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DF - Live Changelog

June 7, 2025

[PvP][Item] Draconic Equipment Chest

The item |T1542846:16|t|cffffd000|Hitem:217018::::::::120:::::|h[Draconic Equipment Chest]|h|r (Season 4 loot chest) is missing on the pvp vendor https://www.wowhead.com/npc=199599/calderax

May 30, 2025

[WakingShores][Quest] Flowers of our Labor

None of the Flower NPCs https://www.wowhead.com/npc=191297/lushseedpodgathered & https://www.wowhead.com/npc=191254/fragrantdragonflowersgathered can be interacted with (via mouse cursor).

This also affects the World Quest https://www.wowhead.com/quest=66989/helpfulharvest

May 26, 2025

[All] - Mechanical taming

Description of the bug
Hunter can tame some mechanical creatures that cannot be tamed

How to reproduce
Learn how to tame mechanical pets |T1405813:16|t|cffffd000|Hitem:134125::::::::120:::::|h[MechaBond Imprint Matrix]|h|r
Tame Dausegne for example

How it should be
Hunter should tame only mechanical beasts
[Item][Raid] - Desperate Invoker's Codex

Description of the bug
1. Desperate Invoker's Codex doesn't have cooldown fixed genericaly
2. When you gain stacks its current cooldown doesn't reduced

How to reproduce
2. Use Trinket
Use spells to gain stacks
Check trinkets cooldown

How it should be
When you gain stacks Apply buff stack trinket cooldown should also be reduced by 1 second. This effect should work only before you reach 180 stacks

Links
Trinket |T4549129:16|t|cffffd000|Hitem:194310::::::::120:::::|h[Desperate Invoker's Codex]|h|r
[Item][Raid] - Seal of Diurna's Chosen

Description of the bug
1. Seal of Diurna's Chosen doesn't proc from Tainted Heart 425461
2. Seal of Diurna's Chosen procs on owner when you use Fyrakk's Tainted Rageheart

How to reproduce
.debug haste 1000
Use Fyrakks' Tainted Rageheart

How it should be
1. Seal of Diurna's Chosen should correctly proc from Fyrakk's Tainted Heart effects
2. Proc shouldn't be applied to owner

Links
Diurna |T4638576:16|t|cffffd000|Hitem:195480::::::::120:::::|h[Seal of Diurna's Chosen]|h|r
Fyrakk |T5415954:16|t|cffffd000|Hitem:207174::::::::120:::::|h[Fyrakk's Tainted Rageheart]|h|r
Fyrakk's damage IDs:
|T4914678:16|t|cffffd000|Hspell:425701|h[Shadowflame Lash]|h|r
|T4914674:16|t|cffffd000|Hspell:425461|h[Tainted Heart]|h|r

May 23, 2025

[Legacy Content][Quest] Akama's Promise

The quest https://www.wowhead.com/quest=10708/akamaspromise cannot be turned in by NPC https://www.wowhead.com/npc=18481/adal

BT:

May 21, 2025

[Legacy Content][Cata][Dungeon] End Time

Killing Murozond in Heroic does not reward the achievement Heroic: End Time
[Ulduar][Achievement] Observed

Achievment:https://www.wowhead.com/achievement=12399/observed)
Issue:
Curently, after defeating Algalon on any difficulty players do get the achievement which was added in patch 7.3.5, but the 2 titles that are bundled in it , do not come at all.
Titles: Starcaller and The Astral Walker


Bugtracker Issue:
[Legacy Content][MoP][Item] Reputation Insignia

In 10.2.7 for MoP Remix event the description was changed of the following items:
Stolen Golden Lotus Insignia From 1000 repuation to 8000 reputation.
Stolen ShadoPan Insignia From 1000 reputation to 6000 reputation.

Both are giving still 1000 without any reputation bonus active.
[Achievement] Dune Dominance

Currently, achieving the achievement https://www.wowhead.com/achievement=15392/dunedominance does not reward you with the "Arsenal: Weapons of Glorious Domination"

May 13, 2025

[Legacy Content][Quest] The Lord of Blackrock

The Quest "The Lord of Blackrock" cannot be turned in by NPC Eitrigg.

May 8, 2025

[Legacy Content][Badlands][NPC] Deathwing

Deathwing in Badlands cannot be killed. If his HP goes below 1, he will heal up again.
https://www.wowhead.com/npc=46471/deathwing
[Legacy Content][TBC][Dungeon] The Black Morass

Boss Aeonus does not spawn on wave 18 to complete the dungeon.
[Legion][NPC] Jepetto Joybuzz - Free Prismatic Bauble

Description of the bug
NPC is giving the toy for free with no gold cost

How to reproduce
Buy |T132872:16|t|cffffd000|Hitem:140309::::::::120:::::|h[Prismatic Bauble]|h|r from https://www.wowhead.com/npc=96483/jepettojoybuzz

How it should be
It should cost 250k

Informations of the npc
https://www.wowhead.com/npc=96483/jepettojoybuzz
|T132872:16|t|cffffd000|Hitem:140309::::::::120:::::|h[Prismatic Bauble]|h|r
[Argus][Quest] A Strike at the Heart

The Quest cannot be completed, because Aggonar stucks at 1 HP.
Important Quest to unlocked the Argus teleport platform.
https://www.wowhead.com/npc=119397/aggonar
https://www.wowhead.com/quest=46842/astrikeattheheart
[Legacy Content][Legion][Raid] Trial of Valor - Helya

BT:
[Legacy Content][MoP] Will of the Emperor

After defeating all the previous bosses of Mogu'shan Vaults, Lorewalker Cho's RP should enable the Ancient Control Console object, to be activated by players, to start the encounter with the Will of the Empreror boss.
[Legacy Content][TBC][Raid] Sunwell Plateau

Description of the bug
1st issue
Sathrovarr the Corruptor appear as friendly, players cannot finish the boss Kalecgos
2nd issue
https://www.wowhead.com/npc=25165/ladysacrolash stuck on 1 HP and wont die
How to reproduce
1st issue
After damaging down https://www.wowhead.com/npc=24850/kalecgos the add https://www.wowhead.com/npc=24892/sathrovarrthecorruptor will appear but as friendly, the boss cannot be done
2nd issue
Boss should die
How it should be
1st issue
The add https://www.wowhead.com/npc=24892/sathrovarrthecorruptor should appear as hostile.
2nd issue
Damage the boss, https://www.wowhead.com/npc=25166/grandwarlockalythess will die but https://www.wowhead.com/npc=25165/ladysacrolash will stuck on 1 hp

Informations of the item
1st issue
https://www.wowhead.com/npc=24850/kalecgos
https://www.wowhead.com/npc=24892/sathrovarrthecorruptor

2nd issue
https://www.wowhead.com/npc=25165/ladysacrolash
[Legacy Content][TBC][Dungeon] The Botanica

Trash Monster Sunseeker GeneSplicer could not be killed.
[Highmaul][Achievement] Boss Kill Achievements

None of the Bosses give the credits for the following kill achievements:

https://www.wowhead.com/achievement=8986/thewalledcity
https://www.wowhead.com/achievement=8987/arcanesanctum
https://www.wowhead.com/achievement=8988/imperatorsfall
https://www.wowhead.com/achievement=8949/mythickargathbladefist
https://www.wowhead.com/achievement=8960/mythicthebutcher
https://www.wowhead.com/achievement=8961/mythictectus
https://www.wowhead.com/achievement=8962/mythicbrackenspore
https://www.wowhead.com/achievement=8963/mythictwinogron
https://www.wowhead.com/achievement=8964/mythickoragh
https://www.wowhead.com/achievement=8965/mythicimperatorsfall

The Achievement should not be rewarded since 6.2 release, players still get it on kill.
https://www.wowhead.com/achievement=9441/aheadofthecurveimperatorsfall
[General] New Worgens Deathknight spawn

Description of the bug
New worgens deathknight characters spawn dead

How to reproduce
Create worgen deathknight

How it should be
Should spawn alive
[General] Mythic ratings shows ignored players

Description of the bug
Ignore list shows on friend list ranking for mythic ratings

How to reproduce
Ignore some people and check if their ratings show under "friends"

How it should be
Should show friends only and the general ranking

May 1, 2025

[Legacy Content][Black Temple] Trash Mobs

Trash Mobs Mutant War Hound and Bonechewer Blood Prophet could not be target and will keep players in combat.
[Legacy Content][MSV] Friendly Enemies

Trash Mobs Sorcerer Mogu and Boss Ghost Kings appeared with friendly faction, which Stopped Lorewalker Cho from continuing his RP.
[Amirdrassil][Gnarlroot] Combat issue after defeating the boss

Adds from the boss will keep the players in combat after the boss is defeated. The adds should despawn.

April 30, 2025

[WoD][Instance] Iron Docks

Skulloc does not grant the achievement https://www.wowhead.com/achievement=10079/mythicirondocks

https://www.wowhead.com/npc=81305/fleshrendernokgar has a high dodge/miss chance and wont die, stuck on 1 HP

https://www.wowhead.com/npc=80808/neesanox orange name
https://www.wowhead.com/npc=86231/makoggemberblade 1 HP issue, wont die

https://www.wowhead.com/npc=83392/rampagingclefthoof Orange name, will follow and attack you, if you attack nearby enemies
[Achievement] Mythic: Skyreach

High Sage Viryx in Skyreach on Mythic difficulty does not grant the achievement https://www.wowhead.com/achievement=10081/mythicskyreach
[Emerald Nightmare][Achievement] Boss Kill Achievements

Bosses on mythic difficult wont grant their kill achievements.

April 29, 2025

[WakingShores][Quest] Leave Bee Alone

When the bees change to friendly/green there is no interaction possible with the bee.

April 24, 2025

[Legacy Content] Several fixes on Instances

List of Recent fixes on Legacy content

Neesa Nox & Nok'gar in Iron Docks can now be killed.
Kael'thas from The Eye wont stuck anymore on 1 HP.
Illidan from Black Temple will die now after the Roleplay is finished.
Aggramar from Antorus, the Burning Throne wont stuck anymore on 1 HP.
N'Zoth in Ny'alotha, the Waking City will have now loot.
N'Zoth in Ny'alotha, the Waking City LFR mode can now be accessed.
Lady Jaina Proudmoore from Battle of Dazar'alor will now have a loot chest spawn after defeating her.

April 22, 2025

[Fire] - Inflame

Issue:

In flame does not amplify Ignite from Hot Streak Pyro and Hot Streak Flamestrike with the 10%

How it should work:

{Pyroblast dmg or Flamestrike dmg x mastery coef x 2 ( hot streak rule ) x 1.1}/9


|T525023:16|t|cffffd000|Hspell:417467|h[Inflame]|h|r

March 25, 2025

[Halls of Infusion] Refti Defender & Containment Apparatus vs Silence

Description of the bug
Refti Defender & Containment Apparatus from Halls of Infusion Watcher Irideus (first zone) cannot be silenced on their Demoralizing Shout and Expulse casts (respectively)

How to reproduce
1. Use a silence ability on them (Sigil of silence from Vengeance DH or Solar Beam from Balance Druid if the caster is not main target) when they are casting either Demoralizing Shout or Expulse

How it should be
Those mobs should stop their cast and either do a different usuable cast (if not interruptable) or try to melee the their target.

FS : Refti Defender
: Containment Apparatus

Retail : Refti Defender
: Containment Apparatus

March 22, 2025

[General] Charges cooldown timer start over

Description of the bug
Charges for professions like alchemy transmute and tailoring bolts cooldown timer start over with relog

How to reproduce
1. Transmute (alchmey) or craft azure bolt (tailoring)
2. Wait 5 minutes
3. Relog
4. Check timer again

How it should be
Timer should keep counting down and doesn't reset with relog

March 16, 2025

[AA][Vexamus] Insta melee hit after Arcane Expulsion

Description of the bug
When https://www.wowhead.com/npc=194181/vexamus casts |T135734:16|t|cffffd000|Hspell:385958|h[Arcane Expulsion]|h|r ability on a tank, after the cast he attacks the tank with a melee attack without delay.
ptr:


How it should be
Melee attack should be 2sec after |T135734:16|t|cffffd000|Hspell:385958|h[Arcane Expulsion]|h|r

retail:
[Neltharus] Burning Chain vs Pets

Description of the bug
https://www.wowhead.com/npc=189342/burningchain stuns pets |T133035:16|t|cffffd000|Hspell:372824|h[Burning Chain]|h|r

ptr:

How it should be
Should not stun pets and other allied creatures such as |T135994:16|t|cffffd000|Hspell:55342|h[Mirror Image]|h|r

March 15, 2025

[Resto] Druid Restoration 10.2 Class Set 2pc

Description of the bug
Currently |T136243:16|t|cffffd000|Hspell:422866|h[Druid Restoration 10.2 Class Set 2pc]|h|r 40%pve/20%pvp healing for extra nourish is derived from unmodified nourish

How to reproduce
1) use build: BkGAORarfDaLt4uMx8TYOtl8G0IJRRSikSSLkAEaRSAAAAAAAAAAAAgmQgkEgEAJJSyBApkAAAAAAICAlAkA
2) .learn 422866 and .learn 422867 for the set bonus
3) .learn 50464
4) .cast 50464 on yourself and check the logs. It should be percicely the mod that set is stating for the extra nourish: 40%pve/20%pvp (pvp) 10181 x 0.2 = 2036 which is close nough to what you see on the screenshot
5) now .aura 16870 yourself and cast Regrowth on yourself
6) This will trigger 4 peace set bonus and cast nourish on yourself at 50% power.
7) Yet the set bonus 2 peace heals you from the 100% power nourish: (pvp) 6200 x 0.2 = 1,240 while we get 2254

How it should be
2 peace set bonus should derive 0.2pvp/0.4pve from the modified nourish and not from a full strenght nourish. Same thing is happening with treant nourish |T236162:16|t|cffffd000|Hspell:422090|h[Nourish]|h|r which is much weaker than druid one. yet the 2 set bonus derives the % from the original nourish.

Links
|T236162:16|t|cffffd000|Hspell:50464|h[Nourish]|h|r
|T236162:16|t|cffffd000|Hspell:423618|h[Nourish]|h|r
|T236162:16|t|cffffd000|Hspell:422090|h[Nourish]|h|r

March 14, 2025

[Restoration] Nature's Swiftness vs Rebirth

Description of the bug

Using Rebirth and Entangling Roots doesn't put Nature's Swiftness on cooldown.

( instant cast part is working fine )

How to reproduce

Activate Restoration spec
Let ally die
Cast Nature's Swiftness then use Rebirth on dead ally
or
Cast Nature's Swiftness then use Entangling Roots on enemy target


Notice that both spells are instant, but Nature's Swiftness buff isn't consumed.
Neither CD countdown begins until you recast Regrowth
Even if ally accepts ress from Rebirth, it still doesn't consume NS buff.

How it should be


Using Rebirth and Entangling Roots should consume Nature's Swiftness, like Regrowth already does.
CD countdown begins after buff is consumed.

Informations of the spell

Links

|T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r 132158
|T136080:16|t|cffffd000|Hspell:20484|h[Rebirth]|h|r 20484
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r 339
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r 8936


Resto Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRDJJpIlkIIFaaRSAAAAAAAAAAAAgSQIJJIASIJhkIFE4AAAAAAgIAAIJ

FS

March 13, 2025

[Arms] Safeguard

Description of the bug

Currently |T236311:16|t|cffffd000|Hspell:424654|h[Safeguard]|h|r talent doesn't apply |T236311:16|t|cffffd000|Hspell:424655|h[Safeguard]|h|r buff aura on unit that was under the effect of |T132365:16|t|cffffd000|Hspell:3411|h[Intervene]|h|r spell

How to reproduce

1. Use arms war build: BcEAfuKaizEAgP2qANDB2hmf7DAJSSkQSSalSSAAAAABRiEkQUEJQIJSoIRIAQIAAAAAAAAkokICIEFEA
2. Pick |T236311:16|t|cffffd000|Hspell:424654|h[Safeguard]|h|r talent
3. activate war mode
4. get in to party of 2+
5. cast |T132365:16|t|cffffd000|Hspell:3411|h[Intervene]|h|r on party member
6. see that they dont gain |T236311:16|t|cffffd000|Hspell:424655|h[Safeguard]|h|r buff aura


How it should be

Party member should gain |T236311:16|t|cffffd000|Hspell:424655|h[Safeguard]|h|r buff aura after getting intervened.


Informations of the spell
|T132365:16|t|cffffd000|Hspell:3411|h[Intervene]|h|r
|T236311:16|t|cffffd000|Hspell:424655|h[Safeguard]|h|r

Links

Bugtracker report:
[Evoker][Pres][10.2] Emeral Communion vs disorients

Description of the bug
Currently heals from |T4630447:16|t|cffffd000|Hspell:370960|h[Emerald Communion]|h|r don't go through if evoker is under most of the dissorient group effects.
How to reproduce
1. build: CwbBV7//nP39x/JJympTqouKSAAAAAAeAmZ2mlxMGmZGmBbYGDAAMjZmZMGzMBDAAAYbmZmwmZmxYGAYMLjZbbjFbMMzMTDNjhFDzA
2. .aura 207685 yourself
3. damage your party member for 50% hp
4. cast emerald communion while still being under 207685 debuff
5. You will see that your party member wount get healed.

How it should be
|T4630447:16|t|cffffd000|Hspell:370960|h[Emerald Communion]|h|r should only not heal if:
1. Party member is more than 40y away
2. Everyone is at full HP
3. If evoker is under immune debuff like Cyclone, Talented Freezing Trap or talented Imprison.

Here is a list of disorients where over 90% won't let you heal via ememrald communion:
[207685] = "disorient", Sigil of Misery
[360806] = "disorient", Sleep Walk
[1513] = "disorient", Scare Beast
[198909] = "disorient", Song of Chiji
[202274] = "disorient", Hot Trub
[105421] = "disorient", Blinding Light
[10326] = "disorient", Turn Evil
[8122] = "disorient", Psychic Scream
[226943] = "disorient", Mind Bomb
[2094] = "disorient", Blind
[118699] = "disorient", Fear
[130616] = "disorient", Fear (Horrify)
[5484] = "disorient", Howl of Terror
[261589] = "disorient", Seduction (Grimoire of Sacrifice)
[6358] = "disorient", Seduction (Succubus)
[5246] = "disorient", Intimidating Shout
[316593] = "disorient", Intimidating Shout (Menace Main Target)
[316595] = "disorient", Intimidating Shout (Menace Other Targets)
[331866] = "disorient", Agent of Chaos (Venthyr Covenant)


Links
|T4630447:16|t|cffffd000|Hspell:370960|h[Emerald Communion]|h|r

March 8, 2025

[All] Cloack of Shadows x Flag PvP

Description of the bug

When i use |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r At the same time that I have the flag I lose this one

How to reproduce

1. Take flag
2. Use |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r

How it should be

When I have the flag and I use |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r I shouldn't lose the flag

Informations of the spell

|T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r
Retail
[NO][Teera] Quick Shot

Description of the bug
Currently https://www.wowhead.com/npc=195723/teera boss can cast |T249173:16|t|cffffd000|Hspell:386411|h[Quick Shot]|h|r into one player 34 times in a row.


How it should be
Every |T249173:16|t|cffffd000|Hspell:386411|h[Quick Shot]|h|r should always be into a random player.

March 5, 2025

[AA][Dorogosa] Overwhelming Power stacks

Description of the bug
Currently we are able to stack Overwhelming Power twice and on third application we spawn an orb resetting the buff to 0. (I have to confirm that behavior as I didn't tested it thoroughly yet.)

How it should be
The buff should stack up to 3 times (for a bonus damage of 15%) and when reaching 4, it should go back to 1 and spawn an orb.

Proof :

March 4, 2025

[Vengeance] Fel Devastation VS Darkglare Boon

Description of the bug
Currently when you interrupt the channeling of Fel Devastation you don't get any cdr from the Darkglare Boon talent
It works correctly only if it finish the whole channeling cast

Proof:

How to reproduce

1. Creat Demon Hunter Vengeance
2. Take Fel Devastation
3. Take Darkglare boon talent


How it should be
When you interrupt the channeling of Fel Devastation you get cdr from the Darkglare Boon talent

Proof: (here you can see dh cast Fel Dev and Infernal Strike mid channel and still get the cdr)


Informations
Demon Hunter Update Soul Fragments Rework in The War Within

Greetings,

We wanted to share an important update regarding the Soul Fragments system. As a core mechanic for both Havoc and Vengeance, we recognize its impact on gameplay, balance, and overall experience.

With The War Within, we are planning a complete rework of the Soul Fragments system to provide a smoother, more engaging experience. Given that this system is deeply integrated with numerous scripts and interactions, making these changes directly in Dragonflight could introduce stability issues and unintended bugs. To ensure a polished and welltested rework, we have decided to implement these changes in The War Within instead of modifying the existing system mid/endexpansion.

Our goal is to enhance fluidity, responsiveness, and synergy within Demon Hunter gameplay. We appreciate your patience and feedback as we work towards delivering a more refined system in the next expansion.

Thank you for your continued support!
[Vengeance] 4p vs Soul Fragments

Description of the bug
4p Tierset |T136243:16|t|cffffd000|Hspell:422861|h[Demon Hunter Vengeance 10.2 Class Set 4pc]|h|r have issue with soul fragments generation
When player already have 5 stacks of |T136210:16|t|cffffd000|Hspell:203981|h[Soul Fragments]|h|r and use |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r with 4p new soul fragments not generated
Proof:
[Vengeance] Fallout vs Soul Fragments

Description of the bug
|T840409:16|t|cffffd000|Hspell:227174|h[Fallout]|h|rt">|T840409:16|t|cffffd000|Hspell:227174|h[Fallout]|h|r talent have soul fragments generation cap
When player already have 5 stacks of |T136210:16|t|cffffd000|Hspell:203981|h[Soul Fragments]|h|r and use |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r with talent |T840409:16|t|cffffd000|Hspell:227174|h[Fallout]|h|r new soul fragments not generated
Proof:
[Vengeance] Spirit Bomb

Description of the bug
Ability www.wowhead.com/spell=247454/spiritbomb have issue with consume Soul Fragment
Currently when player use www.wowhead.com/spell=247454/spiritbomb consume every available Soul Fragments

How it should be
www.wowhead.com/spell=247454/spiritbomb should consume up to 5 available Soul Fragments
[Vengeance] Soul Fragments

Description of the bug
|T136210:16|t|cffffd000|Hspell:203981|h[Soul Fragments]|h|r buff have issue with displaying stack's
If player have more than 5 soul fragments it's anyway show max value 5

How it should be
|T136210:16|t|cffffd000|Hspell:203981|h[Soul Fragments]|h|r should show correct value: every stack of buff per every soul fragment
Trading Post Enthusiast

Achievement now award transmogrification set and trading tender's for everyone
Awakened Crests weekly cap

Awakened Crests cap are now 120 per week

March 1, 2025

[Neltharus] Burning Chain

Description of the bug
Players should be able to pass ongoing casts as successfully even though someone has already finished their cast. Once it is first cast by any player, then anyone else won't be able to click it anymore (unless ongoing casts are successful).
The debuff should be unique per caster, not refresh upon affecting enemies.

How it's should be
Player's should use same https://www.wowhead.com/npc=189342/burningchain only one time per dungeon run
But also player should be able to take chain from same https://www.wowhead.com/npc=189342/burningchain if click in same time : to stack stun debuff on add's
Proof:
3 player's take chain and stack debuff on add's but mage not able to use it after

It's mean's https://www.wowhead.com/npc=189342/burningchain can be used either by 1 player or by all at the same time.
[Uldaman][Emberon] Purging Flames vs Visual

Description of the bug
|T236216:16|t|cffffd000|Hspell:368990|h[Purging Flames]|h|r ability is missing from the boss https://www.wowhead.com/npc=184422/emberon , while he is in the middle of the room, and has a damage reduction, the beam is not spawned at all.
[AA][Overgrown Ancient] Energy issue

Description of the bug
https://www.wowhead.com/npc=196482/overgrownancient have issue : does not gain 100 energy second time and didn't use ability |T464030:16|t|cffffd000|Hspell:388799|h[Germinate]|h|r and stay afk after
[AV][Leymor] Incorrect HP

The health of the boss in Key 10 Tyrannic is 114.82M. A Should be 115.20M.

1. Start key level 10 in Tyrannical mode
2. Reach the boss
3. Attention HP

retail
test

retail logs:
[N][Magmatusk] HP

In the 13th fortified key, the health of the boss Magmotusk is 106M. But it should be 116M "More specifically, 116,724,650"

Launch key 13 fortified "This is important"

retail
test
logs
[Hol][Gulping Goliath] HP

The Boss's HP in the Tenth Tyrannical Key is 114M. It should be 115.20M.


1. Launch the key in level 10 in Tyrannic mode


retail
test
logs
[DOTI][Blight of Galakrond] bug HP

Description of the bug
after the boss's health drops to 50%, "Galakrond's Rot" moves to the last two dragons, Loszkeleth and Dazhak, applying Malignant Transferal to them, reviving them. The health of the two dragons should be 50%, but we have it too high "64%". Each of them should have exactly 50%.


How to reproduce
1. Launch the key
2. Get to the boss and bring him to the 3rd phase when the rot is divided into two dragons
3. Pay attention to the boss's HP


How it should be


Informations of the spell
Retail
FS
[AA] Alpha Eagle

Description of the Bug
Alpha Eagle scaling does not work correctly.
There should be 18.68M in the 10th key of the tyrannical affix.
We have 22.69M.

How to reproduce
Go to the Algeth'ar Academy dungeon
Launch the 10th key, the modifier should be tyrannical.
Target the mob

How it should be
The Alpha Eagle mob in the Algeth'ar Academy dungeon
should have 18.68M health in the 10th tyrannical key.

Retail Video: attention to the Star marker
FS Video:
[AA][Alpha Eagle] HP

This mob has 53 million health in 17 strong keys. A Should be 44.32M

Run key 17 "Required Fortified Modifier"

retail
test
logs

February 28, 2025

[MM] - Surging Shots x Trick Shots

Description of the bug
Surging Shots procs with Trick Shots hits from Aimed Shot

How to reproduce
Spawn 20 dummies
Use Volley
Rotate Rapid Fire > Aimed Shot

How it should be
Surging Shots shouldn't proc from Trick Shots

Talents
B4PA5ZKiUcehijAKxoiI1CP3gKRoEAkCCCAAAAQkkEJJhgcAJRLRaQSgimEJROgECKAAAAAA

Links
Surging Shots |T461120:16|t|cffffd000|Hspell:391559|h[Surging Shots]|h|r
Trick Shots |T2065591:16|t|cffffd000|Hspell:257621|h[Trick Shots]|h|r
Aimed Shot |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
Rapid Fire |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r

February 26, 2025

[AA][Overgrown Ancient] Hungry Lasher

Description of the bug
In bossfight https://www.wowhead.com/npc=196482/overgrownancient summoned npc https://www.wowhead.com/npc=196642/hungrylasher cospse desapeare after 60+sec

How it should be
https://www.wowhead.com/npc=196642/hungrylasher cospse should be desapered after 10 second
Proof:
[HoI][Primal Tsunami] Second phase issue

Description of the bug
Boss https://www.wowhead.com/npc=189729/primaltsunami have isuue : if boss goes to second phase(60% HP) on cast |T572029:16|t|cffffd000|Hspell:388424|h[Tempest's Fury]|h|r boss will be not summon npc https://www.wowhead.com/npc=198994/primalistinfuser and get bugged(players cannot kill him)

Proof:
[NO] Desecrated Ohuna

Bug Description
Desecrated Ohuna's Rotting Wind ability does not deal AoE damage to the group and therefore does not put a debuff, dealing instant damage immediately and putting a DoT for 10 seconds that deals damage once per second. In Season Four, this ability's cone damage was removed. Now this ability is subject to Cast Interruption. And if the cast is not interrupted, it should deal instant damage immediately and put a debuff that deals damage once per second for ten seconds.

How to reproduce
Enter The Nokhud Offensive dungeon
Run the 10+ key
Reach the third boss
Aggro Desecrated Ohuna by killing all other mobs. (One Ohuna is enough)
keep in target
Rotting Wind cast should be subject to kick and if it is not interrupted, it will put a debuff for 10 seconds on all players within a hundred meters radius. It is advisable to have at least two players in the group. At the same time, it will deal instant damage immediately and once every second for ten seconds.

How it should be
The ability Rotting Wind of the Mob Desecrated Ohuna can now be kicked and it deals AoE damage to all players within a radius of 100 meters. deals instant damage immediately and hangs a debuff for ten seconds, dealing damage once per second.

First Retail Video: Attention to the hunter's target, after a second the player will kick the Ohuna cast.
Second Retail Video: Attention to player debuffs from Rotting Wind
FS Video:
[NO] Primalist Thunderbeast

Bug Descriprion
Primalist Thunderbeast lacks the Thunderstrike ability.

How to reproduce the bug
In The Nokhud Offensive dungeon, fight the Primalist Thunderbeast for a long time.

How it should be:
During a long battle, he must have time to use the Thunderstrike ability.

Retail Video:
FS Video:
[DOTI][Time-Lost Battlefield] mobs are not neutral

Description of the bug
When players enter the arena with the boss and start the fight with the "Alliance Destroyer" and then with the "Silver Hand Paladin" and two "Alliance Knights", the mobs that fight each other can use different abilities, which should not happen.


How to reproduce
1. start the fight with the Destroyer Alliance
2. Pay attention to the mobs


How it should be
Mobs must be in a neutral position, fighting among themselves, hostile mobs must not attack players and friendly ones cannot be healed.


Mobs should not pay attention to players. After the boss "Anduin Lothar" comes out, he has the ability "For the Alliance" which inspires three mobs infantry sorceress and shooter attacking players. In other cases, mobs are neutral to players and fight among themselves. Only after the boss uses the ability "For the Alliance" are three mobs activated which players can attack.
Informations of the spell
retail
16:04 killing two knights and a paladin
Timecode 16:30 boss cast ability https://www.wowhead.com/ru/spell=418047/usedbynpc three mobs come out that beat players and which can be beaten by the players themselves.



TEST
timecode 12:58 "ATTENTION to DK debuffs" he has a debuff from the ability https://www.wowhead.com/ru/spell=417030/ mob https://www.wowhead.com/ru/npc=206351/abilities;mode. Which should not be. Since three mobs are activated only by the boss's ability https://www.wowhead.com/ru/spell=418047/usedbynpc and start hitting players. Only after the boss uses this ability. and only three mobs each time the boss uses this ability.

February 25, 2025

[Balance] Druid Balance 10.2 Class Set 2pc 1 stack dmg

Description of the bug

|T132132:16|t|cffffd000|Hspell:422862|h[Druid Balance 10.2 Class Set 2pc]|h|r set buff aura |T132132:16|t|cffffd000|Hspell:424248|h[Dreamstate]|h|r 1 stack doesn't increase damage by 100% PvE/ 50% PvP

How to reproduce

1. Make balance druid
2. BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJkkElEEJRokIJRENAKIAB
3. .learn 422862 or get the item set
4. .aura 424248
5. Shoot with Wrath
6. see that your damge is uneffected


How it should be

1 stack should increase the damage of wrath and starfire by 100%pve/50%pvp

Informations of the spell

|T132132:16|t|cffffd000|Hspell:422862|h[Druid Balance 10.2 Class Set 2pc]|h|r
|T132132:16|t|cffffd000|Hspell:424248|h[Dreamstate]|h|r

February 24, 2025

[Item][Dungeon] Tome of Unstable Power

Description of the bug
Tome of Unstable Power is hitting targets once per clone spawned. What I've gathered from logs and looking at SimC source code is that the number of clone spawned only apply a snall multiplier to the hit.

How to reproduce
In Single Target fight, make use of the trinket only using auto attacks or single hit spelks
Check how many hits are done to the enemy looking at the floating text of damage done

How it should be
From what i understand, the number of clones apply a multiplier to the single hit done : 0.9 for 1 clone, 1 for 2 clones, 1.1 for 3 clones. This is still reduced with SQRT scaling for 8+ targets. Procs per minute is 1.5 modified by haste.

Proof (or rather not disproving logs) :

If you check events for Tome in different fights, you'll see than almost everytime there will only be one hit per target. It doesn't have a internal GCD which why I think it may oroc twice or more in sone very rare scenario. Also the hits seems to often match the 0.9, 1 and 1.1 multiplier.
[Aberrus][General] No Crests

Currently, aberrus does not reward the new S4 Crests.
[Aberrus][General] LFR All Bosses Acessible

Currently, all bosses are acessible on each wing of the LFR. There should be only designtated bosses in each wing.

Additionally, Each wing is locked after Kazzara is defeated by flame wall on each Wing, making it without warlock inacessible.

February 23, 2025

[VotI][Diurna] Greatstaff of the Broodkeeper

On Hc when to boss casts the staff 3 players should be able to get the line and break 3 eggs, but currently it only allows for 2.
|T4543115:16|t|cffffd000|Hspell:375842|h[Greatstaff of the Broodkeeper]|h|r

February 22, 2025

[MM] - Chimaera Shot x Precise Shots

Description of the bug
Frost damage part scales to hard with Precise Shots

How to reproduce
Place 2 dummies
Use Chimaera Shot
Use Aimed Shot
Use Chimaera Shot

How it should be
Frost damage part from Chimaera Shot should scale with Precise Shots only once

Talents
B4PA5ZKiUcehijAKxoiI1CP3gSEKBApggAAAAAEJJRSSSCCRUCp1ERUkSIRSkDIhgCAAAAA

Links
Chimaera Shot |T236176:16|t|cffffd000|Hspell:342049|h[Chimaera Shot]|h|r
Frost damage ID |T236176:16|t|cffffd000|Hspell:344121|h[Chimaera Shot]|h|r
Precise Shots aura |T236203:16|t|cffffd000|Hspell:260242|h[Precise Shot]|h|r

February 21, 2025

[DOTI][Rise] Time-Lost Battlefield (Allaince) Spawn Time

Boss currently takes too long to spawn in M+, It should take less time to spawn, after the Knight and Paladins have died.
Video example:
[Doti][Time-Lost Battlefield] Bug combat after fight

Description of the bug

After killing the last boss of we remain in combat (because of the adds) so we have to kill ourselves and therefore waste time



Links


https://www.wowhead.com/guide/mythicplusdungeons/dawnoftheinfinitestrategy
[VotI][Terros] Felblade vs Boss

Currently, using Felblade as a Demon Hunter on the boss, causes the player to fall in the hole, and die.

February 20, 2025

[Balance] Druid Balance 10.2 Class Set 2pc 0.5 mod + doubledipping

Description of the bug

|T132132:16|t|cffffd000|Hspell:422862|h[Druid Balance 10.2 Class Set 2pc]|h|r set buff aura |T132132:16|t|cffffd000|Hspell:424248|h[Dreamstate]|h|r needs 0.5 pvp nerf mod also when you have 2 stacks of |T132132:16|t|cffffd000|Hspell:424248|h[Dreamstate]|h|r you actually gain 200% dmg increase instead of 100% increase per stack.

How to reproduce

1. Make balance druid
2. BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJkkElEEJRokIJRENAKIAB
3. .learn 422862 or get the item set
4. .aura 424248 2x yourself twice
5. Shoot with Wrath
6. see that first one got increased by 200%
7. see that second one got increased by 100%


How it should be

You sould only get 50% dmg increase no matter if you have 1 or 2 stacks.
And 100% in pve. There should not be any doubledipping when you have 2 stacks.

Informations of the spell

|T132132:16|t|cffffd000|Hspell:422862|h[Druid Balance 10.2 Class Set 2pc]|h|r
|T132132:16|t|cffffd000|Hspell:424248|h[Dreamstate]|h|r

400k no crits!

Marking as Urgent since the bug is so crazy that people don't even need to upgrade to new set gear since this will offer higher damage output.

February 19, 2025

[VotI][Dathea][LFR] Volatile Infuser

Currently, adds on Dathea do not spawn once she casts Coalescing Storm.
[DOTI] Alliance destroyer volatile mortar targeting

Alliance Destroyer Volatile Mortar is currently targetting the allied NPC present in the arena and not the players.
It should only tagert players

Proof:
[DOTI] Orb from minigame hits you way outside of the arena

You can get hit by the orbs of the minigame when the door are closed during the pull before the minigame, this should not happen

Proof:
[DOTI] Wrong teleport after Iridikron

After defeating Iridikron players are teletrasported behind tyr instead on the entrance of the second part of the dungeon

Proof:
[DOTI] Blight of Galakrond P2 swirlies stun

During Ahnzon phase players can get hit by invisible swirlies from Corrupted Eruption and get stunned

Proof:
[HoI][Watcher Irideus] Nullification Device base HP

Description of the bug
https://www.wowhead.com/npc=196712/nullificationdevice have the wrong amount of HP in m+, 434k
ptr:

How it should be
Should be 2 360 219
retail
[HoI][Gulping Goliath] Curious Swoglet base HP

Desctiption of the bug
NPC https://www.wowhead.com/npc=195399/curiousswoglet have the wrong base HP in m+, 326k

How it should be
Should be 1 770 165
retail:

February 18, 2025

[VotI][Terros] Awakened Earth Damage

Currently (Tested on LFR), Awakened Earth damage is way too high,
The damage comes from the Pillars that are up, and not destroyed.
[VotI][General] Damage Scaling on Dragons

The damage of the dragons in the intro for Eranog is currently not scaled to season 4, the abilities are doing 42k damage currently. In Awakened raid.
[VotI][Raszageth] Oathsworn Vanguard Melee Damage

The melee damage of Oathsworn Vanguards is currently too high, dealing 370k per melee attack on LFR Difficulty.
[VotI][Raszageth] Stormsurge Absorb Shield Amount

Currently, Stormsurge absorb shield is not scaled up to season 4 Amount.

Tested on Heroic.
[VotI][Terros] Seismic Assault

The boss is not killable because the seismic ability does 1.2 mil ticks.
|T524795:16|t|cffffd000|Hspell:381576|h[Seismic Assault]|h|r

February 16, 2025

[Havoc] Know your Enemy not working

Description of the bug

At the moment in both PTR and Live Know Your Enemy a key spec talent is not working at all
This talent should increase the crit dmg of all abilities by 40/80% of your crit chance.
At the moment crit dmg stays the same with or without the talent
The test was done with 50% crit chance, meaning it should have a 40%crit dmg increase so 2.4 instead of 2

Proof:
talent (21k no crit, 42k crit)
no talent (21k no crit , 42k crit)
How to reproduce

1. Creat Demon Hunter Vengeance
2. Take Know your Enemy
3. get crit chance
4. try dmg with or without

How it should be
Know Your Enemy increase crit dmg of all dh abilities 40/80% of your current crit chance (is dinamic)
meaning if i have 100% crit chance it should increase crit dmg by another 80%
so instead of doing 2x it does 2.8 (2+0.8 critchance)
Meaning if i do 20k normal hit it should do 20k 2.8 = 56k


Informations
Talent string (no Know your Enemy) BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQIJJAAAAAAgUiEJkk0SSapFRCoJKNJJRA

Talent string (with Know your Enemy)
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQIJJAAAAAAgUiEJkk0SSapFEQaiSLSSEA
[General] M+ end of dungeon ilvl

Description of the bug
Currently in m+ 26 lvl you only get 493ilvl items as in m0. In m710 and above you get 506ilvl


How it should be
S4 table

February 14, 2025

Talent Battlefield Commander - Exploit

When you tag and enter the arena being fury, the three PvP talents should be different; it doesn't matter which ones. Once inside, switch to the "[Battlefield Commander](http|T132339:16|t|cffffd000|Hspell:424840|h[Battlefield Commander]|h|r)" talent, use the battle shout, and then switch back to your previous PvP talent.
Do the arena match (whether you win or lose doesn't matter). After leaving, your HP will have increased by 3%.
Repeat the process until you reach your desired HPs (bug).

It does not disappear when you die, only if you reconnect.

This effect is only obtainable in arenas (Skirmishes and Solo Shuffle, as far as we know), but once you reach your desired HP, you can queue for BGs and maintain that health indefinitely.

Comments: The player mentioned that it can stack if another warrior applies the debuff or if they are a fury warrior. When you use the shout with the talent, they will also receive this benefit.



Here the video in BG:
[Valdrakken][S4] Mirioszin Vendor Missing

Missing Vendor https://www.wowhead.com/npc=216236/mirioszin in season 4, where she sells bunch of cosmetic items and Mount for Bullions.

February 12, 2025

[Assassination] Shadowdance vs Iron Wire

Description of the bug

Currently you can't silence units via Garrote when you have Iron wire talent equiped during shadowdance buff.

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfspERSSCEAAAAAASJi0SCAAAAAA0aRSEhQSKRQSiDkkEJRUatkEA
Duel some player
use shadowdance talent
use garrote on player
see that it doesnt get silenced

How it should be

You should be able to silence people using garrote during shadowdance

Retail demo:

1:51 onwards

Informations of the spell

|T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r
|T133243:16|t|cffffd000|Hspell:196861|h[Iron Wire]|h|r

FS report:
[All] Elysian Decree

Description of the bug
|T6035306:16|t|cffffd000|Hspell:390163|h[Sigil of Spite]|h|r (Elysian Decree in DF) does no reduced damage beyond 5 targets.
ptr:

How it should be
Deals reduced damage beyond 5 targets.
[DOTI][Blight of Galakrond] Corrosive Expulsion invisible puddles

Description of the bug
Currently there is an issue with the boss https://www.wowhead.com/npc=207639/blightofgalakrond that when he cast's spell |T468265:16|t|cffffd000|Hspell:407027|h[Corrosive Expulsion]|h|r the puddles on the ground hit players even if they dont stand near the aoe on the ground.

How to reproduce
Go to Doti Blight of Galakrond boss
Wait for cast |T468265:16|t|cffffd000|Hspell:407027|h[Corrosive Expulsion]|h|r
Make sure to not be near or in the puddle on the ground and check if you get hit by spell

How it should be
When boss cast's |T468265:16|t|cffffd000|Hspell:407027|h[Corrosive Expulsion]|h|r if you dont stand in the puddle you should not get hit by that spell.

Information of the spell
|T468265:16|t|cffffd000|Hspell:407027|h[Corrosive Expulsion]|h|r
https://www.wowhead.com/npc=207639/blightofgalakrond
Video proof Firestorm:
[AA][Vexamus] Arcane Fissure

Description of the bug
Boss https://www.wowhead.com/npc=194181/vexamus.
When he uses the ability |T429383:16|t|cffffd000|Hspell:388537|h[Arcane Fissure]|h|r he pushes players away and creates multiple explosive areas under players and the boss himself.
ptr:

How it should be
Explosive areas should only be created under players
[BH] Infected Lasher scale

Description of the bug
https://www.wowhead.com/npc=208994/infectedlasher didn't scale with Fortyfied affix
How it's should be
https://www.wowhead.com/npc=208994/infectedlasher should scale with Fortyfied affix
[BH] Decaying Slime scale

Description of the bug
https://www.wowhead.com/npc=192481/decayingslime didn't scale with key lvl
How it's should be
https://www.wowhead.com/npc=192481/decayingslime should scale with key lvl only
Proof :
[BH] Rotburst totem scale

Description of the bug
https://www.wowhead.com/npc=190381/rotbursttotem didn't scale with key lvl
How it's should be
https://www.wowhead.com/npc=190381/rotbursttotem should scale with key lvl
Proof :
and should not scale with tyrannical affix proof:
[AA][Aggravated Skitterfly] Darting Sting

Description of the bug
https://www.wowhead.com/npc=197406/aggravatedskitterfly have issues :
1. Jump with ability: |T132274:16|t|cffffd000|Hspell:390944|h[Darting Sting]|h|r to the farthest player
2. different https://www.wowhead.com/npc=197406/aggravatedskitterfly cast ability |T132274:16|t|cffffd000|Hspell:390944|h[Darting Sting]|h|r/dartingsting at the same time
Description of the bug
1. https://www.wowhead.com/npc=197406/aggravatedskitterfly should jump with ability |T132274:16|t|cffffd000|Hspell:390944|h[Darting Sting]|h|r on random players
2. different https://www.wowhead.com/npc=197406/aggravatedskitterfly should not cast ability |T132274:16|t|cffffd000|Hspell:390944|h[Darting Sting]|h|r/dartingsting at the same time
Proof:
[AA][Guardian Sentry] Deadly Winds

Description of the bug
www.wowhead.com/npc=192680/guardiansentry have issue with ability |T1029585:16|t|cffffd000|Hspell:378003|h[Deadly Winds]|h|r :
Ability have wrong hitbox(hitbox moves much faster than animation ability)
Proof:

February 10, 2025

[HoI][Primal Tsunami] Squall Buffet

Description of the bug
Currently boss https://www.wowhead.com/npc=189729/primaltsunami spell timers broken boss didn't use |T1698701:16|t|cffffd000|Hspell:387504|h[Squall Buffet]|h|r second time and any other ability after. It's also happening after submerged phase
Proof:
[BH][Normal NPC] S4 scale

All Normal NPC in Brackenhide Hollow dungeon didn't scaled in m0
Bcs of that we have wrong hp and damage value in M+

February 1, 2025

[Frost] Ice Lance vs increase damage taken

Description of the bug
|T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r have two issues:
Have damage cap 104999
If player target have any damage increase taken effect damage from |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r didn't increase
Proof:
Boss https://www.wowhead.com/npc=184018/bromach have debuff |T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r (damage taken increased for 200 %) but |T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r damage didn't increase
Description of the bug
|T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r should not have a damage cap
|T135844:16|t|cffffd000|Hspell:30455|h[Ice Lance]|h|r should increase damage if player target have damage taken increase effect

January 31, 2025

[Item][Dungeon] - Mirror of Fractured Tomorrows

Description of the bug
Copy doesn't cast anything until you hit your target with auto attack

How to reproduce
Engage combat via some range spell
Use trinket
Auto attack your target target

How it should be
There shouldn't be auto attack trigger to make copy cast its abilities

Links
Trinket |T254116:16|t|cffffd000|Hitem:207581::::::::120:::::|h[Mirror of Fractured Tomorrows]|h|r

January 30, 2025

[Retribution] - Instrument of Retribution x Crusade

Description of the bug
If you have Crusade you still get Avenging Wrath when Instument of Retribution procs.
As the result you can get both buffs active same time.

How to reproduce
Pick Crusade
Let your ally die in 40 yards
You get Avenging Wrath and you can use Crusade

How it should be
Instrument of Retribution should give you Crusade instead of Avenging Wrath when you have Crusade selected in your talents

Links
Instrument of Retribution |T135889:16|t|cffffd000|Hspell:404752|h[Instrument of Retribution]|h|r
Avenging Wrath |T135875:16|t|cffffd000|Hspell:31884|h[Avenging Wrath]|h|r
Crusade |T236262:16|t|cffffd000|Hspell:231895|h[Crusade]|h|r
[Restoration] - Wrath x PvP

Description of the bug
Wrath has Balance druid PvP mod increased by 60%

How to reproduce
Use Wrath in PvP mod
Use Wrath in PvE mod

How it should be
Restoration druid version Wrath (id 5176) should deal 20% increased damage in PvP
Wago
SS

Links
Wrath |T535045:16|t|cffffd000|Hspell:5176|h[Wrath]|h|r
[AV][Leymor] Erupting Fissure

Description of the bug
https://www.wowhead.com/npc=186644/leymor ability |T132860:16|t|cffffd000|Hspell:386660|h[Erupting Fissure]|h|r currently didn't follows current ability target player.

How it should be
It's season 4 ability changes |T132860:16|t|cffffd000|Hspell:386660|h[Erupting Fissure]|h|r should follows current ability target player.
[Neltharus][Chargath] Fiery Focus

Description of the bug
Currently boss https://www.wowhead.com/npc=189340/chargathbaneofscales miss damage from ability |T132090:16|t|cffffd000|Hspell:437458|h[Fiery Focus]|h|r (fire damage) and |T132090:16|t|cffffd000|Hspell:384019|h[Fiery Focus]|h|r (phisical damage ) on player who hold agro
It's season 4 ability |T135826:16|t|cffffd000|Hspell:375056|h[Fiery Focus]|h|r(season 2 ability) rework
How it's should be
Player who hold agro should take damage from ability |T132090:16|t|cffffd000|Hspell:437458|h[Fiery Focus]|h|r and |T132090:16|t|cffffd000|Hspell:384019|h[Fiery Focus]|h|r
[Neltharus][Forgemaster Gorek] Forgefire

Description of the bug
https://www.wowhead.com/npc=189478/forgemastergorek ability https://www.wowhead.com/spell=381482/forgefirechangelog have issue:
Ability hit box bigger than ability aoe zone animation
Proof:

January 28, 2025

[All] - Consecrated Ground x Hallowed Ground

Description of the bug
Consecration doesn't reduce movement speed if you have Consecrated Ground and Hallowed Ground picked same time

How to reproduce
Pick both talents
Use Consecrated Ground
Check movement speed

How it should be
Hallowed Ground shouldn't affect enemies and shouldn't disable Consecrated Ground effects

Links
Consecrated Ground |T236260:16|t|cffffd000|Hspell:204054|h[Consecrated Ground]|h|r
Hallowed Ground (PvP talent) |T135926:16|t|cffffd000|Hspell:216868|h[Hallowed Ground]|h|r
[SV] - Sharp Edges

Description of the bug
Sharp Edges currently adds FLAT critical damage bonus

Results

How it should be
Sharp Edges should be multiplicative critical damage bonus

Links
Sharp Edges |T1911518:16|t|cffffd000|Hspell:378948|h[Sharp Edges]|h|r
[BM] - Piercing Fangs

Description of the bug
Piercing Fangs adds flat 35% to your critical damage
So currently we have 235% critical damage.

How to reproduce
Use Bestial Wrath
Spam Kill Command

How it should be
Piercing Fangs should be multiplicative 200x1.35 = 270%

Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSCAQAAAAAAAAAAAoRkicAaJJJkQkQIEhkERSOQSakEB

Links
Bestial Wrath |T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r
[MM] - Unerring Vision

Description of the bug
Unerring Vision currently adds FLAT critical damage bonus

Results

How it should be
Unerring Vision should be multiplicative critical damage bonus

Links
Unerring Vision |T1033903:16|t|cffffd000|Hspell:386877|h[Unerring Vision]|h|r
[Feral] - Feral Frenzy x Bloodtalons

Description of the bug
Feral Fenzy contributes for 2 casts if casted as third ability in the cycle
Feral Frenzy from Wild Attunement doesn't contribute into Bloodtalons.


How to reproduce
First cycle Shred Rake Feral Frenzy = bloodtalons proc
Second cycle Shred Rake = bloodtalons proc (only 2 casts)
Third cycle Feral Frenzy Shred Rake proc

How it should be
Feral Frenzy should be contributed for 1 cast.
Feral Frenzy from Wild Attunement should be contributed into Bloodtalons


Links
Bloodtalons |T1033474:16|t|cffffd000|Hspell:319439|h[Bloodtalons]|h|r
Feral Frenzy |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r

January 25, 2025

[Feral] - Convoke the Spirits x Bloodtalons

Description of the bug
Convoke abilities don't contribute to Bloodtalons counter

How to reproduce
Use Convoke
When you get 3 different casts Rake, Shred, Thrash, Feral Frenzy you don't get Bloodtalons proc

How it should be
Convoke abilities should be contribute to Bloodtalons same as manual casts

Links
Convoke the Spirits |T6035309:16|t|cffffd000|Hspell:391528|h[Convoke the Spirits]|h|r
Feral Frenzy |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
Shred |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r
Rake |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r
Thrash |T451161:16|t|cffffd000|Hspell:106830|h[Thrash]|h|r
[Vengeance] Darkglare Boon

Description of the bug

With the talent Darkglare Boon, when spamming Fel Devastation while running, it generates infinite amount of fury

How to reproduce

1. Talents : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkEESiESiWikkIBRaJJNJRSQAAAAAJiA
2. Generate 50 Fury so you can cast Fel Devastation
3. while running, spam cast Fel Devastation

Video demo

How it should be

Darkglare Boon shouldn't be triggered by a Fel Devastation not being able to be cast.
[Brewmaster] Press The Advantage vs Tiger Palm amplifiers

Description of the bug

The talent Press The Advantage is not interacting with any of the Tiger Palm enhancing effects such as Counterstrike, Blackout Combo or Face Palm.

How to reproduce
Talents: BwQAeJVyolP8xRXAFmS4CX44UBAAAAAASAAAAQSJpUSSIEJlGBAAAIlElkISSSrgkSCASUISLNJCA
1. Melee an enemy and autoattack it to build Press The Advantage stacks
2. On the 9th stack of Press the advantage cast Blackout Kick to get Blackout Combo buff
3. On the 10th stack use Rising Sun Kick

How it should be

At 10 stacks of Press The Advantage casting Rising Sun Kick or the Keg Smash should consume all buffs originally triggered by Tiger Palm and apply their effect to the Rising Sun Kick or the Keg Smash.
Meaning for Blackout Combo it should double the damage of either Rising Sun Kick or the Keg Smash but also the added strike from Press The Advantage (don't forget about that one). Same for Blackout Combo and Face Palm

For proof I crossedreference 2 sources : which reads :
> These extra casts also then get to benefit from talents that otherwise would have interacted with Tiger Palm or Weapons of Order Icon Weapons of Order, such as Counterstrike Icon Counterstrike, Face Palm Icon Face Palm, Blackout Combo Icon Blackout Combo, and even Chi Surge Icon Chi Surge or Call to Arms Icon Call to Arms!

And a Youtube guide :
Should be enough.

January 24, 2025

[BRH] Melee hits

Description of the bug
List of NPC and bosses's who have issues with melee hits in Black Rook Hold.

https://www.wowhead.com/npc=98970
Unmitigated FS: 76248 Unmitigated retail: 331742
https://www.wowhead.com/npc=98696/illysannaravencrest Boss does a doublehit
Unmitigated FS: 157492/76912 Unmitigated retail: 61719/31619
https://www.wowhead.com/npc=98965
Unmitigated FS: 64490 Unmitigated retail: 119937
https://www.wowhead.com/npc=98542
Unmitigated FS: 91044 Unmitigated retail: 124703
https://www.wowhead.com/npc=98949
Unmitigated FS: 292822 Unmitigated retail: 186477
https://www.wowhead.com/npc=101839
Unmitigated FS: 18343 Unmitigated retail: 37374
https://www.wowhead.com/npc=98691
Unmitigated FS: 42194 Unmitigated retail: 55058
https://www.wowhead.com/npc=100486
Unmitigated FS: 96518 Unmitigated retail: 73140
https://www.wowhead.com/npc=102788
Unmitigated FS: 72401 Unmitigated retail: 127034
https://www.wowhead.com/npc=98900
Unmitigated FS: 23844 Unmitigated retail: 48293
https://www.wowhead.com/npc=98706
Unmitigated FS: 100495 Unmitigated retail: 144728
https://www.wowhead.com/npc=98813
Unmitigated FS: 23375 Unmitigated retail: 72207
https://www.wowhead.com/npc=98538
There should be a delay of 0.40.7 sec between double hits
Unmitigated FS: 54682/26650 Unmitigated retail: 93482/44632
https://www.wowhead.com/npc=98243
Unmitigated FS: 72648 Unmitigated retail: 95719
https://www.wowhead.com/npc=98681
Unmitigated FS: 53075/27337 Unmitigated retail: 122079/59854
https://www.wowhead.com/npc=98366
Unmitigated FS: 75516 Unmitigated retail: 54095
https://www.wowhead.com/npc=98368
Unmitigated FS: 96939 Unmitigated retail: 122801
https://www.wowhead.com/npc=98370
Unmitigated FS: 63987 Unmitigated retail: 72882

Links
FS log
Retail Tyran log
Retail Fort. log
[TOTT][Erunak Stonespeaker]Flame shock

Description of the bug
Boss https://www.wowhead.com/npc=40825/erunakstonespeaker can applye debuff |T135813:16|t|cffffd000|Hspell:429048|h[Flame Shock]|h|r on player who already have this debuff


How it's should be
Should not applye |T135813:16|t|cffffd000|Hspell:429048|h[Flame Shock]|h|r on player who already have debuff
[BH][General] Withering

Description of the bug
Debuff still |T236271:16|t|cffffd000|Hspell:368081|h[Withering]|h|r stackable

How it's should be
|T236271:16|t|cffffd000|Hspell:368081|h[Withering]|h|r should have season 4 changes :
no longer stacks
[BH][Decay Speaker] Rotchanting Totem

Description of the bug
https://www.wowhead.com/npc=186191/decayspeaker still have ability |T136232:16|t|cffffd000|Hspell:382435|h[Rotchanting Totem]|h|r
How it's should be
https://www.wowhead.com/npc=186191/decayspeaker ability |T136232:16|t|cffffd000|Hspell:382435|h[Rotchanting Totem]|h|r has been removed in season 4
[BH][Bracken Warscourge] Bloody Bite

Description of the bug
www.wowhead.com/npc=185529/brackenwarscourge still have ability |T132131:16|t|cffffd000|Hspell:367481|h[Bloody Bite]|h|r

How it's should be
www.wowhead.com/npc=185529/brackenwarscourge ability |T132131:16|t|cffffd000|Hspell:367481|h[Bloody Bite]|h|r has been removed in season 4
[BH][Skulking Gutstabber] Withering Poison

Description of the bug
https://www.wowhead.com/npc=186242/skulkinggutstabber still have ability |T132290:16|t|cffffd000|Hspell:385058|h[Withering Poison]|h|r
How it's should be
https://www.wowhead.com/npc=186242/skulkinggutstabber ability |T132290:16|t|cffffd000|Hspell:385058|h[Withering Poison]|h|r removed in season 4
[BH][Brackenhide Shaper] S4 changes

Description of the bug
https://www.wowhead.com/npc=186220/brackenhideshaper still have ability |T464030:16|t|cffffd000|Hspell:373024|h[Summon Lashers]|h|r and |T4067371:16|t|cffffd000|Hspell:373698|h[Touch of Decay]|h|r

How it's should be
https://www.wowhead.com/npc=186220/brackenhideshaper ability |T464030:16|t|cffffd000|Hspell:373024|h[Summon Lashers]|h|r and |T4067371:16|t|cffffd000|Hspell:373698|h[Touch of Decay]|h|r have been removed in season 4
[BH][Claw Fighter] Bloody Bite

Description of the bug
https://www.wowhead.com/npc=185508/clawfighter still have ability |T132131:16|t|cffffd000|Hspell:367481|h[Bloody Bite]|h|r
How it's should be
https://www.wowhead.com/npc=185508/clawfighter ability |T132131:16|t|cffffd000|Hspell:367481|h[Bloody Bite]|h|r hase been removed in season 4
[AV][Umbrelskul]Crystals spawn

Description of the bug
Season 4 changes on boss https://www.wowhead.com/npc=186738/umbrelskul : |T132781:16|t|cffffd000|Hspell:385530|h[Detonating Crystals]|h|r and https://www.wowhead.com/npc=199368/hardenedcrystal didn't work crystals spawning in random position on platform

How it should be
Season 4 changes: Detonating Crystals and Hardened Crystal now spawn closer to Umbrelskul's location
How it's look on retail
Crystals spawning always around boss https://www.wowhead.com/npc=186738/umbrelskul
[AV][Umbrelskul] Oppressive Miasma

Description of the bug
https://www.wowhead.com/npc=186738/umbrelskul currently still have ability |T1390941:16|t|cffffd000|Hspell:388773|h[Oppressive Miasma]|h|r and debuff player with |T1390941:16|t|cffffd000|Hspell:388777|h[Oppressive Miasma]|h|r

How it should be
|T1390941:16|t|cffffd000|Hspell:388773|h[Oppressive Miasma]|h|r removed in season 4
[AV][Drakonid Breaker] Shoulder Slam

Description of the bug
NPC https://www.wowhead.com/npc=187240/drakonidbreaker ability |T4667427:16|t|cffffd000|Hspell:436652|h[Shoulder Slam]|h|r have issues:
NPC didn't charge to ability target
Hitbox around ability target player more than ability hitbox animation
[AV][Arcane Elemental] Arcane Bolt

Description of the bug
NPC https://www.wowhead.com/npc=186741/arcaneelemental uses the spell |T135753:16|t|cffffd000|Hspell:371306|h[Arcane Bolt]|h|r in m+

How it should be
Shouldn't use this in m+
retail:
[AV][Conjured Lasher] Mystic Vapors

Description of the bug
NPC https://www.wowhead.com/npc=196102/conjuredlasher casts |T4631366:16|t|cffffd000|Hspell:387564|h[Mystic Vapors]|h|r every 15 seconds.

How it should be
Should cast every 20 sec.
retail:

January 21, 2025

[All] Eye Beam and Fel Devastation issue

Description of the bug
In PTR 10.2.7 and live both Eye Beam and Fel Devastation have issues:
Eye Beam:
doing 15% less dmg compared to retail (our dmg, retail 42600 our max dmg against 49001 retail max dmg 49001/42600 = 1.150)
doesn't have correct rootsquare scaling after 5 enemies atm Eye Beam dmg has a problem in the formula, cause the total dmg done should always be higher the more enemies there are it can't be that against 25 enemies it does less dmg than against 2targets, should be full dmg up to 5 enemies and rootsquare scaling from 6onwards video

1cast of eye beam with that gear does 4.6k (no crit) and i have no crit in the clip

Fel Devastation:
Doing 22% less dmg compared to retail (our dmg, retail , 114570 our max dmg VS 139304 retail max dmg 139304/114570 = 1.216)
Channel time not scaling with haste video
Getting interrupted when EB finishes video
Fel devastation is not hitting enemies beyond 20targets, it should hit all enemies in the area effect video

1cast of Fel devastation does 6k (no crit) and i have no crit in the clip.
In the clip you can see i cast a fel dev on 25 targets but i do 120k dmg so 6k 20, 5targets are no hitted

proof of abilities dmg on 1target:
Moreover those fixes have to be applied to the Collective Anguish version of Eye Beam and Fel Devastation

How to reproduce

Create Demon Hunter
Learn Talent tree from Informations
use Eye Beam / Fel Devastation on enemies
Check dmg
How it should be
Explained in "Description of the bug" section
Informations
TALENT TREE : BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiIhQAAAAAAASJEJJJJtkkWaBBSIatIJRA (only important point are collective anguish and Eye Beam / Fel Devastation depending on the specialization)
retail log:

January 19, 2025

[Amirdrassil][Fyrakk][Mythic] Mythic soak timers

The timers of mythic soaks is completely off, resulting is some nasty overlaps.
On live we were getting both frontals and mythic soak together, meanwhile in the retail POV the frontals are done first and then the soaks happend meaning that the mythic soak comes too early on live.
[Amirdrassil][Fyrakk] Breath vs seeds

The breath frontal also hits seeds that are directly behind the boss
[Amirdrassil][Lorodar] Adds vs Interphase

When Lorodar phases into Phase 2. (35% Health.) Any fixating Brambles should dissapear, Since they can no longer be revealed and attacked thanks to the Dream Seed. (Its not usable anymore in this phase.)

January 18, 2025

[All] Battlefield Commander - Rallying Cry

Description of the bug
Currently there is an issue with PvP talent Battlefield Commander (Rallying Cry) which when we use Rallying Cry we don't remove slows that are on us or our allies.

How to reproduce
Make Warrior
Take Battlefield Commander talent and toggle Warmode on
Get slowed by enemy player
Use Rallying Cry check if it removed slow

How it should be
When we have PvP talent in Warmode on called Battlefield Commander and we use spell Rallying Cry it should remove all slows from us/allies and grant us/allies 30% movement speed.

Information of the spell
|T132339:16|t|cffffd000|Hspell:424840|h[Battlefield Commander]|h|r
|T132351:16|t|cffffd000|Hspell:97462|h[Rallying Cry]|h|r
Talent tree:
Video proof:

January 17, 2025

[Retribution] Blessed Champion vs Crusading Strikes

Description of the bug
Damage to secondary targets from autoattacks with the |T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r talent is not reduced with the |T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r talent.

PTR:

How it should be
Crusader Strike and Judgment hit an additional 2 targets (4 with rank 2) but deal 50% reduced damage to secondary targets.

Information of the spell
|T135278:16|t|cffffd000|Hspell:404542|h[Crusading Strikes]|h|r talent
|T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r autoattacks id
|T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r
[DOTI][Morchie] combat bug

Description of the bug
After killing the boss, players are left with "endless combat"


How to reproduce
1. Start the boss fight
2. You need to wait a minute
3. Kill the boss
4. Attention to you, eternal combat


How it should be
The combat should disappear after the boss dies

Informations of the spell
retail
test
[DOTI][Manifested Timeways] Energy Scale

Description of the bug
there is no Energy Scale


How to reproduce
Throw Boss "No Energy"


How it should be
The boss must accumulate energy

Informations of the spell
retail
Test
[TOTT] Tainted Sentry

Description of the bug
Two "Tainted Sentry" mobs stand in front of the entrance to the boss Ozumat.
When dying, these two mobs should not disintegrate into "Unstable Corruption". When we die, they disintegrate, which should not happen"


How to reproduce
1. kill the mob
2. attention it disintegrates


How it should be


Informations of the spell
retail
Test
[EB][Witherbark] Parched Gasp

Description of the bug
The boss's ability "Withering Breath" is used three times during the Active phase.
The boss must use this ability twice during the Active phase.


How to reproduce
1. Start the boss fight
2. Pay attention to your breathing


How it should be
The tank must take damage from the Withering Breath ability
Twice per active phase.

Informations of the spell
retail 1
retail 2
test

January 12, 2025

[Protection] Blood and Thunder

Description of the bug
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r talent have issues:
Talent apply debuff |T132155:16|t|cffffd000|Hspell:388539|h[Rend]|h|r always on same target's (seems on 5 closest enemy) and miss target priority mechanics
.Proof: :
Build: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkQSik0SKJJpBRgAJSSJJBIQSQDJJIARCAAAAAAAkEAgSrBAC

How to reproduce
Take talent build
Use |T136105:16|t|cffffd000|Hspell:6343|h[Thunder Clap]|h|r on 6+ enemy
Check |T132155:16|t|cffffd000|Hspell:388539|h[Rend]|h|r debuff apply on enemy

How it should be
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r should have target priority to apply |T132155:16|t|cffffd000|Hspell:388539|h[Rend]|h|r :
Should apply |T132155:16|t|cffffd000|Hspell:388539|h[Rend]|h|r priority on targets without debuff
[MM] - Volley x Blessing of Protection

Description of the bug
Volley doesn't deal damage and doesn't apply Trick Shots when used under the Blessing of Protection effect

How to reproduce
Use BoP
Use Volley

How it should be
Volley always should apply 260243 and 257622 auras

Links
Volley (ability and aura) |T132205:16|t|cffffd000|Hspell:260243|h[Volley]|h|r
Trick Shots (6 sec aura) |T2065591:16|t|cffffd000|Hspell:257622|h[Trick Shots]|h|r
[Guardian] - Lightning Reflexes

Description of the bug
Lightning Reflexes applied twice.

Explanation:
Dodge in stats shows % already with Lightning Reflexes bonus.
Stats 26.67 + 18.26 = 44.93%
Logs 45.48%
Stats without passive 13.63%
Logs 14.41%

How to reproduce
Check actual Dodge chance without crit rating

Equip some gear with critical strike chance to get around 3000 for example
Relog
Check actual Dodge chance with crit rating

How it should be
Lightning Reflexes bonus should be applied once

Links
Lightning Reflexes |T1509620:16|t|cffffd000|Hspell:231065|h[Lightning Reflexes]|h|r

January 9, 2025

[Amirdrassil][Flexible] Volcoross

Flood of the Firelands damage should be reduced by 5% per missing player



Flood of the Firelands minimum amount of players requirement should be:

Up to 10 men = 2 required players
11 to 15 men = 3 required players
16 to 19 men = 4 required players




Coiling Eruption

Expiration damage should be reduced by 5% per missing player
[Amirdrassil][Flexible] Tindral

Fiery Growth should scale accordingly:

Up to 15 men = x2 debuffs
16 to 19 men = x3 debuffs




Fallen Feather amount should scale accordingly:

Up to 15 men = x4 feathers
16 to 19 men = x6 feathers




Flare Bomb amount should scale accordingly:

Up to 15 men = x2 bombs
16 to 19 men = x3 bombs




Seed of Flame amount should scale accordingly:

Up to 13 men = x8 seeds
14 to 17 men = x12 seeds
18 to 19 men = x16 seeds
[Amirdrassil][Flexible] Smolderon

Brand of Damnation minimum amount of players soaking should scale accordingly:

Up to 10 men = x3 mandatory players soaking
11 to 16 men = x4 mandatory players soaking
17 to 19 men = x5 mandatory players soaking




Brand of Damnation damage should be reduced by 5% per player missing




Seeking inferno orbs amount should scale accordingly:

Up to 14 men = x2 orbs
15 to 19 men = x3 orbs
[Amirdrassil][Flexible] Igira

Blistering Spear

Standard number of spears in MM are x6. In flexibile they should be:

Up to 10 men = x3 spears
11 to 14 men = x4 spears
15 to 19 men = x5 spears



Umbral Destruction

The formula for the damage reduction should be 5% per missing player up to 50% with 10players



Heart Stopper

Debuffs applied per wave should be:

If raidsize % 2 == 0; (raidsize/2) 1
If raidsize % 2 != 0; (raidsize 1)/2
[Amirdrassil][Flexible] Nymue

Ephemeral Flora life force reduction should be faster depending on raidsize (+5% faster per player missing)




Surging Growth number of flower spawning per wave should be the following:

Up to 10 men = x2 Surging Growth
11 to 15 men = x3 Surging Growth
16 to 19 men = x4 Surging Growth
[Amirdrassil][Flexible] Enemy NPCs HP

All Bosses(and their Minions)/Trash mobs should have their HP reduced by 5% per missing player, up to a maximum of 50%
[Amirdrassil][Flexible] Gnarlroot

Controlled Burn is applied to 4 player in MM (1 debuff every 5 players).
This should scale accordingly to flexible:

Up to 10 men = 2 debuffs
11 to 14 men = 3 debuffs
15 to 19 men = 4 debuffs



Splintering Charcoal. Default mythic mode, boss shoots x5 missiles, each of them applying a 5 stacks debuff, lasting for 10 seconds to each player hit. In flexible mode it should scale accordingly:

Up to 10 men = 3 missiles, each soak should award 8 stacks, lasting 20 seconds.
11 to 14 men = 4 missiles, each soak should award 6 stacks, lasting 15 seconds.
15 to 19 men = 5 missiles, each soak should award 5 stacks, lasting 10 seconds (standard MM).

January 6, 2025

[Outlaw] - Killing Spree

Description of the bug

Killing Spree will only hit the target once no matter how many combo points you spent on it

Killing Spree will only do damage if you're in the melee range to your target and will not teleport you to the target if you're out of your melee range

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJBJJhkQkkEplkElkItkAAAAAAg0KRCHIJRBKpEAAAAREA
Build up max combo points and cast killing spree on an enemy target
The target will be hit once no matter how many combo points you use on the spell

Build up combo points and go out of your melee range from the target
Cast killing spree
You will not do damage with killing spree and will not get teleported to the enemy target

How it should be

Casting killing spree should teleport you to the target and hit with BOTH WEAPONS (meaning killing spree hit with main hand and off hand spellID 57841 and 57842) For each combo point spent. 1 combo point spent = 1 hit with both weapons 7 = 7 hits

Informations of the spell

https://www.wowhead.com/spell=51690/killingspreechangelog
[Vengeance] Demon Spikes and Extended Spikes vs refresh duration

Description of the bug
Refreshing demon spikes adds only 6 seconds to its duration with Extended Spikes talented.

How it should be
Refreshing demon spikes while talented with Extended Spikes should add 8 seconds.

January 5, 2025

[Amridrassil][Smolderon] Havent we dont this before

The boss interupts your cast of dousing the rune which shouldnt happend.
https://www.wowhead.com/achievement=19319/haventwedonethisbefore

January 2, 2025

[Item][Unique] - Smolderon's Delusions of Grandeur

Description of the bug
1. You get only one stack of Protective Flames per cast even if you hit 20 mobs
2. Absorption should stack and shouldn't replace.
3. Critical hits from Blazing Rage shouldn't contribute into shield amount.
4. Shield amount shouldn't crit.
5. Damage increasing per target struck is not correctly applied

How to reproduce
Take damage to get proc
Deal damage

How it should be
1. You should get shield stacks for the amount of targets you hit with Blazing Rage. Each hit should be converted to shield amount as if it does full damage before stuck mechanic applied means that for 1 stack for 489 ilvl and 30% Versatility you should get around 15000 absorption amount. So for 10 hits you should get 10 stacks which means 150000 absorption
2. Critical hits from Blazing Rage shouldn't affect gaining absorption amount.
3. Absorption you get shouldn't crit itself
4. Blazing Rage should deal damage increased per target struck up to 75% for 6 targets in total.

Retail logs:


Links
Somlderon's Delusions of Grandeur |T519830:16|t|cffffd000|Hspell:426288|h[Smolderon's Delusions of Grandeur]|h|r
Blazing Rage (aura) |T840662:16|t|cffffd000|Hspell:426289|h[Blazing Rage]|h|r
Blazing Rage (damage ID) |T519830:16|t|cffffd000|Hspell:426306|h[Blazing Rage]|h|r
Protective Flames |T132221:16|t|cffffd000|Hspell:426313|h[Protective Flames]|h|r

December 30, 2024

[Balance] - T31 2pc Dreamstate

Description of the bug

Dreamstate stack is consumed by unaffected Wrath/Starfire by Dreamstate bonus.

How to reproduce

1. Create Druid Class
2. Activate Balance specialization
3. Equip 2p
4. Cast Wrath at the moment when you gonna get a Dreamstate stacks.

Track your Dreamstate buff, 1 stack will be consumed by 100% cast time Wrath cast.

How it should be

When Wrath or Starfire is unaffected by your Dreamstate at the cast start Dreamstate stack should not be consumed on hit.


Informations of the spell

Links

Tier set ID:

|T132132:16|t|cffffd000|Hspell:424248|h[Dreamstate]|h|r 424248

Spell ID:

|T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r 93402
|T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r 194153

December 29, 2024

[Amirdrassil][Fyrakk][Mythic] Mythic soaks hitbox

The hitbox of the mythic soaks is bigger than it should be. In the ss you can see that me and "Nerfedclass" are both dead, and the black fire on the ground implicates the size of the mythic soak circle, both of us are only in our circle but we both died.
[Amirdrassil][Fyrakk] Firestorm in phase 1 Mythic

On Mythic Fyrakk should target 4 players with Firestorm circles, currently its 3 in phase 1.

Retail Proof:

|T136186:16|t|cffffd000|Hspell:419506|h[Firestorm]|h|r
[Amirdrassil][Fyrakk] Blazes Mythic

On Mythic Fyrakk 8 Blazes should spawn everytime (it means every 1 sec it will spawn 2 + 2 + 2 + 2)
Currently at the moment its 6.

|T4914673:16|t|cffffd000|Hspell:414186|h[Blaze]|h|r
[Amirdrassil][Fyrakk][Mythic] Darkflame Shades vs Despawn in Intermission

Both variants of Darkflame Shades should despawn when boss transitions into Intermission (Just like Dream Rend).

Currently, They both stay for full duration even after boss transitions.
[Amirdrassil][Fyrakk][Mythic] Corrupted Seed

Currently, when phase 3 begins, Fyrakk drops 4 Seeds of Amirdrassil (Correct), and 2 Corrupted Seeds.
These Corrupted seeds spawn on top of eachother, and seem to instantly explode.
They should spawn where they do now, Just more spread out from eachother.
They should act exactly the same as Normal seeds, where the only difference is, they cannot be Transformed into a safe zone, and cause a stacking dot on the player that carries them.
They should however, be droppable like normal seeds.

The Corrupted seeds should only start spawning after 1st Apocalypse roar, 2 new seeds each cast, making the fight progressively harder as it goes on. Currently, they spawn at start of Phase 3 also. They shouldnt.

No new Friendly Seeds of Amirdrassil should spawn after Apocalypse roar (Works Correctly)
[Amirdrassil][Fyrakk][Mythic] Corrupted seed ammount

There should be only 1 corrupted seed spawned per use of the regular seed.
This has been nerfed and reduced to 1 seed.
https://www.wowhead.com/news/moremythicfyrakknerfslessseedsinp3337605 "Reduced the number of Corrupted Seeds created from 2 to 1."
[Amirdrassil][Tindral] Second Platform Timer

Currently, it seems that Tindral casts second Flaming Germination cast way too late (On second Platform), or his intermission (reaches 100 energy) too fast.

It currently is being casted, while he does the pushback, making it almost impossible to soak all the Seeds in time, before they explode.

Retail example:
[Amirdrassil][Tindral][Mythic] Flare Bomb vs Owl Form

When Tindral on Mythic difficulty casts a Flare Bomb spell cast, he correctly changes into owl form.
However, as he finishes the cast, he should change back to his humanoid form.
Currently, he stays in the Owl Form.

Additionally, he sometimes changes into Owl form, for no reason, even if he is not casting Flare Bomb, or when he lands from Intermission. He shouldnt.
[Amirdrassil][Tindral][Mythic] Fallen Feather VS Landing

Description of the Bug

Currently when you pick up a feather from Fallen Feather the buffs remains for the whole fight.

How it should be

Once you pick up a feather from Fallen Feather you should get a buff that last only for 15seconds
[Amirdrassil][Tindral][Mythic] Empowering Flame issue

Description of the Bug

Currently after you soak a Flare Bomb, while flying with Fallen Feather buff, you only get the dmg taken debuff for 1min

How it should be

After you soak a Flare Bomb, while flying with Fallen Feather buff, you get dmg taken debuff for 1min and the Empowering Flame buff for 10seconds.
[Amirdrassil][Smolderon] Knockback vs movement impairing immunity

When Smolderon does the Knockback at the start of the intermission, if you use a ability like deaths advance, dh glide, bladestorm ect. Orbs will not spawn
[Amirdrassil][Smolderon] Lava Geysers

The puddles should not spawn under everyone in the party but only some people, from the retail video it seems to be 1/3 to 1/2 of the raid that was getting the puddles under them.

December 27, 2024

[Feral] Infected Wounds

Description of the bug

Infected wounds feral talent duration in firestorm 6 sec instead of 12 sec
How to reproduce

1. Creat druid Feral
2. Use rake

How it should be

When i use rake, Wicked Claws Infected Wounds should be 12 sec instead of 6

Informations



PTR
Retail
Talent: BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIJNNokkkkItQaJJJSCAAAAAgGACkAEJJJBJJtEQCAAAAAASAAA

December 24, 2024

[TOTT] Tainted Sentry

Bug:
The first two Tainted Sentry after death decay into 12 Unstable Corruption. Important: Tainted Sentry before the last boss do not leave Unstable Corruption after death and should not.
How it should be:
The first two Tainted Sentry after death decay into 5 Unstable Corruption.
How to reproduce:
Enter the dungeon
In the corridor leading to the last boss, check the first two Tainted Sentry.
After death, 12 Unstable Corruption will appear, although there should be 5.

Retail Video:
FS VIdeo:

December 22, 2024

[Holy] - Holy Reverberation overlap

Description of the bug
Refreshing Glimmer of the Light also refreshes Holy Reverberation stacks duration you can get 100% uptime of 6 stacks

How to reproduce
Spam Holy Shock on the target until you get 6 stacks
Look that stacks fade all together

How it should be
Each stack should have each own duration. New stacks shouldn't refresh old stacks duration. Like it worls on Starfall.

Retail logs:


Links
Tier set |T136243:16|t|cffffd000|Hspell:422893|h[Paladin Holy 10.2 Class Set 2pc]|h|r
Enemy ID |T1022948:16|t|cffffd000|Hspell:423379|h[Holy Reverberation]|h|r
Ally ID (healing) |T1022948:16|t|cffffd000|Hspell:423377|h[Holy Reverberation]|h|r
[BM] - Bloody Frenzy x Savagery

Description of the bug
With both talents selected during Call of the Wild your Cobra Shot also casts Serpent Sting

How to reproduce
Select talents
Use Call of the Wild
Use Cobra Shot

How it should be
Cobra Shot shouldn't cast Serpent Sting.

Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSCAQAAAAAAAAAAAoRkiEaJRCJEJECR0SSkDkkDkEEJB

Links
Cobra Shot |T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r
Savagery |T136074:16|t|cffffd000|Hspell:424557|h[Savagery]|h|r
Bloody Frenzy |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
[BM] - Kill Cleave x Runic Ward

Description of the bug
Kill Cleave damage doesn't reduced by Runic Ward aura on Heartbane Triad boss in Waycrest Manor

How to reproduce
Go to boss
Use MultiShot
Use Kill Command to vulnarable boss
Check Kill Cleave damage

How it should be
Damage from Kill Cleave should be reduced by damage mitigation buffs like Runic Ward. Also should be reduced by other damage taken reducing auras (except armor).

Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSCAQAAAAAAAAAAAoRkiEaJRCJEJECR0SSkDkkDkEEJB

Links
Kill Cleave |T1033474:16|t|cffffd000|Hspell:378207|h[Kill Cleave]|h|r
Runic Ward |T252272:16|t|cffffd000|Hspell:261266|h[Runic Ward]|h|r
[Item][Raid] - Belor'relos, the Suncaller

Description of the bug
Belor'relos damage doesn't increased by Versatility or damage increasing auras like Legacy of the Ravencrest 199368

How to reproduce
Use Belor'relos
Add Versatility
Use it again

How it should be
Versatility and external damage increasing auras should affect Belor'relos damage.

Links
Item |T516743:16|t|cffffd000|Hitem:207172::::::::120:::::|h[Belor'relos, the Suncaller]|h|r
Damage ID |T516743:16|t|cffffd000|Hspell:422146|h[Solar Maelstrom]|h|r
Aura example |T1278172:16|t|cffffd000|Hspell:199368|h[Legacy of the Ravencrest]|h|r

December 21, 2024

[Outlaw] - Underhanded Upper Hand (Dev note, please read the description)

We've identified an issue with Underhanded Upper Hand that first appeared in 10.2. While it's partially working as intended now, some Outlaw Rogues may notice a visual bug when using Slice and Dice followed by Blade Flurry. In these cases, Slice and Dice show an extremely long duration (e.g., 25 days). Rest assured, this is only a display error caused by how the system handles duration freezing. Once Blade Flurry ends, Slice and Dice returns to its correct duration and the same applies for Blade Flurry and Adrenaline Rush.

Ideally, the spells should have its timer paused, but the freeze system currently has trouble synchronizing with server timing, especially when many Rogues are active. This worked correctly on our development servershence why some of you saw Underhanded Upper Hand behave properly in the 10.2 PTR. We appreciate your patience as we continue to work on a fix to ensure the durations display and function accurately in live environments.

Now Underhanded Upper Hand is still work in progress to fix the last issues it has, sorry for the inconvenience, you can still report everything you see on

December 19, 2024

[Evoker][Preservation] 10.2 Preservation 2pc Set living flame vs talent

Description of the bug
|T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r living flame proc doesn't benefit from |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r talent

How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAAkkkSIJJSSQCaHgAAAIJJSgkkQkEAAAgkEkUkcgIxBAA
2. cast Living flame on yourself check value
3. cast Spirit bloom do trigger set living flame heal check value
4. It should be around 50% of self casted living flame
5. now use BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSEOQSikEkg2BIAAASSiEIJJEJBAAAIJBJFJHIScAAA
6. Repeat 2 and 3.
7. Now you will see that the value is way less than 50% of the self caster living flame

How it should be
|T4622464:16|t|cffffd000|Hspell:361509|h[Living Flame]|h|r heal or |T4622464:16|t|cffffd000|Hspell:361500|h[Living Flame]|h|r damage from 2 peace set should be affected by |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r talent

Retail demo: 114k heal non proc
60k heal via proc from 2 peace set

Links

FS report:

December 18, 2024

[MM] - Rapid Fire

Description of the bug
Rapid Fire applies Rapid Fire debuff to the caster

How to reproduce
Use Rapid Fire

How it should be
Rapid Fire debuff should be applied to the target instead of the caster.

Links
Rapid Fire |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r

December 17, 2024

[Havoc] The Hunt vs mastery

Description of the bug
Mastery affects |T6035307:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|r DoT dmg

How it should be
On retail the ability was changed from Nature to Chaos but was not added to the whitelist for mastery, it still doesn't scale with mastery, only with talent |T236293:16|t|cffffd000|Hspell:388114|h[Any Means Necessary]|h|r


Information of the spell
|T236293:16|t|cffffd000|Hspell:185164|h[Mastery: Demonic Presence]|h|r
|T6035307:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|r ability
|T6035307:16|t|cffffd000|Hspell:370966|h[The Hunt]|h|r initial hit
|T6035307:16|t|cffffd000|Hspell:370969|h[The Hunt]|h|r DoT
[Evoker][All spec] - Fire Breath empowered leveled broken

Description of the bug
When holding Fire Breath until the very end (34 empowered level depending on talent and specialization) it does not give the stated damage, but gives damage for 1 empowered level
Fs proof:

How to reproduce
1. Create Evoker
2. Use Fire Breath on enemy target holding the button until the very end and you will see that the damage will be done as 1 powered spell level

How it should be
If you hold Fire Breath until the very end, the damage should be dealt as at the last empowered level.

Links
Fire Breath: |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r

December 16, 2024

[Unholy] Magus of the Dead vs mastery

Description of the bug
Mastery incorrectly affects the damage of Magus of the Dead |T136197:16|t|cffffd000|Hspell:317791|h[Shadow Bolt]|h|r and |T135846:16|t|cffffd000|Hspell:317792|h[Frostbolt]|h|r abilities and increases their damage by about 1.5 times more than it should.

ptr:
0% mast, 927 avg hit shadow bolt
82.53% 927x1.8253= around 1692 should be, but we have 2453

How it should be
Damage should scale properly from the first part of mastery affecting minions damage.

Information of the spell
|T348276:16|t|cffffd000|Hspell:288544|h[Magus of the Dead]|h|r

December 15, 2024

[SV] - Tier Set 4P refreshing

Description of the bug
Light the Fuse and Contained Explosion buffs do not refreshing on Fury of the Eagle ticks

How to reproduce
Equip 4P
Use Fury of the Eagle
Track buffs duration

How it should be
Each Fury of the Eagle tick should refresh listed buffs duration. Like for Fury Strikes

Retail logs:


Links
Fury of the Eagle |T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r
Fury Strikes |T3565727:16|t|cffffd000|Hspell:425830|h[Fury Strikes]|h|r
Light the Fuse |T4624647:16|t|cffffd000|Hspell:428464|h[Light the Fuse]|h|r
Contained Explosion |T2115301:16|t|cffffd000|Hspell:426344|h[Contained Explosion]|h|r
[Balance] 2Pc Dreamstate x Incarnation

Description of the bug

Casting Incarnation: Chosen of Elune doesn't grant Dreamstate (2pc). It is not explicit in the tooltip though on Retail casting Incarnation: Chosen of Elune also gave 2 Dreamstate stacks.

Proof : Naguura mentions it in her 10.2 guide
Further proofs : Looking at logs we see that each Incarnation: Chosen of Elune comes with Dreamstate buff
Incarnation: Chosen of Elune Cast
Dreamstate Buff


How to reproduce

1. Enter combat
2. Consume both Dreamstate stacks by casting Wrath / Starfire
3. Cast Incarnation: Chosen of Elune
4. Check for Dreamstate stacks

How it should be

Casting Incarnation: Chosen of Elune should grant Dreamstate (2pc). I would guess it would also apply to the regular Celestial Alignment as well but I have no proof as nobody played without Incarnation.
This only applies to the actual cast (the 3 min CD) and not simply entering the form, which means it doesn't apply to the Primordial Arcanic Pulsar proc.


Informations of the spell

Links

|T571586:16|t|cffffd000|Hspell:102560|h[Incarnation: Chosen of Elune]|h|r 102560
|T136060:16|t|cffffd000|Hspell:194223|h[Celestial Alignment]|h|r 194223
|T135730:16|t|cffffd000|Hspell:393960|h[Primordial Arcanic Pulsar]|h|r 393960
|T132132:16|t|cffffd000|Hspell:424248|h[Dreamstate]|h|r 424248

Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgCAJJigkAkESSSBaJOQkkUSCJJEaSLSkENAK0AE

December 12, 2024

[Protection] - Bulwark of Order Issues

Description of the bug
Currently on PTR and Live server Bulwark of Order shield is scaling with versatility and can crit

Proof:
Avenger's Shield dmg ST
Bulwark of Order Shield amount on ST
Bulwark of Order Shield amount (crit)

Here you can see that i did 10163dmg with Avenger's Shield and i got shielded for 6.9k which is the 60% of Avenger's Shield dmg
modified by my versatility 13.59% : 10163 0.6 1.1356 = 6.9k while it should've been 10163 0.6 = 6.1k (this is with low gear)
In a high lvl key with a good geared prot paladin this cause Bulwark of Order to absorb almost 2 times the amount it does on retail

How to reproduce
1. Create Paladin
2. Spec Protection
3. Learn Talent string
4. Throw Avenger Shield against enemies
5. Check Bulwark of Order shield amount

How it should be
Bulwark of Order counts only 60% of Avenger's Shield damage
No Versatility scaling and it can't crit
Proof:
Retail log Avenger Shield + Tyr's Enforcer dmg
Retail log Bulwark of Order shield

Here you can see that the guy does 54.66m dmg (29.82m shield + 23.84m Tyr)
and he gets shield for 19.44m dmg which is only 60% of the shield dmg no versatility counted and it never crits

Links
Talent String BIEAomTTpSA9oX6huYLb5nP3r3SaJSIaHQLSiSTSCRkIBAAIAAAAAAAgGOQSSRgEkkiASDAiAJAAJAB
[Guardian] Blood Frenzy

Description of the bug
Talent https://www.wowhead.com/spell=203962/bloodfrenzychangelog has no cap targets.
ptr: 10 targets +30rage per https://www.wowhead.com/spell=192090/thrashchangelog dot ticks

How it should be
Starting with patch 10.2, there should be a cap of 5 targets.
[Havoc] Know Your Enemy

Description of the bug
|T1380366:16|t|cffffd000|Hspell:388118|h[Know Your Enemy]|h|r incorrectly increases critical damage from your critical strike chance.

Currently it works like this: (normal hit x 2) + 40%(80% with rank2) of your % crit.
For example my crit is 32.85%
0.4032.85=13.14%
The ability does 1000 dmg hit: (1000x2)+13.14%=2262.8.

How it should be
Should calculate as 1000x2.1314=2131.4.

sim proof: crit 47.90%
0.80(rank 2)x47.90= 38.32%
Result: 6303x2.3832=15021 crit
[Evoker][Preservation] - Preservation Evoker 4-Set Tier Bonus Echo Bugged

Description of the bug
Echo which is triggered by 4 pieces of the tier set of season 3 is not absorbed by other healing spells except for living flame and does not duplicate it

How to reproduce
1. Create Evoker
2. Select Preservation Specialization
3. Equip Season 3 Tier Set.
4. Cast Living Flame until it procs an Echo on friendly target.
5. Cast any other healing spell and notice how the echo cannot be consumed by anything other than another Living Flame. In the cases that the echo does indeed get consumed, it does not duplicate the spell.

How it should be
Echo, which is activated by 4 items from the 3rd season set, should be absorbed by all healing spells that were applied to the target and also duplicated


Links
Living Flame: |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
Lifebind: |T4630453:16|t|cffffd000|Hspell:373270|h[Lifebind]|h|r
Echo: |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
Reversion: |T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r
Verdant Embrace: |T4622471:16|t|cffffd000|Hspell:360995|h[Verdant Embrace]|h|r
Evoker Preservation 10.2 Class Set 4pc: |T136243:16|t|cffffd000|Hspell:422873|h[Evoker Preservation 10.2 Class Set 4pc]|h|r
[Evoker][Augmentation] - Trembling Earth x Class Set 4pc

Description of the bug
Using Prescience will buff your next eruption, creating more small cracks for each active Prescience but should also give the Trembling Earth buff, without this buff the small cracks should not deal damage and give the ebon might buff

How to reproduce
1. Create an Evoker Augmentation
2. Get Class Set Season 3 4pc
3. Use Prescience on a player and you will see that you are not buffed by Trembling Earth

How it should be
Casting Prescience enhances your next Eruption with smaller fissures for each Prescience you have active, each dealing damage and extending Ebon Might by 0.2 sec. If you use Prescience on 1 target, then 1 Trembling Earth buff should be applied, if there is already a buff on 1 target and you throw Prescience on the second, then 2 buffs Trembling Earth should be applied. If 2 players already have Prescience and you use it on 1 more, you should give 3 Trembling Earth buffs, which should reset with the subsequent use of Eruption, also Trembling Earth can stack up to 5 or more times if it is not used up
Retail proof:

Links
Trembling Earth: |T5199630:16|t|cffffd000|Hspell:424368|h[Trembling Earth]|h|r
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Eruption: |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
Logs:
[Evoker] Renewing Blaze vs Healing reduction

Description of the bug
|T4630463:16|t|cffffd000|Hspell:374349|h[Renewing Blaze]|h|r seems to be ignoring healing reduction from |T236395:16|t|cffffd000|Hspell:110310|h[Dampening]|h|r or |T132109:16|t|cffffd000|Hspell:115804|h[Mortal Wounds]|h|r alike debuffs.

Build for Preservation Evoker: BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSERSikEkIpBAAASSiEIJJEJBAAAIJBJNJHIScAAA

How to reproduce
1. Cast |T4630463:16|t|cffffd000|Hspell:374349|h[Renewing Blaze]|h|r
2. ask someone to damage you
3. Check the healing
4. Apply healing reduction on yoursel
5. Repeat the process
6. You will see same healing before and after healing reduction

How it should be
|T4630463:16|t|cffffd000|Hspell:374349|h[Renewing Blaze]|h|r should only ignore healing reduction in 11.0.5+
Dampening will still be only exception that will work.

During 10.2.7 it should be affected by any damage reduction.

Links
[Evoker][Augmentation] Rescue

Description of the bug

When using |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r the spell doesn't seem to work very well it takes a detour or we can't use it "close" from a friend
How to reproduce

1. Creat evoker
2. Take |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
3. Use it close to your friend

How it should be

When we use the rescue spell we don't need to take a detour or be 6m from our friend to use it

Spell

|T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
Talent: BEcBsJu/D+01p9npZvkV+nWIkHJlkWEJahkkSSCRSDAAAAAAAAJhIKJSSIRSCAAAAkkgkQiA0C (Aug)

Proof





ptr
retail close

ptr

December 11, 2024

[General] Spell Reflection

Description of the bug
Currently |T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r reduce all damage take by 25 % (physical and magic damage)

How it should be
|T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r should reduce only magic damage by 20 %
[Discipline] Lenience

Description of the bug
|T458720:16|t|cffffd000|Hspell:194384|h[Atonement]|h|r reduces damage taken by 6% instead of 3% with https://www.wowhead.com/spell=238063/leniencechangelog talent.

PTR:
Result 7055x0.94=6632 instead of 7055x0.97=6843

How to reproduce
Import BAQA/KVNHBYFUG61hTBXiMbcYCAapEJBtISSk0kWSSSIAAAAAAAAAAAQh0QLJBpQkkkISKFtEJAA
Take damage
Cast Flash heal or Power word Shield to get |T458720:16|t|cffffd000|Hspell:194384|h[Atonement]|h|r
Compare damage

How it should be
Should reduce by 3%
[Discipline] Power Word: Life x Atonement

Description of the bug

Casting Power Word: Life is not applying Atonement to the target

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Drop your hp bellow 35%
4. Use Power Word: Life on yourself

Notice that Power Word: Life doesn't apply Atonement to you/friendly target


How it should be

"...and Power Word: Life apply Atonement to your target for 15 sec."
|T458720:16|t|cffffd000|Hspell:194384|h[Atonement]|h|r

Informations of the spell

Links

|T4667420:16|t|cffffd000|Hspell:373481|h[Power Word: Life]|h|r 373481
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r


Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSEBtISSk0kWSSSIBAAAAAAAAAAAFt0QLJBpQkIJCUCRCUCA
[Protection] Avenger's Shield critical hits vs Bulwark of Order

Description of the bug
|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r critical hits interaction with |T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r doesn't work correct:
|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r critical hits |T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r give player absorb like this hits do noncrit damage
Retail proof :
|T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r crit 2 times hits 2 targets with 49881 + 48090= 97971 damage done

|T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r give player 59558 absorb 60 % of 97971
How it should be
|T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r should give player 60 % of crit and non crit |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r damage
[Guardian]Blazing Thorns

Description of the bug
2p tier set buff |T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|rs">|T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r have issues : dont have absorb amount cap up to 25 % player maximum health
FS proof
Retail proof
How it should be
|T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r should have absorb amount cap up to 25 % player maximum health
[Guardian] Guardian Druid spec aura

Description of the bug
|T236216:16|t|cffffd000|Hspell:137010|h[Guardian Druid]|h|r spec aura increase player maximum health by 2526 %
How to reproduce
Create druid
Pick any spec check character maximum health
Pick guardian spec
How it should be
|T236216:16|t|cffffd000|Hspell:137010|h[Guardian Druid]|h|r spec aura should not increase player max health
[Vengeance] Sigil of Flame DOT duration

Description of the bug
In PTR 10.2.7 Sigil of Flame is being correctly extended by Charred Flesh but it seems to have a max duration of 10seconds.
Debuff expires after 10seconds even if it has 4seconds left.
How to reproduce

Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
use Immolation Aura
Check debuff duration
How it should be
On Retail Sigil of Flame max duration is not capped to 10seconds, but it can be extended by 0.5 everytime that afftected mob gets hitted by immolation aura.
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Havoc] Essence Break dmg bonus in PvP

Description of the bug
On Live and PTR In PVP Essence Break is giving only a 42%dmg increase to Chaos Strike/Annihilation and Blade Dance/Death Sweep while it be 61%increase dmg (it got increased by 19%, check patch note in proof)

Proof:
patch note: (ss below)
dmg without essb: (annihilation); (Death Sweep)
dmg with essb: (annihilation);
(Death Sweep)

We get 15k annihilation that should be 15k 1.61 = 24.15k while we get 21.3k which is 15k 1.42
We get 55.6k deathsweep that should be 55.6k 1.61 = 89.5k while we get 78k which is 55.6k 1.42



How to reproduce
1. Create Dh
2. Warmode on
3. Talent string
4. test essb + deathsweep and annihilation and only annihilation deathsweep

How it should be
Descripted in "Description of the Bug"
Links
Talents: BEkAzqt9tQbK6xteCyjwasgfTSSEJJIJJiECBAAAAAAIlQkkkk0SSapkSESCiWjkEB
Stats: 0crit
28%haste
19%mastery
11.21%vers
[Amirdrassil][Larodar] Furious Charge vs Hitbox

The charge would hit players who are behind the boss but inside the bosses hitbox, its not a big deal but its making it harder for melee
[Amirdrassil][Smolderon] Tanksoak + intermission

Whenever the team soaks the tank at the tank ability, the players get a debuff which is spawning orbs in intermission. Right now this debuff stays on the players during intermission and not even spawning those 5 orbs for each player who soaked.

Urgent, because after intermission these players can't soak the tank mechanic, which leads to a wipe.
[Item][Unique] - Incandescent Essence x PvP
[Evoker][Augmentation] - Prescience priority in group

Description of the bug
At the moment Priority in Prescience's AutoTargeting group goes first to 2 dps roles and then to the evoker, which should not be the case

How to reproduce
1. Create an evoker aug
2. Take the Prescience talent
3. Create a group of at best 5 people (2 dps roles 1 healer role and a tank)
4. Use Prescience on 2 dps roles and then use it again, in our case the next Prescience will give the evoker an aug

How it should be
Priority in Prescience's AutoTargeting group should be 2 dps roles first, then tank and healer, but not evoker. But if there is no healer and tank nearby (dead or too far) and there is already a buff on 2 DPS roles, then only then can the buff be applied to the Aug Evoker

Links
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Evoker][Augmentation] Prescience on raid boss

Description of the bug

When I use |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r in ally before pulling raid boss it resets

How to reproduce

1. Creat Evoker Augmentation
2. Use |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r in ally before pull boss
3. Pull boss

How it should be

When I use |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r in allybefore pulling raid boss I must not lose my |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r

Proof
|T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Talent: BEcBsJu/D+01p9npZvkV+nWIkTSJpFRiWIJRSIJJNAAAAAAAAIhIKiIhQOQCAAAAkk0ikISCEtE

December 10, 2024

[Amirdassil][Igira] Devastation

When Igira does the leap the Devastation puddles dont do any damage.
|T463286:16|t|cffffd000|Hspell:424347|h[Devastation]|h|r
[Amirdrassil][Tindral] Mushroom Spawning Indication

Since Mythic is around the corner, I think its time to fix this one.
When Tindral summons Mushrooms for the tanks to soak (Wild Mushroom on Mythic, and Blazing Mushroom on Lower Difficulties.) He instantly spawns 4 circles of Brown AoE on the ground, indicating where the Muhsrooms will be.
This is incorrect.

He should summon the Brown patches, directly before a new Mushroom is spawned, telling tanks where the next mushroom will be, to better coordinate whith eachother.

Video example (Heroic):
Video example (Mythic)

Additionally, on Heroic and below, The Mushrooms should spawn in a zig zag pattern, not just going around a boss, forming a square.
(More in Attachements)
(Sorry for the Bad drawing)
[Amirdrassil][Tindral][Mythic] Seed of Flame amount

Boss should always spawn x16 Seeds of flame per cast.

At the moment the amount seems to be scaling depending on playercount
[Amirdrassil][Tindral][Mythic] Empowering Flame not doing damage

When you pich up a Flare Bomb in the air and land, the Empowering Flame doesnt do damage most of the time. I think its more cuz of landing rather than the spell doing dmg. When you land your dragon lands on your feet rather than "crashes" and do dmg with the flare bomb

December 9, 2024

[DHT][Dreadsoul Poisoner] Nightmare Toxin

Description of the bug
If a player with the "Nightmare Toxin" debuff is dispelled, the damage will still go through


How to reproduce
1. start a fight with a mob
2. wait for a debuff
3. use dispel on the player
4. pay attention to damage to HP


How it should be
After removing the buff with a dispel, there should be no damage.

Informations of the spell
Retail
test
https://www.wowhead.com/npc=101679/dreadsoulpoisonerdrops;mode:normal
https://www.wowhead.com/spell=200684/nightmaretoxinusedbynpc
[DOTI][Iridikron] Extinction Blast

Description of the bug
NPC https://www.wowhead.com/npc=198933/iridikron use ability |T136025:16|t|cffffd000|Hspell:409261|h[Extinction Blast]|h|r on player who hold agro

How it should be
https://www.wowhead.com/npc=198933/iridikron should never use ability |T136025:16|t|cffffd000|Hspell:409261|h[Extinction Blast]|h|r on player who hold agro
[BRH][Amalgam of Souls] Swirling Scythe

Description of the bug
Boss https://www.wowhead.com/npc=98542/amalgamofsouls/ have issues with ability |T1060569:16|t|cffffd000|Hspell:195254|h[Swirling Scythe]|h|r should not target mele spec players if they have range spec in group
Proof: all scythe target hunter
[WM][Heartsbane Triad] Melee attacks after interrupt

Desctiption of the bug
Currently, when you interrupt the cast of any sister, between casts they run and attack players with melee attacks that have more aggro.
ptr:

How it should be
Only the sister affected by |T134336:16|t|cffffd000|Hspell:260805|h[Focusing Iris]|h|r should use melee attacks after her cast has been interrupted.
Sisters with 99% damage taken aura should only cast spells, and if their cast is interrupted, they simply stand still and wait for an opportunity to cast the next spell.

retail:
as you can see, the left and right sisters with 99% have had their casts interrupted and do nothing until the next cast.


"Addressed a Heartsbane Triad issue where Sisters without the iris can quickly melee nearby targets upon being interrupted."
[Amirdrassil][Tindral] Fiery Growth Targeting Priority

Fiery Growth debuff should prioritize targeting Ranged players over melee (Works Correctly)
However, it should always apply 1 Fiery Growth to a RANGED Healer, (So any healer, aside from MW Monk, or Holy Paladin) Currently, you can have up to 3 Ranged DPS at same time having the debuff. There should always be 1 healer in these applications.
(This should apply to any difficulty, not just Mythic)

Video example:

December 8, 2024

[all] - Vengeful Retreat

Description of the bug
Demon Hunter have 2 |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r both in grimoire 1 in the general page and the other one in Demon hunter page to have 2 time the spell i have to take the talent but if i dont take it i still have one in general.


How to reproduce
1. Create an Demon hunter
2. Open grimoire

How it should be
I shouldn't be abble to use it 2 times and it shouldn't appear on General page

Informations of the spell
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r
Spell id:
344866 (General)
198793 (Demon hunter)
video:

December 6, 2024

[BM] - Call of the Wild x Great Mana Wyrm

Description of the bug
Great Mana Wyrm spawns stuck in textures

How to reproduce
Tame several wyrms
Use Call of the Wild

How it should be
Mana Wyrms should spawn above the ground

Links
Mana Wyrm
[Guardian] 2p issue

Description of the bug
Currently on PTR and Live 2P is currently scaling with versatility and even without versatility is 51%higher than retail
On Retail Blazing Thorns shield amount is only dependant on the rage spent and AP, calculated 6.6 AP every 20rage spent.
The guy in the log, in the time window under inspection (1:311:46), casted 8abilities that cost 40rage, cunsuming a total amount of 320rage and getting a 1.45mil shield.
That means that his shield is 90kshield per 20rage spent (90625to be precise)with his stats.
I replicated the same stat on FS and i got 2.2mil shield giving 137k shield per 20rage (with 0vers) with 30%vers we get 2.86mil shield and 179kshield per 20rage.
Meaning we have a baseline 1.51multiplier and the shield is scaling with versatility while retail shield is not.

I did a log with 0 vers and with 14.70%vers but less agility, so less AP and the results are:
I casted only 8 Raze cast in both scenario = 320rage spent
0%vers 2.0 mil shield (rounded)
14.7%vers 2.35 mil shield (rounded)

Proof:
PTR log:
(14,7%vers)

(0%vers)

Retail log:


How to reproduce
1. Create Druid
2. Spec Guardian
3. Equip 2p
4. Engage mobs in combat
5. Build Rage
6. Cast Rage of the Sleeper
7. Consume and generate as much rage as possible
8. Check Shield amount

How it should be
On retail the Shield of Blazing Thorns is only dependant by the rage spent during Rage of the Sleeper and AP while 2P is equipped

Links
[Guardian] Ursoc's Fury issue

Description of the bug
Currently on PTR and live server Ursoc's Fury is shielding for 54% of the dmg done with Raze ,Maul, Thrash and scales with versa
Proof:

PTR and live
0%vers 32139nocrit 17354shield 0.540
14.70%vers 74090crit 45888shield 0.619
49.61%vers 96786crit 78188shield 0.807



How to reproduce
1. Create Druid
2. Spec Guardian
3. Talent Ursoc's Fury
4. Try shield with no vers and custom amount

How it should be
Ursoc's Fury shield's only for 45% of dmg done with Raze,Maul and Thrash with NO versa scaling on shield
Proof:
retail
23%vers 108914crit 30017shield 0.276
42.65%vers 72487 no crit 19977shield 0.276
No versa scaling
Here the amount is lower than 45% cause it got lowered in TWW, for us is 45%
Links
[Amirdrassil][Tindral][Mythic] Supernova damage

Damage ticks of supernova is incorrect. It should do 261k first tick and then increase damage by 20% for each tick, Right now the first tick was doing 1.8 mil tick. Its not ticking on everyone but only a few people in the group.
[TOTT][Commander Ulthok] Bubbling Ooze melee attacks

Description of the bug
Boss https://www.wowhead.com/npc=40765/commanderulthok
Npc https://www.wowhead.com/npc=213219/bubblingooze can attack players and their pets with melee attacks.
ptr:

How it should be
Npc https://www.wowhead.com/npc=213219/bubblingooze should not use melee attacks, only |T132886:16|t|cffffd000|Hspell:427559|h[Bubbling Ooze]|h|r ability

December 5, 2024

December 4, 2024

[PvP][General] Armor mods

Description of the bug

1. Cloth specialization classes dont gain 35% more armor in Arenas or Battlegrounds
2. Plate specialization classes dont have 30% less armor in Arenas or Battlegrounds


How to reproduce

1. Put some armor items on your plate or cloth class. Check your armor.
2. .debug bg
3. queue for bg
4. enter bg and check that your armor is the same

How it should be

1. Cloth specialization classes now gain an additional 35% armor in Arenas and Battlegrounds
2. Plate specialization classes now have their armor reduced by 30% in Arenas and Battlegrounds


Sources:
https://www.wowhead.com/news/upcomingclasstuningonjanuary23buffstomanyspecs337247:~:text=Cloth%20specialization%20classes%20now%20gain,Tank%20roles%20(was%205%25).

December 3, 2024

[Outlaw] Dispatch increased dmg

Description of the bug

|T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r currently does on average 67% more damage that it should on PTR.

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElESSChIRSSSSSScgWIRBSTCAAAAAASrlkERi0IpEBAAAgEBA
Gain one combo point
cast Dispatch on a naked pvp player
check the dmg and see that it is way higher than it should be




How it should be

Dispatch should follow the formula:
AP x 0.315(Dispatch mod Spell ID: 2098) x 1.2(pvp mod) x 1.05(outlaw aura)
Ingame example:
2723 x 0.315 x 1.2 x 1.05 ~ 1081
Yet i get 1808


FS report:
[Outlaw] Ambush Wrong PvP mod

Description of the bug

|T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r currently has an active 5% mod in pvp.

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElESkQSSSkEJJJJBhEFINJAAAAAAItWSSEJSjkSEAAAASCA
go in to stealth
cast ambush on a pvp player
check the dmg and see that is it is 5% less than it should be




How it should be

17 (id=1080079) 0.95 mod from |T236216:16|t|cffffd000|Hspell:137036|h[Outlaw Rogue]|h|r outlaw aura should only affect PvE not PvP value of Ambush

FS report:
[All] Adaptive Swarm

Description of the bug

When I use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r on an enemy and someone uses their dispel I lose my stacks


How to reproduce

1. Creat druid
2. Take |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r use it and ask Demon hunter or Hunter to dispel it


How it should be


When I use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r on an enemy my ally should not be able to dispel my |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r

Informations of the spell

PTR LIVE
|T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRDJJpIlkIIFaKRSAAAAAAAAAAAAABhkkgAIhkkEJSBpAAAAAAgIAAIJ
[All] Ursine Vigor

Description of the bug

When i use |T1378703:16|t|cffffd000|Hspell:340541|h[Ursine Vigor]|h|r it should be increase my armory + Life but only life get the buff


How to reproduce

1. Creat druid
2. Take |T1378703:16|t|cffffd000|Hspell:340541|h[Ursine Vigor]|h|r x2
3. Go in Bear form and go out

How it should be

When i use |T1378703:16|t|cffffd000|Hspell:340541|h[Ursine Vigor]|h|r Health and armor increased by 10/20%.


Informations of the spell
|T1378703:16|t|cffffd000|Hspell:340541|h[Ursine Vigor]|h|r
Retail
Ptr
[Havoc] Blade Dance PvP Mod missing

Description of the bug
On Live and PTR In PVP Blade Dance/Death Sweep has currently pvp mod of 1.0

Dmg on PvP dummy and dungeon is the same 58.5k (with stat reported in links)



How to reproduce
1. Create Dh
2. Warmode on
3. Talent string
4. test essb deathsweep/Blade Dance on both pvp dummy and normal dummy

How it should be
Blade Dance/Death Sweep has a PvP mod of 1.1 on all slashes
Proof:
Blade Dance: |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r
Effect 2,3,4:|T1305149:16|t|cffffd000|Hspell:199552|h[Blade Dance]|h|r
Effect 5:|T1305149:16|t|cffffd000|Hspell:200685|h[Blade Dance]|h|r

Death Sweep:|T1309099:16|t|cffffd000|Hspell:210152|h[Death Sweep]|h|r
Effect 2,3,4:|T1309099:16|t|cffffd000|Hspell:210153|h[Death Sweep]|h|r
Effect 5:|T1309099:16|t|cffffd000|Hspell:210155|h[Death Sweep]|h|r
Links
Talents: BEkAzqt9tQbK6xteCyjwasgfTSSEJJIJJiECBAAAAAAIlQkkkk0SSapkSESCiWjkEB
Stats: 0crit
28%haste
19%mastery
11.21%vers
[Amirdrassil][Tindral][Mythic] Flying

When you want to mount up after taking a feather durring a phase, not intermission, sometimes damage ticks prevent you from doing so, making you uable to mount up and collect the orb. Its imperative that this mechanic is done as fast as possible, and this is making it quite a lot harder. I assume damage ticks should not interrupt your mount summoning cast as seen in this video.

December 1, 2024

[Ele/Resto] PvP Armor

Description of the bug

Ele and Resto shamy should have less armor in PvP


How to reproduce

1. Put some armor items on your shaman. Check your armor.
2. .debug bg
3. queue for bg
4. enter bg and check that your armor is the same

How it should be


1. Elemental Armor reduced by 12.5% in PvP.
2. Restoration Armor reduced by 12.5% in PvP.


Sources:
[General] Darkness

Description of the bug

Currently |T1305154:16|t|cffffd000|Hspell:196718|h[Darkness]|h|r have more than 15 % and (30 % not in raid) chanse to avoid damage and can immune not immunable ability for example : |T133035:16|t|cffffd000|Hspell:414483|h[Cataclysmic Obliteration]|h|r
PTR proof:
[Amirdrassil][Smolderon][Mythic] Smolderon - World in Flame Patterns

Currently the pattern of World in Flames is off.
The Pattern should be the following(check attachment for ring number):
Ring not mentioned are not on fire

1st intermission Fire location
1st: 1,3
2nd:2,4
3rd:3,5
4th:1,2
5th:4,5
6th:2,3,4
7th:1,2,4,5

2nd Intermission Fire location
1st:2,3
2nd:1,4
3rd:2,5
4th:1,2
5th:2,3,4,5
6th:1,2,3,4
7th:3,4,5

3rd Intermission Fire location
1st:1,3
2nd:2,4
3rd:1,3,5
4th:2,4
5th:1,5
6th:2,3,4
7th:1,5
8th:2,4
9th:1,3,5

4th Intermission Fire location
1st:1,2,3
2nd:1,4
3rd:2,5
4th:1,2
5th:2,3,4,5
6th:1,2,3,4
7th:3,4,5

Video Source:
[Amirdrassil][Nymue][Mythic] Mythic add

The 3rd mythic add that spawns makes the server lag for everyone. I dont know the reason for this (I suspect its his cone type mechanic), So we couldnt exactly test the damage that he does but it seems fine.

November 29, 2024

[Arms] Finishing Wound damage from Execute crit

Description of the bug
Currently |T237517:16|t|cffffd000|Hspell:426284|h[Finishing Wound]|h|r damage isn't getting icreased if |T135358:16|t|cffffd000|Hspell:260798|h[Execute]|h|r crits. It will damage as if Execute didn't crit.

How to reproduce
1. use build BcEAfuKaizEAgP2qANDB2hmf7DAJSSkQSSalSSAAAAABRIBJEFRCESSSoIRIAQIAAAAAAAAkokICIEFEA
2. Wear Warrior season 3 4item set |T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
3. ".aura 52437" on yourself
4. Hit dummy with crit and non crit of Execute spell
5. See that Fiinishing wound has same damage regardless if execute crited or not

How it should be
Fiinishing wound itself shouldn't crit, but it should scale from Execute crit. Kinda same as holy priest |T237537:16|t|cffffd000|Hspell:77485|h[Mastery: Echo of Light]|h|r scales with crits but with damage in arms warrior case.

Links
|T135358:16|t|cffffd000|Hspell:260798|h[Execute]|h|r
|T237517:16|t|cffffd000|Hspell:426284|h[Finishing Wound]|h|r
|T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
[Arcane] Tier set 4p interactions

Issue:
Reaching Arcane Artilery through Arcane Missiles that benefit from Clearcasting does not add the intended damage component, since it gets consumed during the 3rd cast.
Previous fix requires a minimal revert.

How it should work:
a. Gain 2 stacks of Arcane Battery by consuming 2 Clearcasting buffs
b. Starting a Clearcasting Arcane Missiles will temporary hide the Arcane Battery stacking buff ( allowing intended conversion to Artilery )
c. After cast complete for the above Arcane Artilery is up
d. Arcane Artilery should empower/get consumed with the next Arcane Missiles

Intended behavior for both stacking options:
Arcane Explosion with Clearcast x 2 = 2 stacks of Arcane Battery
3rd Arcane Explosion with Clearcast = 3 stacks of Arcane Battery directly converted to Arcane Artilery ( since spell is instant ) works fine
Arcane Missiles as described prior. needs correction ( since spell has a cast time and how self consumes Arcane Artilery )

4:05 to 4:10

|T136243:16|t|cffffd000|Hspell:422881|h[Mage Arcane 10.2 Class Set 4pc]|h|r
|T136096:16|t|cffffd000|Hspell:5143|h[Arcane Missiles]|h|r
|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
|T136096:16|t|cffffd000|Hspell:424334|h[Arcane Battery]|h|r
|T1041233:16|t|cffffd000|Hspell:424331|h[Arcane Artillery]|h|r
[Havoc] Chaotic Imprint VS Tset (PvP)

Description of the bug
Chaotic Imprint is not getting applied by Throw Glaive thrown by Blade Dance via Tset

How to reproduce
1. Create Dh
2. Talent PvP Chaotic Imprint
3. Equip atleast 2p of Tierset of s3
4. Cast Blade dance on a PvP dummy

How it should be
Throw Glaive thrown by Blade Dance via Tset apply Chaotic Imprint and if there is already an application it will refresh it. (so max 1application possible per target)

Proof:
you can see that the duration of Chaotic Imprint continuisly refresh every time a glaive hits the target
[Amirdrassil][Tindral] Scorching plume after intermission

They should despawn as intermission ends, its not a big problem after i1 but after i2 you need to fly up for the dragonriding mechanic and you can hit them on the way up.

November 28, 2024

[Retribution] - Tier Set 4P x PvP

Description of the bug
Tier Set 4p is missing 0.5 mod in PvP

How to reproduce
Use Blade of Justice
Use Judgement
Use Final Verdict

How it should be
There should be 0.5 mod in PvP for Tier Set 4P effect.

Links
Tier Set 4P |T136243:16|t|cffffd000|Hspell:424572|h[Paladin Retribution 10.2 Class Set 4pc]|h|r
Wago
[Retribution] - Divine Toll x Blessed Champion

Description of the bug
Divine Toll cast gain benefits from Blessed Champion talent all 5 Judgement cleave 4 targets. As the result you get 25 hits
Its currently have incorrect damage ID.

How to reproduce
Place 5 dummies
Use Divine Toll

How it should be
Divine Toll on cast effect shouldn't cleave targets with Blessed Champion.
Need to change first cast Judgement damage ID to 406957.

Retail logs:


Talents: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIUKtSSr0koIJpIJAAAAAAQEkkQgkERKRIJEploEiIgoUAAA

Links
Judgements on Cast |T135959:16|t|cffffd000|Hspell:406957|h[Judgment]|h|r
[BM] - Immortal Hati

Description of the bug
Hati is immortal

How to reproduce
Tame Hati
Try to kill Hati

How it should be
Hati should be mortal as all other pets

Links
Hati:
https://www.wowhead.com/npc=151133/hati
https://www.wowhead.com/npc=151144/hati
https://www.wowhead.com/npc=151145/hati
https://www.wowhead.com/npc=151147/hati
https://www.wowhead.com/npc=151148/hati
https://www.wowhead.com/npc=151149/hati
[Vengeance] - Sigil of Flame

Description of the bug
Sigil of Flame deals damage to the player himself

How to reproduce
1. Create Dh
2. Take the Sigil of Flame talent
3. Use Sigil of Flame in keys or raid and you will see that it damages you

How it should be
Sigil of Flame should not deal damage to DH

Links
Proof FS:
Proof retail:
[TOTT][Ozumat] 2 phase

Description of the bug
When players use Fyr'alath on a boss in phase 2, the player is thrown under the textures


How to reproduce
1. Wait for phase 2
2. Click on the boss Fir'alat
3. Attention to the player, you are under the texture


How it should be


Informations of the spell
|T5205711:16|t|cffffd000|Hitem:206448::::::::120:::::|h[Fyr'alath the Dreamrender]|h|r
https://www.wowhead.com/npc=44566/ozumatdrops;mode
Test

November 27, 2024

[Restoration] - 4p tier set

Description of the bug
Currently, the 4p tier set of restoration is not working as intended, it is spreading Riptide to any ally even if they don't have Tidal Reservoir active and the % is higher than intended so there is times where it can spread every 1s making the shaman heal 500k per fight.
Live proof:


How to reproduce

1. Use Riptide in a target.
2. Check how many players get the buff on them.

How it should be
Riptide should have the 6% chance of spread only if the target has Tidal Reservoir active at the same time as Riptide.

Links
|T252995:16|t|cffffd000|Hspell:254419|h[Riptide]|h|r
|T538567:16|t|cffffd000|Hspell:424464|h[Tidal Reservoir]|h|r
[Outlaw] Pistol Shot formula

Description of the bug

https://www.wowhead.com/spell=185763/pistolshotchangelog currently needs it's formula tweaked

How to reproduce

Outlaw build: BQQAcWb37Z8KXj8LlE1rTPXfsBAElEJRCJJJRSkkkkEgEFINJAAAAAAItWSSEJSjkSEAAAASCA
Cast pistol shot and check damage value


How it should be

It seems that we currently have base formula of (without any extra talents or stats influence):

(AP x 0.376(spell mod) x 1.05(outlaw core aura)) 2 / 3

I've checked on retail and that 2/3 part isn't present on there, and the formuals are pretty similar except for AP mod.

Retail demo findings:

Retail formula is AP x 0.6 x 1(outlaw core aura)
On screenshot there is also 0.7 mod from dummy armor that is how we are getting
2091 x 0.6 x 0.7 = 878.22 wich is close to 906 (+5%)
Even though on wowhead there is that 2/3 present as well, however it simply not working.

So basically we need to remove that 2 / 3 (0.66) mod


Informations of the spell

https://www.wowhead.com/spell=185763/pistolshotchangelog
|T236216:16|t|cffffd000|Hspell:137036|h[Outlaw Rogue]|h|r

Forum report:
[Outlaw] Between the Eyes formula

Description of the bug

|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r currently needs it's formula tweaked

How to reproduce

Outlaw build: BQQAcWb37Z8KXj8LlE1rTPXfsBAElEJRCJJJRSkkkkEgEFINJAAAAAAItWSSEJSjkSEAAAASCA
Get one combo point Via pisto shot
Cast between the eyes and check the damage

How it should be

It seems that we currently have base formula of (without any extra talents or stats influence):

(AP x 0.26(spell mod) x 1.05(outlaw core aura)) 2 / 3

I've checked on retail and that 2/3 part isn't present on there, and the formuals are pretty similar except for AP mod.

Retail demo findings:

Retail formula is AP x 0.37752 x 1(outlaw core aura)
On screenshot there is also 0.7 mod from dummy armor that is how we are getting
2091 x 0.37752 x 0.7 = 552.57 wich is close to 583 (+5%)
Even though on wowhead there is that 2/3 present as well, however it simply not working.

So basically we need to remove that 2 / 3 (0.66) mod


Informations of the spell

|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r
|T236216:16|t|cffffd000|Hspell:137036|h[Outlaw Rogue]|h|r

Forum report:
[Mistweaver] Spec Modifiers

Description of the bug
Many spells didn't receive their modifier change with the version 10.2.7
How to reproduce
I logged on both 10.1 and 10.2 with characters without gear and same talents
I tested carefully each spells multiple times trying to avoid any talent / spell interactions
How it should be

I used this official patch note as a reference : https://www.wowhead.com/fr/news/dragonflightpatch102guardiansofthedreamofficialpatchnotes335731

I put in the card a complete report on every spells I tested, but you can also check this excel sheet on which you can also copy paste the talent I used and the one I think gives the less interactions with the spells tested.

~~Peaceful Mending (388593)~~:
Modification : 2 points : 25% / 50% => 1 point : 40%

On 10.1 the 2 points are correct, 25% / 50%, but on 10.2 it is 1 point but only increases by 15%

~~Life Cocoon (116849)~~:
Modification : 60% total HP => 80% total HP

Currently I get the exact same values on 10.1 and 10.2 (66%)

~~Soothing Mist (115175)~~:
Modification : Healing +40%

Currently I get a constant 14.0784% increase on 10.2.7

Enveloping Mist (124682):
Modification : Healing +25%

The spell's own healing value is still the same as 10.1.7 and should be 0.5975% of SP instead of 0.478% as it is now.

Vivify (116670):
Modification : Healing +40%

Comparing my 10.1.7 logs and retail's, the value for 10.1.7 is correct. So +40% should be added for MW in 10.2.7 which is not the case yet.

~~Enveloping Breath (325209)~~:
Modification : Healing 20%

It looks like it's implemented as I get a constant 26.70% decreased healing, but 6% starts looking a bit suspicious. I tried to explain it by looking at interactions with things that changed but could not explain it.

Invigorating Mists (274586):
Modification : Healing +40% (sqrt scaling for 5+ targets)

Currently I get an average of 0.16% increase on 10.2.7. The sqrt scaling kinda retail like

~~Burst of Life (399226):~~
Modification : Healing +100%

Seems to be already implemented as I got 99.98% more healing on average in 10.2.7

~~Essence Font (191837)~~:
Modification : Healing +40% | 6 targets => 5 targets

I currently get a 0.06% decreased healing on both the bolts and the HoT on 10.2.7. Number of target is correct

~~Tiger Palm (100780)~~:
Modification : Damage +50% (not PvP)

It should be 0.27 baseline for Monk, and +297% for MW => 1.07

~~Blackout Kick (100784)~~:
Modification : Damage +15% (not PvP)

I currently get a 44.62% damage increase on 10.2.7


~~Rising Sun Kick (107428)~~:
Modification : Damage +20% (not PvP)

143,8% SP is base value for Monk. MW has +106% increase, so it should be 296% SP. Right now it looks more like 186% SP. If you can check was modifier is on MW right now and make sure it's +106% for a total of 296% SP.

~~Spinning Crane Kick (101546)~~:
Modification : Damage +5%

10% SP ratio used is also base Monk value, but MW has a 184% increase which would mean a total 0.284% SP. Right now it's more like 216% on 10.2

~~Jadefire Stomp (388193)~~:
Modification : Damage/Healing +150%

I currently get a 176% damage increase and a 160% healing increase on 10.2.7

Mistweaver overall heals
(patch note)
Modification : Healing 13%

No clue if it was added or not. Too hard to determine, if it can be check in code, else I would be in favor to add it just in case x)
[Mistweaver] 4 piece Tier set healing stored calculations

Description of the bug

After analysing parses and logs for Mistweaver, it is clear that the tier set is overperforming compared to retail. It seems to be counting healing done from every source and not only from the caster.
How to reproduce
1. Use Renewing Mist on a target
2. Heal the target with a different character
3. Check how much healed Chi Harmony after the 8sec
4. Calculates from the healing done by the Renewing Mist and if Chi Harmony did 20% of that and not more.

How it should be

The healing stored should not account for any other healing source than the caster
[Amirdrassil][Tindral] Generating Energy while Channeling Supernova

When boss transitions from Phase 1, into Intermission, and is landing on second plafrom. The moment he starts casting Supernova, he starts gaining Energy.
Boss should not start gaining energy, untill supernova has been broken, and targets players with first Mass Entanglement.
This causes the boss to transition before he acually should.

Video proof:
[EB][Archmage Sol] Cinderbolt Storm hits

Description of the bug
Currently the Cinderbolt Storm cast by the Archmage Sol and his Spore images is doing more hits than it should.
Live log:
The amount of hits per player:
1st storm: 4 3 5 4 4 = 20 hits
2nd storm: 4 4 4 4 3 = 19 hits
3rd storm: 4 4 5 2 4 = 19 hits
4th storm: 4 3 4 4 4 = 19 hits
5th storm: 4 5 5 5 1 = 20 hits
6th storm 3 4 4 4 5 = 20 hits

Retail:

The amount of hits per player:
1st storm: 3 4 3 3 3 = 16 hits
2nd storm: 4 3 3 3 3 = 16 hits
3rd storm: 3 3 3 3 4 = 16 hits
4th storm: 3 2 4 3 4 = 16 hits
5th storm: 4 2 3 3 4 = 16 hits
6th storm 4 2 4 3 3 = 16 hits
As you can see it is doing 34 hits more than it should per round making the fight really hard in high keys.
How it's should be
Cinderbolt Storm should do only 16 hits divided between the players, the players shouldn't get more than 4 hits per round.
|T135821:16|t|cffffd000|Hspell:427919|h[Cinderbolt Storm]|h|r

November 26, 2024

[DHT] g34 missing

Description of the bug
Missing g34 pack with npc https://www.wowhead.com/npc=100529/hatespawnslime
ptr:
retail:
[DHT][Archdruid Glaidalis] Archdruid Glaidalis - Timers

Currently, the timers of Archdruid Glaidalis are wrong so it is really hard to complete in certain levels.
PTR:
8:17 Start of fight
8:24 Grievous Leap (+7s)
8:31 Primal Rampage (+7s)
8:39 Nightfall (+8s)
8:40 Grievous Leap (+1s)
8:56 Grievous Leap (+16s)
8:59 Primal Rampage (+3s)
9:02 Nightfall (+3s)
9:12 Grievous Leap (+10s)
9:24 Nightfall (+12s)
9:27 Primal Rampage (+3s)
9:32 Grievous Leap (+5s)
9:46 Nightfall (+14s)
9:47 Grievous Leap (+1s)
9:55 Primal Rampage (+8s)
10:04 Grievous Leap (+9s)
10:08 Nightfall (+4s)
10:20 Grievous Leap (+12s)
10:23 Primal Rampage (+3s)
So it reaches a point where Grievous Leap and Primal Rampage overlap killing the player that is away instantly.

This is how it is in retail even the order is different.
Retail:
5:32 Start of fight
5:38 Grievous Leap (+6s)
5:46 Primal Rampage (+8s)
5:52 Grievous Leap (+6s)
5:58 Nightfall (+6s)
6:08 Grievous Leap (+10s)
6:17 Primal Rampage (+9s)
6:22 Nightfall (+5s)
6:25 Grievous Leap (+3s)
6:40 Grievous Leap (+15s)
6:46 Primal Rampage (+6s)
6:51 Nightfall (+6s)
6:54 Grievous Leap (+3s)
7:10 Grievous Leap (+16s)
7:16 Primal Rampage (+6s)
7:22 Nightfall (+6s)
7:26 Grievous Leap (+4s)
7:41 Grievous Leap (+15s)
7:46 Primal Rampage (+5s)
As you can see after the 2nd Primal Rampage it follows the same rotation:
Primal Rampage
Nightfall
Grievous Leap
Grievous Leap
Primal Rampage
and it has always the same timer so it never overlaps
[DHT][Oakheart] Nightmare Breath

Description of the bug
Boss https://www.wowhead.com/npc=103344/oakheart ability |T1357794:16|t|cffffd000|Hspell:204667|h[Nightmare Breath]|h|r have more hit range than on retail

How it's should be
Tank should can use any speed ability(for example |T1360759:16|t|cffffd000|Hspell:230332|h[Cavalier]|h|r ) to avoide hit from |T1357794:16|t|cffffd000|Hspell:204667|h[Nightmare Breath]|h|r
Proof:
Wowhead Radius: 25 yards
[Amirdrassil][Larodar][Mythic] Seed vs Requirements

The seed mechanic is not working correctly on ptr. It should make a chain between 3 people but currently its just like on N/HC but 3 players need to click on it. Best to look at video comparing PTR and Retail.
[Amirdrassil][Nymue] Impeding Loom vs Intermission

At the start of intermission all Stun lines(imoending loom) should disappear.
[BRH][Lord Kul'taros Ravencrest] Latosius - Timer first phase

Description of the bug
Currently, in phase 1 Latosius is doing the wrong amount of cast of Shadow Bolt.
Before the 1st cast of Dark Blast it does 3 but after it does 6 which is double of what did in retail.
PTR:
03:18 Start of fight
03:21.480 Shadow Bolt (+3s)
03:24.287 Shadow Bolt (+3s)
03:27.513 Shadow Bolt (+3s)
03:27.514 Dark Obliteration (+0s)
03:30.045 Dark Blast (+3s)
03:34.847 Shadow Bolt (+4s)
03:37.879 Shadow Bolt (+3s)
03:40.915 Shadow Bolt (+3s)
03:44.001 Shadow Bolt (+4s)
03:46.953 Shadow Bolt (+3s)
03:49.489 Shadow Bolt (+3s)
03:49.490 Dark Obliteration (+0s)
03:52.075 Dark Blast (+3s)
03:56.930 Shadow Bolt (+4s)
03:59.945 Shadow Bolt (+3s)
04:03.038 Shadow Bolt (+3s)

As you can see it is casting 6 Shadow Bolt between Dark Obliteration but in retail it is only 3 as it is shown here:
Retail Log:
31:14 Start of fight
31:16.625 Cast Shadow Bolt (+2s)
31:19.287 Cast Shadow Bolt (+3s)
31:22.935 Cast Shadow Bolt (+3s)
31:24.048 Cast Dark Obliteration (+2s)
31:26.050 Cast Dark Blast (+4s)
31:33.838 Cast Shadow Bolt (+7s)
31:37.480 Cast Shadow Bolt (+3s)
31:41.120 Cast Shadow Bolt (+4s)
31:42.256 Cast Dark Obliteration (+1s)
31:44.275 Cast Dark Blast (+2s)
31:52.055 Cast Shadow Bolt (+8s)
31:55.704 Cast Shadow Bolt (+3s)
31:59.353 Cast Shadow Bolt (+4s)
[BRH][Illysanna Ravencrest] Dark Rush

Description of the bug
https://www.wowhead.com/npc=98696/illysannaravencrest ability |T1247261:16|t|cffffd000|Hspell:197484|h[Dark Rush]|h|r hits only 2 players



How it should be
3 players whit ability mark should take damage from ability |T1247261:16|t|cffffd000|Hspell:197484|h[Dark Rush]|h|r
[BRH][Felspite Dominator] Sic Bats!

Description of the bug
Npc https://www.wowhead.com/npc=102788/felspitedominator
Ability |T132176:16|t|cffffd000|Hspell:203163|h[Sic Bats!]|h|r forces all nearby bats to attack the target.

How it should be
|T132176:16|t|cffffd000|Hspell:203163|h[Sic Bats!]|h|r has been nerfed on retail:

Felspite Dominator's Sic Bats! will now command up to 4 https://www.wowhead.com/npc=102781/felbatpup to attack their target (was unlimited).

https://www.wowhead.com/classic/news/upcomingmythicdungeontuningincomingataldazarbuffsdotiandtotnerfs336283
[BRH][Kur'talos Ravencrest] Whirling Blade

Description of the bug
https://www.wowhead.com/npc=98965/kurtalosravencrest ability https://www.wowhead.com/npc=98965/kurtalosravencrest damage didn't scale with key lvl
[BRH][Amalgam of Souls] Swirling Scythe

Description of the bug
https://www.wowhead.com/npc=98542/amalgamofsouls ability |T1060569:16|t|cffffd000|Hspell:196517|h[Swirling Scythe]|h|r damage didn't scale with key lvl
[BRH][Latosius] Dark Blast vs Shadow Bolt Volley

Description of the bug
https://www.wowhead.com/npc=98970/latosius keep use ability |T136197:16|t|cffffd000|Hspell:202019|h[Shadow Bolt Volley]|h|r in |T136141:16|t|cffffd000|Hspell:198820|h[Dark Blast]|h|r phase
How it's should be
https://www.wowhead.com/npc=98970/latosius should stop use ability |T136197:16|t|cffffd000|Hspell:202019|h[Shadow Bolt Volley]|h|r in |T136141:16|t|cffffd000|Hspell:198820|h[Dark Blast]|h|r phase
[WM][Lady Waycrest] Discordant Cadenza

Desctiption of the bug
https://www.wowhead.com/npc=131545/ladywaycrest keep use ability |T463569:16|t|cffffd000|Hspell:268306|h[Discordant Cadenza]|h|r in second phase (when he jump with 10 % hp in to platform)

How it should be
Should not use |T463569:16|t|cffffd000|Hspell:268306|h[Discordant Cadenza]|h|r in this phase
Proof:
[WM][Soulbound Goliath] Soul Thorns

Description of the bug
Players can skip |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r mechanic on boss https://www.wowhead.com/npc=131667/soulboundgoliath if move boss befor thorns timer into fire (|T429590:16|t|cffffd000|Hspell:260541|h[Burning Brush]|h|r phase)

How to reproduce
1. Move https://www.wowhead.com/npc=131667/soulboundgoliath in fire befor cast |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r
2. Check |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r cast skip

Proof :

How it should be
If players move https://www.wowhead.com/npc=131667/soulboundgoliath in fire before spell |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r boss should cast thorns after |T429590:16|t|cffffd000|Hspell:260541|h[Burning Brush]|h|r phase
[WM]NPC vs CC

Description of the bug
Players can crowd control elite NPC:
still can CC npc https://www.wowhead.com/npc=131586
[WM][Sister Solena] Soul Manipulation

Description of the bug
https://www.wowhead.com/npc=131824/sistersolena ability |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r currently have issues with cooldown boss use ability everyu 10 sec

How it should be
Cooldonw on ability should be 23sec retail log proof:

November 25, 2024

[DHT][Archdruid Glaidalis] Nightmare Abomination - Nightfall

Description of the bug
Currently when the Nightmare Abomination leave the Nightfall in the ground it acumulates so the moment a player touches it he instantly dies.

How it's should be
When a player touches the Nightfall it should hit only once, it shouldn't be acumulative.
[BRH][Lord Kul'taros Ravencrest] Dantalionax - Dreadlord's Guile hitbox

Description of the bug
Currently, when the boss in phase 2 uses Dreadlord's Guile the aoe in the ground has a bigger hitbox than it should be making it impossible to avoid in many situations, and when you are running out it seems to take last position of the player so even if you are out of the hitbox it still hits you.
PTR:
[WM][Matron Alma] Dread Mark issue

Description of the bug

Currently on live and PTR Matron Alma is applying to every player Dread Mark, moreover other player don't see the circle of other Dread Marked players.
When Dread Mark expires its not applying Lingering Dread to the players inside the circle

Proof:

How it should work
When Matron Alma cast Dread Mark only the targeted player should get affected by it.
When Dread Mark is dispelled or expires it applies Lingering Dread to all players inside the circle of Dread Mark
Moreover other players see the circle of Dread Mark around the targeted player

Proof:
[WM][Heartsbane Triad] Sister Solena - Soul Manipulation Timer

Desctiption of the bug
Currently, the timer of Soul Manipulation is wrong after the first cast.
Live log:
the timer is 14s after the Sister Solena uses Claim the Iris and that timer continues for all the Soul Manipulation but it should change to 24s after the first Soul Manipulation.
How it should be
Timer should change from 14s to 24s after the first cast of Soul Manipulation like this:
00:00 Boss uses Claim the Iris.
00:14 Boss uses Soul Manipulation
00:38 Boss uses 2nd Soul Manipulation
01:02 Boss uses 3rd Soul Manipulation
Retail log:
|T892448:16|t|cffffd000|Hspell:260907|h[Soul Manipulation]|h|r
[DOTI][Rise] Chrono-Lord Deios Protodrake Buffs

Missing Buffs from the Proto Aspect Dragons, to help the players.
Each buff should be added as Follows: When First Infinite Keeper is slain, Players should be buffed with Red Dragonflight Buff.
When Second Infinite Keeper is slain, another buff from the Black Dragonflight should be added.
When third Infinite Keeper is slain, Buff from the Blue Dragonflight is added.
When Fourth Infinite Keeper is slain, a Buff from the Green Dragonflight is added.
Finally, when Deios reaches 8% Health remaining, Nozdormu Grants the player the Bronze Dragonflight buff.
All can be seen here:
[Amirdrassil][Lorodar] Dream Seed Missing

Occasionally, when boss seems to respawn, the Dream seed does not reappear.

November 24, 2024

[Feral] Sudden Ambush

New issue

Description of the bug

The |T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r proc is not supposed to be used when we're in druid invisibility form

How to reproduce

1. Creat Druid Feral
2. Take |T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r
3. Get proc of |T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r
4. Use it when you are in stealh


How it should be


When i get proc of |T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r and i'm in stealh is not supposed to be used

Informations of the spell

Links

|T132167:16|t|cffffd000|Hspell:391974|h[Sudden Ambush]|h|r
FS
Retail
Talent: BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIJl0CKJJJJ4AkSSSikAAAAAAoBgkAARSSSikItEQCAAAAAASAAA
[Balance] Eclipse

Description of the bug

Upon dying during active Eclipse,
after accepting combat ress/releasing,
you are unable to enter the Eclipse you died with.

This issue forces you to enter other Eclipse,
so after your other Eclipse is over you will be able to enter Eclipse which was active before you died.

How to reproduce

1. Create Druid Class
2. Activate Balance specialization
3. Cast Wrath 2 times to enter Eclipse
4. Die
5. Revive
6. Cast Wrath 2 times

How it should be

If you die with active Eclipse,after accepting combat ress/releasing
you should be able to reenter the same Eclipse

Informations
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQi4ASikkQcgkDESCIBkkkUSQkEkSikQQDgCCQA
PTR
[Amirdrassil][Tindral] Feather of the Smoke Red Moon

|T2103805:16|t|cffffd000|Hitem:211280::::::::120:::::|h[Feather of the Smoke Red Moon]|h|r should be a personal loot from Druids only. Currently, its in Group Loot.
[Amirdrassil][Fyrakk] Seeds

The Seed in p3 of Fyrakk is not working right at all. There are many issues with it. First we werent able to use the seed to create the safe zone durring Apocalypse roar, and second is after you drop a seed you are unable to pick it up again.
[Amirdrassil][Fyrakk] Seed of Amirdrassil dropping

Currently its is very hard to drop a seed on the ground since it gets picked up almost imidiately. There should be a "grace period" where when you drop a seed you shouldnt be able to pick it up for like 1/2 of a second or a second.
[Amirdrassil][Tindral] Dream Essence Damage Increase

Dream Essence debuff should vanish the moment the Supernova shield is broken.
Currently, it stays after the shield is broken, for the whole duration of Supernova, even if its interrupted, causing the raid to do more damage to the boss, than inteded.

Make Dream Essence dissapear the moment Supernova is done casting/is interrupted.

Video proof:
[Amirdrassil][Tindral] Searing Wrath Stays durning Intermission

Searing Wrath debuff applied to tanks, should dissapear from the tanks, the moment the boss transisions into Owl form (Intermission). Currently, it stays for the whole duration.

Retail proof:
[Amirdrassil][Smolderon][Mythic] Seeking Inferno

The 3 orbs that spawn should "fixate" players who they are tethered to and explode when they come into contact with them, but currently any player that touches them will make them explode.

|T134337:16|t|cffffd000|Hspell:426018|h[Seeking Inferno]|h|r
[Amirdrassil][Smolderon][Mythic] Seeking Inferno vs Vanish / Feign Death / Shadowmeld

If a player targeted by Seeking Inferno uses Vanish / Feign Death / Shadowmeld, the balls stops following the player and start fixating another one(the closest one to the ball, without a visible link)

How it should work: Even if the player uses those spells, the Seeking inferno ball should keep fixating him
[Amirdrassil][Larodar] Adds vs dots

The adds on this boss (treants and brambles) both keep the dots after they get killed and become friendly. They should loose all damaging dots. Atm its making them significantly harder to heal.
[Amirdrassil][Council][Mythic] Polymorph Bomb vs Target Size

When Pip casts Polymorph Bomb on PTR at the moment he is targeting four players with the debuff, seems like it is scaling with player raid size.

In Mythic mode there should be only 3 player targeted at every cast of polymorph bomb

November 23, 2024

[Mistweaver] Peer Into Peace vs Clouded Focus

Description of the bug

When casting Enveloping Mist or Vivify on another target during channel of a soothing mist it doesn't give you Clouded focus buff on first cast when using the Peer into Peace talent mechanic.

How to reproduce

Talents : B4QAeJVyolP8xRXAFmS4CX44UViiiEElSjIpkQSJpg0KBAAAAAAAAAAAAINJtkESSUKAkUOQSSEAAoQA

Channel soothing mist on yourslef
Cast Vivify or Enveloping mist on another target
See that you didn't gain a buff of Clouded Focus upon first cast

Retail demo:13:20 You can see how this monk casts Enveloping mist on different dummies and he gains Clouded focus on each swap instantly.



How it should be

You should be able to gain Clouded Focus on each cast of Enveloping mist or Vivify

Spell ID:
|T1360980:16|t|cffffd000|Hspell:116670|h[Vivify]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r
|T4407251:16|t|cffffd000|Hspell:440008|h[Peer Into Peace]|h|r
https://www.wowhead.com/spell=388047 Clouded focus talent(removed from wowhead)
[Mistweaver] Rapid Diffusion smart heal

Description of the bug

Currently Rapid diffusion renewing mist gets applied on a random ally.

How to reproduce

Talents : B4QAeJVyolP8xRXAFmS4CX44UJpRSCRp0iQaRSSJIlUESAAAAAAAAAAAAItElkEOQiUKAcgIJkEAAoJA

Get in to a party of 2 or more
Go to a NPC dense city. Valdraken for example.
Get yourself below 100% hp
Cast Enveloping Mist on your ally partner
See that enveloping mist will get cast randomly. In my testing scenario it is on a NPC which were all 100% HP.

Retail demo: 1:13 You can see that after monk healed Druid with Enveloping mist, the renewing mist got casted on a shaman that was below 82%.


How it should be

Renewing mist from Rapid Diffusion talent should always prioritise players with the lowest HP in your raid or party. So basically needs smart heal mechanic implementation.

Spell ID:
|T1056569:16|t|cffffd000|Hspell:388847|h[Rapid Diffusion]|h|r
|T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r
[General] Guild settings issues.

Description of the bug
Old guilds can't save settings permissions or notes, and changing ranks will reset back to default or leave it blank.

How to reproduce
Try to change settings in old guild created before 10.2

How it should be
Should be able to save settings.
[Emerald][Renown] Max Dream Wardens Reputation

Description of the bug
After maxing Dream Wardens rep and getting Overflowing Dream Warden Trove, you won't get more rep.

Ps: seems fine on ptr.

How to reproduce
1. Reach max renown with https://www.wowhead.com/faction=2574/dreamwardens
2. Turn in the quest https://www.wowhead.com/quest=76425/renownedwiththedreamwardens
3. After your rep is back to 0/7500 try to get more

How it should be
You can get more rep every time you complete Renowned with the dream wardens quest and complete it again once you reach 7500 once again

Informations of the quests
https://www.wowhead.com/quest=76425/renownedwiththedreamwardens
https://www.wowhead.com/guide/reputation/dreamwardensrenownrewards

November 22, 2024

[All] Call Observer

Description of the bug

When I use https://www.wowhead.com/spell=201996/callobserversummons against a person my Observer has the same hp like me

How to reproduce

1. Creat Warlock
2. Take https://www.wowhead.com/spell=201996/callobserversummons
3. Duel someone

How it should be

When I use https://www.wowhead.com/spell=201996/callobserversummons it should have 110k life instead of having the hp of my warlock

Informations of the spell

Links


https://www.wowhead.com/spell=201996/callobserversummons
Retail
PTR
[Assasination] - Indiscriminate Carnage target prio

Description of the bug

While having |T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r your garrote and rupture applied to 2 additional targets dont prioritize the enemy targets that don't have the debuffs yet.

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkElEAAAAAASB0kAAAAAAAtWkERiIJpEJRSERSSESRJJBA
spawn 4+ enemy targets
cast garrote and/or rupture from stealth to one of the targets
while standing in the same place cast the same spell again
garrote and/or rupture will apply to the same targets on the 1st and 2nd cast

How it should be

While having |T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r your garrote and rupture applied to 2 additional targets should prioritize the enemy targets that don't have the debuffs yet.
[Subtlety] - Deeper daggers

Description of the bug

|T135651:16|t|cffffd000|Hspell:382517|h[Deeper Daggers]|h|r 's tooltip shows it's incresing your shadow damage by 0% instead of 8 and it doesnt actually increase your damage

How it should be

Deeper Daggers buff should increase your shadow damage by 8%
[Outlaw] Ace up your sleeve

Description of the bug

|T3717311:16|t|cffffd000|Hspell:381828|h[Ace Up Your Sleeve]|h|r does not work at all after previous fixes to rogue unrelated to this talent (or any other change applied on the same reset). The talent procs but gives you the combo points before you even cast between the eyes or does not give them at all

How it should be

it should award you the 5 combo points after you cast bte. I know we cant do much about the latency problems but i think adding another 100 ms delay on it should help
[Shadow] Dispersion vs Cyclone

Description of the bug

Currently Dispersion/Intangibility effects ( healing ) works while affected by Cyclone

How to reproduce

1. Create Priest Class
2. Activate Shadow specialization
3. Duel Druid
4. Drop your health to ~30%
5. Use your Dispersion and let Druid cast Cyclone on you

Notice that you are still getting heals from Dispersion through Cyclone

How it should be

Cyclone makes the target invulnerable for up to 6sec,
which means once affected by Cyclone the target in Dispersion
will not receive any heals from Dispersion during Cyclone.

Informations of the spell

Links

|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r 33786
|T237563:16|t|cffffd000|Hspell:47585|h[Dispersion]|h|r 47585
|T237563:16|t|cffffd000|Hspell:288733|h[Intangibility]|h|r 288733

Shadow Priest Talent: BIQA/KVNHBYFUG61hTBXiMbcYGSkQAAAAAAAAAAAAAEpkEhUUikkkEUCSjkkEpRakgQKl0CJBQC
Shadow Word: Death vs Fear mechanic

Description of the bug

|T136149:16|t|cffffd000|Hspell:32409|h[Shadow Word: Death]|h|r damage stopped breaking Fear type crowd control.

Aura spell ID examples:
360806 Evover fear (with this it completely negates the damage from shadow word death)
5782 warlock fear
8122 Priest fear (with this it completely negates the damage from shadow word death)
How to reproduce

1. Use build on holy priest BEQA/KVNHBYFUG61hTBXiMbcYSAAAAAAAAcASJJJJIBSkkSSJBAAAAAItQJBkCRSSiIpUQSSIFA
2. Cast |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r on a dummy
3. Ask someone to fear your or ".cast 5782 t" yourself before shadow word death hits you
4. after you get hit by the damage the fear still remains
How it should be

Damage treshold crowd control should break on |T136149:16|t|cffffd000|Hspell:32409|h[Shadow Word: Death]|h|r damage

Retail demo: 25:34
Priest used shadow word death before warlock feared him. It broke right after his self inflicted damage.
[Arcane] Arcane Battery & Arcane Artillery

Issue:
Right now Arcane Battery and Arcane Artillery have a faulty transition given the tier set intended mechanics, with the following steps:
1. Consume Clearcasting 3 times
2. Reach 3 stacks of Arcane Battery
3. Use Arcane Missiles Gain Arcane Artillery.
How it should work:
a. Consume Clearcasting 2 times
b. Gain 2 stacks of Arcane Battery
c. Upon consuming Clearcasting a third time, Arcane Battery is directly converted to Arcane Artillery ( this allows Arcane Explosion to also build the buff )
d. Arcane Artillery is consumed only by Arcane Missiles and allows Arcane Battery to form separately upon consuming Clearcasting ( this one works properly )

|T136243:16|t|cffffd000|Hspell:422881|h[Mage Arcane 10.2 Class Set 4pc]|h|r
|T136096:16|t|cffffd000|Hspell:5143|h[Arcane Missiles]|h|r
|T136170:16|t|cffffd000|Hspell:263725|h[Clearcasting]|h|r
|T136096:16|t|cffffd000|Hspell:424334|h[Arcane Battery]|h|r
|T1041233:16|t|cffffd000|Hspell:424331|h[Arcane Artillery]|h|r
[Arcane] Presence of Mind & Ice Floes

Issue:
When casting Arcane Blast with Presence of Mind and Ice Floes up, the second is wrongfully consumed.

How it should work:
Arcane Blast modified with Presence of Mind takes priority as an instant spell thus should not consume stacks of Ice Floes

|T136031:16|t|cffffd000|Hspell:205025|h[Presence of Mind]|h|r
|T610877:16|t|cffffd000|Hspell:108839|h[Ice Floes]|h|r
[WM][Soulbound Goliath] Soul Thorns - Targeting

Description of the bug
Currently, the Soul Thorns are targeting the tank but it shouldn't do it.


How it should be
The boss should affect with Soul Thorns to any of the players but no the tank. |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r

November 21, 2024

[Elemental] - Surge of Power vs Flame Shock

Description of the bug

Currently, the interaction of Surge of power with Flame Shock is not spreading correctly.

How to reproduce

1. Start the fight with 3 enemies.
2. Use Flame Shock in 1 target.
3. Use Earth Shock/Elemental Blast/Earthquake.
4. Get Surge of Power buff.
5. Use Flame Shock in a target without flame shock.
6. Check if Surge of Power spread the Flame Shock to the other target without flame shock.

How it should be
It seems that there is a %chance that Flame Shock doesn't go to a new target instead it refreshes the debuff in a target with flame shock active but in retail it spreads to the new enemy always unless you are with 2 enemies in that case it refreshes the debuffs, so from 3 targets it should always go to an enemy without Flame Shock active.


talents:
BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAg0SrIJlkACSjS0SLJOQOAAAAAAgSASJJkCKItkkWKBKJEHAIA

https://www.wowhead.com/spell=262303/surgeofpowerchangelog
[Restoration] - Tier set bonus season 3

Description of the bug


Currently, the tier set bonus of season 3 is not working.


How it should be

https://www.wowhead.com/ptr2/spell=422915/shamanrestoration102classset2pcchangelog Chain Heal, Healing Surge, and Healing Wave mark their initial target with a Tidal Reservoir, causing them to receive 15% of all Riptide healing you deal for 15 sec.
|T136243:16|t|cffffd000|Hspell:422916|h[Shaman Restoration 10.2 Class Set 4pc]|h|r Riptide's healing is increased by 25%. If Riptide is active on the same target as Tidal Reservoir, its heal over time effect has a 6% chance to create a new Riptide on a nearby ally.
[Feral] - Bloodtalons

Description of the bug
1. CP generating abilities tracker works incorrect you can get buff only casting 2 different abilites. After that you can cast only 2 abilites instead of 3 to refresh the buff

2. Second stack of Bloodtalons increases damage by another 25%

How to reproduce
1. Use Shred > Rake >Shred
2. After you get Bloodtalons buff use Ferocious Bite 3 times
Second Ferocious Bite deals more damage

How it should be
1. You should cast 3 different abilities to get buff like Rake>Shred>Thrash
2. To refresh buff you should should cast 3 different abilities again. Previous abilities shouldn't track anymore.
3. All Bloodtalons stacks should increase damage by 25% only once

Links
Bloodtalons |T1033474:16|t|cffffd000|Hspell:319439|h[Bloodtalons]|h|r
[Vengeance] Lesser Soul Fragment VS pick up

Description of the bug
In PTR 10.2.7 and live server Lesser Soul Fragment has a pick up range for 15yards for both Havoc and Vengeance, after some testing on retail we saw that only for havoc it has to be 15yards while for Vengeance should be 5yards
How to reproduce

Create Demon Hunter
Spec Vengeance
Talent both Void Reaver and Soulcrush
hit enemies with Soul Cleave

How it should be
Lesser Soul Fragment pick up radius is 5yards for Vengeance and 20yards for Havoc
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC
[Vengeance] Spirit Bomb and Soul Cleave VS Souls pick up

Description of the bug
In PTR 10.2.7 and live server Spirit Bomb and Soul Cleave have the same range for pick up Lesser Soul Fragment as the character so 20yards
How to reproduce

Create Demon Hunter
Spec Vengeance
Talent both Void Reaver and Soulcrush
hit enemies with Soul Cleave

How it should be
For Vengeance Lesser Soul Fragment pick up is a bit complicate
basically you can gather only Lesser Soul Fragment into 5yards from you by moving
Spirit Bomb and Soul Cleave can gather up to 5Lesser Soul Fragment into 100yards from you
and if you generate new Lesser Soul Fragment while you already have 5Lesser Soul Fragment
you gather automatically the oldest Lesser Soul Fragment into 100 yards (so if you have 5Lesser Soul Fragment and you generate 2new, you gather the 2oldest into 100yards without pressing any abilities)
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC

November 19, 2024

[All] Shockwave range

Description of the bug
Currently on live the range of Shockwave is smaller than it should be as an example here in video you can check that on the max tip of the range of Shockwave the enemy player/target doesnt get stunned

How to reproduce
Make Arms/Fury warrior
Take talent Shockwave and hit the enemy player/target on max range of the spell

How it should be
It should stun on the max range of the spell

Information of the spell
|T236312:16|t|cffffd000|Hspell:132168|h[Shockwave]|h|r
Talent tree Fury: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQggSAEhEIIRDEiIR4ARSkWSkkEkQSkEpEgkIJBAAABEE
Video proof:
[Unholy] - Festering Wound procs on death

Description of the bug
When your ghoul kills mob or if mob dies soon after ghoul dealt damage to him all your active Festering Wounds proc at once

How to reproduce
Place dummy near mob
Apply Festering Wound on dummy and mob
Let your ghoul kill mob

How it should be
Festering Wounds shouldn't explode when your ghoul kills a mob.

Links
Festering Wound |T1129420:16|t|cffffd000|Hspell:194311|h[Festering Wound]|h|r
[Havoc] Rain From Above Fel lance Vs Mastery (PVP)

Description of the bug
On Live and PTR Fel Lance is scaling with Demonic Presence (mastery)
Check ss for breakdown
85% mastery 136k dmg per hit against 906k hp so 15%hp per hit
40%mastery 101k dmg per hit against 906k hp so 11%hp per hit
How to reproduce
1. Create Dh
2. Warmode on
3. Talent Rain From Above
4. cast Rain From Above
5. Use Fel Lance

How it should be
When you use Rain From Above Fel Lance is not scaling with Demonic Presence or any other dmg taken increase on enemy, it should only deal 8% of the max enemy HP.
Check SS for Flag on Fel Lance
Links
[Amirdrassil][Fyrakk] Aflame Application Amounts

Burning Presence applies 1 less debuff per wave on nonMythic difficulties.
This should mean that you get 1 debuff for 10 man (was 2) scaling to 5 debuffs for 30 man (was 6) based on group size.

We currently have more Aflame debuffs and they apply randomly, one by one instead of in waves. (Every 9 Seconds)

FS logs:

November 18, 2024

[Assasination] - Kings bane vs zoldyck recipe

Description of the bug

https://www.wowhead.com/spell=381798/zoldyckrecipechangelog does not increase the damage of |T1259291:16|t|cffffd000|Hspell:385627|h[Kingsbane]|h|r


How it should be

Zoldyck Recipe should increase kingbanes damage
[Assasination] - Kings bane vs lethal dose

Description of the bug

|T236271:16|t|cffffd000|Hspell:381640|h[Lethal Dose]|h|r does not increase the damage of |T1259291:16|t|cffffd000|Hspell:385627|h[Kingsbane]|h|r

Simcraft


How it should be

Lethal dose should increase kingbanes damage by 1/2% per each weapon poison,bleed and nature damage dot on the target
[Outlaw] - Underhanded Upper Hand

Description of the bug

when talented into |T999951:16|t|cffffd000|Hspell:424044|h[Underhanded Upper Hand]|h|r your:

Slice and dice loses duration during blade flurry
Blade flurry loses duration during adrenaline rush
Adrenaline rush loses duration while stealthed


How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Go to stealth
Use Adrenaline rush
Use blade flurry
Get any amound of combo points and use slice and dice

How it should be

Slice and dice SHOULDNT lose duration during blade flurry
Blade flurry SHOULDNT lose duration during adrenaline rush
Adrenaline rush SHOULDNT lose duration while stealthed

Informations of the spell

|T136206:16|t|cffffd000|Hspell:13750|h[Adrenaline Rush]|h|r
|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r
[Discipline] Smite PvP mod

Description of the bug

|T236216:16|t|cffffd000|Hspell:137032|h[Discipline Priest]|h|r currently doesn't have its
5 (id=733880) 25 mod marked as PvP Coefficient: 0.00000. It seems to be 1.00000 right now. Since smite has same value in pvp or pve.
Build: BAQA/KVNHBYFUG61hTBXiMbcYCBoFEJJSSSQCpkkkESAAAAAAAAAAAQRLNOgkEkCRiICR5AEJRUIA

How to reproduce

1. cast smite on pve dummy
2. cast smite on pvp dummy
3. see that they are the same.

How it should be



PvP smite should not be lowered by 25% in PvP

Informations of the spell

|T236216:16|t|cffffd000|Hspell:137032|h[Discipline Priest]|h|r
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r
[Vengeance] Sigil of Chains VS Cycle of Binding and Soul Sigil

Description of the bug
In PTR 10.2.7 and live server Sigil of Chains its generating 1 Lesser Soul Fragment and reducing the remaining cooldown of all Sigils by 2seconds per target hit instead of being per cast when you have Soul Sigils and Cycle of Binding
This means that in big pulls you have a full refresh of all sigils.
How to reproduce

Create Demon Hunter
Spec Vengeance
Talent both Void Reaver and Soulcrush
hit enemies with Soul Cleave

How it should be
When you have Soul Sigils and Cycle of Binding, Sigil of Chains reduces the reamining cooldown of all sigils by 2seconds and generates 1 Lesser Soul Fragment per cast (if atleast one enemy hit gets affected by his effect)
Meaning that even if you hit 10enemies with it, you get only 1soul and 2second of CDR on all sigils, currently you get 10souls and 20seconds of CDR
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC
[ Vengeance] Soulcrush + Void Reaver VS Frailty duration

Description of the bug
In PTR 10.2.7 and live server Frailty duration on main target is 68seconds if you have both Soulcrush and Void Reaver and 6 seconds on offtargets
How to reproduce

Create Demon Hunter
Spec Vengeance
Talent both Void Reaver and Soulcrush
hit enemies with Soul Cleave

How it should be
On Retail Frailty duration on main target is 8seconds if you have both Soulcrush and Void Reaver and 6seconds on off targets
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC

November 17, 2024

[Mistweaver] Sheilun's Gift stacks removed

Description of the bug

The stacks from Sheilun's Gift are removed after 1 min after the last stack is gained even in combat.

How to reproduce

Talents: B4QAeJVyolP8xRXAFmS4CX44UJpQSCRp0iQaRSSLIlUESAAAAAAAAAAAAItElkEOQiUKAcgIJkEAAoJA

1. Get in combat with 0 Sheilun's Stacks
2. wait 1min36sec to see the Sheilun's stack disappear

How it should be

The stacks should not drop during combat ever, but only 1min after getting out of combat.
[Amirdrassil][Larodar] Renewed Treant vs Furious Charge

Currently, it seems that Renewed Treants do not take damage from Furious Charge.

They should be able to take damage from the spell.
[Amirdrassil][Igira] Smashing Viscera Hitbox

Currnetly, Smashing Viscera AoE is bit bigger than displayed by the Visual, sometimes killing players who are not inside the AoE.
[Amirdrassil][Coucil] Urctos Frontal vs Aggro

Urktos does the 2nd frontal to the target of his 1st frontal regardless of whos tanking the boss. As seen in the video the main tank got the frontal, 2nd tank taunted off, and the 2nd frontal also went on the main tank. This isnt really a issue on N/HC but on Mythic the frontals would 1 shot making the boss impossible.


|T1033474:16|t|cffffd000|Hspell:421020|h[Agonizing Claws]|h|r
[Amirdrassil][Igira][Mythic] Energy Generation after Torment

When Players on Mythic soak the Dagger, and boss gets empowered by Sword and Axe, after she does the Leap combo twice, she sometimes switches her weapon and start gaining enrgy midair, durning leap.

She should generate energy only after she finishes leaping after second leap combo.

Video proof:
[Amirdrassil][Igira][Mythic] Heartstopper on Tanks

Tanks should be unable to recieve Heartstopper debuff, unless there is not enough targets left.
[Amirdrassil][Nymue][Mythic] Ephemeral Flora

The "red flower" should only spawn in melee range of the boss and there should be 2 flowers spawned per phase, currently only the 1st cast spawns the flowers, and the 2nd cast which is after aprox. 30 sec does not spawn the flower.
|T134207:16|t|cffffd000|Hspell:430563|h[Ephemeral Flora]|h|r
[Amirdrassil][Volcoross][Mythic] Scorchtail Crash

|T959797:16|t|cffffd000|Hspell:428137|h[Scorchtail Crash]|h|r deals 2 type of damages, one physical (to the one hit by the tentacle) and a magic one (unavoiadable unless you use immunities).

At the moment on PTR we are missing the magic damage part. It should deal around 77k damage.

Retail log:
[Amirdrassil][Tindral][Mythic] Mass Entanglement

When player pick up the feather they should not get rooted by the Mass Entanglement, Also using spells like Freedom or Disengage should despawn the roots and spawn Scorched Treants, currently that does not happend.
|T2103839:16|t|cffffd000|Hspell:425657|h[Fallen Feather]|h|r
|T5351059:16|t|cffffd000|Hspell:424497|h[Mass Entanglement]|h|r
|T459026:16|t|cffffd000|Hspell:429740|h[Pulsing Heat]|h|r
[WM][Lady Waycrest] Wracking Chord

Description of the bug
Player cannot interrupt https://www.wowhead.com/npc=131545/ladywaycrest cast |T136181:16|t|cffffd000|Hspell:268271|h[Wracking Chord]|h|r in the first phase of the fight when she's out of the attack zone.

How it should be
Players should be able interrupt |T136181:16|t|cffffd000|Hspell:268271|h[Wracking Chord]|h|r / Proof:
[Amirdrassil][Tindral][Mythic] Flaming Germination

The Seeds that spawn are huge, cannot be stomped on and just disapear after 5 seconds, they dont "explode". They should also apply when stomped on Lingering cinder debuff but we couldnt test it because we couldnt stomp on them.

|T429590:16|t|cffffd000|Hspell:424581|h[Fiery Growth]|h|r
|T135805:16|t|cffffd000|Hspell:424582|h[Lingering Cinder]|h|r
[Amirdrassil][Fyrakk][Mythic] Darkflame Shades targeting tanks

Darkflame Shades should not target tanks
[Amirdrassil][Fyrakk][Mythic] Kaldorei/Ancient Spawn Position Rules

On Mythic Difficulty, Kaldorei, and the Ancient should always spawn, on opposite sides of eachother, (Up to wave 4, Wave 4 included.)) (Example: Kaldorei on Left side of the platform, and Ancient on Right side of the platform, evenly spread out from the middle.)

From there on onwards, they should follow these rules:
Where the First Kaldorei Spirits spawned, the NEXT 2 Ancient Spawns, should be spawned on the side that the FIRST Kaldorei spawned.

This rule applies the same to the Ancient: Where the FIRST Ancient Spawned, NEXT 2 Kaldorei spawns should spawn on that side.

4th Wave of Adds, should not consist of any Ancient, However, there should be a group of 10 Kaldorie in 2 groups.

5th Wave consists again of 5 Kaldorei, and 1 Ancient, but this time, they spawn on same side (Spread out, but on same side, [Random side])

6th Wave consists of 3 Ancient Treants, and no Kaldorei. The Treants spawn evenly spread out, (One on left, one in middle, and one on right side.)

7th Wave consists again of 1 Ancient and 5 Kaldorei again, evenly spread out.
[Amirdrassil][Fyrakk][Mythic] Shadowbound/Flamebound in Phase 3

Fyrakk should not apply Shadowbound and Flamebound debuffs at the start of phase 3, It is only an Intermission Mechanic after phase 1.
[WM][Thornguard] Tearing Strike

Description of the bug
Npc https://www.wowhead.com/npc=131858/thornguard
Ability |T132141:16|t|cffffd000|Hspell:264556|h[Tearing Strike]|h|r ignores armor.

ptr:
damage from the initial hit is the same as with 80% physical damage reduction by armor.
[WM][Soulbound Goliath] Burning Soul damage

Description of the bug
When https://www.wowhead.com/npc=131667/soulboundgoliath is on fire he summons https://www.wowhead.com/npc=136436/burningsoul. Currently, the base damage of their |T135817:16|t|cffffd000|Hspell:272669|h[Burning Fists]|h|r ability is around 52k
ptr:

How it should be
The base damage of this ability should be 24413
retail:
[Amirdrassil][Gnarlroot][Mythic] Tainted Treant Casts

Currently, Tainted Treants first cast is always Blazing Pollen. Instead, it should be Flaming Sap, and then Blazing Pollen. It should alternate between eachother after that.

Example: Flaming Sap>Pollen>Sap>Pollen>Sap and so on.

Timers also seem kinda incorrect, When on FS, Blazing Pollen cast finishes or is interrupted, it is instantly followed by Pollen cast. There should be a gab between these casts.

Video example:

November 16, 2024

[All] Blood and Thunder radius

Description of the bug



Current talent |T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r seem to have a slighlt lower range than it should

How to reproduce



Pick arms warrior. Use build BcEAfuKaizEAgP2qANDB2hmf7DAJSSkQSSalSSAAAAABRIBJEFRCESSSoIRIAQIAAAAAAAAkokICIEFEA
Go to Summer Terrace dummies
Cast |T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r on second dummy from left
Try to spread rend dot via ".cast 396719" Thunder Clap
You should be able to do it on 4 dummies if you stand in a central spot. However, on our server that isn't possible

How it should be

Rend spread through |T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r talent should get increased by an additional 1y to match retail.

Retail examaple:
19:33 You can see that the rend spread dot refresh affected all 4 dummies.

On our server we are leaving one dummy out.

Informations of the spell

|T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r/rend
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r
FS report:
[Arms] Thunder Clap vs Rend damage

Description of the bug
Currently there is an issue with |T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r when casted Thunder Clap should put only Rend dots on enemy target but right know, when we use Thunder Clap it casts Rend that does aoe damage hit to all targets. It feels like that when we use Thunder Clap it triggers like a single target Rend to all targets hitted by Thunder Clap.

How to reproduce
Make Arms warrior
Take talents Thunder Clap,Blood and Thunder and Rend
Cast Thunder Clap on 5 dummies and check the damage of Rend

How it should be
Here is the video of how it should work skip to 16:00. It should work as if we use Thunder Clap we should only put Rend dots on targets hitted by Thunder Clap. Here are logs of players from Firestorm:
and here is the log from retail: here we can see that Rend did damage only by dots wich are procced by Thunder Clap.

Information of the spell
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r
|T132155:16|t|cffffd000|Hspell:388539|h[Rend]|h|r
Talents tree: BcEAfuKaizEAgP2qANDB2hmf7DQRikEJkkoVKJBAAAAEEhoQCRREQCSSoIRIAhDECAAAAAAAAJaJiACRBB
Firestorm video:
Retail video: skip to 27:24
Retail logs:
Firestorm logs:
[Havoc] Chaotic Disposition VS hits

Description of the bug
in PTR 10.2.7 Chaotic Disposition is doing less hits compared to retail 6.48M dmg with an average of 3.5k and 1832hits
While on the SIM from Retail i get 11.95M dmg with an average of 3.6k and 3280hits

PTR proof:see attachment2 (6min fight on 5dummies)
Retail SIM: see attachment 1 (5min fight on 5dummies)

How to reproduce
create a havoc dh
import Talent string with Chaotic disposition
have no gear equipped besides 2 one hand weapons
go on a dummy and start spam chaos strike or any other abilities that does Chaos DMG

How it should be
Descripted in "Description of the bug" section

Useful info

Talent Tree with Chaotic Disposition: BEkAzqt9tQbK6xteCyjwasgfTKJJRSikkkkQkICAAAAAAQLiWCJJtkkWaBBkmo0iEJB
[All] Soul Sigils Vs Soul generation

Description of the bug
In PTR 10.2.7 Soul Sigils is generating 1soul per target hit

How to reproduce

Create Demon Hunter
Learn Talent tree from Informations
use sigil any Sigil (besides chains, cause its counting as a single hit)
check number of Lesser Soul Fragment
How it should be
In retail Soul Sigils generates 1additional soul per Sigil cast

Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC

November 15, 2024

[DHT][Dresaron] Earthshaking Roar

Description of the bug
There is an issue on the Dresaron boss that he randomly casts |T1354169:16|t|cffffd000|Hspell:199389|h[Earthshaking Roar]|h|r sometimes before |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r and sometimes he casts Earhtshaking Roar instantly after Down Draft spell is finished casting making it really hard to survive. Here is the video of Firestorm boss skip the video to 16:50 you can see that boss didnt have Earthshaking Roar in spell que and he casted it, also if you skip to 17:35 you can see that the boss casted Down Draft into Earthshaking Roar which on retail is not happening.

How to reproduce
Go into DHT mm+ key
Pull boss Dresaron and check if after |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r he instantly casts |T1354169:16|t|cffffd000|Hspell:199389|h[Earthshaking Roar]|h|r

How it should be
As you can see on retail video: skip to 18:50 the boss always casts |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r and then after the spell is finshed 3s later he casts |T1354169:16|t|cffffd000|Hspell:199389|h[Earthshaking Roar]|h|r

Information of the spell
https://www.wowhead.com/npc=99200/dresaron
retail logs:
fs video:
retail video:
[DHT] Tormented Bloodseeker random targets

Description of the bug
There is an issue with the mobs called https://www.wowhead.com/npc=100526/tormentedbloodseeker currently on firestorm they cast their spells |T132099:16|t|cffffd000|Hspell:201361|h[Darksoul Bite]|h|r and |T132099:16|t|cffffd000|Hspell:201365|h[Darksoul Drain]|h|r on random target as we can see here on the video (skip to 20:36) ,it should only be casted on tank as we can see here in retail logs:

How to reproduce
Go into DHT mm+ key with 1 tank and 1 dps/healer
Pull the mobs Tormented Bloodseeker and check if they only cast on tank

Information of the spell
https://www.wowhead.com/npc=100526/tormentedbloodseekerdrops;mode:m
|T132099:16|t|cffffd000|Hspell:201361|h[Darksoul Bite]|h|r
retail logs:
Fs video: (skip to 20:36)
[BRH] Elite vs CC

Description of the bug
Currently have new issue with npc :https://www.wowhead.com/npc=102788 players cannot interrupt |T1388064:16|t|cffffd000|Hspell:227913|h[Felfrenzy]|h|r cast
[Evoker][Preservation] Stasis vs echoed spells

Description of the bug

Currently duplicated spells via |T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r consume stasis stacks

Bug demo method

1. run build : BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSERSikEkIpBAAASSiEIJJEJBAAAIJBJFJHIScAAA
2. .aura 364343 yourself for echo
3. use |T4630476:16|t|cffffd000|Hspell:370537|h[Stasis]|h|r which will give you 3 stacks of buff
4. cast |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r on yourself
5. See that you consumed 2 stacks of stasis instead of 1

How it should be

Only spells that you have clicked yourself suppose to consume stasis stacks. Anything casted passivelly should not consume stasis stacks.

Retail demo:
00:15

You can see evoker using echo>stasis> Verdant. And yet he only consumed 1 stack of stasis.

FS report:

November 14, 2024

[Frost] Tier set 2p - Glacial Blast ratio

Issue:
Currently the aoe component copies 15% of hit damage only, ignoring caster's crit value from the shattering Glacial Spike.

How it should work:
The 2p tier set for Frost Mage allows a shattering Glacial Spike to hit nearby enemies for 15% of main damage.
Glacial Blast indeed should not crit or get double dipped by the caster's modifier, but it should do 15% of Glacial Spike regardless if it hits or crits as a standalone output.

|T136243:16|t|cffffd000|Hspell:424120|h[Glacial Blast]|h|r

32:12
[All] - Intimidation x Pet Attack

Description of the bug
When target not in line of sight pressing Intimidation has no effect.

How to reproduce
Place dummy behind the wall
Use Intimidation

How it should be
If target out of line of sight Intimidation should act like "Pet Attack"
Charge + Stun should work only when in line of sight (like it works currently)

Talents:
B4PA5ZKiUcehijAKxoiI1CP3g6ARoEASKIIAAAAARSSkkEJIkElEBRkSRgQSESIhCAAAAA

Links
Intimidation |T132111:16|t|cffffd000|Hspell:19577|h[Intimidation]|h|r
[Amirdrassil][Fyrakk][Mythic] Darkflame Cleave Shades

Darkflame Cleave Shades, (Simular to Fyralaths Flame Shades) currently always spawn in middle of the room. These shades shound spawn near boss, and can spawn in the Burned Ground, unlike the Fyralaths Flame Shades, which should not spawn in Burned Ground.
[DOTI][General] Murozond's Rise M+ Mobs Missing

Sometimes, when players put mythic keystone in, and load. There are all mobs missing from the instance, ruining the key instantly.

Video proof:
[Amirdrassil][Fyrakk][Mythic] Blaze Duration

On Mythic difficulty, Blaze should last 3 seconds, instead of the usual 4 like on lower Difficulties.
It is not stated in the dungeon Jurnal, but after rough observation, It is 3 seconds on Mythic
Video proof:
[Item][Raid] - Augury of the Primal Flame

Description of the bug
Annihilating Flame doesn't deal damage when you crit into an absorption
But you get Annihilating Flame aura when you crit into absorption.

This happens because all our critical strikes into any absorption counts as non critical strikes. So this should be general issue.

How to reproduce
Deal critical strikes into any full absorption

How it should be
Critical hits into absorption should proc Annihilating Flame.

Links
Trinket |T5140836:16|t|cffffd000|Hitem:208614::::::::120:::::|h[Augury of the Primal Flame]|h|r
Damage ID |T5140836:16|t|cffffd000|Hspell:426564|h[Annihilating Flame]|h|r
Buff |T5140836:16|t|cffffd000|Hspell:426553|h[Annihilating Flame]|h|r
[PvP][General] Precognition

Description of the bug

Solar Beam and Axe Toss triggers Precognition

How to reproduce

Solar Beam vs Precognition:

Create Druid Class
Activate Balance specialization
Use Solar Beam on target with Precognition

Axe Toss vs Precognition:

Create Warlock
Activate Demonology specialization
Summon Felguard
Use Axe Toss on target

Both spells trigger Precognition even if target is not "fake casting".

How it should be

According to

Solar Beam and Axe Toss can no longer trigger the Precognition.

Informations of the spell
Links

|T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r 78675
|T236316:16|t|cffffd000|Hspell:89766|h[Axe Toss]|h|r 89766
|T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r 30146

|T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r

Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgCAJJigkAkkIJJFohkkkUSCJJgm0iEJ0AoQDQA

November 13, 2024

[Havoc] 2p Blade dance VS 100% Throw Glaive

Description of the bug
Right now on 10.2.7 PTR when you useBlade Dance its throwing only the proc Throw Glaive.
From logs we can see that its throwing only the proc chance Throw Glaive

Proof:

How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Blade Dance
check Throw Glaive ID cast


How it should be
Blade Dance cast cause to always cast a Throw Glaive (ID 337819) 2 if Furious Throw Talented and than have the proc chance of Throw Glaive (which is working fine)

Useful info
[Amirdrassil][Fyrakk][Mythic] Phase 2 adds

Durring Greater Firestorm there should be 1 of Dark and and 1 ofBurning colossus. But currently they spawn 2 of each.
[Amirdrassil][Fyrakk] Blaze Hitbox

Currently, it seems that the Blaze ability Hitbox is wider than it should be, hitting player, and Seeds alike with wider hitbox. (Mainly Seeds.)
[Amirdrassil][Gnarlroot] Dreadfire Barrage Tank Swap

Currently, players can taunt midcast of Dreadfire barrage, spreading the debuff to both tanks.
The cast should not be offtauntable. A cast should go fully on a single tank.
[Amirdrassil][Fyrakk][Mythic] Flame Orbs/Shadow Orbs Visual

Currently, it seems that the Shadow Orbs have both Flame orb and Shadow Orb visual, mixing thier colors, (Or perhaps they are overlapping both orbs).

The Shadow orbs should be clearly visible as shadow.
Attaching Differences in Attachements.
[Amirdrassil][Fyrakk][Mythic] Shadowbound/Flamebound Damage Increase

Currently, niether of the Flamebound and Shadowbound debuff increase damage taken after soaking Orbs. It should increase damage taken by subsequent Soaks of Orbs, each time orb is soaked. Currently, it stays at 1 stack regardless.
[Amirdrassil][Fyrakk][Mythic] Shadowbound/Flamebound Debuffs Application

The Intermission Debuffs, that speperate the group into two, (Flamebound, Shadowbound) Should be applied to players the moment Fyrakk touches the ground from his Intermission Intro. Currently, they are applied the moment he starts casting Corrupt (Late).

Video proof:
[Amirdrassil][Fyrakk][Mythic] Burning Ground spread vs Darkflame Cleave

When boss casts Wildfire, any Burning Ground spawned from Darkflame Cleave should also spread forward. Currently, it does not.
[Amirdrassil][Fyrakk][Mythic] Darkflame Shades

Currently, the Darkflame Shades that do Fyralaths Flame, spawn in middle of the room.
Instead, they should spawn near the boss, spreaded out, and NEVER spawn on top of Burning Ground.
[Amirdrassil][Fyrakk][Mythic] Darkflame Shades Targeting

Darkflame Shades, that are targeting players with Fyralaths Flame, should always target the CLOSEST target, to the shade, When he starts CASTING Fyralaths Flame, (Not when they spawn.)
This way, players can bait the flames away from the group, without risking of players randomly getting targeted by the spell.

Video example:
[World Events][Grand Hunt] Global Worming - Galnmor

Description of the bug
https://www.wowhead.com/npc=193853/galnmor is evading and makes the event stuck on that stage.

How to reproduce
Start Grand Hunt in waking shore and hit https://www.wowhead.com/npc=193853/galnmor

How it should be
Shouldn't evade

Informations of the task
https://www.wowhead.com/npc=193853/galnmor
[Emerald Bounties][NPC] Overgrown Lasher

Description of the bug
Overgrown Lasher doesn't drop Emerald Dewdrop

How to reproduce
Plant seed at any location and kill Overgrown Lasher

How it should be
Should drop Emerald Dewdrop x4

Informations of the npc
https://www.wowhead.com/npc=208626/overgrownlasher
https://www.wowhead.com/currency=2650/emeralddewdrop

November 12, 2024

[Retribution] - Blade of Vengeance

Description of the bug
Blade of Justice does reduced damage (aoe damage) to the main target

How to reproduce
Place 3 dummies
Use Blade of Justice without Blade of Vengeance talent
Use it with talent

How it should be
When you taken Blade of Vengeance talent your Blade of Justice should deal its defaul damage to the main target and reduced damage to all other targets.

Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA

Links
Blade of Justice |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
Damage ID |T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
Blade of Vengeance |T1360757:16|t|cffffd000|Hspell:403826|h[Blade of Vengeance]|h|r
Damage ID |T1360757:16|t|cffffd000|Hspell:404358|h[Blade of Justice]|h|r
[Protection] - Class Set 2pc

Description of the bug
When you move out from Consecration zone or when Consecration expires you lose stacks of Sanctification 424616

How to reproduce
Use Judgement
Use Consecration
Move out of it

How it should be
Sanctification stacks shouldn't fade when you move out of Consecration area.
This mechacnics should work for Sanctification 424622 aura that you get after you cast empowered Consecration

Links
|T136243:16|t|cffffd000|Hspell:422895|h[Paladin Protection 10.2 Class Set 2pc]|h|r
|T135876:16|t|cffffd000|Hspell:424616|h[Sanctification]|h|r
|T135876:16|t|cffffd000|Hspell:424622|h[Sanctification]|h|r
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r
[DHT][Archdruid Glaidalis] boss Timers are off

As right now boss have wrong timers, and he cast primal rampage way too fast, should have 18 sec cooldown.
Also when he cast primal rampage it does 180 angle damage it should be only frontal cone on tank
[DHT] [Taintheart Summoner] Curse of Isolation

Curse of Isolation does no damage on expiring.
[DHT] Nightclaw - Bleed

The bleed effect is stacking, which shouldn't happen.
[Amirdrassil][General] Natures Reckoning

At the start of the raid, there are 3 Animals which can be interacted with. Currently, they have correct Gossip dialogue for anyone that is not Druid. However, if Druid interacts with them, they should have a different Gossip. (Attachements)

This results in player gaining a new Action button, which has 1 charge.
This ability should work on Trash mobs in the raid, But not the Raid bosses.

Once player interacts with the NPC and gains the buff, the NPC should fall asleep, and not be interactable anymore for the rest of the ID Duration.

Spell ID: 429297
[Amirdrassil][General] Raid not Available in Premade Groups

Currently, Amirdrassil is not visible in Premade Groups, in RaidsDragonflight tab.
[DOTI] [S3] Trash

The scaling of the damage in overall is incorrect (too big to get almost oneshots by several dots on m2 which should oneshot on m20+)
[DOTI][Deios] hitbox range is too small.

During the bossfight the boss hitbox is really small, makes the player to stand below the boss and dont see anything.
Mogu'shan Vaults

New Bug with 10.2:

Players enter the raid and getting debuff stacks of |T237477:16|t|cffffd000|Hspell:125092|h[Petrification]|h|r when it reaches 100, they cannot move anymore, because of the bonus debuff |T135239:16|t|cffffd000|Hspell:115877|h[Fully Petrified]|h|r

The raid is impossible to do with this new bug.
[Amirdrassil][Fyrakk] Firestorm Application Target/Amount

When Fyrakk applies debuff circles with Firestorm Ability in first phase, this ability should also target melee players (Aside from tanks). Currently, it only targets ranged and healers.
Video proof:

Also, The amount of circles should increase at 20 players and above, with instead of only 2, it should be 3.
[Amirdrassil][Fyrakk] Dream Rend Pull Strenght

Currently, the pull strenght of the Dream Rend, once it explodes seems always the same, regardless how far the player is from the acual Dream Rend.
The pull strenght should be lower and lower the futher the players are from it.
[Item][Profession] - Spore Tender

Description of the bug
Spore Tender proc doesn't give stats

How to reproduce
Apply enchant
Use healing spells until proc

How it should be
Spore Tender proc should provide correct stats

Links
Item |T463531:16|t|cffffd000|Hitem:204615::::::::120:::::|h[Enchant Weapon Spore Tender]|h|r
Aura |T5041801:16|t|cffffd000|Hspell:406785|h[Invigorating Spore Cloud]|h|r
[Amirdrassil][Tindral] Germination Seeds in Scorching Ground

Tindral should be unable to summon Germination seeds, inside the Scorching Ground. (from Fiery Growth dispells.) If there is not enough place, he should place the on the other side of the Scorching Ground.
[Amirdrassil][Fyrakk] Spawning in Void

When Fyrakk does Shadowflame Breath, and the group wipes durning it, He will respawn in the void.
[Amirdrassil][Tindral] Mass Entanglement vs Phase into Intermission

When boss targets players for Mass Entanglement, Before he Flies off at 70%, or 40%. He will bug out, He will cast the Mass Entanglement mid flight, and he will be afk, stuck in mid air, still pushing players.

If this occurs, The spell should not go through.
[Amirdrassil][Tindral] Dream Rend Invisible Now

After recent update, the Dream rend that Fyrakk creates after Tindrals defeat, is now invisible. It still can be used, its just Invisible.
[Zaralek Cavern][Achievement] Que Zara(lek), Zara(lek)

This Achievement tries to reward an item, which doesnt exist in the gamefiles. It needs to be changed to a spell.
https://www.wowhead.com/achievement=17785/quezaralekzaralek
|T5009632:16|t|cffffd000|Hspell:408648|h[Calescent Shalewing]|h|r
[EB][Yalnu] Flourishing Ancient HP scaling

Description of the bug
Currently https://www.wowhead.com/npc=84400/flourishingancient HP is scaled with Tyrannical affix.


How it should be
HP should not scale with Tyrannical affix, only damage (it works)

retail:
forti
tyrannical

November 11, 2024

[Demonology] Shadow Invocation

Description of the bug
The |T1121021:16|t|cffffd000|Hspell:422054|h[Shadow Invocation]|h|r talent increases damage for |T132182:16|t|cffffd000|Hspell:267211|h[Bilescourge Bombers]|h|r, but your spells have no chance to summon one Bilescourge Bomber to your target area.

How to reproduce
Import BoQAj5LiEN4VXhSin5RcWeAUgECESSCkWQSaHIJh0CAAAAAAAAAHISkAhkQSapkkkkkEAAAAAAAAAAAAkkkA
Cast spells on the target, such as Shadow bolt, Demonbolt or Hand of Gul'dan
How it should be
Spells |T136197:16|t|cffffd000|Hspell:686|h[Shadow Bolt]|h|r, |T2032588:16|t|cffffd000|Hspell:264178|h[Demonbolt]|h|r,
|T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r should have a 20% chance to summon one Bilescourge Bomber, which will fly into your target area, dealing damage to all enemies within 8 yards.
When |T535592:16|t|cffffd000|Hspell:105174|h[Hand of Gul'dan]|h|r deals damage to multiple targets, there should be a 20% chance to proc for each target hit, i.e. hitting 5 targets you should have 5 proc chances, and Bombers can proc multiple times per cast.
Retail:

With the talent |T1121021:16|t|cffffd000|Hspell:422054|h[Shadow Invocation]|h|r there should be a chance to summon Bomber and increase its damage by 20%, even if you don't choose the talent |T132182:16|t|cffffd000|Hspell:267211|h[Bilescourge Bombers]|h|r
[Elemental] - 4p Lava burst cleave

Description of the bug


Currently, the 4p tier set bonus of season 3 is not working.
|T136243:16|t|cffffd000|Hspell:422912|h[Shaman Elemental 10.2 Class Set 4pc]|h|r
Lava burst hitting additional targets is not working.

PTR proof
How it should be

After using consuming primordial wave (385986) next two lava burst (51505) casts should hit up to 3 additional targets affected by flame shock (188389) debuff ( so maximum total 4 targets 1 primary and up to 3 additional)
[Subtlety] - Perforated veins + goremaws bite

Description of the bug

|T1120132:16|t|cffffd000|Hspell:209782|h[Goremaw's Bite]|h|r doesnt interact with |T132334:16|t|cffffd000|Hspell:382518|h[Perforated Veins]|h|r

How to reproduce

BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJSSLRQgkkkIcgkEhk0SJRSrFJRSigoFBAAAQCk0A
cast backstab 4 times untill you have 4 stacks of perforated veins
cast goremaws bite
it should consume the 4 stacks and increase its damage by 50%


How it should be

Since goremaws bite is a combo point generator it should consume perforated veins stacks
[Assasination] Caustic spatter + ambush

Description of the bug

|T132104:16|t|cffffd000|Hspell:421975|h[Caustic Spatter]|h|r Does not get applied when using |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkElEAAAAAASB0kAAAAAAAtWkEHIJikkSERE5AhEJRSpVSSAA
Apply deadly poison and rupture on a target
Cast ambush
Caustic spatter will not get applied

How it should be

The tooltip doesn't say it but caustic spatter should also be applied with ambush

You can see in the video while he's showing the rotation that caustic spatter debuff gets applied/gets its duration renew when he uses ambush (also he just says that it does lol)
[General] - Veteran of the Third War dissapearing

Description of the bug

Logging out and in of the game will cause |T136005:16|t|cffffd000|Hspell:48263|h[Veteran of the Third War]|h|r to dissapear
How to reproduce

Taker Veteran of the Third War talent
Log out and log back in
Veteran of the Third War will dissapear from your spellbook
[Vengeance] - Demon Spikes Calcified Spikes

Description of the bug
Demon Spikes does not give Calcified Spikes effect when refreshing it
Proof FS:

How to reproduce
1. Create an DH
2. Use Demon Spikes 2 times in a row and you will see that you don't have the buff from Calcified Spikes

How it should be
Calcified Spikes are awarded when Demon Spikes are refreshed and also when it expires.
Retail proof:

Links
Calcified Spikes: |T1344645:16|t|cffffd000|Hspell:389720|h[Calcified Spikes]|h|r
Demon Spikes: |T1344645:16|t|cffffd000|Hspell:203720|h[Demon Spikes]|h|r
Retail post:
[Havoc] Throw Glaive VS 0dmg hits

Description of the bug
Right now on 10.2.7 PTR when you use Throw Glaive some hits are doing 0dmg
From logs it seems we got a 3rd ID for Throw Glaive that is dealing 0dmg (see attachment, ID 185123)
This happens quite often, more or less 50% of throw glaive thrown are doing 0dmg
From my test (5min ST dummies) i get around 225250 glaives thrown in total and only 127 did dmg while the other are doing 0dmg
From Sim 5min ST it results that their glaive thrown are 250ish like ours but their total dmg is 3.1mil while ours is 1.5mil (avg dmg its the same, meaning that when it hits the dmg seems fine)
Proof:
(our total dmg from Throw Glaive, 142casts 224hits)
(our throw glaive dmg 142cast, 127hits)
(our no dmg throw glaive 142cast, 97hits)
Sim Link are in Useful info cause Throw Glaive is splitted for every spell that triggers it, so there are 8ss

How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Blade Dance
check Throw Glaive charges


How it should be
Throw Glaive should always deal dmg
Useful info

(blade dance throw glaive 357kdmg 21cast)
(FT blade dance throw glaive 356kdmg 21cast)
(Deathsweep throw glaive 503kdmg 22cast)
(FT deathsweep throw glaive 501kdmg 22cast)
(Manual Throw glaive 82kdmg 5cast)
(FT manual throw glaive 81kdmg 5cast)
(Tset proc Throw Glaive 609kdmg 86cast)
(FT Tset proc Throw Glaive 606kdmg 86cast)
[Havoc] Soulscar VS Furious Throw

Description of the bug
Right now on 10.2.7 PTR and Live Soulscar its not considering Furious Throws

How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Throw Glaive on a target
Check Soulscar dmg
How it should be
Soulscar should consider Furious Throws Throw Glaive
into his dmg.
Proof: SS from retail without Furious Throws
SS from retail with Furious Throws

As you can see Soulscar dmg increases if you have Furious Throws

Useful info
[Evoker][Augmentation] - Class Set 4pc x Sands of Time

Description of the bug
When using Eruption with Prescience active and Ebon Might with Class Set 4pc Sands of Time does not work

How to reproduce
1. Create an Evoker Aug
2. Take the talents to make this happen (BEcBsJu/D+01p9npZvkV+nWIkTSJpFRiSIJpkgkk0AAAAAAAAQSQiiIJhQkAAAAAJJFSSikARLB)
3. .debug crit 100
4. Use Ebon Might first then Prescience and under these buffs with Class Set 4pc use Eruption,4piece Rifts grant you the Ebony Might buff when they critically strike for 0.2 seconds, up from 0.3 seconds.

How it should be
When using Eruption with Prescience active and Ebon Might with Class Set 4pc with Sands of Time talent should give not 0.2 seconds to the Ebon Might buff but 0.3 seconds, if the rifts deal critical damage
Retail proof:

Links
Evoker Augmentation 10.2 Class Set 4pc: |T136243:16|t|cffffd000|Hspell:422869|h[Evoker Augmentation 10.2 Class Set 4pc]|h|r
Sands of Time: |T5199642:16|t|cffffd000|Hspell:413525|h[Sands of Time]|h|r
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
[Evoker][Devastation] - Dragonrage Leaping Flames essence burst proc

Description of the bug
When using Dragonrage, after casting Fire Breath when you cast Living Flames with the Leaping Flames proc if it hits multiple targets, you get 1 Essence Burst proc instead of 2

How to reproduce
1. Create Evoker Devastation
2. Select the talents Leaping Flames and Dragonrage
4. Cast Dragonrage
5. Cast Fire Breath with empower level 1 or more to proc Leaping flames.
6. Cast Living Flames making sure multiple cast are sent and see how many essence burst you get (should be 2 if working properly).

How it should be
When you use Dragonrage after use Fire Breath with empower level 1 or higher to get Leaping Flames your next Living Flame should give 2 Essence Burst instead of 1
Retail proof:

Links
Leaping Flames: |T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r
Dragonrage: https://www.wowhead.com/spell=375087/dragonragechangelog
Essence Burst: |T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r
[DOTI][Rise] Tyr Pullable while Unattackable in Intro

Currently, in some way, Its possible to pull Tyr, while he is unattackable in his RP.
This should not be possible.
Firestorm Proof:
[Evoker][All] - Sleep Walk

Description of the bug
Sleep Walk should not generate aggro
Proof FS:

How to reproduce
1. Create an aug
2. Use Sleep Walk on a mob and you will see that after the mob comes to you it will generate aggro which it should not do

How it should be
Sleep Walk should not generate aggro on target

Links
Sleep Walk: |T1396974:16|t|cffffd000|Hspell:360806|h[Sleep Walk]|h|r
[Amirdrassil][Tindral] Random deaths at the start of i2

When the boss flies up to start the 2nd intermission, some people just randomly die(1 shot) and get teleported to last platform. This has happened to me both on live and ptr.
[DOTI][General] M+ Item Drops

Currently, you can receive Item Loot from either of the M+ Wings of DOTI.
Meaning, you can receive a Item in Fall, from Rise. This should not be the case.

FS Proof in Attachements.
[Evoker][Augmentation] Born in Flame PvP Talent

Description of the bug

When I have talent |T4622464:16|t|cffffd000|Hspell:414937|h[Born in Flame]|h|r and I use |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r in pvp I don't have the 2 charges and I don't have the buff that allows me to "Casting Ebon Might grants 2 charges of Burnout, reducing the cast time of Living Flame by 100%."
How to reproduce

1. Creat Evoker Augmentation
2. Take |T4622464:16|t|cffffd000|Hspell:414937|h[Born in Flame]|h|r PvP Talent
3. Duel someone
4. Use |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r

How it should be

When I have the talent |T4622464:16|t|cffffd000|Hspell:414937|h[Born in Flame]|h|r and i use |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r i should get "Casting Ebon Might grants 2 charges of Burnout, reducing the cast time of Living Flame by 100%."

Links
PTR 10.2.7
|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r

Talent:
BEcBsJuD+01p9npZvkV+nWIkTSJpFRSaJSSKJiESDAAAAAEAAkEgCSSIRSCAAAAkkUIJJJCESA
[BRH] Kur'Talos Ravencrest Phase 1 - Phase 2

Description of the bug
Okey so there are couple issues on this boss.
1. When we phase the boss Ku'Talos Ravencrest he should get consumed by the big boss Dantalionax but right know somehow he doesnt die and just stands there at 1hp
skip to 22:52 min
2. In Phase 2 when we face Dantalionax the boss keeps spamming Shadow Bolt and sometimes Dark Blast which he shouldn't cast since that is casted in Phase 1, in retail the boss would just melee when he is not casting Swarm or Shadow Bolt Volley.
Retail Boss: skip to 30min
Firestorm Boss: skip to 23min
3. Also when Dantaliox casts Dreadlords Guile where we dodge Dark Blast he also casts Shadow Bolts on random player which on retail he does not do.

How it should be
1. The Kur'Talos Ravencrest should die at 0%
2. The boss Datnalionax should only melee when he is not casting Shadow Bolt Volley,Stinging Swarm or Cloud of Hypnosis.
3. The boss Dantalionax should not cast Shadow Bolt's when we are in intermission

Information of the spells
https://www.wowhead.com/npc=94923/lordkurtalosravencrest/mythicencounterjournal
Retail video: skip to 28:50
Firestorm video: skip to 22:15 min
[Amirdrassil][Tindral] Threat Target Teleport

When Tindral Flies from platform to platform, Sometimes ,players AFK on previous platforms, and boss is unable to reach them, preventing the fight from Ending.

To solve this, Blizzard make players get teleported to him (If really far away) and get the threat from the boss. (Only if everyone on the current platform with boss dies.)

Video proof missing, rn. Didnt record it.

November 10, 2024

[Retribution] - Shield of Vengeance x PvP mod

Description of the bug
Shield of Vengeance PvP mod double dips

How to reproduce
In PvP scenario:
Use Shield of Vengeance
Destroy shield

How it should be
0.6 PvP mod should be applied once.

Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAIBAIUKtSSr0OQiikkmkAAAAAAARQSCBSSSkSgkQoloEJSggSBAA

Links
Shield of Vengeance (damage ID) |T135954:16|t|cffffd000|Hspell:184689|h[Shield of Vengeance]|h|r
[Protection] - Class Set 4pc

Description of the bug
Cleansing Flame can deal damage several times per proc
Seems like it chain procs from itself.

How to reproduce
Use Judgement 5 times
Use Consecration where it won't deal damage to the target
Keep spam Judgement

How it should be
Cleansing Flame should deal damage once per proc.
Shouldn't proc from itself.

Informations of the spell
|T136243:16|t|cffffd000|Hspell:422896|h[Paladin Protection 10.2 Class Set 4pc]|h|r
|T524795:16|t|cffffd000|Hspell:425261|h[Cleansing Flame]|h|r
|T135876:16|t|cffffd000|Hspell:424616|h[Sanctification]|h|r
|T135876:16|t|cffffd000|Hspell:424622|h[Sanctification]|h|r
|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r

Logs :
[DHT][Oakheart] Strangling Roots + Rpal

Description of the bug
Rpaladin's AOE abilities should not damage roots


How to reproduce
1. start the boss fight
2. wait for the roots
3. use AOE abilities
4. pay attention to the roots


How it should be
Roots emerge under nearby enemies, inflicting 495538 Physical damage every 1 sec. and rooting them in position for 1 min or until destroyed.

Informations of the spell
|T959842:16|t|cffffd000|Hspell:199063|h[Strangling Roots]|h|r
[BRH][Lord Kur'talos Ravencrest] Dark Obliteration

Description of the bug
At a certain point, the "beam" may disappear and suddenly appear and kill players standing in the way. Which should not happen. The "beam" must go a whole circle after that it will appear


How to reproduce
1. Launch m+
2. Start the fight with the last boss
3. Wait for the phase with "beams"
4. Pay attention to "Dark Obliteration" at a certain moment the "beam" will disappear


How it should be
When the phase with the "rays" occurs, they should not disappear, they should complete their full cycle.

Informations of the spell
https://www.wowhead.com/npc=94923/lordkurtalosravencrestdrops;mode:normal
|T136141:16|t|cffffd000|Hspell:199567|h[Dark Obliteration]|h|r
retail
test
[Amirdrassil][item] Vantus Rune

Vantus Rune can be used on any boss.

1. Use it on the first boss
2. Use it on the second boss
3. Pay attention to buffs

Must be used once on any one raid boss once a week.


https://www.wowhead.com/item=210249/vantusruneamirdrassilthedreamshopecreatedbyspell
Test
[Amirdrassil][Tindral] Scorching Ground
[Amirdrassil][Larodar] Brambles Unhealable after Being CCed

Currently, we presume, that applying any kind of CC to the Charred Brambles that fixate on player, after they become attackable, breaks them, And when they are brought to 1 Health, do not transform into healable Add.

Had this occur multiple times, and after telling the people to Not CC them, it seemed to be fine.

All proof in Attachements.
[Amirdrassil][Council] Barreling Charge Hitbox

Currently, most of the times, The Barreling Charge abillity does not register player in the line, leaving them without debuff, and not reducing the charge damage at the end.

This is potencially deadly in Heroic and higher difficulties.

Proof in Comments.
[Amirdrassil][Igira] Ruinous End Enrage

When players do not soak any weapon on FS on Igira currelty, She just enrages, does damage to the raid. and then stands afk for the rest of the fight.

How it should be: Igira should again start gaining energy, at 100 energy, she will attempt to forge another weapon. (Dephneding on how many weapons were used, they should appear again.)

She should do this every time, A weapon is not soaked.

Video example from retail:
[Amirdrassil][Igira] Searing Sparks Damage

It seems that most of the times, the Searing Sparks damage durning Marked for Torment is bit broken, damaging and knockbacking players that are not even in the Puddles of AoE.

Damage should match the visual.
[Amirdrassil][Fyrakk] Seeds of Amirdrassil Not Droppable

Seeds of Amirdrassil in phase 3 become undroppable by players, If Fyrakk has casted Apocalpyse Roar at least once. The extra action button will be stuck on the Spell that transforms the seed into a Safe Ground.

When apocalypse roar occurs, and finishes, the Extra action button should become Different, to drop the seed again, Untill next Apocalypse Roar.
[Amirdrassil][Fyrakk][Mythic] Intermission

The boss should be casting Blaze in intermission, Also the orbs are not shadow/fire, the mechanic is the same as on heroic.
[Amirdrassil][Gnarlroot][Mythic] Tainted Treant vs CCs

Tainted Treants on Mythic Difficulty should not be CCable, Knockbackable, and Grippable.
Currently, you can fully CC them.
[Amirdrassil][Fyrakk] Seed of Amirdrassil vs Swirling Firestorm

Currently, Swirling Firestorm in phase 3 does not trigger Seed of Amirdrassil Explosion if it travels over the seed it self, or the player that is carring the seed.

It should explode once impaced by the Swirling Firestorm.
[Item][Profession] - Undulating Sporecloak

Description of the bug
Undulationg Sporecloak healing effect was changed in 10.2 and no longer works

How to reproduce
Equip Undulating Sporecloak

How it should be
Aura above 70% hp from Undulating Sporecloak was changed to Undulating Sporecloack 426944
Healing effect is 428427

Links
Item https://www.wowhead.com/item=205025/undulatingsporecloak
Aura 1 https://www.wowhead.com/spell=410231/undulatingsporecloak
Aura 2 https://www.wowhead.com/spell=426944/undulatingsporecloak (probably an old one)
Healing ID https://www.wowhead.com/spell=428427/undulatingsporecloak

November 9, 2024

[Discipline] Ultimate Penitence x Contrition talent

Description of the bug

Ultimate Penitence is not working with Contrition talent currently,
for each launched bolt there is no healing from Contrition on targets affected by Atonement

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Cast Power Word: Radiance to apply atonement
4. Cast Ultimate Penitence ( heal with it )

Track your healing done, you will notice only Ultimate Penitence heals

How it should be

When you heal with Penance,targets affected by your Atonement is healed with Contrition too
This talent includes Ultimate Penitence too

Same way normal Penance works, for each launched bolt Contrition will heal allies affected by Atonement

Informations of the spell

Links

|T1022949:16|t|cffffd000|Hspell:197419|h[Contrition]|h|r ( 10.0.5 Build 47118 )

Healing spells ID:
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r 194509
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r 421453

rank 2 Contrition Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolCRISikgQKJJJJJAAAAAAAAAAAQRJNOgkEkCRSiIEFEJRUAA

Ptr:
Retail: ( 6.1. Flexible Talent Points )
[Discipline] Ultimate Penitence x Blaze of Light talent

Description of the bug

Currently Ultimate Penitence currently doesn't benefit from Blaze of Light talent

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Take the talent build from bellow
4. Cast Ultimate Penitence on enemy target

Try with normal Penance as example

How it should be

"The damage of Smite and Penance is increased by 8%/15%,
and Penance increases or decreases your target's movement speed by 25%/50% for 2 sec."

This talent should benefit Ultimate Penitence too,
in terms movement slow/speed based on targets affected by bolts

Informations of the spell

Links

Talent ID:
|T135973:16|t|cffffd000|Hspell:356084|h[Blaze of Light]|h|r 356084

Spell ID:
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r 421453

2 point Blaze of Light Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSQISiEIkSSSSSSAAAAAAAAAAAAl0CSSQKEJJiAFEJRUCA

Ptr:
Retail:
[All] Time Anomaly main buff overwrite

Issue:

Under rare occasions due to the nature of % Time Anomaly has to deliver either Time Warp, main spec utility ( Brain Freeze for frost mage, fire blast charge for Fire, Clearcasting for Arcane ) and main spec buff ( Icy Veins, Combustion, Arcane Surge ) that 1/9 event can overwrite the full duration of the main buff when the caster uses it normally.

Solution:
That should not happen normally, and to mitigate this given the procs use the main ID of the normal spells, an extra condition is necessary that if Time Anomaly procs, to not change the timer of the main casted buff.
Excluding the Time Anomaly RNG from the main buff timer when casted would not be advised, since the passive itself should deliver one of the 3 or 9 outcomes ( in total ) regardless if the main buff is up or not.

|T135838:16|t|cffffd000|Hspell:12472|h[Icy Veins]|h|r
|T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
|T4667417:16|t|cffffd000|Hspell:365362|h[Arcane Surge]|h|r
|T458224:16|t|cffffd000|Hspell:383243|h[Time Anomaly]|h|r
[Amirdrassil][Fyrakk] Seed of Amirdrassil vs Exploded Seed of Amirdrassil

Exploded Seed of Amirdrassil should not ignite other Seeds that are not ignited while beeing Carried by players (Seeds on the ground seem to be fine)

Any seed that is currently being carried instantly explodes after one Seed is ignited.

Ignition from Seed should not trigger other seeds to explode.

Video proof:
[Amirdrassil][Smolderon] Living Flame

Currently, when player spawns Living Flame, Any player that passes though them, will collect them. Players should be able to soak only thier own orbs, even if they are invisible to others.

Currently, if anyone passes orb of other people, They will give the buff to the owner.
[Amirdrassil][Fyrakk] Blaze in Last Phase Timer

Currently, Fyrakk uses Blaze, durning Apocalypse roar. He should not do it while Apocalypse roar, and shortly after occurs.
[BRH][Latosius] Shadow Bolt

Description of the bug
www.wowhead.com/npc=98970/latosius can use spell |T136197:16|t|cffffd000|Hspell:198833|h[Shadow Bolt]|h|r in same target several times in a row
How it should be
www.wowhead.com/npc=98970/latosius should change target on cast |T136197:16|t|cffffd000|Hspell:198833|h[Shadow Bolt]|h|r every time.
Not cast in same target in a row
[Amirdrassil][Fyrakk] Heroic Blaze in First Intermission

As of right now, Blaze is occuring in intermission, where you have to beat his shield, and soak orbs. This mechanic should not occur durning this phase.
(This is Mythic Mechanic, it should not be present in Heroic)

Blaze (Lines from players) should not be casted at this moment in Intermission.
[BRH][Illysanna Ravencrest] Eye Beams

Description of the bug
Boss https://www.wowhead.com/npc=98696/illysannaravencrest ability |T1117876:16|t|cffffd000|Hspell:197696|h[Eye Beams]|h|r have issues:
1. Dont have target priority
2. |T135793:16|t|cffffd000|Hspell:197821|h[Felblazed Ground]|h|r disappears immediately after the cast ends.
ptr:


How it should be
1. |T1117876:16|t|cffffd000|Hspell:197696|h[Eye Beams]|h|r ability should choose as a target priority range players(if dont have range in group should target heal) and never target player who hold agro.
2. |T135793:16|t|cffffd000|Hspell:197821|h[Felblazed Ground]|h|r |T135793:16|t|cffffd000|Hspell:197821|h[Felblazed Ground]|h|r should only gradually disappear after 1min.
retail:
1 cast 12:10
After 13:10 the puddles start to disappear
[Amirdrassil][General] Re-Enable BoEs Drops

[Amirdrassil][General] Dreaming Essence Drop

According to the Database, https://www.wowhead.com/item=208212/dreamingessencecomments currently drops from Aberrus bosses, instead of Amirdrassil bosses.

They should drop from Amirdrassil.
[Amirdrassil][Council][LFR] Dream Team Shared Health

After a certain wipe, on LFR difficulty, the bosses stopped sharing health.

November 8, 2024

[Mistweaver] Healing Elixir vs death

Description of the bug

Healing Elixir is not updated to its S3 version.

Talent tree :
B4QAeJVyolP8xRXAFmS4CX44U1SKFJJHQUKtIkSEJNIl0EAAAAAAAAAAAAg0SIJhkElCSEJNiAAARaA

How to reproduce

Select Healing Elixir
Wait 30sec to generate a stack
Receive enough damage to get under 30%
Check if you consumed a stack and got healed

How it should be

You should passively generate a stack of the buff every 30s, stacks up to 2. Whenever the player drops below 40% OR a 3rd charge is generated, it consumes 1 stack to heal by 20%.

Proof : https://www.wowhead.com/news/dataminedclassandspellchanges102ptrbuild51425demonhunterrework335147newspost335147
[DHT] Frenzied Nightclaw double hit

Description of the bug
Currently the isse in DHT is that the mobs called Frenzied Nightclaw are double hitting with their spell Grievous Rip making it almost impossible to survive in high Fortified keys. Also we can compare the damage of Retail hits in 25 Tyrannical week where he got hit for 355k damage and debuff ticket for 176k meanwile on Firestorm the mobs just straight up hit double 350k x 2 and instant debuff tick after the hit making it impossible to survive.

How to reproduce
Go into DHT mythic key lvl 15 or above
Pull Frenzied Nightclaw mob and wait for his spell Grievous Rip
Check if the Frenzied Nightclaw double hitted you with Grivous Rip

How it should be
The mob Frenzied Nightclaw should hit you with Grievous Rip spell making you take damage and giving you the debuff that when you get healed over 90% it should dissapear.

Information of the spell
https://www.wowhead.com/npc=95772/frenziednightclaw
https://www.wowhead.com/spell=225484/grievousripchangelog
Retail damage:
Firestorm damage:
[Amirdrassil][Tindral] Dying In Intermission Midair

When players die in MidAir, while in the Flying intermission, Thier corpses wont be teleported to the next platform after some time.

Thier corpse should be teleported after certain amount of time, to the correct platform that the boss is currently on.

November 7, 2024

[Arms] Thunder Clap vs Rend Range

Description of the bug
Currently there is an issue with talent Blood and Thunder. So if you have talents Thunder Clap with (Blood and Thunder) and Rend you should be able to apply Rend with Thunder Clap to 5 enemy targets at max range of the Thunder Clap hit which is 8yards. Currently it only applies if the enemy targets are in melee range and infront of the target.

How to reproduce
Make Arms warrior
Take talents Thunder Clap,Blood and Thunder and Rend
1st Face so that enemy targets are behind you and then use Thunder Clap
2nd Be at range of 8yards and then use Thunder Clap

How it should be
So if we have all 3 talents talented if we use Thunder Clap and we hit enemy target at max range(8 yards) or behind us we should be able to apply Rend.

Information of the spell
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r
Talent tree: BcEAfuKaizEAgP2qANDB2hmf7DAJSSkQSSalSSAAAAABRIBJQRkAhkkEKSECAEJAAAAAAAAkokICIEFEA
Firestorm proof 1st:
Firestorm proof 2nd:
Retail proof: (skip video to 11min)
[Protection] Brutal Vitality vs Ravager and Shield Charge

Description of the bug
Currently if you take talent Brutal Vitality and you use Ignore Pain you don't increase the absorb shield with the damage of Ravager and Shield Charge, the other spells like Shield Slam or Revenge.

How to reproduce
Make Prot warrior
Take talent Brutal Vitality and then use Ignore Pain
Use Ravager and Shield Charge on enemy target
Check if the absorb shield from Ignore Pain got increased by 10%

How it should be
The spells Ravager and Shield Charge should increase the absorb shield of Ignore Pain by 10% of the damage dealt the same way as the other spells do.

Information of the spell
|T1377132:16|t|cffffd000|Hspell:384036|h[Brutal Vitality]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKtQEIQiElkEgIBCNIJRiAhAAAAAAAARAAHoUaAgA
Video proof:
[Retribution] - Judgement debuff x Blessed Champion

Description of the bug
Additional Judgements from Blessed Champion do not apply Judgement debuff

How to reproduce
Use Judgement

How it should be
Additional Judgements also should apply Judgement debuff
Retail logs:

Links
Judgement |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
Judgement debuff |T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r
Blessed Champion |T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r
[BM] - Kill Cleave x Piercing Fangs

Description of the bug
Kill Cleave calculates damage from Kill Command crits before Piercing Fangs was applied

How to reproduce
.debug critical 100
Use Bestial Wrath
Use MultiShot
Use Kill Command
repeat that with and without Piercing Fangs

How it should be
Kill Cleave damage should be calculated after all mods were applied to Kill Command should be calculated from actual Kill Command damage

Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSSAABAAAAAAAAAAgGRKSolEJkQkQIEhkEJJRiGJE

Links
Kill Cleave |T1033474:16|t|cffffd000|Hspell:389448|h[Kill Cleave]|h|r
Piercing Fangs |T237395:16|t|cffffd000|Hspell:392053|h[Piercing Fangs]|h|r
Kill Command |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
[Feral] - Tier Set 4P

Description of the bug
Burning Frenzy does 10% of damage done each tick

How to reproduce
Use Feral Frenzy
Deal damage with abilities

How it should be
Burning Frenzy should deal 10% of damage done OVER 10 seconds.
Damage stacking mechanics should work as Master Marksmanship

Talents:
BcGAORarfDaLt4uMx8TYOtl8GAAAAAAACJt0OAkkkkUSjokkkIJAAAAAAaAIJAQkkkkEJJtEAAAAAAAIB0AA

Links
Burning Frenzy |T304287:16|t|cffffd000|Hspell:422779|h[Burning Frenzy]|h|r
Tier Set |T136243:16|t|cffffd000|Hspell:422748|h[Druid Feral 10.2 Class Set 4pc]|h|r
[Balance] Wanning Twilight x Non class DoT

Description of the bug

Wanning Twilight buff triggers from Mass Entanglement/Entangling Roots,
also from non class periodic damage effects ( trinkets / items )

How to reproduce

1. Create Druid Class
2. Activate Balance specialization
3. Cast your Moonfire and Sunfire on the target , then use Mass Entanglement or Entangling Roots

You will notice Mass Entanglement and Entangling Roots triggers Wanning Twilight on target


How it should be

Only class specific spells can trigger Wanning Twilight ( damage over time ):

Moonfire, Sunfire and Astral Smolder are three main effects (Stellar Flare and Fungal Growth is another DoT that works with Waning Twilight )
Also Rake , Thrash or Rip can trigger Wanning Twilight too ( includes Convoke cast as DoT applicator )

Informations of the spell

Links

|T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r 8921
|T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r 93402
|T538515:16|t|cffffd000|Hspell:102359|h[Mass Entanglement]|h|r 102359
|T136100:16|t|cffffd000|Hspell:339|h[Entangling Roots]|h|r 339



Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgWAJJiISSkEkEsgINkCkkDkUSQkERKJSSEAgCAE

Ptr:
[Havoc] Throw Glaive hit DMG

Description of the bug
Right now on 10.2.7 PTR and Live Throw Glaive hit is doing too much dmg

Proof(see attachment):

1. (retail) Throw glaive average dmg is 10k and 9k , max crit 30k, min hit 1.8k
2. (live) Throw glaive average dmg is 17k, max crit 45k, min hit 5k

How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Throw Glaive on a target

How it should be
Described in the "Description of the bug" section

Useful info
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Amirdrassil][Fyrakk] Wildfire Burned Ground Not Spreading

Currently, When Fyrakk casts Wildfire, he spreads current Burned Ground forward, towards the Seed.
But as of right now, Burned ground placed by players from Firestorm Abillity, does not seem to follow the same rules most of the time, Not spreading.
[BRH][Illysanna Ravencrest] Brutal Glaive vs Dark Rush overlap

Description of the bug
Currently there is an issue on Illysanna Ravencrest an overlap that happens around 50% that when he casts Dark Rush he waits 3s to cast and then instead of casting the Dark Rush he spellques into casting Brutal Glaive so he casts both Brutal Glaive + Dark Rush but the Brutal Glaive hits double time the targeted player you can check when you skip to 12min and if you check the damage of double hit it did 1.9m. On retail boss should never cast both spell at the same time it shoould cast Dark Rush and in spellque the Brutal Glaive should be 8 seconds so that when Dark Rush is finished the Brutail Glaive is 4 seconds until boss casts it. You can check how it is on retail skip to 15:40.

Information of the spell
https://www.wowhead.com/npc=98696/illysannaravencrest
|T1247261:16|t|cffffd000|Hspell:197478|h[Dark Rush]|h|r
|T1138466:16|t|cffffd000|Hspell:197546|h[Brutal Glaive]|h|r
Retail video: skip to 15:40min
Firestorm video: skip to 12min
[BRH] Latosius/Dantalionax scaling

Description of the bug
Currently Latosius during phase 1 is scaling with fortified instead of tyrannical which makes the fight hard in fortified.
In a +27 key same affixes the damage looks like this:
live log: 998k
retail log: 1.1mill
the issue even ocurrs during phase 2 where all his abilities are doing less damage in tyrannical than it should.

Information of the spell
https://www.wowhead.com/npc=98970/latosius
|T136197:16|t|cffffd000|Hspell:198833|h[Shadow Bolt]|h|r

November 6, 2024

[Shadow] Power word: Shield wrong mods

Description of the bug

|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r absorb seems to be lower than it should be for shadow priest.

Build: BIQA/KVNHBYFUG61hTBXiMbcYGSIRAAAAAAAAAAAAAikiEhUCSSSSkIINSSSSKRKACpViQCAJA

How to reproduce

1. Use build from above
2. cast |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r spell on yourself
3. Check that the value is lower than it should be

How it should be

In should have a constat mod of 1.25 for shadow priest and in pvp that 1.25 mod turns in to 1.25 x 0.8 = 1

SP x 3.36 x 1.25() x Versa x Mastery(if buff is present) x Benevolence(if picked) x Aegis of Wrath(if picked)

So if SP = 2089
then 2089 x 3.36 x 1.25 = 8773 In non PvP
and in PvP 2089 x 3.36 x 1.25 x 0.8 = 7019 In non PvP

PvP mod seems to be present. It is just the 1.25 global mod that is missing.


Informations of the spell

|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
[Havoc] Soulscar VS magic dmg modifiers

Description of the bug
Right now on 10.2.7 PTR and Live Soulscar its doing less dmg to what it should.
Currently its getting the dmg of Throw Glaive and it modifies it only with Mastery:Demonic Presence

Proof(see attachment): in the ss you can see that throw glaive did 529k dmg and soulscar did 944k which is only the total dmg of throw glaive 1.7845 (the mastery i had)


It's missing all the other modifiers (versatility, chaos brand 5%magic amp was lowered to 3% in the war within in df s3 is still 5%, demon hide 3%magic amp)
How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Throw Glaive on a target
Check Soulscar dmg
How it should be
Described in the "Description of the bug" section

Useful info
mastery in the ss was 78.45%
Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[DOTI][Rise] Temporal Deviations shouldnt respawn at in combat Riftmages

Description of the bug
https://www.wowhead.com/npc=208698/infiniteriftmage open portal and spawn add |T876916:16|t|cffffd000|Hspell:418103|h[Temporal Loophole]|h|r in random time

How it should be
https://www.wowhead.com/npc=208698/infiniteriftmage should use portal |T876916:16|t|cffffd000|Hspell:418103|h[Temporal Loophole]|h|r and spawn add's only after death
Proof
[DOTI][BlightOfGalakrond] Corrosion Dupe

Description of the bug
https://www.wowhead.com/npc=201792/ahnzon have issues with ability |T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r
Player can get multiplay |T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r debuff if stack in one position
Proof
How to reproduce
stack whit debuff |T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r
How it should be
Should always be only one |T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r debuff
[TotT]Sludge vs CC

Description of the bug
NPC https://www.wowhead.com/npc=213942/sludge have immune for Crowd control

How it should be
Players should can Crowd control NPC https://www.wowhead.com/npc=213942/sludge
Proof:
[TotT][Lady Naz'jar] Focused Tempest

Description of the bug
https://www.wowhead.com/npc=40586/ladynazjar ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r have issues :
Target player who hold agro with ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r
Target same player per one ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r channeling

How it's should be
In retail boss never target player who hold agro with ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r
In retail boss never target same player per one ability |T237589:16|t|cffffd000|Hspell:428376|h[Focused Tempest]|h|r cast always target other players per cast
[TotT][Vicious Snap Dragon]Ravenous Pursuit

Description of the bug
NPC ability have issues:
When https://www.wowhead.com/npc=212681/vicioussnapdragon use ability |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r players cannot crowd control NPC
When https://www.wowhead.com/npc=212681/vicioussnapdragon use ability |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r NPC have extra movement speed and insta charge to ability target player
if players CC https://www.wowhead.com/npc=212681/vicioussnapdragon before ability |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r npc didnt cast this ability
How to reproduce
Pull https://www.wowhead.com/npc=212681/vicioussnapdragon and try CC them in cast |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r

Pull https://www.wowhead.com/npc=212681/vicioussnapdragon take range check npc movement in cast |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r

Pull https://www.wowhead.com/npc=212681/vicioussnapdragon and use any CC befor ability |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r

How it should be
Players should can CC npc in cast |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r

NPC should not get extra movement speed when use |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r

NPC should use |T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|rt">|T841383:16|t|cffffd000|Hspell:426663|h[Ravenous Pursuit]|h|r after players CC
[TotT][Naz'jar Sentinel] Crushing Depths

Description of the bug
NPC https://www.wowhead.com/npc=40577/nazjarsentinel ability |T136148:16|t|cffffd000|Hspell:428542|h[Crushing Depths]|h|r have issue:
healing absorb didnt scale whit key lvl

November 5, 2024

[Outlaw] Crackshot + restless blades

Description of the bug

Casting |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r from stealth whilst talented to crackshot, Reduces your cooldowns by twice of the correct amound by |T458731:16|t|cffffd000|Hspell:79096|h[Restless Blades]|h|r .The reason is it counts the dispatch casted by crackshot as you casting a finishing move.
How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0aJJxBSS0gSEAAAAiAA
Put any of your spells on cooldown that gets its cd reduced by restless blades (Vanish for example)
Cast between the eyes from stealth (and have one handed weapon in main hand)
Your cooldowns will get reduced by 14 seconds instead of 7 (IF you used 7 combo points in this example)


How it should be

The game shouldn't count the dispatch casted by crackshot as you casting a finishing move for restless blades a.k.a the dispatch from crackshot shouldnt reduce your cooldowns
[Holy] Divine Image

Description of the bug

Divine Image is able to move and autoattack targets,
causing wrong target pulls since there is no control over it

How to reproduce

1. Create Priest Class
2. Activate Holy specialization
3. Cast Holy Word: Serenity or Holy Word: Sanctify to activate Diving Image
4. Start moving
5. Cast damage spell on nearby enemy ( Holy Fire )

( 4. ) You will notice that Divine Image is following you around when you are moving.
( 5. ) When you damage enemy it will start moving towards and melee hit it

How it should be

Divine Image should be stationary spell,
which means it will drop at your location after casting Holy Word spells.
and stay there till it expires ( like totems as example )

Recasting Holy Word spells will just empower currently active Divine Image


Informations of the spell

Links

|T1295523:16|t|cffffd000|Hspell:392988|h[Divine Image]|h|r 392988

|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r 2050
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r 34861
|T135972:16|t|cffffd000|Hspell:14914|h[Holy Fire]|h|r 14914

Talent: BEQA/KVNHBYFUG61hTBXiMbcYSAAAAAAAAgDUSEJSSECJpElkkCAAAAgUSLUSAQkkkISKFkkESBA

FS 10.2:

Retail:
[Discipline] Shadow Covenant extending

Description of the bug

Currently Shadow Covenant duration is not extended by using spells that extend duration of Mindbender too

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Use your Mindbender/Shadowfiend to activate Shadow Covenant
4. Cast Mind Blast, Penance and Shadow Word: Death to extend

You will notice that casting these spells increase duration on Mindbender,
but doesn't extend Shadow Covenant duration for same amount

How it should be



Same way Mindbender duration is increased per cast,
should work the same for Shadow Covenant too

Penance,Mind Blast and Shadow Word: Death extend its duration by 1.0sec.
( Inescapable Torment talent effects )


( Casting Dark Reprimand,Mind Blast and SW: Death extends duration of Shadow Covenant )

Informations of the spell

Links

|T136130:16|t|cffffd000|Hspell:373427|h[Inescapable Torment]|h|r
|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r 123040
|T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r 314867
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r 8092
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T1394892:16|t|cffffd000|Hspell:373130|h[Dark Reprimand]|h|r 373130 ( Converted Shadow Penance )
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r 32379


Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSEISikEJkSSSSkAAAAAAAAAAAAFl04ASSQKEJJiQUQkERBA

retail proof:
[Discipline] Ultimate Penitence x Weal and Woe

Description of the bug

Ultimate Penitence bolts not giving stacks of Weal and Woe talent

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Cast Ultimate Penitence on enemy/friendly target

You will notice that Ultimate Penitence is not giving Weal and Woe stacks

How it should be


Each bolt launched from Ultimate Penitence should give 1 stack of Weal and Woe,
like normal Penance does ( at the end of UtP it should be 8 stacks )

Weal and Woe: Your Penance bolts increase the damage of your next Smite by 20%, or the absorb of your next Power Word: Shield by 10%.
Stacks up to 8 times.


Informations of the spell

Links

|T537078:16|t|cffffd000|Hspell:390786|h[Weal and Woe]|h|r 390786
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r 421453
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540

Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSSgIJJJIkSSSSkAAAAAAAAAAAAFl04ASSQKEJJiQUQkERBA

Ptr:
Retail:
[Discipline] Atonement vs Absorb

Description of the bug

Damage that is absorbed doesn't convert Atonement into healing

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Put Atonement on yourself ( with Power Word: Shield or Radiance )
4. Duel somebody with absorb spells ( |T136146:16|t|cffffd000|Hspell:108416|h[Dark Pact]|h|r as example )
5. Cast your damage spells on target with Absorb effects

You will notice that Atonement converts 0 healing


How it should be

If you damage target that is having absorb, your atonement should heal regardless if your damage is absorbed
it will heal based on your damage dealt ( that is absorbed )

Only time when Atonement wont heal is when target is FULL immune to damage,
as example Ice Block that gives full immunity to everything


Informations of the spell

Links

|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r

Heal spells ID:
|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r 17
|T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r 194509

Damage spells ID:
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r 8092

Absorb spells ID:
|T136146:16|t|cffffd000|Hspell:108416|h[Dark Pact]|h|r 108416
|T627485:16|t|cffffd000|Hspell:116849|h[Life Cocoon]|h|r 116849


Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolCRISikEJkSSSSkAAAAAAAAAAAAFl04ASSQKEJJiQUQkERBA
[Mistweaver] - Invoke Chi-Ji damage

Description of the bug

|T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r does wrong damage with melee attacks

Proof (Same for PvE):

FS in pvp damage :

Retail in pvp damage

=======================================================

I (Senniya) took over this ticket which wasn't originally mine. Chiji on retail seems to be scaling with player's intellect (looks like 25%, but not 100% sure) but it does not on PTR (sure). Checking retail logs, with see that ChiJi dealt progressively more damage from season to season :
S1 (10k Intel) => 2.5k (crit for 5k) matches this log
S2 (12k Intel) => 3k (crit for 6k) matches this log
s4 (19k Intel) => 4.75k (crit for 9.5k) matches this log

It ain't perfectly matched but can't provide much more.

Talent build

B4QAK5xc05YQdq4E+VOLrE2vp2iWRSQ0KN5ASKRk0cgWioEAAAAAAAAAAAAQCJlQikEtCOQaJJNiDAAAB
[Mistweaver] Sheilun Gift's cloud generation

In combat,with Shelun's Gift talent, clouds of mist are generated around the player. It should stop after 10, but it keeps going.

The healing done with Sheilun's Gift from the cloud is correct, it stops increasing after 10.
[Amirdrassil][Tindral] Germination Seeds Amount

We currently have 12 seeds of Germination spawning each cast.
The amount of Seeds should scale with raid size.
(Should be more than 12)

Vide example:
25 Man raid.
[Amirdrassil][Fyrakk] Screaming Soul vs Spirits of Kaldorei

When Spirits approach within the range of 5 yards of Screaming Souls that are Channeling Searing Screams, They should instantly turn into Screaming Spirits.

Currently, they just walk by, nothing is happening.
[Superblooms][Item] Cache of Overblooming Treasures wrong reputation item

Description of the bug
Cache gives the wrong reputation item. 210421 which is 500 rep

How to reproduce
Open Cache of Overblooming Treasures and check how much rep the item gives.

How it should be
Should give 211417 or 211416 which is 1000 rep

Informations of the item
https://www.wowhead.com/item=211389/cacheofoverbloomingtreasurescontains
|T5244643:16|t|cffffd000|Hitem:211417::::::::120:::::|h[Dream Wardens Insignia]|h|r
|T5244643:16|t|cffffd000|Hitem:211416::::::::120:::::|h[Dream Wardens Insignia]|h|r
[DOTI][Rise] Timeline Marauder (ID: 199748)

The two Timeline Marauders, Right before Deios Boss fight, Currently cast Infinite Schism Spell at the exact same time. There should be a delay betwen the two of them with this spell.
Video example:
[DOTI][Rise] Time-Lost Battlefield (Alliance) FOR THE ALLIANCE Mobs Unattackable

When Boss Casts "FOR THE ALLIANCE" Spell, Adds summoned by this Spell should be attackable, and Targetable. Currently, you cant attack them, or target them.
Video proof:

FS Proof:
[TOTT][Naz'jar Invader] Thrash

Description of the bug
Npc https://www.wowhead.com/npc=39616/nazjarinvader
Ability |T132155:16|t|cffffd000|Hspell:76807|h[Thrash]|h|r
1. Ignores armor.
2. When you pull 2 or more Naz'jar Invader at the same time they use Thrash at the same time too.
Should use with a slight delay.
fs:
retail:

November 4, 2024

[Elemental - Mountains Will Fall vs Earthquake

Description of the bug

Currently, Mountains Will Fall talent has a weird interaction with Earthquake, Every tick of Earthquake is activating Mountains will Fall in every target for example when you hit 10 targets with earthquake it will do 10 hits of normal earthquake and 100 hits of Earthquake overload even sometimes lagging the group due the amount of interactions that are occurring at the time.
As you can see in the screenshot every hit of normal Earthquake is hitting all the targets with Earthquake Overload.



How to reproduce

1. Use Earthquake in multiple targets.
2. Check the amount of hits Earthquake Overload does.

How it should be
Mountains will fall should make Earthquake trigger Earthquake overload on the enemies hit, for example if you have 4 enemies getting hit by earthquake the Earthquake Overload should be trigger only on those 4 after 1s like here:


Talents used: BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAASpIJlkkUSiINEAJJAAAAAAEAlkoEogUSSKhIQSEAA
[All] - Permanent MC buffs on pet

Description of the buff
Auras/buffs from mind conrolled mobs are permanent on main pet

How to reproduce
Use Dominate Mind on Primalist Ravager
Buff pets with his aura

How it should be
Pets shouldn't get permanent auras/buffs.

Links
Buff example:
Tailwind |T463565:16|t|cffffd000|Hspell:374154|h[Tailwind]|h|r
Mob https://www.wowhead.com/npc=190348/primalistravager
Dominate Mind |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r
[BM] - Pets damage scaling

Description of the bug
Pets ability and autoattacks don't scale with WDPS

How to reproduce
Unequip weapon
Let pets deal damage to dummy
Compare with simcraft

How it should be
Pets abilities and autoattacks, also Dire Beast autoattacks should scale with weapon dps. All damage should include inherit mod 0.6 for pets and 0.15 for Dire Beast
Correct AP scaling for all 3 abilities

Links
Smack |T132114:16|t|cffffd000|Hspell:49966|h[Smack]|h|r
Claw |T132140:16|t|cffffd000|Hspell:16827|h[Claw]|h|r
Bite |T132127:16|t|cffffd000|Hspell:17253|h[Bite]|h|r
Dire Beast |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r
[BM] - Dire Beast Kill Command scaling

Description of the bug
Dire Beasts Kill Command deals less damage then intended

How to reproduce
Equip tier set 4p
Spawn Dire Beast
Use Kill Command
Compare with simcraft

How it should be
Dire Beasts Kill Command damage should be adjusted.

Talents
B0PA5ZKiUcehijAKxoiI1CP3gKJoEBAEAAAAAAAAAAAERKSQSSCBhQaREgkkkkkEREB

Links
Dire Beast |T236186:16|t|cffffd000|Hspell:120679|h[Dire Beast]|h|r
Kill Command (Dire Beast) |T132176:16|t|cffffd000|Hspell:426703|h[Kill Command]|h|r
[Guardian] - Tier Set 2p

Description of the bug
1. Spending Rage on Raze calculates absorption per target hit
2. Spending Rage on Ironfur and Frenzied Regeneration grants 0 absorption
3. Absorption amount can crit
4. Free casts of Raze / Maul with Tooth and Claw grants 0 absorption
How to reproduce
1. Place several dummies
Use Rage of the Sleeper
Use Raze

2. Use Rage of the Sleeper
Use Ironfur

How it should be
Absorption amount shouldn't scale with hits amount with Rage spending abilities.
It should scale only with Rage spent.
Rage spending for Ironfur and Frenzied Regenration should correctly count into absorption amount.
Dream Thorns and Blazing Thorns absorption amount shouldn't crit.

Talents:
BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJRJRJJJhAhkUkSAAQSSkIJJBSSJRgAAAAAAAQigA

Links
Tier Set |T136243:16|t|cffffd000|Hspell:422864|h[Druid Guardian 10.2 Class Set 2pc]|h|r
Raze |T132131:16|t|cffffd000|Hspell:400254|h[Raze]|h|r
Ironfur |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
Frenzied Regeneration |T132091:16|t|cffffd000|Hspell:22842|h[Frenzied Regeneration]|h|r
Dream Thorns |T134204:16|t|cffffd000|Hspell:425407|h[Dream Thorns]|h|r
Blazing Thorns |T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r
[Unholy] Magi's Shadowbolt volley

Description of the bug
Right now on 10.2.7 PTR the Unholy 2p Tier set isn't working properly, issue comes with the Shadowbolt spell casted by Magi of the dead, hitting the only main target of the DK player as if no tier set is equipped.

How to reproduce
Make Unholy DK
Equip Unholy 2p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check how many bolts are shot by Magi of the dead's Shadowbolt and how many targets are hit.

How it should be
If you have the Unholy 2p Tier set equipped, Magi of the dead, spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, cast Shadowbolt they would fire 4 shadowbolts 1 hitting the main target of the DK player and the other 3 hitting random nearby enemies.



Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
PTR proof:
[Havoc] Demon Hide

Description of the bug
In PTR 10.2.7 and live Demon Hide its not working at all.
Currently it's both not increasing magic dmg done and reducing physical dmg taken

How to reproduce

Create Demon Hunter
Learn Talent tree from Informations
use sigil any Sigil (besides chains, cause its counting as a single hit)
check number of Lesser Soul Fragment
How it should be
In retail [Demon Hide] is affecting all magic dmg done (increasing it by 3%) by the demon hunter and reducing the physical dmg taken by 5%

Informations
TALENT TREE :
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiIBJJAAAAAAg0iEJkk0SSapFEQaiSJSSEA (demon hide)
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiIBJJAAAAAAg0iEJkk0SkWaBJQaiSJSSEA
(no demon hide)
[Vengeance] - Fel Devastation x Demonic

Description of the bug
Fel Devastation does not work correctly with the Demonic talent
Proof FS:

How to reproduce
1. Create Dh
2. Take the Fel Devastation and Demonic talent
3. Use Fel Devastation with Demonic talent and you will see that the metamorphosis buff lasts not 5 seconds but 3 seconds

How it should be
Metamorphosis buff using Fel Devastation from Demonic talent should hang during and after use and give a buff (2 sec use and 5 sec after in total 7 sec)
Retail proof:

Links
Fel Devastation: |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r
Demonic: |T237558:16|t|cffffd000|Hspell:213410|h[Demonic]|h|r
Metamorphosis: |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r
[Amirdrassil][Smolderon][LFR] World in Flames Pattern

On LFR Difficulty, Wolrd in Flames Spawning Circle pattens should always be the same, each Pull.

Currently, they are random.

First Intermission:

Second Intermission:
They are not the same, but simular.
[Amirdrassil][Tindral] Boss Aggro Reset

If any of the Highest Threat targets leaves the Boss fight platform (While fighting the boss, not durning intermission), The boss should lose aggro on that player, to prevent him from being dragged outside of the Arena, and start flying off into narnia.
[Amirdrassil][Smolderon] Blistering Heat Damage

On Heroic, (Probably on Normal too,) Blistering Heat does way more damage that it did on retail on patch 10.2. On a 3:31 Minute fight, on retail, it did 5.74 Mil damage overall
(49,9k Avrage Hit), While on on FS, it does 7.81 Mil Damage on 3:31 Minute Fight (73,3k Avrage Hit).

This is per player, Not overall.
[Amirdrassil][Tindral] Incarnation: Owl of the Flame Cast

When Tindral is about to transition into intermission (Or is pushed to 70%, or 40% Health), He should CAST a spell, Called Incarnation: Owl of the Flame.
Currently, he just transforms without any cast bar.

Video proof:
[Amirdrassil][General] Essence Questline Quest Items

The quest items required for the Incandescent Essence currently drop, even before you have accepted, or after you have completed the quest.

It should only drop once you have the appropriate quest.
[Amirdrassil][Fyrakk] Shadowflame Breath Targeting

Shadowflame Breath in Final phase seems to currently be targeted only on tanks. It should target Nontank targets mainly.
[Profession][quest] Kayann's weekly rewards

Description of the bug
Quest reward is 1 instead of 5 |T4632794:16|t|cffffd000|Hitem:204985::::::::120:::::|h[Barter Brick]|h|r / |T237477:16|t|cffffd000|Hitem:205188::::::::120:::::|h[Barter Boulder]|h|r

How to reproduce
1. .mod rep 2564 7500 (renown 3)
2. complete https://www.wowhead.com/quest=75720/caretobarter from https://www.wowhead.com/npc=205127/newsy
3. complete https://www.wowhead.com/quest=75721/bartering101
4. take zaralek weekly quest from https://www.wowhead.com/npc=203516/kayann
5. Complete the quest and check rewards

How it should be
Should be 5
If renown 1 ~ 11 , you get 5 |T4632794:16|t|cffffd000|Hitem:204985::::::::120:::::|h[Barter Brick]|h|r
If renown 12 , you get 5 |T237477:16|t|cffffd000|Hitem:205188::::::::120:::::|h[Barter Boulder]|h|r

Information of the quest
|T4632794:16|t|cffffd000|Hitem:204985::::::::120:::::|h[Barter Brick]|h|r
|T237477:16|t|cffffd000|Hitem:205188::::::::120:::::|h[Barter Boulder]|h|r

https://www.wowhead.com/quest=75308/scrybbilengineering


https://www.wowhead.com/quest=75288/enchantedtaleswithtopuiz


https://www.wowhead.com/quest=75304/ineedatailor


https://www.wowhead.com/quest=75307/roadtoseasoncity
https://www.wowhead.com/quest=75301/mistiesmixmagic
https://www.wowhead.com/quest=75351/keepaleathereyeopen
https://www.wowhead.com/quest=75289/inkmaster
https://www.wowhead.com/quest=75309/ifagemisntpretty
https://www.wowhead.com/quest=75286/blacksmithsback

November 3, 2024

[all] - Hunter's Marks in PvP

Description of the bug
When i use |T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r on someone 2 time the mark stay forever

How to reproduce
1. Create a Hunter
2. Take the spell |T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r and use it 2 time on someone
3. Check how many time mark stay

How it should be
The Hunter's Mark should stay 30 seconds after i use it 2 time

Informations of the spell
Hunter's Marks: |T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r
Talents: B0PAI6Hz82/AvTZSB0bPjW+5Y5ACaJAoQAAAAAAAAAAAoRkiEahkIHISkEaCpFSCZBJRoRSE
video: live
[ALL] - Holy ward x Death Coil

Description of the bug

When Holy Priest use |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r on someone the Death Knight cant use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r on target who get the buff |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r

How to reproduce

1. Create a Death Knight
2. Duel with a Holy Priest with the talent JcJ |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
3. Holy Priest use |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
4. Use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r on the Holy Priest

How it should be
I should be abble to use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r if a Holy Priest use |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r

Informations of the spell
Death coil:|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
Holy ward: |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
Video: live
Talent of Death Knight: BwPA/gf1fDREKLfAcG9Z2HkF/BAiEJhcg0iESISECSiIJAAAAAAAAAoQSkkISKAQkESLRSSCC
[all] - Blinding-sleet x Death-coil

Description of the bug
When i use |T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r on someone close to me i cant use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r durning blindness

How to reproduce
1. Create a Death Knight
2. Duel somone and use |T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r and use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r

How it should be
I should be abble to use |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r if the ennemy is blind by |T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r

Informations of the spell
Death coil: |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
Blindingsleet: |T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r
Talent: BwPA/gf1fDREKLfAcG9Z2HkF/BAiEJhItIRSISECSiIJAAAAAAAAAoQSkkISKAQkESLRSSCC
video: live
[Emerald][quest] Flight of the Dragons linked with Aerial Supremacy

Description of the bug
No credit for the world quest Flight of the Dragons if you don't have the normal version quest Aerial Supremacy in your questlog and viceversa.

How to reproduce
1.add the world quest https://www.wowhead.com/quest=77756/flightofthedragons and try to complete
2. add https://www.wowhead.com/quest=76398/aerialsupremacy and fly through dragons
3. both quests will start counting

How it should be
You should get credit for either quest if you have 1 only

Informations of the quests
https://www.wowhead.com/quest=77756/flightofthedragons
https://www.wowhead.com/quest=76398/aerialsupremacy
[Dragonriding] Dragonriding spells not learned.

Description of the bug
After completing Dragonriding quest, you don't learn the spells. You have to relog or clear cache

How to reproduce
1. Create new account and character
2. Finish https://www.wowhead.com/quest=68795/dragonriding
3. Try to use Dragonriding spells

How it should be
Dragonriding spells should be learned right after you complete https://www.wowhead.com/quest=68795/dragonriding without needing to relog

Information of the quest
https://www.wowhead.com/quest=68795/dragonriding
[Dragonriding] Dracthyr's Soar vs Dragonriding

Description of the bug
Soar is always Empowered Soaring, so any new accounts dracthyr can't use Soar outside the starting zone.

How to reproduce
1. Create new account and make dracthyr character.
2. Finish starting zone and try to use Soar in any zone.

How it should be
Accounts with no Dragonriding unlocked, any old or new dracthyr will use rank 1 |T4622485:16|t|cffffd000|Hspell:381451|h[Principles of Soaring]|h|r which we had in 10.0.0 till they finish the quest https://www.wowhead.com/quest=68795/dragonriding and then it upgrades to rank 2 |T4622485:16|t|cffffd000|Hspell:430846|h[Empowered Soaring]|h|r which allow Dragonriding.
Accounts with Dragonriding, instantly upgrade any old or new Dracthyr to rank 2 |T4622485:16|t|cffffd000|Hspell:430846|h[Empowered Soaring]|h|r

Information of the spells
|T4622485:16|t|cffffd000|Hspell:381322|h[Soar]|h|r
|T4622485:16|t|cffffd000|Hspell:381451|h[Principles of Soaring]|h|r
|T4622485:16|t|cffffd000|Hspell:430846|h[Empowered Soaring]|h|r
https://www.wowhead.com/news/dracthyrsoarnowfulldragonridinginpatch1025ridetheskieslikeatrue336299

November 2, 2024

[Protection] Battle-Scarred Veteran not working

Description of the bug
Currently if we take BattleScarred Veteran talent as protection warrior and we get our hp bar to 30% we dont get the buff from the BattleScarred Veteran

How to reproduce
Make Prot warrior
Go to Boulderfist at training dummy area
Get your hp to 30% or lower
Check if you got the buff

How it should be
The BattleScarred Veteran talent should act like a cheat death with those effect since when we get to 30% we should proc a buff that will make us get 80% reduced damage and 100% increased healing but currently it doesn't work at all.

Information of the spell
|T132344:16|t|cffffd000|Hspell:386394|h[BattleScarred Veteran]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKtQEIQiElkEgIBCNIJRiAhAAAAAAAAkAAHoUaAgA
Video proof:
[Amirdrassil][Smolderon] Searing Aftermath

Currently, it seems Searing Aftermath does not scale with distance, meaning that the futher the Tank is from others, it should deal reduced damage.

Currently, it seems to always deal same amount of damage, regardless how far the target is.
[Amirdrassil][Nymue] Manifested Dream MYTHIC

The add is afk, uses only Waking Decimation at 100% energy. Lucid Miasma, Dream Exhaust is not happening at all.
[Amirdrassil][Volcoross][Mythic] Coiling flames

This mechanic is not working right at all.
Before the first Flood of the Firelands there should be 4 soaks, while on ptr we were having only 2.
Durring the Flood of the Firelands there shouldnt be any, while we were having those.
After the 1st Flood of the Firelands there should be 2 soaks on each "side" since since raid should be split in 2, but we were having 3 on one side and 2 on the other.
Also after the boss dies he still contines casting Coiling flames on people killing everyone.
|T1387353:16|t|cffffd000|Hspell:421284|h[Coiling Flames]|h|r
[Amirdrassil][Gnarlroot][Mythic] Doom Roots Amount

On Mythic Difficulty, there should be more Doom Roots on the ground, durning Intermission than there are currently now. (They should have been there, like they were preivously on Heroic, but we removed them. Turns out, they should have been here on Mythic.)
[Amirdrassil][Gnarlroot][Mythic] Tainted Treant Amount

Currently, each cast of Flaming Pestilence on Mythic Difficulty spawns 4 Tainted Treants. Instead of 2 (They should be spawned randomly, in the same line that Lashers spawn. (Can even spawn 2 in same row.)

Video example:
[Amirdrassil][Gnarlroot][Mythic] Searing Bramble Amount

In Mythic mode, there should be 6 Searing Bramble Soakable AoEs falling from Gnarlroot, instead of the usual 4.

They should be evenly spread out between the Doom roots.

Retail video example:
[Amirdrassil][Gnarlroot][Mythic] Tainted Treant not Moving

If Tainted Treant spawn on a patch of Burning ground (That was already present, not the one that player brings on him), The Treant wont be able to move, he is stuck in position.
He should be moving, like the rest of the mobs.
[Item][Raid] - Coiled Serpent Idol

Description of the bug
Not scripted

How to reproduce
Debug critical 100
Deal damage with auto attacks and abilities

How it should be
Critical hits should have a chance to summon serpent.
Serpent should deal damage with Lava Bolt 427037 with 2000ms interval
If serpents target dies it should deal damage to nearby targets with Molten Rain 427047.
Molten Rain should have hard cap for 8 target.

Logs:


Links
|T133262:16|t|cffffd000|Hitem:207175::::::::120:::::|h[Coiled Serpent Idol]|h|r
|T133262:16|t|cffffd000|Hspell:427037|h[Lava Bolt]|h|r
|T133262:16|t|cffffd000|Hspell:427047|h[Molten Rain]|h|r

November 1, 2024

[BM] - Kill Command

Description of the bug
Kill Command has more damage than intended

How to reproduce
Make level 70 char without talents
Use Kill Command

How it should be
Kill Command damage need to be adjusted

Results

Links
Kill Command |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
[All] - Kill Command charge x Roots x Melee

Description of the bug
When your pets in roots and target of your Kill Command stays in range of your pets autoattack you can't use Kill Command. You get an error.

How to reproduce
Place pets in one spot using Move to
Stay with another char (better as druid) right in them
Use roots on them
Try to use Kill Command

How it should be
If target of your pets stays in range of their autoattack you should be able to use Kill Command. Roots should block KC cast only if your pets must charge to deal damage with KC.
Probably this issue related to our "charge into hitbox" feature.

Links
Kill Command |T132176:16|t|cffffd000|Hspell:34026|h[Kill Command]|h|r
[Guardian] - Brambles x Hidden NPC (GM)

Description of the bug
Brambles does damage to hidden NPCs
You can see them in GM mod Tiki Mask 129985
Makes you go into perma combat
How to reproduce
Go to Atal'Dazar
Take damage from the flames like on vid

How it should be
Brambles shouldn't deal damage to hidden npc/objects (which visible in GM mod) and to targets that are "orange".

Talents:
BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJRJRJJJhAhkUoAIASSSgkkkkkcgUQgAAAAAAAQCIA

Links
Brambles |T415052:16|t|cffffd000|Hspell:203953|h[Brambles]|h|r
Damage ID |T415052:16|t|cffffd000|Hspell:203958|h[Brambles]|h|r
Damage ID 2 |T415052:16|t|cffffd000|Hspell:213709|h[Brambles]|h|r
[General][S3] Bursting

Nonelite mobs apply Bursting on team when defeated.

Related Dungeons:
Throne of the Tides corridor to Ozumat
Everbloom flowers
DOTI Rise sand platform after defeating Tyr.
DOTI Fall 3rd boss room small globules.
Waycrest Manor tree boss room and worms.

About the others i dont have a clue, but most likely they would give bursting stacks.
[General][S3] Ovetime "Can you patch me up?" npc missing.

Whenever a key goes to overtime, the npc which we can talk to, to reset cds is not available (not showing up).

All dungeons miss this npc.
[DOTI][Blight of Galakrond] Necrofrost hp

The ice tomb hp in p3 should be tons of millions. (unreal 48m on a 16key, where boss hp is 60m).
[General][S3] Spiteful

NonElite mobs spawn Spiteful upon defeating them.

For Example: In Darkheart Ticket at Dresaron, whenever u go through an egg, a small drakon + shade spawns, and when u kill drakon another shade is spawning.

Black Rook Hold: small spiders are spawning shades.
[Item][Profession] - Witherrot Tome x PvP duration

Description of the bug
Witherrot Tome has 6 seconds duration in PvP scenario.
Also it triggers from itself.

How to reproduce
Apply to PvE dummy 10 seconds
Apply to PvP dummy 6 seconds

How it should be
TomeWrought Rot should have 10 seconds duration also in PvP scenario.
S4 proof
It shouldn't trigger from itself only from class spells.

Links
Item |T4175482:16|t|cffffd000|Hitem:193496::::::::120:::::|h[Witherrot Tome]|h|r
DoT ID |T136064:16|t|cffffd000|Hspell:378393|h[TomeWrought Rot]|h|r
[10.2.7] Crash + rollback when starting an M+

Whenever i'm/someone in my party puts in a key to start a m+ dungeon the game logs me out and rolls me back to previous dungeon i was in with my previous talents
[10.2.7] Crash when applying for group finder

When applying for a group in group finder the game crashed with the following error message
[DOTI] Manifested Timeways Chrono Faded debuff

Description of the bug
Currently on live server The ChronoFaded Debuff even though dispelled it still does the damage over time effect to the target that it was originally placed on.

How to reproduce
Go into Galakrond Fall dungeon on boss Manifested Timeways
Get debuff The ChronoFaded debuff
Dispell yourself and check the damage from the DOT

How it should be
Instead what should happen is that the debuff does the DoT damage while you have it, After the dispell the DoT should spawn and the debuff should do a wave of Party damage

Information of the spell
|T1391675:16|t|cffffd000|Hspell:404141|h[Chronofaded]|h|r
https://www.wowhead.com/npc=206238/manifestedtimeways
Firestorm proof:
Retail proof:
[DOTI] Morchie Dragon Breath targeting players

Description of the bug
Currently on the live server Morchie targets random player with Dragon Breath.

How to reproduce
Go to Murazond Rise dungeon Morchie boss
Wait for cast More Problems and after intermission check if Breath targets player

How it should be
Morchie should cast Dragon Breath infront of her it shouldnt cast on random target

Information of the spell
|T1380676:16|t|cffffd000|Hspell:404365|h[Dragon's Breath]|h|r
https://www.wowhead.com/npc=202789/morchie
Retail proof:

October 31, 2024

[Disc] Atonement healing vs dmg reduction

Description of the bug

Seems that dmg reduction affects auras and versatility reduce |T135887:16|t|cffffd000|Hspell:81751|h[Atonement]|h|r healing.

How to reproduce

1. Duel some player (don't test on dummies. Doesn't work on them)
2. Ask them to use a defensive. Example: |T538565:16|t|cffffd000|Hspell:108271|h[Astral Shift]|h|r
3. cast power word shield on yourself to proc atonement
4. cast Purge of the wicked on enemy
5. check the healing from atonement during defensive and after
6. You will see that healing was way lower during defensive aura.

How it should be

Atonement healing should not be reduced by damage mitigation. Same bug was present on |T237237:16|t|cffffd000|Hspell:388025|h[Ancient Teachings]|h|r however we fixed that in 10.1.7. These spells have similar mechanic healing via damage.

Example:
Normal Purge dmg = 68k > Atonement heal = 28k
Purge dmg during intermission 1 = 0.6k > Atonement heal = 28k


Links
|T135887:16|t|cffffd000|Hspell:81751|h[Atonement]|h|r
|T538565:16|t|cffffd000|Hspell:108271|h[Astral Shift]|h|r
[Discipline] Power word: Shield wrong mods

Description of the bug

|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r absorb seems to be lower than it should be. It does show the accurate ammount on the spell tooltip though.

Build: BAQA/KVNHBYFUG61hTBXiMbcYCBoFEJJSSSQCpkkkESAAAAAAAAAAAQRLNOgkEkCRiICR5AEJRUIA

How to reproduce

1. Use build from above
2. cast |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r spell on yourself
3. Check that the value is lower than it should be

How it should be

Formula on a naked priest with above build should be:

SP x 3.36 x 1.37() x Versa x Mastery(if buff is present) x Benevolence(if picked) x Aegis of Wrath(if picked)

So if SP = 2089
then 2089 x 3.36 x 1.37 = 9616

In game i get: 8773
On tooltip it says: 9616


Informations of the spell

|T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r
[Retribution] - Blessing Champion without talent

Description of the bug
Blessing Champion works without talent

How to reproduce
Don't select Blessing Champion
Use Judgement

How it should be
Talent shouldn't work without being selected

Links
Blessing Champion |T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r
[Mistweaver] Ancient Concordance Vs Blackout Kick

Description of the bug

When standing on Jadefire Stomp, Blackout Kick should strike 3 targets and is currently striking 2 targets. This is due to Ancient Concordance.

How to reproduce

Talents : B4QAeJVyolP8xRXAFmS4CX44UJpQSCRp0iQaRSSJIlUESAAAAAAAAAAAAItElkEOQiUKAcgIJkEAAoJA

Cast Jadefire Stomp and stand on the line
Cast Blackout Kick near 3+ targets

FS behavior :

How it should be

Blackout Kick should hit 3 targets when cast standing on Jadefire Stomp with the Ancient Concordance talented.
[Mistweaver] Rapid Diffusion

Description of the bug

Rapid diffusion can't target the caster. The Renewing Mist is unable to go on the caster and would rather not cast at all.

How to reproduce

Talents : B4QAeJVyolP8xRXAFmS4CX44UJpRSCRp0iQaRSSJIlUESAAAAAAAAAAAAItElkEOQiUKAcgIJkEAAoJA

Cast Enveloping Mist on yourself when no other target is available

How it should be

Well it should be able to go on the caster.
[Vengeance] Soulcrush VS Frailty

Description of the bug
In PTR 10.2.7 and live server Soulcrush is not applying Frailty on the main target
How to reproduce

Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
use Immolation Aura
Check debuff duration
How it should be
On Retail Soulcrush applies Frailty on the main target
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIRLJSiWCJiEEplk0kEJBBAAAAkIC
[All] Sigil of Flame DMG

Description of the bug
On live and PTR Sigil of Flame has 2issues:
Initial hit being too low
DOT part being too high

Here there are 2 screenshots (1st Retail key, 2nd Live key)
Hit is the initial hit while Tic is the DOT dmg
As you can see the Average hit for retail is 26k, while ours is 17k (i did the test with the same mastery of the retail guy)
The average DOT tic is 16.5k for retail while is 40k for us

Now my hypothesis for this issue was that the initial hit its not getting AMN scaling since the difference in dmg is comparable to the mastery%amp it should take while the DOT is getting double the scaling, but the Vengeance Sigil of Flame has a similar problem
How to reproduce

Create Demon Hunter
equip the s3 tierset
Spec Havoc/Vengeance
use sigil of flame on enemies
How it should be
Written in Description section
Informations
TALENT TREE : BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAg0iEJkk0SSapFEQaiSLSSEA
[Havoc] 2p VS amount of glaives

Description of the bug
Right now on 10.2.7 PTR and Live 2p Demon Hunter tierset is not working properly, whenever the player casts Blade Dance the amount of Throw Glaive that can proc (50% chance per Blade Dance's slash) is not limited to 1per slash but it can go up to 9 (18 with furious throws talented)
This could be cause currently on FS blade dance is scripted as 9 cast everytime you press it

Proof: see attachment 1cast of deathsweep it caused 11 throwglaive)
How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Blade Dance
Check amount of Throw Glaive casts
How it should be
On Retail 2p Demon Hunter tierset makese Blade Dance's cast to castThrow Glaive and spend a charge of it (if no charge avaiable no 100% throw glaive) and than having up to 1glaive per slash

Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Evoker][Preservation] 2-peace set Dream breath echo bug

Description of the bug
|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r doesn't duplicate |T4622454:16|t|cffffd000|Hspell:355941|h[Dream Breath]|h|r when |T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r equiped

How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSEOQSikEkg2BIAAASSiEIJJEJBAAAIJBJFJHIScAAA
2. Equip 2 set peaces or .learn 422872
3. cast Echo on yourself
4. Cast Dream Breath
5. See that your Echo gets removed yet your dream breath doesn't get duplicated.

How it should be

You should get two overtime dream breath heal buffs after consuming Echo buff. It works as it should when you do not have |T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r

Links

|T4622456:16|t|cffffd000|Hspell:364343|h[Echo]|h|r
|T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r
|T4622454:16|t|cffffd000|Hspell:355941|h[Dream Breath]|h|r
[Evoker][Preservation] 2-peace set Dream breath stasis bug

Description of the bug

1. |T4630476:16|t|cffffd000|Hspell:370537|h[Stasis]|h|r stacks gets consumed by passive living flames procs from |T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r

How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSEOQSikEkg2BIAAASSiEIJJEJBAAAIJBJFJHIScAAA
2. Equip 2 set peaces or .learn 422872
3. Cast Stasis
4. cast Dream Breath
5. See that 2 stacks of Stasis gets consumed instead of 1

How it should be

Passive living flame procs from |T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r shouldn't consume Stasis stacks


Links

FS report:
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
|T136243:16|t|cffffd000|Hspell:422872|h[Evoker Preservation 10.2 Class Set 2pc]|h|r
|T4622454:16|t|cffffd000|Hspell:355941|h[Dream Breath]|h|r
[Evoker][Preservation] Essence Burst vs Reversion

Description of the bug
|T4630467:16|t|cffffd000|Hspell:366155|h[Reversion]|h|r spell cast doesn't proc |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r buff when https://www.wowhead.com/spell=369297/essenceburstchangelog talent is picked

How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSEOQSikEkg2BIAAASSiEIJJEJBAAAIJBJFJHIScAAA
2. Cast Reversion many times on yourself
3. See that it wont proc Essence burst

How it should be
Each time you cast |T4630467:16|t|cffffd000|Hspell:366155|h[Reversion]|h|r (not overtime healing) you should have 15% chance to proc |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r

Retail demo:
Whole game Reversion only procced Essence burst when it was casted.

Links

FS report:
[Evoker][Preservation] Time of need vs Lifeforce mender

Description of the bug
|T4630462:16|t|cffffd000|Hspell:368412|h[Time of Need]|h|r talent spell |T4622464:16|t|cffffd000|Hspell:401382|h[Living Flame]|h|r doesn't benefit from |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r talent

How to reproduce
1. use BwbBsJu/D+01p9npZvkV+nWIkDAAAAAkkkSIJJSSQCaHgAAAIJJSgkkQkEAAAgkEkUkcgIxBAA
2. get below 20% health, check how much the copy living flames, then check how much ur own living flame do wihile having the talent 2x lifeforce menders,

How it should be
Spell ID healing 401382 should benefit from |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r since it is attached to it on database.


Links

FS report:
[Death Kinight][Unholy] PvE 4% mod in PvP

Description of the bug

There is currently a PvE 4% damage/Pet Damage/Guardian Damage mod that is active in PvP.
|T236216:16|t|cffffd000|Hspell:137007|h[Unholy Death Knight]|h|r
7 (id=1131946)
8 (id=1131947)
9 (id=1131948)
10 (id=1131949)

How to reproduce

1. Summon a pet
2. Check its dmg in pvp and in pve
3. its same dmg

How it should be
4% mod should only be active in PvE

Informations of the spell
|T236216:16|t|cffffd000|Hspell:137007|h[Unholy Death Knight]|h|r
Talent of Death Knight: BwPA/gf1fDREKLfAcG9Z2HkF/BAiEJhcg0iESISECSiIJAAAAAAAAAoQSkkISKAQkESLRSSCC
[Item][Unique] - Larodar's Fiery Reverie

Description of the bug
When you do damage to yourself with any source there can be a chance that Bramble Barrier kills you
Does damage with Bramble Barrier 426297
How to reproduce
Reproduce with Holy Paladin and |T461112:16|t|cffffd000|Hitem:207788::::::::120:::::|h[Vakash, the Shadowed Inferno]|h|r
Enchant Incandescent Essence on helm
.debug haste 1000
Use Consecration
Hit dummy

How it should be
Self damage shouldn't cause barrier deal damage to you

Links
Enchant |T1045108:16|t|cffffd000|Hitem:210494::::::::120:::::|h[Incandescent Essence]|h|r
Proc |T5351059:16|t|cffffd000|Hspell:426269|h[Bramble Barrier]|h|r
Damage ID |T5351059:16|t|cffffd000|Hspell:426297|h[Bramble Barrier]|h|r
[Amirdrassil][Tindral] Blazing Mushroom Damage

It currently seems, that Blazing Mushroom soaked by tanks leaves a debuff on anyone that soaked it, However, the debuff does not seem to increase damage taken by next mushroom soaked.
[Amirdrassil][Council] Spell Timers

Currently, it seems that bosses cast almost no spells (Charge, Polymorph, etc) on LFR difficulties on Live realm (Valdrakken).

Currently unknown if its present on all Difficulties.
Video proof in Comments.
[Emerald][NPC] Fyrakk during main story

Description of the bug
1. flies through terrain
2. missing aoe damage aura when you near him

How it should be
Shouldn't fly through any terrain.

Informations of the npc
https://www.wowhead.com/npc=210952/fyrakk
[Amirdrassil][Smolderon] Lava Damage

Currently, Lava around Smolderon is not doing any damage when you go inside of it.
Also, while in the lava, the following aura should be applied to the player, as long as he is in the lava.
(Screenshots)
[Emerald][Quest] Fighting Fire With Fire

Description of the bug
After accepting https://www.wowhead.com/quest=76388/fightingfirewithfire and roleplay, https://www.wowhead.com/npc=208553/vyranoth liftoff is a bit slow, which makes her clash with https://www.wowhead.com/npc=208550/alexstraszathelifebinder

Ps: Vyranoth's size might be a little bigger than it should

How to reproduce
Accept https://www.wowhead.com/quest=76388/fightingfirewithfire and watch both npcs fly out

How it should be
https://www.wowhead.com/npc=208553/vyranoth flies / fades pretty quick and then https://www.wowhead.com/npc=208550/alexstraszathelifebinder transforms and fly
Alexstrasza flight duration before fading is longer than Vyranoth's
Video shows Vyranoth around 6 sec before fading, here it takes around 18 sec (watch shadows in video attached)

Informations of the quest
https://www.wowhead.com/quest=76388/fightingfirewithfire
[Emerald][Quest] Aerial Supremacy

Description of the bug
1. https://www.wowhead.com/npc=209167/greendragon is missing option to use for the quest
2. Vigor orbs in the area for the quest don't regenerate vigor

How to reproduce
1. Accept https://www.wowhead.com/quest=76398/aerialsupremacy and talk to https://www.wowhead.com/npc=209167/greendragon
2. Use your dragonriding mount and fly towards vigor orbs

How it should be
1. Green dragon should have option "Help me fly"
2. Vigor orbs should regenerate vigor

Informations of the quest
https://www.wowhead.com/quest=76398/aerialsupremacy
green dragon
dragonriding and vigor
[Worldquest] Flight of the Dragons

Description of the bug
Can't use Dragonriding mount to take down the drakes

How to reproduce
Get on dragonriding mount and fly through the drakes

How it should be
It should count when you hit them with your dragonriding

Informations of the quest
https://www.wowhead.com/quest=77756/flightofthedragons
[Amirdrassil][Tindral] Flame Surge

Currently missing the spell "Flame Surge" Spell, which is applied to players, When they are too close to the edges of the platform, and deals damage to them. (Only Durning Fight)

How it should work:
[Amirdrassil][Tindral] Seeds of Flame vs Boss Transition

When Tindral reaches 40% health, And he casted Seeds of Flame from Flaming Germination, Any seeds that spawn, should automatically despawn.

Video proof:
[Amirdrassil][Fyrakk] Aflame

When player is afflicted by Aflame Debuff thanks to Fyrakks Presence, The debuff should increase in stacks indefinetly, Untill player is dispelled.

(Should increase even while Fyrakk is not on the platform, but it should not apply new ones, untill he appears in the fight again.)

(Does not count when he is in his Dragon form, So intermission 1 and Final phase, He does not have the Burning Presence Anymore [Which is Correct])

Currently, stacks seems to jump only once they are applied to players, and increase by 2 over time for no reason. (Basically, the stacks barely go up.)

The debuff should increase by 1 stack each second, Untill dispelled.

Can provide Video proof if needed.
[Amirdrassil][Gnarlroot] Boss Unable to Reset

When players wipe in Intermission of the boss (When Doom Roots spawn), And procceed to Wipe, The boss wont reset.
[Amirdrassil][Smolderon] World in Flames Pattern Repeating

When Boss goes into intermission, and starts casting World in Flames, his pattern (Same one) should never repeat twice in row. Currently, its high chance of occurning.
(On Normal, and Heroic Difficulties.)
[Amirdrassil][Fyrakk] Burning Colossus

Currently, Burning Colossus starts moving instantly upon spawning, Oneshotting random players that first get aggro. The Colossus should spawn, and have a "Roar" animation emote for 2 seconds, and then start attacking highest threat target.

Video example.
[Amirdrassil][Smolderon] Flame Waves Amount

On Heroic, there should be only 3 Flame Waves coming out of each player that had Overheated (It should make a Triangle Shape around the player, instead of Square.)
Currently, its always 4. (This should be on Mythic only.)
[Emerald][Quest] Verdant Pass camp

Description of the bug
The camp isn't phased properly to reflect the progress of the story and quests.


How to reproduce
Accept https://www.wowhead.com/quest=76416/forwarduntofire and arrive at the location

How it should be
1. The npcs should be alive and standing in formation
2. After completing both https://www.wowhead.com/quest=76386/aclashoficeandfire and https://www.wowhead.com/quest=76385/hazardoushorticulture objectives a different phase shows at the camp where some of them are dead or injured
https://www.wowhead.com/npc=208550/alexstraszathelifebinder should also be insta casting spell looks like living flame
3. Different scene of dead covered bodies after https://www.wowhead.com/quest=76436/ascrapofhope and https://www.wowhead.com/quest=76387/defenseoftheancients

Informations of the quest
https://www.wowhead.com/quest=76416/forwarduntofire
doing 76385 quest only
doing 76386 quest only
after both at the same time
after 76436 and 76387 objectives

October 30, 2024

[Destruction] Crashing Chaos vs Shadowburn

Description of the bug
Using |T136191:16|t|cffffd000|Hspell:17877|h[Shadowburn]|h|r consumes |T1367345:16|t|cffffd000|Hspell:417282|h[Crashing Chaos]|h|r stacks.
PTR:


How it should be
Should not consume, Crashing Chaos should only affect and be consumed by Chaos Bolt/Rain of Fire.

Information of the spell
|T1367345:16|t|cffffd000|Hspell:417234|h[Crashing Chaos]|h|r talent
|T1367345:16|t|cffffd000|Hspell:417282|h[Crashing Chaos]|h|r buff
|T136191:16|t|cffffd000|Hspell:17877|h[Shadowburn]|h|r talent/ability
[Subtlety] - Shadow blades + goremaw's bite and shuriken storm

Description of the bug

|T1120132:16|t|cffffd000|Hspell:426591|h[Goremaw's Bite]|h|r and |T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r do not generate full combo points whilst having |T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r


How it should be

Both goremaws bite and shuriken storm are combo point generators, thus should grant full combo points whilst having shadow blades buff
[Discipline] 4p interaction with CDR Smite talents

Description of the bug

During Shadow Covenant , second cast of Smite is not working with talents that affect cooldown reduction:

|T236225:16|t|cffffd000|Hspell:390693|h[Train of Thought]|h|r

|T136199:16|t|cffffd000|Hspell:390770|h[Void Summoner]|h|r

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Equip 4P tier set
4. Use your pet Mindbender/Shadowfiend to activate Shadow Covenant
5. Cast Penance and then cast Smite
6. Track your cooldown reduction on Penance and Mindbender/Shadowfiend while casting Smite during Shadow Covenant

You will notice that CDR counts only 1 cast of Smite

How it should be

Second cast of Smite from 4P Set Bonus also should reduce CD of Penance and Mindbender/Shadowfiend ,
based on the talents Train of Thought and Void Summoner.


( 1.2.4. The Importance of Smite )

Informations of the spell

Links

Tier Set ID:

|T136243:16|t|cffffd000|Hspell:422900|h[Priest Discipline 10.2 Class Set 4pc]|h|r 422900

|T5279082:16|t|cffffd000|Hitem:207281::::::::120:::::|h[Crest of Lunar Communion]|h|r 207281
|T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r 207279
|T5279084:16|t|cffffd000|Hitem:207284::::::::120:::::|h[Cassock of Lunar Communion]|h|r 207284
|T5279081:16|t|cffffd000|Hitem:207282::::::::120:::::|h[Touch of Lunar Communion]|h|r 207282

Spell ID:

|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r 585
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r 123040
|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r 34433

|T236225:16|t|cffffd000|Hspell:390693|h[Train of Thought]|h|r 390693
|T136199:16|t|cffffd000|Hspell:390770|h[Void Summoner]|h|r 390770

(Mindbender) Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSEhIJJRkQKJJJhAAAAAAAAAAAAUSjDIJBpQkkICR5AEJRUIA

(Shadowfiend) Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSEhIJJJkQKJJJhAAAAAAAAAAAAUSjDIJBpQkkICR5AEJRUAA
[Amirdrassil][Fyrakk][LFR] Seed of Amirdrassil

On LFR, Seeds of Amirdrassil, should not be pick upable. They should be stationary on the floor.
Any fire effect that touches them, should not ignite them on LFR difficulty.

When boss is about to cast Apocalypse roar, The seeds should activate by them selfs, and players can safely soak them.

Vide example:
[Amirdrassil][Tindral] Unable to Fly After Bossfight End

When players defeat tindral, and for some reason die, (Falling, etc). They will not be given the buff to fly on dragonrding mount again.
This makes it impossible to reach the Fyrakks Dream rend, and teleport to his location.

Seems to occur only if they die. Otherwise, it works fine.
[WorldBoss][Aurostor] Loot Ilvl

Currently, the boss drops 441 Ilvl gear. Should be 460 3/8 Champion Track.
[Item][Vendor] - Volcanic Sculptor vs Natures Cradle Socket Items

|T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r Can currently be used on s3 Items. It should not be possible

|T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r Can currently not be used on s3 Items. It should be usable on S3 Items only.

October 29, 2024

[Enhancement] Thorim's Invocation

Description of the bug
Currently Thorim's invocation has the following issues:
Whenever a player has Ascendance's buff up and uses Windstrike the damage from either Lighting bolt or Chain lightining is currently dealing damage as if it was consuming 10 stacks of Maelstorm weapon even while consuming less than 10 stacks.
How to reproduce
Make an enhancement shaman
Take talent loadout
Use Ascendance
Use Windstrike
Check if damage from Lighting bolt or Chain lightining
How it should be

On retail Lighting bolt or Chain lightining's dmg should be equal to the corresponding amount of Maelstorm weapon's stacks consumed.
Useful info

Talend loadout: BcQA7dFHISiZRvWu4x4NMgmZAUSSAkkESSSQJJkkAAAAAAAAAAAAAKRICJRKSKk0kkCElSQgGSA
[Windwalker] Serenity vs Tier set

Description of the bug

4p tier set https://www.wowhead.com/itemset=1563/mysticheronsdiscipline interaction with |T988197:16|t|cffffd000|Hspell:285272|h[Serenity]|h|r didnt work correct :
When player have |T988197:16|t|cffffd000|Hspell:285272|h[Serenity]|h|r and use |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r dont get buff |T132576:16|t|cffffd000|Hspell:424454|h[Blackout Reinforcement]|h|r from tier set

Retail proof :


How to reproduce

Talents : B0QAeJVyolP8xRXAFmS4CX44UBAAAAAAASkkEUikEJAAAAIRSCRASkk0iISESUKSSkItkABAAA
Take talent build
use |T988197:16|t|cffffd000|Hspell:285272|h[Serenity]|h|r
use |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r

How it should be

When player have |T988197:16|t|cffffd000|Hspell:285272|h[Serenity]|h|r and use |T606543:16|t|cffffd000|Hspell:101546|h[Spinning Crane Kick]|h|r tier set should give a buff |T132576:16|t|cffffd000|Hspell:424454|h[Blackout Reinforcement]|h|r
Retail proof :
Shattered Restoration

|T460700:16|t|cffffd000|Hspell:389824|h[Shattered Restoration]|h|r seems not to work currently.
Healing from big and small soul fragments is still the same with and without the talent.

It should increase healing done by these by 10%
[Havoc] Critical Chaos

|T1970140:16|t|cffffd000|Hspell:320413|h[Critical Chaos]|h|r does not work correctly.

Now it increases the refund chance of Chaos Strike by 30% ALWAYS.

It should increase the refund chance of Chaos Strike by 30% OF YOUR CRIT RATING, meaning if you have crit 200%, it should increase refund chance by 60%, if you have 300% crit, it should increase refund by 90%. The number should be changing based on your crit %.
[General] - Maximum Useful Rating for Each Stat(especially tertiary stats)

Description of the bug
At the moment, we have a maximum stat cap in Firestorm, for example, the same avoidance of 20%, when in retail since Season 3 the cap of tertiary characteristics should be 49%

How to reproduce
Equip a gear with avoidance above the cap and you will see that you will have 20% max

How it should be
Starting from Season 3, Dragonflight's tertiary stat cap should be 49%

Links
Wowhead: https://www.wowhead.com/news/statscapsforremixmistsofpandariamaximumusefulratingforeachstat343861?webhook
Wowlogs:
Video: (look in the lower right corner, there it says his avoidance stats, he has 21.9%)
[BRH] Wall at the beginning m+

Description of the bug
When you start the key, one side is missing a wall and you can skip it.
ptr:
[Item][Dungeon] - Mirror of Fractured Tomorrows

Description of the bug
Summoned copies models were overrided and they no longer spawns

How to reproduce
Use Mirror of Fractured Tomorrows

How it should be
Models should have correct names/id

10.1.5 card

Links
Mirror of Fractured Tomorrows |T254116:16|t|cffffd000|Hitem:207581::::::::120:::::|h[Mirror of Fractured Tomorrows]|h|r
[Item][Raid] - Blossom of Amirdrassil

Description of the bug
Not scripted

How to reproduce
Heal target below 80%
Make HoT expire below 95% hp
Make HoT expire above 95% hp

How it should be
When you heal target below 80% hp he gets Blossom of Amirdrassil 426678
HoT should have 1000ms interval
If HoT expires when target has less than 95% HP this target should get Bark of Amirdrassil 426680
If HoT expires when target has more than 95% HP 3 most injured allies should get Blossom of Amirdrassil 426718
When main effect procs you should get 1 min debuff that prevent further procs Blossom of Amirdrassil 429204

Logs:


Links
Item |T959803:16|t|cffffd000|Hitem:207171::::::::120:::::|h[Blossom of Amirdrassil]|h|r
Absorption buff |T959803:16|t|cffffd000|Hspell:426680|h[Bark of Amirdrassil]|h|r
Single healing |T959803:16|t|cffffd000|Hspell:426678|h[Blossom of Amirdrassil]|h|r
AoE healing |T959803:16|t|cffffd000|Hspell:426718|h[Blossom of Amirdrassil]|h|r
Debuff preventing procs |T959803:16|t|cffffd000|Hspell:429204|h[Blossom of Amirdrassil]|h|r
[EB][Yalnu] Mages are neutral to players

Description of the bug
Currently in the boss area https://www.wowhead.com/npc=83846/yalnu, mages are neutral to players and take AoE damage from players and their pets.
ptr:

How it should be
https://www.wowhead.com/npc=84358/ladybaihu and https://www.wowhead.com/npc=84329/kirintorbattlemage must be allied to players
retail:

October 28, 2024

[Mistweaver] S3 Tier Set

Description of the bug

Chi Harmony isn't applied to allies when receiving Renewing Mist.

How to reproduce

Equip the tier set
Cast Renewing Mist on an ally
Check if they received the Chi Harmony aura

How it should be

For each cast of Renewing Mist (Normal cast from the player and application from Rapid Diffusion but not the bounces or the applications from Tear of Morning and Dancing Mists), the target should receive Chi Harmony for 8sec.
[BM] - Piercing Fangs

Description of the bug
Piercing Fangs double dips

How to reproduce
Use Bestial Wrath
Use Kill Command
Compare critical and non critical damage

How it should be
Piercing Fangs should be applied once

Links
Piercing Fangs |T237395:16|t|cffffd000|Hspell:392053|h[Piercing Fangs]|h|r
[Feral] - Regrowth PvP mod

Description of the bug
Feral has 0.85 PvP mod for Regrowth

How to reproduce
Use Regrowth
Hit PvP dummy
Use Regrowth

How it should be
From December 18th 2023 Regrowth healing shouldn't be reduce in PvP

Links
Regrowth |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
[DHT] Corrupted Dragon Eggs VS Bursting and Bolstering

Description of the bug
Currently on live Corrupted Dragon Egg are proccing affixes like Bursting and Bolstering

Video:
How it's should be
These mobs shouldn't count for Bursting and Bolstering
[Amirdrassil][Larodar] Raging Inferno double ticking

Sometimes the Raging Inferno ability would double tick as seen in the video.
[Amirdrassil][Lorodar] Unattackable vs Aggro

I do not have recording of this, but on the OBT realm, We had an issue, where the boss started following players directly after slaying all mobs in his arena, (He did not cast anything, or melee. He just followed them untill the RP ended, and then he started doing normal Spell Sequences.
[Amirdrassil][Gnarlroot] Doom Roots vs LoS

Durning Intermission, Doom Roots should not cause LoS to Healers, and Players should be able to damage any remaning Lashers though them.
[Amirdrassil][Tindral] Falling off Platform

When players jump off the boss fight arena, after falling few yards, they should die from Trigger.

Currently, you fall indefinetly, untill you reach the water, and do not die.

(Try not to make it kill anyone who tries to mount up, and Fly though the rings though. It would make the fight impossible to kill at that point).
[Item][Raid] - Hungering Shadowflame x Self Damage

Description of the bug
If you hit target with hp above 90% Hungering Shadowflame also does inceased by 400% damage to its owner.

How to reproduce
Use spells to dummy above 90% hp

How it should be
Self damage from Hungering Shadowflame shouldn't be increased by 400%

Retail logs:


Links
Item 1 |T461112:16|t|cffffd000|Hitem:207788::::::::120:::::|h[Vakash, the Shadowed Inferno]|h|r
Item 2 |T461112:16|t|cffffd000|Hitem:207786::::::::120:::::|h[Gholak, the Final Conflagration]|h|r
Item 3 |T461112:16|t|cffffd000|Hitem:207793::::::::120:::::|h[Rashon, the Immortal Blaze]|h|r
Hungering Shadowflame (damage ID) |T4914677:16|t|cffffd000|Hspell:424324|h[Hungering Shadowflame]|h|r
[EB][Witherbark] Boss doesn't not have a reset point

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark the boss doesn't reset if i bring him out of the arena


How it's should be
The boss should reset if he exit the arena
[Amirdrassil][General] Dreaming Essence

Description of
Item is not in loot table

How to reproduce
Kill Amirdrassil raid bosses and check loot

How it should be
3% chance to drop

Information of the item
|T5341572:16|t|cffffd000|Hitem:208212::::::::120:::::|h[Dreaming Essence]|h|r

October 27, 2024

Fire Cat appearance

Description of the bug
Fire Cat appearance got removed from barbershop for druid players.
Anyone with the staff, or if they get the staff again, it won't unlock the appearance.

How to reproduce
.additem |T304287:16|t|cffffd000|Hitem:69897::::::::120:::::|h[Fandral's Flamescythe]|h|r and check collection

How it should be
|T304287:16|t|cffffd000|Hitem:69897::::::::120:::::|h[Fandral's Flamescythe]|h|r should unlock Fire Cat
Also the players who unlocked it in the past should have it even after they delete the staff.
[Dreamsurges] Buff animation and sound in Valdrakken

Description of the bug
Dreamsurge animation and buff is on repeat as long you are in valdrakken

How to reproduce
Activate Dreamsurge in Thaldraszus and stay in Valdrakken.

How it should be
Animation and sound should play once only
[Thaldraszus] Dawn of the Infinites barrier

Description of the bug
There is a small area in the barrier above the dungeon entrance that kicks you outside.
Players coming in from outside keeps getting teleported back / kicked back.
Only way is flying over, through very fast, or around it. They made tickets saying bugged without knowing how to get through.

How to reproduce
Try to go through the barrier that's around the entrance area

How it should be
Barrier is part of the zone quests, but you can go in after finishing https://www.wowhead.com/storyline/dawnoftheinfinites5408 without any other prerequisite

Informations of the quest
[Amirdrassil][Fyrakk] Fyralaths Bite Timer

When boss lands after 2nd Firestorm (in second phase) He no longer casts Fyralath bite on Main target. or any other spell. Only Kaldorei spawn.

(Tested on LFR, Might occur on other Difficulties.)
[Amirdrassil][Igira] Vicious Swing

|T460699:16|t|cffffd000|Hspell:423108|h[Vicious Swing]|h|r currently damages ANYONE within the tank range. It should only damage either: 1 closest player to the main tank, within 57 yards. If no target within the main target is found, it should damage the main aggro tank twice.

Currently, it seems it damages ANYONE within the target range, even more than 2 players.
[Amirdrassil][Igira] Gathering Torment Soak Speed

Currently, |T4914675:16|t|cffffd000|Hspell:414367|h[Gathering Torment]|h|r does not scale with the raid size, Meaning, that if there are 10 players in the raid, And only half of the group goes to soak a weapon, (On Heroic) The weapon is being soaked currently way too slowly. The Soak speed should scale with a raid size.
[Amirdrassil][Igira] Boss becomes a Dummy

It seems, that the boss still can bug out, After picking a weapon on Normal or HC difficulties, Results in the boss sometimes (Rarely) become a DPS dummy.

Causes are currently unknown.
[Amirdrassil][Lorodar] Raging Inferno Ticks Amount

Raging Inferno still seems to tick 1 additional time after he has fully finished casting the spell.

Tested on Live realm. (Valdrakken)

Doesnt occur everytime, But it happens most of the time.
Cause Unknown.
[Amirdrassil][Smolderon] Overheated on Both Tanks

Currently, |T460698:16|t|cffffd000|Hspell:421455|h[Overheated]|h|r can be applied at both tanks at the same time.

It should always select only 1 Tank, at a time, switching each cast.

So if first gets on tank A, second wave should be applied to tank B.
[Amirdrassil][General] Crest Drops

Currently, Raid bosses do no drop any Crests, after being defeated.

When boss is defeated, it should drop Crests, appropriate to the Difficulty the boss has been slain in.

10 Crests per boss.

15 For the last 2 bosses.
[Emerald Bounties][Achievement] The Seeds I Sow

Description of the bug
The achievement is missing reward, it doesn't give you the title.

How to reproduce
Contribute to 100 seed and check your title.

How it should be
After completing the achievement, you should get "Blossom Bringer"

Informations of the achievement
https://www.wowhead.com/achievement=19198/theseedsisow
[Item][Dungeon] - Spiked Counterweight

Description of the bug
|T132340:16|t|cffffd000|Hspell:214169|h[Brutal Haymaker]|h|r from item |T1120362:16|t|cffffd000|Hitem:136715::::::::120:::::|h[Spiked Counterweight]|h|r should have a 15 sec ICD and only hit once. Right now it can hit over 100 times in 100ms if paired with spells such as flame tongue or windfury.

How to reproduce
1. Equip |T1120362:16|t|cffffd000|Hitem:136715::::::::120:::::|h[Spiked Counterweight]|h|r on a Enhancement shaman
2. Cast Windfury or Flametongue Attack weapon enchant
3. Melee attack a dummy
4. Proc |T132340:16|t|cffffd000|Hspell:214169|h[Brutal Haymaker]|h|r
5. Check the details result:

How it should be
|T132340:16|t|cffffd000|Hspell:214169|h[Brutal Haymaker]|h|r should have 15 sec ICD. I am guessing it is simly not getting implemented fast enought to avoid these extra procs. Or maybe it simply procs |T462326:16|t|cffffd000|Hspell:10444|h[Flametongue Attack]|h|r and |T462329:16|t|cffffd000|Hspell:25504|h[Windfury Attack]|h|r when it shouldn't since these spells should only proc from shaman melee abilities.
Brutal Haymaker 228780 should have 1000ms ICD

Logs:

Links
|T462329:16|t|cffffd000|Hspell:25504|h[Windfury Attack]|h|r
|T462326:16|t|cffffd000|Hspell:10444|h[Flametongue Attack]|h|r
|T132340:16|t|cffffd000|Hspell:214169|h[Brutal Haymaker]|h|r

October 26, 2024

[Ele,Enh][10.2] Primordial wave post effect

Description of the bug

Currently after applying |T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r via |T6035320:16|t|cffffd000|Hspell:375982|h[Primordial Wave]|h|r make your Lightning Bolt(Enh shaman) or Lava burst(Ele sham) split on to a target that is affected by flame shock unlimited ammount of times until the flameshock is dispelled or expired. If that doesn't happen you can refresh or reapply new flame shock and keep this split effect 100% all the time.

Build Enhancement: BcQA7dFHISiZRvWu4x4NMgmZAIRSAJSIRSIlkIRCAAAAAAAAAAAAoEBQCpIKiQSKhAkEhCSA

How to reproduce

1 Use build for Enhancement shaman from above
2 Cast Primordial wave on an enemy
3 that should apply Flame shock on that enemy
4 Cast Lightning Bolt on any other enemy nearby that isn't the one you previously applied flame shock on
5 You can cast Lightning Bolt many times and enjoy the unlimited amout of split lightning
6 Reapply Flameshock to keep this effect forever

Bug demo:

How it should be

After Consuming |T6035320:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r following should happen:
1 Lightning Bolt(Enh shaman) or Lava burst(Ele sham) should split between any enemy nearby in line of sight that is affected by Flame shock

2 After the |T6035320:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r been consumed you should not be able to split your projectiles

Informations of the spell


|T6035320:16|t|cffffd000|Hspell:375982|h[Primordial Wave]|h|r
|T135813:16|t|cffffd000|Hspell:188389|h[Flame Shock]|h|r
|T6035320:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r

FS report:
[DHT] Hatespawn Slime VS Bursting and Bolstering

Description of the bug
Currently on live Hatespawn Slime are proccing affixes like Bursting and Bolstering

Video:

How it's should be
These mobs shouldn't count for Bursting and Bolstering
[DHT] Vilethorn Blossom VS Root Burst

Description of the bug
Currently on live Vilethorn Blossom's Root Burst is not interrupted even if the mobs are stunned.
It seems that they are just activating the spell not even casting it.

Video Proof:
How it's should be
On retail Vilethorn Blossom cast Root Burst and if you CC them the spell is canceled.

Proof:
[Havoc] Metamorphosis VS Extension

Description of the bug
In PTR 10.2.7 and live when you activate Metamorphosis while already being in demonic form the duration its not getting extended by 20seconds
Proof:

How to reproduce
Create DH
Spec Havoc
use talent tree
activate metamorphosis

How it should be
The Demon form should get extended by the meta duration
Informations
TALENT TREE : BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJChkkAAAAAAASLSIkk0yBkWaBJQaJKtIJRA
[Vengeance] Parry chance VS Illuminated Sigil

Description of the bug
In PTR 10.2.7 Sigil of Flame is increasing parry chance by 15% correctly, when Illuminated Sigils is talented.
The problem is that the DH doesn't lose the parry chance increase buff when the debuff wears off, leading in being able to stack the buff and having permantly 98% parry chance

Proof:

How to reproduce

Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
use Immolation Aura
Check debuff duration
How it should be
On Retail when Illuminated Sigils is talented, Sigil of Flame increases the parry chance by 15% as long as the debuff is up on enemies and disappear when debuff is gone.

Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Amirdrassil][Fyrakk] Apocalyspe roar vs Seeds

Apocalyspe roar instantly kills all seeds even if they are in the "safe zone"
[Amirdrassil][Fyrakk][LFR] Firestorm Burned Ground

On LFR Difficulty, Firestorm Spell should not leave burned ground (Wildfire) On the floor. It should just deal damage.
Video proof:
[Amirdrassil][Fyrakk] Flaming Curio

Flaming Curio (Item to buy Setpieces) rewarded from Fyrakk, should now be a group loot roll. Currently, its still a Personal loot, like from Sarkareth.
[EB][Rockspine Stinge] Venom Burst target prio

Description of the bug

https://www.wowhead.com/npc=82039/rockspinestinger can dont have prio target on ability |T132274:16|t|cffffd000|Hspell:165123|h[Venom Burst]|h|r



How it should be

https://www.wowhead.com/npc=82039/rockspinestinger should jump whit ability |T132274:16|t|cffffd000|Hspell:165123|h[Venom Burst]|h|r in farthest player from npc
[EB][Yalnu] Evade zone

Description of the bug

https://www.wowhead.com/npc=83846/yalnu boss dont have evade zone. player can go into portal and boss didnt evade
[EB][Twisted Abomination] Noxious Eruption vs Feign Death

Description of the bug

Hunter's whit ability |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r cannot dodge damage and dot from npc https://www.wowhead.com/npc=84767/twistedabominationdrops;mode:normal ability |T136006:16|t|cffffd000|Hspell:169445|h[Noxious Eruption]|h|r

How to reproduce

Use |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r in last second of cast |T136006:16|t|cffffd000|Hspell:169445|h[Noxious Eruption]|h|r


How it should be

Hunter's should can dodge damage and dot from ability |T136006:16|t|cffffd000|Hspell:169445|h[Noxious Eruption]|h|r
Proof
[EB][Rockspine Stinger] Venom Burst

Description of the bug

https://www.wowhead.com/npc=82039/rockspinestinger can jump on player in CC (for example |T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r )
Proof




How it should be

https://www.wowhead.com/npc=82039/rockspinestinger should didn't jump on player in CC
[DOTI][Chronikar] Eon Residue range

The big dodge circle's (Eon Residue) range is bigger then it should be.

October 25, 2024

[Holy] 10.2 Class Set 2pc renew stacking

Description of the bug

|T136243:16|t|cffffd000|Hspell:422901|h[Priest Holy 10.2 Class Set 2pc]|h|r renew currently capped. You should be able to add extra renew duration via this set to infinity.

How to reproduce

1. .learn 422901
2. activate .cheat all
3. Spam |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r on yourself over 10 times
4. See that renew is getting capped to 18 sec.

How it should be

You should be able to stack renew duration.

Retail demo:
55 sec renew


Informations of the spell

Links

|T136243:16|t|cffffd000|Hspell:422901|h[Priest Holy 10.2 Class Set 2pc]|h|r
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r

Talent: BEQA/KVNHBYFUG61hTBXiMbcYSAAAAAAAAKIlEJJkEIRSKRJhCAAAAgUSLUSApQkkkISKFQSIFA
[Discipline] Ultimate Penitence and prio healing

Description of the bug

Ultimate Penitence prioritizes healing friendly pets and enemy pets instead of prioritizing healing players first and damage enemies

This issue is problematic for PvP since bolts are split randomly

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Cast Ultimate Penitence
4. Heal target with pet ( both should be at low hp ) Ultimate Penitence should prio player over pet, untill player's health is 100%
5. damage from Ultimate Penitence should prio enemy targets over enemy pets / totems

How it should be

There is hotfix for this >
"Ultimate Penitence will now prioritize healing players in PvP combat and will only heal pets if all players are at full health."

Ultimate Penitence can be used offensively or defensively. If you cast on an enemy, the majority of bolts will hit enemies. If you cast on an ally, the majority of bolts will hit teammates. Offensive casts will heal teammates if there are no enemies to hit (they walk out of LOS), and defensive casts will hit enemies if your teammates are full health.


Informations of the spell

Links
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r spell id: 421453

Talent: BAQA/KVNHBYFUG61hTBXiMbcYCAapERItISSk0kWSSSIAAAAAAAAAAAQRJF0SSEpEhkkIoQLREUAA

retail:
[Discipline] Ultimate Penitence vs CC

Description of the bug

Ultimate Penitence interruptible by CC effects while ascended ,
also affected by knockback effects

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Use Ultimate Penitence
4. Get stunned or feared or any other type of CC during cast


How it should be

During Ultimate Penitence you should be unaffected by knockbacks or crowd control effects for 4.5 sec ( during ascending not while activating it)

Informations of the spell

Links

|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r spell id: 421453

Talent: BAQA/KVNHBYFUG61hTBXiMbcYCAapERItISSk0kWSSSIAAAAAAAAAAAQRJF0SSEpEhkkIoQLREUAA
[Holy] Word of Glory PvP mod

Issue:

Holy paladin |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r currently missing extra 1.15x PvP mod

How it should be:

It should have extra 1.15x mod in PvP

That is due to |T236216:16|t|cffffd000|Hspell:137029|h[Holy Paladin]|h|r effect 9 (id=1150035) 15 has PvP Coefficient: 0.00.

Sources:
[Mistweaver] Peaceweaver and PvP flags/orbs

Description of the bug
Currently |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r buff removes flags and orbs and doesn't let you pick them during the duration of the buff.
How to reproduce
Use build B4QAeJVyolP8xRXAFmS4CX44UViCSkkSpUIkWIJFKh0ahEAAAAAAAAAAAASLRJJhkElCAJIJRAAAA
.debug bg
learn |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r pvp talent
enter warsong BG
get a flag
cast |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r
How it should be

|T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r should not remove flag/orb buffs from PvP.

Retail demo:
[Arcane] Arcane Harmony pvp mod

Issue:

Arcane Harmony is missing the 0,5 mod in pvp.
Should be stacking up to 10 times vs 20 ( pve )

|T132096:16|t|cffffd000|Hspell:384452|h[Arcane Harmony]|h|r
[Feral] - Taste for Blood

Description of the bug
Taste for Blood applied multiplicative or each dots counted for 2
Actually it feels like its multiplicative.

How to reproduce
Apply Rake, Thrash, Rip etc on target
Use Ferocious Bite

How it should be
Bonus from applied dots should be additive 5%+5% etc

Talents:
BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAEJNNokkkk0SBkkkkkAAAAAAoBgkAARSSSikItEQCAAAAAASAAB

Links
Taste for Blood |T132127:16|t|cffffd000|Hspell:384665|h[Taste for Blood]|h|r
Ferocious Bite |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
[Balance] Wild Mushroom

Description of the bug

Wild Mushroom is missing additional (74.5% of Spell power) Nature damage over 10 sec and 50% slow

How to reproduce

1. Create Druid Class
2. Activate Balance specialization
3. Use Wild Mushroom on enemy target

You will notice that there is only direct damage

How it should be

On 10.2 patch 2 talents Wild Mushroom and Fungal Growth merged into 1 talent
( 51521 build in changelog )

Using Wild Mushroom should put Fungal Growth damage over time and 50% movement speed slow on the targets

Informations of the spell

Links

|T464341:16|t|cffffd000|Hspell:88747|h[Wild Mushroom]|h|r 88747
https://www.wowhead.com/spell=81281/fungalgrowthchangelog

Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJkkkUSQyBCkSSLJRQDgCCQA

Ptr:
[Havoc] Metamorphosis VS Duration

Description of the bug
In PTR 10.2.7 and live Metamorphosis has a duration of 40seconds instead of 20seconds, even tho tooltip says 20sec duration correctly.
Only duration is wrong haste and leech are correct
Video proof:
How to reproduce
Create DH
Spec Havoc
use talent tree
activate metamorphosis

How it should be

Informations
TALENT TREE : BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJChkkAAAAAAASLSIkk0yBkWaBJQaJKtIJRA
[Item][Raid] - Pip's Emerald Friendship Badge

Description of the bug
Upon equipping the trinket you don't get one of the buffs instantly

How to reproduce
Equip item

How it should be
When you equip trinket you should get small version of one of the 3 buffs.
After relog you also should get one of it.

Links
Trinket |T5351062:16|t|cffffd000|Hitem:207168::::::::120:::::|h[Pip's Emerald Friendship Badge]|h|r
Pip |T5342919:16|t|cffffd000|Hspell:426647|h[Best Friends with Pip]|h|r
Aerwynn |T2403539:16|t|cffffd000|Hspell:426676|h[Best Friends with Aerwynn]|h|r
Urctos |T571585:16|t|cffffd000|Hspell:426672|h[Best Friends with Urctos]|h|r
[General] - Flightmaster flights to Zaralek making immune

Description of the bug
When flying from valdrakken to zaralek cavern with the Flightmaster you just fall off the mount when arriving into the cavern and become invulnerable and do not generate aggro for mobs and bosses.

How to reproduce

Go to Valdrakken
Speak to flightmaster and fly to Zaralek cavern
When entering the cavern, your char will fall down from the mount
After this, your char will be totally immune to damages, and will not be targettable by mobs

Proof:

October 24, 2024

[Fury] Whirlwind vs Slam

Description of thebug
Currently when we get 4 stacks of Whirlwind buff and we use Slam it does damage to all targets but the stacks of Whirlwind dont get consumed it still stays at 4 stacks.

How to reproduce
Make Fury warrior
Cast Whirlwind and then use Slam on enemy target
Check if Slam consumed the stack of Whirlwind (from 4 to 3)

How it should be
The stacks of Whirlwind should go down by 1 when we use Slam. The Slam should consume 1 stack of Whirlwind.

Information of the spell
https://www.wowhead.com/spell=190411/whirlwindchangelog
|T132340:16|t|cffffd000|Hspell:1464|h[Slam]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQggSQQESgQS0AhIQIhEIRSSIJJRQkWKJJgkEAAAEQQA
Video proof:
[Protection] 4P Tier set

Desription of the bug
Currently the 4p tier set doesn't work at all. When you consume a bleed with Shield Slam it doesn't give us a damage reduction buff, also it doesn't reset the cooldown on Thunder Clap same as it doesn't reduce the 3s cooldown on Dragon Roar.

How to reproduce
Make Protection warrior
Equip 4p from Amirdrassil
Cast Thunder Clap on enemy target
Use Shield Slam on enemy target

How it should be
If you have bleeds on enemy target and if you use Shield Slam it should gives us 2% damage reduction buff for each bleed consumed by Shield Slam. Also when Shield Slam consumes bleed it should reset cooldown on Thunder Clap and 3s on Dragon Roar

Information of the spell
|T538039:16|t|cffffd000|Hspell:427413|h[Fervid Opposition]|h|r
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
|T136243:16|t|cffffd000|Hspell:422928|h[Warrior Protection 10.2 Class Set 4pc]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKNEBCkIRJJBISIJASSICECAAAAAAASEAwBUaAgA
Video proof:
[Arms] 2p Tier Set

Description of the bug
Currently on 10.2.7 the |T136243:16|t|cffffd000|Hspell:422923|h[Warrior Arms 10.2 Class Set 2pc]|h|r 2p Tier Set for Arms warrior doesn't work.The Rend damage is not increased for 30% and the Bleed from Rend doesn't proc Sudden Death(Execute).

How to reproduce
Make Arms warrior
Equip 2p Tier Set for Arms from Amirdrassil raid
Use Rend on enemy target check the damage
Check if you get procs for Sudden Death

How it should be
If you have the 2p Tier Set the damage of Rend should be increased bty 30% and the Bleed from Rend should give us the proc of Sudden Death(Execute)

Information of the spell
|T136243:16|t|cffffd000|Hspell:422923|h[Warrior Arms 10.2 Class Set 2pc]|h|r
|T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r
|T132346:16|t|cffffd000|Hspell:280721|h[Sudden Death]|h|r
Talent tree:BcEAfuKaizEAgP2qANDB2hmf7DgWikEJSSSatSSAAAAABRIBJEFRCESSSoIRIAQIAAAAAAAAEKJiACRBA
Video proof:
[Arms] 4p Tier Set

Description of the bug
Currently on 10.2.7. |T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r the 4p Tier Set of Arms warrior doesn't work.The Execute doesn't cast Thunder Clap , and it doesn't put the bleed on the enemy target.

How to reproduce
Make Arms warrior
Equip the 4p Tier Set for Arms from Amirdrassil
Cast Execute on the enemy target
Check if the Execute triggered Thunder Clap
Check if the Execute put bleed on enemy target

How it should be
The |T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r when you use Execute it should triggercast Thunder Clap that deals 200% increased damage and it should put the bleed on the enemy target which could refresh if you casted Execute again on the same target.

Information about the spell
|T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
|T135358:16|t|cffffd000|Hspell:163201|h[Execute]|h|r
Talent tree: BcEAfuKaizEAgP2qANDB2hmf7DgWikEJSSSatSSAAAAABRIBJEFRCESSSoIRIAQIAAAAAAAAEKJiACRBA
Video proof:
[Fury] Slaughterhouse PvP talent

Description of the bug
Currently the Slaughterhouse PvP talent is only proccing by Rampage. If you use Onslaught or Odyns Fury you dont put the Slaughterhouse debuff stacks on enemy target.

How to reproduce
Make Fury Warrior
Take Slaughterhouse PvP talent
Use Rampage on enemy target check the stacks on enemy target
Use Onslaught or Odyns Fury on enemy target check stacks

How it should be
You should put debuff of Slaughterhouse on enemy target by using all 3 spells: Rampage,Onslaught,Odyns Fury.

Information about the spell
|T132364:16|t|cffffd000|Hspell:315720|h[Onslaught]|h|r
|T1278409:16|t|cffffd000|Hspell:205545|h[Odyn's Fury]|h|r
|T4067373:16|t|cffffd000|Hspell:352998|h[Slaughterhouse]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQggSAEhEiQS0AhIQIhEIRSSIJJRQkWKhIhkEAAAEQQA
Video proof:
[Arms] Finishing Wound VS Sweeping Strike

Description of the bug
In PTR 10.2.7 if you cast Execute consuming the Sudden Death proc while having Sweeping Strikes it
applies Finishing Wound only on the main target
How to reproduce
Create a warrior
spec into arms
equip a 2hand weapon
equip 4piece of the s3 tierset
use the talent tree string in useful info
pull 2 mobs
wait for a sudden death proc
activate sweeping strike
cast execute
How it should be
if you cast Execute consuming the Sudden Death proc while having Sweeping Strikes it should trigger the 4p tierset on both targets hit.
Applying Finishing Wound on both targets
Retail Proof:


Useful info
Talent tree string : BcEAfuKaizEAgP2qANDB2hmf7DQplIRkQSiWpkEAAAAQQEiCJBFRAJikEaSECwBQkAAAAAAAAQiWiIgQ0QA
[Fury] 2p Tier Set

Description of the bug
Currently on 10.2.7 the |T136243:16|t|cffffd000|Hspell:422925|h[Warrior Fury 10.2 Class Set 2pc]|h|r for Fury warrior when you use Odyn's Fury you get the buff |T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r which should only give 3 times inreased damage of Bloodthirst while right now it can go from 0 to 6 stacks and it would not disappear. So everytime the Bloodthirst is incrased and the stacks keep getting refreshed.

How to reproduce
Make Fury Warrior
Equip 2p for Warrior from Amirdrassil
Cast Odyn's Fury and check for the |T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r
Then cast 3 times Bloodthirst and check if the buff disappeared
Then use again Bloodthirst and check if the |T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r refreshed

How it should be
When you cast Odyn's Fury we get |T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r buff which should only give us 3 stacks for Bloodthirst and when you use 3 times the Bloodthirst it should dissapear.It should not go from 0 stacks to 6 stacks.

Information about the spell
|T136243:16|t|cffffd000|Hspell:422925|h[Warrior Fury 10.2 Class Set 2pc]|h|r
|T136012:16|t|cffffd000|Hspell:423211|h[Furious Bloodthirst]|h|r
|T1278409:16|t|cffffd000|Hspell:385060|h[Odyn's Fury]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQIgSAERLhIIBQIJQQaJBSkkESSSEEplSIISSAAAQABB
Video proof:
[Fury] 4p Tier set

Description of the bug
Currently on 10.2.7 the |T136243:16|t|cffffd000|Hspell:422926|h[Warrior Fury 10.2 Class Set 4pc]|h|r for Fury warrior doesn't work at all. The critical strikes of Bloodthirst don't reduce the cooldown of Odyn's Fury.

How to reproduce
Make Arms Warrior
Equip 4p Tier Set
Cast Odyn's Fury
Cast Bloodthirst with critical strike and check if it reduce the cooldown of Odyn's Fury

How it should be
The critical strike of Bloodthirst should reduce the cooldown of Odyn's Fury for 2.5s

Information of the spell
|T136243:16|t|cffffd000|Hspell:422926|h[Warrior Fury 10.2 Class Set 4pc]|h|r
|T1278409:16|t|cffffd000|Hspell:385060|h[Odyn's Fury]|h|r
|T136012:16|t|cffffd000|Hspell:23881|h[Bloodthirst]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQIgSAEhEigENQIJQQaJBSkkESSSEEplSSCIJBAAABEE
Video proof:
[Protection] 4P Tier set Shield Slam

Description of the bug
Currently on 10.2 the 4P Tier set of protection warrior dosen't reset cooldown of Thunder Clap. If you consume bleeds on enemy target with Shield Slam it doesn't reset the cooldown of Thunder Clap.

How to reproduce
Make Protection warrior
Equip 4P Tier set
Cast Thunder Clap and then use Shield Slam
Check if the cooldown of Thunder Clap reseted

How it should be
If you consume bleed on enemy target with Shield Slam it should reset the cooldown of Thunder Clap.

Information about the spell
|T136243:16|t|cffffd000|Hspell:422927|h[Warrior Protection 10.2 Class Set 2pc]|h|r
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
|T136105:16|t|cffffd000|Hspell:6343|h[Thunder Clap]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKNEBCkIRJJBISIJASSICECAAAAAAASEAwBUaAgA
Rend vs thunder clap

Description of bug
currently thunder clap is not applying the rend bleed on targets when the talent blood and thunder is selected

How to reproduce:
1. create warrior and spec into protection/arms
2. select talent blood and thunder and talent rend or copy talent tree string
3. attack a target (minimum 1, max 5)
4. use thunder clap on target
5. check if rend bleed if being applied on targets or not

How it should be
when the talents blood and thunder and rend is selected thunder clap should apply the rend bleed on enemy targets (max targets: 5)

Additional information
|T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r : spell id 772
|T460957:16|t|cffffd000|Hspell:384277|h[Blood and Thunder]|h|r : spell id 384277
|T136105:16|t|cffffd000|Hspell:6343|h[Thunder Clap]|h|r : spell id 6343

talent tree string: BkEAfuKaizEAgP2qANDB2hmf7LAAAAAIJJRSCJlkSSSKNEBCkIRJJBICSCNIJhIQIAAAAAAAQEAwBKlGAIA

ptr proof
[Prot] Ignore Pain vs Anger Management

Description of the bug
Currently if we take the talent called Anger Management as Protection warrior and we use Avatar the cd of Avatar will not get reduced by 3.5s when we spend 35 rage on Ignore Pain.

How to reproduce
Make Prot warrior
Take Anger Management + Ignore Pain talent's
Use Avatar and then use Ignore Pain check if the cd of Avatar got reduced by 3.5s

How it should be
So when we have Anger Management the cooldown of Avatar should ger reduced by 3.5s when we use Ignore Pain.

Information of the spell
|T1377132:16|t|cffffd000|Hspell:190456|h[Ignore Pain]|h|r
|T971080:16|t|cffffd000|Hspell:152278|h[Anger Management]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKtQEIQiElkEgIBCNIJRiAhAAAAAAAARAAHoUaAgA
Video proof:
[All] Battlefield Commander - Piercing Howl

Description of the bug
Currently on 10.2 if we take PvP talent Battlefield Commander everything works good except the Piercing Howl. Piercing Howl doesn't root enemies for 2 seconds instead it just slows them for 70% for 8s.

How to reproduce
Make ArmsFury warrior
Take Battlefield Commander talent PvP and Piercing Howl
Use Piercing Howl on enemy target and check if they good rooted for 2 seconds

How it should be
If we have Battlefield Commander PvP talented and if we use Piercing Howl on enemy targets we should root them for 2 seconds.

Information of the spell
|T132339:16|t|cffffd000|Hspell:424840|h[Battlefield Commander]|h|r
|T136147:16|t|cffffd000|Hspell:12323|h[Piercing Howl]|h|r
Talent tree: BgEAfuKaizEAgP2qANDB2hmf7HAAAAAAAAAAQggSAERTICJRDESCEOQkEIRSSIJJRQkWKJJgkEAAAEQQA
Video proof:
[Arms] Thunder Clap damage modifier

Description of the bug
Currently the damage of Thunder Clap with equiped 4P Tier set is wrong. If you have 4P Tier set equipped the and if you get proc of Sudden Death you should slam the ground with Thunder Clap that does 200% increased damage, currently the damage is only increased by 100%.

How to reproduce
Make Arms warrior
Equip 4P tier set
Cast normal Thunder Clap check damage
Get Sudden Death proc and use Execute check damage of Thunder Clap

How it should be
If you have 4P Tier set equipped the proc of Sudden Death should cast Thunder Clap that does 200% increased damage.

Information about the spell
|T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
|T136105:16|t|cffffd000|Hspell:6343|h[Thunder Clap]|h|r
Talent tree: BcEAfuKaizEAgP2qANDB2hmf7DIaJJJRikkkWrkkAAAAABRIBJEEJQIJJhiEhAgDECAAAAAAAABJAIEFA
Video proof:
[Arms] Finishing Wound dot damage

Description of the bug
Currently the damage of Finishing Wound does more damage than it should. For example the Sudden Death (Execute) hits for 36k and Finishing Wound each dot tick does 12k damage wich is 64k in total which is wrong. The damage of Finishing Wound should be in total 50% of Execute hit (So over 5s it should do 18k). 1 more example if Execute Crits for 100k the damage of Finishing Wound over 5s should be 50% 50k.

How to reproduce
Make Arms warrior
Equip 4P tier set
Get Sudden Death proc and use Execute check Execute damage
Check the Finishing Wound tick and then check the total damage

How it should be
The damage of Finishing Wound should do 50% of Sudden Death proc ( Execute ) over 5s.

Information of the spell
|T136243:16|t|cffffd000|Hspell:422924|h[Warrior Arms 10.2 Class Set 4pc]|h|r
|T237517:16|t|cffffd000|Hspell:426284|h[Finishing Wound]|h|r
Talent tree: BcEAfuKaizEAgP2qANDB2hmf7DIaJJJRikkkWrkkAAAAABRIBJEEJQIJJhiEhAgDECAAAAAAAABJAIEFA
Video proof:
[Protection] 2P Tier set

Description of the bug
Currently the 2P Tier set doesn't work. The Shield Slam proc does not consume bleeds which we have on enemy target, also we dont get the damage reduction buff [Fervid Opposition] the only buff we have is Fervid which procs only when we use bleed on enemy target which should be consumed by proc of Shield Slam.

How to reproduce
Make Protection warrior
Equip 2P tier set
Cast Thunder Clap and check for Fervid buff
Then spend some rage and use Shield Slam proc on enemy target
Check if Shield Slam consumed bleeds that we have on enemy target

How it should work
Spending Rage has a chance to cause your next Shield Slam to consume your bleeds on a target, instantly dealing 40% of the remaining damage of your Deep Wounds and Rend and 100% of Thunderous Roar's, and reducing your damage taken by 10% for 5 sec.

Information of the spell
|T538039:16|t|cffffd000|Hspell:427413|h[Fervid Opposition]|h|r
|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r
|T136243:16|t|cffffd000|Hspell:422927|h[Warrior Protection 10.2 Class Set 2pc]|h|r
Talent tree: BkEAfuKaizEAgP2qANDB2hmf7LQAAAAgkkEJJkUSKJSKNEBCkIRJJBISIJASSICECAAAAAAASEAwBUaAgA
Video proof:
[Arms] Anger Management VS Thunderclap Rend

Description of the bug
In PTR 10.2.7 if you have Anger Management and hit mobs with Thunder Clap while having Rend and Blood and Thunder talented it applies Rend on 5targets and recudes the remaining CD of Bladestorm,Warbreaker,Colossus Smash by 10seconds (2seconds per mob hit to a maximum of 10seconds)
Currently its counting the rage spent as if you have spent rage to cast Rend, while it should count only the rage spent for Thunder Clap

The same happens for the Thunder Clap that procs from the 4p tierset
How to reproduce
Create a warrior
spec into arms
equip a 2hand weapon
equip 4piece of the s3 tierset
use the talent tree string in useful info
pull 5+mobs
use Warbreaker/Colossus Smash and Bladestorm
cast Thunder Clap

How it should be
If you use Thunder Clap while having Rend, Blood and Thunder and Anger Management talented it applies Rend on 5targets and recudes the remaining CD of Bladestorm,Warbreaker,Colossus Smash by 2seconds.

When you proc a Thunder Clap from the 4p Tierset, it should reduce the remaining CD of Bladestorm,Warbreaker,Colossus Smash by 4seconds (2from execute 40rage + 2from thunderclap 40rage)
Useful info
Talent tree string : BcEAfuKaizEAgP2qANDB2hmf7DQplIRkQSiWpkEAAAAQQEiCJBFRAJikEaSECwBQkAAAAAAAAQiWiIgQ0QA
[Affliction] 4p tier set s3

Description of the bug
|T136243:16|t|cffffd000|Hspell:422918|h[Warlock Affliction 10.2 Class Set 4pc]|h|r doesn't work, you just get a buff |T4914679:16|t|cffffd000|Hspell:423765|h[Umbrafire Kindling]|h|r every second and it disappears immediately. When using |T6035321:16|t|cffffd000|Hspell:386997|h[Soul Rot]|h|r you don't get 3 stacks.

PTR:

How to reproduce
Equip 4/4 s3 tier set
Look at the buffs and cast Soul Rot

How it should be
|T6035321:16|t|cffffd000|Hspell:386997|h[Soul Rot]|h|r applies |T4914679:16|t|cffffd000|Hspell:423765|h[Umbrafire Kindling]|h|r buff to you with 3 stacks:

|T236296:16|t|cffffd000|Hspell:324536|h[Malefic Rapture]|h|r deals 50% more damage to each target and each cast extends the duration of all active DoTs on enemies by 2sec.

|T136193:16|t|cffffd000|Hspell:27243|h[Seed of Corruption]|h|r deals 60% more damage. Also, with the talent |T136193:16|t|cffffd000|Hspell:196226|h[Sow the Seeds]|h|r should be increasing damage for each seed, but each cast should consume 1 stack.

When consuming stacks with malefic rapture/seeds, the buff time should not refresh.
[Demonology] Immutable Hatred

Description of the bug
https://www.wowhead.com/spell=405670/immutablehatredchangelog talent.
When Felguard attacks only 1 target, damage |T132400:16|t|cffffd000|Hspell:30213|h[Legion Strike]|h|r is increased by 100%, also doesn't hit the target with |T1388064:16|t|cffffd000|Hspell:405681|h[Immutable Hatred]|h|r when you spend buff |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r


How it should be
Talent redesigned in 10.2.
When you spend the buff |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r, primary Felguard attacks the target with |T1388064:16|t|cffffd000|Hspell:405681|h[Immutable Hatred]|h|r, dealing [0.743415734365969 (Spell power 0.5) 1 (1 + Versatility)] physical damage and Legion Strike damage should not increase by 100% when the Felguard attacks 1 target.
[Demonology] Demoniac

Description of the bug
The talent https://www.wowhead.com/spell=426115/demoniacnews gives you
|T2032588:16|t|cffffd000|Hspell:264178|h[Demonbolt]|h|r ability and |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r passive. Currently you are missing |T2032588:16|t|cffffd000|Hspell:264178|h[Demonbolt]|h|r after relog and only get it again after a spec/talent change.
[Destruction] Burn to Ashes

Description of the bug
Talent |T1786407:16|t|cffffd000|Hspell:387153|h[Burn to Ashes]|h|r.
Currently 1 cast of |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r spends all stacks of |T1786407:16|t|cffffd000|Hspell:387154|h[Burn to Ashes]|h|r buff.

PTR:

How to reproduce
Import BsQAj5LiEN4VXhSin5RcWeAUgoRIESSQakSkGJJSDwBQSItkkWrcgEAAAAAAAAAAAASyBokkkA
Create Dummy
Cast Chaos Bolt, Rain of Fire or Shadowburn to get 2 or more stacks of Burn to Ashes
Cast Incinerate

How it should be
Incinerate should always spend 1 stack per cast (when hitting multiple targets with |T460695:16|t|cffffd000|Hspell:80240|h[Havoc]|h|r or with the talent |T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r also 1 stack per cast).
[Demonology] 2p Doom Brand damage soft cap

Description of the bug
Currently, the |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r debuff from |T136243:16|t|cffffd000|Hspell:422919|h[Warlock Demonology 10.2 Class Set 2pc]|h|r deals full AoE damage to all targets.

How it should be
Damage should decrease after 8 targets.

Information of the spell
https://www.wowhead.com/news/aoeinpatch915themathbehindaoesoftcapsandsquarerootscaling3241015and8targetabilities

|T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r debuff id
|T1378284:16|t|cffffd000|Hspell:423584|h[Doom Brand]|h|r damage id
[Destruction] 2p tier set s3

Description of the bug
|T136243:16|t|cffffd000|Hspell:422921|h[Warlock Destruction 10.2 Class Set 2pc]|h|r doesn't work, bolts don't damage nearby enemies with |T841218:16|t|cffffd000|Hspell:427285|h[Dimensional Cinder]|h|r and periodic damage Immolate doesn't have a chance to give a charge |T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r

How it should be
Bolts from |T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r (Shadowy Tear, Unstable Tear, Chaos Tear, Flame Rift (4p)) should hit all enemies within 10 yards, dealing 25% of their damage with |T841218:16|t|cffffd000|Hspell:427285|h[Dimensional Cinder]|h|r.
Dimensional Cinder should also deal damage to the target of the bolts itself.

Immolate periodic damage should have a chance to give Dimensional Rift a charge. This chance is approximately 8% per tick for a single target, and with each new target affected by Immolate it is added reduced.
For example
1 target 99 ticks = average 7.8 procs
2 targets 197 ticks = 11.8 procs on average, 4 more procs
3 targets 300 ticks = 15 procs , 3.2 procs more than with 2 targets
etc.
[Demonology] 2p Doom Brand damage vs dead enemies

Description of the bug
Dead enemies within 10 yards are considered an additional target for |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r and this affects damage when there are 2 or more targets, they take no damage but reduce damage to the living:

1 target + dead enemies within 10 yards: ability doesn't want to do damage with the x2.25 mod as a single target, due to a dead enemy nearby.
ptr:
8 or more targets: dead enemies are counted and damage is reduced due to soft cap.
ptr:

How it should be
Damage should not include dead targets within 10 yards.

Information of the spell
|T136243:16|t|cffffd000|Hspell:422919|h[Warlock Demonology 10.2 Class Set 2pc]|h|r
|T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r debuff id
|T1378284:16|t|cffffd000|Hspell:423584|h[Doom Brand]|h|r damage id
[Affliction] Jinx PvP talent

Description of the bug
PvP talent |T460699:16|t|cffffd000|Hspell:426352|h[Jinx]|h|r doesn't work at all.
Applying any curse to the target does not spend a soul shard and does not apply Agony or Corruption to the target.

How it should be
Applying any curse on the target also applies |T136139:16|t|cffffd000|Hspell:980|h[Agony]|h|r and |T136118:16|t|cffffd000|Hspell:172|h[Corruption]|h|r, but curses now cost 1 soul shard.
[Demonology] Reign of Tyranny

Description of the bug
|T1115907:16|t|cffffd000|Hspell:427684|h[Reign of Tyranny]|h|r talent doesn't work at all.

PTR: only affects 10 wild imps and Tyrant does not get |T1115907:16|t|cffffd000|Hspell:427687|h[Reign of Tyranny]|h|r once summoned.



How it should be
After |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r is summoned, he should affect 5 additional Wild Imps, increase their duration and apply |T1711331:16|t|cffffd000|Hspell:265273|h[Demonic Power]|h|r. |T1115907:16|t|cffffd000|Hspell:427687|h[Reign of Tyranny]|h|r should be applied to Tyrant, which will increase his damage by 10% for each empowered demon.
Retail: empowered demons
Reign of Tyranny stacks for each empowered demon.

Information of the spell
Build BoQAj5LiEN4VXhSin5RcWeAUgECESSCkWQSaHIJh0CAAAAAKBSOQkAQCJplSSSSSAAA
|T1115907:16|t|cffffd000|Hspell:427684|h[Reign of Tyranny]|h|r talent
|T1115907:16|t|cffffd000|Hspell:427687|h[Reign of Tyranny]|h|r buff
[Demonology] Soul Strike + Fel Invocation

Description of the bug
When Felguard uses |T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r with the talent https://www.wowhead.com/spell=428351/felinvocationnews you don't get 1 soul shard.

Build BoQAj5LiEN4VXhSin5RcWeAUgoJhEhkApkCkmkkQLAAAAAAgkkQkkkkkkSKJJBAAAAAAQiA

How it should be
|T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r with the talent www.wowhead.com/spell=428351/felinvocation should give you 1 soul shard.

Information of the spell
|T1452864:16|t|cffffd000|Hspell:428344|h[Soul Strike]|h|r talent
|T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r felguard abillity
www.wowhead.com/spell=428351/felinvocation
[Demonology] Summon Demonic Tyrant vs NP demons

Description of the bug
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r extends the duration of demons from |T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|r by 15sec.

How it should be
Tyrant no longer affects the duration and damage of all demons, only Summon Dreadstalkers/Vilefiend/Felguard (primary and grimoire) and Wild Imps.
[Demonology] Summon Demonic Tyrant

Description of the bug
|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r does not give |T1711331:16|t|cffffd000|Hspell:265273|h[Demonic Power]|h|r buff to himself, Dreadstalkers, Vilefiend, Summon Felguard, Grimoire: Felguard, Wild Imps and also incorrectly affects Wild Imps. Currently Tyrant increases the duration of all Wild Imps, but does not freeze their energy for the next 15secs, which would allow them to use Firebolt during that time without spending energy.
PTR:

How it should be
When using |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r: Tyrant himself, |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r, |T1616211:16|t|cffffd000|Hspell:264119|h[Summon Vilefiend]|h|r, |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r, |T237562:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r and max 10 active https://www.wowhead.com/npc=55659/wildimp should get |T1711331:16|t|cffffd000|Hspell:265273|h[Demonic Power]|h|r.
In 10.2 Tyrant should affect Wild Imps as before, but only 10 of them, for the next 15sec they should cast |T841220:16|t|cffffd000|Hspell:104318|h[Fel Firebolt]|h|r without spending energy. After the Demonic Tyrant ends, they spend the remaining energy and disappear.
[Destruction] Dimensional Rift

Description of the bug
When the rift time runs out and they disappear, bolts that have not yet reached the target will not damage it, this happens with |T607513:16|t|cffffd000|Hspell:394235|h[Shadowy Tear]|h|r and |T607512:16|t|cffffd000|Hspell:387979|h[Unstable Tear]|h|r. You lose a large amount of damage from bolts depending on your haste and the distance of the rift to the target.
PTR:


How it should be
Once the rift is closed, the last bolts should do damage.
[Demonology] Spiteful Reconstitution

Description of the bug
www.wowhead.com/spell=428394/spitefulreconstitution talent
Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r with instant Demonbolt, no chance to summon https://www.wowhead.com/npc=55659/wildimp

How it should be
When consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r, with a ~30% chance should be summoned www.wowhead.com/npc=55659/wildimp
[Demonology] Imp Gang Boss

Description of the bug
|T236294:16|t|cffffd000|Hspell:387445|h[Imp Gang Boss]|h|r talent.
Imp gang boss wild imp does not do 50% increased damage when exploding with |T2065588:16|t|cffffd000|Hspell:196277|h[Implosion]|h|r, new imp still spawns after implosion, talent works as in the previous version before the change in 10.2.


How it should be
A Wild Imp with aura |T236294:16|t|cffffd000|Hspell:387458|h[Imp Gang Boss]|h|r deals 50% more damage when it explodes with Implosion and does not summon a new wild imp after Implosion.
[Demonology] Ner'zhul's Volition

Description of the bug
|T1002600:16|t|cffffd000|Hspell:387526|h[Ner'zhul's Volition]|h|r talent works like the previous version, by spending shards you can summon an additional demon from |T2065615:16|t|cffffd000|Hspell:267217|h[Nether Portal]|h|r with a 15/30% chance while it is active and doesn't increase their damage.

How it should be
|T1002600:16|t|cffffd000|Hspell:387526|h[Ner'zhul's Volition]|h|r should only increase the damage of summoned demons from Nether Portal by 15/30%, with no chance to summon an additional one.
[Destruction] 4p tier set s3

Description of the bug
|T136243:16|t|cffffd000|Hspell:422922|h[Warlock Destruction 10.2 Class Set 4pc]|h|r doesn't work. |T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r has no chance to open https://www.wowhead.com/npc=211039/flamerift.

How it should be

With the 4pc tier set, a 4th rift is added to |T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r https://www.wowhead.com/npc=211039/flamerift, which also opens randomly.
https://www.wowhead.com/npc=211039/flamerift deals damage to the target for 10sec with |T463567:16|t|cffffd000|Hspell:423886|h[Searing Bolt]|h|r. This rift should not scale with haste and mastery.

Retail:




Information of the spell
|T136243:16|t|cffffd000|Hspell:422922|h[Warlock Destruction 10.2 Class Set 4pc]|h|r
|T607513:16|t|cffffd000|Hspell:387976|h[Dimensional Rift]|h|r
https://www.wowhead.com/npc=211039/flamerift
|T463567:16|t|cffffd000|Hspell:423886|h[Searing Bolt]|h|r
[Demonology] 2p tier set s3

Description of the bug
|T136243:16|t|cffffd000|Hspell:422919|h[Warlock Demonology 10.2 Class Set 2pc]|h|r does not work.
Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r does not apply |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r to the target.


How it should be
Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r should apply |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r when Demonbolt hits the target.
Reusing Demonbolt should not refresh the duration of Doom Brand if the target is already affected by it.

Hand of Guldan deals damage to all targets within an 8y radius and the duration of |T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r on all enemies within that radius should be reduced by 1sec for each soul shard spent.

When the duration of Doom Brand on a target ends it deals:
(268.747% of Spell power) Shadow damage to all enemies within 10 yards.
(268.747% of Spell power) 2.25 Shadow damage to a single enemy (if there are no other enemies within 10 yards of the target).

Also, Doom Brand should explode if the target dies before the duration ends.

Retail:

Information of the spell
|T136243:16|t|cffffd000|Hspell:422919|h[Warlock Demonology 10.2 Class Set 2pc]|h|r
|T1378284:16|t|cffffd000|Hspell:423583|h[Doom Brand]|h|r debuff id
|T1378284:16|t|cffffd000|Hspell:423584|h[Doom Brand]|h|r damage id
[Affliction] Vile Taint vs Curse of Exhaustion
[Demonology] Soul Strike vs Antoran Armaments

Description of the bug
Talent |T1093862:16|t|cffffd000|Hspell:387494|h[Antoran Armaments]|h|r.
The Soul Strike now deals 25% damage to nearby enemies part doesn't work, Felguard's Soul Strike ability only hits its target, nearby enemies don't take damage from |T132338:16|t|cffffd000|Hspell:387502|h[Soul Cleave]|h|r
PTR:

How to reproduce

Take build BoQAj5LiEN4VXhSin5RcWeAUgECESSCkWQSaHIJh0CAAAAAAAAAAEIJRCEkQSKpkkkEJBAAAAAAAA
Summon |T136216:16|t|cffffd000|Hspell:30146|h[Summon Felguard]|h|r
Create 23 dummies
Let Felguard attack them with Soul Strike

How it should be
With the |T1093862:16|t|cffffd000|Hspell:387496|h[Antoran Armaments]|h|r aura, Felguard's |T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r ability should deal 25% of its damage to nearby enemies with |T132338:16|t|cffffd000|Hspell:387502|h[Soul Cleave]|h|r.

Retail:

Information of the spell
|T1452864:16|t|cffffd000|Hspell:428344|h[Soul Strike]|h|r talent
|T1452864:16|t|cffffd000|Hspell:267964|h[Soul Strike]|h|r felguard's ability
|T1093862:16|t|cffffd000|Hspell:387494|h[Antoran Armaments]|h|r talent
|T1093862:16|t|cffffd000|Hspell:387496|h[Antoran Armaments]|h|r aura
|T132338:16|t|cffffd000|Hspell:387502|h[Soul Cleave]|h|r
[Affliction] Dark Harvest

Description of the bug
Talent |T132099:16|t|cffffd000|Hspell:387016|h[Dark Harvest]|h|r
When you use |T6035321:16|t|cffffd000|Hspell:386997|h[Soul Rot]|h|r you always get 1 more stack of |T828455:16|t|cffffd000|Hspell:387018|h[Dark Harvest]|h|r, for example if you apply Soul Rot to 1 target you get 2 stacks or if you apply it to 5 targets you get 6 stacks.
PTR:
Build BkQAj5LiEN4VXhSin5RcWeAUgoJikEJJQoAplkERLAAAAAAAAAAAASkUQkkkkkoIJBAkA

How it should be
Each target affected by Soul Rot increases your haste and critical strike chance by 4.0% for 8 sec.
[Affliction] Grand Warlock's Design

Description of the bug
With the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r, Darkglare's cooldown is visually broken after using the ability that consumes soul shard and is 2 minutes instead of 1.5. Same problem with Destruction.

How it should be
|T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r should reduce |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r cooldown by 30sec.
[Demonology] Grand Warlock's Design

Description of the bug
With the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r, Tyrant's cooldown is visually broken after using the ability that consumes soul shard and is 1.5 minutes instead of 1min. Same problem as for Destruction.

How it should be
|T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r should reduce |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r cooldown by 30sec.
[Destruction] Grand Warlock's Design

Description of the bug
With the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r, Infernal's cooldown is visually broken and is 3 minutes instead of 2.

How to reproduce
Use Summon Infernal
Watch the cooldown or use any shard spender ability. The total cooldown will be 3min.

How it should be
|T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r should reduce |T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r cooldown by 60sec.
[Demonology] Gul'dan's Ambition

Description of the bug
Talent |T255348:16|t|cffffd000|Hspell:387578|h[Gul'dan's Ambition]|h|r
Currently, |T255348:16|t|cffffd000|Hspell:387590|h[Gul'dan's Ambition]|h|r casts |T841219:16|t|cffffd000|Hspell:427688|h[Felseeker]|h|r and goes to the target at this time to attack it with melee attacks.
Also, his spell |T841219:16|t|cffffd000|Hspell:427688|h[Felseeker]|h|r doesn't do the last partial tick.

How it should be
Pit Lord after appearing should not go to the target and attack it with melee attacks, only cast |T841219:16|t|cffffd000|Hspell:427688|h[Felseeker]|h|r. When its duration ends, this spell should make a partial tick depending on the remaining interval, like any other channeled spell.
retail:
[Elemental] - Tier set bonus season 3

Description of the bug


Currently, the tier set bonus of season 3 for elemental is not working.


How it should be

|T136243:16|t|cffffd000|Hspell:422911|h[Shaman Elemental 10.2 Class Set 2pc]|h|r
Primordial Wave also casts an Elemental Blast at the target at 70% effectiveness, and grants you all three Elemental Blast bonus effects for 10.0 sec.

https://www.wowhead.com/ptr2/spell=422912/shamanelemental102classset4pcchangelog Lava Burst burns your target for 10% additional damage over 4 sec, and after consuming Primordial Wave, your next 2 casts of Lava Burst to also hit up to 3 additional targets affected by your Flame Shock for 65% of normal damage
[General] - Mana Spring

Description of the bug


Currently, Mana Spring gives the incorrect amount of mana in the 3 specs.
Enhancement: 300p
Elemental: 250p
Restoration: 300p

How to reproduce

Use Stormstrike (Enhancement)
Use Lava Burst (Elemental)
Use Riptide or Lava Burst (Restoration)

How it should be

In patch 10.2 it got changed to this values:
Enhancement: 150p
Elemental: 100p
Restoration: 150p

https://www.wowhead.com/spell=381930/manaspringchangelog
Talents used: BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAg0SpIJlkACSRah0kQCAAAAAABgkoEogUSSKhIQSSAA
[Restoration] - Primordial Wave

Description of the bug


Currently, Primordial Wave in Restoration is not working at all.
PTR proof:

How to reproduce

Use Primordial Wave on an ally.
Check if they get the buff.
Cast Healing Wave.
Check if all allies affected by Riptide get healed by Healing Wave.

How it should be

Primordial Wave should heal the ally for (65% of Spell power) and applying Riptide to them.
Also it should make the next Healing Wave heal all the allies affected by Riptide for 40% of its normal healing..

https://www.wowhead.com/spell=428332/primordialwave?def=106905&rank=1changelog (Changed ID for resto in 10.2 maybe thats why it got broken)

Talents used: BgQA7dFHISiZRvWu4x4NMgmZAAAAAAAAAAAAAAQIRSSKJkSElEUSKSKJAlIKpEKIlIgIQSSSIA
[Elemental-Enhancement] - Splintered Elements

Description of the bug


Currently, Splintered Elements gives 20% haste per each additional Lava Burst (Elemental) / Lightning Bolt (Enhancement) while it should be 20% base and 4% more per each additional Lava Burst/Lightning Bolt.

How to reproduce

Use Flame shock in multiple enemies.
Use Primordial Wave.
Use Lava Burst (Elem)/ Lightning Bolt (Enhancement)
Check the amount of haste gain with Splintered Elements.

How it should be

Splintered Elements should give 20% haste and 4% extra per each additional Lava Burst (Elemental)/ Lightning Bolt (Enhancement)

https://www.wowhead.com/spell=382042/splinteredelements?def=106883&rank=1
Talents used:
Enhancement: BcQA7dFHISiZRvWu4x4NMgmZAIRSKRCCJhkk0QJRAAAAAAAAAAAAAKRIJkkWKSQSTSKQQQCgE
Elemental: BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAg0SpIJlkACSRah0kQCAAAAAABgkoEogUSSKhIQSSAA
[Elemental] - Elemental Blast - Priority

Description of the bug


Currently, Elemental Blast is refreshing the buffs which is fine but it should have a priority to get first the 3 buffs and then refresh one of them.

How to reproduce

Use Elemental Blast Multiple times.
Check if you get all the buffs of Elemental Blast before they get refreshed.

How it should be

One of the changes made for Elemental Blast in 10.2 was that it can refresh and extend the duration of the buffs but should prefer to apply the buffs that you don't have first.


https://www.wowhead.com/spell=117014/elementalblast?def=106842&rank=1seealsoability
Talents used: BYQA7dFHISiZRvWu4x4NMgmZAAAAAAAgIlikUSCkgUkWINJkAAAAAAQAIJKBKIlkkSICkkEAA
[Elemental] - Splintered elements active without taking talent

Description of the bug

Splintered Elements (382042) talent is active while Primordial surge (386474) talent is taken, so both talents are active.

PTR proof
How it should be

Obviously only the taken talent in the chosen node should be active
[Enhancement] - Tempest Strikes vs Elemental Blast

Description of the bug


Currently, when you select the talent Tempest Strikes you get Elemental Blast, which shouldn't be possible and if you get Elemental Blast then it gets replaced by Lava Burst.
PTR proof:


How to reproduce

Get the talent Tempest Strikes.
Check if you get Elemental Blast.
Get the talent Elemental Blast.
Check if you get Lava Burst instead of Elemental Blast.

How it should be

If you select Tempest Strikes then you should have Lava Burst.
If you select Elemental Blast you should have Elemental Blast.

https://www.wowhead.com/spell=117014/elementalblast?def=122762&rank=1&spellModifier=137041
https://www.wowhead.com/spell=428071/tempeststrikes?def=106886&rank=1

Talents used: BcQA7dFHISiZRvWu4x4NMgmZAIRSKRCCJhkk0QJRAAAAAAAAAAAAAKRIJkkWKSQSTSKQQQCgE
[Enhancement] - Tier set bonus season 3

Description of the bug


Currently, the tier set bonus of season 3 for Enhancement is not working.


How it should be

|T136243:16|t|cffffd000|Hspell:422913|h[Shaman Enhancement 10.2 Class Set 2pc]|h|r Primordial Wave summons a Lightning Feral Spirit that increases your Nature damage dealt by 20% for 15 sec. The lightning feral spirit should spawn even if you don't have the talent Elemental Spirits
|T136243:16|t|cffffd000|Hspell:422914|h[Shaman Enhancement 10.2 Class Set 4pc]|h|r Summoning a Feral Spirit reduces the cooldown of Primordial Wave by 7.0 sec. This should include the feral spirit spawn by the 2p tier set bonus.
[Assasination] - Shadow dance + Master assasin

Description of the bug

Whilst in |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r you won't gain the |T132109:16|t|cffffd000|Hspell:255989|h[Master Assassin]|h|r

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkkAAAAAAASJJSJJAAAAAAQrRCSgkkSaJREEJJJRSTLSIA
Cast shadow dance
Player won't get the master assasin buff grantind 30% crit chance

How it should be

Shadow dance should count as being stealthed thus granting you master assasin buff for its duration and for 3 seconds after it ends
[Assasination] Death from Above PvP

Description of the bug

When i use |T1043573:16|t|cffffd000|Hspell:152150|h[Death from Above]|h|r I'm going in the air but I don't do any damage

How to reproduce

1. Creat rogue
2. Take |T1043573:16|t|cffffd000|Hspell:152150|h[Death from Above]|h|r
3. Use it from 1/2/3/4/5 Combo Points

How it should be

When i use |T1043573:16|t|cffffd000|Hspell:152150|h[Death from Above]|h|r i should get "You leap into the air and |T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r your target on the way back down with such force that it has a 15% stronger effect."

Informations of the spell
|T1043573:16|t|cffffd000|Hspell:152150|h[Death from Above]|h|r
|T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r
Talent Assasination: BMQAcWb37Z8KXj8LlE1rTPXfsFSSSSSUSAAAAAAIFQTCAAAAAA0aRSEJikkSkEJRkkEESpVSSAA
Ptr 10.2
Retail
[General] - Blind

Description of the bug

|T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r blinds the closest target to you instead of the one you target

How to reproduce

BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKQSikkkkERiUSLhoEJSSCgSaBAAAQSQUA
spawn 2 target dummies
Use blind on the target further to you

How it should be

Blind should disorient an enemy target for 1 minute
[Subtlety] - Shadow Techniques rework

Description of the bug

Stored combo points from |T132299:16|t|cffffd000|Hspell:196912|h[Shadow Techniques]|h|r are not spent when using spells that generate combo points

How to reproduce

Spec into subtlety
Keep meleeing an enemy target untill you get few stacks of shadow techniques buff
Use any combo point generating ability (backstab/gloomblade/shuriken storm/shadowstrike)
Your shadow techniques stacks won't be consumed and your combo point generator won't generate additional combo points

How it should be

For each stack of shadow techniques, your next cb generating spell cast it should generate additional combo point up to your max combo points (5,6 or 7 depending on your talents)
[Outlaw] - s3 4 piece tier set

Description of the bug

|T136243:16|t|cffffd000|Hspell:422908|h[Rogue Outlaw 10.2 Class Set 4pc]|h|r does not work at all

How to reproduce

Equip 4 pieces of https://www.wowhead.com/ptr2/itemset=1566/lucidshadewalkerssilence set
cast |T1373910:16|t|cffffd000|Hspell:315508|h[Roll the Bones]|h|r
Cast roll the bones again
one of your buffs from the previous cast of roll the bones will be replaced and not refreshed

How it should be

Casting roll the bones whilst already having one of the buffs from rol lthe bones/count the odds should refresh ONE of the buffs you already have to 30 seconds and not replace it whilst also gaining the buffs from the cast you just did
[Assasination] - Seal fate + fan of knives

Description of the bug

each Critical hit from |T236273:16|t|cffffd000|Hspell:51723|h[Fan of Knives]|h|r Should generate 1 combo point when talented into |T236281:16|t|cffffd000|Hspell:14190|h[Seal Fate]|h|r

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFSSSiEAAAAAAgUSi0SCAAAAAA0aJJIBSSKplERIRSIRSpViEA
Spawn 1 or more enemy targets
Cast fan of knives
It will always generate 1 combo point no matter if it crits or not

How it should be

Seal fate was changed in 10.2. Before it shouldn't generate cb from fan of knives now it should.
[Outlaw] UndehandedUpperhand permanent debuffs

Description of the bug
Right now on 10.2.7 PTR if Underhanded Upper hand is talented will cause enemy debuffs to have no duration, making them permanent.

PTR proof:

How to reproduce
Make an Outlaw rogue
Take any enemy debuff

How it should be
On Retail Underhanded Upper hand should not have any influece on debuffs taken by enemy's effects.
[Outlaw] - Crackshot

Description of the bug

When talented into https://www.wowhead.com/spell=423703/crackshotcomments
your:

between the eyes has a cooldown when used from stealth
casting between the eyes from stealth does not cast dispatch on the target for 75% of its normal damage

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Get any amound of combo points and go into stealth
Cast between the eyes from stealth and/or in 3 seconds of subterfuge
Between the eyes will go on cooldown and will not cast dispatch

How it should be

Whenever you cast between the eyes from stealth it should not go on cooldown and cast dispatch on the target for 75% its normal damage BASED ON AMOUND OF COMBO POINTS SPENT

Informations of the spell

|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r
|T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r
[Outlaw] - Blade flurry recast

Description of the bug

When recasting |T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r when you already have the blade flurry buff (spellID 13877 ) it does not cast the initial hit of blade flurry ( spellID 331850 )

How to reproduce

Use blade flurry
While still having the blade flurry buff cast it again
You will regain the blade flurry buff but not cast the blade flurry's initial damage cast

How it should be

You should cast the aoe blade flurry damage even if you already have the blade flurry buff on
[Outlaw] - Deft Maneuvers CB amound

Description of the bug

Casting |T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r when talented into |T589068:16|t|cffffd000|Hspell:381878|h[Deft Maneuvers]|h|r Generates more combo points than it should
1 target hit 1 combo point (correct)
2 targets 4 cb
3+ targets max cb

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElkAJBSSIhEJJJplkElkItkAAAAAAg0KRCHIJRBKpEAAAASCA
spawn 2+ targets
Cast blade flurry
You will gain 4+ combo points

How it should be

Casting blade flurry when talented into Deft maneuvers should generate one combo point per target hit from blade flurry spellID 331850
[Assasination] - Sudden Demise

Description of the bug

https://www.wowhead.com/spell=423136/suddendemisecomments execute does not work at all

How to reproduce

https://www.wowhead.com/spell=423136/suddendemisecomments
Apply bleeds like rupture garrote and crimson tempest untill the target is below 35%
The target will not get executed with sudden demise if it's low enough for the bleeds to execute it

How it should be

When a target is below 35% health it should get instantly executed with sudden demise if your bleeeds on the target exceed 150% of its remaining.
IF combined remaining damage of rupture garrote and crimson tempest is 150k the target should get instantly executed at 100k. to make it simpler
[Assasination] - Caustic Spatter

Description of the bug

|T132104:16|t|cffffd000|Hspell:421975|h[Caustic Spatter]|h|r Does not work at all

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkEEAAAAAASJJSJJAAAAAAgWSCSgkkSaJREEJJJRSTJSAA
Apply rupture and deadly poison onto
Cast mutilate onto the target with rupture and deadly poison dot on it
Casting mutilate won't apply Caustic Spatter on the target

How it should be

Casting mutilate on a target afflicted with rupture and deadly poison should apply caustic spatter for 10 seconds. While caustic spatter is on the target 45% of your poison damage on thie target should splash to other enemies nearby, reduced damage above 5 targets

Informations of the spell

|T132290:16|t|cffffd000|Hspell:2818|h[Deadly Poison]|h|r
|T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r
|T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r
[Assasination] - Kingsbane + Deathmark poisons

Description of the bug

|T1259291:16|t|cffffd000|Hspell:192759|h[Kingsbane]|h|r damage does not get increased by application of lethal poisons that are copied by |T4667421:16|t|cffffd000|Hspell:360194|h[Deathmark]|h|r


How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFJJJSSCAAAAAAIlkIlkAAAAAAAtGJIBSSKplEJBRSSEJNiECA
Apply any lethat poison to your weapon (Amplifying posion will show how many stacks it applied on a target, easiest to test)
Cast kingsbane on an enemy target and apply poisons on the target with melee hits and mutilate whilst kingsbane is on the target
Repeat the same action but use deathmark before it
Damage of kingsbane will not get increased with double of the value whislt you apply 2 copies of the same poison

How it should be

Copied poisons from deathmark should also increase kingsbane's damage by 20% per application
SpellID's for copied poisons that should increase kingsbane damage

deadly poison 394324
Wound poison 394327
Amplifying poison 383414
PvP] - Creeping Venom self hit

Description of the bug

Casting envenom will apply |T1398086:16|t|cffffd000|Hspell:198092|h[Creeping Venom]|h|r on yourself and the enemy

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFJJJJSAAAAAAASJJSLJAAAAAAQrlkgEIJpkWSEkkkEkIalIBA
cast envenom on enemy target
You will get the Creeping Venom debuff on yourself

How it should be

Creeping Venom shouldn't apply to yourself
[Subtlety] - s3 4 piece tier set

Description of the bug

|T136243:16|t|cffffd000|Hspell:422909|h[Rogue Subtlety 10.2 Class Set 4pc]|h|r
Does not work at all

How it should be

All of the cloned spells from shadow casts from 2 piece set AND Shadow techniques 2 shadow clones should gain 20% damage increase and give you 2 combo points per clone summoned

Informations of the spell

|T608955:16|t|cffffd000|Hspell:424492|h[Shadow Powder]|h|r
|T132305:16|t|cffffd000|Hspell:282449|h[Secret Technique]|h|r
|T237514:16|t|cffffd000|Hspell:424493|h[Shadow Rupture]|h|r
|T132292:16|t|cffffd000|Hspell:424491|h[Shadow Eviscerate]|h|r
[Subtlety] - Secret Technique 10.1.7 hack fix

Due to us adding a 12% damage increase hack fix on secret technique in 10.1.7 for reasons stated here it needs to be removed in 10.2.
[Outlaw] - Count the Odds

Description of the bug

When talented into |T237284:16|t|cffffd000|Hspell:381982|h[Count the Odds]|h|r your:
Sinister strike does not have a chance in or out of stealth to give you a roll the bones buff
Your dispatch does not have increased chance and does not give a increased duration roll the bones buff when cast from stealth

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Repeatedly cast sinister strike
You won't get any RtB buffs
Reapetedly use dispatch from stealth (or in shadow dance)
Your buffs given from using dispatch will be 5 seconds long

How it should be

Sinister strike should have an 8% (doubled in stealth) to give you roll the bones buff from 5 seconds (doubled duration in stealth)
Dispatch should have doubled proc chance and doubled duration of the RtB buff when casted from stealth
(also please make sure that ambush has 8% proc chance and doubled from stealth)

Informations of the spell

|T236286:16|t|cffffd000|Hspell:2098|h[Dispatch]|h|r
|T136189:16|t|cffffd000|Hspell:1752|h[Sinister Strike]|h|r
|T1373910:16|t|cffffd000|Hspell:193316|h[Roll the Bones]|h|r
[Assasination] - Garrote and Rupture pulling out of stealth

Description of the bug

|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r and |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r ticks pull the player out of stealth (rupture only in assasination spec)

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFJJJJSAAAAAAASJJSLJAAAAAAQrlkgEIJpkWEBJJJBJJalIBA
Cast garrote and/or rupture on an enemy player
Cast vanish to go into stealth
(wait 3 seconds untill vanish buff goes down) you'll be pulled out of stealth by a tick of rupture or garrote

How it should be

Garrote and rupture DoT ticks shouldnt pull the player out of stealth
[assasination] - Seal fate vs mutilate

Description of the bug

|T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r does not generate additional combo points when it criticaly strikes when talented into
|T236281:16|t|cffffd000|Hspell:14190|h[Seal Fate]|h|r


How it should be

Crits from mutilate should give additional combo points if you have the seal fate talent
[Assasination] - Envenom self damage

Description of the bug

Casting envenom will also cast it on your character
[Assasination] - Indiscriminate Carnage vs shadow dance

Description of the bug

Whilst in |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r the game does not count you as being in stealth for |T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r


How it should be

While having shadow dance active and talented into indiscriminate carnage your garrote and rupture should apply to 2 additional targets, when shadow dance ends you should get the indiscriminate carnage buff for 10 seconds
[Outlaw] - Crackshot vs subterfuge

Description of the bug

When talented into |T878211:16|t|cffffd000|Hspell:423703|h[Crackshot]|h|r , first cast of between the eyes after |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r ends casts it as if it was casted out of stealth, resets it's cooldown and casts dispatch with it

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAAtWSCHIJRBKpFAAAASCA
Leave stealth with combat to gain subterfuge
Wait until subterfuge ends
Cast between the eyes
Between the eyes will reset its cd and cast dispatch

How it should be

It shouldnt reset its cooldown and cast dispatch after subterfuge finishes
[Subtlety] - The Rotten

Description of the bug

|T136179:16|t|cffffd000|Hspell:394203|h[The Rotten]|h|r buff dissapears after only using one attack that generates combo points

How to reproduce

BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKSSSikESSEJSJtEiSkIJJAKpFAAAAJBUA
Use symbols of death
Cast any spell that generates combo points (backstack/shuriken storm/shadow strike)
Your the rotten buff will vanish

How it should be

The rotten should make your TWO next combo generators do 35% increased damage and have 100% to crit after using symbols of death
[Outlaw] - Improved Adrenaline Rush

Description of the bug

|T136206:16|t|cffffd000|Hspell:13750|h[Adrenaline Rush]|h|r Does not generate full combo points when casted and does not regenerate your energy to full when it ends
when talented into |T136206:16|t|cffffd000|Hspell:395422|h[Improved Adrenaline Rush]|h|r

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Cast adrenaline rush
You won't generate full combo points
Spend your energy and wait for adrenaline rush to end
you won't regenerate your energy when it ends

How it should be

Adrenaline rush dshould generate full combo points when it's casted and regenerate your energy to max when it vanishes
[Outlaw] - Deft Maneuvers

Description of the bug

When talented into |T589068:16|t|cffffd000|Hspell:381878|h[Deft Maneuvers]|h|r your:

Initial cast of blade flurry (spell id 331850) does not award you 1 combo point per target hit by it
Your spread damage from blade flurry (spell id 22482) awards you 1 combo point per target hit each time it does spread damage

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
Spawn 26 target dummies
Cast blade flurry near the targets so it hits them
The initial hit won't generate combo points
Start attacking one of the dummies with melee swings whilst blade flurry is still active
Each time blade flurry does spread damage it will generate combo points

How it should be

Only initial cast of blade flurry should generate combo points

Informations of the spell

|T132350:16|t|cffffd000|Hspell:13877|h[Blade Flurry]|h|r
[General] - Sap dissapearing from action bars

Description of the bug

Logging out and in of the game will cause |T132310:16|t|cffffd000|Hspell:6770|h[Sap]|h|r to dissapear from your action bars

How to reproduce

Pull your sap into action bar
Log out and log back in
Sap will dissapear from your bars
[Outlaw] - Ace Up Your Sleeve

Description of the bug

https://www.wowhead.com/spell=381828/aceupyoursleevechangelog does not work at all

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEEJhkkESIRSSolkElkItkAAAAAAg0KRCHIJRBKpEAAAARCA
repatedly use between the eyes
You will never get granted 5 combo points after casting between the eyes

How it should be

Between the eyes should have 5% chance PER COMBO POINT SPENT to grant you 5 combo points

Informations of the spell

|T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r
[Outlaw] - Audacity

Description of the bug


|T132282:16|t|cffffd000|Hspell:381845|h[Audacity]|h|r procs do not get consumed when casting |T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElkQkEIJhESkkkkWSSUSi0SCAAAAAASrEJcgkEFokSAAAAEBA
use sinister strike/ambush untill you get an opportunity proc |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r
cast pistol shot with opportunity stacks untill you get audacity proc
Cast ambush
audacity buff will not get consumed when you use ambush

How it should be

Casting ambush whilst having audacity buff should consume it
[Subtlety] - Shadowcraft

Description of the bug

|T136192:16|t|cffffd000|Hspell:426594|h[Shadowcraft]|h|r does not work at all


How it should be

While |T252272:16|t|cffffd000|Hspell:212283|h[Symbols of Death]|h|r is active your |T132299:16|t|cffffd000|Hspell:196912|h[Shadow Techniques]|h|r should proc 40% more often and give additional stack everytime it procs. Also combo point spenders (eviscerate. black powder etc.) should be able to consume the stacks to fill up your combo points (should only consume when it can fill your combo points to max)
[General] - Airborne Irritant

Description of the bug

Casting |T136175:16|t|cffffd000|Hspell:2094|h[Blind]|h|r whilst talented into https://www.wowhead.com/spell=200733/airborneirritantchangelog won't apply blind to all other enemies nearby

How to reproduce

Spawn 2+ enemy targets close to each other and cast blind on one of them
Only the enemy targeted with blind will get blinded

How it should be

Blind should apply to all enemies nearby when talented into Airborne Irritant
[Assasination] - Internal Bleeding

Description of the bug

Rupture does not apply internal bleeding dot when talented into https://www.wowhead.com/spell=154904/internalbleedingnews

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkEEAAAAAASJJSJJAAAAAAgWSCSgkkSaJREEJJJRSTLSAA
Cast rupture on an enemy target
The target won't suffer from internal bleeding dot

How it should be

Applying rupture on an enemy target should also apply an internal bleeding dot for X amound of damage depending on how many combo points where spent on thie rupture

Informations of the spell

|T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r
[Subtlety] - Shadow Blades

Description of the bug

All of your attacks besides combo point generators do not deal Shadow blade damage when https://www.wowhead.com/spell=279043/shadowbladeschangelog is active


How it should be

In 10.2 Shadow blades had a change where ALL of your attacks do 20% of thier damage as shadow damage from shadow blades instead of only combo points generators as before thie change
[Subtlety] - s3 2 piece tier set

Description of the bug

2 piece tier set does not work at all for subtlety


How it should be

When equipped with 2 piece tier set for subtlety, using eviscerate, rupture and black powder should have a chance (~33%) to summon a shadow clone that casts a shadowed copy of a finishing move casted for 70% of its damage

For rupture
|T237514:16|t|cffffd000|Hspell:424493|h[Shadow Rupture]|h|r
For eviscerate
|T132292:16|t|cffffd000|Hspell:424491|h[Shadow Eviscerate]|h|r
And Black powder
|T608955:16|t|cffffd000|Hspell:424492|h[Shadow Powder]|h|r
[Assasination] - Vicious Venoms

Description of the bug

When talented into |T236270:16|t|cffffd000|Hspell:381634|h[Vicious Venoms]|h|r your:
Ambush spell ID 430023 does not deal 70% additional damage as nature damage
Mutilate deals 70% of its damage only from the off hand hit, Should account 70% of both main hand and off hand hit



How it should be

Ambush spell ID 430023 should count the same as a normal ambush
Mutilates 70% damage as nature should be counted from both hits of the spell
[Assasination] - Indiscriminate Carnage

Description of the bug

|T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r Does not give you the buff for 10 seconds after breaking stealth and only applies garrote and rupture to 2 nearby enemies for the first cast of both spells after taking the talent

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFJJhkEEAAAAAASJJSJJAAAAAAgWSCSgkkSaJRERkEJRSTJSAA
spawn 3 dummies close to each other
Cast garrote and rupture out of stealth
Go back to stealth and cast them both again
Casting the spells from stealth for 2nd time won't apply them to nearby targets

How it should be

Casting garrote and rupture from stealth AND for 10 seconds after breaking stealth should apply casted spell to 2 other nearby targets

Informations of the spell

|T4667422:16|t|cffffd000|Hspell:381802|h[Indiscriminate Carnage]|h|r
|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r
|T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r
[Subtlety] - Perforated Veins

Description of the bug

https://www.wowhead.com/spell=426602/perforatedveinsmodifies only goes up to 1 stack

How to reproduce

BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKIJJSSkkERiUSLhoEJSSCgSaBAAAQSQUA
Use backstab 4 times
The perforated veins buff will not stack up

How it should be

Casting backstab should award you 1 stack of perforated veins buff, up to 4. at 4 stacks it should make your next spell that generates combo points do 50% more damage and consume all of the stacks
[Sub][10.2.5] Sepsis vs Shadowblades

Description of the bug

Currently Sepsis doesn't give you max combo points when used during Shadow Blades buff aura

Build: BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJSSLRCp1cAJJJikkEBRTJSSrFJRSigoFBAAAQCIN

How to reproduce

Step 1: Pick build from above
Step 2: Cast Shadow blades
Step 3: cast Sepsis on an enemy while having Shadow blades buff on your rogue
Step 4: See that it doesn't give you your max Combo Points.

How it should be

You should get maximum combo points when using Sepsis during Shadow Blades

Informations of the spell


|T3636848:16|t|cffffd000|Hspell:385408|h[Sepsis]|h|r?spellModifier=121471">|T3636848:16|t|cffffd000|Hspell:385408|h[Sepsis]|h|r
|T3636848:16|t|cffffd000|Hspell:385408|h[Sepsis]|h|r
https://www.wowhead.com/resource/combopoints4

FS report:
[Subtlety] - Goremaw's Bite

Description of the bug

https://www.wowhead.com/spell=426591/goremawsbitechangelog generates full combo points
Goremaw's Bite only makes your 2 next finishing moves cost no energy

How to reproduce

BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKQSikEJJRkIl0SIKRikkAokWAAAAkEkUA
Use goremaw's bite
You will gain full combo points
Use any finishing move twice (rupture/eviscerate/black powder)
Your goremaw's bite buff will dissapear after 2 casts of finishing moves

How it should be

Goremaw's bite should award 3 combo points
Goremaw's bite should make your next 3 finishing moves cost no energy
[Assasination] - Venom rush

Description of the bug

|T987740:16|t|cffffd000|Hspell:152152|h[Venom Rush]|h|r does not refound 5 energy when castng mutilate or ambush against poisoned targets
How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFSSIJBBAAAAAgUSiUSCAAAAAAolkgEIJpkWSE5ARkEJRSTJSAA
Apply any poisons onto your weapons like |T132290:16|t|cffffd000|Hspell:2818|h[Deadly Poison]|h|r
Hit an enemy target untill you apply poisons on it
Cast ambush or mutilate on the target with poisons on them
You won't get refunded 5 energy

How it should be

Casting mutilate or ambush on a poison target should refound 5 energy

Informations of the spell

|T132282:16|t|cffffd000|Hspell:8676|h[Ambush]|h|r
|T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r
[General] - Sap missing

Description of the bug

|T132310:16|t|cffffd000|Hspell:6770|h[Sap]|h|r was made into a base line spell in 10.2, before it was a talent. Right now the spell is in the spellbook but it says "see your trainer"

How it should be

Sap should be a baseline ability learned at level 11
[Outlaw] - Audacity ambush vs hidden opportunity

Description of the bug

Ambush use granted by audacity spell ID 430023 does not work with hidden opportunity


How it should be

Ambush granted by audacity ID 430023 should have the same properties and same interaction with hidden opportunity as normal ambush spellID 8676

Informations of the spell

|T132282:16|t|cffffd000|Hspell:383281|h[Hidden Opportunity]|h|r
|T132282:16|t|cffffd000|Hspell:430023|h[Ambush]|h|r
[Subtlety] - Secret technique vs shadow blades

Description of the bug

Shadow blades does not deal 20% of secret technique's damage as shadow damage, both initial hit and the both clone strikes

How to reproduce

BUQAcWb37Z8KXj8LlE1rTPXfsBAABAAAAAgUSSSJBkSRSSiQIJRSiUSLJJtSkIJJAKpFAAAAJBA
Use shadow blades
cast secret technique
you will not deal 20% of the damage done by secret tech as shadow blades damage

How it should be

shadow blades should do 20% of the damage done of secret technique as shadow damage

Informations of the spell

|T132305:16|t|cffffd000|Hspell:280719|h[Secret Technique]|h|r
|T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r
[Assasination] - Dashing Scoundrel energy

Description of the bug

|T458736:16|t|cffffd000|Hspell:381797|h[Dashing Scoundrel]|h|r Does not reward you 1 energy per crit of following poisons
Wound Poison SpellID 8680
Instand Poison ID 315585
Amplifying Poison ID 383414


How it should be

Each critical strike of listed poisons should reward you 1 energy
[Assasination] - Systemic Failure

Description of the bug

|T878217:16|t|cffffd000|Hspell:381652|h[Systemic Failure]|h|r Does not increase the damage of your ambush both ID 430023 and 8676

How to reproduce

BMQAcWb37Z8KXj8LlE1rTPXfsFSSIJBBAAAAAgUSiUSCAAAAAAolkgEIJpkWSEBJJJJRSRJSAA
Use ambush on an enemy target and check its damage
Apply garrote on the target and use ambush again
Damage of ambush won't be increased by 20%

How it should be

Damage of ambush should be increased by 20% on targets with garrote on them

|T132297:16|t|cffffd000|Hspell:703|h[Garrote]|h|r
[General] - Nightstalker

Description of the bug

|T132320:16|t|cffffd000|Hspell:14062|h[Nightstalker]|h|r does not increase your damage while stealthed
|T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r
spell ID of the stealth buff 115191
[Outlaw] - Empowered combo point vs between the eyes buff

Description of the bug

Whenever you try to use |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r with an empowered combo point from |T6035317:16|t|cffffd000|Hspell:385616|h[Echoing Reprimand]|h|r whilst having the between the eyes crit buff for longer duration than 6/9/12 seconds (depending on which empowered combo points is used) the game won't let you cast between the eyes, the game registers the cast as it is a 2,3 or 4 combo point cast not a 7 combo point cast with empowered cb

How to reproduce

BQQAcWb37Z8KXj8LlE1rTPXfsBAElEERIJJJJhEJRolkElkItkAAAAAAg0KRCHIJRBKpEAAAASCA
Cast between the eyes with full combo points
cast echoing reprimand
Try to cast between the eyes with any of the empowered combo points
The game will inform you that a "more powerful spell is already active"

How it should be

Empowered combo points from echoing reprimand should count as a 7 combo points cast thus the game should not block you from casting between the eyes whilst u already have it's buff
[General] - Echoing Reprimand/Resounding Clarity change

Description of the bug

In 10.2 Echoing Reprimand and Resounding Clarity's empowered combo points should now empower combo points 3,4 and 5 instead of previous 2,3 and 4
https://www.wowhead.com/spell=385616/echoingreprimandcomments
|T3565450:16|t|cffffd000|Hspell:381622|h[Resounding Clarity]|h|r
[Subtlety] - Replicating Shadows

Description of the bug

When talented into |T237532:16|t|cffffd000|Hspell:382506|h[Replicating Shadows]|h|r your |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r applies to ALL enemy targets nearby

How to reproduce

BUQAcWb37Z8KXj8LlE1rTPXfsBAEEAAAAAASJJJlEQKQSikkkkERiUSLBtSkIJJAKpFAAAAJBRB
Spawn more than 2 enemy dummies
Apply rupture to one of the dummies
The rupture dot will apply to all enemy targets

How it should be

Replicating shadows should make your rupture apply to 1 additional nearby enemy target
[Assasination] - Envenom buff

Description of the bug

Casting https://www.wowhead.com/spell=32645/envenommodifiedby does not grant you the envenom buff increasing your poison application chance by 30%
[Assasination] - s3 4p tier set

Description of the bug

|T136243:16|t|cffffd000|Hspell:422906|h[Rogue Assassination 10.2 Class Set 4pc]|h|r does not work at all


How it should be

Whenever you cast envenom whilst having the envenom buff id 32645 the envenom should also cast Envenomous Explosion that deals aoe nature damage, damage reduced above 5 targets. IF the envenomous explosion only hits the main target it's damage should be increased by 30%

https://www.wowhead.com/spell=426581/envenomousexplosionchangelog
|T132287:16|t|cffffd000|Hspell:32645|h[Envenom]|h|r
[Subtlety] - Invigorating Shadowdust + Shuriken Tornado

Description of the bug

Casting vanish while talented into |T132331:16|t|cffffd000|Hspell:382523|h[Invigorating Shadowdust]|h|r Reduces the cooldown of |T236282:16|t|cffffd000|Hspell:277925|h[Shuriken Tornado]|h|r by 30 and 60 seconds (30 on 1 and 60 on 2 points in the talent)


How it should be

It should reduce it's cooldown by 15/30 seconds as with other spells
[Discipline] Atonement

Description of the bug

Currently Atonement converts 40% of damage done , it should be 35% ( for 10.2.7 )
Also , healing isn't increased by 70% when not in a raid.


How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Take talent |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
4. Cast any damage spell , check if it converts 35% of damage when in a raid
5. Cast any damage spell , check if healing is increased by 70% when not in a raid


How it should be

In 10.2.7 atonement should convert 35% of damage done ,
and healing increased by 70% when not in a raid.


Informations of the spell

|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r spell id: 81749

Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTKJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRSAA

Ptr:
[All] Absolute Faith PvP

Description of the bug

Absolute Faith doesn't pull 3 furthest allies , neither puts shield on them and on yourself

How to reproduce

1. Create Priest Class
2. Activate any specialization
3. Take talent |T463835:16|t|cffffd000|Hspell:73325|h[Leap of Faith]|h|r
4. Take Pvp talent |T463836:16|t|cffffd000|Hspell:408853|h[Absolute Faith]|h|r
5. Use Leap of Faith on friendly target
6. Check if using Leap of Faith also pulls 3 furthest allies within 40 yards and shields you and the affected allies for [Spell power 7.5 0.9375 (1 + Versatility) + 1]

How it should be

Using Leap of Faith also should pull 3 allies , giving shield to you and affected allies from Leap of Faith.


Informations of the spell

|T463835:16|t|cffffd000|Hspell:73325|h[Leap of Faith]|h|r spell id: 81749
|T463836:16|t|cffffd000|Hspell:408853|h[Absolute Faith]|h|r spell id: 408853

Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTKJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRSAA
[All] Shadow Word: Death backlash delay

Description of the bug

Shadow Word: Death is doing instant backlash damage ,
instead of having little delay

How to reproduce

1. Create Priest Class
2. Activate any specialization
3. Use Shadow Word: Death on enemy

Track if you are getting backlash damage right after using Shadow Word: Death


How it should be

Shadow Word: Death should have little delay on backlash damage

Informations of the spell

Links

|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r spell id: 32379

ptr:
retail:
[Discipline] Dark Indulgence

Description of the bug

|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r currently doesn't activate |T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r while having |T136224:16|t|cffffd000|Hspell:372972|h[Dark Indulgence]|h|r talent.

How to reproduce

1. Create Priest class
2. Activate discipline specialization
3. Take the talent |T136224:16|t|cffffd000|Hspell:372972|h[Dark Indulgence]|h|r
4. Cast |T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r on enemy target
5. Check on buffs if mind blast grant |T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r

How it should be

Casting Mind Blast on enemy target has 100% chance to grant Power of the dark side empowering next Penance cast.


Links

|T136224:16|t|cffffd000|Hspell:372972|h[Dark Indulgence]|h|r spell id: 372972
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r spell id: 8092
|T1394892:16|t|cffffd000|Hspell:198068|h[Power of the Dark Side]|h|r spell id: 198068
Talent: BAQAKVNHBYFUG61hTBXiMbcYCBolSEBtISSk0kWSSSIAAAAAAAAAAAQRJtDQLJRkChIJCpUIRAFCA
Retail:
Ptr:
[Holy] Power Word: Life CD

Description of the bug

https://www.wowhead.com/spell=373481/powerwordlifechangelog seems to reset it's 15 sec cd instantly everytime you use the ability.

Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASLtQJBkCRSSiIpUAJhUAA
How to reproduce

1. Get your priest below 35%
2. Cast .cast 373481 t on yourself
3. See that the 15 sec spell cooldonw resets instantly.

How it should be

15 sec cooldown shouldn't not reset. There was an aura in 10.1.7 that used to subtract 20sec from 30s CD if used below 35% HP. So I guess that needs removing.

Informations of the spell
https://www.wowhead.com/spell=373481/powerwordlifechangelog
[Shadow] Surge of Insanity

Description of the bug

Surge of Insanity shouldn't trigger from every cast of Devouring Plague.

How to reproduce

1. Create Priest Class
2. Activate Shadow specialization
3. Take talent |T425954:16|t|cffffd000|Hspell:391399|h[Surge of Insanity]|h|r
4. Cast |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r on enemy target
5. See if it triggers Surge of Insanity after casting only one Devouring Plague

How it should be

Surge of Insanity should trigger from every 2 casts of Devouring Plague , not from every cast of Devouring Plague. This accumulate up to 2 charges.

Informations of the spell

|T425954:16|t|cffffd000|Hspell:391399|h[Surge of Insanity]|h|r spell id: 391399
|T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r spell id: 335467

Talent: BIQA/KVNHBYFUG61hTBXiMbcYGSkIBAAAAAAAAAAAAQkSSESRjkkkEUCShkERaEIiEpItQSCFkA

Ptr:
Retail:
[Discipline] Inescapable Torment

Description of the bug

Penance currently doesn't trigger Inescapable Torment from Mindbender or Shadowfiend

Mind Blast and Shadow Word: Death part works , only Penance is missing


How to reproduce


1. Create Priest Class
2. Activate Discipline specialization
3. Take talent |T136130:16|t|cffffd000|Hspell:373427|h[Inescapable Torment]|h|r
4. Use |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r
5. Cast |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r on enemy
6. Check if casting Penance cause your Mindbender or Shadowfiend to teleport behind your target , damaging up to 5 nearby enemies


How it should be

While Mindbender or Shadowfiend ( pet ) is active , casting Penance on enemy target should trigger Inescapable Torment from your pet causing it to deal shadow damage to enemies and extend duration of the pet by 0.7 sec.

It should trigger only once per cast of Penance , not for each bolt

Informations of the spell

|T136130:16|t|cffffd000|Hspell:373427|h[Inescapable Torment]|h|r spell id: 373427
|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r spell id: 123040
|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r spell id: 34433
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r spell id: 47540

Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTKJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRCUAA

Ptr:
Retail:
[Shadow] Tier Set 4P

Description of the bug

|T136243:16|t|cffffd000|Hspell:422904|h[Priest Shadow 10.2 Class Set 4pc]|h|r doesn't give stack of |T237557:16|t|cffffd000|Hspell:423726|h[Death's Torment]|h|r when i take damage from |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r

How to reproduce

1. Create Priest class
2. Activate shadow specialization
3. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r , |T5279082:16|t|cffffd000|Hitem:207281::::::::120:::::|h[Crest of Lunar Communion]|h|r , |T5279083:16|t|cffffd000|Hitem:207280::::::::120:::::|h[Leggings of Lunar Communion]|h|r and |T5279081:16|t|cffffd000|Hitem:207282::::::::120:::::|h[Touch of Lunar Communion]|h|r
4. Cast |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r on enemy target
5. Track on buffs if you are getting stack of |T237557:16|t|cffffd000|Hspell:423726|h[Death's Torment]|h|r


How it should be

When you use Shadow Word: death on enemy target , you take damage. Each time you take damage from Shadow Word: death , you should gain stack of Death's Torment that increase damage of your next cast of Shadow Word: Pain by 225% or increasing the damage of your next Shadow Crash by 50% , stack up to 12 times

Links

|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
|T237557:16|t|cffffd000|Hspell:423726|h[Death's Torment]|h|r spell id: 423726
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r spell id: 589
|T136201:16|t|cffffd000|Hspell:205385|h[Shadow Crash]|h|r spell id: 205385
Talent: BIQAKVNHBYFUG61hTBXiMbcYKkkkcAAAAAAAAAAAAAgEKRkIl0IJJJBlgUIJRkGBiIRKSLkkQBSA
Retail:
[Shadow] Tier Set 2p

Description of the bug

|T136243:16|t|cffffd000|Hspell:422903|h[Priest Shadow 10.2 Class Set 2pc]|h|r doesn't trigger |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r 2 additional time at 15% effectiveness , triggers also 1 additional time at 15% effectiveness if |T136149:16|t|cffffd000|Hspell:392507|h[Deathspeaker]|h|r is active.

How to reproduce

1. Create Priest class
2. Activate shadow specialization
3. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r and |T5279082:16|t|cffffd000|Hitem:207281::::::::120:::::|h[Crest of Lunar Communion]|h|r
4. Cast |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r on enemy target
5. Track if it triggered 2 additional times
6. Cast |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r on enemy and wait proc of |T136149:16|t|cffffd000|Hspell:392507|h[Deathspeaker]|h|r
7. Cast again |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
8. Track again if it triggered 1 additional time


How it should be

2p tier set should trigger shadow word: death 2 additional time at 15% effectiveness ,
also it should trigger 1 additional time at 15 % effectiveness if you get proc from deathspeaker or if used on enemy bellow 20% health.
So you always should get every shadow word: death cast 2 additional times , and if is it used on target bellow 20% health or during deathspeaker you will get +1 additional time cast of shadow word: death at 15% effectiveness so its 3 in total.

Links

|T136243:16|t|cffffd000|Hspell:422903|h[Priest Shadow 10.2 Class Set 2pc]|h|r
|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r spell id: 32379
|T136149:16|t|cffffd000|Hspell:392507|h[Deathspeaker]|h|r spell id: 392507
Talent: BIQAKVNHBYFUG61hTBXiMbcYKkkkcAAAAAAAAAAAAAgEKRkIl0IJJJBlgUIJRkGBiIRKSLkkQBSA
Retail:
[Discipline] Sanctuary

Description of the bug

Casting Smite doesn't put the debuff Sanctuary (talent) on enemy target , causing no prevent damage dealt to you

How to reproduce

1. Create Priest Class
2. Activate discipline specialization
3. Take talent Sanctuary
4. Cast |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r on enemy taget
5. Check if casting Smite put |T135924:16|t|cffffd000|Hspell:231682|h[Sanctuary]|h|r on enemy that prevents next damage taken on you

How it should be

Casting Smite on enemy target should put Sancutary debuff on the target , preventing next damage to you.

Links
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r spell id:585
|T135924:16|t|cffffd000|Hspell:231682|h[Sanctuary]|h|r spell id: 231682


Talent: BAQAKVNHBYFUG61hTBXiMbcYCBolyBkE0iIJRSTaJJJhAAAAAAAAAAAAFl0OAtkERKEikIkShEBUIA
Firestorm Ptr 10.2
Retail:
[Discipline] Schism

Description of the bug

Casting Mind Blast doesn't apply Schism on enemy target.

How to reproduce


1. Create Priest Class
2. Activate Discipline specialization
3. Take the talent |T463285:16|t|cffffd000|Hspell:424509|h[Schism]|h|r
4. Cast Mind Blast on enemy target
5. Check if Schism is applied on enemy target


How it should be

After casting Mind Blast on enemy target , there should be debuff "Schism" that increase your spell damage dealt to the target by 10% for 9 seconds.

Informations of the spell

|T463285:16|t|cffffd000|Hspell:424509|h[Schism]|h|r spell id: 424509
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r spell id: 8092

Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTKJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRCUAA

Ptr:
Retail:
[Discipline] Ultimate Penitence

Description of the bug

Talent spell |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r instantly cancels after you get message that you are in wrong zone

How to reproduce

1. Create Priest Class
2. Activate discipline specialization
3. Take talent |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r , put on your bars
4. Use the talent

How it should be

Casting Ultimate Penitence should work normally in every zone and path

Links

|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r spell id: 421453
Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolCJh0iIJRSTaJJJxBCAAAAAAAAAAAUUS7A0SSEpQISiQKFSEQBA
Retail:
FS Ptr 10.2:
Ptr test
[Holy] 10.2 Class Set 2pc

Description of the bug

|T136243:16|t|cffffd000|Hspell:422901|h[Priest Holy 10.2 Class Set 2pc]|h|r doesn't make your |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r or |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r proc |T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r on healed units.

Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASLtQJBkCRSSiIpUAJhUAA
How to reproduce

1. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r and |T5279083:16|t|cffffd000|Hitem:207280::::::::120:::::|h[Leggings of Lunar Communion]|h|r
2. Cast Serenity or Sanctify on yourself
3. See that you don't get Renew overtime heal on yourself

How it should be

With 2 pc set your Serenity should proc 18 sec Renew and Sanctify should proc 6 sec Renew on the units that you heal

Informations of the spell
https://www.wowhead.com/itemset=1565/blessingsoflunarcommunion
[Holy] 10.2 Class Set 4pc

Description of the bug

|T136243:16|t|cffffd000|Hspell:422902|h[Priest Holy 10.2 Class Set 4pc]|h|r doesn't proc |T135918:16|t|cffffd000|Hspell:423510|h[Sacred Reverence]|h|r

Also I believe |T135918:16|t|cffffd000|Hspell:423510|h[Sacred Reverence]|h|r isn't scripted well.

I applied .aura 423510 and when i used Serenity or Sanctify it still consumed one charge of the spell when according to the spell tooltip it should make the spell not consume any charges of Serenity or Sanctify. The mana reduction works well.

Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASLtQJBkCRSSiIpUAJhUAA
How to reproduce

1. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r and |T5279083:16|t|cffffd000|Hitem:207280::::::::120:::::|h[Leggings of Lunar Communion]|h|r and |T5279084:16|t|cffffd000|Hitem:207284::::::::120:::::|h[Cassock of Lunar Communion]|h|r and |T5279081:16|t|cffffd000|Hitem:207282::::::::120:::::|h[Touch of Lunar Communion]|h|r
2. Cast renew multiple times
3. See that it will never proc |T135918:16|t|cffffd000|Hspell:423510|h[Sacred Reverence]|h|r buff aura

How it should be

Renew with 4pc Holy set should proc |T135918:16|t|cffffd000|Hspell:423510|h[Sacred Reverence]|h|r buff aura that can stack up to 2 times.
Informations of the spell
https://www.wowhead.com/itemset=1565/blessingsoflunarcommunion
[Holy] Rhapsody visual

Description of the bug


Missing the visual glow on Holy Nova at 20 stacks from Rhapsody talent.


How to reproduce


1. Create Priest Class
2. Activate Holy specialization
3. Put |T135922:16|t|cffffd000|Hspell:132157|h[Holy Nova]|h|r on the action bar
4. Take talent |T135922:16|t|cffffd000|Hspell:390622|h[Rhapsody]|h|r
5. Wait 20 stacks ( 20 seconds )
6. Check if Holy Nova is glowing once stacks are 20



How it should be


At 20 stacks Holy Nova should visually "glow" on action bar.


Links


Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkEASCRJJpFAAAAQRLNUSSQKEJSCoQTSSIFA
Ptr:
Retail:
[Discipline] Harsh Discipline

Description of the bug

Casting Power Word: Radiance doesn't cause next Penance to fire 2 additional bolt


How to reproduce

1. Create Priest Class
2. Activate discipline specialization
3. Take talent |T1360761:16|t|cffffd000|Hspell:373180|h[Harsh Discipline]|h|r
4. Cast |T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r
5. Check if |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r fire 2 additional bolts
6. Cast twice Power Word: Radiance to see if Harsh Discipline stacks 2 times



How it should be

Using Power Word: Radiance should cause next Penance to fire 2 additional bolt , stacks up to 2 times ( fire 4 additional bolt if stacked 2 times )


Links

|T1360761:16|t|cffffd000|Hspell:373180|h[Harsh Discipline]|h|r spell id: 373180
|T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r spell id: 194509
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r spell id: 47540

Talent:
BAQA/KVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTaJJJhAAAAAAAAAAAAFl0OAtkERKEikIkShEBUAA

Retail:
[Holy] Empyreal Blaze

Description of the bug


Casting Holy Word: Chastise on enemy doesn't cause next 2 casts of Holy Fire to be instant, cost no mana and incur no cooldown


How to reproduce


1. Create Priest Class
2. Activate Holy specialization
3. Take |T4667419:16|t|cffffd000|Hspell:372616|h[Empyreal Blaze]|h|r talent
4. Cast |T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r on enemy target
5. Cast |T135972:16|t|cffffd000|Hspell:14914|h[Holy Fire]|h|r on enemy
6. Check if casting Holy Word: Chastise gives Empyreal Blaze buff ( 2 stacks )



How it should be


Casting Holy Word: Chastise should cause next 2 casts of Holy Fire to be instant, cost no mana and incur no cooldown.

Refreshing Holy Fire on a target extends its duration by 7 sec is working fine


Links

|T4667419:16|t|cffffd000|Hspell:372616|h[Empyreal Blaze]|h|r spell id: 372616
|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r spell id: 88625
|T135972:16|t|cffffd000|Hspell:14914|h[Holy Fire]|h|r spell id: 14914

Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkEASCRJJpFAAAAQRLNUSSQKEJSCoQTSSIFA

Retail:
[Holy] Pontifex

Description of the bug

Talent Pontifex triggers only from critical heals from Flash Heal and Heal,
casting Prayer of Healing and Circle of Healing doesn't work at all

How to reproduce

1. Create Priest Class
2. Activate Holy specialization
3. Cast Flash Heal , Heal , Prayer of Healing and Circle of Healing

You will notice that only critical heals triggers Pontifex
( old version of the talent )
Prayer of Healing and Circle of Healing are missing on Pontifex

How it should be

Flash Heal, Heal, Prayer of Healing, and Circle of Healing increase the healing done by your next Holy Word spell by 6%, stacking up to 5 times. Lasts 30 sec.
( 10.2.6 changelog )

Pontifex should gain stack regardless of critical heals

Informations of the spell

Links

|T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r 2061
|T135913:16|t|cffffd000|Hspell:2060|h[Heal]|h|r 2060
|T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r 596
|T135887:16|t|cffffd000|Hspell:204883|h[Circle of Healing]|h|r 204883
|T1386545:16|t|cffffd000|Hspell:390980|h[Pontifex]|h|r 390980 ( 10.2.6 in changelog )

Holy Word spells:
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r 2050
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r 34861


Talent: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAgCSJRSCJRIRSKRJhCAAAAgUSLUSApQkkkISKFQSIFA
[Discipline] Shadow Covenant

Description of the bug

When i Mindbender or Shadowfiend its not activating Shadow Covenant

How to reproduce

1. Create Priest Class
2. Activate discipline specialization
3. Use the spell |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r
4. Check if |T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r is activated
5. Check if |T632352:16|t|cffffd000|Hspell:120517|h[Halo]|h|r , |T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r and |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r converts into shadow spells

How it should be

When Mindbender or Shadowfiend is used , you should get Shadow Covenant.
When Shadow Covenant is active Halo or Divine Star and Penance
should convert into shadow spells |T632353:16|t|cffffd000|Hspell:120644|h[Halo]|h|r , |T631519:16|t|cffffd000|Hspell:122121|h[Divine Star]|h|r

Links

|T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r spell id: 123040
|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r spell id: 34433
|T136221:16|t|cffffd000|Hspell:314867|h[Shadow Covenant]|h|r spell id: 314867
|T632352:16|t|cffffd000|Hspell:120517|h[Halo]|h|r spell id: 120517
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r spell id: 47540
|T537026:16|t|cffffd000|Hspell:110744|h[Divine Star]|h|r spell id: 110744


Talent: BAQAKVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTaJJJhAAAAAAAAAAAAFl0OAtkERKEikIkShEBUAA
retail:
[Holy] Power Word: Life

Description of the bug

https://www.wowhead.com/spell=373481/powerwordlifechangelog seems to have 400% extra healing mod from previous patch.

Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASLtQJBkCRSSiIpUAJhUAA
How to reproduce

1. Get your priest below 35%
2. Cast .cast 373481 t on yourself
3. See that healing is over 90% of your total HP which made suspect that the 400% extra healing mod from 10.1.7 is still present along side new higher 7.5xSP mod from 10.2

How it should be

You shoudn't get 400% extra healing like you used to in 10.1.7

Informations of the spell
https://www.wowhead.com/spell=373481/powerwordlifechangelog
[Holy] 3% pvp healing mod

Description of the bug

Holy priest seem to have around 3% healing less in PvP

How to reproduce

Example:
Build: BEQA/KVNHBYFUG61hTBXiMbcYSAAAAAAAAcASJJJJIBSkkSSJBAAAAASLtQJBkCRSSiIpUAJhUAA
|T135953:16|t|cffffd000|Hspell:139|h[Renew]|h|r
SP:2089
Holy priest aura PVE mods: 1.2,0.95,0.91,1.06,0.97
Holy priest aura PVP mods: 1.2,0.95,x.xx,1.06,x.xx
Renew SP mod: 0.32
Renew PvP mod: 1.22

PvE value: 2089 x 1.2 x 0.95 x 0.91 x 1.06 x 0.97 x 0.32 = 713
Ingame : 712
Almost no difference. So PvE value is correct


PvP value: 2089 x 1.2 x 0.95 x 1.06 x 0.32 x 1.22 = 985.5
Ingame 955
Around 3% healing missing to get the calculated value


How it should be
According to the 10.2.7 wago. PvP healing values should be 3% higher. I am guessing the 0.97 mod 28 (id=1123088) and26 (id=1123086) doesn't have PvP Coefficient: 0.00000 set in |T236216:16|t|cffffd000|Hspell:137031|h[Holy Priest]|h|r

Informations of the spell
[Holy] Divine Word vs Holy Word: Chastise

Description of the bug

Using Divine Word and then Holy Word: Chastise don't refund 15 sec from the cooldown of Holy Word: Chastise

damage increase works fine

How to reproduce

1. Create Priest Class
2. Activate Holy specialization
3. Use Divine Word
4. Cast Holy Word: Chastise

Track cooldown of Holy Word: Chastise


How it should be

Using Divine Word and then using Holy Word: Chastise should refund 15 seconds of cooldown on Holy Word: Chastise


Informations of the spell

|T521584:16|t|cffffd000|Hspell:372760|h[Divine Word]|h|r 372760
|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r 88625

Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoJSJRkEJASCRJJpFAAAAQRLNUSSQKEJSCoQTSSIFA

Ptr:
[Shadow] Mass Dispel mana cost

Description of the bug

Mana cost of Mass Dispel is 75k instead of 50k,
as it says on the spell it should be 50k / 20% of mana for Shadow spec

( this is without the talent |T135894:16|t|cffffd000|Hspell:341167|h[Mental Agility]|h|r )

How to reproduce

1. Create Priest Class
2. Activate Shadow specialization
3. Put your mana on 50k
4. Try to cast Mass Dispel

You will get message "not enough mana."

How it should be

Mana cost of Mass Dispel should be 50k / 20% of mana for Shadow spec

Informations of the spell

Links

|T135739:16|t|cffffd000|Hspell:32375|h[Mass Dispel]|h|r spell id: 32375

Talent: BIQA/KVNHBYFUG61hTBXiMbcYGSIRAAAAAAAAAAAAAikiEhUCSSSSgg0IJJJpEp4ACCpViQSAkA

Ptr:
[Holy] Lightwell Charges

Description of the bug

|T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r seems to have infitine amout of healing charges

Build: BEQA/KVNHBYFUG61hTBXiMbcYCAAAAAAAopgUEJJkEIJJpElEKAAAAASJtQJBkCRSSiIpUAJhUAA
How to reproduce

1. Cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
2. Get below 50% hp
3. Get healed by |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r
4. Get yourself to 50% few times and see that the light well will heal for more than 15 times.

How it should be

|T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r should have 15 charges of |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r heals and then vanish or vanish after 2 min.

Informations of the spell
|T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
|T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r
[Disc] Heaven's Wrath

Description of the bug

|T237545:16|t|cffffd000|Hspell:421558|h[Heaven's Wrath]|h|r doesn't seem to reduce the cooldown of |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r

Build: BAQA/KVNHBYFUG61hTBXiMbcYCBoFEJJSSSQCpkkkESAAAAAAAAAAAQRJNOgkEkCRiICR5AEJRUIA
How to reproduce

1. Use |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
2. Cast ".cast 47540 t" at a target with that talent picked
3. see that the cooldown |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r at a target with that talent picked not getting reduced


How it should be

Every bolt of the penance should reduce the cooldown of |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r

Informations of the spell
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
|T237545:16|t|cffffd000|Hspell:421558|h[Heaven's Wrath]|h|r
[Disc] Ultimate Penitence

Description of the bug

|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r has a lot of issues.

Build: BAQA/KVNHBYFUG61hTBXiMbcYCBoFEJJSSSQCpkkkESAAAAAAAAAAAQRJNOgkEkCRiICR5AEJRUIA
How to reproduce

1. Cast |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
2. You will see that after casting the spell you don't get in to a channeling levitating state.
3. And you will notice that you dont projectile any bolts

How it should be

After finishing casting |T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r you should fly up by few feet up and then start channeling |T1060982:16|t|cffffd000|Hspell:421434|h[Ultimate Penitence]|h|r for 6 sec(duration affected by haste) and shooting:
1. |T1060982:16|t|cffffd000|Hspell:421544|h[Ultimate Penitence]|h|r if you have no target or you target party member
2. |T1060982:16|t|cffffd000|Hspell:421543|h[Ultimate Penitence]|h|r if you have an enemy target.

The total number of projectiles should be 24 over 6 sec(duration affected by haste)

Informations of the spell
|T1060982:16|t|cffffd000|Hspell:421453|h[Ultimate Penitence]|h|r
Spell animation demo:

Spell Mechanic info:
[Holy] Voice of Harmony

Description of the bug

Holy Nova don't reduce cooldown of Holy Word: Chastise with talent Voice of Harmony


How to reproduce

1. Create Priest Class
2. Activate Holy specialization
3. Use Holy Word: Chastise
4. Use Holy Nova

Track cooldown of Holy Word: Chastise if there is any reduction


How it should be

Holy Nova reduce the cooldown of Holy Word Chastice by:
2 sec if rank 1
4 sec if rank 2


Informations of the spell

|T458228:16|t|cffffd000|Hspell:390994|h[Voice of Harmony]|h|r 390994
|T135922:16|t|cffffd000|Hspell:132157|h[Holy Nova]|h|r 132157
|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r 88625

Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoJSJRkEJASCRJJpFAAAAQRLNUSSQKEJSCoQTSSIFA

Ptr:
[Discipline] Tier Set 2p

Description of the bug

|T136243:16|t|cffffd000|Hspell:422899|h[Priest Discipline 10.2 Class Set 2pc]|h|r doesn't increase the damage of |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r and |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r by 20% more. |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r doesn't extends the duration of an active |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r by 2 seconds.

How to reproduce

1. Create Priest class
2. Activate discipline specialization
3. Equip |T5309927:16|t|cffffd000|Hitem:207279::::::::120:::::|h[Shoulderguardians of Lunar Communion]|h|r and |T5279082:16|t|cffffd000|Hitem:207281::::::::120:::::|h[Crest of Lunar Communion]|h|r
4. Cast |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r and |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r on enemy
5. Cast |T1386546:16|t|cffffd000|Hspell:194509|h[Power Word: Radiance]|h|r to apply atonement , then while casting |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r on enemy , track duration of |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r on yourself and party member
6. Check damage of both spells |T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r and |T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r before/after using tier 2p set

How it should be

2p tier set should increase damage of Smite and Penance by 20% ,
Smite should extend the duration of an active atonement for 2 seconds.

Links
|T136243:16|t|cffffd000|Hspell:422899|h[Priest Discipline 10.2 Class Set 2pc]|h|r
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r spell id: 585
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r spell id: 47540
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r spell id: 81749
Talent: BAQAKVNHBYFUG61hTBXiMbcYCBolSkE0iIJRSTaJJJhAAAAAAAAAAAAFl0OAtkERKEikIkShEBUAA
Retail:
[Discipline] Void Summoner

Description of the bug

Penance , Mind Blast and Smite doesn't reduce cooldown of Shadowfiend by 4 sec.

Cooldown reduction works on |T136214:16|t|cffffd000|Hspell:123040|h[Mindbender]|h|r correctly.

How to reproduce

1. Create Priest Class
2. Activate Discipline specialization
3. Use |T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r
4. Cast Penance , Mind Blast and Smite
Check if cooldown of Shadowfiend is reduced by 4 seconds from each cast


How it should be

Casting Penance , Mind Blast and Smite should reduce cooldown of Shadowfiend by 4 seconds from each cast.

Informations of the spell

Links

|T136199:16|t|cffffd000|Hspell:34433|h[Shadowfiend]|h|r spell id: 34433
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r 585
|T237545:16|t|cffffd000|Hspell:47540|h[Penance]|h|r 47540
|T136224:16|t|cffffd000|Hspell:8092|h[Mind Blast]|h|r 8092

Talent: BAQA/KVNHBYFUG61hTBXiMbcYCBolSSSQLikQSTaJJJhAAAAAAAAAAAAFl0QJJRkChIJCpUIRCUAA
[All] Shadow Word: Death

Description of the bug

Shadow Word: Death backlash damage hits you equal of the damage inflicted to the target.

How to reproduce

1. Create Priest Class
2. Activate any specialization
3. Take |T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r
4. Use it on enemy target
5. Check damage done and damage taken on you from Shadow Word: Death


How it should be

If your target is not killed by Shadow Word: Death, you take backlash damage equal to 8% of your maximum health

Informations of the spell

|T136149:16|t|cffffd000|Hspell:32379|h[Shadow Word: Death]|h|r spell id: 32379

Ptr:

Shadow talent: BIQA/KVNHBYFUG61hTBXiMbcYGkkIBAAAAAAAAAAAAQkSSESRjkkkEIIFSSQaRgISkSLtQSCFkA
[Shadow] Psychic Link

Description of the bug

Psychic Link currently inflicts 30% of damage from Echoing Void and Shadowy Apparition

How to reproduce

1. Create Priest Class
2. Activate Shadow specialization
3. Cast Vampiric Touch and Shadow Word: Pain on enemies ( prefer 45 targets )
4. Check on damage done if Psychic Link inflicts additional damage from Echoing Void and Shadowy Apparition

Be sure to keep Vampiric Touch active on all targets


How it should be


Psychic Link shouldn't apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch , including Echoing Void.

Psychic Link should apply only on your directly single target casted spells


Informations of the spell

|T1445238:16|t|cffffd000|Hspell:199484|h[Psychic Link]|h|r
|T3069889:16|t|cffffd000|Hspell:373304|h[Echoing Void]|h|r
|T458229:16|t|cffffd000|Hspell:341491|h[Shadowy Apparitions]|h|r
|T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r spell id: 34914
|T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r spell id: 589

Talent: BIQA/KVNHBYFUG61hTBXiMbcYGSkIBAAAAAAAAAAAAQkSSESRjkkkEIIFSSSkGBiIRKSLkkQBJA

ptr:
[Holy] Holy Ward PvP

Description of the bug

PvP talent Holy Ward doesn't work against Maim

How to reproduce

1. Create Priest Class
2. Activate Holy specialization
3. Take pvp talent |T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r
4. Use Holy ward on yourself
5. Tell druid to use |T132134:16|t|cffffd000|Hspell:22570|h[Maim]|h|r on you while Holy Ward is active
6. Check if you are getting stun from Maim spell


How it should be

Holy Ward should give you immunity from next crowd control effect , including Maim too.

Informations of the spell

|T458722:16|t|cffffd000|Hspell:213610|h[Holy Ward]|h|r spell id: 213610
|T132134:16|t|cffffd000|Hspell:22570|h[Maim]|h|r spell id: 22570

Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkkA4AJElkkWAAAAAFt0QJJBpQkIJgCNJJhUAA
Ptr:
[Holy] Greater Heal PvP

Description of the bug

PvP talent Greater Heal is affected by healing reduction spells.

How to reproduce

1. Create Priest Class
2. Activate Holy specialization
3. Take PvP talent |T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r
4. Use any healing reduction effect and check if Greater Heal healing is affected

How it should be

Greater Heal healing should ignore any healing reduction effects

Greater heal does not bypass dampening.

Informations of the spell

|T135915:16|t|cffffd000|Hspell:289666|h[Greater Heal]|h|r spell id: 289666

Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkkA4AJElkkWAAAAAFt0QJJBpQkIJgCNJJhUAA
[Holy] Divine Ascension PvP

Description of the bug

Divine Ascension makes you immune to all damage ( direct and over time ) for its entire duration.

How to reproduce

1. Create Priest Class
2. Activate Holy specialization
3. Take PvP talent |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
4. Use it and check if you are immune to any type of damage during Divine Ascension

How it should be

Divine Ascension should give immunity to damage and crowd control effects only 1 second ( while launching you up ) , not for entire duration

Informations of the spell

|T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r spell id: 328530

Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkkA4AJElkkWAAAAAFt0QJJBpQkIJgCNJJhUAA
[All] Focused Will

Description of the bug

Focused Will doesn't proc from melee attacks , not working on all 3 specializations.

How to reproduce

1. Create Priest Class
2. Activate any specialization
3. Take any melee damage
4. Check if successful melee attacks triggered
|T458227:16|t|cffffd000|Hspell:45243|h[Focused Will]|h|r on you


How it should be

For Discipline and Holy specialization :

Taking melee attacks should trigger Focused Will ,
reducing damage you take by 15% for 8 seconds
stacks up to 2 times.


For Shadow specialization:

Taking melee attacks should trigger Focused Will ,
reducing magic damage you take by 5% and physical damage taken 15% for 8 seconds
doesn't stack 2 times

Informations of the spell

|T458227:16|t|cffffd000|Hspell:45243|h[Focused Will]|h|r spell id: 45243

Ptr:

Holy Talents: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAoISJRkkkA4AJElkkWAAAAAFt0QJJBpQkIJgCNJJhUAA

Shadow talents: BIQA/KVNHBYFUG61hTBXiMbcYGkkIBAAAAAAAAAAAAQkSSESRjkkkEIIFSSEpRgISkSLtQSCFkA
[Holy] Censure

Description of the bug

Holy Word: Chastise's stun is broken by damage

How to reproduce

1. Create Priest Class
2. Activate Holy specialization
3. Cast Holy Word: Chastise on enemy
4. Use any damage on the stunned target

How it should be

Taking talent "Censure" makes your Holy Word: Chastise stuns the target for 4 sec and is not broken by damage.

Informations of the spell

Links

|T135886:16|t|cffffd000|Hspell:88625|h[Holy Word: Chastise]|h|r spell id: 88625
|T135904:16|t|cffffd000|Hspell:200199|h[Censure]|h|r

Talent: BEQA/KVNHBYFUG61hTBXiMbcYSEAAAAAAAaISJJRSSCgIIlkkSAAAAAt0ShIJBQKJJIkSBJRIAA
[Retribution] - Class Set 4pc

Description of the bug

Wrathful Sanction does not trigger Echoes of Wrath.

How to reproduce

Talents : BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA
1. Equip any 4 items from https://www.wowhead.com/itemset=1564/zealouspyreknightsardor .
2. Cast Judgment or Divine Toll on a target affected by Expurgation. (Cast Blade of Justice with talent Expurgation).
>This should trigger Wrathful Sanction, dealing Holy damage to the target and resonating to nearby enemies.
3. Observe that Echoes of Wrath does not activate.
4. Manually apply Wrathful Sanction (through .learn 424590) and cast Wrathful Sanction.
> Echoes of Wrath still does not activate.

How it should be

Wrathful Sanction grants you Echoes of Wrath, causing your next Templar's Verdict or Divine Storm to deal damage a second time at 25% effectiveness. This effect does not consume Judgment.


Informations of the spell

|T135903:16|t|cffffd000|Hspell:424590|h[Wrathful Sanction]|h|r
|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
|T1394971:16|t|cffffd000|Hspell:383344|h[Expurgation]|h|r
|T136243:16|t|cffffd000|Hspell:424572|h[Paladin Retribution 10.2 Class Set 4pc]|h|r

Additional Information
It doesn't solve the issue even if you manually cast Wrathful Sanction, so it seems it's not just a 2pc issue.
[Holy] - Saved by the Light x Absorb amount 10.2

Description of the bug


The Saved by Light ability is not calculating the damage shield correctly. It seems to use a coefficient of 4 instead of 9, and versatility is missing from the formula.

How to reproduce

Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFSUSJJKi0kQJhElmoBSSJBJJRkGQiAACAUACJJI
1. Cast Beacon of Light on an ally.
2. Damage the ally below 30% health.
3. Observe the amount of absorb.


How it should be

When an ally with your Beacon of Light is damaged below 30% health, they absorb the next [Spell power 9 (1 + Versatility)] damage.

Informations of the spell

|T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r
|T1030102:16|t|cffffd000|Hspell:157128|h[Saved by the Light]|h|r
[Holy] - Shining Righteousness x Number of uses

Description of the bug

The "Shining Righteousness" talent for Holy Paladins incorrectly triggers the free Word of Glory or Light of Dawn effect after 6 uses of Shield of the Righteous instead of the intended 5 uses.

How to reproduce

Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFSUSJJKi0kQJhElmoBSSJBJJRkGQiAACAUACJJI
1. Cast Shield of the Righteous 5 times.
2. Observe the Holy Power cost of Word of Glory or Light of Dawn.
3. Use Shield of the Righteous one more time. Observe that the Holy Power cost of Word of Glory or Light of Dawn is now 0, even though the talent description states it should trigger after 5 uses. (You'll get an ID414445 buff)

How it should be

The talent should trigger the free Word of Glory or Light of Dawn effect after 5 uses of Shield of the Righteous. (See pic.)

Informations of the spell


|T135922:16|t|cffffd000|Hspell:414443|h[Shining Righteousness]|h|r
|T135922:16|t|cffffd000|Hspell:414444|h[Shining Righteousness]|h|r
|T135931:16|t|cffffd000|Hspell:414445|h[Shining Righteousness]|h|r
|T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r
|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
|T236265:16|t|cffffd000|Hspell:53600|h[Shield of the Righteous]|h|r

Links
[Holy] - Divine Favor x Healing increase

Description of the bug

The "Divine Favor" talent does not increase the healing of Holy Light and Flash of Light by 40% as stated in the talent

How to reproduce

Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFClUSSpISTClESUKiGIJlEkkERaAJCAIAQBIkkgA

1. Cast the "Divine Favor" talent. (While the ID 210294 buff is active).
2. Cast Holy Light or Flash of Light on a target.
3. Observe the healing amount.

How it should be

The talent should increase the healing of Holy Light and Flash of Light by 40%.

Informations of the spell

|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
|T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r

Additional Information
The talent correctly reduces the cast time and mana cost of Holy Light and Flash of Light. The only issue is the lack of increased healing.
[Holy] - Greater Judgement Unworthy

Description of the bug

Currently, when using the talent Greater Judgement(|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r), the Unworthy buff (|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r) only refreshes its duration. On Retail, the buff stacks its absorb value.

How to reproduce

Talents BEEAomTTpSA9oX6huYLb5nP3rDAHAAABAEBAAAQLJNoUSLJtCSLBlkkQpJagkIJkkERaoRiAACAAIkIhA
1. Cast Judgment.
2. Reapply Judgment while the Unworthy buff is active.
3. Observe that the Unworthy buff only refreshes its duration instead of stacking its absorb value.


How it should be

The Unworthy buff should refresh its duration and stack its absorb value when reapplying Judgment while the Greater Judgement talent is active.
After the damage has been absorbed the debuff should disappear from target.

Informations of the spell

|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r
|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r
[Holy] - Power of the Silver Hand x verhealing

Description of the bug

The "Power of the Silver Hand" ability (|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r) is currently counting all healing done, including overhealing.

How to reproduce

Talents
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKlUSSrh0kQJSCtmohIJEkkQcgCQiAACAUACJRI

1. Cast Flash of Light/Holy Light/Judgment until you receive the "Power of the Silver Hand" proc, which grants you buff ID 200656.
2. Cast Flash of Light on a target that is at full health.
3. You will receive buff ID 200657, which indicates additional healing from your next Holy Shock.
4. Observe that the additional healing value increases even when healing is not effective (i.e. the target is already at full HP).

How it should be

The ability should only count effective healing done (healing that actually restores HP).

Informations of the spell

|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200656|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200657|h[Power of the Silver Hand]|h|r
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
[Protection] - Tirion's Devotion reduction issue

Description of the bug

The cooldown of Lay on Hands is not being reduced by 1.0 sec per Holy Power spent

How to reproduce

Talents : BIEAomTTpSA9oX6huYLb5nP3r3SaJkiocAtkk0KtkkIRgEAAgAAAAAAAAIRSSRgkQSaoQCAICIACIAA
1. Cast Lay on Hands.
2. Cast any holy power spending ability.
3. Observe that the cooldown of Lay on Hands is not reduced by 1.0 sec for each Holy Power spent.

How it should be

The cooldown of Lay on Hands should be reduced by 1.0 sec per Holy Power spent when the spell is cast.

Informations of the spell


|T135958:16|t|cffffd000|Hspell:392928|h[Tirion's Devotion]|h|r
[Holy] - Class Set 4pc

Description of the bug

The Haste buff (ID 427946) should only be applied after using the Daybreak, but it is currently being applied after using any ability.

How to reproduce

Talents : BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFoUSJJKi0kQJhkSpIagkUSQSSEpBkIAgAAFgQSCC
1. Equip any 4 items from https://www.wowhead.com/itemset=1564/zealouspyreknightsardor .
2. Cast Holy Shock/Holy light/Holy Prism/etc.
3. Observe that the haste buff is applied after using the other ability, even though Daybreak was not used.

How it should be

The haste buff should only be applied after casting the Daybreak talent itself, not after using any other ability.

Informations of the spell

|T135931:16|t|cffffd000|Hspell:427946|h[First Light]|h|r
|T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
|T136243:16|t|cffffd000|Hspell:422894|h[Paladin Holy 10.2 Class Set 4pc]|h|r
[Holy] - Class Set 2pc

Description of the bug

The Holy Reverberation effect, which should trigger when Glimmer of Light dissipates or is refreshed, is not functioning as intended. It is not healing allies or damaging enemies as described.
|T136243:16|t|cffffd000|Hspell:422893|h[Paladin Holy 10.2 Class Set 2pc]|h|r

How to reproduce

Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFoUSJJKi0kQJhkSpIagkUSQSSEpBkIAgAAFgQSCC

1. Equip |T5142412:16|t|cffffd000|Hitem:207192::::::::120:::::|h[Zealous Pyreknight's Jeweled Gauntlets]|h|r and |T5142417:16|t|cffffd000|Hitem:207191::::::::120:::::|h[Zealous Pyreknight's Barbute]|h|r .
2. Cast Holy Shock on a target (enemy and friendly).
3. Wait for the Glimmer of Light duration to expire or refresh the effect.
4. Observe that no Holy Reverberation effect is triggered, and no healing or damage occurs.

How it should be

When Glimmer of Light dissipates or is refreshed, it should trigger a Holy Reverberation effect on its target, healing an allied target for 108% of spell power or damaging an enemy target for 96% of spell power over 8 seconds. Multiple Holy Reverberations can overlap, up to 6 times.

Informations of the spell


|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
|T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
|T136243:16|t|cffffd000|Hspell:422893|h[Paladin Holy 10.2 Class Set 2pc]|h|r
[Holy] - Of Dusk and Dawn x Light of Dawn

Description of the bug

The "Of Dusk and Dawn" talent does not apply the dusk buff after spending the dawn buff with "Light of Dawn".

How to reproduce

Talents > BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQLJFElUSSpISTClESUKiGIJlEkkERKAJCAIAQBIkkgA
1. Stack 3 Holy Power to receive the Dawn buff. (ID 385127)
2. Cast Light of Dawn.
3. The Dusk buff is not applied. (ID 385126)

How it should be

After using Light of Dawn while having the Dawn buff, the Dusk buff should be applied.

Additional Information
This behavior appears to be specific to "Light of Dawn" as the dusk buff is correctly applied when using "Word of Glory"

Informations of the spell


|T461859:16|t|cffffd000|Hspell:409439|h[Of Dusk and Dawn]|h|r
|T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
|T1048304:16|t|cffffd000|Hspell:385126|h[Blessing of Dusk]|h|r
|T618798:16|t|cffffd000|Hspell:385127|h[Blessing of Dawn]|h|r
[Retribution] - Class Set 2pc

Description of the bug

Casting Judgment or Divine Toll on a target affected by Expurgation does not trigger the Wrathful Sanction effect, resulting in the intended damage and resonance effect not occurring.
|T136243:16|t|cffffd000|Hspell:424513|h[Paladin Retribution 10.2 Class Set 2pc]|h|r

How to reproduce

Talents : BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA
1. Equip |T5142412:16|t|cffffd000|Hitem:207192::::::::120:::::|h[Zealous Pyreknight's Jeweled Gauntlets]|h|r and |T5142417:16|t|cffffd000|Hitem:207191::::::::120:::::|h[Zealous Pyreknight's Barbute]|h|r .
2. Apply Expurgation to a target. (Cast Blade of Justice with talent Expurgation).
3. Cast Judgment or Divine Toll on the target affected by Expurgation.
4. Observe that Wrathful Sanction does not activate, and neither the target nor nearby enemies receive any additional damage.

How it should be

When Judgment or Divine Toll is cast on a target affected by Expurgation, Wrathful Sanction should activate, dealing 100% of Attack power Holy damage to the target and resonating ((100% of Attack power)/2) Holy damage to up to 4 nearby enemies.

Informations of the spell

|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
|T1394971:16|t|cffffd000|Hspell:383344|h[Expurgation]|h|r
|T136243:16|t|cffffd000|Hspell:424513|h[Paladin Retribution 10.2 Class Set 2pc]|h|r
[Holy] Flash of Light PvP mod

Issue:

Holy paladin |T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r has an extra 1.3x pvp mod.

How it should be:

It should only have 1.12x mod in PvP

Sources:
[Brewmaster] Press the advantage VS Brews

Description of the bug
Right now on 10.2.7 and live server passively hitting enemies with melees while having Press the advantage talented is correctly dealing the bonus dmg and correctly applying its dmg increase stacks, issue comes with the fact that brews aren't getting their CD reduced from succesful melee attacks by 0.5 sec, this isn't occurring with:

Black ox Brew
Fortifying Brew
Celestial Brew
Bonedust Brew

Note: only Purifying brew is getting its cooldown correctly reduced.

How to reproduce
Make Brewmaster Monk
Use any brew to put them on cooldown
Start attacking an enemy with melee attacks
Check if brew are getting their cooldown reduced

How it should be
On Retail hitting enemies with melees while having Press the advantage talented, should reduced all brews cooldown by 0.5 sec.

Useful info

Talent Tree: BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAAlcgSLJJQSSrRAAAASJUSiEJUKIpkk0SAHQRi0SpkIA
[10.2] Healing elixir visual bug

Description of the bug

Currently if you remove Healing Elixir talent you will keep your Healing elixir buff stacks. Bug is visual. The buff will never get consumed to heal monk.

How to reproduce

1. Use this build : B4QAeJVyolP8xRXAFmS4CX44UJpgkkkSpUIkWIJFKItWIBAAAAAAAAAAAg0SUSSIJRpAQS5AJSAAAQA
2. Gain 2 stacks of |T608939:16|t|cffffd000|Hspell:427296|h[Healing Elixir]|h|r buff
3. Switch to build: B4QAeJVyolP8xRXAFmS4CX44UJpgkkoUKFSkWIJFKItWIBAAAAAAAAAAAg0SUSSIJRpAQS5AJSAAAQA
4. See that you retain your healing elixr stacks even though you no longer know the talent.

How it should be

Your healing elixir buff aura needs to be removed if Healing Elixir talent isn't learnt.

Spell/aura ID: |T608939:16|t|cffffd000|Hspell:427296|h[Healing Elixir]|h|r

FS report:
[Brewmaster] 2p set VS Breath of fire

Description of the bug
Right now on 10.2.7 PTR 2P Tier set bonus isn't working properly, Breath of fire is neither dealing 40% bonus dmg as shadowflame, nor causing 50% healing from fire dmg dealt.

PTR proof:

How to reproduce
Make Brewmaster Monk
Equip 2p Tier set bonus
Cast breath of fire on enemies
Check for shadowflame dmg or for healing received


How it should be
On Retail if Monk equips 2P Tier set bonus his casts of Breath of fire will deal 40% more dmg as shadowflame dmg and heales the player for 50% of ALL the kind of fire dmg dealt.

Note: when i say all kind of fire dmg dealt i mean from all related Monk talents and spells like Charred passion, Breath of fire etc.

Note: This Heal can crit and can be affected by Celestial fortune

Note: Shadowflame dmg is also considered as fire dmg

Useful info

Talent Tree: BwQAeJVyolP8xRXAFmS4CX44UBAAAAAAEAAAAIlkSJJhQk0aEAAAgUSUSiIJJtCSaJAIRTi0SrkIA
[Brewmaster] 4p set dmg increase

Description of the bug
Right now on 10.2.7 PTR 4P Tier set bonus isn't working properly, the player doesn't have the chance to deal 15% increased dmg (as shadowflame dmg) with any spell to targets affected by Breath of fire.

PTR proof:

How to reproduce
Make Brewmaster Monk
Equip 2p Tier set bonus
Cast breath of fire on enemies
Cast any dmging effect/spell
Check for shadowflame dmg


How it should be
On Retail if a monk equips 4P Tier set bonus, he should have a chance to deal 15% increased dmg (as shadowflame dmg) with any spell to targets affected by Breath of fire.

Useful info

Talent Tree: BwQAeJVyolP8xRXAFmS4CX44UBAAAAAAEAAAAIlkSJJhQk0aEAAAgUSUSiIJJtCSaJAIRTi0SrkIA
[Brewmaster] 4p set vs Celestial brew

Description of the bug
Right now on 10.2.7 PTR, 4P Tier set bonus isn't working properly, all the Shadowflame dmg dealt by the monk isn't getting stored into the next cast of Celestial Brew, that should cause the Stagger absorb.

How to reproduce
Make Brewmaster Monk
Equip, 4P Tier set bonus
Deal Shadowflame dmg to enemies
Cast Celestial brew
Take Dmg by enemeis
Check if stagger got Absorbed (instead of being taken as dmg)


How it should be
On Retail when a player with 4P Tier set bonus equipped deals Shadowflame dmg, it should store the dmg dealt into the next cast of Celestial Brew, causing the player to have a stagger absorb that prevents stagger application (depending on how much shadowflame dmg has been dealt), instead of delaying it as usual.

Useful info

Talent Tree: BwQAeJVyolP8xRXAFmS4CX44UBAAAAAAEAAAAIlkSJJhQk0aEAAAgUSUSiIJJtCSaJAIRTi0SrkIA
[10.2] Improved Vivify login bug

Description of the bug

|T1360980:16|t|cffffd000|Hspell:231602|h[Improved Vivify]|h|r seems to not work when you log in. It only starts to work once you unlearn that talent and learn it again, or change spec.


B4QAK5xc05YQdq4E+VOLrE2vpWiiiEkSr1IOQKJRSJK0iSwBAAAAAAAAAAAAItItkkIS0KgGJlkkcAAAEB

How to reproduce

Step 1. Log in to a Mistweaver monk with the build from above
Step 2. Heal yourself with vivify for Z amount
Step 3 Unlearn improved vivify talent
Step 4 Heal yourself with vivify for Z amount gain
Step 5 Learn improved vivify talent
Step 6 Heal yourself with vivify for Z x 1.4 amount gain
As you can see only in Step 6 you get the talent working

How it should be

The talent aura should work(be present) once you log in to the world when you have that talent picked.

Informations of the spell


Wowhead link: |T1360980:16|t|cffffd000|Hspell:231602|h[Improved Vivify]|h|r
Testing screenshots:
Bugtracker:
[Brewmaster] Special Delivery VS breath of fire

Description of the bug
Right now on 10.2.7 server casting Purifying Brew or Celestial Brew or any brew, while having Special Delivery talented is correctly causing Special delivery debuff to be applied on enemies hit, issue comes with the fact that mobs affected by such debuff don't get their Breath of fire dot applied as if they were affected by Keg Smash.

PTR proof:
Retail proof:

How to reproduce
Make Brewmaster Monk
Drink any brew to throw Keg in the air and hit enemies
Cast Breath of fire on enemies affected by Special delivery debuff
Check if Breath of fire's dot gets applied to enemies

How it should be
On Retail hitting an enemy from the keg hurled in the air, and then landing by consuming a brew with Special Delivery talented makes enemies vulnerable to Breath of fire's dot.


Useful info

Talent Tree: BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAAlcgSLJJQSSrRAAAASJUSiEJUKIpkk0SAHQRi0SpkIA
[Mistweaver] Invigorating Mists not scripted

Description of the bug

Invigorating Mists is not scripted on 10.2.7 and doesn't provide any healing.

How to reproduce

Talents : B4QAeJVyolP8xRXAFmS4CX44U1SKFJJElSLCpERSDSJFBAAAAAAAAAAAAItElkESSUKIRk0gAAARaC

Use Renewing Mist on a target
Use Vivify (if cast on the same target it should increase the healing done by Vivify)
Target should receive healing

How it should be

It was changed in 10.2.0 to heal for 141.77% of Spell Power (was 91.52%) but reduced beyond 5 targets.

Informations of the spell

Invigorating Mists
Vivify
[Brewmaster] Magical stagger effectiveness

Description of the bug
Right now on 10.2.7 PTR Stagger doesn't have its magic dmg mitigation updated to 10.2.7 class tuning, being only at 45% effectiveness.

PTR proof:

How to reproduce
Make Brewmaster Monk
Check for stagger increase by magical dmg

How it should be
On Retail Monk's magical Stagger was increased to 55% effectiveness.

Retail proof:

Useful info

Talent Tree: BwQAeJVyolP8xRXAFmS4CX44UBAAAAAAEAAAAIlkSJJhQk0aEAAAgUSUSiIJJtCSaJAIRTi0SrkIA
[Mistweaver] Peer Into Peace

Description of the bug
Peer Into Peace doesn't seem to be scripted.
How to reproduce
Get 1 full HP ally and several other injuried allies
Channel Soothing Mist on the full HP ally and heal him with Vivify or Enveloping Mist
During the Soothing Mist channel, cast either Vivify or Enveloping Mist on a different ally

This test should cover both effects of the talent.
How it should be
When overhealing the target with Soothing Mist, 5% of the overhealed amount should be replicated to up to 3 injuried allies. It's not split, it's 5% to all 3 of them. (Only have Sweggles's word for it ). It accounts for all of your healing sources, similar to Chi Harmony, not to any specific spells.

In addition, it also allows you to switch target during Soothing Mist. Whenever you cast Vivify or Enveloping Mist on a different target than the one you are currently channeling Soothing Mist on, it recasts Soothing Mist instantly (no additional GCD) on that new target.

Additionally, it increases the channel time of Soothing Mist by 4s.


Useful info
Spell id :
Peer into Peace : 440008
Soothing Mist : 115175
Vivify : 116670
Enveloping Mist : 124682

Talent Tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Brewmaster] Spinning crane kick VS Healing spheres (10.1.7)

Description of the bug
Right now on live server casting Spinning crane kick is causing Healing spheres spawned by gift of the ox to be consumed at the same time, without real travel time, and consuming them all togheter causing overheal when it shouldn't happen rather that consuming only the amount required for the monk to be full HP.

PTR proof: + +

(Note: in second picture you can see that only 500 dmg was taken and still all healing spheres were consumed)

How to reproduce
Make Brewmaster Monk
Engage in a fight with a target able to deal dmg to the player (You can't absorb spheres at full hp)
Use Blackout kick to spawn 25 healing spheres
Take minimal amount of dmg and then use Spinning crane kick
Check how many spheres are consumed and if there's travel time for orbs to reach monk

How it should be
On Retail casting Spinning crane kick makes Healing spheres travel towards the Brewmaster Monk, then there's a check regarding Monk's HP, if it is lower than 100%, 1 Sphere at the time is consumed until the monk is full HP again.

If the monk is full HP there should be orbs remaining Below the Monk, that can later be consumed, either by casting Expel Harm, walking towards them (Similar to Vengeance DH souls) or by casting a Spinning crane kickthat moves the healing spheres towards the monk.


Useful info

Talent Tree: BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAAlcgSLJJQSSrRAAAASJUSiEJUKIpkk0SAHQRi0SpkIA
[Windwalker/Mistweaver] Talent change

At the moment, starter build blocks changing talents on Windwalker and Mistweaver spec

How to reproduce :
Create character
Lvl up to 70
Take standart build try to change in
[Windwalker] Fury of Xuen

We have issues whit talent |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r:">|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r consume stack of the buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r even when didn't invoke Xuen

How to reproduce:
1. Take talent build
2. Get stack of buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r
3. Use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r

How it's should be:
Stack |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r should not be consume after |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r if didn't invoke Xuen


Talent build:
B0QAeJVyolP8xRXAFmS4CX44UBAAAAAAQSSSSSiUSCkAAAAgEAAJJJJSLSJJRSCtikEJgAAAANA
[Mistweaver] Expel Harm Vs. Thunder Focus Tea

Description of the bug

Expel Harm doesn't consume Thunder Focus Tea.

Talent tree : B4QAeJVyolP8xRXAFmS4CX44U1SKFJJElSLCpERSDSJNBAAAAAAAAAAAAItESSIJRpgERSjIAAQkmA

How to reproduce

Use Thunder Focus Tea
Cast Expel Harm

How it should be

Expel Harm shoud consume Thunder Focus Tea which increase its damage by 25% and leave a Chi Cocoon on the target.
It should also give versatility to the caster with Secret Infusion.

Proof : Couldn't find any blue post but you can see it on the changelogs :
|T611418:16|t|cffffd000|Hspell:116680|h[Thunder Focus Tea]|h|rchangelog
|T629483:16|t|cffffd000|Hspell:388491|h[Secret Infusion]|h|rchangelog
[Mistweaver] Dance of Chi-Ji

Description of the bug

Dance of ChiJi isn't consummed after casting Spinning Crane Kick and doesn't increase its damage by an additional 300%.

Talent tree : B4QAeJVyolP8xRXAFmS4CX44U1SKFJJElSLCpERSDSJNBAAAAAAAAAAAAItESSIJRpgERSjIAAQkmA

How to reproduce

Select Dance of ChiJi talent
Fight until you generate Dance of ChiJi
Comsume it by using Spinning Crane Kick

How it should be

You should consume the buff by casting Spinning Crane Kick and its should deal an additional 300% damage.

Proof : https://www.wowhead.com/news/mistweavernewtalenttreeinpatch1026danceofchijiandpeerintopeace338148newspost338148
[Mistweaver] Healing Elixir

Description of the bug

Healing Elixir is not updated to its S3 version.

Talent tree :
B4QAeJVyolP8xRXAFmS4CX44U1SKFJJHQUKtIkSEJNIl0EAAAAAAAAAAAAg0SIJhkElCSEJNiAAARaA

How to reproduce

Select Healing Elixir
Wait 30sec to generate a stack
Receive enough damage to get under 30%
Check if you consumed a stack and got healed

How it should be

You should passively generate a stack of the buff every 30s, stacks up to 2. Whenever the player drops below 40% OR a 3rd charge is generated, it consumes 1 stack to heal by 20%.

Proof : https://www.wowhead.com/news/dataminedclassandspellchanges102ptrbuild51425demonhunterrework335147newspost335147
[Brewmaster] Celestial Brew vs Blackout combo

Description of the bug
|T1360979:16|t|cffffd000|Hspell:322507|h[Celestial Brew]|h|r have interaction issue whit talent |T574568:16|t|cffffd000|Hspell:196736|h[Blackout Combo]|h|r
Players get 3 additional stacks of |T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|ri">|T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|r with buff |T574568:16|t|cffffd000|Hspell:228563|h[Blackout Combo]|h|r only if he have already one or more stack of |T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|r

How to reproduce
Take talent build BwQAeJVyolP8xRXAFmS4CX44UBAAAAAASAAAAAlkSJJhQSSpJBAAAIlElkISSSrQSaJAQgIt0KJCA
Use |T574575:16|t|cffffd000|Hspell:205523|h[Blackout Kick]|h|r to get buff |T574568:16|t|cffffd000|Hspell:228563|h[Blackout Combo]|h|r
Use |T1360979:16|t|cffffd000|Hspell:322507|h[Celestial Brew]|h|r
Check absorb shield amount


How it should be
Players should get increase 3 additional stacks of |T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|ri">|T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|r with buff |T574568:16|t|cffffd000|Hspell:228563|h[Blackout Combo]|h|r always (even if player has no |T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|ri">|T133701:16|t|cffffd000|Hspell:325092|h[Purified Chi]|h|r stacks )
[Mistweaver] Expel Harm

Description of the bug

Expel Harm is castable during Soothing Mist.

Talent tree : B4QAeJVyolP8xRXAFmS4CX44U1SKFJJHQUKtIkSEJNIl0EAAAAAAAAAAAAg0SIJhkElCSEJNiAAARaA

How to reproduce

Channel Soothing Mist
During the channel cast Expel Harm

How it should be

It was removed in S3 and should now only heal the caster and cancel Soothing Mist's channel.

Proof : https://www.wowhead.com/news/patch102ptrbuild51521classandtiersettuning335235newspost335235
[Fire] 10.2.7 modifiers (PvE)

Description of the bug
Right now on 10.2.7 PTR the following spells have the current modifiers:

Fire Blast: 117.445%
Pyroblast: 171.64%
Fireball: 118.03%
Flamestrike: 58.93%
Intensifying Flame: 15%

How to reproduce
Make a Fire Mage
Use any of the listed spell
Check for dmg scaling

How it should be
On Retail 10.2.7 the following spells have the current modifiers:

Fire Blast: 131.538%
Pyroblast: 180.222%
Fireball: 129.833%
Flamestrike: 66.0043%
Intensifying Flame: 25%

Retail 10.2 class tuning: https://www.wowhead.com/news/upcomingclasstuningondecember19thmanyspecsbuffed336761

Useful info

Talent loadout: B8DArSxcnei16P8xFL3rzzOyRmkgQLRSSSaAJSEREJBAAAAAAAAQIJxCiQJhkFESSSSKAAAAA
[Fire] S3 tierset

Description of the bug
Right now on 10.2.7 PTR the S3 tierset effects for Fire Mage have the following issues:

2P: Searing Rage procs on every single spell when it should only trigger on Pyroblast and Flamestrike and only when they land a critical strike

How to reproduce
Make a Fire mage
Use any Mage abilities (except Pyroblast and Flamestrike) and check if Searing Rage is triggered (PS: Searing Rage triggers on ignite ticks too when it shouldn't) even if the spell doesn't crit

How it should be
On Retail 10.2.7:

2P: when Pyroblast and Flamestrike land a critical strike, you should get Searing Rage buff

Useful info

Talent loadout: B8DArSxcnei16P8xFL3rzzOyRmAJlUSkQSagkkQERICAAAAAAAAQICJClk0SSikkkkCAAAIA
[Frost] S3 tierset

Description of the bug
Right now on 10.2.7 PTR the S3 tierset effects for Frost Mage have the following issues:

2P: Glacial Spike doesn't trigger Glacial Blast when it shatters a frozen enemy (aka when Glacial Spike hits a frozen enemy)

4P: Glacial Spike doesn't seem to have the 40% chance to trigger Brain Freeze when casted

How to reproduce
Make a Frost mage
For 2P: Use Flurry and Glacial Spike
After Glacial Spike check if Brain Freeze dealt any damage to nearby enemies
For 4P: Use Glacial Spike multiple times and check if you get any Brain Freeze procs

How it should be
On Retail 10.2.7:

2P: When Glacial Spike hits a frozen target, it should trigger Glacial Blast which hits nearby enemies
4P: When casting Glacial Spike, you have 40% chance to proc Brain Freeze

Useful info

Talent loadout: BAEArSxcnei16P8xFL3rzzOyRKgINJJhkmQiAQSaJJAAAJlEJ5ASkEJSSSikAAAAAAAAAAiA
[Frost] 10.2.7 modifiers (PvE)

Description of the bug
Right now on 10.2.7 PTR the following spells have the current modifiers:

Frost Bolt 70.14%
Flurry 34.61%
Glacial Spike 424.54%


While getting all the infos to change the modifiers, I stumbled onto this video where you can actually see Ice Lance getting buffed too (12% more damage) but on wowhead there is no trace of this buff: I can't find any confirmations about this buff

How to reproduce
Make a Frost mage
Use any of the listed spell
Check for dmg scaling

How it should be
On Retail 10.2.7 the following spells have the current modifiers:

Frost Bolt 88.7%
Flurry 47.6%
Glacial Spike 450.065%

Retail 10.2 class tuning: https://www.wowhead.com/news/upcomingclasstuningondecember19thmanyspecsbuffed336761

Useful info
The following spells have to get their modifiers update for season 3:

https://www.wowhead.com/spell=116/frostboltchangelog from 70.14% to 88.7%
https://www.wowhead.com/spell=44614/flurrychangelog from 34.61% to 47.6%
https://www.wowhead.com/spell=199786/glacialspikechangelog from 424.54% to 450.065%
ice lance damage increased by 12% but no mentions on WoWhead
[All] Lost stats

Description of the bug

When I connect to my mage, I no longer have any stats, just haste. I need to take off my gear and reput for get my real stat

How to reproduce

1. Creat mage
2. Take any spec
3. Take gear
4. Log off and log on


How it should be

When I log in I should have all my stats

Informations of the spell

10.2.7 Live
[Arcane] 10.2.7 modifiers (PvE)

Description of the bug
Right now on 10.2.7 PTR the following spells have the current modifiers:

Arcane Blast: 68.6769%
Arcane missiles: 42.787%

How to reproduce
Make a Arcane mage
Use any of the listed spell
Check for dmg scaling

How it should be
On Retail 10.2.7 the following spells have the current modifiers:

Arcane Blast: 72.8%
Arcane missiles: 47.066%

Retail 10.2 class tuning: https://www.wowhead.com/news/upcomingclasstuningondecember19thmanyspecsbuffed336761

Useful info

Talent loadout: B8DArSxcnei16P8xFL3rzzOyRmkgQLRSSSaAJSEREJBAAAAAAAAQIJxCiQJhkFESSSSKAAAAA

The following spells have to get their modifiers update for season 3:

https://www.wowhead.com/spell=30451/arcaneblastchangelog from 68.6769% to 72.8%
https://www.wowhead.com/spell=5143/arcanemissileschangelog from 42.787% to 47.066%
[Fire] World in Flames

Issue:

Talent is missing functionality

How it should work:

It should amp Flamestrike by up to 200% more damage based on target's distance from the center of the ability's hitbox.

there's no clear indication over the gap of the %/radius from center, but talent would be useless if over 4 yards from center to edge it would drop from +200% to +0%, so it would make sense its a closer criteria of 100 to 200%, meaning:
center+1y=175%
center+2y=150%
center+3y=125%
center+4y=100%

|T236228:16|t|cffffd000|Hspell:203280|h[World in Flames]|h|r
[Fire] Hyperthermia proc rate

Description of the bug

Hyperthermia is triggering too many times.
I did some tests along 4 minutes without using combustion (to maximize the chances of triggers):

PTR:

Live:


if needed I can post more logs but as average in PTR the talent procs around 10 to 13 times in 4 mins while on live we're around 3 to 6

How to reproduce
Make a Fire mage
Use the command ".debug crit 100" and spam Fireball/Fire blast to build up Hot streaks
Cast an instant Pyroblast thanks to Hot Streak
Repeat until you get an Hyperthermia proc
Check if number of Hyperthermia procs is similar to retail log posted before
[Arcane] S3 tierset

Description of the bug
Right now on 10.2.7 PTR the S3 tierset effects for Arcane Mage have the following issues:

2P: consuming Clearcasting doesn't trigger Forethought

4P: consuming Clearcasting doesn't stack Arcane Battery and the third Clearcasting consumed doesn't trigger Arcane Artillery

How to reproduce
Make a Arcane mage
Use Arcane Blast until you get a Clearcasting proc
Use Arcane Missles to consume the clearcasting proc and check if the buff Forethought appears
Repeat the two steps until you proc Clearcasting three times and then check for any Arcane Artillery triggers

How it should be
On Retail 10.2.7:

2P: everytime you consume Clearcasting you should get the buff Forethought

4P: everytime you consume Clearcasting you should get the buff Arcane Battery and every 3 clearcasting consumed, you should get Arcane Artillery

Useful info

Talent loadout: B4DArSxcnei16P8xFL3rzzOyRKISJtkkApIRiAQSaJSSQSCJtkAAAAAAAAAAAAikkkQkkEIA
[MM] - Trueshot x Windrunner's Guidance

Description of the bug
Trueshot cooldown reduction for Rapid Fire increases cooldown reduction from Wind Arrows via Windrunner's Guidance
Also seems that cooldown could stack from two arrows packs from different Aimed Shot. But still happens only via Trueshot active.

How to reproduce
Use Trueshot
Use Aimed Shot
Use Rapid Fire

How it should be
Trueshot cooldown reduction mod shouldn't affect Wind Arrows cdr effect.
Or if issue in stacking arrows packs should stack their cooldown reduction effect.
Overall each Wind Arrow should always reduce cooldown by 0.5 seconds.

Talents:
B4PA5ZKiUcehijAKxoiI1CP3g6ARoEASKIIAAAAARSSkkkkcACJRJBERUkimQSESIoAAAAAA

Links
Trueshot |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
Windrunner's Guidance |T1376042:16|t|cffffd000|Hspell:378905|h[Windrunner's Guidance]|h|r
[BM] - Untamable Hati

Description of the bug
You can't tame Hati

How to reproduce
Spec into BM
Use Tame Beast on Hati

How it should be
There should be no errors when you try to tame it

Links
Hati https://www.wowhead.com/npc=151133/hati
Tame Beast |T132164:16|t|cffffd000|Hspell:1515|h[Tame Beast]|h|r
[All] - Hunter's Mark

Description of the bug
Reworked.
Doesn't increase damage to targets above 80% hp.
Doesn't go on cooldown when used in combat.

How to reproduce
Check damage without mark
Use Hunter's Mark in combat
Check damage

How it should be
Hunter's Mark should increase damage by 5% while target has more than 80%.
If used in combat spell should get 20 sec cooldown.

Links
Hunter's Mark |T236188:16|t|cffffd000|Hspell:257284|h[Hunter's Mark]|h|r
[All] - Wilderness Medicine (visual)

Description of
When Mend Pet healing effect procs for dispell your character plays its cast animation

How to reproduce
Use Mend Pet

How it should be
Dispell procs shouldn't force your char to play animation

Links
Mend Pet |T132179:16|t|cffffd000|Hspell:136|h[Mend Pet]|h|r
Wilderness Medicine |T132179:16|t|cffffd000|Hspell:343242|h[Wilderness Medicine]|h|r
[MM] - Windrunner's Guidance (reworked)

Description of the bug
Reworked talent
Each Wind Arrow doesn't reduce Rapid Fire cooldown
Wind Arrows amount don't track for increasing Trueshot duration

How to reproduce
Cast Aimed Shot

How it should be
Each Wind Arrow should reduce Rapid Fire cooldown by 0.5 seconds
Every 8 seconds you should get a stack of Windrunner's Guidance 424571

Talents:
B4PA5ZKiUcehijAKxoiI1CP3g6ARoEASKIIAAAAARSSkkkkcACJRJBERUkimQSESIoAAAAAA

Links
Talent |T1376042:16|t|cffffd000|Hspell:378905|h[Windrunner's Guidance]|h|r
Stacks aura |T1376042:16|t|cffffd000|Hspell:424571|h[Windrunner's Guidance]|h|r
[BM] - Wild Instincts x Dire Beast

Description of the bug
Wild Instincts affects Dire Beast damage

How to reproduce
Use CotW
Summon Dire Beast
Spam Kill Command

How it should be
Wild Instincts stacks shouldn't affect Dire Beast damage

Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6ACKRAABAAAAAAAAAAgGRKyBolEJkQkEBOQEtcgEJRkERkE

Links
Wild Instincts |T132166:16|t|cffffd000|Hspell:378442|h[Wild Instincts]|h|r
[BM] - Tier Set 2p x Dire Beast buff

Description of the bug
Dire Beast summoned via Tier Set 2p doesn't provide Haste buff

How to reproduce
Equip tier set
Use Bestial Wrath

How it should be
When Tier Set 2p equiped you should get Dire Beast buff when you use Bestial Wrath.
Buff duration also should scale with Dire Frenzy talent.
Retail logs:


Links
Tier Set 2p |T136243:16|t|cffffd000|Hspell:422874|h[Hunter Beast Mastery 10.2 Class Set 2pc]|h|r
Bestial Wrath |T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r
Dire Beast (buff) |T236186:16|t|cffffd000|Hspell:281036|h[Dire Beast]|h|r
[BM] - CotW Stomp doesn't crit

Description of the bug
Stomp from CotW pets doesn't crit

How to reproduce
.debug critical 100
Dismiss your pets
Use CotW

How it should be
Stomp should have a chance to deal critical strikes.

Retail logs:


Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSyBAABAAAAAAAAAAgGRKyBolEJkQkEBOQk0SCiIJBJJB

Links
Stomp |T132368:16|t|cffffd000|Hspell:201754|h[Stomp]|h|r
Bloody Frenzy |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
[BM] - Bloody Frenzy x no Beast Cleave

Description of the bug
If Beast Cleave not selected in talents your Beast Cleave buff provided by Bloody Frenzy has no effect

How to reproduce
Place several dummies
Use CotW

How it should be
Beast Cleave buff should have normal effect even if Beast Cleave not selected in talents
Retail Logs:

Talents:
B0PA5ZKiUcehijAKxoiI1CP3g6AgSyBAABAAAAAAAAAAgGRKyBolEJkQkEBOQk0SCiIJBJJB

Links
Bloody Frenzy |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
Beast Cleave (buff) |T461121:16|t|cffffd000|Hspell:268877|h[Beast Cleave]|h|r
[SV] - Wildfire Bomb (reworked)

Description of the bug
Wildfire Bomb doesn't deal increased damage to your primary target

How to reproduce
Place several dummies
Cast Wildfire Bomb

How it should be
Wildfire Bomb's initial hit and dot should deal 40% increased damage to your primary target.

Talents:
B8PA5ZKiUcehijAKxoiI1CP3g6ABKBJEKBBJJJplkgQCBJCAAAAAERKFpoAJSIhEaAAAAAA

Links
Wildfire Bomb |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
Wildfire Infusion |T915852:16|t|cffffd000|Hspell:271014|h[Wildfire Infusion]|h|r
[SV] - Tier Set S3

Description of the bug
Tier Set 2P: |T136243:16|t|cffffd000|Hspell:422878|h[Hunter Survival 10.2 Class Set 2pc]|h|r
Procs from any damage.

Tier Set 4P: |T136243:16|t|cffffd000|Hspell:422879|h[Hunter Survival 10.2 Class Set 4pc]|h|r
Procs from any ability except bombs
Doesn't consume buff when you use bomb |T4624647:16|t|cffffd000|Hspell:428464|h[Light the Fuse]|h|r
Doesn't provide |T2115301:16|t|cffffd000|Hspell:426344|h[Contained Explosion]|h|r

How to reproduce
2p:
Use any ability except Wildfire Bomb

4p:
Use Wildfire Bomb when 2p active

How it should be
2p:
Only Fury of the Eagle should apply Fury Strikes

4p:
Fury of the Eagle should apply Contained Explosion.
Contained Explosion should increase damage to primary target. This buff shouldn't be consumed by next Wildfire Bomb.
Fury of the Eagle should cast current Wildfire Bomb
Wildfire Bomb manual cast should consume Light the Fuse

Links
Fury of the Eagle |T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r
Fury Strikes |T3565727:16|t|cffffd000|Hspell:425830|h[Fury Strikes]|h|r
Light the Fuse |T4624647:16|t|cffffd000|Hspell:428464|h[Light the Fuse]|h|r
Contained Explosion |T2115301:16|t|cffffd000|Hspell:426344|h[Contained Explosion]|h|r
[BM] - Bloody Frenzy

Description of the bug
Player doesn't get Beast Cleave while Call of the Wild is active

How to reproduce
Spawn several dummies
Use Call of the Wild
Use Kill Command

How it should be
On Call of the Wild cast player should get Beast Cleave for 20 seconds

Talents:
B0PA5ZKiUcehijAKxoiI1CP3gyBQkAgGBAAAAAAAAAAASoIolEJHIhISkm4ApFtkEhkkQEJJ

Links
Bloody Frenzy |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
[MM] - Tier Set S3

Description of the bug
Tier Set 2P: |T136243:16|t|cffffd000|Hspell:431168|h[Hunter Marksmanship 10.2 Class Set 2pc]|h|r
While Trick Shots active Rapid Fire doesn't launch volley

Tier Set 4P: |T136243:16|t|cffffd000|Hspell:431172|h[Hunter Marksmanship 10.2 Class Set 4pc]|h|r
Doesn't work

How to reproduce
2p:
Use MultiShot
Use Rapid Fire

4p:
Spam focuscost abilities
How it should be
2p:
While Trick Shots active Rapid Fire should launch Volley for 6 seconds

4p:
Should have 3% for every 10 focus spended to reset Rapid Fire and grant Rapid Reload.
When Rapid Reload active Rapid Fire should deal 2 times more hits during its duration.

Links
Trick Shots |T2065591:16|t|cffffd000|Hspell:257622|h[Trick Shots]|h|r
Rapid Reload |T461115:16|t|cffffd000|Hspell:431156|h[Rapid Reload]|h|r
[All] - Dragonkin taming

Description of the bug
Vorquins can't be tamed

How to reproduce
Use |T4549140:16|t|cffffd000|Hitem:201791::::::::120:::::|h[How to Train a Dragonkin]|h|r
Try to tame one of the listed stags

How it should be
Vorquins should be able to be tamed aswell as other dragonkin pets
[BM] - Animal Companion x Boss-like pets

Description of the bug
Pets like Horridon, Rukhmar and Deathalon refuse to attack targets
Those 3 are currently the only known. But they all are "bosses" need to check their Animal Companion form for conflicts.

How to reproduce
Take Animal Companion talent
Tame those pets
Place those pets in Animal Companion slot in stables
Summon pets
Attack the target

How it should be
All pets should have correct AI

Links
Horridon https://www.wowhead.com/npc=68476/horridon
Rukhmar https://www.wowhead.com/npc=87493/rukhmar
Deathalon https://www.wowhead.com/npc=95053/deathtalon
[MM] - Razor Fragments line of sight

Description of the bug
Razor Fragments do not applied to the targets even if you can hit them with your spells

How to reproduce
Spawn 3 dummies
Make 1 dummy low <20% hp for QoL
Use Multi Shot
Use Aimed Shot
Use Kill Shot

Or repeat as on vid on description

How it should be
Razor Fragments should be applied to the targets if these targets in your line of sight means if you can cast your spells to them.

Links
Talent |T4067366:16|t|cffffd000|Hspell:384790|h[Razor Fragments]|h|r
Buff |T4067366:16|t|cffffd000|Hspell:388998|h[Razor Fragments]|h|r
Bleed |T4067366:16|t|cffffd000|Hspell:385638|h[Razor Fragments]|h|r
Kill Shot |T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r
[BM] - Wild Instincts (reworked)

Description of the bug
Not scripted yet

How it should be
While Call of the Wild 359844 is active your Kill Command 34026 should apply Wild Instincts 424567
Logs

Talents:
B0PA5ZKiUcehijAKxoiI1CP3gyBQkAgGBAAAAAAAAAAASoIolEJHIhISkm4ApFlkEhkkQEJJ

Links
Call of the Wild (talent) |T4667415:16|t|cffffd000|Hspell:359844|h[Call of the Wild]|h|r
Wild Instincts (talent) |T132166:16|t|cffffd000|Hspell:378442|h[Wild Instincts]|h|r
[MM] - new Volley vs old Volley

Description of the bug
New Volley deals damage in area of old Volley even if its not there
The issue related to 4p tier set

How to reproduce
Spawn 2 dummies packs
Use Volley on one pack
Spam Volleys on another pack

How it should be
New Volley should deal damage in new area. Old Volley area of effect should be removed entirely.

Talents:
B4PAI6Hz82/AvTZSB0bPjW+5YRgSAIpggAAAAAEJRISiIJREtIRDRgmmkkEJSIhCAAAAA

Links
Volley |T132205:16|t|cffffd000|Hspell:260243|h[Volley]|h|r
[BM] - Beast Cleave canceling x Kill Cleave

Description of the bug
If you cancel Beast Cleave your pets won't deal damage with Kill Cleave
This happens because Kill Cleave triggers only when Player has Beast Cleave.

How to reproduce
Spawn several dummies
Use MultiShot
Cancel Beast Cleave
Use Kill Command

How it should be
Kill Cleave should trigger when your pets have Beast Cleave buff
So it should trigger when your pet has Beast Cleave 118455

Links
Kill Cleave |T1033474:16|t|cffffd000|Hspell:378207|h[Kill Cleave]|h|r
Beast Cleave (talent) |T461121:16|t|cffffd000|Hspell:115939|h[Beast Cleave]|h|r
Beast Cleave (pets id) |T461121:16|t|cffffd000|Hspell:118455|h[Beast Cleave]|h|r
[All] - Natural Mending

Description of the bug
Rank 2 doesn't reduce required Focus spent.

How to reproduce
Learn rank 1
Use Exhilaration
Spent Focus and check cooldown
Repeat same with rank 2

How it should be
Rank 1 should require 25 Focus for 1 second.
Rank 2 should require 12 Focus for 1 second.

Links
Natural Mending |T461117:16|t|cffffd000|Hspell:270581|h[Natural Mending]|h|r
[SV] - Wildfire Bomb primary x Contained Explosion

Description of the bug
Wildfire Bomb primary target bonus and Contained Explosion bonus applied to base damage at first and then summed.
Means:
Wildfire Bomb = WB
Primary target = PT (0.4)
Contained Explosion = CE (0.4)
Total damage currently is WB + WB x PT + WB x CE

How to reproduce
Equip 4p
Use Fury of the Eagle
Check damage
Compare to simcraft

How it should be
Damage should be calculated multiplicatively to new damage amount after first mod.
Means:
PT = 1.4
CE = 1.4
Total damage should be WB x PT x CE

Talents:
B8PA5ZKiUcehijAKxoiI1CP3gSgSQScAKBBJSSaJJiQCBJCAAAAAQkCaKIJSiEJhGAAAAA

Links
Wildfire Bomb |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
Wildfire Infusion |T915852:16|t|cffffd000|Hspell:271014|h[Wildfire Infusion]|h|r
Contained Explosion |T2115301:16|t|cffffd000|Hspell:426344|h[Contained Explosion]|h|r
[MM] - Volley x Salvo

Description of the bug
Volley doesn't apply Explosive Shots if it was casted before Salvo was applied. Currently it triggers like "oncast"

How to reproduce
Cast Volley
Use Salvo

How it should be
Volley should apply Explosive Shots also if Salvo was applied after Volley. So trigger should be like "onhit"

Talents:
B4PAI6Hz82/AvTZSB0bPjW+5YRgSAIpggAAAAAEJRISiIJREtIRDRgmmkkEJSIhCAAAAA

Links
Volley |T132205:16|t|cffffd000|Hspell:260243|h[Volley]|h|r
Salvo |T1033904:16|t|cffffd000|Hspell:400456|h[Salvo]|h|r
[BM] - Master Handler

Description of the bug
New talent.
Doesn't work/not scripted.

How to reproduce
Use Barbed Shot
Use Kill Command
Check KC cooldown

How it should be
Each Barbed Shot 217200 tick and its initial hit should reduce current KC cooldown by 0.5 seconds

Talents:
B0PA5ZKiUcehijAKxoiI1CP3gyBoFJAoRAAAAAAAAAAAgEKCkEJHIhISkmQahkEhkkoFJRC

Lins
Master Handler |T132166:16|t|cffffd000|Hspell:424558|h[Master Handler]|h|r
[BM] - Beast Cleave

Description of the bug
Beast Cleave got broken.
Currently it does damage to the target that your pet hits
This damage also double dips from the damage increasing buffs/debuffs on the target
Logs

How to reproduce
Use MultiShot
Make your pet hit that target

How it should be
Beast Cleave damage shouldn't double dip from any damage sources. Its damage should be always fixated and calculated only from the damage of the hit that procs it.
It should hit only targets nearby.

Links
Beast Cleave (talent) |T461121:16|t|cffffd000|Hspell:115939|h[Beast Cleave]|h|r
Beast Cleave (damage ID) |T461121:16|t|cffffd000|Hspell:118459|h[Beast Cleave]|h|r
[Restoration] Unbridled Swarm

Description of the bug

When I take the talent |T6035308:16|t|cffffd000|Hspell:391951|h[Unbridled Swarm]|h|rcomments and use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r I have a 60% chance that "chance to split into two Swarms each time it jumps." except he doesn't do anything

How to reproduce
Creat Druid
Make Restoration spec
Take |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r + |T6035308:16|t|cffffd000|Hspell:391951|h[Unbridled Swarm]|h|rcomments Talent
Use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r with 2 friends

How it should be

When i use |T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r with |T6035308:16|t|cffffd000|Hspell:391951|h[Unbridled Swarm]|h|rcomments this should be "Adaptive Swarm has a 60% chance to split into two Swarms each time it jumps."

Links
|T6035308:16|t|cffffd000|Hspell:391951|h[Unbridled Swarm]|h|r
|T3578197:16|t|cffffd000|Hspell:325727|h[Adaptive Swarm]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRrFJJpJtkASJBKJBAAAAAAAAAAAAEEiIIgIJJRkkcAlQAAAAAAgIAAIJ
[Feral] Benevolent Embersage's 4P

Description of the bug

A player report when you use |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r you make debuff on add who get |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r "enemies burn for 10% of damage you deal as Fire over 10 sec."

How to reproduce

1. Creat Druid Feral
2. Get 4P Benevolent Embersage's
3. Use Feral Frenzy
4. Check debuff mob

How it should be

When we use |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r with 4P |T136243:16|t|cffffd000|Hspell:422748|h[Druid Feral 10.2 Class Set 4pc]|h|r mob get enemies burn for 10% of damage you deal as Fire over 10 sec.

Informations of the spell
|T304287:16|t|cffffd000|Hspell:422779|h[Burning Frenzy]|h|r
|T136243:16|t|cffffd000|Hspell:422748|h[Druid Feral 10.2 Class Set 4pc]|h|r
Retail
PTR
[Feral] Saber Jaws

Description of the bug

Saber Jaws is not working , missing its 5.6% (7.2% for 2 points) per energy up to the additional 80% for a 50 energy Ferocious Bite.

How to reproduce

1. Create Druid Class
2. Activate Feral specialization
3. Take the talent Saber Jaws
4. Use Ferocious Bite ( ~50% energy )

Check if damage is increased per energy

How it should be

Its supposed to be like this: with Ferocious Bites extra damage up to 25 energy, its 4% increase in damage per extra energy spent. With Saber Jaws its 5.6% (7.2% for 2 points) per energy up to the additional 180% for a 50 energy Bite.
So if you use just 1 point of Saber Jaws (40% for extra damage for extra energy) it will be like:

Ferocious Bite: 50k base
+25 energy = +50k = 100k Bite
Saber Jaws 50 1.4 = 70k + 50k base = 120k Ferocious Bite

Informations of the spell

Links
|T237395:16|t|cffffd000|Hspell:421432|h[Saber Jaws]|h|r 421432
|T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r 22568



Talent: BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIJNiokkEJtUQaJJJSCAAAAAgGASCAEJJJJSi0SAJAAAAAAIBAA

Ptr:
[All] Cyclone vs dispel

Description of the bug

Currently on 10.1.7 and 10.2 you are able to dispel the target that is affected by Cyclone.
( this issue is noticeable in PvP )

How to reproduce

1. Use dispel on target that is affected by dots and Cyclone
2. Check if you are able to dispel dots from the target that is in Cyclone

How it should be

If target is affected by Cyclone , that target should be invulnerable to everything , including dispels too.

Information of the spell

Links

|T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r 8921
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r 33786
|T236288:16|t|cffffd000|Hspell:88423|h[Nature's Cure]|h|r 88423

Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRDJJpIlkIIFaKRSAAAAAAAAAAAAgSChkIkAIhkEkIFE4AAAAAAgIAAIJ

10.1.7 >
[Restoration] Heart of the Wild PvP
[Feral] - Ashamane's Guidance x Incarnation / Berserk

Description of the bug
Affected by Rake and Rip targets doesn't get increased damage
Currently we have only 421440 in auras (hidden).
How to reproduce
Use Incarnation
Use Rake and Rip
No buff

How it should be
You should deal 3% increased damage to targets affected by Rip and Rake.
This effect should be active while Incarnation is active and 30 seconds after it ends.
Means that 421440 should be active also 30 seconds out of incarnation and while it active you can get 421442


Talents:
BcGAORarfDaLt4uMx8TYOtl8GAAAAAAASk00kQSSSSJNkSSkIJAAAAAAaAkkAARSSSCJSLBkAAAAAAgEAAA

Links
Ashamane's Guidance |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r
Aura 1 |T571586:16|t|cffffd000|Hspell:421440|h[Ashamane's Guidance]|h|r
Aura 2 (buff) |T538514:16|t|cffffd000|Hspell:421442|h[Ashamane's Guidance]|h|r
[Restoration] Grove Guardians

Description of the bug

When I use |T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|rmodifiedby on my allies who are low in life the healing produced by the |T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|rmodifiedby they dont take mastery

How to reproduce

1. Creat Druid Restoration
2. Take |T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|r + |T136074:16|t|cffffd000|Hspell:400533|h[Wild Synthesis]|h|r
3. Make you with 15% Life

How it should be

Normally he should heal with the % of Spell power as it is written

Informations of the spell
Retail
ptr
|T132129:16|t|cffffd000|Hspell:102693|h[Grove Guardians]|h|r
|T136074:16|t|cffffd000|Hspell:400533|h[Wild Synthesis]|h|r
|T236162:16|t|cffffd000|Hspell:50464|h[Nourish]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRDJJpItkIIlopplEAAAAAAAAAAAAQASigAiESSIJJFkGAAAAAAiAAgkA
[Balance] Tier set 4P

Description of the bug

When I use |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r or |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r it should increase your current Eclipse's Arcane or Nature damage bonus by an additional 2%, up to 10% yet nothing increases the damage

How to reproduce

Creat Druid
Make Balance Spec
Use |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r or |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r


How it should be

When I use |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r or |T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r it should increase your current Eclipse's Arcane or Nature damage bonus by an additional 2%, up to 10%.

Informations of the spell
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJIRSJRTSSgSSLJRQDgCCQA
Retail
|T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r
|T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r
|T236168:16|t|cffffd000|Hspell:191034|h[Starfall]|h|r
|T136243:16|t|cffffd000|Hspell:422863|h[Druid Balance 10.2 Class Set 4pc]|h|r
|T5343023:16|t|cffffd000|Hitem:207257::::::::120:::::|h[Benevolent Embersage's Robe]|h|r
[All] Druid travel form after Dragon Isles Pathfinder

Description of
Druids travel form doesn't allow them to use regular flight after earning pathfinder

How to reproduce
1. Create a druid
2. .achiev add https://www.wowhead.com/achievement=19307/dragonislespathfinder
3. Use normal flying mount in Dragonflight zone
4. Use travel form and try to fly

How it should be
Travel form should change to flying form after earning the achievement

Information of the spell
|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r
[Balance] Celestial Guardian

Description of the bug

When i use |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r in |T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r its unmorph me

How to reproduce

1. Creat Druid Balance
2. Take |T1408835:16|t|cffffd000|Hspell:234081|h[Celestial Guardian]|h|r Talent
3. Use |T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r in |T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r

How it should be

It should be "you may now cast Moonfire while in Bear Form."

Informations of the spell
|T1408835:16|t|cffffd000|Hspell:234081|h[Celestial Guardian]|h|r
|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r
|T136096:16|t|cffffd000|Hspell:8921|h[Moonfire]|h|r
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJIRSJJNJJBKJtkDQCNAKIAB
[Feral] Wild Attunement

Description of the bug
When i use |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r with the talent |T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r i should get "After successful Cyclone casts, you are automatically shifted into Cat Form and your next Ferocious Bite, Rip, or Maim within 5 sec also casts Feral Frenzy." and i dont have it

How to reproduce

Creat Druid Feral
Take |T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r and |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
Use |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r


How it should be

When i use |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r with |T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r i should get "After successful Cyclone casts, you are automatically shifted into Cat Form and your next Ferocious Bite, Rip, or Maim within 5 sec also casts Feral Frenzy."

Informations of the spell
Talent: BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIRTjokkkk0ShkWSSikAAAAAAoBgIkAEJJJBJSLBkAAAAAAgEAAA
|T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r
|T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
[Balance] Tier set 2P

Description of the bug

When I have my 2 Pieces in Balance and I enter combat or Eclipse ends I should have a buff which allows me to have "reducing the cast time of your next 2 Starfires or Wraths by 40% and increasing their damage by 100% ." except I don't have any buffs

How to reproduce

1. Creat Druid
2. Make Balance spec
3. Take 2p
4. Start combat or end eclipse and i dont have |T132132:16|t|cffffd000|Hspell:422862|h[Druid Balance 10.2 Class Set 2pc]|h|r

How it should be

When I enter combat or my eclipse ends I should have a buff which reduces the cast time of your next 2 Starfires or Wraths by 40% and increasing their damage by 100%.

Informations of the spell
Talent: BYGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAAAAAAAgGQSiIJSEAkkkASKJIRSLRTSSgSSLJRQDgCCQA
Retail
Retail
Ptr 10.2
|T236152:16|t|cffffd000|Hspell:79577|h[Eclipse]|h|r
|T5343023:16|t|cffffd000|Hitem:207257::::::::120:::::|h[Benevolent Embersage's Robe]|h|r
|T132132:16|t|cffffd000|Hspell:422862|h[Druid Balance 10.2 Class Set 2pc]|h|r
[Restoration] Nature's Vigil x Chromie

Description of the bug

When i fight https://www.wowhead.com/npc=194907/iridikron and i need to heal Chromie i use |T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r and it does so much damage

How to reproduce

1. Create Druid Restoration
2. Fight vs https://www.wowhead.com/npc=194907/iridikron
3. Use |T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r
4. Heal chromie
5. Check your recount

How it should be

When i fight Iridikron and i use |T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r it doesnt make so much dmg

Informations of the spell

|T236764:16|t|cffffd000|Hspell:124974|h[Nature's Vigil]|h|r

https://www.wowhead.com/npc=194907/iridikron
[Guardian] Tier Set 2P

Description of the bug

When i use Rage during Rage of the Sleeper its doesnt give me the growth of Dream Thorns, which wreath you in their protection after Rage of the Sleeper expires, absorbing 25% of damage dealt to you while the thorns remain, up to (660 / 100 Attack power) per 20 Rage spent.

How to reproduce

1. Creat Druid Guardian
2. Take 2p
3. Use Rage during Rage of the Sleeper its doesnt give me the growth of Dream Thorns

How it should be

When i use Rage of the sleeper its give me growth of Dream Thorns, which wreath you in their protection after Rage of the Sleeper expires, absorbing 25% of damage dealt to you while the thorns remain, up to (660 / 100 Attack power) per 20 Rage spent.

Informations of the spell
|T136243:16|t|cffffd000|Hspell:422864|h[Druid Guardian 10.2 Class Set 2pc]|h|r
Ptr
|T1129695:16|t|cffffd000|Hspell:200851|h[Rage of the Sleeper]|h|r
Talent: BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJSJRJJJikChkUoAIASSSgkkkkkcgUQgAAAAAAAQACA
Retail
[Feral] Tier set 2P

Description of the bug

When i use Shred, Rake, Rip, Ferocious Bite its give me a proc of 2P |T304287:16|t|cffffd000|Hspell:422751|h[Smoldering Frenzy]|h|r When it should only be on a |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r

How to reproduce

1. Creat Druid Feral
2. Take |T136243:16|t|cffffd000|Hspell:422747|h[Druid Feral 10.2 Class Set 2pc]|h|r
3. Use Shred, Rake, Rip, Ferocious Bite.

How it should be

|T304287:16|t|cffffd000|Hspell:422751|h[Smoldering Frenzy]|h|r Should proc only when I use |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r

Informations of the spell

|T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
|T136243:16|t|cffffd000|Hspell:422747|h[Druid Feral 10.2 Class Set 2pc]|h|r
https://www.wowhead.com/itemset=1559/benevolentembersagesguidance
Talent: BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIRTjokkkk0ShkWSSikAAAAAAoBgkAARSSSikItEQCAAAAAASAAA
Live OBS
Retail
Retail
[Restoration] Benevolent Embersage's 4p

Description of the bug

When you get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r and you use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r you doesnt get the heal Nourish


How to reproduce

1. Creat druid
2. Make restoration
3. Take 4p |T5343023:16|t|cffffd000|Hitem:207257::::::::120:::::|h[Benevolent Embersage's Robe]|h|r
4. Get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r in your buff
5. Use Regrowth

How it should be

When we have 4p in resto druid + we have Clearcasting buff and we use regrowth we need to get Nourish

Informations of the spell
https://www.wowhead.com/spell=422867/druidrestoration102classset4pcchangelog
|T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
Retail

Talent: BkGAORarfDaLt4uMx8TYOtl8G0kkEtWkkki0iQQJopkEAAAAAAAAAAAAQQIigAikkERSyBUCBAAAAAAiAAgkA
[All] Tireless Pursuit

Description of the bug

When I take talent |T538517:16|t|cffffd000|Hspell:340545|h[Tireless Pursuit]|h|r and I use my cat or travel morph and I remove it I have my speed buff of 30% when it should be 40%

How to reproduce

1. Creat druid
2. Take |T538517:16|t|cffffd000|Hspell:340545|h[Tireless Pursuit]|h|r
3. Use your Cat or travel morph, now unmorph you
4. Check your buff

How it should be

When I remove my cat or travel morph and I have talent x I should go 40% faster as it is written "For 3.0 sec after leaving Cat Form or Travel Form, you retain up to 40% movement speed."

Informations of the spell
|T538517:16|t|cffffd000|Hspell:340545|h[Tireless Pursuit]|h|r
PTR
Talent: BkGAORarfDaLt4uMx8TYOtl8G0kkkSrFJJpkUOAE0ohSSAAAAAAAAAAAAQEEiIIgIJJRwCyBUSEAAAAAAICAASC
[Restoration] Cenarius' Guidance

Description of the bug

When i use x3 Swiftmend i got the proc of |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r at the end of this if i have the talent |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r its give me every 10 sec Grove Guardians

How to reproduce

1. Creat Druid Restoration
2. Take |T1416160:16|t|cffffd000|Hspell:392356|h[Reforestation]|h|r + |T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r
3. Use x3 Swiftmend
4. Get proc of |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r
5. Wait end of proc

How it should be

When i use x3 Swiftmend and i get |T236157:16|t|cffffd000|Hspell:33891|h[Incarnation: Tree of Life]|h|r in the end i dont get every 10 secs Grove Guardians

Informations of the spell
10.2
|T1416160:16|t|cffffd000|Hspell:392356|h[Reforestation]|h|r
|T132145:16|t|cffffd000|Hspell:393371|h[Cenarius' Guidance]|h|r
[Barbershop] Barbershop vs Druid Form Customization Options

Description of the bug

Druid Form Customization Options from Barbershop doesn't apply chosen form.
After using "Accept" button you are getting error message
"You must be sitting in a barber chair"

How to reproduce

1. Make a druid
2. Use morph to cat, bear , moonkin or travel form in barbershop
3. Press "Accept" button to apply


How it should be

After accepting choosen Druid Form Customization ,
it should save changes after leaving barber chair

Informations of the spell

https://www.wowhead.com/fr/guide/classes/druid/customizationspatch102

|T132115:16|t|cffffd000|Hspell:768|h[Cat Form]|h|r 768
|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r 5487
|T132144:16|t|cffffd000|Hspell:783|h[Travel Form]|h|r 783
|T136036:16|t|cffffd000|Hspell:24858|h[Moonkin Form]|h|r 24858

OBT 10.2
[All] Shapeshift Forms vs different Race

Description of the bug

Currently every druid race is having same bear and cat form from Night Elf race.
Using Character Info shows only white model of each form.

How to reproduce

1. Make druid
2. Choose Tauren or Troll or any other race that can be druid ( don't pick Night Elf )
3. Use Cat form and Bear form

Check your current form and check Character Info.

How it should be

Each race should have its own version of cat and bear form ,
it should show on Character Info aswell your current form

Informations of the spell


|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r 5487
|T132115:16|t|cffffd000|Hspell:768|h[Cat Form]|h|r 768

ptr:
[Guardian] Tier Set 4p

Description of the bug
When i use 40 rage its doesnt extends |T1129695:16|t|cffffd000|Hspell:200851|h[Rage of the Sleeper]|h|r and i dont get |T134204:16|t|cffffd000|Hspell:425407|h[Dream Thorns]|h|r instead give |T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r

How to reproduce

1. Creat Druid Guardian
2. Use 4P S3
3. Each 40 Rage you spend while Rage of the Sleeper is active extends its duration by 1.0 sec, up to 5.0. Your Dream Thorns become Blazing Thorns, causing 100% of damage absorbed to be reflected at the attacker.

How it should be

When i each 40 rage with Rage of the Sleeper is extends duration by 1 sec up to 5sec and my |T134204:16|t|cffffd000|Hspell:425407|h[Dream Thorns]|h|r now is |T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r and cause 100% of damage absorbed to be reflected at the attacker.

Informations of the spell
Retail
Ptr
|T136243:16|t|cffffd000|Hspell:422865|h[Druid Guardian 10.2 Class Set 4pc]|h|r
|T134204:16|t|cffffd000|Hspell:425407|h[Dream Thorns]|h|r
|T1357816:16|t|cffffd000|Hspell:425441|h[Blazing Thorns]|h|r
Talent: BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJSJRJJJikChkUoAIASSSgkkkkkcgUQgAAAAAAAQACA
[Guardian] Master Shapeshifter

Description of the bug
When i take |T236161:16|t|cffffd000|Hspell:236144|h[Master Shapeshifter]|h|r and i use :

1.Caster Form: Rejuvenation and Swiftmend heal for 30% more and cause you to instantly generate 25 Rage after entering Bear Form." Its doesnt give me 25 rage its always in 50

2. Moonkin Form: Wrath, Starfire, and Starsurge deal 30% additional damage and cause you to instantly generate 25 Rage after entering Bear Form. Its doesnt up dmg and always when i go in bear form its give me 50 rage.

3. Cat Form
Rip, Ferocious Bite, and Maim deal 60% additional damage and cause you to instantly generate 50 Rage after entering Bear Form when cast with 5 combo points. Its always give me 50 rage

How to reproduce

1. Creat Druid Guardian
2. Take |T236161:16|t|cffffd000|Hspell:236144|h[Master Shapeshifter]|h|r


How it should be

1.Caster Form: Rejuvenation and Swiftmend heal for 30% more and cause you to instantly generate 25 Rage after entering Bear Form." Its doesnt give me 25 rage its always in 50

2. Moonkin Form: Wrath, Starfire, and Starsurge deal 30% additional damage and cause you to instantly generate 25 Rage after entering Bear Form. Its doesnt up dmg and always when i go in bear form its give me 50 rage.

3. Cat Form
Rip, Ferocious Bite, and Maim deal 60% additional damage and cause you to instantly generate 50 Rage after entering Bear Form when cast with 5 combo points. Its always give me 50 rage

Informations of the spell

|T236161:16|t|cffffd000|Hspell:236144|h[Master Shapeshifter]|h|r
Talent: BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQiIJSJRJJJikChkUoAIASSSgkkkkkcgUQgAAAAAAAQACA
[Restoration] Nature's Splendor

Description of the bug

When we use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r and |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r with |T136094:16|t|cffffd000|Hspell:392288|h[Nature's Splendor]|h|r talent, healing is low

How to reproduce

1. Make Druid
2. Take Restoration spec
3. Take |T136094:16|t|cffffd000|Hspell:392288|h[Nature's Splendor]|h|r talent
4. Use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
5. Use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r

How it should be

When we take |T136094:16|t|cffffd000|Hspell:392288|h[Nature's Splendor]|h|r and we use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r + |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r The healing bonus to Regrowth from Nature's Swiftness is increased by 35%.
Informations of the spell
|T136094:16|t|cffffd000|Hspell:392288|h[Nature's Splendor]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0ikkSrFJJpJtIgUAHolEAAAAAAAAAAAAQQIigAikkERSyBUCBAAAAAAiAAgkA
Retail with talent
Retail without talent
Ptr with talent
Ptr without talent
[Restoration] Early Spring x Full bloom

Description of the bug

When i use |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r its doesnt give me "Full Bloom
Your next Wild Growth applies Lifebloom to all targets at 100% effectiveness. Lasts for 30 sec." the first part work fine

How to reproduce

1. Creat Druid Restoration
2. Take |T236153:16|t|cffffd000|Hspell:203624|h[Early Spring]|h|r
3. Use |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r

How it should be

"Full Bloom
Your next Wild Growth applies Lifebloom to all targets at 100% effectiveness. Lasts for 30 sec."

Informations of the spell
Talent: BkGAORarfDaLt4uMx8TYOtl8G0SSSKlSkkEJtDAAakSSAAAAAAAAAAAAQkQIJCJgIJJRASJRAAAAAAgIAAIJ
|T236153:16|t|cffffd000|Hspell:203624|h[Early Spring]|h|r
|T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r
[Restoration] Core PvP mod tweaks

Issue:

Seems that currently druid has an active id=1122758 and id=1122759 effects in |T236216:16|t|cffffd000|Hspell:137012|h[Restoration Druid]|h|r in pvp.


How it should be:

id=1122758 and id=1122759 effects should be deactivated in PvP. Meaning there should be 3% less healing in PvP.

Sources:


Build: BkGAORarfDaLt4uMx8TYOtl8GgkEFJJSKJlQiApoFJBAAAAAAAAAAAAaCBSSASAkkIJHAkSCAAAAAgIAUCQA
[All] Bear Form

Description of the bug

When you use Bear Form He is in the debuff instead of being in the buffs and when you try to click on all morph its doesnt go back

How to reproduce

Make a druid
Use Bear Form
Check your buff and try to click in spell morph

How it should be

When i use bear morph its give the spell in buff and when i click on spell its give human morph

Informations of the spell
|T132276:16|t|cffffd000|Hspell:5487|h[Bear Form]|h|r
Bear Debuff
[Feral] Wild Attunement Cyclone vs Immune

Issue:
|T236154:16|t|cffffd000|Hspell:410354|h[Wild Attunement]|h|r buff from PvP talent (Same ID) triggers even when you |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r an Immuned target.


Feral Buid:
BcGAORarfDaLt4uMx8TYOtl8GAAAAAAAIJNNiSSSSSLFkWSSikAAAAAAoBgAJARSSSikItEQCAAAAAASAAA

How it should be:
Wild Attunement no longer activates when Cyclone is cast on an immune target. Meaning that Wild Attunement should only proc upon successful application of Cyclone debuff aura.

Sources:
[Restoration] Call of the Elder Druid

Description of the bug

When you shift into a combat shapeshift form or cast Starsurge i dont get proc of |T135879:16|t|cffffd000|Hspell:426790|h[Call of the Elder Druid]|h|r (|T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r)

How to reproduce

1. Creat druid
2. Take Restoration
3. Take |T135879:16|t|cffffd000|Hspell:426790|h[Call of the Elder Druid]|h|r
4. When you shift into a combat shapeshift form or cast Starsurge
5. Check your buff |T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r

How it should be

When you shift into a combat shapeshift form or cast Starsurge, you gain Heart of the Wild for 10 sec, once every 1 min.

Informations of the spell

|T135879:16|t|cffffd000|Hspell:319454|h[Heart of the Wild]|h|r
|T135879:16|t|cffffd000|Hspell:426790|h[Call of the Elder Druid]|h|r
Talent: BkGAORarfDaLt4uMx8TYOtl8G0kkkSpEJJRS5AyBAApkEAAAAAAAAAAAAEJEiIIgIJJRgcgUSEAAAAAAICAASC
[Restoration] Innervate

Description of the bug

When i use |T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r and after i use Regrowth spell its count mana While I have |T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r activate

How to reproduce

1. Creat druid restoration
2. Take |T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r
3. Use it and use Regrowth

How it should be

When i have |T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r in my buffs and i use Regrowth its doesnt count mana

Informations of the spell
Talent: BkGAORarfDaLt4uMx8TYOtl8G0IJRhkkkiUSCcgUopFJBAAAAAAAAAAAAKJESSCCkAQikAkWCAAAAAgIAIAJ
|T136048:16|t|cffffd000|Hspell:29166|h[Innervation]|h|r
OBT 10.2
[Feral] - Feral Frenzy PVP mod double dip

Description of the bug
PvP mod for Feral Frenzy DoT is applied twice

How to reproduce
Use Feral Frenzy on PvE dummy
Use Feral Frenzy on PvP dummy

How it should be
For our current build Feral Frenzy has 0.855.... PvP mod.
It should be applied once.

Links
Wago
Feral Frenzy (damage ID) |T132140:16|t|cffffd000|Hspell:274838|h[Feral Frenzy]|h|r
[Unholy] 4p set Magi extension

Description of the bug
Right now on 10.2.7 PTR the Unholy 4p Tier set isn't working properly, issue comes with the Magi of the dead not having their duration extend by 0.5 seconds per rune spent after getting spawned.

How to reproduce
Make Unholy DK
Equip Unholy 4p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Cast spells that cost runes and check if the duration of the Magi of the dead is getting extended (Weak aura to help with tracking)

How it should be
If you have the Unholy 4p Tier set equipped, Magi of the dead spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, should have their duration extended depending on how many runes are spent while they are alive.

Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
Weakaura to track Magi uptime:
PTR proof:
[Unholy] 2p set single magus

Description of the bug
Right now on 10.2.7 PTR the Unholy 2p Tier set isn't working properly, issue comes with how many Magi of the dead are summoned (currently one) by casting Apocalypse.

How to reproduce
Make Unholy DK
Equip Unholy 2p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check how many Magi of the dead are summoned

How it should be
If you have the Unholy 2p Tier set equipped, and you use Apocalypse; beside the spawning of the army of the dead minions and the Magus of the dead spawned by "Magus of the dead" Talent, there should also be a Magus of the dead spawned by the Unholy 2p Tier set.

Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
PTR proof:
[Blood] Ashen decay not consumed

Description of the bug
Right now on 10.2.7 PTR the Blood 2p Tier set isn't working properly, Ashen Decay Buff, that lets the DK apply Ashen Decay by casting Hearth strike, isn't getting consumed after the cast of Hearth strike.

How to reproduce
Make Blood DK
Equip Blood 2p Tier set from Amirdrassil raid
Gain Runic power by casting Hearth strike
Use Death Strike
Check how Ashen Decay iss getting applied

How it should be
If you have theBlood 2p Tier set equipped, spending runic power has a chance of granting Ashen Decay Buff, making the DK able to apply Ashen Decay by casting Hearth strike, after this casts the Ashen decay buff should be consumed.

Useful info

Talent Tree: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJCJJiISERiIhQSiEBAAAAAESSScASLhIBAAEJJJBAAAA
PTR proof:
[Unholy] 2p set magus' spells

Description of the bug
Right now on 10.2.7 PTR the Unholy 2p Tier set isn't working properly, issue comes with the Shadowbolt spell casted by Magi of the dead, hitting the only main target of the DK player as if no tier set is equipped.

How to reproduce
Make Unholy DK
Equip Unholy 2p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check how many bolts are shot by Magi of the dead's Shadowbolt and how many targets are hit.

How it should be
If you have the Unholy 2p Tier set equipped, Magi of the dead, spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, cast Shadowbolt they would fire 4 shadowbolts 1 hitting the main target of the DK player and the other 3 hitting random nearby enemies.



Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
PTR proof:
[Unholy] Army and Apocalypse difference

Description of the bug
Right now on 10.2.7 PTR the Apocalypse and Army of the dead are spawniing the same kind of mobs with the same damage modifiers.

How to reproduce
Make Unholy DK

Use Apocalypse on a target with more than 1 Festering Wound
Check Apocalypse's ghouls melee dmg
Use Army of the dead
Check for army's ghouls melee dmg
Compare if there's any difference in dmg

How it should be

In Retail 10.2 there has been a change in ghouls summoned by Apocalypse making them have their own scaling from DK's stats separate from Army of the dead.

Check useful info for Patch notes.

Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
Patch notes link: https://www.wowhead.com/news/dragonflightpatch102guardiansofthedreamofficialpatchnotes335731item9
PTR apocalypse dmg: (note with 4 stacks of festermight)
PTR Army dmg:
[Frost] 2p set Chilling Rage

Description of the bug
Right now on 10.2.7 PTR the Frost 2p Tier set isn't working properly, issue comes with the fact that Chill Streak's bounces aren't granting the Chilling rage's buff to the DK.

How to reproduce
Make Frost DK
Equip Frost 2p Tier set from Amirdrassil raid
Spawn at least 2 dummies close to each others
Use Chill Streak on one of them
Check if the Chill Streak's bounces are granting the DK Chilling rage's buff

How it should be
If you have the Frost 2p Tier set equipped, and a DK casts Chill Streak on a target, and the Chill Streak is in range to bounce off another enemy or the DK that casted the spell;
AND the Chill Streak bounces onto one of them, at the end of the bounce the DK that casted the spell should gets a Chilling rage stack, stacking until 5 stacks are reached.

(Note: upon reaching 5 stacks of Chilling rage further application will result in the refresh of the 5 stacks uptime)

Useful info

Talent Tree: BsPA/gf1fDREKLfAcG9Z2HkF/JCgkQSCJiERISSIkISESgWSIJBJJJJpkEAAAAAAAAAAAAA
PTR Proof:
[Unholy] Multiple Amplify dmg application

Description of the bug
Right now on 10.2.7 PTR the Unholy 4p Tier set isn't working properly, issue comes with the Magi of the dead's Amplify damage being able to stack multiple times, making dks able to apply the buff up to 3 separe istances.

PTR proof:

How to reproduce
Make Unholy DK
Equip Unholy 4p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check if the Amplify damage buff is getting applie on the DK.

How it should be
If you have the Unholy 4p Tier set equipped, Magi of the dead spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, should cast (as an instant cast) Amplify damage every 10 sec, granting a 5% dmg buff on the DK player owning the Magi of the dead but this effect should only be applied once, multiple casts will just refresh the buff application, without making 23 separate istances of such effect.

Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
[Blood] 2p set not proccing

Description of the bug
Right now on 10.2.7 PTR the Blood 2p Tier set isn't working properly, regardless of the runic power that it is consumed the DK isn't able to gain Ashen Decay Buff, that lets the DK apply Ashen Decay by casting Hearth strike.

How to reproduce
Make Blood DK
Equip Blood 2p Tier set from Amirdrassil raid
Gain Runic power by casting Hearth strike
Use Death Strike
Check how Ashen Decay iss getting applied

How it should be
If you have theBlood 2p Tier set equipped, spending runic power has a chance of granting Ashen Decay Buff, making the DK able to apply Ashen Decay by casting Hearth strike.

Useful info

Talent Tree: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJCJJiISERiIhQSiEBAAAAAESSScASLhIBAAEJJJBAAAA
PTR proof:
[Blood] 4p set ashen decay triggers

Description of the bug
Right now on 10.2.7 PTR the Blood 4p Tier set isn't working properly, right now when 4p is equipped every DK spell is applying Ashen Decay.

How to reproduce
Make Blood DK
Equip Blood 4p Tier set from Amirdrassil raid
Use any spell on any target
Check how Ashen Decay s getting applied

How it should be
If you have the Blood 4p Tier set equipped, ashen should only be applied by Blood 2p Tier set conditions, or by Soul Reaper's execute dmg or from Abomination Limb's dmg.

Useful info

Talent Tree: BoPA/gf1fDREKLfAcG9Z2HkF/BCJJCJJiISERiIhQSiEBAAAAAESSScASLhIBAAEJJJBAAAA
PTR Proof:
[All] - Deathgate not interactable

Description of the bug

Death Gate (50977) does not teleport player as it should when interacted with, both on PTR and OBT
[Frost] 4p set number of bounces

Description of the bug
Right now on 10.2.7 PTR the Frost 4p Tier set isn't working properly, issue comes with the number of Chill Streak's bounces being 9.
How to reproduce
Make Frost DK
Equip Frost 4p Tier set from Amirdrassil raid
Spawn at least 2 dummies close to each others
Use Chill Streak on one of them
Check how many Chill Streak's bounces are happening

How it should be
If you have the Frost 4p Tier set equipped, and a DK casts Chill Streak on a target, and the Chill Streak is in range to bounce off another enemy or the DK that casted the spell;
AND the Chill Streak bounces onto one of them, the number or bounces should be 12, since the Frost 4p Tier set increase the number of bounces by 3.

(Note: The Chill Streak's tooltip gets updated correctly upon equipping the Frost 4p Tier set on 10.2.7 PTR.)

Useful info

Talent Tree: BsPA/gf1fDREKLfAcG9Z2HkF/JCgkQSCJiERISSIkISESgWSIJBJJJJpkEAAAAAAAAAAAAA
PTR Proof:
[Frost] 2p set no bounce

Description of the bug
Right now on 10.2.7 PTR the Frost 2p Tier set isn't working properly, issue comes with the fact that Chill Streak isn't able to bounce off the DK that casted the spell.

How to reproduce
Make Frost DK
Equip Frost 2p Tier set from Amirdrassil raid
Get in 5 yards from the desired target
Use Chill Streak
Check if the Chill Streak is bouncing off the DK player

How it should be
If you have the Frost 2p Tier set equipped, it should let the DK have their Chill Streak able to bounce either on enemy players/mobs or on the DK player that casted the spell.

There should also be a priority: if there are 2 enemy targets (A and B) and the DK in range to make the Chill Streak bounce off one of them, A and B will always be the preferred bouncing targets.

Useful info

Talent Tree: BsPA/gf1fDREKLfAcG9Z2HkF/JCgkQSCJiERISSIkISESgWSIJBJJJJpkEAAAAAAAAAAAAA
PTR Proof:
[Unholy] 4p set Amplify damage

Description of the bug
Right now on 10.2.7 PTR the Unholy 4p Tier set isn't working properly, issue comes with the Magi of the dead not casting Amplify damage at all.

How to reproduce
Make Unholy DK
Equip Unholy 4p Tier set from Amirdrassil raid
Use Apocalypse on a target with more than 1 Festering Wound
Check if the Amplify damage buff is getting applie on the DK.

How it should be
If you have the Unholy 4p Tier set equipped, Magi of the dead spawned either by the Unholy 2p Tier set or "Magus of the dead" Talent, should cast (as an instant cast) Amplify damage every 10 sec, granting a 5% dmg buff on the DK player owning the Magi of the dead.

Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAigkEJiERkIRIkkIRAAAAAAAAAgSSSIikAAIg0SkkkIJA
PTR proof:
[Vengeance] Collective Anguish

Description of the bug
Talent |T1392554:16|t|cffffd000|Hspell:390152|h[Collective Anguish]|h|r ability |T1305156:16|t|cffffd000|Hspell:391058|h[Eye Beam]|h|r doesn't deal reduce damage on Vengeance spec beyond 5 targets

How to reproduce
Take talent build BUkAzqt9tQbK6xteCyjwasgfTCAkIJJCRIHIhESSLJJJaJRiAEplk0iEJhEAAAAwBikA
use ability |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r on more than 5 targets
check damage from |T1305156:16|t|cffffd000|Hspell:391058|h[Eye Beam]|h|r

How it should be
|T1305156:16|t|cffffd000|Hspell:391058|h[Eye Beam]|h|r from talent |T1392554:16|t|cffffd000|Hspell:390152|h[Collective Anguish]|h|r on Vengeance spec should deals reduced damage beyond 5 targets.
[Vengeance] Focused Cleave

Description of the bug
|T1344653:16|t|cffffd000|Hspell:343207|h[Focused Cleave]|h|r doesn't work:
doesn't increase damage from |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r

How to reproduce
Take talent build : BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSJJJJaJRiAEplk0kEJhEAAAAQiIA
Check damage from |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r

How it should be
|T1344653:16|t|cffffd000|Hspell:343207|h[Focused Cleave]|h|r should increase damage from |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r by 50% on player primary target.
[All] Vengeful Retreat VS Momentum

Description of the bug
In 10.2.7 PTR Demon Hunters are getting the Momentum Buff when they cast Vengeful Retreat even without Momentum talent
How to reproduce
Create a Demon Hunter
Learn talent tree string
Cast Vengeful Retreat
How it should be
Demon Hunters should get the Momentum buff after casting Vengeful Retreat only if they have Momentum Talented
Useful info
Talent tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAAtIRCJJtkkWaBBSIKtIJJB
[Vengeance] Sigil of Flame overlap

Description of the bug
In 10.2.7 PTR if a Vengeance Demon Hunter cast Sigil of Flame on enemies and after couple of seconds recast it, the debuff of Sigil of Flame and the parry chance granted by Illuminated Sigil stack and gets refreshed in duration
How to reproduce
Create a Demon Hunter
spec Vengeance
copy talents
pull multiple mobs
cast Sigil of Flame
recast Sigil of Flame after couple of seconds
How it should be
When you apply multiple application of Sigil of Flame the dmg debuff overlaps but every DOT has his privat duration.
The Parry chance doesn't stack
Useful info
Retail Proof:
Check screenshot for correct Illuminated sigil version
Talent tree:
BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0kEJBBAAAAkIC
[Havoc] 2p set VS guaranteed Throw glaive

Description of the bug
Right now on 10.2.7 PTR 2p Demon Hunter tierset is not working properly, whenever the player casts Blade Dance there's no Guaranteed cast of Throw Glaive, only the 50% chance per Blade Dance's slash bit of the tierset is working fine.

How to reproduce
Make an Havoc Demon Hunter
Equip 2p Demon Hunter tierset
Cast Blade Dance
Check if a garaunteed Throw Glaive cast occurs
How it should be
On Retail 2p Demon Hunter tierset should make the Blade Dance's cast use a Throw Glaive
(that should still benefit by all Throw Glaive related talent and 4p effect that reduces The Hunt CD)

Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Fel Barrage VS fury

Description of the bug
Currently Fel Barrage cost only 10fury when you activate it and last for 8seconds or when you deplete all fury.
How to reproduce
create a demon hunter
use talent tree
get max fury
engage a mob in combat
activate fel barrage
How it should be
Fel Barrage should consume 10fury when activated and then 8fury every 0.250seconds (every wave of bolt), so a total of 32fury per second until fury is depleted or after 8seconds
Useful info
Talent tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAAtIRCJJtkkWaBBEiSLJJJB
[All] Sigil of Flame Tierset

Description of the bug
In 10.2.7 PTR Demon Hunters are getting the benefit of the 2p of the Vengeance tierset even as Havoc
Moreover the effect of the 2p is applied as soon as you cast Sigil of Flame
How to reproduce
Create a Demon Hunter
equip the s3 tierset
use sigil of flame on enemies
How it should be
Havoc Demon Hunter shouldn't get the benefit of the 2p Vengeance tierset.
Moreover the Effect should be applied only when Sigil of Flame does the initial hit and if you do damage on enemies afflicted by Sigil of Flame it should refresh the duration of the buff.
Useful info
Talent tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAAtIRCJJtkkWaBBSIKtIJJB
[Havoc] Blade Dance VS Throw Glaive

Description of the bug
In 10.2.7 PTR Blade Dance slashes can trigger Throw Glaive per every mob hit
Same goes for Death Sweep
How to reproduce
Create a Demon Hunter
Spec Havoc
Learn talent tree string
Equip s3 tierset
pull mobs
cast blade dance
How it should be
Blade Dance slash should trigger Throw Glaive only once, so a total of 4possible Throw Glaive (Blade Dance makes 4slashes) those Throw Glaive benefit from every Talent that affects Throw Glaive
The number of enemies doesn't increase the amount of Throw Glaive thrown, but increase the chance that the slashes proc glaives
Same goes for Death Sweep
Useful info
Talent tree:
BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAAtIRCJJtkkWaBBSIKtIJJB
Live by the Glaive

|T135289:16|t|cffffd000|Hspell:428607|h[Live by the Glaive]|h|r does not work at all.

When you Parry an attack, or get your attack Parried by enemy, you should restore 4% of your health, and get 10 fury, this all on 5 sec cooldown.
[Havoc] Isolated prey VS immolation aura

Description of the bug
On PTR 10.2.7 Isolated Prey is not affecting Immolation Aura

PTR proof:

How to reproduce
Make an Havoc Demon Hunter
talent into Isolated Prey
activate immolation aura while standing melee range of enemies

How it should be
Isolated Prey should make every hit of Immolation Aura be a critical hit if its hitting a single enemy

Useful info
Talent build: BEkAzqt9tQbK6xteCyjwasgfTKJRkkIJJJJEJiAAAAAAA0iolQSSLJplWQAplo0iEJB
[all] - Lesser Soul Fragment Pick up radius

Description of the bug

Lesser Soul Fragment are sometimes pickable only at <5 yards for both Havoc and Vengeance

How to reproduce

Create Demon Hunter
spec either in havoc or vengeance
generate souls with Chaos Strike/Annihilation (Havoc) or with Sigils and Fracture (Vengeance)
Try to pick the Lesser Soul Fragment
Check picking radius

How it should be
Havoc: Lesser Soul Fragment should be pickable only if you move and they're at a distance of 10 or less yards.
Standing still doesn't gather souls even if they're in 10yards pick up range

Vengeance:Lesser Soul Fragment pick up works the same as havoc, but you can use special abilities to pick em up (the abilities pick up souls is working fine on PTR)



Informations
TALENT TREE :
Havoc: BEkAzqt9tQbK6xteCyjwasgfTKJJRSCSSiQkkEAAAAAAg0iEJkk0SSapFEQaiSLSSEA
Vengeance:
BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC

SPELLS IDs : |T2120320:16|t|cffffd000|Hspell:206478|h[Demonic Appetite]|h|r
|T136210:16|t|cffffd000|Hspell:215393|h[Lesser Soul Fragment]|h|r
|T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r

RETAIL PROOF :
Soul fragment picking radius RETAIL

PTR 10.2.7 PROOF :
Havoc
Vengeance
[Vengeance] 2p tierset VS application

Description of the bug
Currently in PTR 10.2.7 there is an incorrect interaction with the 2p of the s3 tierset for vengeance dh.
When you hit enemies with Sigil of Flame its giving you 3stack per enemy hit to a max of 5 stacks and it doesn't refresh when you hit enemies affected by Sigil of Flame

Proof:

How to reproduce

Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
check buff of fiery resolve
How it should be
On retail when you hit an enemy affected by your Sigil of Flame with a melee attack or ability you get a stack of Fiery Resolve, per mob hit with that ability or attack, to a max of 5 stacks

Proof:

Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Havoc] Chaotic disposition not working

Description of the bug
in PTR 10.2.7 Chaotic Disposition is not working at all

PTR proof:
Chaotic disposition talented
no Chaotic disposition talented
How to reproduce
create a havoc dh
import Talent string with Chaotic disposition
have no gear equipped besides 2 one hand weapons
go on a dummy and start spam chaos strike or any other abilities that does Chaos DMG

How it should be
Whenever you do Chaos damage and have Chaotic Disposition talented, there is a 7.77%chance that this instance of dmg is gonna get increased by 17% and everytime this happens you roll a number between 17 and this number determines how many times the extra damage is dealt


Useful info

Talent Tree no Chaotic Disposition: BEkAzqt9tQbK6xteCyjwasgfTKJJkkIJJJJEJiAAAAAAA0iolQSSLJplWIBkWiSLEJB
Talent Tree with Chaotic Disposition: BEkAzqt9tQbK6xteCyjwasgfTKJJRSikkkkQkICAAAAAAQLiWCJJtkkWaBBkmo0iEJB
[Havoc] 4p VS The hunt

Description of the bug
Right now on 10.2.7 PTR 4p Demon Hunter tierset is not working properly, the CD reduction of The Hunt is only getting reduced by Throw Glaive casted by the demon Hunter.

PTR proof :

How to reproduce
Make an Havoc Demon Hunter
Equip 4p Demon Hunter tierset
Cast Blade Dance (that procs throw Glaive from 2p tier set and gives a garaunteed auto cast)
Check if The Hunt CD got reduced
How it should be
On Retail an Havoc demon hunter with 4p Demon Hunter tierset should be able to reduce The Hunt's CD either by:

Casting Throw Glaive manually

From the garaunteed cast of Throw Glaive from Blade Dance's cast with 2p Demon hunter tierset equipped.

Proccing Throw Glaive's casts with Blade Dance's slashes with 2p Demon hunter tierset equipped.



Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Multiple immolation aura application

Description of the bug
Right now on 10.2.7 PTR there's an issue with A Fire inside, currently is is resetting Immolation aura, but multiple casts of it will only refresh the duration, instead of giving the player multiple application of Immolation aura.

PTR proof:

How to reproduce
Make an Havoc Demon Hunter
Use Immolation aura
Cast again Immolation aura when resetted by the A Fire inside
Check if multiple application are occurring or if the duration is only refreshed
How it should be
On Retail A Fire inside should grant a 30% chance to reset Immolation aura, upon casting it, and multiple casts of Immolation aura should be as a separate istance while individually benefitting by related talents and modifiers.

Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Glaive Tempest VS haste

Description of the bug
Right now on 10.2.7 PTR Glaive Tempest ha an issue with how it works with haste: meaning the more haste you have the less dmg it does, number of total hits decreases the more haste you have and viceversa.

PTR proof:

How to reproduce
Make an Havoc Demon Hunter
Talent Glaive Tempest
Modify your haste (in the clip is 43%)
Cast Glaive Tempest
Check how many hits Glaive Tempest did
How it should be
On Retail the number of Glaive Tempest's hits should remain the same regardless of haste (14hits) but frequency is affected by haste so the more haste the less time it takes to do them.

Retail log:


NEW INFORMATION:
In the Screenshot (GT casts) there are 2casts of GT:
the green one with no haste buff requiring 2.5seconds to do the 14hits
the blue one with haste buff (Wafting Devotion, the white icon) requiring 1.9seconds to do the 14hits
Meaning more haste = less time to do the 14hits
currently haste is reducing both duration and number of hits.
It should only reduce the duration, but the number of hits must remain 14, therefore increasing the frequency of the tics

Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] 2P set VS Furious throws

Description of the bug
Right now on 10.2.7 PTR 2p Demon Hunter tierset is not working properly withFurious Throws

PTR proof:

How to reproduce
Make an Havoc Demon Hunter
Use talent build from Useful info section
Cast Blade Dance
Check if Talent interaction are working properly
How it should be
On Retail 2p Demon Hunter tierset should make the first garaunteed Throw Glaive and the Throw Glaive procced by Blade dance's slashes, be affected by listed talents.

Accelerated Blade
Furious Throws
Serrated Glaives
Bouncing Glaives
Soulscar

Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Vengeance] Metamorphosis

Description of the bug

When i use |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r before start key i dont get the spell
How to reproduce

1. Creat Demon Hunter
2. Use Vengeance spec
3. Use |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r 1 sec before start key

How it should be

When I use |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r before the key launches I should have the morph and the spell in my buffs

Informations of the spell

Talent: BUkAzqt9tQbK6xteCyjwasgfTCAiIJJCBSSIhItkIJahkkwBQSaJJFJplESAAAAAJJA
Retail
|T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r
[Havoc] Soulscar VS mastery

Description of the bug
Currently Soulscar is not getting affected by Havoc DH mastery

PTR proof:

How to reproduce
Make an Havoc Demon Hunter
Talent Soulscar
Be sure to have plenty of mastery
engage a target in combat before using Throw Glaive so that details doesn't miss any hits
Cast Throw Glaive at a target
Check damage done on details for Throw Glaive and Soulscar
How it should be
On Retail the damage of Soulscar is affected by mastery


Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Growing Inferno VS Immolation Aura

Description of the bug
Right now on 10.2.7 PTR there's an issue with Growing Inferno and its interaction with Immolation aura.
Currently its increasing the dmg of Immolation aura by 10% of the first tic everytime.



How to reproduce
Make an Havoc Demon Hunter
use talent tree
go on an enemy and cast immolation aura
How it should be
On Retail Growing Inferno increases the dmg of the tic of Immolation aura by 10% everytime it deals dmg.
Meaning its a +10% from the previous tic.
For Example:
486 1st tic
1st tic dmg 1.1 = 2nd tic
2nd tic dmg 1.1 = 3rd tic
3rd tic dmg 1.1 = 4th tic
and so on
Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Vengeance] - Cycle of binding issue

Description of the bug

Cycle of Binding is working incorrectly in PTR 10.2.7:
Sigil of Flame is reducing the remaining CD of every Sigil (Misery,Silence,Chains.Flame) except Elysian Decree by 6seconds

Proof:


How to reproduce

Create Demon Hunter
Spec Vengeance
Learn Talent tree from Informations
use any sigil except sigil of flame on an enemy
use sigil of flame

How it should be
Cycle of Binding makes that every time a vengeance dh cast a sigil it reduces the remaining cooldown of all his sigils by 2seconds.
Meaning everytime a vengeance dh cast any of this abilities: Sigil of Flame, Sigil of Misery, Sigil of Silence, Sigil of Chains, Elysian Decree; it reduces the remaining cooldown of all the previously names abilities by 2seconds.

IMPORTANT: the cdr is happening per sigil cast not per target hit, even if you hit 10+enemies its always only 2seconds cdr


Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Vengeance] Ruinous Bulwark

Description of the bug
|T1450143:16|t|cffffd000|Hspell:326853|h[Ruinous Bulwark]|h|r does not work correct:
does not increase healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r
player get absorb buff |T1450143:16|t|cffffd000|Hspell:326863|h[Ruinous Bulwark]|h|r only if he have full HP

How to reproduce
Take talent build: BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSJJJJaJhIwBEpkk0kEJhEAAAAQiIA
use |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r check healing
check absorb buff |T1450143:16|t|cffffd000|Hspell:326863|h[Ruinous Bulwark]|h|r

How it should be
|T1450143:16|t|cffffd000|Hspell:326853|h[Ruinous Bulwark]|h|r should increase healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r and give absorb (HP amount shouldn't affect this)
[Vengeance] Tier Set 4p issue

Description of the bug
In PTR 10.2.7 the 4p bonus is reducing the remaining CD of Sigil of Flame every 40 fury spend, but its not flaring up and generating additional soul (1soul per proc not per target hit)

How to reproduce

Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
check if Sigil of Flame DOT generates soul and flares up
How it should be
Explained in the description
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Havoc] The Hunt Version

Description of the bug
In PTR 10.2.7 The Hunt is not the correct version, it has a portion of chaos (the hit) and a portion of nature damage (the DOT)
In 10.2.5 retail it was changed to do only chaos damage both initial hit+DOT
That cause The Hunt to do less damage
The visual is currently the one from older patches
Retail proof:|T6035307:16|t|cffffd000|Hspell:370965|h[The Hunt]|h|rchangelog
PTR proof:

How to reproduce
Make an Havoc Demon Hunter
Talent The Hunt
Be sure to have plenty of mastery
engage a target in combat before using The Hunt so that details doesn't miss any hits
Cast The Hunt at a target
How it should be
On Retail the damage of The Hunt (initial hit+DOT) is Chaos damage, making it scale with the Mastery and not Any Means Necessary
The Visual should be updated to the one from 10.2.5 patch


Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
10.2.5 Patch notes Visual update https://www.wowhead.com/news/morenewanimationsforcovenanttalentsinpatch1025faelinestompthehunt336432
[Vengeance] 4set bonus

Description of the bug

Sigil of flame periodic damage with 4 set never flare up and never proc the 4set bonus damage



How to reproduce

Create Demon Hunter
Spec Vengeance
Equip 4set
Cast Sigil of flame on an enemy target
Attack the target and spend fury

How it should be

4piece: The periodic damage of Sigil of Flame might unpredictably surge, inflicting (75.9% of Attack power) bonus damage. For every 40 Fury expended, its cooldown is curtailed by precisely 1.0 sec.

Informations
TALENT TREE : BUkA3rMB9zxhmMyHM+LAkbk0KCAAhWSQSiiISkESaSIJahEJcAkolEhIJSJSCAAAAA

SPELLS IDs : |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r
[Havoc] Inertia

Description of the bug
Right now on 10.2.7 PTR when you cast Fel Rush and consume the Unbound Chaos buff you get the Inertia buff only for a split seconds, the duration of the Fel Rush animation.

Retail proof:
How to reproduce
Make an Havoc Demon Hunter
Use the Talent String Tree
Cast Immolation Aura
Cast Fel Rush
How it should be
On Retail when you cast Fel Rush and consume the Unbound Chaos buff you get the Inertia buff from when you start the dash and it last for 5seconds.
In addition if you use another Fel Rush and consume a new Unbound Chaos] the duration of [Inertia gets extended by 5seconds to a max possible duration of 10seconds


Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Havoc] Deflecting Dance

Description of the bug
Right now on 10.2.7 PTR when you talent Deflecting Dance you have a permanent shield of 0 strength

PTR:

How to reproduce
Make an Havoc Demon Hunter
Talent the Talent String Tree

How it should be
On Retail you get the Deflecting Dance shield only while you are in Blade Dance animation and the shield strength has a value of 15% of your max health

Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Vengeance] Chains of Anger VS Sigil of Flame DOT duration

Description of the bug
Currently in PTR 10.2.7 Chains of Anger is increasing duration by 2seconds and range by 2yards of every sigil, but Sigil of FlameDOT which remains of 8seconds even if tooltip says 10seconds (at 2seconds remaining it disappears)


How to reproduce

Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
check duration
How it should be
Check Description of the bug
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Vengeance] Soul Cleave VS Frailty

Description of the bug
In PTR 10.2.7 Soul Cleave applies 2 stacks of Frailty on the main target and 1 on the other enemies hit

How to reproduce

Create Demon Hunter
Spec Vengeance
Talent Soul Crush and Void Reaver from spec talent tree
use Soul Cleave on an enemy
check application of Frailty on enemy
How it should be
On retail Soul Cleave, if Soulcrush and Void Reaverare talented applies only 1 Frailty Stack to all enemies hit by it

LOG:

Informations
[Havoc] Meta VS Demonic

Description of the bug
Right now on 10.2.7 PTR when you cast Metamorphosis while being already into a Demonic window, it only resets the cooldown of Blade dance
and Eye Beam

PTR proof:

How to reproduce
Make an Havoc Demon Hunter
Equip 2 onehandweapons
Use the Talent String Tree
Cast Eye Beam
Cast Blade Dance/Death Sweep
Cast Metamorphosis
How it should be
On Retail when you cast Metamorphosis while being into a Demonic window, it add the Metamorphosis duration to the remaining duration of Demonic and also resets the cooldown of Blade dance
and Eye Beam

Useful info

Talent Tree: BEkAzqt9tQbK6xteCyjwasgfTKJJRSiIJJJSkICAAAAAAItgWCJJtkkWaBBkmo0iERC
[Vengeance] Cycle of Binding

Description of the bug
|T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r does not work:
when player afflicting an enemy with a Sigil cooldown on his sigil's doesn't reduce

How to reproduce
Take talent build: BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSJJJJaJhIwBEplk0kEJhEAAAAQiIA
Check talent |T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r interaction with Sigil's :
|T1418287:16|t|cffffd000|Hspell:207684|h[Sigil of Misery]|h|r |T6035306:16|t|cffffd000|Hspell:390163|h[Sigil of Spite]|h|r |T1418288:16|t|cffffd000|Hspell:202137|h[Sigil of Silence]|h|r |T1418286:16|t|cffffd000|Hspell:202138|h[Sigil of Chains]|h|r |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r

How it should be
|T1344652:16|t|cffffd000|Hspell:389718|h[Cycle of Binding]|h|r should reduce cooldown on Sigil's when player afflicting an enemy with a Sigil
[Vengeance] Elysian Decree VS Soul Generation

Description of the bug
In PTR 10.2.7 Elysian Decree is generating up to 3souls per target hit

How to reproduce

Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use sigil of flame on enemies
check buff of fiery resolve
How it should be
On retail Elysian Decree generates up to 3souls per cast
Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC
[Vengeance] Charred Flesh VS Sigil of Flame DOT

Description of the bug
In PTR 10.2.7 Immolation Aura, when Charred Flesh is talented, affecs only Fiery Brand DOT duration.

How to reproduce

Create Demon Hunter
equip the s3 tierset
Spec Vengeance
Learn Talent tree from Informations
use Fiery Brand
use sigil of flame on enemies
use Immolation Aura
Check debuff duration
How it should be
On Retail Immolation Aura, when Charred Flesh is talented, affects both Fiery Brand and Sigil of Flame DOT, extending the duration by 0.25sec (1/2) or 0.5sec (2/2).

Informations
TALENT TREE : BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkESIJtkQiWSISQEplk0ERSEBAAAAkEC

Charred Flesh Description:
Charred Flesh
Talent
Requires Demon Hunter
Requires level 30
Immolation Aura damage increases the duration of your Fiery Brand and Sigil of Flame by 0.25 sec. (1/2)
[Vengeance] Roaring Fire

Description of the bug
Talent |T135799:16|t|cffffd000|Hspell:391178|h[Roaring Fire]|h|r does not work :
does not increase healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r

How to reproduce
Take talent build: BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSJJkolEiEERKJJNJRSIBAAAAkIC
Check healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r

How it should be
|T135799:16|t|cffffd000|Hspell:391178|h[Roaring Fire]|h|r should increase healing from |T1450143:16|t|cffffd000|Hspell:212084|h[Fel Devastation]|h|r for up to 50% more, based on player missing HP.
[Vengeance] Illuminated Sigils vs Sigil of Flame

Description of the bug
|T3193844:16|t|cffffd000|Hspell:428557|h[Illuminated Sigils]|h|r doesn't work correct:
doesn't increase player chance to parry attacks from enemies(affected by |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r)

How to reproduce
Take talent build: BUkAzqt9tQbK6xteCyjwasgfTCASiEJCRIJhESSLJJJaJRiAEplk0kEJhEAAAAQiIA
use |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r
check parry chanse increase from debuff on enemies |T1344652:16|t|cffffd000|Hspell:204598|h[Sigil of Flame]|h|r

How it should be
|T3193844:16|t|cffffd000|Hspell:428557|h[Illuminated Sigils]|h|r should increase player chance to parry attacks from enemies affected by |T1344652:16|t|cffffd000|Hspell:204596|h[Sigil of Flame]|h|r
[Havoc] Soulscar

|T1450139:16|t|cffffd000|Hspell:388106|h[Soulscar]|h|r and its damage debuff |T1450139:16|t|cffffd000|Hspell:390181|h[Soulscar]|h|r do not currently work. You can see the damage debuff ticking on enemy but for 0 damage.

It should deal 100% of the |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r spell after all modifiers have been applied to the throw glaive. So it should take its full damage and give 100% back over time.

Pay attention to the overlapping, if you throw glaive while already soulscared, it should add its damage on top of it, and fade after its specified time.

So for example, if you throw a glaive for 1k damage, and after 3 seconds you throw another glaive for 1k damage, it should do overtime 1k for 3 seconds, 2k for next 3 seconds, and again 1k for last 3 seconds.

Also, any chaos damage modifiers such as mastery and new chaotic disposition should apply to this spell.
[Havoc] Momentum

|T1029722:16|t|cffffd000|Hspell:206476|h[Momentum]|h|r talent and its buff |T1029722:16|t|cffffd000|Hspell:208628|h[Momentum]|h|r are not changed to have maximum of 30 seconds. Maximum right now is still 12 seconds, as on previous patch. Damage increase seems to be correct 6%
[10.2] Live by the Glaive ICD

Issue:
Currently |T135289:16|t|cffffd000|Hspell:428608|h[Live by the Glaive]|h|r proc doesn't have 5 Sec ICD.

Build: BUkAzqt9tQbK6xteCyjwasgfTCASikkISgkEESSJIJaJSSiEEplk0kEJBBAAAAkIC

Way to test:
1. engage in to combat with a melee NPC
2. ".aura 118038" yourself to get 100% parry chance
3. See that you get Live by the Glaive proccing without 5 sec ICD

How it should work:
Live by the Glaive proc should have 5 sec cooldown.

FS report:
Darkness

|T1305154:16|t|cffffd000|Hspell:196718|h[Darkness]|h|r does not work 10.2 way.

It should give all your friendly targets (and you ofc) in it 15% chance to dodge spells and attacks.

BUT WHEN NOT IN RAID, this chance should be increased BY 100% = 30% chance to dodge when solo or in party (not raid) . This is not currently working.

Basically out of raid, it should be 8 sec lasting 30% chance for everyone in the aoe

In raid, this should work the old way, and give everyone 15% chance to dodge.
Chaos Nova baseline

|T135795:16|t|cffffd000|Hspell:179057|h[Chaos Nova]|h|r seems to be baseline without talent, after you relog, you learn it back.

Should only stay there if you have it talented.
[Havoc] A Fire Inside

|T4226151:16|t|cffffd000|Hspell:427775|h[A Fire Inside]|h|r does not work correctly now.
It does add you 1 more charge of Immo aura, and does have 25% chance to not consume BUT it does not give you the ability to have multiple immolation auras.

Also, Each separate Immolation aura buff |T1344649:16|t|cffffd000|Hspell:258920|h[Immolation Aura]|h|r should have its own |T840199:16|t|cffffd000|Hspell:390192|h[Ragefire]|h|r buff. So you should be able to have 4 immo auras and 4 respective ragefires.
[Dragonriding Races] Second Wind during race

Dragonriding talent |T4640489:16|t|cffffd000|Hspell:425782|h[Second Wind]|h|r should not be usable during dragonriding race. Currently it is, it makes races very easy.
[Dragonriding] Emerald Dream Challenge Racing - Title

Currently this achievement is not giving "Emerald Ace" title.

https://www.wowhead.com/achievement=19129/emeralddreamchallengeracingcompletionistgold
[General] Map Pin

Description of the bug
Can't link Map Pin into chat. When you press enter, nothing is sent out.
Also if you are inside Emerald Dream and make a pin or get one from wowhead, it will show one in "different map", you will view it but won't see other icons like world quests or even the player arrow (the one shows where you are)

How to reproduce
1.Try to link any map pin into chat
2.Be inside Emerald Dream and type in chat a wowhead pink
for example: /script DEFAULT_CHAT_FRAME:AddMessage("124cffffff00124Hworldmap:2200:5080:7000124h[124A:WaypointMapPinChatIcon:13:13:0:0124a Merithra (Emerald Dream) Map Pin]124h124r");


How it should be
Should be able to link pins in chat
When you view ping on your map you are already in, it should show world quests and player arrow
[Item][Profession] - Verdant Conduit

Description of the bug
Verdant Conduit doesn't work. Not scripted probably.

How to reproduce
Craft item with Verdant Conduit
Use spells / abilities

How it should be
On proc you should buff Verdant Conduit 418562
This proc should have 10 seconds ICD

According to arcticle each Verdant Conduit in group should increase stats amount by 10% and decrease proc rate by 10%. So at max 20% / 20%. Currently does't have other info.

Links
Buff |T1394953:16|t|cffffd000|Hspell:418562|h[Verdant Conduit]|h|r
Proc |T1394953:16|t|cffffd000|Hspell:418523|h[Verdant Conduit]|h|r
Article
[Warror][Fury] Death Wish PvP talent

Description of the bug
Currently on 10.2 the talent Death Wish is not working properly. When we use Death Wish we get the buff but we dont lose 10% hp.

How to reproduce
Make Fury warrior
Take Death Wish PvP talent enable warmode
Use Death Wish and check if you lose 10% hp

How it should be
When we use Death Wish we should get increased damage taken and damage increase by 10%, and we should also lose 10% of hp.

Information of the spell
|T136146:16|t|cffffd000|Hspell:199261|h[Death Wish]|h|r
Talent tree: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQAokAERLpJikENQIJAOQkkARSSikkkESkWKhAkEAAAAAB
Video proof:
[Dragonriding] Vigor recharge animation

Currently we are missing Vigor recharge animation on Icon. Right now it just jump from empty to full.
[General] Catalyst console disappears

Description of the bug

The Revival Catalyst console disappears on arrival

How to reproduce

1. Go to The Revival Catalyst console ( Tyrhold, at /way 59.73, 53.74. )
2. Check if console disappears once you are close to it


How it should be

The Revival Catalyst console shouldn't disappear visually even if its not open yet

Links

https://www.wowhead.com/object=382621/revivalcatalystconsole

OBT 10.2.7 :
[10.2.7] Dragonflight Season 3 Master

Description of the bug

When i get https://www.wowhead.com/achievement=19396/dragonflightseason3master i dont have https://www.wowhead.com/item=210944/emeraldmarkofmastery for buying gear

How to reproduce

1. Get 2000 from MM+
2. Kill last boss in HM
3. Get 1600 rating in Arena

How it should be

When i get https://www.wowhead.com/achievement=19396/dragonflightseason3master i should get https://www.wowhead.com/item=210944/emeraldmarkofmastery

Informations of the spell
https://www.wowhead.com/achievement=19396/dragonflightseason3master
https://www.wowhead.com/item=210944/emeraldmarkofmastery
OBT
[General] Kalu'ak Figurine

Item Kalu'ak Figurine |T442741:16|t|cffffd000|Hitem:194723::::::::120:::::|h[Kalu'ak Figurine]|h|r does big melee dmg on enemy target and this is big abuse in pve
On 5 min long encounter it does 5 mil damage

screenshot

Steps for reproducing the issue:

use Kalu'ak Figurine and go fight boss
dont work on dummies

This also works on currently 10.1.7 Client.
[Dragonriding] Thrill of the Skies vs Old zones

Description of the bug
|T4640497:16|t|cffffd000|Hspell:383366|h[Thrill of the Skies]|h|r is active only during active dragonriding spells such as Surge Forward.
It might be cause of conflict with |T4640476:16|t|cffffd000|Hspell:432503|h[Riding Abroad]|h|r which reduce speed in old zones.

How to reproduce
1. Use dragonriding mount
2. Use Skyward Ascent
3. Use Surge Forward or Whirling Surge and get to high altitude
4. Watch buffs for Thrill of the Skies get triggered
5. Dive down and check for Thrill of the Skies again

How it should be
Thrill of the Skies should be up as long you maintain high speed during flying


Information of the spell
|T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r
|T4640476:16|t|cffffd000|Hspell:432503|h[Riding Abroad]|h|r
|T4640498:16|t|cffffd000|Hspell:372610|h[Skyward Ascent]|h|r
|T4640477:16|t|cffffd000|Hspell:361584|h[Whirling Surge]|h|r/whirlingsurge
|T4640490:16|t|cffffd000|Hspell:372608|h[Surge Forward]|h|r
[Dragonriding] Characters below level 60

Description of the bug
If your alt below 60 and level it later to 60, you will have dragonriding spells in spellbook, but you can't actually use them or fly.
Same on ptr when you .level or .debug devstart

How to reproduce
Make new character or level current old character to level 60

How it should be
Should be able to use dragonriding once you reach level 60 and unlocked it account wide
[Item][Dungeon] - Caged Horror

Description of the bug
Caged Horror 215407 damage doesn't split evenly and doesn't increase per target struck

How to reproduce
Place several dummies in line
Use ranged abilities

How it should be
Caged Horror damage should split evenly.
Its damage should be increased by 15% per target struck up to 75% for 5 additional targets (6 in total)

Links
Item |T1362635:16|t|cffffd000|Hitem:136716::::::::120:::::|h[Caged Horror]|h|r
Damage ID |T136141:16|t|cffffd000|Hspell:215407|h[Dark Blast]|h|r
[Item][Profession] - Verdant Tether

Description of the bug
Verdant Tether embellishment doesn't work. Not scripted probably.

How to reproduce
Craft item with embellishment
Heal ally

How it should be
When healing ally you and him should have a chance to get buff Verdant Tether 426474
Provided Versatility amount should scale with range betwee tethered players closer = more Versatility.
Buff can be refreshed on one target but only one target can be tethered at once.

Logs:

Links
Trigger |T4549268:16|t|cffffd000|Hspell:426468|h[Verdant Tether]|h|r
Buff |T4549268:16|t|cffffd000|Hspell:426474|h[Verdant Tether]|h|r
[Item][Profession] - Dreamtender's Charm

Description of the bug
Dreamtender's Charm doesn't work. Not scripted probably.

How to reproduce
Craft item with Dreamtender's Charm
Use spells / abilities while in combat

How it should be
While in combat you should get stacks of Dreaming Trance 420834 up to 20
If your hp drops below 70% enemies nearby should get Dreamtender Pollen 420762
In that case Dreaming Trance should get some duration before fading and it should depend on inserted Ysemeralds amount.
Upon leaving combat Dreaming Trance should fade instantly.

Logs:

Links
Debuff on enemy |T1956510:16|t|cffffd000|Hspell:420762|h[Dreamtender's Pollen]|h|r
Crit stacks |T4548943:16|t|cffffd000|Hspell:420834|h[Dreaming Trance]|h|r
[PvP][Quest] Alerting All Adversaries

Description of the bug

On 10.2 live completing https://www.wowhead.com/quest=77681/alertingalladversaries cant be returned

How to reproduce

Complete the quest |T237388:16|t|cffffd000|Hitem:208571::::::::120:::::|h[Artisan's Consortium Leaflet]|h|r

How it should be

Completing quest https://www.wowhead.com/quest=77681/alertingalladversaries should be turned at Calderax npc

Informations of the spell

Links


https://www.wowhead.com/npc=199599/calderax
https://www.wowhead.com/quest=77681/alertingalladversaries
|T237388:16|t|cffffd000|Hitem:208571::::::::120:::::|h[Artisan's Consortium Leaflet]|h|r

10.2 live:
retail:
[Dracthyr] Soar in starting zone

Description of the bug
|T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r doesn't work in Dracthyr starting zone.
It's crucial for https://www.wowhead.com/quest=64873/stretchyourwings to finish the quests and leave the zone

How to reproduce
1. Create new Dracthyr character.
2. Reach the quest https://www.wowhead.com/quest=64873/stretchyourwings
3. Try to use |T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r
4. Teleport to Valdrakken and use Soar.
5. Teleport back or use |T4549147:16|t|cffffd000|Hspell:378452|h[Try Again]|h|r provided by the quest.
6. Try to use Soar again.

How it should be
Soar should work in Dracthyr starting zone

Informations of the spell
|T4622485:16|t|cffffd000|Hspell:369536|h[Soar]|h|r
[General][Revival Catalyst] Week 1 Charge

On 10.2 Update, Players should have already a Revival Catalyst charge Week 1.

Currently, its missing.

Another charge should be generated every 2 weeks.

Proof in Attachements.
[Item][Raid] - Smoldering Seedling

Description of the bug
Smoldering Seedling only seems to work outside combat, and doesn't do anything used in combat. It doesn't get the debuff and it's weirdly targetable. I can press Vivify on it, but Soothing Mist cancels instantly.

How to reproduce
Get in combat and use the trinket

Video :

How it should be
As it is outside combat.


Links
Item |T3731812:16|t|cffffd000|Hitem:207170::::::::120:::::|h[Smoldering Seedling]|h|r
[Dragonriding] Canopy Concours course race achievement

Completing Canopy Concours course race is not giving Bronze, Silver & Gold achievements so basically its not counting towards Emerald Dream achievement.

https://www.wowhead.com/achievement=19049/canopyconcoursgold
https://www.wowhead.com/achievement=19048/canopyconcourssilver
https://www.wowhead.com/achievement=19047/canopyconcoursbronze

https://www.wowhead.com/achievement=19109/emeralddreambronze
https://www.wowhead.com/achievement=19110/emeralddreamsilver
https://www.wowhead.com/achievement=19111/emeralddreamgold
[Item][Dungeon] - Ember of Nullification

Description of the bug
Not scripted

How to reproduce
Equip trinket
Take magic damage

How it should be
When taking magic damage there should be a chance to apply Choking Flames 214459
Proc should have 20 seconds internal cooldown.

Links:


Links
Item |T1362632:16|t|cffffd000|Hitem:136978::::::::120:::::|h[Ember of Nullification]|h|r
Debuff |T135798:16|t|cffffd000|Hspell:214459|h[Choking Flames]|h|r
[Item][Vendor] - Nature's Cradle

Description of the bug

When you buy |T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r and you try to use it in head, bracer, ring, belt its doenst work

How to reproduce

Add you |T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r
Put it on Helms, Bracers, Belts, or Rings.

How it should be

When we use |T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r on Helms, Bracers, Belts, or Rings it should work

Informations of the item
|T3536096:16|t|cffffd000|Hitem:210436::::::::120:::::|h[Nature's Cradle]|h|r
PTR
[Item][Raid] - Ouroboreal Necklet

Description of the bug
Not scripted

How to reproduce
Take shaman for easy check
Deal damage with Lightning Bolt
Deal damage with Flame Shock

How it should be
Nature damage should provide Ruby Serpent's Ward 427268
Fire damage should provide Emerald Serpent's Ward 427266
Each proc shares 1 minute cooldown.

Links
Item |T4638510:16|t|cffffd000|Hitem:210214::::::::120:::::|h[Ouroboreal Necklet]|h|r
Nature damage absorption |T136030:16|t|cffffd000|Hspell:427266|h[Emerald Serpent's Ward]|h|r
Fire damage absorption |T1355356:16|t|cffffd000|Hspell:427268|h[Ruby Serpent's Ward]|h|r
[Item][World] - Moragh's Favorite Rock

Description of the bug
Moragh's Favorite Rock 423932 doesn't deal damage

How to reproduce
Equip trinket
Spawn 6 dummies
Autoattack dummy

How it should be
Moragh's Favorite Rock should deal correct damage amount.
Damage should be increased per target struck up to 75% for 5 additional targets (6 in total)

Links
Item |T134569:16|t|cffffd000|Hitem:209954::::::::120:::::|h[Moragh's Favorite Rock]|h|r
Damage ID |T611424:16|t|cffffd000|Hspell:423932|h[Moragh's Favorite Rock]|h|r
[Item][World] - Pinch of Dream Magic

Description of the bug
Not scripted

How to reproduce
Equip trinket
Use spells

How it should be
On proc you should get one of five buffs. Each buff increases your Intellect and shapeshift you:
Pinch of Dream Magic: Ferntalon 424274
Pinch of Dream Magic: Dreamsaber 424275
Pinch of Dream Magic: Dreamtalon 424276
Pinch of Dream Magic: Dreamstag 424228
Pinch of Dream Magic: Runebear 424272

Links
Item |T132858:16|t|cffffd000|Hitem:209959::::::::120:::::|h[Pinch of Dream Magic]|h|r
Buffs and models ID (Effect 3):
|T4067367:16|t|cffffd000|Hspell:424274|h[Pinch of Dream Magic: Ferntalon]|h|r
|T651439:16|t|cffffd000|Hspell:424276|h[Pinch of Dream Magic: Dreamtalon]|h|r
|T132115:16|t|cffffd000|Hspell:424275|h[Pinch of Dream Magic: Dreamsaber]|h|r
|T1394966:16|t|cffffd000|Hspell:424228|h[Pinch of Dream Magic: Dreamstag]|h|r
|T132276:16|t|cffffd000|Hspell:424272|h[Pinch of Dream Magic: Runebear]|h|r
[Item][World] - Fang of the Frenzied Nightclaw

Description of the bug
Missing initial hit damage.
DoT deals 1 damage

How to reproduce
Equip item
Deal damage with abilities

How it should be
On proc trinket should deal initial hit damage amount with Fang of the Frenzied Nightclaw 423923
Initial hit and DoT have same ID.

Logs:


Links
Item |T4643994:16|t|cffffd000|Hitem:209957::::::::120:::::|h[Fang of the Frenzied Nightclaw]|h|r
Initial hit and DoT |T4643994:16|t|cffffd000|Hspell:423923|h[Fang of the Frenzied Nightclaw]|h|r
[Item][Profession] - Phial of Charged Isolation

Description of the bug

The Phial of Charged Isolation is removed on player's death, lasts 60min and has its duration resfreshed when a new one is drunk.

How to reproduce

.additem 191330 2
Drink the phial and check its duration
Drink a new one and check if its duration is added to the past one
Die and check if the buff stayed

How it should be

It should act like every other phials, which is :
Last 30min
Add 30min to the buff up to 2hrs when a new Phial is drunk
Stay after death
[Item][Profession] - Phial of the Eye of the Storm

Description of the bug

The Phial of the Eye of the Storm lasts 60min and has its duration resfreshed when a new one is drunk.

How to reproduce

.additem 191318 2
Drink the phial and check its duration
Drink a new one and check if its duration is added to the past one
Die and check if the buff stayed

How it should be

It should act like every other phials, which is :
Last 30min
Add 30min to the buff up to 2hrs when a new Phial is drunk
[Item][World] - Root of Fire

Description of the bug
Not scripted

How to reproduce
Equip trinket
Take damage from mob

How it should be
When you take damage there should be a chance to gain Roof of Fire 424107
It should increase your Strength and reduce damage taken.
Damage taken reducing should count as healing with Root of Fire 424107

Logs:


Links
Item |T5351059:16|t|cffffd000|Hspell:424105|h[Root of Fire]|h|r
Buff and absorption |T5351059:16|t|cffffd000|Hspell:424107|h[Root of Fire]|h|r
[Item][World] - Rune of the Umbramane

Description of the bug
Not scripted

How to reproduce
Equip trinket
Use damaging / healing spells

How it should be
Damaging abilities should have a chance to deal damage with Rune of the Umbramane 424177
Healing abilities should have a chance to heal with Rune of the Umbramane 424175

Logs:


Links
Item |T134421:16|t|cffffd000|Hitem:209958::::::::120:::::|h[Rune of the Umbramane]|h|r
Damage |T134421:16|t|cffffd000|Hspell:424177|h[Rune of the Umbramane]|h|r
Heal |T134421:16|t|cffffd000|Hspell:424175|h[Rune of the Umbramane]|h|r
[Item][World] - Dancing Dream Blossoms

Description of the bug
Dancing Dream Blossoms buff gives 0 stats

How to reproduce
Equip trinket
Use spells / abilities

How it should be
Dancing Dream Blossoms should increase all your secondary stats.
Stats amount you get should depend on it % from your total secondary stats.

More details in wowhead first comment: |T306845:16|t|cffffd000|Hitem:209953::::::::120:::::|h[Dancing Dream Blossoms]|h|rcomments

Links
Item |T306845:16|t|cffffd000|Hitem:209953::::::::120:::::|h[Dancing Dream Blossoms]|h|r
Buff |T306845:16|t|cffffd000|Hspell:423906|h[Dancing Dream Blossoms]|h|r
[Item][Profession] - Flourishing Dream Heal

Description of the bug
Not scripted

How to reproduce
Take damage with ally nearby

How it should be
When you take damage there should be a chance to get Slumbering Dream 426388
Same time your ally should get Flourishing Dream 426409
If player with Slumbering Dream stays within 5 yards player with Flourishing Dream both players should get Flourishing Dream 426412

Logs:


Links
Item |T5198744:16|t|cffffd000|Hitem:210646::::::::120:::::|h[Flourishing Dream Helm]|h|r
Slumbering Dream |T5198744:16|t|cffffd000|Hspell:426388|h[Slumbering Dream]|h|r
Flourishing Dream (ally) |T5198744:16|t|cffffd000|Hspell:426409|h[Flourishing Dream]|h|r
Flourishing Dream (absorption) |T5198744:16|t|cffffd000|Hspell:426412|h[Flourishing Dream]|h|r
[Item][Profession] - Potion of Withering Dreams

Description of the bug
Potion doesn't apply to you buff Potion of Withering Dreams 423416

How to reproduce
Take some damage
Use potion

How it should be
Potion should apply to you Potion of Withering Dreams 423416 that should deal damage to you

Links
Bronze |T5088843:16|t|cffffd000|Hitem:207039::::::::120:::::|h[Potion of Withering Dreams]|h|r
Silver |T5088843:16|t|cffffd000|Hitem:207040::::::::120:::::|h[Potion of Withering Dreams]|h|r
Gold |T5088843:16|t|cffffd000|Hitem:207041::::::::120:::::|h[Potion of Withering Dreams]|h|r
[Item][Profession] - Dreamwalker's Healing Potion

Description of the bug
Dreamwalker's Healing Potion HoT heals for 0

How to reproduce
Take some damage
Use potion

How it should be
Dreamwalker's Healing Potion 415569 should heal for correct amount

Links
Bronze |T5088844:16|t|cffffd000|Hitem:207021::::::::120:::::|h[Dreamwalker's Healing Potion]|h|r
Silver |T5088844:16|t|cffffd000|Hitem:207022::::::::120:::::|h[Dreamwalker's Healing Potion]|h|r
Gold |T5088844:16|t|cffffd000|Hitem:207023::::::::120:::::|h[Dreamwalker's Healing Potion]|h|r
[Item][PvP] - Sigil of Adaptation

Description of the bug
Sigil of Adaptation doesn't work

How to reproduce
Equip Sigil
Use Cyclone or Hammer of Justice

How it should be
Sigil of Adaptation should auto remove CC with duration 5 seconds or more

Links
Item |T895886:16|t|cffffd000|Hitem:209767::::::::120:::::|h[Verdant Aspirant's Sigil of Adaptation]|h|r
Proc |T895886:16|t|cffffd000|Hspell:336135|h[Adaptation]|h|r
[Item][Raid] - Gift of Ursine Vengeance

Description of the bug
Not scripted

How to reproduce
Tank dummy yourself
Tank dummy with allies

How it should be
When you or your ally takes damage you should deal damage with Ursine Reprisal 421996
This should have 3000ms internal cooldown.
When you or ally takes damage you should get stack of Rising Rage 421994
This should have 3000ms internal cooldown.
Upon reaching 30 stacks you get Fury of Urctos 434251
While Fury of Urctos active when you take damage from autoattack you should deal damage with Ursine Reprisal. This proc doesn't have internal cooldown.
Also Fury of Urctos should heal you with 1000ms interval.
When Fury of Urctos expires you should lose Rising Rage stacks.

Logs:


Links
Item |T4643994:16|t|cffffd000|Hitem:207173::::::::120:::::|h[Gift of Ursine Vengeance]|h|r
Buff |T1413870:16|t|cffffd000|Hspell:434251|h[Fury of Urctos]|h|r
Stacks |T4643994:16|t|cffffd000|Hspell:421994|h[Rising Rage]|h|r
Damage ID |T4643994:16|t|cffffd000|Hspell:421996|h[Ursine Reprisal]|h|r
[Item][Raid] - Dreambinder, Loom of the Great Cycle

Description of the bug
Only cast scrited.
All effects not scripted.

How to reproduce
Use it in pack

How it should be
On use enemy should take damage in 2 seconds from Web of Dreams 427209
Damage should split evenly and increased per target struck up to 75% for 5 additional targets (6 in total)
Main target should get debuff Dream Shackles 427215
Enemies in 8 yards should get debuff Web of Dreams 427212

Logs:


Links
Item |T461112:16|t|cffffd000|Hitem:208616::::::::120:::::|h[Dreambinder, Loom of the Great Cycle]|h|r
Damage ID |T5263786:16|t|cffffd000|Hspell:427209|h[Web of Dreams]|h|r
Slow debuff |T5263786:16|t|cffffd000|Hspell:427212|h[Web of Dreams]|h|r
Main target root |T136092:16|t|cffffd000|Hspell:427215|h[Dream Shackles]|h|r
[Item][Raid] - Vakash, the Shadowed Inferno

Description of the bug
Hungering Shadowflame procs but doesn't deal damage

How to reproduce
Deal damage

How it should be
There should be a chance to deal damage with Hungering Shadowflame 424324
Damage should be increased by 400% when enemy has more than 90% hp.

Note:
There are 3 weapons with same trigger
Gholak, the Final Conflagration
Vakash, the Shadowed Inferno
Rashon, the Immortal Blaze

Links
Item |T461112:16|t|cffffd000|Hitem:207788::::::::120:::::|h[Vakash, the Shadowed Inferno]|h|r
Damage ID |T4914677:16|t|cffffd000|Hspell:424324|h[Hungering Shadowflame]|h|r
[Item][Dungeon] - Xeritacs Unhatched Egg Sac

Description of the bug
Not scripted

How to reproduce
Equip item
Take damage

How it should be
On proc you should summon NPC Brood of Xeritac 214375 for 12 seconds
Pet should deal damage with autoattacks. Autoattack interval should scale with Haste.
On summon pet should cast Xeritac's Defence 429268

Logs:


Links
Item |T132833:16|t|cffffd000|Hitem:110019::::::::120:::::|h[Xeri'tac's Unhatched Egg Sac]|h|r
Npc https://www.wowhead.com/npc=214375/broodofxeritac
Buff |T237430:16|t|cffffd000|Hspell:429268|h[Xeri'tac's Defense]|h|r
[Item][Dungeon] - Spores of Alacrity

Description of the bug
When using a trinket, only 1 stack is applied Alacritous Spores.

How to reproduce
1. Use a trinket
2. You will see that only 1 stack of buff is applied to you

How it should be
When using a trinket, a buff with 10 stacks should be placed and a stack should be dropped at intervals (every 2 seconds)

Retail proof (logs):
Links
Spores of Alacrity: |T132371:16|t|cffffd000|Hitem:110014::::::::120:::::|h[Spores of Alacrity]|h|r
Alacritous Spores: |T132371:16|t|cffffd000|Hspell:429225|h[Alacritous Spores]|h|r
[General] Season 3 Raid/PvP Vault

On the 10.2 PTR, Raid Vault rewards still display and reward season 2 Items.
It should be updated to season 3.

Dungeons seems fine.
PvP Setpices are also still season 2 Rewards.
[General] Party can't see name

When we are in a group and we speak in it our nicknames are not displayed even though they should be

Proof: 10.2
[General] Chat whisper

Description of the bug
After dying / losing combat the npc becomes "friendly" and can't be attacked again

How to reproduce
Have 2 characters
Send in game whisper to the 2nd character and check to see if you can see what you sent on both characters

How it should be
Should be able to see both whispers
[Item][Raid] - Ashes of the Embersoul

Description of the bug
Soul Ignition provides 0 primary stats.
All other effects don't work
How to reproduce
For main effect:
Use trinket
Wait for effect fades
For secondary effect:
In group of 3 ppl let other 2 players die

How it should be
On use you should get Soul Ignition. Decaying every 2 seconds evenly.
After Soul Ignition fades you should get Burnout for 60 seconds.
If 40% of raid/group is dead you get Blazing Soul. Primary stat shouldn't decay for it. You should also get Burnout.
You can get both aura active same time if you first use trinket and then 40% condition met.
If you already have Burnout when you get Soul Ignition or Blazing Soul it should be refreshed to 60 sec duration.
While you have Blazing Soul you shouldn't have possibility to use trinket until the buff fades.

Logs:


Links
Trinket |T1357807:16|t|cffffd000|Hitem:207167::::::::120:::::|h[Ashes of the Embersoul]|h|r
Decaying buff |T1357807:16|t|cffffd000|Hspell:423611|h[Soul Ignition]|h|r
Not decaying proc |T1357807:16|t|cffffd000|Hspell:426898|h[Blazing Soul]|h|r
Haste debuff |T1357807:16|t|cffffd000|Hspell:426897|h[Burnout]|h|r
[Item][Raid] - Belor'relos, the Suncaller

Description of the bug
Only trinket cast is scripted.
All effects are not scripted.

How to reproduce
Use trinket near dummies
Use trinket and cancel channeling

How it should be
While casting it should slow you and nearby targets for 50% with Solar Winds 425568 on you and Solar Winds 425548 on enemies.
When cast finished it should deal damage in 10 yards with Solar Maelstrom 422146
This damage should be increased per target struck up to 75% for 5 additional targets (6 in total).
Self damage debuff applied to you after cast finished Solar Maelstrom 425417.

There is also Solar Winds 425564. You should have this debuff until you successfully finish trinket cast.
So you get this debuff when you start casting trinket and:
1) If you cancel channeling this debuff keeps on you
2) If you finish channeling this debuff fades
While this debuff active your further trinket casts shouldn't applied Solar Winds 425548 on enemies.

Trinket shouldn't go on cooldown if you cancel its channeling.

Logs:


Links
Trinket |T516743:16|t|cffffd000|Hitem:207172::::::::120:::::|h[Belor'relos, the Suncaller]|h|r
Damage ID |T516743:16|t|cffffd000|Hspell:422146|h[Solar Maelstrom]|h|r
Self damage debuff |T516743:16|t|cffffd000|Hspell:425417|h[Solar Maelstrom]|h|r
Slow debuff on enemies |T1029595:16|t|cffffd000|Hspell:425548|h[Solar Winds]|h|r
Slow debuff on player |T1029595:16|t|cffffd000|Hspell:425568|h[Solar Winds]|h|r
Debuff preventing slow on enemies |T1029595:16|t|cffffd000|Hspell:425564|h[Solar Winds]|h|r
[Item][Dungeon] - Witherbark's Branch

Description of the bug
Trinket is not implemented there is no visual component in the form of 3 spheres that need to be picked up to get a buff on the mastery

How to reproduce
1. Use a trinket
2. You will see that after use nothing happens at all.

How it should be
After use, 3 spheres should appear that you need to absorb and get the Aqueous Enrichment buff.
Retail proof:

Links
Witherbark's Branch: |T133749:16|t|cffffd000|Hitem:109999::::::::120:::::|h[Witherbark's Branch]|h|r
Aqueous Dowsing: |T133749:16|t|cffffd000|Hspell:429257|h[Aqueous Dowsing]|h|r
Aqueous Enrichment: |T132852:16|t|cffffd000|Hspell:429262|h[Aqueous Enrichment]|h|r
[Item][Raid] - Cataclysmic Signet Brand

Description of the bug
On proc doesn't deal damage with Vicious Brand 425156
Firestarter stacks don't decay out of combat
No effects for 5+ stacks and 15 stacks.
How to reproduce
Use melee abilities or auto attacks
Move out of combat
How it should be
Melee attack and abilities should have a chance to deal damage with Vicious Brand 425156
When it procs you get buff Firestarter 425153
Buff should stack up to 15 times and each stack should increase Vicious Brand damage up to tooltip maximum amount at 15 stacks.
Out of combat Firestarter should decay each 5 seconds over 15 seconds. So it should decay evenly depending on current stacks amount. With round ups.
At 15 stacks Vicious Brand does damage to nearby targets with Radiating Brand 425156. It should deal 10% of damage done by Vicious Brand.
At 5 stacks you get debuff Vicious Brand 425180
While its active you should take 50% of damage done by Vicious Brand and Radiating Brand
Radiating Brand shouldn't deal critical strikes.

Logs:


Links
Trinket |T646683:16|t|cffffd000|Hitem:207166::::::::120:::::|h[Cataclysmic Signet Brand]|h|r
ST Damage |T135265:16|t|cffffd000|Hspell:425154|h[Vicious Brand]|h|r
AOE Damage |T135265:16|t|cffffd000|Hspell:425156|h[Radiating Brand]|h|r
Self Damage |T135265:16|t|cffffd000|Hspell:425180|h[Vicious Brand]|h|r
[Item][Raid] - Rashon, the Immortal Blaze

Description of the bug
Hungering Shadowflame procs but doesn't deal damage

How to reproduce
Deal damage

How it should be
There should be a chance to deal damage with Hungering Shadowflame 424324
Damage should be increased by 400% when enemy has more than 90% hp.

Note:
There are 3 weapons with same trigger
Gholak, the Final Conflagration
Vakash, the Shadowed Inferno
Rashon, the Immortal Blaze

Links
Item |T461112:16|t|cffffd000|Hitem:207793::::::::120:::::|h[Rashon, the Immortal Blaze]|h|r
Damage ID |T4914677:16|t|cffffd000|Hspell:424324|h[Hungering Shadowflame]|h|r
[Item][Raid] - Smoldering Seedling

Description of the bug
When you heal seedling it doesn't heal injured allies and injured you
Seedling doesn't have Smoldering Seedling 426566 buff on him.

How to reproduce
Use trinket
Heal seedling

How it should be
When you heal seedling you also heal injured allies for the same amount with Seedlings Cure 426575.
That healing should split evenly between injured only allies. That healing should be increased per ally healed. Additional healing per ally should be tracked and should be capped at tooltip amount.
Upon reaching this cap healing shouldn't be increased.
On summon seedling gets buff Smoldering Seedling 426566
If seedling alive for 12 seconds npc disappears and provide you buff Seedling's Thanks 426624

Links
Item |T3731812:16|t|cffffd000|Hitem:207170::::::::120:::::|h[Smoldering Seedling]|h|r
Summoned NPC https://www.wowhead.com/npc=212590/treantseedling
Buff |T3731812:16|t|cffffd000|Hspell:426624|h[Seedling's Thanks]|h|r
Seedling healing |T3731812:16|t|cffffd000|Hspell:426575|h[Seedling's Cure]|h|r
Buff on seedling |T3731812:16|t|cffffd000|Hspell:426566|h[Smoldering Seedling]|h|r
[Item][Raid] - Nymue's Unraveling Spindle

Description of the bug
Doesn't deal damage with Essence Splice
Doesn't provide Mastery buff
PTR

How to reproduce
Use trinket

How it should be
While channeling it should deal damage with Essence Splice 427161
Periodical interval is 500ms so 6 hits in total.
Each tick should provide stack of Nymue's Unraveling Spindle 427072
Maximum stacks should be 6.

Logs:


Links
Item |T5177651:16|t|cffffd000|Hitem:208615::::::::120:::::|h[Nymue's Unraveling Spindle]|h|r
Damage ID |T5177651:16|t|cffffd000|Hspell:427161|h[Essence Splice]|h|r
Buff |T5177651:16|t|cffffd000|Hspell:427072|h[Nymue's Unraveling Spindle]|h|r
[Item][Raid] - Fyrakks Tainted Rageheart

Description of the bug
Doesn't deal damage from any damage effect.
Tainted Heart 425461 procs out of combat.
Absorption amount is 0

How to reproduce
Spawn several dummies
Stay near them
Use trinket

How it should be
While in combat trinket should deal damage to yourself and enemies nearby each 3 seconds with Tainted Heart 425461
On cast you should get buff Wall of Hate 425571
Wall of Hate should provide absorption amount for 20 seconds.
Also on cast you should get debuff Shadowflame Rage 422750
This debuff should deal damage to you.
While that debuff is active you should deal damage to one nearby enemy with Shadowflame Lash 425701. It should target nearby enemy and deal damage in aoe to nearby enemies. Also this part of the damage should be increased per target struck up to 75% for 5 additional targets (6 in total).
Everything should scale with Versatility.

Links
Item |T5415954:16|t|cffffd000|Hitem:207174::::::::120:::::|h[Fyrakk's Tainted Rageheart]|h|r
Each 3 seconds |T4914674:16|t|cffffd000|Hspell:425461|h[Tainted Heart]|h|r
On use buff |T4914674:16|t|cffffd000|Hspell:425571|h[Wall of Hate]|h|r
On use debuff |T4914678:16|t|cffffd000|Hspell:422750|h[Shadowflame Rage]|h|r
Damage to enemies |T4914678:16|t|cffffd000|Hspell:425701|h[Shadowflame Lash]|h|r
[Item][Raid] - Bandolier of Twisted Blades

Description of the bug
Embed Blade doesn't deal damage.
When debuff expires there is no damage from Twisted Blade

How to reproduce
Spawn several dummies
Use trinket
Move away a bit

How it should be
On use trinket should deal damage with Embed Blade 422303 and apply debuff with same ID.
When debuff expires there should be a projectile returning to straight to your char and dealing damage to the target and all enemies it goes through with Twisted Blade 427430
Twisted Blade damage should split evenly and increased per target struck up to 75% for 5 additional targets (6 targets in total)

Logs:


Links
Item |T4227435:16|t|cffffd000|Hitem:207165::::::::120:::::|h[Bandolier of Twisted Blades]|h|r
Debuff on target and single target damage |T376022:16|t|cffffd000|Hspell:422303|h[Embed Blade]|h|r
AoE damage |T376022:16|t|cffffd000|Hspell:427430|h[Twisted Blade]|h|r
[Item][Raid] - Branch of the Tormented Ancient

Description of the bug
On use trinket spawns 4 roots but you get only 1 stack of Roots of the Tormented Ancient. Roots don't disappear when you consume stacks.
When deal damage with melee ability there is no damage from Severed Embers.
PTR

How to reproduce
Use trinket
Deal damage with melee abilities

How it should be
On use you should get 4 stacks of Roots of the Tormented Ancient 422441
Each stack should slow you by 15%
When you deal damage with any melee ability it should consume one stacks and deal additional damage with Severed Embers 425509. This effect should have 1000ms cooldown.
Damage done by Severed Embers should split evenly and should be increased per target struck up to 75% for 5 additional targets (6 in total)

Logs:


Links
Item |T959798:16|t|cffffd000|Hitem:207169::::::::120:::::|h[Branch of the Tormented Ancient]|h|r
Buff |T959798:16|t|cffffd000|Hspell:422441|h[Roots of the Tormented Ancient]|h|r
Damage ID |T959798:16|t|cffffd000|Hspell:425509|h[Severed Embers]|h|r
[Item][Raid] - Gholak, the Final Conflagration

Description of the bug
Hungering Shadowflame procs but doesn't deal damage

How to reproduce
Deal damage

How it should be
There should be a chance to deal damage with Hungering Shadowflame 424324
Damage should be increased by 400% when enemy has more than 90% hp.

Logs:


Note:
There are 3 weapons with same trigger
Gholak, the Final Conflagration
Vakash, the Shadowed Inferno
Rashon, the Immortal Blaze

Links
Item |T461112:16|t|cffffd000|Hitem:207786::::::::120:::::|h[Gholak, the Final Conflagration]|h|r
Damage ID |T4914677:16|t|cffffd000|Hspell:424324|h[Hungering Shadowflame]|h|r
[Item][World] - Ori's Verdant Feather

Description of the bug
Ori's Verdant Feather buff gives 0 Agility and 0 Speed

How to reproduce
Equip trinket
Deal damage with abilities

How it should be
Ori's Verdant Feather should give correct stats amount

Links
Item |T2103798:16|t|cffffd000|Hitem:209956::::::::120:::::|h[Ori's Verdant Feather]|h|r
Buff |T2103798:16|t|cffffd000|Hspell:424141|h[Ori's Verdant Feather]|h|r
[Item][Raid] - Thorncaller Claw

Description of the bug
Thorn Spirit doesn't deal damage.
When you hit the target there is no damage from Thorn Burst.
When target with Thorn Spirit dies debuff doesn't applied to another targets.

How to reproduce
Equip item
Use melee abilities on dummies

How it should be
Thorn Spirit should deal correct amount of damage.
When target with Thorn Spirit takes damage from YOUR abilities it should deal damage with Thorn Burst to all enemies nearby including target with Thorn Spirit.
Thorn Burst damage should split evenly.

If target with Thorn Spirit debuff dies this debuff should be applied to another closest enemy for its full (base) duration.

Logs:


Links
Item |T461112:16|t|cffffd000|Hitem:207784::::::::120:::::|h[Thorncaller Claw]|h|r
Debuff and DoT damage ID |T415052:16|t|cffffd000|Hspell:424965|h[Thorn Spirit]|h|r
AoE damage ID |T415052:16|t|cffffd000|Hspell:425181|h[Thorn Burst]|h|r
[General] Cinder of Companionship x Feather of the Blazing Somnowl

Description of the bug
When i kill Fyrakk in Mythic Mode and i got |T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r i drop in same time https://www.wowhead.com/item=211314/cinderofcompanionshipnews and |T2103819:16|t|cffffd000|Hitem:210754::::::::120:::::|h[Feather of the Blazing Somnowl]|h|r but i cant use it on my drood or hunt if i creat new char

How to reproduce

Kill Fyrakk in Mythic Mode
Loot |T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r

How it should be

When i got |T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r and i use https://www.wowhead.com/item=211314/cinderofcompanionshipnews + |T2103819:16|t|cffffd000|Hitem:210754::::::::120:::::|h[Feather of the Blazing Somnowl]|h|r i should get in account

Link

https://www.wowhead.com/npc=204931/fyrakkdrops;mode:m
https://www.wowhead.com/item=211314/cinderofcompanionshipnews
|T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r
|T2103819:16|t|cffffd000|Hitem:210754::::::::120:::::|h[Feather of the Blazing Somnowl]|h|r
[10.2.7] Crash when after put key

Description of the bug

Atm When I run the key on one of the classes I get a wow error (Mage, Hunter, Priest)

How to reproduce

1. Creat Mage or Hunt or Priest
2. Put key

How it should be

When i put key with mage, hunt, priest i must not have a wow error


Link

10.2.7 live
[Item][Dungeon] - Tome of Unstable Power

Description of the bug
Not scripted

How to reproduce
Equip item
Use harmful spells

How it should be
On proc you should summon up to 3 copies that should deal damage with Unstable Barrage 434021
This damage should be reduced beyond 8 targets.

Logs July 16th:


Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T646780:16|t|cffffd000|Hitem:212685::::::::120:::::|h[Tome of Unstable Power]|h|r
Damage ID |T609814:16|t|cffffd000|Hspell:434021|h[Unstable Barrage]|h|r
Cast ID |T136243:16|t|cffffd000|Hspell:434022|h[Unstable Barrage]|h|r
[Item][Dungeon] - Umbrelskul's Fractured Heart

Description of the bug
Not scripted

How to reproduce
Equip item
Use harmful spells
Make target have less than 5% hp while DoT is active

How it should be
On proc you should apply Crystal Sickness 433522
Damage should be increased per tick for for first tick damage amount.

If DoT is active when targets hp below 5% target should die instantly and DoT should be applied to another closest target nearby.

Logs:


Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T237007:16|t|cffffd000|Hitem:212684::::::::120:::::|h[Umbrelskul's Fractured Heart]|h|r
DoT |T237007:16|t|cffffd000|Hspell:433522|h[Crystal Sickness]|h|r
[Item][Dungeon] - Granyth's Enduring Scale

Description of the bug
Granyth's Enduring Scale provides 0 absorption and armor

How to reproduce
Equip item
Use it

How it should be
Granyth's Enduring Scale should give correct absorption and armor amount.
While buff active when you take damage your armor should be increased by tooltip amount up to 20 times. This effect should have 100ms ICD.
Armor stacks are Granyth's Enduring Scale 434270
When absorbtion breaks you should deal damage with Scale Busrt 434069
This damage should split evenly.

Logs:


Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T2032177:16|t|cffffd000|Hitem:212757::::::::120:::::|h[Granyth's Enduring Scale]|h|r
Buff |T2032177:16|t|cffffd000|Hspell:434064|h[Granyth's Enduring Scale]|h|r
Damage ID |T2032177:16|t|cffffd000|Hspell:434069|h[Scale Burst]|h|r
Armor Stacks |T2032177:16|t|cffffd000|Hspell:434270|h[Granyth's Enduring Scale]|h|r
[Item][Dungeon] - Globe of Jagged Ice

Description of the bug
Frozen Wellspring stacks not consumed and don't deal additional damage

How to reproduce
Equip item
Use it
Deal damage with spells

How it should be
Each damage tick should consume stack and deal additional damage with Wellspring's Frost 433829 and should apply stack of Wellspring's Frost 433826
Slow debuff should stack up to 50.

When owner stack expires all stacks on enemies consumed and all enemies nearby should take damage from Shatter 433830 per stack on enemy.
This damage should split evenly.

Logs:


Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T609814:16|t|cffffd000|Hitem:212683::::::::120:::::|h[Globe of Jagged Ice]|h|r
Stacks |T609814:16|t|cffffd000|Hspell:432775|h[Frozen Wellspring]|h|r
Damage ID |T609814:16|t|cffffd000|Hspell:433829|h[Wellspring's Frost]|h|r
Split damage ID |T609814:16|t|cffffd000|Hspell:433830|h[Shatter]|h|r
Slow debuff |T609814:16|t|cffffd000|Hspell:433826|h[Wellspring's Frost]|h|r
[Item][Dungeon] - Water's Beating Heart

Description of the bug
Not scripted

How to reproduce
Equip trinket
Wait for 45 seconds in combat

How it should be
While in combat every 45 seconds you should get debuff Primal Wellspring Water 433726
When you dispell that debuff you should get Purified Wellspring Water 433734
When you dispell that debuff you and your allies should get Purified Wellspring Water 434218

Logs:


Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T839910:16|t|cffffd000|Hitem:212682::::::::120:::::|h[Water's Beating Heart]|h|r
Debuff |T839910:16|t|cffffd000|Hspell:433726|h[Primal Wellspring Water]|h|r
Owner buff |T839910:16|t|cffffd000|Hspell:433734|h[Purified Wellspring Water]|h|r
Absorption |T839910:16|t|cffffd000|Hspell:434218|h[Purified Wellspring Water]|h|r
[Item][Legendary] - Fyr'alath, The Dreamrender

Description of the bug
Only cast works but without proper char animation
There is no damage during cast.
Mark of Fyr'alath doesn't applied to the target

How to reproduce
Equip item
Hit the target
Take some distance
Use item

How it should be
Your attack and abilities should apply Mark of Fyr'alath 414532. It can be applied on different targets at same tick. So there is no ICD.
Mark of Fyr'alath should deal damage with 414532. DoT interval should scale with Haste.

On use you should consume all Mark of Fyr'alath marks, charge to the target and deal 6 swipes. Swipes should do cone aoe damage in front of you in a max range of 8 yards.
Cast time should scale with Haste.

Swipes are split between 2 ids:
1. 417134
2. 424094
They should have the rotate 417134 > 424094 > 417134 etc
There are 2 casts for this item 417131 and 417132
I suppose first one consume marks. Second one is channeling cast.

When cast is finished you should deal damage with 413584 "carpet" like aoe. This aoe zone starts ~2 yards behind player and 4 yards to left and right from player. Frontal is 8 yards. Need to test.
All Fyr'alath damage should be increased per mark consumed.

Videos:
AoE behind
Leftright zone

Logs:


Links
Item |T5205711:16|t|cffffd000|Hitem:206448::::::::120:::::|h[Fyr'alath the Dreamrender]|h|r
Mark |T5205711:16|t|cffffd000|Hspell:414532|h[Mark of Fyr'alath]|h|r
Swipe 1 |T5205711:16|t|cffffd000|Hspell:417134|h[Rage of Fyr'alath]|h|r
Swipe 2 |T5205711:16|t|cffffd000|Hspell:424094|h[Rage of Fyr'alath]|h|r
AoE after cast |T5205711:16|t|cffffd000|Hspell:413584|h[Explosive Rage]|h|r
Casts:
First |T5205711:16|t|cffffd000|Hspell:417131|h[Rage of Fyr'alath]|h|r
Second |T5205711:16|t|cffffd000|Hspell:417132|h[Rage of Fyr'alath]|h|r
[Dragonriding] Vigor regeneration in old zones

Description of the bug
Your dragonriding mounts don't regenerate vigor in old zones

How to reproduce
Use dragonriding mount in any old zone and use vigor

How it should be
Should regenerate same as Dragonflight zone

https://www.wowhead.com/news/dragonrideinallzonesinpatch1025335911
[Item][Dungeon] - Amalgam's Seventh Spine

Description of the bug
Fragile Echo doesn't restore mana (at least details doesn't track that)

How to reproduce
Equip item
Use direct healing spells

How it should be
When expires Fragile Echo should restore mana.
When refreshed it also should restore mana.

Logs:


Links
Item |T457655:16|t|cffffd000|Hitem:136714::::::::120:::::|h[Amalgam's Seventh Spine]|h|r
Buff |T463284:16|t|cffffd000|Hspell:215267|h[Fragile Echo]|h|r
[General] Calendar's Events

Description of the bug
No events showing on Calendar

How to reproduce
Check Calendar

How it should be
should show past events, current events, and future events.
[General] Link Outfit

Description of the bug
"Post in Chat" message can't be sent
"Copy to Clipboard" doesn't copy anything

How to reproduce
1. View any item in Dressing room Ctrl + right click
2. Click Link Outfit and pick "Post in Chat"
3. Press Enter and see if message is sent
4. Copy random letters or numbers
5. View any item in Dressing room
6. Click Link Outfit and pick "Copy to Clipboard"
7. Paste in chat or in notepad on pc what got copied

How it should be
"Post in Chat" message should be sent and can be clicked to view the outfit
"Copy to Clipboard" should copy a string to share with other players
[10.2.7] Aspect's Dreaming Crest

When i get https://www.wowhead.com/currency=2709/aspectsdreamingcrest i dont see in bag and in Currency

OBT 10.2.7
[10.2.7] Error creating character

[General] Auction House - No Items Found

Description of the bug
Auction house show no items even putting your own items won't show others listing

How to reproduce
Search auction house, list any item from 1 character and then list same item from another character

How it should be
Should be able to see all listed items
[General] the Dreaming title MM+

Atm when we get Achievement https://www.wowhead.com/achievement=19010/dragonflightkeystoneconquerorseasonthree (1500 rating in mm+)

We dont get the title https://www.wowhead.com/title/thedreaming786


Proof: OBT Live.
[Item][Dungeon] - Inexorable Resonator

Description of the bug
On proc you doesn't get any buff

Debuff Inexorable Resonator 433759 doesn't prevent trinket to proc another time.

How to reproduce
Equip item
Take damage until beliw 75% hp

How it should be
When below 75% hp you should get buff Inexorable Defense 4233770
While buff is active you should absorb 50% of damage taken. Absorption should have cap.
While Inexorable Defense active you should deal damage with Inexorable Resonance 433772

Inexorable Resonator 433759 should prevent trinket to proc in next 1.5 min.

Logs:


Links
This is new trinket that was added in 10.2.6. Carefull with its ID.
Item |T1028997:16|t|cffffd000|Hitem:212756::::::::120:::::|h[Inexorable Resonator]|h|r
Buff |T1028997:16|t|cffffd000|Hspell:433770|h[Inexorable Defense]|h|r
Damage ID |T1028997:16|t|cffffd000|Hspell:433772|h[Inexorable Resonance]|h|r
Debuff |T1028997:16|t|cffffd000|Hspell:433759|h[Inexorable Resonator]|h|r
[Item][Dungeon] - Vessel of Skittering Shadows

Description of the bug
Incorrect damage scaling after 5 targets in total damage doesn't split evenly anymore

How to reproduce
Place 5 dummies
Proc trinket
Place 10 dummies
Proc trinket

How it should be
Damage should split evenly no matter how many target you hit.
Damage should be increased per target struck up to 75% for 5 additional targets (6 in total)

Logs:


Links
Item |T463924:16|t|cffffd000|Hitem:159610::::::::120:::::|h[Vessel of Skittering Shadows]|h|r
Damage ID |T237431:16|t|cffffd000|Hspell:270827|h[Webweaver's Soul Gem]|h|r
[General] - Buff floating text 10.2

Description of the bug
Missing floating combat text for buffs:
1. Ebon Might
2. Prescience
3. Shifting Sands

Proof:
How to reproduce
Cast Ebon Might, Prescience
Cast empowered Fire Breath, Upheaval

How it should be
1. Ebon Might should have floating text for main stat amount
2. Prescience should have floating text for % critical strike chance amount
3. Empowered Fire Breath and empowered Upheaval should have floating text for % versatility amount

Retail proof:

Talents: BEcBsJu/D+01p9npZvkV+nWIkjUSaRSSKhkkSCSSSDAAAAAAAAJBJkISIEJAAAAIJJtIJikARTA

Links
Ebon might: |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Shifting Sands: |T5199633:16|t|cffffd000|Hspell:413984|h[Shifting Sands]|h|r
Fire Breath: |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
Upheaval: |T5199647:16|t|cffffd000|Hspell:408092|h[Upheaval]|h|r
[evoker][devastation] - tier set

Description of the bug

the 2 piece and the 4 piece of the new tier set dont work at

How to reproduce


press dragonrage and you will see that you get no special buff

How it should be

when you press dragonrage you should get |T1394953:16|t|cffffd000|Hspell:424155|h[Emerald Trance]|h|r
every 6 seconds that stucks up to 5 times giving 5% dmg per stack of the buff
and when the dragonrage ends the buff |T1394953:16|t|cffffd000|Hspell:424155|h[Emerald Trance]|h|r should persist for 5 seconds per stack gained and also give you |T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r while the buff is active ( shouldnt give essence burst when both dragonrage and essence burst is active, only when dragonrage expires)

Informations of the spell

|T1394953:16|t|cffffd000|Hspell:424155|h[Emerald Trance]|h|r
|T4630437:16|t|cffffd000|Hspell:359618|h[Essence Burst]|h|r
[Frost] 4p CD reduction effect

Description of the bug
Right now on 10.2.7 PTR 4p DK tier set is not working properly, whenever the player casts Chill Streak the 35% chance per bounce to reduce spell CD effect is currently missing.

How to reproduce
Make a Frost DK
Equip 4p DK tier set
Cast Chill Streak while having less that 6 runes or have Empowered Rune weapon on CD
Check if there is a chance for Spell CD reduction or Rune increase
How it should be
On Retail a DK with 4p DK tier set equipped should have a 35% chance per bounce (either on enemies or onto DK, due to 2p effect) to either reduce Chill Streak's CD by 5 sec, Empowered Rune weapon's CD by 6 sec, or gain a Rune.
Useful info

Talent Tree:
[General][Talent] Cant put talent

Description of the bug

Atm on live "OBT 10.2.7" when we try to use "apply" nothing happens



How it should be

when we put talent and we use "apply changes" we get fonctional talent

Proof : 10.2.7 OBT
[Evoker][All] - Permeating Chill

Description of the bug
Permeating Chill works on all abilities, regardless of what color they are.

How to reproduce
1. Create an Evoker and take the Permeating Chill talent
2. Use abilities of all colors except blue and you will see that they also put a debuff on slowdown, regardless of whether spells deal damage, they also apply this debuff

How it should be
Permeating Chill should cast blue spells that deal damage

Links
Permeating Chill: |T135838:16|t|cffffd000|Hspell:370898|h[Permeating Chill]|h|r
[Dragonriding] Riding Along vs New Mounts

Description of the bug

New mounts added in 10.2 have issue with Riding Along.
Riding Along stays on you after leaving passenger spot ,
reloging or dying doesn't clear it ( only unstucking clears it )

How to reproduce

Eject passenger / leave passenger spot

How it should be

Riding Along should disappear after leaving

Informations of the spell

|T5171363:16|t|cffffd000|Hitem:210061::::::::120:::::|h[Reins of Anu'relos, Flame's Guidance]|h|r 210061
|T5171363:16|t|cffffd000|Hspell:427496|h[Riding Along]|h|r 427496

|T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r 210412
https://www.wowhead.com/spell=428018/ridingalong 428020

|T5607688:16|t|cffffd000|Hitem:217340::::::::120:::::|h[Voyaging Wilderling's Harness]|h|r 217340
|T3811752:16|t|cffffd000|Hspell:440752|h[Riding Along]|h|r 440752

|T5161800:16|t|cffffd000|Hitem:206156::::::::120:::::|h[Grotto Netherwing Drake]|h|r 206156
|T134539:16|t|cffffd000|Hspell:440744|h[Riding Along]|h|r 440744



Ptr:
[Item][Dungeon] - Revitalizing Voodoo Totem

Description of the bug
Aura period should scale off of haste, but aura duration should always stay the same, resulting in an increasing number of ticks the higher haste you get

How to reproduce
Equip item
Use it with different Haste amount

How it should be
With ~6200 Haste (around 40%) there should be 0.3 periodical interval.

Logs:


Links
Item |T538571:16|t|cffffd000|Hitem:158320::::::::120:::::|h[Revitalizing Voodoo Totem]|h|r
Buff |T538571:16|t|cffffd000|Hspell:266018|h[Touch of the Voodoo]|h|r
[Item][Vendor] - Silent Mark is missing

Description of the bug

Silent Mark glyphs for druid class is missing from the vendor

How to reproduce

1. Create druid class
2. Go to Emerald dream
3. Check if Thaelishar Groveheart (vendor) sell Silent Marks

How it should be

NPC https://www.wowhead.com/npc=212903/thaelishargrovehear should sell 4 "Silent Marks" glyphs for druid class. ( 500golds each )

Informations of the spell

https://www.wowhead.com/npc=212903/thaelishargroveheart
|T442743:16|t|cffffd000|Hitem:210755::::::::120:::::|h[Silent Mark of the Dreamsaber]|h|r 210755
|T442743:16|t|cffffd000|Hitem:210764::::::::120:::::|h[Silent Mark of the Dreamtalon]|h|r 210764
|T442743:16|t|cffffd000|Hitem:210767::::::::120:::::|h[Silent Mark of the Dreamstag]|h|r 210767
|T442743:16|t|cffffd000|Hitem:210766::::::::120:::::|h[Silent Mark of the Umbraclaw]|h|r 210766

Ptr:
Retail:
[Item][Dungeon] - Rezan's Gleaming Eye

Description of the bug
Rezan's Gleaming Eye does no damage
Summoned dinosaurs just stuck.

How to reproduce
Equip item
Use abilities

How it should be
Rezan's Gleaming Eye should deal damage with Rezan's Fury 429233

Logs:


Links
Item |T132160:16|t|cffffd000|Hitem:158712::::::::120:::::|h[Rezan's Gleaming Eye]|h|r
Damage ID |T132141:16|t|cffffd000|Hspell:429233|h[Rezan's Fury]|h|r
[Item][Dungeon] - Corrupted Starlight

Description of the bug
Damage from Nightfall doesn't split evenly

How to reproduce
Equip trinket
Use abilites

How it should be
Damage should split evenly.
Damage should be increased per target struck up to 75% for 5 additional targets (6 in total).

Logs:


Links
Item |T1362631:16|t|cffffd000|Hitem:137301::::::::120:::::|h[Corrupted Starlight]|h|r
Damage ID |T236168:16|t|cffffd000|Hspell:213786|h[Nightfall]|h|r
[Item][Dungeon] - Leaf of the Ancient Protectors

Description of the bug
When Ancient Protection breaks you don't get Ancient Resurgence

How to reproduce
Equip trinket
Use it on you
Take damage and break absorption shield

How it should be
When absorption breaks you should get Ancient Resurgence 429272
If absorption duration expired you shouldn't get anything.

Logs:


Links
Item |T237424:16|t|cffffd000|Hitem:110009::::::::120:::::|h[Leaf of the Ancient Protectors]|h|r
Absorption |T237424:16|t|cffffd000|Hspell:429271|h[Ancient Protection]|h|r
Versatility |T463540:16|t|cffffd000|Hspell:429272|h[Ancient Resurgence]|h|r
[Item][Dungeon] - Waycrest Legacy

Description of the bug
Not scripted

How to reproduce
Need 2 chars
Make one injured
Equip set on another one
Use damage abilites
Then healing abilites

How it should be
There should be 40% chance to proc for Harmonious Chord when Cacaphonious Chord procs and to proc for Cacaphonious Chord procs when Harmonious Chord procs.
This proc should have 60% effectiveness

Logs:


Links
Item Set https://www.wowhead.com/itemset=1439/waycrestlegacy
Item Set spell |T454048:16|t|cffffd000|Hspell:277522|h[Waycrest's Legacy]|h|r
Damage |T454048:16|t|cffffd000|Hspell:271671|h[Cacaphonous Chord]|h|r
Healing |T454048:16|t|cffffd000|Hspell:271682|h[Harmonious Chord]|h|r
[Item][Dungeon] - Balefire Branch

Description of the bug
Buff duration gets refreshed each time when stacks decay

How to reproduce
Equip item
Use it

How it should be
Buff duration shouldn't refresh when stacks decay

Logs:


Links
Item |T135163:16|t|cffffd000|Hitem:159630::::::::120:::::|h[Balefire Branch]|h|r
Buff |T651093:16|t|cffffd000|Hspell:268998|h[Kindled Soul]|h|r
[TOTT] Behemoths after 2nd boss

Description of the bug
Currently on 10.2.7 PTR there's an issue with Electrified Behemoth:

None of the three behemoth are present in the hall following second boss' room.

How it's should be
On Retail there should be 3 Electrified Behemoth on each opening in the hall after second boss, these mobs should periodically cast Electric Jaws.

October 23, 2024

[Amirdrassil][Lorodar] Burning Ground vs Dream Blossom

The |T4067368:16|t|cffffd000|Hspell:417610|h[Burning Ground]|h|r currently does not disspear Fast enough as it does on retail, when players spray it with |T1396974:16|t|cffffd000|Hspell:425249|h[Dream Blossom]|h|r
The Ground vanishes way too slowly compared to retail.

(Tested on OBT Realm on Heroic)
[Amirdrassil][Volcross] Multiple Coiling Flames on Same Player

Currently, Coiling Flames can be applied multiple times on the same person. This should not be possible, it should always jump to different people.
Only 1 per player should be applied.

(FS Proof in Attachements).

(Side note, No, there were not multiple people on the same spot, I have taken this from video recording.)

October 21, 2024

[Worldquest] Dream Wardens Reputation

Description of the bug
No https://www.wowhead.com/faction=2574/dreamwardens rep from world quests

How to reproduce
Complete any world quest in Emerald Dream

How it should be
Should reward 50 per quest

Informations of the quest
https://www.wowhead.com/guide/reputation/dreamwardensrenownrewards
[Superblooms][NPC] Flight of Terror

Description of the bug
NPC doesn't despawn, it stays till next event. Which cause the npc to be invisible next round of superblooms and cause combat bug.

How to reproduce
1. Start superblooms
2. When Sprucecrown spawn the npc 208653, don't kill it
3. Wait till event is over
4. Go back to the spots where 208653 was alive and watch character get in combat
5. Start superblooms again
6. Check 208653 spots again, it's still alive and can't be seen

How it should be
npc should despawn after event ends, so next event should have new spawns only.
Same way 207252 works now

Informations of the npc
https://www.wowhead.com/npc=208653/flightofterror
[Superblooms] Final Boss HP

Description of the bug
Dreamseed Cache give no loot

How to reproduce
plant Dreamseeds and wait for Dreamseed Cache to loot

How it should be
HP should scale
[Superblooms] Verlann Timbercrush

Description of the bug
Final boss https://www.wowhead.com/npc=207554/verlanntimbercrush spawn twice
If you kill the copy version with no shield, it will end the event without even Sprucecrown reaching the final distination
If you wait and kill the real version after killing adds, the fake version will stay alive but phased out / invisible, causing combat bug and it will keep hitting you.
The body seems to disappear a bit so fast before looting everything inside

How to reproduce
Complete Superblooms and wait till final boss comes down after shield
Kill the one that had shield and let the other alive.
After killing, open loot frame and wait for body to disappear

How it should be
There should be 1 boss only and should be able to attack it only after Sprucecrown arrives the spot and killing all adds in that stage, then the boss lower shield.
The dead body of the boss shouldn't disappear fast, it should stay at least 20 sec

Informations of the npc
https://www.wowhead.com/npc=207554/verlanntimbercrush
[Amirdrassil][General] Trash Mobs CCable

Currently, every add in the Instance is CCable fully.

Some of the "bigger" mobs should be immunie to Crowd Controls, like the Djaradin Adds before Gnarlroot.
[Amirdrassil][Lorodar] Charred Treant vs Phase 2

Any Charred Treants that are active, or spawn durning Phase 2, Where boss is either done casting Consuming Flames, or just started casting it, Should despawn all Friendly Charred Treants. Currently, They can still be healed, and replenish the Seed in the middle (It does nothing, they just waste Healers Mana.)
[Amirdrassil][General] Incandescent Essence Questline

|T1357799:16|t|cffffd000|Hitem:210430::::::::120:::::|h[Twisted Dreaming Essence]|h|r does not currently drop from a first kill of a boss on any difficulty from the Amirdrassil Raid Currently.
Assuming the whole questline is not scripted.
It is important, as it reward a head enchant, which cannot be obtained any other way.
|T1045108:16|t|cffffd000|Hitem:210494::::::::120:::::|h[Incandescent Essence]|h|r

Guide: https://www.wowhead.com/news/incandescentessencenewreuseablehelmenchantfromamirdrassilthedreamshope336234

Sidenote: The Head Enchant should not work in PvP, the effect should not be active.

October 20, 2024

[DHT] [Archdruid Glaidalis] Grievous Leap VS Primal Rampage

Description of the bug
Currently on 10.2.7 PTR there is a problem with Archdruid Glaidalis's spell que that leads in a Grievous Leap cast mid Primal Rampage animation.
That is a very big issue cause it makes the Charge unavoidable for the tank and makes the boss skip Grievous Leap casts until he makes another Primal Rampage

Video Description:
PTR logs:
Leap casts
Charge casts
Charge damage taken

You can see that the tank (monk) takes at 1.12 from 1st Leap charge and 2nd Leap in 0.7seconds (sequence that happened in the video).

How it's should be
On Retail Grievous Leap and Primal Rampage are never done at the same time.

Retail Logs:
Primal Rampage casts
Grievous Leaps on tank

As you can see they're never at the same time there is always at least 5seconds between charge and leap.
[EB][Witherbark] Unchecked growth ground effect

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's Unchecked growth's ground effect dealing dmg only for 1 sec.

PTR proof:


How it's should be
On Retail Witherbark's Unchecked growth's ground effect should be a permanent effect as long as a player stays on it like every other ground effects.
[TOTT] Unstable corruption VS wave of corruption

Description of the bug
Currently on 10.2.7 PTR there's an issues with Unstable corruption periodically casting Wave of corruption.

PTR proof:

On proof you can see how adds are applying debuff while being alive.

How it's should be
On Retail Unstable corruption should cause Wave of corruption only after their death.

Retail proof:
[TOTT] Unstable Corruption VS respawn

Description of the bug
Currently on 10.2.7 PTR Unstable corruption don't respawn in the gauntlet

How it's should be
On Retail Unstable corruption should periodically respawn in the gauntlet until you kill the 2 last Tainted Sentry.
[TOTT] Missing 2nd Checkpoint

Description of the bug
In 10.2.7 PTR if a player dies after killing Commander Ulthok and took the lift to go back down, it respawns at the beginning of the dungeon.

Video Proof:
How it's should be
On retail after killing Commander Ulthok and taking the lift to go back down should set the new checkpoint, if a player dies it should respawn in front of the lift downstairs.
[TOTT] Missing 1st Checkpoint

Description of the bug
In 10.2.7 PTR if a player dies after killing Lazy Naz'jar it respawns at the beginning of the dungeon.

Video Proof:
How it's should be
On retail after killing Lazy Naz'jar if a player dies it should respawn in the boss' room.
[Forbidden Reach][Quest] Hidden Legacies (10.2)

Quest:https://www.wowhead.com/quest=74381/hiddenlegacies
Issues"
Players who did not do the questline back with the 10.0.7 content release, they cannon do it to unlock Zaralek Cavern questline (10.1)
[WakingShores][Quest][Dragonriding] A New Set of Horns (10.2)

Quest: https://www.wowhead.com/quest=68797/anewsetofhorns
Issue:
Currently on the 10.2 realm, the Rostrum of Transformation requieres to be level 70 in order to use it.
[WakingShores][Quest]Egg-cited for the Future (10.2)

Quest:https://www.wowhead.com/quest=66788/eggcitedforthefuture
Issue
When the player needs to polish the npc, the npc at the part of the shrine, is not clickable, making the quest uncompleteable
[Emerald][item] Improvised Leafbed

After completing the quest chain, the player should receive the "Improvised Leafbed" toy
After completing the final quest "Sleepy Druid in Emerald Dream", the player is not given the "Improvised Leafbed" toy

|T614747:16|t|cffffd000|Hitem:210864::::::::120:::::|h[Improvised Leafbed]|h|r item
https://www.wowhead.com/quest=77958/sleepydruidinemeralddream Quest
retail
[TOTT] Unstable Corruption VS size

Description of the bug
Currently on 10.2.7 PTR upon reaching around 20% hp of Tainted Sentry's health, randomly some giant Unstable corruption spawn.

Video Proof:
How it's should be
On Retail Tainted Sentry should only spawn normal sized Unstable corruption upon his death.

October 19, 2024

[ATDH][Fyrakk] Base hp

If npc are already checked in tasks, it means they have already correct hp on ptr.
[TOTT] G17 position

Description of the bug
Currently on 10.2.7 PTR there's an issue with g17, havign a wrong disposition of mobs, and in a wrong spot.

PTR proof:
How it's should be
On Retail g17 should be as shown in the clip:

Retail proof:
[ATHD][Fyrakk] Player's corpse burning

When player die during Fyrakk encounter their corpses should be burning with fire. Currently is missing.
[Evoker questline] Fleeting Glowspores

While on quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact

|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r is currently not dropping from any treasures and digs in zaralek cavern and Sniffenseeking digs (new in 10.1).
[Emerald][Side-Quest] Burning Out

https://www.wowhead.com/npc=210251/kerynaelthorngale 3rd objective "Find Kery'nael Thorngale" is currently not possible to complete since he is phased out. (You can see him in .gm on)

https://www.wowhead.com/quest=77948/burningout
[Evoker questline] Everburning Shadowflame

While on quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact

|T4914678:16|t|cffffd000|Hitem:205258::::::::120:::::|h[Everburning Shadowflame]|h|r is not dropping from rares in Fyrakk's Assault.

For me its hard to find all rares that spawn in this event so maybe its not all of them.
https://www.wowhead.com/npc=203709/forgemasteralgrin
https://www.wowhead.com/npc=203700/flamebringershaman
https://www.wowhead.com/npc=203705/flamebringerelementalist
https://www.wowhead.com/npc=203703/flamebringerrageblood
https://www.wowhead.com/npc=203707/flamebringercauterizer
https://www.wowhead.com/npc=203699/halfboundrageflame
https://www.wowhead.com/npc=203698/rampantshadowflame
https://www.wowhead.com/npc=201625/forgemasterkraglin
https://www.wowhead.com/npc=201054/crimsonoldblood
[Evoker questline] Temporal Vestigial

While on quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact

|T4631367:16|t|cffffd000|Hitem:205257::::::::120:::::|h[Temporal Vestigial]|h|r is currently not dropping from Aberrus raid bosses, all rares (including fyrakk's assault) in dragon isles, World bosses and dungeon bosses.
[Uldaman][Chrono-Lord Deios] Eternity Zone

In bossfight https://www.wowhead.com/npc=184125/chronolorddeios debuff |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r have issues :
If player die while staying in aoe zone with debuff |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r debuff will nore remove after combat ress(release)
[BRH][Smashspite] Energy generation

Description of the bug
In boss https://www.wowhead.com/npc=98949/smashspitethehateful enegry generation mechani doesn't work
When tank mitigate/dodges or parries should generate less/not generate enegry
How it's should be
Wowhead description :
Smashspite gains Energy by meleeing the tank, based upon how much damage each melee attack deals.
An unmitigated melee attack will grant Smashspite 10 Energy
If the tank is using, for example, a 30% damagereduction ability, then melee attacks will generate 7 Energy
If the tank Dodges or Parries, or if Smashspite Misses, a melee attack, Smashspite generates Energy
Tanks should try to maintain consistently high uptime on damagereduction abilities such as Active Mitigation in order to slow Smashspite's rate of Energy gain
Avoidance is better than mitigation for the purpose of slowing Smashspite's Energy gain
While kiting can work, it is annoying for the melee DPS and should be avoided unless necessary
[BRH][Lady Velandras Ravencrest] Glaive Toss

Description of the bug

NPC https://www.wowhead.com/npc=98538/ladyvelandrasravencrest ability |T132330:16|t|cffffd000|Hspell:196916|h[Glaive Toss]|h|r have issues with hitbox(more than ability animation

How it should be
Hitbox on ability |T132330:16|t|cffffd000|Hspell:196916|h[Glaive Toss]|h|r should be same as animation

October 18, 2024

[TOTT] Gate before last boss open

Description of the bug
Currently on 10.2.7 PTR the gate leading to Ozumat, is currently open, without the need of killing any mob.

How it's should be
On Retail the gate leading to Ozumat is only opened after the death's of the 2 Tainted Sentry guarding the gate.
[TOTT][Commander Ulthok] Bubbling Ooze real radius

Description of the bug
Currently on 10.2.7 PTR there's a couple of issues with Commander Ulthok:

Bubbling Oozes spawned by Bubbling fissure, always have their maximum dmg radius up, even if their visual effect is correctly increasing in radius, basically dmg pool and visual aren't matching.

If players are too far while Bubbling Oozes spawn from Awaken Ooze's cast, will cause in Ooze to not chase players.

Bubbling Oozes aren't knocked by any player/player's pets source of dmg.

Video Proof:

How it's should be
On Retail Commander Ulthok:

Bubbling Oozes spawned by Bubbling fissure, should always have their Bubbling Ooze debuff/puddle matching their visual increasing size.

Bubbling Oozes spawned from Awaken Ooze's cast should always chase players, chasing isn't outrangeable.

Bubbling Oozes should be knocked by player/player's pets source of dmg.
If Bubbling Oozes gets knocked outside he gates it should reset the boss encounter
[EB][Witherbark] Acqueous globule's speed

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's Second phase globule's speed being too fast.

PTR proof:

How it's should be
On Retail it should behave similar to the one shown in retail proof:
[EB] Feral Lasher VS new Genesis

Description of the bug
Currently on 10.2.7 PTR if Yalnu's Feral Lashers spawned from Genesis survive until the following cast of Genesis, those mobs will despawn as shown in the clip.

PTR proof:

How it's should be
Currently on 10.2.7 PTR if Yalnu's Feral Lashers spawned from Genesis survive until the following cast of Genesis, won't cause their reset.
[TOTT] Naz'jar invader idle

Description of the bug
Currently on 10.2.7 PTR at the beignning of the dungon one of the Naz'jar invader go idle and can't be killed since he evades attacks and refill his health.

Video Proof:

Note: this issue is relevant cause keeps player in combat making them unable to take elevator to second area. Also it seems that those mobs float in the air rather than walking on surface.

How it's should be
The mob should be pulled correctly.
[BHR][Illysanna Ravencrest] Eye Beams

Description of the bug
In bossfight https://www.wowhead.com/npc=98696/illysannaravencrest second phase boss use |T1117876:16|t|cffffd000|Hspell:197674|h[Eye Beams]|h|r 4 times
How it's should be
|T1117876:16|t|cffffd000|Hspell:197674|h[Eye Beams]|h|r should use 3 times
Retail proof:

October 17, 2024

[EB] Dreadpetal melee hits

Dreadpetal melee hits base damage needs to be reduced (tested on mm+20 fortified to get the multiplier)

Retail:


PTR:
[EB][Yalnu] Colossal blow indicator

Description of the bug
Currently on 10.2.7 PTR there's an issue with Yalnu

Colossal Blow hitbox visual target one of the mages around him but the actual hibox is towards the targeted player

PTR proof:
How it's should be
The visual indicator should match the damaging zone
[Amirdrassil][Igira] Twisting Blades Cast

Currently, Igira sends the Twisting Blades away from her, Before she even finishes the cast.

The Twisting Blades should start going outwards only once Igira fully finishes casting the spell.

FS Proof:
[Amirdrassil][General] Flowering Lasher

Currently, the Flowering Lashers on the Way to Council Boss, do not attack players when they are approached, and uproot.
[HoI][NPC] Primalist Geomancer vs Status

Description of the bug
Currently on 10.2 the npc https://www.wowhead.com/npc=190345/primalistgeomancer spawns dead and can't be targeted, you end up being in combat the entire time or dying.

How it should work
Should be targetable like it is on 10.1.5
[Zaralek Cavern][Side] Snailed It

Description of the bug
https://www.wowhead.com/quest=75598/snailedit is missing

How to reproduce
1. Reach renown 7 witn https://www.wowhead.com/faction=2564/loammniffen
2. Complete 73708 & 73709
3. Complete 74787
4. Max rank with https://www.wowhead.com/faction=2568/glimmeroggracer
5. Talk to https://www.wowhead.com/npc=201752/briggul

How it should be
https://www.wowhead.com/quest=75598/snailedit be available after meeting requirement.

Informations of the quest
https://www.wowhead.com/quest=75598/snailedit
[10.2 Treasure][Achievement] Treasures of the Emerald Dream

Description of the bug
The achievement doesn't reward |T4720528:16|t|cffffd000|Hitem:210414::::::::120:::::|h[Forest Lord's Antlers]|h|r

How to reproduce
Collect Emerald Dream treasures to complete https://www.wowhead.com/achievement=19317/treasuresoftheemeralddream

How it should be
Achievement should reward |T4720528:16|t|cffffd000|Hitem:210414::::::::120:::::|h[Forest Lord's Antlers]|h|r
It teach the appearance, not an item

Informations of the item
https://www.wowhead.com/achievement=19317/treasuresoftheemeralddream
|T4720528:16|t|cffffd000|Hitem:210414::::::::120:::::|h[Forest Lord's Antlers]|h|r
check chat message and "new" when opening appearance collection
[10.2 Treasure] Dream Wardens correct amount

Description of the bug
When you get Dream Wardens rep from treasure, it says 2.

How to reproduce
Keep collecting treasures to check reputation amount

How it should be
It should be 200

Informations of the treasures

https://www.wowhead.com/guide/reputation/dreamwardensrenownrewards
[The Waking Shore][Quest] Setting Your Very Own Net

Description of the bug
Nets aren't visible even with .gm on

How to reproduce

Renown 6 with iskaara, craft net, go to the quest location.

How it should be
Net should be visible after crafting the net.

Information of the quest
https://www.wowhead.com/quest=72584/settingyourveryownnet
[10.2 Rare] Reefbreaker Moruud - after spawn

Description of the bug
If someone interact with objects (ropes around the rare) and summon the rare, the others will have to do exact same steps. The result is them seeing the rare late, might even join in after it's dead.
You also get hit by the rares abilities even though it's not active / hostile for you

How to reproduce
1. Have 2 characters, 1 character outside the rare area, 1 inside
2. Attach the ropes to the rare with 1 character and summon the rare
3. Enter the area with the 2nd character

How it should be
If the rare spawned, the players arriving should see it without needing to interact with objects

Informations of the npc
https://www.wowhead.com/npc=209898/reefbreakermoruud
retail proof
as the fight went on, more players joined without clicking ropes
[10.2 Rare] Greedy Gessie - loot

Description of the bug
The npc dead body disappear / phase fast before being able to loot it

How to reproduce
Kill https://www.wowhead.com/npc=209936/greedygessie

How it should be
Should stay visible for some time to loot it

Informations of the npc
https://www.wowhead.com/npc=209936/greedygessiecomments
[10.2 Rare] Greedy Gessie - after spawn

Description of the bug
If someone interact with objects (ingredients in the area ) and summon the rare, the others will have to do exact same steps. The result is them seeing the rare late, might even join in after it's dead

How to reproduce
1. Have 2 characters ready, 1 in the rare area, 1 far outside
2. Use 1 character to collectingredients to summon the rare
3. After rare spawn use the 2nd character and go to the rare area

How it should be
If the rare spawned, the players arriving should see it without needing to interact with objects

Informations of the npc
https://www.wowhead.com/npc=209936/greedygessiecomments
[Superblooms][Achievement] Dream Chaser

Description of the bug
Clicking the spawned errant Dreams during the event doesn't count for the achievement

How to reproduce
During the Superbloom event, every time Sprucecrown stops and errant dreams spawn, click them and check the achievement count

How it should be
Each one you click should count +1

Informations of the achievement
https://www.wowhead.com/achievement=19315/dreamchaser
https://www.wowhead.com/npc=208582/dreampineshrew
https://www.wowhead.com/npc=208485/dreammallard
https://www.wowhead.com/npc=208693/visionofinnocence
[BRH][Illysanna Ravencrest] Incorrect energy

Description of the bug
Currently on 10.2.7 PTR there's an issue with Illysanna Ravencrest starting the fight with 0 energy.

PTR proof:

How it's should be
On Retail, Illysanna Ravencrest should start the fight with 65 energy.

Retail proof:
[AD] [Dazar'ai Confessor] Bwonsamdi's Mantle vs Death Grip

Currently if you use Death Grip on a mob (that can normally CCed when not affected by Bwonsamdi's Mantle) that is inside the Bwonsamdi's Mantle you can grip it.

Proof: video

How it should work:
a mob that is inside the Bwonsamdi's Mantle shouldn't be affected by Death Grip.
[BRH] Wyrmtongue Scavanger's issues

Description of the bug
Currently on 10.2.7 PTR Wyrmtongue Scavenger has a couple of issues:

If Drink Ancient Potion's cast gets interrupted, the mob won't cast it anymore

PTR proof:

Upon succesful cast of Drink Ancient Potion and Hyperactive gets applied, mobs will spin in place.

PTR proof:

Upon succesful cast of Drink Ancient Potion and Indigestion gets applied, the cast will go off once and the starts casting Throw Priceless artifact

PTR proof:

Succesful casts of Throw Priceless artifact will make Damaged Nigh elven artifact appear in hit player's bags.

Useful link: Throw priceless artifact

PTR proof:

How it's should be
On Retail :

If Drink Ancient Potion's cast gets interrupted, should cast it again 10 sec after the cast was interrupted.

Retail proof:

Upon succesful cast of Drink Ancient Potion and Hyperactive gets applied, mobs will spin toward players (preferring dps/healers).

Upon succesful cast of Drink Ancient Potion and Indigestion gets applied, the spell should be casted 6 seconds after a succesful cast or 6 seconds after an interrupted cast.

Retail proof:

Succesful casts of Throw Priceless artifact shouldn't make Damaged Nigh elven artifact appear in hit player's bags, since it's normal/heroic/mythic feature.
[BRH] Boulder Crash sync

Description of the bug
Currently on 10.2.7 PTR there's an issue with Boulder Crush:

There's a double instance of Boulder Crush occurring on the second set of stairs due to normal/heroic/mythic script.

PTR proof:

How it's should be
On Retail :

This double istance of Boulder Crush got removed, instead they should spawn with a random rotation but shouldn't spawn in both sides (left and right) at the same time.
[BRH][Fel Bat Pup] spawn issue

Description of the bug
NPC https://www.wowhead.com/npc=102781/felbatpup didn't stop spawning when player up to https://www.wowhead.com/npc=98949/smashspitethehateful boss place

How it should be
NPC should stop spawning when player go to https://www.wowhead.com/npc=98949/smashspitethehateful boss place
Retail proof:
[DOTI] Iridirkron gauge on wipe mechanic

Description of the bug

Iridikron gauge lowers during the Cataclysmic Oblitertion cast if Chromie is killed

Proof:

How it should work

The gauge should not be lowered in this condition
[DOTI] Risen dragon movement speed

Description of the bug

Risen Dragon are moving too slow

Proof:

How it should work

Risen dragon should move faster

Retail:
[EB][Ancient Protectors] Terrestrial channel missing

Description of the bug
Currently on 10.2.7 PTR there's an issue with Earthshaper Telu:

Boss isn't casting Terrestrial Fury whenever Life Warden Gola finishes its channel.

PTR proof:

How it's should be
On Retail Earthshaper Telu:

Should cast Terrestrial Fury whenever Life Warden Gola finishes its channel.
[TOTT][Lady Naz'jar] Focused tempest ricochet range

Description of the bug
Currently on 10.2.7 PTR there's an issues with Lady Naz'jar's Focused Tempest not being able to reach too far from focused player.

Video Proof:

How it's should be
On Retail upon Lady Naz'jar's Focused Tempest should ricochet regardless of distance.
[TOTT][Commander Ulthok] Bubbling fissure's knockback

Description of the bug
Currently on 10.2.7 PTR there's a couple of issues with Commander Ulthok:

Bubbling fissure is causing a knockback even if player's aren't hit by the spell, it's instantly knocking players upon succesfulcast.

Video Proof:
How it's should be
On Retail Commander Ulthok:

Bubbling fissure should only cause knockback if players are hit by puddle's spawn.
[TOTT][Ozumat] Ozumat Deluge of Filth VS number of adds

Description of the bug
Currently on 10.2.7 PTR there's an issues with Ozumat fight:
Deluge of Filth spawns only 1 Sludge

Video Proof:

How it's should be
On Retail upon Ozumat's Deluge of Filth makes spawn 3 Sludge and 2 Splotch
[TOTT][Ozumat] Ozumat phase issue

Description of the bug
Currently on 10.2.7 PTR there's an issues with Ozumat fight:

After Ink of Ozumat's death, the phase only starts triggering (by gaving the Tidal surge to players) but it finishes immidiately.
Upon Ozumat death, Ink of Ozumat will respawn while being attackable.

Video Proof:
How it's should be
On Retail upon Ink of Ozumat's death, the second phase starts, player receive Tidal surge buff and starts fighting Ozumat.

After Ozumat's death , Ink of Ozumat shouldn't respawn.
[WM] Chaos Brand / Mystic touch vs Mind Control

During Heartsbane Triad bossfight when a player gets controlled by Soul Manipolation gets hit by a Demon Hunter / Monk, he gets the debuffs Chaos Brand / Mystic Touch.
After the soul manipulation ends, the player keeps the debuffs until the end of the fight.

How it should work:
After the Soul Manipolation ends, the Chaos Brand / Mystic Touch shoiuld expire after 7 seconds ( like in a PVP scenario ),
[WM] Runic Mark cast too often

Description of the bug
Heartsbane Runeweaver cast Runic Mark immediatly after the debuff is over

PTR:
How it's should be
The spell should be casted 4 second after the debuff expire or should expire:

Proof:
[Amirdrassil][Gnarlroot] Lashers Spawning Animation

If adds spawn from Scorched Earth, that has been previously placed, and they spawned on top of it, they will not have the "Uproot" Animation, and will follow players while still in the ground.
They cast and melee and everything, it just looks wierd.

Adds that spawn from new Scorched Earth placements spawn correctly.

October 16, 2024

[TOTT][Mindbender Ghur'sha] Multiple totem spawn

Description of the bug
Currently on 10.2.7 PTR during Erunak Stonespeaker encounter, multiple Stormflurry totems can spawn, even though the buff is an aura, o it correctly doesn't get multiple buff applications on boss.

How it's should be
On Retail Erunak Stonespeaker encounter can only have 1 Stormflurry totems up at all times.
[TOTT][Lady Naz'jar] Lady Naz'jar Shock blast issue

Description of the bug
Lady Naz'jar Shock Blast targets a player and the orb reaches the target but it doesn't do anything

Video Proof:
How it's should be
Lady Naz'jar Shock Blast targets a player and the orb reaches it and then explodes and deals massive dmg to every player in the area and spawns several shock orbs
[TOTT][Lady Naz'jar] NPCs VS Focused tempest

Description of the bug
Currently on 10.2.7 PTR there's an issues with Lady Naz'jar's Focused Tempest is correctly ricocheting on the closest nearby target but making the ricocheting bolt jump onto NPCs.

Video Proof:

How it's should be
On Retail upon Lady Naz'jar's Focused Tempest should only ricochet on players.
[TOTT][Lady Naz'jar] Naz'jar Honor Guard

Description of the bug
Currently on 10.2.7 PTR there's an issue during Lady Naz'jar phase 2 encounter:

During High tide intermission, Naz'jar Honor Guard don't do anything besides melee attacks.

Video Proof:
How it's should be
On Retail Lady Naz'jar phase 2 encounter:

During High tide intermission, Naz'jar Honor Guard it should cast Slithering Assault and then Trident Flurry after the charge.
[TOTT][Lady Naz'jar] Gayser

Description of the bug
Currently on 10.2.7 PTR there's an issues with Lady Naz'jar's Gayser, it spawns only 1 per player

Video Proof:

How it's should be
On Retail upon Lady Naz'jar's Gayser, she should spawns several gayser throughout the arena
[Amirdrassil][Heroic] Melee hits tuning

October 15, 2024

[EB][Ancient Protectors] Gola spell conditions

Description of the bug
Currently on 10.2.7 PTR there's a couple issue with Life Warden Gola:

Upon pulling the bosses, Gola is casting 1 Water bolt before starting to channel Torrential fury.

When Earthshaper Telu dies, Gola won't cast Revitalize anymore.

When When Earthshaper Telu dies, it still channel Torrential fury according to his spell que.

PTR proof:

How it's should be
On Retail Life Warden Gola:

Upon pulling the bosses, Gola starts channeling Torrential fury.

When Earthshaper Telu dies, Gola should still be able to cast Revitalize on Duhlu.

When When Earthshaper Telu dies, it shouldn't channel Torrential fury anymore, but it should finish the channel if it was still going upon Earthshaper Telu's death.
[EB][Yalnu] Flourishing Ancient VS Lady Baihu

Description of the bug
Currently Yalnu's Flourishing Ancient is correctly attacking Lady Baihu, but it's only interrupting and putting Brushfire on CD, causing lady Baihu to start using fireballs and after couple of seconds will return to cast Brushfire as shown in the clip.

PTR proof:



How it's should be
On Retail Yalnu's Flourishing Ancient should attack Lady Baihu and should prevent Brushfireto be casted until the Flourishing Ancient's death.

Retail proof:

At 2.30 you can see that after ancient death, Lady Baihu will start casting brushfire again, if Baihu is casting Fireball, the mob will wait until casts end to swap to brushfire's channel.
[EB] Colossal blow VS Kirin Tor mages

Description of the bug
Currently on 10.2.7 PTR Yalnu's Colossal Blow is correctly dmging Kirin Tor BattleMages and Lady Baihu, but it's also stunning them, causing Lady Baihu to interrupt its Brushfire cast.


PTR proof:

How it's should be
Currently on 10.2.7 PTR Yalnu's Colossal Blow should only dmg Kirin Tor BattleMages and Lady Baihu, the spell is only able to stun players.

Retail proof:

Time stamp: 2.03
[EB] NPC base HP

Some NPCs have the wrong amount of HP in m+:
https://www.wowhead.com/npc=81985/everbloomcultivator ptr 844 244 | retail 1 184 900
https://www.wowhead.com/npc=81819/everbloomnaturalist ptr 1 273 771 | retail 1 333 013
https://www.wowhead.com/npc=81820/everbloommender ptr 1 295 988 | retail 1 333 013
https://www.wowhead.com/npc=82039/rockspinestinger ptr 829 432 | retail 888 675

October 14, 2024

[EB] Yalnu Vs S3

Description of the bug
Currently Yalnu is scripted as in WoD

Moreover the fight starts only when you attack him, otherwise he stays still after the portal.

PTR proof:

How it's should be
Yalnu should do the following abilities:
Colossal Blow Yalnu rears back and sunders the earth, inflicting 2883129 Nature damage to all enemies in front of him, stunning them for . In addition, this effect inflicts 1441564 Nature damage to all enemies.
Verdant Eruption Yalnu forces a Flourishing Ancient to burst from the ground, inflicting 2702933 Nature damage and stunning enemies within 10 yards for 4 sec.
Genesis Yalnu creates a field of sproutlings and begins to channel Genesis for 12 sec. When the channel is complete, all sproutlings that were not Trampled grow into Feral Lashers.
Trample Walking over an unsprouted Feral Lasher tramples it to death.

The Flourishing Ancient focuses its attacks on Lady Baihu, preventing her from channeling Brushfire until it is defeated, moreover it casts:
Vibrant Flourish The Ancient overflows with natural power, inflicting 720782 Nature damage to all players every 3 sec.
Lumbering Swipe Gnarled Ancients crush all players in front of them, inflicting 1323618 Physical damage.

Feral Lasher spawned from Genesis cast:
Lasher Venom Feral Lashers spit venom at a random player, inflicting 450489 Nature damage.

Moreover as soon as a player walks through the portal the boss starts to run in the middle of the room and becames attackable once he reaches the middle

Here is a video of the Fight from retail:
[HoI][Primalist Geomancer] Seismic Slam

Atm npc https://www.wowhead.com/npc=190345/primalistgeomancer ability |T451165:16|t|cffffd000|Hspell:374073|h[Seismic Slam]|h|r have issues :
1. https://www.wowhead.com/npc=190345/primalistgeomancer jump with ability |T451165:16|t|cffffd000|Hspell:374073|h[Seismic Slam]|h|r only on player who hold agro ( should jump on random players)
2. |T451165:16|t|cffffd000|Hspell:374073|h[Seismic Slam]|h|r have
wrong hitbox (more than animation)
[BRH]Pet pulling

Description of the bug
Player can pull whit pets g33,g34.g35,g36 before kill 3rd boss
Proof:
[General] - Trinket cast canceling

Description of the bug
For trinkets with cast time if you try to use it again you interrupt its current cast
Happens with all trinkets.

How to reproduce
Equip Pocket Anvil
Spam on it

How it should be
Cast shouldn't be canceled when you press trinket another time

Links
Elementium Pocket Anvil |T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r

October 13, 2024

[ATDH][Fyrakk] Player's Raging Flame vs Wildfire

Currently Raging Flame pool dropped by player with Firestorm is not affected by Wildfire spell from Fyrakk. For example if player with Firestorm drop Raging Flame pool somewhere alone then Fyrakk's Wildfire should spawn 6 Raging Flame pools around it. You can check screenshots.

Its basically trying to spread if there is no Raging Flame pool next to it and fill that spot.


|T4914676:16|t|cffffd000|Hspell:432070|h[Raging Flames]|h|r
|T135823:16|t|cffffd000|Hspell:420422|h[Wildfire]|h|r
[Amirdrassil][Fyrakk] Incarnate + model

Description of the bug
When Firak uses the "Incarnate" ability, he should fly away.
But "Invisible" Firak still continues to hit the tank with an auto attack


How to reproduce
1. go to phase 2
2. Wait for the ability "Incarnate"
3. Pay attention to the video with invisible Firak (Fire shield without it)


How it should be
Firak should be completely gone after using "Incarnate"

Informations of the spell
https://www.wowhead.com/spell=412761/incarnate?dd=15&ddsize=30 Spell

Test
test
[Amirdrassil][Tindral] Dream Rend Portal vs Fly Along Passanger

When player mounts up on a player that has Fly Along buff enabled (Enables Flying with Dragonriding Mount as Passanger,) When the Main Driver flies though the Dream Rend portal to Fyrakk, The Passanger is ejected, and Dies.
He should also be teleported.
[Amirdrassil][Tindral] Boss Visibility vs Intro

If some players activate the boss fight Intro, (Where the boss lands, and starts spawning Feather Bombs,) Any player that is too far away from the boss (Example at Smolderon).
before he finishes the intro, Will not see the boss in the middle of the platform, but still flying next to the platform, with Fyrakk.

Relog fixes the issue.
[Amirdrassil][Smolderon] Living Flame Spawn Positions

When Smolderon Knockbacks players in the Intermission, Players spawn 5 Living Flame Orbs. Which travel towards the boss.

Currently, the orbs spawn where the player has been knockbacked from, Instead of where He landed.

Living Flame orbs should spawn a bit delayed, or fixed after lading from the knockback.

Retail video proof:
[Amirdrassil][Volcoross] Cataclysmic Jaws

Whenever the boss uses Cataclysmic Jaws on Tank 1, and Tank 2 taunts the boss midcast, Tank 1 gets damage instead of Tank 2. This is a fatality to tanks due to Molten Venom, which increases damage taken from Cataclysmic Jaws by 50% for each stack.
[Amirdrassil][Volcross] Serpents Crucible

Missing spell aura for the lava around and under Volcross arena.
|T524794:16|t|cffffd000|Hspell:430358|h[Serpent's Crucible]|h|r
This should increase damage taken from Lava and Fire by 100% (Even after combat ends).

This aura should apply only when player is swimming in the Lava
[Amirdrassil][Igira] Devastation Hitbox

Currently, it seems the Devastation AoEs hitbox is bigger than displayed.
Getting hit by multiple AoE patches, even while not being remotely close to them.

Video proof in comments with timestamp.

October 12, 2024

[DHT][Nightmare Abomination] Corruption Pool

Description of the bug
NPC https://www.wowhead.com/npc=109908/nightmareabomination ability |T236168:16|t|cffffd000|Hspell:218759|h[Corruption Pool]|h|r does not damage player correctly only in some places


How it should be
Players should take damage in all ability |T236168:16|t|cffffd000|Hspell:218759|h[Corruption Pool]|h|r animation zones

October 11, 2024

[Emerald][Quest] Fyrakk during "A Dream of Fields and Fire"

Description of the bug
https://www.wowhead.com/npc=210952/fyrakk missing "Throughout the questing" lines


How to reproduce
Accept https://www.wowhead.com/quest=76385/hazardoushorticulture and walk in the quest area, can also let your character die to him

How it should be
Says lines while questing in the area during the chapter

Fyrakk says: Your army is pathetic, Dragon Queen!
Fyrakk says: Where are your reinforcements, Alexstrasza?
Fyrakk says: What hope have you against my wrath?
Fyrakk says: I shall claim the tree. I shall claim Azeroth!

Informations of the quest
https://www.wowhead.com/quest=76385/hazardoushorticulture





different quest
different quest
[Emerald][Quest] Might of the Forest

Description of the bug
1. Interacting with https://www.wowhead.com/npc=208963/noxiousgermination doesn't give progress towards the quest
2. https://www.wowhead.com/npc=206225/umbraclawcub has no dialouge option "dinner time" to give progress towards the quest

How to reproduce
https://www.wowhead.com/quest=76335/mightoftheforestcomments and interact with https://www.wowhead.com/npc=206225/umbraclawcub and https://www.wowhead.com/npc=208963/noxiousgermination

How it should be
Clicking either https://www.wowhead.com/npc=206225/umbraclawcub or https://www.wowhead.com/npc=208963/noxiousgermination should give 5%
After clicking "dinner time" on the cubs, they should transform bigger and start attacking enemies near you

Informations of the quest
https://www.wowhead.com/quest=76335/mightoftheforestcomments
https://www.wowhead.com/npc=206225/umbraclawcub
https://www.wowhead.com/npc=208963/noxiousgermination
[Emerald][Quest] Triple Threat

Description of the bug
1. https://www.wowhead.com/npc=209047/galokwingslicer and https://www.wowhead.com/npc=209048/rydrascalegorger die
2. https://www.wowhead.com/npc=206478/theanvil missing 1 line after being defeated

How to reproduce
Accept https://www.wowhead.com/quest=76333/triplethreat and kill the targets

How it should be
1. At 10% https://www.wowhead.com/npc=209047/galokwingslicer say a line while the drake fly up, then Galok runs out of the area.
2. https://www.wowhead.com/npc=206478/theanvil says "The djaradin... will... rise!"

Informations of the quest
https://www.wowhead.com/quest=76333/triplethreat

October 10, 2024

[HOI] Primalist Geomancer x Earth Shield

Description of the bug

The NPC Primalist Geomancer (https://www.wowhead.com/npc=190345/primalistgeomancerabilities;mode:normal) is currently using the ability Earth Shield (https://www.wowhead.com/spell=374066/earthshieldscreenshots). However, this ability is not listed in the mob's expected abilities according to https://www.wowhead.com/npc=190345/primalistgeomancerabilities;mode:m and logs.

How to reproduce

1. Visit the HOI dungeon.
2. Engage in combat with the Primalist Geomancer.
3. Observe the mob during combat.
4. Wait for the NPC to use the Earth Shield ability.

How it should be

The Primalist Geomancer should not be using the Earth Shield ability.

Informations of the spell

https://www.wowhead.com/npc=190345/primalistgeomancerabilities;mode:m
https://www.wowhead.com/spell=374066/earthshieldscreenshots
[WM] NPC Base HP

Some NPCs have the wrong amount of HP:
https://www.wowhead.com/npc=131667/soulboundgoliath ptr 21 657 510 | retail 10 367 875
https://www.wowhead.com/npc=136330/soulthorns ptr 70 499 | retail 296 225
https://www.wowhead.com/npc=131863/raalthegluttonous ptr 10 071 684 | retail 9 331 088
https://www.wowhead.com/npc=131825/sisterbriar ptr 5 878 467 | retail 2 814 138
https://www.wowhead.com/npc=131823/sistermalady ptr 5 878 467 | retail 2 814 138
https://www.wowhead.com/npc=131824/sistersolena ptr 5 878 467 | retail 2 814 138
https://www.wowhead.com/npc=131864/goraktul ptr 19 688 030 | retail 9 331 088
https://www.wowhead.com/npc=135552/deathtouchedslaver ptr 767 818 | retail 518 394
https://www.wowhead.com/npc=137830/pallidgorger ptr 1 481 129 | retail 1 333 013
https://www.wowhead.com/npc=135474/thistleacolyte ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=131666/coventhornshaper ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=131587/bewitchedcaptain ptr 2 369 808 | retail 2 606 780
https://www.wowhead.com/npc=134041/infectedpeasant ptr 1 481 129 | retail 1 184 900
https://www.wowhead.com/npc=135234/diseasedmastiff ptr 888 678 | retail 740 563
https://www.wowhead.com/npc=131812/heartsbanesoulcharmer ptr 3 071 272 | retail 2 369 800
https://www.wowhead.com/npc=135365/matronalma ptr 4 606 908 | retail 3 554 700
https://www.wowhead.com/npc=135329/matronbryndle ptr 4 606 908 | retail 3 554 700
https://www.wowhead.com/npc=131818/markedsister ptr 1 919 545 | retail 1 184 900
https://www.wowhead.com/npc=131677/heartsbaneruneweaver ptr 3 071 272 | retail 2 369 800
https://www.wowhead.com/npc=131819/covendiviner ptr 1 727 590 | retail 1 333 013
https://www.wowhead.com/npc=131586/banquetsteward ptr 1 481 129 | retail 2 073 575
https://www.wowhead.com/npc=131685/runicdisciple ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=139269/gloomhorror ptr 1 481 129 | retail 1 184 900
https://www.wowhead.com/npc=131858/thornguard ptr 1 481 129 | retail 1 629 238
https://www.wowhead.com/npc=134024/devouringmaggot ptr 582 226 | retail 222 169
https://www.wowhead.com/npc=142587/devouringmaggot ptr 296 226 | retail 222 169

October 9, 2024

[EB][Ancient Protectors] Noxious Charge issues

Description of the bug
Currently on 10.2.7 PTR there's a couple issue with Duhlu:

Standing in close proximity to Duhlu is not making the boss move, canceling it's Noxious charge dmg.

PTR proof:

Noxious Discharge is only getting applied (after the Noxious charge) on tank.

PTR proof:

How it's should be
On Retail Duhlu:

Standing in close proximity to Duhlu shouldn't make the boss cancel its Noxious charge dmg, even if it's travel distance is 0.

Noxious Discharge, happening after the Noxious charge, should happen on all players.
[EB][Witherbark] Reset issue

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's reset, upon resetting the boss, it will just stand still, while doing energy related mechanics.

PTR proof:


How it's should be
On Retail upon resetting Witherbark it should make witherbark respawn and be as if he was already triggered by clearing Aqueous globules.
[EB][Witherbark] Agitated water VS phase 1

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's first phase not getting affected by Agitated water's cast;

It's only occurring during phase 2.


How it's should be
On Retail during Witherbark's encounter, Agitated water should occur during the whole fight, so in both phases.
[EB][Witherbark] Movement during p2

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's second phase, where the boss keeps following players.

PTR proof:


How it's should be
On Retail upon entering Witherbark's second phase, it should stop moving until gaining full energy again.
[EB][Witherbark] Unchecked growth mob despawning

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's second phase;

Unchecked growth's mobs spawned by globules hitting roots, doesn't engage in combat e despawn after a couple of seconds.

PTR proof:

How it's should be
On Retail Witherbark's Unchecked growth's mobs should behave like normal mobs upon getting spawned.
[EB][Witherbark] Acqueous globule VS cc

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's Second phase globule with 81638 ID, these mobs result CCable , grippable, knockable.

PTR proof:

How it's should be
On Retail they shouldn't.

October 8, 2024

[Emerald][Quest] Andu-falah-dor

Description of the bug
https://www.wowhead.com/npc=216309/alexstrasza missing "on complete" line

How to reproduce
Accept and complete https://www.wowhead.com/quest=76283/andufalahdor

How it should be
Should says "Amirdrassil is here and balance takes wing once more. Much of this is due to your tenacity and courage. thank you for your aid, my friend."

Informations of the quest
https://www.wowhead.com/quest=76283/andufalahdor
[Emerald][Quest] Something Worth Celebrating

Description of the bug
You get 1 stack only every time you click the table to take order / tray

How to reproduce
Accept https://www.wowhead.com/quest=76281/somethingworthcelebrating and click the food table, check your stacks after 1 click

How it should be
Clicking the food table gives you 3 stacks of |T3562479:16|t|cffffd000|Hspell:418317|h[Order Up!]|h|r / so 3 serving can be used on 3 tables

Informations of the quest
https://www.wowhead.com/quest=76281/somethingworthcelebrating
[Emerald][Quest] Defense of the Ancients

Description of the bug
If you accept https://www.wowhead.com/quest=76387/defenseoftheancients first, the roleplay and lines will start.


How to reproduce
Accept https://www.wowhead.com/quest=76387/defenseoftheancients and watch https://www.wowhead.com/npc=208552/tyrandewhisperwind

How it should be
The roleplay and lines start only after accepting both https://www.wowhead.com/quest=76436/ascrapofhope and https://www.wowhead.com/quest=76387/defenseoftheancients

Informations of the quest
https://www.wowhead.com/quest=76436/ascrapofhope https://www.wowhead.com/quest=76387/defenseoftheancients
(quest)



(he waited very long between quests)
[Emerald][Quest] Forward Unto Fire

Description of the bug
https://www.wowhead.com/npc=208553/vyranoth and https://www.wowhead.com/npc=208550/alexstraszathelifebinder are missing on approach lines


How to reproduce
Accept https://www.wowhead.com/quest=76416/forwarduntofire and go to turn in locations

How it should be
Vyranoth says : Fyrakk has entered the battle.
Alexstrasza says : Good. We want him as far from the temple as possible.

Informations of the quest
https://www.wowhead.com/quest=76416/forwarduntofire

October 7, 2024

[DHT][Rotheart Keeper] Corrupted Infusion

Description of the bug
NPC https://www.wowhead.com/npc=99359/rotheartkeeper ability |T1357812:16|t|cffffd000|Hspell:225497|h[Corrupted Infusion]|h|r didn't work

How it should be
NPC should have aura |T1357812:16|t|cffffd000|Hspell:225497|h[Corrupted Infusion]|h|r and heals nearby plant https://www.wowhead.com/npc=99360/vilethornblossom
[DHT][Shade of Xavius] Waking Nightmare

Description of the bug
Still have issue on boss https://www.wowhead.com/npc=99192/shadeofxavius ability |T1357795:16|t|cffffd000|Hspell:200243|h[Waking Nightmare]|h|r :
When two players with debuffs |T1357795:16|t|cffffd000|Hspell:200243|h[Waking Nightmare]|h|r stacks: when debuff remove on some player he get perma debuff |T1357814:16|t|cffffd000|Hspell:200273|h[Cowardice]|h|r
proof:


How to reproduce
Stack 2 charactesrs with debuff |T1357795:16|t|cffffd000|Hspell:200243|h[Waking Nightmare]|h|r
wait when debuff end in some characters check debuff
[DHT][Oakhearth] Strangling Roots issues

Description of the bug
Currently on 10.2.7 PTR Oakhearth is having couple of issues with Strangling Roots:

Roots on main target (Tank) isn't shown visually but it's counted for the amount of Strangling roots mob when the boss casts Uproot;

PTR proof:
(no roots were there, cause 1 was soaked, the one from tank wasn't)

"For example if 2 players are in combat, and he casts Strangling Roots 1 Strangling roots mob will be spawned under the dps, but when boss casts Uproot, 2 Vilethorn Saplings will spawn, that should be correct, but the fact that tank's root isn't interactable is a bug."

Strangling roots mob do not have Submerged buff on them.

(Note: Fire mages's ignite is the only case that can still hit submerged roots, cause technically it can be spread by proximity and it's ST dmg per each dot on them)

Whenever Strangling roots mob roots a player, cause he stood in one of them, they should have their Submerged buff removed, have a thorn coming up animation (probably made here on firestorm by spawning a new Strangling roots mob with a different model), issue comes with the fact that the new thorn counts as a different istance of Strangling roots mob.

PTR proof:

"For example if 2 thorns were spawned by the boss, (that will spawn 2 saplings later when uproot is casted), but a player get rooted by soaking the Strangling roots mob, 3 Vilethorn Saplings will spawn instead."

(Note: if the solution is still to spawn a fresh Strangling roots mob, after soaking the mob keep in mind it should spawn without Submerged buff)

How it's should be
On Retail:

Tank should have its root visible.
Roots should have Submerged
Roots spawned by soak, shouldn't increase sapling count
Sapling spawned from Uproot depends on how many Strangling roots mob are alive upon succesful cast.
[DHT] Vilethorn blossom not going underground

Description of the bug
Currently on 10.2.7 PTR Vilethorn Blossom aren't going underground unless they get resetted.

PTR proof:

How it's should be
On Retail Vilethorn Blossom should periodically go underground, unless them are patrolling mobs.
[DHT] Malfurion freeing animation missing

Description of the bug
Currently on 10.2.7 PTR Upon Xavious' death, malfurion is stuck in the air (still interactable.

PTR proof:

How it's should be
On Retail after Xavious' death, Malfurion should break out of roots, and jump next to the chest.

Retail proof:
[DHT] Dresaron - Nightmare Breath

As right now, Dresaron's Nightmare Breath frontal follows the tank, which shouldn't follow the tank. Frontal should be in one place baited by tanks and shouldn't do 360 angle.
[DHT] Festerhide Grizzlies VS Nightmare Abominations

Description of the bug
Currently on 10.2.7 PTR Festerhide Grizzlies will correctly spawn Nightmare Abominations, issue comes with 2 scenarios:

Nightmare Abominations do not die upon Festerhide Grizzlies's death, from the one that spawned them.

Corruption pools do not despawn uponNightmare Abominations's death.

How it's should be
On Retail:

Nightmare Abominations should die upon Festerhide Grizzlies's death, from the one that spawned them.

Corruption pools should despawn uponNightmare Abominations's death.
[DHT] Dreadsoul Ruiner Starfall sync

Description of the bug
Currently on 10.2.7 PTR Dreadsould ruiner isn't casting Star shower properly, causing stars to fall down at the same time.

PTR proof:

How it's should be
On Retail if Dreadsould ruiner casts Star shower stars will fall desynced as shown in the clip.

Retail proof:
[BRH] Soul Venom DMG VS Application

Description of the bug

In PTR 10.2.7 Soul Venom, applied from Rook Spinner and Rook Spiderling is not doing damage if it gets a new stack.

PTR proof:

How it should be

In retail the Soul Venom damage is applied even if the player gets a new stack.
[EB][Archmage Sol] Spore image issues

Description of the bug
Currently on 10.2.7 PTR there's some issues with Archmage Sol:

Spore image isn't visible during the fight
Spore image is present even on it's first channel

PTR proof:

How it's should be
On Retail Archmage Sol:

Spore image should be visible AFTER it's first channel of Cinderbolt Storm SO IT SHOULD ONLY SPAWN ONCE and CHANGE ITS CHANNELED SPELL ACCORDING TO BOSS ROTATION REPLICATING ITS LAST CHANNEL
[EB][Archmage Sol] Spatial Compression's pull missing

Description of the bug
Currently on 10.2.7 PTR there's an issues with Archmage Sol's Spatial Compression the traveling, targeting and dmging side of the spell is working properly, but it's not pulling players upon it's landing.

PTR proof:

How it's should be
On Retail Archmage Sol's Spatial Compression should target furthest player and upon it's landing, damage player in landing area and pulling all players toward it's landing point. (the grip will just pull players a bit, not dragging them all the way to the landing point.)
[EB] Mages regroup before Archmage Sol

Description of the bug
Currently on 10.2.7 PTR there are 3 mages:

Putryd Pyromancer
Infested Icecaller
Addled Arcanomancer

Pulling any of these 3 mobs isn't causing them to regroup nearby the first aggroed mob.

PTR proof:

How it's should be
On Retail if any of these mobs:

Putryd Pyromancer
Infested Icecaller
Addled Arcanomancer

Gets pulled, will make the other mages come to it's aid (during their travel time, the mages shouldn't be able to cast spell, until they come near the mage that got first in aggro).
[EB] Everbloom Naturalist issue

Description of the bug
Currently on 10.2.7 PTR there's some issues with Everbloom Naturalists:

Spell reflect is having an issue with Choking vines's cast, causing the mob to take the debuff with the initial dmg

Dancing Thorns is hitting any nearby enemy

PTR proof:

How it's should be
On Retail Everbloom Naturalists:

Spell reflect should only reflect Choking vines's initial dmg, the debuff should only be deflected.

Dancing Thorns should only hit the target with the most aggro (tank).

October 6, 2024

[BRH][Kur'talos Ravencrest] Stack increase missing

Description of the bug
Currently on 10.2.7 PTR there's an issue with Kur'talos Ravencrest:

Whenever he casts Unerring Shear, it's only able to apply 1 stack.

PTR proof:

How it's should be
On Retail Kur'talos Ravencrest:

Whenever he casts Unerring Shear the stack amount should get increased for every cast.
[BRH] Missing Fel Bat pups

Description of the bug
Currently on 10.2.7 PTR there's an issue with Fel bat pups not being there (unless seen dead with gm on).

PTR proof:

All these dead Fel bat pups can only be seen on gm on

How it's should be
On Retail, all Fel bat pups shown in previous images, should be alive.
[BRH] Unfearable Wyrmtongues

Description of the bug
Currently on 10.2.7 PTR there's an issue with mobs after second stairs with Boulder Crush:

There are a Wyrmtongue Scavanger and a Wyrmtongue Trickster that will enter fight upon getting in their proximity.

PTR proof:

How it's should be
On Retail after second stairs with Boulder Crush:

There are a Wyrmtongue Scavanger and a Wyrmtongue Trickster that are "throwing the boulders downstair" and when player make the Boulder Crush stop, by beaing close to the top of the stairs, those mobs should be running around in fear, unable to cast spells, nore melee players, these mobs if getting taunted or in aggro, won't follow the players, instead they should be running in circles close to their spawn point.
[BRH][Illysanna Ravencrest] Eye beam issues

Description of the bug
Currently on 10.2.7 PTR there's an issue with Illysanna Ravencrest, whenever she's casting Eye Beam, it's correctly leaving
Felblazed Ground below its path, issue comes witht the fact that player, aren't able to permanently jump over it to dodge dmg application.

PTR proof:

Also Eye Beam is targeting random players (tank included).

PTR proof:

How it's should be
On Retail, Illysanna Ravencrest should cast Eye Beam on random players, but should always prioritize ranged dps/healers, then melee DPS/Healers, then Tank as lasat option.

Also Felblazed Ground dmg is avoidable by spaming jump.

Retail proof:
[BRH] Lady Valendras Ravencrest Spell timers issue

Description of the bug
Currently on 10.2.7 PTR Lady Valendras Ravencrest is having wrong timers for its spells:

Glaive toss is getting casted every 6.6 seconds (begin cast).

PTR proof:

Strike down is getting casted every 8.5 sec (begin cast).

PTR proof:

How it's should be
On Retail Lady Valendras Ravencrest has the following timers

Glaive toss is getting casted every 14.5 seconds (Begin cast).

PTR proof:

Strike down is getting casted every 9.7 sec (begin cast).

PTR proof:
[TOTT] Gilgoblin Hunter VS jump

Description of the bug
Currently on 10.2.7 PTR there's an issue with Gilgoblin Hunters:

Whenever they cast their disengage ability, mob starts flying uncontrollably.

Video Proof:

How it's should be
On Retail Gilgoblin hunters disengage has a similar behaviour of Rockbound pelter's Retreat.
[TOTT] Faceless Watcher Clenching Tentacles VS LOS

Description of the bug
Currently on 10.2.7 PTR there's an issue with Faceless watcher:

Its Clenching grasp spell is grabbing player that are out of sight.

Video Proof:

How it's should be
On Retail Faceless watcher:

Should only grip players in line of sight upon succesfully casting Clenching grasp.
[TOTT][Lady Naz'jar] Naz'jar witch wrong level

Description of the bug
Currently on 10.2.7 PTR there's an issue during Lady Naz'jar phase 2 encounter:

During High tide intermission, Naz'jar Frost witches spawn as their level 35 version.

How it's should be
On Retail Lady Naz'jar phase 2 encounter:

During High tide intermission, Naz'jar Frost witches should spawn at level 70.
[TOTT] Vicious Snap Dragon VS Ravenous Pursuit

Description of the bug
When a Vicious Snap Dragon casts Ravenous Pursuit he walks to the target but it doesn't do any attacks

Video Proof:
How it's should be
When a Vicious Snap Dragon casts Ravenous Pursuit it walks to the target and attacks him
[TOTT] Naz'jar Ravager VS Meld

Description of the bug
If a player uses spell such as Shadowmeld while targeted by Naz'jar Ravager Acid Barrage it doesn't get hit

Video proof:

How it's should be
If a player uses spell such as Shadowmeld while targeted by Naz'jar Ravager Acid Barrage it should get damaged
[TOTT] Naz'jar Tempest Witch VS MC/DM

Description of the bug
When MC/DM Naz'jar Tempest Witch can cast Chain Lightning
How it's should be
When MC/DM Naz'jar Tempest Witch can cast only Lightining Bolt
[TOTT] Naz'jar Sentinel Crushing Depths VS Meld

Description of the bug
When a player use abilities like Shadowmeld while targeted by Naz'jar Sentinel Crushing Depths it cancels it
How it's should be
When a player use abilities like Shadowmeld while targeted by Naz'jar Sentinel Crushing Depths it should recast it on another random player
[TOTT] Naz'jar Oracle VS Healing Wave

Description of the bug
Naz'jar Oracle doesn't cast Healing Waveon herself
How it's should be
Naz'jar Oracle should be able to cast Healing Waveon herself
[TOTT] Naz'jar Oracle VS MC/DM

Description of the bug
When MC/DM Naz'jar Oracle can cast Healing Wave,Hex,Water Bolt
How it's should be
When MC/DM Naz'jar Oracle can cast only Water Bolt
[TOTT] Naz'jar Invader VS MC/DM

Description of the bug
Mind controlling any of these mob with spells such as Dominate Mind will allow them cast freely Thrash and Bubble Shield

Video Proof:

How it's should be
Naz'jar Invader when MC shoudn't cast any abilities, but do only melee hits
[TOTT] Naz'jar Invader VS attack

Description of the bug
In 10.2.7 PTR Naz'jar Invader are only casting Slithering Assault and don't move or do melee attacks at all

Video proof:
How it's should be
Naz'jar Invader should cast Slithering Assault and Thrash

October 5, 2024

[BRH] Illysanna Ravencrest - Dark Rush

Dark Rush deals damage 8 times in 1 cast.
Also it targets the tank, which shouldn't happen at all.
[BRH][Smashspite the hateful] Hateful charge issues

Description of the bug
Currently on 10.2.7 PTR there's a couple of issues while fighting Smashspite the Hateful:

Hateful Charge can be casted on tanks.

PTR proof:

Sometimes Hateful Charge can have an instant cast.

PTR proof:


How it's should be
On Retail:

Hateful Charge should prioritize DPS and healers, at random, even if they already have a stack on them.

Hateful Charge should never be instant.
[BRH][Smashspite the Hateful] Hateful Charge

Description of the bug
Boss ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r have issues:

www.wowhead.com/npc=98949/smashspitethehateful use ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r to the farthest player from him
if player dodge/parry ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r hit boss not apply debuff on player

How it should be

www.wowhead.com/npc=98949/smashspitethehateful should use ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r on random player
If player dodge/parry |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r hit debuff anyway should be applyed

October 4, 2024

[DOTI][Tyr] Radiant Barrier VS Absorb replenish

Each Temporal Essence that enters the Pillar is supposed to increase Radiant Barrier's absorb and it currently isn't which makes the mechanic almost irrelevant.
[EB] Twisted abomination debuff application

Description of the bug
Currently on 10.2.7 PTR there's an issue with Twisted abomination:

It's Poisonous Claws is only dealing initial dmg.

PTR proof:

How it's should be
On Retail Twisted abomination:

It's Poisonous Claws should deal initial dmg and apply Poisonous Claws poision debuff
[EB] Melded Berserkers's jump VS CCs

Description of the bug
Currently on 10.2.7 PTR there's an issue with Melded Berserker's cast:

If Bounding whirl is happening and the mob get's stunned during the jump, the mob will cast the spell anyway after the CC expires.

Preemptively stunning a cast of Bounding whirl while 3 more seconds were needed before the cast went off and for example stunning the mob for 4 sec isn't preventing the mob from casting the spell.

PTR proof:


How it's should be
On Retail Melded Berserker's cast:

Bounding whirl can be prevented if the mobs get's stunne during the jump.

Preemptively stunning a cast of Bounding whirl while 3 more seconds were needed before the cast went off and for example stunning the mob for 4 sec should prevent the mob from casting the spell.
[EB] Melded Berserker Vs MC/DM

Description of the bug
If Melded Berserker gets MC/DM it casts:
Bounding Whirl
Enrage
Vile Breath

PTR proof:
PTR proof:
How it's should be
MC/DM Melded Berserker should only do melee attacks
[EB] Enraged Growth target issue

Description of the bug
Currently on 10.2.7 PTR there's an issue with Everbloom Cultivator:

Enraged Growth is only getting casted on a single target
Enraged Growth is buffing any target

PTR proof:


How it's should be
On Retail Everbloom Cultivator:

Enraged Growth should buff all nearby in combat Dreadpetal in a 30 yard range
[EB] Rockpine Stinger debuff application

Description of the bug
Currently on 10.2.7 PTR there's an issue with Rockspine Stinger:

Venom burst is correctly making the wasp jump on the target but the Venom Burst debuff is getting applied on the mob, instead of the targeted player.


How it's should be
On Retail Rockspine Stinger:

Venom burst makes the mob jump on a player and apply Venom Burst debuff on such player hit.
[EB] Dominate mind/MC on Dreadpetal

Description of the bug
Currently on 10.2.7 PTR there's an issue with Dreadpetal:

Mind controlling any of these mob with spells such as Dominate Mind will make the Dreadpetal keep its Dreadpetal pollen chance of application (50% with 3 sec interal CD).

PTR proof:

How it's should be
On Retail Dreadpetal:

Mind controlling any of these mob with spells such as Dominate Mind will make the Dreadpetal have it's Dreadpetal pollen chance of application reduced to 0% as long as the mob is mind controlled.
[EB] Gnarlroot not scripted

Description of the bug
Currently on 10.2.7 PTR there's an issue with Gnarlroot:

It's not casting any spell


How it's should be
On Retail Gnarlroot:

Should cast Gnarled Root
Should cast Living Leaves

Note: with its correct spell que
[EB] Addition Everbloom mender

Description of the bug
Currently on 10.2.7 PTR there's an issue with an additional Everbloom Mender next to Everbloom Mender 1, next to g9.

PTR proof:

How it's should be
On Retail there should be only 1 mender in that spot.
[EB] Out of boundaries barrier issues

Description of the bug
Currently on 10.2.7 PTR there's some issues with out of boundaries barrier, preventing player to pull Rockspine Stinger or use Demonic Gateway for some particular skips.

How it's should be
On Retail Rockspine Stinger on the walls (close to out of bounds) are pullable by ranged spells and Demonic Gateway is usable to make some particular skips.
[BRH][Felspite Dominator] Doesn't cast Felfrenzy

When u pull the mob after some 3 seconds he should cast Felfrenzy. But he doesn't also u can see on the nameplate ability
[EB][Witherbark] Phase duration/energy consume

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's phase duration:

Beside the boss not scripted properly, the phase duration is too short.

PTR proof:

How it's should be
On Retail Witherbark's energy consumotion should be of 2 energy every second.

Retail proof:
[EB][Witherbark] Encounter conditions

Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's pull condition:

Freeing 1 Starting bossfight Aqueous Globule by killing nearby enemies, is activating boss in its second phase

(A theory of mine is that the freeable Aqueous Globule ID isn't correct) cause there's:

Starting boss fight Aqueous Globule with 81821 ID

Second phase globule with 81638 ID

PTR proof:

How it's should be
On Retail Witherbark's pull condition are to free all Starting boss fight Aqueous Globule, cause boss stays at 25% energy and 3 globules needs to be freed to activate boss.
[EB] Cold fusion not working

Description of the bug
Currently on 10.2.7 PTR there's an issue with Infested Icecaller, casting Cold Fusion will not spawn a ring of spheres merging towards the target location on the moment of a succesful cast.

How it's should be
On Retail Infested Icecaller, casting Cold Fusion should spawn a ring of spheres merging towards the target location on the moment of a succesful cast.
[EB] Pyroblast's target

Description of the bug
Currently on 10.2.7 PTR there's an issue with Putrid Pyromancer, casting Pyroblast only on the target with the most aggro/threat (tank).

PTR proof:

How it's should be
On Retail Putrid Pyromancer, should be casting Pyroblast at random players.
[EB] Spatial distruption missing dmg

Description of the bug
Currently on 10.2.7 PTR there's an issue with Addled Arcanomancer:

Spatial Disruption is correctly targeting the furthest player, and the animation of the orb landing on the player's spot is correct, but upon animation's end, the spell won't deal any dmg.

PTR proof:

How it's should be
On Retail Addled Arcanomancer:

Spatial Disruption should send an orb to the furthest enemy, and deal dmg upon it's landing.
[EB][Hapless Assistant] Fungal fist no cooldown

When you pull Hapless Assistant he perma casts without cd Fungal fist

should be 13 sec cd
[EB][Archmage Sol] Glacial Fusion not working

Description of the bug
Currently on 10.2.7 PTR there's an issues with Archmage Sol's Glacial Fusion not working.

PTR proof:

How it's should be
On Retail Archmage Sol's Glacial Fusion should spawn a ring of frozen spheres around 2 players that collaps inward.

Retail proof:
[EB] Melded Berserkers not patroling

Description of the bug
Currently on 10.2.7 PTR there's an issue with Melded Berserker cause they aren't patroling


How it's should be
On Retail Melded Berserker shouldn't stand still, instead should do their patrol routes.

October 3, 2024

[Emerald][Quest] Main Characters Phasing @ Central Encampment

https://www.wowhead.com/npc=206896/merithra
https://www.wowhead.com/npc=208503/alexstraszathelifebinder
https://www.wowhead.com/npc=208505/tyrandewhisperwind

These three should be visibile again at the Central Encampment after the final battle.
[Everbloom] Summon stone missing

Description of the bug
Dungeon summon stone is missing even with .gm on

How to reproduce
Check near dungeon enterance

How it should be
There should be summon stone to help summon players

Informations of the object
[Emerald][Quest] Emerald Welcome - flight stone

Description of the bug
https://www.wowhead.com/quest=76318/emeraldwelcome missing 10 https://www.wowhead.com/currency=2245/flightstones as a reward

How to reproduce
Accept and complete https://www.wowhead.com/quest=76318/emeraldwelcome

How it should be
Quest should reward https://www.wowhead.com/currency=2245/flightstones x10
and |T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r

Informations of the quest
https://www.wowhead.com/quest=76318/emeraldwelcome
[Emerald][item] Bag of Many Wonders

Description of the bug
Item give no loot

How to reproduce
Open https://www.wowhead.com/item=211373/bagofmanywonderscontains

How it should be
It should contain https://www.wowhead.com/item=211372/qonzusconsolationprizecomments

Informations of the item
https://www.wowhead.com/item=211373/bagofmanywonderscontains
https://www.wowhead.com/item=211372/qonzusconsolationprizecomments
[Emerald][Renown] Mean Green Infusion Machine

Description of the bug
Elianna doesn't offer the quest after finishing all required steps


How to reproduce
1. Reach renown 5 with https://www.wowhead.com/faction=2574/dreamwardens
2. Accept https://www.wowhead.com/quest=78386/emeraldreawakeningcomments
3. After completing check for https://www.wowhead.com/quest=78430/meangreeninfusionmachine


How it should be
Mean Green Infusion Machine should be after Emerald Reawakening


Informations of the quests
https://www.wowhead.com/npc=211209/elianna
https://www.wowhead.com/quest=78386/emeraldreawakening
https://www.wowhead.com/quest=78430/meangreeninfusionmachine
[Emerald][NPC] Kery'nael Thorngale

Description of the bug
npc health and level not correct

How to reproduce
Check https://www.wowhead.com/npc=210251/kerynaelthorngale health and level

How it should be
should be level 70

Informations of the npc
https://www.wowhead.com/npc=210251/kerynaelthorngale
[WM] Matron Bryndle missing spell

Description of the bug
Matron Bryndle spell Thorned Barrage is missing
How it's should be
Thorned Barrage should be casted on Matron's target
[WM] Coven Thornshaper wrong spells

Description of the bug
Coven Thornshaper is casting Effigy Reconstruction and Soul Fetish

PTR:


How it's should be
This two spells were removed for the S3 mythic+
Proof:
[WM] Thornguard missing spell

Description of the bug
Thornguard spell Tearing Strike is missing
How it's should be
Tearing Strike should be casted it's target

October 2, 2024

[Amirdrassil][Fyrak] Raging Flame's number of target

Description of the bug

Right now on 10.2.7 PTR Raging Flame is getting casted only on 2 players.

How it should work

On Retail Raging Flame should only be casted on 3 players.
[Amirdrassil][Fyrakk] Memories of Teldrassil

You can collect the 6 whisps needed for the achievement, but when fighting the boss he does not spawn the 6 extra adds required.
https://www.wowhead.com/achievement=19390/memoriesofteldrassil
[Amirdrassil][Fyrakk] Greater Firestorm targeting

Greater Firestorm in P2 should only target the 2 tanks, currently its random.
[Amirdrassil][Tindral] Scorching plume in 2nd intermission

The boss does not spawn Scorching plume (fire orbs) in 2nd intermission, only in the 1st one.
[Amirdrassil][Tindral] Fire Beam

Fire beam in p3 spawns on p1 platform. Thats why we dont see anything in p3 platform, but the one that does spawn on p1 platform just has the visual, doesnt spawn the lasers afterwards.
[Amirdrassil][Tindral] Scorching Plume vs hitbox

Description of the bug:

Scorching Plume hitbox does not match its visual model. Players are getting hit by it even while not going through it



How it should work
Scorching Plume hitbox should match its model

October 1, 2024

[DHT][Shade Of Xavius] Teleport out with Malfurion during bossfight

When you are fighting this boss you can teleport out by talking Malfurion Stormrage
[DHT] Oakheart - timers

boss has delayed abilities compared to bigwigs.

September 30, 2024

[Valdrakken[Subzone] The Ruby Feast

Missing emotes for https://www.wowhead.com/npc=192399/partyattendee (As well as some Dialogues between eachother, waypoints for https://www.wowhead.com/npc=192937/partyattendant ( As well as they should be carring some food in thier hand)
[Valdrakken][NPC] Auctioneer Antiqdormi

Missing sitting emote.

https://www.wowhead.com/npc=197911/auctioneerantiqdormi
[Leatherworking] Feral Hide Drums

|T4559221:16|t|cffffd000|Hitem:193470::::::::120:::::|h[Feral Hide Drums]|h|r currently do not cause the players in the party/raid to be affected by Exhausted Debuff for 10 minutes after using them.

Players should not be able to use this with Time Warp/Heroism/Bloodlust or any other simular Effects.
[Emerald][General] Flying While Dead

Currently, if you die in the Emerald Dream zone, You have to walk to your corpse. You should be able to fly instead.
[Valdrakken][Vendor] Chelnen

https://www.wowhead.com/npc=214060/chelnencomments npc is not spawned, should be phased accordingly.
[BRH] [Amalgam of Souls] Crash

Currently when you engage the boss, the team crashes.

Proof:
[TohT] Keystone Missing

We cant put key
[Everbloom] Keystone Missing

September 29, 2024

[DOTI][Morchie] More Problems

The boss goes invisible whenever u kill a clone during "More Problems" phase.

How to reproduce:
Damage morchie to around 23%
Wait for the Morchie clones (More Problems)
Kill the real clone.

The bossfight is still doable, cuz the boss uses clones abilities (friendly and morchie clones).
[DOTI] [Galakrond's Fall] Iridikron unfriendly after reset

Description of the bug

After resetting Iridikron he became unfriendly

Proof:

How it should work
The boss should be targetable after a reset.
[DOTI] [Galakrond's Fall] Infinite infiltrator spawn time

Description of the bug

[Infininte Infiltrator]() RP is too fast and can't be skipped during his flight

How it should work
It should be skippable if you all run as soon the group start runnning from the spawn trigger.

Retail proof:
[DOTI] [Galakrond's Fall] Position after charge spells

Description of the bug

After using a spell that charge and enemy the player is positioned away from the target

Proof:

How it should work
The player should be positioned in front of the target
[Fyralath Quest] To the Test: Rune of Shadowbinding

Description of the bug

The Attuned Rune of Shadowbinding grants 30 runes instead of 1 when used.

How to reproduce

1. Complete the quest "To the Test: Rune of Shadowbinding" (https://www.wowhead.com/quest=78154/tothetestruneofshadowbinding)
2. Obtain the Attuned Rune of Shadowbinding (|T4643988:16|t|cffffd000|Hitem:211397::::::::120:::::|h[Attuned Rune of Shadowbinding]|h|r)
3. Use the rune.

How it should be

The Attuned Rune of Shadowbinding should grant 1 rune when used.

Informations

https://www.wowhead.com/quest=78154/tothetestruneofshadowbinding |T4643988:16|t|cffffd000|Hitem:211397::::::::120:::::|h[Attuned Rune of Shadowbinding]|h|r

September 28, 2024

[DHT][Shade of Xavious] Nightmare Bolt target priority

Description of the bug
Currently on 10.2.7 PTR Shade of Xavious's Nightmare Bolt can be casted on tank even if there's a dps player avaible as a target.

PTR proof:

How it's should be
On Retail Shade of Xavious's Nightmare Bolt should always prioritize dps or healer, but it should still check for targets without the opposing effect as main priority, so if a player has Growing paranoia on it, it shouldn't be a seen as prioritized target.
[DHT][Shade of Xavious] Malfurion able to join the fight

Description of the bug
Currently on 10.2.7 PTR Shade of Xavious has a wrong interaction upon reaching P2;

Nightmare Bindings become attackble, and upon their death they free malfurion, like in normal/heroic/Mythic mode.

PTR proof:

How it's should be
On Retail during season 3 mythic +, Shade of Xavious doesn't inherit Malfurion interaction, so player aren't able to free it by attacking Nightmare Bindings, instead it gets freed upon Shade of Xavious's death, acting as an interactable NPC to teleportp players back to the entrance.

(Note: the teleport interaction is already scripted in the game)
[DHT][Shade of Xavious] Cowardice removal missing

Description of the bug
Currently on 10.2.7 PTR Shade of Xavious has an issue whenever he casts Nightmare Bolt and then Growing paranoia on the same target , issue comes with the fact that even if Growing paranoia's cast is correctly dispelling Waking Nightmare but Waking Nightmare isn't flagged as dispel condition for Cowardice.

Same issue occurs with basic Waking nightmare naturally expiring.

PTR proof:

PTR proof:

How it's should be
On Retail whenever Shade of Xavious casts Nightmare Bolt and then Growing paranoia on the same target, Waking Nightmare should be dispelled togheter with Cowardice, cause the dispel of Waking nightmare is the secondary trigger for Cowardice dispel (Beside player proximity).

Same dispel occurs with basic Waking nightmare naturally expiring.
[DHT] Bloodtainted Burster VS Blood Metamorphosis

Description of the bug
Currently on 10.2.7 PTR Bloodtainted Burster spawned by Bloodtainted Fury, will instantly start casting Blood Metamorphosis if there are no player in proximity.

PTR proof:

Otherwise if players are in proximity, they will try to melee the closest targets (before getting in aggro with the tank) and then start casting Bloodbolt, without casting Blood Metamorphosis.

How it's should be
On Retail Bloodtainted Burster should cast Blood Metamorphosis every 15 seconds.

Retail log:

(it's shown from the log Blood Metamorphosis isn't their first cast.)
[DHT][Any boss] Reset/Respawn timers

Description of the bug
Currently on 10.2.7 PTR any boss respawn timer upon reset or wipe is 28/29 seconds.

How it's should be
On Retail any boss respawn timer upon reset or wipe is of 14 seconds
[DHT] G22 Dryad patrol issue

Description of the bug
Currently on 10.2.7 PTR Rotheart Dryad from G22 should hop around the area with a patrol route, but on ptr is standing still.

PTR proof:

How it's should be
On Retail Rotheart Dryad from G22 should hop around the area with a patrol route.
[DHT] Festerhide Grizzlies texture

Description of the bug
Currently on 10.2.7 PTR Festerhide Grizzlies can have different skin/texture models, brown or white.

PTR proof example :

How it's should be
On Retail Festerhide Grizzlies should ALL be white.
[DHT] Vilethorn blossom aggro issue

Description of the bug
Currently on 10.2.7 PTR Vilethorn Blossom currently has an issue when it goes underground, making it stay underground but making him enter combat and starts attacking player aggroed by proximity as soon as it gets out of the ground.

PTR proof:

How it's should be
On Retail Vilethorn Blossom should not be able to enter in combat by proximity ti nearby player as long as it is underground.
[DHT] G10 Patrol issue

Description of the bug
Currently on 10.2.7 PTR G10 isn't following it's patrol route dictated by the Dreadsoul Ruiner in the middle of g10.

PTR proof:

How it's should be
On Retail G10 should be following it's patrol route dictated by the Dreadsoul Ruiner in the middle of g10
[AD] [Dazar'ai Confessor] Bwonsamdi's Mantle Vs buff lingers

Currently if a mob gets affected by Bwonsamdi's Mantle the buff persist even if the mobs exit the area of the spell and lingers until the Bwonsamdi's Mantle spell wears off.

Proof: video

How it should work:
If a mob exit the area of Bwonsamdi's Mantle it should lose the buff that prevents it from getting CCed
[AD] [Dazar'ai Augur] Fiery Enchant Vs multi Juggernaut

Currently if a Dazar'ai Augur casts Fiery Enchant on a nearby Dazar'ai Juggernaut when there are multiple Dazar'ai Juggernaut it will buff all of them instead of buffing the designed target.
Moreover if you interrupt the cast of Fiery Enchant it will stop only the Dazar'ai Juggernaut targeted by the Dazar'ai Augur while all the others Dazar'ai Juggernaut keep doing Fiery Enchant.
Proof: video

How it should work:
if a Dazar'ai Augur manages to complete a cast of Fiery Enchant on a nearby Dazar'ai Juggernaut only that mob should be enhanced.
The interrupt part works just fine

September 27, 2024

[Superblooms][Achievement] Super Duper Bloom

Description of the bug
Completing a Superbloom at epic bloom quality doesn't grant the achievement https://www.wowhead.com/achievement=19312/superduperbloomcomments

How to reproduce
Reach 8000/8000 in Superblooms and check achievement

How it should be
Getting 8000/8000 should grant you the achievement

Informations of the achievement
https://www.wowhead.com/achievement=19312/superduperbloomcomments
[Doti] [Iridikron] Earthsurge

Description of the bug
Earthsurge's ability "NOTICE THE HISTORY OF CHANGES" does not apply a debuff for each tick that increases damage from the next tick by 25% for 7 seconds. The effect stacks.


How to reproduce
1. Wait for the boss to use Earthsurge
2. Focus on Earthsurge


How it should be
after a few mechanics use the Earthsurge ability, surrounding himself with a shield and releasing stalactites at the players.
And most importantly, imposing a gradually stacking debuff from Earthsurge on the players for each tick.

Informations of the spell
Retail
Test
[Emerald Bounties][Achievement] I Dream of Seeds

Description of the bug
Completing seeds doesn't count toward the achievement https://www.wowhead.com/achievement=19013/idreamofseeds

How to reproduce
Complete any seed of any quality in any spot mentioned in https://www.wowhead.com/achievement=19013/idreamofseeds

How it should be
Each time you complete a seed / or very least contribute to a seed at these locations, it should count for the acihevement

Informations of the achievement
https://www.wowhead.com/achievement=19013/idreamofseeds
[Doti] Portal not actif Murozond's Rise

When i kill https://www.wowhead.com/fr/npc=202789/morchie or https://www.wowhead.com/npc=199001/timelostbattlefield i take portal and i go back to the midle and i dont have the portal to go in last mobs + boss


Link

https://www.wowhead.com/fr/npc=202789/morchie
https://www.wowhead.com/fr/guide/mythicplusdungeons/dawnoftheinfinitestrategy
https://www.wowhead.com/npc=199001/timelostbattlefield

September 26, 2024

[DHT] Trash

G10: patrol is not moving.
G13: has dreadsoul ruiner instead of dreadsoul poisoner, and movement is not correct.
G16: has 2 dreadshoul ruiner instead of dreadsoul poisoner.
G33&G35: patrols are not moving correctly.
[DHT][Shade of Xavius] Tanks vs induced paranoia

At this time tanks get Induced Paranoia they shouldn't get this debuff only dps/healers

Could be the issue that group was only 2 players (if this is the issuem feel free to move it to Invalid)
[DHT]Festerhide Grizzly - Festering Swipe

When you pull Festerhide grizzly/bear he shouldn't cast Festering Swipe in M+.
[DHT][Mindshattered screecher] Anti Magic Shell vs Unnerving Screech

When u have AMS buff and the mob cast on you Unnerving Screech you shouldn't get disoriented if u have ams buff up
[Havoc] - Lesser Soul Fragment on dead target

Description of the bug

Lesser Soul Fragment from Demonic Appetite cannot be picked up if the target is dead.



How to reproduce

Create Demon Hunter
Spec Havoc
Take Demonic Appetite talent
Use Chaos Strike on an ennemy target untill a Lesser Soul Fragment appears
Kill the ennemy target
Try to pick the Lesser Soul Fragment

How it should be

You should be able to pick the Lesser Soul Fragment if the enemy target is dead


Informations
TALENT TREE : BEkA3rMB9zxhmMyHM+LAkbk0KKBkQgkWSSiEpICAAAAAAgWSCOQLFSSKSi0QRSSSSSA

SPELLS IDs : |T2120320:16|t|cffffd000|Hspell:206478|h[Demonic Appetite]|h|r
|T136210:16|t|cffffd000|Hspell:215393|h[Lesser Soul Fragment]|h|r
|T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r

RETAIL PROOF :
Demonic Appetite RETAIL

PTR 10.1.7 PROOF :
Demonic Appetite PTR 10.1.7
[Achievement][Battlepet] Shiny Pet Charmer

https://www.wowhead.com/achievement=9712/shinypetcharmer





achievement don't validate

September 25, 2024

[Amirdrassil][Tindral] Fire Beam duration

Description of the bug


|T236216:16|t|cffffd000|Hspell:423649|h[Fire Beam]|h|r in p3 platform don't disappear (probably the same for other platforms as well)
proof:



How it should work
|T236216:16|t|cffffd000|Hspell:423649|h[Fire Beam]|h|r should disappear after a while
[Doti] Cant loot chest + missing pnj

Description of the bug
When i finish key the chest is already open and i cant loot + pnj for chang key is missing

How to reproduce
Finish key and see chest + pnj

How it should be
We cant use chest for get loot, gold, etc
And when we time key pnj is here for chang key

Proof: Live 10.2
[Emerald][Side] Mysterious Seeds

Description of the bug
Can't turn in the quest https://www.wowhead.com/quest=78172/mysteriousseedscomments:id=5728101 even with .gm on

How to reproduce
.additem 210050 or loot it
Try to turn in the quest

How it should be
should be able to turn it in

Informations of the quest
https://www.wowhead.com/quest=78172/mysteriousseeds

September 24, 2024

[Aberrus][Magmorax][Mythic] Catastrophic Eruption

Currently, Catastrophic Eruption |T135822:16|t|cffffd000|Hspell:408358|h[Catastrophic Eruption]|h|r is not casted by the boss, if he gains energy from the Magma Puddles. But if he reaches 100 energy by time, he will cast it.
[Aberrus][Magmorax] Magma Puddle Growth Speed

Currently, it seems that the Magma Puddles |T524794:16|t|cffffd000|Hspell:403103|h[Magma Puddle]|h|r grows faster by a little bit than on retail. This makes it difficult on Mythic to position the Puddles properly, as they did on retail. To save space and kill the boss before it enrages.

September 23, 2024

[DHT] Trash

Throughout the dungeon there are several group of trashmobs which are bugged in some ways:

G8: should be 2 bears instead of 1 random elite mob.
G9&G11: these packs has 2 poisoners. should be 1 for each pack and the other one should be a ruiner.
G13: the mobs are patrolling different ways and splits.
G15: should be 2 bears, it has only 1 right now.
G17: should be a patrol pack.
G23&G26: they are not moving together. (like g23 mobs are moving separate and g26 aswell)
G25: missing 2 mobs (should be 4 instead of 2)
G29: should be 1 stalker and 2 deadeye, right now its summoner and imp.
G30: too many mobs. should be 2 stalker, 1 imp, 1 summoner
G39: too many mobs. should be 2 imps, 1 stalker, 1 summoner.
[DHT] [Oakheart] Uproot

When there is a lot of Strangling Roots and boss casts uproot, all the traps should transform into uproot adds (traps should disappear after they transform)
[DHT] Oakheart-Strangling Roots vs Immunities

Strangling Roots should be removed when triggered with an immunity, currently it doesn't
[DHT][TRASH][Nightmare Dweller] Anti Magic Shell vs Tormeting Eye

When u have AMS buff and the mob cast on you Tormenting Eye you shouldn't get feared if u have ams buff up.
It was tested with bdk, but i guess all kind of these "defensives" should work.
[BRH][Risen Companion] Bloodthirsty Leap

Description of the bug

NPC https://www.wowhead.com/npc=101839/risencompanionabilities;mode:normal have new issues now with ability |T651439:16|t|cffffd000|Hspell:225963|h[Bloodthirsty Leap]|h|r use ability on players pets
[BRH]Commander Shemdah'sohn

Description of the bug
We have new issues now :
Players can crowdcontrol elite NPC https://www.wowhead.com/npc=98706/commandershemdahsohn
[BRH][Amalgam of souls]Phase 2

Description of the bug
Boss www.wowhead.com/npc=98542/amalgamofsouls bugged in 2 phase( 50%):
if players won't kill every https://www.wowhead.com/npc=99664/restlesssoul (one or more will reach the boss) boss will stop do any damage and any cast

How to reproduce
Start bossfight www.wowhead.com/npc=98542/amalgamofsouls
Check phase 2 don't kill https://www.wowhead.com/npc=99664/restlesssoul
[BRH] Rook Spinner - Soul Venom

The Rook Spinner should apply Soul Venom on his melee attacks, currently he dosn't
[BRH] [Illysanna Ravencrest] Vengeful Shear stacks but it shouldn't

Right now when ravencrest casts vengful shear the dot stacks but it shouldn't

video proof that it shouldnt stack:
video proof from ptr:

September 22, 2024

[Holy] - Veneration x Absorption

Description of the bug
Veneration doesn't proc when your Hammer of Wrath damage absorped

How to reproduce
Use Hammer of Wrath to enemy with absorption

How it should be
Veneration should heal no matter if damage was absorped or not.
Retail

Talents:
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAAQLJgSJtkoIikEtESatSoBSSRSkkEHQAkIAgAAFgQSCC

Links
Veneration |T839106:16|t|cffffd000|Hspell:392938|h[Veneration]|h|r
[Amirdrassil][Fyrakk] Eternal Firestorm

In phase 3, the tanks are getting targeted by the tornadoes which shouldnt happen at all.
[Amirdrassil][Fyrakk] Eternal Firestorm targeting

This ability should not target tanks, while it does on PTR.
|T460698:16|t|cffffd000|Hspell:422935|h[Eternal Firestorm]|h|r
[Amirdrassil][Fyrakk] Cant drop seeds

The extra action button when carrying the seed should only change when boss is casting Apocalypse roar, curently it changes sooner so if you have a Blaze on you or a tornado it looses you a seed as seen in the video.
[Amirdrassil][Fyrakk] Dream Rend damage

Currently Dream Rend is ticking for 500k, and doesnt seem to be reduced with distance from boss. Probably the initial hit is wrong too but I couldnt record that.
https://www.wowhead.com/spell=417455/dreamrend?dd=14&ddsize=30
[Amirdrassil][Fyrakk] Fyr'alath Bite tauntswap

Boss casts Fyr'alath Bite on the tank. Other tank taunts midcast from the other side of the boss and both tanks gets damage from the frontal.

How it should work:
Only the targeted player (who the boss started the cast on) should get damaged by the frontal even if someone is taunting midcast.
[Amirdrassil][Larodar] Smoldering Suffocation vs Leech

Tank frontal in phase 2 applies the dot on the tank, but the leech part is not working.
[Amirdrassil][Larodar] Don't Let the Doe Hit You On The Way Out

The NPC required for the achievement is not spawned.
https://www.wowhead.com/achievement=19089/dontletthedoehityouonthewayout
[Emerald][Campaign] Fire Season

Description of the bug
When you arrive the spot, you can't see https://www.wowhead.com/npc=205068/shandrisfeathermoon and have to relog

How to reproduce


How it should work
Should be able to see the npc without relog

Informations of the quest
https://www.wowhead.com/quest=75918/fireseason
[10.2.7] Valdrakken to Emerald Dream Portal

Description of the bug
There is no portal to Emerald Dream from Valdrakken even with .gm on
Taking plains portal doesn't teleport you as well

How to reproduce
Complete https://www.wowhead.com/quest=76318/emeraldwelcome on 1 character
Check portal location on that character and alts

How it should be
Unlocking portal is account wide after completing https://www.wowhead.com/quest=76318/emeraldwelcome once
Also Ohn'ahran Plains portal should be useable after completing the quest once

https://www.wowhead.com/news/valdrakkenquicktravelportaltotheemeralddreamaccountwideunlock336012

September 21, 2024

[Emerald Bounties] Dreamseed Cache

Description of the bug
Dreamseed Cache give no loot

How to reproduce
plant Dreamseeds and wait for Dreamseed Cache to loot

How it should be
Chance to contain mats, pets, mount

Informations of the object
https://www.wowhead.com/object=406119/dreamseedcache

September 20, 2024

[DOTI] Soridormi's Recognition

Description of the bug
Bosses don't give any Soridormi's Recognition on Heroic difficulty

How to reproduce
Kill bosses in DOTI Heroic

How it should be
Each boss should give you 300 rep https://www.wowhead.com/currency=2645/soridormisrecognition

Retail proof

September 18, 2024

[HoI] Tailwind x Dominate Mind

Description of the bug

When i go in Normal Mode and i use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r on https://www.wowhead.com/npc=190348/primalistravagerabilities;mode:normal i got the buff |T463565:16|t|cffffd000|Hspell:374149|h[Tailwind]|h|r. After that i go out of the dungeon i make in Mythic Mode i put key and i have the buff.

Edit: You can go in another DG and you have it too

How it should work

We cant get the buff |T463565:16|t|cffffd000|Hspell:374149|h[Tailwind]|h|r when we put key

Proof :
Proof:

(Screen from the report close to DG Uldaman).

September 17, 2024

[Dungeons] M+ scaling above 20 lvl key

Description of the bug
Currently (possibly with the 10.1.7 content update) in keys above 20 we have the old hp/damage scaling, 10% for each key level instead of 8%.

How it should be
https://www.wowhead.com/news/mythichighkeysnerfedforrestofseason2334624
[WM][Heartsbane Triad] Soul Manipulation

Description of the bug
https://www.wowhead.com/npc=131824/sistersolena ability |T892448:16|t|cffffd000|Hspell:260907|h[Soul Manipulation]|h|r does not work correctly : players with debuff from ability |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r don't use ability

How to reproduce
Start Heartsbane Triad bossfight in Waycrest Manor
Check spell use on player whit debuff |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r


How it should be
players with debuff from ability |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r should use ability

September 16, 2024

[WM] Thistle Acolyte

In the game, a mob is using a spell it shouldn't: Bone Splinter. Instead, it should be using two other spells: Drain Essence and Infected Thorn.
|T571321:16|t|cffffd000|Hspell:266036|h[Drain Essence]|h|r
|T136068:16|t|cffffd000|Hspell:264050|h[Infected Thorn]|h|r
|T1029749:16|t|cffffd000|Hspell:266035|h[Bone Splinter]|h|r
Ret log:
Fs log:
[AD] Base HP

Some npc have wrong HP amount, list of npc :
https://www.wowhead.com/npc=122967/priestessalunza PTR: 27 845 370 | Retail: 13 330 125
https://www.wowhead.com/npc=122968/yazma PTR: 24 132 654 | Retail: 11 849 000
https://www.wowhead.com/npc=122972/dazaraiaugur PTR: 1 919 545 | Retail: 1 333 013
https://www.wowhead.com/npc=122973/dazaraiconfessor PTR: 1 919 545 | Retail: 1 184 900
https://www.wowhead.com/npc=122969/zanchuliwitchdoctor PTR: 1 727 590 | Retail: 1 333 013
https://www.wowhead.com/npc=122970/shadowbladestalker PTR: 3 093 930 | Retail: 1 333 013
https://www.wowhead.com/npc=132126/gildedpriestess PTR: 3093930 | Retail: 1 481 125
[AD][Shadowblade Stalker] Fan of Knives

Description of the bug
Currently, https://www.wowhead.com/npc=122970/shadowbladestalkerabilities;mode:m never use |T236273:16|t|cffffd000|Hspell:427000|h[Fan of Knives]|h|r
He should use this ability with a 12sec cd, retail:
[AD][Shieldbearer of Zul] Bulwark of Juju

Description of the bug
If several npcs https://www.wowhead.com/npc=135989/shieldbearerofzulabilities use |T797509:16|t|cffffd000|Hspell:253721|h[Bulwark of Juju]|h|r shield around them in one place with a delay of e.g. 12sec, the debuff |T797509:16|t|cffffd000|Hspell:258653|h[Bulwark of Juju]|h|r is removed from all mobs in that area when the first mob finishes casting.

How to reproduce
Pull 23 https://www.wowhead.com/npc=135989/shieldbearerofzulabilities with a small delay
Let them cast |T797509:16|t|cffffd000|Hspell:253721|h[Bulwark of Juju]|h|r
Watch for the debuff when the first npc finishes casting.

How it should be
|T797509:16|t|cffffd000|Hspell:258653|h[Bulwark of Juju]|h|r should always be applied to all enemies in the area around these npcs while they cast |T797509:16|t|cffffd000|Hspell:253721|h[Bulwark of Juju]|h|r
[AD][Rezan] Devour vs NPC 129517

When the boss uses the ability 255421 against a player, the monsters 129517 become neutral to the player permanently
|T456563:16|t|cffffd000|Hspell:255421|h[Devour]|h|r
https://www.wowhead.com/npc=129517/reanimatedraptor
[WM][Gloom Horror] Shadow Claw

Description of the bug

NPC https://www.wowhead.com/npc=139269/gloomhorror use ability |T237564:16|t|cffffd000|Hspell:273653|h[Shadow Claw]|h|r


How it should be
NPC https://www.wowhead.com/npc=139269/gloomhorror should not use ability |T237564:16|t|cffffd000|Hspell:273653|h[Shadow Claw]|h|r
[WM][Soulbound Goliath] Soul Thorns

Description of the bug
In bossfight https://www.wowhead.com/npc=131667/soulboundgoliath have issues with https://www.wowhead.com/npc=136330/soulthorns
does not scale whit key lvl


How to reproduce
Start bossfight https://www.wowhead.com/npc=131667/soulboundgoliath
wait ability |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r
check hp scale on https://www.wowhead.com/npc=136330/soulthorns
[WM][Soul Essence] Scar Soul

Description of the bug
NPC https://www.wowhead.com/npc=135240/soulessence ability |T895888:16|t|cffffd000|Hspell:267824|h[Scar Soul]|h|r target only player who hold agro

How it should be
Should target random player
[WM] Heartsbane Runeweaver

Description of the bug
Don't have npc https://www.wowhead.com/npc=131677/heartsbaneruneweaver spawning
NPC position

How it should be
Npc should spawn when player go on this location
Proof:

September 15, 2024

[Amirdrassil][Fyrak] Raging flame VS Tanks

Description of the bug

Right now on 10.2.7 PTR Raging flame casted from fyrak can be casted on all players "Tank included".

How it should work

On Retail Raging flame should only be casted on either healers or dps.
[Amirdrassil][Tindral] Spell queue breaking in third platform

Description of the bug

When the boss reaches the third platform, he stops the spellqueue (and just keeps melee attacking the tank) after his second cast of Flaming Germination (on that platform)



How it should work
The boss should keep casting his spells
[Amirdrassil][NPC] Tormented Ancient

https://www.wowhead.com/npc=210177/tormentedancient can only be healed via AoE heals, can't use any target heals.
[WotLK] [Achivment] Glory of the Raider

Achievement: https://www.wowhead.com/achievement=2148/denyinthescion10player / https://www.wowhead.com/achievement=2149/denyinthescion25player

Issue:

The achievement does not work at all when done correctly. While is a part of the https://www.wowhead.com/achievement=2137/gloryoftheraider10player /https://www.wowhead.com/achievement=2138/gloryoftheraider25player , it's the only thing that is missing to be completed and get the mount reward

Bugtracker Report;
[Zaralek Cavern][World Quest] Uncompletable world quest

There are few world quests that can be done , but after finishing them,there is no pop up showing that the wq is finished , nor giving reward ,

https://www.wowhead.com/quest=75343/allthatglitter
https://www.wowhead.com/quest=75162/conjuringelements
https://www.wowhead.com/quest=75661/curativecrystallinecollection
[Zaralek Cavern][World Quest] Crystal Cracker

Quest:https://www.wowhead.com/quest=75344/crystalcracker
Issue:
When the player clicks on https://www.wowhead.com/npc=204445/killcreditshineshardling , can click 1 more time before the npc dissapears to get 1 more credit
[Fury][Questline] Trough the Flames (10.2)

Quest: https://www.wowhead.com/quest=75921/throughtheflames
Issue:
Players are unable to finish the quest, that is a part to unlock the 10.2 quesline, but there is an option on the quest bar to select if they want to skip the questline to start the Emerald dream questline
[WM] Matron Bryndle x Splinter Spikes

The ability is not dealing any damage.

Vid Proof:
[WM] Lady and Lord Waycrest x Discordant Cadenza

Discordant Cadenza ability deals 0 damage.

Vid proof:
[WM] Gorak Tul - Deathtouched Slave x Death Lens

Deathtouched Slaver's ability called Death Lens scales with HP.


Vid Proof:
[WM] Gorak Tul x Alchemical Fire

The potion which you can use at Gorak Tul boss encounter is not making the corpses disappear.

Vid Proof:
[WM] Blight Toad

Blight Toad should disorient you and deal damage to you after the mob dies. As its spell says upon death

Video Proof:
[WM] Raal the Gluttonous - Bile Oozeling x Explosion

The Bile Oozeling's aoe explosion upon death doesnt deal damage.

Vid proof:

September 14, 2024

[FH] Trothak Shark x Zephyr

Description of the bug

Npc : https://www.wowhead.com/npc=126969/trothakabilities;mode:m when we start fight we need to stack and evoker use |T4630449:16|t|cffffd000|Hspell:374227|h[Zephyr]|h|r around 5 seconds before the boss spawn a Shark and it dissapear after 2 seconds and when he make another shark that doesn't do the mechanic for entire fight |T136225:16|t|cffffd000|Hspell:256494|h[Rearm]|h|r

How to reproduce

1. Go in Freehold
2. Take Evoker With Zephyr
3. Go in midle
4. Start fight
5. Use Zephyr Before the first Shark spawn


How it should be

When we start the fight of the boss and we use zephyr the first shark shouldn't dissapear and 2nd shark shouldn't move slow , they should keep switching


Informations of the spell

https://www.wowhead.com/npc=126969/trothak
|T622095:16|t|cffffd000|Hspell:256358|h[Shark Toss]|h|r
|T4630449:16|t|cffffd000|Hspell:374227|h[Zephyr]|h|r
Retail
10.2

September 13, 2024

[Fury][Quest] Raise the Alarm

Description of the bug
Issue on 10.2 only atm. can't turn in the quest. You talk to https://www.wowhead.com/npc=206041/captaindrine but no complete option

How to reproduce
Accept and complete https://www.wowhead.com/quest=75923/raisethealarm
Talk to https://www.wowhead.com/npc=206041/captaindrine

How it should be
https://www.wowhead.com/npc=206041/captaindrine should have complete option

Information of the quest
https://www.wowhead.com/quest=75923/raisethealarm
[Doti][10.2] Keystone Missing

we cant put key

September 12, 2024

[DHT] Archdruid Glaidalis-Primal Rampage

When the boss cast Primal Rampage the charge hit the players x5, it should hit one time only
[DHT][G41] Too many mobs

Using MDT on DHT, you can see that mob pack G41 should be composed with only 5 mobs Currently they are 8.
[DHT] Dresaron - Breath of Corruption Duration

The boss cancels Breath of Corruption midcast, if the tank moves.
[DHT] Oakheart - Uproot

Uproot Is not spawning adds.
[BRH] G6 pack

The pack is not moving. Should be a patrol.
[BRH] Felspite Dominator count

The 2nd and 4th Felspite Dominator "pack" should be alone, not doubles.
[BRH] G28 pack

The two mobs of the pack G28 are missing
[BRH] G27 pack

One Wyrmtongue Trickster is missing

September 11, 2024

[Amirdrassil][Fyrakk] Swirling Firestorm

Description of the bug
When Swirling Firestorm spawn it hits players instantly and the knockback from Swirling Firestorm is much stronger than it should be.


How it should work
Swirling Firestorm should not hit you instantly when it spawns and the knockback should be much weaker.
[Amirdrassil][Fyrakk] Seed "death"

When the seed gets hit by any mechanic it should "explode" and turn red, but here the seed continues to exist for a few seconds and there is 2 seeds on top of each other, the regular one and the red one. The regular one should just despawn sooner.
[Amirdrassil][Fyrakk] Shadowflame Devastation Visual Indicator

Description of the bug:

Shadowflame Devastation visual indicator remains after the boss pass and the
Screaming Souls spawn

How it should work
The visual indicator should despawn after the boss finish his breath attack
[Amirdrassil][Fyrakk] Flamefall Damage

Currently, the scaling damage of the |T237588:16|t|cffffd000|Hspell:419123|h[Flamefall]|h|r ability seems wrong,
Currently does around 9 million damage in the circle, and around 3 million outside of the visual circle.

The damage should be reduced. It is currently unsurvivable on Heroic Difficulty.
[Amirdrassil][Tindral] Seed of Flame vs immunities

Description of the bug

While in an immune state, if a player walks over a |T4554352:16|t|cffffd000|Hspell:430584|h[Seed of Flame]|h|r , this one will not be crushed



How it should work
While in an immune state, if a player walks over a |T4554352:16|t|cffffd000|Hspell:430584|h[Seed of Flame]|h|r , this one should be crushed and vanish
[Amirdrassil][Gnarlroot] Controled Burn targeting

This ability should not target healers, but as seen in the video it does.
https://www.wowhead.com/spell=421971/controlledburn?dd=14&ddsize=30
[DOTI][Blight of Galakrond] Corrosion

Description of the bug
The Rogue can remove Corrosion from himself with Cloak of Shadows.

at the same time, the rogue who removed "Corrosion" with the help of "Cloak of Shadows" ends up in control and hits bosses in control, not players as expected.
Which should not happen.


How to reproduce
1. Wait for the "Corrosion" effect to be applied to the rogue
2. Use "Cloak of Shadows"
3. Focus on the rogue


How it should be
Corrosion is not removed by any "immunity" The debuff should be applied even if the player is under "immunity"

also if a player removed the "Corrosion" debuff with the help of "Cloak of Shadows" and in control hits bosses and not other players, this should not be, the player who is in control should hit players because the bosses are friendly to him.

Informations of the spell
|T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r spel
retail
Test
[DOTI][Tyr, the Infinite Keeper] ivent

Description of the bug
After killing the boss, in order to get to the next boss, you need to go through a minievent. The problem is that when going through "invisibility" and catching all the abilities of the mobs, the player is thrown back to the beginning of the event. And it shouldn't


How to reproduce
Kill Tyr, start the event, stand under the Chronal Burn of the Guardian of the Infinite Race.
Pay attention to player buffs.


How it should be
When taking damage from "Displacement Bolt" or "Chronal Burn" the player should not be teleported to the start of the event.

Informations of the spell
Retail
Test
https://www.wowhead.com/npc=205212/infinitekeeper adds
https://www.wowhead.com/npc=204658/infiniteprotectorabilities;mode adds
[10.2 Rare] Envoy of Winter

Description of the bug
After dying / losing combat the npc becomes "friendly" and can't be attacked again

How to reproduce
After it spawn let your character die

How it should be
Should be able to attack it again

Informations of the npc
https://www.wowhead.com/npc=209929/envoyofwinter
[Forbidden Reach][Item] Dull Crystal

Description of the bug
https://www.wowhead.com/item=203401/dullcrystalcomments doesn't drop,
It's needed for the enchanting rare.

How to reproduce
Kill random enemies in Forbidden Reach

How it should be
Should drop

Informations of the item
https://www.wowhead.com/item=203401/dullcrystalcomments

September 10, 2024

[Amirdrassil][Fyrakk] Dream Rend is not disappearing in P2

Description of the bug:

Dream Rend is not disappearing if boss phases to phase 2 and stays for full duration.



How it should work
Dream Rend should disappear if boss phases to P2.
[Amirdrassil][Fyrakk] Shadowflame orbs hitbox

Description of the bug

During the first interphase the boss casts Shadowflame Orbs, which must be soaked by players. At the moment the hitbox of the Shadowflame orb is too little, compared to its size.



How it should work
The hitbox of the Shadowflame Orb should match its size.
[Amirdrassil][General] Teleportation from raid

Description of the bug
If you exit to the "Character Selection Menu" and then log back in, your character is kicked out of "Amirdrassil"


How to reproduce
Exit the World while in a raid.


How it should be
If a player relogs in a raid, he should not be kicked out of the raid, he should end up at the point where he exited the world.

Informations of the spell
Test
[DT] Hatespawn Whelpling

Description of the bug
This mob has incorrect HP and LV scaling
Level 45

Informations of the spell
https://www.wowhead.com/npc=101074/hatespawnwhelpling
test
[BRHold][Ghostly Councilor] Dark Mending

Description of the bug
This ability should not be present on a mob in Dragonflight > darkmending

Informations of the spell
|T1445237:16|t|cffffd000|Hspell:225573|h[Dark Mending]|h|r
retail

September 9, 2024

[BRH][Kur'talos Ravencrest] elite vs knock

Description of the bug
Players can knock NPC https://www.wowhead.com/npc=98965/kurtalosravencrestl with any knock ability ( for example : |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r)
[BRH][Wyrmtongue Trickster] g27

Description of the bug
One NPC https://www.wowhead.com/npc=98900/wyrmtonguetricksterabilities;mode:normal from pull g27 do not pull whit other NPC from g27
Players can pull him only whit pet
[BRH]Latosius phase start

Description of the bug
https://www.wowhead.com/npc=98970/latosius players cant do damage on NCP when 2 phase start
Proof:
[BRH][Dantalionax] Stinging Swarm scale

Description of the bug
NPC https://www.wowhead.com/npc=101008/stingingswarm in bossfight https://www.wowhead.com/npc=99611/dantalionax does not scale whit keys lvl
[BRH][Amalgam of Souls] Swirling Scythe

Description of the bug
Boss https://www.wowhead.com/npc=98542/amalgamofsouls ability |T1060569:16|t|cffffd000|Hspell:195254|h[Swirling Scythe]|h|r have issue:
|T1060569:16|t|cffffd000|Hspell:195254|h[Swirling Scythe]|h|r dont do any damage to players
Have old animation


How it should be
ability animation and hitbox
[BRH][Risen Lancer] Raven's Dive

Description of the bug
NPC https://www.wowhead.com/npc=102095/risenlancer have issues whit ability |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r :
ability hitbox bigger than animation
can jump with ability on player pet
if players crowdcontrol npc when he jump with ability npc still hit and stun player in his position (proof:)

How to reproduce
Pull NPC https://www.wowhead.com/npc=102095/risenlancer
Check |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r hitbox
Check |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r ability target (sumon any pet)
Stun NPC while he jump whit ability |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r ( try to stay closer to npc)

How it should be
Ability hitbox should be same as animation
Ability target should be only player
When player CC NPC while he jump whit ability should not hit player with ability in crowdcontrol
[BRH][Wyrmtongue Scavenger] "Drink" Ancient Potion

Description of the bug
NPC https://www.wowhead.com/npc=98792/wyrmtonguescavenger have issues:
|T136124:16|t|cffffd000|Hspell:200913|h[Indigestion]|h|r does not do damage / npc casting ability and moves
|T538536:16|t|cffffd000|Hspell:201062|h[Bowled Over!]|h|r does not do damage
NPC ability |T135860:16|t|cffffd000|Hspell:201070|h[Dizzy]|h|r give players around buff |T538536:16|t|cffffd000|Hspell:201064|h[Hyperactive]|h|r

How to reproduce
Pull NPC https://www.wowhead.com/npc=98792/wyrmtonguescavenger
let him cast ability |T134788:16|t|cffffd000|Hspell:200784|h["Drink" Ancient Potion]|h|r
check ability |T135860:16|t|cffffd000|Hspell:201070|h[Dizzy]|h|r and |T136124:16|t|cffffd000|Hspell:200913|h[Indigestion]|h|r

How it should be
|T135860:16|t|cffffd000|Hspell:201070|h[Dizzy]|h|r should not give players buff
|T538536:16|t|cffffd000|Hspell:201062|h[Bowled Over!]|h|r should do damage
|T136124:16|t|cffffd000|Hspell:200913|h[Indigestion]|h|r should do damage in front and npc should not move while casting
[BRH][Wrathguard Bladelord]Enrage

Description of the bug
NPC https://www.wowhead.com/npc=98810/wrathguardbladelordabilities;mode:normal does not use ability |T136224:16|t|cffffd000|Hspell:8599|h[Enrage]|h|r
[BRH][Illysanna Ravencrest] pulling issue

Description of the bug
Players can pull boss https://www.wowhead.com/npc=98696/illysannaravencrest from lowground whit pets

Proof:
[BRH][Illysanna Ravencrest] evade issues

Description of the bug
Players can evade boss https://www.wowhead.com/npc=98696/illysannaravencrest in this position : blue and green tabels
[BRH][Felspite Dominator] Elite vs CC

Description of the bug
Players can crowdcontrol elite NPC https://www.wowhead.com/npc=102788/felspitedominator
[BRH][Lord Etheldrin Ravencrest] Elite vs CC

Description of the bug
Players can crowdcontrol elite npc https://www.wowhead.com/npc=98521/lordetheldrinravencrest and https://www.wowhead.com/npc=98538/ladyvelandrasravencrest with some ability (example: |T607853:16|t|cffffd000|Hspell:6789|h[Mortal Coil]|h|r /|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r)

How it should be
Elite npc https://www.wowhead.com/npc=98521/lordetheldrinravencrest and https://www.wowhead.com/npc=98538/ladyvelandrasravencrest should have full immunity for crowdcontrol

September 8, 2024

[Holy] - Saved by the Light x Absorb amount

Description of the bug


The Saved by Light ability is not calculating the damage shield correctly. It seems to use a coefficient of 4 instead of 6, and versatility is missing from the formula.

How to reproduce

Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFSUSJJKi0kQJhElmoBSSJBJJRkGQiAACAUACJJI
1. Cast Beacon of Light on an ally.
2. Damage the ally below 30% health.
3. Observe the amount of absorb.



How it should be

When an ally with your Beacon of Light is damaged below 30% health, they absorb the next [Spell power 6 (1 + Versatility)] damage.

Informations of the spell

|T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r
|T1030102:16|t|cffffd000|Hspell:157128|h[Saved by the Light]|h|r
[Holy] - Divine Favor x Healing increase

Description of the bug

The "Divine Favor" talent does not increase the healing of Holy Light and Flash of Light by 40% as stated in the talent

How to reproduce

Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFClUSSpISTClESUKiGIJlEkkERaAJCAIAQBIkkgA

1. Cast the "Divine Favor" talent. (While the ID 210294 buff is active).
2. Cast Holy Light or Flash of Light on a target.
3. Observe the healing amount.

How it should be

The talent should increase the healing of Holy Light and Flash of Light by 40%.

Informations of the spell

|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
|T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r

Additional Information
The talent correctly reduces the cast time and mana cost of Holy Light and Flash of Light. The only issue is the lack of increased healing.
[Holy] - Greater Judgement Unworthy

Description of the bug

Currently, when using the talent Greater Judgement(|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r), the Unworthy buff (|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r) only refreshes its duration. On Retail, the buff stacks its absorb value.

How to reproduce

Talents BEEAomTTpSA9oX6huYLb5nP3rDAHAAABAEBAAAQLJNoUSLJtCSLBlkkQpJagkIJkkERaoRiAACAAIkIhA
1. Cast Judgment.
2. Reapply Judgment while the Unworthy buff is active.
3. Observe that the Unworthy buff only refreshes its duration instead of stacking its absorb value.


How it should be

The Unworthy buff should refresh its duration and stack its absorb value when reapplying Judgment while the Greater Judgement talent is active.
After the damage has been absorbed the debuff should disappear from target.

Informations of the spell

|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r
|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r
[Holy] - Power of the Silver Hand x verhealing

Description of the bug

The "Power of the Silver Hand" ability (|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r) is currently counting all healing done, including overhealing.

How to reproduce

Talents
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKlUSSrh0kQJSCtmohIJEkkQcgCQiAACAUACJRI

1. Cast Flash of Light/Holy Light/Judgment until you receive the "Power of the Silver Hand" proc, which grants you buff ID 200656.
2. Cast Flash of Light on a target that is at full health.
3. You will receive buff ID 200657, which indicates additional healing from your next Holy Shock.
4. Observe that the additional healing value increases even when healing is not effective (i.e. the target is already at full HP).

How it should be

The ability should only count effective healing done (healing that actually restores HP).

Informations of the spell

|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200656|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200657|h[Power of the Silver Hand]|h|r
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
[ATDH][Fyrakk] Shadowflame Devastation

There is multiple issues with this ability:
1 Fyrakk walk in air instead of flying.
2 There is currently root spawned under portal you see before Fyrakk spawn (See screenshot)
3 Fyrakk should disappear when he reach his destination and not fly in spot in distance.
4 Screaming Soul should spawn one by one under Fyrakk when he fly above platform.

|T5342925:16|t|cffffd000|Hspell:422524|h[Shadowflame Devastation]|h|r
[DHT][Rotheart Dryad] Poison Spear / Throw Spear

Description of the bug
NPC https://www.wowhead.com/npc=99358/rotheartdryad target himself with ability |T132273:16|t|cffffd000|Hspell:198904|h[Poison Spear]|h|r and |T135124:16|t|cffffd000|Hspell:198723|h[Throw Spear]|h|r

How it should be
Should target random player
[DHT][Tormented Bloodseeker] Darksoul Bite

Description of the bug
NPC https://www.wowhead.com/npc=100526/tormentedbloodseeker ability |T132099:16|t|cffffd000|Hspell:201361|h[Darksoul Bite]|h|r target only player who hold agro

How it should be
Should target random player in mele
[DHT][Taintheart Summoner] Shadow Bolt

Description of the bug
NPC https://www.wowhead.com/npc=99366/taintheartsummoner target himself with ability |T136197:16|t|cffffd000|Hspell:201837|h[Shadow Bolt]|h|r

How it should be
Should target random player
[ATDH][Fyrakk] P1 transition vs spells
[ATDH][Fyrakk] Heart of Amirdrassil frame

Health frame of Heart of Amirdrassil in phase 2 should also update together with Heart of Amirdrassil bar. Currently health frame is stuck in 62% hp.
[DHT][Dreadsoul Ruiner] Despair

Description of the bug
NPC https://www.wowhead.com/npc=95771/dreadsoulruiner ability |T1029009:16|t|cffffd000|Hspell:200642|h[Despair]|h|r have issues can cast ability on player's pet's
How it should be
NPC https://www.wowhead.com/npc=95771/dreadsoulruiner ability |T1029009:16|t|cffffd000|Hspell:200642|h[Despair]|h|r should never target players pets
[DHT] Elite vs Crowdcontrol

Description of the bug
Players can knock (with any knock ability , example: |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r) Elite list of NPC :
https://www.wowhead.com/npc=95766/crazedrazorbeak
https://www.wowhead.com/npc=95779/festerhidegrizzly
https://www.wowhead.com/npc=100531/bloodtaintedfury
[Amirdrassil][Volcoross] Swog Champion

As I said, the frogs have no AI(cant be taunted, they just jitter in place) and when the boss is on 30 stack and dies it does not grant us the achievement.


https://www.wowhead.com/achievement=19321/swogchampion
[Amirdrassil][Smolderon] Living Flames dont spawn

Living Flames dont spawn at all and cant be collected.
https://www.wowhead.com/spell=423904/livingflame?dd=15&ddsize=30
[Amirdrassil][Igira] Searing Sparks from Marked for Torment

Description of the bug

Searing Sparks from Marked from Torment are hitting players before the animation hits the ground

Proof:



How it should work
The hit from the spell should match the animation
[Amirdrassil][Igira the Cruel] Searing sparks damage

The puddles on the ground part of the mechanic dont do any damage.
The second part of the mechanic "Each swing of her hammer inflicts 115923 Shadowflame damage to all players." is working fine.

https://www.wowhead.com/spell=426150/searingsparks?dd=14&ddsize=30
[Amirdrassil][Fyrakk] Wildfire Spread after First Cast

When boss is pulled, He currently casts (Visually) Wildfire Instantly. This is correct, However, the next Wildfire Cast, spawns 2 waves of Lines of Raging Flames. It should only spawn 1 Line, going fully across.
Video example from retail:
[Amirdrassil][Fyrakk] Shadowflame Devestation vs Screaming Soul Spawn

Currently, when Fyrakk sweeps across the platform with the Breath attack Shadowflame Devestation. He spawns Screaming Souls, However, they are missplaced most of the times. They should form a strict line, in middle of the path he flies by.

Currently, some of the Screaming Souls are places next to eachother, leaving no space between eachother, or they are too far away. The distance should always be the same.
[Amirdrassil] Heroic Mount Drop

On Heroic Difficulty, after slaying Fyrakk, Players should recive a quest for a Reward of a Skin for a Mount.
Quest currently missing.
Quest: https://www.wowhead.com/quest=78876/aglowingmemento
[Amirdrassil][Fyrakk] Predator in p2

The boss does not cast Predator(leap on tank if he goes too far away from him) in p2.

https://www.wowhead.com/spell=422137/predator?dd=15&ddsize=30
[Amirdrassil][Fyrakk][Heroic] Blaze

The Blaze mechanic is somewhat random when it comes to hitboxes and such. In some instances it doesnt hit you even thou you are inside of the line, but sometimes it does.



https://www.wowhead.com/spell=414186/blaze?dd=15&ddsize=30
[Amirdrassil][Fyrakk] Incarnate Cast vs Boss Moving

Boss should be unable to move while casting the |T5319139:16|t|cffffd000|Hspell:412761|h[Incarnate]|h|r.

Currently, he follows a tank with highest threat while casting the spell.

(I currently do not have the correct spell ID, But its the spell he uses while Spawning 2 Burning Colossals in Phase 2.)
[ATHD][Fyrakk] Seeds of Amirdrassil vs Burning Scales

When player pick up Seed of Amirdrassil from the floor in last phase, it instantly get transformed to Blazing Seed. I assume its because of Burning Scales that does damage every 2 secs which means taking damage shouldnt affect player's seed at all.

|T4554352:16|t|cffffd000|Hspell:423598|h[Blazing Seed]|h|r
|T4554354:16|t|cffffd000|Hspell:423601|h[Seed of Amirdrassil]|h|r
|T4631336:16|t|cffffd000|Hspell:423705|h[Burning Scales]|h|r
[Amirdrassil][General][Trash]

Throughout the instance (Until Igira and on left side(Volcoross and Larodar side)) several trashmobs have smaller issues.

Harbringer of Incineration Lunar Blaze is not doing anything.
Zaqali Steelshaper dont have abilities
Zaqali Juggernaut Charged Stomp range is bigger than 15 yards.
Ancient Core Hound dont have abilities
Firelands Destroyer Blistering Heat deals damage only once, while it should be an aura which deals damage repeatedly.

Vid proof for Harbringer of Incineration:
Vid proof for Zaqali Juggernaut:

September 7, 2024

September 6, 2024

[DHT] g31 g40 number of npcs

Description of the bug
There are currently 6 https://www.wowhead.com/npc=100526/tormentedbloodseeker in g31 and 10 in g40.
PTR: g31 g40


How it should be
There should be 4 npcs each in g31 and g40 https://www.wowhead.com/npc=100526/tormentedbloodseeker
mdt:
vid:
[Evoker][Augmentation] - Prescience as a pet inheritable buff

Description of the bug
Prescience should be an inheritable buff from player to pet

How to reproduce
1. Take an evoker and any pet breeder (hunter, dk, warlock)
2. Use Prescience on the player and you will see that there is no inheritable buff for the pet

How it should be
The pet must have an inheritable buff Prescience from the player.
Retail proof:

Links
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Amirdrassil][General][LFR] Incarnates Wake

The Seed of Life does not become interactable once players have defeated Igira in the first wing of LFR for Amirdrassil. Smolderon therefore cannot be reached.
[Amirdrassil][General][LFR] Fate of Amirdrassil Spawn Point

Players should spawn at Smolderons Corpse, (Visible) and then click on the Verdant Dreambreaker to fly up. Currently, they spawn on Tindrals Plaform directly.
[Amirdrassil][Fyrakk] Shadowflame Devastation Animation

Currently, Fyrakk is missing his Breath Animation for Shadowflame Devastation, He only flies by currently, without any Breath.
[Amirdrassil][Fyrakk] Spirits of Kaldorei Timers

Currently it seems that Spirits of Kaldorei spawn not correctly.
Sometimes they spawn directly into Fyrakks Flamefall Spell, which does not affect them, however, In that time, Healers cannot really reach them. They should spawn after Fyrakk Falls from Flamefall, and 12 seconds after that, they should spawn.

Video proof:
[Amirdrassil][Fyrakk] Icarnate Pushback

When players overdamage the shield of Fyrakk durning the Intermission after reaching 70% Health. The boss will pushback players. Currently, the Pushback is lasting way too long, Pushing players way futher than retail. (Strenght of the Pushback seems fine.)
[Amirdrassil][Fyrakk] Burning Colossus Not Spawning

If the raid does not have tank. The Burning Colossus will not spawn currently on Firestorm.

On retail, if there is only 1 tank (Or not even one.) DPS or Ranged DPS should be selected as a spawning target by the spell Greater Firestorm.

This is to avoid completly neglecting the mechanic.
[Amirdrassil][Gnarlroot] Doom Roots Amount

Currently, it seems there is more Doom roots than on retail (Probably sniff is from PTR?)
Attached Screenshot Showcases Missplaced Roots. There should be 3 roots in those places, we have 6. (Also, in one place, there is a root missing.)

Retail proof:
[Amirdrassil][Fyrakk] Spirits of the Kaldorei Spawning Emote

When the spirits of Kaldorei spawn, they should spawn in kneeling animation, then stand up and start walking.

Video example:

(On Firestorm, they spawn standing.)
[Amirdrassil][Fyrakk] Amirdrassil Health Drain on Heroic

On Heroic Difficulty, Amirdrassil Should drain its health 1%, every second. Currently, it seems to be 1% every 3 seconds, like on Normal.
Retail Video proof:

September 5, 2024

[DHT][G38] Mobs are not following the same path they should

Using MDT on DHT, you can see that the 3 mobs of patrol G38 should follow the same path. Currently, they are not.
[DHT][Archdruid Glaidalis] Primal-rampage

After using Knockback (198376), the boss uses ability 198386. Ability 198386 does not deal damage.
Fs proof:
198386 |T571585:16|t|cffffd000|Hspell:198386|h[Primal Rampage]|h|r
198376 |T571585:16|t|cffffd000|Hspell:198376|h[Primal Rampage]|h|r
Log Fs
Log ret
[DHT][Bloodstained Burster] Blood Metamorphosis

After defeating Bloodtainted Fury , 4 mobs spawn as intended. These adds should cast Blood Metamorphosis to create a new Bloodtainted Fury , but currently, they don't.
[Amirdrassil][Gnarlroot] Igira Intro

When players clear the room of enemy forces, and the Intro begins, Igira should jump behind the barrier (correctly does it right now), but she then should turn around towards the boss, and stay still untill she fully finishes her dialogue. Currently, she wanders off haflway though her dialogue.
Also, the roots that block the way to Smolderon, and Igira walks though, should not be there, untill Igira acually walks over to the Platform,. Once there, the roots should appear, blocking the way.

Also, the Enemy NPCs around the room should have some emotes, while outside of combat. Occasionally, they should use them. (Cheer, point, etc.)
[BRH] Wyrmtongue Scavenger "Drink" Ancient Potion

The spell Indigestion should only be cast when the mob is stationary. Currently, the mob is able to move while channeling, and if you move far enough away, the mob will stop channeling. Additionally, the cast does no damage.
[BRH] G22 pack

One Wyrmtongue Trickster is missing
[BRH] Pack shouldnt exist

There is an additional pack that shouldn't be there, on retail the room should be closed and no pack should be there.
But on the PTR currently the door is open and you can pull a pack of mobs that shouldn't be here.
[BRH] Bloodscent Felhound - Drain Life

Bloodscent Felhound should cast Drain Life , Currently he dosn't.
[BRH] G13-G14 packs

The two adds of the pack G13 should be near the entrance of the room, currently they are with the pack G14.
[BRH] G16 pack

The G16 patrol is currently staying on the same spot and are attached with G15
[Evoker][Augmentation] - Combat log of allies buffed by evoker

Description of the bug
The combat log currently does not log damage dealt by allies buffed by augmentation
1. Ebon might
2. Shifting Sands
3. Prescience
Proof:

How to reproduce
During a fight, an evoker buffs an ally with Prescience, Ebon might and Shifting Sands.
The damages dealt by the player from Prescience, Ebon might and Shifting Sands aren't displayed in combat log

How it should be
Damage dealt by allies originated by evoker buffs should appear in combat log
Retail proof:

Links
Ebon might: |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Shifting Sands: |T5199633:16|t|cffffd000|Hspell:413984|h[Shifting Sands]|h|r
Proof of how evoker augmentation logs are recorded:

September 4, 2024

[DHT][G5] Desynchronized Mobs

Currently the 2 mobs of the patrol G5 on MDT are actually desynchronized so they are not walking next to each other as they should do.

September 3, 2024

[Amirdrassil][Fyrakk] Fyrakk Defeat Outro

Missing 1 Cinematic after defeating Fyrakk, There should be a cinematic which focuses on the Heart of Amirdrassil, and then a Cutscene, (Present)
Retail Video example:

Missing Dialogue from Vyranoth and Alexstrazsa After defeating Fyrakk and watching or skipping the Cinematics.

Missing Gossips for the NPCs (Ebyssian, Vyranoth, Alexstrasza, Kalecgos, Nozdormu and Merithra.)

Missing Final Cinematic when players speak with Alexstrasza (Also should have a red beam coming out of her).
Video example:
[Amirdrassil][Fyrakk] Falling off Platform

Falling of off the Platform, should result in player dying. Currently, he is falling Indefinetly.
[Amidrassil][Fyrakk] Portal Back to Raid Entrance

There should be a portal back to raid entrance, When players reach Fyrakk.
It should be there, before defeating Fyrakk, as well as after defeating him.
(The portal should dissapear upon pulling Fyrakk.)

(Sorry for the Bad Resolution of the Screenshot.)
[Evoker][Augmentation] - Allies x Ebon Might

Description of the bug
Ebon Might buff sometimes hangs on you and on your allies with different times as after pressing Ebon Might again the buff is no longer extended by abilities only for allies
Fs proof:

How to reproduce
1. Take evokers augmentation and any dps
2. Go to raid or keys, you can even deal damage to dummies
3. Extend Ebon Might until the next cooldown of this ability
4. Press Ebon Might again while you still have the buff from it and you will see that the ability extension does not happen to allies but only to you


How it should be
The uptime of everyone who is buffed Ebon Might by the Evoker should be the same if the allies were in the area of effect and did not die and should always be extended for both the Evoker and the allies

Links
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Logs(Evoker):
Logs(Allies):

September 2, 2024

[Assasination] - 2 piece set vs stealth

Description of the bug

|T1851453:16|t|cffffd000|Hspell:409483|h[Poisoned Edges]|h|r DoT ticks of |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r (spellID 409483) pulls the rogue out of stealth

How to reproduce

Put on 2 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set and spec to assasination with any talent tree
Put rupture on an enemy target and leave combat whilst the rupture is still on the target
Go to stealth
rupture ticks will pull you out of stealth

How it should be

The poisoned edges ticks shouldnt pull you out of stealth

Informations of the spell
[DHT][Shade of Xavius]Growing Paranoia

Description of the bug
Boss https://www.wowhead.com/npc=99192/shadeofxavius ability |T460691:16|t|cffffd000|Hspell:200289|h[Growing Paranoia]|h|r have issue:
If player with debuff stand close to allies dont take damage from debuff and dont take fear

How it should be
If player with debuff |T460691:16|t|cffffd000|Hspell:200289|h[Growing Paranoia]|h|r stand close to allies should take damage and fear for 5 sec
[ATDH][Fyrakk] Heart of Amirdrassil Seed on reset

Heart of Amirdrassil (Big seed/flower behind fyrakk) should not be gone during reset.

September 1, 2024

[DHT][Crazed Razorbeak] Propelling Charge

Description of the bug
NPC https://www.wowhead.com/npc=95766/crazedrazorbeak have issue with ability |T929300:16|t|cffffd000|Hspell:200768|h[Propelling Charge]|h|r :
Charge with ability in to player

How it should be
NPC should charge whit ability in front ( not in to player)
[DHT][Taintheart Stalker] Dark Hunt

Description of the bug
NPC https://www.wowhead.com/npc=99365/taintheartstalker didn't use ability |T132303:16|t|cffffd000|Hspell:201564|h[Dark Hunt]|h|r
[DHT][Archdruid Glaidalis] Nightfall

Description of the bug
In bossfight https://www.wowhead.com/npc=96512/archdruidglaidalis we have issues :
When NPC https://www.wowhead.com/npc=102962/nightmareabomination spawning player get instantly hit from |T236168:16|t|cffffd000|Hspell:198408|h[Nightfall]|h|r

How it should be
When NPC https://www.wowhead.com/npc=102962/nightmareabomination spawn should be delaty on ability |T236168:16|t|cffffd000|Hspell:198408|h[Nightfall]|h|r
[DHT][Archdruid Glaidalis] Nightmare Abomination

Description of the bug
When player kill boss https://www.wowhead.com/npc=96512/archdruidglaidalis
NPC https://www.wowhead.com/npc=102962/nightmareabomination don't disappear
[DHT][Archdruid Glaidalis] Nightfall

Description of the bug
Boss https://www.wowhead.com/npc=96512 ability have issue with spelltimer on |T236168:16|t|cffffd000|Hspell:198401|h[Nightfall]|h|r
PTR : boss use ability first time in 21 sec after bossfight start and every 15 sec after : 21>36>50>etc
Cooldown on ability should be 22 sec and first time boss use ability on retail at 25 sec after bossfight start
Retail: first time 25 sec > 47>1.09>1.33>etc
[DHT][Rotheart Keeper] Vile Mushroom scale

Description of the bug
NPC https://www.wowhead.com/npc=100960/vilemushroom from ability |T1357812:16|t|cffffd000|Hspell:225497|h[Corrupted Infusion]|h|r does not scale with key lvl
[DHT][Bloodtainted Fury] Dispersion

Description of the bug
NPC https://www.wowhead.com/npc=100532/bloodtaintedburster didn't slace with key lvl
This NPC spawn when https://www.wowhead.com/npc=100531/bloodtaintedfury die with ability |T135862:16|t|cffffd000|Hspell:201250|h[Dispersion]|h|r
[DHT][Oakheart] Strangling Roots

Description of the bug
In bossfight https://www.wowhead.com/npc=103344/oakheart player can kill with aoe ability npc https://www.wowhead.com/npc=100991/stranglingroots aura |T451165:16|t|cffffd000|Hspell:220519|h[Submerged]|h|r didn't work

How it should be
|T451165:16|t|cffffd000|Hspell:220519|h[Submerged]|h|r should give Immune to area effect damage
[DHT][Oakheart] Evade zone

Description of the bug
Boss https://www.wowhead.com/npc=103344/oakheart dont have evade zone
[DHT][Oakheart] Uproot vs Shadowmeld

Description of the bug
If player who hold agro in bossfight https://www.wowhead.com/npc=103344/oakheart use |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r on cast |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r boss stop doing damage with mele hits
And it's also work if player who hold agro die when boss casting |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r

How to reproduce
Start bossfight https://www.wowhead.com/npc=103344/oakheart
Use |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r or die in cast |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r
[DHT][Hatespawn Whelpling] Hatespawn Detonation

Description of the bug
NPC |T1357801:16|t|cffffd000|Hspell:212797|h[Hatespawn Detonation]|h|r have ability |T1357801:16|t|cffffd000|Hspell:212797|h[Hatespawn Detonation]|h|r after add die


How it should be
NPC https://www.wowhead.com/npc=101074/hatespawnwhelpling should dont have ability |T1357801:16|t|cffffd000|Hspell:212797|h[Hatespawn Detonation]|h|r
[DHT][Dresaron] Model position

Description of the bug
Boss https://www.wowhead.com/npc=99200/dresaron have issues with model position :
[DHT][Dresaron] Down Draft

Description of the bug
Boss https://www.wowhead.com/npc=99200/dresaron have issue with ability |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r after cast player have debuff |T1029595:16|t|cffffd000|Hspell:220855|h[Down Draft]|h|r">|T1029595:16|t|cffffd000|Hspell:220855|h[Down Draft]|h|r debuff didn't remove when boss end casting

How it should be
Debuff |T1029595:16|t|cffffd000|Hspell:220855|h[Down Draft]|h|r should be remove when boss end cast |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r
[DHT][Dreadfire Imp] Dread Inferno

Description of the bug
https://www.wowhead.com/npc=100527/dreadfireimp have issue with ability |T525026:16|t|cffffd000|Hspell:201399|h[Dread Inferno]|h|r hitbox

How it should be
|T525026:16|t|cffffd000|Hspell:201399|h[Dread Inferno]|h|r hitbox should be same like animation
[DHT][Dreadfire Imp] Firebolt

Description of the bug
NPC https://www.wowhead.com/npc=100527/dreadfireimp can target players pet with ability |T135809:16|t|cffffd000|Hspell:201411|h[Firebolt]|h|r

How it should be
https://www.wowhead.com/npc=100527/dreadfireimp should cast |T135809:16|t|cffffd000|Hspell:201411|h[Firebolt]|h|r only on players
[DHT][Vilethorn Blossom] Root Burst

Description of the bug
NPC https://www.wowhead.com/npc=99360/vilethornblossom have issues with ability |T796637:16|t|cffffd000|Hspell:201123|h[Root Burst]|h|r :
Hitbox more than animation
Can target players pets
Have double animation on ability
How it should be
Hitbox should be same like animation
Should not target players pets
Should not have double animations
[DHT][Taintheart Deadeye] spell issues

Description of the bug
https://www.wowhead.com/npc=100539/taintheartdeadeye have issues with ability's:
didn't use ability |T135825:16|t|cffffd000|Hspell:201902|h[Scorching Shot]|h|r and |T132222:16|t|cffffd000|Hspell:201858|h[Shoot]|h|r
NPC www.wowhead.com/npc=102277/deadeyedecoy clone from ability |T136056:16|t|cffffd000|Hspell:201885|h[Shadow Decoy]|h|r didn't scale with key lvl

How it should be
should have ability |T135825:16|t|cffffd000|Hspell:201902|h[Scorching Shot]|h|r and |T132222:16|t|cffffd000|Hspell:201858|h[Shoot]|h|r
www.wowhead.com/npc=102277/deadeyedecoy should scale with key lvl
[DHT][Malfurion Stormrage] Dungeon start teleport

Description of the bug
NPC https://www.wowhead.com/npc=100652/malfurionstormrage context menu didn't work when players end dungeon

How to reproduce
End dungeon
Try to talk with npc https://www.wowhead.com/npc=100652/malfurionstormrage

How it should be
After players end dungeon should can talk with npc and teleport to dungeon start
[Amirdrassil][Council] Thundering Impact

Thundering Impact damage is not reduced by the amount of players standing in the charge.

Vidproof:
[Amirdrassil][Gnarlroot] Shadow scorched earth does no damage

Shadow scorched eart (fire puddle on the ground) does no damage. In the video its harder to notice but in the screenshots its not shown that we take damage from it.

https://www.wowhead.com/spell=422023/shadowscorchedearth?dd=14&ddsize=30changelog
Video:
[Amirdrassil][Igira the Cruel] Blistering Spears are CCable/displaceable

Description of the bug

You are currently able to cast CC/displace Blistering Spears making them move from their original position with Fear, Typhoon etc.


How it should work
Blistering Spears should not be affected by any form of cc or displace.
[Amirdrassil][Igira] Smashing Viscera jump speed

Description of the bug

Smashing Viscera jumps are too fast
Proof:



How it should work
The jump speed should be slower, The boss should wait 3 seconds before jumping again
Retail proof:
[Amirdrassil][Igira] Blistering Spear vs Cloak of Shadow

Description of the bug

If the targeted player of Blistering Spear uses Cloak of shadow after it gets hit by the spell, the player will just start floating around during the Cloak of shadow duration.
Video:

Furthermore, if a player uses Cloak of shadow before getting hit by Blistering Spear, it will just cancel it on that player.
Video:


How it should work
Cloak of shadow should just prevent the damage of the spell
[Amirdrassil][Larodar] Adds vs Rescue/Life grip

The healing adds cannot get Rescued/Griped.
[Amirdrassil][Council] Relentless Barrage vs Damage

The damage of the spell is wrong. The tooltip says 220k while it only does 50k on PTR


https://www.wowhead.com/spell=420937/relentlessbarrage?dd=15&ddsize=30
[Amirdrassil][Nymue] Lumbering Slam VS Surging Growth

Description of the bug

Currently in Heroic Cycle wardens spawned in Nymue's interpahse is correctly casting Lumbering Slam, issue comes with the fact that this cast isn't spawning 1 Surging Growth on the ground.

How it should work

On Retail Cycle wardens should spawn 1 Surging Growthon the ground per cast of Lumbering Slam.
[Amirdrassil][Nymue] Flowers

The flowers (Surging Growth) spawns below the boss, which shouldn't happen.

August 31, 2024

[Amirdrassil][Tindral] Fyrakk Intro/Outro

Currently, when players teleport and activate the Intro for Tindral, Fyrakk is already casting Dream Rend. He should not cast it in the Tindral Intro, Only once Tindral has been defeated, and he flies to the Tree, to open the tear to his Boss fight Room.

Additionally, the Dream Rend tear does not work, It does not teleport players to Fyrakks Boss fight arena.
[Dreamsurge][The Azure Span] Waking Dream Missing

Description of the bug
Waking Dream scenario doesn't start in The Azure Span

How to reproduce
Wait for Dreamshaping to start and check map for Waking Dream portal

How it should be
It should start every 30 minute when Dreamshaping start.
[Dreamsurge][Waking Shores] Waking Dream - Burning Root

Description of the bug
Can't interact with Burning Root during the Waking Dream scenario.

How to reproduce
Try to interact with Burning Root Burning Root during the Waking Dream scenario.

How it should be
Should be able to interact with it for progress bar.
[Dreamsurge][Dreamshaping] Naralex Voting

Description of the bug
Can't talk to the npc to vote for a buff, it just pick one on it own.

How to reproduce
Try to vote for a buff at https://www.wowhead.com/npc=207962/naralex

How it should be
Should be able to vote for 1 buff every 30 minute.
[Time Rifts] Final boss rotation

Description of the bug
Rotation might not be working properly, Got demons invader 3 times in a row before server crashed and got new set, but would still be one of the two on tooltip or just 1 every time. Then it went back to demons only.
Also when it was demons active, it didn't show "next" one. It was just 1 which is active. (look 2nd link)

How to reproduce
Attend multiple time rifts on live

How it should be
It should be on fixed rotation


Demons, Old gods, horde/alliance, mechagon, murlocs, titans, scourge.
[Time Rifts] Mechanized Cog

Description of the bug
The quest item https://www.wowhead.com/item=206602/mechanizedcogcomments doesn't drop from the sources, or the npc sources just disappearing / phasing too fast before you can loot it.
It's important for the achievement https://www.wowhead.com/achievement=18554/temporalacquisitionsspecialist

How to reproduce
Kill https://www.wowhead.com/npc=205428/peeved or https://www.wowhead.com/npc=206156/uran2swift during their tasks

How it should be
NPCs should stay for some time after dying in order for you to loot it

Information of the item
https://www.wowhead.com/item=206602/mechanizedcogcomments
https://www.wowhead.com/achievement=18554/temporalacquisitionsspecialistcomments:id=5646307
[Zaralek Cavern][Achievement] The Smell of Money

Description of the bug
Whether you get 1 or 100 |T646678:16|t|cffffd000|Hitem:204715::::::::120:::::|h[Unearthed Fragrant Coin]|h|r , it will only count as x1 for the achievement https://www.wowhead.com/achievement=17781/thesmellofmoney

How to reproduce
Complete zone activties in Zaralek

How it should be
It should counts the total coins earned each time, not how many time you looted it.

Informations of the achievement
https://www.wowhead.com/achievement=17781/thesmellofmoney
[Revendreth][Quest] The Looming Dark

Description of the bug

Some people reporting after completing the SL story, you don't get https://www.wowhead.com/quest=57877/theloomingdark or https://www.wowhead.com/quest=57878/choosingyourpurpose to start your covenant
On PTR, I was able to get same bug, uncertain what triggers it.

(character name on PTR is scaling)

How to reproduce

Complete https://www.wowhead.com/quest=59644/blindedbythelight
Complete https://www.wowhead.com/quest=58086/themasteroflies
Accept and Turn in https://www.wowhead.com/quest=57876/theendofthebeginning

How it should be

You should get the quest https://www.wowhead.com/quest=57877/theloomingdark

Informations of the quest

https://www.wowhead.com/quest=57878/choosingyourpurpose
https://www.wowhead.com/quest=57877/theloomingdark
https://www.wowhead.com/quest=57878/choosingyourpurpose

August 29, 2024

[Amirdrassil][Fyrakk] Firestorm

Currently, Firestorm have wrong spawning Pattern, Everything works fine, Untill the spell is suppose to spawn the burned ground (Raging Flames).

How it shoul work. Boss casts Firestorm, marks up to 3 players with a Circle, and once the Debuff expires, it should instantly spawn Raging Flames under the player. As of right now, it spawn a Visual, of the Circle falling again.
THIS visual should only occur, If player positions him self on top of a already Burned area with Raging Flames, At which point, it should jump to a new zone, nearby the Raging Flames. (Already Working)

Basically, only fix the Raging Flames spawning for Area that is not burned, and player is placing it there.
[Amirdrassil][Smolderon] Encroaching Destruction

Currently, the boss does |T133035:16|t|cffffd000|Hspell:426725|h[Encroaching Destruction]|h|r after 1st World in Flames.

On LFR, Normal difficulties, he should do it after 6th World in Flames.
on Heroic and Mythic Difficulties, he should do it after 4th World in Flames

How the ability should work:
Basically, it should create the Rings that are being created from the edges of the room, slowly going inwards. (Same rings as in World in Flames, however, in a full patern growing from Outside of the Arena, to the Middle.)
These rings should explode each time, and should not dissapear untill the boss is defeated, or all players die.

How the ability should start happening:
Lets take an example on Heroic, where it occurs after 4th World in Flames.
Boss Just finished casting World in Flames, and he should instantly, without any additional abilities, stay in Middle, and Start casting Encroaching Destruction.

I do not currently have any Video example to better explain it. Sorry.
[DOTI][Chronikar] Debuffs Stay after Boss Defeat

After defeating the boss, anyone still affected by either Chronoshear, or Sheared Lifespan, should get these debuffs removed. Currently, they stay even after boss is defeated.

Video proof:
(Check under his portrait of health, both of the debuffs vanish.)
[Amirdrassil][Council] Polymorph Bomb vs Cloak of Shadows

Description of the bug

When Pip casts Polymorph Bomb, the targeted players can cast immunities (Cloak of Shadow, Divine Shield, etc.) to prevent getting transofmred into a duck (QUACK!).

Video:



How it should work
Players should not be able to prevent getting transmuted into a duck (QUACK!)
[Evoker][Augmentation] - Ebon Might Targeting & Priority

Description of the bug
When used with multiple Ebon Might evoker augmentation,she it enhances the same people, regardless of where the dragons and the rest of the people are standing

How to reproduce
Invite more than 6 people to the raid and 23 augmentations, use Ebon Might in turn. You will see that the effect of all dragons will be on the same people.

How it should be
Ebon Might Targeting & Priority
Activating Ebon Might, either through Breath of Eons or by casting Ebon Might directly, follows a specific priority when choosing which targets to buff:

Extends Ebon Might on existing targets.
Applies Ebon Might to players with your Prescience active.
Applies Ebon Might to nearest DPS players with no active Ebon Might.
Applies Ebon Might to nearest nonDPS players with no active Ebon Might.
Applies Ebon Might to nearest DPS players.
Applies Ebon Might to nearest nonDPS players.

Links
Wowhead: https://www.wowhead.com/guide/classes/evoker/augmentation/supportbuffstargetselection
Logs:
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r

August 28, 2024

[ATDH][Fyrakk] Spirit of the Kaldorei vs Fy'ralath's Bite

Spirit of the Kaldorei should take damage from Fyr'alath's Bite if player aim on them. Currently they do not take any damage from it.

|T5205711:16|t|cffffd000|Hspell:417431|h[Fyr'alath's Bite]|h|r
https://www.wowhead.com/npc=207800/spiritofthekaldorei
|T4914680:16|t|cffffd000|Hspell:425345|h[Fyr'alath's Flame]|h|r
[DHT][Hatespawn Slime] Dreadburst

Description of the bug
NPC https://www.wowhead.com/npc=100529/hatespawnslime dont have ability |T237569:16|t|cffffd000|Hspell:201191|h[Dreadburst]|h|r

How it should be
https://www.wowhead.com/npc=100529/hatespawnslime
Explodes upon death with ability |T237569:16|t|cffffd000|Hspell:201191|h[Dreadburst]|h|r
[ATDH][Fyrakk] P2 adds vs evoker rescue

Friendly adds in phase 2 should be able to get rescued by the evoker.
In the retail video on that time stamp you can see the evoker moving the big add.
[ATDH][Fyrakk] Predator charge vs Dream Rend

Fyrakk wont cast Dream Rend if you let him first use Predator charge (when you are far away from him) at same time he is about to cast Dream Rend.
He should probably delay his Predator and let Dream Rend have priority as first to cast.

|T1357803:16|t|cffffd000|Hspell:417455|h[Dream Rend]|h|r
|T4622453:16|t|cffffd000|Hspell:422137|h[Predator]|h|r
[ATDH][Fyrakk] Seed of Amirdrassil spawn

On heroic and mythic only 4 Seeds of Amirdrassil should spawn in last phase. Currently 6 spawn in last phase.

Retail proof:

|T4554354:16|t|cffffd000|Hspell:423601|h[Seed of Amirdrassil]|h|r
[DHT] NPC base HP

Some NPCs have the wrong amount of HP in m+:
https://www.wowhead.com/npc=96512/archdruidglaidalis ptr 12 764 974 | retail 10 367 875
https://www.wowhead.com/npc=102962/nightmareabomination ptr 355 471 | retail 325 848
https://www.wowhead.com/npc=99192/shadeofxavius ptr 15 356 360 | retail 11 849 000
https://www.wowhead.com/npc=100527/dreadfireimp ptr 1 151 727 | retail 888 675
https://www.wowhead.com/npc=99358/rotheartdryad ptr 1 535 636 | retail 1 184 900
https://www.wowhead.com/npc=99359/rotheartkeeper ptr 2 111 499 | retail 1 629 238
https://www.wowhead.com/npc=95779/festerhidegrizzly ptr 2 369 808 | retail 2 962 250
https://www.wowhead.com/npc=101679/dreadsoulpoisoner ptr 1 439 657 | retail 1 184 900
https://www.wowhead.com/npc=95771/dreadsoulruiner ptr 1 439 657 | retail 1 066 410
https://www.wowhead.com/npc=95772/frenziednightclaw ptr 2 475 144 | retail 1 184 900
https://www.wowhead.com/npc=99365/taintheartstalker ptr 1 599 620 | retail 1 184 900
https://www.wowhead.com/npc=99366/taintheartsummoner ptr 1 759 582 | retail 1 303 390
https://www.wowhead.com/npc=100539/taintheartdeadeye ptr 1 599 620 | retail 1 066 410
https://www.wowhead.com/npc=101991/nightmaredweller ptr 1 629 243 | retail 1 481 125
[DHT][Festerhide Grizzly] Festering swipe

Npc 95779 should not use spell 200589 in Mythic+.
https://www.wowhead.com/npc=95779/festerhidegrizzly
|T132143:16|t|cffffd000|Hspell:200589|h[Festering Swipe]|h|r
Fs
Ret
[Amirdrassil][Council of Dreams] Boss activation

Boss activation seems to be verry random and inconsistent, having it happend multiple times, the Pip clones rp and so on.
[Amirdrassil][Volcoross] Flood of the Firelands vs Soak

Upon reaching 100 energy the boss spawns 2 orbs to soak which need to be soaked by atleast 4 people each, and if they arent soaked they fill the whole room with lava. Regardless on how many people soak it instantly fills the whole room with lava. It should spawn lava that slowly expands. Damage from the soak seems to be correct.

https://www.wowhead.com/spell=420933/floodofthefirelands?dd=14&ddsize=30

Example on how it should look like:
[Amirdrassil][Volcoross] Charge type spells vs Boss

When charging the boss you charge under the floor and in lava killing you almost instantly. I presume this would happend with other similar abilites like Druids wild charge, DHs felblade and Rouges shadowstep.
[Amirdrassil][Council of Dreams] Blind Rage vs Polymorph bomb

[Amirdrassil][General] Friendly NPCs are getting overtuned healing

NPC's at the entrance are getting overtuned healing from healing abilities.
[Amirdrassil][Tindral] Flaming Germination

When boss does this mechanic it should spawn a few seeds on the ground which need to be stomped on, otherwise they would explode for high damage. Currently when the seeds spawn they flicker in and out of existance making it very hard to do the mechanic and you essentially need to guess where they were.
[Amirdrassil][Tindral] Fiery Growth/Scorching Ground hitbox

When the boss does Fiery Growth and the player is dispelled Scorching Ground (fire puddle on the ground) has a smaller hitbox then the visual might suggest.
[Amirdrassil][Tindral] Supernova orb

When finishing the intermission touching the big orb while boss is casting Supernova should instantly kill you as you can see in the youtube guide. Also the visual of the orb should be different.
[Amirdrassil][Larodar] Furious Charge

Furious Charge effect goes out, but doesnt deal any damage or do knockback.
It doesn't apply Nature's Fury on the targeted player aswell.
[Amirdrassil][Council of Dreams] Boss energy

Currently when Pip and Aerwynn do their ultimate ablities their enery does not reset and subsequent ultimates happend at very random times.
[Amirdrassil][Council of Dreams] Noxiuous Blossom stacks

When you clear all the flowers on the ground there seems to be some kind of int overflow that instead of giving you 0 stacks of Noxiuous Blossom loops back arround and gives you 255 stacks.


https://www.wowhead.com/spell=420671/noxiousblossom?dd=14&ddsize=30
[Amirdrassil][Council of Dreams] Looting

At the moment all 3 bosses can be looted and you get 3x the Flightstones.
[Amirdrassil][Larodar] Blazing Coalescence vs Damage

The damage from the dot is not there.



https://www.wowhead.com/spell=426242/blazingcoalescence?dd=15&ddsize=30
[Amirdrassil][Larodar] Healing on Fiery Treant

The numbers that the adds get healed are inflated.


as you can see on the video.
[Amirdrassil][Nymue] Weavers Burden

The ability does no damage to the primary target and anyone inside the 12y range.


https://www.wowhead.com/spell=426519/weaversburden?dd=14&ddsize=30
[Amirdrassil][Tindral] Falling star

There are 2 versions of the falling star mechanic, the blue circles arround every player and blue puddles on the ground. The former one was a retail PTR mecanic but was removed from live game. So only the small puddles should be there.
Additionally the puddles on the ground should be randomly spread across the whole platform but on our tests it was located next to player positions.


Look at changelog:
https://www.wowhead.com/spell=420236/fallingstar?dd=14&ddsize=30changelog
[Amirdrassil][Igira the Cruel] Smashing Viscera makes the boss afk

Sometimes after the boss does the ability he becomes a target dummy.

https://www.wowhead.com/spell=418533/smashingviscera?dd=14&ddsize=30
[Amirdrassil][Smolderon] Overheated vs Brand of Damnation

When the boss is pulled half of the raid should get the Overheated debuff and place them to the side while the other half of the raid soaks Brand of Damnation. Currently on PTR in a raid of 12 people only 3 got Overheated.
Also for the 2nd application of Overheated, the half of the raid that didnt get it should get it while the rest soaks the Brand of Damnation.
So at the end of the phase everyone would have soaked Brand of Damnation 1 time and got Overheated once.
Other parts of these mechanics like Searing aftermath and Flame weaves is working correctly.
https://www.wowhead.com/spell=421455/overheated?dd=15&ddsize=30
https://www.wowhead.com/spell=421343/brandofdamnation?dd=15&ddsize=30
[Amirdrassil][Smolderon] Intermission rings are too fast

The rings in intermission appear too fast.
You can compare retail video and PTR one.
[Amirdrassil][Tindral] Mass entaglement

When you get rooted and use any kind of CC remover the roots are still spawned and need to be killed, while they should despawn.
https://www.wowhead.com/spell=424495/massentanglement?dd=14&ddsize=30
https://www.wowhead.com/spell=424495/massentanglement?dd=14&ddsize=30
[Amirdrassil][Fyrakk][Heroic] Phase 2

Currently on heroic its impossible to do phase 2. The Heart of Amirdrassil is loosing HP too fast. If you do all add sets perfectly you still cant push out of p2.
[Amirdrassil][Larodar] Furious Charge damage reduction

The damage from the charge seems to be random and not being reduces by the distance to the boss. As you can see in the video, on the first charge I was all the way across the room from the boss and took 650k dmg, while on the second one i was under the boss and it did only 380k.

https://www.wowhead.com/spell=418637/furiouscharge?dd=14&ddsize=30
[The Vortex Pinnacle] Skyfall star cast desync

Description of the bug

Right now on PTR and live server Skyfall stars are casting Starlight simultaneously, whenever they get pulled.

PTR Proof:

Cast is occuring correctly every 1.5 sec, issue comes with the pack not split in 3 different cast delay groups.

PTR log:

Note: PTR log isn't usable for detecting cast, but from the clip is clearly shown that upon pulling the pack, the adds will cast simultaneously.

How it should work

On Retail Skyfall stars are casting Starlight with different delays:

First pack of 16 stars:
6 casts a 00.01.500
5 casts a 00:02:000 (+00:00:500)
5 casts a 00:02:500 (+00:00:500)

Then each mob will cast again the spell after 1.5 sec but still delayed giving players time to heal up.

Proof:

Same rule for adds before last boss but they are 13 adds that should be split in 3 groups with same 0.5sec delays between each group.

Second pack of 13 stars:
5 casts a 00.01.500
4 casts a 00:02:000 (+00:00:500)
4 casts a 00:02:500 (+00:00:500)

Retail proof:

Clip note: even if some adds are frozen by ring of frost, is clearly visible a delay in the star delayed cast
[HoI][Squallbringer Cyraz] Whirling Fury

Npc www.wowhead.com/npc=190370/squallbringercyraz start spaming ability |T132369:16|t|cffffd000|Hspell:375079|h[Whirling Fury]|h|r
How it's should be :
When npc www.wowhead.com/npc=190368/flamecalleraymi use ability on player |T136025:16|t|cffffd000|Hspell:374724|h[Molten Subduction]|h|r www.wowhead.com/npc=190370/squallbringercyraz should jump on this player and use ability |T132369:16|t|cffffd000|Hspell:375079|h[Whirling Fury]|h|r ( and not use this ability randomly)
[HoI] Aqua ragers spell cd vs stops

Description of the bug

Right now on live server Aqua ragers will correctly cast Tidal divergence upon reaching 20% hp, issue comes if that cast gets kicked or cced, causing the mob to istantly cast it as soon as he can.

PTR proof kick:

How it should work

On Retail Aqua ragers will correctly cast Tidal divergence upon reaching 20% hp, but if that cast is interrupted or cced they will have to wait 19 seconds before casting that spell again.

Retail proof stun:
Retail proof kick:
[Amirdrassil][Volcoross] Molten Venom stacks

Molten Venom debuff is doing damage as if it has only 1 stack regardless of how many stacks you have.
https://www.wowhead.com/spell=419056/moltenvenom?dd=14&ddsize=30
[Amirdrassil][Volcoross] Pets vs Lava

Pets are going into lava to reach the boss and are dying.
[AtSC][Flex] Magmorax vs Lava Ejection

The amount of Lava Ejections should be 20% of raidsize

20men Mythic default = x4 ejections

up to 14men (included) = x2 ejections
15men to 19men (included) = x3 ejections

|T237582:16|t|cffffd000|Hspell:413351|h[Lava Ejection]|h|r
[Amirdrassil][Council] Polymorph vs Target Amount

Description of the bug

|T134478:16|t|cffffd000|Hspell:418589|h[Polymorph Bomb]|h|r is being applied to x4 players per cast, it's not scaling with raidsize



How it should work
|T134478:16|t|cffffd000|Hspell:418589|h[Polymorph Bomb]|h|r should be applied to x2 players in 10men raid, scaling with raidsize

Retail:
[Amirdrassil][Fyrakk] Shadowlfame Orbs

Shadowflame Orbs, In First Intermission, Seem to have Mythic Mechanic, at which they are some Purple, and Some are Fire. This should be only a Mythic mechanic, on Heroic and below, they should be soakable by anyone.
On the lower difficulties, There should be only Fire Orbs going to Fyrakk.
[ATHD][Fyrakk] Boss position after breath

After breath boss just stands on the platform in his dragon form and hes not attackable, boss should not be there.
[ATHD][Fyrakk] Healing on adds

The adds in p2 are getting healed for millions.
[Amirdrassil][Fyrakk] Dream Rend Pull Strenght

Currently, the Pull from Dream Rend is way too strong, Regardless where player is positioned. It should pull him with much less strenght, the futher he is from the Dream Rend position.
[ATHD][Fyrakk] Firestorm/Raging flames

When you place the Firestorm in existing Raging Flames on the ground the new patch of raging flames should bounce out and "pollute" the clean area of the boss arena.

https://www.wowhead.com/spell=419506/firestorm?dd=14&ddsize=30
https://www.wowhead.com/spell=419066/ragingflames?dd=14&ddsize=30
How it should look like:

How it looks like:
[Amirdrassil][Tindral] Emerald Gale Vigor

Currently, flying though the Emerald Gale, does not generate 3 Vigor for anyone that fly though them.
(It also doesnt seem to give them a push forward when flown though.)
[Amirdrassil][Tindral] Phase timers vs HP phase tresholds

Boss should phase to p2 at either 70% or after 90 sec. Currently if you dont push to 70% in the 90 seconds, the boss will phase into p2, and then when you reach 70% hp in p2 it starts to phase into p3.
[Amirdrassil][Tindral] Scorching Plume Moving

From the first to second platform, the scorching Plumes should not be moving on any difficulty whatsoever. They should be stationary, On Firestorm currently, they are moving around on Heroic. They should be moving only from the second platform, to the Third one.
Video proof:
[Amirdrassil][Smolderon] Overheated Application

Smolderon currently applies Overheated instantly upon pulling the boss. The application therefore is 2x per Brand. Instead of 1x per Brand
(Seems to happen only once boss is pulled).
[Amirdrassil][Nymue] Phase 2

Trees dont use tank ability (Lumbering Slam).

Life Ward is not applied to Nymue, with 1 tree alive. (99% damage reduction to the boss)
Life Ward is not applying on the boss for the 2nd intermission.

Verdant Rend is not dealing increased damage, whenever the tree is pulled through thread. (damage is fine for the first pull through)

Radial Flourish is not happening.
[Amirdrassil][Council] Ducks In a Row

The achevement does not work.
How it should work:
When Pip puts out Polymorph Bomb on people those people normally need to eat the spores around the room. For this achievement everyone should stack under Sergeant Quackers and wait for the bombs to expire, which will briefly disorient everyone hit and turn you into ducks. While transformed someone needs to click on Sergeant Quackers to get him to join the fight and once he does you can kill the boss.
This does not happend.
https://www.wowhead.com/achievement=19193/ducksinarow
[Amirdrassil][Council] Urctos - Ursine Rage

Description of the bug

Ursine Rage buff is missing after finishing the cast of Blind Rage.




How it should work
Type here...
[Amirdrassil][Council] Barreling Charge Vs Hitbox

Description of the bug

Currently Barreling Charge hitbox is too big, hitting player behind and on the side.

Video:

How it should work
Barreling Charge should only hit player inside boss hitbox and on the path of the charge
[Amirdrassil][Council] Aerwynn Relentless Barrage

Description of the bug

Currently if Aerwynn complete the Constricting Thicket channeling it doesn't cast Relentless Barrage

Video


How it should work
Aerwynn should cast Relentless Barrage after he completes channeling Constricting Thicket.
The only way to interrupt this is if players manage to aim Urctos Barreling Charge at Aerwynn while he is casting Constricting Thicket
[Amirdrassil][Larodar] Raging Inferno

Raging Inferno is a permanent buff on the boss after the first cast, lasts until boss is killed.

(Vid is for Seed of Life, but check the combat logs, where we get tons of damage from the Raging Inferno)
[Amirdrassil][Larodar] Seed of life vs Phase 2

Description of the bug

Right now on PTR when https://www.wowhead.com/npc=208445/larodarkeeperoftheflame reaches phase 2, you are able to interact https://www.wowhead.com/npc=210690/seedoflife,

How it should work

On retail you shouldn't be able to interact nor use "seed of life" 's effects during second phase.
[Amirdrassil][Larodar] Falling embers - hitbox

Phase 2:
|T1035051:16|t|cffffd000|Hspell:427252|h[Falling Embers]|h|r hitbox is too small.
Video Proof:
[Amirdrassil][Larodar] Treants

Phase 1: The treants after being defeated, takes too much healing
Phase 2: The treants are not leaving burning ground upon killing them.
[Amirdrassil][Larodar] Seed of Life channeling, Fatigue debuff on HC

Description of the bug

Seed of Life channel fades instantly after clicking it making it unusable. In heroic Seed of Life gives no Dream Fatigue debuff to the player preventing them from using it again in next 4 minutes.



How it should work
After clicking on Seed of Life you should start a channel allowing you to clear surrounding area with a cone area of effect ability, and recieve Dream Fatigue debuff preventing you from interacting with it again for 4 minutes.
[Amirdrassil][Larodar] Blazing Coalascence debuff VS Soak

|T134337:16|t|cffffd000|Hspell:426249|h[Blazing Coalescence]|h|r when soaked by a player it gives a debuff that increase critical chance by 20% and prevents the player that soaked the orb to soak another orb in the same wave.
Currently on PTR its a buff, it should be a debuff.

Proof:
retail log
[Amirdrassil][Volcross] Flood of the Firelands

Currently, |T451169:16|t|cffffd000|Hspell:420934|h[Flood of the Firelands]|h|r if is soaked by less than 4 players, Does not expand onto the whole platfrom. It should expand at faster rate, and across the whole platform. (Only the soak that has been not soaked enough)
Cannot find a video example as of right now.
[Amirdrassil][Volcoross] Molten Venom vs Stacks

Molten venom is dealing a fixed ammount instead of it stacking up as it should, and the damage from Cataclysm Jaws is not stacked up correctly either as you can see in the video. From the dot the tank is gettin 8k hits, and from Cataclysm Jaws he is getting hit 1.6 mil with 650% dmg increase with stacks, while on wowhead it shows to be arround 1.2 mil baseline.

https://www.wowhead.com/spell=423117/cataclysmjaws?dd=14&ddsize=30
https://www.wowhead.com/spell=419054/moltenvenom?dd=14&ddsize=30
[Amirdrassil][Igira the Cruel] Blistering Spear grip

Description of the bug

|T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r U are still able to go outside the Torment zone once you go on another Torment zone from another player. From there you are able to move out freely



How it should work
When going outside the |T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r Torment zone it should always grip you back in
[Amirdrassil][Igira][Heroic] Vital Rupture

Whenever you heal the heal absorbs, the orbs are going into 1 direction, instead of going away from the player itself. Difficulty mode: Above Heroic

Vid Proof:
[Amirdrassil][Igira] Boss goes afk

I believe this issue is caused by the "weapon soaks" (Marked for torment) still being too fast. When the whole group is inside of the circle, it shrinks way too fast. This would make the boss think shes still in the intermission and she would just stand there. The only ability she would cast is Blistering spears. She wouldnt even do melee swings.
[Amirdrassil][Igira the Cruel] Twisting Blates no damage

Description of the bug

Currently [Twisting Blades] apply no damage



How it should work
Give the correct damage value when player gets hit
[Amirdrassil] [Larodar] Seed of Life

After clicking the Seed of Life (after charging it with the treants), you cant clear the fiery ground in the aoe range of the seed because you are losing the ability to run with the "seed". It is interrupted, and you can't go clear.
[Amirdrassil][Larodar] Searing Ash

In phase 2, Searing Ash damage is not doing correct damage with stacks applied to players. (99 stacks and 1934 damage feels kinda incorrect according to tooltips 98703)
[BRH] NPC base HP

Some NPCs have the wrong amount of HP in m+:
https://www.wowhead.com/npc=98696/illysannaravencrest ptr 19 182 366 | retail 9 775 425
https://www.wowhead.com/npc=98949/smashspitethehateful ptr 21 657 510 | retail 10 367 875
https://www.wowhead.com/npc=98275/risenarcher ptr 1 481 129 | retail 1 184 900
https://www.wowhead.com/npc=101839/risencompanion ptr 740 564 | retail 888 675
https://www.wowhead.com/npc=98691/risenscout ptr 1 481 129 | retail 1 333 013
https://www.wowhead.com/npc=98280/risenarcanist ptr 1 919 545 | retail 1 184 900
https://www.wowhead.com/npc=102788/felspitedominator ptr 1 925 469 | retail 2 369 800
https://www.wowhead.com/npc=98792/wyrmtonguescavenger ptr 1 629 243 | retail 1 184 900
https://www.wowhead.com/npc=98813/bloodscentfelhound ptr 1 184 904 | retail 1 036 788
https://www.wowhead.com/npc=98681/rookspinner ptr 1 481 129 | retail 2 369 800
https://www.wowhead.com/npc=98370/ghostlycouncilor ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=101549/arcaneminionsounds ptr 296 226 | retail 370 281

August 27, 2024

[Time Rifts] Rotation display on map

Description of the bug
Currently during time rift, it shows next final boss at the top, and current boss at the bottom

How to reproduce
Wait for time rift to start
Check the order of the 2 bosses

How it should be
Current one should be at the top, next one should be at the bottom
[Time Rifts] Final boss hp scaling

Description of the bug
FInal boss hp doesn't scale properly with the number of players inside.

How to reproduce
Check boss heal with 15 player vs 5 players

How it should be
Should scale higher with the more people inside
[General] - AP -> SP convertation

Description of the bug
Attack Power converts to Spell Power without additional attack power from weapon without 6 x WDPS

How to reproduce
Example with Retribution Paladin
Cast World of Glory with weapon
Cast World of Glory without weapon

How it should be
Before convertation into Spell Power our Attack Power should include Attack Power and 6 x WDPS

Links
Spec aura |T236216:16|t|cffffd000|Hspell:137027|h[Retribution Paladin]|h|r

August 26, 2024

[Evoker] [augmentation] [ Unbound Abomination x spells]

Description of the bug

currently because of the shield on this boss |T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
and |T458243:16|t|cffffd000|Hspell:412774|h[Fate Mirror]|h|r
dont work at all

How to reproduce

go to the last boss of underrot as an evoker
press breath of eons and presciense
see they dont do any damage because of the absorbtion

How it should be

those spells calculate damage done and do damage based on it
damage going to a shield should still be considered damage
thus those spells should be doing normal damage to this boss
Informations of the spell

https://www.wowhead.com/npc=133007/unboundabomination
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
|T458243:16|t|cffffd000|Hspell:412774|h[Fate Mirror]|h|r
logs of retail
( to see fate mirror damage you need to open prescience )
[Evoker][Augmentation] Ebon Might x Inferno's Blessing

Description of the bug
Ebon Might's % increase does not work on Inferno's Blessing
Fs proof:

How to reproduce
1. Take the Inferno's Blessing talent
2. Press Ebon Might after Fire Breath and you will see that Inferno's Blessing deals damage as per the tooltip, although the damage should increase by 20% in the raid, outside the raid by 24%.

How it should be
The percentage increase from Ebon Might should work on everyone who has Inferno's Blessing on them
Retail proof:

Links
Ebon Might: |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
Inferno's Blessing: |T5199632:16|t|cffffd000|Hspell:410261|h[Inferno's Blessing]|h|r
Fire Breath: |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
[Evoker][Augmentation] - Upheaval x Nasz'uro, the Unbound Legacy

Description of the bug
When using Upheaval with the legendary item Nasz'uro, the Unbound Legacy you can gain a buff every time you use it and cancel it after
Fs proof:
How to reproduce
1. Take the legendary Nasz'uro, the Unbound Legacy and the Upheaval talent
2. Find a target and press Upheaval, cancel it as many times as you want and you will see that you can give as many buffs as you want.

How it should be
When using Upheaval it shouldn't buff players immediately, but after the cast has passed and the spell has gone into cooldown

Links
Upheaval: |T5199647:16|t|cffffd000|Hspell:408092|h[Upheaval]|h|r
Nasz'uro, the Unbound Legacy: |T5098442:16|t|cffffd000|Hitem:204177::::::::120:::::|h[Nasz'uro, the Unbound Legacy]|h|r

August 25, 2024

[Amirdrassil][Nymue] Surging Growth vs Immunities

Description of the bug

If a player uses an immunity (Cloak of shadows, Divine Shield, etc.) when the boss spawns Surging Growth, the player doesn't get the stack(s) of debuff (and it stays like that even after the immunity ends).



How it should work
Immunities should not prevent the application of Surging Growth stacks

August 24, 2024

[Elemental] - Elemental Fury

Description of the bug
Elemental Fury multiplicatively increases your critical strike damage by 50% and as result you get 300% critical strike damage

How to reproduce
Cast non critical Lightning Bolt
Cast critical Lightning Bolt
Take Elemental Fury
Cast critical Lightning Bolt

How it should be
Elemental Fury should be additive mod. So your critical strike damage should be 250%.

Talents:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgUSpIJlkACShSUCJSCAAAAAgSAUSiSKASJJpgIQSEgA

Links
Elemetal Fury |T135830:16|t|cffffd000|Hspell:60188|h[Elemental Fury]|h|r
[Windwalker] Fury of Xuen

We have issues whit talent |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r:">|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r consume stack of the buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r even when didn't invoke Xuen

How to reproduce:
1. Take talent build
2. Get stack of buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r
3. Use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r

How it's should be:
Stack |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r should not be consume after |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r if didn't invoke Xuen


Talent build:
B0QAeJVyolP8xRXAFmS4CX44UBAAAAAAQSSSSSiUSCkAAAAgEAAJJJJSLSJJRSCtikEJgAAAANA
[Mistweaver] Sheilun's Gift targets pets

There are times Sheilun's Gift (with Legacy of Widsom) doesn't heal 5 players. I have suspected for a long time that it goes on pets.

Check this clip :
In it we see that everyone is close by, not LoSing me, but somehow after my cast, 2 of my allies don't get any healing from it (which was a huge 10 clouds Sheilun, so can't go unoticed). There's a BM Hunter, a UH DK and a shaman, they all have some sort of pets and it seems to happen consitently with them.

It should never heals pets over players. I added a screenshot of my Sheiluns healing events from logs. It healed a pet every single time, and never once a player was too far away.
[Frost][Blood] Raise dead issue

Description of the bug
Right now on live server if a Blood or Frost DK casts Raise Dead, it will spawn a ghoul as Guardian (different from unholy DK pet), issue comes with how he engages in a fight, if a DK targets an enemy, the ghoul will rush in a fight even if the DK didn't actually attack the target.

(this causes undesired pack to be pulled in m+ enviroment)

How to reproduce
Make Blood or Frost DK
Use Raise Dead
Go on an enemy/dummy and right click on the target or be already engaged in a fight and then target a NON in combat target
Check for Ghoul's actions
How it should be
On Retail if a Blood or Frost DK casts Raise Dead, it will spawn a ghoul as Guardian (different from unholy DK pet), that starts attacking the DK's Target only if the target has been attacked by DK's spells or meeles.

Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
Proof Retail:
Proof Firestorm:
[Unholy] Army of the dead's Leap

Description of the bug
Right now on live server spawning "Army of the dead" 's Ghouls either by casting Army of the dead or Apocalypse, will spawn the ghouls correctly, but after they complete their animation of getting out of the ground, they are missing their ability to leap to a target if they are at 15 yards from DK's target.

How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound or Army of the dead
Check the fact that ghouls will run to the target without leaping if at more than 15 yards

How it should be
On Retail if a DK spawns "Army of the dead" 's Ghouls either by casting Army of the dead or Apocalypse, they will complete their animation of getting out of the ground and then if they are at 15 yards fro mthe target they should be able to leap to the target.

Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
Retail Proof:
PTR Proof:
[FH][Captain Eudora] Boss resets when Barrel Smash is dodged

Some players are complaining that the 2nd boss, once Captain Eudora dies, Raoul would reset sometimes in their key for no obvious reason.

They caught it on video couple times :

They noticed that a lot of the time the boss resets when Captain Raoul cast Barrel Smash and the tank dodges the AoE. Whenever he tanks the damage it seems to work fine.
[Evoker][Augmentation] Breath of Eons not accounting for player's damage

Description of the bug

Breath of Eons is not accounting for the player's damage done in the time window.
Additionally, the Talent Chrono Ward should work on the player too (but it's probably the same issue)

Retail proof :
(When he resumes we see a hit for 148k hit when it runs out)

How to reproduce

Cast Breath of Eons alone on a dummy
Follow up with some damage spells
There shouldn't be even a hit at the end of Breath of Eons

How it should be

Breath of Eons should account for player's damage as well as his allies buffed with Ebon Might.
[Evoker][Augmentation] Seismic Slam not working

Description of the bug

Seismic Slam talent doesn't seem to work, it neither slams the target to the ground or applies the stun afterwards.

How to reproduce

Use Talent : BEcBsJu/D+01p9npZvkV+nWIkjUSaJJJahkkSCSSSDAAAAAEAAkEIkIECJJAAAAIJJtIJikABB
Cast Upheaval
Instantly cast Landslide

How it should be

Target should be slammed to the floow and stunned.
[Evoker][Augmentation] Breath of Eons doesn't get applied to enemies

Description of the bug

Temporal Wounds doesn't get applied anymore after hitting enemies with Breath of Eons.
[Evoker][augmentation] [ prescience macro]

Description of the bug

currenty if you make the macro
showtooltip Prescience(Bronze)
/cast [@mouseover,help,nodead][] Prescience(Bronze)
it will not go to the target your cursor hovers on but will be casted randomly

How to reproduce

be on a party as an aug evoker
try to use the macro on a target
see they dont always get the buff

How it should be

the target your cursor hovers upon should always be buffed by prescience


Informations of the spell

|T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Item][Time Rift] - Paracausal Fragment of Doomhammer

Description of the bug
Doomstrike doesn't proc on each Warstrikes hit (on use effect)

How to reproduce
Use trinket on dummy

How it should be
Each Warstrikes hit should proc Doomstrike
Retail log

Links
Item |T5224621:16|t|cffffd000|Hitem:206964::::::::120:::::|h[Paracausal Fragment of Doomhammer]|h|r
Doomstrike |T5224621:16|t|cffffd000|Hspell:414935|h[Doomstrike]|h|r
Warstrikes |T5224624:16|t|cffffd000|Hspell:414951|h[Warstrikes]|h|r
[Item][Time Rift] - Paracausal Fragment of Shalamayne

Description of the bug
Kingstrike doesn't proc on each Warstrikes hit (on use effect)


How to reproduce
Use trinket on dummy

How it should be
Each Warstrikes hit should proc Kingstrike
Retail log


Links
Item |T5224624:16|t|cffffd000|Hitem:207024::::::::120:::::|h[Paracausal Fragment of Shalamayne]|h|r
Kingstrike |T5224624:16|t|cffffd000|Hspell:414955|h[Kingstrike]|h|r
Warstrikes |T5224624:16|t|cffffd000|Hspell:414951|h[Warstrikes]|h|r

August 23, 2024

[General] Pet customization

Description of the bug
Pet customization does not work for on Valdrakken, when you change the appearance of these pets, they still look like the default.

How to reproduce
Try to customize any of the 4 pets

How it should be
After changing pet appearance, it should save after leaving barber and even relogs / exiting game.

Informations of the spells
|T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r |T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r |T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r |T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r
[Amirdrassil][Council] Aerwynn Dying Mid Air

Aerwynn can currently die mid air, and lock the group from looting her while she is leaping.
(Proof in Attachement)
[The Vortex Pinnacle] [Grand Vizier Ertan] storm missing

Description of the bug

Right now on live server the area below Grand Vizied Ertan doesn't deal any dmg making players able to dodge almost every mechanic.

Note: the visual effect is there only the dmg part is missing.

PTR proof:

How it should work

On Retail Grand Vizied Ertan has an area below the boss that deals dmg preventing players to getting inside.

Retail proof:

Note: it seems in retail clip that the player isn't taking dmg, but only because it's not m+, so without proper scaling
[The Vortex Pinnacle] Turbulent Squall cast conditions

Description of the bug

Right now on PTR Turbulent Squall's Cloudburst cast is happening without any cast conditions.




How it should work

On Retail Storm Shield]([|T649816:16|t|cffffd000|Hspell:411743|h[Storm Shield]|h|r) shoud be the trigger for [Turbulent Squall's Cloudburst cast.

So whenever the add gets Stormshield, basically at 50% HP soon after the shield is applied on the Mob, it will start casting Cloudburst (so it should happen once).

Retail proof:
Another Retail proof:
[The Vortex Pinnacle] Young storm drake vs Healing well

Description of the bug

Right now on live server Young Storm Drake is casting Healing Well towards the player aggroing him, then it teleports on Healing Well location and resets its aggro, so it can get aggroed by dps by mistake causing undesired deaths.

PTR proof:

How it should work

On Retail Young Storm Drake should cast Healing Well immidiately after it gets pulled, under his spawn location and then behave as a normal mob without getting teleported to any location.

Retail proof:
My Retail proof:
[The Vortex Pinnacle] Altairus' Downburst target

Description of the bug

Right now on Live server/PTR Altairus is casting Downburst properly, but it has an issue with which tornadoes he is targeting, having a chance to target the middle tornado.

PTR proof:

How it should work

On Retail Right Altairus is able to cast Downburst only on the 4 tornadoes on the edge.

Retail proof:

(note: downburst isn't casted exactly on tornadoes, but that's not a big issue, the only issue is the downburst spawning from middle occasionaly. Also this one exemplary proof from Retail but any other youtube fight is able to show that the boss isn's able to cast downburst on middle tornado.)
[The Vortex Pinnacle] Temple adepts' target

Description of the bug

Right now on live server Tempe adepts are casting Holy smite only at main target (tank).

PTR proof:

How it should work

On Retail Tempe adepts should cast Holy smite on random players in range.

Proof:

Retail Proof:
[The Vortex Pinnacle] Minister of air VS greater invisibility

Description of the bug

Right now on PTR Minister of air cast: Lighting lash isn't dodgeable by a Mage's Greater invisibilty issue has 2 kind of scenarios:

1: The mob start casting lighting lash, the mage casts Greater invisibility, the mob won't stop its cast
2: The mob start casting lighting lash, the mage casts Greater invibility, then the mage cast another spell that will break his stealth, the Mob will still finish it cast and starts channeling lighting lash onto the mage

PTR proof:

How it should work

Right now on PTR Minister of air cast: Lighting lash should be interrupted if the targetd player is a mage casting Greater invisibilty.

1: The mob start casting lighting lash, the mage casts Greater invisibility, the mob should stop its cast, cause the mob loses his target (as most of spells where the player goes in stealth as with Vanish,shadowmeld etc.)
2: The mob start casting lighting lash, the mage casts Greater invibility, then the mage cast another spell that will break his stealth, this shouldn't keep the mob to be casting Lighting lash
[Time Rifts] [Item] Greater Encapsulated Destiny

Description of the bug
Clicking on the item |T1391675:16|t|cffffd000|Hitem:207027::::::::120:::::|h[Greater Encapsulated Destiny]|h|r does nothing

How to reproduce
Try to use |T1391675:16|t|cffffd000|Hitem:207027::::::::120:::::|h[Greater Encapsulated Destiny]|h|r

How it should be
Should grant you a mount or pet next time you complete timerift

Information of the item
|T1391675:16|t|cffffd000|Hitem:207027::::::::120:::::|h[Greater Encapsulated Destiny]|h|r
[Evoker][Augmentation] - Ebon Might

Description of the bug
Ebon Might does not stack on your allies when you try to extend the buff by clicking it
Fs proof:

How to reproduce
1. You need 2+ people to check this, press ebon might and extend the buff until the next cooldown
2. When the cooldown is over, click on the new Ebon Might and you will see that it was summed up only for you, but for your allies the buff was simply updated

How it should be
When using Ebon Might again, the buff should be extended for everyone, not just the evoker.

Links
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Logs(Evoker buff Ebon Might): (11:17.836 12:11.368)
Logs(Party buff Ebon Might): (11:17.836 12:11.368)
[Amirdrassil][Fyrakk] Intro Cinematic

When players are teleported to Fyrakks arena though the Dream Tear, there should be a cinematic.

Currently missing.
Video example:
[Amirdrassil][Igira] Instant Damage from Twisting Blade

Twisting Blade damage should not tick instantly when the blades spawn.
They should only deal damage once Igira sends them out from her self.
[Amirdrassil][General] Volcoross Door vs RP

The Doors blocking the way to Volcross and Council, should not open automatically after Igira is defeated, Only the Barrier should be dispelled (The green Barrier, infront of the doors) shortly after Tyrande and Merithra are done talking. The doors them selfs should be interactable by players. (Only once, then the door should remain opened even after server restart or crash.)

On the way to Volcross, once players open the door, Some Burning Treants should run out from the room, and then die infront of the door.

Video example:
[Amirdrassil][Smolderon] Fire Rain on Bridge Intro

The Fire Rain spell that Smolderon does on the Bridge before his Intro, should land all over the Bridge, Currently, it lands only on the sides of the bridge, making it extreamly easy to Dodge.
[Amirdrassil][Tindral] Boss Intro

Missing boss intro upon teleporting onto his boss fight platfrom, and then moving towards the boss.

Video example:

The intro should not trigger, untill players acually approach Tindral and Fyrakk. Untill then, they should be just flying there.
[Amirdrassil][Tindral] Falling Star Visual

When Tindral casts Falling Star spell, He instantly spawns the AoE swirlies on the ground, and the Visual for thier explosion is also Instant. What should acually happen, He summons a giant Star that lands on top of him, and 1 second later, after the Star visual lands, It should split into the damaging Swirlies on the ground.

Currently, its all instant.

Video example:
[Amirdrassil][Tindral] Takeoff into Typhoon for Intermission

When boss reaches 65%,40% health, or his timers run out, he should fly really fast to the edge of the platform and Start casting Typhoon.
Currently, his flying speed to fly twoards the edge of the platform is always waaaaay too slow.

Video example from retail:

Also, small Note, he should not cast, Incarnation Form: Owl. He should just transform, Currnetly, he seesm to cast it on FIrestorm for 2 seconds.
[Amirdrassil][Tindral] Verdant Dreambreaker

The Verdant Dreambreaker that is at Tindral, while outside of combat should take players back to Smolderon, if they interact with him. Currently, he takes them on a really long trip back across the map, and then back to Tindral.
Players should probably be teleported instead of flying the whole way across textures.

Also, the Verdant Dreambreaker at Smolderon, should be sitting on the ground, Currently, he is flying halfway though texture.
[Amirdrassil][Tindral] Spawning Scorching Plumes Animation Missing

When Tindral starts spawning Scorching Fire Plumes, he should do a long spin, untill the visuals stops coming out of him, Currently, he is just flying straight.

Video example: (Watch Tindral, He does a really fast spin as long as he is spanwing the Plumes.)
[The Vortex Pinnacle] Wild vortex's target

Description of the bug

Right now on live server Wind vortex are casting Wind bolt only on their main target (Tank).

PTR proof:

How it should work

On Retail Wind vortex should cast Wind bolt on random players in range.

Proof:

Retail Proof:

August 22, 2024

[Mistweaver] Uplifted Spirits and Invigorating Mist

While I was making the inventory on every interaction with Vivify and Invigorating Mist , I made numerous tickets about abilities that shouldn't interact with Invigorating Mist. Uplifted Spirits was one of them. But recently I stumbled upon a guide written by the best and most famous retail MW that said :

"Due to Uplifted Spirits giving us Revival cooldown reduction on Vivify cleaves along with direct hits, it means that we are able to utilize the crit buff from Shaohao's Lessons more effectively with Clouded Focus. In short: we want to be saving the critical strike buff for when we know we are going to be doing significant amounts of healing with Vivify."

article :
Section "How do I play" > "Shaohao's with Clouded Focus"

So I recklessly thought it was bugged but apparently it's just a very strong talent.
[DOTI][Iridikron] Pulverizing Exhalation VS Visual + damage

Pulverizing Exhalation doesn't seem to do any damage at all, also Visual often occurs behind the boss instead of the Front, because this is a Frontal Cone ability.


Proof:
[Amirdrassil][Smolderon] Outro Cinematic

Currently missing cinematic of defeating Smolderon.

Once the cinematic starts, Smolderon should change his model from Fire to Extinguished.

Also, the Model of Fyrakk above the battlefield (As well as the fires channeling into him) Should dissapear once Smolderon has been defeated.

Video example:
[Aberrus][Sarkareth] 10.1.5 Cracked Titan Gem badluck protection

Cracked Titan Gem should have badluck protection with 10.1.5 content release.

|T1379182:16|t|cffffd000|Hitem:204255::::::::120:::::|h[Cracked Titan Gem]|h|r
[Amirdrassil][Volcoross] Scorchtail Crash spawning away

Description of the bug

There's always 1 Scorchtail Crash that spawns away from players
Proof:



How it should work
The Scorchtail crash should always be towards a player
[Amirdrassil][Volcoross] Multiple Scorchtail Crash

Description of the bug

Multiple tentacles are spawning
Proof:



How it should work
There should spawn only 1 tentacle per cast
[Doti] [Blight of Galakrond] Blight reclamation not absorbing corrosion

Description of the bug

Blight Reclamation is not removing Corrosion if the player is standing on Blight Seep not sure if this is the only cause of this bug

Proof:



How it should work
Blight Reclamation should remove the Corrosion debuff pulling the player towrds the boss.
[Doti] [Millenia's Threshold Sand] Mobs not clearing sands

Description of the bug

Killing the mobs with the TimeDisplacement buff doesn't clear the sand on death

Proof:



How it should work
Killing the mobs with the TimeDisplacement buff should clear the sand on death
[Evoker][Augmentation] - Group role assignment

Description of the bug
Evoker augmentation has no role assignment, he is considered a tank and a healer and ranged/melee DPS, so all abilities that are not intended for his role hit him

How to reproduce
1. Create an aug
2. Go to m+ or raid where there are abilities that are assigned by role and you you will see that they will attack the augmentation evoker

How it should be
Evoker augmentation should have a group role as a ranged dps
[DOTI] [General] Time Flux vs Summons

|T4630413:16|t|cffffd000|Hspell:414090|h[Time Flux]|h|r should be removed once you accept a summon (if you're flying on the golden serpent across the platforms), it currently freezes you for awhile.
[Time Rifts][General] Getting teleported to starting zone

Description of the bug
During the event, some players get ahead of others. They are able to go inside and kill the boss, result is others reaching final stage later. If they use the portal, they will go back to the classic starting zone depending on their race. It also says "Transfer Aborted: instance is full.
Somehow 1 character made it inside the portal, the boss was alive even after 1 character had already killed it.

(tests done with 10 characters)

How to reproduce
Issue is more present with more players in the event
have at least 8 characters and do the event.

How it should be
All players inside the event should reach final stage together
[Time Rifts][General] Final stage players cap

Description of the bug
Final stage seems limited to 7 players only.
IF somehow a player gets inside, they will be alone in sperate instance, which is sometimes empty with no npcs / exit portal / bosses. sometimes it's normal with a 2nd boss.
If they slow, portal will simply disappear.

How to reproduce
Have 10 characters in the event and use the time rift portal for final stage.

How it should be
Limit should be way more than 7 ~ 10 players
[Time Rifts] No mounts area

Description of the bug


How to reproduce
1. Be on mount
2. Get near https://www.wowhead.com/npc=204450/soridormi and talk to her
3. After getting dismounted move far away

Ps: Might have to repeat couple times to reproduce

How it should be
Once you out of the area, you should be able to mount up again
[Time Rifts] [Toy] Minute Glass

Description of the bug
The action bar for the toy doesn't disappear after you use any of them.
The spells on the bar don't go on cooldown when you use them.
The buff |T648749:16|t|cffffd000|Hspell:417592|h[Minute Glass]|h|r doesn't disappear after using any.
You can spam them for 25 minute straight.


How to reproduce
Learn |T648749:16|t|cffffd000|Hitem:208058::::::::120:::::|h[Minute Glass]|h|r and use it

How it should be
After you click on any of the spells, the action bar for the toy should disappear

Information of the toy
|T648749:16|t|cffffd000|Hitem:208058::::::::120:::::|h[Minute Glass]|h|r
|T648749:16|t|cffffd000|Hspell:417592|h[Minute Glass]|h|r buff stays for 25 min
Action bar spells
1. |T1002590:16|t|cffffd000|Hspell:417618|h[One Minute Glass]|h|r
2. |T1002590:16|t|cffffd000|Hspell:417902|h[Two Minute Glass]|h|r
3. |T1002590:16|t|cffffd000|Hspell:417903|h[Five Minute Glass]|h|r
4. |T1002590:16|t|cffffd000|Hspell:417906|h[Ten Minute Glass]|h|r
5. |T1002590:16|t|cffffd000|Hspell:417912|h[Sixty Minute Glass]|h|r
[DOTI][Manifested Timeways] Object vs Projectile spells

The boss currently acts as an object and does not allow certain spells to go through which can be a challenge for some classes. For example: |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r cannot pass through the boss on Firestorm, while it does on retail, this prevents the class to heal people effectively standing on the other side of the boss.

Retail proof:
Firestorm:
[DOTI][Generic] Boss respawn Timers are wrong

Idk if this is a Firestorm custom Feature or something, but every boss respawns in ~4 seconds instead of 30, making it possible to abuse Certain things like buff on Tyr.
[Amirdrassil][Gnarlroot] Boss Not Spawning

Managed to bug the boss intro, where i have killed all the enemy mobs in the Boss fight room (While being in combat with them), but boss didnt trigger his intro, and is still fighting Igira.
(Attachement)

Edit: Seems its a new bug, Repeating the same action, and boss does not activate.

August 21, 2024

[General] - Shadow dance + vanish interaction

Description of the bug

If you use |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r right before your |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r ends, the game doesn't allow you to use stealth spells untill your vanish buffs ends

How to reproduce

BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgDkkEJSSCkEJRikkkkECAAAAAAQ0CkUSCIRaBAAAA OUTLAW tree
use shadow dance
on the last second of your shadow dance use vanish
for the next 3 seconds you won't be allowed to use stealth abilities

How it should be

losing the shadow dance buff should not remove your stealth status whilst u'r in vanish
[Aberrus][Amalgamation] Blistering Twilight vs Targeting

Blistering Twilight ability is currently being targeted (Tested on Mythic at least)
on the same players over and over, untill they die, then, its being applied to different person.

It should be applied to different players each cast, (Except tanks.)
Edit: It doesnt even target ranged players. Only melee. (If they are far enough).
[Evoker][Augmentation] - Pupil of Alexstrasza

Description of the bug
Pupil of Alexstrasza procs on mobs outside of combat
Fs proof:

How to reproduce
1. Take the talent Pupil of Alexstrasza
2. Use Living Flame in the radius of cast near mobs outside of combat and you will see that the additional living flame from the talent Pupil of Alexstrasza flies to mobs outside of combat

How it should be
Living Flame from Pupil of Alexstrasza talent should not attack mobs outside of combat

Links
Pupil of Alexstrasza: |T5199640:16|t|cffffd000|Hspell:407814|h[Pupil of Alexstrasza]|h|r
Living Flame: |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r

August 20, 2024

[Brewmaster] Blackout combo VS Purified Chi stacks

Description of the bug
Right now on live server having Blackout combo buff and casting Celestial Brew will give the monk a shield as if the absorb was increased by only 1 stack of Purified Chi, basically with a 20% increased absorb.

How to reproduce
Make Brewmaster Monk
Use Blackout kick on a target and gain Blackout combo buff
Use Celestial Brew
Check how much absorb shield is applied to the monk
Compare the absorb shield amount with the one with 3 stacks of Purified Chi


How it should be
On Retail if Monk casts Celestial Brew while having Blackout combo buff, the buff will be consumed and the absorb amount should be increased as if 3 stacks of Purified Chi were added to the formula.

Note: Purified Chi's stacks are still capped at 10, so if a monk currently has 7 8 9 or 10 stacks, and consume the Blackout combo buff with Celestial Brew the absorb amount should always be as if the monk had 10 stacks.


Useful info

Talent Tree: BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAgUyBKlkECJJlGBAAAIlElkISSSrgkWCASQi0SrkIA
BT report:
[Amirdrassil][Smolderon] 30% Health Remaining Dialogue

When boss reaches 30% health. He should have a dialogue with Fyrakk.

Smolderon: "Fyrakk, obliterate my enemies!"
Fyrakk: "Apologies, Firelord. I would rather watch you die."
Smolderon: "Deceiver! Once I destroy these vermin, you will know my vengeance!"

This dialogue should not be interruptable by any other Dialogues the boss does, untill the whole RP is done.
Currently, its missing.

Video proof:
[Amirdrassil][Smolderon] Boss Reset in Intro

If player is hit by Fire Rain from his intro that he drops on the bridge, he will aggro and instantly reset. He should not be pullable by getting hit by this ability.
[General][Amirdrassil] Tormented Ancient Speed Boost

When players save the Tormented Acient from the Zaqali, They should have about 40% Health.
When players heal them up. they should make a circle around them selfs, which if player crosses it, It should grand them speed buff outside of combat.

Also, When the Zaqali around the Ancient die, he should yell "Heal me, champions! I beg of you, end this torment!" or "My pain is unbearable! Please, heal me!"
When players heal them up, they should say, "Thank you, champions. May the Dream's energy smile upon you." or "You saved me, champions. Please, take this energy as a gift from the Dream.".
Currently, the ancient is always at 100% Health.
[Item] Nasz'uro, the Unbound Legacy buff spread to ally

Description of the bug

When an evoker wearing the legendary currently uses an empowered spell, there is currently no orb getting released to buff one of your ally

How to reproduce
Create an evoker, equip him with Nasz'uro and launch an empowered spell while being in party or raid.

Currently only the evoker himself gets buffed, but not any ally.

How it should be

When using an empowered spell, the evoker should get buffed first if he doesnt have the buff active on him. But if he casts an empowered spell while having the buff already active on him, another party member should get the buff (see attached pic)




Retail proof:

On the log we see that everytime the evoker gets buffed, someone else from his raid gets the buff too (after the orb reached this ally)

Initial trello report



Infos

Weapon: |T5098442:16|t|cffffd000|Hitem:204177::::::::120:::::|h[Nasz'uro, the Unbound Legacy]|h|r
Buff: |T5098442:16|t|cffffd000|Hspell:403275|h[Unbound Surge]|h|r

Additional reminder

BUFF PRIORITY:

Evoker the wielder of legendary item DPS & Tanks players Healers players. Explanation how it works is below.

Unbound Surge buff highest priority is the Evoker the wielder of legendary weapon equipped. If Evoker the wielder of legendary item already have Unbound Surge buff then it should go to another random DPS or Tank player as next priority. Healers are always lowest priority to get this buff.

PVP MOD: Legendary item should have 70% in pvp
[Evoker] [augmentation] [motes of possibility vs cooldown reduction]

Description of the bug

motes of possibilty currently increase the cooldown reduction of some class specific spells by 10 times and scales with other sources of cooldown reduction such as ursoc s guidence ,also pets can consume the orbs which shouldnt happen ( only players should be able to consume them)

How to reproduce

make a guardian druid with the talent |T3636839:16|t|cffffd000|Hspell:393414|h[Ursoc's Guidance]|h|r
pick up an orb from an evoker from https://www.wowhead.com/spell=409267/motesofpossibilitycomments
you will see that you will get 20 seconds of cooldown decrease on your
|T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r

How it should be

Motes of possibilty shouldnt increase the cooldown reduction of class specific spells by 10 times but only remove 10 seconds from the current cooldown of those spells ( it should also never change from 10 seconds no matter what other form of cooldown reduction you have

Informations of the spell


https://www.wowhead.com/spell=409267/motesofpossibilitycomments
[Item][World] - Magmaclaw Lure

Description of the bug
Magmaclaw Lure absorption can have a critical effect that doubles absorption amount

How to reproduce
Use item

How it should be
Absorption amount shouldn't get benefits from critical effect (it shouldn't crit)

List of spells
Item |T443393:16|t|cffffd000|Hitem:205262::::::::120:::::|h[Magmaclaw Lure]|h|r
Buff |T5008079:16|t|cffffd000|Hspell:409296|h[Magmaclaw Lure]|h|r

August 19, 2024

[Doti][Manifested Timeways] Bossmodel LoS

The boss is currently behaving as a structure, players are not able to cast spells through him
[Doti] [Manifested Timeways] Decaying Time tick interval

Description of the bug

Decaying Time is currently ticking every ~8 seconds


How it should work

Decaying Time should tick every 3 seconds
[Doti] [Hard mode][Chronikar] Eon Shatter

Description of the bug

Chronikar in hard mode cast Eon Shatter two times in a row



How it should work
In hard mode Eon Shatter should be cast three times
[Doti] [Chrono Lord Deios] Temporal Scar no damage

Description of the bug

There are patches created from Infinite Corruption on the ground where you don't get the debuff and damage from Temporal Scar

Proof:


How it should work
All the ground created by Infinite Corruption should apply the debuff
[Doti] [Iridikron] Pulverizing exhalation missing cast

Description of the bug

Boss doesn't cast Pulverizing Exhalation

Proof:



How it should work

Boss should cast the spell
[Doti] [Chrono Lord Deios] Flight after opening the two portals

Description of the bug

Chrono Lord Deios cast Infinite Corruption and lands after it while both of the last two Infinite Keeper summoned are still alive

Proof:


How it should work

Chrono Lord Deios should fly after summoning the last two Infinite Keeper and a cast of Temporal breath and land when the two last Infinite Keeper and after that condition he should cast
Infinite Corruption then land

Retail
[Doti] [Conflux minigame] Different Phase NPCs

Description of the bug

After chromie opens the door for the conflux minigame, it will reveal that the npcs belonging to the previous part of the dungeon (Nozdormu and Chromie) are still there, meaning there's x2 Chromie


How it should work

The NPC in the middle of the conflux minigame room should not be there
[Doti][Hardmode] Spelldamages tuning

Hardmode only
[Doti] Progress not saved

Description of the bug

Relogging inside the dungeon will have all progress be lost, all trash mobs and bosses will respawn, rp events will roll back again

I've noticed that it's also impossible to clear the InstanceID via gm command, it considers the ID as if it's not existing at all, even though it's shown in the raid info panel

Proof:


How it should work
Even if everyone in the group relogs or leaves the dungeon, progress should not be lost
[DOTI][Chronikar] Missing Out of Combat Emote

When Chronikar is activated, by players reaching her boss fight room, and she is in the middle of the Arena, she should have an emote, Currently she is without emote.

Emote screenshot in Attachements.
[DOTI][Iridikron] Pulverizing Exhalation range

Whenever the boss uses Pulverizing Exhalation (frontal cone), the range of the ability hits everyone around the whole room, making the boss impossible to kill with smaller damage dealers.
[Doti] Server restart closed first door

Description of the bug
After server restart the first door is closed because the dungeon is resetted, we were at Chronikar so we couldn't exit the dungeon


How it should work
The dungeon door should be open if the RP event is triggered
[HoI] Geomancer's jump speed

Description of the bug

Currently on PTR Primalist Geomancer are jumping too fast compared to retail when casting Seismic Slam.

PTR small jump:

PTR medium jump:

PTR Far jump:



How it should work
Here follows comparison proof:

Retail small jump:

Retail medium jump:

Retail Far jump:

(Note: it seems all jumps take the same time regardless of distance)
[Doti] G29-30-31 patrol

Description of the bug

G293031 are standing still
Map



How it should work
G293031 packs should patrol
Retail
[DOTI] RP towards the last Boss missing

RP once you kill all the previous bosses and start heading towards the Chrono Lord Deios is completely missing, there is just a bunch of double spawns and it looks messy.

Retail:

FS:
[HoI][General] Gauntlet Boundaries vs Reset

Description of the bug

Right now players are able to pull mobs in last corridor (before last boss) above the stairs, making the players able to fight mobs without getting affected by waves.

PTR proof:

How it should work
Mobs in that area should be resetted whenever they approach the stairs obliging the players to fight mobs downstair.

Retail Proof:
[Doti][Chronikar] Corpse floating

Chronikar's corpse will end up midair if killed while she's jumping
[Doti][Manifested Timeways] Chrono-faded vs tanks

Tanks should be last on the priority list for Chronofaded debuff applications

At the moment they're not

Retail:

PTR:


BT:
[Doti] [Iridikron] Chromie Timeline Protection

Description of the bug

Chromie doesn't cast Timeline Protection

Proof:


How it should work
Chromie should cast timeline protection

August 18, 2024

[DOTI] Full Dungeon HP Spreadsheet + SQL

Spreadsheet containing all available data for all NPCs within the dungeon on M0+HM, log used is linked and it was logged during 10.1.7.
[HoI] Refti Defender vs Disorient effects

Npc: https://www.wowhead.com/npc=190340/reftidefender doesnt take disorient

Proof: retail (Roar drood)
Proof: Blind
Proof: NPC in MDT

August 17, 2024

[Dreamsurge][Dreamshaping] Zone buffs

Description of the bug
1. Buffs stay on you visually after leaving the dreamsurge zone.
2. Can have more than 1 buff on you

How to reproduce
Go inside the dreamsurge zone and then leave, check your buffs.

How it should be
Should be only inside the zone.
Should have 1 buff which got voted
[Doti] Invisible unit keeping players in combat

Description of the bug

There is an invisible unit in the middle of the sands section that attacks player keeping them in combat

Proof:


How it should work
There shouldn't be
[Doti][Tyr][Hardmode] Radiant Barrier

in Hardmode |T1261455:16|t|cffffd000|Hspell:410249|h[Radiant Barrier]|h|r should amount to 3.064.274 absorb

At the moment it amounts to 1.021.426

Retail:


PTR:
[Doti] Boss Hp

HP values from heroic and hardmode
Hard mode values are taken from this logs :
[Emerald][Side] Memory of the Dreamer

Description of the bug
Missing lines from https://www.wowhead.com/npc=208713/alexstraszathelifebinder and https://www.wowhead.com/npc=208714/ysera after you wake up

How to reproduce
Accept https://www.wowhead.com/quest=77310/memoryofthedreamer and rest

How it should be
They should say 2 lines
Ysera says: It is not working, sister. Something is not right.
Alexstrasza the LifeBinder says: There is still one thing left to try. Over here, champion!

Informations of the quest
https://www.wowhead.com/quest=77310/memoryofthedreamer
[Emerald][NPC] Spirit Healer

Description of the bug
https://www.wowhead.com/npc=6491/spirithealer not implemented in Emerald Dream
You get teleported to old zones

How to reproduce
Let your character die inside Emerald Dream and release.

How it should be
There should be multiple spirit healers

Informations of the quest
https://www.wowhead.com/npc=6491/spirithealer
[Emerald][Quest] Disarm Specialist

Description of the bug
|T132858:16|t|cffffd000|Hitem:208184::::::::120:::::|h[Dreamy Dust]|h|r doesn't put enemies to sleep

How to reproduce
Accept https://www.wowhead.com/quest=76330/disarmspecialist and use |T132858:16|t|cffffd000|Hitem:208184::::::::120:::::|h[Dreamy Dust]|h|r on the quest enemies

How it should be
Should put them to sleep

Informations of the quest
[Emerald][Quest] Power, Eruption, and Lies - animation & line

Description of the bug
https://www.wowhead.com/npc=210117/vyranoth is missing lines and animation
after the kill, she just fades away on the spot
missing lines are "Near the caldera" and "Defeat her"

How to reproduce
Accept https://www.wowhead.com/quest=76347/powereruptionandlies and go to the quest location
After killing the target, watch https://www.wowhead.com/quest=76347/powereruptionandlies

How it should be
After arriving at the location, https://www.wowhead.com/npc=210117/vyranoth starts to freeze the top of the tower and say a line
After the kill, she say another line and flies away while fading

Informations of the quest
https://www.wowhead.com/quest=76347/powereruptionandlies
[Dreamsurge][Waking Shores] Waking Dream - Portals rewards

Description of the bug
Final boss always give 1 account bound item

How to reproduce
Kill final boss after opening the portal.

How it should be
Should be a chance to get it, not guaranteed.

https://www.wowhead.com/npc=207952/ashboundcaptaindrops
[Dreamsurge][General] Dreamsurge Coalescence mid air

Description of the bug
It takes more than 1 or 2 fly through to pick them up.

How to reproduce
Use your dragonriding mount to pick Dreamsurge Coalescence.

How it should be
Should get picked after first fly through.
[Dreamsurge][Quest] Shaping the Dreamsurge

Description of the bug
Missing https://www.wowhead.com/item=208153/dreamsurgechrysaliscurrencyfor from quest rewards

How to reproduce
Complete https://www.wowhead.com/quest=77251/shapingthedreamsurge and check rewards

How it should be
There should be https://www.wowhead.com/item=208153/dreamsurgechrysaliscurrencyfor with the crests

Information of the quest
https://www.wowhead.com/quest=77251/shapingthedreamsurge
[General] Healing friendly npcs

Description of the bug
There an issue with healing friendly npcs, causing Dracthyr getting stuck in starting zone at some quests.
1. Can't heal Dracthyr Talon npcs for the quest. You target them and use living flame, but it's healing yourself instead. https://www.wowhead.com/quest=64866/intothecauldron
2. Can't heal Injured Drakonid and Injured talon for the quest https://www.wowhead.com/quest=65307/mercyfirst
3. You also can't heal training dummies in Valdrakken (with any class) https://www.wowhead.com/npc=194646/trainingdummy

How to reproduce
1. Create Dracthyr
2. Complete 64864, 64863, 64865
3. Accept 64866
4. Target Dracthyr Talon in the quest area
5. Use Living Flame on them

How it should be
Should be able to heal them if you target them, using aoe heals, or using mouseover macro

Informations of the quest
https://www.wowhead.com/quest=64866/intothecauldron
https://www.wowhead.com/npc=187133/dracthyrtalon


https://www.wowhead.com/quest=65307/mercyfirst
https://www.wowhead.com/npc=187904/injureddrakonidhealed
https://www.wowhead.com/npc=182349/injuredtalon


https://www.wowhead.com/npc=194646/trainingdummy

August 16, 2024

[Doti] [Time-Lost Battlefield] Shockwave missing animation

Description of the bug
Shcokwave is missing is cast animation

How it should work

Shockwave should have an animation when the boss cast the spell

Retail:
[Doti] [Time-Lost Battlefield] Troops spreading

Description of the bug
Right now on PTR Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop are mostly focused on walking towards the middle part of TimeLost Battlefield arena.


How it should work

On Retail Right Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop; Should spawn and spread around the TimeLost Battlefield arena to engage opposing troops.
[Doti] [Time-Lost Battlefield] Troops' neutrality

Description of the bug
Right now on PTR Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop are hostile depending on which boss is currently active.

Since Anduin is active alliance troops are considered Hostile.

How it should work

On Retail Right Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop;

Should have their hostility working like this:
All mobs should have their portrait as if they would have been Unfriedly (orange nameplate and name colour) but they can still be targeted and damaged by players as if they were hostile or neutral, damaging these mobs will generate no threat to them;
Unless the damaged mobs are activated by FOR THE HORDE or FOR THE ALLIANCE, this will remove their "Unfrienly nameplate" making them as if they were Hostile and now aggro or threat can be generetad as normal by players taunting or damaging them.

Note: Troops will always fight opposing faction troops unless they get activated by the boss, currently there are hostile troops that can be threatened by player's damage or taunt, making them switch their focus onto players. (This shouldn't happen unless they get activated by boss).

Proof as photo.
[Doti] Not bound to InstanceID

Description of the bug

Players are not bound to InstanceID after killing a boss


How it should work
Bosses when killed should save dungeon id in m0

August 15, 2024

[All] - Primal Rage

Description of the bug
Primal Rage goes on cooldown without any effect

How to reproduce
Tame Ferocity pet
Use Primal Rage

How it should be
Should give Haste buff Primal Rage 264667 and Fatigued debuff 264689

Links
Primal Rage |T136224:16|t|cffffd000|Hspell:272678|h[Primal Rage]|h|r
Primal Rage (ferocity) |T136224:16|t|cffffd000|Hspell:357650|h[Primal Rage]|h|r
[Doti] [Hard mode] Mobs in sands section hp issue

Description of the bug

Mobs in the sands section doesnt have hp reduced by TimeDisplacement



How it should work
They should have their hp reduced
[Aberrus][General] Raid Skip

Currently, it is impossible to use the raid skip from the quest on any Difficulty.
The raid skip it self works, however, if it is used, Neltharion starts evading on being pulled.

BT Report:
[HoI][Containment Apparatus

Npc: https://www.wowhead.com/npc=190342/containmentapparatus when he cast |T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r and we use ability for disorient he doesnt take

Spell
|T134153:16|t|cffffd000|Hspell:31661|h[Dragon's Breath]|h|r
|T571553:16|t|cffffd000|Hspell:115750|h[Blinding Light]|h|r

Video

Ptr
PTR
[World Events][Reserachers Under Fire] Fallen Boulder

Description of the bug
https://www.wowhead.com/npc=204071/fallenboulder and https://www.wowhead.com/npc=204074/largefallenboulder becomes immune sometimes, and other times spawn "out of sight"

How to reproduce
Start Titan Lockdown and reach Cave Cracking


How it should be
Should be able to hit them
[Doti] [Manifested Timeways] Orbs too slow

Description of the bug
Fragments of Time in the slow sections of the arena are moving too slow

Proof:

How it should work
Fragments of Time should move faster in the slow sections
Proof:
[Doti][Chronikar] Withering Sandpool missing spellID

The initial damage from Withering Sandpool (ID:412944) is currently missing
The ticking dot (ID:401794) is working fine

In Hardmode Withering Sandpool should deal 277k damage

Retail:


PTR:

August 14, 2024

[Amirdrassil][Tindral] Scorching Plume

On normal difficulty, |T460698:16|t|cffffd000|Hspell:421939|h[Scorching Plume]|h|r should not be moving around. They should be stationary.
[DOTI][Iridikron] Post Kill Cinematic + RP Missing

After you Kill Iridikron Cinematic and RP are missing.


Retail Proof:
[Amirdrassil][Nymue] Cycle Wardens not Moving

In the boss fight, If the Cycle Warden is interrupted, it does not move after highest threat target. It should.

Also, One of the Wardens had 2 stacks of Damage Reduction, while the other had 0 from the start. They each should have 1. (Attachement.)
[Amirdrassil][Council] Noxious Blossoms Not Spawning

Currently, (Could be also the fact that i am alone in the raid while testing as of right now,) No Noxious Blossoms spawn durning the encounter (I had DPS spec). Making it impossible to gain stacks for Polymorph Bomb and remove the Polymorh on top of Urctos, while he is casting Blind Rage.

Noxious Blossons should probably spawn, Even while alone in the raid, (To make soloing the boss easier in later expacs?)
[Amirdrassil][Nymue] Verdant Matrix

Whenever you leave a thread, you get 1 stack of Verdant Matrix, which shouldn't happen.
[Doti] [Tyr] Tyr position

Description of the bug

Tyr is not on his throne



How it should work
Tyr should be on his throne before activating the fight by killing Lerai Valow and Spurlok
[Evoker][All Spec] - Source of Magic

Description of the bug
Source of Magic is not removed from the heal even if you remove the talent for it from the general Evoker tree. Also if you took a talent to improve Source of Magic called Potent Mana then it also does not disappear when you remove this talent
Fs proof:

How to reproduce
1. Take 2 talents Source of Magic and Potent Mana in the general tree of Evoker
2. Buff the healer with Source of Magic and then remove these 2 talents and you will see that nothing has changed

How it should be
With the Source of Magic healing buff and the following talent removal it should be reset from the heal

Links
Source of Magic: https://www.wowhead.com/spell=369459/sourceofmagicchangelog
Potent Mana: |T237551:16|t|cffffd000|Hspell:418101|h[Potent Mana]|h|r
[DOTI] [Manifested Timeways] VS Spawn Visual

Manifested Timeways visual is sometimes displayed as spawned when you enter the room even though it should be a sand puddle, as of yet there is no consistent way of reproducing the issue, but if you have 5 people, always at least 1 person or everyone is gonna see the boss spawned.


Proof:

VS

Retail:
[Doti[Blight of Galakrond Corrosion VS Mind Controlled Target

You shouldn't be able to transfer corrosion on enemy target.

How to reproduce: Let corrosion expire so target gets mind controlled, at that point they become hostile, then transfer corrosion onto them by walking over them.

The reason why this is bad is because you can kinda abuse it and just keep the corrosion on that target and ignore the mechanic.

Proof:
[DOTI][Blight of Galakrond Boss completion message issue

Blight of Galakrond encounter shows as completed after entering P3 @50%, it should show as completed after 2 dragons are dead, prolly caused after one of the phasing fixes.

Proof:
[Doti[Blight of Galakrond Loszkeleth VS Frame

Loszkeleth's (201790) frame remains even when encounter is completed and that shouldn't be the case.

Might annoy the healer because of next boss' mechanics.


Proof:
[DOTI] Skip to Last boss via Evoker

After killing Third boss you can skip to the last boss, idk if you can pull him with a DH or something, but if you do manage to pull him he will just be a dummy that you can kill.


Proof:
[DOTI] Post Blight of Galakrond RP is fully Missing

After killing Blight of Galakrond RP that is supposed to Occur is missing, also Evoker is able to carry someone over the wall located on the left and skip to the last boss which shouldn't be possible (Will be reported in separate card).


Retail Proof of how RP should look like:

Firestorm:
[DOTI][Tyr] Spark of Tyr wrong Script

Spark of Tyr, applies Aura and visual on 2 random players which is correct, but second part of the ability which pulsates damage every 2 sec is ALWAYS triggering on the target that has aggro of the boss.

How it should work: Spark of tyr is applied on random 2 players and within the radius of Spark player is radiating pulsing damage every 2 sec damaging himself or any allies that stand within the radius.


Firestorm:

Retail:
[Aberrus][Sarkareth] Drifting Embers

|T4622459:16|t|cffffd000|Hspell:402746|h[Drifting Embers]|h|r currently spawn only on top of players. They should spawn spread across the platform, or near players. But not only on top of them.

Also, the Drifting Embers should spawn each time |T135265:16|t|cffffd000|Hspell:401525|h[Scorching Detonation]|h|r occurs, Currently, they seem to spawn in random intervals, or not at all.

Retail Video proof:
[DOTI][Tyr] Mote of Temporal Essence completely broken

During Siphoned Oathstone starts releasing Temporal Essence , orbs that are spawned have 2 issues:

Issue 1: Orbs speed is way faster than retail making the encounter not doable at all, when they spawn they should barely move, once they start Approaching the inner circle of encounter platform, they should start moving faster.

Basically Orbs are gradually increasing speed as they approach the center.


Issue 2: Once orbs reach the pillar they should despawn with standard 0.5s animation, instead on Firestorm they bounce off the pillar and once again enter it and then despawn which just looks scuffed.


Firestorm Proof:

Retail Proof:
[DOTI] Post Tyr Challange Infinite Conflux missing spawns

After you kill Tyr, the challange room is missing few NPCs that make the room very easy to run through because you can just spring through the middle without getting hit and that's it.


FS 1: Protector (204658) missing at marked location

FS 2: Warder missing (205259)

FS 3: Warder missing


Retail Proof (m+ Run cuz you can see everything at once):

Retail proof 2 ( to see it was there in 10.1.5):
[Amirdrassil][Tindral] Dream Essence and Scorching Plume View Distance

The view distance of Dream Essences and |T460698:16|t|cffffd000|Hspell:421939|h[Scorching Plume]|h|r should be increased, they should be visible from across the platforms.
[Amirdrassil][Tindral] Blazing Supernova Form

When boss lands on a new platform, Tindral should cancel his Owl form, and go back into his humanoid form. Currently, he stays in Owl form.
[Amirdrassil][Tindral] Fire Beam

|T236216:16|t|cffffd000|Hspell:421398|h[Fire Beam]|h|r should spawn only 1 Blast near the boss on Normal and LFR difficulties, Currently, it always spawns 2, like on Heroic.
[Amirdrassil][Tindral] Verdant Dreambreaker

The Verdant Dreambreaker that offers a way back to Smolderon should phase out once the boss fight begins. Currently, he does not.
[Amirdrassil][Tindral] Fiery Vines

Currently, the Fiery Vines from the Mass Entaglement regenerate health over time. They should not.
[Amirdrassil][Council][LFR] Shared Health

On LFR Difficulty, the 3 bosses of Council should share health and damage they recieve.
(Attachement of Buff Screenshot).

Currently, they do not share health pool.
[DOTI][Deios] Dragons VS Player abilities

Dragons with following ids (205788,205787,205380,205786,205785) that help you on Deios are not supposed to benefit from spells like Mass Barrier and they currently are.



Retail Proof:


Firestorm:
[Amirdrassil][LFR] Molten Icursion Spawn Point

Currently, when players enter Molten Incursion LFR Wing, they spawn at start of the instance, instead of at Igiras Boss fight room.

Also, the repair NPC, Upgrade NPC, some sentinels and Tyrande/Merithra should be present in the room, along with Grateful Ancients which offer Speed Boost.

Also, all of the previous trash pack mobs should be phased out.

Additionally, the Door to Volcross boss is closed. It should be opened in this wing automatically.
[Amirdrassil][LFR] The Viridiant Weave Spawn Point

When players que for the Virdiant Weave LFR Wing, they should spawn at Igiras boss fight room, instead of start of the instance.
Also, the repair NPC, Upgrade NPC, some sentinels and Tyrande/Merithra should be present in the room, along with Grateful Ancients which offer Speed Boost.

Also, all of the previous trash pack mobs should be phased out.

Additionally, the Door to the Dream Council boss is closed. It should be opened in this wing automatically.
[DOTI][Deios] Infinite Keeper VS Cast sequence

Infinite Keeper is supposed to have a proper cast sequence ( Infinite Blast, Chronal Burn) instead of just spamming Infinite blast and barely casting Chronal Burn at all.

Sequence goes something like this based on logs and video provided:

1st Spawn always casts : x2 Infinite blast > Chronal Burn > 6 Infinite Blasts > Chronal Burn > 6 Infinite Blasts > Chronal Burn etc.

2nd Spawn 4th Seems to follow 1 of 2 patterns:

1) Chronal Burn > 6 Infinite Blasts > Chronal Burn >6 Infinite Blasts etc.

2) Infinite Blast > Chronal Burn > 6 Infinite Blasts > Chronal Burn


Log :


Video:
[Amirdrassil][Nymue] Cycle Warden bugs

Currently, the two Cycle Wardens infront of Nymue are not casting Life Ward. (Visual only, You can interrupt them, but there is no cast.) (Check Attached Screenshot)
Also, they keep the Damage Reduction of the boss even after Interrupted, Making them basically unkillable. (99% damage Reduction)
Additionally, When the raid wipes on the Cycle Wardens, The Wardens should move back to thier original positon, and start casting Life Ward again, Otherwise, if they stay on the lines, they will damage the raid constantly with Verdant Rend. (This is also missing on them Currently, They dont damage raid with Verdant Rend if they cross the lines.)

(All of this seems to also apply to the ones in the boss fight.)

August 13, 2024

[Feral] - Apex Predator's Craving x Frantic Momentum

Description of the bug
Frantic Momentum doesn't proc when you use Ferocious Bite with Apex Predator's Craving proc

How to reproduce
Spawn several dummies
Use Primal Wrath
Wait for proc
Use Ferocious Bite with 0 current combo points

How it should be
Ferocious Bite with Apex Predator's Craving should count as cast for 5 combo points.
Should work with Frantic Momentum aswell

Retail logs

Talents:
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJt0Ogokkkk0UgSSSikAAAAAAoBgkAARSSSikItEQCAAAAAAkAAA

Links
Ferocious Bite |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
Apex Predator's Craving |T132139:16|t|cffffd000|Hspell:391881|h[Apex Predator's Craving]|h|r
Frantic Momentum |T1033484:16|t|cffffd000|Hspell:391875|h[Frantic Momentum]|h|r
Sudden Ambush |T132167:16|t|cffffd000|Hspell:384667|h[Sudden Ambush]|h|r
[Balance] Waning Twilight Heal PvP

Description of the bug

When I take talent |T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r and I put 3 dots heal the talent does not appear it only works for dps

How to reproduce

1. Creat druid
2. Make balance spec
3. Take |T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r talent
4. Use 3 dots of heal
5. Check your buff

How it should be

When I take talent |T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r and use the 3 healing dots I should have a buff that increases my healing and damage by 10%

Informations of the spell
|T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r
Talent: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCAJJSCJJAJRSyBSDaIJJJaJpJEClkSSkIKAAAC
Retail
[Doti] [Blight Of Galakrond] Blight Seep deals dmg only under the boss

Description of the bug

Blight Seep deals damage only under the boss

Proof:



How it should work
All the ground patches left from the boss should deal Blight Seep damage
[Doti] Millennia's Threshold Murozond Rise Invisible enitity

Description of the bug
Manifested Timeways is present in the sand room and pushes players away

Proof:

How it should work
The middle of the room shoudn't have invisible entities pushing the players
[Doti] Spurlok vs AMS

Description of the bug

Right now on PTR Spurlok is currently casting Binding grasp on a player.

If that player is a DK that has casted Anti magic shell before the Binding grasp's cast started, Spurlok will keep channeling the spell without CCing the DK, but remaining inside the Shrouding Sandstorm.

Proof:

How it should work

On retail when Spurlok casts Binding grasp on a player.

If that player is a DK that has casted Anti magic shell before the Binding grasp's cast started, Spurlok will stop channeling the cast and he will work as if the cast has been interrupted.
[Doti] [Time-Lost Battlefield] Infinite Infiltrator RP

Description of the bug

Infinite Infiltrator is should fly into his correct spot in the room after Manifested Timeways



How it should work

Retail proof:
[Amirdrassil][Larodar] Encounter is not activating

Whenever you enter the room, the boss event starts, but after the event the boss is immune to everything (except AOE things like Flamestrike>Ignite, or Divine Toll>Glimmer)
[Item] - Demonbane tretiary stat

Description of the bug
Demonbane tretiary stat does not scripted

How it should be
Equip item
Deal damage to any Demon enemy type

How it should be
Warchief's Rend 419261 main PPM. Should scale with Haste.
Warchief's Rend 419262 dot and damage ID.
DoT interval is 1000 ms.
Should scale with Versatility.

Retail log

Links
Item |T1068953:16|t|cffffd000|Hitem:208193::::::::120:::::|h[Gorehowl, Might of the Warchief]|h|r
PPM ID |T135726:16|t|cffffd000|Hspell:419261|h[Warchief's Rend]|h|r
Debuff (DoT) and damage ID |T135726:16|t|cffffd000|Hspell:419262|h[Warchief's Rend]|h|r
[Amirdrassil][Volcoross] Knockback vs Respawn

Description of the bug

When Volcoross spawns after the initial roleplay, he is supposed to do a knockback on all the players on the platform. Right now it happens even when the boss respawns after resetting him.



How it should work
The boss should do the knockback only after the initial roleplay.
[DotI] Npc abilities vs pets

Currently some mob/boss abilities affect pets, but shouldn't:
Npc https://www.wowhead.com/npc=198995/chronikar: ability |T796634:16|t|cffffd000|Hspell:401794|h[Withering Sandpool]|h|r
Npc https://www.wowhead.com/npc=207639/blightofgalakrond: ability |T4914672:16|t|cffffd000|Hspell:408177|h[Incinerating Blightbreath]|h|r and |T132108:16|t|cffffd000|Hspell:407147|h[Blight Seep]|h|r
Npc https://www.wowhead.com/npc=198998/tyrtheinfinitekeeper: ability |T1122562:16|t|cffffd000|Hspell:400597|h[Infinite Annihilation]|h|r
Npc https://www.wowhead.com/npc=205804/risendragon: ability |T134437:16|t|cffffd000|Hspell:412810|h[Blight Spew]|h|r
Npc https://www.wowhead.com/npc=205158/spurloktimeswornsentinel: ability |T796638:16|t|cffffd000|Hspell:414922|h[Shrouding Sandstorm]|h|r
Npc https://www.wowhead.com/npc=205363/timelostwaveshaper: ability |T512902:16|t|cffffd000|Hspell:411610|h[Bubbly Barrage]|h|r
[PvP] Precognition x Silence

Description of the bug

When I'm in an arena or in wild PvP and a person uses their silence I have my precog which casts whereas normally only CounterSpells proc the |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r

How to reproduce

1. Creat |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r
2. Tell to death knight to use |T136214:16|t|cffffd000|Hspell:47476|h[Strangulate]|h|r or others class with controls

How it should be

When I have my precog and a class uses a "controls" my |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r is not set to proc
Informations of the spell
|T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r
|T134899:16|t|cffffd000|Hitem:205115::::::::120:::::|h[Statuette of Foreseen Power]|h|r

August 12, 2024

[Arms] Avatar vs Rend bleed damage

Description of the bug
We have the same issue that happend with Deep Wounds, the bleed damage of Rend does not increase when we use Avatar.

How to reproduce
Make Arms warrior
Take Avatar talent
Use Rend on enemy target
Then use Avatar and check the damage of Rend

How it should be
The damage of Rend bleed should be increased by Avatar for 20% increased damage.

Information about the spell
|T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAgSikEJJRSalSSAAAAABRINkERRkAhkkEIRIAQIAAAAAAAAgSSiACJFA
Video proof:
[DOTI] Manifested Timeways VS Boss Model Pushback

Issue 1

Manifested Timeways Boss' model pushback is too large compared to Retail which will create issues for classes that have Charge Abilities.


Retail Proof:

You can see on Retail SS where the warrior is standing, this isn't possible on FS.

Firestorm Comparison:

Issue 2

Boss Pushback should be removed when he is killed and players should be able to walk through his corpse.

Retail Proof:
[Evoker][Augmentation] - Hoarded Power

Description of the bug

If talent 375796 triggers and does not absorb stack 392268, then it does not apply buff 408005.

How to reproduce

1) Use 362969
2. Take buff 392268
4. Use 395160

How it should be


If talent 375796 has triggered and did not absorb stack 392268, then you should receive buff 408005.
Ret:

Informations of the spell

408005 |T612099:16|t|cffffd000|Hspell:408005|h[Momentum Shift]|h|r
395160 |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
362969 |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r
392268 |T4630437:16|t|cffffd000|Hspell:392268|h[Essence Burst]|h|r
375796 |T4630455:16|t|cffffd000|Hspell:375796|h[Hoarded Power]|h|r
408004 |T612099:16|t|cffffd000|Hspell:408004|h[Momentum Shift]|h|r
[Evoker][Devastation] - Spellweaver's Dominance

Description of the bug
Spellweaver's Dominance grants you 2.6 crit mod instead of 2.3

How to reproduce
1. Create an Evoker with the Devastation spec and take the Spellweaver's Dominance talent
2. Use any ability and wait for crit and you will see that instead of 230% there will be 260% crit

How it should be
Spellweaver's Dominance shouldn't give you 2.6 crit mod

Links
Spellweaver's Dominance: |T1020305:16|t|cffffd000|Hspell:370845|h[Spellweaver's Dominance]|h|r
[Doti] [Deios] Time-Displacement not working on Time-Displaced Trooper

Description of the bug

TimeDisplacement doesn't reduce the health of TimeDisplaced Trooper



How it should work
TimeDisplaced Trooper should be at 20% of total health when spawning because of the TimeDisplacement debuff
[Doti] [Time-Lost Battlefield] Battle senses conditions

Description of the bug
Right now while fighting Anduin during timelost battlefield, Battle sense's stacks are increasing even when he isn't casting harmful spells that should dmg troops.

How it should work
On Retail Anduin during timelost battlefield, gains Battle sense's only if troops are killed by either Bladestorm or Shockwave.
[Doti] Hard mode deathless buff

Description of the bug

When leaving the dungeon the players mantain the Defender of True Timeline buff



How it should work
It should be removed if you exit the dungeon
[DOTI] Chronikar VS Reset/Evade Position

When you Evade/Reset Chronikar he Respawns in wrong position.


FS Proof:

Retail:
[DOTI][Manifested Timeways] Timeways Conflux VS Wipe/Evade

Every time you wipe/reset Manifested Timeways the Floor mechanic starts rotating 1 more time than intended, the more time you wipe the more broken it gets and rotations of Decaying Time + Accelerating Time are impossible to follow which is the core mechanic of the Fight.


Retail Proof:

Firestorm First pull Floor (no issues):

Firestorm pull after wipes/resets (Floor completely broken):
[DOTI][Blight of Galakrond] Boss Phases VS HP %

Blight of Galakrond when pushing phases Boss' HP should remain the same and Fight just continues, on FS the boss just heals to 80% back from whatever HP % he had while he was phasing.

Example: When you push to P2 100%>80% and you deal damage to the boss while he is casting Malignant Transferal and you get him down to 70%, when he turns into a Dragon his hp should still be 70%.


Retail Proof that boss doesn't restore HP:

FS Proof that he does:
[DOTI][Deios] Time Displaced Troopers VS Spawn HP %

Trooper based on logs and YT videos is supposed to spawn with varying HP % from 10%23%(Highest found) instead they always spawn at 100% which would make the encounter very hard.

Aura text seems to be correct though.


FS:

Retail:

Log:
[DOTI][Blight of Galakrond] Phase 3 Transition VS invulnerability

When Blight of Galakrond enters P3 @50% HP 2 blobs are supposed to be attackable and already start to share HP + HP should remain the same once they exit the blob form because fight just continues, on FS they are invulnerable.


Retail Proof that they are attackable:
Video:

FS proof that they aren't attackable nor targetable:
[DOTI][Blight of Galakrond] P3 Necrofrost VS Movement

Necrofrost can be moved which causes major Player position desync, it seems to be occuring when player is mid dash, at that point Necrofrost can be taunted by Tank and it will start chasing the tank all over the room while player will just float around on other player's screens.


Proof:
[DOTI][Blight of Galakrond] Phase 3 VS Incinerating Blightbreath Hitbox

Incinerating Blightbreath hitbox is wrong and seems to be hitting the tank regardless of Boss facing direction.


How it should work: Boss leaps behind a random player, faces player's back and then casts a frontal breath in the direction he is facing.


Proof that it doesn't work:

Retail Proof:
[DOTI][Iridikron] Encounter Start VS Chromie Frame missing

When you start the encounter with Iridikron Chromie's Frame should appear on the right side of the screen under his frame. This is currently missing, it should be added so healers have easier time targetting the npc and healing her.


Firestorm:

Retail:
[DOTI][Tyr] Titanic Blow VS Cast Position

Titanic Blow is supposed to be casted and animated from the boss position towards the tank position.

On firestorm it is casted and animated from tank position onwards which is wrong.


Retail Proof:

Firestorm Proof:
[DOTI][Tyr] Tyr VS Encounter Boundary

Tyr can be started out of bounds which shouldn't be possible, he should reset when pulled out of the central platform.

Don't make the boundary too agressive but only slightly larger than the encounter platform because M+ strat is to tank him next to Boundary wall.


Proof:
[DOTI][Morchie] Temporal Backlash not working.

Temporal Backlash doesn't work at all.

How it should work: If you enter or NPC spawned by Familiar Faces enter Time Trap then Temporal Backlash is triggered which deals arcane damage to all players within 100yd, lack of this mechanic makes the fight a lot easier.


FS:

Retail:
[DOTI][Grommash/Anduin] FOR THE HORDE/FOR THE ALLIANCE not working at all

For the Horde and For The Alliance don't work at all.

How it should work : 1 mob of each class is supposed to get rallied and their size increases + they lose the golden appearance and they switch focus to Players instead of NPCs.

Horde mobs that are supposed to get rallied:
203837 Warlock
203799 Axe Thrower
203688 Grunt

Alliance mobs that are supposed to get rallied:
206352 Archer
206351 Conjuror
203673 Footman

Note: Once again it is supposed to be 1 of each class of enemy faction.

FS:

Retail:
[evoker] [all specs] empowered spells have no cd

Description of the bug

empowered spells have no cd if you let the empowerment bar to reach full

How to reproduce

cast any empowered spell in any spec of evoker
wait untill the bar goes to full
see you that you casted the spell and it didnt go on cd

How it should be

Those spells shouldnt go in cooldown only if you cancel the cast
reaching full bar should result in the spell being casted and it also going into cooldown

Informations of the spell

|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
|T5199647:16|t|cffffd000|Hspell:396286|h[Upheaval]|h|r

August 11, 2024

[ATDH][Fyrakk] Firestorm / Raging Flame

If player with Firestorm drop Raging Flame inside already existing Raging Flame pool, new Raging Flame from Firestorm should instead drop Raging Flame infront of existing Raging Flame. Currently you drop Raging Flame inside already existing one and it wont do anything.

Retail Proof: you can see player with Firestorm circle on the left dropping one inside Raging Flame pools and new orange swirlie spawn to drop that Raging Flame.

|T4914676:16|t|cffffd000|Hspell:432070|h[Raging Flames]|h|r
|T136186:16|t|cffffd000|Hspell:419506|h[Firestorm]|h|r
[ATDH][Fyrakk] Falling Ashes

Currently your screen will be stuck with falling ashes (No idea what ID it is) until you relog but I assume it comes from Firestorm and Shadowflame Devastation spells and the last phase when whole sky change to red. Falling Ashes should be there only during when whole sky is red and once sky is back to normal falling ashes should disappear from your screen.
[ATDH][Fyrakk] Boss dialogues

Most of his dialogues are wrong when using abilities or using 2 different dialogues at same time.

He use "A wasted effort, maggots." on Corrupt spell which is wrong.
"Scatter, little embers!" on Dream Rend spell which is wrong.


Below in tasks I made which dialogue he is suppose to use on abilities with wowhead link to sound audio.
[ATHD][Fyrakk] Shadowflame Orbs / Raging Flame vs Corrupt

All Shadowflame Orbs & Raging Flame pools should despawn when Fyrakk's Corrupt shield is broken. Currently they keep spawning and moving towards Fyrakk.

|T4914679:16|t|cffffd000|Hspell:421937|h[Shadowflame Orbs]|h|r
[ATHD][Fyrakk] Orbs speed in intermission

Shadowflame orbs that spawn from Raging Flame pools in intermission should move more slowly. Currently they are slighty too fast.

Retail proof:

PTR proof:

|T4914679:16|t|cffffd000|Hspell:421937|h[Shadowflame Orbs]|h|r
[ATHD][Fyrakk] Intermission pushback

After breaking Fyrakk's shield in intermission and he flies up he should also pushback players away with his wings. Currently pushback is missing.

Retail proof:

August 10, 2024

[Windwalker] - Strike of the Windlord

Description of the bug
Strike of the Windlord (main hand and off hand) does same damage to all targets

How to reproduce
Cast Strike of the Windlord to 1 target
Cast Strike of the Windlord to several targets

How it should be
According to logs and simcraft Strike of the Windlord should deal reduced damage to secondary targets this damage should be [Main damage] / [Total targets amount].
Total targets amount includes main target.

Should work same with clones damage.

Talents:
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAASkkEUikECAAAASkkQEBSkk0iISEJRrIJplcg0kwBAAAA

Links
Strike of the Windlord |T1282595:16|t|cffffd000|Hspell:392983|h[Strike of the Windlord]|h|r
[Legion][Quest] DH - The Invasion Begins

Description of the bug
The banner can't be seen to interact with and finish the quest. Demonhunters are stuck in that zone.

How to reproduce
Create DemonHunter and try to complete first quest https://www.wowhead.com/quest=40077/theinvasionbegins

How it should be
There should be a banner to interact with

Informations of the quest
https://www.wowhead.com/quest=40077/theinvasionbegins
[Amirdrassil][Volcoross] Scorchtail Crash outside of Combat

The Scorchtail Crash that occurs while players are clearing the trash mobs on the platform, is occuring way too often, unlike on retail.

Also, the tail should not spawn, if there is no player on the platform. Currently, it can spawn even while everyone is off the platform of the boss.
[Amirdrassil][Volcoross] Boss Hitbox vs Charge Abilities

Currently, charging the boss as a warrior, or any class that uses simular ability, results in falling under texture.
The player should be able to charge on the platform, without falling into the lava, or under texture.
[Amirdrassil][Volcoross] Intro Knockback

After volcross has respawned from a wipe/boss fight reset. he should not knockback players off the platform each time he respawns.
This should only occur once when he spawns initially from the intro.
[Amirdrassil][Larodar] Boss Model Sometimes Missing

It appears that after killing the trash mobs in the boss fight room, the Model of the boss sometimes vanishes untill he is reseted.
[Amirdrassil][Smolderon] Boss Reset

It is currently impossible to reset the boss by dragging him outside of the arena.
If the boss is dragged behind the gate (Which is also missing as of right now,) He should reset
[Amirdrassil][Lorodar] Teleport Back to Igira Boss Fight Room

After players defeat Lorodar, and click the Seed of Life, The portal that is located behind the boss, should open, and when players approach the portal, they should be teleported to Igiras room, on the corresponding side, where they killed the boss.
[Amirdrassil][Coucil] Pip vs Visibility

When the bosses are present in the arena, and are ready to be fought, Pip (Neutral one) also appears. He should not be there anymore. (GM mode was off)
(Attachements)
[Amirdrassil][Council] Boss Intro vs Dialogue Clipping

When players enter the boss fight room, an Intro is playeed by the bosses (Dialogue). Currently, Pip talks over Aerwynn, and starts the Roleplay sooner than she is finished.

Also, When player click on all Pip copies, and the Stalwart Bristlebruin adds spawn, They should instantly aggro on players. Currently, they are standing still untill engaged.
[Doti] [Chrono Lord Deios] Infinite Keeper moving

Description of the bug

Right now on PTR Infinite Keeper are moving after they get engaged in a fight with players.

How it should work
On Retail Infinite Keeper should not be able to move after they reach their destination (in front of their portal spot).
[Doti] [Manifested Timeways] Timeline marauder vs Schism

Description of the bug
Right now on PTR Timeline Maurauder is currently casting Infinite Schism without causing any pulsing dmg to players.

How it should work
On Retail Timeline Maurauder while it's casting Infinite Schism it should deal ticking dmg every 1 second for 4 seconds.
[Doti] [Murozond's rise] Infinite time bender Millenium aid's target on Chromie

Description of the bug

Infinite Timebender cast Millenium Aid on Chromie

Proof:


How it should work
Infinite Timebender can't cast Millenium Aid on Chromie
[Item][Dungeon] - The Infinite Hand

Description of the bug
Infinite Domain 419421 damage proc part doesn't work

How to reproduce
Equip item
Deal damage with abilities

How it should be
Infinite Domain should deal damage on proc:
PPM Infinite Domain 419421. Shouldn't scale with Haste.
Damage ID Infinite Domain 419423. Should scale with Versatility.

Retail log

Links
Item |T5061837:16|t|cffffd000|Hitem:208391::::::::120:::::|h[The Infinite Hand]|h|r
PPM |T5061837:16|t|cffffd000|Hspell:419421|h[Infinite Domain]|h|r
Damage ID |T5061837:16|t|cffffd000|Hspell:419423|h[Infinite Domain]|h|r
[Item] - Scourgebane tretiary stat

Description of the bug
Scourgebane tretiary stat does not scripted

How to reproduce
Equip item
Deal damage to Undead enemy type

How it should be
Lion's Light 419267 main PPM. Should scale with Haste.
Lion's Light 419268 damage ID. Should scale with Versatility.

Retail log

Links
Item |T135306:16|t|cffffd000|Hitem:207994::::::::120:::::|h[Quel'Zaram, High Blade of the Lion]|h|r
PPM ID |T535593:16|t|cffffd000|Hspell:419267|h[Lion's Light]|h|r
Damage ID |T535593:16|t|cffffd000|Hspell:419268|h[Lion's Light]|h|r
[Item] - Timestrike tretiary stat

Description of the bug
Timestrike treriary stat does not scripted

How to reproduce
Equip item
Deal damage to an enemy

How it should be
When spell does damage there should be a ~10% chance to apply Timestrike 420144 debuff to the target.

Debuff stack 10% of damage done which procced this debuff.

Upon expiration this debuff deals damage with Timestrike 419737.

This damage should have stacking rule as Explosive Shot: when you refresh debuff with new effect previous effect should save its current timer and deal damage upon its expiration.

Retail log

Links
Debuff on target |T237585:16|t|cffffd000|Hspell:420144|h[Timestrike]|h|r
Damage ID |T237585:16|t|cffffd000|Hspell:419737|h[Timestrike]|h|r

Item list
Glaive |T4902122:16|t|cffffd000|Hitem:207991::::::::120:::::|h[Double Time]|h|r
Dagger |T4871404:16|t|cffffd000|Hitem:207996::::::::120:::::|h[Nick of Time]|h|r
Gun |T4734381:16|t|cffffd000|Hitem:207986::::::::120:::::|h[Traveler's Timesplitter]|h|r
Polearm (staff) |T4867741:16|t|cffffd000|Hitem:207987::::::::120:::::|h[Borrowed Time]|h|r
[Amirdrassil][Igira] Marked for Torment Area Shrink

The shrinking animation could use some tweaking, It looks like right now, it is "Stuttering" each time it ticks a soak.
It should have a smooth animation of shrinking slowly.
Retail video example:

Also, (Just in case this is not scripted yet) The Speed at which the zone should shrink dephends on raid size, and how many players soak the circles.
It currently seems that 1 person is enough to soak the circle alone and make it in time, before Flesh Mortification is applied (Heroic)

August 9, 2024

[Holy] Divine Ascension x Divine Hymn

Description of the bug
When you use Divine Ascension and you use Divine Hymn and when you are close to the ground the Divine Hymn spell stops casting

How to reproduce

Creat priest
Make holy spec
take |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
Use it wait you are close to the ground and use |T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r

How it should be
When you use |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r and you use |T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r and you are close to the ground its not cut the cast

Spell
|T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r
|T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
PTR
Retail
[Doti] [Murozond's Rise] Deviation without Time displacement

Description of the bug
Temporal Deviation spawned by riftmage's portals aren't spawning Time displacement buff on them.


How it should work
Temporal Deviation spawned by riftmage's portals should spawn with Time displacement buff on them.
[Doti] [Murozond's Rise] Millenia's Threshold Temporal Deviation respawn

Description of the bug
Temporal Deviation are not respawning



How it should work
Temporal Deviation spawn periodically from riftameges and run back to the position of one of the dead Temporal Deviation, upon killing all the riftmages, Temporal Deviation will stop respawning.

Retail proof:

August 8, 2024

[Arms] Unhinged vs Bladestorm

Description of the bug
Currently on Firestorm if you have |T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r and you use the cancelaura macro on Bladestorm , it will stop the Bladestorm and immediately cast 2 Mortal Strikes on enemy target.

How to reproduce
Make Arms warrior
Take Unhinged talent
Make cancelaura macro
showtooltip Bladestorm
/stopcasting
/cancelaura Bladestorm
/cast Bladestorm
Cast Bladestorm and then use cancelaura macro
Check if you casted 2 Mortal Strikes after Bladestorm ended

How it should be
The talent |T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r should only work while the Bladestorm is active and it shouldn't cast 2 Mortal Strikes if we cancel the Bladestorm.

Information about the spell
|T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r
|T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r
|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAIlSiERCJJatSkAAAAABRIKkAFRASIJhiEhAEOQkAAAAAAAAQiSCCIEFEA
Video proof:
[Feral] - Frantic Momentum

Description of the bug
Frantic Momentum has chance to proc per target hit

How to reproduce
Spawn 10 dummies
Use Primal Wrath on 1 CP

How it should be
Frantic Momentum should proc on ability cast per combo point spent

Talents:
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJNNiSSSSSLFkWSSikAAAAAAoBgkAARSSSikItEQCAAAAAAkAAA

Links
Frantic Momentum |T1033484:16|t|cffffd000|Hspell:391875|h[Frantic Momentum]|h|r
Primal Wrath |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
[Feral] - Sudden Ambush

Description of the bug
Sudden Ambush has chance to proc per target hit

How to reproduce
Spawn 10 dummies
Use Primal Wrath on 1 CP

How it should be
Sudden Ambush should proc on ability cast per combo point spent

Talents:
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJNNiSSSSSLFkWSSikAAAAAAoBgkAARSSSikItEQCAAAAAAkAAA

Links
Sudden Ambush |T132167:16|t|cffffd000|Hspell:384667|h[Sudden Ambush]|h|r
Primal Wrath |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
[Doti] [Time-Lost Battlefield] Adds on reset boss

Description of the bug
When resetting the boss fight any npc activated with FOR THE HORDE and FOR THE ALLIANCE are still active

Proof:

How it should work
When resetting the fight any active npc should despawn
[Amirdrassil][Gnarlroot] Boss Pullable in Intro/While Unattackable

Currently, its possible to pull the boss with some AoE spells while the boss is Unattackable or Invunerable.
It should not be possible.
[Amirdrassil][Gnarlroot] Controlled Burn/Shadow-Scorched Earth

Currently, the Controlled Burn explosion does not awaken every lasher in the area of the AoE around the player.
It only awakens Lashers in a really small area around the player that matches currently the Shadw Scorhced Earth AoE on the ground that is left behind by the Explosion.

Also, the Shadow Scorched Earth AoE Size should match that of the AoE around the player. Currently, its way smaller.
[PvP][Battlegrounds] Mount Mercenary

Description of the Bug:
When you use lightforged Draenei, dark iron dwarf Kultiran Mechagnome and you are in party with horde and you que in mercenary you dont have mount

How to reproduce it:

Creat race lightforged...
Make groupe with horde
Take lead with your race lightforged draenei
Que with mercenary


Proof : PTR FS.
[Amirdrassil][General] Life Beam on Players instead of Seed of Life

Merithra and Tyrande currently can cast the Life Beam onto players, (.instead of onto the Seed of Life,)when they are closer to them, than the seed when they start channeling the spell. Its not anything urgent, just annoying visual.
[Doti] Random teleport at the beginning of the dungeon

Description of the bug
After entering the dungeon i get teleported

Proof:
The issue is related to the area of the mobs from the Infinite conflux minigame triggering in the first phase of the dungeon.
How it should work
I should be able to progress the dungeon normally
[Doti] [Infinite Conflux Minigame] mobs outside the zone

Description of the bug

There are mobs outside the portal for the minigame

How it should work
They should be in the places marked by the raid makers in the attached screen
Retail proof:
[Doti] [Time-Lost Battlefield] For the Horde/For the Alliance mob activate outside the map

Description of the bug
FOR THE HORDE and FOR THE ALLIANCE activate NPC's outside the map

How it should work
FOR THE HORDE and FOR THE ALLIANCE should activate only mobs in the arena
[Doti] [Time-Lost Battlefield] Adds on boss' death

Description of the bug
Right now on PTR killing Anduin during Timelost battle field fight will not make the spawn of new troops (both horde and alliance) stop spawning.


How it should work

On Retail killing Anduin should make all the Troops in timelost battle field despawn and it should also stop their respawn from the platforms above the boss' arena.
[Doti] Portal to Chrono Lord Deios

Description of the bug

The portal to Chrono lord Deios is active even with time lost battlefield and morchie undefeated



How it should work
The portal should only open when both bosses are defeated
[Evoker][All Spec] - Zephyr

Description of the bug
When lifting an ally into the air, Zephyr can interrupt the cast, and when the player descends, he can interrupt the cast.
Fs proof:

How to reproduce
1. Take the talent "Zephyr" in the general tree of evokers
2. Invite someone to the party and let him start casting spells at this moment press Zephyr (most often shadow priests complain about this, that their stream spells are knocked down) also wait until Zephyr's buff wears off and you will see that the spell cast is knocked down

How it should be
Zephyr should not interrupt your allies' skill casts

Links
Zephyr: |T4630449:16|t|cffffd000|Hspell:374229|h[Zephyr]|h|r
[Doti] [Morchie]'s casting familiar faces during cc

Description of the bug

When Familiar Faces are CCed by players they don't get freed by Morchie's cast of Familiar Faces.



How it should work
When Familiar Faces are CCed by players they should get freed by Morchie cast of Familiar Faces.
[Doti] [Morchie] Familiar faces grip into time trap

Description of the bug

Currently if a DK grips a Familiar Faces on a Time Trap the mob gets time stasis but he keeps following the targeted player instead of being suspended in time (stunned)



How it should work
When a DK grips a Familiar Faces on a Time Trap the mob gets time stasis and it get stun on the Trap location.
[Doti] [Time-Lost Battlefield] Battle senses VS NPCs

Description of the bug
Right now while fighting Anduin during timelost battlefield, whenever he consumes Battle sense stacks the boss will also dmg other NPCs in the area, that upon death will grant again other stacks.
How it should work
Right now while fighting Anduin during timelost battlefield, whenever he consumes Battle sense the boss should only deal dmg to players.
[Doti] [Morchie] Morchie RP

Description of the bug

Morchie Rp doesn't trigger and the boss remain unfriendly

Proof:
How it should work
Getting closer to Morchie should activate Chromie RP and then activate the boss fight
[Doti] [Time-Lost Battlefield] Bladestorm

Description of the bug

Bladestorm doesn't do anything

Proof:


How it should work
The boss should leap at the targeted player and then cast Bladestorm

Proof:
[Doti] [Blight of Galakrond] Corrosive Expulsions swirlies

Description of the bug

There are too many swirlies casted by corrosive expulsion

Proof:
How it should work
There should be fewer swirilies

Retail proof:
[Doti] Timelost waveshaper

Description of the bug

Right now on PTR Timelost Waveshaper](ttps://www.wowhead.com/npc=205363/timelostwaveshaper) is currently casting [Bubbly barrage on the mob's location.

How it should work

On Retail Timelost Waveshaper](ttps://www.wowhead.com/npc=205363/timelostwaveshaper) should be casting [Bubbly Barrage at random nearby locations.
[Evoker][Devastation] - Eternity Surge

Description of the bug
If you press Eternity Surge while the target is dying, it will go into cooldown without causing damage
How to reproduce
1. In the devastation evoker specialization, take the Eternity Surge talent
2. Make it so that the target dies during the cast of Eternity Surge and you will see that it goes will go on cooldown without causing damage
How it should be
When tagret dies and you use Eternal Surge it shouldn't go on cooldown and shouldn't deal damage

Links
Eternity Surge: |T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
[Evoker][Augmentation] - Temporal Wound

Description of the bug
There is no damage counter for Temporal Wound.
Fs proof:
How to reproduce
Use Breath of Eons on target and you will see that there is no counter of accumulated damage from players

How it should be
When using Breath of Eons, a Temporal Wound damage counter should appear
Retail proof:
Retail video proof:
Links
Temporal Wound: https://www.wowhead.com/spell=409560/temporalwoundtriggeredby
Breath of Eons: |T5199622:16|t|cffffd000|Hspell:403755|h[Breath of Eons]|h|r
[Evoker] [augmentation] draconic attunement & aspects favor

Description of the bug

|T5199626:16|t|cffffd000|Hspell:403208|h[Draconic Attunements]|h|r this aura stacks multiple times if more than 1 evoker is pressent and while both evokers have the same aura you can stack multiple buffs from aspects favor

How to reproduce

have 2 augmentation evokers in a party
get draconic attunment talent
click black attunement or bronze attunement
see that you have 2 aura buffs ( even the same aura )
get aspects favor with both evokers
press obsidian scales while both evokers have black attunement
see you get 2 instances of the same buff



How it should be

you shouldnt have 2 of the same buffs from either draconic attunement or aspects favor at the same time


|T5199626:16|t|cffffd000|Hspell:403208|h[Draconic Attunements]|h|r
|T5199615:16|t|cffffd000|Hspell:407243|h[Aspects' Favor]|h|r
[Evoker][augmentation] ebon might not going to dps

Description of the bug

ebon might might apply to healers and tanks in a raid( this doesnt mean that it should never go to healers and tanks )

How to reproduce

get a raid group
press ebon might
see it goes to healers and tanks


How it should be

it should prioritize dps players over tanks and healers when it is allowed

Informations of the spell


|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
[Doti][Time-Lost Battlefield] Alliance/Horde Destroyer vs Dwarven Bombers

Description of the bug

No bombers are spawning during the fight



How it should work
Dwaven Bombers should spawn when boss casts Deploy Goblin Sappers / Deploy Dwarven Bombers

August 7, 2024

[All] - BL in solo shuffle PvP

Description of the bug

When you go in solo shuffle in Marksmanship and you summons scorpion before start of a round you press bl dismiss your pet and we have 40 sec bl for a round

How to reproduce

1. Creat Hunter
2. Make Marksmanship Spec
3. Take https://www.wowhead.com/pet=20/scorpide
4. Go in solo shuffle
5. Sum your scorpion before start
6. Use bl
7. Dismiss your scorpion

How it should be

When you are in solo shuffle "Marksmanship" you cant use BL

Informations of the spell
https://www.wowhead.com/pet=20/scorpide
|T136224:16|t|cffffd000|Hspell:264667|h[Primal Rage]|h|r
[All] Sunfire PvP

Description of the bug

When you use |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r on Shaman totems with high hp and |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r Monk heal statue you can oneshot them
How to reproduce

1. Creat Druid
2. Make Balance spec
3. Take |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
4. Use Totem Shaman, Use |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r

How it should be

You cant oneshot Shaman totem's with hight HP and |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r too

Links

|T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
Live
Talent: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCAJJSCJJEkDEJJHAolQEJRECJJJtEJRSCAUQAC
[Guardian] - Infected Wounds x Raze

Description of the bug
Infected Wounds doesn't get applied to targets that are outside your melee range

How to reproduce
1. Create a Guardian Druid
2. Target dummies and stand a bit outside meele range and press raze and you will see that raze does the dmg while infected wounds doesnt get applied to the targets.

How it should be
Infected wounds should be applied to the targets hit when raze, mangle or maul do damage to the targets and isnt range dependent

Links
Infected Wounds: |T236158:16|t|cffffd000|Hspell:345208|h[Infected Wounds]|h|r
[Evoker][Augmentation] Prescience

Description of the bug


Skill 409311 cannot be used if an enemy is targeted.

Additionally, the skill should prioritize DPS without the buff 410089. Currently, it refreshes the buff on the same player without considering the second damage dealer who does not have the buff 410089.
Proof:

How to reproduce

1) Use 409311 vs enemy

How it should be

1) If an enemy is targeted, the skill will be used as if you have no target selected.
2) The skill should prioritize the damage dealer without the buff 410089.
Proof:

Informations of the spell

410089 |T5199639:16|t|cffffd000|Hspell:410089|h[Prescience]|h|r
409311 |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Evoker][Augmentation] - Molten Blood

Description of the bug
Molten Blood does not provide any absorption on full HP and when losing health it provides very little absorption
Proof Fs:
How to reproduce
1. Take the Molten Blood talent
2. Use Blistering Scales on yourself or a friendly target when you are at full HP and you will see that there will be 0 absorption
3. Use Blistering Scales when a friendly target has lost HP and you will see Molten Blood have a tiny absorption boost

How it should be
On 10.1.7 Molten Blood should have the following description: "When cast, Blistering Scales grants the target a shield that absorbs up to [Spell power 18 (1 + Versatility) 1] damage for 30 sec based on their missing health. Lower health targets gain a larger shield"
The maximum amount of absorption is achieved with insufficient HP

Links
Blistering Scales: |T5199621:16|t|cffffd000|Hspell:360827|h[Blistering Scales]|h|r
Molten Blood: |T971079:16|t|cffffd000|Hspell:410643|h[Molten Blood]|h|r
[Doti][Time-Lost Battlefield] For the Horde / For the Alliance

Description of the bug

FOR THE HORDE and FOR THE ALLIANCE doesn't activate any NPCs



How it should work
FOR THE HORDE and FOR THE ALLIANCE should activate the nearest 3 horde or alliance npcs (depending on the spell)
[Doti][Time-Lost Battlefield] Anduin/Grommash vs Shockwave/Bladestorm

Description of the bug

1. Anduin is casting Shockwave towards the target in aggro for all 3 hits
2. Shockwave/Bladestorm doesn't hit horde npcs caught in the cone


How it should work
1. Anduin should turn to a different target on each Shockwave hit
2. Shockwave / Bladestorm should be able to hit the horde npcs as well
[Doti] [Infinite conflux minigame] Infinite Warden Displacement Strike hitbox

Description of the bug
Currently the hitbox of Displacement Strike casted by Infinite Warder is smaller than the animation.





How it should work
the animation and real hitbox should match
[Doti] Alliance/Horde Destroyer Volatile Mortar

Description of the bug

Volatile Mortar does not shoot any projectiles

Proof:



How it should work
Volatile Mortar should spawn swirlies around the targeted player and after the explosion it should cast Shrapnel Shell on the same location

Proof:
[Doti] [Infinite conflux minigame] Area below mobs doesn't port you back

Description of the bug

Currently the area beneath both Infinite Warder and Infinite Protector is not teleporting the player back to the entrance of the minigame.

Added a photo to make it clear


How it should work
Player touching the area beneath Infinite Warder and Infinite Protector are teleported back to the entrance of the minigame.
[Doti][Time-Lost Battlefield] Alliance/Horde Destroyer vs Volatile Mortar

Description of the bug

Volatile Mortar is targeting x2 players, and is not shooting any cannonballs



How it should work
Volatile Mortar should only target x1 player, and shoot cannonballs
[Evoker] Free rename after char customisation at barber

Description of the bug

When using the Visage of True Self and changing the character's physique/any parameter, the character receives a free rename. Works only on Evoker.
Fs proof:
[Time Rifts][NPC] Plagued Grain

Description of the bug
Clicking npcs twice real fast will give double credit

How to reproduce
During the task The Call to Cull click fast on same Plagued Grain

How it should be
Should count 1 time only

Information of the npc
https://www.wowhead.com/object=404717/plaguedgrain
[Doti] Infinite infiltrator missing

Description of the bug

Infinite Infiltrator is missing in the room after Manifested Timeways



How it should work
Mod should be present
Retail proof:
[Doti] [Blight of Galakrond] Ahnzon pools on the ground

Description of the bug

After the first cast of Necrotic Wind Blight Seep is no longer generated under the boss Ahnzon

Proof:


How it should work
The boss in all phases should generated Blight Seep under it
[Doti][Blight of Galakrond] Necrofrost

Description of the bug

Currently when Necrofrost gets hit by any form of cc it frees the player rooted and the mob remains
How it should work
Necrofrost should only get affected by fears and not by other forms of cc.
Additionally Necrofrost should disappear only if it gets hit by a fear or if the player affected gets any movement freeing effect
[Doti][Time-Lost Battlefield] Adds idle

Description of the bug

Alliance and horde archer/footman/conjuror are stacked in 2 spots, idle




How it should work
Alliance and horde archer/footman/conjuror should be fighting each other
Retail
[Doti] Loosetime Overlap

Description of the bug

Currently there is a "Loosetime's orbs" overlap between Locus of Eternity from Galakrond Fall and Murozond's Rise, that causes player being able to interact with Loosetime of either part even though they're invisible.

PTR:




How it should work
Players should be able to interact only with Loosetimes and mobs of the part their currently in.
[Doti] Portals landing

Description of the bug

The sand drakes are currently carrying the players too far ahead, making them pull mobs
Proof



How it should work
Sand drake should stop and drop the player close to the portal
Retail
[Time Rifts][Task] Cursed Visions

Description of the bug
Clicking npcs twice real fast will give double credit, so can click 3 of them instead of 6

How to reproduce
During Cursed Visions spam clicks on https://www.wowhead.com/npc=208458/dragonscaleexpeditionexplorer

How it should be
Should count once per npc

Information of the npc
https://www.wowhead.com/npc=208458/dragonscaleexpeditionexplorer
[Time Rifts][npc] Minion of Deathwingurlugull

Description of the bug
https://www.wowhead.com/npc=205037/minionofdeathwingurlugull is invisible and attacking you during Void Prisons task. Can't even see it with GM on

How to reproduce
During Void go near imprisoned dracthyr

How it should be
Shouldn't be there at all during that task

Information of the npc
https://www.wowhead.com/npc=208305/imprisoneddracthyr
[Time Rifts][NPC] Aqir Eggs

Description of the bug
You can get the task completed with 1 https://www.wowhead.com/npc=208467/aqireggs if you click fast, or macro a clicker on it to spam clicks with no delay.

How to reproduce
During the task click fast on same https://www.wowhead.com/npc=208467/aqireggs

How it should be
Should count 1 time only

Information of the npc
https://www.wowhead.com/npc=208467/aqireggs
[Item][Aberrus] - Enduring Dreadplate target cap

Description of the bug
Ray of Anguish doesn't have target cap

How to reproduce
Spawn several tank dummies
Use trinket
Take damage

How it should be
Ray of Anguish should be capped for 5 targets hit per beam

Links
Enduring Dreadplate |T4622283:16|t|cffffd000|Hitem:202616::::::::120:::::|h[Enduring Dreadplate]|h|r
Ray of Anguish |T136243:16|t|cffffd000|Hspell:406550|h[Ray of Anguish]|h|r

August 6, 2024

[Unholy] Magus of the dead's delay

Description of the bug
Right now on live server spawning Magi of the dead by having "Magus of the dead" Talent and by casting either Apocalypse or Army of the dead will correctly spawn the magus, but there will be a short delay of 0.5 sec between the magus' spawn and the moment it starts casting its spells.

How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound or Army of the dead
Check for how much time passes between its spawn and his first cast

How it should be
On Retail Magi of the dead should immidiately starts casting their spells as soon they get spawned by the cast of either Apocalypse or Army of the dead.

Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
BT report:
[Unholy] Magus of the dead's cooldown

Description of the bug
Right now on live server Magi of the dead spawned by having "Magus of the dead" Talent and by casting either Apocalypse or Army of the dead have an issue consisting in a stutter that makes the magus stop casting for a second every couple of spells.

How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound or Army of the dead
Check for "stop cast" instances during magus uptime

How it should be
On Retail Magi of the dead should always be casting spells without any break between spells.

Useful info

Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
BT report:
[Doti] [Chronikar] Sheared lifespan dispel

Description of the bug

Sheared Lifespan dispells automatically after Chronoshear healing absorb is removed
Proof:

How it should work
Sheared Lifespan should be only dispelled after the healing absorb is removed by a magic dispell
Proof:

For the debuff duration that's a season 3 change for M+
[Evoker] [augmentation] fate mirror vs non class damage

Description of the bug


Prescience grants the ally a chance for their spells and abilities to echo their damage or healing, dealing 15% of the amount again. however in FS it works with the chains in Neltharus ( not class damage)

How to reproduce

go to neltharus pull a big pack use prescience
and then use the chains and colide with the mobs

How it should be

Prescience grants the ally a chance for their spells and abilities to echo their damage , not damage that doesnt originate from them

Informations of the spell

|T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
|T458243:16|t|cffffd000|Hspell:412774|h[Fate Mirror]|h|r
|T1282282:16|t|cffffd000|Hspell:371966|h[Burning Chain]|h|r
[Doti] [Chrono Lord Deios] Infinite Keeper vs CC

Description of the bug

Infinite Keeper can be CC and gripped.

Proof:

How it should work
Infinite Keeper should be immune to CC
[Doti] Time for Millenia's threshold RP

Description of the bug

Right now on PTR in "Millenia's threshold"'s area, 5 RP events will occur, the first 2 where they open the first 2 portals will play out fine, the second 2 portal opening animations take too much time to unfold.

(note: Last RP event work fine, and it happens after all mobs in the portal's area gets defeated.)

Time needed on PTR: 50sec
Proof:

How it should work

On Retail the second portal opening should happen in 30 sec instead

Proof:
[Doti][Blight of Galakrond] Corrosive expulsion

Description of the bug

Right now of PTR Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.

The issue comes with Corrosive Infusion in second and third phase:
If Ahnzon in second phase or Loszkeleth in third phase casts Corrosive Infusion no Corrosive expulsion will be ejected from boss like during Phase 1 with Blight of Galakrond.



How it should work

On Retail Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.

If Ahnzon in second phase or Loszkeleth in third phase casts Corrosive Infusion, Corrosive expulsion will be ejected from boss like during Phase 1 with Blight of Galakrond.

(Note: in the first phase Corrosive expulsion is getting casted correctly)
[Doti][Blight of Galakrond] Corrosive Expulsion transmission

Description of the bug

Currently when players are passing Corrosion to eachother are causing the boss to cast CorrosiveExpulsion everytime they pass the debuff.
Proof:


How it should work
The boss should cast CorrosiveExpulsion only after Corrosive Infusion.
[Doti] Checkpoint

Description of the bug

After killing Iridikron, the checkpoint is still set in the balls minigame room.
How to reproduce it:
1. Kill Iridikron and be teleported to the next section of the dungeon
2. Exit the dungeon via portal behind you
3. Enter the dungeon again and you'll spawn in the wrong checkpoint



How it should work
The checkpoint should instead be at the start of the new section of the dungeon
[Doti] Server crash after server restart

Description of the bug

If a player is in Dawn of the Infinite and the server is restarted the server crash when those players login
not confirmed, might wanna have a look at crashlogs



How it should work
Server should not crash
[Doti] [Murozond's rise] Infinite time bender Millenium aid's target

Description of the bug

Infinite Timebender cast Millenium Aid on himself



How it should work
Infinite Timebender can't cast Millenium Aid on himself but only on other mobs.
[Doti] [Tyr] Titanic Empowerment

Description of the bug

Right now on PTR Tyr the infinite keeper is casting Dividing strike properly, but it is not applying Titanic Empowerment whenever less than 2 players are soaking the spell.

How it should work

On Retail If less than 2 players ( 1 or no players) soaks Dividing strike then the boss will get Titanic Empowerment.
[Doti][Time Lost Battlefield] Wall of the arena

Description of the bug

You can't pass throught the walls to the arena



How it should work
You should be able to pass throught at reduced movement speed and should despawn after the boss is killed

Retail proof:
[Doti][Blight of Galakrond] Corrosion transfer

Description of the bug

Right now of PTR Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.

The issue comes with Corrosion's way of transfering:
Right now if a player (A) is affected by Corrosion and it touches another player (B) it will instantly transfer the Corrosion to player (B).

Proof:

How it should work

On Retail Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.

If a player (A) affected by Corrosion touches another player (B),
will grant the removal of the Corrosion debuff from player (A) without triggering the mind control, and it will put a Corrosion debuff on player (B) at full duration.

But there should also by a jumping animation rapresenting the dot's transfer from A to B, giving the players a delay so that they can use defensives, or by granting them a chance to get away from the player B freshly affected by Corrosion, so that the players won't chain transfer the dot.

Proof:
[Doti] [Manifested Timeways] Chronofaded cast time

Description of the bug
ChronoFaded is missing cast time


How it should work
ChronoFaded should have a 1.5 second of cast time
[Doti] [Blight of Galakrond] Corrosive application

Description of the bug
Boss Corrosive is applying too many times on players

Proof:


How it should work

The boss should apply Corrosive only one time at the player when casted
[Doti] Spurlok jump damage

Description of the bug

When Spurlok casts Shrouding Sandstorm does no dmg in his path



How it should work
When Spurlok casts Shrouding Sandstorm should damage every player in his path
[Doti] Missing RP event after tyr

Description of the bug
After Tyr's defeat approaching the door to Infinite conflux minigame doesn't trigger an RP where Timeline Marauder](/https://www.wowhead.com/npc=199748/timelinemarauder) is riding [Infinite Watchkeeper flying in front od the door.

How it should work

Walking towards the door should trigger the RP event
Retail proof:
[Doti] infinite diversionist and infinite saboteur not spawning

Description of the bug

Right now on PTR after Tyr's fight, after entering Millenia's Threshold area, in Murozond rise's side of Dawn of infinite, there isn't a point that when crossed by a player should make 2 mobs to be spawned: Infinite Diversionist and Infinite Saboteur. (This mobs are relevant because their death allows player to continue the dungeon leading to either Morchie or Timelost Battlefield)



How it should work

On Retail after Tyr's fight, after entering Millenia's Threshold area, in Murozond rise's side of Dawn of infinite, there should be a point that when crossed by a player should make 2 mobs spawned: Infinite Diversionist and Infinite Saboteur. (This mobs are relevant because their death allows player to continue the dungeon leading to either Morchie or Timelost Battlefield)
[Doti] [Infinite Conflux Minigame] Chronikar respawned

Description of the bug

Chronikar respawned in the Infinite Conflux Minigame.

How it should work
The section should be another instance of the dungeon and we shoudn't be able to see the first part of the dungeon.
[Doti] [Time-Lost Battlefield] Kill credit

Description of the bug

Killing the boss doesn't give kill credit


How it should work
Killing the boss should give kill credit
[Doti] [Time-Lost Battlefield] Mortal Strike debuff

Description of the bug

Right now on PTR while fighting Lothar he will cast Mortal Strike but it won't apply Mortal Wounds to its target.


How it should work
On Retail whenever Lothar casts Mortal Strike it will apply Mortal Wounds to its target.
[Doti] [Manifested Timeways] Can't release

Description of the bug

After defeating manifested timeways the kill is not counted, we are not in combat but the flag is still as we are in boss battle and cannot release



How it should work
The boss should be counted as killed and the release button should be available

August 5, 2024

[Evoker] [All] Fire breath

Description of the bug

fire breath doesnt do reduced damage beyond five targets

How to reproduce

spawn 6 target dummies and 1 target dummy ( not in the same location)
press fire breath on both
see that the damage of fire breath never changes

How it should be

fire breath should do reduced damage beyond 5 targets

Informations of the spell

|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
[Evoker][Augmentation] - Leaping Flames + Pupil of Alexstrasza

Description of the bug
Pupil of Alexa procs from each Living Flame additional strikes provided by Leaping Flames
Proof:


How to reproduce
Cast empowered Fire Breath (you can use Tip the Scales)
Cast Living Flame

How it should be
Pupil of Alexstrasza should only proc when Living Flame hits the main target
That is, if we have 6 targets and you have 4 stacks of Leaping Flames, your Living Flame should only hit 6 targets

Retail proof:
Logs:


Links
Pupil of Alexstrasza: |T5199640:16|t|cffffd000|Hspell:407814|h[Pupil of Alexstrasza]|h|r
Leaping Flames: |T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r
Living Flame: |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
[Evoker][Augmentation] - Aspect's Favor

Description of the bug
Attunements do not change automatically when using Hover and Obsidian Scales abilities.
Fs proof:

How to reproduce
1. Take the talent Aspect's Favor for Aug
2. Select Black Attunement and press Hover and we will see that does not change to Bronze Attunement
3. Select Bronze Attunement and press Obsidian Scales and we will see that does not change to Black Attunement

How it should be
1. Obsidian Scales activates Black Attunement and amplifies it, increasing your maximum health even if Bronze Attunement is active.
2. Hover activates Bronze Attunement and amplifies it, increasing movement speed even if Black Attunement is active.
Retail proof:

Links
Aspect's Favor: |T5199615:16|t|cffffd000|Hspell:407243|h[Aspects' Favor]|h|r
Black Attunement: |T5199619:16|t|cffffd000|Hspell:403295|h[Black Attunement]|h|r
Bronze Attunement: |T5199623:16|t|cffffd000|Hspell:403296|h[Bronze Attunement]|h|r
Hover: |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r
Obsidian Scales: |T1394891:16|t|cffffd000|Hspell:363916|h[Obsidian Scales]|h|r
[Evoker][Augmentation] Overlord

Description of the bug
When using skill 403631 with the learned talent 410260, the next three applications of 395160 absorb stacks of the buff 392268.
Fs proof:
How to reproduce
1) Use 362969
2) Stack 392268 2
3) Use 403631
How it should be
When using skill 403631 with the learned talent 410260, the next three applications of 395160 should not absorb the buffs 392268.
Ret proof:
Informations of the spell
Talent: BEcBsJu/D+01p9npZvkV+nWIkHJlkWEJkIJplESkUAAAAAABAAJBJkISIRSCAAAAkkgkISiAC
362969 |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r
403631 |T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
395160 |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
410260 |T5199637:16|t|cffffd000|Hspell:410260|h[Overlord]|h|r
392268 |T4630437:16|t|cffffd000|Hspell:392268|h[Essence Burst]|h|r

August 4, 2024

[Doti][Tyr, the Infinite Keeper] Titanic Blow + Consecrated Ground

Description of the bug
The puddle that remains after Titanic Blow does not work


How to reproduce
1. Start a boss fight
2. Wait for Titanic Blow
3. Go to "Consecrated Ground" which comes from "Titanic Blow"
4. Pay attention to debuffs.


How it should be


Informations of the spell
|T5061837:16|t|cffffd000|Hspell:401248|h[Titanic Blow]|h|r
|T538768:16|t|cffffd000|Hspell:403724|h[Consecrated Ground]|h|r
https://www.wowhead.com/npc=198998/tyrtheinfinitekeeper
Test FS
[Doti][Blight of Galakrond] Boss is not active

Description of the bug
The boss is not active, not rendered


How to reproduce
1. Kill trash from the boss or just run to the boss himself
2. Pull the boss (get closer to him)
3. Focus on the boss


How it should be


Informations of the spell
https://www.wowhead.com/npc=207639/blightofgalakronddrops;mode:heroic
Test FS
[Doti][Manifested Timeways] boss moves

Description of the bug
The boss must not leave the center


How to reproduce
1. Start the boss fight from a distance
2. Pay attention to the boss's movement


How it should be


Informations of the spell
Test FS
https://www.wowhead.com/npc=206238/manifestedtimewaysdrops;mode:heroic

August 3, 2024

[Discipline] Atonement Healing x Spell Dps

Description of the bug
When you get Atonement in your buff and you dps for getting your healing, this healing is low and mastery doesnt work
How to reproduce

1. Creat Priest
2. Use Discipline Spec
3. Use shield or one heal to get Atonement
4. Make you low hp
5. Dps dummy with smite, Purge the wicked
6. Check healing

How it should be
When you get |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|rcomments in your buff and you use dps spell its give you hp back

Spell
Talent: BAQAF4jLNlAYRY0qGSgGSGuyBDBolSCBSiUISrkSSSEJAAAAAAAAAAAQTLFikcgARKSCQatUEJBAA
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
|T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r
|T237545:16|t|cffffd000|Hspell:241466|h[Penance]|h|r
Disci set + Mastery Live
[Evoker][Augmentation] Inferno's Blessing

Description of the bug

For some reason, the buff 410263 is not being applied to the Evoker.
Proof:

How to reproduce

Use 395152
Use 357208
Check buff 410263

How it should be

The buff 410263 should be applied to the Evoker.
Proof:

Informations of the spell

357208 |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
395152 |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Talent |T5199632:16|t|cffffd000|Hspell:410261|h[Inferno's Blessing]|h|r
Buff 410263 |T5199632:16|t|cffffd000|Hspell:410263|h[Inferno's Blessing]|h|r
[Doti] Pack before last boss missing

Description of the bug

The pack before Chrono Lord Deios consisting in two Timeline Marauder and one Infinite Slayer is missing



How it should work
The mob pack should be present
[Evoker] [Augmentation] breath of eons vs pets

Description of the bug

pets dont contribute damage to breath of eons

How to reproduce

get a bm hunter who does big dps
cast ebon might and breath of eons on a target
see that upon detonation breath of eons doesnt do the damage it should

How it should be

breath of eons should do store damage from pets and guardians

Informations of the spell


|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
[Doti] [Time Lost battlefield] Shockwave targeting

Description of the bug
Shockwave follows the targeted player

Proof:


How it should work
Shockwave should not follow the target

Proof:

August 2, 2024

[Guardian] - Layered Mane double hits

Description of the bug
When Layered Mane procs your Thorns of Iron does damage 2 times

How to reproduce
.mod rage 10000000
Cast Iron Fur until Layered Mane procs

How it should be
When Layered Mane procs Thorns of Iron should deal damage one time
Retail logs

Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQikkQJBCkoIxBSSLKASigkkEIJJBJHIQAAAAAAAiASIAA

Links
Iron Fur |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
Layered Mane |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r
Thorns of Iron |T1769008:16|t|cffffd000|Hspell:400222|h[Thorns of Iron]|h|r
[Evoker] [All specs] double spec talents

Description of the bug

You can have both devastation and preservation specs on evoker

How to reproduce

start out as a healer speced evoker and que skermish as a dps
( cancel the role prefference before you accept the pop up)
accept the pop up and enter the arena
you will see that you have no spec but you have all the abilities of a healer
then ALT F4 out of the skermish
now after the skermish is over que for a battleground as a dps
after you load inside the bg choose to be a devastation evoker
now you have all the spells and passives from both specs

How it should be

You should never have both specs spells and passives .Maybe make it so the game changes specs for you automatically when you enter a skermish or a bg
Example with aug:

Informations of the spell

N/A
[Aberrus][Flexible][Zskarn] Unstable Embers target prio

Unstable Embers targetlist should not include players with Elimination Protocol debuff
[Whelp Daycare][Daily] Scanning the Stacks

[Whelp Daycare] Whelptender's Wisdom

[Whelp Daycare][Daily] Fowl Runic Scribblings

[Whelp Daycare][Daily] Off the Page

[Time Rifts][Task] Power Down The Alpha Pylon

Description of the bug
Can't interact with https://www.wowhead.com/npc=205049/alphapylon if you cancel channeling. relog doesn't fix it.

How to reproduce
During Power Down The Alpha Pylon task start channeling and then cancel it or let character die

How it should be
Should be able to interact with it and start channeling again

Information of the npc
https://www.wowhead.com/npc=205049/alphapylon
[Time Rifts] visible npcs and objects

Description of the bug
Enemies and objects stay visible even after completing the task.
For example before task all hidden. A task says kill an npc, it will keep that npc visible / respawn even after you complete the task. Same for objects and so on, also visible for other players. It means at the end everyone will be able to see everything that spawned during the event.

How to reproduce
Complete tasks during time rift

How it should be
Should be visible if you have the task for it
[Time Rifts][task] Void Prisons

Description of the bug
Clicking npcs twice real fast will give double credit

How to reproduce
During Void Prisons task click fast on same imprisoned dracthyr

How it should be
Should count 1 time only

Information of the npc
https://www.wowhead.com/npc=208305/imprisoneddracthyr
[Time Rifts][NPC] Malfunctioning Robotic Cauldron

Description of the bug
Clicking npcs twice real fast will give double credit

How to reproduce
During the task What's Cooking click fast on same robotic cauldron

How it should be
Should count 1 time only

Information of the npc
https://www.wowhead.com/npc=207111/malfunctioningroboticcauldron
[Doti] Timestream anomaly's Bloom dot application delay

Description of the bug

Right now on PTR [Timestream anomaly]]https://www.wowhead.com/npc=199749/timestreamanomaly after it finishes casting [Bloom]|T463487:16|t|cffffd000|Hspell:413544|h[Bloom]|h|r it applies the 2 dots at the same time (on main target and on random target)

How it should work

On RETAIL after Timestream anomaly finishes casting Bloom there should be a delay between the first dot application (on the main target) and the second dot application (random player).

This will let an healer have 0.5sec time to dispel the dot from the tank, so that the second dot application won't be happening.

Same would happen if a DK is the main target of Bloom and he has Anti magic shell on, that will prevent the dk to get affected by the dot, avoiding the second dot application.

Retail log:
[Doti][Chronikar] Eon Fragment hitbox

Description of the bug
Eon Fragments currently have an offset hitbox (players getting hit even while dodging the missiles)

Proof:

How it should work
Eon Fragments hitbox should match the visual missile
[Evoker][Augmentation] - Time Skip cooldown abuse

Description of the bug
Cooldown rollback due to time Skip Talent
Fs proof:

How to reproduce
Create an evoker with aug
Take talent Time Skip
Use all abilities with cooldown, then exit combat and while exiting the game press Time Skip (you need to have VIP status)
When you enter the game you will see that you have no cooldowns on your abilities.

How it should be
When leaving the game with (VIP status) and using Time Skip, cooldowns should not be rolled back

Links
Time Skip: |T5201905:16|t|cffffd000|Hspell:404977|h[Time Skip]|h|r
[Doti] Chronikar Chronoshear dot issue

Description of the bug

Sheared Lifespan is missing after Chronoshear absorb is removed



How it should work
Sheared Lifespan Should be cast on the target after the heal absorb from Chronoshear is removed
[Doti] Irikridon Tank soak Spawn

Description of the bug

Right now on PTR Irikridon is currently casting Exctintion Blast on a random player.

Issue comes when the player targeted by the spell is standing far away from the boss, because when Chromie tries to relocate close to the player she will only be able to choose a spot preemptively assigned, that will be close to Irikridon's starting spawn point (This info is just for reference, there's no issue with how chromie is working).

The tank soak spot is spawned depending on the "Targeted player current location" when the Exctintion Blast started, as shown on the clip.



How it should work

On Retail when Irikridon casts Exctintion Blast on a random player.

Chromie's position will be taken in consideration for the "tank soak spot", because it will always spawn between chromie and Irikridon.

(Note: As shown in the video Irikridon should also reposition itself before casting Stonecracker Barrage.)

Retail proof:
[Doti] Blight of Galakrond's incinerating Blightbreath following

Description of the bug

Right now of PTR Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, in this phase Dazhak will cast Incinerating Blightbreath, issue comes with the fact that the spell channel is following the targeted player, making the player unable to dodge the attack.

Proof:

How it should work

On Retail Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, there will be Dazhak casting Incinerating Blightbreath, he will move close to the position of the targeted player (this side of the spell is happening correctly on PTR) and the should lock on the target position and channel the spell in front of the drake.
Retail:
[Doti] Blight of Galakrond's Incinerating Blightbreath

Description of the bug

Right now of PTR Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, in this phase Dazhak will cast Incinerating Blightbreath, issue comes with his targeting priority, it seems that Dazhak will always cast Incinerating Blightbreath on the tank (or the target wit hthe most aggro).



How it should work

On Retail Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, there will be Dazhak casting Incinerating Blightbreath on random players, NOT ONLY ON the tank (or the target wit hthe most aggro).
[Doti] Iridikron's creation's target

Description of the bug

Right now on PTR Iridikron's Creation's cast: Stonebolt is always casted on the main target (Tank).



How it should work

On Retail Iridikron's Creation's cast: Stonebolt should target a random player.
[Doti] [Tyr] Dividing Strike location

Description of the bug

Currently when Tyr the infinite keeper casts Dividing Strike the zone in created around the current Tyr the infinite keepertarget



How it should work
When Tyr the infinite keeper casts Dividing Strikethe zone should be created under Tyr the infinite keeper
[Doti][Morchie] More Problems VS CCs

Description of the bug

Right now on PTR Morchie will occasionally cast More Problems spawning copies of her that will cast dragon's breath.

Issue comes with the fact that those copies can be affected by CCs.

And if you CC the "real copy" of Morchie the Dragon's breath will instantly be casted.

Proof:

How it should work

On Retail Morchie will occasionally cast More Problems spawning copies of her that will cast dragon's breath, these copies aren't affected by any CC.
[Neltharus][Magmatusk] Magma Tentacle vs Lava Spray

Description of the bug
Boss https://www.wowhead.com/npc=181861/magmatusk
His buff |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r incorrectly increases damage for the ability |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r
PTR:
First line with .unaura 374410, base damage with no stacks, it is correct, 7103 hit.
Bottom lines with 2,2,4,5 stacks.
2 stacks 63927 hit, damage increases by 800% instead of 200%
3 stacks no cast, wrong timer.
4 stacks 177575 hit, damage increases by 2400% instead of 400%.
5 stacks 255708 hit, damage increases by 3500% instead of 500%.

How it should be
The boss starts the fight with 2 stacks (+200%), each new stack increases damage by 100%, up to 5 stacks.
[Whelp Daycare][Daily] Hoard Behavior

August 1, 2024

[Doti] [Paladin of the Silver Hand] Consecration

Description of the bug

Paladin of the Silver hand Consecration
Deals damage to both enemies and allies (should be enemies only)

Proof:


How it should work
It should do damage only to players
[Doti] [Morchie] Familiar faces aura while stunned

Description of the bug

When Familiar Faces get stunned into a Time Trap after being reactivated by Morchie's cast of Familiar Faces before getting a new target to focus the Anachronistic Decay effect persist.



How it should work
When Familiar Faces get stunned into a Time Trap after being reactivated by Morchie's cast of Familiar Faces the Anachronistic Decay effect doesn't persist during the cc duration.
Moreover the Familiar Faces doesn't lose his target while is suspended in time by a Time Trap
[Bastion][quest] The Archon's Answer ~ vs evoker

Description of the bug

No The Archon's Answer for evokers, which blocking them from finishing the campaign.

How to reproduce

Start https://www.wowhead.com/storyline/theaspirantscrucible1055.
Finish https://www.wowhead.com/quest=57266/thefirstcleansing.
Talk to https://www.wowhead.com/npc=158862/kleia.

How it should be

The quest is supposed to give evoker |T3601566:16|t|cffffd000|Hspell:387169|h[Boon of the Covenants]|h|r and also allow them to keep going with the story.

The other covenants quests are working as indented.

Informations of the quest

https://www.wowhead.com/npc=158862/kleiastarts
https://www.wowhead.com/search?q=The+Archon%27s+Answer
[BFA][Quest] Paid in Blood - Hunter's Hati

Description of the bug

When you get to Silithus, you can't see https://www.wowhead.com/npc=149896/grifwildheart to start the quest objective

How to reproduce

Accept https://www.wowhead.com/quest=54917/paidinblood
Go to Silithus and find https://www.wowhead.com/npc=149896/grifwildheart

How it should be

https://www.wowhead.com/npc=149896/grifwildheart and other npcs related to this quest should be present when you get there.

Informations of the quest

https://www.wowhead.com/quest=54917/paidinblood
[Bastion][Quest] Building the Base ~ Phaestus

Description of the bug

When you talk to https://www.wowhead.com/npc=160280/mikanikos , he doesn't offer you option to take Phaestus to do the quest objective.

How to reproduce

Accept https://www.wowhead.com/quest=58181/buildingthebase
Try to take Phaestus from https://www.wowhead.com/npc=160280/mikanikos

How it should be

https://www.wowhead.com/npc=160280/mikanikos should give you Phaestus during https://www.wowhead.com/quest=58181/buildingthebase to repair the crest and complete the quest.

Informations of the quest

https://www.wowhead.com/quest=58181/buildingthebase
[Zereth Mortis][Quest] Scour the Sands

Description of the bug
When you get to first zone, the roleplay and dialogue doesn't start, no credit for the quest to move on to next objective.

How to reproduce
Accept https://www.wowhead.com/quest=64796/scourthesands

How it should be
dialogue between the 2 npcs https://www.wowhead.com/npc=181797/dreadlordcommander and first quest objective marked completed

Informations of the quest
https://www.wowhead.com/quest=64796/scourthesands
[Zereth Mortis][Quest] Sounds of Healing

Description of the bug

https://www.wowhead.com/npc=183962/oleamanu doesn't show any option to complete https://www.wowhead.com/quest=66579/soundsofhealing

How to reproduce

Unlock https://www.wowhead.com/orderadvancement=1902/altonianunderstanding on console.
Complete mini chain https://www.wowhead.com/quest=65219/jirotohero
.additem |T1526019:16|t|cffffd000|Hitem:192444::::::::120:::::|h[Resonating Disc]|h|r
Try to turn in https://www.wowhead.com/quest=66579/soundsofhealing

How it should be

Should be able to turn in https://www.wowhead.com/quest=66579/soundsofhealing at https://www.wowhead.com/npc=183962/oleamanu

Informations of the quest

https://www.wowhead.com/quest=66579/soundsofhealing
https://www.wowhead.com/npc=183962/oleamanu
Take the High Ground

https://www.wowhead.com/quest=58268/takethehighground

in order for all the scripts to work properly you need to makes ure that quest NPC is near you the whole time. It won't TP to you if you get too far away from it, just slowly follow you.

If you press any quest bomb while NPC is away, you will HAVE to restart the quest from the very beginning.
[Korthia] Finding one's true purpose

Description of the bug

https://www.wowhead.com/quest=63737/findingonestruepurposeguides does not enable action button with lodestaff to begin the ritual.



How to reproduce

Accept https://www.wowhead.com/quest=63737/findingonestruepurpose.
Stand in the quest spot to interact with the staff.

How it should be

After standing inside the blue circle, |T237476:16|t|cffffd000|Hspell:353188|h[Attune the Lodestaff]|h|r should show up as extra button to use.

Informations of the quest

https://www.wowhead.com/quest=63737/findingonestruepurpose
|T237476:16|t|cffffd000|Hspell:353188|h[Attune the Lodestaff]|h|r
[Drustvar][Quest] Waycrest Manor: The Fallen Mother

Description of the bug

https://www.wowhead.com/npc=129642/lucillewaycrest is phased out and can't turn in the quest [https://www.wowhead.com/quest=50149/aweathereyecomments] https://www.wowhead.com/quest=50639/waycrestmanorthefallenmother

How to reproduce

Accept https://www.wowhead.com/quest=50639/waycrestmanorthefallenmothercomments:id=2569064:reply=1115729
Complete the quest.
Try to turn it at Arom's Stand https://www.wowhead.com/npc=129642/lucillewaycrest

How it should be

https://www.wowhead.com/npc=129642/lucillewaycrest should be at Arom's Stand to turn in the quest.

Informations of the quest

https://www.wowhead.com/quest=50639/waycrestmanorthefallenmothercomments:id=2569064:reply=1115729
[Dragonriding] Races with no rings vs tutorial quests

Description of the bug

Characters that haven't done quests 66114 ~ 65133 can't see the rings in some races (might also be affecting other races)
Same issue for boosted characters

How to reproduce

Try to do Tyrhold Trial race before completing quests 66114 ~ 65133

How it should be

Rings should be visible

Informations of the quest
[Amirdrassil][Smolderon] Formation Seed not Working

Currently, once players have completed the skip quest, or killed each end boss of the wings, (Or are on LFR,) The Formation seed is not interactable, it does nothing.
[Doti] [Murozond's rise] Sand despawning after rp

Description of the bug

Right now on PTR on Mythic difficulty, whenever all the Infinite riftmage gets killed, the sand in the area will completely despawn.



How it should work

On Retail killing all the Infinite riftmage will cause the sand despawn, only if the setted difficulty for the dungeon is HEROIC.
[Doti] [Murozond's rise] Infinite time bender Millenium aid dmg

Description of the bug

When Infinite Timebender cast Millenium Aid does no damage around his target




How it should work
When Infinite Timebender cast Millenium Aid the channel target inflicts Arcane damage to enemies within 12 yards of their location every 1 sec.
[Doti] [Morchie] Timetraps VS AMS

Description of the bug

Currently when a DK walks over a Time Trap with AMS it consumes the Time Trap but he gets rooted.


How it should work
When a DK walks over a Time Trap with AMS it consumes the Time Trap and he doesn't get rooted.
[Doti] [Morchie] Dragon's breath dot missing

Description of the bug

Right now on PTR after Morchie splits by casting More Problems, the "true" morchie will cast Dragon's breath correctly.

Issue comes with Dragon's breath not applying Sand buffeted's dot to players hit by the spell.

How it should work

On Retail players hit by Dragon's breath take the dmg and they recieve Sand buffeted's dot.
[Item][World] - Suspended Sulfuric Droplet

Description of the bug
Sulfuric Burning 406744 applied to player

How to reproduce
Equip item on hunter for example
Cast spells

How it should be
Sulfuric Burning should be applied to enemy

List of spells
Item |T645888:16|t|cffffd000|Hitem:204805::::::::120:::::|h[Suspended Sulfuric Droplet]|h|r
Damage and debuff |T645888:16|t|cffffd000|Hspell:406744|h[Sulfuric Burning]|h|r
[Doti] [Morchie] Timetraps Spawn location

Description of the bug

Currently Time Traps are spawning on the edge of the boss fight zone



How it should work
Time Traps don't spawn on the edge of the boss fight zone
[Aberrus][Flexible][Zaqali] Molten Barrier tuning

|T134337:16|t|cffffd000|Hspell:397383|h[Molten Barrier]|h|r absorb should lower by 5% per missing player
[Aberrus][Flexible][Sarkareth] Echoing Howl tuning

|T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r damage should increase by 10% per missing player
[Doti] Deathwalls during the portal transitions

Description of the bug

Characters dies during the fly with the dragon on the portals.
i managed to reproduce it in:
Portal after manifested timeways
Portal to reach the entrace for blight of galakrond
Portal after timelost battlefield
Portal after Morchie

Didn't test the portal to chrono lord deios but it may be bugged as well
Proof:



How it should work
Player should not die during the flight
[Doti] Tyr's vanguard g2 RP issue

Description of the bug

Right on PTR Tyr's Vanguard from g2, more precisely Tyr's vanguard 4 and 21 are currently performing an animation that makes them walk down from a ramp to their proper location, this action is correctly triggered by player's presence.

Issue comes when they get in aggro with a player, because those mobs will remain stuck in place, and they will go back to their spot assigne by the RP even if they get forcefully moved by spells like knockback or CCs.

How it should work

On Retail Tyr's Vanguard from g2, more precisely Tyr's vanguard 4 and 21 should be able to move without any issue whenever they get in aggro during of after their RP.
[Doti] [Paladin of the Silver Hand] Consecration dmging pets

Description of the bug

Right now on PTR Paladin of the Silver hand's Consacration is dealing dmg to pets,companions and guardians.


Proof:


How it should work
On Retail Paladin of the Silver hand's Consacration should do damage only to players
[Doti][Blight of Galakrond] Spawn conditions

Description of the bug

Right now of PTR the conditions required to let Blight of Galakrond spawn, are to kill all 4 Risen dragons before the boss.

How it should work
On retail the conditions required to let Blight of Galakrond spawn, are to kill only the 2 Risen dragons inside the boss "arena".
Retail:
[Whelp Daycare] Home Sweet Dirt

July 31, 2024

[Arms] Storm Wall vs Parry

Description of the bug
Currently on Firestorm the talent |T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r only procs from ability |T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r

How to reproduce
Make Arms warrior
Take both talents Storm Wall + Die by the sword
Parry the enemy target and check if the Storm Wall healed you
Use the Die by the sword and then parry the enemy target then check if Storm Wall healed you

How it should be
The |T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r should proc the heal whenever you parry not only with |T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r

Information of the spell
|T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r
|T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAIlSiERCJJatSkAAAAABRIKkAFRASIJhiEhAEOQkAAAAAAAAQiWCCIEFEA
Video proof:
[Holy] Prayer of Mending

Description of the bug

If you have 14 stacks of |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r and take damage one time when it jumps to another player he only gets 10 stacks even if he already had stacks of prayer of mending on him

How to reproduce

Creat Priest
Take Holy spec
take someone in your group
Use |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r 14 stacks
Check |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r of your friend

How it should be
When i have |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r 14 stacks
and one ennemy dps me and its swap to my friend he need to get 14 stacks of |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r

Links
FS
|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
Retail
[Holy] Holy Word: Sanctify

Description of the bug
Reduction cooldown of Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) from Prayer of Healing (|T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r) dont work properly.
How it should be: "Cooldown reduced by 6 sec when you cast Prayer of Healing".
Its work like this: Cooldown reduced by random numbers from 6 to 12 seconds after cast (mostly 1011 second

How to reproduce

1. Spec Holy priest.
2. Take Prayer of Healing |T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r.
3. Be sure your Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) is on cooldown.
4. Spam Prayer of Healing and watch how it randomly reset cooldown of Holy Word: Sanctify by 612 seconds (mostly 10).
How it should be
When you use Prayer of healing its reduc 6 secondes of Holy word Sanctify
Link

|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r)
|T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r)
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
[Discipline] Purge the Wicked x Twilight Equilibrium

Description of the bug

Buffing Purge the Wicked via Twilight Equilibrium causes the entire DoT to be buffed by 15%. If you spread this buffed dot via Penance, you spread the buffed version of the DoT. Refreshing the DoT without the Twilight Equilibrium buff will overwrite it with a normal, nonbuffed version.

How to reproduce

1. Creat Priest
2. Make Discipline
3. Take |T4226157:16|t|cffffd000|Hspell:390705|h[Twilight Equilibrium]|h|r
4. Cast Purge of the Wicked with Twilight Equilibrium buff
5. Spread it with Penance (you will have 3 buffed dots)
6. Use another Purge of the Wicked WITHOUT Twilight Equilibrium and it updates ALL other active Purges to regular versions, which shouldn't be the case

How it should be

If you spread this buffed dot via Penance, you spread the buffed version of the DoT. Refreshing the DoT without the Twilight Equilibrium buff will overwrite it with a normal, nonbuffed version.

Spell
|T4226157:16|t|cffffd000|Hspell:390705|h[Twilight Equilibrium]|h|r
|T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r
Retail (Result: You should have 3 buffed dots and 1 regular one)
FS (Result: You have 4 regular Purges of the Wicked)
Talent: BAQAF4jLNlAYRY0qGSgGSGuyBDBolSIBSiUCSTKJJRIBAAAAAAAAAAA0SDSyBEpQKSCikSJSkEQA
[Doti] Infinite Riftmage's spell target

Description of the bug

Right now on PTR Infinite riftmage is currently casting Temporal blast correctly to the tank (or the main target); the issue comes with Infinite burn's cast that only targets the Tank (or the main target).

How it should work

On Retail Infinite riftmage should cast Temporal blast on the tank (or the main target);

But it should cast Infinite burn to random players instead of only the main target.
[Amirdrassil][Igira] Meleeing Without Weapon

Currently, when Igira forges a new weapon with the Torment cast, after she is done with that weapon, she starts melee attacking with her hands, instead of the Hammer again, untill she forges again a new weapon.
[Amirdrassil][General] Igiras Defeat vs Mobs in the Instance

When Igira is defeated in the Encounter by the players, all Enemy NPCs in the instance before Gnarlroot should phase out.

Also, Once Igira is defeated, Two Grateful Ancients should spawn along with Tyrande, Merithra, and rest of the NPCs, and go to preset destination, offering speed boost already once they arrived at the spot. (No need to heal them.)

(Screenshot in Attachements)
[Amirdrassil][Igira] Twisting Blade Spread

On Heroic,Normal and LFR Difficulties, the Twisting Blade should be closer to eachother, than they are right now, before she fires them off from her.

(Screenshot from Retail)
[Amirdrassil][Igira] Marked for Torment Weapons Repeating

It seems that Igira as of right now repeats the weapon that players choose first.
I went to pick up the Axe first, then Sword second, and then when Torment finished the second time, she had crafted and was using Axe Skill again (Umbral Destruction)
It should be impossible for the boss to repeat the same weapon in a single encounter.
[Amirdrassil][Igira] Gathering Torment

As of right now, |T4914675:16|t|cffffd000|Hspell:414367|h[Gathering Torment]|h|r soak Circles on the Weapons grow way too small, Making them difficult to soak, They should only grow smaller halfway, before dissapearing, They should not completly shrink.

Video example:
[Amirdrassil][Igira] Smashing Viscera

Currently, Smashing Viscera fixatrss the AoE on the player, It should only mark the ground under the player and then She leaps to that location.

It should not be fixated AoE on a player.

Also, Igira should leap twoards the most futher player from the boss. Currently, its random.
[Doti] Fall out of the map

Description of the bug

You don't die if you fall down the map in Tyr thge infinite keeper's area.

Proof:


How it should work
Players falling off the map Tyr thge infinite keeper's area should die
[Doti] [Blight of Galakrond] Anzhon necrotic wind

Description of the bug

Boss moves when casting Necrotic Winds



How it should work
Boss should stay still during the channel of Necrotic Winds
[Aberrus][Flexible][Echo] Corruption amount

|T136129:16|t|cffffd000|Hspell:410972|h[Corruption]|h|r debuff application per cast (default x3 applications in Mythic mode) should be the following

10 to 16 men (included) = x2 applications
17 to 20 men = x3 applications
[Aberrus][Sarkareth] Void-Touched Curio Untradable

Currently, the https://www.wowhead.com/item=206046/voidtouchedcuriocomments is untradable. It should be tradable between players that kiled the boss for the Trading period.
[Aberrus][Flexible][Echo] Hidden in void tuning

When raidsize <= 16 , |T1386549:16|t|cffffd000|Hspell:407036|h[Hidden in Void]|h|r should equal to 372k absorb (due to having x2 player affected by Corruption rather than x3)
[Doti] [Tyr] Spark of Tyr vs Pets

Description of the bug

Right now on PTR Tyr the infinite keeper is currently able to affect pets, minions or guardians after casting Spark of Tyr.



How it should work

On retail only players can be affected by Spark of Tyr.
[Doti] [Time-lost battlefield] Boss not losing stacks

Description of the bug
Anduin Lothar is not losing Battle senses stacks after attacking

Proof:


How it should work
Boss should lose one stack after every succesful melee attack
[Doti][Blight of Galakrond] Boss healing on phase change

Description of the bug

Boss is healing on phase change



How it should work
Boss should not heal
[Doti] Timestream anomaly patrol

Description of the bug

Timestream anomaly in pack g19 and g23 are not following their patrolling route



How it should work
The should follow the patrolling route attached
[Doti] [Infinite conflux minigame] Fast Forward reapplication

Description of the bug

Right now on PTR after opening the checkpoint portal after the Infinite conflux minigame players are able to come back before the minigame area to grant themselves the Fast forward's buff, then using the portal gain to keep the buff for the rest of the dungeon's duration.

(Note: right now the only way to remove that buff is by crossing the portal at the end of the minigame)

How it should work

On Retail players should only be able to get the Fast forward's buff only by starting the minigame, and shoulnd't be able to keep the buff outside the minigame's area.
[NL][Dargrul] Magma Sculptor

Description of the bug
The boss must spawn NPCs always under the boss's left hand
Sometimes the mob is summoned right in the center of the boss model

And also on the 4th summoning of a mob, only 2 crystals appear instead of 3, in high keys this is critical because the elemental will need to be killed for 2 crystals

How to reproduce
1. The boss uses mob summoning
2. The mob should spawn under the left hand


How it should be


Informations of the spell
https://www.wowhead.com/npc=91007/dargrul
|T1016245:16|t|cffffd000|Hspell:200637|h[Magma Sculptor]|h|r
|T132780:16|t|cffffd000|Hspell:200551|h[Crystal Spikes]|h|r
Retail

July 30, 2024

[Guardian] - Layered Mane

July 29, 2024

[Shadow] - Idol of C'Thun + Void Torrent

Description of the bug
Void Torrent should have a 100% chance of summoning 1 to 3 tentacles
With us, Void Torrent summons them 100% from the start of the battle and calls the next ones randomly (sometimes he calls, sometimes he doesn't call at all)



How to reproduce
1. choose a talent and use Void Torrent 100 times
2. pay attention to tentacle procs


How it should be
Idol of C'Thun:
Mind Flay, Mind Spike, and Void Torrent have a chance to spawn a Void Tendril that channels Mind Flay or Void Lasher that channels Mind Sear at your target.

Void Torrent:
Channel a torrent of void energy into the target, dealing (483.861% of Spell power) Shadow damage over 3 sec.

Informations of the spell
Retail + timer 0:54. 1:22. 2:12. 3:07. 3:38. 4:21. 5:08. 5:42(3 tentacles). 7:38. and so on in the video you can see
retail
FS
Talent:
|T237569:16|t|cffffd000|Hspell:377357|h[Idol of C'Thun]|h|r
|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r
Tentacles:
https://www.wowhead.com/npc=192337/voidtendril solo
https://www.wowhead.com/npc=198757/voidlasher aoe
[Shadow] Idol of Yogg-Saron x Mind smooth

Description of the bug

A player reported that when he uses |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r and he has his |T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r with him and the pack with the mind soothe gets pulled even though he has not attacked

How to reproduce

1. Wait 24 stacks of |T298654:16|t|cffffd000|Hspell:373273|h[Idol of YoggSaron]|h|r
2. Use last for get |T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r proc
3. Use |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r
4. See your pet dps the pack with Mind Soothe


How it should be
When we have our |T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r" and we use |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r our pet should not add the adds that we have just put under

Informations of the spell
Ptr
Live
Talent: BIQAKVNHBYFUG61hTBXiMbcYGSIRAAAAAAAAAAAAAikiEhUCSSSSkIINSSSSKRKACpViQCAJA
|T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r
|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r
|T298654:16|t|cffffd000|Hspell:373273|h[Idol of YoggSaron]|h|r
[General] - Damage per hit limit

Description of the bug
Currently we have damage limit per one hit. It's 999999 (or 1kk).
Because of that Arms warrior talent Fatality doesn't deal damage when you have many stacks

How to reproduce
Use commands to increase your damage up to 999999 for your abilities

For Arms warrior:
Use Mortal Strike to stack Fatal Mark
Stack enought to get near 1kk damage
Use Execute below <30%

How it should be
Damage limit should be increased or removed.

Warrior talents:
BcEAoonA2h02U1PVo4204nicFAQplIRkQOQiSrkEAAAAQQESpQAFRAJCJhmEhAESIAAAAAAAAkEkkACRDB

Links
Fatality |T236364:16|t|cffffd000|Hspell:383703|h[Fatality]|h|r
[Amirdrassil][Gnarlroot] Doom Roots not Vanishing

When players burn one section of Doom Roots (One branch of the roots going out of the boss) The roots should dissapear, making it easier to acess the remaining branch roots that are yet to be burned.

Currently, the roots only vanish, once ALL of the Doom roots are burning.
Video example:
You can see that section of the Branch is already gone, and another one vanishes once its fully burns.
[Amirdrassil][Gnarlroot] Splintering Charcoal Spawn Positions

Currently, the Splintering Charcoal AoEs appear in completly random locations in the room.

How it should be: The Splinters should land always 1 between each area of a space between a root (Not always exactly the same location, but somewhat close by.)

(Screenshot is from FS)
Retail video:
[Amirdrassil][Gnarlroot] Controlled Burn

Currently, |T429590:16|t|cffffd000|Hspell:421971|h[Controlled Burn]|h|r does not tick every 1 second for 6 seconds around the players. It sometimes ticks only 12 times, and sometimes not at all.
[Amirdrassil][Gnarlroot] Uprooted Agony

When players burn all the Roots in intermission, and boss recieves the 100% damage taken increase debuff, Players should also recive the |T4914675:16|t|cffffd000|Hspell:421840|h[Uprooted Agony]|h|r debuff, however, it should apply a dot to them, not the 100% damage increase.

Video proof:
(Check his debuffs)
(Spell ID in Attachment Screenshot)
[Amirdrassil][Gnarlroot] Flaming Pestilence

Currently, if you place the boss to close to the edges of the room, or to the entrance, he will attempt to spawn the Lashers Behind the textures, or under the platform.
The way that this is done on retail is, That he will spawn multiple swirlies Underneath him (Still trying to form a line, however, they are all stacked up at the wall, due to them not being able to traverse the terrain.)

As for the lashers, they currently spawn behind the Entrance wall, if the boss is kept near it. They should spawn stacked up on top of eachother, if any of the Flaming Pestilence Lines are unable to fully spread.
[Doti][Time-Lost Battlefield] Sandswall missing

Description of the bug


The wall of sand before and after TimeLost Battlefield boss is missing



How it should work
Right before and after TimeLost Battlefield boss, there should be a wall of sand
Retail
[Doti] More Problems! vs Defeat

Description of the bug
Killing any of the echoes of Morchie during More Problems! will pop "Morchie has been defeated" in the middle of the screen



How it should work
Boss should not count as defeated by killing any of Morchie's echoes
[Doti] Chromie vs Temporal Loophole (Murozond's Rise)

Description of the bug

Chromie is currently idle, and she doesn't spawn the Temporal Loopholes





How it should work
2 riftmages are channeling towards a portal. when any of these die, chromie will spawn a portal from A (stairs) to B (riftmage's corpse), and when the other dies, chromie will spawn a portal from B (close to previous riftmage's corpse) to C (new riftmage's corpse)
[Doti][Deios] Aspects joining the fight

Description of the bug

At the moment only Nozdormu joins the fight



How it should work
when Chrono lord reaches 15%, Nozdormu should join the fight
When Chrono Lord reaches 8%, all remaining aspects will join the fight.

July 28, 2024

[Doti] [Morchie] Familiar faces on boss respawn

Description of the bug

Currently when resetting the boss or wiping the adds spawned from
Familiar faces are still spawned and unfriendly to the player.

How it should work
The adds should despawn of wipe or boss reset.
[Doti] Tyr's vanguard Rending cleave range issue

Description of the bug

Right on PTR Tyr's Vanguard are currently casting Rending Cleave too far, hitting players up until 910 yards from the mob.


How it should work

On Retail Tyr's Vanguard while casting Rending Cleave should only be able to reach players up to 8 yards.
[Doti] Lerai's Orb of contemplation range issue

Description of the bug

The travel range of the Orb of contemplation is too short

Proof:



How it should work
Travel range should be 50 yard going forward and another 50 yard going back.

Retail proof:
[Doti] Interval's Death

Description of the bug

Right now on PTR Interval is casting Temporal Detonation properly at 30% making the Interval mob die after the casts end.

Issue comes when the target reaches 0 hp, the cast get's interrupted cause the add died.

Another issue comes when the Temporal Detonation gets interrupted, without causing the Mob's death.


How it should work

On Retail when Interval reaches 30% hp it starts casting Temporal Detonation, if a player tries to deal dmg to the Interval , the mob will remain at 1 hp until either he finishes the cast or the cast gets interrupted.

The only way to kill the mob is by either interrupting the cast or letting the cast end.

Note: If the interval get's silenced by spells like Sigil of silence , the mob will still remain at 1 hp until the silence wears off, then the mob will start casting the Temporal Detonation , giving the mob the conditions that make it able to get killed.
[Doti] [Blight of Galakrond] Loszkeleth and Dazhak

Description of the bug

At 50% hp the boss phase and activate Loszkeleth and Dazhak with both at 33% health they don't have the buff Essence Connection



How it should work
When boss phase in p3 the two dragons should be at 50% with shared health Essence Connection

Proof:
[Doti] Timestream anomaly's Bloom dot (and VS AMS)

Description of the bug

Right now on PTR https://www.wowhead.com/npc=199749/timestreamanomaly after it finishes casting |T463487:16|t|cffffd000|Hspell:413544|h[Bloom]|h|r it's only applying the spell's dot to the main target.

How it should work

On Retail if https://www.wowhead.com/npc=199749/timestreamanomaly finishes casting |T463487:16|t|cffffd000|Hspell:413544|h[Bloom]|h|r it should apply the dot to the main target and onto another random player (Rather than only on main target).

Note: (If the main target is a DK that casts |T136120:16|t|cffffd000|Hspell:311975|h[AntiMagic Shell]|h|r preventively, the dot won't be applied on the DK and it won't also be applied to a random player, cancelling the dot's application completely)
[Doti] Leray's Orb of contemplation vertical movement

Description of the bug

Right now on PTR during Lerai's Orb of contemplation travel, if the orbs for example travels out of Tyr's boss area, the orb will move diagonally.

Proof:



How it should work

On retail during Lerai's Orb of contemplation travel, if the orbs for example travels out of Tyr's boss area, the orbs will just move orizzontally without being affected by vertical movements.
[Doti] Blight of Galakrond VS Corrosive infusion share

Description of the bug

Right now of PTR Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.

The issue comes with how Corrosion works:
Right now if a player (A) is affected by Corrosion and it touches another player (B) nothing will happen.


How it should work

On Retail Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.

If a player (A) affected by Corrosion touches another player (B),
will grant the removal of the Corrosion debuff from player (A) without triggering the mind control, and it will put a Corrosion debuff on player (B) at full duration.
[Doti] [Iridikron] Pulverizing Exhalation

Description of the bug

Pulverizing Exhalation is missing the damaging circle around the boss

Proof



How it should work
The should be also a circle around the boss with a damaging zone

Retail:
[Doti] Infinite Saboteur spells

Description of the bug

Infinite Saboteur doesn't cast any spells



How it should work
Infinite Saboteur he should cast Bronze Exhalation tank only frontal cone and Timeless Curse
[Doti] Lerai's Orb of contemplation VS Pets

Description of the bug

Right now on PTR during Lerai's Orb of contemplation travel, all pets,guardians or minions can be stunned by the orb.

Proof:

How it should work

On Retail only NON LIEUTENANTS mobs or players can be stunned by Orb of contemplation, the spell shouldn't affect pets,guardians nor minions.
[Doti] Valow Spurolok Lerai respawn

Description of the bug

If wipe or reset the mobs return channeling the middle pillar in the same position the wipe or the reset happen.

Proof:


How it should work
The mobs should return to their original position
[Doti][Time-Lost Battlefield] Paladin of the Silver Hand vs Holy Light

Description of the bug

Paladin of the Silver Hand is spamcasting Holy light when he gets low HP
Also, a single Holy Light refills his HP to 100% (not sure if it's supposed to do so)



How it should work
Paladin of the Silver Hand should not spamcast Holy Light
[Doti] Infinite Timebender portals

Description of the bug

Before the Morchie fight the Infinite Timebender has no portals near that spawns murlocs



How it should work
There should be portals that spawn murlocs.
Retail proof:
[Doti][Time-Lost Battlefield] Boss reset

Description of the bug

When boss is reset, it won't spawn back anymore (tested with Anduin)


How it should work
Boss should respawn if reset
[Doti] [Morchie] More problems

Description of the bug

Morchie copies have 100% health during the spell More problems





How it should work
Morchie clones should have the same health the boss currently has.
Retail :
[Doti] Lerai's Orb of contemplation targeting issue

Description of the bug

Orb of contemplation is currently targeting only the tank

Proof:


How it should work
Orb of contemplation should target a random player
[Doti] Infinite Saboteur vs CC

Description of the bug

[Infinite Saboterur]( https://www.wowhead.com/npc=208438/infinitesaboteur) can be cc



How it should work
[Infinite Saboterur]( https://www.wowhead.com/npc=208438/infinitesaboteur) is a liutenant type of mob and cannot be cc'd
[Doti][Manifested Timeways] Accelerating/Decaying time

Description of the bug
Missing visual cones on the ground for Accelerating time and Decaying time (the spell works fine though)

Proof



How it should work
Rotating visual cones for Accelerating time and Decaying time should be showing on the ground
[Doti] Sands missing (Murozond's Rise)

Description of the bug

There currently are no sands covering the ground after the minigame room
Proof





How it should work
The room ahead of the balls' minigame room should be entirely covered in sands
Retail
[Doti] Spurlok Shrouding Sandstorm ending too soon

Description of the bug

Right now on PTR Spurlok is currently casting Shrouding Sandstorm and then
Binding grasp on a player.

Issue comes with the duration of the Shrouding Sandstorm, being lower that what the visual effects show, this means that a player outside the Shrouding Sandstorm can interrupt the channel without walking inside the Shrouding Sandstorm if they wait 4.6 second from when the Binding grasp's cast starts.

(Note: this also mean that players can dmg the add sooner that when they should.)

Proof.

How it should work

On retail when Spurlok casts Shrouding Sandstorm and then
Binding grasp on a player, if a teammate wants to interrupt Spurlok's channel, the only way to do it is by either waiting for the full duration of the channel to end, or by kicking the mob after walking inside the Shrouding Sandstorm.
[Doti] Infinite timebender Millenium Aid

Description of the bug

Infinite Timebender Millenium aid is moving while casting and he is not providing the buff on his target.
Proof moving:
Proof no buff:



How it should work
The mob should stay still during the channel and provide the buff to his target
[Evoker][augmentation] Timewalker going on the same target

Description of the bug

The timewalker passive is going to the same dps over and over and it doesnt prioritize dps players without the buff

How to reproduce

get a group of 3 players 2 dps and 1 aug evoker
cast your empowered abilities
see that the buff isnt consistantly going to players without the buff

How it should be

timewalker should prioritize players dps without the buff

Informations of the spell

|T5199633:16|t|cffffd000|Hspell:406380|h[Mastery: Timewalker]|h|r
[Evoker][All spec] Kharnalex, The First Light

Description of the bug
Kharnalex, The First Light can be swap during the boss fight
Proof:
How to reproduce
start a fight without Kharnalex, The First Light
switch weapon to Kharnalex, The First Light during the fight
use weapon ability
switch to another weapon

How it should be
Cant swap Kharnalex, The First Light during combat

Retail proof:
Links
Kharnalex, The First Light: tps://www.wowhead.com/item=195519/kharnalexthefirstlightcomments
Patch notes for evoker:
[Evoker] [augmentation] Chrono ward

Description of the bug

chrono ward gives a shield base on the damage you do while the target you attack is affected by temporal wounds

How to reproduce

use breath of eons
do damage to the target


How it should be

chrono ward needs to apply a shield after the targets temporal wounds debuff expires not with every attack while they are effected by it

Informations of the spell


|T4630413:16|t|cffffd000|Hspell:409676|h[Chrono Ward]|h|r
[Doti] Infinite Twilight Magus spell school

Description of the bug

Right now on PTR Infinite Twilight magi will cast Epoch bolt properly but if a player interrupts this cast with a kick and the next spell that should be casted by the Magus is Corroding Volley, the cast goes on as if the magic school of the 2 spells was different.

Proof:


How it should work

On Retail if a Infinite Twilight magi will cast Epoch bolt but a player interrupts the cast with a kick and the next spell that should be casted by the Magus is Corroding Volley, will result in a scenario where Corroding Volley's cast will be delayed by 3 sec, because Corroding Volley and Epoch bolt shares the same type of magic school (arcane) . (Since 3 sec is the amount of time locked for that specific Magic school interrupted; for example Kick)
[AtSC][Rashok] Shadowlava Blast offset

|T4914680:16|t|cffffd000|Hspell:406333|h[Shadowlava Blast]|h|r is currently aimed towards a different direction compared to its visual effect

1m43s
[Doti] [Morchie] Morchie reset untargetable

Description of the bug

After resetting the boss during a boss pattern (for example More problems or Familiar Faces the boss is untargetable



How it should work
The boss should be targetable
[BRH] Warscourge movement

Right now on live server https://www.wowhead.com/npc=195135/brackenwarscourgeabilities;mode:m is able to move while he is casting |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r, then gets slowed and starts channeling |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r until the channel end or the enrage buff gets soothed.

On retail https://www.wowhead.com/npc=195135/brackenwarscourgeabilities;mode:m should stop moving when he starts casting |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r, and he will move again after the cast is completed, then he will be able to move while slowed while channeling |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r until the channel end or the enrage buff gets soothed.
[UR] crash test 1

Description of the bug
After the restart, a mob that should have been dead was resurrected


How to reproduce
1. Kill the first trash and the first boss
2. Restart
3. Attention to the mob


How it should be
The screenshot was taken after the restart, the mob should not be alive

Informations of the spell
https://www.wowhead.com/npc=133685/befouledspiritdrops;mode:normal
[BH] crash test 1

Description of the bug
The 1st boss and 2nd boss were killed.
But after killing the 3rd boss Gutshot, the server was restarted and the gate leading to the last boss was closed


How to reproduce
1. Kill the first boss Warscourge of Savagery
2. Kill the second boss Treemouth
3. Kill the third boss Gutshot
4. Restart the server
5. Pay attention to the gate that leads to the last boss


How it should be
The gate should not be closed if the first 3 bosses are killed after the restart

Informations of the spell
https://www.wowhead.com/npc=186122/rirahackclaw 1 boss
https://www.wowhead.com/npc=186120/treemouth 2 boss
https://www.wowhead.com/npc=186116/gutshot 3 boss
[FH] crash test

Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures


How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)


How it should be
The character must appear at the beginning of the dungeon

Informations of the spell
TEST timer 28:25 31:55
[UR] crash test 2

Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures


How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)


How it should be
The character must appear at the beginning of the dungeon

Informations of the spell
[BH] crash test 2

Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures


How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)


How it should be
The character must appear at the beginning of the dungeon

Informations of the spell
Pay attention to the screenshot.
The character was thrown into the ocean
[Aberrus][Sarkareth][Mythic] Oblivion damage

|T4914670:16|t|cffffd000|Hspell:401952|h[Oblivion]|h|r dmg is 6021 per stack on retail it is 10619 per stack
Retail log

PTR log
[Aberrus][Sarkareth][Mythic] Dread damage

|T4914667:16|t|cffffd000|Hspell:404300|h[Dread]|h|r dmg is currently 240k, on retail it is 212387

PTR log

Retail log
[Aberrus][Sarkareth][Mythic] Burning Claws damage

|T4643995:16|t|cffffd000|Hspell:401327|h[Burning Claws]|h|r damage is currently 1.9milion, on retail it is 1486711

Retail

PTR
[Aberrus][Sarkareth][Mythic] Embrace of Nothingness damage

|T1386548:16|t|cffffd000|Hspell:405340|h[Embrace of Nothingness]|h|r is currently 4.8mil total damage divided evenly for every player that soaks it.
It should be 4.6mil total dmg divided evenly for every player that soaks it.

PTR log

Retail log
[AtSC][General] Trash mobs

https://www.wowhead.com/npc=203825/voraciousmagmaworm 's |T1035051:16|t|cffffd000|Hspell:409476|h[Lava Purge]|h|r travel time should be the same for all puddles
At the moment he is instantly exploding the ones that are in melee range
PTR:


https://www.wowhead.com/npc=201736/sunderedarcanist 's |T1391678:16|t|cffffd000|Hspell:406860|h[Arcane Chaos]|h|r travel time should the same for all puddles
At the moment he is instantly exploding the ones that are in melee range
PTR:


https://www.wowhead.com/npc=205651/bubblingslime 's |T132108:16|t|cffffd000|Hspell:411813|h[Slime Ejection]|h|r should only hit the players that are inside of the circle
At the moment it's hitting everyone
PTR:
[BRH] Claw fighter vs grip

Right now on live server https://www.wowhead.com/npc=185508/clawfighter can be affected by |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r, but if he is casting |T1392547:16|t|cffffd000|Hspell:367484|h[Vicious Clawmangle]|h|r the cast will not be interrupted.
(Note: if the cast went off and the channeled part of the spell is going on, gripping the mob won't cause the interruption of the channel)

On retail if you cast |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r on a https://www.wowhead.com/npc=185508/clawfighter while he is casting |T1392547:16|t|cffffd000|Hspell:367484|h[Vicious Clawmangle]|h|r, its cast should be interrupted.
[AtSC][Rashok] Tank combo

Tank combo should be one of these patterns, chosen randomly on each combo

Flaming Slash Earthen Crush Flaming Slash
Flaming Slash Flaming Slash Earthen Crush
Flaming Slash Earthen Crush Earthen Crush

Earthen Crush Flaming Slash Earthen Crush
Earthen Crush Earthen Crush Flaming Slash
Earthen Crush Flaming Slash Flaming Slash

At the moment it's always
Flaming Slash Earthen Crush Flaming Slash


Retail:
[Aberrus][Sarkareth] hit range

The melee hit range seems to be too short, melee classes need to be too close to the boss to be able to hit it
[VP][Altairus] Boss reset

Resetting Altairus can end up with the boss respawning in textures instead of his respawn spot

When this occurs, the boss cannot be pulled anymore
[Aberrus][Sarkareth] Loss of Aggro after Breath

After boss does Abyssal Breath, the boss loses aggro for a bit, and slaps a random melee/close target for alot of damage.
The boss should not lose aggro after finishing the spell, He should remain on the tank.
[Aberrus][Sarkareth] Combat after Bossfight End

Some spell seems to bug out sarkareth, that makes the boss stuck in a fight, even while he is defeated, He continues casting spells, but he is unattackable on the floor.
Screenshot attached.
[AtSC][Zaqali][Mythic] Blazing Spear targeting

Each https://www.wowhead.com/npc=200840/flameboundhuntsman should apply https://www.wowhead.com/npc=200840/flameboundhuntsman to 3 targets


At the moment he's applying it to everyone in the raid

Retail:


PTR:
[BH] Bloodthirsty Cub's adds

Description of the bug
NPCs called out/summoned by Bloodthirsty Cub don't go back to their orgrinal location after group wipe (or if someone used stealth to lose aggro)
Tested same npcs IDs through the dungeons and it was fine, issue seems to be the ones only summoned by Bloodthirsty Cub ambush / trap
sometimes they all stack in 1 location near the enterance after boss (see screenshot). It can cause trouble if big pull fail and group decide to do small ones (video). If you do it right and stack them far, you can totally skip them which would save some time in M+



How to reproduce
Trigger Bloodthirsty Cub ambush and pull enemies to different locations then let your character die.

How it should be
They should reset back to original spawn point after losing aggro or group wipe

Informations of the npcs
https://www.wowhead.com/npc=194256/bloodthirstycub
https://www.wowhead.com/npc=194273/witherling
https://www.wowhead.com/npc=186226/fetidrotsinger
https://www.wowhead.com/npc=185656/filthcaller
https://www.wowhead.com/npc=185529/brackenwarscourge
https://www.wowhead.com/npc=187231/witherbiter
https://www.wowhead.com/npc=187315/diseaseslasher

Map: 2520 (Brackenhide Hollow) Zone: 13991 (Brackenhide Hollow) Area: 14445 (Den of Decay) Phase: 1
X: 3406.482910 Y: 3715.193604 Z: 114.877266 Orientation: 1.923738
grid[25,38]cell[4,7] InstanceID: 4
ZoneX: 76.602844 ZoneY: 55.305981
GroundZ: 173.157104 FloorZ: 114.877014 Have height data (Map: 1 VMap: 1)
Diffyculty 23 spawnmode 23 vmapZ 114.877014 GetHover 0.000000 GetPositionZH 114.877266
[AtSC][Zaqali] Weakened Vitality

Boss should apply Weakened Vitality to all players soaking the Catastrophic Slam

At the moment it's also applying to every player caught in the leap trajectory from boss to the door
[AtSC][Rashok][Mythic] Overcharged vs Conduit dispel animation

Dispelling the |T4914675:16|t|cffffd000|Hspell:405827|h[Overcharged]|h|r debuff via entering the conduit does not show any animation for the players
[AtSC][Zskarn][Mythic] Tactical Destruction vs amount

Tactical Destruction in mythic is currently behaving like heroic, meaning with each Tactical Destruction cast, there will be an additional statue shooting flames

example:
1st tactical destruction = 3 statues shooting
2nd tactical destruction = 4 statues shooting

In mythic, it should not increase the amount of statues, it should always be x3
[AtSC][Zskarn][Mythic] Dragonfire traps timers

We're currently having extra Dragonfire traps casts

PTR:



Except first 2 trap casts, boss is now casting traps x4 times before a Tactical Destruction, it should be x2 times

Retail:
[AtSC][Rashok][Mythic] Shadowflame Energy missing casts

Rashok is currently skipping some of the Shadowflame Energy casts

Retail:


PTR:
[AD][Rezan] Devour vs Breath of Eons

If you use skill 403631 during the boss's cast of ability 255421, you will become stuck on the boss.
Proof:
|T456563:16|t|cffffd000|Hspell:255421|h[Devour]|h|r
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r

July 27, 2024

[Arms] Avatar vs Deep Wounds

Description of the bug
Currently on Firestorm the Deep Wounds damage is not getting increased by Avatar.Same issue as it is with Odyn's Fury

How to reproduce
Make Arms warrior
Use Cleave or Mortal Strike to get Deep Wounds check damage
Use Cleave or Mortal Strike with Avatar and then check the damage of Deep Wounds

How it should be
The damage of Deep Wounds should be increased by 20% when Avatar is active

Information about the spell
|T132090:16|t|cffffd000|Hspell:262115|h[Deep Wounds]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAIkIJRSSkkWpkEAAAAQQESDJEFRCESSSoIRIAQIAAAAAAAAgSSiACJFA
Video proof:
[Fury] Avatar vs Odyn's Fury Bleed

Description of the bug
Currently on Firestorm the Avatar talent doesn't increase the bleed damage of the Odyn's Fury.

How to reproduce
Make Fury warrior
Cast the Odyn's Fury and check the damage of the bleed
Cast Avatar then Odyn's Fury and then check if bleed damage is increased

How it should be
The bleed damage of Odyn's Fury should be increased by 20% when Avatar is active

Information about the spell
|T1278409:16|t|cffffd000|Hspell:385062|h[Odyn's Fury]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Talent tree: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAACBCKBBRQICEFIhIQkESSaJRSEAJJJRKpFgkkEAAAEQQA
Video proof:
[Emerald][Side-Quest] Bound to You

Quest: https://www.wowhead.com/quest=77665/boundtoyou
Issue:
When the player uses the vile (extra action button) on the stone, it does not show the bar that is being done, instead it causing the realm to crash
[AD][Yazma] Soulfeast

Debuff |T1386547:16|t|cffffd000|Hspell:256577|h[Soulfeast]|h|r in bossfight https://www.wowhead.com/npc=122968/yazma have issue: damage doesn't increase whit stack of the debuff ( always do same damage like it's 1 stack)
[AD][Yazma] Wracking Pain

Players can interrupt ability cast |T236300:16|t|cffffd000|Hspell:250096|h[Wracking Pain]|h|r in bossfight https://www.wowhead.com/npc=122968/yazma
Cast |T236300:16|t|cffffd000|Hspell:250096|h[Wracking Pain]|h|r should be uninterrupted
[AD][Yazma] Soul link

Atm we miss ability www.wowhead.com/spell=249929/soullink damage in bossfight https://www.wowhead.com/npc=122968/yazma
[AD][Yazma] Soulrend scaling

Players soul from ability |T1354410:16|t|cffffd000|Hspell:249923|h[Soulrend]|h|r in bossfight https://www.wowhead.com/npc=122968/yazma dont scale whit keys lvl and tyrannical affix
[BH][Bonebolt Hunter] Toxic Trap vs evade

NPC https://www.wowhead.com/npc=185534/bonebolthunter have issue whit ability |T959799:16|t|cffffd000|Hspell:368287|h[Toxic Trap]|h|r : when player get damage from trap and pulling on this player , npc should not pull
Proof:
How to reproduce :
pull add
wait when add use trap
evade add whit https://www.wowhead.com/spell=589984 ( or other evade ability)
go into trap
[BH][Gashtooth] Gash Frenzy

https://www.wowhead.com/npc=186124/gashtooth ability |T236277:16|t|cffffd000|Hspell:378020|h[Gash Frenzy]|h|r have issues whit tick damage :
currently boss alway do hit damage whit this ability
FS PTR:
Retail:
[AD][Vol'kaal] Reanimation Totem

https://www.wowhead.com/npc=125977/reanimationtotem in bossfight https://www.wowhead.com/npc=122965/volkaal don't scale whit key lvl
[AD][Priestess Alun'za] Corrupted Gold debuff

Debuff |T1129419:16|t|cffffd000|Hspell:277072|h[Corrupted Gold]|h|r from https://www.wowhead.com/npc=130738/corruptedgold in bossfight https://www.wowhead.com/npc=122967/priestessalunza have issue: if players take debuff 2 time players will have 2 debuff
Debuff should just refresh uptime if player take orb second time
Proof:
[AD][Priestess Alun'za] Corrupted Gold

https://www.wowhead.com/npc=130738/corruptedgold in bossfight https://www.wowhead.com/npc=122967/priestessalunza have wrong hitbox(more than animation)
Proof:
[AD][Dazar'ai Juggernaut] Merciless assault

NPC https://www.wowhead.com/npc=122971/dazaraijuggernaut have whit ability |T999952:16|t|cffffd000|Hspell:253239|h[Merciless Assault]|h|r add bouncing high
Proof:

July 26, 2024

[Time Rifts] 1 task player skips the others

Description of the bug
Sometimes completing 1 task can make the other players tasks complete. Even essence bar counts for each player affected and gets add +30 to the bar.

How to reproduce
Complete 1 task on 1 character while other players registered and in the event area

How it should be
Completing 1 task should complete the player task only, or others that share same task.
[Time Rifts][NPC] Azmourne's Corrupted Ashbringer

Description of the bug
https://www.wowhead.com/npc=208328/azmournescorruptedashbringer can be found randomly on the floor without killing the required npc
You can accept and turn in the quest for rewards.

How to reproduce
Search for it at the spawn location during time rift

How it should be
Should spawn only after you kill https://www.wowhead.com/npc=207386/handofthelichkingcomments

Information of the npc
https://www.wowhead.com/npc=207386/handofthelichkingcomments
https://www.wowhead.com/npc=208328/azmournescorruptedashbringer
[Misc] Nearby targetting system

Issue:

Currently the nearby targetting system is faulty ( including 8y spread range abilities used on a single target as trigger point ) with calculating radius of 4y x 2 from that main target.

How it should be:

It should include all targets within 8 yards ( not just 4y ) from that target's edge of the hitbox ( to also properly check for bigger ones ).

Ex: Ph Flames, Ignite, Conflagration fire mage
Explosive Shot hunter

Attached retail example 7:04

July 25, 2024

[All] - Log out without pet

Description of the bug
When you log out without pet next time you will enter world with pet

How to reproduce
Dismiss pet
Log out
Enter world

How it should be
If you log out without pet next time you enter world you should be without pet
If you log out with pet next time you enter world you should be with pet
[ATDH][Fyrakk] Spirit of the Kaldorei

When Spirit of the Kaldorei reach 0 hp or die they should transform to Screaming Soul and start casting Searing Screams spell. Currently they just die.

https://www.wowhead.com/npc=207800/spiritofthekaldorei
https://www.wowhead.com/npc=214608/screamingsoul
[ATDH][Fyrakk] Death Achievement

If you get killed by Fyrakk during encounter you should get this achievement https://www.wowhead.com/achievement=17506/stillstandinginthefire
[ATDH][Fyrakk] Screaming Soul

Screaming Soul corpses in phase 2 should disappear after a few secs.

https://www.wowhead.com/npc=214608/screamingsoul
[ATDH][Fyrakk] Predator

Fyrakk keep using Predator even if you are very close to him and seems to not have any cooldown. Unfortunately I have no idea about minimal range when he should start using it but in wowhead there is something "Effect jump charge 6 yards" so maybe its that and I have no idea about cooldown but I dont think he should keep spamming this spell.

We had similar issue with Denathrius in shadowlands not sure how it was solved.

|T4622453:16|t|cffffd000|Hspell:422137|h[Predator]|h|r
[Item][Aberrus] - Djaruun, Pillar of the Elder Flame

Description of the bug
Djaruun, Pillar of the Elder Flame 408836 is missing damage increased per target struck.

How to reproduce
Login guardian druid for example
Place 2 dummies
Use Djaruun
Use Trash/Mangle/Maul

Compare with simcraft for 1 and 2 targets

How it should be
Djaruun should have increased damage by 15% per target struck. Up to 75% increased damage in total
Log

Links
Djaruun |T461112:16|t|cffffd000|Hitem:202569::::::::120:::::|h[Djaruun, Pillar of the Elder Flame]|h|r
Damage ID |T136243:16|t|cffffd000|Hspell:408836|h[Djaruun, Pillar of the Elder Flame]|h|r
[Evoker] [Augmentation] Timewalker

Description of the bug

|T5199633:16|t|cffffd000|Hspell:406380|h[Mastery: Timewalker]|h|r
this passive should prefer to buff dps players currently it doesnt

How to reproduce

get on a group with 3 ppl 1 dps 1 aug evoker and 1 healer
use empowered abilities
see that the person who gets buffed is random

How it should be

DPS players should be chosen over healers and tanks

Informations of the spell

|T5199633:16|t|cffffd000|Hspell:406380|h[Mastery: Timewalker]|h|r
[Evoker] [Augmentation] bestow weyrnstone

Description of the bug

|T5199618:16|t|cffffd000|Hspell:408233|h[Bestow Weyrnstone]|h|r
if you cast the spell on an ally and then you respec removing the talent both people will keep the item generated untill they log out

How to reproduce

get in a party
cast bestow weyrnstone
unspec it
see that both players keep the item generated


How it should be

if you unspec the talent both you should be able to use the item

Informations of the spell

|T5199618:16|t|cffffd000|Hspell:408233|h[Bestow Weyrnstone]|h|r
[ATHD][Fyrakk] Darkflame Shades

On Mythic Darkflame Shades should not spawn in phase 2 anymore when Fyrakk cast Fyr'alath's Bite spell. Currently they still keep spawning.

|T236297:16|t|cffffd000|Hspell:428954|h[Darkflame Shades]|h|r
[ATHD][Fyrakk] Darnassian Ancient

On Mythic when Darnassian Ancient reach 0 hp or die it should transform to Burning Ancient and attack players.

https://www.wowhead.com/npc=214900/burningancient
https://www.wowhead.com/npc=212420/darnassianancient

July 24, 2024

[ATDH][Fyrakk] Raging Flames

On pull only first wave of Raging Flames should spawn. Currently its 2 waves of Raging Flames spawning.

Retail Proof:

|T4914676:16|t|cffffd000|Hspell:432070|h[Raging Flames]|h|r
[ATDH][Fyrakk] Corrupt

Fyrakk currently is not creating any shield on Corrupt in intermission, shield amount should be % of his max hp depending on difficulty and he should interrupt his Corrupt spell when shield is broken to start phase 2.

|T532284:16|t|cffffd000|Hspell:421922|h[Corrupt]|h|r
[ATDH][Fyrakk] Molten Eruption

Burning Colossus should not cast Molten Eruption on heroic and lower difficulties. This is Mythic only ability.

|T5199630:16|t|cffffd000|Hspell:428988|h[Molten Eruption]|h|r
[ATDH][Fyrakk] Incarnate

Fyrakk should disappear after Incarnate spell finish cast. Currently hes "gone" visually but you can still damage him, it should not happen. PTR proof is in screenshot.

Retail proof:

|T5319139:16|t|cffffd000|Hspell:412761|h[Incarnate]|h|r
[ATDH][Fyrakk] Amidrassil hp in intermission

When Fyrakk finish Corrupt and Amidrassil burns in intermission, hp bar of Amidrassil should be on 0% hp. Currently it stays at 61% hp.
[ATDH][Fyrakk] 3rd Greater Firestorm phase 2

Fyrakk should not cast 3rd Greater Firestorm spell in phase 2 before he starts phase 3.

|T1035051:16|t|cffffd000|Hspell:422519|h[Greater Firestorm]|h|r
[ATDH][Fyrakk] Burning Scales in phase 2

Fyrakk should not apply Burning Scales aura on himself when he transform to dragon during Shadowflame Devastation spell in phase 2, he will keep Burning Scales for remainder of phase 2 which is wrong.

|T4631336:16|t|cffffd000|Hspell:423705|h[Burning Scales]|h|r
|T5342925:16|t|cffffd000|Hspell:422524|h[Shadowflame Devastation]|h|r
[ATHD][Fyrakk] Swirling Firestorm

Swirling Firestorm moves clockwise only once then stay in spot for remainder of the fight.
It should keep moving clockwise until end of the encounter.

|T460952:16|t|cffffd000|Hspell:425530|h[Swirling Firestorm]|h|r
[ATHD][Fyrakk] Raging Flames clear in intermission

When Fyrakk is about to start intermission and absorb Raging Flame pools from phase 1, he is doing it only under him. He should be doing it even when there are near him. I dont know exactly how big radius but posted video from retail to show it.

Retail proof:
[Darkmoon Faire] NPCs missing

Description of the bug
NPCs are phased / missing on live only, fine on PTR.

How to reproduce
Go to Darkmoon Faire on live

How it should be
NPCs should be visible
[Bastion][quest] The Last Labor

Description of the bug

https://www.wowhead.com/npc=165412/xandria disappears after flying you up to Necropolis.
https://www.wowhead.com/npc=165675/baronessantolyte can't be seen to kill, makes the quest impossible to finish.

How to reproduce

Accept https://www.wowhead.com/quest=59700/thelastlabor
Fly with https://www.wowhead.com/npc=165412/xandria up to Necropolis.

How it should be

After reaching Necropolis, https://www.wowhead.com/npc=165412/xandria should help you kill https://www.wowhead.com/npc=165675/baronessantolyte .
At the end, https://www.wowhead.com/npc=165412/xandria should be there to give you next quest and fly you to next objective.

Informations of the quest

https://www.wowhead.com/quest=59700/thelastlabor
[Bastion] An Inspired Moral Inventory button

https://www.wowhead.com/quest=57444/aninspiredmoralinventory does not show |T1361323:16|t|cffffd000|Hspell:307531|h[Introspection]|h|r button to make killing easier.
[Bastion][quest] Clear as Crystal

Description of the bug

1 Currently, you have to take and finish both https://www.wowhead.com/quest=60053/clearascrystal and https://www.wowhead.com/quest=60052/doubletap in order to see https://www.wowhead.com/npc=167428/mikanikos and https://www.wowhead.com/npc=167423/thanikos respectively.



2 Second issue, the progress bar auto fills to max and confuses players that the quest is bugged. They still have to collect the crystals in order to complete.

How to reproduce

Take https://www.wowhead.com/quest=60053/clearascrystal only.
Watch progress bar (issue 2)
Collect crystals till https://www.wowhead.com/quest=60053/clearascrystal is completed.
Go to https://www.wowhead.com/npc=167428/mikanikos (issue 1)

How it should be

Should be able to pick up, complete and turn in https://www.wowhead.com/quest=60053/clearascrystal only without https://www.wowhead.com/quest=60052/doubletap being completed.

Progress bar should fill only with using crystals.

(Ps: the video below is made 1 month ago, the player took 1 quest only and can see the other quest is still available to pick up, he made a separate video)

Informations of the quest

https://www.wowhead.com/quest=60053/clearascrystal
(Nov 4th, 2023)
(Nov 4th, 2023)
[Bastion][quest] Double Tap

Description of the bug

1 You have to take and finish both https://www.wowhead.com/quest=60053/clearascrystal and https://www.wowhead.com/quest=60052/doubletap in order to see https://www.wowhead.com/npc=167428/mikanikos and https://www.wowhead.com/npc=167423/thanikos respectively.



2 If your target dies with 1 hit and without being in combat with it, using the item on it won't count towards the quest. It can be an issue for any level 70 (whether boosted from shop or normal way)

How to reproduce

Take https://www.wowhead.com/quest=60052/doubletap only
Kill enemies with 1 hit without getting in combat with them.
(GM commands or be level 70 with items)
Use |T2060147:16|t|cffffd000|Hitem:178140::::::::120:::::|h[Archonic Resonator]|h|r near them. (issue 2)
Kill enemies while being in combat to complete https://www.wowhead.com/quest=60052/doubletap
Go to https://www.wowhead.com/npc=167423/thanikos (issue 1)

How it should be

Should be able to pick up, complete and turn in https://www.wowhead.com/quest=60052/doubletap only without https://www.wowhead.com/quest=60053/clearascrystal being completed.

Enemies dying 1 shot without getting in combat should count towards the quest

(Ps: the video below is a level 70 hunter, the player is shown killing some of them 1 hit without getting in combat)

Informations of the quest

https://www.wowhead.com/quest=60052/doubletap
[Profession][Fishing] Fishing in Legion

Description of the bug

Can't loot from fishing in legion zones. Loot frame opens but can't click to loot.

How to reproduce

Fish and loot any item from legion zone

How it should be
Should be able to loot
[Profession][Fishing] Fishing in Zaralek Cavern

Description of the bug

Can't loot from fishing in Zaralek pools. Loot frame opens but empty.

How to reproduce
Fish and loot any item in Zaralek

How it should be
Should be able to loot
[Zereth Mortis][Quest] Match Made in Zereth Mortis

Description of the bug

Can't ascend to Secundus Locus. Keeps getting error "no direct path"

How to reproduce

Accepthttps://www.wowhead.com/quest=64889/matchmadeinzerethmortis and charge energy to max. Try to finish the quest.

How it should be

Should be able to teleport out of Primus Locus to any other Locus unlocked

Informations of the quest
https://www.wowhead.com/quest=64889/matchmadeinzerethmortis

July 23, 2024

[Outlaw] - Soulrip vs self-damage

Description of the bug

|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r applies to your character when getting hit by self harminig abilities like |T4497577:16|t|cffffd000|Hitem:191329::::::::120:::::|h[Iced Phial of Corrupting Rage]|h|r and |T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r

How to reproduce

wear 4 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave
have neltharion trinket equiped and phial of corrupting rage used on you
attack enemy target untill either your trinket or phial proc
whenever you get selfharm damage while attacking the enemy target you will get the soulrip dot on yourself

How it should be

self harm should not apply soulrip to your character
[MM] - Heavy Ammo x Rapid Fire

Description of the bug
Heavy Ammo calculates 70% of base damage and mods it with x1.25

How to reproduce
Use MultiShot
Use Rapid Fire

How it should be
Rapid Fire cleave damage should be increased by flat 25% 95% in total

Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRKhQSESIoAAAAAA

Links
Heavy Ammo |T249174:16|t|cffffd000|Hspell:378910|h[Heavy Ammo]|h|r
Rapid Fire |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
[SV] - Fury of the Eagle range

Description of the bug
Fury of the Eagle missing aoe around player
Also it has less range than on retail

How to reproduce
Use Fury of the Eagle when Dummy behind you
While casting move closer to Dummy
Doesn't matter if its dummy or not

How it should be
Need to adjust its aoe range:
Should be added aoe around player its range should be ~1.5 yards
Cone angle should be increased slightly

Links
Fury of the Eagle |T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r
[Maldraxxus][quest] Straight to the Heart

Description of the bug

If someone dies and get out of combat with https://www.wowhead.com/npc=163431/morbitan , the boss gets bugged and evade all hits.

Deleting the quest and taking it again doesn't fix it.

Quest gets bugged for everyone else.

How to reproduce

Start https://www.wowhead.com/quest=59025/straighttotheheart
Interact and summon https://www.wowhead.com/npc=163431/morbitan
Die and go back to https://www.wowhead.com/npc=163431/morbitan.

How it should be

Should be able to attack https://www.wowhead.com/npc=163431/morbitan again after you die and revive.

Informations of the quest

https://www.wowhead.com/quest=59025/straighttotheheart
[Doti] Unlocked portals animation

Description of the bug
Portals that are unlocked are currently missing their swirlying animation
Proof



How it should work
Unlocked portals' animations should be there
Retail
[Doti] Lerai VS CCs

Description of the bug

Right now on PTR Lerai Timesworn Maiden is being affected by every kind as CCs.


How it should work

On Retail Lerai Timesworn Maiden is a lieutenant type of mob, so it can't be CCed by any spell.
[Doti] Infinite Watchkeeper vs CC

Description of the bug

Infinite Watchkeeper can be CC's



How it should work
Infinite Watchkeeper should be a liutenant type of mob and so immune to all CC's
[Doti] Timeline Marauder vs cc

Description of the bug
Timeline Marauder can be cced



How it should work
Timeline Marauder shouldn't be cced
https://www.wowhead.com/npc=199748/timelinemarauder
[Doti] Spurlok VS CCs

Description of the bug

Right now on PTR Spurlok is being affected by every kind of CCs.


How it should work

On Retail Spurlok is a lieutenant type of mob, so it can't be CCed by any spell.
[Doti] Portals already active (Murozond's Rise)

Description of the bug

The portals in this room are already active
Proof


How it should work
Portals should only activate when all Infinite Riftmages are killed
[Amirdrassil][Igira the Cruel] Blistering Spear vs stealth

If you use |T132220:16|t|cffffd000|Hspell:66|h[Invisibility]|h|r when targetted by https://www.wowhead.com/spell=414425/blisteringspear?dd=15&ddsize=30, you won't get the circle on the ground and the spear won't appear

PTR example:
[Amirdrassil][Igira the Cruel] Smashing Viscera tracking

Description of the bug

The player targeted by Smashing Viscera is not able to move out of the circle, because the spell is following them



How it should work
Smashing Viscera should be cast on player's position, and it should not track player's movement (meaning the player should be able to bait and move out of the circle)
[world quest] Cataloguing's Raft

Description of the bug

1 Can't interact / ride Cataloguing's Raft in world quests.

The issue is when the raft shows up before world quest, you can't use it.

If you keep trying and if the raft shows up with or after accepting the world quest, then you can use it. I included all tests of not being able to use and when / how I was able to.

(Ps: the Azure Span only one that seems to work perfect. worked 99% of the times cause the raft was always useable before the world quest got accepted)

How to reproduce

Go to any Cataloguing world quest.
Try to use it.

How it should be

The Raft should become useable once the world quest is accepted.

Informations of the quest

https://www.wowhead.com/quest=70632/catalogingthewakingshores
https://www.wowhead.com/quest=70075/catalogingthewakingshores
https://www.wowhead.com/quest=70659/catalogingtheohnahranplains
https://www.wowhead.com/quest=70079/catalogingtheohnahranplains
https://www.wowhead.com/quest=70100/catalogingtheazurespan
https://www.wowhead.com/quest=70699/catalogingthaldraszus
https://www.wowhead.com/quest=70110/catalogingthaldraszus
[Evoker][Augmentation] Breath of Eons vs Ebon Might

Description of the bug

When casting Breath of Eons without an active Ebon Might buff, we don't get Ebon Might applied. If we have an active Ebon Might, it gets extended.

How it should be

Casting Breath of Eons should apply Ebon Might at the end of the cast if the player doesn't have it already active.
[Evoker][All] Obsidian Scales

Description of the bug

When using spell 363916, 2 skill charges are consumed.

How to reproduce

Use 363916

How it should be


When using spell 363916, there should be a 500 ms delay before it can be used again.

Informations of the spell

363916 |T1394891:16|t|cffffd000|Hspell:363916|h[Obsidian Scales]|h|r
[Amirdrassil][General] Dream's Blessing vs combat

Description of the bug
Dreams Blessing is not being removed if the player is in combat




How it should work
Dreams Blessing debuff (applied by Tormented Ancient) should be removed the moment the player enters combat state
[Fury][Quest] Fire Season

Quest https://www.wowhead.com/quest=75918/fireseason
Issue

When you arrive at the location, npc https://www.wowhead.com/npc=205068/shandrisfeathermoon is not there, even if you try to get into the fog to see the npc, it does not work at all
[Doti] Valow VS CCs

Description of the bug

Right now on PTR Valow is being affected by every kind as CCs.




How it should work
On Retail Valow is a lieutenant type of mob, so it can't be CCed by any spell.

July 21, 2024

[Evoker] Mail Gear 5% Int bonus

It seems that |T132639:16|t|cffffd000|Hspell:366522|h[Armor Skills]|h|r is active even when not wearing full mail set.

Bug demo:

Character is naked yet he gains 5% extra int.

FS bugreport:
[evoker][augmentation] -motes of possibility

Description of the bug

motes of possibility has a seperate chance to spawn an orb from each dmg instance of the essence ability

How to reproduce

pick the talent
go to a place with a lot of mobs
start spamming eruption
see that you generate infinite orbs

How it should be

motes of possibility should have 15% chance to spawn an orb regardless of pack size

Informations of the spell

|T5199634:16|t|cffffd000|Hspell:409267|h[Motes of Possibility]|h|r
[Doti] Missing nameplates

Description of the bug
Most of the NPCs such as Coalesced Moment, Temporal Fusion, Temporal Deviation have no nameplate showing above their model
Proof

How it should work
Nameplates should be showing
[Doti] Infinite Riftmage vs casts

Description of the bug

Infinite Riftmage is not casting any spell



How it should work
Infinite Riftmage should cast spells such as Infinite Burn, Temporal Blast, Temporal Loophole
[Doti] Infinite Saboteur/Diversionist/Watchkeeper

Description of the bug

Infinite Saboteur , Infinite Diversionist, Infinite Watchkeeper are not casting any spell



How it should work
They should instead cast spells such as Infinite Fury, Timeless Curse
[Doti] Minigame vs Movement speed / Stealth

Description of the bug

Movement speed buff after enabling the Balls minigame event is missing. Additionally if a player goes invisible, the add will not target him to throw the balls.



How it should work
When the minigame starts, all players get a huge movement speed buff and should be targeted by the adds even if in stealth
Retail
[Doti] Chronikar VS Vanish

Description of the bug

Right now on PTR while fighting https://www.wowhead.com/it/npc=198995/cronikar and it starts casting |T796638:16|t|cffffd000|Hspell:401421|h[Sand Stomp]|h|r, if a player casts |T132089:16|t|cffffd000|Hspell:135201|h[Shadowmeld]|h|r , |T575584:16|t|cffffd000|Hspell:110959|h[Greater Invisibility]|h|r or |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r before "sand stomp" casts end, no sand pool will be spawned on the ground.


How it should work

On retail invisibility spells shouldn't affect in any way the dropping of sand stomp pools on the ground.
[Time Rifts][Item] Warmonger's Leather Equipment Bag

Description of the bug
https://www.wowhead.com/item=207069/warmongersleatherequipmentbagcontains can drop for alliance characters from final boss

How to reproduce
Kill final boss in Time Rift

How it should be
https://www.wowhead.com/item=207069/warmongersleatherequipmentbagcontains should be for horde

Information of the item
https://www.wowhead.com/item=207069/warmongersleatherequipmentbagcontains
[Time Rifts][Task] Clogged

Description of the bug
Clogging the cannon doesn't count. After clicking, it just disappear without completing.

How to reproduce
Try to complete Clogged task by clogging the Fel Cannon https://www.wowhead.com/npc=208176/legiondevastatorcannon

How it should be
Should count for the task

Information of the npc
https://www.wowhead.com/npc=208176/legiondevastatorcannon
[Time Rifts][NPC] Hand of the Lich King

Description of the bug
https://www.wowhead.com/npc=207386/handofthelichkingcomments can't be attacked

How to reproduce
Try to complete Frozen Time Rift Investigated.

How it should be
Should be attackable

Information of the npc
https://www.wowhead.com/npc=207386/handofthelichkingcomments
[Time Rifts][NPC] Val'kyr Shadowguard

Description of the bug
https://www.wowhead.com/npc=208380/valkyrshadowguard summoned by https://www.wowhead.com/spell=417303/callvalkyrseealsoother is missing hovering animation.
They can also spawn and idle without attacking anyone with |T636335:16|t|cffffd000|Hspell:417310|h[Spirit Bolt]|h|r

How to reproduce
Go into Azmourne andlet https://www.wowhead.com/npc=205305/fracturedcausality cast https://www.wowhead.com/spell=417303/callvalkyrseealsoother

How it should be
Should be hovering and attack nearby players

Information of the npc
https://www.wowhead.com/npc=208380/valkyrshadowguard

July 20, 2024

[Elemental] - 4p Maelstrom generation

Description of the bug

With current tier equipped spells dont genereate 50% more maelstrom for 8sec after using Stormkeeper(191634) except lava burst.
Lightning bolt 188196 should generate 15 currently generates 10
Icefury 210714 should generate 38 generates 25
Frost shock 196840 with aura 210714 on player shoudl generate 21 generates 14


Lava burst works correctly without buff 12 and with 18

shaman elemental 4p aura 405566
aura handling damage and maelstrom increase for 8sec after use of stormkeeper Primal fracture 410018


How to reproduce

use stormkeeper stacks
use mentioned spells
watch maelstrom generated

How it should be

Spells should generate increased amount of malestrom for 8sec after using stormkeeper buff as mentioned above
[MM] - Serpentstalker's Trickery

Description of the bug
Aimed Shot casts Serpent Sting on hit

How to reproduce
Use Aimed Shot on long distance

How it should be
Serpent Sting should be casted on Aimed Shot cast same time

Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRkmQSESIoAAAAAA

Links
Serpentstalker's Trickery |T132209:16|t|cffffd000|Hspell:378888|h[Serpentstalker's Trickery]|h|r
[MM] - Wailing Arrow

Description of the bug
Wailing Arrow deals increased damage to main target it is summ of main target damage and additional target damage

How to reproduce
Use Wailing Arrow to 1 target
Use Wailing Arrow to 2 targets

How it should be
Additional target damage shouldn't be applied to main target

Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRKhQSESIoAAAAAA

Links
Wailing Arrow |T132323:16|t|cffffd000|Hspell:392060|h[Wailing Arrow]|h|r
[Evoker][Devastation] Iridescence + Titanic Wrath

Description of the bug

As of now, if you get both buffs Iridescence and Titanic Wrath both get consumed but only one increases the damage of the spell.

How to reproduce

Iridescence : .aura 386353
Titanic Wrath : .aura 359618
Use on Pyre
Test damage with one
Test damage with the other
Test damage with both

How it should be

The damage amplification should be cumulated
[Aberrus][Neltharion] Rushing Darkness + Volcanic heart

Players targeted by |T4914668:16|t|cffffd000|Hspell:407221|h[Rushing Darkness]|h|r should not be able to be targeted by the |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r that comes right after it.
At the moment on PTR and Live realm it is happening
[Doti] [Iridikron] Timeline acceleration

Description of the bug
After Chromie survives Stonecracker barrage the boss gains Timeline Acceleration

Proof:



How it should work
The boss should not get the buff it should only be applied to players
[Aberrus][Neltharion] Corruption after the third add shield is broken

In the Echo of Neltharion fight, during the phase 2 the boss puts the https://www.wowhead.com/spell=410972/corruption?dd=15&ddsize=30 on players to make them able to attack the https://www.wowhead.com/npc=203812/voicefrombeyond . After the shield of the last Add gets removed, the boss should stop putting Corruption on the players. On live and PTR instead this happens.
[Aberrus][Mythic Neltharion] Volcanic Heart vs targeting

|T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r should be cast always on 5 players every time in mythic difficulty. At the moment on phase 2 of the boss the boss can cast from 2 to 5 people randomly. It should always be 5(excluding always the tanks).
This could be related to the prevention from rushing darkness, but I'm not so sure.

FS log
[AtSC][Echo] Wall vs Sunder Shadow

P2
Most of the times, having the Sunder Shadow hit walls, will not have it actually breaking them (sometimes it would only break 1, some others 0)

Might be related to players being able to kill the echo spawning from the tank, not sure
[Aberrus][Neltharion] Twisted Earth respawning too soon after being broken with Shadow Strike

In phase 2 of Echo of Neltharion the walls (Twisted Earth) broken by https://www.wowhead.com/ptr/spell=407856/shadowstrike?dd=15&ddsize=30 gets recreated almost instantly, while there should be 11 seconds before the wall gets recreated.

Retail proof:
Start at 3.16 where the wall gets broken, it gets recreated at 3,27
[Aberrus][Magmorax][Mythic] Lava ejections vs death

If a player soaking a lava ejection dies from that hit, it will not count as soaked and it will also damage the entire raid

It should instead count for a soak
[AtSC][Magmorax][Mythic] Explosive Magma size

The size of the Magma puddle spawning from Explosive Magma should depend on the amount of players soaking the impact

At the moment the Magma puddle spawns at max size in all case

to be confirmed
[Aberrus][Magmorax][Mythic] Lava ejections

Lava ejections (4 puddles that require 1 player to soak each of them), spawning from Igniting Roar, currently have a bigger hitbox, and they are also currently overlapping

The hitbox should match the visual red circle
They should not spawn overlapped
The lava ejections should not spawn on top of the chains surrounding the platform

(player dying due to soaking both even though he was only soaking x1, and also they are overlapping)
[AtSC][Magmorax] Magma Puddle max size

Magma Puddles (the ones that expand overtime) should have a max size

At the moment they keep expanding infinitely
[Aberrus][Neltharion] Rushing Darkness silence

|T4914668:16|t|cffffd000|Hspell:407221|h[Rushing Darkness]|h|r should silence only the players in the trajectory between the boss and the targeted player. At the moment on PTR and Live it silences the targeted players as well.

PTR video:

Retail Video:
[Aberrus][Neltharion] Volcanic Heart damage

When the |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r debuff explodes, it should deal 780k to every player inside the big red circle(and then a dot for 15 seconds), while the person with the debuff should only get 105k damage and then a dot for 15 seconds.

At the moment on PTR the player with the Volcanic Heart debuff gets 780k instead of 105k(but the damage of the dot he gets right after is correct).

Retail log:
As you can see the targeted guy (Darkminato) gets 105k and then 109k every 15 seconds.
[Time Rifts][NPC] Fractured Causality - Azmourne

Description of the bug
https://www.wowhead.com/npc=205305/fracturedcausality in Azmourne stay standing after dying

How to reproduce
kill https://www.wowhead.com/npc=205305/fracturedcausality

How it should be
Should falls on the ground

Information of the npc
[General] - Level bonus stamina amount

Description of the bug
Currently we missing ~386 stamina in level bonus

How it should be
Stamina level bonus should be 3848 for each class

Links
Simcraft changes
[Tiragarde Sound][Quest] Face Your Enemy

Description of the bug

Using |T135144:16|t|cffffd000|Hitem:165702::::::::120:::::|h[Shard of Vesara]|h|r on targets give error you have no target and doesn't count for the quest.

How to reproduce

Accept https://www.wowhead.com/quest=54175/faceyourenemy.
Use |T135144:16|t|cffffd000|Hitem:165702::::::::120:::::|h[Shard of Vesara]|h|r on targets.
Check quest credit.

How it should be

After using |T135144:16|t|cffffd000|Hitem:165702::::::::120:::::|h[Shard of Vesara]|h|r on targets, it should counts towards the quest.

Informations of the quest

https://www.wowhead.com/quest=54175/faceyourenemy
[Tiragarde Sound][Quest] We Have Him Cornered

Description of the bug

2 players reported issue with the questhttps://www.wowhead.com/quest=52260/wehavehimcornered , after https://www.wowhead.com/npc=140770/tradeprincegallywix loses enough health, it doesn't count towards the quest and completes it.

How to reproduce

Unable to reproduce on PTR

How it should be

Once https://www.wowhead.com/npc=140770/tradeprincegallywix health is low, quest should gets completed.

Informations of the quest

https://www.wowhead.com/quest=52260/wehavehimcornered
[Tiragarde Sound][Quest] Fairwind's "Friends" ~ landing spot

Description of the bug

At the end after objective is completed, gryphon takes you back to turn quest in. Right after landing, you get teleported into the sea.

You die and revive in different zone.

How to reproduce

Accept https://www.wowhead.com/quest=49404/fairwindsfriends
Finish objective.
Wait for the gryphon to take you.

How it should be

Should stay where you land, no teleports happens after landing.

Informations of the quest

https://www.wowhead.com/quest=49404/fairwindsfriends
[Time Rifts] No rewards

Description of the bug
No rewards given after completing time rifts

How to reproduce
Complete any time rift

How it should be
Should get
https://www.wowhead.com/currency=2594/paracausalflakes x150
Soridormi reputation x250
|T5062624:16|t|cffffd000|Hitem:204076::::::::120:::::|h[Drake's Shadowflame Crest Fragment]|h|r x10
https://www.wowhead.com/currency=2245/flightstones x8
|T2026009:16|t|cffffd000|Hitem:207030::::::::120:::::|h[Dilated Time Capsule]|h|r x1

Information of the event
[Time Rifts] Final boss double rewards

Description of the bug
Final boss gives double rewards sometimes

How to reproduce
Kill final boss multiple times

How it should be
Should be one time
[Time Rifts][NPC] Pureblooded Mammoth

Description of the bug
Wasn't able to find https://www.wowhead.com/npc=205681/purebloodedmammoth but found it later on another character, during different task, and wrong spot.

How to reproduce
Try to complete this task and find the npc

How it should be
Should be spawned for the task at the spot for it

Information of the npc
https://www.wowhead.com/npc=205681/purebloodedmammoth
[Time Rifts][Task] Frozen Heart sent home

Description of the bug
Kicking the frozen heart into the time rift doesn't count for the task.
The heart disappear and then spawn again, repeating the process doesn't count.

How to reproduce
Try to complete this task by kicking the frozen heart into the time rift

How it should be
Should count for the task

Information of the npc
https://www.wowhead.com/npc=208155/frozenheart
https://www.wowhead.com/npc=208153/timerift
[Dominate mind] Impenetrable sphere

Description of the bug
We have issues whit npc https://www.wowhead.com/npc=41795/idrakessmistress :
Priest can control add whit |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r and buff other players whit ability |T134122:16|t|cffffd000|Hspell:77841|h[Impenetrable Sphere]|h|r
it's give player 45 % damage reduction for all time

Players can abuse this on raid and m+ as the buff stays on players

July 19, 2024

[SV] - Quick Shot

Description of the bug
Quick Shot doesn't proc when you refresh Flanker's Advantage

How to reproduce
.learn 270332 (it will be in general tab in spell book)
.cheat all and .debug haste 1000
Spam Kill Command and uptime Pheromone Bomb debuff

How it should be
Quick Shot should proc also when you refresh Flanker's Advantage

Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEIBKBBJJJplkIiDkQEJAAAAAABRTgIJSCxBSkCAAAAA

Links
Quick Shot |T464604:16|t|cffffd000|Hspell:378940|h[Quick Shot]|h|r
Pheromone Bomb (debuff) |T2065635:16|t|cffffd000|Hspell:270332|h[Pheromone Bomb]|h|r
[SV] - Spearhead

Description of the bug
Spearhead DoT damage deals incorrect damage it has wrong calculation and doesn't stack

How to reproduce
Cast Spearhead
Cast Raptor Strike / Mongoose Bite

How it should be
DoT should deal 35% of damage done. If Raptor Strike / Mongoose Bite does critical damage DoT should be 35% of this critical damage.
Should have stacking rule as Master Marksmanship

Links
Spearhead |T4667416:16|t|cffffd000|Hspell:360966|h[Spearhead]|h|r
Spearhead DoT |T4667416:16|t|cffffd000|Hspell:389881|h[Spearhead]|h|r
[SV] - Deadly Duo

Description of the bug
Kill Command reset doesn't always extend Spearhead duration
Might be an issue with Flanker's Advantage refresh doesn't count as Kill Command reset
How to reproduce
.learn 270332 (it will be in general tab in spell book)
.cheat all and .debug haste 1000
Cast Spearhead
Spam Kill Command and uptime Pheromone Bomb debuff

How it should be
Kill Command reset should always extend Spearhead duration

Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEIBKBBJSSaJhIkQkkkAAAAAABRTgIJSCxBSkCAAAAA

Links
Spearhead |T4667416:16|t|cffffd000|Hspell:360966|h[Spearhead]|h|r
Deadly Duo |T236202:16|t|cffffd000|Hspell:378962|h[Deadly Duo]|h|r
Flanker's Advantage |T461120:16|t|cffffd000|Hspell:259285|h[Flanker's Advantage]|h|r
Pheromone Bomb (debuff) |T2065635:16|t|cffffd000|Hspell:270332|h[Pheromone Bomb]|h|r
[SV] - Bombardier

Description of the bug
Bombardier resets only one Wildfire Bomb and doesn't save current cooldown (the issue with half of actual cooldown)

How to reproduce
Cast all Wildfire Bombs
Cast Coordinated Assault

How it should be
Bombardier should reset all charges.
Should save current cooldown.

Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEiEoEEkIJplEiQCpFJCAAAAAEENBikIJEHIRKAAAAAA

Links
Bombardier |T2115301:16|t|cffffd000|Hspell:389880|h[Bombardier]|h|r
Wildfire Bomb |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
[MM] - Readiness

Description of the bug
Wailing Arrow resets charges on hit

How to reproduce
Use Aimed Shot / Rapid Fire
Use Wailing Arrow

How it should be
Wailing Arrow should reset charges on cast

Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRKhQSESIoAAAAAA

Links
Readiness |T132206:16|t|cffffd000|Hspell:389865|h[Readiness]|h|r
Wailing Arrow |T132323:16|t|cffffd000|Hspell:392060|h[Wailing Arrow]|h|r
[Frost] - Enduring Strength

Description of the bug
Enguring Strength counts every Obliterate critical hit for duration extension

How it should be
.debug critical 100
Use Death and Decay
Use Pillar of Frost
Use Obliterate

How it should be
Only one critical hit should be counted for duration extenstion

Talents:
BsPA/gf1fDREKLfAcG9Z2HkF/JCgIkkIHItIBkIJhgIJRSSkAHgkERSSSSKJBAAAAAAAAAAAA

Links
Enduring Strength |T136213:16|t|cffffd000|Hspell:377190|h[Enduring Strength]|h|r
Pillar of Frost |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
Obliterate |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
[Frost] - Icecap

Description of the bug
Every Obliterate critical hit reduces cooldown by 2 seconds. So with Death and Decay you can reduce cooldown by 6 seconds per cast

How to reproduce
.debug critical 100
Use Death and Decay
Use Pillar of Frost
Use Obliterate

How it should be
Only one critical hit should be counted for cooldown reduction

Talents:
BsPA/gf1fDREKLfAcG9Z2HkF/JCgIkkIHItIBkIJhgIJRSSkAHgkERSSSSKJBAAAAAAAAAAAA

Links
Icecap |T134212:16|t|cffffd000|Hspell:207126|h[Icecap]|h|r
Pillar of Frost |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
Obliterate |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r

July 18, 2024

[All] Bleeds vs Ularogg Cragshaper adds

Description of the bug
Currently on Firestorm when you encounter the Ularogg Cragshaper's adds and you use abilities like: Cleave,Dragon Roar,Rend they don't apply bleed effect on the mobs.

How to reproduce
Create Arms Warrior
Take talent's: Dragon Roar,Rend,Cleave
Use the same abilities on the mobs of Ularogg Cragshaper
Check the bleed effect's not getting applied on the mobs

How it should be
The talents:Dragon Roar,Rend,Cleave should apply bleed effect's on the mobs of Ularogg Cragshaper

Information of the spell
Retail proof:
Firestorm proof:
Talents tree: BcEAoonA2h02U1PVo4204nicFAQplQkkQSiSrEJBAAAABRIKkERREQiABSECCHgDkWCAAAAAAAAJpkgACBEA
[Shadow] - Mastery: Shadow Weaving x non-Priest spells

Description of the bug
Mastery: Shadow Weaving affects nonPriest damage trinkets, enchants, embellishments etc
Just combatlog

How to reproduce
Equip Beacon to the Beyond for example
.debug mastery 100
Spam it

How it should be
Mastery: Shadow Weaving should affect only family priest spells.
It shouldn't affect other damage sources attached simcraft results for gear like in video in description.

Links
Mastery |T136195:16|t|cffffd000|Hspell:343690|h[Mastery: Shadow Weaving]|h|r
Beacon |T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
[MM] - Chimaera Shot

Description of the bug
Chimaera Shot 344121 frost damage part is missing damage modifiers

How to reproduce
Cast Chimaera Shot
.debug mastery 1000 and .debug versatility 10000
Cast Chimaera Shot again

How it should be
Chimaera Shot frost damage should be amplified by same modifiers as is nature part damage.

Talents:
B4PAI6Hz82/AvTZSB0bPjW+5YJBKBApggAAAAAEJJRSkIOQSERLBNREFpECJRIhgCAAAAA

Links
Chimaera Shot (nature) |T236176:16|t|cffffd000|Hspell:344120|h[Chimaera Shot]|h|r
Chimaera Shot (frost) |T236176:16|t|cffffd000|Hspell:344121|h[Chimaera Shot]|h|r
[SV] - Violent Reaction

Description of the bug
Violent Reaction procs from any bomb

How to reproduce
Apply Serpent Sting to several targets
Use Shrapnel/Pheromone bombs

How it should be
Violent Reaction should proc only when you hit target with Volatile Bomb

Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEIBKBBJJJplEiIJERIAAAAAQQ0EISikQcgEpAAAAAA

Links
Violent Reaction |T915544:16|t|cffffd000|Hspell:260231|h[Violent Reaction]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
[Doti][Deios] Collapsing Time Rift

Description of the bug

When an Infinite Keeper is slain, the boss is not losing 20% HP from Collapsing Time Rift



How it should work
When an Infinite Keeper is slain, the boss should lose 20% HP
[Evoker] [augmentation][terror of the skies]

HOW IT SHOULD WORK
with the talent terror of the skies your breath of eons should stun all targets hit
currerntly it doesnt work at all
How to replicate
pick the talent terror of the skies
cast breath of eons
see that the targets dont get stunned
|T4622477:16|t|cffffd000|Hspell:371032|h[Terror of the Skies]|h|r
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
[Doti][Blight of Galakron] Invisible

Description of the bug
When both Risen Dragons are killed, Blight of Galakron will instantly spawn, engage in combat and be invisible and untargettable
Proof



How it should work
When both Risen Dragons are killed, there should be a long roleplay before the Blight of Galakron spawns and engages in combat.
Also, the boss should not invisible nor untargettable
Retail
[Doti] Interval NPC

Description of the bug
Npc are not body pulled and are not casting Temporal Detonation


How it should work
Interval]([Coalesced Time Should be body pulled and when under 30% hp they should cast Temporal Detonation
[Doti][Deios] Boss not moving

Description of the bug

When boss reaches last phase, it won't move anymore



How it should work
Boss should always follow the tank
[Doti][Deios] Portals vs addspawn

Description of the bug
Adds are not spawning from the rift portals (Summon Infinite Keeper)



How it should work
As long as portals are open, adds should spawn from them
[Doti][Deios] Infinite Corruption swirlie

Description of the bug

Puddles from Infinite Corruption don't have a preanimation showing where the puddles are going to spawn, making it impossible for players to move out in time



How it should work
Infinite Corruption puddles should show a swirlie for a few seconds before the actual puddle spawns
Retail
[Doti][Deios] Chronal Burn missing

Description of the bug

Chronal Burn cast is missing



How it should work
Chronal Burn cast should not be missing
[Aberrus][Sarkareth] Motes of Oblivion Hitbox

We tried to understand exactly what was going on, but it's not 100% clear. We are getting too many stacks of Oblivion in P3, it seems to be a Mote of Oblivion hitbox issue (maybe some are invisible?) since it's the only mechanic that gives 5 stacks.

Recording :

If you look at the players stacks on my raid frame, their positions we see that they all get 5 stacks (which would indicate they got hit by a swirlie) at the exact moment the circled Mote landed. But then they get 5 more shortly later but it doesn't seem to match any Mote landing.
[Doti] Timestream Anomaly VS CC

Description of the bug

Right now on PTR Timestram Anomaly is currently being affected by any kind of CC.


How it should work
Timestram Anomaly shouldn't be able to be affected by CCs since they are considered "liutenants" kind of mobs.
[Item][Dungeon] - Rainsong x Adaptive Swarm

Description of the bug
Rippling Anthem 413426 procs on enemies with Adaptive Swarm

How to reproduce

.aura 91143
Uptime Adaptive Swarm on enemies and some healing effect on yourself
Roll for proc

How it should be
Rippling Anthem shouldn't proc on enemies with Adaptive Swarm

List of spells
Item |T132844:16|t|cffffd000|Hitem:133252::::::::120:::::|h[Rainsong]|h|r
Owner buff |T132844:16|t|cffffd000|Hspell:91143|h[Flowing Anthem]|h|r
Ally buff |T132844:16|t|cffffd000|Hspell:413426|h[Rippling Anthem]|h|r
[Doti] Interval vs engage

Description of the bug
Interval can be hit by any AoE spell, and get them in combat (untargettable)



How it should work
Interval should only engage in combat if they are hit by Chronoburst
[Doti] Infinite Timeslicer temposlice

Description of the bug

Infinite Timeslicer Temposlice is cast twice in a row everytime the mob cast the spell. Also if the boss get stunned or dispelled the boss waits the end of the seconds remaning for the channel before casting the spell again.

Also Infinite Timeslicer from group 5 Timeslicers number 7 and 8 are applying twice the stacks with Temposlice



How it should work
Temposlice shouldn't be casted twice in a row
[Doti] Epoch ripper VS Timerip jump

Description of the bug

Right now on PTR when https://www.wowhead.com/npc=205435/epochripper jumped to a random player by casting |T4622479:16|t|cffffd000|Hspell:412063|h[Timerip]|h|r and the main target of the add hasn't moved during the "timerip" 's channel, the mob won't move until another "timerip" is casted and the main target (tank most of the times) moves.

How it should work

On retail https://www.wowhead.com/npc=205435/epochripper shoul be able to move pack to the tank after the cast of |T4622479:16|t|cffffd000|Hspell:412063|h[Timerip]|h|r without any issue.
[Doti] Infinite Timeslicer VS Death grip

Description of the bug

Right now on PTR https://www.wowhead.com/npc=205408/infinitetimeslicer is currently casting |T4622478:16|t|cffffd000|Hspell:412012|h[Temposlice]|h|r and if a death knight is casting |T237532:16|t|cffffd000|Hspell:311977|h[Death Grip]|h|r the mob will change position without interrupting its cast.


How it should work

On retail when https://www.wowhead.com/npc=205408/infinitetimeslicer is casting |T4622478:16|t|cffffd000|Hspell:412012|h[Temposlice]|h|r and it get's gripped by |T237532:16|t|cffffd000|Hspell:311977|h[Death Grip]|h|r should interrupt its cast.
[Doti] Epoch Ripper VS CC

Description of the bug

Right now on PTR https://www.wowhead.com/npc=205435/epochripper is currently being affected by any kind of CC.


How it should work
https://www.wowhead.com/npc=205435/epochripper shouldn't be able to be affected by CCs since they are considered "liutenants" kind of mobs.
[Evoker][Devastation] - Mastery: Giantkiller x non-Evoker spells

Description of the bug
Mastery: Giantkiller affects nonEvoker damage trinkets, enchants, embellishments etc
Just combatlog

How to reproduce
Equip Beacon to the Beyond for example
.debug mastery 100
Spam it

How it should be
Mastery: Giantkiller should affect only family evoker spells.
It shouldn't affect other damage sources attached simcraft results for gear like in video in description.

Links
Mastery |T4622465:16|t|cffffd000|Hspell:362980|h[Mastery: Giantkiller]|h|r
Beacon |T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
[Doti] Coalesced Time VS CC

Description of the bug

Right now on PTR Coalesced Time is currently being affected by any kind of CC.


How it should work
Coalesced Time shouldn't be able to be affected by CCs since they are considered "liutenants" kind of mobs.

July 16, 2024

[Holy] Epiphany

Description of the bug

When u have the talent |T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r "Your Holy Words have a 25% chance to reset the cooldown of Prayer of Mending".
And its work like this in live Each target healed or damaged by Holy Words have a 25% chance to reset the cooldown of Prayer of Mending.
So it is almost 100% chance to reset cooldown if you heal 6 targets with Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r). But the chance to reset cooldown of Prayer of Mending (|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r) should be 25% no matter how many targets Sanctify heals.

How to reproduce

1. Creat Priest Holy
2. Take talent Epiphany |T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r
3. Use Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) on 6 targets while Prayer of Mending (|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r) on cooldown

How it should be
When we take |T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r and we use holy words we need to get proc of |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r)

Spell
|T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r)
|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r)
Live
Retail
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
[All] Inspiration

Description of the bug

When you take and you use crit with healing spell its doesnt give you "Reduces your target's physical damage taken by 5% for 15 sec"
How to reproduce

1. Make Priest
2. Take |T135928:16|t|cffffd000|Hspell:390676|h[Inspiration]|h|r talent
3. Use heal
4. check your buff

How it should be

When we crit with healing we need to get buff of |T135928:16|t|cffffd000|Hspell:390676|h[Inspiration]|h|r

Link
|T135928:16|t|cffffd000|Hspell:390676|h[Inspiration]|h|r
|T135913:16|t|cffffd000|Hspell:2060|h[Heal]|h|r
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAoQOQRRSSkIgkkWUSoEAAAAQJShUSSARIkIkSJIBSJA
[Amirdrassil][Igira] Smashing Viscera - Devastation

The Devastation AoEs should try to form a Star around the impact zone, Currently, all the AoEs from the Leap are spawned randomly around the impact zone.

(Screenshot from retail in Attachement).
[BFA] Chamber of the Heart inaccessible

Currently the Chamber of the Heart cannot be accessed . Meaning people won't be available to do the legendary cloac questline from 8.3 , nor getting into the visions of Nzoth
[Aberrus][Flexible] Groupsoaks scaling

to be set with 5% damage per player missing (down from 20men) :
catastrophic slam, gloom conflagration, charged smash
[Aberrus][Flexible] Overall adjustments

Amalgamation Chamber (Telegril)
1. Gloom Conflagration : In mythic, requirement is at least 5 player soaking. Needs to be adjusted to 2 men up until 10 men raidsize, 3men for 1115 raidsize, 4men 1519 raidsize

Assault of the Zaqali (Shampoo)
1. Catastrophic Slam players requirement to avoid Barrier Backfire. 10men in Mythic, needs to be adjusted too in HC, meaning half of the raid team (half 1 if odd number)

Rashok (Shampoo)
1. Doom Flames amount (x7 in Mythic) , should be set to 1/3 of the raid group, e.g. 12men raid = 4 Doom Flames , 10men raid = 3 Doom Flames , 30men raid = 10 Doom Flames
2. Charged Smash player requirement to prevent the boss from gaining energy. Minimum of x15 players in Mythic, (each player reduces energy gain by 3.3). Minimum should be set to 3/4 of Raidsize. Each player soaking will reduce energy gain by (50 / 75%RaidSize) energy. e.g 12men raid. 75%Raidsize = 9players. Each player will reduce energy gain by 5.5

Echo of Neltharion (Telegril)
1. Volcanic Heart . This is a hard one. In mythic x5 Hearts are applied. We can't lower the application amounts too much, otherwise it would be too easy. I'm suggesting a minimum of x3 Hearts up until 12men raids. x4 Hearts to 1319men raidsize. Standard x5 Hearts to 20men
2. Sunder Reality . Boss should break a wall and spawn a portal for each player in the raid. 10men = 10 portals
This is probably currently hardcoded to 20 portals

Sarkareth (Shampoo)
Leave it as it is until server first, then i'll figure it out
[Item][Aberrus] - Screaming Black Dragonscale (on-use)

Description of the bug

The onuse is wrong for now, you can cast it all the time and it doesn't do anything if you are on the ground. If you're in the air you go upward a lot and then fall without taking fall damage.

How it should be

You shouldn't be able to cast it while in the air (the comment on wowhead mentions it) and you should crash on the ground. I can't test the damage since it goes upward but you should only deal damage if you traveled at least 15 yds. All enemies hit should take the full damage (not splitting).
Proc rate and stats are correct for the passive effect.

Informations of the spell

https://www.wowhead.com/item=202612/screamingblackdragonscalecomments
[Item] Volcanic Sculptor VS S1 recrafted items

Description of the bug
Can't use |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r) to socket old recrafted items from season 1 after being recrafted into season 2 with shadowflame spark

How to reproduce
1. Have old crafted item with spark of ingenuity (Helms, Necks, Bracers, Belts, or Rings.)
2. Recraft using shadowflame spark
3. Try to socket it with |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)

How it should be
Should be able to socket the season 2 item if it's crafted with shadowflame spark

Informations of the item
|T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)
[Profession] Gathering Minimap tracking

Description of the bug
Some nodes don't show up on minimap, like the "ore"/ "rock" icon doesn't show for that node. It only shows an arrow of altitude (up or down) when you are far from the node. If you get close to it, the arrow would disappear. So if you get near that node, you will have to search for it with the naked eye that can be very hard to see among other visuals.

How to reproduce
Search for rich / seam, or elemental herb nodes while looking at mini map.

How it should be
All nodes should show icons, "rock" for ore, "leaf" for herbs/
[Valdrakken][NPC] Tithris <Innkeeper>

Description of the bug
On Valdrakken realm the npc doesn't show option / dialogue to sell items

How to reproduce
Log in Valdrakken realm and talk to https://www.wowhead.com/npc=185562/tithris

How it should be
Should have items to sell

Informations of the npc
https://www.wowhead.com/npc=185562/tithrissells
[Valdrakken][NPC] Erugosa <Cooking Trainer>

Description of the bug
On Valdrakken realm the npc doesn't show option / dialogue to sell items

How to reproduce
Log in Valdrakken realm and talk to https://www.wowhead.com/npc=185556/erugosa

How it should be
Should have items to sell

Informations of the npc
https://www.wowhead.com/npc=185556/erugosasells

July 15, 2024

[Arms] - Fatality x other warriors

Description of the bug
One Arms warrior procs Fatality for another Arms warrior

How to reproduce
Get 2 arms warriors
Stack Fatality for each
Use Execute below 30% hp on one of them

How it should be
Fatality should proc only from its owner

Talents:
BcEAoonA2h02U1PVo4204nicFAAJSSkQSSalSSAAAAABRINkQUEJQIJJhiEhAAhAAAAAAAAQSkICIEFEA

Links
Fatality |T236364:16|t|cffffd000|Hspell:383703|h[Fatality]|h|r
[General] - Void Tendrils vs Creatures

Description of the bug

|T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r does not root and roots are considered enemies.



PTR img

RETAIL img





Talents:

BIQA0Hr2WRGgVq7/s2iQ2HhjlAicABAAAAAAAAAAAAgoIpkk0ShkkkwBIINSiEpRKkISkSLtQSQBJB

How to reproduce

Search some enemies/creatures that can be rooted
Cast |T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r
You will see that it generate roots that are enemies + dont root.

How it should be

After casting |T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r Summons shadowy tendrils, rooting all enemies within 8 yards for 20 sec or until the tendril is killed.

This roots for the priest should be friendly target.
[Balance] Precog vs Beam

Description of the bug

When you use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r and if the ennemy dont cast |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r doesnt proc
How to reproduce

Make druid
Take Balance spec
Duel someone with |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r and tell him to dont cast and use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r

How it should be
When you use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r and if someone dont cast |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r doesnt proc

Informations of the spell
Kick
No Kick Cast
Kick Cast
[Item][10.1.5] - Paracausal Fragment of Seschenal

Description of the bug
Sapling of Life 206328 doesn't heal.

How to reproduce
Equip trinket
Use healing spells until sapling appears

How it should be
Sapling of life should heal with Gift of the Sapling of Life 418783
Healing should split evenly.
Logs

Links
Trinket |T5224623:16|t|cffffd000|Hitem:206475::::::::120:::::|h[Paracausal Fragment of Seschenal]|h|r
[Item][10.1.5] - Echoing Tyrstone

Description of the bug
Healing doesn't stack.
Healing effect doesn't trigger when somebody drops below 35% hp.

How to rerpoduce
Activate trinket
Use healing spells
Drop below 35% hp

How it should be

Aura that allows you to stack healing (or that track your healing) 417939
Aura that stacks healing 417967
When somebody drops below 35% all group should be healed for stacked amount. Healing should split evenly. Healing ID 417957. This healing should be increased for 25% per ally up to 100%
Haste buff that should be triggered when anybody drops below 35% hp 418080

For 417967:
Healing should stack from direct healing and hot
Healing should also stack from overheal
When you change location (start key) stacked healing should be saved
Should fade upon death

Logs

Links
Item |T1360762:16|t|cffffd000|Hitem:207552::::::::120:::::|h[Echoing Tyrstone]|h|r
[Item][10.1.5] - Paracausal Fragment of Thunderfin

Description of the bug
Not scripted yet

How it should be

On proc it should launch a thunder that follows target you had when it was summoned.
Thunder should deal damage with Tideseeker's Cataclysm 415395. Damage should split evenly.
Enemies inside Thunder should get debuff Lightning Conduit 415403
When you hit enemies with this debuff you should have a chance to deal additional damage with Tideseeker's Thunder 415412. This proc should deal damage max to 4 targets. This damage also should split evenly.
Logs

Links
Trinket |T5224626:16|t|cffffd000|Hitem:207005::::::::120:::::|h[Paracausal Fragment of Thunderfin, Humid Blade of the Tideseeker]|h|r
[Amirdrassil][Igira] Interactable NPCs after Outro

Any NPC that can be interacted with, stops midway while moving to Igiras boss fight arena, and stands there where player interacted with them. The NPCs should be interactable, however, they should be unable to stop untill they arrived at their destination,
[Amirdrassil][Igira the Cruel] Smashing Viscera is making the boss go idle

Description of the bug

Currently boss doesn't leap and stop attacking after |T645226:16|t|cffffd000|Hspell:418533|h[Smashing Viscera]|h|r

Proof:
How it should work
Boss should jump on the farthest player position and after not go idle after
[Amirdrassil][Igira] Blocking Roots

There are currently roots missing, blocking the way to the Final boss Encounters (Even though they dont work, the roots should be blocking the way untill the respective bosses have been defeated.)
[Amirdrassil][Igira] Energy Bar Missing

Igira is currently missing Energy bar.
[Amirdrassil][Igira the Cruel] Blistering Spears healing

Description of the bug

Blistering Spears are healing overtime
|T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r



How it should work
The Blistering Spears shouldn't heal overtime
|T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r
Retail proof :

July 14, 2024

[Professions] PVP crests vs recraft order
[World Event][Fyrakk Assault] Forgemaster Kraglin

Description of the bug
NPC have copies spawning on same path. It causes fps drop followed by a client disconnect if you are anywhere near that area.

How to reproduce
Go to Fyrakk Assault location

How it should be
Shouldn't have duplicate spawn of same npc on same path

Informations of the quest
https://www.wowhead.com/npc=201625/forgemasterkraglin

July 12, 2024

[Aberrus][Sarkareth] Astral Formation vs people downstairs

Astral Formation is able to target people downstairs. It should only target people upstairs. So if only 1 person is upstairs, only he spawns an Astral Formation.

FS :
Retail :
[Item][10.1.5] - Paracausal Fragment of Val'anyr

Description of the bug
Fragment of Val'anyr's Touch 414875 grants 0 absorption

How to reproduce
Equip trinket
Use healing spells

How it should be
Absorption buff should have correct amount.
Should scale with Versatility.
Logs

Links
Trinket |T5224627:16|t|cffffd000|Hitem:206958::::::::120:::::|h[Paracausal Fragment of Val'anyr]|h|r
[Item][10.1.5] - Paracausal Fragment of Sulfuras

Description of the bug
Sulfuras Crash 414865 damage doesn't split evenly between all targets

How to reproduce
Equip trinket
Spawn some dummies
Use harmful abilities

How it should be
Sulfuras Crash damage should split evenly.
Logs

Links
Trinket |T5224625:16|t|cffffd000|Hitem:206956::::::::120:::::|h[Paracausal Fragment of Sulfuras]|h|r
[Item][10.1.5] - Paracausal Fragment of Doomhammer

Description of the bug
Doomhammer doesn't deal damage with procs from autoattacks and with cast.

How to reproduce
Equip trinket
Hit with autoattacks
Use trinket

How it should be
Autoattacks should proc for Doomstrike 414935
On use after cast it should deal damage with Warstrikes 414951
Damage should scale with Versatility
Logs

Links
Trinket |T5224621:16|t|cffffd000|Hitem:206964::::::::120:::::|h[Paracausal Fragment of Doomhammer]|h|r
[Item][10.1.5] - Paracausal Fragment of Shalamayne

Description of the bug
Shalamayne doesn't deal damage with procs from autoattacks and with cast.

How to reproduce
Equip trinket
Hit with autoattacks
Use trinket

How it should be
Autoattacks should proc for Kingstrike 414955
On use after cast it should deal damage with Warstrikes 414951
Damage should scale with Versatility
Logs

Links
Trinket |T5224624:16|t|cffffd000|Hitem:207024::::::::120:::::|h[Paracausal Fragment of Shalamayne]|h|r
[Item][10.1.5] - Time-Thief's Gambit

Description of the bug
Killing mobs doesn't extend duration of the debuff Paradox 417543
Killing bosses doesn't remove this debuff.
When this debuff expires you don't get stun.

How to reproduce
Use trinket
Kill mobs/bosses
Wait it expires

How it should be
Killing normal mobs should extend Paradox 417543 duration by 15 seconds. Killing should count also when you group/raid mates kill mobs.
Killing boss should remove this debuff.
This debuff should fade upon death.
Effects like Divine Shield shouldn't remove this debuff.
Using trinket again while you already have the debuff shouldn't affect your current debuff timer.
Logs

List of spells
Trinket |T922527:16|t|cffffd000|Hitem:207579::::::::120:::::|h[TimeThief's Gambit]|h|r
Paradox debuff |T922527:16|t|cffffd000|Hspell:417543|h[Paradox]|h|r
[Item][10.1.5] - Paracausal Fragment of Azzinoth

Description of the bug
Elemental doesn't deal any damage
Rage of Azzinoth 414976 grants 0 Haste

How to reproduce
Equip trinket
Proc it with damaging abilities

How it should be
Rage of Azzinoth should grant correct Haste amount
Elemental should hit with Fires of Azzinoth 414977. Interval is 2000ms
This damage should scale with Versatility.
Logs


Links
Trinket |T136243:16|t|cffffd000|Hspell:414968|h[Paracausal Fragment of Azzinoth]|h|r
Damage |T5224628:16|t|cffffd000|Hspell:414976|h[Rage of Azzinoth]|h|r
[Amirdrassil][Gnarlroot] Boss Outro

When players defeat Gnarlroot, some NPCs should come forward to the stairs infront of the First boss. (Mainly Tyrande, the Merithra, The repair and gear upgrade NPCs, and some Priestess of the Moon.
(More in Attachements)
[Amirdrassil][Gnarlroot] Ember-Charred

Each soak of Splintering Charcoal in the Intermission should apply 5 stacks of EmberCharred to the player. Currently, it only applies 1 each soak.
[Amirdrassil][Gnarlroot] Doom Cultivation vs Shadow Scorched Earth

When boss transitions into Intermission, Any Shadow Scorched Earth pools on the ground should dissapear already once he starts moving to the middle of the room. Currently, they vanish only once he completes casting Doom Cultivation.
[Doti] Iridikron vanish interaction

Description of the bug

If you vanish Exctition Blast or use immunities, invisibility you cancel the spell but after it the boss will only autoattacks

Proof:



How it should work
The boss should resume his normal spell patterns if the spell get interrupted by immunities or target removal
[Doti][Tyr] Teleport

Description of the bug

When fighting Tyr, there is a spot where if a player steps on it, they get teleported to Sunstrider Isle (happens with all races, it doesn't seem to be just the hearthstone location)
Proof



How it should work
There should be no spots that teleport you away

July 11, 2024

[Retribution] - Divine Purpose vs Tempest of the Lightbringer

Description of the bug

The Divine Storm casted by Tempest of the Lightbringer talent is consuming the Divine Purpose buff.

ptr proof Start the video in 1:18min, the next cast will be Divine Storm and for one moment you will see the Divine Purpose appear and disappear.

Adding more info, I recorded logs from another combat reproducing this issue.

Here we can check how the Divine Purpose appear and disappear in the same timestamp, 01.33.992.

If we check the casts events, and looking for the same timestamp, we cast Divine Storm at 01:33.942. Then at 01:33.991 we proc the Divine Purpose buff, and in 01:33.992 the Divine Storm from Tempest of the Lightbringer get casts.

How to reproduce

Create a Paladin and select Retribution spec
Copy talent tree code
Generate Holy Power to cast Divine Storm and try to proc Divine Purpose with it. Repeat the process until you proc Divine Purpose with Divine Storm.
Check if after proc Divine Purpose with Divine Storm, Divine Purpose doesn't consume by Tempest of the Lightbringer Divine Storm.

How it should be

Tempest of the Lightbringer Divine Storm shouldn't consume the Divine Purpose buff.

retail proof Start the video at 0:41, the next cast will be the Divine Storm that proc Divine Purpose. We can see how the Tempest of the Lightbringer Divine Storm doesn't consume the Divine Purpose.

Informations of the spell

Wowhead link
Tempest of the Lightbringer (talent) |T876916:16|t|cffffd000|Hspell:383396|h[Tempest of the Lightbringer]|h|r
Divine Purpose (talent) |T135897:16|t|cffffd000|Hspell:408459|h[Divine Purpose]|h|r
Divine Purpose (buff) |T135897:16|t|cffffd000|Hspell:408458|h[Divine Purpose]|h|r
Divine Storm |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
Divine Storm (from Tempest of the Lightbringer) |T236250:16|t|cffffd000|Hspell:224239|h[Divine Storm]|h|r
Talents link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIaKtSSr0Ia5AJpJBAAAAAAEQSCBSIRKRIJkiWiGJSCJo0oFAA
talent tree proof
[Holy] - Divine Resonance x Glimmer of Light

Description of the bug
Holy Shock from Divine Resonance triggers Glimmer of Light and all active Glimmer of Light refreshed after that.

How to reproduce
Use Divine Toll
Wait for Holy Shock

How it should be
Holy Shock from Divine Resonance shouldn't trigger Glimmer of Light
It should only refresh Glimmer of Light on the target it hits.
Retail

Talents:
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAAQJJgSJtkoIikEtESatSiGIJFJRSScABQiAACAUACJCC

Links
Divine Resonance |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
[MM] - Surging Shots

Description of the bug
Surging Shots resets Rapid Fire cooldown on Aimed Shot hit

How to reproduce
Cast Rapid Fire
Cast Aimed Shot

How it should be
It should reset cooldown on cast

Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEAkCCCAAAAQkkEJJJCyBERLRKERUkimQSESIoAAAAAA

Links
Surging Shots |T461120:16|t|cffffd000|Hspell:391559|h[Surging Shots]|h|r
[MM] - Deathblow

Description of the bug
Deathblow procs on Aimed Shot hit

How to reproduce
Cast Aimed Shot


How it should be
Deathblow should proc on cast

Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEAkCCCAAAAQkkEJJJCyBERLRKERUkimQSESIoAAAAAA

Links
Deathblow |T132208:16|t|cffffd000|Hspell:378769|h[Deathblow]|h|r
[BM] - Cobra Sting

Description of the bug
Cobra Sting procs when Cobra Shot hits your target

How to reproduce
Use Cobra Shot on long distance

How it should be
Cobra Sting proc should be rolled on Cobra Shot cast
Logs

Talents:
B0PA5ZKiUcehijAKxoiI1CP3gyBQkAgGBAAAAAAAAAAASoIolEJHIhISkm4ApFtkEhkkQEJJ

Links
Cobra Sting |T461114:16|t|cffffd000|Hspell:378750|h[Cobra Sting]|h|r
[Vengeance] - 4p tracking

Description of the bug

When you proc Vengeance DH 4p tier set, you should get buff |T1344647:16|t|cffffd000|Hspell:409877|h[Recrimination]|h|r, which makes your Shear and Fracture apply Fiery Brand.
The mechanic currently works fine, but there should be this buff, so people can track the proc rate.

How to reproduce
Consume 20 soul shards, see no buff before applying Fiery Brand with Shear or Fracture

How it should be

You should get |T1344647:16|t|cffffd000|Hspell:409877|h[Recrimination]|h|r buff when you are ready to apply Fiery Brand with Shear or Fracture

Informations of the spell
|T1344647:16|t|cffffd000|Hspell:409877|h[Recrimination]|h|r
[Doti][Morchie] Familiar Faces

Description of the bug
Players' echoes spawning from Familiar Faces are slowly walking


How it should work
Players' echoes should run, not walk
Retail
[Doti] Iridikron's Creation spawn circle

Description of the bug

After using Pulverizing Exhalation boss spawns adds Pulverizing Creatons that should have a circle that deals damage to players within 5 yards. The circles doesn't spawn right now

Proof:


How it should work
Before spawing players should have a circle indicating the spawn of the add

Retail proof:
[Doti] Iridikron knockback

Description of the bug

When boss cast Stonecracker Barrage it should spawn two circles a little one that Tank should soak and a bigger one on Chrome that the other 4 players should soak. The big circle at the moment knockbacks the player, it shouldn't.

Proof:


How it should work
The small circle that the tank soaks should knoback the tank now it's the other way around.

Retail:
[Doti][Morchie] Dragon's Breath

Description of the bug

Nothing happens after Dragon's Breath cast is completed
Proof


How it should work
When Dragon's Breath is completed, the real Morchie should hit all players in front of her in a cone with Dragon's Breath , and all her echoes should vanish
Retail
[Doti][Morchie] More problems!

Description of the bug
Morchie's echoes spawning from More Problems! don't have a hat



How it should work
All Morchie's echoes spawning from More Problems! should wear a different hat (except the real Morchie, she should have no hat)
[Doti][Tyr] Temporal Essence

Description of the bug

Temporal Essence cannot be soaked, they go through the player's model



How it should work
Temporal Essence should not go through the player's model
[Doti][Morchie] Invisible

Description of the bug

Morchie goes invisible after More Problems! phase
Proof


How it should work
Morchie should not go invisible
[Doti][Tyr] Boss reset

Description of the bug

If Tyr is reset, he will spawn back on his chair (preroleplay) , and cannot be pulled
Proof


How it should work
If reset, Tyr should spawn back standing and able to be pulled
[Doti] Minigame vs Temporal Rift

Description of the bug

Temporal Rift is not charging up when players channel into it
Proof



How it should work
Temporal Rift % should increase with players channeling
[Doti] Teleport 2

Description of the bug
On the platform right ahead of the minigame room there seems to be a few spots where if a player steps on them, they will teleport him back
Proof



How it should work
There should not be any teleporting spots
[Doti] Spurlok vs Shrouding Sandstorm + Binding Grasp

Description of the bug
Players can interrupt Binding Grasp and attack the add without entering Shrouding Sandstorm

Players entering Shrouding Sandstorm cannot interrupt Binding Grasp and cannot attack the add (mechanic is working the opposite way)



How it should work
When the boss casts Shrouding Sandstorm and Binding Grasp , the only way to interrupt the Binding Grasp (and to attack him) is via entering the Shrouding Sandstorm.
[Doti] Spurlok vs Binding Grasp

Description of the bug

The player caught by Binding Grasp keeps getting pulled in the Shrouding Sandstorm puddle until the cast is over (not even after it's interrupted, just like if the pull keeps going for the whole duration of the spell)
Proof



How it should work
When Binding Grasp is interrupted, the player should not longer be gripped inside the puddle
[Amirdrassil][Igira] Server Crash after Boss Defeat

July 10, 2024

[Subtlety] - Secret Technique damage

Description of the bug

Secrete Technique is lacking damage. the reason is that on our server we do not have a bug that existed on retail where Secret Technique was double dipping from shadow damage increase benifits.


How it should be

Since we don't like implementing bugs into the server we should add the 12% damage increase that was added in 10.2 that was given to secret technique because of the bug being fixed
[Holy] - Veneration smart healing

Description of the bug
Veneration always heals 5 targets. So healing splits always between all 5.
Scales with Versatility.

How to reproduce
Also can be checked on dummies
Heal dummies to 100% hp
Use Hammer of Wrath

How it should be
Veneration should heal only injured allies. Healing should split evenly only between these injured allies.
Shouldn't scale with versatility.

Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISSUSIp1KoBSikQSSEBakIAgAANggkIC

Links
Talent |T839106:16|t|cffffd000|Hspell:392938|h[Veneration]|h|r
Hammer |T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
[Holy] - Daybreak

Description of the bug
1) Daybreak 414170 activates all Glimmer of Light with more than 200% value for healing
2) And for 300% value for damage
Damage part also splits between enemies that had Glimmer of Light (glimmers on allies don't affect that)

How to reproduce
Use Holy Shock
Use Daybreak

How it should be
Daybreak should activate all glimmers with 200% value.
Healing and damage from activated glimmers shouldn't be increased by their amount and shouldn't split they all absorbed that means like we have single glimmer.
Retail:
200% value
Same only 200% of default value for several targets

Links
Daybreak |T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
Glimmer of Light |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
[Havoc] - Imprison + Sigil of Misery diminish PvP

Description of the bug

|T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r diminishes in PvP with |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r which it should not. It should be Full |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r duration, after that if you place |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r , it should have full duration too, not only 1 second.

How to reproduce

Talent |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r
Use |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r on pvp target, after it ends use |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r , see sigils reduced duration.

How it should be

It should be Full |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r duration, after that if you place |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r , it should have full duration too, not only 1 second.

Informations of the spell

Wowhead link |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r
[Doti] Coalesced Time vs Chronoburst

Description of the bug
Coalesced Time is not casting Chornoburst



How it should work
Coalesced Time should cast Chornoburst
[Doti][Iridikron] Chromie immunity

Description of the bug

Chromie is not taking any damage from Iridikron



How it should work
Chromie should take damage from Iridikron, and reset the encounter if her HP reaches 0
[Zereth Mortis][Quest] A Mutual Exchange

Description of the bug

No extra button to open the doors, impossible to complete the quest https://www.wowhead.com/quest=64950/amutualexchange

How to reproduce

Accept https://www.wowhead.com/quest=64950/amutualexchange
Go near the door and try to open it.

How it should be

https://www.wowhead.com/quest=64950/amutualexchange should provide an extra button spell when you get near the door to open it.

Informations of the quest

https://www.wowhead.com/quest=64950/amutualexchange
[Evoker questline] Server Announcement

After completing quest https://www.wowhead.com/quest=74924/naszurotheunboundlegacy there should be serverside announcement that everyone on the server should see even in instanced content (Dungeons, Raids), dragon isles, Outland, Kalimdor etc. pretty much everywhere that someone obtained Evoker legendary weapon.
Serverside announcement message should be: "A triumphant roar echoes from atop the Seat of the Aspects as Nasz'uro, the Unbound Legacy is formed."
[Evoker questline] Nozdormu dialogue

After getting Cracking Titan Gem item in your bags, Nozdormu talking head should pop saying "You have recovered a vital part of Neltharion's legacy. The time has come to act upon it."

Currently its missing.

Proof: you can see he get the item and nozdormu dialogue at the bottom of his screen.


|T1379182:16|t|cffffd000|Hitem:204255::::::::120:::::|h[Cracked Titan Gem]|h|r
[Doti][Iridikron] Iridikron's Creation

Description of the bug

https://www.wowhead.com/npc=205691/iridikronscreation are friendly

How it should work
https://www.wowhead.com/npc=205691/iridikronscreation should be enemies
[Doti][Iridikron] Stonecracker Barrage

Description of the bug

Stonecracker Barrage small circle is not spawning
Proof



How it should work
Stonecracker Barrage should also spawn a smaller circle (inbetween boss and the big circle), that tanks are supposed to soak
Retail
[Doti][Iridikron] Extinction Blast Chromie protection

Description of the bug

After resetting the boss Chromie doesn't cast |T2026009:16|t|cffffd000|Hspell:414330|h[Timeline Protection]|h|r to reduce the damage from the |T136025:16|t|cffffd000|Hspell:409261|h[Extinction Blast]|h|r


How it should work
Chromie should always cast timeline protection when exctition blast is casted
[Doti][Iridikron] Earthsurge

Description of the bug

Earthsurge |T136026:16|t|cffffd000|Hspell:409456|h[Earthsurge]|h|r should shield Iridikron and keeps pulsing AoE damage untill the shield is broken. The shield is not present and event after doing enough damage to the boss the AoE still occurs



How it should work
Boss should shield himself and stop the AoE after the shield is broken
[Doti] Epoc Ripper vs Timerip

Description of the bug

Players that are slightly outside of the Timerip circle are still getting hit
At this distance they get hit

How it should work
Timerip range should match the visual circle
[Item] - Frozen Devotion

Description of the bug
1) Frozen Devotion enchant damage 390350 doesn't split evenly. Instead it splits somehow for 7+ targets.
2) Damage doesn't increased per enemy struck.
3) When enchanted on both weapons (warriordhrogue) on proc it does x2 hits like each enchant procs separately.

How to reproduce
Enchant it on weapon
Place several dummies
Autoattack

How it should be
Damage should split evenly.
Damage should be increased by 15% per additional enemy up to 75% (5 enemies)
For both weapons on proc should hit once.

Links
Frozen Devotion https://www.wowhead.com/item=200056/enchantweaponfrozendevotionseealso
[Doti][Chronikar] Eon Residue missing

Description of the bug
Eon Residue is currently not spawning

Proof:

How it should work
After each Eon Shatter, Eon Residue should spawn inside of it

Retail:
Questline: Some Wicked Things

July 9, 2024

[Unholy] - Rotten Touch

Description of the bug

|T840190:16|t|cffffd000|Hspell:390275|h[Rotten Touch]|h|r procs on every death coil, not just those empowered by |T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r
[Item][PvP] Infurious Warboots of Impunity

Description of the Bug:
https://www.wowhead.com/item=191985/infuriouswarbootsofimpunity?bonus=8809&class=6&spec=252 shows incorrect value. It shold be 340 pve and 398 in pvp. And it wrong bonus in PvP just 340, but it should be 398

How to reproduce it:
1.
2.
3.

How it works on PTR:


How it works on Retail:
https://www.wowhead.com/item=191985/infuriouswarbootsofimpunity?bonus=8809&class=6&spec=252
[Aberrus][Zaqali] Catastrophic Slam

Currently, it takes about more than a half players in the raid to soak |T136025:16|t|cffffd000|Hspell:410535|h[Catastrophic Slam]|h|r without triggering |T1391783:16|t|cffffd000|Hspell:404687|h[Barrier Backfire]|h|r.
The boss should deleplete his energy, if only about 1/3rd of the raid is in the soak, Not half.
This should apply on LFR, Normal and Heroic Difficulties.
[Amirdrassil][Igira] Boss Reset

Boss cannot be currently reseted by dragging her outside of the Arena.
[Amirdrassil][Igira] Twisting Blade

Currently, on Heroic and Below Difficulties, Igira spawns 5 Twisted Blades infront of her.
It should be only 3 on HC and Below Difficulties.

July 8, 2024

[Retribution] Divine toll

Description of the bug

When player use Divine Toll and you use Burst you take damage (if you are in valdraken too wm OFF)

How to reproduce
Use Divine toll + burst ret
go with someone low gear
check his hp

How it should be
You cant kill someone if you are in valdrakken, etc
List of spells
|T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r
LIVE
[All] Dark Simulacrum

Description of the bug
When an opposing player uses a spell (polymorph, fear, hex, Freedom) and we use before https://www.wowhead.com/spell=77606/darksimulacrumcomments we do not have the spell that the opponent has to use

How to reproduce

Creat Death Knight
Duel someone
Use https://www.wowhead.com/spell=77606/darksimulacrumcomments
Tell to ennemy to use polymorph, fear, hex, cyclone
check your bar with https://www.wowhead.com/spell=77606/darksimulacrumcomments

How it should be
When we use it to ennemy we need to get the last spell he use it

Spell:
https://www.wowhead.com/spell=77606/darksimulacrumcomments

Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BASSCiDARIJJJRSkEJJRAAAAAAAAAgCgkgkCAESiUSSSSSSC
Proof: (Cyclone + Polymorph)
[Emerald][Quest] A New Brute

Description of the bug
1. https://www.wowhead.com/npc=208547/merithra missing "On accept:" line
1. All Emerald Preserver missing lines after getting imbued

How to reproduce
Accept https://www.wowhead.com/quest=76328/anewbrute and check Merithra
Imbue Emerald Preserver one by one

How it should be
After accepting, there is one line for https://www.wowhead.com/npc=208547/merithra
1 line for each Emerald Preserver (5 in total)

Informations of the quest
https://www.wowhead.com/quest=76328/anewbrute

https://www.wowhead.com/npc=208547/merithra
https://www.wowhead.com/npc=210704/emeraldpreserver
https://www.wowhead.com/npc=210703/emeraldpreserver
https://www.wowhead.com/npc=210702/emeraldpreserver
https://www.wowhead.com/npc=210701/emeraldpreserver
https://www.wowhead.com/npc=206480/emeraldpreserver
[Emerald][Quest] Power, Eruption, and Lies - Lethka

Description of the bug
https://www.wowhead.com/npc=208740/lethkaabilities;mode:lfr ability |T1032476:16|t|cffffd000|Hspell:423410|h[Lava Rush]|h|r target random enemy sometimes on the side. After charge, enemies can kill Lethka and you get credit

How to reproduce
Accept https://www.wowhead.com/quest=76347/powereruptionandlies and

How it should be
|T1032476:16|t|cffffd000|Hspell:423410|h[Lava Rush]|h|r should target the player with aggro only

Informations of the quest
https://www.wowhead.com/quest=76347/powereruptionandlies
https://www.wowhead.com/npc=208740/lethkaabilities;mode:lfr


(more than 1 cast)
[Emerald][Quest] Primalist Directive - double credit

Description of the bug
You can click again fast on same npc to get credit for the quest https://www.wowhead.com/quest=76344/primalistdirective
Even if the npc turns hostile and can't be clicked, it would still count.

How to reproduce
Accept https://www.wowhead.com/quest=76344/primalistdirective and double click the npcs fast

How it should be
After clicking once and get credit, the npc fades away

Informations of the quest
https://www.wowhead.com/quest=76344/primalistdirective

July 7, 2024

[General] - Subterfuge keeps you in stealth

Description of the bug

For the duration of |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r your character stays in stealth

How to reproduce

BUQAAWulQAmRd/c4Iy2r7VOUFAAAQAAAAAAAEJBJJiQASkkkEJJRQSESSSLJkQCSSoEAAAA Tree for subtlety spec
Go into stealth
Use any ability that will put you out of stealth (BESIDES THE STEALTH ABILITY) like |T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r
For the next 3 seconds your character will stay in stealth and can attack enemies while stealthed

How it should be

Subterfuge should let you use stealth abilities but not keep you in stealth
[Evoker][Augmentation] Accretion

Description of the bug

Currently, talent 407876 reduces the cooldown of ability 396286 for each target hit by ability 395160.

How to reproduce

1) Use 396286
2) Use 395160 vs 5+ targerts

How it should be

Talent 407876 reduces the cooldown of 396286 for a maximum of 1 hit of ability 395160.
Retail:

Informations of the spell

|T5199647:16|t|cffffd000|Hspell:396286|h[Upheaval]|h|r
|T5199614:16|t|cffffd000|Hspell:407876|h[Accretion]|h|r
|T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
[Evoker][Augmentation] Ebon Might

Description of the bug

When using ability 395152 again while having buff 395296, the buff 395152 is removed from allies at the start of the cast of ability 395152.
Additionally, buff 395152 should be refreshed every second based on the intelligence of the person who applied this buff (not implemented).

How to reproduce

1)Use 395152
2).cool
3)Use 395152
4)Check aura 395125 on friendly taget


How it should be

Ability 395152 should not remove buff 395152 at the start of its cast.
Retail:
The buff 395152 should update the amount of intelligence it provides every second.

Informations of the spell

|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
|T5061347:16|t|cffffd000|Hspell:395296|h[Ebon Might]|h|r

July 6, 2024

[Holy] - Denounce (PVP) x Awakening

Description of the bug
Denounce procs 2 stacks of Awakening 1 stack on cast and 1 stack on hit

How to reproduce
Use Denounce when you far from target

How it should be
Denounce should proc Awakening stack only on cast

Talents:
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAAQJJgSJtkoIikEtESatSiGIJFJRSScABQiAACAUACJCC
Don't forget to take Denounce in PvP talents.

Links
Denounce |T135950:16|t|cffffd000|Hspell:2812|h[Denounce]|h|r
Awakening |T898454:16|t|cffffd000|Hspell:414195|h[Awakening]|h|r
[Feral] Combo Points vs Amalgamation Chamber

Description of the bug

When we kill the mini bosses and we have combo points and Amalgamation Chamber spawn we lose our CP

How to reproduce

Make CP with Eternal blaze or Essence of Shadow
Wait Amalgamtion Chamber coming
Check your CP

How it should be

We dont loose CP when Amalgamation Chamber is spawn

Proof

Retail
PTR FS
[Frost] - Tier Set 4p

Description of the bug
Lingering Chill increases critical damage by 40% in other words your critical hits deal 280% damage

How to reproduce
Equip 4p
Deal some critical hits with Obliterate or some other abilities
Use Frostwyrm's Fury
Deal critical hits again

How it should be
This debuff should increase damage taken from critical hits by 20%.

Links
Lingering Chill |T4674846:16|t|cffffd000|Hspell:410879|h[Lingering Chill]|h|r
[Emerald][Quest] The Looming Cinder

Description of the bug
Missing "On accept" lines

How to reproduce
accept https://www.wowhead.com/quest=76443/theloomingcinder


How it should be
She should say couple lines after accepting the quest

Informations of the quest
[Emerald][Quest] Emerald Welcome

Description of the bug
https://www.wowhead.com/quest=76318/emeraldwelcome doesn't have |T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r as a reward upon completion

How to reproduce
Accept and complete https://www.wowhead.com/quest=76318/emeraldwelcome

How it should be
|T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r should be a reward for completing the quest

Informations of the quest
https://www.wowhead.com/quest=76318/emeraldwelcome
|T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r
[HoI][Gulping Goliath] Gulp + Hangry

Description of the bug
Now if a player exits Gulp, the boss does not receive a stack of the Hangry buff.


How to reproduce
1. Wait for the boss to use Gulp's abilities
2. The player needs to exit Gulp
3. You can try leaving the toads there (he will eat them)
4. Hatch or kill all the little toads
5. The boss does not receive the Hangry buff


How it should be
The Gulping Goliath becomes very mad when hungry, increasing Physical damage done by 50% for 1 min. This effect stacks.

Informations of the spell
|T237553:16|t|cffffd000|Hspell:385743|h[Hangry]|h|r
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
TEST FS
[Dragonriding Races] Challenge & Reverse Challenge

July 5, 2024

[Holy] - Denounce (PVP)

Description of the bug
Denounce doesn't have cast time
Denounce does damage in melee only
Denounce does damage as Shield of the Righteous
Vid

How to reproduce
Enable Warmode
Use Denounce

How it should be
Denounce should have a cast time base 1.5. Scaling with Haste.
Its max range should be 40 yards.
Should deal damage as Denounce.

Links
Denounce |T135950:16|t|cffffd000|Hspell:2812|h[Denounce]|h|r
[Holy] - Avenging Crusader smart healing

Description of the bug
Avenging Crusader always heals 5 targets. So healing splits always between all 5.
Also spell doesn't scale with Mastery.

How to reproduce
Also can be checked on dummies
Heal dummies to 100% hp
Use wings
Use Judgement

How it should be
Avenging Crusader should heal only injured allies. Healing should split evenly only between these injured allies.
Should scale with Mastery.

Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISS0SIp1KoBSikQSSEBakIAgAANggkIC

Links
Talent |T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r
[Holy] - Awakening x Empyrean Legacy

Description of the bug
When you consume Empyrean Legacy 387187 you get only 1 stack of Awakening 414196

How to reproduce
Use Judgement
Use Word of Glory

How it should be
You should get 2 stacks since Light of Dawn from Empyrean Legacy also counts as Holy Power spender

Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISS0SIp1KoBSikQSSEBakIAgAQAIIJiA

Links
Awakening talent |T898454:16|t|cffffd000|Hspell:414195|h[Awakening]|h|r
Empyrean Legacy talent |T1519263:16|t|cffffd000|Hspell:387170|h[Empyrean Legacy]|h|r
[Amirdrassil][Gnarlroot] Boss Dialogue

Boss currently yells directly "You are targeted with Controlled Burn"
It should not be yelled by the boss.
[Amirdrassil][Gnarlroot] Flaming Pestilence Safe Spot under Boss

There should be a small area under the boss, where players can stand, being safe from the AoEs around the boss.
Currently, boss spawns the Pestilence AoEs directly under him, making it difficult to stay directly under the boss.
[Amirdrassil][Gnarlroot] Boss Spell Timers

Currently, it seems that the boss sometimes casts abilities (Such as Tortured Scream) In short period of time, refreshing the buff, and even sometimes making the spell reapplied on the players, making it 2 stacks.

Also, 1617 seconds before the Intermission Begins, the boss does not cast any abilities, such as Dreadfire Barrage (Which is also being casted only once per Fight.)
[Amirdrassil][General] Igira Dialogue missing

When players apporoach the Boss fight arena, Igira should yell "Burn their guardians! Our strength only grows with their agony!"
https://www.wowhead.com/sound=233820/vo102igirathecruel247067

The aproximate area of trigger is on the following screenshot in Attachments.
(This should also trigger if players go the other way, instead of Left side.)
[Amirdrassil][General] Jumping off Boss Platform

At the shown location (In Attachments), player can currently jump off the platform, and are unable to get back up.
On retail, the players are grabbed by whisps (Screenshot in Attachements), and are flown back to the platform, from where they jumped.

July 4, 2024

[Shadow] - Tier Set 4P

Description of the bug
Currently Darkflame Shroud 410871 increases damage only for Shadow Apparitions that were summoned during this buff. So this amplification saved for Shadow Apparitions that still flying towards to target when Darkflame Shroud already expired.

How to reproduce


How it should be
Actually spell description is incorrect.
Darkflame Shroud should increase damage for all Shadow Apparitions no matter when they were summoned.
Also when Darkflame Shround fades all summoned Shadow Apparitions should lose damage increasing effect.
So we should have damage increasing for all ghosts while buff is active.
Retail

Talents:
BIQAF4jLNlAYRY0qGSgGSGuyBDRyBCAAAAAAAAAAAAASKJpkk0ShkkkEASjkEJpEpQSiEpViQCAC

Links
Darkflame Shround buff |T3163626:16|t|cffffd000|Hspell:410871|h[Darkflame Shroud]|h|r
Tier Set 4P |T136243:16|t|cffffd000|Hspell:405558|h[Priest Shadow 10.1 Class Set 4pc]|h|r
[Holy] - Afterimage x Light of Dawn

Description of the bug
Afterimage 400745 doesn't count Light of Dawn as Holy Power spender

How to reproduce
Spam Light of Dawn

How it should be
Light of Dawn should count into Afterimage
Light of Dawn from Empyrean Legacy shouldn't

Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBpUSLJKiIJRLRS0KoBSikQSSEBakIAgAQAIIiI

Links
Afterimage talent |T237537:16|t|cffffd000|Hspell:385414|h[Afterimage]|h|r
Light of Dawn |T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
[Holy] - Holy Shock without combat

Description of the bug
When you use Holy Shock to target in combat you still stay out of combat

How to reproduce
Can be reproduce on dummies with 2 chars
Make one char hit dummies
Use Holy Shock to this char
Vid

How it should be
You should enter combat if your target in combat

Links
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
[Holy] - Glimmer of Light split rule

Description of the bug
Glimmer of Light counts different targets for healing and damage:
For damage split it counts only glimmer on foes
For healing split it counts only glimmer on allies
For example:
In fight 5 players vs 1 mob if there are 5 glimmers on players and 1 glimmer on mob mob gets full damage as single glimmer should deal but increased by 6% per each active glimmer including allies increased by 30%

How to reproduce
Use Holy Shock on one enemy
Check Glimmer of Light damage with another Holy Shock
Use Holy Shock additionaly on some ally dummies
Check Glimmer of Light damage

How it should be
Glimmer of Light should split its damage and heal at the same time between targets amount no matter enemy or ally:
If 2 targets allies and 3 targets foes we split healing as for 5 targets and split damage as for 5 targets.
Example for 1 enemy and 1 ally

Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBpUSLJKiIJRLhEKiGIJSCJJREoRiAACAUACSiI

Links
Glimmer of Light |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
[Aberrus][Sarkareth] Destabilize applied even when downstairs

Whenever a player goes down it should apply 1 stack of Destabilize to everyone who is outside, but currently when we start the intermission, everyone is going downstairs at the same time and 20 stacks of the debuff are applied to everyone in the raid. It can be due to the debuff being applied too early or it can be due to the fact that it applies even to people downstairs.

Proof :

Retail :

We should not get any stack of Destabilize while affected by Emptiness Between Stars only people without it should.
[HoI][Infuser Sariya] Aqueous Barrier

NPC www.wowhead.com/npc=190405/infusersariya have issues:
1. |T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r does not scale whit key lvl
2. |T1698701:16|t|cffffd000|Hspell:390290|h[Flash Flood]|h|r have issues hitbox ( more than animation)
[HoI][Curious Swoglet] Fixate

NPC https://www.wowhead.com/npc=190366/curiousswoglet ability |T841383:16|t|cffffd000|Hspell:374610|h[Fixate]|h|r doesn't work properly:
NPC not always fixeted on ability target , and hiting random player
[Uldaman][Refti Custodian] npc vs slow ability

Players can not slow NPC https://www.wowhead.com/npc=184319/refticustodian whit any slow ability
[BH]Decaying Cauldron

https://www.wowhead.com/npc=194675/decayingcauldron does not give buff |T3566842:16|t|cffffd000|Hspell:374288|h[Cleansed Rot]|h|r
[NL][Blightshard Shaper] Stone Bolt

Npc www.wowhead.com/npc=90998 use ability |T348539:16|t|cffffd000|Hspell:186269|h[Stone Bolt]|h|r only on player who hold agro should cast on random player
Proof:

July 3, 2024

[Retribution] - Crusading Strikes + Ashkandur

Description of the bug
Crusading Strikes have more than x2 chance to proc Ashkandur

How to reproduce
Tested several times both with and without talent with 50% Haste just hitting dummy for 10 minutes

How it should be
Crusading Strikes should proc Ashkandur with same chance as default Melee Attacks

Links
Crusading Strikes |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r
Ashkandur |T4732845:16|t|cffffd000|Hitem:202606::::::::120:::::|h[Ashkandur, Fall of the Brotherhood]|h|r
[Aberrus][Zaqali] Boss Aggro after Dismounting from Ignara

When boss dismounts from Ignara after start of the fight, the boss will instantly rush to the other tank on the other side of the platform. The boss should reset his aggro, and come after the closest tank available.

Something like we have when he does the Devestating leap.
[Aberrus][Amalgamation] Shadowflame Burst

Boss no longer casts Shadowflame Burst on tank target.
[Aberrus][Sarkareth] Oblivion Stacks Wont Dissapear

If players cross multiple Desolate Blossoms, or Abyssal Breath AoEs in second phase, the Oblivion stacks will bug out, and keep stacking on played indefinetly untill player dies, or Boss resets.
Proof:
[Aberrus][Sarkareth][LFR] Null Glimmer in Phase 2

Currently, No Null Glimmer adds spawn from Abyssal Breath on LFR difficulty, but they should. There should be 5 of the on the Difficulty.
[Aberrus][Zaqali] Elite Add Spawn Spread

The Wallclimbers are currently working correctly, climbing each in different position, however, Elite adds such as Hunters and Guards currently seems to climb mostly in preset positions, and on top of eachother.
They should each climb a different spot.
[Aberrus][Zaqali] Mystics Teleporting

Currently, for unknown reason, (Possibly due to charging the mobs, or trying to slow them,stun them, etc,) makes them teleport to random spots on the platform, instead of intended spots.
More in attached screenshot.

July 2, 2024

[Arms] In for the Kill talent haste

Description of the bug
Currently on Firestorm if you have the Talent' Colosuss Smash and In For The Kill the haste buff from the talent In For The Kill is only visualy,when you use Colossus Smash you should gain the buff In For The Kill that increases the Haste by 10% but it seems that it only changes the visual numbers of the stats and not the real value

How to reproduce
Make Arms warrior
Take both talents Colossus Smash and In For The Kill
Use Colossus Smash on enemy target and check the buff
Check the stats if it changed the real value of the haste

How it Should be
The haste that you get from the talent should change the value and visual of the haste stat

Information of the spell
Firestorm proof:
Talent tree: BcEAoonA2h02U1PVo4204nicFAQrlkkkkIRSUKJJBAAAABRiUaERUE5AFkkEAEhECBhAAAAAAAAQQyBAARDA
[Restoration] Verdant Infusion x Convoke

Description of the bug

When we put rejuv, regrowth, lifebloom, wild growth, and we use Swiftmend and we use convoke of the spirit we have the buffs which up until 3mins
How to reproduce

Use rejuv, regrowth, libebloom, wild growth
Use swiftmend
Use convoke
check your buffs

How it should be

We cant get 3 mins buff healing


Spell
|T3636839:16|t|cffffd000|Hspell:391528|h[Convoke the Spirits]|h|r
|T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
|T136081:16|t|cffffd000|Hspell:774|h[Récupération]|h|r
|T236153:16|t|cffffd000|Hspell:408120|h[Wild Growth]|h|r
|T134914:16|t|cffffd000|Hspell:18562|h[Swiftmend]|h|r
Proof
PTR
PTR
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSim0iAJlopokEAAAAAAAAAAAAoAIJCJIJAJhkINSahDAAAAAAEBAAE
[General] Pet Customization Issue

Warlock Pet customization didn't get saved properly before, in theory zhel fixed it and now its working. If there is still problems/issues with it, contact Zhel on Discord, or type it here.
[Aberrus][Sarkareth] Boss' hitbox during P3 too small

The hitbox of the boss should increase by a lot when he transforms in P3. He doesn't get a bigger hitbox and melees struggle a lot to stay in range.

comparison :
FS :
Retail :

On the retail clip, we see melees attacking the boss from the edge of his circle, but on the FS clip we see I can't use melee spells even being well into his circle.
[Aberrus][Sarkareth] Desolate Blossom doesn't gives stacks of Oblivion

Whenever players go inside of Desolate Blossom they only get one Oblivion stack. Staying in it doesn't give any additional ones.

FS :
Retail :

Note that you get stacks even quicker standing in 2 blossoms as we see on the retail PoV
[Item][10.1.5] - Accelerating Sandglass

Description of the bug
Not scripted yet

How it should be
417449 main rppm effect. Doesn't scale with Haste.
417452 buff ID. Should stack and increase Haste per stack. On 8 stacks your next damaging (offensive) ability should deal damage with 417458. Damage should be 8 times more than in tooltip.
417456 buff after stacking timer expires.

List of spells
Trinket |T1391676:16|t|cffffd000|Hitem:207566::::::::120:::::|h[Accelerating Sandglass]|h|r
Haste stacking buff |T1391676:16|t|cffffd000|Hspell:417452|h[Accelerating Sandglass]|h|r
Damage |T1391676:16|t|cffffd000|Hspell:417458|h[Accelerating Sandglass]|h|r
[Item][10.1.5] - Prophetic Stonescales

Description of the bug
Not scripted yet

How it should be
Fatal damage absoprtion ID 417050
Buff and damage taken absorption ID during 1.5 sec window after trinket procs 417290
Healing ID after 1.5 sec absorption window 417049. You should be healed up to tooltip amount HP lost during last 10 seconds.
Haste buff and absorption for 20% of damage taken 417139
Debuff for 8 mins after fatal damage 417069. Applied after 417290 fades.

Logs

Links
Trinket |T1526618:16|t|cffffd000|Hitem:207528::::::::120:::::|h[Prophetic Stonescales]|h|r
[Evoker][all] [tip the scales]

Description of the bug

tip the scales is supposed to make empowered abilities instant cast but it requires you not to move to cast them

How to reproduce

cast tip the scales
run around
try to cast an empowered spell
the game will tell you that you need to be standing still to cast


How it should be

you should be able to run around and cast the empowered spell

Informations of the spell


|T4622480:16|t|cffffd000|Hspell:370553|h[Tip the Scales]|h|r
[Evoker][Preservation] Emerald blossom

Description of the bug

emerald blossom heals everyone not just 3 targets or 5 with boutiful bloom talent

How to reproduce

cast emerald blossom in a raid
see that it heals all targets

How it should be

it should just heal 3 injured targets on the image you can see it healed the whole raid


Informations of the spell

https://www.wowhead.com/spell=355913/emeraldblossomseealsoability
|T4622457:16|t|cffffd000|Hspell:370886|h[Bountiful Bloom]|h|r
[Evoker][devastation] [titanic wrath]

Description of the bug

|T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r
the talent says it should increase the damage of an affected ability by 8 or 15% , however it doesnt increase the cast of the ability that consumes essence burst ,but it buffs the cast after that

How to reproduce

get essence burst
cast disintegrate
cast disintegrate again
see the second cast deals more dmg


How it should be

titanic wrath should buff the damage of the spell that consumes essence burst

Informations of the spell

|T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r
[Evoker][augmentation] [plot the futute]

Description of the bug

plot the future is supposed to give you 15 seconds of fury of the aspects after you cast breath of eons , if you already have fury of the aspects buff on you and you cast breath of eons you get 2 fury of the aspects buffs

How to reproduce

cast fury of the aspects
cast breath of eons
see you have 2 seperate buffs



How it should be

the duration of fury of the aspects should extend by 15 secons instead of having 2 buffs

Informations of the spell

|T5199638:16|t|cffffd000|Hspell:407866|h[Plot the Future]|h|r
[Zaralek Cavern][Zone Event] Glimmerfish Before It's Gone

Description of the bug
1. The quest get removed from your tracker if you move far from the fish to pick up the scales that fell far. The scales loot frame will show empty, or you can't even interact with the objects.
2. as of week 2 of 10.1 collecting scales don't count towards the event, impossible to complete the event.

How to reproduce
1. Let scale fall and wait for the fish to go farther a bit, then go loot the scales after quest is removed from tracker
2. collect scales near the fish and watch progress bar stays at 0%

How it should be
1. you can see in the retail video below the player got slowed down while collecting 3 scales, that distance on Firestorm makes the quest disappear, it shouldn't
2. collecting scales should counts towards the progress bar

Informations of the quest
https://www.wowhead.com/quest=75611/glimmerfishbeforeitsgone
[Zaralek Cavern][Zone Event] Mortar Warfare

Description of the bug
If you move too far from Ballista, the quest gets removed from tracker. It makes you unable to pick up some orbs and also using the extra button ability would not do damage to the ballista.

How to reproduce
Move to the lava spot shown in video and try to pick up the orb.
Pick up orb and move to the lava spot, then use the extra button ability.

How it should be
The objective shouldn't get removed from your log when you try to interact with any of the objects required and should be able to pick the orbs up near the lava.

Informations of the event
https://www.wowhead.com/quest=75454/mortarwarfare
[Zaralek Cavern][Zone Event] Cascades Calling

Description of the bug
Area radius is smaller than it should be, can't interact with some objects to summon the rare. Every time you reach out to them, the bonus objective gets removed from tracker.

How to reproduce
Try to interact with the objects shown in the video

How it should be
The objective shouldn't get removed from your log when you try to interact with any of the objects required.
The retail video shows the player staying for a long period of time on top of the cliff without the quest getting removed from tracker.

Informations of the event
https://www.wowhead.com/quest=75612/cascadescallingcomments

different quest near it, you can see when / where it start to trigger the area and stays on tracker

July 1, 2024

[Retribution] - Empyrean Power x Divine Purpose

Description of the bug
When you have both buffs active same time Empyrean Power 326733 and Divine Purpose 408458 your Divine Storm consumes both

How to reproduce
Get 2 procs
Use Divine Storm

How it should be
Divine Storm should consume Empyrean Power first

Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAIAgAlSpk0KtIaSSKEAAAAAAQa4AJJlkESSyBcAAJokWSpRSERANaBAA

Links
Divine Storm |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
Divine Purpose talent |T135897:16|t|cffffd000|Hspell:408459|h[Divine Purpose]|h|r
Empyrean Power talent |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r
[Holy] - Empyrean Legacy x Shield of the Righteous

Description of the bug
Shield of the Righteous triggers Light of Dawn when Empyrean Legacy is active

How to reproduce
Use Judgement
Use Shield

How it should be
Only World of Glory should trigger Light of Dawn

Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBpUSLJKiIJRLRSaKoBSikQSSEBakIAgAQAIIiI

Links
Empyrean Power |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r
Light of Dawn |T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
[Retribution] - Vanguard's Momentum

Description of the bug
Retribution version of Vanguard's Momentum id 383314 doesn't increase Holy Power by 1 for targets below 20%

How to reproduce
Use Hammer of Wrath to targets with &lt;20% hp

How it should be
Hammer of Wrath should give 2 Holy Power

Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAIAgAlSpk0KtIaSSKEAAAAAAQa4AJJlkESSyBcAAJokWSpRSERANaBAA

Links
Vanguard's Momentum |T571558:16|t|cffffd000|Hspell:383314|h[Vanguard's Momentum]|h|r
[BM] - Kill Command x Procs

Description of the bug
After damage source was changed Kill Command no longer proc Hunter's Prey talent and S1 tier set 2p

How to reproduce
Spam Kill Command

How it should be
Need to adjust these talents with new Kill Command behavior

Talents:
B0PAI6Hz82/AvTZSB0bPjW+5Y5AgWCAKEAAAAAAAAAAAaEhEkIJkIRSoISESikFkEhGJE

Links
Tier Set |T136243:16|t|cffffd000|Hspell:393646|h[Hunter Beast Mastery Class Set 2pc]|h|r
Hunter's Prey |T236173:16|t|cffffd000|Hspell:378210|h[Hunter's Prey]|h|r
[Uldaman][Emberon] Vault Keeper

Description of the bug
Now mobs that spawn in the second phase can be stunned by players


How to reproduce
1. Start the boss fight.
2. Wait for the second stage
3. Approach the active mob and use Stun/Fear/Blind/Death Grip DK (group with DK is crucial)


How it should be
Mobs should not be controlled by players

Informations of the spell
https://www.wowhead.com/npc=184422/emberon boss
https://www.wowhead.com/npc=186107/vaultkeeper Adds
[Item][Embellishment] - Armor Spikes

Description of the bug
Armor Spikes embellishment doesn't work

How to reproduce
Craft item with Armor Spikes
Take damage

How it should be
When you take damage from melee attack you should have a chance to deal tooltip damage. As its physical damage it should be reduced by armor. Should scale with Versatility.

Links
All tiers https://www.wowhead.com/item=191872/armorspikesseealso

June 30, 2024

[All] - Pet aggro generation

Description of the bug
Pets abilities (including Kill Cleave and Beast Cleave) don't have aggro generation

How to reproduce
Pick BM
Use Multishot in pack
Use Kill Command
Mobs still hit you

How it should be
Pets abilities should generate aggro to pets
[Aberrus][Rashok] Shattered Conduit

Description of the bug
Now if Shattered Conduit is broken, people with the Overcharged debuff can still remove them if they enter a broken Shattered Conduit


How to reproduce
1. Start the fight with Rashok in Mythic mode
2. Completely break Shattered Conduit
3. Get a stack of Overcharged
4. Cleanse yourself in Shattered Conduit
5. Pay attention to stacks


How it should be
When Shattered Conduit absorbs Rashok's Fury for the second time it should break and become "useless" and should not remove stacks

Informations of the spell
|T5088829:16|t|cffffd000|Hspell:410690|h[Shattered Conduit]|h|r
|T4914675:16|t|cffffd000|Hspell:405827|h[Overcharged]|h|r
Retail
[Item][Raid] - Rashok's Molten Heart x HoT

Description of the bug
Molten Radiance 401186 doesn't proc from HoTs.

How to reproduce
Create resto druid
Equip Rashok's Molten Heart
After you get Molten Radiance 409898
Try to get Molten Radiance 401186 on allies using Wild Growth of Rejuvenation

How it should
HoT also should proc Molten Radiance 401186

List of spells
Trinket |T971290:16|t|cffffd000|Hitem:202614::::::::120:::::|h[Rashok's Molten Heart]|h|r
Aura |T4548883:16|t|cffffd000|Hspell:401186|h[Molten Radiance]|h|r

June 29, 2024

[Guardian] Overrun PvP Talent

Description of the bug

When you use |T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r in 2 targets the first target didnt get knock only the 2nd

How to reproduce

1. Creat druid
2. Make Guardian
3. Take |T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r PvP Talent
4. Use it vs 2 players

How it should be

When you use |T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r only the 2nd target is bump

Proof

Talent: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJJFRhkIJKESShCAJCCSgkkkkkIFoFOAAAAAAgIgARA
|T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r

June 28, 2024

[Evoker][preservation] LIFEFORCE MENDER TALENT

Description of the bug

LIFEFORCE MENDER provides rank 2 benefits while its only rank 1

How to reproduce

put 1 point into lifeforce mender
cast living flame
put 2 points into lifeforce mender
cast living flame
the amount healed will be the same

How it should be

the rank 1 talent shouldnt heal you for the amount rank 2 would

Informations of the spell


|T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r
[evoker] [augmentation] breath of eons

|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r should always critacally strike based on tooltip ,currently it does not

how to reproduce :
get an ally in your group
cast ebon might
cast breath of eons
wait for the debuff to end


spell
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
[BH][Monstrous Decay] Burst

https://www.wowhead.com/npc=186227/monstrousdecay use |T132108:16|t|cffffd000|Hspell:374569|h[Burst]|h|r ability on 1 hp should use on 20 % hp
[BH] [Hackclaw's War-Band] Prey on the Weak

In bossfight ''Hackclaw's WarBand'' bosses aura |T136170:16|t|cffffd000|Hspell:389788|h[Prey on the Weak]|h|r have issues :
Atm stacks dont work correct at all sometimes bosses get stack if player die sometimes not . Sometimes boss get stacks if players not in full hp in 12 sec and stack disapeare ( but players dont get any heal )
[Uldaman][Bromach] Quaking Totem

In bossfight https://www.wowhead.com/npc=184018/bromach https://www.wowhead.com/npc=186696/quakingtotem apply |T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r debuff on boss for + damage taken
|T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r should only stun https://www.wowhead.com/npc=184018/bromach do not increase boss damage taken ( only for other npc from boss )
[Neltharus][Magmatusk] Lava Spray vs Targets

Description of the bug
Currently https://www.wowhead.com/npc=181861/magmatuskabilities;mode:m does not select a tank as a random target with the |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r ability, only dps/healer players.
Tank should be a target for this ability too.

retail:
5:35
[NL][Angry Crowd] Hurling rocks

2 other npc https://www.wowhead.com/npc=109137/angrycrowd in bossfight https://www.wowhead.com/npc=91005/naraxas can use ability |T962047:16|t|cffffd000|Hspell:217011|h[Hurling Rocks]|h|r on same target should not cast on same player
[FH[Captain Raoul]Blackout Barrel

https://www.wowhead.com/npc=126847/captainraoul ability |T132620:16|t|cffffd000|Hspell:258337|h[Blackout Barrel]|h|r have issues with the target display targets a different player than one he's using ability on
[FH][Harlan Sweete] G64 skip

Atm players cant skip g64 pulls in Freehold when pulling boss https://www.wowhead.com/npc=129440/harlansweete
[FH] Rescue skip

Atm with Evoker ability |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r It's not possible to skip packs after first boss and before last boss in Freehold
How it's should be :
After first boss :
Befor last boss:
[Item][Dungeon] - Treemouth's Festering Splinter

Description of the bug
Treemouth's Festering Splinter 395175 total absorption is almost half of its actual (displayed) amount.
Buffs
Absorption
Probably some issue in "50% of damage taken". This 50% could be also applied to total amount.

How to reproduce
Equip trinket
Use in pack of mobs
Take damage

How it should be
Total absorption amount displayed in aura tooltip.

List of spells
Trinket |T4635241:16|t|cffffd000|Hitem:193652::::::::120:::::|h[Treemouth's Festering Splinter]|h|r
Absorption |T4635241:16|t|cffffd000|Hspell:395175|h[Treemouth's Festering Splinter]|h|r
[Item][Embellishment] - Potion Absorption Inhibitor

Description of the bug
Potion Absorption Inhibitor doesn't work

How to reproduce
Craft item with this embellishment
Use any potion

How it should be
Every potion duration should be increased by 50%

Links
Embellishment tiers https://www.wowhead.com/item=191533/potionabsorptioninhibitorseealso

June 27, 2024

[Holy] - Vanguard's Momentum

Description of the bug
Vanguard's Momentum doesn't increase Holy Power generation by 1 for targets below 20%

How to reproduce
Use Hammer of Wrath on targets with 20% hp or less

How it should be
Hammer of Wrath should generate 2 Holy Power on targets below 20% hp

Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISSUSIp1KoBSikQSSEBakIAgAQAIIJiA

Links
Talents |T571558:16|t|cffffd000|Hspell:416869|h[Vanguard's Momentum]|h|r
Hammer |T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
[Fire] - Incendiary Eruptions disabling

Description of the bug
Blessing of Protection removes Incendiary Eruptions

How to reproduce
Use BoP
.aura list

How it should be
BoP shouldn't remove any talents

Links
BoP |T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
Incendiary Eruptions |T135822:16|t|cffffd000|Hspell:383665|h[Incendiary Eruptions]|h|r
[Aberrus][Sarkareth] Infinite Duress applies to 2 players.

Infinite Duress is cast on 2 players instead of 1 in P2, it's only for P3.
[Item] - Undulating Sporecloak

Description of the bug
Absorption 410232 automaticly fades when you get more than 70% hp
Healing 410231 doesn't fade when you have less than 70%

How to reproduce
Proc absorption below 30% hp
Heal yourself to 70+%

How it should be
Absorption shouldn't fade because you get 70%+ hp
Healing effect should be active only above 70% hp

List of spells
Absorption https://www.wowhead.com/spell=410232/undulatingsporecloak
Healing https://www.wowhead.com/spell=410231/undulatingsporecloak

June 26, 2024

Pet customization vs Barber

Description of the bug

Currently, when you complete the 10.1.5 warlock questline and you try to change the appearance of the demons in the barber they don't get saved.

How to reproduce

Complete the 10.1.5 warlock questline
Go to the barber
Try to change any demon appearance
Check if it gets saved

How it should be

When you change the appearance of the demons they should get saved and stay forever until you change them.

June 25, 2024

[Assasination] - 4 piece set vs crimson tempest

Description of the bug

|T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r damage of the initial cast and the DoT effect is getting increased by |T1851453:16|t|cffffd000|Hspell:409587|h[Poisoned Edges]|h|r

How to reproduce

Equip 4 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set
BMQAAWulQAmRd/c4Iy2r7VOUFIFJJJkkElEAAAAAAAJBQiAAAAAAAQjkQJJkkkkWKJiEkQkA
Use crimson tempest on an enemy target and check it's damage
Use |T4667421:16|t|cffffd000|Hspell:360194|h[Deathmark]|h|r on a target and wait for it to wear of for you to get the poisoned edges buff
Use crimson tempest again and check it's damage

How it should be

Poisoned edges buff should only increase your nature damage
[Shadow] - Mana Regen

Description of the bug

Mana Regen is actually set to 6% per second (20000 every 5s)

How to reproduce

Create a priest
Spec to Shadow
Look the mana regen

How it should be

Mana Regen should be set to 1% per second (12500 every 5s)
[Restoration] 4P Strands of the Autumn Blaze

Description of the bug

The problem with 4p is that Flourishing increases the speed of your healing effects over time by 26% for 16 seconds after it expires except that when I lose the 4set buff
compare the seconds between my rejuv also its the same but it should be 26% faster and you get the buff in your aura but it doesn't do anything i checked for any external haste buffs at that moment just in case, because haste affects the tick rate of hots but no haste buffs were present at the time

How to reproduce

1. Obtain |T611426:16|t|cffffd000|Hspell:408546|h[Tenacious Flourishing]|h|r from your 4set
2. Record the tick rate of your heal over time effects
3. And compare it to tick rate of your heal over time effects without the buff

How it should be

When you get |T611426:16|t|cffffd000|Hspell:408546|h[Tenacious Flourishing]|h|r you need to heal more


Informations of the spell

|T136243:16|t|cffffd000|Hspell:405517|h[Druid Restoration 10.1 Class Set 4pc]|h|r
Log
|T611426:16|t|cffffd000|Hspell:408546|h[Tenacious Flourishing]|h|r
|T538743:16|t|cffffd000|Hspell:197721|h[Flourish]|h|r
[Restoration] Luxuriant soil and germination

Description of the bug

procs refresh same hot almost all the time


Happens both for Rejuvenation and Rejivenation (Germination) hots.

How to reproduce

Test only with players (dummies don't get second hot proc)
.debug haste 1000
Use

twice on ally

How it should be

logic should be like
manual cast:
If target doesn't have hots cast

If target has
it casts
which converts to

If target has both hots it should refresh hot with lower duration.
Also it should proc on targets without hots in prio.
If one player has 2 hots, second player has 1 hot and third 0 hots

should proc to player with 0 hot, then it should proc to players with 1 hot, then procs should check duration.

Proof


Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSSKhIhQDaRSAAAAAAAAAAAAAQIJJASCBJhkIFkWiDAAAAAAEBgGAB
[Item][Raid] - Elementium Pocket Anvil x Obliterate

Desription of the bug
Elementium Pocket Anvil doesn't proc for twohanded Obliterate 325461

How to reproduce
Create Frost DK
Equip any 2handed weapon
Use Obliterate

How it should be
Need to add Obliterate 325461 to trinkets list of spells

List of spells
Obliterate |T135771:16|t|cffffd000|Hspell:325461|h[Obliterate]|h|r
Anvil |T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
[Dragonriding] Race Times

When player is near within a race stater NPC, Buff should appear such as (Example for Ruby Lifeshrine Loop)

|T237538:16|t|cffffd000|Hspell:415541|h[Race Times: Ruby Lifeshrine Loop]|h|r

Currently, this buff is not displayed.
[Dragonriding] Dragonrider's Compassion

Description of the bug

|T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r gets stacks while mounted & on ground.

How to reproduce

Spend talent into |T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r.
Get on Dragonriding mount & check your buffs.

How it should be

|T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r should give you stacks only while in air.

Informations of the spell

|T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r
[Racial][Worgen] Calm the wolf

Since 10.1 blizzard added a way to auto change form when player is out of combat
|T5077726:16|t|cffffd000|Hspell:406087|h[Calm the Wolf]|h|r
[Uldaman][Baelog] Heavy Arrow

Description of the bug
The Heavy Arrow ability should fly in the direction the player was in, if the player moved to the side, the boss should not follow him while using the Heavy Arrow ability


How to reproduce
1. Start a boss fight
2. Wait for the boss to use Heavy Arrow
3. When using Heavy Arrow, move to the left or right
4. The boss will turn in your direction
5. The boss should not turn while using Heavy Arrow


How it should be
The boss must aim in one direction if using Heavy Arrow

Informations of the spell
Retail
https://www.wowhead.com/npc=191912/baelog Boss
|T133576:16|t|cffffd000|Hspell:369573|h[Heavy Arrow]|h|r

June 24, 2024

[All] Profane Bargain

Description of the bug
|T1778226:16|t|cffffd000|Hspell:389576|h[Profane Bargain]|h|r does not work for |T607854:16|t|cffffd000|Hspell:108415|h[Soul Link]|h|r , after 35% hp your pet still only takes 10% damage instead of you.



How it should be
With the |T1778226:16|t|cffffd000|Hspell:389576|h[Profane Bargain]|h|r talent, the effectiveness of |T607854:16|t|cffffd000|Hspell:108415|h[Soul Link]|h|r increases by an additional 5%/10% (rank 1, rank 2) after 35% hp, meaning your primary pet will take 15%/20% damage instead of you.

June 22, 2024

[MW] - Clouded Focus stacks

Description of the bug

With Clouded Focus, using a spell during Soothing Mist gives a stack. But it appears that the Soothing Mist itself gives a stack and therefore you start with a stack before even casting a single spell.
Secondly, with talent Invigorating Mist, for each ally with Renewing Mist, you gain an extra stack of Clouded focus after casting Vivify. Since it's capped at 3, it gets fully stacked with a single Vivify.

How to reproduce

Take Clouded Focus talent.
Use Soothing Mist alone and check if you have 1 stack on the buff (you shouldn't)
Cast Renewing Mist on allies and cast Vivify with Soothing Mist and check the buff's stack. You should receive only 1 per Vivify cast.

Informations of the spell


|T606550:16|t|cffffd000|Hspell:388047|h[Clouded Focus]|h|r
|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r
https://www.wowhead.com/spell=116670/vivifychangelog
[Fire] - 4p x direct non-mage damage

Description of the bug
4p stacks from nonmage direct damage

How to reproduce
Equip 4p
Use Phoenix Flames
Use Manic Grieftorch or ShadowPempered Armor Patch crafted item

How it should be
4p should stack from direct mage only spells
Retail

List of spells
4p |T136243:16|t|cffffd000|Hspell:405535|h[Mage Fire 10.1 Class Set 4pc]|h|r
Manic Grieftorch |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r
Shadowtempered Armor Patch |T5088848:16|t|cffffd000|Hitem:204710::::::::120:::::|h[ShadowflameTempered Armor Patch]|h|r
[All] - Growl autocast toggle

Description of the bug

Pets |T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r autocast stays turned on when you enter any dungeon

How to reproduce

Turn on |T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r autocast
Enter any dungeon

How it should be

|T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r autocast should automatically turn off when you enter dungeon.
And should automatically turn back on when you leave dungeon

https://www.wowhead.com/guide/battleforazerothhunterpetguide6136
[Balance] Owlkin Frenzy

Description of the bug

When a lot of enemies are on you and they attack you you have a chance to get a buff that allows you to use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r without having to allow it to be cast except that sometimes it doesn't work and when we have a proc we cast Starfire

How to reproduce

Creat druid
Go in Mythic Dungeon
Take a lot of ennemy
Wait proc of |T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r
Use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r

How it should be

When we get prof of |T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r we can use instant |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r

Informations of the spell
|T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r
|T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r

Video

Live
PTR
[Halls of Infusion] Wather Iridieus' adds undisplaceable

Containment Apparatus and Refti Defender are currently undisplaceable () and should be ()

June 21, 2024

[NL][Emberhusk Dominator] Crystal Spike

https://www.wowhead.com/npc=102295/emberhuskdominator use ability |T1003593:16|t|cffffd000|Hspell:201953|h[Crystal Spike]|h|r every 3,9 sec
Should use ability every 11,049 sec
Retail:
FSptr:

June 20, 2024

Nether Ward vs DH interrupt

Description of the bug
https://www.wowhead.com/spell=212295/netherwardchangelog pvp talent does not reflect Demon Hunter interrupt ability |T1305153:16|t|cffffd000|Hspell:183752|h[Disrupt]|h|r

PTR:

How it shoud be
Should be reflected
[Shadow] - Shadowy Insight vs Mind Blast cast

Description of the bug
Sometimes Shadowy Insight doesn't make Mind Blast cast instant and it works like you didn't get the proc at all.
Live proof:


How to reproduce
1. Put shadow word: pain in an enemy
2. Get Shadowy Insight Proc
3. Check if the cast of Mind Blast is instant


How it should be
Shadowy Insight should make Mind Blast instant.

Informations of the spell
|T136183:16|t|cffffd000|Hspell:375888|h[Shadowy Insight]|h|r)

Talents used:BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAioIRSSDSSSScACSjkcgEpR4AJiQKSLkEUQSA
[BH][Skulking Gutstabber]

This type of NPC moves if it is affected by CC effects.
Fs proof:
https://www.wowhead.com/npc=186242/skulkinggutstabber
[BH][Bonebolt Hunter] Toxic Trap

This spell has an exaggerated range.
Fs proof:
|T959799:16|t|cffffd000|Hspell:368297|h[Toxic Trap]|h|r
|T959799:16|t|cffffd000|Hspell:368299|h[Toxic Trap]|h|r
https://www.wowhead.com/npc=185534/bonebolthunter
[Zaralek Cavern][Object] Moth-Pilfered Pouch

Description of the bug
The moth isn't reacting at all.

How to reproduce
get near the moth

How it should be
To trigger the treasure you have to stay near Struggling Mothling to get 5x stacks of Fly High!.

Informations of the object
https://www.wowhead.com/object=396339/mothpilferedpouchcomments

Map: 2454 (Zaralek Cavern) Zone: 14022 (Zaralek Cavern) Area: 14683 (Shimmering Towers) Phase: 1
X: 32.271378 Y: 1901.013672 Z: 83.832184 Orientation: 5.460946
grid[31,35]cell[7,4] InstanceID: 0
ZoneX: 57.370613 ZoneY: 48.752266
GroundZ: 83.417381 FloorZ: 83.417381 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 83.417381 GetHover 0.000000 GetPositionZH 83.832184

14683

June 19, 2024

[FH][Irontide Officer] Painful Motivation

This mob does not have the Painful Motivation ability.


https://www.wowhead.com/npc=127106/irontideofficerabilities;mode:normal
|T135936:16|t|cffffd000|Hspell:257899|h[Painful Motivation]|h|r


Considering this report only affects two random mobs
[NL][Stoneclaw Grubmaster] Worm Call

Description of the bug
Stoneclaw Grubmaster should only summon one worm and not two


How to reproduce



How it should be


Informations of the spell
https://www.wowhead.com/npc=102404/stoneclawgrubmasterabilities;mode:m
|T236197:16|t|cffffd000|Hspell:183548|h[Worm Call]|h|r
Retail
[NL][Rockback Gnasher] Stone Gaze

Description of the bug
The mob should not use Stone Gaze.
This is a Legion ability, it shouldn't be in DF.


How to reproduce



How it should be


Informations of the spell
https://www.wowhead.com/npc=91006/rockbackgnasher
|T433446:16|t|cffffd000|Hspell:202181|h[Stone Gaze]|h|r
Retail
[UR][Fallen Deathspeaker] Wicked Frenzy

Description of the bug
If the Death Knight tames the Fallen Deathspeaker.
He should be able to use his Wicked Frenzy ability on allied players


How to reproduce
1. Tame a mob
2. Attention to the mob and the table of abilities, they are not there


How it should be


Informations of the spell


Test FS
Retail


https://www.wowhead.com/npc=134284/fallendeathspeakerabilities;mode:m mob
|T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r abiliti
|T236295:16|t|cffffd000|Hspell:266265|h[Wicked Embrace]|h|r abiliti
[BH][Treemouth] Decaying Slime

Description of the bug
Mobs are currently appearing faster than expected


How to reproduce
1. Start a boss fight
2. Wait for Decay Spray to cast
3. Attention to the appearance of Decaying Slime
4. Attention to the video from Retail and the appearance of Decaying Slime there


How it should be
Decaying Slime these mobs should only spawn when the Decay Spray lands on the ground

Informations of the spell
TEST
retail 17:00 17:20


https://www.wowhead.com/npc=186120/treemouth boss
|T132104:16|t|cffffd000|Hspell:376811|h[Decay Spray]|h|r ability
https://www.wowhead.com/npc=199916/decayingslime adds

June 18, 2024

[Arms] 4p Tier set low damage

Information fo the bug
Currently on Firestorm it seems that the damage of the 4p tier set is doing lower damage than it should. It seems that the stacking buff of Crushing Advance at 3 stacks is not doing the correct damage i think that it does the same damage as if it has only 1 stack of Crushing Advance.

How to reproduce
Make Arms warrior
Equip 4p tier set from Abberus
Get 1 stack of Crushing Advance then use Mortal Strike and check the damage of Crushing Advance with 1 stack
Get 3 stacks of Crushing Advance then use again Mortal Strike and check the damage of Crushing Advance

How it should be
The damage of the Crushing Advance should icncrease with the numbers of the stacks it has. For example with 1 stack it should do 5k damage and with 3 stacks it should do 15k to 1 target. And 15k reduced by 30% of armor reduction should be 10.500.

Information of the spell
Retail Warcraftlogs:
4p Tier set buff: |T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r
Talents tree:
BcEAoonA2h02U1PVo4204nicFAIlWiERCJJatSkAAAAABRIKkAFRASIJhiEhAEOQkAAAAAAAAQiWCCIEFEA
[All] Barbershop vs Lunarwing form

Description of the bug

A player reported to us that when he goes to the Barbershop he cannot change his travel mog even though he has several

How to reproduce



Make a druid with Lunarwing Form
Go in barbershop
You cant chang it

How it should be

We can choose to be able to take any form of trip to the barbershop

Informations of the spell

https://www.wowhead.com/spell=231437/archdruidslunarwingformcomments

Screen Video

PTR TEST
[Guardian] Tooth and Claw

Description of the bug

Spell |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r does not increase damage by 40%

How to reproduce

Creat druid
Take talent |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r
Use it

How it should be

It must increase our damage by 40% as it was written "An empowered cast of Maul or Raze deals 40% increased damage, costs 100% less rage, and reduces the target's damage to you by 15% for 6 sec."

Informations of the spell
|T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r

Proof

Standard damage: 5426 ()
I proc'd the talent and got a buff: ().
The spell book shows increased damage: 7597 ()
But when dealing damage from Maul, the damage is still standard: 5430 ()
[Balance] Incarnation: Chosen of Elune Morph

Description of the bug

A player reported to us that when he uses |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r in Kul Tiran form he has the morph of the incarnation of the horde even though he is alliance.

How to reproduce

Creat Kul Tiran Druid

Use |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r

How it should be

Normally it should have its own morph

Informations of the spell

PTR Test

PTR TEST Incarn

https://www.wowhead.com/guide/druidformscustomizationcoloroptionsmoonkinformsnightelf

https://www.wowhead.com/guide/druidformscustomizationcoloroptionsmoonkinformsnightelf
[Restoration] Regrowth x Clearcasting

Description of the bug
When you use Lifebloom in 2 target you get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r(You get chance to get x2 Regrowth without use mana) And you when you cast Regrowth its use 2 instead of one

How to reproduce

Use x2 |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r in 2 different target
Wait to get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r x2
Use Regrowth

How it should be

When we get 2 buffs of Clearcasting and we use 1 regrowth it should be use one buff


Informations of the spell

Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRDJJpItkIIFaaRSAAAAAAAAAAAAABBJJhAIhkEJJSBphDAAAAAAEBAAJB
Spell: |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
Spell |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r

Video: Retail
Video: FS PTR
[Item][S2] Enchant Weapon - Shadowflame Wreathe Rank 3

Description of the bug
Rank 3 doing lower damage than rank 1 and rank 2

How to reproduce
Enchant a weapon with |T463531:16|t|cffffd000|Hitem:204623::::::::120:::::|h[Enchant Weapon Shadowflame Wreathe]|h|r and hit a target

How it should be
Damge to enemy 31932 over 12 sec 2661 instant to yourself

Information of the item
|T463531:16|t|cffffd000|Hitem:204623::::::::120:::::|h[Enchant Weapon Shadowflame Wreathe]|h|r

June 17, 2024

[Restoration] Healing surge mana cost

Description of the bug
Currently https://www.wowhead.com/spell=8004/healingsurgechangelog consumes 20k mana instead of 12k in Restoration Spec. On tooltip it shows the right amount(12k) but when it comes to successful cast events it consumes 20k mana.

How to reproduce

1. Pick Restoration shaman spec level 70
2. get shaman to 0 mana
3. try to cast Healing surge at 12k mana
4. see that your cast will fail since you didn't have 20k mana
5. Now try again once you regenerate 20k mana
6. See that the cast will be successful


How it should be

It should consumed 12k (250k x 0.048) mana as it can be seen in spell change long for resto shaman.
FS report:
[Elemental] Surge of power

Description of the bug
Currently |T136088:16|t|cffffd000|Hspell:262303|h[Surge of Power]|h|r has following bugs:

1. It should proc |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r buff upon successful cast event of |T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r and not upon landing a hit.
2. In PvP when casting |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r while under |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r buff, it should only give you one proc of |T136048:16|t|cffffd000|Hspell:45284|h[Lightning Bolt Overload]|h|r instead of 2.

BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASpIJlkINJINaRJkICAAAAAgSAUSiSKASJJpgIQSEgA

How to reproduce

1. Use build from above
2. Cast |T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r
3. See that you gain |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r upon landing a hit instead of successful cast event
4. Cast |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r while having |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r buff in PvP
5. See that you get 2x of |T136048:16|t|cffffd000|Hspell:45284|h[Lightning Bolt Overload]|h|r instead of 1.


How it should be

1. You should gain |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r upon a cast not hit.
2. You should only get one extra proc proc of |T136048:16|t|cffffd000|Hspell:45284|h[Lightning Bolt Overload]|h|r in PvP instead of 2.
Retail notes: (shaman_talent)


FS report:
[Retribution] - Execution Sentence

Description of the bug
Execution Sentence 343527 stacks all paladins damage including trinkets, potions etc.

How to reproduce
Equip Beacon to the Beyond
Use Execution Sentence
Use Beacon

How it should be
Execution Sentence should stack damage only from paladins abilities. All other sources should be ignored.
Retail Logs:

List of spells
Execution Sentence |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r
Beacon to the Beyond |T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r

Talents
BYEAomTTpSA9oX6huYLb5nP3rDAAAIAgAlSpk0KtkoJJpQAAAAAAAphDkkQSIJEHApQCKploRSERANaBAA
[Mistweaver] Peaceweaver vs Cyclone

Description of the bug
Currently |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r debuff bypasses |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r buff aura.

How to reproduce
1. .aura 353319 yourself
2. ask druid to cast cyclone on you while you are under |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r buff
3. See that you will get Cyclone regardless the immunity to it.

How it should be

You should be immune to Nature magic during |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r. Cyclone is nature magic.

FS report:
[Balance] - Denizen of the Dream

Description of the bug
Fey Missile 188046 doesn't scale with damage mods and doesn't crit

How to reproduce
.debug critical 100
Use Moonfire and Sunfire
Check Fey Missle damage
Activate Eclipse
Check damage again

How it should be
Fey Missile should scale with all mods damage mods Balance druid has. These mods can be taken from Starsurge 78674. Except mods that increases only Starsurge damage ofc.
Fey Missile should have a chance to deal critical damage.


List of spells
Talent |T1675028:16|t|cffffd000|Hspell:394076|h[Denizen of the Dream]|h|r
NPC https://www.wowhead.com/npc=198489/denizenofthedream
Fey Missile |T236205:16|t|cffffd000|Hspell:188046|h[Fey Missile]|h|r
Starsurge |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r
[Frost] Icecap

Description of the bug

When ability 49020 is used twice in a row with buff 51124, talent 207126 will not reduce the cooldown of 51271.

How to reproduce

1) Stack buff 51124 2
2) Use spell 49020 2
3) Check cd on spell 51271

How it should be

The Talent 207126 should activate on the second use of ability 49020 when buff 51124 is present.
Reteil:

Informations of the spell

51124 |T135305:16|t|cffffd000|Hspell:51124|h[Killing Machine]|h|r
51271 |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
49020 |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
207126 |T134212:16|t|cffffd000|Hspell:207126|h[Icecap]|h|r
[Nl][Dargrul] Crystal Spikes

Currently, it is impossible to use healing abilities or control the affix while behind an Crystal Spikes
|T132780:16|t|cffffd000|Hspell:200551|h[Crystal Spikes]|h|r
[VP][Altairus] Spell timer

Boss https://www.wowhead.com/npc=43873/altairus in vortex pinnacle have spell timer issues whit ability :
1. |T135833:16|t|cffffd000|Hspell:88244|h[Call the Wind]|h|r atm change direction every 15 sec should change every 20
How it's should be :
First time wind direction should change at 20 seconds after start of the bossfight , second time at 40 seconds ,third once at 60 etc
Proof:

2. |T135836:16|t|cffffd000|Hspell:88308|h[Chilling Breath]|h|r atm boss start casting ability first time at 10sec of the bossfight
Should start castin on 12 sec proof: and after every 21 sec(on 12sec &gt; 33sec&gt;54sec etc)
[Uldaman][Emberon] Unstable Embers

Boss https://www.wowhead.com/npc=184422/emberon in Uldaman dungeon have issue whit ability cast timer |T132093:16|t|cffffd000|Hspell:369110|h[Unstable Embers]|h|r
Currently cast first time on 11 sec after bossfight start shouldcast on 12 sec
Boss use ability 3 time per phase should use 2 becouse of this issue

FS ptr PoV
1 cast on 11 sec after bossfight start
2 cast on 23 sec
3 cast on 35 sec
Retail PoV
1 cast on 12 sec bossfight start
2 cast on 23 sec
and only 2 times per phase
[NL][Dargrul] Mele hits attack speed

Currentle boss https://www.wowhead.com/npc=91007/dargrul in Neltharion lair dungeon do mele hits every 0,918 sec , should do mele hits every 1,994 sec
Fs PTR proof :
Retail proof:
[Evoker][Preservation] Call of Ysera on damage

Description of the bug
Currently https://www.wowhead.com/spell=373835/callofysera buff aura gets consumed on a hostile cast of |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r

BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkSgEJBJcgSIEAASSikkCikEQAAAAtkkg0kkkAAA
How to reproduce
1. Pick build from above
2. .aura 373835 on yourself
3. Cast living flame on an enemy
4. See that the callofysera buff gets removed upon damage

How it should be

|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r shouldn't remove https://www.wowhead.com/spell=373835/callofysera aura unless it has been used to heal a friendly unit.


Retail demo: 5:21
[Evoker questline] Ancient Elementium Fragment

While on quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact

|T348542:16|t|cffffd000|Hitem:204857::::::::120:::::|h[Ancient Elementium Fragment]|h|r is currently not dropping from raid bosses in Aberrus. It should drop on all difficulties.

https://www.wowhead.com/npc=201261/kazzarathehellforged
https://www.wowhead.com/npc=201934/shadowflameamalgamation
https://www.wowhead.com/npc=200918/rionthus
https://www.wowhead.com/npc=199659/warlordkagni
https://www.wowhead.com/npc=201320/rashok
https://www.wowhead.com/npc=202637/zskarn
https://www.wowhead.com/npc=201579/magmorax
https://www.wowhead.com/npc=201668/neltharion
https://www.wowhead.com/npc=201754/sarkareth he drops https://www.wowhead.com/object=401814/voidtouchedchest when he is defeated for loot
[HoI][Khajin] Ice Boulder

Currently, it is impossible to use healing abilities or control the Afflicted affix while behind an ice boulder.
[Aberrus][Magmorax] Searing Heat Stacks

Currently, sometimes if you move into the AoEs of the boss, and move out, the stacks will be constantly going up regardless.

Proof:
[AtSC][Amalgamation][Mythic] Shadowflame burst

|T4914677:16|t|cffffd000|Hspell:406783|h[Shadowflame Burst]|h|r

1. It's hitting players that are not caught in the cone, radius seems wider than the cone (could be due to issue n.2)
3. Taunt swapping midcast still has a high chance for it to be cast on the previous tank (might be related to but not sure)
[AtSC][Kazzara] Rift/Ray vs Tanks

Tanks should be last prio when it comes to being targeted by Rifts and Rays

At the moment they can be debuffed with it while other roles are eligible (tanks should only be targeted if they is no one else to apply Rift/Ray to)
[Neltharus] [Chargath, Bane of Scales] Fetter x Healer

In fight vs https://www.wowhead.com/npc=189340/chargathbaneofscales healer 99% get spell |T136091:16|t|cffffd000|Hspell:389080|h[Fetter]|h|r but in retail its all time dps not healer


Proof:

June 16, 2024

[UR][Fallen Deathspeaker] Wicked Frenzy VS Control Undead

NPC https://www.wowhead.com/npc=134284/fallendeathspeaker have interaction issues whit DK spell |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r :
1. Aura |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r give wrong haste and movespeed % ( atm 100%). Should give 15 % proof :
2. Cooldown on ability should be 25 sec (atm 5sec) proof:

How to reproduce:
Create DK
Learn |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r
use on NPC https://www.wowhead.com/npc=134284/fallendeathspeaker
use NPC ability |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r
Check how much % increase aura given
Check ability cooldown
[VP][Grand Vizier Ertan] Storm's Edge

If a player is outside the circle of tornadoes, they should take damage. However, at the moment, this is not working.
|T136050:16|t|cffffd000|Hspell:86309|h[Storm's Edge]|h|r

retail:

June 15, 2024

[Uldaman][Emberon] boss 10%

Description of the bug
When the boss has 10% HP left, he should not go into the phase even if 100 units of energy have been collected


How to reproduce
1. Start a boss fight
2. Bring the boss to 10% HP or below
3. Focus on the boss


How it should be
The boss should not go into a phase if HP is 10% or lower

Informations of the spell
Retail

https://www.wowhead.com/npc=184422/emberon
[Evoker questline] Fleeting Glowspores for non-evoker

Description of the bug
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r can drop for everyone including nonevokers.

How to reproduce
Complete digsite or any activity that can drop |T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r

How it should be
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r should drop for evokers only with quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact

Informations of the item
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r
[Uldaman][Chrono-Lord Deios] Timers

Currently, there is a problem with the order of spells which is making the fight harder than intended.

The current order is like this:
start of the fight

eternity orb (+2s)
time sink (+2s)
wing buffet (+5s)
eternity orb (+2s)
sand breath (+2s)
eternity orb (+8s)
time sink (+1s)
sand breath (+3s)
wing buffet (+3s)
eternity orb (+1s)

rewind timeflow (+4s)

time sink (+14s)
sand breath (+1s)
wing buffet (+3s)
eternity orb (+4s)
eternity orb (+8s)
sand breath (+3s)
eternity orb (+5s)
time sink (+1s)
wing buffet (+2s)
eternity orb (+5s)
Sand breath (+5s)
eternity orb (+5s)

rewind timeflow (+1s)

time sink (+14s)
sand breath (+1s)
wing buffet (+4s)
eternity orb (+3s)
eternity orb (+8s)
sand breath (+3s)
eternity orb (+5s)
time sink (+1s)
wing buffet (+3s)
eternity orb (+4s)
sand breath (+5s)
eternity orb (+5s)
rewind timeflow 1 (+1s)

The time sink and wing buffet is where it makes the fight harder than intended because all the players have to use hard deffensive in order to survive which is impossible to have them in every rotation in high keys.

this is how it is in retail:

Start of fight

eternity orb (+2s)
time sink (+2s)
wing buffet (+3s)
eternity orb (+4s)
sand breath (+2s)
eternity orb (+5s)
time sink (+9s)
eternity orb (+1s)
wing buffet (+2s)
sand breath (+4s)
eternity orb (+1s)

rewind timeflow (+3s)

sand breath (+14s)
wind buffet (+4s)
time sink (+4s)
eternity orb (+0s)
eternity orb (+7s)
sand breath (+4s)
eternity orb (+3s)
wing buffet (+5s)
time sink (+4s)
eternity orb (+0s)
sand breath (+6s)
eternity orb (+3s)

rewind timeflow (+3s)

sand breath (+14s)
wing buffet (+4s)
time sink (+4s)
eternity orb (+0s)
eternity orb (+7s)
sand breath (+4s)
eternity orb (+3s)
wing buffet (+5s)
time sink (+4s)
eternity orb (+0s)
sand breath (+6s)
eternity orb (+4s)
rewind timeflow (+2s)

As you can see after the first Rewind Timeflow the timers are the same in all the round and Wing Buffet is always before Time Sink.
[General] Incorporeal

After using spell 408805, the hitbox of bosses decreases even though it shouldn't.
Fs proof:
|T298642:16|t|cffffd000|Hspell:408805|h[Дестабилизация]|h|r
[Sniffenseeking] Vertical Anomaly

Description of the bug
Transit Bubble accessed objective doesn't count completed.
The final chest gives no loot and can't complete the dig

How to reproduce
Try to complete https://www.wowhead.com/quest=75390/verticalanomaly
Some cases reported they had to leave the map and get back in after getting the key, which make them unable to interact with the small chest

How it should be
After getting in the big water bubble around the big chest, Transit Bubble accessed objective should be completed

Informations of the quest
https://www.wowhead.com/quest=75390/verticalanomaly
[Zskera Vault][NPC] Recipe Rat

Description of the bug
You don't get anything when you try to interact with https://www.wowhead.com/npc=202982/reciperat
Recipe is |T4509424:16|t|cffffd000|Hspell:403018|h[Deviously Deviled Eggs]|h|r which grants primary stat

How to reproduce
Click on https://www.wowhead.com/npc=202982/reciperat

How it should be
You get |T515993:16|t|cffffd000|Hitem:202252::::::::120:::::|h[Recipe Rat]|h|r in your bag after interacting with the rat first time, then you use the item with |T133945:16|t|cffffd000|Hitem:3927::::::::120:::::|h[Fine Aged Cheddar]|h|r to create |T134266:16|t|cffffd000|Hitem:204340::::::::120:::::|h[Torn Recipe Scrap]|h|r

Informations of the npc
https://www.wowhead.com/item=204073/ratcipedeviouslydeviledeggscomments:id=5553012

June 14, 2024

[Demonology] Legion Strike damage

Description of the bug
Felguard's ability https://www.wowhead.com/spell=30213/legionstrikemodifiedby has the wrong base formula and damage is unaffected by the second mod 18% from spec aura |T236216:16|t|cffffd000|Hspell:137044|h[Demonology Warlock]|h|r
How it works now:
0.941x(spell power x0.5)x mastery x1.18

How it should be
0.816x(spell power x0.5)x mastery x1.18x1.18 with the second pet mod from spec aura
[Demonology] Felstorm damage

Description of the bug
Felguard's ability |T236303:16|t|cffffd000|Hspell:89751|h[Felstorm]|h|r has 2 mastery modifiers and is missing the second mod 18% from spec aura |T236216:16|t|cffffd000|Hspell:137044|h[Demonology Warlock]|h|r
How it works now:
0.33 x (Spell power 0.5) x mastery x mastery x 1.18 spec aura pet mod

How it should be
0.33 x (Spell power x 0.5) x mastery x1.18 x1.18, without the second mastery, but with the second 18% spec aura mod
Soul Shard regen after combat

Description of the bug
After combat, if you have 0 https://www.wowhead.com/spell=246985/soulshardscomments left, passive shard regen to the standard 3 shards starts after about 30sec.
PTR:

How it should be
After leaving combat, if you have 0 soul shards left, passive shard regen to the base amount of 3 shards should start the same as if you had less or more than 3 shards, after about 10 seconds.
Retail timecode:
[Uldaman][Chrono-Lord Deios] Time Sink timer

Currently, the timer of Time Sink is way off of retail making spells overlap when it shouldn't.
The timer for the spell here is always 1617s while in retail it changes to 23 and 35s
The timer should be like this:
28:01 Start of the fight
28:05.956 Cast Time Sink (+4s)
28:27.016 Cast Time Sink (+23s)
29:02.195 Cast Time Sink (+35s)
29:25.256 Cast Time Sink (+23s)
29:59.237 Cast Time Sink (+34s)
30:22.285 Cast Time Sink (+23s)
30:56.258 Cast Time Sink (+34s)
31:19.279 Cast Time Sink (+23s)
31:53.296 Cast Time Sink (+34s)
32:16.361 Cast Time Sink (+23s)
32:50.307 Cast Time Sink (+34s)
[NL][Dargrul] Magma Wave Timer

Currently, the timer of Magma Wave is a bit off which makes some of the Crystal Spike to not be cast
PTR:
00:19 Start of the fight
01:19 Magma Wave (+60s)
02:21 Magma Wave (+61s)
03:23 Magma Wave (+62s)
04:26 Magma Wave (+63s) (this is where it overlaps and Crystal Spike is not cast.
05:27 Magma Wave (+61s)
06:31 Magma Wave (+64s)
07:35 Magma Wave (+64s)

Retail:
24:29 Start of the fight
25:30 Magma Wave (+61s)
26:33 Magma Wave (+63s)
27:36 Magma Wave (+63s)
28:41 Magma Wave (+65s)

June 13, 2024

[HoI][Infuser Sariya] Flash Flood

390290 This spell has an exaggerated range.
Fs proof:
|T1698701:16|t|cffffd000|Hspell:390290|h[Flash Flood]|h|r
[VP][Grand Vizier Ertan] Ertan's Vortex

Currently, the vortex animation 46007 on the boss is broken.
https://www.wowhead.com/npc=46007/ertansvortex
[VP][Grand Vizier Ertan] Lightning Bolt

The current priority target for spell 86331 is the tank. The target for spell 86331 should be chosen randomly.
Reteil proof:
|T136048:16|t|cffffd000|Hspell:86331|h[Lightning Bolt]|h|r
[NL][Naraxas] Boss abilities vs pets

Description of the bug
Boss https://www.wowhead.com/npc=91005/naraxas/mythicencounterjournal
His abilities |T236271:16|t|cffffd000|Hspell:198963|h[Putrid Skies]|h|r and |T136007:16|t|cffffd000|Hspell:188492|h[Rancid Maw]|h|r (debuff id |T136007:16|t|cffffd000|Hspell:188494|h[Rancid Maw]|h|r) deal damage to pets.
Should not deal damage to pets.
ptr:

June 12, 2024

[Guardian] - Tier Set S2

Description of the bug
When Furious Regeneration refreshed its healing amount decreases for healed amount.

How to reproduce
Take damage
Wait for 2 healing ticks
Take damage again
Calculate new healing

Easy to reproduce that in duel where you can see difference in healing if you deal damage 2 times without delay and 2 times with delay in 4 seconds

How it should be
Healing should be calculated for last 8 seconds of damage taken. Healing ticks done within this period shouldn't be excluded after next refresh.
This healing should decrease only for the part of damage taken that goes beyond 8 seconds period.


List of spells
Tier Set |T136243:16|t|cffffd000|Hspell:405514|h[Druid Guardian 10.1 Class Set 2pc]|h|r
Healing |T1033485:16|t|cffffd000|Hspell:408504|h[Furious Regeneration]|h|r
[Item][Aberrus] - Rashok's Molten Heart

Description of the bug
Every Rashok's Molten Heart effect doesn't proc from HoT effects.

How to reproduce
Pick Restoration Druid
Equip trinket
Uptime Rejuvenation/Lifebloom for several minutes
Then use Regrowth/Swiftmend you get insta proc

How it should be
Rashok's Molten Heart all effects should proc also from HoT effects.
Casts
Trinket buff
From logs you can see that nothing was casted when druid got trinket buff.
So:
Molten Radiance 409898 should proc from any healing effect (not only from straight healing)
Molten Radiance 401186 also should proc from any healing effect.

List of spells
Item |T971290:16|t|cffffd000|Hitem:202614::::::::120:::::|h[Rashok's Molten Heart]|h|r
Owner buff |T971290:16|t|cffffd000|Hspell:409898|h[Molten Radiance]|h|r
Healing buff |T4548883:16|t|cffffd000|Hspell:401186|h[Molten Radiance]|h|r
[Aberrus][Rashok] Reset boss

The boss's reset is broken

Or is it because of the Searing Slam ability when it hits the player behind the room



1. Start a boss fight
2. the tank remains inside the boss room
3. other people should be outside the room
4. The boss jumps Searing Slam at the player and does not reset





|T236289:16|t|cffffd000|Hspell:405822|h[Searing Slam]|h|r
[General] Affix Incorporeal x Dominate Mind

When https://www.wowhead.com/affix=136/incorporeal spawn and Priest use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r its pull all mob around

Reproduct

Take first pull with 2 packs
Add Affix
Use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r

June 11, 2024

[Frost] Tier set 2p Shattered Ice delisted

Issues:

In most instanced content like m+ the bonus proc from Flurry does not proc
Range of the proc might be off as well.

How it should work:
Proc should follow up regardless of content and range should work similar to Ph Flames from fire ( following the nearby criteria aoe ).

|T136243:16|t|cffffd000|Hspell:405536|h[Mage Frost 10.1 Class Set 2pc]|h|r
|T1506795:16|t|cffffd000|Hspell:408763|h[Shattered Ice]|h|r
[All] Energized Barriers & snares

Issue:

Currently casting Mass Barrier while using this talent does not remove snares.

How it should work:
Should remove snare effects ( slows and ground area roots ) when one of the 3 barriers is used or Mass Barriers.
Should work only for the mage when used with Mass Barrier.

|T610472:16|t|cffffd000|Hspell:386828|h[Energized Barriers]|h|r
[Item][Dungeon] - Spoils of Neltharus

Description of the bug

Player are not able to reorder the treasure before pulls as they should (cf. comment section.
After testing it doesn't seem to be a out of combat / in combat issue but rather that the player needs to damage an enemy to trigger it.
Tested with a mage, casting Slow Fall on himself and also tried in combat with Slow Fall but also Spell Steal on an enemy, only damaging triggers the effect

How it should be

Players should be able to reorder the treasure out of combat by casting spells such as Levitate, Slow Fall, etc.. but also toys such as Lost Compass or Chatterstone.

Informations of the spell

Spoils of Neltharus
[Item] Box to update

June 10, 2024

[Shadow] Shadowy Insight vs Haste

Description of the bug
|T136183:16|t|cffffd000|Hspell:375888|h[Shadowy Insight]|h|r talent is not scalling with haste
FS: 70 applications in 26:20 which is around 2.4ppm (2p tier set + haste), the base ppm is 2.4 which means that it isn't gettting increased at all by haste.
Retail: 130 applications in 26:20 which is around 4.9ppm (2p tier set + haste)

How to reproduce
1. Use Shadow Word: Pain in a target
2. Check if Shadowy Insight proc is affected by haste


How it should be
Shadowy Insight ppm should increase with haste

Informations of the spell
|T136183:16|t|cffffd000|Hspell:375888|h[Shadowy Insight]|h|r

Talents used: BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAioIRSSDSSSScACSjkcgEpR4AJiQKSLkEUQSA
[Shadow] Unfurling Darkness PVP Mod

|T1386547:16|t|cffffd000|Hspell:341273|h[Unfurling Darkness]|h|r Causes your next VT to deal instant damage on application: this damage should have a 0.75 PVP mod which currently is missing on FS
[Discipline] - Atonement vs damage taken

Atonement healing should not scale from target's damage reduction. Heal should always be the same:
Retail Proof: 4:15 min.
Firestorm Proof:

Spell IDs:
Atonement: |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
From Details:
Atonement: |T135887:16|t|cffffd000|Hspell:81751|h[Atonement]|h|r
Atonement Crit: |T135887:16|t|cffffd000|Hspell:94472|h[Atonement]|h|r
[Fire] Scorch into Hot Streak Pyroblast spellque delay

Issue:
Currently under moderate latency when the caster uses critting Scorches to chain up Pyros while benefiting from huge values of haste, when attempting to spellque Pyro by the end of a Scorch cast creating a Hot Streak, the Pyroblast does not launch.
might be linked to gcdlag vs haste OR delay in Heating up converting to Hot Streak vs spellque

How it should be:
When following the given sequence Pyroblasts should launch without issues:
Under combustion or low hp target to guarantee Scorch crits back to back:
1. Cast Scorch
2. Cast 2nd Scorch
3. By the last 0.3s of the 2nd Scorch, try to spellque Pyroblast
Notice that sometimes upon spamming the Pyro hotkey in that short spellque window and preparing to go into 3rd Scorch, the Pyroblast will not launch.

|T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r
|T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r
|T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
[Feral] Ashamane's Guidance Incarnation

Description of the bug
When a player uses |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r after a while the spell is reduced to 6 seconds because of the talent |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r
How to reproduce

Take this talent to proc a burst, do a relog, go to the dummies, and before hitting, press burst, start hitting and almost immediately proc the talent for 6 seconds and reset your 30 second burst and only 6 seconds of your burst remain


How it should be
When we use incarnation, the 6 second Incarnation duration will overwrite the 30 seconds of Incarnation, effectively erasing up to 24 seconds of burst

List of spells
Talent |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r
Talent |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r
[FH] Irontide Ravager - Painful Motivation

Currently, Painful Motivation is affecting all enemies but it should affect only 2 random enemies around him.
[Aberrus][Magmorax][Mythic] Explosive Magma missing splitdmg

The explosive Magma (talking about the small circle added as mythic mechanic that requires a lot of players soaking it), currently is not splitting the damage between players hit, meaning it is currently killing everyone that soak it

This missed split dmg might also be the reason why the circle spawns with a huge size even with 16men soaking the impact
[Aberrus][Zaqali] Arbalest Fire Targeting

Currently, the Arbalest Fire spears fired from distant adds in the backround target players.

The targeting should be completly random on the whole platform, it should not prioritize players.

Proof:
[Aberrus][Zskarn] Dragonfire Traps vs Shrapnel Bomb Timers

Currently, it seems that Shrapnel Bombs spawn 1 2 seconds, before nearby Dragonfire Traps activate near the boss, meaning that most of the times, the Sharpnel Bombs end up in the Fire, where its extreamly deadly to go into at higher difficulties.
The timers for Shrapnel Bombs needs to be adjusted.
It seems from videos, that Shrapnel bombs spawn 10 seconds AFTER Dragonfire Traps cast has gone off.
Video proof: Check his timers next to the Quest Log.
[Aberrus][Rashok] Searing Slam Distance vs Boss

When Rashok does Searing Slam, on Firestorm, he always leaps directly on top of the player, with the Searing Slam. On retail, He acually, leaps slightly behind or front of the Searing slam, making it possible to melee keep DPSing him, without needing to go into the Searing Slam lava.

Video proof from retail:

June 9, 2024

[Holy][PVP] Ray of hope

Description of the bug
We are currently missing |T631503:16|t|cffffd000|Hspell:232708|h[Ray of Hope]|h|r buff aura replacement for |T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r/rayofhope">|T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r when the cached damage &gt; cached healing.
How to reproduce
1. .learn 197268 on holy priest
2. cast |T1445239:16|t|cffffd000|Hspell:197268|h[Ray of Hope]|h|r on yourself
3. come to any enemy that can inflict damage on you
4. you will see that |T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r aura doesn't chave over to |T631503:16|t|cffffd000|Hspell:232708|h[Ray of Hope]|h|r.

How it should be
If cached damage &gt; cached healing then
|T631503:16|t|cffffd000|Hspell:232708|h[Ray of Hope]|h|r buff
else
|T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r buff

Also these should be buffs not debuffs like it currently is on our server.

Retail demo: 4:41

FS bugtracker:
[Holy][PVP] Cleanse of the weak overtune

Description of the bug

Curretnly PvP talent |T135949:16|t|cffffd000|Hspell:199330|h[Cleanse the Weak]|h|r dispells way more than it should

How to reproduce
1. pick pvp talent |T135949:16|t|cffffd000|Hspell:199330|h[Cleanse the Weak]|h|r
2. Use any holy paladin build. You can use default one.
3. You would need two players in your party/raid for this to get tested
4. apply two debuffs on yourself and your party member via gm macro:
.aura 589
.aura 34914
5. use |T135949:16|t|cffffd000|Hspell:4987|h[Cleanse]|h|r on yourself or your party member
6. you will see that 2x debuffs get removed from you and him

How it should be

Right now it removes all debuffs that cleanse has power to on unit that you use it directly on which is correct. However, the party member that gets a passive dispel should only get dispelled of 1 effect that was most recent on that unit and was also on the unit that had the original direct cleanse on.

So lets say:
If UnitDebuff("player",{Debuff1,Debuff2})
and UnitDebuff("party1",{Debuff1,Debuff2}) then
CleanseUsed("party1)
return UnitDebuff("party1",{~~Debuff1,Debuff2~~}) and UnitDebuff("player",{Debuff1,~~,Debuff2~~})
end

Retail demo :
00:02 here you can see that priest("party1) gets displed from magic debuffs while paladin("player") only gets dispelled from |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r.


Marking as HIGH PRIORITY due to its potential to compeltely negate some of the teams.

FS bugtracker:
[Unholy] Dark Simulanctrum non-mana spells

Description of the bug
Currently |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r works on non mana costing spells like |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r for example.

BwPA/gf1fDREKLfAcG9Z2HkF/BASkwBC0kESkIRSiEJSSCAAAAAAAAAaQSCiEAQikItkkkESC
How to reproduce
1. Pick |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r pvp talent
2. Duel a paladin or any other calss with similar no mana costing abilities
3. Cast |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r on paladin
4. tell paladin to use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
5. Now as a dk your |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r turned in to |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r

How it should be

You should not be able to copy spells that don't cost any mana. Says so in discription of the spell.
[Evoker][Preservation] Lifeforce Mender scaling

Description of the bug

Currently |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r has two issues
1. Added healing/damage via Lifefoce Mender doesn't scale with any mods. Like Mastery(for healing) x Versa x PvP mod x Other mods
2. Also it seems like if you 2 points in to the talent the healing/damage output stays the same as if you spent only 1 point.

What we currently have:
(SP x 2.3(Living flame mod) x 1.05(Preservation spec aura) x Mastery(if healing) x Versa x Other mods) + (MaxHPx 0.02(Lifebender))



BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkSSSSkEIwB4AAAASQiWSSSCJJBAAAIJhEwBSSSAQA

How to reproduce
1. Pick the build from above
2. You can use 1 or 2 points in Lifeforce mender doesn't seem to affect the maths. (still needs to get fixed though)
3. Use our current formula on a naked dracthyr and you will see that is what we currently have: (SP x 2.3(Living flame mod) x 1.05(Preservation spec aura) x Mastery(if healing) x Versa x Other mods) + (MaxHPx 0.02(Lifebender))

How it should be

Instead of adding the (MaxHP x Lifeforce mod) value on top it should be moded by all of the mods that affect Living Flame. Well all besides the main the main spell mod.

Formula should be:
(SP x Spell Mod + (MaxHPx 0.02(Lifebender))) x 1.05 x Mastery x Versa x Other mods

Retail breakdown:
Build: (MaxHP x 0.02)
Stats: (SP 5331 Mast 16% Versa 11% MaxHP 350120)

If we youse the fomula from above:

(5331 x 2.76(10.2 spell mod) + 350120 x 0.02) x 1.05 x 1.16 x 1.11 = 29,358

retail values ~29,400

Marking as high priority since it is a large chunk of healing that presevation evoker is losing.

FS report:
[Item][Effect] Blue Dragon Soles effect

Currently |T1506795:16|t|cffffd000|Hspell:383201|h[Charged Soles]|h|r aura effect from item |T136243:16|t|cffffd000|Hspell:383200|h[Blue Dragon Soles]|h|r gets consumed upon enemy hit on you.

This isn't class specific bug. This is an item effect bug.

It should get consumed by your own spells and not enemy spells.

FS bug demo:

June 8, 2024

[Holy] Divine Protection pvp mod

Issue:
Currently the 0.5 pvp mod is applied to Holy.
Should be applied only to Retribution.
How it should be:


|T524353:16|t|cffffd000|Hspell:498|h[Divine Protection]|h|r
[Item] - Beacon to the Beyond

Description of the bug

The damage amplification on AoE of the trinket doesn't work, it should increase by about 15% for each additional target struck up to 5 targets (75%).

How to reproduce

Use the trinket on 1 target and check the damage
Use the trinket on 6 targets and check the damage

Informations of the spell

Beacon to the beyond
[VP] [Turbulent Squall] Storm Shield

NPC https://www.wowhead.com/npc=45924/turbulentsquall ability |T649816:16|t|cffffd000|Hspell:411744|h[Storm Shield]|h|r have issues : players can't purge shields from ability
[HoI][Primalist Earthshaker] Rumbling Earth

NPC https://www.wowhead.com/npc=190371/primalistearthshaker ability |T451165:16|t|cffffd000|Hspell:375384|h[Rumbling Earth]|h|r have problem whit spell animation (animation is not displayed) seems it's related to where NPC staying
Proof
[Item][Aberrus] - Elementium Pocket Anvil

Description of the bug
Echoed Flare 401324 does incorrect damage. Tooltip is fine but actual damage is not reduced.

How to reproduce
Equip trinket
Deal damage with listed abilities
Compare damage with SimCraft

How it should be
Echoed Flare damage should be reduced by 40% its damage should have x0.6 mod.
Tooltip damage is correct should be like that.

List of spells
Item |T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
Damage ID |T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r
[Item][Embellishment] - Azureweave Vestments

Description of the bug
Azureweave Vestments 388061 gives 2 times less main stat. For both 447 ilvl items it gives 262 int.

How to reproduce
Equip set
Proc it
Compare with SimCraft

How it should be
Azureweave Vestments should give correct main stat amount. For both 447 ilvl items it should be 524.

List of spells
Main stat buff |T134155:16|t|cffffd000|Hspell:388061|h[Azureweave Vestment]|h|r
Main effect |T2026009:16|t|cffffd000|Hspell:393987|h[Azureweave Vestments]|h|r

June 7, 2024

[Frost] Frostwyrm's Fury

Description of the bug

Spell 279302 deals damage 1 to 3 times in a row to the same target depending on the distance between the character and the target.
Fs proof:

How to reproduce


Use 279302

How it should be

Spell 279302 deals damage to 1 target regardless of the distance between the character and the target.

Informations of the spell

279302 |T341980:16|t|cffffd000|Hspell:279302|h[Frostwyrm's Fury]|h|r
[Item][Aberrus] - Neltharion's call to Suffering

Description of the bug

Neltharion's Call To Suffering should not be triggered when out of combat (cf. comment section.

Since rogue's stealth can trigger it and the damage breaks the stealth for 8s it is very annoying to them.

How to reproduce

Use spells out of combat
It should end up proccing (sometimes it's very long but it'll come)

Tested with Crimson Vial on rogue while out of combat.

How it should be

It should not be able to proc when out of combat.

Information of the item
|T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r
[General][Aberrus] Aggro issues

Most of the bosses seem to have some aggro issues (boss randomly turning away from the tank, and slapping a random player)

I'm assuming this is a generic issue, I can confirm it's occurring for bosses such as

Kazzara: mostly when tanks are taunt swapping, the boss will hit a random player before turning to the 2nd tank

Zaqali: Boss every now and then turns away from the current tank and slaps a dps

Sarkareth
[AtSC][Mythic][Experiments] Temporal Anomaly 1st cast

|T4630480:16|t|cffffd000|Hspell:407617|h[Temporal Anomaly]|h|r 1st cast should be 12seconds after Rionthus engages, at the moment it's 33seconds after he engages.
All other casts are ok but delayed due to the 1st cast issue

Retail:
01:33 engage
01:45 1st temporal orb (+12s)
02:40 2nd temporal orb (+55s)
03:35 3rd temporal orb (+55s)

PTR:
01:10 engage
01:43 1st temporal orb (+33s)
02:38 2nd temporal orb (+55s)
04:33 3rd temporal orb (+55s)

Retail log:


PTR log:
[Evoker questline] Frosty Soul

Its currently impossible to get Frosty Soul item from Awakened Revenants that are in the Azure span zone. Its not possible to use |T4548849:16|t|cffffd000|Hitem:199414::::::::120:::::|h[Zapthrottle Soul Inhaler]|h|r on Awakened Revenants with Empty Soul Cage in bag since it says "Invalid Target".
This part is blocking progress on Evoker legendary. This issues seems more on profession / mob in zone part thats not working.



|T4548849:16|t|cffffd000|Hitem:199414::::::::120:::::|h[Zapthrottle Soul Inhaler]|h|r
|T4644005:16|t|cffffd000|Hitem:200938::::::::120:::::|h[Empty Soul Cage]|h|r
https://www.wowhead.com/npc=191129/awakenedrevenant
[Aberrus][Kazzara][Mythic] Loss of Aggro

When boss does some sort of spell, or tanks taunt durning a special spell, it seems that the boss loses aggro, and slaps a nearby melee target.
Warcraft logs:

June 6, 2024

[Evoker][Augmentation] Blistering Scales

Description of the bug
Buff 360827 has no delay in removing stacks.
How to reproduce
Use 360827
How it should be
Buff 360827 should have a 2second delay after removing one of its stacks.
Reteil log:
Informations of the spell
360827 |T5199621:16|t|cffffd000|Hspell:360827|h[Blistering Scales]|h|r
[Evoker][Augmentation] Ignition Rush

Description of the bug
Talent 408775 dont work.
In the presence of the 392268 buff, the casting speed of the 359160 skill is not increased by 40%.
How to reproduce
Use 359160 if you have 392268 buff
How it should be
In the presence of the 392268 buff, the casting speed of the 359160 skill should be increased by 40%.
Informations of the spell
408775 |T135817:16|t|cffffd000|Hspell:408775|h[Ignition Rush]|h|r
359160 |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
392268 |T4630437:16|t|cffffd000|Hspell:392268|h[Essence Burst]|h|r
[AtSC][Zaqali][Mythic] Lag spike

P1

When boss is leaping away for the first time, there always occurs a few lag spikes
[Item] Blue Silken Lining stack

Currently, when you have two embelishments of Blue Silken Lining it doesn't stack and only gives the value of one stack instead of 2.
|T4549278:16|t|cffffd000|Hitem:193944::::::::120:::::|h[Blue Silken Lining]|h|r
|T4549250:16|t|cffffd000|Hspell:387336|h[Zone of Focus]|h|r
[Item][Aberrus] - Neltharion's Call to Dominance and Affliction Warlock

Description of the bug
Trinket |T4638549:16|t|cffffd000|Hitem:204202::::::::120:::::|h[Neltharion's Call to Dominance]|h|r does not work for Affliction Warlock. You accumulate stacks with id 411661, but don't get 403380 when using |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r

June 5, 2024

[General] -Spells proccing combat buffs

Description of the bug
Casting |T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r (AND ANY SPELL OUTSIDE OF COMBAT) can proc trinkets/item buffs that should only be procable in combat (like |T463531:16|t|cffffd000|Hitem:200054::::::::120:::::|h[Enchant Weapon Sophic Devotion]|h|r and |T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r )

How to reproduce

.additem 200054 and use it on one of your weapons
.additem 204211 and put it on
Reapetedly go in and out of stealth (or cast any spell without going into combat)
Your sophic devotion enchant and your trinket will proc thier buffs eventualy

How it should be

The buffs should only be able to proc whilst you're in combat

Informations of the spell
[Item][World] - Pocket Darkened Elemental Core

Description of the bug
Trinket doesn't work

How to reproduce
Use trinket

How it should be
Trinket should deal damage with Darkened Elemental Core Explosion 405167
Damage should split evenly

List of spells
Item |T4914679:16|t|cffffd000|Hitem:204386::::::::120:::::|h[Pocket Darkened Elemental Core]|h|r
Damage ID |T4914679:16|t|cffffd000|Hspell:405167|h[Darkened Elemental Core Explosion]|h|r
[Aberrus][Sarkareth] Release Checkpoint on Normal/Heroic

When player defeat Neltharion on Normal or Heroic Difficulty, they unlock a checkpoint at Sarkareth when they release, just like on LFR, however, this should not be the case on these 2 difficulties (And Mythic). Player should release at the repair/Ugrade NPC upstairs, after Kazzra
[Aberrus][LFR] Zskarn Not Acessible

After defeating Rashok in Fury of the Giants, Door to Zskarn is not opened to acess the boss.
[Aberrus][Rashok] Depleted Conduit Re-Usable

Currently, players can use the Depleted Conduit, even if it is already destroyed from using it 2 times.
It should not be usable again after it is shattered.
FS Proof:
[Aberrus][Experiments] Temporal Anomaly Knockback Direction

Temportal Anomaly should be knockbackable from any direction, to any direction, Meaning if you colide from side of the orb, while it is traveling to the boss, It should be knocked to the side, not only forward, or backwards. (This is determined how the player touches the Orb, if from side, or if its touched from behind/front while it is traveling to Boss.
This makes it easier, if players want to knockback the orb out of the way, when Boss does Deep Breath, which is traveling directly in the line.
Retail video proof:
[AtSC][Amalgamation][Mythic] Volatile Shadowflame triggering

Once a player holding Blazing Heat debuff collides with a player with Corrupting Shadow debuff, they both should get x1 Volatile Shadowflame damage


The same should happen if a player is affected by both Blazing Heat and Corrupting Shadow, colliding with a player holding the same 2 debuffs, they should explode and receive x1 Volatile Shadow damage


At the moment this volatile shadow explosion seems to be hitting multiple times after 2 players collide

Retail:


PTR:
[AtSC][Zaqali][Mythic] Waves

The waves timers currently are off

As for the platform that's close to the entrance, there's a high downtime, where no waves spawn, and a high uptime where 3 waves all spawn at once, overwhelming the raid

The other platform seems in a better shape, less adds, and constant uptime, but waves timer could possibly be offset there too
[HoI][Khajin the Unyielding] Glacial Surge

If players kill boss https://www.wowhead.com/npc=189727/khajintheunyielding in cast |T612394:16|t|cffffd000|Hspell:386559|h[Glacial Surge]|h|r they will still take damage after death of the boss
Proof:
[VP][Asaad] hain-lightning

|T136015:16|t|cffffd000|Hspell:87622|h[Chain Lightning]|h|r The range of this spell is greatly exaggerated.
[NL][Naraxas] Rancid Maw

In boss https://www.wowhead.com/npc=91005/naraxas ability |T136007:16|t|cffffd000|Hspell:205609|h[Rancid Maw]|h|r have issues:
1. when player get debuff |T136007:16|t|cffffd000|Hspell:205609|h[Rancid Maw]|h|r should be delay for taken damage from ability aoe zone proof:
2. |T136007:16|t|cffffd000|Hspell:205609|h[Rancid Maw]|h|r dont have target priorityshould target range specs players with a priority over a mele specs players
[BH][Stinkbreath] Violent whirlwind

www.wowhead.com/npc=187033/stinkbreath ability |T999952:16|t|cffffd000|Hspell:388046|h[Violent Whirlwind]|h|r have wrong hitbox more than ability animation
proof:
[BH][Wilted Oak] Infected Lasher vs Storming Affix

Npc https://www.wowhead.com/npc=186229/wiltedoak ability |T136144:16|t|cffffd000|Hspell:375259|h[Essence of Decay]|h|r spawning add's https://www.wowhead.com/npc=208994/infectedlasher : issues is https://www.wowhead.com/npc=208994/infectedlasher trigger Storming affix
Should not trigger Stroming
[Tiragarde Sound][Quest] The Nation of Kul Tiras

Description of the bug
After teleporting to Tiragarde Sound, you can't see the npc to turn in the quest. You can't move anywhere and get teleported / stuck in 1 spot
Ps: without this quest / BFA, the alliance can't get to level 60 through questing. There is another major issue at the end of SL questline.
How to reproduce
Accept https://www.wowhead.com/quest=46728/thenationofkultiras and try to finish it

How it should be
Jaina should be on ship to turn in the quest to her.

Informations of the quest
https://www.wowhead.com/quest=46728/thenationofkultiras

June 4, 2024

[Elemental] Stormkeeper second buff stack consumption

Description of the bug

Currently |T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r 2nd stack doesn't increase the damage of |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r



BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgUSpIJlkACShWUCJSCAAAAAgSAUSiSKASJJpgIQSEgA

How to reproduce
1. Use build from above
2. Cast Stormkeeper
3. Cast Lighing bolt first time
4. Check that the damage got increased
5. Cast Lighing bolt second time
6. Check that the damage wasn't incread

Bugged FS values demo:


How it should be

Single stack of stormkeeper should incrase the damage Lighting Bolt like it does when there are 2 stacks of them.


FS report:
[Frost] Shattered Ice

Frost's 2P effect https://www.wowhead.com/spell=408763/shatteredicechangelog doesn't proc on shielded enemies:

can we also double check shattered ice range? Some players reported that nearby enemies dont always get hit by shattered ice but I wasn't able to reproduce this issue
[Evoker][preservation] grace period

Description of the bug

grace period doesnt increase the healing from reversion itself

How to reproduce

put a point into grace period
cast reversion on you
put 2 points into grace period
cast reversion
unspec grace period
cast reversion
notice that the healing done stays the same

How it should be

reversion should increase its healing done if you spec grace period

Informations of the spell


https://www.wowhead.com/spell=376239/graceperiodmodifies
|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r
[Uldaman] crash test 3

Description of the bug
After killing the third boss Sentinel Talondras.
The doors closed on the boss.
But it was possible to get through them pay attention to the video


How to reproduce
1. Kill the third boss
2. restart the server
3. go through the door


How it should be


Informations of the spell
TEST 28:45 33:03
[AtSC][Echo of Neltharion] Corruption vs Healers

Corruption can currently be placed on healers, while it shouldn't

PTR:
Mistweaver monk being affected by Corruption
Holy Paladin with Mind Control
[AtSC][Echo] Corruption amount

The amount of players that get debuff with Corruption should depends on raid size
(x1 Corruption debuff every 6 players)

Meaning in an 18men raid, there should be x3 players affected by Corruption per cast

At the moment it's always x2 players receiving Corruption, no matter the raidsize
[AtSC][Echo] Corruption vs Volcanic Heart

Players with |T136129:16|t|cffffd000|Hspell:410972|h[Corruption]|h|r debuff should not be eligible to receive |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r debuff

At the moment they can receive it
[AtSC][Echo] Corruption vs Umbral Annihilation

Players affected by |T136129:16|t|cffffd000|Hspell:410972|h[Corruption]|h|r debuff should not be taking any damage by |T4914667:16|t|cffffd000|Hspell:405433|h[Umbral Annihilation]|h|r

Retail: (player is corrupted, but no damage taken by annihilation)





At the moment players with Corruption get hit by it
[HoI] crash test 2

Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures


How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)


How it should be
The character must appear at the beginning of the dungeon or at the respawn point

Informations of the spell
TEST 10:00 12:50
[HoI] crash test 1

Description of the bug
After killing the second boss, Gulping Goliath, the server was restarted.
Problems started with the gate leading to the second boss, pay attention to the video


How to reproduce
1. Kill the first boss
2. Kill the second boss
3. Restart the server
4. Check the first gate, second gate and third gate


How it should be
The gate should be opened after a server reboot depending on which path the players chose, first or second.
The third gate should be opened if 2 mobs Squall Bringer Cyraz + Flame Summoner Aimi were defeated in front of the gate.

Informations of the spell
TEST FS timer 0:00 0:40

Mobs that stand in front of the third gate:
https://www.wowhead.com/npc=190368/flamecalleraymi npc
https://www.wowhead.com/npc=190370/squallbringercyraz npc
[Neltharus] crash test 2

Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures


How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)


How it should be
The character must appear at the beginning of the dungeon

Informations of the spell
TEST 32:45 35:25
[Neltharus] crash test 1

Description of the bug
After killing the first, second and third boss, the lava wall that leads to the last boss opened.
We made a restart.
A wall of lava blocked the passage to the final boss


How to reproduce
1. Kill the first boss Magmatusk
2. Kill the second boss Chargath, Bane of Scales
3. Kill the third boss Forgemaster Gorek
4. Restart the server
5. Attention to the video the path to the last boss was blocked by a lava wall


How it should be
After restarting the server, the "Lava Wall" should no longer appear.

Informations of the spell
TEST timer 26:05 30:33
[Uldaman] crash test 4

Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures


How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)


How it should be
The character must appear at the beginning of the dungeon

Informations of the spell
TEST 41:35 44:58
[Uldaman] crash test 2

Description of the bug
After killing the second boss Bromach, doors opened that lead to the third boss.
We made a restart.
The gates closed


How to reproduce
1. Kill the second boss
2. Wait until the doors open
3. Server restart
4. Come in and pay attention to the gate


How it should be
The gate must be open after the restart if the second boss is killed

Informations of the spell
TEST timer 17:35 23:15
[Evoker][augmentation] - ebon might

Description of the bug

ebon might doesnt buff your allies if you dont target over an ally while you cast it

How to reproduce

get a group with 1 person
cast ebon might without targeting them
see that you have the buff while they dont


How it should be

you should give the buff to your allies even while not targeting them or targeting an enemy

Informations of the spell


|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
time 0.26 see when he casts ebon might it buffs his allies currently in fs i would buff only my self
[HOI] [Khajin the Unyielding] Polar Winds x Divine Shield

Description of the bug

Boss : https://www.wowhead.com/npc=189727/khajintheunyielding make |T135833:16|t|cffffd000|Hspell:386741|h[Polar Winds]|h|r aoe And when you use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r you no longer have the debuff
How it should be
After using |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r we must have the debuff

Video retail: 2:01
[HoI][Gulping Goliath] Gulp - Distance

Description of the bug
The ability has an increased trigger radius for NPC toads that appear at the boss


How to reproduce
1. Start a boss fight
2. Wait for the little toads to appear.
3. Place a little outside the Gulp radius and focus on the toads


How it should be
The Goliath attempts to gulp down players and creatures within 10 yards for 2 sec, inflicting 195564 Nature damage every 2 sec for its duration. While inside the Goliath's gullet, the target also gains 3 stacks of Gulp Swog Toxin.

If the Goliath does not find a player to gulp, he will become Hangry.

Informations of the spell
https://www.wowhead.com/npc=189722/gulpinggoliath
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
https://www.wowhead.com/npc=195399/curiousswoglet
TEST
[HoI] pet damage

Description of the bug
Pets of Hunters, Death Knights, Warlocks at the beginning of inst have AFK or sometimes cause little damage

This problem is only on this first part of the platforms until the first boss
How to reproduce
1. Enter the dungeon
2. Summon pets of a hunt, dk or lock
3. Tank pulls mobs
4. Click on pet abilities.
5. Pay attention to the damage your pets do and what they do during the fight

Informations of the spell
Test FS
[Aberrus][Amalgamation][Achievement] Ill Make My Own Shadowflame

Currently impossible to complete the achievement, The Speciment tank does not change color/break and spawn an add once fully empowered and hit by corresponding spells.
[AtSC][Magmorax][Achievement] Me Want Bite

Magmorax should have a 12% dropchance for |T4554379:16|t|cffffd000|Hitem:205684::::::::120:::::|h[Forbidden Flounder]|h|r (personal loot, so 12% per player)

At the moment |T4554379:16|t|cffffd000|Hitem:205684::::::::120:::::|h[Forbidden Flounder]|h|r doesn't seem to be present in the loot table

https://www.wowhead.com/achievement=17878/mewantbite achievement doesn't seem to be awarded either after eating the |T4554379:16|t|cffffd000|Hitem:205684::::::::120:::::|h[Forbidden Flounder]|h|r
[HoI][Gulping Goliath] Gulp 2

Description of the bug
Does not work: When the boss uses "Gulp" and if there are small toads and anyone other than a tank nearby, then the boss will eat the player but will not damage him
Works: hangs stacks of toxins


How to reproduce
1. Need a tank, heal, DPS
2. Tank holds the boss
3. Healers/DPS lead small toads into Gulp's range
4. The tank leaves the Gulp range
5. Healing or DPS remains in Gulp's area of effect
6. The boss will eat the healer or DPS but will not deal damage to them, only stacks of Toxin


How it should be

The Goliath attempts to gulp down players and creatures within 10 yards for 2 sec,

inflicting 195564 Nature damage every 2 sec for its duration. While inside the Goliath's gullet, the target also gains 3 stacks of Gulp Swog Toxin.

If the Goliath does not find a player to gulp, he will become Hangry.

Informations of the spell
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
https://www.wowhead.com/npc=189722/gulpinggoliath BOSS
[Zaralek Cavern][Object] Nal ks'kol Reliquary

Description of the bug

1. Object disappear with loot if you loot 1 item only and close the loot frame.
2. Puzzle isn't working. You can see the puzzle aura but no puzzle.
3. Can open the chest without completing the puzzle.

How to reproduce

1. Try to do the puzzle.
2. Open the chest.
3. Click on any item in the loot frame and close it.
4. Watch the chest disappear.


How it should be

The chest should be locked behind a puzzle. If you loot 1 item only, the chest shouldn't disappear.

Informations of the quest

https://www.wowhead.com/object=401828/nalkskolreliquary
[EonFringe] Compose Yourself

Description of the bug

The npc to turn in the quest is phased

How to reproduce
Try to finish the quest


How it should be
NPC should be there

Informations of the quest
https://www.wowhead.com/quest=75966/composeyourself
[BH][Decatriarch Wratheye] Rotburst Totem

Description of the bug
Boss https://www.wowhead.com/npc=186121/decatriarchwratheye, his ability |T136008:16|t|cffffd000|Hspell:373942|h[Rotburst Totem]|h|r
1. Totem casts |T1357813:16|t|cffffd000|Hspell:373939|h[Rotting Burst]|h|r instantly when spawned.
PTR log

3. Totem is not immune to CC.


How it should be
1. Totem has a delay of 2.1sec before the first cast.
2. Totem is immune to CC

Retail:



28:21.720 Decatriarch Wratheye begins casting Rotburst Totem
28:23.723 Decatriarch Wratheye casts Rotburst Totem
28:25.229 Decatriarch Wratheye summons Rotburst Totem 1 with Rotburst Totem
28:27.396 Rotburst Totem 1 begins casting Rotting Burst
[Uldaman] crash test 1

Description of the bug
After killing the first boss of The Lost Dwarves, the server was restarted.
The boss was ready to fight again


How to reproduce
1. Kill the first trash and the first boss
2. Restart the server
3. Reach the third boss
4. Attention to the boss he is alive again and cannot be killed


How it should be
The boss should not be hostile after the server restart

Informations of the spell
https://www.wowhead.com/npc=6906/baelog
test timer 4:07 15:40

June 3, 2024

[Elemental] - 2p set resets on combat exit

Description of the bug

For elemental 2p states that you get stormkeeper every 50seconds, currently you get stormkeeper proc regardless of the timer when you enter new combat.
Elemental talents:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAoVSSJJRLSLJFElAJCAAAAAgSARJJKpJAtkkWAaJJCBC
2p bonus |T136243:16|t|cffffd000|Hspell:405565|h[Shaman Elemental 10.1 Class Set 2pc]|h|r
Stormkeeper
|T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r

Retail entering combat while stormkeeper tracker says ~30sec until next stormkeeper (blue bar bottom leftside above his webcam)
doesnt get the buf on combat enter
FS same tracker used on every combat enter you get proc

How to reproduce

elemental shaman, talents provided above, equit 2p set
enter combat use up stormkeeper charges, exit combat
enter new combat, watch buff

How it should be

Timer should be set to 50sec, no matter what happens
[Aberrus][General][LFR] Neltharions Shadow Wing

First issue: When players spawn in the instance for Neltharions Shadow Wing, they should be spawned infront of Magmorax. Currently, they spawn at the start of the Instance.
Second Issue: The adds should spawn, when apporached, and the whole Script for spawning the boss should occur, However, it is currently impossible to spawn the boss, in the wing, since the Trash is not appearing.

Also, if players die, they should spawn above Magmorax again, where they spawned when teleported into the wing.

(Also, Same phasing should occur for rest of the instance, where the first wing boss trash and RP NPCs should not be present.)

Video of where the players should spawn:
[Aberrus][LFR][Sarkareth] Respawning at Start of Instance

Currently, when players die on Sarkareth on LFR difficulty, they respawn at first boss room, instead of at the final boss, making it impossible to reach back.
[World Boss][Zaqali Elders] World Quest Description

Currently, the world quest on the map says these two objectives:

!image.png

It should show to Defeat the Zaqali Elders on the map Objective, There should be no Gholna there.

However, when player enters the area of the world quest, and Quest appears in thier Quest Window, It should say to slay Gholna and Vakan Both.

Retail:

!image.png
[World Boss][Zaqali Elders] World Quest Reward

Possibly missing reputation reward upon slaying the World Boss, and completing the world quest. It should reward Loamm Niffen Commendation that awards 150 Reputation with them.
[HoI][Squallbringer Cyraz] Whirling Fury vs Pets

Description of the bug
Npc https://www.wowhead.com/npc=190370/squallbringercyraz, ability |T132369:16|t|cffffd000|Hspell:375079|h[Whirling Fury]|h|r deals damage to pets
[HoI][Primal Tsunami] Infused Globules vs Pets

Description of the bug
Boss https://www.wowhead.com/npc=189729/primaltsunamiabilities;mode:, ability |T132852:16|t|cffffd000|Hspell:387559|h[Infused Globules]|h|r deals damage to pets
[Item] Draconic Mark of Mastery

Description of the bug

Draconic Mark of Mastery allows to buy only PvP gear and not PvE gear from its NPC Norzko.
[Aberrus][General][LFR] Fury of the Giants Wing

If players die on trash or bosses, They are respawned at the start of the instance, instead of at the start where the Wing begins. Making it impossible to procceed, since there is an invisible wall.
[Aberrus][General] Animation Fluid, Crawling Goo Trash Packs

Currently, The Acid pool left by Animation Fluid adds in the raid stacks multiple times, (It shouldnt), And it sometimes stays after player leaves the AoE.

For Crawling Goo, same issue as Animation Fluid, The pool they leave behind after being defeated is staying on player when he leaves the pool.
[EonFringe] Grime Lies Where You're Killing Slimes

Description of the bug
Can't see any piles even with gm on

How to reproduce
Accept https://www.wowhead.com/quest=74942/grimelieswhereyourekillingslimes and try to find piles to collect for the quest

How it should be
Piles should be spawned

Informations of the quest
https://www.wowhead.com/quest=74942/grimelieswhereyourekillingslimes
[EonFringe] Downbeat Data

Description of the bug
https://www.wowhead.com/npc=204990/mellyteletone and https://www.wowhead.com/npc=204987/pedgi phase out before you can borrow sunglasses for next objective of the quest

How to reproduce
Accept https://www.wowhead.com/quest=75949/downbeatdata and watch Pedgi

How it should be
Both npcs shouldn't phase

Informations of the quest
https://www.wowhead.com/quest=75949/downbeatdata
https://www.wowhead.com/npc=204987/pedgi
https://www.wowhead.com/npc=204990/mellyteletone
[World Event][Fyrakk Assault] No wards drop

Description of the bug
|T133261:16|t|cffffd000|Hitem:203430::::::::120:::::|h[Ward of Igira]|h|r and |T133266:16|t|cffffd000|Hitem:203683::::::::120:::::|h[Ward of Fyrakk]|h|r don't drop if you don't have the quest https://www.wowhead.com/quest=75888/suffusioncamp

How to reproduce
Kill enemies during Fyrakk Assault and check loot

How it should be
Wards should drop even without quest

Informations of the items
|T133261:16|t|cffffd000|Hitem:203430::::::::120:::::|h[Ward of Igira]|h|r |T133266:16|t|cffffd000|Hitem:203683::::::::120:::::|h[Ward of Fyrakk]|h|r https://www.wowhead.com/quest=75888/suffusioncamp

June 2, 2024

[All] - Hex variants

Description of the bug

Hex(ID51514) got moved to talent tree in DF. Currently if you use any of the variants listed below you can cast them without taking Hex talents.
Ele no hex talents:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAoVSSJJRLSLJFElAJCAAAAAgSARJJKpJAtkkWAaJJCBC

How to reproduce

shaman spec ele, talents above
learn hex variant eg. with |T134544:16|t|cffffd000|Hitem:136938::::::::120:::::|h[Tome of Hex: Compy]|h|r
try to cast hex variant without having hex

How it should be

Obviously if you dont talent hex you shouldnt be able to cast it

Informations of the spell


hex variants list https://www.wowhead.com/spell=51514/hexseealsoability (scroll down)
[Marksman] - Calling the shots

Description of the bug

Talent states that every 50 focus spent removes 2.5sec coodlown from Trueshot. Currently every forcus spender ability removes 1 sec from Trueshot per hit.
FS
talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEASKIIAAAAARSSkkECCJRJRKERUkimQSESIoAAAAAA

How to reproduce

hunter, spec marksman, talents above
use trueshot
use multishot/aimed shot or any focus spender
watch trueshot cooldown


How it should be

Every 50 focus spent removes 2.5sec coodlown from Trueshot.

Informations of the spell

|T236173:16|t|cffffd000|Hspell:260404|h[Calling the Shots]|h|r
|T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
[All] Anti-Magic Shell vs Cyclone

Description of the bug
If you use spell 48707, you can be affected by the 33786 skill even while the 48707 buff is still active on you.
How to reproduce
1)Use 48707
2)Druid use 33786
How it should be
If you use spell 48707, for the duration of the skill's effect, you cannot be affected by the Cyclone skill.
Reteil proof:
1)
2)
3)
Informations of the spell
48707 |T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r
33786 |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
[Aberrus][Sarkareth] Double Glittering Surge

When players keep the boss, before reaching 65%, He will cast Glittering Surge.
If players reach both 65% and the timer at the same time, The boss will cast Glittering Surge again, one after another. He should always cast only one when the timer is up, or he reaches 65% heath.

So, first Glittering Surge at start of fight, and then couple of minutes later, in the fight, or when he reaches 65% health remaing, Second Glittering Surge.
[HoI][Primal Tsunami]Infused Globule

Boss https://www.wowhead.com/npc=189729/primaltsunami ability |T132852:16|t|cffffd000|Hspell:387363|h[Infused Globule]|h|r have wrong hitbox ( much biger than animation )
[BH] Server restart/crash vs way to last boss

After server restart/crash way to the last boss is closed (if the Gutshot and Treemouth bosses is killed)
[BH][Treemouth] Consuming

Boss https://www.wowhead.com/npc=186120/treemouth ability |T132278:16|t|cffffd000|Hspell:378022|h[Consuming]|h|r don't scale whit key lvl
[BH][Gashtooth] Gash Frenzy

https://www.wowhead.com/npc=186124/gashtooth have issues :
1. Ability |T236277:16|t|cffffd000|Hspell:378020|h[Gash Frenzy]|h|r do damage to one player several times in a row should change target with each new hit
2. Deals double damage with mele hits

Proof:
[HoI] Dead adds animation

The slain NPCs on the upper floor have this constant animation
(these are the NPCs that are already slain before the key starts)
[Uldaman][Emberon] Pathfinding

The boss is currently having pathfinding issues in many spots of the arena, he will not be able to melee hit

Also, when interphase starts, he won't be going to the middle of the room

This started occurring after resetting the boss once

PTR:

June 1, 2024

[Mage Tower][Imp Mother] Imp Servant vs Fear/Stun

Currently, fearing or stunning the Imp Servants in the fight results in them not trying to channel thier spell into the boss anymore, untill like 5 seconds later after the stun/fear wears off, It should take them much less to continue casting/trying to reach the boss again.
[Mage Tower][Imp Mother] Smoldering Imp Fire Bolt Spam

Currently, the Smoldering Imps summoned by Agatha do not have a small delay between each cast. Currently, they seem to cast nonstop Fire Bolts.

They should have a 0.51 seconds break after each cast.

Currenlty, its missing.

Video proof:
[Mage Tower][Imp Mother] Agatha vs Taunt

Currently, taunting Agatha results in her following the player. She should not be able to follow players once player taunts her.

!image.png
[Mage Tower][Imp Mother] Imp Servant

https://www.wowhead.com/npc=115719/impservant currently does not stop while he is moving to Agatha.

Meaning, if warrior charges at the Imp with Charge ability, he should root the imp for 1 seconds, and then resume his path once he is again unrooted.

Currently, he does not stop if rooted.
[All] - Feign Death x Nameplate

Description of the bug
When you under Feign Death effect enemy still can see your nameplate

How to reproduce
Start a duel
Use Feign Death
Check enemy view

How it should be
While you under Feign Death effect your nameplate should be hidden
[Zaralek Cavern][Side] A Friendly Introduction

https://www.wowhead.com/quest=74860/afriendlyintroduction
[Hol] Gulp Swog Toxin

Description of the bug
Before getting the 10th stack, you can press the defensive ability and survive


How to reproduce
1. Start a fight with mobs that hang Gulp Swog Toxin
2. Get 79 stacks
3. Press an ability that reduces damage received
4. get the 10th stack
5. Pay attention to damage received


How it should be
Deadly toxin inflicts 9778 Nature damage every 3 sec for 18 sec.

Instantly kills upon reaching 10 applications.

Informations of the spell
FS timer 0:20 0:28

|T538440:16|t|cffffd000|Hspell:374389|h[Gulp Swog Toxin]|h|r
[HoI] G12 Aggro

G12 pack (upper floor) currently ignores the tank aggro, and it just focuses on the healer.
This might be happening to multiple packs on the upper floor, G12 is the only one i'm 100% sure of, tested multiple times

PTR:
[Dragonriding][Talent]Ground Skimming

Spell |T4640481:16|t|cffffd000|Hspell:404183|h[Ground Skimming]|h|r



Description of the bug

This talent is currently not working.



How it should be

When dragonriding near the ground, you regenerate 1 Vigor every 30 sec.

This effect does not occur while affected by Thrill of the Skies.
[Crafting orders]Recrafting doesnt work for some items

Recrafing items doesnt work occured twice with items including |T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r

items:

|T4548904:16|t|cffffd000|Hitem:193002::::::::120:::::|h[Choker of Shielding]|h|r

|T4548906:16|t|cffffd000|Hspell:374499|h[Elemental Lariat]|h|r



Im not sure where the problem is since for other recrafts of this same items it worked fine
[Alchemy] Cauldrons

[Sniffenseeking] Making Scents

https://www.wowhead.com/quest=75393/makingscents
[Sniffenseeking] Relics Gossips

These creatures are missing gossip menu data.
[Sniffenseeking] Treasurewhiskers

https://www.wowhead.com/npc=205001/treasurewhiskers

https://www.wowhead.com/quest=76004/deepcuts
https://www.wowhead.com/quest=75998/crispetycrunchety
https://www.wowhead.com/quest=75936/slimyyetsatisfying

This is not implemented yet.
[Sniffenseeking] Vertical Anomaly

https://www.wowhead.com/quest=75390/verticalanomaly
[Zaralek Cavern][Side] Hraxian's Unbreakable Will

https://www.wowhead.com/quest=74994/hraxiansunbreakablewill

Quest is disabled until implemented.
[Zaralek Cavern][Side] The Tale of Hraxian

https://www.wowhead.com/quest=74495/thetaleofhraxian

Quest is disabled until implemented.
[Item][World] - Magma Serpent Lure

Description of the bug
Magma Serpent visual exists but doesn't deal damage

How to reproduce
Use trinket

How it should be
Trinket should deal correct damage.
Damage should split evenly.

List of spells
Magma Serpent Lure (item) |T1020375:16|t|cffffd000|Hitem:205229::::::::120:::::|h[Magma Serpent Lure]|h|r
[Sniffenseeking] Bonus Quests vs Map

Sniffenseeking bonus quests should only be pushed in log if you are in the personal map.
[Mage Tower][achievement] A Tour of Towers

Description of the bug

The progress in the achievement performed in the tower of Magicians is not counted.
Same for every class

How to reproduce

Get to the Wizards' Tower
complete the test
focus on achievement

How it should be

After passing the tower of magicians the achievement should be counted.

Informations of the spell

https://www.wowhead.com/achievement=15310/atouroftowers
[Mage Tower][Imp Mother] Imp Servant in Last Phase

When Agatha teleports to the Entrace of the cave, where player spawns, Imp Servants should spawn on the opposite side of the room always. Currently, they spawn always at the entrance, no matter where Agatha currently is.
[Item][World] - Buzzing Orb Core

Description of the bug
Trinket doesn't work

How to reproduce
Equip trinket
Enter combat

How it should be
You should get Buzzing Intensifies 405197 stack every 1 second. Stacks shouldn't fade when you change location.
Upon reaching 120 stacks you should get Orb Activated 405202
You begin to get new stacks after Orb Activated fades.

List of spells
Item |T348545:16|t|cffffd000|Hitem:204387::::::::120:::::|h[Buzzing Orb Core]|h|r
Stacks |T348545:16|t|cffffd000|Hspell:405197|h[Buzzing Intensifies]|h|r
Buff |T348545:16|t|cffffd000|Hspell:405202|h[Orb Activated]|h|r
[Item][World] - Deepflayer Lure

Description
Item doesn't increase maximum hp

How to reproduce
Use item

How it should
After gargoule deals damage you should get buff Deepflayer's Tenacity 409347
Buff should increase maximum hp.

List of spells
Item |T4621574:16|t|cffffd000|Hitem:205276::::::::120:::::|h[Deepflayer Lure]|h|r
Buff |T4621574:16|t|cffffd000|Hspell:409347|h[Deepflayer's Tenacity]|h|r
[Item][World] - Drakeforged Magma Charm

Description of the bug
Summoned Worm doesn't deal any damage

How to reproduce
Equip trinket
Use spells

How it should be
Worm should deal damage with Magma Volley 409095

List of spells
Drakeforged Magma Charm (item) |T4638531:16|t|cffffd000|Hitem:205195::::::::120:::::|h[Drakeforged Magma Charm]|h|r
Magma Volley (damage) |T4638531:16|t|cffffd000|Hspell:409095|h[Magma Volley]|h|r
[Hol] Heal aggro mobs

Description of the bug
from the beginning of the Dungeon to the first boss.
Mobs ignore the tank if the healer uses healing abilities


How to reproduce
1. The team must have a tank and a healer
2. The tank begins the battle with mobs and gains aggression
3. Heal uses healing abilities
4. Attention to mobs aggro to the healer


How it should be
Mobs that have already been pulled by the tank should not lose aggro due to the healing abilities of the healer

Informations of the spell
TEST FS timer 0:10 11:40

May 31, 2024

[Guardian] Alpha Challenge

Description of the bug
PVP talent "Alpha Challenge" Stops working after restarting the game.

How to reproduce

Creat druid
Make Guardian Spec
Take |T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r
Use in duel
Relog
Use |T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r


How it should be

It should work even after restarting the game.



Informations of the spell
|T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r
[Item] Tiered Medallion Setting

Combining Tiered Medallion Setting with shop prismatic socket upgrade leads to corrupt socket slots of the item, rendering the socket slots useless.
[PvP] Solo Shuffle 2v4

Description of the bug

A player won that when he is in solo shuffle and sometimes there is a player who goes to the enemy team we cannot dps him and therefore they end up in 4v2 instead of being in 3v3
How to reproduce

Que in solo shuffle
Wait And a player will be in your group but he will not be with you in the 'waiting room' and you will see him arrive with the enemy team


How it should be

We should be in 3v3 at all games


Informations of the spell
[Hol] Mob locations

Description of the bug
Mobs located after the second boss (Toads)
Mobs are now arranged on the TEST like this (Video test)


How to reproduce



How it should be
Mobs should stand like in the video from RETAIL

Informations of the spell
RETAIL timer 18:20 19:10
TEST
+ I'll add sample screenshots
[NL] NPC 109137

Description of the bug
NPC 109137 does not scale to level 70 when the key is activated.
Reteil log
[NL][Naraxas] Putrid Skies

Description of the bug
After using cast 199176, Naraxas must have a delay before using cast 198963.

198963 |T236271:16|t|cffffd000|Hspell:198963|h[Putrid Skies]|h|r
199176 |T970852:16|t|cffffd000|Hspell:199176|h[Spiked Tongue]|h|r
[Zaralek Cavern] Zone Events Reward

Description of the bug
https://www.wowhead.com/item=205247/clinkingdirtcoveredpouchcomments and https://www.wowhead.com/item=205248/clangingdirtcoveredpouchcomments are missing from rewards

How to reproduce
Complete any zone event in Zaralek Cavern

How it should be
Should get one of the 2 pouches every event you complete

Informations of the quest
https://www.wowhead.com/item=205247/clinkingdirtcoveredpouchcomments
https://www.wowhead.com/item=205248/clangingdirtcoveredpouchcomments
[Sniffenseeking] Dig sites world quests

Description of the bug

World quests get pushed into log without being inside the dig site. https://www.wowhead.com/quest=75459/brandnewdigs

How to reproduce
Go to https://www.wowhead.com/quest=75459/brandnewdigs location

How it should be

Should be pushed only inside dig site.

Informations of the quest
https://www.wowhead.com/quest=75459/brandnewdigs
Map: 2454 (Zaralek Cavern) Zone: 14022 (Zaralek Cavern) Area: 14683 (Shimmering Towers) Phase: 1
X: 32.271378 Y: 1901.013672 Z: 83.832184 Orientation: 5.460946
grid[31,35]cell[7,4] InstanceID: 0
ZoneX: 57.370613 ZoneY: 48.752266
GroundZ: 83.417381 FloorZ: 83.417381 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 83.417381 GetHover 0.000000 GetPositionZH 83.832184
[HoI][Gulping Goliath] Curious Swoglet

Description of the bug
If the toads appear too far from the players, they cost afk


How to reproduce
1. Start a boss fight.
2. Wait for the toads to appear
3. Leave the place where they spawned (the fastest way to do this is with a team or a magician)
4. Attention to toads they are AFK


How it should be


Informations of the spell
https://www.wowhead.com/npc=189722/gulpinggoliath boss
https://www.wowhead.com/npc=195399/curiousswoglet adds
Test FS
[Hol][Khajin the Unyielding] Frost Cyclone

Description of the bug
On the boss, you can ignore the Frost Cyclone ability if you stand behind the Ice Boulder block


How to reproduce
1. Everyone stands behind the block so that there is a block between the boss and the tank and the players are also behind the block, the boss uses Frost Cyclone on the player and is immediately canceled
2. The tank climbs onto the stone, the rest go behind the block, if Frost Cyclone hits the player behind the block, it is canceled


How it should be
If the boss randomly targets the player for the Frost Cyclone ability, then Frost Cyclone should not stop proc if the player is standing behind Ice Boulder

Informations of the spell
TEST
TEST
https://www.wowhead.com/npc=189727/khajintheunyielding
|T136018:16|t|cffffd000|Hspell:390006|h[Frost Cyclone]|h|r
|T517161:16|t|cffffd000|Hspell:386222|h[Ice Boulder]|h|r

Retail timer 20:15 24:10
[HoI][Primal Tsunami] Cast Away

Description of the bug
When the boss uses Cast Away and if during the cast you use any Invisibility ability, the player will not be thrown back onto the platform

How to reproduce
1. Start a boss fight
2. Wait for Cast Away
3. Use the abilities of the Night Elves/Mages/Rogues


How it should be
The Primal Tsunami entraps each player in a bubble of water and casts them away.

Informations of the spell
TEST 52:15 57:05
https://www.wowhead.com/npc=189729/primaltsunami
https://www.wowhead.com/spell=388420/castaway?dd=23&ddsize=5

May 30, 2024

[FH][Harlan] Irontide Grenadier spawn position

In DF S2 they changed the spawn position of Irontide Grenadier

Irontide Grenadier should always spawn in the same spot (check image below).

At the moment it has the spawn positions from BFA
[NL][Dargrul] Molten Charskin vs Fixate

Molten Charskin NPC should not fixate on the tank (unless he is the last player alive)

At the moment it can fixate on tank
[Neltharus][Chargath] Dragon Strike targeting

Boss should cast |T589068:16|t|cffffd000|Hspell:373733|h[Dragon Strike]|h|r on the furthest target to him

At the moment it's casting on a random target
[Neltharus][Chargath] Grounding Spear vs Death

If a player dies while being chained to a Grounding Spear, the spear will disappear

Instead, the spear should still appear, and chained to the dead corpse, so that the boss can still be brought to them to avoid the enrage
[Neltharus] Qalashi Bonesplitter vs Dragonborne Axe

In packs where there are more than 1 https://www.wowhead.com/npc=189467/qalashibonesplitter (G33, G35), they will all target the same player with |T527836:16|t|cffffd000|Hspell:372225|h[Dragonbone Axe]|h|r

Example:
G33 (Pack with x2 Bonesplitters)
Bonesplitter 1 + Bonesplitter 2 will both cast Dragonborne axe on Player 1
(the player is always random, but they will both cast on the same guy)

They should instead avoid casting both axes on the same player

Retail
[AtSC][Mythic][Echo of Neltharion] Seeping Lava

Description of the bug
Seeping Lava radius is now too high


How to reproduce
1. Start a boss fight
2. Wait for the ability to be used
3. Focus on radius


How it should be
Lava seeps out from each Echoing Fissure, inflicting 294436 Volcanic damage every 1 sec. to players within the area.

Informations of the spell
TEST
Retail
https://www.wowhead.com/npc=201668/neltharion/heroicencounterjournal
https://www.wowhead.com/spell=402115/echoingfissure?dd=15&ddsize=30
https://www.wowhead.com/spell=409058/seepinglava?dd=15&ddsize=30
[Item][Trinket][Neltharion's Call to Dominance] Buff not applied (Mistweaver)

Description of the bug

On Mistweaver, summoning ChiJi doesn't trigger the trinket, only Yu'lon does. We do get stacks but we can't spend them. Don't know yet if other specs share the issue.

How to reproduce

Equip Neltharion's Call to Dominance
Build stacks
Summon ChiJi

How it should be

It should trigger the trinket, spending the stack to create the Primary stat buff

Informations of the spell

|T4638549:16|t|cffffd000|Hitem:204202::::::::120:::::|h[Neltharion's Call to Dominance]|h|r
[Zaralek Cavern][World Quests] Loamm Niffen Reputation

Description of the bug
World quests don't give any reputation for Loamm Niffen. Makes it a bit harder to farm the 1500 rep for the weekly quest.

How to reproduce
Complete any world quest in Zaralek Cavern

How it should be
Should get 75 rep without any contract or vip status.

Informations of the quest
[Zaralek Cavern] Power Unified vs Spark

Description of the bug

If you have quest https://www.wowhead.com/quest=75641/powerunified active, once you get one half of spark : |T442739:16|t|cffffd000|Hitem:204717::::::::120:::::|h[Splintered Spark of Shadowflame]|h|r, you are able to create the |T5088829:16|t|cffffd000|Hitem:204440::::::::120:::::|h[Spark of Shadowflame]|h|r using only this one half.
It happens because it counts one item as item you got, and second as a quest credit, making u meet the condition to create the spark.


How to reproduce

.q a 75641 (take quest Power Unified)
get your first |T442739:16|t|cffffd000|Hitem:204717::::::::120:::::|h[Splintered Spark of Shadowflame]|h|r
click it you will create |T5088829:16|t|cffffd000|Hitem:204440::::::::120:::::|h[Spark of Shadowflame]|h|r
you can do this every week over and over

How it should be
You should not be able to create |T5088829:16|t|cffffd000|Hitem:204440::::::::120:::::|h[Spark of Shadowflame]|h|r with only one half whatsoever. After you give in the quest, you should get 2 halfs in return, and you are able to create your first spark.


Informations of the spell

Wowhead link https://www.wowhead.com/quest=75641/powerunified |T442739:16|t|cffffd000|Hitem:204717::::::::120:::::|h[Splintered Spark of Shadowflame]|h|r |T5088829:16|t|cffffd000|Hitem:204440::::::::120:::::|h[Spark of Shadowflame]|h|r
[World Boss][Zaqali Elders] Boss Respawn Timer

World Boss currently respawns too fast, If player dies, He has almost no time to reach his corpse, and loot it, before the boss Respawns. Currently, the corpse vanishes after aprox 12 Minutes.
[Profession][Cooking] Discovery

Description of the bug

Can't learn any recipe through discovery no matter how many time you craft. Makes it impossible to get over 75 skill.

How to reproduce

Craft 100 ~ 500 from any of these :

1. |T4639566:16|t|cffffd000|Hspell:381385|h[Charred Hornswog Steaks]|h|r
2. |T250624:16|t|cffffd000|Hitem:197775::::::::120:::::|h[Scrambled Basilisk Eggs]|h|r
3. |T1387664:16|t|cffffd000|Hspell:381388|h[ThriceSpiced Mammoth Kabob]|h|r
4. |T1387663:16|t|cffffd000|Hitem:197778::::::::120:::::|h[Timely Demise]|h|r
5. |T351504:16|t|cffffd000|Hspell:381393|h[Seamoth Surprise]|h|r
6. |T651568:16|t|cffffd000|Hspell:381392|h[Filet of Fangs]|h|r
7. |T1387644:16|t|cffffd000|Hspell:381395|h[SaltBaked Fishcake]|h|r

How it should be

Should be able to discover specific recipes after crafting the required recipes
For example crafting |T4639566:16|t|cffffd000|Hspell:381385|h[Charred Hornswog Steaks]|h|r has chance to grant https://www.wowhead.com/item=198123/recipebraisedbruffalonbrisketcomments
Some recipes have 2 sources, like https://www.wowhead.com/item=198122/recipegreatceruleanseacomments:id=5495477 can be acquired by crafting |T351504:16|t|cffffd000|Hspell:381393|h[Seamoth Surprise]|h|r or |T1387644:16|t|cffffd000|Hspell:381395|h[SaltBaked Fishcake]|h|r (included in imgur album below)

Informations of the recipes

https://www.wowhead.com/item=198123/recipebraisedbruffalonbrisketcomments
(5 crafts)
https://www.wowhead.com/item=198124/reciperiversidepicniccomments:id=5516801 (15 craft)
https://www.wowhead.com/item=198125/reciperoastduckdelightcomments:id=5528086 (12~28 craft)
(2 crafts)
https://www.wowhead.com/item=198118/recipearomaticseafoodplattercomments
https://www.wowhead.com/item=198117/recipefeistyfishstickscomments:id=5522358 (4 ~ 60 craft)
https://www.wowhead.com/item=198122/recipegreatceruleanseacomments:id=5495477 (25 ~ 150 craft)

https://www.wowhead.com/item=198120/reciperevengeservedcoldcomments
https://www.wowhead.com/item=198119/recipesizzlingseafoodmedleycomments
https://www.wowhead.com/item=198121/recipethousandbonetongueslicercomments

May 29, 2024

[Retribution] Season 2 tier set

Description of the bug

The 2piece set currently triggers on all Paladin abilities, allowing the application of effect 197277 from any ability.
Set of 4 parts. When skill 24275 is used, it should deal 20% of the damage to the main target to 4 additional enemies around.

How to reproduce

1)Use 53385/184575
2)Check debuff 197277

How it should be

The application of effect 197277 by the 2piece set triggers only when dealing damage with ability 24275

Informations of the spell

|T1360757:16|t|cffffd000|Hspell:184575|h[Blade of Justice]|h|r
|T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
|T135959:16|t|cffffd000|Hspell:197277|h[Judgment]|h|r
|T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
Talents BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAiWp1KJtSTiSSSKSCAAAAAAoESSSBIJEpEBJQKJaIkEioUAAA
[Uldaman][Chrono-Lord Deios] Time Eruption vs Pets

Description of the bug
Boss https://www.wowhead.com/npc=184125/chronolorddeios. Pets take damage from the spell |T136025:16|t|cffffd000|Hspell:377561|h[Time Eruption]|h|r. Should have no effect on pets.
[VP][Grand Vizier] Storm's Edge damage

Storm's Edge damage is not scaling with keylevel
[HoI][Gulping Goliath] Gulp

Description of the bug
While using the Gulp ability, the Death Knight using AntiMagic Shell gets stuck in the boss


How to reproduce
1. Start a boss fight as the Death Knight
2. Wait until the boss uses Gulp
3. Use AntiMagic Shell before the boss finishes casting Gulp
4. Attention you are inside the boss until the next Gulp


How it should be
The Goliath attempts to gulp down players and creatures within 10 yards for 2 sec, inflicting 195564 Nature damage every 2 sec for its duration. While inside the Goliath's gullet, the target also gains 3 stacks of Gulp Swog Toxin.

If the Goliath does not find a player to gulp, he will become Hangry.

Informations of the spell
https://www.wowhead.com/npc=189722/gulpinggoliath
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
|T136120:16|t|cffffd000|Hspell:311975|h[AntiMagic Shell]|h|r
TEST FS
[Nl][Naraxas] Spiked Tongue

Description of the bug
If you use Shadowmeld of the Night Elves while casting Spiked Tongue, the boss will become temporarily afk


How to reproduce
1. Start a boss fight
2. Wait for the cast
3. Use the Elven race
4. Focus on the boss


How it should be
Naraxas latches onto her target with a spiked tongue and pulls them into her maw, inflicting 958279 Physical damage every 1 sec for 5 sec. Run away from Naraxas to avoid being eaten. Every time she eats, she gains an additional stack of Ravenous.

Informations of the spell
Test fs
https://www.wowhead.com/npc=91005/naraxas
|T970852:16|t|cffffd000|Hspell:199176|h[Spiked Tongue]|h|r
|T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r
[NL][Dargrul]Magma Wave

Boss https://www.wowhead.com/npc=91007/dargrul ability |T237583:16|t|cffffd000|Hspell:200404|h[Magma Wave]|h|r have issue : players start take damage from ability instantly on precast should do damage on players only after ability casted
[NL][Dargrul]Landslide

Boss https://www.wowhead.com/npc=91007/dargrul ability |T451165:16|t|cffffd000|Hspell:200700|h[Landslide]|h|r have wrong hitbox:
players take damage randomly not in the face of the boss in ability animation
[Uldaman][General] Badlands Portal Missing

[Zaralek Cavern] Treasures - General

Once I take either Dragon Supplies, Crests or Flightstones, I become unable to loot the other things from the chest.
Does not depend on the order you loot them in, once you take one, you cant take the other two. From all treasures.
[Zaralek Cavern] Treasures - Crystal-encased Chest

https://www.wowhead.com/object=388896/crystalencasedchest has no loot window when you open. Requirement for crystals work correctly.
[Zaralek Cavern] Treasures - Old Trunk

https://www.wowhead.com/object=388911/oldtrunk has missing loot table.
Mouse requirements works.
[Aberrus][Zskarn][Achievement] Eggscellent Eggsecution

Achievement undoable, The eggs do not respawn, after being picked up, and boss respawns,
Second, the achievement does not count even if player is holding the egg untill end of the fight.
[General] Premade Group Dungeons tags

Currently we have S4 Dungeons available for choosing in the Premade Group section

They should be S2
[General] Mythic path on gear upgrade

Description of the bug

Mythic path upgrade system is currently available on PTR.

How it should be

The new mythic path to upgrade gear above 441 should only be implemented on 10.1.5 according to https://www.wowhead.com/news/upgrade441geartonewcapof447itemlevelonnewmythtrackinpatch1015333383

In Patch 10.1.5, there's a new addition that allows gear with an item level of 441 or higher to be upgraded to item level 447 through the newly introduced Myth upgrade track. The best part is that this enhancement applies retroactively to all gear acquired during season 2.

All infos here:

Check recap pic for the different max reachable ilvls
[Neltharus] Magmatusk - Lava Wave

Currently, Lava Wave doesn't have travel time and hits instantly the moment the boss cast Blazing Charge making the fight impossible in high keys.
Proof:

Retail: Blazing Charge then Lava Wave, no one got damage from it.
[BH][Bonebolt Hunter] Toxic Trap vs pets

Description of the bug
NPC https://www.wowhead.com/npc=185534/bonebolthunter ability |T959799:16|t|cffffd000|Hspell:368287|h[Toxic Trap]|h|r deals damage to pets. Should only deal damage to players.
[AtSC][Zskarn] Dragonfire Traps timers tracking

Dragonfire Traps cast timers are not being tracked by DBM, nor are shown in PTR wlogs
[NL][Rokmora] Blightshard skitter spelltimers

Boss should spawn Blightshard skitters at this interval

Retail:

00:00 = Boss is pulled

00:05 = 1st Blightshard skitter spawns
00:10 = 2nd Blightshard skitter spawns
00:15 = 3rd Blightshard skitter spawns

00:20 = 1st Shatter cast

00:30 = 4th Blightshard skitter spawns
00:35 = 5th Blightshard skitter spawns
00:40 = 6th Blightshard skitter spawns

00:45 = 2nd Shatter cast

Meaning:
Blightshard skitters should spawn in set of x3 (1 every 5 seconds) , with 15seconds between sets



PTR

00:00 = Boss is pulled

00:00 = 1st Blightshard skitter spawns
00:05 = 2nd Blightshard skitter spawns
00:10 = 3rd Blightshard skitter spawns
00:15 = 4th Blightshard skitter spawns
00:20 Shatter / 00:20 4th Blightshard skitter spawns
00:25 = 5th Blightshard skitter spawns
..
.. and so on

At the moment the Blightshard skitters start spawning at 00:00, they should start spawning at 00:05
All blightshard skitters are currently spawning every 5 seconds, instead they should spawn in sets of 3 (1 every 5 seconds) with 15 seconds cd between sets

Retail log:
[Uldaman][Chrono Lord Deios] Rewind Timeflow vs Sands

When boss casts Rewind Timeflow, he should shrink all sand puddles (speaking about the ones that are not soaked by players) on a faster rate

At the moment he's not, and after a few casts the puddles will be too large, overwhelming the room too soon

Retail: (all puddles shrinking almost to min size on each Rewind Timeflow)


PTR: (puddles not shrinking enough)
[FH][Harlan] Whirling Dagger

When boss is in Phase2 and Phase 3, he should cast |T135665:16|t|cffffd000|Hspell:413136|h[Whirling Dagger]|h|r at all party members

At the moment it only casts it to 1 player

Retail:
[Neltharus] Server crash/restart vs door

After a server crash/restart, the door to last boss is closed (last boss is the only one missing to finish the key)
[HoI][Primal Tsunami] Undertow vs melee range

The melee range required to have the boss not cast Undertow is too short (the tank pretty much currently has to stay right inside of the red circle underneath bossmodel)

The melee range should be larger
(In the image below i'm in the same spot as in retail video, and it triggers undertow)

Retail:
[HoI] Aggro vs Water

If the player holding aggro steps on a water puddle, the mobs will change their target



This shouldn't happen
[Aberrus][Neltharion] Wall Placement in Phase 1

Currently, it seems that sometimes, walls spawn randomly, in phase one or are faced random direction when they spawn, making wierd shapes which are not present on retail.
This seems completly random, as sometimes, they all spawn correctly, and sometimes not.

More in attached screenshots
[Aberrus][Neltharion] Wall Placement in Phase 2

Currently, in phase two, we have more walls than is intended than on retail (Regardless of what is shown on guides.

Video proof:
Notice, that from the corner of the room, there is only a singular line, going to the middle of the room (The middle of the room being practically correctly placed, just not the edges.) Each of the edges has 2x lines, instead of only a singular one, placing more pressure on healers, when tanks break both at same time, often resulting in 89 stacks per break.
[Aberrus][NORMAL Experiments] Unstable Essence persists after Thadrion death

In normal difficulty when Thadrion(the second boss) dies, the |T1041232:16|t|cffffd000|Hspell:405042|h[Unstable Essence]|h|r keeps jumping on a random player when it gets dispelled. This is a mechanic that should occurr only on heroic and mythic difficulty, while on Normal when Thadrion dies the debuff should stop jumping when dispelled.
[Neltharus][Sargha] Magic Implements vs Moving

If the player moves while picking up any of the Magic Implements, the action will not stop, and at the end of it the Implement will disappear from the ground forever, and the player will not receive the extra action button spell, nor the debuff

Instead, moving while picking up the Magic Implement should cancel the action

PTR:
[Uldaman] Ebonstome golem vs Thunderous Clap

G31, these 2 Ebonstone Golems should not cast Thunderous Clap at the same time.
They should have around 5seconds desync one after the other.

At the moment they cast it at the same time

Retail:
[Uldaman][Chrono-lord Deios] Hitbox range

The hitbox of the boss is way too small. Melees need to stand inside him to be in range. I don't have the exact numbers but it was bigger on retail that's for sure.
[HoI] Last mobs

Description of the bug
The mobs you see in the video should run along the platform if the tank suddenly falls under it


How to reproduce
1. Start a battle with all mobs
2. Jump off the platform so that you are thrown back.
3. Pay attention to mobs


How it should be


Informations of the spell
Test FS

May 28, 2024

[Elemental] Primordial Wave exploit

Description of the bug

Curretnly talent |T3578231:16|t|cffffd000|Hspell:375982|h[Primordial Wave]|h|r has an issue. When you cast it you gain a buff |T3578231:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r. It should get consumed upon casting |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r rather than upon damaging(landing a hit)

Build: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgUSpIJlkACShWUCJSCAAAAAgSAUSiSKASJJpgIQSEgA

How to reproduce
1. Cast |T3578231:16|t|cffffd000|Hspell:375982|h[Primordial Wave]|h|r on an enemy
2. Gain |T3578231:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r buff
3. Cast |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r on an enemy
4. See that |T3578231:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r been consumed upon landing a hit with |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r rather than upon casting it.

How it should be

|T3578231:16|t|cffffd000|Hspell:375986|h[Primordial Wave]|h|r buff should get consumed instantly after casting |T237582:16|t|cffffd000|Hspell:51505|h[Lava Burst]|h|r.

Marking as "High Priority" since there are various ways of exploiting this.

Retail demo:
0:19 You can see how lava burst instantly consumed primordial wave buff on shaman
[Enhancement] - Stormstrike/Windstrike vs Elementium Pocket Anvil

Description of the bug

Descriprion of trinket states using windstrike or stormstrike has chance to deal extra damage. On shaman specifically this extra damage never pocs, tested multiple times (around 20mins of combat). Tested other classes and it worked on it, maybe wrong spell ID was added. Stormstrike ID 17364 Windstrike ID 115356
5mins of dummy test(only "use" part of trinket works):


retail log of shaman using anvil

How to reproduce

enter combat
use stormstrike/windstrike(while ascendance(ID 114051) active
watch proc of damage |T2356069:16|t|cffffd000|Hspell:401303|h[Elementium Pocket Anvil]|h|r

How it should be

You should be able to proc mentioned damage with stormstrike/windstrike

Informations of the spell


|T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
[Subtlety] - Stealth not breaking

Description of the bug

While in subtlety spec, you don't get pulled out |T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r if you take any sort of damage

How to reproduce

Go into stealth while specced into subtlety
Make another player apply any DoT or step into any AoE damage effect
Your character will stay in stealth the whole time

How it should be

Taking damage in stealth should pull you out of it. I'm guessing fixes related to this ticket made this bug appear.

Informations of the spell
[Shadow] - Screams of the Void

Description of the bug
Screams of the Void should last longer than 3 seconds
With us it simply updates to 3 seconds


How to reproduce
1. You need to accumulate 100150 units. madness
2. use plague 23 times
3. attention to the talent buff ceiling 3 seconds


How it should be
Devouring Plague causes your Shadow Word: Pain and Vampiric Touch to deal damage 40% faster on all targets for 3 sec.

Informations of the spell
Retail 1:051:20
The video indicated in the timer shows that the priest extended it to 8 seconds (more is possible)
|T3154546:16|t|cffffd000|Hspell:375767|h[Screams of the Void]|h|r
[General] Dungeons vs phase

Currently, when you enter a dungeon with your group like neltharion's lair your party members will appear in another phase making it impossible to start a key.
And it gets fixed only when all the group relogs.
[Aberrus][Kazzara] Riftburn Damage Overlap

If player places one Dread Rift over another, The Damage from Riftburn will be applied to the player untill end of the fight. It cannot be removed otherwise, unless he dies.
[General] Bosses vs Immunities

Description of the bug
Destruction warlock Infernal/Blasphemy stun ability |T135860:16|t|cffffd000|Hspell:22703|h[Infernal Awakening]|h|r works against all dungeon bosses
[AtSC][Echo] Twisted Earth vs Shatter

Destroying a Twisted Earth (via |T252222:16|t|cffffd000|Hspell:401022|h[Calamitous Strike]|h|r , |T237531:16|t|cffffd000|Hspell:407856|h[Shadow Strike]|h|r , |T4914668:16|t|cffffd000|Hspell:407220|h[Rushing Darkness]|h|r) is often giving a lot of |T2101174:16|t|cffffd000|Hspell:407329|h[Shatter]|h|r stacks to players, even by destroying the Twisted Earth in the perfect spot (where it should award a max of 2 stacks)

This issue happens mostly with the |T237531:16|t|cffffd000|Hspell:407856|h[Shadow Strike]|h|r mechanic
[AtSC][General] Relog

If a player relogs while inside the raid, they will get thrown back out of it

They should relog where they first logged out
[Item][World] - Fractured Crystalspine Quill

Description of the bug
Fractured Crystalspine Quill 408903 damage doesn' split

How to reproduce
Use item

How it should be
Initial damage should split evenly.

List of spells
Fractured Crystalspine Quill (item) |T133450:16|t|cffffd000|Hitem:205194::::::::120:::::|h[Fractured Crystalspine Quill]|h|r
Fractured Crystalspine Quill (damage ID) |T133450:16|t|cffffd000|Hspell:408903|h[Fractured Crystalspine Quill]|h|r
[Item][World] - Zaqali Hand Cauldron

Description of the bug
Initial hit damage doesn' split

How to reproduce
Use item

How it should be
Initial damage should split evenly.

Take attention initial hit and dot tick damage IDs are same 408635

List of spells
Zaqali Hand Cauldron (item) |T1385153:16|t|cffffd000|Hitem:205196::::::::120:::::|h[Zaqali Hand Cauldron]|h|r
[Item][World] - Stirring Twilight Ember

Description of the bug
On proc trinket gives us Twilight Celerity 409077
Trinket doesn't give us Stirring Twilight Ember 409067

How to reproduce
Equip item
Cast spells

How it should be
When you deal damage with spells you should have a chance to get Stirring Twilight Ember 409067:
Stirring Twilight Ember 409067 should increase Haste and should deal damage to you with Stirring Twilight Ember 408641
Damage taken from 408641 should have a chance to grant you Twilight Celerity 409077
Logs

List of spells
Tiem |T4914677:16|t|cffffd000|Hitem:205200::::::::120:::::|h[Stirring Twilight Ember]|h|r
Haste buff |T4914677:16|t|cffffd000|Hspell:409067|h[Stirring Twilight Ember]|h|r
Damage taken ID |T4914677:16|t|cffffd000|Hspell:408641|h[Stirring Twilight Ember]|h|r
Speed buff |T4914680:16|t|cffffd000|Hspell:409077|h[Twilight Celerity]|h|r
[Item][World] - Friendship Censer

Description of the bug
Trinket doesn't work

How to reproduce
Use item

How it should be
There should be one of 3 procs on cast:
Angry Friend 406488 deals damage and stun the target
Encouraging Friend 406485 increasing random secondary stat
Loving Friend heals you. This should proc if you have low hp.

List of spells
Item |T2114667:16|t|cffffd000|Hitem:204728::::::::120:::::|h[Friendship Censer]|h|r
Damage + stun |T135860:16|t|cffffd000|Hspell:406488|h[Angry Friend]|h|r
Stats buff |T2114667:16|t|cffffd000|Hspell:406485|h[Encouraging Friend]|h|r
[Zaralek Cavern][NPC] Spirit Healer

Description of the bug
No spirit healers are active in Zaralek

How to reproduce
Let your character die near any of the locations for spirit healers https://www.wowhead.com/npc=6491/spirithealermap
How it should be
There should be 8 spirit healers in Zaralek

Informations of the npc
https://www.wowhead.com/npc=6491/spirithealermap
[VP][Grand Vizier Ertan] Storm's Edge

After all Cyclones are gathered on top of the boss, all players standing outside of it should be hit by |T136050:16|t|cffffd000|Hspell:86309|h[Storm's Edge]|h|r until the boss pushes the Cyclones back away

At the moment players are receiving just a few ticks of damage by |T136050:16|t|cffffd000|Hspell:86309|h[Storm's Edge]|h|r , right before the boss pushes the cyclones away

Retail: (Players taking damage by Storm's Edge right after the boss gathers his cyclones, and stop taking dmg when the cyclones are pushed away)
[VP][Assad] Boss flying

Bossmodel should always stay grounded, at the moment it leave the ground very often

PTR:
[VP][Assad] Static Cling visual

|T237587:16|t|cffffd000|Hspell:87618|h[Static Cling]|h|r is missing the visual electric storm effect on the ground

Retail:


PTR: (image below)
[VP][Asaad] Unstable Grounding Field

Description of the bug
Currently, players standing in the Unstable Grounding Field can still receive the first tick of damage from Supremacy of the Storm.


How to reproduce
1. Start a boss battle
2. Wait for the boss to create an Unstable Grounding Field
3. Go to Unstable Grounding Field
4. Focus on casting and damage from Supremacy of the Storm


How it should be
Players should not take damage from Supremacy of the Storm in Unstable Grounding Field

Informations of the spell
retail
FS
https://www.wowhead.com/npc=43875/asaad
|T136039:16|t|cffffd000|Hspell:86911|h[Unstable Grounding Field]|h|r
|T136050:16|t|cffffd000|Hspell:86715|h[Supremacy of the Storm]|h|r
[AtSC][Rashok] Idle

Starting the boss with only 2 players, both in tank spec:

Rashok will stop moving/casting any spell due to not finding any eligible player for Searing Slam. And it will stay idle forever

Instead, the boss should have tanks able to be targeted by such spells (ofc as last priority in case all dps/healers are dead)
[AtSC][Zskarn] Dragonfire Traps dispel

Dragonfire Traps should be able to be dispelled in Heroic Mode
[Item][World] - Djaradin Boasting Tablets

Description of the bug
Trinket doesn't work

How to reproduce
Equip item and hit any enemy

How it should be
When you hit enemy for the first time it should get Djaradin Boasting Tablets 406635:
This debuff should decrease damage done. Decreased damage should have cap not per hit but in total.

List of spells
Item |T134456:16|t|cffffd000|Hitem:204797::::::::120:::::|h[Djaradin Boasting Tablets]|h|r
Debuff |T134456:16|t|cffffd000|Hspell:406635|h[Djaradin Boasting Tablets]|h|r
[AtSC][Skarn][Mythic] 1st Dragonfire traps cast missing

We're currently skipping the very 1st cast of Dragonfire traps, which should take place 5s after bosspull

(the rest of the casts are ok)

Retail:
[HoI][Primal Tsunami] Infused Globules positioning

Intermission:
The 2 globules shown in the picture should not be present


Retail:


PTR:
[Uldaman] The Lost Dwarves trigger

Currently, the Lost Dwarves in m+ are not getting activated and they stay as friendly, making impossible to complete the key.
[Uldaman][Talondras] Tank targeting

Boss should not apply |T1044087:16|t|cffffd000|Hspell:372718|h[Earthen Shards]|h|r , |T2000855:16|t|cffffd000|Hspell:382071|h[Resonating Orb]|h|r to the tank (he should only receive them as last priority in case there's no other player to apply them to)

At the moment it can apply them to the tank no matter what


Retail:
[Uldaman][Chrono Lord Deios] Sand Breath cone

Sand Breath is currently hitting players that are on the side of the cone

PTR:

May 27, 2024

[Feral] Convoke the spirits

Description of the bug



When we are in Bear, Cat, Travel, Moonkin form and when we disconnect and reconnect our drood with the morph we were in before disconnecting the convok is cast even though we have not clicked on it and even if we do not have the talent

How to reproduce



Creat druid
Use morph Cat or bear or Moonkin or Travel
Log out and Log in
Check buff cast

How it should be



Normally we should not have the convok cast when we reconnect

Informations of the spell

Healer BETA

Tank BETA
[Restoration] Convok the spirits Moonkin Form

Description of the bug

A player told us that when we use convok the spirit in Moonkin Form and we use starfire, Moonfire, sunfire, he told us that we have a certain % chance of having a full moon + eclipse proc + starsurge while every time 'he uses it nothing happens

How to reproduce

Creat druid

Take Convok the spirits
Take Moonkin Form

How it should be

Normaly we get proc of starfall

Informations of the spell

Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRrkkkki0CwBSJaaKJBAAAAAAAAAAAAIESSSIIJEkDESCIpFAAAAAAEBAASA

Retail Test

Beta Test
[Feral] - Feral Frenzy x Blessing of Protection

Description of the bug
While you affected by Blessing of Protection your Feral Frenzy doesn't deal any damage and doesn't apply dot

How to reproduce
Take Feral
.learn 1022
Cast BoP on yourself
Cast Feral Frenzy

How it should be
Blessing of Protection on youself shouldn't block your Feral Frenzy damage

List of spells
Feral Frenzy |T132140:16|t|cffffd000|Hspell:274837|h[Feral Frenzy]|h|r
Blessing of Protection |T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
[Item][Transmog] Transmog dissapear

When we buy a transmog (in this case trial of style from the merchant) the weapon disappears after being off

Live

May 26, 2024

[Demonology] Soul Strike damage

Description of the bug
https://www.wowhead.com/spell=264057/soulstrikemodifiedby damage is not affected by modifiers affecting Felguard's damage, mastery only.
How it works now:
0.575 x (Spell power x 1) x mastery x spec aura 3% mod for warlock dmg x (1 + Versatility)

PTR: 0.575x(2087x1)x1.116x1.03=1379

How it should be
This ability includes all modifiers affecting Felguard's damage, since when it is used, the attack is made by Felguard himself.

Example with talents |T1117879:16|t|cffffd000|Hspell:386174|h[Annihilan Training]|h|r and |T1093862:16|t|cffffd000|Hspell:387494|h[Antoran Armaments]|h|r and Effect 3 Apply Aura: Mod Pet Damage %
Value: 18% from |T236216:16|t|cffffd000|Hspell:137044|h[Demonology Warlock]|h|r spec aura

0.575x((2087+76 food buff)x1)x1.116x1.03x1.1845x1.2x1.2 =2439
Sim:
[Restoration] Nature's Swiftness + Omen of Clarity

Description of the bug
Currently, if you use Omen of Clarity and Nature's Swiftness at the same time with the Restoration ability, both effects will be used

How to reproduce
1. wait for Omen of Clarity proc
2. Use Nature's Swiftness
3. Use Regrowth
4. Both effects were used


How it should be
While Clear of Mind is active and when using Natural Swiftness, using recovery must absorb the effects in order, first Natural Swiftness, then Clear of Thought.

Informations of the spell
|T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
|T136017:16|t|cffffd000|Hspell:16864|h[Omen of Clarity]|h|r
[Evoker][Augmentation] Upheaval

1. Description of the bug

The spell Upheaval is currently not implemented in game (visual is working, but nothing happens once you use it.

2. How it should work

Gather earthen power beneath your enemy's feet and send them hurtling upwards, dealing (430% of Spell power) Volcanic damage to the target and nearby enemies.[ Augmentation: Increases the duration of your active Ebon Might effects by 2 sec]

3. Spell informations
Wowhead link: |T5199647:16|t|cffffd000|Hspell:408092|h[Upheaval]|h|r
[Aberrus][Mythic Sarkareth] Echoing Howl VS ticking dmg

in retail on mythic difficulty everytime a player removes a stack of |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r should put a stack of |T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r on every player.
|T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r does a fix dmg to everyone and then does dmg every 1sec for 4sec and the ticking dmg stacks for everyplayer that removes a stack of |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r

Right now on ptr we don't have the ticking dmg part.

Retail log:
PTR log:
[Aberrus][Mythic Sarkareth] Empty Recollection melee hits

Currently, the melee damage of Empty Recollection is less than retail.
PTR (44K):
Retail (281K):
[Aberrus][Mythic Sarkareth] Sarkareth melee damage

Currently, the melee damage of Sarkareth is less than retail.
PTR (885K):
Retail (1.3Mill):
[Aberrus][Mythic Sarkareth] Disintegrated debuff vs Freedom

When a players affected by |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r gets hit by |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r, he gets the |T135785:16|t|cffffd000|Hspell:401801|h[Disintegrated]|h|r debuff that should last on the player until the boss casts Glittering Surge(Phasing to P2).
At the moment on PTR spells like Blessing of Freedom, Disengage(with posthaste), Vanish... (all spells that remove slows on the player) remove the Disintegrated debuff as well, while it shouldn't happen.
[Aberrus][Mythic Sarkareth] Mass disintegrate being able to remove all stacks of Oppressing howl

In Mythic difficulty, the boss puts 2 stacks of |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r debuff. To remove both the stacks the players should get damaged by one |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r and one |T135822:16|t|cffffd000|Hspell:402050|h[Searing Breath]|h|r.
At the moment on PTR players can get the 2 stacks of oppressing howl removed by getting hit twice by Mass Disintegrate.
[AtSC][Echo of Neltharion][Mythic] Volcanic Heart targeting

The x5 |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r debuffs should be applied following this pattern

x4 on ranged/healers
x1 on melee dps

(classes like Holy Paladin, Mistweaver monk) are considered melee dps

_______________

At the moment the Volcanic Hearts are applied to random players

May 25, 2024

[All] Demon Skin

Description of the bug

https://www.wowhead.com/spell=219272/demonskinchangelog talent

Rank 1: passive gives shield at 0.2%/sec and stacks it to 10% not in combat, in combat shield resets to 8% as it should.
Rank 2: passive gives shield at 0.2%/sec and stacks it up to 10% not in combat, in combat the shield increases to 15%

PTR:

How it should be

Rank 1: should stack up to 8% not in combat and in combat
Rank 2: passively gives 0.4%/sec shield and stacks up to 15% not in combat and in combat

Informations of the spell

https://www.wowhead.com/spell=219272/demonskinchangelog

|T571320:16|t|cffffd000|Hspell:108370|h[Soul Leech]|h|r
[Mistweaver] - Vivify vs healing done

Description of the bug



https://www.wowhead.com/spell=116670/vivifychangelog heals less that it should heal.

|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r heal less that it should heal



Talents: B4QAK5xc05YQdq4E+VOLrE2vp2iCRkElWjQEJJNkUSpFSAAAAAAAAAAAAkUQJJJkItCcgWi0kQAAQA

How to reproduce

1 https://www.wowhead.com/spell=116670/vivifychangelog

Review the formula to calculate the healing that vivify should do with the intellect you have.
Cast vivify on yourself
Check healing done by vivify.

2 |T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r

Review the formula to calculate the healing that vivify should do with the intellect you have.
Cast Renewing Mist on an ally
Cast Vivify on yourself
Check healing done by vivify on the ally.



How it should be

Healing done by https://www.wowhead.com/spell=116670/vivifychangelog should be more in line with the formula.
[Mistweaver] Invoker's Delight duration

Description of the bug

When Gift of the Celestials is talented, Invoker's Delight should only last 8 sec and not the full 20 sec.
Report me it was under my nose this whole time

How to reproduce

Talent into Gift of the Celestials and Invoker's Delight
Invoke Either ChiJi or Yu'lon
Check Invoker's Delight's duration
[Sniffenseeking] - General Bugs

https://www.wowhead.com/achievement=18255/proofofmyrrit
[AtSC][Kazzara] Sundered Preserver after Intro

There seems to be always one Sundered Preserver after Kazzra lands, that survives the intro and the fear. It should not survive the Intro.

More on Attachement.
[AtSC][Echo of Neltharion][Mythic] Twisted Aberration - Melee damage

Currently, the melee damage of Twisted Aberration in mythic is way less than Retail.
PTR (72k) min:
Retail (209K) min:
[AtSC][Echo of Neltharion][Mythic] Sundered Reality Vs multiple players inside

When a player steps into a portal created by |T4914669:16|t|cffffd000|Hspell:403908|h[Sunder Reality]|h|r it should get |T4914667:16|t|cffffd000|Hspell:407919|h[Sundered Reality]|h|r and any other player entering the same circle should get |T4914676:16|t|cffffd000|Hspell:411575|h[Sundered Reality]|h|r
Right now on PTR the first player entering a circle gets |T4914667:16|t|cffffd000|Hspell:407919|h[Sundered Reality]|h|r while the others entering the same circle don't get any debuff.

Retail log:

PTR log:
(missing the 411575 id)
[Aberrus][Echo of Neltharion] Corruption

Description of the bug
This "Corruption" ability should not be on normal difficulty in the second phase of the Boss


How to reproduce
1. Start a boss battle
2. Go to phase 2
3. Wait for Corruption


How it should be
Neltharion's corruption seeps into players' soul, turning them hostile to allies but allowing them to attack creatures Hidden in Void for 30 sec.

Breaking the shield of a Voice From Beyond Hidden in Void clears Corruption from all players.

Informations of the spell
TEST
In the video, focus on Vara Teri
[HoI][Infuser Sariya] Aqueous Barrier

Description of the bug
Infuser Sariya should not use Water Barrier while moving.


How to reproduce
1. Start a fight with an NPC
2. Attention to using Aqueous Barrier


How it should be
Weaves a barrier of water, absorbing up to 254585 damage for 10 sec.

Informations of the spell
Test
https://www.wowhead.com/npc=190405/infusersariyaabilities;mode:normal
|T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r
[AtSC][Echo of Neltharion][Mythic] Shadow Strike damage

|T237531:16|t|cffffd000|Hspell:407856|h[Shadow Strike]|h|r does 11k dmg on PTR instead of 216k dmg

Retail log:

PTR log:

May 24, 2024

[Restoration] Rampant Growth + Soul of the forest

Description of the bug

Currently coppied version of |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r HoT via |T136085:16|t|cffffd000|Hspell:404521|h[Rampant Growth]|h|r talent on a target that has |T134206:16|t|cffffd000|Hspell:33763|h[Жизнецвет]|h|r HoT doesn't benefit from |T236160:16|t|cffffd000|Hspell:114108|h[Душа леса]|h|r x2.5 mod.

Build: BkGACG4EgN+c3/TAgq/XoBdcw0kkElSSSCRhEgEapkEAAAAAAAAAAAAolQgkAIhESSgkUQQCAAAAAQEAEgE

How to reproduce

1. Use build mentioned above
2. cast Lifebloom on a friendly target
3. .aura 114108 yourself
4. cast Regrowth on yourself while having 114108 buff on yourself
5. Check that Regrowth HoT on friednly target with lifebloom didn't benefit from x2.5 mod

How it should be

Copied Regrowth HoT via |T136085:16|t|cffffd000|Hspell:404521|h[Rampant Growth]|h|r talent should benefit from Soul of the forest x2.5 mod

Informations of the spell
"Fixed an issue that caused Spell nature resistnature [Regrowth]'s healing to not be increased properly by Soul of the Forest while using the Spell druid germination rejuvenation [Undergrowth] and Spell nature resistnature [Rampant Growth] talents."




FS report:
[Item] Weapon Enchants vs Ranks

Description of the bug

All weapons enchants (except Sophic Devotion) give same value across it ranks. Also wrong amounts compared to tooltip.
For example, |T463531:16|t|cffffd000|Hitem:199968::::::::120:::::|h[Enchant Weapon Earthen Devotion]|h|r R1 gives same amount of armor as |T463531:16|t|cffffd000|Hitem:200052::::::::120:::::|h[Enchant Weapon Earthen Devotion]|h|r R3.
Another example https://www.wowhead.com/item=199966/enchantweaponburningdevotionseealso R1 healing is same as R3 healing.

How to reproduce

.additem 199972 , 200014 , and 200056
Enchant 3 weapons and use each to hit a dummy till you proc.
Compare Frozen Devotion damage from the 3 weapons.
.additem 199968, 200010, and 200052
Enchant 3 weapons and use each to hit a dummy till you proc.
Compare the Armor gained from Earthen Devotion from each rank.
Repeat for the other enchants

How it should be

Each rank of an enchant should give different value as rank gets higher. Using Earthen as an example again, R1 gives 1905 armor, R2 gives 2084, and R3 gives 2266.

Informations of the items

https://www.wowhead.com/search?q=Earthen+Devotionitems
https://www.wowhead.com/search?q=Burning+Devotion
https://www.wowhead.com/search?q=Frozen+Devotion
https://www.wowhead.com/search?q=Wafting+Devotionitems
https://www.wowhead.com/search?q=Sophic+Writitems
https://www.wowhead.com/search?q=Earthen+Writ
https://www.wowhead.com/search?q=Burning+Writitems
https://www.wowhead.com/search?q=Frozen+Writitems
https://www.wowhead.com/search?q=Wafting+Writitems

May 23, 2024

[Havoc] - 10.1 tier set

Description of the bug

|T136243:16|t|cffffd000|Hspell:405505|h[Demon Hunter Havoc 10.1 Class Set 2pc]|h|r seems to proc more often than after spending 175 fury.
Try to use |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r or |T1305149:16|t|cffffd000|Hspell:188499|h[Blade Dance]|h|r, count 175 fury, and see it will proc after 80120 instead.

Tested one more time, seems to proc later after 75, 100, 75, 100. First one always takes 175 fury.

worked fine before, now seems to proc more often.


How to reproduce

Get |T136243:16|t|cffffd000|Hspell:405505|h[Demon Hunter Havoc 10.1 Class Set 2pc]|h|r by wearing 2 pieces of tier set. See results after using fury spells.

How it should be
|T136243:16|t|cffffd000|Hspell:405505|h[Demon Hunter Havoc 10.1 Class Set 2pc]|h|r should give you seething fury for every 175 fury you spend, not less, not more. Should also overlap, meaning if you use something at 160 fury + 40 = 200, you should get the next 25 fury for next buff count.



Informations of the spell

Wowhead link |T136243:16|t|cffffd000|Hspell:405505|h[Demon Hunter Havoc 10.1 Class Set 2pc]|h|r
[Item][World] - Firecaller's Focus

Description of the bug
Fireballs doesn't move towards to the target and doesn't deal damage

How to reproduce
Pick ranged char
Equip trinket
Use .debug haste 1000 to get instant procs

How it should be
Fireballs should move towards to the target.
Should deal damage with Damage ID 407537
Damage should split evenly

List of spells
Firecaller's Focus (item) |T4638536:16|t|cffffd000|Hitem:204901::::::::120:::::|h[Firecaller's Focus]|h|r
Firecaller's Explosion (damage) |T4638536:16|t|cffffd000|Hspell:407537|h[Firecaller's Explosion]|h|r
[AtSC][Amalgamation] Coalescing Void Damage

|T1097742:16|t|cffffd000|Hspell:403559|h[Coalescing Void]|h|r Damage on PTR(Heroic Mode) at the moment is wrong. It should decrease his damage depending on the distance of the player from the orb that the boss spawns (at a maximum of 50 yards, after that it does no damage).

The damage of the spell based on distance must scale like this.

!image.png
[World Events][Reserachers Under Fire] Clickable objects

Description of the bug

Bug happens during "Altar Service" Titan Lockdown, and "Lockdown Mess" in Ruins
Players are unable to interact with items and can't pick them up. It will slow down the process and timer will run out, resulting being unable to summon the extra rare for https://www.wowhead.com/achievement=18174/contaminantcleaner in Titan Lockdown case
Tested with 2 players. during "Altar Service" player 1 was able to interact with all, while player 2 wasn't able to interact with some.
"Lockdown Mess" can interact with all items before picking any, after picking one or more, you won't be able to interact with the rest.

How to reproduce

Try to complete the 2 stages solo or with another party member

How it should be

All items should be clickable
[General] Afflicted Soul Vs Poison Cleansing Totem

https://www.wowhead.com/npc=204773/afflictedsoul should get dispelled by |T136070:16|t|cffffd000|Hspell:383013|h[Poison Cleansing Totem]|h|r, right now it doesn't on ptr.
[Hol][Khajin the Unyielding] Hailstorm+Glacial Surge

Description of the bug
The boss when he uses Hailstorm then Glacial Surge gets AFK for 1520 seconds and uses Glacial Surge again


How to reproduce
1. Start a boss fight
2. wait for his Hailstorm and Glacial Surge abilities
3. Attention to the boss he costs AFK for some time


How it should be
Pay attention to the boss timings in the video

Informations of the spell
Test FS
retail
https://www.wowhead.com/npc=189727/khajintheunyielding &gt; https://www.wowhead.com/spell=386757/hailstorm?dd=205&ddsize=5 &gt; https://www.wowhead.com/spell=386562/glacialsurge?dd=205&ddsize=5
[Hol] Infuser Sariya

Description of the bug
When the fight with the last pack of adds begins, Sariya should be activated, but there should be no aggro.


How to reproduce
1. Start the battle with the last pack of mobs.
2. Attention to theSariya it does not activate


How it should be
When will the battle with the last pack of mobs begin Sariya should activate after some time

Informations of the spell
test FS
retail
https://www.wowhead.com/npc=190405/infusersariya
[AtSC][Mythic Experiments] Bellowing roar damage

|T4622466:16|t|cffffd000|Hspell:404713|h[Bellowing Roar]|h|r damage atm on PTR is wrong, it should scale with distance like in the image I attached on this card
[VP] Assad - Timers

Currently, the timers of Assad are overlapping and wrong, so the boss is impossible to do.
PTR: you can see how even Summon Skyfall nova is being cast with a difference of 8s or 4s.
Retail: the timers should be like this:


Start fight: 22:50
23:03.142 Begin Cast Chain Lightning (+13s)
23:09.243 Summon Skyfall Nova (+6s)
23:15.319 Begin Cast Static Cling (+6s)
23:31.065 Supremacy of the Storm (+16s)
23:38.349 Begin Cast Chain Lightning (+7s)
23:46.866 Summon Skyfall Nova (+8s)
23:54.182 Begin Cast Static Cling (+8s)
23:57.834 Begin Cast Chain Lightning (+3s)
24:12.392 Summon Skyfall Nova (+15s)
24:16.053 Begin Cast Chain Lightning (+4s)
24:23.329 Begin Cast Static Cling (+7s)
24:37.891 Supremacy of the Storm (+14s)
24:45.176 Begin Cast Chain Lightning (+8s)
24:53.673 Summon Skyfall Nova (+8s)
25:00.989 Begin Cast Static Cling (+7s)
25:04.610 Begin Cast Chain Lightning (+4s)
25:19.177 Summon Skyfall Nova (+15s)
25:22.833 Begin Cast Chain Lightning (+3s)
25:30.114 Begin Cast Static Cling (+8s)
25:44.669 Supremacy of the Storm (+14s)
25:51.960 Begin Cast Chain Lightning (+7s)
26:00.439 Summon Skyfall Nova (+9s)
26:07.736 Begin Cast Static Cling (+7s)
26:11.368 Begin Cast Chain Lightning (+4s)
26:25.920 Summon Skyfall Nova (+14s)
26:29.585 Begin Cast Chain Lightning (+4s)
26:36.854 Begin Cast Static Cling (+7s)
26:51.065 Supremacy of the Storm (+15s)
[AtSC][General] Sebellian, Wrathion and Neltharion Phasing

After players enter Neltharions boss fight room, and Activate the encounter, Wrathion, Sebellian and Neltharion should dissapear from the upper platform, and no longer should be there, where the Repair/Upgrade NPC is.
[General] Afflicted Soul Vs Casts

https://www.wowhead.com/npc=204773/afflictedsoul should despawn either by completing a cast of |T237555:16|t|cffffd000|Hspell:409492|h[Afflicted Cry]|h|r or being dispelled or fully healed.
If the cast goes off, the mob will not despawn, instead it will continue casting unless it gets fully healed or dispelled.
[Item][World] - Underlight Globe

Description of the bug
Moth appears but you can't consume it and get the buff

Hot to reproduce
Equip trinket
Use abilities

How it should be
When you touch moth you should get buff Underlight Harmony 408983

List of spells
Underlight Globe (item) |T4632783:16|t|cffffd000|Hitem:205191::::::::120:::::|h[Underlight Globe]|h|r
Underlight Harmony (buff) |T4632783:16|t|cffffd000|Hspell:408983|h[Underlight Harmony]|h|r
[BH]Tricktotem Greater Healing Rapids

|T1385912:16|t|cffffd000|Hspell:377950|h[Greater Healing Rapids]|h|r casted by Tricktotem should be spellstealable by |T135729:16|t|cffffd000|Hspell:30449|h[Spellsteal]|h|r from mages and should heal the caster
[BH][Decatriarch Wratheye] Choking Rotcloud

Description of the bug
Incorrect Choking Rotcloud timings
There shouldn't be 2 clouds at once


How to reproduce
1. Start a boss battle
2. Wait for incorrect timings


How it should be
Wratheye breathes out a cloud of decay, inflicting 782254 Nature to players in front of her. The rot coalesces into a drifting cloud, inflicting 215120 Nature damage every 2 sec. silencing players and applying Withering Rot to players within.


Informations of the spell
retail
[HoL] Flamecaller Aymi

Description of the bug
If you move to the maximum distance of an NPC's abilities, then he will stop using abilities

How to reproduce
1. Start a fight with an NPC
2. Stand at the maximum distance of his abilities
3. Attention to AFK NPCs

Informations of the spell
TEST
https://www.wowhead.com/npc=190368/flamecalleraymi
[FH][Skycap'n Kragg] Azerite Powder Shot

Description of the bug
Shot with Azerite gunpowder shot priority should be random, not only RDD and healers


How to reproduce
1. start a boss fight
2. wait for several castes
3. Focus on the boss
4. Focus on mDPS and rDPS


How it should be
Inflicts 352014 Fire damage and an additional 117338 fire damage every 2 sec for 6 sec to players in front of the caster.

Informations of the spell
https://www.wowhead.com/npc=126832/skycapnkraggabilities;mode:normal &gt; |T134536:16|t|cffffd000|Hspell:256106|h[Azerite Powder Shot]|h|r
TEST
[HoI][Gulping Goliath] Belly Slam

Description of the bug
When the boss uses Belly Slam on the Hunter.
While casting, if you use Feign Death.
The boss loses his target, interrupts the "Belly Slam" ability and he is AFK.


How to reproduce
1.Start a boss battle
2. Wait for the boss to use Belly Slam on the Hunter
3. Using the hunter's Feign Death ability while casting Belly Slam
4. Attention to the boss he is afk

How it should be

The Gulping Goliath leaps up and crashes down upon a target location, inflicting 577076 Physical damage to all players within 12 yards upon landing.

Informations of the spell
test fs timer 26:05 30:20
retail 14:00
https://www.wowhead.com/npc=189722/gulpinggoliath &gt; |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r &gt; |T132293:16|t|cffffd000|Hspell:5384|h[Feign Death]|h|r
[Neltharus][Chargath] Erupted Ground

We have issue in bossfight https://www.wowhead.com/npc=189340/chargathbaneofscales if players stack on cast |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r and get several debuffs |T3163617:16|t|cffffd000|Hspell:374854|h[Erupted Ground]|h|r from aoe zones : when they leave aoe zone debuff |T3163617:16|t|cffffd000|Hspell:374854|h[Erupted Ground]|h|r didnt remove
Proof:
[VP][Gust Soldier] Rushing Wind

Description of the bug
After using the ability, the mob must make a dash towards the player.
Now the mob doesn't make a dash


How to reproduce
1. start a battle with adds
2. wait for the ability
3. Move 10 meters away if you are alone
4. pay attention to the jerk there is none :)


How it should be

The caster rushes at their target, inflicting 164879 Nature damage and an additional 82439 Nature damage every 1 sec for 8 sec.

Informations of the spell
https://www.wowhead.com/npc=45477/gustsoldierabilities;mode:normal
|T463565:16|t|cffffd000|Hspell:410873|h[Rushing Wind]|h|r
[VotI][Raszageth] Overload

When players skip a Platform, and do not kill the Surging Ruiners on the sides, they should gain an aura after boss is halfway casting first Stormsurge Cast.
Spell ID: |T4554460:16|t|cffffd000|Hspell:389214|h[Overload]|h|r
[NL]End dungeon portal

After the end of the dungeon, the exit portal does not work
[World Events][Achievement] The Small Disruptions

Description of the bug

Stomping on Magmaclaw Snappers During "Powering up the Pillars" stage in Ruins doesn't count for the achievement https://www.wowhead.com/achievement=18208/thesmalldisruptions

How to reproduce

Stomp on https://www.wowhead.com/achievement=18208/thesmalldisruptions

How it should be

It should count

Informations of the achievement

https://www.wowhead.com/achievement=18208/thesmalldisruptions

May 22, 2024

[All] Insidious Chill

Description of the bug

391566 This buff affects the player's GCD (Global Cooldown) when it shouldn't. It becomes noticeable, for example, when there's a 28.79% increase in speed attribute.

How to reproduce

1)Let the death knight attack you for 4 stacks of buff(391566)
2)Use 207311 67 (Spell (207311)" is taken as an example; this issue is associated with the majority of spells)
3)Check GCD

How it should be

The buff (391566)should reduce auto attack speed but should not affect the player's GCD.

Informations of the spell

207311 |T615099:16|t|cffffd000|Hspell:207311|h[Clawing Shadows]|h|r
391566 |T2446023:16|t|cffffd000|Hspell:391566|h[Insidious Chill]|h|r
Talents: BwPA/gf1fDREKLfAcG9Z2HkF/BAkkgI0iERSSSEJJkIRCAAAAAAAAAgkICJpBAEJSJRSSikA
[Vengeance] - Tier Set issues

Description of the bug

|T135802:16|t|cffffd000|Hspell:405508|h[Demon Hunter Vengeance 10.1 Class Set 2pc]|h|r should make applications overlap, not stack meaning if you are at 3 seconds 2 stack buff, and apply another 2 stack buff, you should have 4 stacks for 3 seconds, than drop to 2 stacks for last 3 seconds. It should be overlapping, not stacking, right now you can maintain 6 stacks 100% uptime

Should work very similarily to Frailty overlapping.



|T135802:16|t|cffffd000|Hspell:405509|h[Demon Hunter Vengeance 10.1 Class Set 4pc]|h|r once you meet the condition to apply Fiery Brand, you apply it with every next Fracture, not only ONE but EVERY NEXT.

Also, you should apply Fiery Brand only for 6 seconds, not for 10 seconds (Full duration as if you would press the spell)
[Generic] - Fodder Demon HP scaling

Description of the bug

|T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r demons HP should not scale with content around you. Its HP should be fixed and not scale with m+ keystone difficulties. Seems to be empowered by Extra Health affix from keystone.


How to reproduce

Get any |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r demon to spawn in keystone, outside world lvl 70 zone, outside world lvl 50 zone, see it scales with zone.

How it should be

|T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r demons should have fixed hp based on your level, for 10.1 patch being 250k hp.

Informations of the spell

Wowhead link |T3591588:16|t|cffffd000|Hspell:391429|h[Fodder to the Flame]|h|r
[NL] Rotdrool Grabber

Currently, there are 2 issues with https://www.wowhead.com/npc=91002/rotdroolgrabber:

1. The NPC is able to move around. He should never move from the place where it spawns.

2. The NPC is suceptible to CC. He should be immune to any form of CC.

PTR:
[FH] Stairs at the beginning vs mobs

Description of the bug

Mobs don't go up and down the stairs at the beginning of the dungeon, they run around.

PTR:
[FH] Texture near 1 boss vs. mobs

Description of the bug

Mobs get stuck in textures and fall down near 1 boss

PTR:
[General] Challenger's might nerf

We're currently missing this nerf

All bosses/trash mobs HP/Dmg are incorrect above +20 keys

Meaning, in a MM+25 the HP/Damage should be +605% , atm it's +673%



Example here:


Another example:
(PTR has this same exact value)

how it should be:
(1.580.808 ( 7.05 1.2 ) ) = 13.373.635
[AtSC][Rashok][Mythic] Shadowflame Energy baiting

|T4914678:16|t|cffffd000|Hspell:410075|h[Shadowflame Energy]|h|r should be baited by Boss position + boss facing. I'll show different Scenarios with images to help explaining.

Premise: We should imagine a 90 angle where the boss is facing, the two Shadowflame energy orbs should be put on those angle edges. The orbs cannot be put on walls or in the inner circle of the room, and most importantly they cannot be put inside existing magma vortexes. Another important thing is that the two Shadowflame Energy orbs must be at enough distance from each other so that players cannot hit both of them with a |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r



___________________

SCENARIO 1 (check image below): THE BOSS IS FACING THE WALL AND IS AT ENOUGH DISTANCE FROM THE WALL

There's enough space between the boss and the wall, so the orbs must be put on the angle edges like shown in the picture.

_________________

SCENARIO 2 (check image below): THE BOSS IS FACING THE WALL AND IS TOO CLOSE TO THE WALL

The 90 angle will be considered on the back of the boss, so the Orbs will be put behind the boss on the angle edges.

_________________________

SCENARIO 3.1/3.2/3.3: THE BOSS IS NOT FACING THE WALL AND HAS ONE OF THE ANGLE EDGES ALREADY OCCUPIED

With "edge occupied" I mean that there is a wall on the angle edge OR there's a magma vortex on one of the angle edge OR there's the inner circle of the room on one of the edges. In this case the orbs will be put like : 1 in front of the boss, 1 in the back of the boss.

_____________________________


SCENARIO 4 (check image below): THE BOSS IS NOT FACING THE WALL AND HAS ONE OF THE ANGLE EDGES ALREADY OCCUPIED AND THERE IS A WALL/CENTER OF THE ROOM/MAGMA FORTEX IN FRONT(OR BEHIND) HIM

In this case, since both one of the anglee edges and one position between his front or back is occupied, the boss will put the orbs in 2 random spots of the room(prefering the semicircle where the boss is).
[Item][Raid] - Enduring Dreadplate

Description of the bug

|T4622283:16|t|cffffd000|Hitem:202616::::::::120:::::|h[Enduring Dreadplate]|h|r has incorrect damage taken trigger sometimes stack can fade, sometimes it doesn't for whole duration.
Released beam doesn't deal damage |T136243:16|t|cffffd000|Hspell:406550|h[Ray of Anguish]|h|r

How to reproduce

Equip trinket
Use it
Take damage

How it should be

|T4622301:16|t|cffffd000|Hspell:400986|h[Hellsteel Plating]|h|r damage taken reducing aura with stacks. When you take enough damage one stack should fade and release a beam of damage.

If stacks fade by their duration they also should release beams per stack faded. If you cancel this aura manualy stacks shouldn't release beam.

|T136243:16|t|cffffd000|Hspell:406550|h[Ray of Anguish]|h|r beam damage ID
[Item][World] - Volatile Crystal Shard

Description of the bug
Volatile Crystal Shard doesn't deal damage

How to reproduce
Create mage for example
Equip item
Cast spells

How it should be
On proc trinket should deal damage with Volatile Crystal Shard 409002

List of spells
Volatile Crystal Shard (item) |T1003594:16|t|cffffd000|Hitem:205192::::::::120:::::|h[Volatile Crystal Shard]|h|r
Volatile Crystal Shard (damage) |T1003594:16|t|cffffd000|Hspell:409002|h[Volatile Crystal Shard]|h|r
[Trading Post][Objective] Complete Dragonscale Expedition World Quests in Zaralek Cavern

Description of the bug
Completing climbing and cataloging world quests in Zaralek Caverns doesn't count.


How to reproduce
Complete any climbing or cataloging world quest in Zaralek.



How it should be

Should count

Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completedragonscaleexpeditionworldquestsinzaralekcavern186
[Midsummer] DF Zones - Honor the Flame

There're no spawns for https://www.wowhead.com/achievement=17737/flamewardenofthedragonisles and https://www.wowhead.com/achievement=17738/flamekeeperofthedragonisles
[Item][S2] Spore Colony Shoulderguards

Description of the bug
Currently, Spore Colony Shoulderguards effect is not working.

How to reproduce
Equip the shoulder.
Do damage with spells.

How it should be
Dealing damage with spells and abilities has a chance to apply a stack of EverDecaying Spores to your target. At 5 stacks the spores rapidly decay and inflict 3170 Nature damage over 10 sec.

Sometimes the spores will immediately decay and inflict 317 Nature damage to you.

This effect is increased by 100% if you equip an item crafted with a Toxified Armor Patch.
List of spells
Item https://www.wowhead.com/item=204706/sporecolonyshoulderguardscomments
Spell |T136064:16|t|cffffd000|Hspell:406244|h[EverDecaying Spores]|h|r
[Item][S2] Figurine of the Gathering Storm

Description of the bug
Currently, Figurine of the Gathering Storm is not working.

How to reproduce
Put the embelishment in a profession item.
Get affected by slows.

How it should be
You gain a stack of Determination each second while afflicted by a movement impairing effect, stacking up to 20 times. Your next weapon attack consumes Determination for 1701 Physical damage per stack
List of spells
Item https://www.wowhead.com/item=205171/figurineofthegatheringstormcreatedbyspell
Spell |T236266:16|t|cffffd000|Hspell:411126|h[Determination]|h|r
[Item][S2] Spore Keeper's Baton

Description of the bug
Currently, Spore Keeper's Baton |T5041790:16|t|cffffd000|Hspell:405226|h[Sporeadic Adaptability]|h|r is not working.

How to reproduce
Equip the wand.
Do damage or do healing to a player.

How it should be
Your spells have a chance to activate the spores inside the baton, causing them to rush to your aid.

If you're aiding an ally, the spores will provide them with Versatility for 12 sec.

If you're attacking an enemy, they will instead deal Nature damage to your target over 12 sec while shielding you for 1933 damage.
List of spells
Item |T4971509:16|t|cffffd000|Hitem:204401::::::::120:::::|h[Spore Keeper's Baton]|h|r
Spell |T5041790:16|t|cffffd000|Hspell:405226|h[Sporeadic Adaptability]|h|rchangelog

May 21, 2024

[Fury] Onslaught damage

Description of the bug

Currently on Firestorm the Onslaught has 2 issues:
1. If Onslaught is casted without active Enrage with Tenderize talent the Onslaughtwont get affected by Enrage buff.
2. Damage of Onslaught is currently procing by offhand of Fury warrior.

How to reproduce

Make Fury warrior
Take talents Onslaught,Tenderize
Use Rampage and get Enrage buff then cast Onslaught
Check the damage of Onslaught

How it should be

1. Onslaught should be affected by Enrage buff even if its casted when you have Enrage buff on you.
2. The damage of Onslaught should be from mainhand of Fury warrior.

Information of the spell

Fury talents tree: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSCQEEiIJRBEiAhDEJJplEJRCCRSSkSASikEAAAEQQA
[Demonology] Felguard keeps auras when changing talents
[Unholy][Season 2] Tier set bonus

Description of the bug

Buff 408376 and 408377 have 1.8 mod mastery

How to reproduce

1) Use 47541 if you have buff 81340 after this check buff 408377
2) Use 42650 + 63560 after this check buff 408376

How it should be

Buff 408376 and 408377 have 1 mod mastery
Reteil proof:

Informations of the spell

63560 |T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
42650 |T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
47541 |T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
408376 https://www.wowhead.com/spell=408376/deathdealerchangelog
408377 https://www.wowhead.com/spell=408377/doomdealerchangelog
Talents: BwPA/gf1fDREKLfAcG9Z2HkF/BAkkgI0iERSSSEJJkIRCAAAAAAAAAgkICJpBAEJSJRSSikA
[BH] [Heckclaw's War-Band] Hextrick totem

Currently, |T538573:16|t|cffffd000|Hspell:381470|h[Hextrick Totem]|h|r is being casted after |T136175:16|t|cffffd000|Hspell:381379|h[Decayed Senses]|h|r, which means the healer has 2s to dipell the tank before being polymorphed by the totem.

On retail the Hextrick Totem spell should always be casted prior to Decayed Senses.

PTR


Retail
[BH] Rira Hackclaw Vs savage charge parry/dodge

https://www.wowhead.com/npc=186122/rirahackclaw spell https://www.wowhead.com/spell=381416/savagechargeusedbynpc should be intercepted by a player standing in the line of the charge. If the player block, parries or dodges the attack the boss goes through

proof:
[BH] Tricktotem Vs interrupts

https://www.wowhead.com/npc=186125/tricktotem doesn't move after being interrupted (probably after https://www.wowhead.com/spell=381470/hextricktotem?dd=205&ddsize=5)

Proof:
[Aberrus][Sarkareth] Ressource

Description of the bug
Boss resource bar not filling up

Informations of the spell
TEST
Retail Focus on energy

https://www.wowhead.com/npc=201754/sarkareth/normalencounterjournal
[Aberrus][Sarkareth] Transition phase 1 to 2

Description of the bug
Currently, the boss, after transitioning from phase 1 to phase 2, becomes AFK and sinks halfway into the platform


How to reproduce
1. Start a boss fight
2. Transfer the boss to phase 2
3. Attention to the boss now it's a mannequin :)

Informations of the spell

https://www.wowhead.com/npc=201754/sarkareth
[AtSC][Magmorax][Mythic] Lava ejection amount

in Mythic Magmorax should shoot x4 |T237582:16|t|cffffd000|Hspell:413365|h[Lava Ejection]|h|r missiles near the boss

At the moment it's shooting x2 |T237582:16|t|cffffd000|Hspell:413365|h[Lava Ejection]|h|r
[General] Afflicted LoS / Despawn

1. Currently, this affix can not be avoided by line of sight and it should.
PTR:
Retail:

2. Also, right now the affix despawns once the players are out of combat but that should not be the case. The affix should despawn only if no players are within 60 yards of them and out of combat.
PTR:
Retail: (After we kill the boss and leave combat, the 2 afflicted are still alive and casting. Once they complete the cast and couldnt find any players within 60 yards and in combat, they despawn)
[NL] Vileshard Hulk

Currently, the spell |T237013:16|t|cffffd000|Hspell:226296|h[Piercing Shards]|h|r from the NPC https://www.wowhead.com/npc=91000/vileshardhulk is not following whoever has aggro, instead is being thrown at the players position. The cast should follow at all times whoever his target may be.

PTR:
[NL] Tarspitter Lurker

Currently, https://www.wowhead.com/npc=91001/tarspitterlurker 's dig animation is non existent. This leads to both spells |T236197:16|t|cffffd000|Hspell:183433|h[Submerge]|h|r and |T237430:16|t|cffffd000|Hspell:183465|h[Viscid Bile]|h|r have the exact same CD.

If it's not possible to script the dig animation, at least the spell |T237430:16|t|cffffd000|Hspell:183465|h[Viscid Bile]|h|r should be casted 3s after |T236197:16|t|cffffd000|Hspell:183433|h[Submerge]|h|r.

PTR:
Retail:
[NL] Animation bug at the start

After you jump down the waterfall at the start of the dungeon you should only be able to move after you dip into the water. Currently, if you quickly press the space bar to jump right before you reach the water you will be propelled around 40 yards. I assume this happens because the falling animation stops before reaching the water, and acts as a trampoline somehow.

PTR:
[Item][S2] Shadowflame-Tempered Armor Patch

The embalishment effect of ShadowflameTempered Armor Patch is not working at all. No damage, no stacks.
Item ID: |T5088848:16|t|cffffd000|Hitem:204710::::::::120:::::|h[ShadowflameTempered Armor Patch]|h|r
Spell ID: |T4914680:16|t|cffffd000|Hspell:406887|h[Roused Shadowflame]|h|r

May 20, 2024

[Destruction] Tier set s2

Description of the bug

2p bolt: |T4914677:16|t|cffffd000|Hspell:409890|h[Channel Demonfire]|h|r

1. Has no flight animation to the target, just deals damage to the target when Channel Demonfire bolts, Immolate, Incinerate hit the target.
2. For |T840407:16|t|cffffd000|Hspell:196447|h[Channel Demonfire]|h|r : 2p bolt can be triggered by a normal Channel Demonfire bolt hitting the target, and also has a chance to be triggered by a nearby target.
3. For |T135817:16|t|cffffd000|Hspell:348|h[Immolate]|h|r : is triggered by periodic damage.
4. For |T135789:16|t|cffffd000|Hspell:29722|h[Incinerate]|h|r with the |T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r talent: can trigger on every target that Incinerate hits when it deals damage to multiple targets.
5. 2p bolt does not scale with mastery.

PTR:

log ptr:

How it should be

2p:

1. Flight animation to the target.
2. For Channel Demonfire: When a normal Channel Demonfire bolt damages a target, 2p bolt should trigger and fly to the target like a normal bolt, hit it like a normal bolt, dealing damage to its target and the nearest , but should not trigger from the nearest target.
3. For Immolate: 2p proc from application on target, not from periodic damage.
4. For Incinerate with the talent |T236297:16|t|cffffd000|Hspell:196408|h[Fire and Brimstone]|h|r: : 2p proc only from hitting the primary target.
5. 2p bolt should scale with mastery.
[Affliction] Drain Soul vs Shadow Embrace

Description of the bug
|T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r incorrectly applies |T136198:16|t|cffffd000|Hspell:32390|h[Shadow Embrace]|h|r to the target, 1 stack is always applied when used on a target, before the ability deals damage, the other 2 stacks are applied immediately after the first tick.

PTR:

How it should be
Drain Soul applies Shadow Embrace stacks to the target when the ability deals damage, 1 stack after each tick.

Information of the spell
Build BkQA+63P9mnDJYMkogOeTUhr8mmEJRkkABQaJJRSLAAAAQ5AEAAAAAAQENSEJJJJplQAAB
|T136198:16|t|cffffd000|Hspell:32388|h[Shadow Embrace]|h|r talent
|T136198:16|t|cffffd000|Hspell:32390|h[Shadow Embrace]|h|r debuff
|T136163:16|t|cffffd000|Hspell:198590|h[Drain Soul]|h|r

May 19, 2024

[Season 2] Tier set bonus

https://www.wowhead.com/itemset=1545/underlightconjurersbrilliance

Currently the tier set is not fully working, only some parts are working abut most do not.

Arcane: 2p Works / 4p does not When Arcane Surge buff vanishes, the 2nd part of it, does not work at all

Fire: 2p/4p not working fully 2 piece does not show on the enemy and damage seems to be working / 4 piece looks to be triggering, but there is not indicator when it got that many stacks you get, but the damage does happened (example 20k phoenix flames, with the 4 piece trigger no indicator does 60k damage)

Frost: 2p partially works Damage is correct, though Flurry split damage is way too low, it said 35%, but does way lower / 4p looks that it does not work, but will require from other testes to check in case.
[World Event][Fyrakk Assault] <Disciple of Fyrakk> Both zones

NPC:https://www.wowhead.com/npc=203411/shadeisethal
https://www.wowhead.com/npc=201673/kretchenwrath (Update 18.05.2024)

Issue:

When the bar gets to 100% and after Fyrakk goes away from the assault zone, the npc(s) does not show up, to make the assault scenario incompletable
[Neltharus] Adds spelltimers

List of some of the adds spelltimers from retail

SPELL_CAST_START
Blazing Slash384597npc:193293 = pull:3.6, 13
Binding Spoear372561npc:189227 = pull:7.3, 25.4
Candescent Tempest381663npc:193291 = pull:10, 27.8
Conflagrant Battery372296npc:189466 = pull:14.4, 22.6
Dragonbone Axe372225npc:189467 = pull:5, 18
Eruptive Crush376186npc:189235 = pull:9.6, 17
Explosive Concoction378827npc:192786 = pull:9.7, 17
Forgestomp384623npc:189471 = pull:4.8, 17
Lava Bolt383231npc:193944 = pull:6, 7.5
Magma Fist372311npc:189266 = pull:6, 25
Mending Clay372223npc:189265 = pull:?, 25
Molten Core378282npc:192788 = pull:8, 5
Reverberating Slam372971npc:189471 = pull:9.7, 17
Scorching Breath372201npc:189464 = pull:6, 23
Scorching Fusillade373084npc:189466 = pull:5, 22.6
Throw Lava379406npc:189472 = pull:3.6, 12
Volcanic Guard382708npc:193293 = pull:8.5, 25

SPELL_CAST_SUCCESS
Bold Ambush372566npc:189227 = pull:15, 15.5
Brutal Strike378847npc:192787 = pull:7.3, 18
Burning Roar395427npc:189235 = pull:3.6, 19
Magma Conflagration378818npc:192788 = pull:5, 16.87
Melt372538npc:189470 = pull:2, 8
Mote of Combustion384161npc:189464 = pull:3.6, 17
Pierce Marrow372262npc:189467 = pull:8.5, 15.2
[Neltharus] Thaumaturge Magma Conflagration vs Spell Reflection

When the https://www.wowhead.com/npc=192788/qalashithaumaturge casts |T451169:16|t|cffffd000|Hspell:378818|h[Magma Conflagration]|h|r, if the targeted player uses |T132361:16|t|cffffd000|Hspell:23920|h[Spell Reflection]|h|r while the add is casting the spell ( BEFORE the channeling on the targeted player ), the add will only do one tick of damage and then will stop cast the spell.

How it should work:
The add should keep casting the spell even if the targeted player uses Spell Reflection.
[Neltharus] Qalashi Trainee melee hits

1. https://www.wowhead.com/npc=189266/qalashitrainee melee swings should deal 40k damage
At the moment they deal 48k damage

2. https://www.wowhead.com/npc=189266/qalashitrainee should strike once every 1s
At the moment it strikes every 2s

Retail

PTR
[Neltharus] Qalashi Warden melee hits

1. https://www.wowhead.com/npc=193293/qalashiwarden should only strike with his main hand
At the moment it swings with both hands

2. https://www.wowhead.com/npc=193293/qalashiwarden melee swings should deal 66k damage
At the moment they deal 50k damage (main hand) , 25k damage (off hand which shouldn't even exist)

3. https://www.wowhead.com/npc=193293/qalashiwarden seems to be striking multiple times (00:16.358/546 , x4 hits)

Retail


PTR
[HoI] Watcher Irideus Vs Vanish

Right now on PTR if https://www.wowhead.com/npc=189719/watcherirideus is casting |T136111:16|t|cffffd000|Hspell:384014|h[Static Surge]|h|r and a player casts |T132331:16|t|cffffd000|Hspell:147275|h[Vanish]|h|r or similar spells, the boss will interrupt its cast.

On RETAIL spells like |T132331:16|t|cffffd000|Hspell:147275|h[Vanish]|h|r shouldn't affect in any way the channel time of first boss's |T136111:16|t|cffffd000|Hspell:384014|h[Static Surge]|h|r .
[AtSC][Experiments] Rending Charge miss

|T1396978:16|t|cffffd000|Hspell:406358|h[Rending Charge]|h|r can often miss hitting the player, and not apply the bleed stack, nor knocking the player back

Scisma &gt; Sketter &gt; Maso targeted , Only Sketter got hit
[Evoker][Preservation] Cycle of life vs Field of Dreams

Description of the bug

Currently |T464030:16|t|cffffd000|Hspell:371832|h[Cycle of Life]|h|r doesn't proc from |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r that been passively cast via |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r talent

Build: BwbBsJu/D+01p9npZvkV+nWIkDAAAAAIJpkSkkEJBSQSCAAgkkIRikkASAAAASSQSRikkAAA

How to reproduce
1. Directly cast 3x |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r
2. Have some passice |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r proccs inbetween.
3. Get a |T464030:16|t|cffffd000|Hspell:371832|h[Cycle of Life]|h|r proc only from those direct 3x casts disregarding the passive proccs.

You will see that that passive |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r procs from |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r don't get accounted in to them 3x casts to get a |T464030:16|t|cffffd000|Hspell:371832|h[Cycle of Life]|h|r proc.

How it should be

Retail demo: 2:29
You can see that Cycle of life buff procced without evoker casting anything, meaning it procced from passive |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r |T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r proccs.
[Evoker][PvP] Azure strike vs Capturing

Description of the bug

Currently |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r/azurestrike">|T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r targeted spell cast doesn't interrupt |T132487:16|t|cffffd000|Hspell:156098|h[Capturing]|h|r

Build Preservation: BwbBsJu/D+01p9npZvkV+nWIkDAAAAAIJpkSkkEJBSQSCAAgkkIRikkASAAAASSQSRikkAAA

How to reproduce
1. ask another enemy unit to start Capturing something (flag in a BG)
2. Use |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r/azurestrike">|T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r on an enemy
3. You will see that he will still capture the flag regardless if you attacking them

How it should be
They should stop casting |T132487:16|t|cffffd000|Hspell:156098|h[Capturing]|h|r once they are hit by |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r.

May 18, 2024

[NL] Molten Charskin

In bossfight https://www.wowhead.com/npc=91007/dargrul NPC https://www.wowhead.com/npc=101476/moltencharskin have issue:
NPC https://www.wowhead.com/npc=101476/moltencharskin ability |T841383:16|t|cffffd000|Hspell:200154|h[Burning Hatred]|h|r didnt work npc didnt fixates on ability target
[Aberrus][Echo of Neltharion] Twisted Earth + War + dh

The wall can now be jumped over by Var and DH abilities |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
|T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r
|T236171:16|t|cffffd000|Hspell:6544|h[Heroic Leap]|h|r
Var and DH should not jump over it

1. Choose DH or Var
2. Start a boss fight
3. Waiting for the wall
4. Point the Var's or DH's jump ability at the top of the wall and jump

Neltharion raises walls of earth from the chamber's floor, causing Volcanic Blast where they emerge.

War |T236171:16|t|cffffd000|Hspell:6544|h[Heroic Leap]|h|r
DH dps |T1247262:16|t|cffffd000|Hspell:191427|h[Metamorphosis]|h|r
DH tank |T1344650:16|t|cffffd000|Hspell:189110|h[Infernal Strike]|h|r
Boss https://www.wowhead.com/npc=201668/neltharion &gt; https://www.wowhead.com/spell=402902/twistedearth?dd=15&ddsize=30
[PvP] [BG] Tag with Low lvl

Description of the bug

Player lvl 6069 can tag bg lvl 70

How to reproduce
Take char with lvl 60...
Invite friend with lvl 70
Tell him to que bg and epic


How it should be

We cant que lvl 6069 with 70
[Trading Post][Objective] Complete Dragonscale Expedition World Quests

Description of the bug

Completing any world quest for Dragonscale Expedition doesn't count toward the activity

How to reproduce
Find any world quest for Dragonscale Expedition and complete it. Example in attachment.


How it should be

Completing any world quest for Dragonscale Expedition in any of the 4 zones should count

Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completedragonscaleexpeditionworldquests158 (quests shown here might not be accurate)
[Trading Post][Objective] Complete "Sparks of Life" Quests

Description of the bug
Completing the quest doesn't count toward the activity.


How to reproduce
1. .q add any of the quests 72647, 72649, 72648, 72646, or 74871
2. turn warmode on
3. go to the quest zone
Disturbed Dirt: 5 Sparks of Life (Requires Small Expedition Shovel)
Expedition Scout Pack: 5 Sparks of Life
Rare Spawn NPC: 8 Sparks of Life
World Quest: 10 Sparks of Life
Elite (Blue) World Quest: 15 Sparks of Life
Elite (Purple) World Quest: 25 Sparks of Life
Player kill: 1 Spark of Life
War Supply Chest: 10 Sparks of Life



How it should be

Completing the quest should count toward the activity

Informations of the challenge
https://www.wowhead.com/tradingpostactivity/completesparksoflifequests160
[Item][Mount] Savage Green Battle Turtle

Description of the bug

Can't summon |T4329767:16|t|cffffd000|Hitem:190613::::::::120:::::|h[Savage Green Battle Turtle]|h|r on ground. Even if summoned in water, it won't let you use it on ground and dismount.

How to reproduce

Try to use |T4329767:16|t|cffffd000|Hitem:190613::::::::120:::::|h[Savage Green Battle Turtle]|h|r on the ground

How it should be

Should let you summon it on ground.

Informations of the item

|T4329767:16|t|cffffd000|Hitem:190613::::::::120:::::|h[Savage Green Battle Turtle]|h|r
[Zaralek Cavern][Campaign] The Upper Hand

Description of the bug

Barrier stays up even after finishing this quest and the next one. If the player think need to stuck and delete the quest, they will end up being stuck outside the barrier with no way to accept the quest.

How to reproduce

Accept https://www.wowhead.com/quest=72963/theupperhand and kill Sarkareth

How it should be

Barrier should be down after Sarkareth is defeated and after cinematic.

Informations of the quest

https://www.wowhead.com/quest=72963/theupperhand


(next quest)
[Item][Aberrus] - Voice of the Silent Star

Description of the bug

|T5007842:16|t|cffffd000|Hitem:204465::::::::120:::::|h[Voice of the Silent Star]|h|r doesn't work / not scripted yet

How to reproduce

Need at least 2 chars
Equip this on one char
Take damage with another char

How it should be

|T4914669:16|t|cffffd000|Hspell:409434|h[The Silent Star]|h|r RPPM

|T4913234:16|t|cffffd000|Hspell:409442|h[The Voice Beckons]|h|r stacking aura. Stacks shouldn't affect stolen amount. Just proc amount tracker.

When allies take damage you should get stacks. When you get 10 stacks you get buff for 8 seconds:

|T4914666:16|t|cffffd000|Hspell:409447|h[Power Beyond Imagination]|h|r stats buff for owner. Should increase players highest secondary stat base amount + stolen amount. Stolen lowest secondary stats should be converted to players highest secondary stat.

|T4914666:16|t|cffffd000|Hspell:409449|h[Usurped from Beyond]|h|r stats buff for allies. This is buff but it should reduce their lowest secondary stat.
[Item][Abberus] - Might of the Drogbar

Description of the bug

Might of the Drogbar gives 0 main stat

How to reproduce
Equip Drogbar Rocks and Drogbar Stones
Get proc

How it should be
Might of the Drogbar should give correct stat amount

List of spells
Might of the Drogbar |T1322281:16|t|cffffd000|Hspell:407913|h[Might of the Drogbar]|h|r
Drogbar Stones |T1322282:16|t|cffffd000|Hitem:204811::::::::120:::::|h[Drogbar Stones]|h|r
Drogbar Rocks |T1322283:16|t|cffffd000|Hitem:204810::::::::120:::::|h[Drogbar Rocks]|h|r

May 17, 2024

[Outlaw] - S2 4p tier set

Description of the bug

Using |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r consumes |T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r Dot from the target but doesn't do 200% of the DoTs damage as |T4896762:16|t|cffffd000|Hspell:409605|h[Soulreave]|h|r
Using |T135610:16|t|cffffd000|Hspell:315341|h[Between the Eyes]|h|r doesn't consume |T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r Dot from all targets effected by it, just the target that was targeted by Between the eyes

How to reproduce

Wear 4 pieces ofhttps://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set



Attack an enemy to apply soulrip dot
Use between the eyes
The Soulrip dot will be consumed but won't do any damage as Soulreave



Attack multiple enemies to apply soulrip on all of them
Use between the eyes on one of the targets effected by soulrip
Soulrip will only be consumed on the target hit by BtE

How it should be

Using Between the eyes should consume ALL soulrip dots and deal 200% of the remaining dot damage as soulreave spellID 409605
[NL] Adds spelltimers

List of some of the adds spelltimers from retail

SPELL_CAST_START
Bound193585npc:102232= pull:2, 22.5
Ember Swipe226406npc:113537= pull:3, 10.5
Fracture193505npc:91000= pull:4.5, 15.5
Frenzy201983npc:113537= pull:9, 20
Petrifying otem202108npc:193293= pull:3.6, 13
Piercing Shards226296npc:91000= pull:6.5, 15
Piercing Shards 2226304npc:91000= pull:12, 15
Viscid Bile183465npc:91001= pull:9, 23
Worm Call183548npc:102404= pull:10, 30



SPELL_CAST_SUCCESS
Avalanche183088npc:92612= pull:7, 19
Avalanche183088npc:113998= pull:7, 19
Avalanche183088npc:90997= pull:7, 19
Bone Chomp193639npc:91006= pull:5, 15.8
Crush226287npc:101438= pull:3, 24
Impaling Shard193941npc:98406= pull:6.4, 17
Kill Command202198npc:91332= pull:10.5, 20
Stone Shatter226347npc:91332= pull:4.5, 12
Submerge183433npc:91001= pull:4.8, 23
[NL][Naraxas] Toxic Retch

Boss https://www.wowhead.com/npc=91005/naraxas ability |T136016:16|t|cffffd000|Hspell:210166|h[Toxic Retch]|h|r have issues:
1. aoe zones from ability spawn only for 5 sec ( should spawn aoe zones on 10 sec )
Retail proof: (22:21 aoe zones spawn / 22:31 aoe zones disappear)
2. Debuff |T136016:16|t|cffffd000|Hspell:217851|h[Toxic Retch]|h|r from ability on players didnt spawn aoe zones at all
Fs proof :
[General] Afflicted

Description of the bug
If you die while the affix is in effect, it is impossible to leave the body


How to reproduce
1. Start a fight with mobs/boss.
2. Wait for the affix
3. Everyone dies
4. It is impossible to click on the Leave Body button


How it should be
While in combat, afflicted souls periodically appear and seek the aid of players.

Informations of the spell
[NL] to be checked

[NL][Ularogg Cragshaper]Strike of the Mountain

Atm in bossfight https://www.wowhead.com/npc=91004/ularoggcragshaper ability |T136025:16|t|cffffd000|Hspell:198428|h[Strike of the Mountain]|h|r have issue wrong hitbox (bigger than animation ). Proof :
[NL]Petrifying Totem

https://www.wowhead.com/npc=94224/petrifyingtotem didn scale whit keys lvl
totem ability |T135867:16|t|cffffd000|Hspell:186576|h[Petrifying Cloud]|h|r also didnt scale whit key lvl
[NL][Naraxas]Spiked Tongue

Boss https://www.wowhead.com/npc=91005/naraxas ability |T970852:16|t|cffffd000|Hspell:199176|h[Spiked Tongue]|h|r have issues:
1. if player who hold agro take a range in cast boss immediately stop cast. Proof :
2. Boss cast |T970852:16|t|cffffd000|Hspell:199176|h[Spiked Tongue]|h|r only 1 time in bossfight
[NL][Naraxas] Wormspeaker Devout

NPC https://www.wowhead.com/npc=101075/wormspeakerdevout in bossfight https://www.wowhead.com/npc=91005/naraxas have issue :
1. https://www.wowhead.com/npc=101075/wormspeakerdevout take damage and root in |T136007:16|t|cffffd000|Hspell:188494|h[Rancid Maw]|h|r . NPC should get only slow from debuff
Proof :

2. If player knock NPC whit any knock ability (example monk ability ring of peace ) https://www.wowhead.com/npc=101075/wormspeakerdevout immediately back after spawn they're going back
Proof:
[NL] Pack G30/G31 vs Dargrul

The pack G30 and G31 should be pulled if you attack https://www.wowhead.com/npc=91007/dargrul

Currently, that's not the case.

PTR:
[NL][Dargrul] Magma Wave

Boss https://www.wowhead.com/npc=91007/dargrul ability |T237583:16|t|cffffd000|Hspell:200404|h[Magma Wave]|h|r have issue: boss casting ability immediately after pull , and only one time in bossfight it's breakes other ability castsequence
First time boss should use |T237583:16|t|cffffd000|Hspell:200404|h[Magma Wave]|h|r 1 minute after the start of bossfight , and after every 1 minute
[NL][Dargrul] Magma Breaker

Boss https://www.wowhead.com/npc=91007/dargru ability |T237588:16|t|cffffd000|Hspell:209920|h[Magma Breaker]|h|r didnt work correct atm ability do 4 hits in same time and not in every step should do 1 hit per boss step
[FH][Captain Jolly] melee hits

https://www.wowhead.com/npc=126845/captainjolly melee swings should deal 1k damage

At the moment they deal 60k, meaning in a +20 key they will deal around 300k to Raoul


Retail MM+2


Retail MM+20


PTR MM+2


PTR MM+20
[General] Wrong spawn after leaving instance group

Currently, 7 dungeons have the same issue: If you leave your group, you will get teleported to your hearthstone location instead of the nearest graveyard. The only dungeon where this does not apply and is working correctly is Neltharions Lair.

PTR BH:
PTR FH:
PTR HOI:
PTR NE:
PTR VP:
PTR ULD:
PTR UR:
[NL] Extra Bolstering/Spiteful/Sanguine/Bursting

The NPC in this list:

Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death

At the moment it does for all of these 4 affixes
[VP] MM+ chest loot

Currently, the vault at the end of the dungeon is sometimes giving blue items 431 ilvl without the possiblity of upgrading them and as you can see in the video, the shoulders have a socket and that should not be the case. I said "sometimes" because it took me 3 attempts to get 1 blue item. The other 2 times the loot was fully correct (431 hero 2/5 without extra sockets on pieces that shouldn't have them)

PTR:
PTR: prismatic socket on shoulder
[NL][Naraxas] Boss idle

When pulled, the boss will sometimes sit idle and do nothing

Still no idea how to reproduce it
[FH][ Captain Raoul

1. During the battle with the boss, Captain Raul's aggro fell off the tank, he became neutral to aggro abilities and did not react to the tank, and also, after that, the overall damage to bosses and barrels decreased by about 99%.

2. Captain Raoul became immune to damage when his HP was reduced to 0%. The boss continued the fight with 0% HP and categorically refused to die.


TEST

May 16, 2024

Shockwave DR

Description of the bug

Currently |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r stun doesn't get get halfed(1/2) on each consecutive use.

How it is right now:
1. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 3 sec Stun
2. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 3 sec Stun
3. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 3 sec Stun
4. You can no longer stun for some time due to dminishing cooldown

How it should be:
1. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 3 sec Stun
2. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 1.5 sec Stun
3. Cast |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r on enemy 0.75 sec Stun
4. You can no longer stun for some time due to dminishing cooldown

How to reproduce

Step 1: .learn 46968 on any class you want
Step 2: .cheat all to have no cooldown on the spell
Step 3: cast it on a stunable NPC or player 4 times
Step 4: see that the duration not getting reduced for each time you use it

How it should be

The duration of the stun should get reduced each time you use the shockwave or any other stun. If you apply the .cast 132168 t manually it does get reduced, however it doesnt get reduced if you use it via |T236312:16|t|cffffd000|Hspell:46968|h[Shockwave]|h|r

Informations of the spell


FS report:
[Demonology] Wild Imps get stuck in abilities with counter

Description of the bug

When you get a long distance away from the https://www.wowhead.com/npc=55659/wildimp , they get stuck in abilities with counters, the counter still thinks the imps are active. This breaks abilities/talents like |T2065588:16|t|cffffd000|Hspell:196277|h[Implosion]|h|r
Currently when you move 100+ yards away from an imp they don't disappear, they stand up and wait for you or or running slower than your speed on fly mount.

PTR:

How it should be

Wild Imp should disappear if your distance to it exceeds 100 yards. And the stack on the counter should remove that imp and return if that imp is back in that radius.

Retail timecode: weakaura is related to imp timers, you can see how when moving away from imps the player loses them

Informations of the spell

|T2065588:16|t|cffffd000|Hspell:196277|h[Implosion]|h|r ability

talent / stack counter
[Blood] Umbilicus Eternus

Description of the bug

Talent(Racial) 291628 prock buff 391519

How to reproduce

1).learn 291628
2)Take hit
2) Check prock buff 391519

How it should be

Buff 391519 prock only if you use 55233

Informations of the spell

|T136168:16|t|cffffd000|Hspell:55233|h[Vampiric Blood]|h|r
|T1392546:16|t|cffffd000|Hspell:193213|h[Umbilicus Eternus]|h|r talent
|T1392546:16|t|cffffd000|Hspell:391519|h[Umbilicus Eternus]|h|r buff
|T2447780:16|t|cffffd000|Hspell:291628|h[Brush It Off]|h|r
Talents: BoPA/gf1fDREKLfAcG9Z2HkF/BIJhIhIJCkkkkIRSiEkEAAAAAIOAJChIRJJBAAkkkEBAAAA
[PvP][Tanks] No increased dmg taken from autoattacks in PvP

It seems that tanks don't get increased damage in PvP from auto attacks only. According to retail video there should be around 67% extra damage done on tanks in PvP.
For example:
Nontank: 1000 taken damage
Tank: 1000 x 1.67 = 1670 taken damage

Retail demo:
[PvP][BG] Mass aoe heals

Description of the bug

|T136107:16|t|cffffd000|Hspell:740|h[Tranquility]|h|r
|T538569:16|t|cffffd000|Hspell:108280|h[Healing Tide Totem]|h|r
|T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r
|T4622474:16|t|cffffd000|Hspell:363534|h[Rewind]|h|r
|T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r
|T1381300:16|t|cffffd000|Hspell:388615|h[Restoral]|h|r

These spells need to be properly conditioned for PvP.

Only Battle grounds should not increase healing by 100%. All other pvp like solo shuffle, arenas, skirmishes, anything that is &lt;= 5 should increase by 100%.

How to reproduce

Cast spells from above without gear by hitting pvp dummy, then enter bg and you will see same values even though you are in a group of more than &gt;5 people.

How it should be

Best way to do this if you can do it like that:

If raid group has &gt;= 6 or in Raid Instance then
no extra healing
else
100% extra healing
end.

At the moment it seems like it only checks for instance rather then the party number.

Retail notes example:
"Healing is now increased by 100% while in arena combat with 5 or less allied players."
[NL][Ularogg Cragshaper] Stance of the Mountain - Timer

Currently, the timer of Stance of the Mountain of Ularogg Cragshaper is wrong.

PTR:
Start fight: 6:55
1st Stance of the Mountain: 08:05 (+70s)
2nd Stance of the Mountain: 10:24 (+139s)

Retail:
Start fight: 11:24
1st Stance of the Mountain: 12:25 (+61s)
2nd Stance of the Mountain: 14:17 (+112s)

May 15, 2024

[Brewmaster] Weapons of Order

|T3565447:16|t|cffffd000|Hspell:387184|h[Weapons of Order]|h|r on brewmaster spec have issue: |T3565447:16|t|cffffd000|Hspell:387184|h[Weapons of Order]|h|r buff increases all stats by 10%
|T3565447:16|t|cffffd000|Hspell:387184|h[Weapons of Order]|h|r should increase only mastery by 10 %
Talent build : BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAgUoVSSCkk0aHQAAAASJUSiEJ0KkkWSSJBQTi0SrkIA
[PvP] Updated PvP mods

Intended pvp mods for hunter:

BM
Piercing Fangs now has 40% reduced effectiveness in PvP combat
Kill Shot deals 10% increased damage in PvP (was 9% decreased).
MM
Master Marksman talent effectiveness in PvP increased to 12/25% (was 7/15%).
Rapid Fire damage is increased by 40% in PvP (was 25%).
Explosive Shot damage increased by 20% in PvP.
[Uldaman] [Hulking Berserker] Diseased Bite

Npc(https://www.wowhead.com/npc=184020/hulkingberserker) use cast 369818 much more often than it should.
Fs log: Cd spell: 5s
Retail log: Cd spell: 20s
[NL][Burning Geode] G13

NPC https://www.wowhead.com/npc=101437/burninggeode from g13 pull have wrong position in texture
[Misc] Health boosting abilities vs deduction

Issue:

Abilities such as Rallying Cry from warriors and battlemaster trinkets should deduct health given when buff expires or is cancelled.
The bug is obvious when using such abilities in lower %, as the buff goes away and your % still goes up.

How it should work:

The health given should be deducted from the point regenerated by the time the buff ends.
It behaves as intended at full hp, if the target didn't receive any damage
[Neltharus] Spawn groups link issue

Corrently u can pull add's in same pull not together , mostly on all pulls in dungeon

How to reproduce :

Go to the Neltharus dungeon

check spawn group link
[Neltharus] Fiery Focus

If a player evades the boss while having the buff (375055) and debuff (396332) on the player, the boss will go AFK on the next boss pull
|T135826:16|t|cffffd000|Hspell:396332|h[Fiery Focus]|h|r
|T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r
Proof:
[NL][Vileshard Crawler] Acid Splatter

NPC https://www.wowhead.com/npc=96247/vileshardcrawler ability |T136007:16|t|cffffd000|Hspell:183401|h[Acid Splatter]|h|r dont do any damage in aoe zone
[NL][Rokmora]Crystalline Ground

Boss https://www.wowhead.com/npc=91003/rokmora ability |T132779:16|t|cffffd000|Hspell:215898|h[Crystalline Ground]|h|r have wrong hitbox ( more than animation
[NL][Ularogg Cragshaper] Bossfight start

https://www.wowhead.com/npc=91004/ularoggcragshaper have issue : if player who hold agro didnt go into boss after pull boss didnt move to player who hold agro
Proof:
[Uldaman][Earthen Custodian] Rending Slash

Atm npc https://www.wowhead.com/npc=184130/earthencustodian have ability |T132215:16|t|cffffd000|Hspell:369408|h[Rending Slash]|h|r, on retail this npc never use this ability
FS
Retail
[NL][Mightstone Breaker]Avalanche

NPC https://www.wowhead.com/npc=113998/mightstonebreaker ablity |T451165:16|t|cffffd000|Hspell:183088|h[Avalanche]|h|r have issue ''stones'' from ability fall constantly on player who hold agro . Stones should fall on 2 other players ( not on who hold agro)
|T451165:16|t|cffffd000|Hspell:183088|h[Avalanche]|h|r frontal cast on player who hold agro
|T451165:16|t|cffffd000|Hspell:183100|h[Avalanche]|h|r 2 stones who should fall in other players
[NL][Ularogg Cragshaper] Evade zone

https://www.wowhead.com/npc=91004/ularoggcragshaper boss dont have evade zone
[NL][Understone Demolisher] Burning Hatred

NPC https://www.wowhead.com/npc=102253/understonedemolisher dont have ability |T841383:16|t|cffffd000|Hspell:200154|h[Burning Hatred]|h|r
[NL][Dargrul] Evade zone

Boss https://www.wowhead.com/npc=91007/dargrul dont have evade zone
[NL][Rokmora] Evade zone

https://www.wowhead.com/npc=91003/rokmora dont have evade zone , should be evadable in water
[HoI][Watcher Irideus]Nullification Device vs CC

NPC https://www.wowhead.com/npc=196712/nullificationdevice in bossfight https://www.wowhead.com/npc=189719/watcherirideus have issues: if players crowdcontrol npc when casting |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r adds get bugged and didnt recast again
Proof :
[UR][Sporecaller Zancha] Volatile Pods

Boss https://www.wowhead.com/npc=131383/sporecallerzancha ability |T620828:16|t|cffffd000|Hspell:273271|h[Volatile Pods]|h|r dont do damage to player when he take orb (only get debuff)
[Misc] Knockback/pushbacks vs roots

Issue:

Pushbacks/knockbacks do not have priority of displacing a target if rooted.

How it should be:

Knockbacks/pusbacks should move targets even if rooted ( retaining the root mechanic if the damage rule breaking point is not reached to just overrite it ).

ex; Blastwave vs frostnova

|T135903:16|t|cffffd000|Hspell:157981|h[Blast Wave]|h|r
|T135848:16|t|cffffd000|Hspell:122|h[Frost Nova]|h|r

May 13, 2024

[Neltharus] to be checked

[Neltharus] Irontorch Commander melee hits

https://www.wowhead.com/npc=189466/irontorchcommander melee swings should deal 115k damage

At the moment they deal 66k damage

Retail:

PTR:
[Neltharus] Lava flare melee hits

https://www.wowhead.com/npc=189470/lavaflare melee swings should deal 40k damage

At the moment they deal 50k damage

Retail:


PTR:

May 12, 2024

[Destruction] Raging Demonfire vs Immolate

Description of the bug
When you use |T840407:16|t|cffffd000|Hspell:196447|h[Channel Demonfire]|h|r with the |T840407:16|t|cffffd000|Hspell:387166|h[Raging Demonfire]|h|r talent, each bolt increases the remaining duration of Immolate only on the target it hits, it does not increase it for the nearest target with Immolate.

PTR:

Hot it should be
Since each bolt hits a random target with Immolate and all nearby targets within 8 yards, it should increase the Immolate duration by 0.2/0.5sec to the nearest target with Immolate too.

retail proof:
you can see how each channel demonfire bolts increase duration of Immolate for all targets.

Information of the spell
Build BsQA+63P9mnDJYMkogOeTUhr8qIIJRSCEpQSaJSINaRCiERJoVKSCAAAAAAAAAAAAIpkkkA
[Demonology] Demonbolt vs Grimoire: Felguard cooldown

Description of the bug
Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r charges with instant Demonbolt reduces |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r cooldown by 1 sec. without 2p set bonus 10.1.
PTR:

How it should be
Consuming a Demonic Core reduces the cooldown of Grimoire: Felguard only with aura |T136243:16|t|cffffd000|Hspell:405573|h[Warlock Demonology 10.1 Class Set 2pc]|h|r
[Destruction] Channel Demonfire inactive after 30sec

Description of the bug
30sec after Immolate is applied to a target, |T840407:16|t|cffffd000|Hspell:196447|h[Channel Demonfire]|h|r becomes inactive until you refresh Immolate on any target. This happens with the |T840407:16|t|cffffd000|Hspell:387166|h[Raging Demonfire]|h|r talent, which extends the remaining duration of Immolate.

PTR:

How it should be
Channel Demonfire must always be active while Immolate is active on any of your targets.
[Sublety] Invigorating Shadowdust

Description of the bug

When you use Burst in sub and you use /cancelaura Vanish you can spam smoke
How to reproduce

Get into a duel with another player
Get into combat
Use Smoke, Shadow Blades
Use /cancelaura Vanish
/cast Vanish
And spam it


How it should be

You cant get everytime your burst

Informations of the spell
|T132331:16|t|cffffd000|Hspell:382523|h[Invigorating Shadowdust]|h|r x2
|T376022:16|t|cffffd000|Hspell:121471|h[Shadow Blades]|h|r
|T458733:16|t|cffffd000|Hspell:76577|h[Smoke Bomb]|h|r
Talent: BUQAAWulQAmRd/c4Iy2r7VOUFAAABAAAAAAAEhkkkIikkkkEJJCIRCcAhkEtIIlkAJREAAAA
FS PTR
[Neltharus] Ore elemental melee hits

https://www.wowhead.com/npc=192781/oreelemental melee swings should deal 32k damage

At the moment they deal 50k damage

Retail

PTR
[HoI] Adds HP

Adds base hp

Glacial ProtoDragon Retail: 1778k | PTR: 1580k


Primalist Icecaller Retail: 899k | PTR: 988k


Aqua Rager Retail: 494k | PTR: 592k


Infuser Sariya Retail: 2964k | PTR: 2371k
[NL] Vileshard Crawler melee hits

https://www.wowhead.com/npc=96247/vileshardcrawler melee swings should deal 32k damage

At the moment it deals 17k damage

Retail

PTR
[NL] Tarspitter Slug melee hits

https://www.wowhead.com/npc=102430/tarspitterslug melee swings should deal 48k damage

At the moment they deal 16k damage

Retail

PTR
[VP][Altairus] Twisting Winds vs safety check

https://www.wowhead.com/npc=47342/twister 's |T136022:16|t|cffffd000|Hspell:88314|h[Twisting Winds]|h|r should not knock players up again when they land on it, there should be a safety check

At the moment the players will keep bouncing up forever

Retail: (Player not getting knocked up again after landing on the Twisting Wind)


PTR:
[Neltharus] Raging Ember HP

https://www.wowhead.com/npc=192464/ragingember HP

Retail: 247k


PTR: 124k
[Neltharus] Tamed Phoenix melee hits

https://www.wowhead.com/npc=189247/tamedphoenix melee swings should deal 32k damage

At the moment they deal 17k damage

Retail

PTR
[Neltharus] Apex Blazewing melee hits

https://www.wowhead.com/npc=193291/apexblazewing melee swings should deal 82k damage

At the moment they deal 66k damage

Retail


PTR
[Neltharus] Forgewrought Monstrosity melee hits

https://www.wowhead.com/npc=194816/forgewroughtmonstrosity melee swings should deal 82k damage

At the moment they deal 66k damage

Retail
[Neltharus] Qalashi Spinecrusher melee hits

https://www.wowhead.com/npc=192787/qalashispinecrusher melee swings should deal 65k damage

At the moment they deal 50k damage

Retail:


PTR:
[Neltharus] Overseer Lahar melee hits

https://www.wowhead.com/npc=189235/overseerlahar melee swings should deal 82k damage

At the moment they deal 66k damage

Retail

PTR
[Neltharus] Qalashi Blacksmith melee hits

https://www.wowhead.com/npc=189471/qalashiblacksmith melee swings should deal 100k damage

At the moment they deal 75k damage

Retail

PTR
[Neltharus] Qalashi Thaumaturge melee hits

https://www.wowhead.com/npc=192788/qalashithaumaturge melee swings should deal 37k damage

At the moment they deal 46k damage

Retail

PTR
[NL] Emberhusk Dominator vs Crystal Spike

|T1003593:16|t|cffffd000|Hspell:201953|h[Crystal Spike]|h|r from https://www.wowhead.com/npc=102295/emberhuskdominator should deal 40k damage

At the moment it deals 2k damage

Retail

PTR
[VP] Grand Vizier Ertan - Summon Tempest Timer

Currently, the timer of the 2nd Summon Tempest of Grand Vizier Ertan is wrong.

PTR:

Start fight: 04:06

1st being cast Summon Tempest: 04:06 (+0s)
2nd being cast Summon Tempest: 04:52 (+46s)
3rd being cast Summon Tempest: 05:33 (+41s)
4th being cast Summon Tempest: 06:14 (+41s)



Retail:

Start fight: 04:30

1st being cast Summon Tempest: 04:30 (+0s)
2nd being cast Summon Tempest: 05:10 (+40s)
3rd being cast Summon Tempest: 05:50 (+40s)
4th being cast Summon Tempest: 06:30 (+40s)
[NL][Dargrul] Crystal Spikes - Timer

Currently, the timer of the first Crystal Spikes of Dargrul is wrong.
PTR:
Start of fight: 17:47
1st Crystal Spikes: 18:09 (+22s)
2nd Crystal Spikes: 18:31 (+22s)
3rd Crystal Spikes: 18:54 (+23s)
4th Crystal Spikes: 19:16 (+22s)
5th Crystal Spikes: 19:38 (+22s)
6th Crystal Spikes: 20:00 (+22s)

Retail:
Start of fight: 24:36
1st Crystal Spikes: 24:43 (+7s)
2nd Crystal Spikes: 25:04 (+21s)
3rd Crystal Spikes: 25:26 (+22s)
4th Crystal Spikes: 25:48 (+22s)
5th Crystal Spikes: 26:10 (+22s)
6th Crystal Spikes: 26:32 (+22s)
[VotI][General] Quest Skip Issue

It seems that if players kill some bosses other than Diurna, once you leave the raid, and daily reset occurs, the door is once again closed, Unacessible to Diurna.
Not even the skip Stones are clicklable anymore.
Additionally, if the door is opened by a Command, the Door closes again after 810 seconds.
[AtSC][Experiments] Disintegrate cast lag

While Rionthus casts |T4622451:16|t|cffffd000|Hspell:405391|h[Disintegrate]|h|r, it causes lag to the whole raid:
[BH] Rira Hackclaw VS death Animation

Right now on PTR during first boss of BH if https://www.wowhead.com/npc=186122/rirahackclaw is the first boss to die, the boss' death animation occurs as if all the three bosses are dead, and even in the mythic+ progression tab it shows as "Hackclaw's WarBand" has been defeated.

On RETAIL killing any of the bosses should not incur in the boss' death animation nor any progression in mythic+ tab, it only happens after the death of all 3 bosses.

(note: even though one of the bosses dies and it gets counted as boss defeated this doesn't impact the key completion in any way)
[BH] Rira Hackclaw Vs Savage Charge

Currently if you are further away than the red arrow's tip that is pointing to you when targeted by https://www.wowhead.com/npc=186122/rirahackclaw 's https://www.wowhead.com/spell=381419/savagecharge?dd=205&ddsize=5
the boss will end the cast but doing nothing and goes back to hit the main target.
Moreover when https://www.wowhead.com/npc=186122/rirahackclaw is left alone (2other adds are dead) the it will skip the https://www.wowhead.com/spell=381419/savagecharge?dd=205&ddsize=5 cast
[FH] Adds HP

Adds base hp

Captain Eudora Retail: 4940k | PTR: 4347k


Captain Raoul Retail: 5335k | PTR: 4347k


Trothak Retail: 6916k | PTR: 7113k


Cutwater Duelist Retail: 889k | PTR: 988k


Bilge Rat Swabby Retail: 889k | PTR: 988k


Bilge Rat Padfoot Retail: 790k | PTR: 988k


Soggy Shiprat Retail: 148k | PTR: 98.8k


Cutwater Kniffe Juggler Retail: 790k | PTR: 889k


Irontide Buccaneer Retail: 1086k | PTR: 988k


Freehold Shipmate Retail: 296k | PTR: 256k

May 11, 2024

[VP][Altairus] Twisting Winds vs amount

Currently, there are 5 |T136022:16|t|cffffd000|Hspell:128462|h[Twisting Winds]|h|r and there should be 6.

PTR:
Retail:
[VP][Altairus] Cold Front

Currently, if you kill https://www.wowhead.com/npc=43873/altairus while being affected by |T135838:16|t|cffffd000|Hspell:413275|h[Cold Front]|h|r, the debuff will never disappear. It will damage you and slow you as long as you are inside the dungeon, but if you go outside then all the effects are gone but the aura around your screen is still present. Relogging also seems to not fix the issue.

The debuff should disappear once Altairus is dead.

PTR:

May 9, 2024

[Subtlety] Danse macabre

Description of the bug
You don't get |T538039:16|t|cffffd000|Hspell:393969|h[Danse Macabre]|h|r stacks while in |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r when using following spells:
|T132306:16|t|cffffd000|Hspell:5171|h[Slice and Dice]|h|r
|T135428:16|t|cffffd000|Hspell:5938|h[Shiv]|h|r
|T132155:16|t|cffffd000|Hspell:1776|h[Gouge]|h|r
|T3565450:16|t|cffffd000|Hspell:385616|h[Echoing Reprimand]|h|r


How to reproduce

BUQAAWulQAmRd/c4Iy2r7VOUFAAAUSAAAAAAAEBkkICBIRSSikkEBJRIJJtkQCJIJhSAAAA
Use shadow dance
Use any of the spells listed above
Casting any of them won't give a stack of dance macabe

How it should be

All of the spells listed above should grant you a stack of dance macabre

Informations of the spell
[Subtlety] - S2 2 piece tier set

Description of the bug



Using |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r doesn't give you 6 seconds of https://www.wowhead.com/spell=212283/symbolsofdeathcomments
Using https://www.wowhead.com/spell=212283/symbolsofdeathcommentsdoesn't extend duration of |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r by 4 seconds

How to reproduce

Wear 2 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set



Use shadow dance
You won't gain symbols of death buff for 6 seconds



Apply rupture on an enemy
Use shadow dance
The duration of rupture won't be extended by 4 seconds

How it should be

Using shadow dance should cast symbols of death for 6 seconds

Casting symbols of death (and/or getting the symbols of death buff from this tier set bonus) Should extend the duration of all your ruptures by 4 seconds
[Protection] World of Glory Rank 2 effect PvP mod

Description of the bug

Currenltly |T133192:16|t|cffffd000|Hspell:315921|h[Word of Glory]|h|r 250% extra healing 3.5 mod seems to be affected by a mysterious PvP mod. There seem to be no traces of any pvp mods of Rank 2 effect mentioned anywhere

BIEAomTTpSA9oX6huYLb5nP3r3SaJoIKHQLJRp0SSikEIBAAIAAAAAAAASkkUEikQSaoQCAgACgACA
How to reproduce
1. Pick the build mentioned above on retri paladin
2. hit PvP dummy Gain 3 holy powers
3. Cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r on yourself
4. .damage 99% of your total HP
5. Cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r on yourself again
6. You will see only 1.5 increase in healing instead of 3.5.

How it should be

I will leave this report for some time for my collegues to look in to it and come up with a verdict.
[BM] - Kindred Beasts x Primal Rage

Description of the bug
Primal Rage (Command Pet) gives default Primal Rage 40 sec 30% buff and provides Exhaustion debuff.

How to reproduce
Take Kindred Beasts
Use Primal Rage from players skill book

How it should be
On Retail its implemented like this:
If you use Primal Rage from pet skill book it gives you normal Primal Rage with 40 sec duration and 30% Haste with Exhaustion.
When you use Primal Rage from players skill book it gives you 12% haste for 20 seconds without Exhaustion and through existing Exhaustion effect.


List of spells
Kindred Beasts |T236184:16|t|cffffd000|Hspell:356962|h[Kindred Beasts]|h|r
Primal Rage (player) |T136224:16|t|cffffd000|Hspell:264667|h[Primal Rage]|h|r
Primal Rage (pet) |T136224:16|t|cffffd000|Hspell:272678|h[Primal Rage]|h|r
Primal Rage buff from players spell book with talent |T136224:16|t|cffffd000|Hspell:357650|h[Primal Rage]|h|r
[UR][Elder Leaxa] Creeping Rot

Boss https://www.wowhead.com/npc=131318/elderleaxa ability |T236271:16|t|cffffd000|Hspell:261498|h[Creeping Rot]|h|r didnt scale whit key lvl
[General] Spiteful melee hits

https://www.wowhead.com/npc=174773/spitefulshade have incorrect mele hit damage:
FS log
Retail log
[UR] Grotesque Horror vs fear

Npc https://www.wowhead.com/npc=138187/grotesquehorror moves during fear effects such as |T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r https://www.wowhead.com/spell=5782/fearchangelog https://www.wowhead.com/spell=5246/intimidatingshoutchangelog
[UR][Cragmaw the Infested] Indigestion and Charge

https://www.wowhead.com/npc=131817/cragmawtheinfested have issue : players can LOS boss ability |T1394887:16|t|cffffd000|Hspell:260793|h[Indigestion]|h|r and |T2011119:16|t|cffffd000|Hspell:260292|h[Charge]|h|r
1. if players LOS |T2011119:16|t|cffffd000|Hspell:260292|h[Charge]|h|r boss didnt cast ability and staying afk befor reach full energy
2. players can LOS damage from ability |T1394887:16|t|cffffd000|Hspell:260793|h[Indigestion]|h|r
[UR][Chosen Blood Matron] Blood Harvest

NPC https://www.wowhead.com/npc=131436/chosenbloodmatron ability |T236268:16|t|cffffd000|Hspell:265016|h[Blood Harvest]|h|r have issue : dont have charge animation ( do instantly damage on ability target)
[Item][World] - Heatbound Medallion

Description of the bug
Heatbound Release 407512 damage doesn't split

How to reproduce
Equip Heatbound Medallion
Use it against several dummies pack

How it should be
Heatbound Release 407512 should split

List of spells
Heatbound Medallion |T4638409:16|t|cffffd000|Hitem:204736::::::::120:::::|h[Heatbound Medallion]|h|r
Cast and damage ID |T4638409:16|t|cffffd000|Hspell:407512|h[Heatbound Release]|h|r
[FH][Harlan Sweete] Swiftwind Saber

Description of the bug

1. In phase 1 (10060%) 1 wind knocks back all players around the boss in a melee zone and deals damage
2. After 60%, the boss casts 5 winds around him with an AoE zone:
1) The AoE zone instantly knocks players back
2) Winds do not spawn evenly around the boss

PTR:

May 8, 2024

[Demonology] Pit Lord attack speed

Description of the bug
Pit Lord's autoattack interval is 2.32.4sec
PTR:

How it should be

Should be 2sec


Information of the spell
Build BoQA+63P9mnDJYMkogOeTUhr8qBSSkkAppQSaJSItAAAAAgSikIJCQikIpolEJEAAAAAAkA
|T255348:16|t|cffffd000|Hspell:387578|h[Gul'dan's Ambition]|h|r talent
https://www.wowhead.com/npc=196111/pitlord pet
[Guardian] Tier 2 set
[AtSC][Zskarn][Mythic] Dragonfire Traps activation

On PTR the activation of |T135824:16|t|cffffd000|Hspell:405462|h[Dragonfire Traps]|h|r is working in a wrong way. At the moment every time the boss activate traps, he chooses the 2 closest to him + a random third one in the whole room. This is how it works in heroic, but in Mythic difficulty it works like this:

The boss will activate the 2 traps closest to him + he will activate 2 other traps mirrored on the other side of the room. In the attached images I put some arrows to show how the mirroring works.

If one of the mirrored traps is already activated,one of the closest to it (random) should activate instead.

May 6, 2024

[Retri] Crusader Strike and interactions vs armor

Issues:

Crusader Strike at the moment ignores armor in the formula:
strg x 1.07 coeff x 1.3 hardcoded buff not showcased properly on tooltip x mods ( such as versa or other buffs ) x pve spec aura 0.9 ( a special mod for crusader strike on 10.1.7 ) x 0.99 ( generic 1% retribution spec aura for 10.1.7 ).
Crusader Strike affected by Blades of Light does not benefit from Mastery when Holystrike school is active.

How it should work:
Crusader Strike should not ignore armor without Blades of Light as it is physical school and should not benefit from mastery in this case.
Crusader Strike should not ignore armor with Blades of Light selected when choosing Physical school, but should benefit from mastery since its holystrike.
Crusader Strike should ignore armor with Blades of Light selected when choosing Holy school and should benefit from mastery as above.
|T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
|T236336:16|t|cffffd000|Hspell:403664|h[Blades of Light]|h|r
|T236248:16|t|cffffd000|Hspell:409089|h[Mastery: Hand of Light]|h|r 2nd mastery for holystrike
[BH] Fetid Rotsinger patrol

Currently, there is a https://www.wowhead.com/npc=186226/fetidrotsinger that is not following the route he is supposed to do, instead is going through textures to reach a spot.

PTR video:
PTR:
[BH] Vile Rothexer vs CC

Currently, https://www.wowhead.com/npc=187224/vilerothexer is susceptible to CC and should be immune to any form of it.

PTR:

May 5, 2024

[Arms] Shockwave reduced stun in PvP

Description of the bug
Currently on Firestorm the duration of the talent Shockwave stun in PvP is 2 seconds

How to reproduce
Make Arms warrior
Take talent Shockwave
Use Shockwave on PvP training dummy and check the duration

How it should be
The duration of talent Shockwave in PvP should be 3 seconds

Information of the spell

Talents tree: BcEAoonA2h02U1PVo4204nicFAQplQkkQSiSrEJBAAAABRIKkERREQiABSECCHgDkWCAAAAAAAAJpkgACBEA
Firestorm Retail video proof:
Shockwave changed in 10.1.0
[Demonology] Reign of Tyranny

Description of the bug
Talent
The part of the talent with permanently increasing Tyrant's damage by 40% doesn't work on login or relog until you change this talent/spec.
ptr:

May 4, 2024

[NL] Vileshard Hulk melee hits

https://www.wowhead.com/npc=91000/vileshardhulk melee swings should deal 84k damage

At the moment they deal 52k damage

Retail

PTR
[NL][Dargrul] melee hits

https://www.wowhead.com/npc=91007/dargrul melee swings should deal 115k damage

At the moment they deal 81k damage

Retail

PTR
[NL][Naraxas] melee hits

https://www.wowhead.com/npc=91005/naraxas melee swings should deal 115k damage

At the moment they deal 81k damage

Retail

PTR
[NL] Burning Geode melee hits

https://www.wowhead.com/npc=101437/burninggeodev should not deal any melee hit

At the moment they do

Retail

PTR
[NL] Embershard Scorpion vs Impaling Shard

https://www.wowhead.com/npc=98406/embershardscorpion 's |T1003593:16|t|cffffd000|Hspell:193941|h[Impaling Shard]|h|r cast gets cancelled if the player simply moves away from the NPC
[AtSC][Zskarn][Mythic] Elimination Protocol damage

|T236216:16|t|cffffd000|Hspell:409942|h[Elimination Protocol]|h|r
should deal 126644dmg and increase by 300% for every stack (with 1stack players should take 379933)
On PTR the damage goes from 100k130k for first application and to 914k with 1stack

PTR:

Retail:
[AtSC][Zaqali][Mythic] Vigorous Gale
[General] Error creating new character

Description of the bug

Trying to create new characters giving error "Error creating new character"

How to reproduce

Try to make create character.

How it should be
Should be able to create new characters without any errors.

May 3, 2024

[Shadow] Shield mods

Currently |T135940:16|t|cffffd000|Hspell:17|h[Power Word: Shield]|h|r formula needs tweaking:

PvP:
Should be: SP x 3.36 x Versa x 1.25 x 0.8
How it is right now: SP x 3.36 x Versa x 1.1

PvE:
Should be: SP x 3.36 x Versa x 1.25
How it is right now: SP x 3.36 x Versa


Retail values:



Retail notes:
Quote: "Reduced the absorption value of Power Word: Shield by 20% in PvP Combat for Shadow only"


FS report:
[PVP] Mind Soothe vs drinking

Description of the bug

Currently |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r doesn't force people to get up upon debuff application.

BIQAF4jLNlAYRY0qGSgGSGuyBjEJRAAAAAAAAAAAAAikCRSSJIJJJRig0IJJJpEpAIkWJCJAkA

How to reproduce

Cast |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r on an a sitting enemy and you will see that it will carry on sitting

How it should be
Once enemy gets |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r debuff they should get up and stop eating or drinking.

Retail demo:
8:09
You can see monk going behind wall to drink, however priest stopped him from doing so by applying |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r on him.

FS link:
[Retribution] Healing hands pvp mod

Description of the bug

Currenltly |T236254:16|t|cffffd000|Hspell:326734|h[Healing Hands]|h|r/healinghandscomments has wrong PvP mod for |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r ( Effect 3) healing. Instead of 0.5 it is 0.25(possilbe double dip of 0.5x0.5)

BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQgkkEBhkQkWiSkIggSjGAA
How to reproduce
1. Pick the build mentioned above on retri paladin
2. hit PvP dummy Gain 3 holy powers
3. Cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r on yourself
4. .damage 99% of your total HP
5. Cast |T133192:16|t|cffffd000|Hspell:85673|h[Word of Glory]|h|r on yourself again
6. Compare two values at 100% hp and at 1% hp. You should get a ratio of 100% : 125% instead of 100% : 150%

PTR demo values:

How it should be
|T236254:16|t|cffffd000|Hspell:326734|h[Healing Hands]|h|r should have 0.5 mod instead of 0.25.

FS bugtracker:
[Guardian] [PvP] Alpha Challenge

Description of the bug

One player report |T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r "Your melee attacks refresh the duration of Focused Assault." dont work

How to reproduce
Take the talent |T132270:16|t|cffffd000|Hspell:207017|h[Alpha Challenge]|h|r
Use Melee spell



How it should be
When we use Melee attacks its refresh Focused Assault.



Informations of the spell
Talent: BgGAORarfDaLt4uMx8TYOtl8GAAAAAAAAAAAAAQikkQJShkIJQIJloAgkAJJhIJJRSiUQAAAAAAARAJNhA
(FS)
(Retail)
[NL][Tarspitter Grub] Key scaleing

Summoned npc https://www.wowhead.com/npc=92538/tarspittergrub didnt scale whit key lvl
[CoS][Advisor Melandrus] Blade Surge

https://www.wowhead.com/npc=101831/advisormelandrus uses his ability |T965900:16|t|cffffd000|Hspell:209602|h[Blade Surge]|h|r on the farthest player, but if the boss and the farthest player are at two farthest points or just at max distance, the boss never uses this ability, turning almost into a dummy. The radius is less than 40 yards, and the boss will not target another player who is closer.

proof:
[NL][Understone Drudge]Furious Smash

https://www.wowhead.com/npc=92350/understonedrudge , https://www.wowhead.com/npc=105636/understonedrudge and https://www.wowhead.com/npc=105720/understonedrudge dont have ability |T132117:16|t|cffffd000|Hspell:385005|h[Furious Smash]|h|r
[NL]Rockbait Fisher

Players pulling NPC https://www.wowhead.com/npc=100713/rockbaitfisher when they swim across them
[NL][Vileshard Crawler] Rockback Gnasher

NPC https://www.wowhead.com/npc=91006/rockbackgnasher doesn't use skill https://www.wowhead.com/spell=202181/stonegazeseealsoother
[NL][Bellowing Idol] corpse

Players see corpse from npc https://www.wowhead.com/npc=100818/bellowingidol should be not visable
[NL][Naraxas] Rancid Maw

Boss https://www.wowhead.com/npc=91005/naraxas ability |T136007:16|t|cffffd000|Hspell:188494|h[Rancid Maw]|h|r have issue :
players didnt see aoe zones
[NL][Burning Geode] Scorch

NPC https://www.wowhead.com/npc=101437/burninggeode ability |T135812:16|t|cffffd000|Hspell:202075|h[Scorch]|h|r work inccorect : almost always does not cause damage to players
Proof:
[VP][Grand Vizier Ertan] Lurking Tempest

Npc https://www.wowhead.com/npc=204337/lurkingtempest in bossfight https://www.wowhead.com/npc=43878/grandvizierertan have issues:
1. Players can crowd control https://www.wowhead.com/npc=204337/lurkingtempest
2. |T132089:16|t|cffffd000|Hspell:85467|h[Lurk]|h|r didnt work correct , sometimes does not count that the player is looking at him
Proof :
[VP][Altairus] Cold Front

Boss https://www.wowhead.com/npc=43873/altairus dont have ability |T135833:16|t|cffffd000|Hspell:413331|h[Biting Cold]|h|r should spawn death zone around platform
[VP] Grounding Field vs Lightning Lash

Buff |T136039:16|t|cffffd000|Hspell:87726|h[Grounding Field]|h|r didnt work correct : when player stay in grounding field should redirect ability |T136048:16|t|cffffd000|Hspell:87762|h[Lightning Lash]|h|r from npc https://www.wowhead.com/npc=45930/ministerofair
[BH] Tuskarr cages info

Currently, the info on the top middle of the screen on how many Tuskarrs have been freed is missing.

PTR:
Retail:
[BH] Decay Speaker Vs Withering Burst

Decay speaker [https://www.wowhead.com/npc=186191/decayspeakerdrops;mode:normal] is missing range indicator on player for withering burst [https://www.wowhead.com/spell=367503/witheringburstusedbynpc ]
[VP] Altairus - Downburst timer

Currently, the timer of the Downburst of Altairus is wrong.

PTR:

Start fight: 17:51

1st Downburst: 18:11 (+20s)
2nd Downburst: 18:55 (+44s)
3rd Downburst: 19:39 (+44s)
4th Downburst: 20:23 (+44s)
5th Downburst: 21:07 (+44s)


Retail:

Start fight: 12:39

1st Downburst: 12:59 (+20s)
2nd Downburst: 13:34 (+35s)
3rd Downburst: 14:16 (+42s)
4th Downburst: 14:51 (+35s)
5th Downburst: 15:31 (+40s)
[VP] Asaad - Skyfall Nova

Currently, Skyfall Nova is not doing damage and not casting Skyfall Nova.
|T4037122:16|t|cffffd000|Hspell:413263|h[Skyfall Nova]|h|r

PTR:
Retail:
[NL] Extra Bolstering/Spiteful/Sanguine/Bursting

The NPCs in this list:

Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death

At the moment they do for all of these 4 affixes
[NL] Adds vs Crowd Control

The NPCs in this list are susceptible to any form of Crowd Control and they should be immune to it.
[PVP] Crit Healing Modifier

On Dragonflight retail, heals that crit (both direct & hot) heal for 150% of the base value.
It used to be 175%, and we're still using this old value, which needs to be edited

May 2, 2024

[PVP] Updated PvP Mods

Mods adjusted:

Wake of Ashes 0.8 in pvp
Divine Protection 0.5 in pvp
Crusader Strike no longer increased in pvp
Glimmer of Light 0.6 in pvp
Light's Protection 0.5 in pvp
Word of Glory 1 ( holy ), 0.55 ( retri ), 0.7 ( prot ) in pvp
Empyrean Legacy Divine Storm 0.6 in pvp

Source changelogs and
[Holy] Rising Sunlight Daybreak & Blessing of Dawn

Issue:

At the moment you need to cast Holy Shock manually 3 times to gain Blessing of Dawn.
Of dusk and down Blessing of Dawn is counting Rising Sunlight Daybreak triple Holy Shoch appliance mechanic as just 1.

How it should be:
The 3 Holy shocks from the Rising Sunlight mechanic should give the Dusk and Dawn Blessing of Dawn passive buff as a 03 counting criteria.
Stacking works fine, but due to the above issue is harder to gain.

|T461859:16|t|cffffd000|Hspell:385125|h[Of Dusk and Dawn]|h|r
|T618798:16|t|cffffd000|Hspell:385127|h[Blessing of Dawn]|h|r
|T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
|T608954:16|t|cffffd000|Hspell:414203|h[Rising Sunlight]|h|r
[Brewmaster] Invoke Niuzao

Description of the bug

Niuzao doesn't take damage equal to 25% of stagger in place of the monk

How it should be

When Niuzao is invoked, and for his whole duration 25% of the damage the Monk takes from stagger should instead be influcted to Niuzao
[Brewmaster] Invoke Niuzao

Description of the bug

When you use |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r while in combat, your stagger bar depletes almost instantly, rendering you virtually unkillable

How to reproduce

Take talent |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r
stay in combat to stagger damage
use |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r and watch your stagger bar deplete

How it should be

|T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r should take 25% of the damage your stagger deals, nothing else

May 1, 2024

[PvP] Shadow Word Death

Description of the bug

When you do shadow word death, when for example a shaman hex you, if you do in the precise moment should remove it but it doesnt remove it

How to reproduce

Make duel vs sham

Shaman use hex

In end moment use shadow Word Death

How it should be

Normally we should not take the hex
[Frost][PvP]Obliterate

Description of the bug
Obliterate damage is now increased by 20% in PvP combat (its work)
Obliterate damage is now increased by 75% when Killing Machine is not active in PvP combat (was 60%). (its not work)
How to reproduce
Use 49020 vs player
Informations of the spell

Killing Machine |T135305:16|t|cffffd000|Hspell:51128|h[Killing Machine]|h|r
Obliterate(49020) |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
[AtSC][Zskarn][Mythic] Elimination Protocol

|T236216:16|t|cffffd000|Hspell:409942|h[Elimination Protocol]|h|r 's behaviour is currently off

It should always apply x1 stack to anyone hit (multiple stacks if hit by multiple |T236216:16|t|cffffd000|Hspell:409942|h[Elimination Protocol]|h|r)

At the moment there's a high chance players get 0 stacks, or sometimes they get x2 stacks even while only getting hit by 1 beam

PTR:
[AtSC][Rashok][Mythic] Doom Flames amount

|T4914676:16|t|cffffd000|Hspell:406851|h[Doom Flames]|h|r should spawn 7 circles on the ground.

At the moment it's x1 circle (might be because it's somehow scaling with playercount, which shouldn't happen)
[VP] Cloud Prince melee hits

https://www.wowhead.com/npc=45917/cloudprince melee swings should deal 78k damage

At the moment they deal 55k

Retail

PTR
[VP] Storm shield

|T649816:16|t|cffffd000|Hspell:411743|h[Storm Shield]|h|r buff should be applied when the https://www.wowhead.com/npc=45924/turbulentsquall drops below 50% HP (not sure if it's also supposed to be cast multiple times)

At the moment the |T649816:16|t|cffffd000|Hspell:411743|h[Storm Shield]|h|r is missing

Retail:
[SBG][Nerzhul] Omen of Death tick

https://www.wowhead.com/npc=76462 is currently dealing the 1st tick instantly after spawning.
It should instead delay it to 1.2 seconds after spawning
Retail Log
PTR Log
[FH] Irontide Corsair melee hits

https://www.wowhead.com/npc=126928/irontidecorsair should melee hit with main hand and offhand (1s interval)

At the moment the offhand damage is missing, the NPC is attacking every 2 seconds instead of every 1 second

Retail | PTR
[VP] Unstable Ground Field missing

1. All the |T136039:16|t|cffffd000|Hspell:87726|h[Grounding Field]|h|r (Lightning Prisms) are currently missing

2. https://www.wowhead.com/npc=45930/ministerofair is not casting |T1020304:16|t|cffffd000|Hspell:413385|h[Overload Grounding Field]|h|r probably because of that

Retail:

PTR:
[AtSC][Zaqali][Mythic] Renewed Hatchling

1. After boss resets, some of the https://www.wowhead.com/npc=201738/renewedhatchling don't seem to despawn

__________________________

2. https://www.wowhead.com/npc=201738/renewedhatchling will stop moving after reaching their target
They should instead keep chasing them
[AtSC][Rashok][Mythic] Searing Slam damage

|T236289:16|t|cffffd000|Hspell:405821|h[Searing Slam]|h|r damage should be 226904 and increase by 20% for every Lava Vortex
Currently the base damage goes from 200k240k, while the %increase works fine

PTR:

Retail:
[AtSC][Zskarn][Mythic] Unstable Embers vs missing arrows

While players are affected by |T236215:16|t|cffffd000|Hspell:404010|h[Unstable Embers]|h|r , the boss should display red arrows underneath him, pointing towards the 4 players

At the moment these 4 arrows are missing
[Racial][Panda] - Epicurean

Description of the bug

If you reapply the same well fed buff on your panda character you will lose the double of the stats from |T571692:16|t|cffffd000|Hspell:107072|h[Epicurean]|h|r

How to reproduce

Make a panda character
Get 2 of the same food items ( .additem 197778 2 for example)
Eat one of the food items untill you get the well fed buff
After you gain the well fed buff eat another one of the same food items
The stats buff from well fed will get reduced in half

How it should be

You should never lose |T571692:16|t|cffffd000|Hspell:107072|h[Epicurean]|h|r buff while being pandaren
[AtSC][Zaqali][Mythic] Magma Mystyc vs Magma Flow

Currently https://www.wowhead.com/npc=199703/magmamystic is not casting |T1035051:16|t|cffffd000|Hspell:409271|h[Magma Flow]|h|r
This cast should happen periodically, but only after the |T134337:16|t|cffffd000|Hspell:397383|h[Molten Barrier]|h|r is destroyed

PTR:
[AtSC][Rashok][Mythic] Charged Smash vs Energy gain

Retail: In Mythic, if 15 players soak |T4914677:16|t|cffffd000|Hspell:400777|h[Charged Smash]|h|r , the boss should gain 0 energy out of it, meaning each player reduces the energy gain by 3.3.

PTR: At the moment it seems to be scaling like in HC, so on % players soaking.
Example:
5 men raid, all 5 soaking (100% of playercount), boss gains no energy
[AtSC][Zskarn][Mythic] Immunities vs Elimination Protocol

In mythic difficulty, when the |T236215:16|t|cffffd000|Hspell:404404|h[Unstable Embers]|h|r debuff expires on the players, the boss casts |T236216:16|t|cffffd000|Hspell:409942|h[Elimination Protocol]|h|r in their direction.
If a player with Unstable Embers debuff uses an immunity that dispells him (Cloak of Shadow, Divine Shield...), the boss shouls instantly cast Elimination protocol on the player.
At the moment on PTR if a players uses an immunity that dispells him, the Unstable Ember debuff just gets removed and the boss doesn't cast Elimination protocol on him.
[AtSC][Zskarn][Mythic] Dragonfire Traps ticking dmg

|T135824:16|t|cffffd000|Hspell:405462|h[Dragonfire Traps]|h|r
|T135824:16|t|cffffd000|Hspell:417229|h[Dragonfire Traps]|h|r
damage should be 54739 per stack
Currently some players take 40k50k damage per stack

PTR:


Retail:
[Aberrus][Magmorax] Incinerating Maws skip

|T135789:16|t|cffffd000|Hspell:401348|h[Incinerating Maws]|h|r should be a combo of x3 hits in a row.
At the moment there's a high chance the combo is x2 hits
Retail:

PTR:
[AtSC][Zskarn][Mythic] Shrapnel Bomb explosion

if |T133710:16|t|cffffd000|Hspell:404957|h[Shrapnel Bomb]|h|r hits a player on the landing spot, it should knock it off and deal 211073 damage, without triggering the explosion
Currently on PTR if a player is on the landing spot it gets knocked off but it triggers the bomb explosion resulting in a oneshot

Retail:
[AtSC][Zaqali][Mythic] Magma Mystyc Vs Molten Barrier

The damage of |T134337:16|t|cffffd000|Hspell:397383|h[Molten Barrier]|h|r is too high
it start as it has 1more stack compared to retail.
Retail: 1st dmg 65k 2nd dmg 78k 3rd 91k
PTR: 1st dmg 78k 2nd dmg 91k 3rd 104k
It seems that the base dmg is 20%higher

Retail:

PTR:

April 30, 2024

[Shadow] Flash Heal pvp mod

Shadow Priest Flash Heal should retain 1.3 vs 1.52 pvp bonus, with 1.52 being for holy only.

|T135907:16|t|cffffd000|Hspell:2061|h[Flash Heal]|h|r
Forbearance Phys interrupts

Description of the bug

If you have debuff aura |T135952:16|t|cffffd000|Hspell:25771|h[Forbearance]|h|r you can be interrputed on physical spell school casts

How to reproduce
1. Pick a physical casting dps like Marksman Hunter with |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r
2. ".aura 25771" on yourself
3. get in to a duel with paladin or anyone with interrupt spell. Paladin has |T523893:16|t|cffffd000|Hspell:96231|h[Rebuke]|h|r
4. ask them to use Rebuke on you when you casting Aimshot and still under Forbearance debuff.
5. You will get locked out on physical spells.

Bug demo:

How it should be
|T135952:16|t|cffffd000|Hspell:25771|h[Forbearance]|h|r shoundn't make you susseptable to iterrupts while casting physical spells.
[Resto] Unknown healing PvP mod

Description of the bug
Currently resto druid has some weird 2% PvP mod on all healing spells.

Build: BkGACG4EgN+c3/TAgq/XoBdcwUkkElSSiQUIhgEapkEAAAAAAAAAAAAolQgkAIhESSgkUQQCAAAAAQEAEgE
How to reproduce
1. cast |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r or |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
2. Check the healing in non PvP combat
3. Repeat step 1 during hitting a pvp dummy any you will see both of these heals got increased by around 1.02 mod(2%).

PS
Make sure you don't have these two spells simultaniously at the same time since it will mess up the math due to mastery.

How it should be

This 2% mod isn't mentioned anywhere. So it shouldn't be happening
[PvP] Updated PvP mods

Full list of PvP mods that are intended to be added or replace existing:

GENERAL:
Death Strike healing no longer reduced in pvp, was 25%
Improved Death Strike effect is still 50%
Enfeeble enemy damage reduction reduced by 33%
Rune of Spellwarding absorb 0.33 in pvp, cast speed 0.33 in pvp
[Blinding Sleet] duration decreased to 4 seconds in PvP combat (was 5 seconds).
[Asphyxiate] duration decreased to 3 seconds in PvP combat (was 5 seconds).
Abomination Limb damage is now reduced by 50% in PvP combat.
Empower Rune Weapon's Haste bonus is now 33% effective in PvP combat.
Spellwarden no longer reduces the duration of AntiMagic Shell.

UNHOLY:
Virulent Plague's duration is no longer reduced by 45% in PvP combat.
Army of the Dead now summons 4 ghouls instead of 8 in PvP combat.
Apocalypse now summons up to 2 Army of the Dead ghouls instead of 4 in PvP combat.
Army of the Dead ghoul damage is now increased by 20% in PvP combat.
Ruptured Viscera's Festering Wound application chance and explosion damage is increased by 100% in PvP combat.
Dark Transformation's damage increase to the Death Knight's primary pet is now 50% effective in PvP combat.
Death Coil damage is now increased by 90% in PvP combat (was 18%).
Scourge Strike damage is now increased by 30% in PvP combat.
Clawing Shadows damage increased by 30% in PvP combat.
Reaping is now 67% effective in PvP combat.
Festermight is now 50% effective in PvP combat.
Festering Wound damage is now increased by 230% in PvP combat.

FROST:
Pillar of Frost's base Strength increase is now 40% effective in PvP combat (was 60%)
Pillar of Frost's stacking Strength increase is now 50% effective in PvP combat.
Frostwhelp's Aid Mastery increase is now 50% effective in PvP combat.
Bonegrinder's Frost damage increase is now 50% effective in PvP combat.
Shattering Blade's Frost Strike damage increase is now 50% effective in PvP combat.
Gathering Storm's Remorseless Winter damage increase is now 50% effective in PvP combat.
Everfrost's Remorseless Winter damage increase is now 50% effective in PvP combat.
Enduring Strength's Strength increase is now 80% effective in PvP combat.
Obliterate damage is now increased by 20% in PvP combat
Obliterate damage is now increased by 75% when Killing Machine is not active in PvP combat (was 60%).
Remorseless Winter damage is now increased by 80% in PvP combat.
Howling Blast damage is now increased by 30% in PvP combat.
Frostscythe damage is now increased by 50% in PvP combat.
Glacial Advance damage is now increased by 50% in PvP combat.
Frost Fever damage increased by 30% in PvP c
Frost Strike now deals 75% increased damage in PvP combat (was 67%).
Remorseless Winter now deals 100% increased damage in PvP combat (was 80%).

BLOOD:
[Heart Strike] damage increased by 20% in PvP combat.

in progress
[BH] Cruel Bonecrusher melee hits

https://www.wowhead.com/npc=186206/cruelbonecrusher should only swing with main hand damage, dealing 37k damage

At the moment it's also swinging with an offhand damage, this should not exist

Retail | PTR
[BH] Trickclaw Mystic

Currently,https://www.wowhead.com/npc=185528/trickclawmystic is not moving after being interrupted.

PTR:

April 29, 2024

[All] - Camouflage x Sophic Devotion

Description of the bug
Camouflage triggers Sophic Devotion weapon enchant

How to reproduce
Equip melee weapon
Enchant |T463531:16|t|cffffd000|Hitem:200054::::::::120:::::|h[Enchant Weapon Sophic Devotion]|h|r
Use Camouflage

How it should be
Camouflage shoudn't trigger weapon enchants

List of Spells
Sophic Devotion buff |T4554442:16|t|cffffd000|Hspell:390224|h[Sophic Devotion]|h|r
Camouflage |T461113:16|t|cffffd000|Hspell:199483|h[Camouflage]|h|r
[VP] Slipstream

All |T236154:16|t|cffffd000|Hspell:87713|h[Slipstream]|h|r are currently missing (can only be seen in gm mode)

Slipstreams should activate after each bosskill

Also missing in the legacy NM and HC mode.
BT:

April 28, 2024

[Mistweaver] - Chi-Ji's Gust of Mists with Essence Font HoT

Description of the bug

Gust of Mists cast by ChiJi doesn't trigger twice on targets affected by the Essence Font HoT.

How it should be

Gust of Mists cast by ChiJi should trigger twice on targets affected by the Essence Font HoT (applied by Essence Font or Faeline Stomp).



Proof :

Informations of the spell

https://www.wowhead.com/spell=347647/gustofmistsseealsoother
|T1360978:16|t|cffffd000|Hspell:191837|h[Essence Font]|h|r

April 27, 2024

[Retri] Blades of Light & Blessed Champion interaction

Issue:

AOE Judgement and Crusader Strike casted through Blessed Champion ( talent ) mechanic while spec'ed into Blades of Light, does not mimick 50% damage to aoe, but aprox 35%.

How it should work:

AOE Judgement and Crusader Strike should be 50% of main, even with the Holystrike alteration for ST.

|T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r
|T236380:16|t|cffffd000|Hspell:403010|h[Blessed Champion]|h|r
|T236336:16|t|cffffd000|Hspell:403664|h[Blades of Light]|h|r
|T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r
[BH] to be checked

[FH] to be checked

[Item] Infurious helm of vengeance

Item is currently doing 12 damage to attackers, not proc ing as per the 3.5 ppm rule or doing intended numbers per tooltip description

|T619008:16|t|cffffd000|Hitem:190522::::::::120:::::|h[Infurious Helm of Vengeance]|h|r

April 26, 2024

Agility - Intel conversion rate

Issue:

At the moment Intel to Agy conversion is 1/1

Intended:

Agy should be 0.95 of SP.

Ex: 3640 intel 3460 agy
[BH] Extra Bolstering/Spiteful/Sanguine/Bursting

The NPCs in this list:

Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players withhttps://www.wowhead.com/affix=11/bursting on death

At the moment they do for all of these 4 affixes
[Item] PvP consumables in PvE zones

Description of the bug
Some pvp consumables work in dungeons and mage tower, but shouldn't:
|T3562479:16|t|cffffd000|Hitem:200953::::::::120:::::|h[Wild Dragon Fruit]|h|r
|T651553:16|t|cffffd000|Hitem:200966::::::::120:::::|h[Wild Truffle]|h|r

ptr proof:
[AzureSpan][Achievement] Ley Line in the Span

Description of the bug

None of the crystal mini games will give any credits torwards the achievement.

How to reproduce

Play the mini game and it wont change the crystal and give gredits.

How it should be

Check wowhead comments explaining how it should be

Informations of the spell

https://www.wowhead.com/achievement=16638/leylineinthespan
[UR] to be checked

[Uldaman] to be checked

[VP] to be checked

[Neltharus][Burning Chain]

Description of the bug

https://www.wowhead.com/npc=189342/burningchain Have issues now with chain breaking i guess hitbox is to low
Proof:
[Neltharus][Chargath] Magma Wave

Description of the bug

Boss https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal ability |T524795:16|t|cffffd000|Hspell:373742|h[Magma Wave]|h|r sometimes change direction, wave should spawn in direction of animation

Proof:
[Neltharus][Chargath] Fiery Focus

Description of the bug
On bossfight https://www.wowhead.com/npc=189340/chargathbaneofscales/mythicencounterjournalabilities;mode:normal if player didnt break all spear's( boss didnt get debuff |T136091:16|t|cffffd000|Hspell:388523|h[Fetter]|h|r ) on cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r boss staying on one positiong after and didnt use any ability.

Proof:

How to reproduce
Pull Chargath
wait |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r
didnt break chains on boss cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r
[BH][Decatriarch Wratheye] Death zone

Description of the bug

When players pull https://www.wowhead.com/npc=186121/decatriarchwratheye a zone should appear, currently we dont have this zone ( u can see zone on screenshot
[The Azure Span][Quest] True Survivors

Description of the bug

https://www.wowhead.com/npc=196812/oldgrimtusk is phased out and makes it impossible to turn in the quest https://www.wowhead.com/quest=66730/truesurvivorswhich is required for Snowhide Camphttps://www.wowhead.com/achievement=16428/sojournerofazurespan

How to reproduce

Accept https://www.wowhead.com/quest=66730/truesurvivors
Try to turn it in at https://www.wowhead.com/npc=196812/oldgrimtusk

How it should be

https://www.wowhead.com/npc=196812/oldgrimtusk should be at the turn in location.

Informations of the quest

Wowhead link (Mandatory)
AMR link (Mandatory)
Youtube link or .mp4 file of the video _(Optional, but strongly recommended)_
[Torghast][Quest]Prison of the Forgotten

Description of the bug

Can't turn in https://www.wowhead.com/quest=60267/prisonoftheforgotten , the complete button is greyed out.

How to reproduce

.additem 178585
Complete the objective
Try to turn it in the quest

How it should be

Should be able to turn in the quest after you find the lock.

Informations of the quest

https://www.wowhead.com/quest=60267/prisonoftheforgotten
[Racial][Panda] - Epicurean x Zone of Focus

Description of the bug

Epicurean doubles Zone of Focus mastery
Normal amount
Actual amount

How to reproduce

Create pandaren
Craft item via Blue Silken Lining
Equip item and check mastery amount

How it should be

Epicurean shouldn't double Zone of Focus effect. Its not Well Fed buff.

Links

Epicurean |T571692:16|t|cffffd000|Hspell:107072|h[Epicurean]|h|r
Zone of Focus |T4549250:16|t|cffffd000|Hspell:387336|h[Zone of Focus]|h|r
[BH] Adds not linked to each other

The next list of packs should have their respective NPCs linked with each other:

Pack G4
PTR:

Pack G28
PTR:

Pack G79
PTR:
[VP] Young Storm Dragon vs aggro range

Currently, you can now bodypull https://www.wowhead.com/npc=45919/youngstormdragon correctly but the range is extremely close, you need to be almost at melee range to bodypull him. The range needs to be increased a few yards, enough so you can not hug the wall and skip him.

PTR:
[VP] bosses don't reset

At the moment, all three bosses do not reset if you take them out of the room.


1.Start a fight with any boss
2.Take me out of the room
3. Bosses don't reset

https://www.wowhead.com/npc=43873/altairus
https://www.wowhead.com/npc=43875/asaad
https://www.wowhead.com/npc=43878/grandvizierertan
[VP] Skyfall Star vs bodypull

Currently, it is impossible to bodypull https://www.wowhead.com/npc=45932/skyfallstar. It can only be pulled if you attack it.

PTR:
[VP] Zephyr

A player walking over a https://www.wowhead.com/npc=45991/zephyr should receive a 5 seconds buff ( |T132845:16|t|cffffd000|Hspell:85740|h[Zephyr]|h|r ) and a Zephyr wind should shoot out and move forward, climbing the staircase.
Players staying close to it while climbing the staircase should have their buff refreshed

At the moment nothing happens if players walk over a Zephyr

Retail:
[VP] Adds spelltimers

List of some of the adds spelltimers from retail

SPELL_CAST_START
Chilling Breath411012npc:45919= pull:15.5, 18.2
Cloud Guard411000npc:45915= pull:4, 26
Crashing Stone413387npc:45928= pull:4, 14.5
Cyclone410870npc:45912= pull:5, 26
Icy Buffed88194npc:45919= pull:11, 28
Lightning Lash87762npc:45930= pull:5, 20.5
Overload Grounding Field413385npc:45930= pull:14.5, 20.5
Pressurized Blast410999npc:45915= pull:3, 21.8
Rally87761npc:45928= pull:10, 27.5
Rushing Wind410873npc:45477= pull:4, 19
Turbulence411002npc:45917= pull:9, 32
Vapor Form88186npc:45922= pull:8, 25

SPELL_CAST_SUCCESS
Assassinate411073npc:45922=pull:4, 9
Bomb Cyclone411004npc:45917= pull:8, 15.5
Sure Strike87771npc:45926= pull:3, 8
Wind Flurry410998npc:45477= pull:5, 11
[BH] [Heckclaw's War-Band] Respawning issue

Currently, if Heckclaw's WarBand boss is reseted, 1 of the 3 bosses will spawn 2s before the other 2 and if you pull the first one that spawned, the other 2 will not be aggroed. They should all respawn at the same time.

PTR:
[BH] Patrol issues

Currently, pack G72 is wandering around instead of patrolling from a certain spot to another. On retail it should take about 37 seconds to complete it's route.

PTR


Retail


Currently, pack G70 is wandering around instead of patrolling from a certain spot to another. On retail it should take about 90 seconds to complete it's route.

PTR


Retail
[BH] Fleshripper Vulture texture issue

Currently, 1 of the 2 https://www.wowhead.com/npc=186246/fleshrippervulture on pack G74 is stuck on the same place not following the other vulture and is out of sight, making players unable to pull it.

PTR


Retail
[BH] Filth Caller

Currently, the 2 https://www.wowhead.com/npc=185656/filthcaller on pack G81 are in the wrong position, making them ninja pull by proximity one of the Vile Rothexer next to them. Also, you should be able to hug the left wall and cross without pulling them and without using any spells like |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r or |T135994:16|t|cffffd000|Hspell:586|h[Fade]|h|r

PTR


Retail screenshot position

Retail video proof that you should not be able to body pull them if you hug the wall
[BH] Pack G88 vs NPCs

Currently, pack G88 has wrong NPCs. It should consist of:

1x https://www.wowhead.com/npc=194487/vilerothexer
4x https://www.wowhead.com/npc=187315/diseaseslasherdrops;mode:normal

PTR:
Retail:
[BH] Checkpoint

Currently, after dying at any point in the dungeon and no matter which bosses were killed, you will respawn at the entrance. There should be 1 checkpoint unlocked after killing https://www.wowhead.com/npc=186116/gutshot, and it should be in a little cave next to https://www.wowhead.com/npc=186120/treemouth 's area.

PTR:
Retail checkpoint location:
[Item] Phial of Static Empowerment

Description of the bug

When we use https://www.wowhead.com/item=191336/phialofstaticempowermentcreatedbyspell and we change Phial if we don't move we still have the primary stat buf

How to reproduce

Take https://www.wowhead.com/item=191336/phialofstaticempowermentcreatedbyspell
Dont move
Take another Phial

How it should be

We shouldn't keep the buff from the first Phial

Informations of the spell

https://www.wowhead.com/item=191336/phialofstaticempowermentcreatedbyspell
PTR

April 25, 2024

[Blood] - T29

Description of the bug
1) The absorption of (195182) charges using a (219809)should not interact with a set of 2 t29 items
How to reproduce
1) Use 195182 3
2) Use 219809
3) Check how much runes you take
How it should be
3) The absorption of (195181) charges using a (219809)should also interact with a set of 2 t29 items
Informations of the spell
394571 |T236306:16|t|cffffd000|Hspell:394571|h[Burgeoning Lifeblood]|h|r
219809 |T132151:16|t|cffffd000|Hspell:219809|h[Tombstone]|h|r
195182 |T1376745:16|t|cffffd000|Hspell:195182|h[Marrowrend]|h|r
195181 |T458717:16|t|cffffd000|Hspell:195181|h[Bone Shield]|h|r
Talents:BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgSCIQSKAQSSItkkkkIA
[Unholy] - Defile

Description of the bug
152280 spelll life time 12s now
How to reproduce
1) Use 152280
2) Look at the duration of the action.
How it should be
152280 spelll life time 10s
Informations of the spell
152280 |T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r
Talents:BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgSCIIJBAkkESLJJJJCA
[Winterpelt Furbolg][Quest] Academic Acquisitions

Quest: https://www.wowhead.com/quest=72547/academicacquisitions
Primalists in the Zone currently do not drop the |T1535070:16|t|cffffd000|Hitem:202017::::::::120:::::|h[Liberated Furbolg Artifacts]|h|r.
Tried killing over 30 NPCs, not a single one dropped it.
[FH][Irontide Crusher] Boulder Throw + Animation

Description of the bug
Wrong animation of the mob
Mob throws rock while moving


How to reproduce
1. Start a fight with a mob
2. Wait for the cast
3. Move 10+ meters away from the mob at this moment
4. Attention to animation


How it should be

Stuns all enemies within 5 yards of the impact, rendering them unable to move or attack for 3 sec.
Inflicts 35 Physical damage to enemies within 5 yards of the impact.

Informations of the spell
test FS
https://www.wowhead.com/npc=200858/irontidecrusherabilities &gt; |T135239:16|t|cffffd000|Hspell:399063|h[Boulder Throw]|h|r
retail
[VP][Ertan] Melee hits

https://www.wowhead.com/npc=43878/grandvizierertan melee swings should deal around 100k damage

At the moment they deal 83k damage

Retail

PTR
[VP][Asaad] Melee hits

https://www.wowhead.com/npc=43875/asaad melee swings should deal 84k damage

At the moment they deal 61k damage

Retail

PTR
[VP][Altairus] Melee hits

https://www.wowhead.com/npc=43873/altairus melee swings should deal 150k damage

At the moment they deal 81k damage

Retail

PTR
[VP] Armored Mistral melee hits

https://www.wowhead.com/npc=45915/armoredmistral melee swings should deal 78k damage

At the moment they deal 63k damage

Retail

PTR
[VP] Temple adept melee hits

https://www.wowhead.com/npc=45935/templeadept melee swings should deal 12k damage

At the moment they deal 50k damage

Retail

PTR
[VP] Young Storm Dragon melee hits

https://www.wowhead.com/npc=45919/youngstormdragon melee swings should deal 110k damage

At the moment they deal 65k damage

Retail

PTR
[VP] Executor of the caliph melee hits

https://www.wowhead.com/npc=45928/executorofthecaliph melee swings should deal 90k damage

At the moment they deal 66k damage

Retail

PTR
[LFR] Archmage Timear

Some Teleportoptions are not working correctly.

April 24, 2024

[Destruction] Burn to Ashes

Description of the bug
Incinerate spends all stacks |T1786407:16|t|cffffd000|Hspell:387154|h[Burn to Ashes]|h|r in one cast

How to reproduce
Build BsQA+63P9mnDJYMkogOeTUhr8qIhEByBARKJplcAh0iWkgIRUCalikAAAAAAAAAAAAASKJJJ
Cast Chaos bolt/Rain of Fire a few times and and get 26 stacks of buff |T1786407:16|t|cffffd000|Hspell:387154|h[Burn to Ashes]|h|r
Cast Incinerate

How it should be
Incinerate spends 1 stack per cast
[Holy] Lightwell no healing

Description of the bug
Currently |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r doesn't heal with |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r

Build: BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAoRiUiDkkkkAggUSSKBAAAA0SLFikEApIQCp0UkkECA
How to reproduce
1. cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
2. Get hit by an NPC and get yourself below 50% HP
3. See that you won't get healed by the light well

How it should be
Light well should cast a periodic heal of |T135980:16|t|cffffd000|Hspell:372847|h[Blessed Bolt]|h|r when you get below 50% HP.
[Holy] Lightwell NPC Summon

Description of the bug
Apparently https://www.wowhead.com/npc=64571/lightwell NPC summon from |T135980:16|t|cffffd000|Hspell:126135|h[Lightwell]|h|r spell should not be targetable.

Build: BEQAF4jLNlAYRY0qGSgGSGuyBTRAAAAAAAoRiUiDkkkkAggUSSKBAAAA0SLFikEApIQCp0UkkECA
How to reproduce
1. cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r
2. Cast |T135980:16|t|cffffd000|Hspell:372835|h[Lightwell]|h|r on a ground
3. Target it.

How it should be

You should not be able to target it. Currently this summon has 1HP which makes it absolutelly useless in PvP. Everyone running this spell right now in arenas on retail and no one kills it since its not targetable.

Retail proof:
Listen to voice...

Also asked retail account owner to try to target it but he wasn't able to do so:
[Discipline] Dark Reprimand vs auto attacks

Description of the bug:
Currently auto attacks are reducing |T1394892:16|t|cffffd000|Hspell:400169|h[Dark Reprimand]|h|r hits.



How to reproduce:

Cast Dark Covenant (Spell ID: 314867)
Cast Dark Reprimand (Spell ID: 400169)

How it should be:

Melee/Auto attacks should not reduce the number of hits from Dark Reprimand.

Informations of the spell:


Wowhead link (Mandatory)
AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapESgkItEJNpkkEhAAAAAAAAAAAAlUSj0SCkChIJikShEJQBA
[PvP] Updated PvP Mods

Vampiric Touch deals normal damage in PVP
Mind Flay & Mind Flay Insanity deal 30% additional damage in PVP
Sins of the Many adjusted to correct value
Shadow Word Death deals 30% less damage in PVP ( Shadow only )
Mind Blast deals 25% less damage in PVP ( Shadow only )
Shadowy Insight procs per minute reduced by 25% in PVP
From Darkness comes Light is 50% effective in PVP
Penance increased by 35% in PVP.
[PvP] Missing PvP mods

Comet Storm deals 8% additional damage in PVP
Flamestrike deals 12% additional damage in PVP
Pheonix Flames deals 22% additional damage in PVP
[Winterpelt Furbolg][Toy] Primal Stave of Claw and Fur

|T4901296:16|t|cffffd000|Hitem:202253::::::::120:::::|h[Primal Stave of Claw and Fur]|h|r currently does nothing when used. It should transform the player into a Furbolg for 5 Minutes.
[The Azure Span][quest] Whack-a-Gnoll

Description of the bug

You can attack targets right exactly after they spawn, means you can hit them on their way into the ring. If you hit them then, they run back to their spawn point (exactly how you would lose combat out of enemy range).

Quest gets stuck sometimes, I managed to get it bugged while testing.

Changing war mode off or on didn't fix it, neither did cache.

Test 1 and 2 were them running away to different spot. test 3 and 4 where the quest broke and targets stopped spawning. I simply kept them running away and killing outside the ring.

How to reproduce

Start https://www.wowhead.com/quest=66270/whackagnoll
Get into the ring and wait.
The moment one of them spawns, hit them, watch them run back.
Delete https://www.wowhead.com/quest=66270/whackagnoll and accept it again.
Wait inside the ring.

How it should be

Targets should be friendly/green name right till they reach the arena. Then they become hostile.

Informations of the quest

https://www.wowhead.com/quest=66270/whackagnoll
https://www.wowhead.com/npc=187748/spineripper
[Zaralek Cavern][Campaign] Scar of Earth and Fire

Description of the bug

Sabellian doesn't have the option to speak to and finish the quest.

How to reproduce

Accept and talk to Sabellian

How it should be

Sabellian should have option

Informations of the quest
https://www.wowhead.com/quest=72978/scarofearthandfire
The Nexus

April 23, 2024

[All] - Diamond Ice vs Banish immunity

Description of the bug

|T236209:16|t|cffffd000|Hspell:203340|h[Diamond Ice]|h|r

Currently https://www.wowhead.com/spell=203337/freezingtrapcomments debuff is getting bypassed by |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r or any other banish mechanic CC.

B8PAI6Hz82/AvTZSB0bPjW+5YJgSIJBEEIHIJplAikQaRiAAAAAgWEp0EIRQiEJAAAAAgA

How to reproduce
1. Pic pvp talent |T236209:16|t|cffffd000|Hspell:203340|h[Diamond Ice]|h|r
2. Cast |T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r on an enemy
3. Cast |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r or |T1380368:16|t|cffffd000|Hspell:221527|h[Imprison]|h|r on them

You will see that cyclone get applied on frozen enemy even though that enemy meant to be immune to any magic school spells. Cyclone is a Nature school spell.
How it should be

https://www.wowhead.com/spell=203337/freezingtrapcomments should make you immune to any CC as long as it has School magic due to "Apply Aura: Immunity (Arcane, Fire, Frost, Holy, Nature, Physical, Shadow)"

If it was "Apply Aura: Immunity Damage Only (Arcane, Fire, Frost, Holy, Nature, Physical, Shadow)" like |T463284:16|t|cffffd000|Hspell:196555|h[Netherwalk]|h|r is then it shouldn't make you immune to CC.

Also I watched over 20 high rated pvp videos of druid/hunter. Not a single one of them was doing what our hunter/druid comps do exploiting this broken mechanic.

Firestorm report:
[All] - Death and Decay

Description of the bug
When using spell (43265), the Death Knight receives buff (188290) regardless of whether they are within the spell's (43265) area of effect or not.
How to reproduce
1) Use 43265
2) Check buff 188290
How it should be
Buff (188290) is applied to the Death Knight only when they are within the spell's (43265) area of effect. If they leave the area of effect, the buff (188290) will expire prematurely. If the Death Knight returns to the area of effect, they will once again receive this effect.
Informations of the spell
43265 |T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
188290(buff) |T136144:16|t|cffffd000|Hspell:188290|h[Death and Decay]|h|r
Talents:BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgSCIQSKAQSSItkkkkIA
[Unholy] - Commander of the Dead

Description of the bug

Commander of the Dead issues:
1) At the moment, this talent works as follows: If you've used Dark Transformation after using Summon Gargoyle or Army of the Dead this talent worked on pet (46584)
Reteil proof:
How to reproduce
1) Summon 46584
1) Use Dark Transformation
2) Use Summon Gargoyle or Army of the Dead

How it should be
This talent, Commander of the Dead.Do not apply to the pet (46584)

Information of the spell
46584 |T1100170:16|t|cffffd000|Hspell:46584|h[Raise Dead]|h|r

Dark Transformation|T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
Summon Gargoyle|T458967:16|t|cffffd000|Hspell:49206|h[Summon Gargoyle]|h|r
Army of the Dead|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
Commander of the Dead(Aura)|T136159:16|t|cffffd000|Hspell:390260|h[Commander of the Dead]|h|r
Commander of the Dead(Buff that will apply an aura) |T136159:16|t|cffffd000|Hspell:390264|h[Commander of the Dead]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEiEiERISESyBSiEBAAAAAAAAAk4AICJBAIRiUSkkkIJHA
[VP] Pack G16 patrol

Currently, the add https://www.wowhead.com/npc=45928/executorofthecaliph on pack G16 is not patrolling correctly. The full cycle should take him 14s, but on PTR it's taking him 29s because it's going a bit farther away.

PTR:
Retail:
[Aberrus][Amalgamation] Base hp

Base hp for boss is wrong on Normal & Heroic. Didnt check LFR since we cant queue for it. Mythic seems fine I guess.

https://www.wowhead.com/npc=201774/essenceofshadow

https://www.wowhead.com/npc=201773/eternalblaze
[Profession][Herbalism] Forbidden Reah gathering nodes

Description of the bug

No nodes spawning in Forbidden Reach

How to reproduce

Try to find any ore or herb node

How it should be

Should spawn
[Dragonriding][Talent]Airborne Recovery

Description of the bug

The talent Airborne Recovery is currently not working: not generating any vigor)

How it should be

Using the spell Aerial Halt (Spell ID 403092) while being affected bu the buff Thrill of the Skies (buff ID: 377234) should generate 1 vigor



Talent |T5003206:16|t|cffffd000|Hspell:403093|h[Airborne Recovery]|h|r
The Violet Hold (TLK)

The Instance is not working.
[FH] Extra Bolstering/Spiteful/Sanguine/Bursting

The NPCs in this list:

Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death

At the moment they do for all of these 4 affixes
[UR] Dungeon TP

Currently, the dungeon teleport after completing a m+ 20 in time is not working for Underrot. All the other teleports are working fine.

PTR:
[VP] Mount inside the dungeon

Currently, if you mount before entering the dungeon, you will not get dismounted once you are inside. Also you can still be mounted if you insert the keystone.

You should get dismounted as soon as you enter the dungeon.

PTR:
Gnomeregan

Grubbis can't be activated.
https://www.wowhead.com/zone=721/gnomeregan
[VP] Young Storm Drake vs Healing Well

|T134157:16|t|cffffd000|Hspell:411910|h[Healing Well]|h|r circle should despawn when https://www.wowhead.com/npc=45919/youngstormdragon dies

At the moment |T134157:16|t|cffffd000|Hspell:411910|h[Healing Well]|h|r is permanent on the ground
[VP] Adds vs Crowd Control

The NPCs in this list are susceptible to some form of Crowd Control and they should be immune to any.
[VP] Extra Bolstering/Spiteful/Sanguine/Bursting

The NPCs in this list:

Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death

At the moment they do for all of these 4 affixes
End of dungeon chest

Currently, you are unable to open the end of dungeon chest

PTR:

The issue seems to be occurring in Halls of Infusion,Uldaman,Neltharus, Brackenhide Hollow (not all dungeons for some reason)
[VP] Extra Raging

The NPCs in this list shouldn't receive |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|r
[VP] Adds HP

Adds Base HP

https://www.wowhead.com/npc=45915/armoredmistral Retail: 1.778.409 | PTR: 1.482.015

https://www.wowhead.com/npc=45912/wildvortex Retail: 889.205 | PTR: 1.482.015

https://www.wowhead.com/npc=45477/gustsoldier Retail: 988.005 | PTR: 1.482.015

https://www.wowhead.com/npc=45922/empyreanassassin Retail: 988.005 | PTR: 1.482.015
[Uldaman] [Bromach] Quaking Totem melee hits

Currently, |T310733:16|t|cffffd000|Hspell:382303|h[Quaking Totem]|h|r is doing melee hits and it should not be the case. The only damage it should do is with |T237589:16|t|cffffd000|Hspell:369610|h[Shocking Quake]|h|r.

PTR:

Retail:
[VP] Young Storm Dragon vs bodypull

https://www.wowhead.com/npc=45919/youngstormdragon does not engage into combat until it's being attacked

It should engage in combat just by bodypulling
[VP] Skyfall star pull

If players are in combat, https://www.wowhead.com/npc=45932/skyfallstar will pull from very far away out of nowhere
[VP] Skyfall nova model

https://www.wowhead.com/npc=52019/skyfallnova currently has no model
[VP][Lurking Tempest] Priest/war/lock

Description of the bug
Mob becomes inactive after receiving fear
He must be immune to fear

How to reproduce
Start a fight with a mob
Use any "Fear" ability
Stand with your back to the mob
Attention to the mob

Informations of the spell
https://www.wowhead.com/npc=45704/lurkingtempest mob
Priest/War/Lock:
|T132154:16|t|cffffd000|Hspell:5246|h[Intimidating Shout]|h|r
|T136184:16|t|cffffd000|Hspell:8122|h[Psychic Scream]|h|r
|T607852:16|t|cffffd000|Hspell:5484|h[Howl of Terror]|h|r
|T136183:16|t|cffffd000|Hspell:5782|h[Fear]|h|r
https://www.wowhead.com/npc=45704/lurkingtempest

test FS
[VP][Lurking Tempest] no immunity

Description of the bug
Mob should not gain control from abilities


How to reproduce
Start a fight with a mob
Use control ability
Attention to the mob

Informations of the spell
https://www.wowhead.com/npc=45704/lurkingtempest
[Aberrus][Experiments] Base hp

April 22, 2024

[Demonology] Wild Imps at low character level

Description of the bug

https://www.wowhead.com/npc=55659/wildimp miss by attacking enemies with the |T841220:16|t|cffffd000|Hspell:104318|h[Fel Firebolt]|h|r ability at low character levels, the chance of hitting the target increases as you level up.

PTR:
[Shadow][PvP] Insanity vs Trauma stack

Description of the bug
Currently |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r doesn't apply |T462324:16|t|cffffd000|Hspell:247776|h[Mind Trauma]|h|r buff upon hitting an enemy.

BIQAF4jLNlAYRY0qGSgGSGuyBjkkQAAAAAAAAAAAAAIpIRSSJIJJJRig0IJJJpEpAIkWJCJAkABIQAF4jLNlAYRY0qGSgGSGuyBjkkQAAAAAAAAAAAAAIpIRSSJIJJJRig0IJJJpEpAIkWJCJAkA
How to reproduce
1. Pick PvP talent |T462324:16|t|cffffd000|Hspell:247776|h[Mind Trauma]|h|r
2. ".cast 335467 t" on an enemy to make turn your regular |T457655:16|t|cffffd000|Hspell:73510|h[Mind Spike]|h|r in to |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r
3. cast |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r on an enemy PvP dummy in warmode
4. You will see no buff gain of |T462324:16|t|cffffd000|Hspell:247776|h[Mind Trauma]|h|r

How it should be
You should gain |T462324:16|t|cffffd000|Hspell:247776|h[Mind Trauma]|h|r buff stack upon |T1391678:16|t|cffffd000|Hspell:407466|h[Mind Spike: Insanity]|h|r enemy hit.

Retail demo: 7:01

FS bugtracker:
[Holy] Renew PvP mod

Currently Renew has 1.22 PvP mod instead of 1.34 that been introduced on MAY 15, 2023


Retail notes:
[Holy] Divine Resonance & Glimmer of Light

|T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r Causes you to auto cast Holy Shock every 5 sec for 15 sec when you cast |T3565448:16|t|cffffd000|Hspell:375576|h[Divine Toll]|h|r

Coupled with |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r this currently causes those 3 "extra" Holy Shocks to proc Glimmer: retail testings showed this should NOT happen: Glimmer aura should be refreshed, but no heal should happen.
[Holy] Touch of Light & Beacons
[Generic] - Vengeful Retreat stopped working

Description of the bug

When you use |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r, nothing happens, the spell becomes unclickable and does not work at all.


How to reproduce


As VDH, talent |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r, or as HDH just try to use your base spell, does not work at all.
Seems to have happened after some fixes on 19th of April, prior to it it was fine. 18th I was in dung and all was fine.



How it should be


Just put it back to its original functionality, you should remove all snares and slows, and vault (jump back), and deal damage to nearby enemies.
Also should work with other talents in the tree, such as Initiative, Tactical Retreat and Momentum.


Informations of the spell

Wowhead link |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r
[UR] Feral Bloodswarmer

https://www.wowhead.com/npc=133835/feralbloodswarmer should cast |T841383:16|t|cffffd000|Hspell:266107|h[Thirst For Blood]|h|r on a random target (tank last priority)

At the moment |T841383:16|t|cffffd000|Hspell:266107|h[Thirst For Blood]|h|r priority system does not work

PTR:
[UR] Adds spelltimers

List of all adds spelltimers from retail

SPELL_CAST_START
Abyssal Reach272592npc:138281 = pull:7, 17
Dark Echoes413044npc:138187 = pull:8.5, 20.5
Decaying Mind278961npc:133870 = pull:8.5, 25 (3 seconds desync if multiple are pulled)
Harrowing Despair278755npc:133685 = pull:10, 22
Hooked Snare265377npc:133663 = pull:5, 19
Maddening Gaze272609npc:138281= pull:6, 15.5
Rotten Bile265540npc:130909= pull:6, 10.7
Sonic Screech266106npc:133835= pull:5, 25
Thirst for Blood266107npc:133835= pull:??, 20.7
Shadow Bolt Volley265487npc:133912= pull:5, 29
Summon Spirit Drain Totem265523npc:133912= pull:19, 31.5
Wicked Frenzy266209npc:134284= pull:9.7, 25
Withering Curse265433npc:133912= pull:5, 29

SPELL_CAST_SUCCESS
Blood Harvest265016npc:131436 = pull:3.5, 12.5
Blood Bolt265084npc:131492 = pull:2.5, 3(6 if interrupted)
Barbed Spear265376npc:133663 = pull:5, 10
Bone Shield266201npc:133836 = pull:6, 25
Bone Shield266201npc:138338 = pull:6, 25
Dark Reconstitution265089npc:131492 = pull:??, 28
Foul Sludge265663npc:133852 = pull:4, 9
Gift of Ghuun265091npc:131492 = pull:??, 27
Warcry265081npc:131436= pull:9, 25.5
Wave of Decay265668npc:133852= pull:2.5, 10
Wicked Assault266265npc:134284= pull:7, 8.5
[Aberrus][Experiments] Deep Breath targeting

|T4622450:16|t|cffffd000|Hspell:408576|h[Deep Breath]|h|r should select the zone where the majority of players are, so that they can correctly bait it

At the moment it seems random
needs further check
[Dragonriding] Races with no rings

Description of the bug

Some races has modes that show no rings
1. Wild Preserve Slalom Advanced
2. Wild Preserve Circuit Normal

How to reproduce

Try to complete the race.

How it should be

Rings should show

April 21, 2024

[Zaralek Cavern][World Quest] Cataloging Zaralek Cavern

Quest:https://www.wowhead.com/quest=75126/catalogingzaralekcavernvideos
Issue:
The npc is not there, even with GM on, quest cannot be done
Skyreach

Rukhran cannot be killed.
NPCs to teleport out of the dungeon are nonfunctional.

April 20, 2024

[Feral] Berserk: Heart of the Lion vs Primal Wrath

Description of the bug

Using |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r with |T236149:16|t|cffffd000|Hspell:391174|h[Berserk: Heart of the Lion]|h|r reduces the cooldown of |T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r by 1sec for each combo point and an additional 0.5sec for each target hit by this ability.
For example with 20 targets using the ability at 5 cp, the cooldown is reduced by 5+(0.5x20)= 15sec instead of 2.5sec

PTR:

How to reproduce

Import BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAkIt0SiSSSSCAJJJHIJAAAAAAaAIJAQkkkkIJSLBkAAAAAAAJAAA
1. Create 1 dummy, use Berserk and Primal Wrath with 5cp, Berserk's cooldown will be reduced by 5secs.
2. Create 10 dummies, Use Berserk and Primal Wrath, Berserk's cooldown will be reduced by 10sec (5+(0.5x10))

How it should be

Primal Wrath should only reduce Berserk's cooldown by 0.5sec for each cp.

retail:

Information of the spell
|T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
|T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r
|T236149:16|t|cffffd000|Hspell:391174|h[Berserk: Heart of the Lion]|h|r
[Unholy] Clawing Shadows vs Totems

Description of the bug
Spell (207311) dont damage shammy totem
How to reproduce
1. Take talent build
2. Use 207311 vs shammy totem
How it should be
Spell (207311) can damage shammy totem
Reteil proof:
207311 |T615099:16|t|cffffd000|Hspell:207311|h[Clawing Shadows]|h|r
Talent build:BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgCJhISCAgkESLRSSikA
[Frost] - Obliteration visual

Description of the bug

Players with talent https://www.wowhead.com/spell=207256/obliterationcomments have a permanent visual frost aura near the character when they entering the combat. Related only to old chars, on ptr all fine.

How to reproduce

1. Get build with https://www.wowhead.com/spell=207256/obliterationcomments
2)Eqwip Equip a weapon with enchantments |T135957:16|t|cffffd000|Hspell:53344|h[Rune of the Fallen Crusader]|h|r
3)Enter the combat and wait prock 53365
4)Check visual bug

How it should be

Players should have this visual aura only while |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r active
53365 |T135882:16|t|cffffd000|Hspell:53365|h[Unholy Strength]|h|r
|T135957:16|t|cffffd000|Hspell:53344|h[Rune of the Fallen Crusader]|h|r
Talent build: BsPA/gf1fDREKLfAcG9Z2HkF/JCACJJyBiIRCJSSIISSkkECcgIJRkkkkkWSAAAAAAAAAAAAA
[Uldaman] [Bromach] Quaking Totem vs CC

Currently, |T310733:16|t|cffffd000|Hspell:382303|h[Quaking Totem]|h|r is suscptible to CC. You can stun it with |T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r and it will not change it's behaviour at all. But if you use |T136183:16|t|cffffd000|Hspell:26070|h[Fear]|h|r on it, the Quaking Totem will stop casting |T237589:16|t|cffffd000|Hspell:369610|h[Shocking Quake]|h|r during the whole Fear duration. After the Fear ends, the Totem will never cast again Shocking Quake, instead it will start melee you if you are close to it.

The totem should be immune to any form of CC.

PTR:
[Uldaman] Extra Raging

The NPCs in this list shouldn't receive |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|r
[Uldaman] Extra Bolstering/Spiteful/Sanguine/Bursting

The NPCs in this list:

Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players with https://www.wowhead.com/affix=11/bursting on death

At the moment they do for all of these 4 affixes
[S2] Entangling/Afflicted/Incorporeal new affixes

At the moment, the new Season 2 affixes https://www.wowhead.com/affix=135/afflicted , https://www.wowhead.com/affix=136/incorporeal and https://www.wowhead.com/affix=134/entangling are not working at all, completely non existent
[FH] Ring of Booty

Currently, https://www.wowhead.com/es/npc=129699/ludwigvontortollan and https://www.wowhead.com/npc=126969/trothak can't be body pulled and they should be.

PTR Ludwig:
PTR Trothak:
[FH] Pack G42

Currently, the 3 adds in pack G42 are not linked to each other and they should be.

PTR:
Locked Items on faction vendors

Some items from Reputations vendors are locked/unable to purchase.

Example:
https://www.wowhead.com/npc=48531/pogg

BT:
[Zaralek Cavern] Zone loot

Description of the bug

No loot from enemies / treasures

How to reproduce

Kill enemies in Zaralek Cavern

How it should be

There should be loot
[Zaralek Cavern][Campaign] Sight Beyond Sight

Description of the bug

No loot / |T134417:16|t|cffffd000|Hitem:203385::::::::120:::::|h[Flamesight Rune]|h|r from totems

How to reproduce

Accept https://www.wowhead.com/quest=72908/sightbeyondsight
Try to loot |T134417:16|t|cffffd000|Hitem:203385::::::::120:::::|h[Flamesight Rune]|h|r

How it should be

Each of the 3 totems should have 1 |T134417:16|t|cffffd000|Hitem:203385::::::::120:::::|h[Flamesight Rune]|h|r

Informations of the quest

https://www.wowhead.com/quest=72908/sightbeyondsight
[S2][Dungeons M+] Shadowflame Crest Fragment Drops

As of right now, Shadowflame Crest Fragments do not drop from corresponding Mythic + Keystone Levels.

They should drop:

|T5062636:16|t|cffffd000|Hitem:204075::::::::120:::::|h[Whelpling's Shadowflame Crest Fragment]|h|r from Mythic + 2 5

Amount 5 If Key is Deplete, 12 if its a Push.

|T5062624:16|t|cffffd000|Hitem:204076::::::::120:::::|h[Drake's Shadowflame Crest Fragment]|h|r from Mythic + 6 10

Amount 5 If Key is Deplete, 12 if its a Push.

|T5062642:16|t|cffffd000|Hitem:204077::::::::120:::::|h[Wyrm's Shadowflame Crest Fragment]|h|r from Mythic + 11 15

Amount 5 If Key is Deplete, 12 if its a Push

|T5062612:16|t|cffffd000|Hitem:204078::::::::120:::::|h[Aspect's Shadowflame Crest Fragment]|h|r from Mythic + 16 and Above

Amount 5 If Key is Deplete, 12 if its a Push.
[Achievement] How Did These Get Here?

Description of the bug

Lost Supplies do not give any credits torwards the achievement.

How to reproduce

Loot a Lost Supplies container from climbing WQs

How it should be

Looting Lost Supplies should give credits torwards the achievement

Informations of the spell

https://www.wowhead.com/achievement=16588/howdidthesegethere
!image.png
Bloodmaul Slag Mines

The Instance was closed and Magmolatus was not possible to kill (orange name).
[Neltharus][Raging Ember] Magma Shell

In https://www.wowhead.com/npc=189901/warlordsargha bossfight have issue :
NPC https://www.wowhead.com/npc=192464/ragingember spawn whit buff |T135824:16|t|cffffd000|Hspell:391765|h[Magma Shell]|h|r ( boss ability)
NPC https://www.wowhead.com/npc=192464/ragingember should never get buff |T135824:16|t|cffffd000|Hspell:391765|h[Magma Shell]|h|r

April 19, 2024

[Unholy] - Army of dead

Description of the bug
1)We have problem whit 199373 pets use it much less than it was on retail
Reteil proof:
Mele hits 570 Claw 262
Fs proof:
Mele hits 568 Claw 127
How to reproduce
1)Check mele hits and claw hits compare this whit retail.
How it should be
2 There should be almost 2 times more 199373 hits
Information of the spell
42650|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
199373|T237535:16|t|cffffd000|Hspell:199373|h[Claw]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgCJhISCAgkESLRSSikA
[HoI] Curious Swoglet event start after first boss

After first boss, you can go either left side, or right side through a door that when approached should make 2 adds go towards its entrance, after them there should be a point (close to the stairs before next segment) that will start an event making https://www.wowhead.com/npc=190366/curiousswoglet spawn periodically.

Right now on PTR you can't start that event without killing all the 4 adds inside the room, and each wave of "Curious swoglet" can't spawn if the previous one hasn't been cleared.

On Retail the event making the "Curious swoglet" spawn should happen regardless if the elite mobs inside the room are alive or not, and they should continue to periodically spawn more "Curious swoglet" regardless if the previous wave has been cleared or not. (Note: They keep spawning until all 16 swoglets have spawned)
[HoI] Bodypull

When it comes to approaching towards the packs of enemies that are fighting each other (the ones at the start of the dungeon), players should not be able to simply pass through them without entering combat or receiving any spell hit

In retail if you try to pass through, the moment you are in range for bodypull, you will enter combat state, spells like |T132366:16|t|cffffd000|Hspell:374339|h[Demoralizing Shout]|h|r and |T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r should be able to hit you, |T451165:16|t|cffffd000|Hspell:374075|h[Seismic Slam]|h|r should be cast on you

No mobs should start melee hitting you until you actually hit them first (except the Apparatus, since the moment it hits you with Expulse, it will attack you rather than the enemy pack)

In PTR you can simply pass through without entering combat, skipping the pack

Retail
[HoI] Demoralizing shout pull

Similar to


All the https://www.wowhead.com/ptr2/npc=190340/reftidefender that are fighting enemy trash mobs are currently debuffing all players within 60 yards with |T132366:16|t|cffffd000|Hspell:374339|h[Demoralizing Shout]|h|r, and engage the whole pack in combat

This only occurs if the player is already in combat with another pack

PTR
[HoI] to be checked

Terrace of Endless Spring

BT:
The Stonecore

Slabhide cannot be attacked
Tol Barad Gate

The gate from Tol Barad Peninsula (north) to Tol Barad (south) is locked.
Players are unable to reach the raid entrance of Baradin Hol
Shadow Labyrinth

[Creation Catalyst][Quest] Revival Catalyst's Progress vs Relog

Description of the bug

1. You lose the quest if you relog / exit / disconnect from game and progress is reset.

How to reproduce

Accept https://www.wowhead.com/quest=72528/revivalcatalyst
Relog and check quest log

How it should be

1. Should keep the quest even after relog / disconnect

Informations of the quest

https://www.wowhead.com/quest=72528/revivalcatalyst
[Aberrus][General] Sundered Siegemaster

These Two NPCs: (ID 198874) infront of the second boss (Amalgamation Chamber) should hold the Canisters that are on the floor, and drop it once they are engaged. Currently, they are not holding the canisters.

Same goes for the Canisters on the side, Those are not held by anyone, however, if engaged, they should explode.

Retail:

!image.png

FS:

!image.png
[UR] Grotesque Horror melee hits

https://www.wowhead.com/npc=138187/grotesquehorror melee hits should deal 73k damage

At the moment https://www.wowhead.com/npc=138187/grotesquehorror doesn't do any melee hit

Retail | PTR
[FH][Skycap'n Kragg] Vile Coating

Description of the bug

Bosshttps://www.wowhead.com/npc=129732/skycapnkraggdrops;mode:normal ability https://www.wowhead.com/spell=256016/vilecoatingseealsoother have issue :

have wrong damage currently 6k , should be 38748
damage didnt scale whit key lvl
[UR] Befouled Spirit CC

1. https://www.wowhead.com/npc=133685/befouledspirit should not be susceptible to any form of CC

At the moment, you can use stuns such as |T135963:16|t|cffffd000|Hspell:853|h[Hammer of Justice]|h|r

Retail:
PTR:

2. https://www.wowhead.com/npc=133685/befouledspirit should not get the |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|r affix buff

At the moment, the buff is being applied once it reaches 30%

Retail: |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|rusedbynpc
PTR:

3. https://www.wowhead.com/npc=133685/befouledspirit's hp should escalate with key level

At the moment, it's hp is not escalating with key level

Retail:
PTR:

4. https://www.wowhead.com/npc=133685/befouledspirit should:
apply or receive https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
spawn a https://www.wowhead.com/affix=123/spiteful add on death
spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
debuff players with https://www.wowhead.com/affix=11/bursting on death

At the moment, it is ignoring the affix interactions above
[UR][Unbound Abomination] Melee hits

https://www.wowhead.com/npc=133007 melee hits should deal 112k damage

At the moment they deal 85k damage

Retail | PTR
[FH] Pack G55 vs G57

Pack G55 should not be linked to pack G57

At the moment, both packs are linked

Retail:
PTR:
[FH] Pack G46 vs G53

Pack G46 should not be pulled if you pull pack G53.

At the moment, pack G46 placement is wrong, which leads to G53 being ninja pulled.

Retail:
PTR:

Retail:
PTR:
[FH] Pack G64 vs Harlan Sweete

The pack G64 should be pulled if you attack https://www.wowhead.com/es/npc=129440/harlansweete

At the moment if you attack https://www.wowhead.com/es/npc=129440/harlansweete , the pack G64 will not be pulled

Retail:
PTR:
[FH] Addcount

The following packs are wrong:

1. G49 on Firestorm has 1 extra harpooner
Proof:

2. G62 on Firestorm has 2 buccaneers instead of 2 mastiffs
Proof:

3. G45 on Firestorm has 1 extra scrapper
Proof:

4. G53 on Firestorm has 1 extra harpooner
Proof:

5. G64 on Firestorm has 1 extra stormcaller/enforcer and missing 1 officer
Proof:
[FH][Council o' Captain]

1. https://www.wowhead.com/npc=126847/captainraoul 's |T132620:16|t|cffffd000|Hspell:258337|h[Blackout Barrel]|h|rshould be a 3 seconds cast

At the moment the spell is an instant cast

Retail:
PTR:

2. https://www.wowhead.com/npc=129431/captaineudora should fire 7 shots when using |T1773651:16|t|cffffd000|Hspell:258381|h[Grapeshot]|h|r and cover the whole boss area on a 90 angle

At the moment https://www.wowhead.com/npc=129431/captaineudora is firing 8 shots and some of them are not spreading properly causing her to not cover the whole 90 angle

Retail:
PTR:

3. https://www.wowhead.com/npc=129431/captaineudora should cast 5 |T960906:16|t|cffffd000|Hspell:256979|h[Powder Shot]|h|r after every |T1773651:16|t|cffffd000|Hspell:258381|h[Grapeshot]|h|r

At the moment https://www.wowhead.com/npc=129431/captaineudora is casting 2 |T960906:16|t|cffffd000|Hspell:256979|h[Powder Shot]|h|r after every |T1773651:16|t|cffffd000|Hspell:258381|h[Grapeshot]|h|r

Retail:
PTR:

4. |T135999:16|t|cffffd000|Hspell:265088|h[ConfidenceBoosting Freehold Brew]|h|r and |T135999:16|t|cffffd000|Hspell:264608|h[Invigorating Freehold Brew]|h|r visual on the ground should show as soon as the brew is being thrown

At the moment the visual on the ground is showing right after the brew hit the ground

Retail:
PTR:
[FH][Council] Encounter in progress

After defeating both Eudora and Raoul, the encounter will still not end, keeping the players in combat, and not having it count for the dungeon completion

After defeating both Eudora and Raoul, the encounter should end
[FH] Adds spelltimers

List of all adds spelltimers from retail

SPELL_CAST_START
Azerite Grenade258672npc:126918 = pull:5, 22
Blade Barrage257870npc:130011 = pull:7.3, 18.2
Blind Rage257739npc:129529 = pull:8, 30
Boulder Throw258181npc:130400 = pull:8.5, 19
Brutal Backhand257426npc:129602 = pull:7, 18
Duelist Dash274400npc:129559 = pull:2.5, 12
Frost Blast257784npc:129600 = pull:6, 35
Goin Bananas257756npc:129527 = pull:3.6, 16.5
Ground Shatter258199npc:130400 = pull:12, 19.5
Healing Balm257397npc:129788 = pull:??, 19
Painful Motivation257899npc:130012 = pull:5, 18
Painful Motivation257899npc:127106 = pull:5, 18
Rat Traps274383npc:130404 = pull:4, 20
Saber Rattle412346npc:126928 = pull:3, 11
Sea Spout258777npc:127111 = pull:4, 17
Thundering Squall257736npc:126919 = pull:3, 19

SPELL_CAST_SUCCESS
Crippling Bite257478npc:128551 = pull:2, 17
Dragging Harpoon272412npc:129601 = pull:5, 12.2
Earth Shaker257747npc:129548 = pull:3.6, 8
Filthy Blade258321npc:129788 = pull:5, 12
Oiled Blade257908npc:127106 = pull:5, 13
Plague Step257774npc:129550 = pull:9.7, 20
Ricocheting Throw272402npc:129599 = pull:4, 8
Scabrous Bite274555npc:130024 = pull:3, 7.5
Shattering Bellow257732npc:129602 = pull:10.5, 27.5 (force desync 3s if multiple are pulled)
Slippery Suds274507npc:129526 = pull:4.8, 23
[FH][Captains Council] reset

Description of the bug
After restarting the boss, both captains immediately begin to attack players after appearing
Boss should not attack players after reboot

How to reproduce
1.Start a boss fight
2. Take them out of your room for a reset
3. Attention to bosses in the evaid zone

Informations of the spell
test FS
https://www.wowhead.com/npc=126848/captaineudora
https://www.wowhead.com/npc=126847/captainraoul
[HoI] Extra Bolstering/Spiteful/Sanguine/Bursting

The NPCs in this list:

Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players withhttps://www.wowhead.com/affix=11/bursting on death

At the moment they do for all of these 4 affixes

April 18, 2024

[Shadow] Insidious Ire double dip

Description of the bug

|T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r
Currently works as 2/2 talent even when only one point is used.

BIQAF4jLNlAYRY0qGSgGSGuyBjEJRAAAAAAAAAAAAAikCRSSJIJJJRig0IJJJpEpAIkWJCJAkA

How to reproduce

Apply |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r and |T135978:16|t|cffffd000|Hspell:34914|h[Vampiric Touch]|h|r and |T252996:16|t|cffffd000|Hspell:335467|h[Devouring Plague]|h|r on a target and then use |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r on an enemy target and then check the damage log.

Compare damage of |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r with 1/2 |T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r and 2/2 |T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r. You will see no difference. In both cases damage is increased by 40%

How it should be
1/2 |T425950:16|t|cffffd000|Hspell:373212|h[Insidious Ire]|h|r should increase |T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r by 20% and not by 40%
[Holy] Beacon effectiveness

Right now, both Beacon of Light and Beacon of Faith healing is 25%, and 35% with Commanding Light. It should be as follow:
No Beacon of Faith: 25% without CL, 35% with
With Beacon of Faith (30% effectiveness): 17.5% without CL, 24.5% with

|T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r
|T1030095:16|t|cffffd000|Hspell:156910|h[Beacon of Faith]|h|r
|T236247:16|t|cffffd000|Hspell:387781|h[Commanding Light]|h|r
[Unholy][Pvp]- Coil of Devastation

Description of the bug

Coil of Devastation issues:

In arena locations such as 2v2, 3v3 skirmishes, etc., when using the ability Death Coil a player, this skill does not apply the effect of the talent Coil of Devastation to the target.
How to reproduce
1.Register for the arena and enter it.
2.Use on player: Death Coil

How it should be
This talent should work in arena locations.
Information of the spell
Coil of Devastation|T876914:16|t|cffffd000|Hspell:390270|h[Coil of Devastation]|h|r
Death Coil|T136145:16|t|cffffd000|Hspell:47541|h[Death Coil]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEicAiERkIRIJHIJSEAAAAAAAAAQiDgIkEAgEJSJRSSikcA
[Unholy] - Harbinger of Doom

Description of the bug

Harbinger of Doom issues:
1) When there are 2 stacks of the Sudden Doom buff, the damage of the Death Coil ability will be increased by 45.5%(first stack) + 6.96%.
2) Talent dont boost damage 207317 by 10% if you have buff Sudden Doom
How to reproduce
1) Accumulate 2 stacks of the Sudden Doom
2)Use Death Coil with 2 stacks of the buff Sudden Doom.
3)Use Death Coil with 1 stack of the buff Sudden Doom.
4)Check damage

1)Accumulate 1 stacks of the Sudden Doom
2)Use 77575
3)Use 207317
How it should be
1)Harbinger of Doom should increase the damage of the Death Coil ability by 20% once. Even if the Death Knight has 2 stacks of the buff Sudden Doom, the damage of the Death Coil ability will still be increased by 20%.
2) Talent boost damage 207317 by 10% if you have buff Sudden Doom
Information of the spell
77575 |T348565:16|t|cffffd000|Hspell:77575|h[Outbreak]|h|r
207317 |T136066:16|t|cffffd000|Hspell:207317|h[Epidemic]|h|r
Harbinger of Doom|T136181:16|t|cffffd000|Hspell:276023|h[Harbinger of Doom]|h|r
Improved Death Coil|T136145:16|t|cffffd000|Hspell:377580|h[Improved Death Coil]|h|r
Sudden Doom|T136181:16|t|cffffd000|Hspell:81340|h[Sudden Doom]|h|rsuddendoom
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkQiEiERISESyBkIRCAAAAAAAAAkACSSAAJJJSJRSSiEHA
[Old Hatreds][Quest] Old Hatreds

Quest: https://www.wowhead.com/quest=72607/oldhatreds
Currently, if player does not skip the cinematic after defeating Jamoku, he is killed by nearby Sentry Centaur while watching the cinematic.
[FH][Irontide Crusher] Ground Shatter

Description of the bug

Npc https://www.wowhead.com/npc=130400/irontidecrusherabilities;mode:normal, , |T451165:16|t|cffffd000|Hspell:258199|h[Ground Shatter]|h|r ability deals damage and knocks you back at a low radius, below 10 yards
[Old Hatreds][Quest] Scars from the Past (phasing)

Quest: https://www.wowhead.com/quest=72592/scarsfromthepast
Wrong phasing of NPCs at the Marukaai Village top Building, Only Khanam Matra Sarest should be visible there.
Currently, following NPCs should be phased durning this quest:
191283, 191294, 191288, 187092, 194927
[Profession][Cooking] Fated Fortune Cookie Recipe

It would seem that |T1500865:16|t|cffffd000|Hitem:198127::::::::120:::::|h[Recipe: Fated Fortune Cookie]|h|r currently has either no chance to drop from https://www.wowhead.com/item=194829/fatedfortunecardcomments , or its way too Low. I have opened few on PTR, and received none.
Mana tombs

Object's were missing to summon Yor.
[FH] Demonic gateway skip g60

Description of the bug

You can't put Demonic Gateway from the bridge to the high ground for skip g60

ptr:

How it should be

Should be available

retail:
[FH] Demonic gateway skip g14

Description of the bug

You can't put Demonic Gateway on the bridge for skip g14

ptr:

How it should be

Should be available

retail:
Uldaman

Archaedas can be activated but is not attackable.
[Old Hatreds][Quest] Scars from the Past (Sansok Khan)

Quest: https://www.wowhead.com/quest=72592/scarsfromthepast
Currently cannot interact with Sanshok Khan to continue the quest, Tried deleting cache, and reloging.
[FH][Skycap'n Kragg] Vile Bombardment

Description of the bug

The puddle spawns much more often than it should. Every 24 seconds.
Should be 16 seconds according to the video.

How to reproduce

Start a boss fight
Transfer to phase 2
Wait for the parrot to poop ))
pay attention to timings

How it should be

Sharkbait bombards his enemies with a vile puddle, inflicting 57677 Nature damage every 1.5 sec and movement speed is decreased by 40% to anyone in the area.

Informations of the spell

https://www.wowhead.com/npc=129732/skycapnkragg &gt; |T1500941:16|t|cffffd000|Hspell:256035|h[Vile Bombardment]|h|r
Retail 3:45
test FS 45:10
[Mists][Throne of Thunder] Horridon

NPC:https://www.wowhead.com/npc=68476/horridon
Issue
For the moment, the way to trigger the boss is with clicking on the gates behind the encounter zone, it should be when the player reaches the center of the zone to trigger the dialoge then the boss showing up. The boss itself can't be attacked (On Any Difficulty), leaving the raid to not be completed
[Old Hatreds][Quest] Letting Go

Quest: https://www.wowhead.com/quest=72611/lettinggo
When player lits the Pyres, they should stay lit, Currently, they burn for a bit, and then extinguish them selfs.
[Old Hatreds][Quest] The Search for Bovan Windtotem

Quest: https://www.wowhead.com/quest=72595/thesearchforbovanwindtotem

Cannot interact with NPC ID: 200787 to get the quest credit.
[Primordial Stone] Wild Spirit Stone

Description of the bug

Currently, Wild Spirit Stone script stopped working.

How to reproduce

put the Wild Spirit Stone in the ring.

|T132848:16|t|cffffd000|Hitem:204020::::::::120:::::|h[Wild Spirit Stone]|h|r
[FH][Ludwig Von Tortollan] Shell Bounce

Description of the bug

Sticks to every wall and doesn't bounce back. It also casts in any direction, but should target the player.

How to reproduce

Start a fight with the turtle
Pay attention to the shell near the wall

How it should be

Throws a shell that bounces around the arena, inflicting 137327 Nature damage to anyone hit.

Informations of the spell

https://www.wowhead.com/npc=129699/ludwigvontortollan &gt; |T839982:16|t|cffffd000|Hspell:257904|h[Shell Bounce]|h|r
retail 16:18
TEST FS 53:05
[UR][Faceless Corruptor] No immunity

Description of the bug

The Faceless Defiler should not be controlled by DK's |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r or similar abilities.

How to reproduce

Start a fight with a mob
Use |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r or similar ability
Attention to mobs

How it should be

There must be immunity to similar abilities as in the video/MDT

Informations of the spell

https://www.wowhead.com/npc=138281/facelesscorruptor
AMR link (Mandatory)
Test FS 41:10
[UR][Chosen Blood Matron] Warcry

Description of the bug

mobs not in combat should not receive the Warcry buff.

How to reproduce

Start a fight with a mob
waiting for the casts
pay attention to neighboring mobs

How it should be

Blood Matron uses Warcry to increase attack speed by 100% to allied mobs in battle

Informations of the spell

https://www.wowhead.com/npc=131436/chosenbloodmatron &gt; |T132344:16|t|cffffd000|Hspell:265081|h[Warcry]|h|r
Test fs timer 2:05 2:15
The Seat of the Triumvirate

https://www.wowhead.com/zone=8910/theseatofthetriumvirate

BT:

April 17, 2024

[All] Healing Surge class aura and pvp mods

Issue:

Healing Surge at the moment delivers wrong amounts for some specs.

How it should be:

Mana cost 8%
Base formula 313.72 x sp x mods
PvP mods for the 3 specs: Elemental x 1.2, Enha x 1.04, Resto x 1.27
Spec aura base bonuses

|T136044:16|t|cffffd000|Hspell:8004|h[Healing Surge]|h|r
|T236216:16|t|cffffd000|Hspell:137039|h[Restoration Shaman]|h|r
|T236216:16|t|cffffd000|Hspell:137040|h[Elemental Shaman]|h|r
|T236216:16|t|cffffd000|Hspell:137041|h[Enhancement Shaman]|h|r
[All] Dragon's Breath cc

Issue:

From a recent string of fixes, Db's disorient is no longer working.


|T134153:16|t|cffffd000|Hspell:31661|h[Dragon's Breath]|h|r
[Feral] Astral Influence

Description of the bug

When we use this talent we must have a range of 45m but the heals and the dps too but I think it is much further than 45m I would say 48/49M

How to reproduce



Take this talent
Go as far as possible to heal a target and to dps just move and focus a target

How it should be



Normally it should be the same as on retail and not go too far to heal or dps

Informations of the spell

|T1029587:16|t|cffffd000|Hspell:197524|h[Astral Influence]|h|r 2/2
Talent : BkGAlOfJaEu03UKI2/Mrbr1a+JSSKtWSSiGiEElEKKJBAAAAAAAAAAAAKCIiQCSCQSQi0IpRCAAAAAQEAAA
Retail test
Ptr test
[Zaralek Cavern][Campaign] The Patience of Princes

Description of the bug:

The Patience of Prince's Quest credit Travel through the tunnel is missing. Beside that Quest and scenario is working pretty good.
[UR] Bloodsworn Defiler CC

https://www.wowhead.com/npc=133912/bloodsworndefiler should not be susceptible to any form of CC

At the moment you can use knock ups such as |T237589:16|t|cffffd000|Hspell:204406|h[Thunderstorm]|h|r

Retail:
PTR:

April 16, 2024

[Elemental] Inundate & resource

Issue:

Inundate does not generate 8 Maelstrom upon succesfully casting Hex, Purge or Greater Purge.
The other generating abilities work fine.

How it should work:
Should generate 8 maelstrom upon succesfully casting the mentioned spells.

|T893779:16|t|cffffd000|Hspell:378776|h[Inundate]|h|r
[Holy] Flash Heal mods (excluding PvP mods)

Description of the bug

https://www.wowhead.com/spell=2061/flashhealmodifiedby
Currenltly flash heal missing following 3 mods:
1. 1.25
2. 1.3
3. 0.95

BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAAJFFJJRiASSaRLhSAAAAASLtIlkAIRCJJSAiESJA

How to reproduce
Use build mentioned above on a holy priest and see that our current formula is only:
SP x 2.03 x 1.24 x 1.11 x 0.85
instead of
SP x 2.03 x 1.24 x 1.11 x 0.85 x 1.25 x 1.3 x 0.95

How it should be
Flash heal formula for Holy priest should be SP x 2.03 x 1.24 x 1.11 x 0.85 x 1.25 x 1.3 x 0.95

Now this may sound too good to be true however, i've reverese analyzed a retail example to find out that it is indeed true.

This can be reverese calculated via a retail 10.1.7 example:
1. Resulted Flash Heal value 74942
4:27
2. Versa 25% Time stamp: 9:52
3. SP 10002 Time stamp: 9:52
4. Improved flash heal 1.15
5. Renewed Faith 1.06
6. Desperate Times 1.2
7. Twist of Fiath 1.1
8. Flash heal spell mod 2.03
9. Holy Priest mods 1.24, 0.85, 1.11 from 10.1.510.1.7

Therefore: 10002 x 2.03 x 1.24 x 0.85 x 1.11 x 1.06 x 1.15 x 1.25 x 1.2 x 1.1 x 1.25(missing mod 1) x 0.95(missing mod 3) x 1.3(missing mod 2) = 73758 which almost matches our resulted value from retail video of 74942.

Mod Log:


PS
In case you wonder if PvP healing dummy activates pvp mods for healing. It doesn't do it on our realm nor it does on retail. That can be proven via reverse calculating Renew which is at value of 6010. Timestamp: 4:32. Formula(10002 x 0.32 x 1.06 x 1.24 x 0.95 x 0.91 x 1.2 x 1.1 x 1.25)

Also, I am aware that most of these extra mods labled as disc priest mods if you dig in deeper, however they seem to be present on holy as well.

PvP dummy healing:
PvE dummy healing:
No change even though renew meant to have 1.22 extra healing mod.
[Holy] Rising Sunlight & HolyShock application

Issue:

Casting Holy Shock after Daybreak while spec'ed into Rising Sunlight applies the other 2 Holy Shocks instantly, instead of slightly delayed.

How it should work:
Proc a glimmer of light using Holy Shock
cast Daybreak
Use Holy Shock while noticing the Rising Sunlight buff
Notice it has 1+2 instant applications of Holy Shocks vs slightly delayed

|T608954:16|t|cffffd000|Hspell:414204|h[Rising Sunlight]|h|r
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
Bt link
[Arcane] Arcanosphere vs CC

Issue:

Arcanosphere should be stopped fully if the caster gets kicked or silenced, while at the moment it launches a weaker version of the ability as if shorten empower.

How it should be:

If caster moves launches weaker empowered version

if caster is kicked/silenced stops the cast fully

|T4226155:16|t|cffffd000|Hspell:353128|h[Arcanosphere]|h|r
[Fire] - Unleashed Inferno x Phoenix Flames

Description of the bug
While Combustion is active Phoenix Flames reduces its cooldown per enemy hit. So for 20 enemies it will be 30 seconds.

How to reproduce
Place 1 dummy
Use Combustion then use Phoenix Flames
Place 20 dummies
Use Combustion then use Phoenix Flames

How it should be
Phoenix Flames should reduce cooldown only with main target hit. Additional hits (since Phoenix Flames is aoe spell) shouldn't count for that.
Proof

List of spells

Phoenix Flames |T1392549:16|t|cffffd000|Hspell:257541|h[Phoenix Flames]|h|r
Combustion |T135824:16|t|cffffd000|Hspell:190319|h[Combustion]|h|r
Unleashed Inferno |T2175503:16|t|cffffd000|Hspell:416506|h[Unleashed Inferno]|h|r
[Unholy] - Raise Dead

Description of the bug
1)Ghouls summoned by 46584 inherit 50% of the Death Knight's health
How to reproduce
1)Take talent build
2)Use 46584
3Look at the HP of the summoned ghoul
How it should be
1)Ghouls summoned by Raise Dead now inherit 85% of the Death Knight's health.
Information of the spell
46584https://www.wowhead.com/spell=46584/raisedeadchangelog
(death_knight_ability)
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAIikwBSLSEhIRIkkkEJAAAAAAAAAo4AJhIkAAIJh0SkkkIJA
[Unholy][Pvp] - Army of dead

Description of the bug
1)Spell 42650 summon 8 ghouls in pvp
2)The damage of summoned ghouls is not increased by 20% in Pvp combat.
How to reproduce
1)Take talent build
2) Use 42650 in battle with a player.
3)Check how many ghouls the skill spawns.
How it should be
Now summons 4 ghouls instead of 8 in PvP combat.
Ghoul damage is now increased by 20% in PvP combat.
Information of the spell
42650|T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
(check 10.1.5 patch)
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAIikEJiERISECJJJRAAAAAAAAAgCJhISCAgkESLRSSikA
[All] - Grip of the Dead

Description of the bug
Buff 273977 operates incorrectly, reducing speed by 30%. The buff's efficiency doesn't decrease by 10% every second. It only decreases in the last 3 seconds.
How to reproduce
1)Take talent build
2) Use 43265
3)Check buff 273977
How it should be
1)Use 43265 on player he taked buff 273977 (visually this buff works well)
Buff 273977 should reduce speed by 90%, but the efficiency of speed reduction decreases by 10% every second.
Information of the spell
273952(Talent) https://www.wowhead.com/spell=273952/gripofthedeadchangelog
43265|T136144:16|t|cffffd000|Hspell:43265|h[Death and Decay]|h|r
273977(buff) |T132102:16|t|cffffd000|Hspell:273977|h[Grip of the Dead]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAIikwBSLSEhIRIkkkEJAAAAAAAAAo4AJhIkAAIJh0SkkkIJA
[Unholy][Pvp] - Apocalypse

Description of the bug
1)Spell 275699 explodes 2 stack (194310) and summons 2 ghouls in pvp
How to reproduce
1)Take talent build
2) Use 85948 2 in battle with a player.
3) Use 275699 in battle with a player.
4)Check how many stack (194310) explodes after use 275699
How it should be
1)Spell 275699 explodes 4 stack (194310) and summons 2 ghouls in pvp.
That is, summons one ghoul for 2 exploded stacks (194310) in pvp.
Information of the spell
85948|T879926:16|t|cffffd000|Hspell:85948|h[Festering Strike]|h|r
275699|T1392565:16|t|cffffd000|Hspell:275699|h[Apocalypse]|h|r
194310 |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r
(death_knight_ability)?so=search (check 10.1.5 patch)
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkQiEiERISESyBkIRCAAAAAAAAAaOABikEAQSSiUEJJJSSA
[All][Pvp] - Blinding Sleet

Description of the bug
1)Blinding Sleet(207167) Currently the stun duration of this skill in pvp is 5s
How to reproduce
1)Take talent build
2)Use 207167 vs player
3Look at the duration of control
How it should be
1)Blinding Sleet(207167)Duration decreased to 4 seconds in PvP combat (was 5 seconds).
Information of the spell
207167|T135836:16|t|cffffd000|Hspell:207167|h[Blinding Sleet]|h|r)

Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAiIxBCSLSkkkIRIkkQkAAAAAAAAAgiDkEiQCAgkESLRSSikA
[UR] Faceless Corruptor melee hits

https://www.wowhead.com/npc=138281/facelesscorruptor melee hits should deal 80k damage

At the moment they deal 65k damage

Retail | PTR
[Aberrus][Echo of Neltharion] Twisted Aberration HP

Currently, the HP of Twisted Aberration is way more than Retail.
in 15man raid:
PTR (3Mill):
Retail (2Mill):
[Aberrus][Magmorax] Boss HP

Currently, the HP of Magmorax is way more than retail, for 15man raid.
PTR (363Mill):
Retail (223Mill):
[UR] Adds HP

Adds base HP
Retail Log
PTR Log
[UR][Unbound Abomination] Blood visage melee hits

https://www.wowhead.com/npc=137103/bloodvisage melee hits should deal 50k damage

At the moment they deal 35k damage

Retail | PTR
[UR][Unbound Abomination] Purge Corruption

https://www.wowhead.com/npc=134419/titankeeperhezrel 's|T237539:16|t|cffffd000|Hspell:269406|h[Purge Corruption]|h|r should deal 13% of https://www.wowhead.com/npc=137103/bloodvisage max HP

At the moment it deals 10% (tooltip mistake from blizzard)

Retail
Retail
[UR] Reanimated Guardian spawn

https://www.wowhead.com/npc=134284/fallendeathspeaker 's |T132097:16|t|cffffd000|Hspell:272183|h[Raise Dead]|h|r spell was removed in S2

At the moment |T132097:16|t|cffffd000|Hspell:272183|h[Raise Dead]|h|r is still being cast

Retail | PTR
[UR] Befouled Spirit melee hits

https://www.wowhead.com/npc=133685/befouledspirit should not deal any melee hit

At the moment it deals melee hits

Retail | PTR
[UR] Bone Shield absorb

https://www.wowhead.com/npc=133836/reanimatedguardian(ID:133836) s|T458717:16|t|cffffd000|Hspell:266201|h[Bone Shield]|h|r base absorb should amount to 237.121 (then scale with Challenger's Might)

At the moment the base absorb amounts to 2.918
Retail | PTR
[UR] Chosen Blood Matron melee hits

https://www.wowhead.com/npc=131436/chosenbloodmatron melee hits should deal 80k damage

At the moment they deal 65k damage

Retail | PTR
[UR] Bloodsworn Defiler melee hits

https://www.wowhead.com/npc=133912/bloodsworndefiler melee hits should deal 50k damage

At the moment they deal 67k damage

Retail | PTR
[UR] Underrot Tick melee hits

https://www.wowhead.com/npc=131402/underrottick melee hits should deal 8k damage

At the moment they deal 16k damage

Retail | PTR
[UR] Wicked Frenzy

https://www.wowhead.com/npc=134284/fallendeathspeaker should cast |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r

At the moment, |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r is not being cast at all

Retail | PTR
[Aberrus][Echo of Neltharion] Voice from Beyond HP

Currently, the HP of Voice from Beyond is more than retail.
in 15man raid:
PTR (20Mill):
Retail (11Mill):
[Item] - Ominous Chromatic Essence

Description of the bug

Currently you can not attune to the dragon shrines thus you can not gain any of the resonances

How to reproduce

.additem 203729
choose any of the coordinates of the shrines
approach close to the shrine and use the trinket
you can see you get no resonance

How it should be

To activate the trinket your must first attune the trinket. Doing so will give you one of the following buffs:

Bronze Resonance

: 512 Haste

Azure Resonance

: 512 Mastery

Emerald Resonance

: 512 Critical Strike

Ruby Resonance

: 512 Versatility

Obsidian Resonance

: 128 each secondary stat

_Based on an item level 424 trinket_

To attune the trinket to a specific stat, you need to use it at one of the following locations:

Thaldraszus Bronze Resonance

/way 2025 59.76, 81.91 Bronze Resonance (Haste)
The Azure Span Azure Resonance

/way 2024 39.45, 63.16 Azure Resonance (Mastery)
Ohn'ahran Plains Emerald Resonance

/way 2023 22.24, 51.19 Emerald Resonance (Critical Strike)
The Walking Shores Ruby Resonance

& Obsidian Resonance

/way 2022 62.42, 73.12 Ruby Resonance (Versatility)
/way 2022 27.61, 63.29 Obsidian Resonance (All Secondary Stats)

Informations of the spell

https://www.wowhead.com/item=203729/ominouschromaticessencecomments
AMR link (Mandatory)
[World Event] Froststone Vault Primal Storm - double counting

When any Primal Storm is up (Air, Earth etc.) in Froststone Vault, killing each elemental for the objective is counting twice.
[Aberrus][Echo of Neltharion] Intro Dialogue Line Missing

Missing Dialogue line for Winglord Dezran when he frees the players from the root.
Currently, he says nothing as he does so.
He should say "We will never bow to you, deceiver!"

https://www.wowhead.com/sound=222119/vo101winglorddezran238342
[Aberrus][General] Sundered Flame Banner

Sundered Flame Banner summon cannot be currently killed by any means. Not even .damage or .die.
[Aberrus][Echo of Neltharion] Boss HP

Currently, the HP of Echo of Neltharion is more than retail.
in 15man raid:
PTR (350Mill):
Retail (204Mill):
[UR] Extra Bolstering/Spiteful/Sanguine/Bursting

The NPCs in this list:

Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players withhttps://www.wowhead.com/affix=11/bursting on death

At the moment they do for all of these 4 affixes
[UR][Sporecaller Zancha] Melee hits

https://www.wowhead.com/npc=131383/sporecallerzancha melee hits should deal 85k damage

At the moment they deal 65k damage

Retail | PTR
[FH] Irontide Crusher melee hits

https://www.wowhead.com/npc=130400 melee hits should deal 170k damage

At the moment they deal 66k damage

Retail | PTR
[S2] Raging affix

The https://www.wowhead.com/affix=6/raging affix should make adds immune to any form of CC, excluding interrupts

At the moment it is making them deal 50% more damage

Retail:
PTR:
[S2] Bolstering affix

The https://www.wowhead.com/affix=7/bolstering affix should trigger on death, buffing the damage of nearby enemies by 20% for 20 seconds, stacking infinitely

At the moment, it is buffing the damage by 20% and also increasing their health by 15%

Retail:
PTR:
[Neltharus] Extra Bolstering/Spiteful/Sanguine/Bursting

The NPCs in this list:

Should not apply https://www.wowhead.com/spell=209859/bolsterusedbynpc;200+3+1
Should not spawn a https://www.wowhead.com/affix=123/spiteful add on death
Should not spawn a https://www.wowhead.com/affix=8/sanguine puddle on death
Should not debuff players withhttps://www.wowhead.com/affix=11/bursting on death

At the moment they do for all of these 4 affixes
[FH] Irontide Enforcer

1. https://www.wowhead.com/npc=129602/irontideenforcerabilities;mode:m should cast |T589118:16|t|cffffd000|Hspell:257732|h[Shattering Bellow]|h|r

At the moment |T589118:16|t|cffffd000|Hspell:257732|h[Shattering Bellow]|h|r is not being casted at all
Retail | PTR



2. https://www.wowhead.com/npc=129602/irontideenforcerabilities;mode:m should cast |T132298:16|t|cffffd000|Hspell:257426|h[Brutal Backhand]|h|r towards any player

At the moment |T132298:16|t|cffffd000|Hspell:257426|h[Brutal Backhand]|h|r is being casted at random places even if a player is not standing there

Retail:
PTR:
[VotI][Diurna] Storm Fissure

Diurna casts Storm Fissures correctly, however:

Storm fissures AoEs should be a bit more spread, or there should be less pools on the floor. On retail, they barely touch eachother.

Also, They should spawn in order, instead of all at once at the same time, Preferably in an order that the Greatstaff people dragged them.

Retail proof:
[FH] Adds HP

Adds base HP
Retail Log
PTR Log
[FH][Throtak] melee hits

https://www.wowhead.com/npc=126969 melee hits should deal around 115k damage

At the moment they always deal 50k damage

Retail
[FH][Skycap] melee hits

Whenhttps://www.wowhead.com/npc=126832/skycapnkragg is on top of his bird (from 100% to 75% HP) his melee hits should deal 85k damage.
When https://www.wowhead.com/npc=126832/skycapnkragg dismounts from his bird (from 75% to 0% HP) his melee hits should deal 70k damage.

At the moment they always deal 60k damage

Retail | PTR
[FH][Raoul] melee hits

https://www.wowhead.com/npc=126847/captainraoul melee hits should deal around 100k damage

At the moment they always deal 80k damage

Retail | PTR
[FH] Events

In S2, all the weekly events were removed. 2nd boss should always have Eudora and Raoul available, Captain Jolly encounter was removed.

Right now the event are still present, same goes for Captain Jolly

!image.png
[FH] Cutwater Knife Juggler melee hits

https://www.wowhead.com/npc=129599/cutwaterknifejuggler melee hits should deal 42k (main hand), 21k (offhand).

At the moment it's around 27k (main hand), 14k (offhand).

Retail | PTR
[FH] Blacktooth Knuckleduster melee hits

https://www.wowhead.com/npc=129547 melee hits should deal 66k (main hand), 66k (offhand).

At the moment it's around 23k (main hand), 11k (offhand).

Retail | PTR
[FH] Irontide Enforcer melee hits

https://www.wowhead.com/npc=129602/irontideenforcer melee hits should deal 90k damage

At the moment they deal 65k damage

Retail | PTR
[UR] Chosen Blood Matron CC

https://www.wowhead.com/npc=131436/chosenbloodmatron should not be susceptible to any form of CC

At the moment you can use knock ups such as |T237589:16|t|cffffd000|Hspell:204406|h[Thunderstorm]|h|r

Retail:
PTR:
[FH] Irontide Oarsman melee hits

https://www.wowhead.com/npc=127111/irontideoarsman melee hits should deal 80k damage

At the moment they deal 49k damage

Retail | PTR
[FH] Irontide Bonesaw melee hits

https://www.wowhead.com/npc=129788/irontidebonesaw melee hits should deal 37k

At the moment they deal 47k

Retail | PTR
[FH] Blacktooth Scrapper melee hits

https://www.wowhead.com/npc=129529/blacktoothscrapper melee hits should deal 36k (main hand), 18k (offhand).

At the moment it's around 28k (main hand), 13k (offhand).

Retail | PTR
[FH] Soggy Shiprat melee hits

https://www.wowhead.com/npc=127106 melee hits should deal 8k damage

At the moment they deal 3k damage

Retail | PTR
[FH] Vermin Trapper melee hits

https://www.wowhead.com/npc=130404 melee hits should deal 82k damage

At the moment they deal 49k damage

Retail | PTR
[FH] Irontide Officer melee hits

https://www.wowhead.com/npc=127106 melee hits should deal 100k damage

At the moment they deal 66k damage

Retail | PTR
[FH] Bilge Rat Padfoot melee hits

https://www.wowhead.com/npc=129550/bilgeratpadfoot melee hits should deal 50k (main hand), 25k (offhand).

At the moment it's around 37k (main hand), 17k (offhand).

Retail | PTR
[FH] Irontide Buccaneer melee hits

https://www.wowhead.com/npc=130011 melee hits should deal 72k (main hand), 72k (offhand).

At the moment it's around 37k (main hand), 17k (offhand).

Retail | PTR
[FH] Lightning

https://www.wowhead.com/npc=130099/lightning should have 3 charges of |T1500929:16|t|cffffd000|Hspell:257829|h[Greasy]|h|r

At the moment it has 5 charges of |T1500929:16|t|cffffd000|Hspell:257829|h[Greasy]|h|r

Retail:
PTR:
[Primordial Stone] Gleaming Iron Stone

Description of the bug

Currently, the shield buff of Gleaming Iron Stone is getting refreshed every second you stand still. |T134572:16|t|cffffd000|Hspell:403376|h[Gleaming Iron Stone]|h|r

How to reproduce

put the Gleaming Iron Stone in the ring.

How it should be

Both buffs shouldn't get refreshed until the effect is over.
|T134575:16|t|cffffd000|Hitem:204009::::::::120:::::|h[Gleaming Iron Stone]|h|r
[UR][Elder Leaxa] Blood Mirror Timer

Currently, the timer for Blood Mirror of Elder Leaxa is wrong.

PTR:

Start fight: 00:05

1st Blood Mirror: 00:30 (+25s)

2nd Blood Mirror: 00:56 (+26s)

3rd Blood Mirror: 01:21 (+25s)

4th Blood Mirror: 01:48 (+27s)



Retail:

Start fight: 02:44

1st Blood Mirror: 02:59 (+15s)

2nd Blood Mirror: 03:48 (+49s)

3rd Blood Mirror: 04:37 (+49s)

4th Blood Mirror: 05:28 (+51)
[UR][Cragmaw] Melee hits

https://www.wowhead.com/npc=131817 melee hits should deal 85k damage

At the moment they deal 63k damage

Retail | PTR
[UR][Elder Leaxa] melee hits

https://www.wowhead.com/npc=131318/elderleaxa melee hits should deal 105k damage

At the moment they deal 75k damage
Retail | PTR

April 15, 2024

[Unholy] - Defile

Description of the bug

Defile issues:
1The spell Defile applies the buff of the same name, Defile, to the Death Knight. This buff increases the Mastery stat by 1.8% per stack.

How to reproduce
1) Use Defile on the enemy

How it should be
1The spell Defile applies the buff of the same name, Defile, to the Death Knight. This buff increases the Mastery stat by 1% per stack.
Information of the spell
Defile(Spell)|T1029008:16|t|cffffd000|Hspell:152280|h[Defile]|h|r
Defile(Buff)|T1029008:16|t|cffffd000|Hspell:218100|h[Defile]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEiEiERISESyBSiEBAAAAAAAAAIOAiIJBAIRiUSkkkIJHA
[Unholy] - Ruptured Viscera

Description of the bug
1) Talent 390236 now has a chance to trigger 194310 of the talent 100%.
How to reproduce
1)Take talent build
2)Use 42650 vs Dummy
3)Check damage/chance proc
How it should be
Talent 390236 should have a 25% chance of proc 194310.
Information of the spell
42650 |T237511:16|t|cffffd000|Hspell:42650|h[Army of the Dead]|h|r
390236 |T1392566:16|t|cffffd000|Hspell:390236|h[Ruptured Viscera]|h|r

194310 |T1129420:16|t|cffffd000|Hspell:194310|h[Festering Wound]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkQiEiERISESyBkIRCAAAAAAAAAaOABikEAQSSiUEJJJSSA
[Legion][Nighthold] 1st boss unattackable

Players are not availbe to do the raid completly, due to the 1st boss is not attackable. If players did the shortcut quest , they can go to the final 2 bosses
[Forbidden Reach] Traversal Bunny - 203412

Description of the bug

It doesn't grant slow fall to drop you down to https://www.wowhead.com/npc=200978/pyrachniss. Makes it very hard to reach the rare platform alive. If you jump in lava, won't be able to get up and thus can't loot the rare even if you tag it.

How to reproduce

Get near 203412

How it should be

Should grant slow fall buff.

Informations of the spell

April 14, 2024

[Aberrus][Zaqali] Zaqali Wallclimber

Description of the bug

Currently, when a mob reaches a wall, it does not have a hit animation

How to reproduce

Start a boss fight
Wait for the mob
Focus on animations

Informations of the spell

https://www.wowhead.com/npc=205617/zaqaliwallclimber
Test FS timer 33:1033:30
[Item][Aberrus] - Neltharion's Call to Suffering

Description of the bug

|T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r doesn't work / not scripted yet

How to reproduce

Use some periodic healing spells
Use some periodic harmful spells

How it should be

Any periodic spells should proc |T4638550:16|t|cffffd000|Hspell:408469|h[Call to Suffering]|h|r :
Player should get buff |T4638550:16|t|cffffd000|Hspell:403386|h[Call to Suffering]|h|r which increases primary stat and deals damage with |T4638550:16|t|cffffd000|Hspell:403385|h[Neltharion's Call to Suffering]|h|r
[Uldaman] Adds spelltimers

List of all adds spelltimers from retail

SPELL_CAST_START
Blessing of Tyr382578npc:184131 = pull:6, 48
Brutal Slam369811npc:184020 = pull:5, 20.5
Bulwark Slam382696npc:184131 = pull:2, 12
Chain Lightning369675npc:184022 = pull:4, 29
Chain Lightning369675npc:186658 = pull:4, 29
Curse of Stone369365npc:184132 = pull:7, 46
Diseased Bite369818npc:184020 = pull:5, 22
Fissuring Slam369335npc:184107 = pull:??, 9.5
Pounce369423npc:184303 = pull:3, 15.5
Sonic Burst369411npc:184301 = pull:6, 23
Spiked Carapace369823npc:184023 = pull:4, 18
Thunderous Clap381593npc:184300 = pull:5, 20
Time Blade377486npc:184335 = pull:4, 13

SPELL_CAST_SUCCESS
Cleave369409npc:184130 = pull:4.5, 16.5
Earthen Ward369400npc:184132 = pull:5, 32
Earthquake369328npc:184107= pull:10, 25
Hail of Stone369465npc:186420 = pull:5, 23
Hasten377500npc:184335 = pull:9, 23
Jagged Bite377732npc:184319 = pull:4.5, 13
[Neltharus][Chargath] Grounding Spear

When Chargath casts |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r, if one of the targeted players casts Spell Reflection, the boss should get damage. Atm on PTR this is not happening.
Proof:


The boss should get hit by the chains that go of the various players (and get stunned and get a damage taken increase after 3 if them) if he walks through them. Atm on PTR it's not happening.

April 13, 2024

[Arms] - Deft Expirience + Tactician

Description of the bug

Currently it seem's that if you have Deft Experience + Tactician talent's and sometimes when you use Ignore Pain few times in a row it doesn't 100% refund the stack on Overpower. Also some people were complaining that Thunder Clap has the same issue,tried to reproduce with Thunder Clap but it was working fine for me.

How to reproduce

Make Arms warrior
Take Deft Experience and Tactician talent's
Use Ignore Pain few times in a row on enemy target

How it should be

Ignore Pain,Thunder Clap with (Blood and Thunder talent),Whirlwind,Execute (40 rage) they should all 100% reset the cooldown of Overpower.

Informations of the spell
|T133739:16|t|cffffd000|Hspell:389308|h[Deft Experience]|h|r
|T236317:16|t|cffffd000|Hspell:184783|h[Tactician]|h|r
Talents: BcEAoonA2h02U1PVo4204nicFAQplQkkQSiSrEJBAAAABRIKkQUEBkIIhiEhAcAOQaJAAAAAAAAkkSCCIEQA
Video proof:
[BH] Adds spelltimers

List of all adds spelltimers from retail

SPELL_CAST_START
Bloodthirsty Charge385832npc:187192 = pull:10, 12.5
Bloody Bite367481npc:185508 = pull:??, 8.5
Bone Bolt367521npc:185534 = pull:10, 31
Bone Bolt Volley384899npc:186208 = pull:9, 35
Burst of Decay374544npc:186226 = pull:12, 50
Crushing Smash382593npc:186206 = pull:8, 14.5
Decay Claws382787npc:187315 = pull:3, 11
Decay Claws382787npc:194467 = pull:3, 11
Decaying Roots373897npc:189531 = pull:16, 70
Gushing Ooze373872npc:186227 = pull:6, 15
Hideous Cackle367500npc:185529 = pull:26, 49
Maul372151npc:186284 = pull:3, 19
Necrotic Breath382712npc:186229 = pull:15, 28
Ragestorm382555npc:185529 = pull:11, 34
Ragestorm382555npc:195135 = pull:11, 34
Rotchanting Totem382435npc:186191 = pull:5, ??
Scented Meat384961npc:186208 = pull:30, 30
Screech385029npc:186246 = pull:10, 30
Siphon Decay382883npc:194241 = pull:15, 43
Siphon Decay382883npc:187224 = pull:15, 43
Stink Breath388060npc:187033 = pull:5, 17
Stomp373943npc:186229 = pull:7, 24
Summon Lashers373024npc:186220 = pull:3, 46
Summon Lashers373024npc:189531 = pull:3, 46
Summon Lashers373936npc:186229 = pull:3, 12
Summon Totem375065npc:186226 = pull:2, 35
Toxic Trap368287npc:185534 = pull:8, 30
Vicious Clawmangle367484npc:185508 = pull:9, 21.5
Violent Whirlwind388046npc:187033 = pull:10, 23
Witherbolt382410npc:185528 = pull:9, 15
Withering Burst367503npc:186191 = pull:12, 15
Withering Contagion382802npc:194241 = pull:5, 12
Withering Contagion382802npc:187224 = pull:5, 12
Withering Poison385046npc:186242 = pull:3, 17
Withering Poison385046npc:197857 = pull:3, 17


SPELL_CAST_SUCCESS
Infected Bite368091npc:185691 = pull:3, 25
Infuse Corruption372711npc:186220 = pull:26, 40
Rotting Surge383385npc:185656 = pull:4, 19
Touch of Decay373698npc:186220 = pull:12, 16
[Neltharus] Overseer Lahar Eruptive Crash

When https://www.wowhead.com/npc=189235/overseerlahar casts |T1396971:16|t|cffffd000|Hspell:376186|h[Eruptive Crush]|h|r he should target one spot on the ground for the AoE damage(and not move it). On PTR at the moment the "AoE zone" follows the player who has aggro on the Add until the cast goes off.

Retail video:
PTR Video:
[Neltharus][Warlord Sargha] Treasure Pile

Description of the bug

In bossfight https://www.wowhead.com/npc=189901/warlordsargha all items from https://www.wowhead.com/npc=191921/treasurepile can hit any NPC on dungeon

Proof:

How to reproduce

Go to Neltharus dungeon
go to https://www.wowhead.com/npc=189901/warlordsargha
pull add's whit boss
take items
use on add's

How it's should be

Items https://www.wowhead.com/npc=191921/treasurepile from must not damage on other NPC on dungeon , only on boss whit shield
[Neltharus][Warlord Sargha]Qalashi Goulash

Description of the bug

https://www.wowhead.com/npc=189219/qalashigoulash have issue : players didnt see contextual action to take buff |T237329:16|t|cffffd000|Hspell:383376|h[Qalashi Goulash]|h|r

!image.png

How to reproduce

go to Neltharus dungeon
go to https://www.wowhead.com/npc=189219/qalashigoulash
try to take buff |T237329:16|t|cffffd000|Hspell:383376|h[Qalashi Goulash]|h|r ( player should have DF cooking lvl 25)

How it should be

If player have DF cooking lvl 25 , they should can take buff |T237329:16|t|cffffd000|Hspell:383376|h[Qalashi Goulash]|h|r
[Neltharus][Forgemaster Gorek] Blazing Aegis

Description of the bug
issue now , if boss throw Blazing Aegis on target whiout mark , aegis jump on 3 other targets whit mark's



How it's should be
Boss should throw aegis always on target whit ability mark
Retail proof
[HoI] Aqualing Vs Water Bolt

Right now on PTR https://www.wowhead.com/npc=190407/aquarager will cast |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r upon reaching 20% HP, if the cast goes off it will spawn 4 https://www.wowhead.com/npc=190406/aqualing that will simply melee the target with the most aggro.

On RETAIL if a |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r goes off, 4 Aqualings will spawn but they should also be able to cast |T1698701:16|t|cffffd000|Hspell:377338|h[Water Bolt]|h|r on random players.
[Neltharus] Random spot with Burning debuff

There is a random spot in the way between Chargath and the Forgemaster boss where the player gets a Burning debuff and gets damage while standing on it.

It is the same debuff you get while you walk on the burning grates in the same dungeon.

Video:
[Neltharus] Qalashi Hunters in chargeth room don't move

On PTR at the moment the two https://www.wowhead.com/npc=189227/qalashihunter in Charghat boss room are standing still when you enter the room.

How it should work: When a player enters the room the two Qalashi Hunters on the side should move towards the middle of the room(I put 2 pings in the video to show where they should go).

Video:
[Neltharus] Aggro proximity on sleeping Qalashi Hunter

On the way from Chargath and the Forgemaster boss there's a sleeping https://www.wowhead.com/npc=189227/qalashihunter near a flight of stairs.
Players should be able to pass next to it without pulling the mob, but at the moment on PTR it gets aggroed by proximity.

Video:
[HoI] Bosses' minions HP

1. https://www.wowhead.com/npc=196712/nullificationdevice HP
Retail: 395.202

PTR: 199.868
2. https://www.wowhead.com/npc=195399/curiousswoglet HP
Retail: 296.402

PTR: 149.901
[Neltharus] Lava Flare's Melt targeting

https://www.wowhead.com/npc=189470/lavaflare should cast |T514018:16|t|cffffd000|Hspell:372538|h[Melt]|h|r on a random player in the group.
At the moment on PTR it's been cast only on the player with aggro on the mob.
[Neltharus][Warlord Sargha] Magma Shield CD

Description of the bug

We have another issue whit cooldown on |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r. When players breakes first |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r and boss get stun |T459027:16|t|cffffd000|Hspell:377014|h[Backdraft]|h|rcooldown timer start immediately

|T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r has a correct cooldown in 30 seconds, but when boss get stun |T459027:16|t|cffffd000|Hspell:377014|h[Backdraft]|h|r does not accumulate energy and after that never cast |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r second time ( because he has not accumulated energy, but timer for the cast has already come up)

Proof:

How to reproduce

Pull https://www.wowhead.com/npc=189901/warlordsargha
break first |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r
check timer for next |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r

How it's should be

timer of 30 seconds on |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r should start only when boss start accumulate energy

proof: (28:36 stun end &gt; 29:06 boss cast next |T135824:16|t|cffffd000|Hspell:376780|h[Magma Shield]|h|r )
[Neltharus] Adds immune to Death Grip

All the mobs atm on PTR in the instance are immune to |T237532:16|t|cffffd000|Hspell:191650|h[Death Grip]|h|r .

The only adds immune to Death grip in Neltharus should be:
https://www.wowhead.com/npc=193291/apexblazewing
https://www.wowhead.com/npc=193293/qalashiwarden
https://www.wowhead.com/npc=189235/overseerlahar
https://www.wowhead.com/npc=189472/qalashilavabearer
https://www.wowhead.com/npc=189466/irontorchcommander
https://www.wowhead.com/npc=189471/qalashiblacksmith
https://www.wowhead.com/npc=194816/forgewroughtmonstrosity
https://www.wowhead.com/npc=193944/qalashilavamancer

(And all the bosses)
[HoI] Adds spelltimers

List of all adds spelltimers from retail

SPELL_CAST_START
Aqueous Barrier377402npc:190405 = pull:7, 19.4
Demoralizing Shout374339npc:190340 = pull:5, 30
Elemental Focus395694npc:199037 = pull:4, 26
Expulse374045npc:190342 = pull:13, 30
Flash Flood390290npc:190405 = pull:12, 23
Inundate388882npc:190405 = pull:3, 10.5
Inundate388882npc:196043 = pull:3, 10.5
Lightning Blast395690npc:199037 = pull:8, 12
Magma Crush374735npc:190368 = pull:17, 23
Molten Subduction374724npc:190368 = pull:13, 23
Oceanic Breath375351npc:190403 = pull:9, 18
Refreshing Tides376171npc:190377 = pull:18, 25
Spear Flurry393432npc:190340 = pull:5, 15.7
Whirling Fury375079npc:190370 = pull:2, 19.5
Zephyr's Call374823npc:190370 = pull:7, 23

SPELL_CAST_SUCCESS
Dazze374563npc:190362 = pull:5, 17
Deep Chill391634npc:190403 = pull:4, 32
Ice Shard375950npc:190377 = pull:4, 10
Rumbling Earth408388npc:190371 = pull:5, 17
Seismic Slam374073npc:190345 = pull:9.6, 17
Thunderstorm385141npc:190373 = pull:7, 18
[Zskera Vault][Quest] What's Behind The Next Door

Description of the bug

If you accept both quests https://www.wowhead.com/quest=72954/zskeravaultix and https://www.wowhead.com/quest=73089/whatsbehindthenextdoor , and then open 1 door, it will count as 2 door opened for quest 73089

How to reproduce

Accept both quests and open 1 door

How it should be

Should count 1 door only

Informations of the quest

https://www.wowhead.com/quest=72954/zskeravaultix
https://www.wowhead.com/quest=73089/whatsbehindthenextdoor
[Forbidden Reach] Storm-Bound Chest

Description of the bug

https://www.wowhead.com/object=386356/stormboundchest contains multiple stones
https://www.wowhead.com/object=386356/stormboundchest disappears with loot if you loot 1 item and close loot frame

How to reproduce

check loot and take 1 item from https://www.wowhead.com/object=386356/stormboundchest

How it should be

Should contains 1 |T4909720:16|t|cffffd000|Hitem:202196::::::::120:::::|h[Zskera Vault Key]|h|r, 1 stone and https://www.wowhead.com/currency=2118/elementaloverflow and chance of |T134544:16|t|cffffd000|Hitem:204276::::::::120:::::|h[Untapped Forbidden Knowledge]|h|r

Informations of the object

https://www.wowhead.com/object=386356/stormboundchestcomments
[HoI] Primalist Ravager HP

https://www.wowhead.com/npc=190348/primalistravager HP

Retail: 889.205


PTR: 988.010
[BH][Hackclaw's War-Band] Hextrick Totem

Description of the bug

The boss has no ability

How to reproduce

Start a boss fight
Focus on bosses

How it should be

Tricktotem summons a totem that channels a Hextrick on a player, incapacitating them for 15 sec.

Informations of the spell

https://www.wowhead.com/npc=186125/tricktotemdrops;mode:normal &gt; |T538573:16|t|cffffd000|Hspell:381470|h[Hextrick Totem]|h|r &gt; |T838549:16|t|cffffd000|Hspell:381466|h[Hextrick]|h|r
test 6:4510:15
test 9:5511:25
1:201:35

April 12, 2024

[HoI] Primalist Shocktrooper Vs Lightning Blast

Right now on PTR https://www.wowhead.com/npc=199037/primalistshocktrooper aren't capable of casting |T136048:16|t|cffffd000|Hspell:395690|h[Lightning Blast]|h|r .

On RETAIL they should. (Note: "duh")
[HoI] Glacial Proto Dragon Vs True sight

Right now on PTR the first https://www.wowhead.com/npc=190403/glacialprotodragon after second boss, and the first after third boss don't have the true sight effect on them, making them unable to see invisibility.

On RETAIL all https://www.wowhead.com/npc=190403/glacialprotodragon should have true sight on them.
[HoI] Refti defender and Containment Apparatus Vs Death Grip

Right now on PTR if a player casts |T237532:16|t|cffffd000|Hspell:311977|h[Death Grip]|h|r on mobs before first boss such as: https://www.wowhead.com/npc=190340/reftidefender or https://www.wowhead.com/npc=190342/containmentapparatus they will result as immune (note: those mobs can still be affected by any other form of cc). On RETAIL those mobs should be affected by Death Grip and they should have their cast interrupted by the grip.
[Item][Aberrus] - Ward of Faceless Ire

Description of the bug

|T4638535:16|t|cffffd000|Hitem:203714::::::::120:::::|h[Ward of Faceless Ire]|h|r

|T4638535:16|t|cffffd000|Hspell:401238|h[Writhing Ward]|h|r has 0 shield amount. When destroyed doesn't apply |T4914675:16|t|cffffd000|Hspell:401257|h[Writhing Ire]|h|r

How to reproduce

Equip trinket
Use on ally
Destroy shield via any enemy

How it should be

|T4638535:16|t|cffffd000|Hspell:401238|h[Writhing Ward]|h|r should provide correct shield amount

Enemy that destroyed the shield should get |T4914675:16|t|cffffd000|Hspell:401257|h[Writhing Ire]|h|r

Should scale with Versatility
[Item][Aberrus] - Igneous Flowstone

Description of the bug

|T134337:16|t|cffffd000|Hitem:203996::::::::120:::::|h[Igneous Flowstone]|h|r doesn't work / not scripted yet

How it should be

Ebb 407924 Hidden permanent trinket aura
Igneous Tidestone 402813 trinket main effect
Igneous Ebb Tide 402898 goes from 30 to 0 then you get Igneous Low Tide
Igneous Low Tide 402896 when this buff is active your next spell should apply Igneous Fury
Igneous Fury 402897 Critical strike chance buff for 12 seconds
When Igneous Low Tide fades you get Igneous Flood Tide
Igneous Flood Tide 402894 goes from 0 to 30 then you get Igneous High Tide
Igneous High Tide 402903 when this buff is active your next spell should launch Lava Wave
Lava Wave 407961 damage id. Should deal 33% less damage for targets in 20+ yards. Damage should split evenly.
When Igneous High Tide fades you get Igneous Ebb Tide and cycles repeats

Cycle always starts from Igneous Low Tide active buff. When you start key you reset cycle and get this buff.
[HoI] Containment Apparatus vs Expulse

All the https://www.wowhead.com/npc=190342/containmentapparatus that are fighting enemy trash mobs will also hit players with |T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r , and engage the whole pack in combat


They should not hit players with expulse unless they are in combat

PTR
[Uldaman][Emberon] HP

https://www.wowhead.com/npc=184422/emberon HP

Retail: 4.446.023


PTR: 4.940.050
[Uldaman][Bromach] Stonevault Ambusher / Stonevault Geomancer HP

https://www.wowhead.com/npc=186664/stonevaultambusher HP

Retail: 592.803


PTR: 395.204



https://www.wowhead.com/npc=186658/stonevaultgeomancer (ID:186658) HP

Retail: 592.803


PTR: 395.204
[Item][10.0.7] Onyx Annulet Refund Issue

Currently, if you put Primordial gem inside a Onyx Annulet that is purchased from a vendor, the Annulet is suppose to instantly become unrefundable. But currently, it stays refundable even after gem is inserted inside of it.
(More Attached in Screenshot)
[Item][10.0.7] Onyx Annulet Item Level

Currently, the Onyx Annulet stays at 405 Ilvl regardless what Ilvl gems are inside the Ring, It should adjust its ilvl and Stamina Stats accordingly, dephending what Ilvl Gems are inside.
Main stat re-spec abuse

Description of the bug

There is a issue how players can stack their mainstat:
it works on classes where spec have other main stat (strength/int , agility/int)
classes : paladin/monk/druid/shaman
For example, I will describe it on a monk :if player get any increase main stat buff (example Alchemist Stone proc |T4497560:16|t|cffffd000|Hspell:372134|h[Sustaining Alchemist Stone]|h|r or weapon enchants proc |T4554442:16|t|cffffd000|Hspell:390224|h[Sophic Devotion]|h|r) on "windwalker" spec , nd with this buff he will change spec to "mistweaver"when buff remove int will be decrease. But after respec in windwalker he will get permanent agility increase and it can stack like this

How to reproduce

Create a monk
spec in windlaker
get any main stat buff |T4497560:16|t|cffffd000|Hspell:372134|h[Sustaining Alchemist Stone]|h|r or |T4554442:16|t|cffffd000|Hspell:390224|h[Sophic Devotion]|h|r
respec to mistweaver whit this buff
wait when buff remove
spec to windwalker again
[Forbidden Reach][Quest] Snake Wrangling

Description of the bug

https://www.wowhead.com/npc=201032/toxicwatersnake x6 can be collected from 1 Rustling Bush.

How to reproduce

.q add 73191
Collect more than 1 https://www.wowhead.com/npc=201032/toxicwatersnake from 1 bush

How it should be

After collecting from 1 bush, it fades away.

Informations of the quest

https://www.wowhead.com/quest=73191/snakewrangling
[Forbidden Reach] Rare vs profession weekly KP item

Description of the bug

You can get different profession knowledge point from a rare even when you don't have the profession.

How to reproduce

Summoner character with enchanting and leatherworking
Summon https://www.wowhead.com/npc=200621/manathema
Character looted had tailoring and jewelcrafting.

How it should be

You get knowledge point items for the profession you have.

Informations of the spell

https://www.wowhead.com/npc=200621/manathema
https://www.wowhead.com/npc=200722/gareeddrops

April 11, 2024

[Assasination] - S2 2 piece tier set

Description of the bug

https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave 2 piece tier set bonus for assasination doesn't make your |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r deal 40% and |T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r 20% additional nature damage as |T1851453:16|t|cffffd000|Hspell:409483|h[Poisoned Edges]|h|r

How to reproduce

wear 2 pieces of tier set from https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave
Use rupture and/or crimson tempest on a enemy target
The DoT's won't deal additional nature damage as poisoned edge

How it should be

Rupture should deal 40% and crimson tempest 20% of thier damage as additional nature damage as crimson tempest (spell id 409483)
- Rune of Sanguination

Description of the bug

Rune of Sanguination issues:
1 This problem consists of the fact that if a character switches the weapon with such an enchantment to another one, the Satiation cooldown is removed from it, and it can be used again

How to reproduce
1.Use the weapon enchanted with Rune of Sanguination
2.Reduce the character's HP to 35% and wait for 8 seconds for the healing buff to expire.
3.Use the weapon enchanted with Rune of Spellwarding
4Use the weapon enchanted with Rune of Sanguination, after which the cooldown on Satiation should have been removed.

How it should be
1 When changing weapons (with any enchantment), Satiation the 5minute cooldown should not be reset for the Death Knight.
Information of the spell
Rune of Sanguination|T1778226:16|t|cffffd000|Hspell:326805|h[Rune of Sanguination]|h|r
Rune of Spellwarding|T425952:16|t|cffffd000|Hspell:326855|h[Rune of Spellwarding]|h|r
Satiation(Colldown buff)|T1778226:16|t|cffffd000|Hspell:326809|h[Satiated]|h|r
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEiEiERISESyBSiEBAAAAAAAAAIOAiIJBAIRiUSkkkIJHA
[All] - Death Strike

Description of the bug

[ Death Strike]( |T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r) issues:

1. Currently in pvp we have a modifier that reduces the healing of Death Strike by 50%
With 110k health, Death Strike heals 8162 health. When Death Strike is used against a player or pvp dummy, it heals 4081 health.
How to reproduce

Use on player:[ Death Strike]( |T237517:16|t|cffffd000|Hspell:49998|h[Death Strike]|h|r)

How it should be
The healing modifier in PvP should be the same as in PvE, equal to 1.
Improved Death Strike talent is working correctly (Its effectiveness is also reduced by 50%) and it shouldn't be touched.

Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BAkkEiEiERISESyBSiEBAAAAAAAAAk4AICJBAIRiUSkkkIJHA
[Forbidden Reach][Quest] Envoy Charter's Quests

Description of the bug

Can't accept quests from Envoy Chater after picking a faction for dailies.

How to reproduce

Pick a faction from Envoy Charter
Try to accept the quest.

How it should be

Should be able to accept the quest.

Informations of the object

https://www.wowhead.com/object=388517/envoychartercomments
[Zskera Vault][Spell] Elastic Ooze vs Floating Bubbles

Description of the bug
If you have |T134437:16|t|cffffd000|Hspell:401979|h[Elastic Ooze]|h|r and |T512902:16|t|cffffd000|Hspell:400898|h[Floating Bubbles]|h|r can't "jump" / fly through it.
Once you exit the water stream which allows you to fly, you can't jump for awhile and you can see |T642580:16|t|cffffd000|Hspell:401799|h[Soft Landing]|h|r flickering as in jump happens on the ground without actually jumping


How to reproduce

Have |T134437:16|t|cffffd000|Hspell:401979|h[Elastic Ooze]|h|r on
Go in the water stream and get |T512902:16|t|cffffd000|Hspell:400898|h[Floating Bubbles]|h|r
Exit stream and try to jump
Watch buffs and |T642580:16|t|cffffd000|Hspell:401799|h[Soft Landing]|h|r


How it should be

|T642580:16|t|cffffd000|Hspell:401799|h[Soft Landing]|h|r should be trigged once you exit water stream along with |T512902:16|t|cffffd000|Hspell:400900|h[Lingering Bubble]|h|r and can jump right away without waiting long.

Information about the spell
|T134437:16|t|cffffd000|Hspell:401979|h[Elastic Ooze]|h|r
|T512902:16|t|cffffd000|Hspell:400898|h[Floating Bubbles]|h|r
|T512902:16|t|cffffd000|Hspell:400900|h[Lingering Bubble]|h|r
|T642580:16|t|cffffd000|Hspell:401799|h[Soft Landing]|h|r
Retail

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 0
X: 6479.722168 Y: 2217.519043 Z: 54.320526 Orientation: 5.612848
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.210915 ZoneY: 56.810844
GroundZ: 181.399811 FloorZ: 54.404644 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404644 GetHover 0.000000 GetPositionZH 54.320526
[Zskera Vault][Object] ix Vault Stone Encasement

Description of the bug

Stone Encasement animation keep repeating. Units ID 203055 , 203058

How to reproduce

Don't click them and keep watching Stone Encasement animation

How it should be

Stone should be there before interaction with it

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6527.922852 Y: 2328.635010 Z: 12.734329 Orientation: 4.812788
grid[44,27]cell[1,5] InstanceID: 0
ZoneX: 30.651903 ZoneY: 55.222904
GroundZ: 108.544426 FloorZ: 12.735865 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.735865 GetHover 0.000000 GetPositionZH 12.734329
[Zskera Vault][Object] 2 "ix" objects crash server

Description of the bug

Looting |T3015740:16|t|cffffd000|Hitem:204065::::::::120:::::|h[Azerite Powder]|h|r or |T135432:16|t|cffffd000|Hitem:204066::::::::120:::::|h[Igniter Torch]|h|r causes the server to crash.
If interact only, open the loot window without looting, it won't crash. The moment you loot and goes to bag, you will notice a crash. It might also be causing small rollback.

How to reproduce

Loot either of the two items and crash will happen right away

How it should be

Shouldn't crash the server

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6498.566406 Y: 2282.618164 Z: 136.700546 Orientation: 0.236848
grid[44,27]cell[1,5] InstanceID: 0
ZoneX: 29.641008 ZoneY: 56.190037
GroundZ: 162.365479 FloorZ: 136.701233 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 136.701233 GetHover 0.000000 GetPositionZH 136.700546
[Zskera Vault][Object] ix Bound Earth

Description of the bug

If you spawn the earth elemental and die, the Bound Earth object is back again. You can kill the elemental, loot the key, spawn another elemental for another key.
You can also simply Interact with it twice in a row quick and it will spawn 2 of them

How to reproduce

1. Interact with Bound Earth to summon first elemental
2. Let Elemental kills you.
3. Bound Earth is back up, revive and go back.
4. Kill first elemental and summon another.
5. Repeat

How it should be

Bound Earth should disappear and doesn't respawn if elemental is alive.

Informations of the object


Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6441.651367 Y: 2306.002930 Z: 96.068695 Orientation: 2.950399
grid[44,27]cell[0,5] InstanceID: 0
ZoneX: 30.154722 ZoneY: 58.065067
GroundZ: 175.438446 FloorZ: 96.068871 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 96.068871 GetHover 0.000000 GetPositionZH 96.068695
[Zskera Vault][NPC] ix Champion Battlebot through walls

Description of the bug

If you use |T538536:16|t|cffffd000|Hspell:290463|h[Energized Stroll]|h|r and hit a wall, you will fall under.

How to reproduce

Find this npc and use it, use Energized Stroll while facing a wall.

How it should be

Shouldn't fall through wall and ground

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6490.769043 Y: 2218.919922 Z: 54.404011 Orientation: 1.023198
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.241688 ZoneY: 56.446911
GroundZ: 163.596558 FloorZ: 54.404678 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404678 GetHover 0.000000 GetPositionZH 54.404011
[Zskera Vault] Door opened without key

Item:|T4909720:16|t|cffffd000|Hitem:202196::::::::120:::::|h[Zskera Vault Key]|h|r
Issue:
When the player is clicking on the door , without any key, it will unlock it. It should not happened
[HoI][Primal Tsunami] Melee hits

https://www.wowhead.com/npc=189729/primaltsunami melee swings should deal 110k damage

At the moment they deal 80k damage

Retail

PTR
[HoI][Khajin] Melee hits

https://www.wowhead.com/npc=189727/khajintheunyielding melee swings should deal 110k damage

At the moment they deal 80k damage

Retail

PTR
[HoI] Curious Swoglet melee hits

https://www.wowhead.com/npc=195399/curiousswoglet (ID:195399) melee swings should deal 25k damage

At the moment they deal 8.5k damage

Retail

PTR
[Forbidden Reach][World Quest] The War Creche

Description of the bug

Can do https://www.wowhead.com/quest=75257/thewarcreche more than once in the same week. It shows 2 days timer instead of 7 days.

How to reproduce

Complete every time it shows up
Check again after timer expires (2 days )

How it should be

Should be weekly. In the video the timer also shows 7 days.

Informations of the quest

https://www.wowhead.com/quest=75257/thewarcreche
[HoI][Gulping Goliath] Melee hits

https://www.wowhead.com/npc=189722/gulpinggoliath melee swings should deal 110k damage

At the moment they deal 80k damage

Retail

PTR
[HoI][Engineering] Limited Immortality Device

An engineer (25 prof skill required) interacting with https://www.wowhead.com/npc=197560/limitedimmortalitydevice should grant every party member within 40 yards |T897131:16|t|cffffd000|Hspell:391241|h[Limited Immortality]|h|r .
This device should be 1timeuse only

At the moment the engineer can interact with the device as much as they want, refreshing the Limited Immortality buff
[HoI] Aqua Rager melee hits

https://www.wowhead.com/npc=190407/aquarager melee swings should deal 32k damage

At the moment they deal 50k damage

Retail


PTR
[HoI] Containment Apparatus melee hits

https://www.wowhead.com/npc=190342/containmentapparatus should not be able to land any melee hits

At the moment they can melee hit

Retail

PTR
[HoI] Flamecaller Aymi melee hits

https://www.wowhead.com/npc=190368/flamecalleraymi melee swings should deal 83k damage

At the moment they deal 66k damage

Retail

PTR
[HoI] Glacial Proto-Dragon melee hits

https://www.wowhead.com/npc=190403/glacialprotodragon melee swings should deal 81k damage

At the moment they deal 66k damage

Retail

PTR
[HoI] Nullification Device melee hits

https://www.wowhead.com/npc=196712/nullificationdevice should not able to deal melee hits

At the moment they can

Retail

PTR
[HoI] Primalist Geomancer melee hits

https://www.wowhead.com/npc=190345/primalistgeomancer melee swings should deal 85k damage

At the moment they deal 60k damage

Retail

PTR
[HoI] Primalist Ravager melee hits

https://www.wowhead.com/npc=190348/primalistravager 's main hand melee hit should deal 74k damage, off hand melee hit should deal 37k damage

At the moment main hand deal 52k damage, off hand deals 26k damage

Retail

PTR
[HoI] Squallbringer Cyraz melee hits

https://www.wowhead.com/npc=190370/squallbringercyraz main hand melee hit should deal 80k damage, off hand melee hit should deal 40k damage

At the moment main hand deals 50k damage, offhand deals 25k damage

Retail

PTR
[HoI] Zephyrling melee hits

https://www.wowhead.com/npc=190923/zephyrling melee swings should deal 16k damage

At the moment they deal 11k damage

Retail

PTR
[HoI] Infuser Sariya vs Acqueous Barrier

|T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r base absorb should be 444.602

At the moment it's 96.306

Retail 1

Retail 2

PTR
[HoI][Watcher Irideus] Melee hits

https://www.wowhead.com/npc=189719/watcherirideus melee swings should deal 110k damage

At the moment they deal 80k damage

Retail

PTR
[BH][Tricktotem] Hextrick Totem

Description of the bug

https://www.wowhead.com/npc=186125/tricktotem ability https://www.wowhead.com/npc=193352/hextricktotem have issues:

https://www.wowhead.com/npc=193352/hextricktotem restores his HP (They shouldn't get any healing)
[BH][Rira Hackclaw] Savage Charge

Description of the bug

https://www.wowhead.com/npc=186122/rirahackclaw ability |T237517:16|t|cffffd000|Hspell:381416|h[Savage Charge]|h|r casting only to player who hold agro ( should cast on random target (but not on tank).
[Aberrus][Echo of Neltharion] Demonic Gateway/Blink vs Twisted Earth

Players should not be able to use Demonic Gateway from Warlock to traverse between the Walls from Twisted Earth. Currently, you can use it, to pass though the walls.
Mages should not be able to Blink through Walls from Twisted Earth.
Currently they can

!image.png
[Zskera Vault][Object] kx Primordial Music Cache

Description of the bug

Primordial Music Cache can be looted without completing Humming Crystal puzzle

How to reproduce

Loot the chest without doing the puzzle

How it should be

Should be locked behind the puzzle

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6550.318359 Y: 2292.692139 Z: 96.067734 Orientation: 6.028714
grid[44,27]cell[2,5] InstanceID: 0
ZoneX: 29.862314 ZoneY: 54.485100
GroundZ: 133.827118 FloorZ: 96.069084 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 96.069084 GetHover 0.000000 GetPositionZH 96.067734
[Zskera Vault][Spell] kx Windward Steps vs Scattered Teleport

Description of the bug

If you have |T1029585:16|t|cffffd000|Hspell:398280|h[Windward Steps]|h|r and click to take |T134943:16|t|cffffd000|Hspell:403406|h[Scattered Teleport]|h|r it won't be replaced on extra button unless you manually cancel the debuff

How to reproduce

Take |T1029585:16|t|cffffd000|Hspell:398280|h[Windward Steps]|h|r first and then try to get |T134943:16|t|cffffd000|Hspell:403406|h[Scattered Teleport]|h|r

How it should be

New buffs should overwrite extra button

Informations of the spell
|T1029585:16|t|cffffd000|Hspell:398280|h[Windward Steps]|h|r
|T134943:16|t|cffffd000|Hspell:403406|h[Scattered Teleport]|h|r


Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6550.318359 Y: 2292.692139 Z: 96.067734 Orientation: 6.028714
grid[44,27]cell[2,5] InstanceID: 0
ZoneX: 29.862314 ZoneY: 54.485100
GroundZ: 133.827118 FloorZ: 96.069084 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 96.069084 GetHover 0.000000 GetPositionZH 96.067734
[Zskera Vault][Object] kx Primordial Wind Cache wrong lock

Description of the bug

The 2 chest Primordial Wind Cache and WindBound Strongbox locked behind Inert Goo door instead their own door

How to reproduce

Open the room Primordial Wind Cache and WindBound Strongbox in it only and try to loot chests.

How it should be

Should be locked behind that door room

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6435.159180 Y: 2291.662842 Z: 135.654755 Orientation: 3.558646
grid[44,27]cell[0,5] InstanceID: 0
ZoneX: 29.839701 ZoneY: 58.278942
GroundZ: 187.504974 FloorZ: 135.655411 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 135.655411 GetHover 0.000000 GetPositionZH 135.654755
[Zskera Vault][Object] ix Hardened Chest

Description of the bug

Chest can't be looted on it own, need to disolve stone on other earth chest near it

How to reproduce

Try to loot the Hardened Chest before the other chests near it

How it should be

Should be able to loot it on it own without opening others first

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6520.879883 Y: 2230.162109 Z: 54.404438 Orientation: 2.062427
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.488653 ZoneY: 55.454933
GroundZ: 165.879730 FloorZ: 54.404602 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404602 GetHover 0.000000 GetPositionZH 54.404438
[Zskera Vault][Item] Prismatic Fragment

Description of the bug

Using https://www.wowhead.com/item=203703/prismaticfragmentreagentfor and |T133865:16|t|cffffd000|Hitem:203702::::::::120:::::|h[Experimental Melder]|h|r doesn't create random gem and consume the items

How to reproduce

Have 7 Prismatic Fragment and 1 Eexperimental Melder then combine them

How it should be

Should create random gem and consume the item

Informations of the Item

https://www.wowhead.com/item=203703/prismaticfragmentcomments
|T133865:16|t|cffffd000|Hitem:203702::::::::120:::::|h[Experimental Melder]|h|r
[Primordial Stone] Prophetic Twilight Stone

Currently, Prophetic Twilight Stone has some issues with the interactions:

|T4554443:16|t|cffffd000|Hitem:204013::::::::120:::::|h[Exuding Steam Stone]|h|r doesn't trigger when you deal dmg with any stone.

|T4554443:16|t|cffffd000|Hitem:204013::::::::120:::::|h[Exuding Steam Stone]|h|r, |T132848:16|t|cffffd000|Hitem:204020::::::::120:::::|h[Wild Spirit Stone]|h|r and |T132852:16|t|cffffd000|Hitem:204010::::::::120:::::|h[Deluging Water Stone]|h|r don't trigger the damaging effect of the other stone in the target, instead it is applied in the player, if the stone has a debuff it gets applied on the player and if it is just direct damage then nothing happens. For example, if you have |T135851:16|t|cffffd000|Hitem:204011::::::::120:::::|h[Freezing Ice Stone]|h|r and |T132852:16|t|cffffd000|Hitem:204010::::::::120:::::|h[Deluging Water Stone]|h|r when you get a proc of Deluging Water Stone the player gets the slow of 6s but doesn't do damage.

|T134085:16|t|cffffd000|Hitem:204027::::::::120:::::|h[Desirous Blood Stone]|h|r doesn't trigger when you deal dmg with any stone, also doesn't trigger the other stone when it heals.

Only |T1394959:16|t|cffffd000|Hitem:204022::::::::120:::::|h[Pestilent Plague Stone]|h|r triggers |T132848:16|t|cffffd000|Hitem:204020::::::::120:::::|h[Wild Spirit Stone]|h|r

All the other damaging stones don't trigger the healing stones.
[Item][Dungeon] Irideus Fragment
[Aberrus][Zskarn] Dragonfire Golem Vs CC

Ifhttps://www.wowhead.com/spell=405886/activatedragonfiretrap?dd=15&ddsize=30 is interrupted, https://www.wowhead.com/npc=203230/dragonfiregolem/heroicencounterjournal will attempt to cast it again instantly.
At the moment we're missing the spellschool prevention from the interrupt
If https://www.wowhead.com/npc=203230/dragonfiregolem/heroicencounterjournal is knocked away (DK grip, Monk Ring of Peace.) while it's casting https://www.wowhead.com/spell=405886/activatedragonfiretrap?dd=15&ddsize=30 , they cast again while moving towards the trap.
https://www.wowhead.com/npc=203230/dragonfiregolem/heroicencounterjournal should only cast it after reaching the trap again, not while moving

Proof:
[Aberrus][Echo of Neltharion] Melee damage

Currently, the melee damage of Echo of Neltharion is less than Retail.
PTR (560K):
Retail (1Mill):
[Aberrus][Kazzara] Ray not triggering Rift removal

Current situation:
The Ray simply won't proc the Rift on contact
Occurring very often, even on 1st set of Rays
Still trying to find out how to reproduce it

PTR:
[BH][Fleshripper Vulture]

Description of the bug

Currently players cant pulls add's https://www.wowhead.com/npc=186246 (seems texture issue)
[Aberrus][Kazzara] Ray of Anguish vs death

When a player targeted by |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r dies, the |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r will not despawn, and keep hoving over the player's corpse

EDIT: the ray should find a new player to fixate upon if any is available under given conditions.
[Aberrus][Sarkareth] Null Glimmer Ebon Might vs Abyssal Breath

Currently, Null Glimmers receive 1 stack of |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r right when they spawn, when Sarkareth finishes casting |T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r . This should not happen, they should not get a stack of Ebon Might from the Abyssal Breath they originally spawned from. (Any Consequent Casts are Fine)

Video proof: Check my Null Glimmer target, and check his buffs, they only have |T4622474:16|t|cffffd000|Hspell:404705|h[Rescind]|h|r .
[Aberrus][Echo of Neltharion] Twisted Earth vs Rushing Darkness

The behaviour of Twisted Earth when it comes to knockbacks from |T4914668:16|t|cffffd000|Hspell:407207|h[Rushing Darkness]|h|r or the tank combos (|T252222:16|t|cffffd000|Hspell:401022|h[Calamitous Strike]|h|r , |T237531:16|t|cffffd000|Hspell:407796|h[Shadow Strike]|h|r) is currently off

1. A player that is thrown at wall, should instantly break it and get flung through it (they can even end up breaking another wall behind the previous one)
At the moment the player is not instantly breaking the wall, meaning the player crashes into it and bounces off around all other walls that are close to it.
Walls seem to be breaking on players' landing, instead of on impact

Retail: ( You can see the guy flying way over the wall)
PTR:

_______________

2. Breaking a wall is currently giving players more than 1 stack of |T2101174:16|t|cffffd000|Hspell:407329|h[Shatter]|h|r

Retail: (Lightcarrier guy, 2 walls broken, 2 Shatter stacks)
PTR: (same exact walls broken, 6 Shatter stacks)
[Aberrus][Magmorax] Pre-immunity vs Molten Spittle

If a player uses an immunity right before the boss casts |T135810:16|t|cffffd000|Hspell:402989|h[Molten Spittle]|h|r, he can prevent the application of the debuff.
How it should work: The boss should be able to apply the Molten spittle debuff even if the players use immunities.
[Aberrus][Echo of Neltharion] Ebon Destruction vs Portals animation

When boss starts casting Ebon Destruction, there should be an animation on all portals puddles (blue puddle enhanced, portal on top vanishing)

At the moment this animation is missing

Retail:
[Neltharus][Qalashi Lavamancer] Molten Army

Description of the bug

NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal ability |T135819:16|t|cffffd000|Hspell:383651|h[Molten Army]|h|r have issue:

do not spawn add's

How to reproduce

go to Neltharus dungeon
pull NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal
check |T135819:16|t|cffffd000|Hspell:383651|h[Molten Army]|h|r
[Zskera Vault][Object] ix Sapphire Runelock Runes

Description of the bug
Double runes are showing on the lock, showing 8 instead of 4
After unlocking the chest, 4 disappear, 4 remains there floating in the air.


How to reproduce

Find Sapphire Runelock, unlock chest and loot it.


How it should be

Should be 4 runes only

Information about the object



Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6484.200195 Y: 2344.988525 Z: 12.735441 Orientation: 6.112634
grid[44,27]cell[1,4] InstanceID: 0
ZoneX: 31.011158 ZoneY: 56.663322
GroundZ: 120.740639 FloorZ: 12.735942 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.735942 GetHover 0.000000 GetPositionZH 12.735441
[Zskera Vault][Object] ix void chest

Description of the bug

Was able to see and open this chest without having |T136194:16|t|cffffd000|Hspell:401180|h[Voidmarked]|h|r on

How to reproduce

Find this box in ix vault and loot it

How it should be

Should only be lootable and seen only if you have |T136194:16|t|cffffd000|Hspell:401180|h[Voidmarked]|h|r

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6549.377441 Y: 2281.091309 Z: 12.619304 Orientation: 1.557309
grid[44,27]cell[2,5] InstanceID: 0
ZoneX: 29.607470 ZoneY: 54.516102
GroundZ: 133.876038 FloorZ: 12.619715 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.619715 GetHover 0.000000 GetPositionZH 12.619304
[Neltharus][Forgemaster Gorek] Evade zone

Description of the bug

Boss https://www.wowhead.com/npc=189478/forgemastergorekabilities;mode:normal dont have evade zone
[Uldaman][Sentinel Talondras] Inexorable vs incap

Description of the bug

Players can remove |T458725:16|t|cffffd000|Hspell:372600|h[Inexorable]|h|r stacks from boss https://www.wowhead.com/npc=184124/sentineltalondras whit any incap ability ( example |T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r ,|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r )

How to reproduce

go to Uldaman
go to https://www.wowhead.com/npc=184124/sentineltalondras
use |T629534:16|t|cffffd000|Hspell:115078|h[Paralysis]|h|r when boss have stack |T458725:16|t|cffffd000|Hspell:372600|h[Inexorable]|h|r

How it should be

players must remove |T458725:16|t|cffffd000|Hspell:372600|h[Inexorable]|h|r stacks only whit stun ability
[Item][Dungeon] - Shard of Rokmora

Description of the bug

|T133450:16|t|cffffd000|Hitem:137338::::::::120:::::|h[Shard of Rokmora]|h|r

|T877478:16|t|cffffd000|Hspell:214366|h[Crystalline Body]|h|r absorbs all damage taken

How to reproduce

Use Shard
Take damage

How it should be

Absorption per attack should have cap.

April 10, 2024

[Unholy] Sudden Doom PPM

|T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r PPM should be 2.5, currently it's higher, resulting in increased DPS
[BH] Claw Fighter melee hits

https://www.wowhead.com/npc=185508/clawfighter melee hits should deal 47k damage (main hand) , 23k damage (off hand)

At the moment they deal 36k damage (main hand), 18k damage (off hand)

Retail | PTR
[Primordial Stone] Necromantic Death Stone

Description of the bug

Currently, when you go close to a dead enemy you don't gain the buff of the Necromantic Death Stone. |T237437:16|t|cffffd000|Hspell:405255|h[Necromantic Death Stone]|h|r

How to reproduce

put a Necromantic Death Stone in the ring.

How it should be

When you get close to a dead enemy you should gain the buff of the Necromantic Death Stone and if you have equipped Desirous Blood Stone, Cold Frost Stone, Pestilent Plague Stone it should increase their effect (damage/healing) by 75%.
[Dragonriding] Races can't be completed

Description of the bug

After Monday restart, Dragonriding races can't be completed. After race is completed, no reward or messages about time "gold / silver / bronze"

How to reproduce

Try to complete any race on live

How it should be

Once last ring is passed, race should be completed
[Zskera Vault][Object] Primordial Water Cache

Description of the bug

Can't loot Primordial Water Cache

How to reproduce

Try to loot Primordial Water Cache

How it should be

Should be able to interact with and loot Primordial Water Cache

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 4294967295
X: 6459.956543 Y: 2238.104736 Z: 96.046936 Orientation: 3.998156
grid[44,27]cell[0,6] InstanceID: 0
ZoneX: 28.663141 ZoneY: 57.462013
GroundZ: 186.240570 FloorZ: 96.046692 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 96.046692 GetHover 0.000000 GetPositionZH 96.046936
[Zskera Vault][Object] Netharion Gift Token

Description of the bug

Some Netharion Gift Token don't disappear after looting, but can't be looted again till actual respawn.

How to reproduce

Loot some Netharion Gift Token and watch sparks around the spot. Get far from the spot and get back near it again, it will show the coin again.

How it should be

Should disappear completely till actual respawn happens.

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 0
X: 6479.722168 Y: 2217.519043 Z: 54.320526 Orientation: 5.612848
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.210915 ZoneY: 56.810844
GroundZ: 181.399811 FloorZ: 54.404644 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404644 GetHover 0.000000 GetPositionZH 54.320526





Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6505.521973 Y: 2225.880371 Z: 12.637589 Orientation: 1.271137
grid[44,27]cell[1,6] InstanceID: 0
ZoneX: 28.394598 ZoneY: 55.960888
GroundZ: 181.794495 FloorZ: 12.638426 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.638426 GetHover 0.000000 GetPositionZH 12.637589

April 9, 2024

[Mage Tower][Imp Mother] Fuming Imp

Description of the bug

Currently in Mage Tower are instantly casting |T1029009:16|t|cffffd000|Hspell:236163|h[Plague Zone]|h|r when he spawn's.

How it should be

when he spawn's should come to player's feet and then after 2 seconds start casting |T1029009:16|t|cffffd000|Hspell:236163|h[Plague Zone]|h|r .

Informations of the spell

|T1029009:16|t|cffffd000|Hspell:236163|h[Plague Zone]|h|r
Retail video:
Firestorm video:
[ALL] - Menace vs Intimidating Shout in PvP

Description of the bug

Currently if you take both talents + the duration of in PvP instead of 5 seconds will be 15 seconds. If you have both talents it seems that there is no PvP mod with talent.

How to reproduce

Make Fury Warrior
Take the talents +
Duel another player or go to Arena and use

How it should be

There should be PvP mod with + so the should last 6 seconds

Informations of the spell


Fury talents tree: BgEAoonA2h02U1PVo4204nicFAAAAAAAAAAgQgAJARQISSSASICEJplERSSSSgcAJJSkSAkkkEAAAAEA
[Arms] - Battlelord buff

Description of the bug

Currently if you have |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r talent and you use you get |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff which should last 10 seconds or until you use or Right know if you get the |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff it will stay for 10 seconds even if we use one of the two abilities.

How to reproduce

Make Arms warrior
Take |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r talent
Use to get |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff
When you get buff use or
Check that |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff is not getting consumed

How it should be

When you get |T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r buff it should last for 10 seconds or until you use next or

Informations of the spell

|T1322721:16|t|cffffd000|Hspell:386631|h[Battlelord]|h|r
Talents tree: BcEAoonA2h02U1PVo4204nicFAIlWCRSCJJKtSkEAAAAEEhoQCRREQiIJhiEhAcAOQIAAAAAAAAkEJIgQAB
Firestorm video:
Retail video:
[Arms] - Fatal Marks vs Stacks in PvP

Description of the bug

Currently on Firestorm the talent |T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r doesn't have cap in PvP and it can go to 100 stacks or even more.

How to reproduce

Make Arms warrior
Take talent |T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r
Use or on enemy target that has above 30% of health
Check the stacks of |T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r

How it should be

|T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r should be capped at 5 stacks in PvP.

Informations of the spell

|T236364:16|t|cffffd000|Hspell:383704|h[Fatal Mark]|h|r
Talents:

Firestorm proof:
[All] - Menace talent

Description of the bug

Currently if you have talent and you use you will knock the all enemy target's except main target and only main target will be feared.

How to reproduce

Make Warrior
Take +
Use on more than 3 target's

How it should be

If you have + talented when you use you it should knock all enemy target's except main target but it should fear all enemy target's not only main target.

Informations of the spell


Fury talents tree: BgEAoonA2h02U1PVo4204nicFAAAAAAAAAAgQgAJARQISSSASICEJplEkkkkEIHIJJSkWEgkkEAAAAEA
Video proof:
[Fury] - Season 2 Tier 2P and 4P

Description of the bug

Tier 2P Is currently working fine (|T136243:16|t|cffffd000|Hspell:405579|h[Warrior Fury 10.1 Class Set 2pc]|h|r)

Tier 4P Doesn't work at all (|T136243:16|t|cffffd000|Hspell:405580|h[Warrior Fury 10.1 Class Set 4pc]|h|r)

How to reproduce

Make Fury warrior
Equip 4P tier set .additem 202443, .additem 202441, .additem 202446, .additem 202442
Cast and check the buffs

How it should be

Tier 4P should increase 10% critical strike to our next ,deal 25% increased damage and generate 2 additional Rage. Stacking up to 10 times. buff

Informations of the spell

|T136243:16|t|cffffd000|Hspell:405580|h[Warrior Fury 10.1 Class Set 4pc]|h|r
Talents : BgEAoonA2h02U1PVo4204nicFAAAAAAAAAAgQgAJARQISSSASICEJplERSSSSgcAJJSkSAkkkEAAAAEA
[Fury] - Fury vs Idol of Trampling Hooves trinket

Description of the bug

Currently the trinket doesn't seem to criticaly strike while in Fury specialization. However this trinket does work in Arms specialization.

How to reproduce

Make Fury warrior
Equip trinket
Damage enemy targets and check the damage from trinket

How it should be

The trinket should criticaly strike in Fury spec like it does in Arms spec.

Informations of the spell


Talents: BcEAoonA2h02U1PVo4204nicFAQplkkkkkEJBSSAAAAQQkIFkAE5AQSSQoIRIBEOQkAAAAAAAAQokEAANA
Arms Spec:
Fury Spec:
[Mage Tower][Archmage Xylem] Heroic Leap vs Razor Ice

Description of the bug

Currently in Mage Tower when Archmage Xylem cast's |T236209:16|t|cffffd000|Hspell:232661|h[Razor Ice]|h|r if player jumps and you get instantly one shot.

How it should be

You should be able to jump and then and dodge the |T236209:16|t|cffffd000|Hspell:232661|h[Razor Ice]|h|r without taking any damage.

Informations of the spell

|T236209:16|t|cffffd000|Hspell:232661|h[Razor Ice]|h|r
Retail video: (1:30 on the video)
Firestorm video:
[Protection] - Season 2 Tier 2 and 4

Description of the bug

Season 2 tier 2 |T136243:16|t|cffffd000|Hspell:405581|h[Warrior Protection 10.1 Class Set 2pc]|h|r works fine the only issue is the doesn't reduce the cooldown of

Season 2 tier 4 |T136243:16|t|cffffd000|Hspell:405582|h[Warrior Protection 10.1 Class Set 4pc]|h|rworks totally fine

How to reproduce

Make Protection warrior
Equip tier set: .additem 202443 .additem 202441
Check if reduces the cooldown of

How it should be

Season 2 tier 2 |T136243:16|t|cffffd000|Hspell:405581|h[Warrior Protection 10.1 Class Set 2pc]|h|r The reduce the cooldown of by 2 seconds. During these effects are doubled.

Informations of the spell


Talents: BkEAoonA2h02U1PVo4204nicFIhAAAAASSSSSSkIpJSaQACkIIJBgESCNkkEiEOQAAAAAAAASkAAoEAIA
Tier set 2 piece: |T136243:16|t|cffffd000|Hspell:405581|h[Warrior Protection 10.1 Class Set 2pc]|h|r
Tier set 4 piece: |T136243:16|t|cffffd000|Hspell:405582|h[Warrior Protection 10.1 Class Set 4pc]|h|r
[Arms] - Season 2 Tier 4P

Description of the bug

Currently the 4piece is working correctly the only issue is the |T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r buff is working but the damage is not working at all.

How to reproduce

Make Arms warrior
Equip 4 piece set : .additem 202443, .additem 202441, .additem 202446, .additem 202442
Attack enemy target

How it should be

Currently as i said 4 piece is working good only |T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r should do damage when buff is active.

Informations of the spell

|T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r |T136243:16|t|cffffd000|Hspell:405578|h[Warrior Arms 10.1 Class Set 4pc]|h|r
Talent: BcEAoonA2h02U1PVo4204nicFAQplkkkkkEJBSSAAAAQQkIFkAE5AQSSQoIRIBEOQkAAAAAAAAQQSAA0QA
[Demonology] Demonic Calling vs Grand Warlock's Design

Description of the bug

Instant cast |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r without spending soul shards with the buff |T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r does not reduce the cooldown of Demonic Tyrant with the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r.

PTR:

How to reproduce

1. Take |T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r and |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r or import BoQA+63P9mnDJYMkogOeTUhr8qBSEJJBpFhoJJJ0AAAAAgWIJSIASSikiWSSCBAAAAAAJ
2. Cast |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r
3. Cast Shadow bolts or Demonbolts and get a buff |T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r
4. Use instant |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r and check cooldown of Tyrant

How it should be

When using |T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r with the talent |T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|rchangelog and the buff |T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r, , cooldown of |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r should be reduced by 1.2sec (2 shards of 0.6sec) as if the shards were spent.

Retail:

Informations of the spell

|T1378282:16|t|cffffd000|Hspell:104316|h[Call Dreadstalkers]|h|r

|T460856:16|t|cffffd000|Hspell:205145|h[Demonic Calling]|h|r talent

|T460856:16|t|cffffd000|Hspell:205146|h[Demonic Calling]|h|r buff

|T607513:16|t|cffffd000|Hspell:387084|h[Grand Warlock's Design]|h|r
[Demonology] Umbral Blaze

Description of the bug

Currently https://www.wowhead.com/spell=405798/umbralblaze?def=96531&rank=1 has a low proc chance in combat with 1 target, about 5% with rank 1 and 10% with rank 2 and this % increases with the number of targets that |T535592:16|t|cffffd000|Hspell:86040|h[Hand of Gul'dan]|h|r hits.

How to reproduce

Create 1 dummy and cast |T535592:16|t|cffffd000|Hspell:86040|h[Hand of Gul'dan]|h|r many times to test the proc chance.

Create 10 or more dummies and check the proc chance again.

How it should be

Regardless of the number of targets hit by |T535592:16|t|cffffd000|Hspell:86040|h[Hand of Gul'dan]|h|r,, https://www.wowhead.com/spell=405798/umbralblaze?def=96531&rank=1 proc chance should be 15% for rank 1 and 30% for rank 2.
[Affliction] Tier set s2

Description of the bug

4p: https://www.wowhead.com/spell=409765/infirmitychangelog on targets has a duration timer and is not extended when using |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r, which extends |T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r and |T132886:16|t|cffffd000|Hspell:205179|h[Phantom Singularity]|h|r.

PTR:

How it should be

https://www.wowhead.com/spell=409765/infirmitychangelog must be active on the target while |T1391774:16|t|cffffd000|Hspell:278350|h[Vile Taint]|h|r or |T132886:16|t|cffffd000|Hspell:205179|h[Phantom Singularity]|h|r is active, must not have a duration timer, but disappears at the same time as Vile Taint and Phantom Singularity.

Retail timecode:
[Demonology] Tier set s2

Description of the bug

2p: |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r cooldown is not reduced by 1sec when consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|r

4p: When you summon |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r , you and Grimoire: Felguard do not gain a buff that increases the damage of Grimoire: Felguard and other demons.

How it should be

2p: Consuming |T571321:16|t|cffffd000|Hspell:264173|h[Demonic Core]|h|rcharges with instant Demonbolts should reduce |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r cooldown by 1sec.

4p: When you summon |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r::

1. |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r must have a buff|T136225:16|t|cffffd000|Hspell:409708|h[Fury of Ruvaraad]|h|r(409708) which increases its damage by 20%.
2. Warlock gets |T136225:16|t|cffffd000|Hspell:409725|h[Rite of Ruvaraad]|h|r(409725) for the duration of Grimoire Felguard (17sec), which increases the damage of all other demons by 20%.
Since |T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r extends the duration of |T136216:16|t|cffffd000|Hspell:111898|h[Grimoire: Felguard]|h|r by 15sec, the buff should also be extended by 15sec.

Informations of the spell

https://www.wowhead.com/spell=405573/warlockdemonology101classset2pcchangelog

|T136243:16|t|cffffd000|Hspell:405574|h[Warlock Demonology 10.1 Class Set 4pc]|h|r
[Destruction] Chaos Bolt vs Soul Fire's cooldown

Description of the bug

|T236291:16|t|cffffd000|Hspell:116858|h[Chaos Bolt]|h|r reduces |T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r 's cooldown by 5sec per cast.

How to reproduce

Take |T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r or import BsQA+63P9mnDJYMkogOeTUhr8iESEJJAxBKRaJSk0iWEISElQalikAAAAAAAAAAAAASaJJJ

Cast Soul Fire and then cast Chaos bolt

Check cd of Soul Fire

How it should be

It shouldn't. The |T135809:16|t|cffffd000|Hspell:6353|h[Soul Fire]|h|r cooldown is reduced only with the |T135809:16|t|cffffd000|Hspell:387176|h[Decimation]|h|r talent and only with the Incinerate and Conflagrate abilities.
[Destruction] Channel Demonfire

Description of the bug

1. |T840407:16|t|cffffd000|Hspell:196447|h[Channel Demonfire]|h|r damage to nearby targets (10.164% of Spell power) does not scale with mastery.
2. Haste has a strange effect on the number of bolts. At low % the number of bolts is sometimes less than it should be, but at high %, e.g. 100%+ the number of bolts is always higher.

ptr:

0% 15 hits (sometimes at low value of haste hits 1314)

100% 17 hits

200% 23 hits

How it should be

1. Damage to nearby enemies should also be scaled with mastery.
2. The number of bolts at any haste value should be 15 (without the talent |T840407:16|t|cffffd000|Hspell:387166|h[Raging Demonfire]|h|r )
[Enhancement] - T30 tier set

Description of the bug

Currently, the tier set of season 2 is not working.

2p bonus: |T136243:16|t|cffffd000|Hspell:405567|h[Shaman Enhancement 10.1 Class Set 2pc]|h|r is not working.

4p bonus: |T136243:16|t|cffffd000|Hspell:405568|h[Shaman Enhancement 10.1 Class Set 4pc]|h|r is not working.

How to reproduce

Get the tier set of Aberrus

How it should be

2p bonus: |T136243:16|t|cffffd000|Hspell:405567|h[Shaman Enhancement 10.1 Class Set 2pc]|h|r Sundering is not giving 24% mastery for 15s

4p bonus: |T136243:16|t|cffffd000|Hspell:405568|h[Shaman Enhancement 10.1 Class Set 4pc]|h|r Sundering should increase the physical and fire damage by 20% for 15s, and it should make the next 2 chain lightning deal 20% increased damage (should apply to all the jumps of chain lightning) and refund 50% of the maelstrom weapon stacks consumed

Informations of the spell

https://www.wowhead.com/spell=197214/sundering?def=106874&rank=1
https://www.wowhead.com/spell=188443/chainlightning?def=107008&rank=1&spellModifier=137041
[Elemental] - T30 tier set

Description of the bug

Currently, the tier set of season 2 is not working.

2p tier bonus: |T136243:16|t|cffffd000|Hspell:405565|h[Shaman Elemental 10.1 Class Set 2pc]|h|r not working.

4p tier bonus: |T136243:16|t|cffffd000|Hspell:405566|h[Shaman Elemental 10.1 Class Set 4pc]|h|r not working.

How to reproduce

Get the tier set of Aberrus.

How it should be

2p tier bonus: |T136243:16|t|cffffd000|Hspell:405565|h[Shaman Elemental 10.1 Class Set 2pc]|h|r you should gain Stormkeeper every 50s. (this should proc at the start of the combat and then count 50s, also it shouldn't overlap if there is a Stormkeeper active, for example when you start the combat you usually press Stormkeeper before the fight starts so the proc of the tier set should be 2s after you consumed your current Stormkeeper)

4p tier bonus: |T136243:16|t|cffffd000|Hspell:405566|h[Shaman Elemental 10.1 Class Set 4pc]|h|r for 8s after you consume Stormkeeper, your Lightning Bolt, Lava Burst, Icefury, and Frost Shock generate 50% more Maelstrom, and your Chain Lightning, Lava Beam, and Earthquake deal 20% increased critical damage.

Informations of the spell

https://www.wowhead.com/spell=191634/stormkeeper?def=106820&rank=1
[Enhancement] - T29 2p tier

Description of the bug

Currently 2p tier doesnt generate 1 Maelstrom weapon stack from next ability used instead it is generating it when you use Stormstrike.

!image.png

How to reproduce

make shaman spec enhancement
use |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r
use |T135849:16|t|cffffd000|Hspell:196840|h[Frost Shock]|h|r or any other frost fire or nature spell
watch stacks of |T237584:16|t|cffffd000|Hspell:344179|h[Maelstrom Weapon]|h|r

How it should be

any fire frost or nature spell should generate 1 extra maelstrom while consuming 2p tier buff
[General] - Elemental orbit - Earth Shield on friendly players

Description of the bug

Currently, when you have the talent Elemental orbit to apply 1 more Earth shield, and you use the shield first in a friendly player and then on you, the buff of the friendly player disappears.

How to reproduce

Use Earth Shield on a friendly player
Use Earth Shield on yourself
Check if the shield of the friendly player disappears.

How it should be

if you have the talent Elemental Orbit, The shield of the friendly player shouldn't disappear if you use it on yourself right after.

Informations of the spell

https://www.wowhead.com/spell=383010/elementalorbit?def=106967&rank=1
https://www.wowhead.com/spell=974/earthshield?def=106968&rank=1

Talents used: BgQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAAAAAAAQaHIJJJRikWS4AJFlAKJAIKpEKSSJSKkAkQSUUA
[Restoration] - T30 tier set

Description of the bug

2p tier bonus: |T136243:16|t|cffffd000|Hspell:405569|h[Shaman Restoration 10.1 Class Set 2pc]|h|r not working.

4p tier bonus: |T136243:16|t|cffffd000|Hspell:405570|h[Shaman Restoration 10.1 Class Set 4pc]|h|r not working.

How to reproduce

Get the tier set of Aberrus.

How it should be

2p tier bonus: |T136243:16|t|cffffd000|Hspell:405569|h[Shaman Restoration 10.1 Class Set 2pc]|h|r When you cast Healing Rain, each ally with your Riptide on them is area healed by Tidewaters for (322% of Spell power).

4p tier bonus: |T136243:16|t|cffffd000|Hspell:405570|h[Shaman Restoration 10.1 Class Set 4pc]|h|r Each ally healed by Tidewaters increases your healing done by 1.0% for 8 sec and increases the healing of your next Healing Wave or Healing Surge by 10%, or your next Chain Heal by 2%.

Informations of the spell

https://www.wowhead.com/spell=73920/healingrain?def=106911&rank=1
[Elemental] - Lava Beam vs Power of the Maelstrom

Description of the bug

Currently, Power of the Maelstrom is not being consumed by Lava Beam.

How to reproduce

Use Lava Burst.
Get Power of the Maelstrom.
Use Ascendance
Use Lava Beam.
Check if Power of the Maelstrom is consumed.

How it should be

Lava Beam should consume 1 stack of Power of the Maelstrom.

Informations of the spell

|T135820:16|t|cffffd000|Hspell:191861|h[Power of the Maelstrom]|h|r
|T236216:16|t|cffffd000|Hspell:114074|h[Lava Beam]|h|r

Talents used: BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASrIJlkEkISjW0SLJkAAAAAAoEgUSCpgCSLJplSgSCxBAC
[General] - Shadowstep double cast

Description of the bug

If you spam the |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r cast button, while having 2 charges of it. sometimes you will cast it twice within one gcd using up both charges of it

How to reproduce

BMQAAWulQAmRd/c4Iy2r7VOUFISSSSSSClEAAAAAAAJB4AJCAAAAAAAtIBlkQSSSaplIiASkA (for assasination spec)
Spam cast Shadowstep on any target
Some times you will cast the spell twice within one gcd

How it should be

There should be a one second cooldown between shadowstep casts. I'm assuming it would be a latency issue. My latency in the recording is 40 home 41 world but i've got a report of a person having the same problem with 20 ms.
[Outlaw] - Fan the hammer last shot

Description of the bug

When talented into |T1373908:16|t|cffffd000|Hspell:381846|h[Fan the Hammer]|h|r When using |T1373908:16|t|cffffd000|Hspell:185763|h[Pistol Shot]|h|r with 2/3 stacks of |T1373908:16|t|cffffd000|Hspell:195627|h[Opportunity]|h|r (depending on the amound of points in the talent), the 2nd/3rd hit of pistol shot (depending on the amound of points in the talent) won't have the increased damage done

How to reproduce

BQQAAWulQAmRd/c4Iy2r7VOUFAAAUSCRSAOQSSkIJJQSkEJSSSSSIAAAAAAARLAlkASkWAAAA
repeatedly use |T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r untill you get opportunity proc
Use pistol shot while on 3 stacks of opportunity
Check combat log, last hit of pistol shot will deal less than the rest of hits

How it should be

All of the hits of pistol shot with opportunity buff should deal increased damage. This problem only happens while using up the last opportunity stacks, if you have more than 2/3 stacks all of the shots do the correct damage

Informations of the spell
[Pvp] - Veil of Midnight vs vanish

Description of the bug

If you use |T136177:16|t|cffffd000|Hspell:31224|h[Cloak of Shadows]|h|r with |T136177:16|t|cffffd000|Hspell:198952|h[Veil of Midnight]|h|r talent while having the |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r, cloak of shadows won't remove physical debuffs from you



How to reproduce

BUQAAWulQAmRd/c4Iy2r7VOUFAAAAAAAAAAARAJJiQASkkkIJJRQSESS0SCJlkQSSoEAAAA
Apply any physical debuffs on your character (bleeds and other physical dots for example)
Use vanish
While having the 3 seconds vanish buff, use cloak of shadows
The physical debuffs won't get removed

How it should be

Vanish should not change the effectiveness of veil ofmidnight talent

Informations of the spell
[Outlaw] - S2 2 piece tier set

Description of the bug



|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r damage ticks increase the damage of its own DoT
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r DoT doesn't refresh it's duration each damage instance
Damage of |T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r doesn't reset after it wears off
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r is doing 5% of the damage you done EACH second instead of 5% of the damage OVER 8 seconds

How to reproduce

Wear 2 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set
Hit an enemy target once and stop attacking it
The damage of soulrip dot will self increase



repeatedly hit an enemy target
the soul rip dot will not refresh when you reapetedly hit a target



repeatedly hit an enemy target to stack up the soulrip dot damage
stop hitting the target and wait for the dot to wear off
Attack the target again
The stacked damage of the last DoT will still be on the target

How it should be

Soulrip ticks (spell id 409604) should not increase the damage of itself
Each instance of damage (EXCLUDING SOULRIP ITSELF) shoudl refresh the duration of the dot
When the Dot wears off, if you apply the dot again on the target it shouldnt keep the damage of the last dot
[Discipline] - Benevolence vs PW:Shield/Atonement healing

Description of the bug:

Currently Benevolence talent is not increasing the healing from Atonement with 3% and Absorbtion of Power Word: Shield (it's incresed, but just visual).

How to reproduce:

Select Benevolence talent (Spell ID: 415416).
Cast PW: Shield (Spell ID: 17).
Cast any damaging spell.
Do the same without Benevolence and check Atonemet's healing.

How it should be:

Benevolence should increase Atonement's healing and PW: Shield's absorbtion with 3%. Proof.

Informations of the spell

AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapERgkItEJNpkkEhAAAAAAAAAAAAlUSj0SCkChIJikShEJQBA
[Discipline] - Season 2 Tier 4P

Description of the bug:

Currently Season 2 Discipline's 4P Tier set is working pretty good and Atonement from PW: Radiance is increased with 3sec, but the proc of Radiant Providence is way too high.
[Holy] - Season 2 Tier 4P

Description of the bug:

Currently the effect of 4P Tier Set for Holy Priest is missing at all.

When Prayer of Mending jumps or expires, should increases the damage and healing of Holy Word spells by 4% and stacking up to 15 times (60%).

How to reproduce

Cast Prayer of Mending (Spell ID: 33076).

How it should be:



Informations of the spell

Wowhead link |T136243:16|t|cffffd000|Hspell:405556|h[Priest Holy 10.1 Class Set 4pc]|h|r |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
[Discipline] - Divine Star/Halo vs Twilight Equilibrium

Description of the bug:

Divine Star and Shadow Covenant's version of Divine Star,

Halo and Shadow Covenant's version of Halo are not getting benefit from Twilight Equilibrium talent.

How to reproduce:

Cast Halo (Spell ID: 120517).
Cast Mind Blast (Spell ID: 8092).
Cast Halo again and check the damage.
For Divine Star (Spell ID: 110744) just replace the Halo's casts.
For Shadow version of the spells just cast Shadow Covenant (314867).

How it should be:

Halo's damage should be increased with 15% if we cast a shadow spell.

Shadow Covenant's Halo damage should be increased with 15% if we cast a holy spell.

It's the same for Divine Star and Shadow Covbenant's version of the spell.

Informations of the spell

AMR link for Halo: BAQAF4jLNlAYRY0qGSgGSGuyBDBoogE0SSigUolkkkkAAAAAAAAAAAAUS7A0SAaJRSiIkWJtERACA



AMR link for Divine Star: BAQAF4jLNlAYRY0qGSgGSGuyBDBoogE0SSigUolkkkkAAAAAAAAAAAAUS7AUSAaJRSiIkWJtERACA
[Holy] - Season 2 Tier 2P

Description of the bug:

Currently the effect of 2P Tier set for Holy Priest is working, but sometimes duplicated cast of Prayer of Mending jumps on Neutral, Friendly and Unfriendly NPCs and even untargetable for players objectives visible only with gm on.

Proof.

How to reproduce:

.additem 202540
.additem 202541
.additem 202542
.additem 202545
cast Prayer of Mending (Spell ID: 33076).

How it should be:

The priority of duplicated casts of Prayer of Mending from 2P Tier set for Holy should be:

Friendly Player % missing health Player without Prayer of Mending.

Informations of the spell

Wowhead link.|T136243:16|t|cffffd000|Hspell:405554|h[Priest Holy 10.1 Class Set 2pc]|h|r |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
[Discipline] - Eye of Skovald vs Atonement

Description of the bug:

Eye of Skovald trinket is triggering Atonement healing.

Proof.

How to reproduce

.additem 133641
Apply Atonement (Spell ID: 81749).
Cast dmg spells to proc the trinket's effect.
Check Atonement's healing.

How it should be:

Trinkets and every item with bonus effect for damage proc should not trigger Atonement healing.

Informations of the spell

Wowhead link |T136030:16|t|cffffd000|Hitem:133641::::::::120:::::|h[Eye of Skovald]|h|r |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
AMR link
- Essence Devourer vs Critical hit

Description of the bug:

Essence Devourer talent should be able to crit depending on Priest's Critical Strike, currently it doesn't.

Proof.

How to reproduce:

Cast Shadowfiend (Spell ID: 123040).
Check Essence Devourer's hits.

How it should be:

Spell should be ble to crit, depending of Priest's Critical Strike.

Informations of the spell



AMR link BAQAF4jLNlAYRY0qGSgGSGuyBDAapESgkItEJNpkkEhAAAAAAAAAAAAlUSj0SCkChIJikShEJQBA
[Retribution] - Searing Light

Description of the bug

Currently when Searing Light procs it doesn't leave a consecration. Ret Paladin can have 2 consecration active at same time procing from 2 different talents. i.e. Searing Light & Consecrated blade

How to reproduce

Make Paladin and spec Ret and use below talent code.
Try to use radiant damage spells but don't use blade of justice and using blade of justice will trigger consecration from Consecrated blade talent.
Check details for Searing light damage from proc but you wont see consecration.

How it should be

Using Abilities which deal radiant damage should proc searing light and leave a consecration. This consecration is independent and Ret Paladin can have 2 consecrations active at any given time. One can proc from Consecrated blade and Second can proc from searing light proc.

Information's of the spell

|T2175503:16|t|cffffd000|Hspell:404540|h[Searing Light]|h|rhttps://www.wowhead.com/spell=26573/consecrationsummons |T236216:16|t|cffffd000|Hspell:404834|h[Consecrated Blade]|h|r
BYEAomTTpSA9oX6huYLb5nP3rDAAAQAAClSrk0KtDEKSSaJJAAAAAAQEkkQAJJRKRIJEploEJCIo0AAA
Video Proof
[Holy] - Beacon of light V/S Line of Sight

Description of the bug

Currently you can heal your beacon targets by casting heals on yourself though LOS. which shouldn't happen

How to reproduce

Create Paladin and select Holy spec and use the below talent code
Beacon your targets and go in LOS and try to heal them with your spells to confirm LOS
Trying using Holy light, Flash of light and Holy shock on yourself

How it should be

You shouldn't be able to heal your beacon targets from LOS, if you keep cast heals on yourself.

Informations of the spell

|T1030095:16|t|cffffd000|Hspell:156910|h[Beacon of Faith]|h|r |T236247:16|t|cffffd000|Hspell:53563|h[Beacon of Light]|h|r |T1030094:16|t|cffffd000|Hspell:200025|h[Beacon of Virtue]|h|r
Talent BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISClEJRrIagkIJkkERaoRiAACAUACJJI


!image.png
[Protection] - Bulwark of Order

Description of the bug

Currently Bulwark of Order Absorb is getting affected by versatility and it is over capping then its designated value of 30% of paladins max health. Even Critical hits from avenger shield is making the absorb shield bigger than 30% of paladins health. This bug is noticeable when Paladin uses avenging wrath and uses DT by pulling 5+ hostile targets.

How to reproduce

Make Paladin and spec into protection and use below talent code.
Pull 5 hostile targets and use divine toll to reach the Bulwark of order Cap
use Avenging Wrath to increase the damage of avenger shield to make it obvious.

How it should be

Bulwark of Order Absorb shouldn't be affected by Versatility and Critical hits of Avenger shield. It should always be capped at 30% health of Paladin, moreover the absorb shield if consumed and later replenished by subsequent avenger shields should be capped at 30% max health. the absorb shield should scale if the heath pool of paladin increases due to commanding shout, sentinel or priest buff.

Information's of the spell

|T135948:16|t|cffffd000|Hspell:209388|h[Bulwark of Order]|h|r
Talent BIEAomTTpSA9oX6huYLb5nP3r3SaJkiodAtIJKNJJSEJSAAACAAAAAAAoJOQSSRgkQSKChAAiAAAIAB
[Protection] - Season 2 Tier 2P & 4P

Description of the bug

Season 2 2p Tier Bonus |T2032581:16|t|cffffd000|Hspell:405547|h[Paladin Protection 10.1 Class Set 2pc]|h|r doesn't trigger |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r when you use avenger shield.

Season 2 4p Tier Bonus |T236258:16|t|cffffd000|Hspell:405548|h[Paladin Protection 10.1 Class Set 4pc]|h|r doesn't apply |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r when your judgment crits and doesn't have chance to trigger Grand Crusader

How to reproduce

Make Paladin and Spec into Protection Spec
Copy below Talent Code and Equip Tier Set of Heartfire Sentinel's Authority
Use Avenger Shield and Judgement on hostile units

How it should be

2P Using Avenger Shield on target with tier equipped should burn the target for 20% additional damage over 5 sec and the paladin should be healed for 100% of damage dealt by |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r

4P Critical hits from Judgment should trigger |T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r and should have a chance to trigger Grand Crusader

Information's of the spell

|T2032581:16|t|cffffd000|Hspell:408461|h[Heartfire]|h|r |T135959:16|t|cffffd000|Hspell:20271|h[Judgment]|h|r |T133176:16|t|cffffd000|Hspell:85043|h[Grand Crusader]|h|r |T135874:16|t|cffffd000|Hspell:31935|h[Avenger's Shield]|h|r
Talent Code BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKtIJtWiUkQJEatmoBSSRQSCRKgICAIAQDIkkgA
[Mistweaver] - Revival/Restoral in dungeon

Description of the bug

Atm |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r and |T1381300:16|t|cffffd000|Hspell:388615|h[Restoral]|h|r healing didnt increases by 100 % when player in dungeon.

How to reproduce

go to dungeon
test |T1020466:16|t|cffffd000|Hspell:115310|h[Revival]|h|r and |T1381300:16|t|cffffd000|Hspell:388615|h[Restoral]|h|rhealing

How it should be

Healing should be increased in dungeons
[Mistweaver] - Uplifted Spirits with Invigorating Mists

Description of the bug

The talent Uplifted Spirits decreases the CD of Revival for each crit made on targets with Renewing Mist.

How to reproduce

Get lot of crit chance
Use Renewing Mist on multiple targets
Use Revival
Cast Vivify
Check the CD of Revival going down

How it should be

It should only count the Vivify cast on the primary target.

Informations of the spell

|T611421:16|t|cffffd000|Hspell:388551|h[Uplifted Spirits]|h|r
|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r
[Brewmaster] - Mastery: Elusive Brawler

Dev note: Mastery was previously hackfixed it is now properly handled in its own script.

By doing so I noticed physical spells could consume Elusive Brawler stacks but failed to generate any when they weren't being dodged, which constitutes a substantial nerf to the spec.

Don't hesitate to make reports if anything looks wrong !
[Mistweaver] - Misty Peaks vs Celestial Harmony

Description of the bug

When Yu'lon or ChiJi is active, if you proc an |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r with Misty Peaks, it will apply |T988193:16|t|cffffd000|Hspell:358560|h[Enveloping Breath]|h|r from |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r
|T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r from |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r shouldn't apply |T988193:16|t|cffffd000|Hspell:358560|h[Enveloping Breath]|h|r from |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r

How to reproduce

Take |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r and |T988195:16|t|cffffd000|Hspell:343655|h[Celestial Harmony]|h|r talents
Have some |T627487:16|t|cffffd000|Hspell:115151|h[Renewing Mist]|h|r on targets
Cast |T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r or |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r
Wait a |T775461:16|t|cffffd000|Hspell:124682|h[Enveloping Mist]|h|r from |T236841:16|t|cffffd000|Hspell:388682|h[Misty Peaks]|h|r

Retail proof :

A screen from a 10.1.7 log :
You can see at 00:20.661 and 00:21.446 two Enveloping Mist that were applied by a cast, and for each of them we have 5 Enveloping Breath applied/refreshed
At 0:21.154 an Enveloping Mist is applied, thank to Misty Peaks and there is no Enveloping Breath applied/refrehed

The log :

Talent build :

B4QAK5xc05YQdq4E+VOLrE2vp2CFJBRr0kDIpERSzBaJSpEAAAAAAAAAAAAQCJlQikEtCOQaJJNiDAAAB
[Mistweaver] - Invoke Chi-Ji duration indicator

Description of the bug

|T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r have issues:

after player summon does not have a duration indicator to track |T877514:16|t|cffffd000|Hspell:325197|h[Invoke ChiJi, the Red Crane]|h|r

Talent build

B4QAK5xc05YQdq4E+VOLrE2vp2iWRSQ0KN5ASKRk0cgWioEAAAAAAAAAAAAQCJlQikEtCOQaJJNiDAAAB
[Windwalker] - s2 tier set

Description of the bug

https://www.wowhead.com/itemset=1546/fangsofthevermillionforge on Windwalker spec have issue:

2p set when player use |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r didnt create |T4914680:16|t|cffffd000|Hspell:410139|h[Shadowflame Nova]|h|r
4p set didnt increase |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r damage to the primary target
[Brewmaster] - s2 tier set

Description of the bug

Atm https://www.wowhead.com/itemset=1546/fangsofthevermillionforge on Brewmaster spec have issue:

Tier 2p does not give 10% chance to not reset your |T611417:16|t|cffffd000|Hspell:195630|h[Elusive Brawler]|h|r stacks on a successful dodge.
[Mistweaver] - Escape From Reality with Invigorating Mist

Description of the bug

While being buffed with Escape From Reality, Vivify casts on yourself should have half their mana cost refunded. But it also does for every ally with Renewing Mists buff through the talent Invigorating Mists.

How to reproduce

Use some Renewing Mists on couple allies
Cast Transcendence and Transcendence Transfert to get Escape From Reality buff
While the buff is active, cast Vivify on yourself
The mana refunded will half the mana cost multiplied by every ally with Renewing Mist on.

How it should be

You should only have half of the mana refunded no matter how many allies have Renewing Mists

Informations of the spell

Escape From Reality (talent)
Invigorating Mists (talent)
[Mistweaver] - Rising Mist 100% limit extension

Description of the bug

I made a bug report couple weeks ago, and I think it has been completly misunderstood. I mainly talked about Misty Peaks interaction with Rising Mist but the fixed had nothing to do with it (CF: ). I know this has always been an issue that the limit was not implemented. But why right now you can't extend a HoT past their base duration. I'll explain with an example, Essence Font HoT has a bade duration of 8 sec, the limit should make it so you can extend it only twice for a total duration of 16 sec. The limit implemented right now just make it so you can't extend it past 8 sec. It makes any Rising Sun Kick cast right after the HoT's application completely useless. Therefore it changes completely the gameplay since you need to wait 4 sec before being able to extend the HoTs by 4 sec.

How to reproduce

Cast any HoT
Use Rising Sun Kick right after
HoT's duration will barely be extended

How it should be

I know we discussed it already and it's too complex to implement, but anyways, it should make us be able to extend a HoT to twice the duration it would have without any extension. examples : (first number is base total duration, second is total duration if fullly extended)
base Renewing Mist : 20 sec 40 sec
Thunder Focus Tea + Renewing Mist : 30 sec 60 sec
base Enveloping Mist : 6 sec 12 sec
Mist Wrap + Enveloping Mist : 7 sec 14 sec


Informations of the spell

|T1360977:16|t|cffffd000|Hspell:274909|h[Rising Mist]|h|r
Video of current behaviour :
[Mistweaver] - s2 tier set

Description of the bug

on Mistweaver the 4 piece Soulfang Vitality is never applied.

How to reproduce

Drink a tea or get 2 piece Soulfang Infusion buff by using Renewing Mist and waiting for proc
Buff is not applied

How it should be

Whenever the player casts either Thunder Focus Tea or Mana Tea (at the start of the channel) the player should get the Soulfang Vitality buff.
[Windwalker] - Serenity

Description of the bug

|T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r have wrong interaction whit |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r and |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r

If player press |T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r when ur |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r or |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r have cooldown ,cooldown on this ability reduced by 50 %

FS demo

Retail demo

How to reproduce

Take talent build
use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r or |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r(this ability should be on cd )
use |T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r check cooldown

How it should be

|T988197:16|t|cffffd000|Hspell:152173|h[Serenity]|h|r should only increase cooldown reduction by 100% and not reduce corrently cooldown on ability |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r and |T642415:16|t|cffffd000|Hspell:107428|h[Rising Sun Kick]|h|r

Talent build :

B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAAkEJJRLiEBAAAASkkgEBSSSCJlkESS0KikWSSDAAAA
[Mistweaver] - Faeline Stomp and Essence Font bolt

Description of the bug

Faeline Stomp throws a bolt of Essence Font to every allies it goes through, but right now the buff it applies is different from Essence Font in the way that it doesn't make the mastery procs heal twice.

How to reproduce

Use Faeline on an ally
Use Vivify on them for example to proc mastery
There will only be 1 mastery proc

How it should be

The buff should make every mastery proc heal twice as Essence Font. If both the HoT from Faeline and the one from Essence Font are applied to the target, then they will both heal the target, but the mastery will only be duplicated once.
[All] Alter Time double tap

Issue:
Alter Time is currently affected by an internal GCD between activation click and return click ( on fire and frost )

It currently works as intended on Arcane,

How it should work:

Should allow double tap without the internal GCD.

|T609811:16|t|cffffd000|Hspell:108978|h[Alter Time]|h|r Activation Id

|T985088:16|t|cffffd000|Hspell:127140|h[Alter Time]|h|r Return Id
[Fire] Incendiary Eruptions aura delist

Issue:

Incendary Erruptions stops working when the caster dies and Flame Patch persists ( intended ) delivering damage forcing the % to proc Living Bomb.

Solution:

Delisting the aura from Flame Patch when the caster dies, should in theory solve the root issue when the above condition is met.



|T135822:16|t|cffffd000|Hspell:383665|h[Incendiary Eruptions]|h|r
[Frost] Spellque Brain Freeze vs Flurry delay

Issue:

If the caster uses the 2 charges of Flurry and constantly presses the ability while spamming Frostbolt, the resetted casted charge of Flurry won't consume Brain Freeze until a further proc or charge cooldown reset.

Steps to repro:

1. Use both charges of Flurry
2. Spam Frostbolt and spam the Flurry hotkey ( near the end of every Frostbolt cast ) while its on cd to spellque cast it upon a Brain Freeze proc.
3. Notice the Brain Freeze buff does not get consumed upon the queued reseted and casted Flurry goes off.

How it should work:

Queued reseted charge of Flurry should consume the Brain Freeze upon being casted.

|T236206:16|t|cffffd000|Hspell:190447|h[Brain Freeze]|h|r
[All] Mirror Image

Issue:

Currently the clones refuse to attack enemy players.

How it should work:

Should attack what the caster is attacking, similar to pve scenarios ( which works ).

|T237551:16|t|cffffd000|Hspell:321686|h[Mirror Image]|h|r
[All] - Mass slow and slow

Description of the bug

|T132860:16|t|cffffd000|Hspell:391102|h[Mass Slow]|h|r is being applied to targets hit by any mage's spells of all three specializations:
Fire mage example
Frost mage example
Arcane mage example
|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r's toopltip says that slow is reducing movement speed by 60% instead of 50%

How to reproduce

Copy the sequent talent trees:
B4DArSxcnei16P8xFL3rzzOyRKIU0SSCkikkIARSKJHQCIJItEAAAAAAAAAAAgIJJJJJJJJkA Arcane mage
B8DArSxcnei16P8xFL3rzzOyRKIAJJhkmDkkISERSKJAAAAAAAAAkIJSSClElkEJJJJHoBAAACA Fire mage
BAEArSxcnei16P8xFL3rzzOyRKQINJJhkSIJCQkkSSAAAISIhkkEJJJJJJJAAAAAAAAAQIA Frost mage
Use any spells on target and check if mass slow if being applied

How it should be



|T132860:16|t|cffffd000|Hspell:391102|h[Mass Slow]|h|r should only be applied to targets by casting |T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r and not by any other spells
|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r should should reduce target's movement speed by 50% and not by 60%

Informations of the spell

|T132860:16|t|cffffd000|Hspell:391102|h[Mass Slow]|h|r
|T136091:16|t|cffffd000|Hspell:31589|h[Slow]|h|r
[BM] - Animal Companion at Seething Shore

Description of the bug

|T461112:16|t|cffffd000|Hspell:267116|h[Animal Companion]|h|r doesn't summoned after you landed

How to reproduce

Get Seething Shore bg
Jump from the ship
Summon your pet after landing

How it should be

Animal Companion shouldn't be missed
[PvP] - Wild Kingdom

Description of the bug

After you use |T236159:16|t|cffffd000|Hspell:356707|h[Wild Kingdom]|h|r your summoned by this spell Cunning pet disappears

How to reproduce

Have Cunning pet tamed
Summoned another pet
Use Wild Kingdom
Check for pet after buff fades


How it should be

Pet shouldn't disappear from Stables after |T236159:16|t|cffffd000|Hspell:356707|h[Wild Kingdom]|h|r buff fades
[All] - Pet auto resurrection on BG

Description of the bug

After resurrection on battlegrounds hunters pets don't auto resurrected and auto summoned

How to reproduce

Run BG
Die
Wait for resurrection

How it should be

Hunter pets should auto resurrect after hunter resurrected. Also they should be auto summoned
[BM] - Aspect of the Beast

Description of the bug

|T575534:16|t|cffffd000|Hspell:191384|h[Aspect of the Beast]|h|r can be applied without active talent

How to reproduce

Enable talent
Summon Cunning (id 172722) pet Dismiss (talent is active)
Summon Tenacity (id 173687) pet
Disable talent and dismiss Tenacity pet (talent is not active)
Summon Cunning pet (with active talent)
Summon Tenacity pet
Now both of your pets have active talent

How it should be

|T575534:16|t|cffffd000|Hspell:191384|h[Aspect of the Beast]|h|r state shouldn't save on pet after dismissing
[MM] - Tier Set S2

Description of the bug

2pc |T136243:16|t|cffffd000|Hspell:405526|h[Hunter Marksmanship 10.1 Class Set 2pc]|h|r
For |T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r proc chance is rolled for each hit

4pc |T136243:16|t|cffffd000|Hspell:405527|h[Hunter Marksmanship 10.1 Class Set 4pc]|h|r

|T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r doesn't reduce |T135130:16|t|cffffd000|Hspell:19434|h[Aimed Shot]|h|r and |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r cooldown

How to reproduce

2pc:
Spawn ~10 dummies
Spam MultiShot

4pc:
Use Aimed Shot / Rapid Fire
Use Kill Shot

How it should be

2pc:
For |T132330:16|t|cffffd000|Hspell:257620|h[MultiShot]|h|r proc chance should be rolled only On Cast

4pc:
|T236174:16|t|cffffd000|Hspell:53351|h[Kill Shot]|h|r should reduce Aimed Shot and Rapid Fire cooldown by 1.5 sec
[BM] - Bloody Frenzy

Description of the bug

|T461114:16|t|cffffd000|Hspell:193455|h[Cobra Shot]|h|r inflicts |T1033905:16|t|cffffd000|Hspell:271788|h[Serpent Sting]|h|r without active |T4667415:16|t|cffffd000|Hspell:359844|h[Call of the Wild]|h|r

How to reproduce

Pick |T132278:16|t|cffffd000|Hspell:407412|h[Bloody Frenzy]|h|r
Use Cobra Shot

How it should be

Cobra Shot should inflict Serpent Sting only when Call of the Wild is active
[Restoration] Luxuriant soil and germination

Description of the bug

|T1052644:16|t|cffffd000|Hspell:392315|h[Luxuriant Soil]|h|r procs refresh same hot almost all the time
Happens both for Rejuvenation and Rejivenation (Germination) hots.

How to reproduce

Test only with players (dummies don't get second hot proc)
.debug haste 1000
Use |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r twice on ally

How it should be

|T1052644:16|t|cffffd000|Hspell:392315|h[Luxuriant Soil]|h|r logic should be like |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r manual cast:
If target doesn't have hots cast |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r
If target has |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r it casts |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r which converts to |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r
If target has both hots it should refresh hot with lower duration.
Also it should proc on targets without hots in prio.
If one player has 2 hots, second player has 1 hot and third 0 hots |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r should proc to player with 0 hot, then it should proc to players with 1 hot, then procs should check duration.

So it actualy shouldn't cast exactly |T136081:16|t|cffffd000|Hspell:774|h[Rejuvenation]|h|r or |T1033478:16|t|cffffd000|Hspell:155777|h[Rejuvenation (Germination)]|h|r .

Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSSKhIhQDaRSAAAAAAAAAAAAAQIJJASCBJhkIFkWiDAAAAAAEBgGAB
[Feral] Berserk combo points

Description of the bug

A player reported to us that the combo point limit increases from 5 to 8, 3 additional points are stored and redistributed once a finisher is executed and that currently the storage of these 3 combo points is nonexistent.

How to reproduce

Creat Druid

Make feral spec

Take the talent |T236149:16|t|cffffd000|Hspell:106951|h[Berserk]|h|r

How it should be

We should drop back to 0 combo points when using the 5

Informations of the spell



Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAEJt0kQSSSSJNolkkIJAAAAAAKgQSCIRCJJ5ABJ0CaJOAAAAAAAkAAA
[Resoration] 4PC SET S1

Description of the bug

The 4PC should increase the amounts of |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r by 25%, this increase is not the way to apply it.|T134222:16|t|cffffd000|Hspell:145205|h[Efflorescence]|h|r should up your healing of Wild growth from 5% to less than 25%.The next |T236153:16|t|cffffd000|Hspell:394565|h[Critical Growth]|h|r will increase your amounts by 25%.

How to reproduce

Creat Druid

Get 4pc

Use |T134222:16|t|cffffd000|Hspell:145205|h[Efflorescence]|h|r

Wait for 5 |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r

Cast: |T236153:16|t|cffffd000|Hspell:48438|h[Wild Growth]|h|r

How it should be

Efflorescence give critical heals increase the healing of your next Wild Growth by 5%, stacking up to 5 times. Lifebloom critical heals reduces the cooldown of Nature's Swiftness by 2 sec.

Informations of the spell

Live FS

Live FS

Live FS
[Feral] Double-Clawed Rake

Description of the bug

A player encountered a problem: there is a problem with the distribution of |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r with talent and (and the stun does not affect the 2nd target)

How to reproduce

Creat Druid
Take the talent |T132122:16|t|cffffd000|Hspell:391700|h[DoubleClawed Rake]|h|r
Use |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r on 2 ennemies or more

How it should be



Normally we should see Rake spreading even if we don't change the target. The 2nd |T132122:16|t|cffffd000|Hspell:1822|h[Rake]|h|r is supposed to hit a target that doesn't have one. (and the stun does not affect the 2nd target)

Informations of the spell

Talent: BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAASI0iQSSkgIKJJJJJAAAAAAKACASERSSSQi0kkSkAAAAAAAAAA

Ptr Test
[Feral] Incarnation: Avatar of Ashamane

Description of the bug



When we use incarnation we have a combo point every 1.5 seconds when we reach 5 combo points the buff allows us to stack 3 additional combo points which is returned to us when we use a finishing move

How to reproduce



Use |T642579:16|t|cffffd000|Hspell:252071|h[Incarnation: Avatar of Ashamane]|h|r
Wait 5 combo points + 4.5 seconde ~
Use 5 combo points
And see Combo points

How it should be



After the 5 combo points and the extra 4.5 seconds we should have 3 combo points when we use the 5

Informations of the spell

|T642579:16|t|cffffd000|Hspell:252071|h[Incarnation: Avatar of Ashamane]|h|r

Talent Feral: BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKgQSCIRCJJ5ABJ0CaJOAAAAAAAkAAA
[Feral] Cyclone

Description of the Bug: Need to wait for cast cyclone

How to reproduce it:
1. Spam cyclone
2. you can spam

How it works on PTR:

How it works on Retail: You can spam
[Guardian] Guardian Skin

Description of the bug

When we finish the mage tower in Guardian druid we do not have the appearance

How to reproduce



Creat Druid
Make Guardian spec

How it should be

When we finish tower mage we should have the appearance of droods

Informations of the spell

https://www.wowhead.com/fr/guide/classes/druid/guardian/magetowertankchallengehighlordkruul
Barbershop
Druid spec
[All] Click 2 times in morph

Description of the bug

A player reported that when he clicks twice on his morphs it bugs

How to reproduce

creat druid

click 2 times in a morph

How it should be

when we press 2 times quickly on the morph we should not have other seconds
[Feral] Ferocious Bite

Description of the bug

When we use Ferocious Bite on a target or multiple targets it hits 1 in 10 times

How to reproduce



Being Cat
Use |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r In 1 cible or multi cibles
Check details

How it should be



Normally it should hit every time you use it.

Informations of the spell

Talent: BcGAlOfJaEu03UKI2/Mrbr1a+BAAAAAAEJt0kQSSSSR7AokkkIJAAAAAAKCCSCIhQSCBJ0Sol4AAAAAAAQCoBA

Ferocious Bite Recount DF FS
[Feral] Tier set S2

Description of the bug

When we put auto attacks we have Your autoattacks have a 25% chance to grant Shadows of the Predator, increasing your Agility by 1.0%. Each application past 5 has an increasing chance to reset to 2 stacks. Except that the stack remains at 12 and therefore we cannot have the 4P ": When a Shadows of the Predator application resets stacks, you gain 8% increased Agility and you generate 1 combo point every 2 secs for 8 sec."

How to reproduce



Take 4p
Make auto attack
Check your buffs

How it should be



We should have a chance to get the 4p proc and it to work "Shadows of the Predator application resets stacks, you gain 8% increased Agility and you generate 1 combo point every 2 secs for 8 sec."

Informations of the spell

|T136243:16|t|cffffd000|Hspell:405512|h[Druid Feral 10.1 Class Set 2pc]|h|r

|T136243:16|t|cffffd000|Hspell:405513|h[Druid Feral 10.1 Class Set 4pc]|h|r

Retail

Fs
[All] - Protector of the pack

Description of the bug

Currently, |T1408834:16|t|cffffd000|Hspell:378986|h[Protector of the Pack]|h|r in restoration specialization is storing not only effective healing but overhealing as well.

Talent export : BkGACG4EgN+c3/TAgq/XoBdcwUIJp0ISSKSLJCShmWaRAAAAAAAAAAAAABIJCCSIQSwCiUQaJJAAAAAARAAgE

Talent screenshot

How to reproduce

Create druid spec restoration
import talents
use healing spells on target with full health
check if buff Protector of the pack is storing damage from overheals

How it should be

Talent should only store effective healing to a buff = that means no overhealing.
[Balance] - Radiant Moonlight

Description of the bug

You can't continue moons cycle if you change |T1392542:16|t|cffffd000|Hspell:394121|h[Radiant Moonlight]|h|r when you ready to use second |T1392542:16|t|cffffd000|Hspell:274283|h[Full Moon]|h|r provided by this talent spell is totaly blocked

How to reproduce

Use New Moon, Half Moon and first Full Moon
Change Radiant Moonlight to smth else
Try to use active Full Moon charge

How it should be

This Full Moon should change to |T1392545:16|t|cffffd000|Hspell:274281|h[New Moon]|h|r



Talents

BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCQIJJIJJEkEkcgApFkEJpkkSEBHIkWEJRKAUoFgA
[Guardian] Layered Mane

Description of the bug

A player reported to us that when he uses x instead of having two IronFurs he has 3

Example: I use it once (1) and then I use it again and I am at 4

How to reproduce



Creat Druid
Make Guardian Spec
Take |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r

How it should be



We should have 2 Ironfur instead of 3

Informations of the spell

Talent: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJRRUIJSiiESShCAJCCSgkkkkkIFoFOAAAAAAgIgABA

PTR FS.
[Guardian] Tier Set S2

Description of the bug

When we equip the 4P we have the instant heal proc "increases your maximum health by 3% for 12 sec stacking 5 times."whereas normally it would be necessary to use [Raze / Maul] damage increased by 20% and casting Ironfur or [Raze / Maul] increases your maximum health by 3% for 12 sec, stacking 5 times.

How to reproduce



Make 4P
Check your buff

How it should be

We should use [Raze / Maul] damage increased by 20% and casting Ironfur or [Raze / Maul] increases your maximum health by 3% for 12 sec, stacking 5 times.

Informations of the spell

|T136243:16|t|cffffd000|Hspell:405515|h[Druid Guardian 10.1 Class Set 4pc]|h|r

Retail

Fs
[Feral] Rip and Tear

Description of the bug

|T132152:16|t|cffffd000|Hspell:391347|h[Rip and Tear]|h|r damage doesn't scale with |T132152:16|t|cffffd000|Hspell:1079|h[Rip]|h|r scaling. Its static when you change your Mastery (that increases Rip damage). Scales only with main stat / versatility.

Also damage is same when you cast Rip at 5 cp (which is 24 sec duration) and |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r Rip at 5 cp (which is 12 sec duration).

How to reproduce

Use Rip at 5 cp
Equip |T519378:16|t|cffffd000|Hitem:137486::::::::120:::::|h[Windscar Whetstone]|h|r (or use .debug mastery 1000)
Use Rip at 5 cp
Then use Primal Wrath on 5 cp

How it should be

Rip and Tear damage should scale with Rip damage correctly 15% of total Rip damage (after all mods)

Talents

BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAEJNNiikkkUSJiSSkIJAAAAAAaAkkAQCJJJJkIlEa4AAAAAAAQCAAA
[Feral] Tear open wounds

Description of the bug

1. |T1392547:16|t|cffffd000|Hspell:391785|h[Tear Open Wounds]|h|r doesn't count partial ticks for its damage. For example: If dot interval is 1.5 sec it will count 2 ticks only and 1 sec of damage will be lost
2. Ability does 50% of full Rip damage

How to reproduce

Use Rip and Primal Wrath without haste
Use Rip and Primal Wrath with 30% haste

How it should be

Tear Open Wounds should deal 50% of 4 sec damage

4 sec of Rip damage should include partial ticks.
[Unholy] - S2 tier set

Description of the bug

Currently, the season 2 tier set for Unholy DK is not working.

How to reproduce

Get the tier from Aberrus.

How it should be

|T136243:16|t|cffffd000|Hspell:405503|h[Death Knight Unholy 10.1 Class Set 2pc]|h|r Death Coil and Epidemic damage increased by 10%. Casting Death Coil or Epidemic grants a stack of Master of Death, up to 20. Dark Transformation consumes Master of Death and grants 1% Mastery for each stack for 25 sec.

https://www.wowhead.com/spell=405504/deathknightunholy101classset4pcchangelog Army of the Dead grants 20 stacks of Master of Death. When Death Coil or Epidemic consumes Sudden Doom gain 1 extra stacks of Master of Death and 10% Mastery for 6 sec.

Informations of the spell

https://www.wowhead.com/spell=42650/armyofthedead?def=101335&rank=1
https://www.wowhead.com/spell=49530/suddendoom?def=101316&rank=1
[Frost] - S2 tier set

Description of the bug

Currently, the season 2 tier set for frost is not working.

How to reproduce

Get the tier set from Aberrus.

How it should be

https://www.wowhead.com/spell=405501/deathknightfrost101classset2pcchangelog Howling Blast damage increased by 10%. Consuming Rime increases the damage of your next Frostwyrm's Fury by 5%, stacking 10 times. Pillar of Frost calls a Frostwyrm's Fury at 30% (got nerfed to 25% in 10.2) effectiveness that cannot Freeze enemies.

|T136243:16|t|cffffd000|Hspell:405502|h[Death Knight Frost 10.1 Class Set 4pc]|h|r Frostwyrm's Fury causes enemies hit to take 20% increased damage from your critical strikes for 12 sec.

Informations of the spell

https://www.wowhead.com/spell=59057/rime?def=101245&rank=1
https://www.wowhead.com/spell=279302/frostwyrmsfury?def=101226&rank=1
[Blood] - S2 tier set

Description of the bug

Currently, the season 2 tier set for Blood DK is not working.

How to reproduce

Get the tier set from Aberrus.

How it should be

https://www.wowhead.com/spell=405499/deathknightblood101classset2pcchangelog Heart Strike and Blood Boil deal 20% increased damage and have a 10% chance to grant Vampiric Blood for 5 sec. (It is possible to get 2 buffs at the same which means that it should accumulate but, in case you cast vampiric blood it should overwrite the buff)

|T136243:16|t|cffffd000|Hspell:405500|h[Death Knight Blood 10.1 Class Set 4pc]|h|r When you would gain Vampiric Blood you are infused with Vampiric Strength, granting you 10% Strength for 5 sec. Your Heart Strike and Blood Boil extend the duration of Vampiric Strength by 0.5 sec.

Informations of the spell

https://www.wowhead.com/spell=55233/vampiricblood?def=101310&rank=1
[All] Death's Advance

Description of the Bug:
If you fast press button witn |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r you spend 2 charges, but it shouldnt

How to reproduce it:
1. get |T237022:16|t|cffffd000|Hspell:356367|h[Death's Echo]|h|r
2. spam the button with |T237022:16|t|cffffd000|Hspell:356367|h[Death's Echo]|h|r

How it works on PTR:
It spendind 2 charges when you spam the button with spell

How it works on Retail:
It shouldnt
[Havoc] - Throw Glaive PvP macro

Description of the bug

On Firestorm, retail working macro for |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r does not work.

You have to have talented |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r talent, in order for it to work.

The throw glaive does not fly to the target through focus. It only flies into focus.
Through the focus macro, the blade should fly both into focus and into target

Macro
showtooltip Throw Glaive
/cast [@focus ] Throw Glaive

How it works on the official wow:


FS


How to reproduce

Talent |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r , please follow the videos in order to reproduce.
Basically you should set your focus, and than throw glaive into the target. It should fly first to the focus and than to the target.

How it should be

Through the focus macro, the blade should fly both into focus and into target

Informations of the spell

Wowhead link |T1305159:16|t|cffffd000|Hspell:185123|h[Throw Glaive]|h|r |T1302006:16|t|cffffd000|Hspell:393029|h[Furious Throws]|h|r
[Vengeance] - Soulmonger NO Meta Form

Description of the bug

|T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r seems to have stopped working on 13.2.24 when you are not in Meta Form with full HP. Stopped counting shards towards aura |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r .

It seems that it counts you as full HP only when you are in Meta Form with Full HP. In normal form with full HP it does not work.

|T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r id if you need.



How to reproduce

Talent |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r
Be full HP in normal form see no absorb after consuming shards.
Be full HP in |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r see absorb.

How it should be

|T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r talent should count |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r absorb in normal form as well.

Informations of the spell

Wowhead link |T1305158:16|t|cffffd000|Hspell:389711|h[Soulmonger]|h|r |T1305158:16|t|cffffd000|Hspell:391234|h[Soulmonger]|h|r buff |T1247263:16|t|cffffd000|Hspell:187827|h[Metamorphosis]|h|r
[TNO][Primal Gust] Fear/mc immune

Description of the bug

https://www.wowhead.com/npc=195579/primalgust can be affected by fear and mind control

How it should be

https://www.wowhead.com/npc=195579/primalgust shouldnt be able to affected by fear and mc
[VotI][Terros] Seismic Assault tick

Seismic Assault ticking damage should deal 9k per stack
Retail

At the moment it's around 26k per stack
PTR
[Dracthyr Intro] The Prize Inside

This last quest should be phased per player i guess (cuz if not this will happen) anyone doing the previous objectives dies cuz of the [Smite of the Tempest]

https://www.wowhead.com/quest=65087/theprizeinside
[VotI][Raszageth] Typhoon strike range

|T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r should have unlimited range

At the moment it only strikes the target if they're within melee range
[VotI][Diurna] Quest stones

After completing the Diurna skip quest, in order to open the door directly to diurna after defeating eranog, there should be 2 stones on the sides of diurna's door

These stones are currently missing
[VotI][Raszageth] Magnetic Charge vs Immunities

Using an immunity while being debuffed with |T896468:16|t|cffffd000|Hspell:399713|h[Magnetic Charge]|h|r should not remove the |T896468:16|t|cffffd000|Hspell:399713|h[Magnetic Charge]|h|r debuff, triggering the explosion

At the moment the immunity (like Cloak of Shadows) remove |T896468:16|t|cffffd000|Hspell:399713|h[Magnetic Charge]|h|r , making it insta trigger the explosion+pull
[HoI][Khajin] Glacial surge

Description of the bug

|T612394:16|t|cffffd000|Hspell:386559|h[Glacial Surge]|h|r spell doesnt deal dmg.

How it should be

|T612394:16|t|cffffd000|Hspell:386559|h[Glacial Surge]|h|r should deal dmg to players if they dont move out from void zones.
[VotI][Raszageth] Adds spawn animation

Adds spawn animation missing.

PTR:

Live:
[VotI][Raszageth] Burst

https://www.wowhead.com/npc=194999/volatilespark 's |T1717108:16|t|cffffd000|Hspell:388635|h[Burst]|h|r is not dealing any damage

PTR
[VotI][Kurog] Molten Rupture

|T451169:16|t|cffffd000|Hspell:373329|h[Molten Rupture]|h|r has two issues as of right now,

The hitbox of the circles seems bigger than inteded, Mainly under boss, if melee try to hit the boss durning this ability, they will most likely die.

Also, the Pools should be in a curved positioning, not in a straight line.

Video example:

BT Report:
[VotI][Diurna] Broodkeeper's bond stacks

Diurna can still phase into p2 while still having some eggs intact.
The number of eggs are matching the number of stacks of the Broodkepeer's bond buff.

Managed to reproduce it just by waiting til every egg either hatches or is broken via Greatstaff, the issue occurred when Diurna was at 6 stacks.
At that point, the following Incubation hatched 2 eggs (supposedly leaving Diurna to 4 stacks, but instead she phased directly to P2 while having 4 eggs still intact, see screenshot)

!image.png
[Enchanting][Quest] Crystal Quill pens

!image.png

Item droprate seems too low, according to wowhead comments this was a quick quest i have killed 60+ mobs 0 quest items dropped

https://www.wowhead.com/quest=66935/crystalquillpens
[HoI][Primal Tsunami] Intermission

Description of the bug

After second intermission on https://www.wowhead.com/npc=189729/primaltsunami boss spawn one extra tornado

How to reproduce

1. Go to https://www.wowhead.com/npc=189729/primaltsunami
2. Wait for 12 interhpases
3. Check if it spawn more tornadoes than should

How it should be

Extra tornadoes shouldnt spawn regardless of the counts of phases
Dungeon: Darkmaul Citadel

Quest: https://www.wowhead.com/quest=59984/dungeondarkmaulcitade

Issue:

Quest can't be finished due to when entering the dungeon the npcs from the faction are missing and when the player reaches to Gor'groth, remains unfriendly, making it unable to advance

Bugtracker Reports:
[VotI][Kurog] Absolute Zero vs Frost Bite

|T236209:16|t|cffffd000|Hspell:373004|h[Absolute Zero]|h|r should apply 1 stack of |T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r to players caught soaking it (x2 stacks if a player soaks x2 Absolute Zero)

At the moment, most of the times the stacks are not being applied to some of the players

Players hit by Absolute Zero
Players who received the Frost Bite stack
[VotI][Diurna] Dragonspawn Flamebender Vs Flame Sentry

https://www.wowhead.com/npc=191230/dragonspawnflamebender |T134337:16|t|cffffd000|Hspell:375578|h[Flame Sentry]|h|r is currently dealing 89k dmg, it should deal 108k

PTR log

Retail log
[VotI][Geneal] Tier set loot

No tier set dropped after defeating bosses such as Sennarth and Dathea (15men raid)

!image.png
[Iskaara Tuskarr Fishing Holes] Iskaaran Fishing Net

Currently, the Strong Sea Kelp and the Stone with Hole objects aren't spawned, makin the quest https://www.wowhead.com/quest=70871/iskaaranfishingnet impossible and stopping people from using the fishing holes.

CBT proofs

Report:
[HoI][Gulping Goliath] Gulp

Description of the bug

After the |T132127:16|t|cffffd000|Hspell:385551|h[Gulp]|h|r, the gulped player is moving away from the boss turning his back to the boss

proof:

How to reproduce

1. Go to https://www.wowhead.com/npc=189722/gulpinggoliathabilities;mode:normal
2. Stay in boss while he casting |T132127:16|t|cffffd000|Hspell:385551|h[Gulp]|h|r
3. Check what happenes after cast

How it should be

Player should will appear arround infront boss and doesnt moving away uncontrolled.



d
[Ohn'Ahran][Quest] PROOF OF NEGLIGENCE

Description of the bug

The player is not able to interact with the |T446127:16|t|cffffd000|Hitem:201874::::::::120:::::|h[Injured Cub]|h|r to complete the quest. Other prerequisites are OK

How to reproduce

Take the quest https://www.wowhead.com/quest=65937/proofofnegligence) "smartCardinline") (65937)
Complete the other prerequisites of the quest and try right clicking on the |T446127:16|t|cffffd000|Hitem:201874::::::::120:::::|h[Injured Cub]|h|r
You will notice that you cant interact with the injured cub to complete the quest requirement.

How it should be

You should be able to interact with the |T446127:16|t|cffffd000|Hitem:201874::::::::120:::::|h[Injured Cub]|h|r to help him and complete the quest requirement as well as the quest.

Information's of the spell

https://www.wowhead.com/quest=65937/proofofnegligence) "smartCardinline")
Retail Video
PTR
[VotI][Kurog] Thunder strike location

|T252174:16|t|cffffd000|Hspell:374218|h[Thunder Strike]|h|r are currently spawning almost on top of each other, they should not

(At most they can spawn one next to the other, but never right on top)
[HoV] [King Tor] evade issue

Description of the bug

In the last pull of Hall of Valor, if you kill one of the kings ( https://www.wowhead.com/npc=97081/kingbjorn or https://www.wowhead.com/npc=97084/kingtor )and die, it is imposible to activate the last one to do the second try and this make impossible to advance in dungeon.

How to reproduce

Summon last two kings and only kill one.
Wipe
Try to activate the remaining king
[Quests] How to [...] with your Dragon - item Bronze Timepiece doesn't work

Description of the bug

You should be able to interact with |T134376:16|t|cffffd000|Hitem:188139::::::::120:::::|h[Bronze Timepiece]|h|r

How to reproduce

Complete the quest https://www.wowhead.com/quest=68795/dragonriding
Take the quest https://www.wowhead.com/quest=65118/howtoglidewithyourdragon
Try to cast |T134376:16|t|cffffd000|Hitem:188139::::::::120:::::|h[Bronze Timepiece]|h|r

How it should be

Normally, after the 1.5sec cast, you should find yourself instead of launching the quest.

Information's of the spell

|T134376:16|t|cffffd000|Hitem:188139::::::::120:::::|h[Bronze Timepiece]|h|r https://www.wowhead.com/quest=65118/howtoglidewithyourdragon https://www.wowhead.com/quest=65133/howtousemomentumwithyourdragon https://www.wowhead.com/quest=65120/howtodivewithyourdragon
PTR Proof
Retail Quest Video with item used
[VotI][Raszageth] Thunderstruck Armor

|T839983:16|t|cffffd000|Hspell:391285|h[Thunderstruck Armor]|h|r should be applied only on the targets that get hit by |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r .

Raszageth applies |T136158:16|t|cffffd000|Hspell:390763|h[Thunderous Energy]|h|r on the players that get hit by

|T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r that, after 1.5sec from the last hit of |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r on that player, explodes and does damage to the full raid for the total received dmg by players from |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r

Retail log

PTR log
[AA][Territorial Eagle] Peck

Description of the bug

Issue with https://www.wowhead.com/npc=192329/territorialeagle ,when player moveing npc https://www.wowhead.com/npc=192329/territorialeagle they not should use cast |T133707:16|t|cffffd000|Hspell:377344|h[Peck]|h|r

Informations of the spell

FS

Retail proof
[AA][Alpha Eagle] Gust

Description of the bug

https://www.wowhead.com/npc=192333/alphaeagle casted spell |T1029595:16|t|cffffd000|Hspell:377383|h[Gust]|h|r always to player who hold agro, but should to random player. Retail proof:

Also spell |T1029595:16|t|cffffd000|Hspell:377383|h[Gust]|h|r sometimes have wrong hitbox, we cannot it reproduce all time but sometimes it happend

Ptr proof:
[AA][Unruly Textbook] incorrect target while casting

Description of bug

https://www.wowhead.com/npc=196044/unrulytextbookabilities;mode:m does not target correctly when casting |T355498:16|t|cffffd000|Hspell:388392|h[Monotonous Lecture]|h|r on a player. it will cast on a random player correctly but its target will always be on the player that has the highest threat (aka the tank)

ptr proof

how to reproduce

engage this enemy in mythic difficulty
you need to have more than 2 characters to reproduce this
wait for it to cast monotonous lecture on a random player
check who it is targetting when it is casting this spell



how it should be

the add should always target the player that it is casting its spells on and once the spell cast is completed or interrupted its target should change back to the the highest threat player (the tank)
[TotJS][Peril and Strife]

Description of the bug

When u changed target from https://www.wowhead.com/npc=59051/strifeabilities;mode:normal to https://www.wowhead.com/npc=59726/perilabilities;mode:normal, https://www.wowhead.com/npc=59051/strifeabilities;mode:normal loses |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r stacks by 1, but should lost all instantly. Retail proof:

https://www.wowhead.com/npc=59051/strife stacks |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r on random or sometime on all players to much fast and its make server lag. Also its continue to work after boss defeated, which make key unplayable with delay for spells 510sec or more. Ptr proof:

How it should be

Its should work like that(wowhead info):

This debuff is placed on a random party member a couple seconds into the encounter.
This debuff gains stacks over time, increasing the potency of the DoT effect and damage _and healing_
When a debuffed player stands on another player, the debuff transfers to the new player leaving the original owner with |T237555:16|t|cffffd000|Hspell:396152|h[Feeling of Inferiority]|h|r reducing damage and healing done by 5% for 20 seconds and preventing you from getting |T236310:16|t|cffffd000|Hspell:396150|h[Feeling of Superiority]|h|r again for the duration.
[VotI][Raszageth] Seeking Stormling Healing

In Intermission two, Any https://www.wowhead.com/npc=191714/seekingstormling that spawn after |T4554460:16|t|cffffd000|Hspell:389870|h[Storm Break]|h|r , currently heal over time, due to them not acually being in combat.

They should unable to heal passively durning the combat.
[VotI][Diurna] Empowered Greatstaff P2

P2

Diurna should cast |T136099:16|t|cffffd000|Hspell:392194|h[Empower Greatstaff]|h|r (gaining x2 stacks), and immediately cast |T4543115:16|t|cffffd000|Hspell:380174|h[Empowered Greatstaff of the Broodkeeper]|h|r(dumping the stacks, spawning the beams that focus on ranged players and chase them down for the duration of the staff)

At the moment, |T136099:16|t|cffffd000|Hspell:392194|h[Empower Greatstaff]|h|r is correctly cast (gaining x2 stacks), but |T4543115:16|t|cffffd000|Hspell:380174|h[Empowered Greatstaff of the Broodkeeper]|h|r is not dumping the stacks, and not spawning the beams at all

(the amount of players that get targeted by the beams depends on raidsize, it's not x2 players only)
[AzureSpan][World Quest] Resupply Three-Falls

Description of the bug:

|T134353:16|t|cffffd000|Hitem:199176::::::::120:::::|h[Thick Bear Fur]|h|r loot chance is really low.

Information:

World Quest Link: https://www.wowhead.com/quest=70622/resupplythreefalls

NPCs who drop the quest item:

https://www.wowhead.com/npc=194439/thickmanematriarch 39% drop chance.

https://www.wowhead.com/npc=190731/thickmanebear 18% drop chance.

https://www.wowhead.com/npc=194436/juvenilethickmanebear 10% drop chance.
[CoS][Watchful Inquisitor] grip immune

Description of the bug

https://www.wowhead.com/npc=105715/watchfulinquisitor ant be affected by |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r

How it should be

|T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r should work on https://www.wowhead.com/npc=105715/watchfulinquisitor and interupt his cast
[SBG] npc vs knock

Description of the bug

Atm https://www.wowhead.com/npc=75652/voidspawndrops;mode:normal and https://www.wowhead.com/npc=76104/monstrouscorpsespiderabilities;mode:normal can be affected by knock(for example: |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r)

How it should be

https://www.wowhead.com/npc=75652/voidspawndrops;mode:normal https://www.wowhead.com/npc=76104/monstrouscorpsespiderabilities;mode:normal shouldnt be affected by knock
[CoS][Guardian Construct] - Charged Smash vs Pets

Description of the bug

https://www.wowhead.com/npc=104270/guardianconstruct
|T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r works incorrect with |T136126:16|t|cffffd000|Hspell:65220|h[Avoidance]|h|r . Happened with pets log
Will oneshot pet in high keys

How to reproduce

Catch |T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r with your pet

How it should be

|T136126:16|t|cffffd000|Hspell:65220|h[Avoidance]|h|r should work correct with |T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r Retail
[VotI][Raszageth] Magnetic Charge damage

The damage of |T896468:16|t|cffffd000|Hspell:399711|h[Magnetic Charge]|h|r is wrong on dev realm. It should do less damage based on the distance of the players from the guy with the debuff.



!image.png



The damage based on distance should scale like this(calculated through interpolation from retail logs). On the left there are the distances of the players from the guy with the debuff, on the right there's the damage taken.
[VotI][Raszageth] Static Charge damage

The damage of |T839977:16|t|cffffd000|Hspell:381613|h[Static Charge]|h|r is wrong on dev realm. It should do less damage based on the distance of the players from the guy with the debuff.

!image.png

The damage based on distance should scale like this(calculated through interpolation from retail logs). On the left there are the distances of the players from the guy with the debuff, on the right there's the damage taken.
[Valkdrakken][Quest] The Great Vault

https://www.wowhead.com/quest=72354/thegreatvault Should be offered once player reaches lvl 70 by https://www.wowhead.com/npc=196499/therazal . Currently, the quest is missing.
[AV][Volatile Sapling] CC immune

Description of the bug

Players cant stop NPC https://www.wowhead.com/npc=196559/volatilesaplingcast |T1391773:16|t|cffffd000|Hspell:375591|h[Sappy Burst]|h|r with any crowd control.

These mobs are in g9/g10/g11 MDT pulls and in bossfight https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal

How to reproduce

Go to Azure Vault
go to https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal bossfight area
g9/g10/g11 MDT pulls https://www.wowhead.com/npc=196559/volatilesapling nps
test https://www.wowhead.com/npc=196559/volatilesapling in bossfight https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal ( they will spawn when boss use frontal cast)

How it should be

Npc https://www.wowhead.com/npc=196559/volatilesapling cast |T1391773:16|t|cffffd000|Hspell:375591|h[Sappy Burst]|h|r can be stoped with any crowd control

Informations of the spell

Video proof

FS PTR

Retail

Retail adds in g9/g10/g11
[VotI][Diurna] Dragonspawn Flamebender VS Cauterizing Flashflames

https://www.wowhead.com/npc=190245/broodkeeperdiurna is currently affected by

|T236290:16|t|cffffd000|Hspell:375485|h[Cauterizing Flashflames]|h|r casted by https://www.wowhead.com/npc=191230/dragonspawnflamebenderabilities.

It shouldn't.

Proof:
[CoS] Duskwatch Sentry

https://www.wowhead.com/npc=104251/duskwatchsentry should keep running to the beacon after CC expire on him (stun, disorient etc.). Currently after CC expire on him Duskwatch Sentry will no longer run to the beacon anymore and instead attack the players.

Proof: (after hammer of justice stun expire from paladin he is still running to the beacon)
[VotI][Diurna] Rapid Incubation timers

Timers for Rapid Incubation seem off, it's way too early compared to the Greatstaff cast, making it almost impossible to break some of the eggs before they hatch on their own.

I'm unable to check the timers for Rapid Incubation from logs, since they are not recorded, not even in retail

Greatstaff of Broodkeeper cast timers are perfect instead
[Achievement] Fragments of History

Description of the bug

10 Quests should be turned in https://www.wowhead.com/npc=193915/emiliabellocq to get the achievement https://www.wowhead.com/achievement=16323/fragmentsofhistory, but none of the listed below objects are spawned and enabled after selecting the menu What are you doing here?.

How to reproduce

Talk to NPC 193915 and select the menu What are you doing here?
Go to any object listen below
You will see, none of the objects are spawned
Add the serverside quest 70231, and nothing will happen

How it should be

Clicking on the option What are you doing here? from NPC https://www.wowhead.com/npc=193915/emiliabellocq should complete the serverside quest 70231 but this is not happening.
Completing the quest should unlock the listed objects:
https://www.wowhead.com/object=379296/brokenbanding
https://www.wowhead.com/object=380518/dislodgeddragoneye

https://www.wowhead.com/object=381354/wrappedgoldband

https://www.wowhead.com/object=381361/preciousstonefragment

https://www.wowhead.com/object=381355/finelycarvedwing

https://www.wowhead.com/object=381362/chunkofsculpture

https://www.wowhead.com/object=380430/tailfragment

https://www.wowhead.com/object=381353/stonedragontooth

https://www.wowhead.com/object=380429/goldenclaw

https://www.wowhead.com/object=381356/coldwasheddragonclaw

Each object should give a item which will a quest which all need to be turned in by the NPC 193915.

Informations of the Achievement

https://www.wowhead.com/achievement=16323/fragmentsofhistory
[Professions] Fuzzy Legs

Description of the bug

Quest adds for https://www.wowhead.com/quest=66899/fuzzylegs are not dropping |T133571:16|t|cffffd000|Hitem:193865::::::::120:::::|h[Fuzzy Legs]|h|r when you kill

How to reproduce

.q add 66899
Go into any zone where adds who drop |T133571:16|t|cffffd000|Hitem:193865::::::::120:::::|h[Fuzzy Legs]|h|r are located
Kill as many as you want
|T133571:16|t|cffffd000|Hitem:193865::::::::120:::::|h[Fuzzy Legs]|h|r not dropping on mobs

The adds with the most % (33% chance to drop) are https://www.wowhead.com/npc=196426/grottocreeper
[Quest] Climb Every Mountain

Description of the bug

When you try to climb to the second rock at quest https://www.wowhead.com/quest=65421/climbeverymountain game told you that you need to be closer, and you can`t complete the quest

How to reproduce

.q add 65421
Take the https://www.wowhead.com/object=375673/climbinggear right next to the NPC who start quest
Be close to the first rock andright click on it
Them try to left click on second rock

How it should be

Retail proof
[TNO][Risen Mystic]

Description of the bug

While under DK spell |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r, https://www.wowhead.com/npc=195877/risenmystic does not cast |T135863:16|t|cffffd000|Hspell:387596|h[Swift Wind]|h|r every 20 seconds or ever.



How to reproduce

Enter the dungeon as a death knight.
Use |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r on the https://www.wowhead.com/npc=195877/risenmystic .

How it should be

While under |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r , https://www.wowhead.com/npc=195877/risenmystic should cast |T135863:16|t|cffffd000|Hspell:387596|h[Swift Wind]|h|r every 20 seconds.



Informations of the spell

|T135863:16|t|cffffd000|Hspell:387596|h[Swift Wind]|h|r
https://www.wowhead.com/npc=195877/risenmystic
|T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r
[ULD] The Lost Dwarves VS Reset

Currently if you let https://www.wowhead.com/npc=184582/erictheswift cast |T463444:16|t|cffffd000|Hspell:369791|h[Skullcracker]|h|r near the closed gate on the left of the boss fight it resets the fight.

Proof :
[Thaldraszus][Quest] The Gift of Silver

Description of the bug

The quest https://www.wowhead.com/quest=67074/thegiftofsilver does not provide you with the quest item: |T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r

How to reproduce

Take the quest https://www.wowhead.com/quest=68794/allyofdragons , complete it.
Take quest https://www.wowhead.com/quest=67074/thegiftofsilver, talk to Alexstrasza. What is this gift from Tyr?
At the end of the dragons dialogue there should be an interactable item which you should be able to loot. It should provide |T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r.

How it should be

Interactable (look screenshot) item should be lootable and provide |T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r.

Informations of the spell

https://www.wowhead.com/quest=67074/thegiftofsilver
|T134319:16|t|cffffd000|Hitem:197845::::::::120:::::|h[Silver Scale]|h|r
[VotI][Raszageth] Thunderous Energy/Blast combo

|T136158:16|t|cffffd000|Hspell:390817|h[Thunderous Energy]|h|r is currently wrong dmg, that's how it supposed to work, after the tank gets hit by |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r the dmg taken by the tanks should be equal to dmg of the thunderous energy after the debuff fades, FOR EXAMPLE after the tank gets hit by 100k dmg (as diminished dmg after densive and stuff), thunderous enrgy should explode dealing 100k dmg
PTR:
RETAIL:
[Dungeons][M+] Evoker - Tip the Scales on key start

If you use Tip the Scales before m+ key you will correctly keep the buff but cooldown of it is not properly reset. It means when you first consume the buff with empowered spell then you should be able to use Tip the Scales for second time after m+ has started since its off cooldown but currently its not possible.

Retail proof: You can see he already pressed tip the scales before someone put key and has buff during countdown then watch him during kill trash he will be able to use it again.



|T4622480:16|t|cffffd000|Hspell:370553|h[Tip the Scales]|h|r
[Dungeons][M+] Player cant enter instance after leave and reinvite

Players should be able to leave party and get invited back to the group once m+ key has started if they leave and get invited back they should be enter instance.



retail proof
[AV][Crystal Thrasher]Crystalline Rupture

Description of the bug

Sometimes NPC https://www.wowhead.com/npc=187139/crystalthrasherabilities;mode:normal ability |T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r dont have animation.

Informations of the spell

Proof
Pardon our Dust

Description of the bug

https://www.wowhead.com/npc=158281/greetermnemis is unclickable to complete the quest

How to reproduce

Get the quest
Collect anima
Head towads Greeter Mnemis
Unable to be clicked

How it should be

Greeter Mnemis should be clickable to

Informations of the spell

https://www.wowhead.com/quest=57102/pardonourdust
[Drustvar] Break on Trough

Quest: https://www.wowhead.com/quest=50457/breakonthroughvideos:id=142455

Issue:

Cannon is not selectable to be used in order to advance the quest
[CoS][Talixae] Withering Soul Uninterruptable

Currently, the Withering Soul cast from the boss is Uninterrupable. It should be.
[Drustvar] A Steady Ballast

Description of the bug

The Npc https://www.wowhead.com/npc=132193/angusballaster option to talk to does not appear to advance the quest

How to reproduce

Get down the cellar
Get to Ballaster
Trigger the Dialouge
Talk to the npc
Only has repair option no talk option

How it should be

After the Dialouge, the npc should have the option to talk and trigger the next part of the quest

Informations of the Quest

https://www.wowhead.com/quest=50151/asteadyballast

BT Ticket
Plans for Attack

Quest:https://www.wowhead.com/quest=49677/plansforattack

Issue:

While dealing with https://www.wowhead.com/npc=130466/fangcallersraka , the npc that follows you (https://www.wowhead.com/npc=130474/recklessvulpera (Aka Nisha) ) can die and player is unable to complete the quest. This should not happened. Although a relog will bring the npc up
Memory Breach

Quest:https://www.wowhead.com/quest=48988/memorybreach

Issue(s)

When the player clicks on the https://www.wowhead.com/npc=122683/unwantedmemory , if player skips the cutscene, player will be frozen until the whole cutscene plays out,

As well as if the player is watching the cutscene , other hostile npcs can attack the player while watching, could cause the player to die after finishing watching the cutscene
just

https://www.wowhead.com/quest=60052/doubletap

|T2060147:16|t|cffffd000|Hitem:178140::::::::120:::::|h[Archonic Resonator]|h|r works incinsistently on quest mob corpses:

https://www.wowhead.com/npc=166936/keeneyebowman does not work at all;

https://www.wowhead.com/npc=166926/necroticsummoner does not work at all;



https://www.wowhead.com/npc=166941/warwraith occasionaly does not work. Might be or not be occasional issues with other quest mobs.
Clear as Crystal

https://www.wowhead.com/quest=60053/clearascrystal

Opposite issue to : At full bar quest _does not_ count as completed.
[Tailoring] Sew many cooks

https://www.wowhead.com/quest=70586/sewmanycooks cant be handed in even i have 2 hats relog abandon didnt help

!image.png

!image.png
[VotI][Diurna] P2 start

Currently, right after the very first egg hatches or is destroyed by the Greatstaff, Diurna will start phase 2
[VotI][Diurna] Widlfire in Phase 2

In phase two, |T136186:16|t|cffffd000|Hspell:375871|h[Wildfire]|h|r should spawn 2 Patches of fire underneath the player, with a delay between eachother.

Retail proof:
[VotI][Raszageth] Typhoon Strike

|T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r is currently dealing 18k dmg while it should be dealing 210k dmg
PTR:
RETAIL:
Stormsong Valley - [Storm's End]

https://www.wowhead.com/quest=50824/stormsendcomments

Atm isnt doable. Script for the fight isnt implemented .
He hits like a truck and has a toon of HP
The Master of Lies

Quest:https://www.wowhead.com/quest=58086/themasteroflies

Issue:

Final part of the quest to kill Myskia, it does not count on the credit to complete it, making it unable to finish the questline
Inquisitor Vilhelm's Sinstone

Quest:https://www.wowhead.com/quest=57175/inquisitorvilhelmssinstone

Issue:

3rd part of the sinstone can't be collected https://www.wowhead.com/object=344727/hiddensinstonefragment
[Obsidian Citadel] Allegiance to One

World Quest:https://www.wowhead.com/quest=66419/allegiancetoone

When player chooses either Sebellian, or Wrathion, they should have a dialogue, and then fly away. Currently, they just phase out.
The Hand of Doubt

Quest:https://www.wowhead.com/quest=57269/thehandofdoubt

Issue:

When the player accepts the quest, need to talk withhttps://www.wowhead.com/npc=157673/disciplekosmas , the option to talk is not present, unable to continiue
[Aylaag Camp] Camp Not Present

Currently, the Camp is not spawned on either spots its indicating that it is on.
[Thaldraszus][Area] - Azmerloth

Description of the bug

When you die in Azmerloth you appear in Pandaren Revolution
[Thaldrazsus][Rare] Goremaul the Gluttonous

Rare https://www.wowhead.com/npc=193125/goremaulthegluttonousvideos:id=251430



Description of the bug

During the fight, the rare will just randomly start doing his regular walk again without staying at your melee. While doing so he will still cast his spells but won't attack anymore:





On the gif you see i'm in combat with him, but he started going back at its spawn place for no reason
[Ohn'ahran] Graveyards are missing

By Any Other Name

Description of the bug

Currently, if you complete the questline up to this quest, you won't be able to turn it back to Marileth, since it's not there. The two last quests of this chapter can't be completed as well without the help of a GM.

How to reproduce

Take and complete the quest https://www.wowhead.com/quest=59223 and try to turn it down to Marileth.

How it should be

Marileth should be present to reward the quest and end the chapter 5 of Maldraxxus.

More information :

Retail : | |
Beta Live FS DF :
Beta DEV 10.1.7 :
Bug Tracker :
I moustache You to Lend a Hand

Quest: https://www.wowhead.com/quest=60763/imoustacheyoutolendahand

Issue:

The |T348548:16|t|cffffd000|Hitem:178747::::::::120:::::|h[Night Lily]|h|r can't be picked up at all
Meet the Margrave

Quest;https://www.wowhead.com/quest=60461/meetthemargrave

Issue:

After taking the necropolis teleport to the necropolis, the place is empty and can't finish the quest
Assessing Your Stamina

Quest:https://www.wowhead.com/quest=57909/assessingyourstamina

Issue:

Some of the kills do not get credited from doing the quest
Clear as a crystal

Quest:https://www.wowhead.com/quest=60053/clearascrystal

Issue:

Instead of getting to full bar, the quest gets completed with half of it
Go in Service

Quest:https://www.wowhead.com/quest=59196/goinservice

Issue:

When the player reaches the Anime Gateway to Hero's rest, instead of teleporting to the location, it teleports the player to Twilight Highlands
What's in a memory

Quest:https://www.wowhead.com/quest=58977/whatsinamemory

Issue(s):

1.The npcs that should be killed https://www.wowhead.com/npc=162492/forswornmemoryfragment , do not drop |T3528284:16|t|cffffd000|Hitem:183802::::::::120:::::|h[Memory of the Forsworn]|h|r at all (says that is 100% drop rate).

2. When the quest is abandoned, the npc won't stop coming
Directions Not Included

Quest;https://www.wowhead.com/quest=58771/directionsnotincluded

Issue:

When doing the quest to collect the scroll, the one that are not the right one, are piling up in the bag spots. They should not stay in the bag spot
[Waking Shores] Closure

Description of the bug

https://www.wowhead.com/quest=66440/closurecomments . Your task it to talk to https://www.wowhead.com/npc=187323/tutaqan, /way 2022 53.66 39.24, though you cannot.

How to reproduce

Start with https://www.wowhead.com/quest=68863/alosttribe, do all the way till https://www.wowhead.com/quest=66440/closurecomments.
Fly/go to https://www.wowhead.com/npc=187323/tutaqan at aforementioned place.
Click on him.

How it should be

Upon clicking on https://www.wowhead.com/npc=187323/tutaqan, you should see a window with dialogue option to be able to continue onwards the quest.

Informations of the spell

https://www.wowhead.com/npc=187323/tutaqan
https://www.wowhead.com/quest=66440/closurevideos:id=256203
[Zskera Vault][Object] Box of rocks "Ur" Vault

Description of the bug

Can't interact with the box

How to reproduce

Try to loot it
How it should be

Should be able to loot

Information about the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6441.855469 Y: 2281.225586 Z: 135.520020 Orientation: 1.288834
grid[44,27]cell[0,5] InstanceID: 0
ZoneX: 29.610420 ZoneY: 58.058346
GroundZ: 193.890808 FloorZ: 135.519363 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 135.519363 GetHover 0.000000 GetPositionZH 135.520020
[Waking Shores] Worst Impressions

Description of the bug

https://www.wowhead.com/quest=66410/worstimpressions tells you to talk to https://www.wowhead.com/npc=187323/tutaqan . When you talk to him, nothing happens. Relog does not help. (look attachment)

However, when you abandon quest, talk to the questgiver again and do not wait for NPCs to finish their dialogues, but instead click onhttps://www.wowhead.com/npc=187323/tutaqan, in his window you get the option to skip the entire dialogue. (look attachment with window)

How to reproduce

Do questline starting from https://www.wowhead.com/quest=68863/alosttribe.
When given https://www.wowhead.com/quest=66410/worstimpressions, walk with the NPC. Wait for them to finish the dialogue.
Talk to https://www.wowhead.com/npc=187323/tutaqan .

How it should be

You should be given an option to speak to after NPCs finish their dialogue. (second attachment)

Informations of the spell

https://www.wowhead.com/quest=66410/worstimpressions
https://www.wowhead.com/npc=187323/tutaqan
https://www.wowhead.com/npc=188301/guardhakota
[Ohn'Ahran] Aronus ferry

https://www.wowhead.com/npc=188335/aronusmap option to bring him to Shady Sanctuary does not work after click.

Also https://www.wowhead.com/npc=188972/aronusmap first option does not work too.
[VotI][Eranog] Molten Spike

|T1058935:16|t|cffffd000|Hspell:396025|h[Molten Spike]|h|r is currently dealing 235k dmg while it should be dealing 186k dmg

PTR:

Retail:
[VotI][General] Death vs Loot

If a player dies far away from sennarth, for example on a lower platform, they will not get the loot window, so they're not able to see the loot when the boss dies
[VotI][Eranog] Kill order

Each https://www.wowhead.com/npc=187638/flamescaletarasek should not apply |T841383:16|t|cffffd000|Hspell:370597|h[Kill Order]|h|r to the same player. They should prioritize targets without |T841383:16|t|cffffd000|Hspell:370597|h[Kill Order]|h|r and chase them down

At the moment we got x4 |T841383:16|t|cffffd000|Hspell:370597|h[Kill Order]|h|r on 1 player

!image.png
[World Events][Primal Storms] Iceblade Trio

Spells are missing for Maeleera & Fieraan.

https://www.wowhead.com/npc=193677 |T135840:16|t|cffffd000|Hspell:395924|h[Freezing Slice]|h|r |T4548863:16|t|cffffd000|Hspell:384485|h[Gumshoes]|h|r

https://www.wowhead.com/npc=193678 |T135840:16|t|cffffd000|Hspell:395924|h[Freezing Slice]|h|r |T4548863:16|t|cffffd000|Hspell:384485|h[Gumshoes]|h|r

https://www.wowhead.com/npc=193679 he is casting his spell.
[TJS][Shambling Infester] Flames of Doubt

Description of the bug

Atm npc https://www.wowhead.com/npc=200387/shamblinginfesterhave 2 issue :

never use ability |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
sometime npc stop moveing and dont do anything after cast |T651083:16|t|cffffd000|Hspell:398296|h[Summon Sha]|h|r

How to reproduce

Go to Temple of the Jade Serpent dung
Go to npc https://www.wowhead.com/npc=200387/shamblinginfester
test npc ability's
[Professions][Item] Design: Elemental Lariat
[Ohn'Arhan] [quest] The Nokhud Offensive: Founders Keepers

https://www.wowhead.com/quest=66658/thenokhudoffensivefounderskeepers



quest not implemented
Mission The Nokhud Offensive: Founders Keepers

When complete https://www.wowhead.com/quest=66658/thenokhudoffensivefounderskeepers the npc https://www.wowhead.com/npc=190068/initiatezorig to complete quest is missing, so cant complete the quest

Steps to reproduce issue:

.q add 66658
.additem200100
.additem 200115
Place the items where quest say
When complete go for end quest
https://www.wowhead.com/npc=190068/initiatezorig missing

NPC missing

Retail quest proof
[VotI][Dathea] Zephyr Slam damage

|T1029596:16|t|cffffd000|Hspell:375580|h[Zephyr Slam]|h|r base damage should be 300k
At the moment it's 263k
|T1029596:16|t|cffffd000|Hspell:375580|h[Zephyr Slam]|h|r debuff doesn't seem to be working, the damage taken by the slam doesn't seem to increase

Retail | PTR
[Ohn'Ahran] Show of Storm

When completing https://www.wowhead.com/quest=65836/showofstorm , NPC https://www.wowhead.com/npc=193827/stormedblackpaw casts |T237553:16|t|cffffd000|Hspell:374898|h[Enrage]|h|r infinitely at low HP
[Ohn'Ahran] Tradition not Forgotten incense

https://www.wowhead.com/quest=70210/traditionnotforgotten incences can be clicked repeteadly.
[Ohn'Ahran] Oh No Ohnara Alerted Goliath

During the quest https://www.wowhead.com/quest=66258/ohnoohnahra , NPC https://www.wowhead.com/npc=192237/alertedgoliathabilities casts |T136012:16|t|cffffd000|Hspell:387039|h[Fury of the Nokhud]|h|r infinitely. Instead of using other abilities or attacking.
[Ohn'Ahran] Darkened Clouds

While doing https://www.wowhead.com/quest=67222/darkenedclouds , you can infinitely click https://www.wowhead.com/object=377988/stormscepter , making this quest easier to complete
[Ohn'Ahran] Swab Swog Aggro

While completing quest https://www.wowhead.com/quest=70649/swabswog , sometimes when frogs get angry with you, they aggro on you, giving you infinite aggro resulting in combat bug. They will run after you infinitely.
[Ohn'Ahran] Clearing the Skies tornado

https://www.wowhead.com/quest=70623/clearingtheskies has a tornado in Ohnahran plains, that when you are doing quest https://www.wowhead.com/fr/quest=65940/paruneroutedifficile interferes with the player even when you are not on Dragonriding mount.

Please make this tornado accessible only with Dragonriding mount.



Set as Gamebreaking because it is almost impossible to get next campaign quest from Scout tomuul on the right, max range is not enough.
[Ohn'Ahran] Wind Breaker

During WQ https://www.wowhead.com/quest=70638/windbreaker , when NPC https://www.wowhead.com/npc=195846/unleashedstorm casts |T1029585:16|t|cffffd000|Hspell:386849|h[Raging Winds]|h|r , it makes everything friendly.

I saw videos from retail, that do not do this when npc finishes cast.
[Ohn'Ahran] Hornstrider Runner

https://www.wowhead.com/npc=195905/hornstriderrunnerabilities;mode:lfr seems kinda not implemented.

They stand on one place, they behave like a dummy.

They attack only when taunted, but even than do not deal any damage.

Also they should cast |T1392564:16|t|cffffd000|Hspell:375094|h[Rip Tendon]|h|r
[VotI][Eranog] Molten Fissure

|T135822:16|t|cffffd000|Hspell:396031|h[Molten Fissure]|h|r is currently dealing 182k dmg while it should be dealing 144k

PTR:

Retail:
[VotI][Dathea] Blowback damage

|T463565:16|t|cffffd000|Hspell:387627|h[Blowback]|h|r (cast by the https://www.wowhead.com/npc=192934/volatileinfuser ) should deal 80k average
At the moment it deals 100k damage



This issue belongs only to the https://www.wowhead.com/npc=192934/volatileinfuser that are in the main platform. The https://www.wowhead.com/npc=192934/volatileinfuser that are on the secondary platforms are ok

Retail | PTR
[HoV][Fenryr] first phase

Description of the bug

During the first phase of the fight with https://www.wowhead.com/npc=99868/fenryr (at 100%hp to 60%hp) fight doesnt count as bossfight and dead players able to release

How to reproduce

1. Go to fenryr with 12 players
2. Die
3. Try to release

How it should be

First phase should aswell count as bossfight
[HoV][Odyn] Spear of Light

Description of the bug

https://www.wowhead.com/npc=95676/odynabilities;mode:normal creates only 1 spear by every |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r

How to reproduce

1. Enter HoV area
2. Go to Odyn
3. Check how much spears creates by |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r at the start of fight
4. Check how much spears creates by |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r after first |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r phase

How it should be

|T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r should creates 1 additional spear after every |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r phase

Retail proof:

For example: At the start of fight till first cast |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r should creates only 1 spear by every cast |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r

After first |T442743:16|t|cffffd000|Hspell:197961|h[Runic Brand]|h|r every |T136243:16|t|cffffd000|Hspell:198396|h[Spear of Light]|h|r should create 2 spears by cast
[LFG] Fix XP increased as reward

[VotI][Sennarth] Gossamer Burst

|T460954:16|t|cffffd000|Hspell:373405|h[Gossamer Burst]|h|r is currently dealing 263k dmg, while it should be dealing 201k dmg

PTR log

Retail log
[BH] Decatriarch Wratheye objective

Defeating https://www.wowhead.com/npc=186121/decatriarchwratheye in any objectived instance does not count towards it, since he stops getting damage at 1 hp and tps out.
[VotI][Terros] Rock blast damage

|T1044087:16|t|cffffd000|Hspell:381298|h[Rock Blast]|h|r should deal around 3.1M damage (split amongst players hit)

At the moment it's 2.2M split amongst players

Retail
PTR
[Ohn'Ahran] Duck Duck Trap

https://www.wowhead.com/quest=71241/duckducktrap Does not register |T4639586:16|t|cffffd000|Hitem:200674::::::::120:::::|h[Bluebill Meat]|h|r when triggering the traps, making this quest uncompletable.
[VotI][Eranog] Lava Flow

|T135830:16|t|cffffd000|Hspell:370648|h[Lava Flow]|h|r is currently dealing 77k while it should be dealing 108k ticking dmg

PTR:

Retail:
[Ohn'Ahran] Scaling ever higher

https://www.wowhead.com/quest=70352/scalingeverhigher does not work.

Frogs disappear when they are attacked, and extra action button |T2464042:16|t|cffffd000|Hspell:385191|h[Call for Fire]|h|r does not work.
[HoV] Mug vs Kings

If you throw Mug to Kings it should make them Distracted (Turn from Friendly to Orange not attackable) then when you drag one of attackable kings to other ones that are distracted by mug, Distracted King should be able to attack attackable King then after 20 secs Distracted King should reset and have gossip available to activate making him attackable.

Like in video below you see they used 3 mugs to 3 different kings then activated with gossip 1 King and tank was dragging him around to make distracted Kings attack attackable king.

If distracted Kings from mug wont attack attackable king then they shouldnt have gossip available when they reset.

PS: This Mug strat must be done before activating King with gossip otherwise it shouldnt work

PTR:

Retail:

|T132792:16|t|cffffd000|Hspell:202298|h[Mug of Mead]|h|r
[VotI][Sennarth] Repelling Burst Damage

Damage of |T252188:16|t|cffffd000|Hspell:371983|h[Repelling Burst]|h|r is wrong. Atm on PTR It's hitting for 157k damage, while it should hit for 120k damage.





PTR log:

Retail log:
[Dungeon] Possible wrong loot

It is possible to loot wrong loot table items for spec on this boss.

There is a report that I can confirm.



DH dropped 2handed staff.

Happened to me on PTR as well.
[CoS] linking packs

Description of the bug

https://www.wowhead.com/npc=104270/guardianconstruct4, https://www.wowhead.com/npc=104251/duskwatchsentry3, g10, g36 are linked If u pull any of this pack close to others pack, then other pack will pull aswell.

https://www.wowhead.com/npc=104251/duskwatchsentry4 and g14 aswell are linked

https://www.wowhead.com/npc=104215/patrolcaptaingerdo and g18, g19, g21, g23, g24 aswell are linked

https://www.wowhead.com/npc=104217/talixaeflamewreath and g34 aswell are linked.

How to reproduce

1. Enter cos area
2. Try to pull any of this pack/boss close to others packs
3. Check if others pack pulled aswell

How it should be

Any of this packs/bosses shouldnt be linked with others.
[HoV][Fenryr] Ravenous Leap

Description of the bug

|T132266:16|t|cffffd000|Hspell:197558|h[Ravenous Leap]|h|r should leaping first to furthest target and shouldnt jump to others if first target evade his cast with meld/vanish(any of this spells can cancel the leaps only if fenryr jumped already and not before, like on proof, he used vanish at the moment when boss jumped on him)

That should work like |T971291:16|t|cffffd000|Hspell:292022|h[Explosive Leap]|h|r on https://www.wowhead.com/npc=144246/kuj0 into workshop.

Retail proof:

Also bleed |T136168:16|t|cffffd000|Hspell:196497|h[Ravenous Leap]|h|r from |T132266:16|t|cffffd000|Hspell:197558|h[Ravenous Leap]|h|r doesnt count player armor. Beta log:

How to reproduce

1. Enter Hov area
2. Go to fenryr
3. Check his leap
[VotI][Sennarth] Suffocating Webs

P2

The boss should target current tank + 1 random player and apply|T237431:16|t|cffffd000|Hspell:373048|h[Suffocating Webs]|h|r to them.

Once |T237431:16|t|cffffd000|Hspell:373048|h[Suffocating Webs]|h|r debuff expires from the two targets, they should become |T135860:16|t|cffffd000|Hspell:372044|h[Wrapped in Webs]|h|r and drop |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r at their feet

Retail

At the moment it's only applying it to 1 random target, and the target is not becoming |T135860:16|t|cffffd000|Hspell:372044|h[Wrapped in Webs]|h|r
[VotI][Terros] Infused Fallout

1. Players without |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r debuff can trigger the explosion of players having it.
In order to trigger the mechanic, both players need to be debuffed with |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r
2. Dead players should not be eligible to receive |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r debuff
3. If there's an odd number of players alive, |T796634:16|t|cffffd000|Hspell:396538|h[Infused Fallout]|h|r debuff should be applied to n 1 targets, to make it even
[VotI][Terros] Mythic Concussive slam Damage

Damage of |T236316:16|t|cffffd000|Hspell:381781|h[Concussive Slam]|h|r is wrong. Atm on PTR It's hitting for 407k damage, while it should hit for 467k damage.



PTR Log :

Retail Log:
[VotI][Sennarth] Frost Expulsion

|T135848:16|t|cffffd000|Hspell:371979|h[Frost Expulsion]|h|r is currently dealing 182k dmg, while it should be dealing 144k dmg

PTR log

Retail log
[VotI][Sennarth] Icy Ground

Icy Ground is divided in 2different version based on the phase of the encounter in p1 and last platform.

Right now we have the Icy Ground from p1 for the entire fight.

How it should be:

In p1 |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r (ID 372055) that is doing 21k dmg (correct).

In last platform |T612394:16|t|cffffd000|Hspell:374466|h[Icy Ground]|h|r (ID374466) that should be dealing 12k dmg

PTR log (372055)

Retail log (372055)

Retail log (374466)
[Dazar'alor] Rastari Enforcer coords

https://www.wowhead.com/npc=128087/rastarienforcer gives wrong directions after passing the Scrapper option that is not implemented.

Under this option all options are Misalligned.

Clicking scrapper asks for Stable Master etc. going down

!image.png
[Azure Span] WQ Stop The Spread

Currently you can https://www.wowhead.com/npc=186374/killcredittotemdestroyed when completing https://www.wowhead.com/quest=65841/stopthespread . Totems should become unavailable to click again after clicking first time.
[SL intro] Threads of Fate freeze

After accessing SL campaign at chromie, if you have already completed SL campaign anywhere before, you get frozen with Threads of Fate NPC asking you what you want to do with no dialogue option.

ToF was removed in DF as leveling option, please remove it and force players to do Qline
[Voti][Primal Council] Melee hits

Currently, the melee damage from the bosses of Primal Council is different to retail.

Dathea Stormlash:

PTR (136k first melee hit, 70k 2nd melee hit)

Retail (71k first melee hit, 36K 2nd melee hit)

Embar Firepath:

PTR (537K):

Retail (233K):

Kadros Icewrath:

PTR (134K):

Retail (71k):

Opalfang:

PTR (784K):

Retail (433K):
[SBG][Sadana Bloodfury] Lunar Purity

Description of the bug

In bossfight https://www.wowhead.com/npc=75509/sadanabloodfury when boss casting|T236151:16|t|cffffd000|Hspell:164686|h[Dark Eclipse]|h|r |T236704:16|t|cffffd000|Hspell:162652|h[Lunar Purity]|h|r gives players damage immunity.

How it's should be

|T236704:16|t|cffffd000|Hspell:162652|h[Lunar Purity]|h|r should give for players decreasing damage taken by 80%.
[SBG][Nhallish] Void Devastation

Description of the bug

Boss https://www.wowhead.com/npc=75829/nhallish/mythicencounterjournal ability |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r work not correctly. In boss cast |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r if player who hold agro move from ability hitbox they stop casting this ability.

How it's should be

https://www.wowhead.com/npc=75829/nhallish/mythicencounterjournal should continue casting |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r
[Exile's Reach] - A Hunter's Trap

Description of the bug

Hunters only

https://www.wowhead.com/quest=59952/ahunterstrap as Horde and https://www.wowhead.com/quest=59355/ahunterstrap as Alliance
https://www.wowhead.com/npc=167309/herbertgloomburst and https://www.wowhead.com/npc=156886/meredyhuntswell doesn't give you |T135856:16|t|cffffd000|Hitem:175979::::::::120:::::|h[Ice Mote]|h|r

Blocking Exile's Reach questline for hunter

How to reproduce

Pick quest
Speak to NPC

How it should be

NPC should give you |T135856:16|t|cffffd000|Hitem:175979::::::::120:::::|h[Ice Mote]|h|r
[SBG][Bonemaw] Agro issue

https://www.wowhead.com/npc=75452/bonemaw Have 2 problem:

If player who holds agro dont stay in mele zone with https://www.wowhead.com/npc=75452/bonemaw reset target to nearest player
Player who holds agro loses agro after boss submerges.
[SBG][Bonemaw] Boss vs pets

At some points where the boss is, pets can't attack and start running behind the platform looking for a place where they can do so.

In the first boss position it always happens and sometimes in others when he moves.

PTR:
[VotI][Terros] Rockblast + Aftershock missing
[CoS][Gerdo] Resonant Slash vs Signal Beacon

After the boss casts Signal Beacon, all following Resonant Slashes will not hit players
[Voti][Dathea] Volatile Infuser - Melee hits

Currently, the melee damage from the Volatile Infuser is different from Retail.

It has 2 IDs in mythic.

https://www.wowhead.com/npc=192934/volatileinfuser

PTR (633K):

Retail (301K):

https://www.wowhead.com/npc=197671/volatileinfuser

PTR (628K):

Retail (333K):
[S.E.L.F.I.E]

This is not BfA quest, but legacy board is inactive.

https://www.wowhead.com/npc=16926/vivicastarshot should offer https://www.wowhead.com/quest=32471/lightcameraaction for Horde and https://www.wowhead.com/npc=16908/ariellesnapflash https://www.wowhead.com/quest=32470/lightcameraaction for Alliance, offering creatin of Selfie Camera, needed for some of achievements.
[Voti][Sennarth] Caustic Spiderling - Melee hits

Currently, the melee damage of the Caustic Spiderling is way more than Retail.

PTR (38K):

Retail (13K):
[Votl][Raszageth] Volatile Spark and spellsteal interaction

Mages should be able to interrupt |T1717108:16|t|cffffd000|Hspell:388635|h[Burst]|h|r cast from https://www.wowhead.com/npc=194999/volatilespark by using |T135729:16|t|cffffd000|Hspell:30449|h[Spellsteal]|h|r on |T252174:16|t|cffffd000|Hspell:388631|h[Volatile]|h|r.

At the moment, you steal |T252174:16|t|cffffd000|Hspell:388631|h[Volatile]|h|r buff but the |T1717108:16|t|cffffd000|Hspell:388635|h[Burst]|h|r cast continues.

Also, while stealing the buff, it shouldn't do its damage to the mage and to everyone in the raid
[The War Campaign]

While doing https://www.wowhead.com/quest=52749/thewarcampaign , you cannot turn the quest in, because the boat is missing and all NPCs are swimming in the water, not alligned with their position, making them unclickable.



!image.png
[Voti][Dathea] Dathea Ascended - Melee hits

Currently, the melee damage from Dathea Ascended is way more than it should.

PTR (809K):

Retail (424K):
[Voti][Eranog] Eranog - Melee hits

Currently, the melee hits damage from Eranog are way more than retail.

PTR (600K):

Retail (270K):
[Voti][Eranog] Flamescale Tarasek - Melee hits

Currently, the Flamescale Tarasek melee damage is more than in Retail.

PTR (97K):

Retail (54K):
[VotI][Kurog] Lightning Crash missing

|T463562:16|t|cffffd000|Hspell:397358|h[Lightning Crash]|h|r mechanic is currently missing

The boss correctly casts |T463562:16|t|cffffd000|Hspell:397358|h[Lightning Crash]|h|r but no debuff is applied to anyone

PTR
[AV][Leymor] Explosive Brand

Description of the bug

https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normalability |T135734:16|t|cffffd000|Hspell:374567|h[Explosive Brand]|h|r have wrong hitbox.

How to reproduce

Go to Azure Vault
go to https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal bossfight area
Pull https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normal and test ability |T135734:16|t|cffffd000|Hspell:374567|h[Explosive Brand]|h|r hitbox

How it should be

https://www.wowhead.com/npc=186644/leymor/mythicencounterjournaldrops;mode:normalability |T135734:16|t|cffffd000|Hspell:374567|h[Explosive Brand]|h|r hitbox should be same like spell animation

Informations of the spell

Video proof Watch the paladin on the left side of the screen. He was hit by the stomp before he got pushed into the trees.
[Halls of Infusion] Primal Tsunami loot

If the boss dies to dots at the exact moment when he phases at 100 energy, players wont be able to get the loot from the boss.

!image.png
Scouting Map

Seems that https://www.wowhead.com/quest=47962/stormsongvalley cannot be taken from the scouting map.

If you even manage to get it, you wont be able to speak with Taelia to give it back.
[TNO] Nokhud Stormcaster vs Dominate Mind

https://www.wowhead.com/npc=190294/nokhudstormcaster becomes unattackable if you use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r on him after the debuff wears off. If players go out of the dungeon, going back yields an infinite loading screen.
[AA][Arcane Ravager] Vicious Ambush

Description of the bug

Currently if u dodge |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r with fd/shadowmeld/any immune or loss behind the wall, then https://www.wowhead.com/npc=196671/arcaneravager gonna stay AFK before next |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r cast

How to reproduce

1. Enter AA area
2. Start fight with https://www.wowhead.com/npc=196671/arcaneravager
3. Wait for cast |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r
4. Dodge it with any spell or loss behind the wall

How it should be

If u dodge cast |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r, https://www.wowhead.com/npc=196671/arcaneravager should dont leap to target but contuinue to melee atack/cast frontal, untill next |T132089:16|t|cffffd000|Hspell:388942|h[Vicious Ambush]|h|r cast
[Dragonscale Expedition] A New Mystery

https://www.wowhead.com/quest=69093/anewmystery seems not to pop up the NPC monkey that is supposed to give you the quest when you reach renown 13 with Dragonscale Expedition
[Thaldraszus] Remember the Fallen.

https://www.wowhead.com/quest=66245/rememberthefallen seems to have stopped working.

When you try to pickup the quest item |T1408443:16|t|cffffd000|Hitem:191269::::::::120:::::|h[South Hold Garrison Signet]|h|r from fallen dragons, they just disappear and dont yield anything.

I have completed all prerequisite quests.
[Thaldrazsus] Cataloging Thaldrazsus

https://www.wowhead.com/quest=70110/catalogingthaldraszusseealso seems not to give percentage for shots.
[Professions][Quest] Trinket Bandits

https://www.wowhead.com/quest=66949/trinketbandits item |T1120358:16|t|cffffd000|Hitem:194443::::::::120:::::|h[Stolen Trinket]|h|r seems not to drop from various gnoll enemies listed in Stolen Trinket dropped by.
[Professions][Quest] A craft in need

https://www.wowhead.com/quest=69919/acraftinneedcomments cannot be completed by talking with npc.
[RLP][High Channeler Ryvati] Lightning Storm

Description of the bug

https://www.wowhead.com/npc=197535/highchannelerryvatidrops;mode:normal uses |T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r every 3540secs

How to reproduce

1. Enter rlp area
2. Go to https://www.wowhead.com/npc=197535/highchannelerryvatidrops;mode:normal
3. Check cd for |T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r

How it should be

https://www.wowhead.com/npc=197535/highchannelerryvatidrops;mode:normal should use |T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r first time at 10sec of combat and next with 20sec cd
Drustvar - Barrier Buster

Cant be picked up!

NPC is phased out
[AV][Umbrelskul] Dragon Strike

Description of the bug

|T254096:16|t|cffffd000|Hspell:384978|h[Dragon Strike]|h|r knockup even with knock immunes from |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r

How to reproduce

1. Enter AV
2. Go to last boss
3. Check if dragon strike knocksup with immunity tto knock

How it should be

|T254096:16|t|cffffd000|Hspell:384978|h[Dragon Strike]|h|r shouldnt ignore knocks immunes
[Intro] Seeking The Baron

https://www.wowhead.com/quest=59897/seekingthebaron quest should auto complete when you jump into the maw, offering you new quest https://www.wowhead.com/quest=60972/thehuntforthebaron which it currently does not.
[SBG] Subjugated Soul vs fear

Description of the bug

Atm https://www.wowhead.com/npc=76444/subjugatedsoul can be affected by mind control and fear

How it should be

https://www.wowhead.com/npc=76444/subjugatedsoul shouldnt be affected by fear/mind control
Zuldazar - Tal'gurub

Objectives arent show in the map/questlog

By walking into the zone where the npcs should be nothing pops

Undoable

!imagem.png
[TEP] Azshara unattackable

https://www.wowhead.com/npc=152910/queenazshara is unattackable in 2nd phase of last boss fight.
[Drustvar] An Improvised Arsenal

Description of the bug

Over all issues with the stages. when asked to modify the weapon it just disapears and credit isnt given

How to reproduce

..

How it should be

After talking will be able to use a pile of scrap metal ( )


https://www.wowhead.com/quest=50253/animprovisedarsenalvideos
[TotJS][Shambling Infester] Flames of doubt

Description of the bug

Fixed:https://www.wowhead.com/npc=200387/shamblinginfester follow(spinning on his place) player who hold agro when casted frontal |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r

New issue: https://www.wowhead.com/npc=200387/shamblinginfester casts |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r to random place (probably he cast it to |T135926:16|t|cffffd000|Hspell:26573|h[Consecration]|h|r and pets) But he should cast |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r only to random player

How to reproduce

1. Start fight with https://www.wowhead.com/npc=200387/shamblinginfester
2. Wait for cast |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
3. Try to move

How it should be

https://www.wowhead.com/npc=200387/shamblinginfester shouldnt move while casted |T136160:16|t|cffffd000|Hspell:398300|h[Flames of Doubt]|h|r
Assessing Your Stamina

https://www.wowhead.com/quest=57909/assessingyourstamina

Currently it is possible to beathttps://www.wowhead.com/npc=159504/sparringaspirant https://www.wowhead.com/npc=159505/sparringaspirant to death, which should not occure. Other people doing this questst would have to wait for them to respawn.
[HoV] Fenryr vs Final Stand

Description of the bug

When https://www.wowhead.com/npc=99868/fenryr reach 60% hp (he made himself unattackable) and started moving to phase 2 he can be affected by |T135889:16|t|cffffd000|Hspell:204079|h[Final Stand]|h|r

How to reproduce

1. Enter HoV area
2. Go to Fenryr phase
3. Dmg him to 60%
4. Use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r when he started moving to next phase

How it should be

https://www.wowhead.com/npc=99868/fenryr shouldnt be affected by any spell during he unattackable and moving to next phase
[HoV][Fenryr] Scent of blood

Description of the bug

When https://www.wowhead.com/npc=99868/fenryrabilities;mode:normal started cast |T841383:16|t|cffffd000|Hspell:196838|h[Scent of Blood]|h|r he targeted always player who hold agro and only after ends of cast he changes target

How to reproduce

1. Enter HoV area
2. Go to fenryr
3. Check |T841383:16|t|cffffd000|Hspell:196838|h[Scent of Blood]|h|r cast

How it should be

He should changes target at the start cast aswell
[HoV] Odyn vs Stormforged Oblitterator

https://www.wowhead.com/npc=102019/stormforgedobliterator is affected by all cc except dk death grip.

He should be affected by it
[SBG][Shadowmoon Exhumer] CC immune

Description of the bug

Atm https://www.wowhead.com/npc=77700/shadowmoonexhumer can be affected by any CC

How it should be

https://www.wowhead.com/npc=77700/shadowmoonexhumer should be affected only by taunt
[TNO] Stormsurge Totem vs Raging

Currently, the Stormsurge Totem is getting affected by raging, but that shouldn't happen.

https://www.wowhead.com/npc=194897/stormsurgetotem
[SBG] Shadowmoon Bone Mender vs Mind control

Description of the bug

Atm https://www.wowhead.com/npc=75713/shadowmoonbonemender can be affected by mind control/dominate mind

How it should be

https://www.wowhead.com/npc=75713/shadowmoonbonemender shouldnt be affected by mind control/dominate mind
[Packet] - Haste x Cooldown

Description of the bug

Haste changing negatively affects spells cooldown that depends on Haste when you use abilities that reduce flat cooldown amount for this spell.

How to reproduce

Old:
New:

Avoid to get 2 bomb stacks.
Bug also can happen in the middle of this rotation. And mostly it goes for 12 seconds over maximum duration. But also can go for 2426 seconds

How it should be

Haste changing and flat cooldown reducing should work correctly together
[Evoker][preservation] ANCIENT FLAME VS LIFESPARK

Description of the bug

Currently Ancient flame buff gets removed if you consume Lifespark buff via Living flame.

How to reproduce

.aura 375583
.aura 394552
cast |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r

How it should be

if you are buffed from ancient flame and lifespark buffs the ancient flame buff should not be consumed by the instant cast living flame

Informations of the spell

|T132839:16|t|cffffd000|Hspell:369990|h[Ancient Flame]|h|r

|T4630463:16|t|cffffd000|Hspell:394552|h[Lifespark]|h|r

|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r



!image.png
[Item] - Pest Fogger

Description of the bug

Atm players can use open world item |T133009:16|t|cffffd000|Hitem:198076::::::::120:::::|h[Pest Fogger]|h|r in dungeons and raids

How to reproduce

go to some dungeon or raid
use |T133009:16|t|cffffd000|Hitem:198076::::::::120:::::|h[Pest Fogger]|h|r

How it should be

item |T133009:16|t|cffffd000|Hitem:198076::::::::120:::::|h[Pest Fogger]|h|r should not be available for use in dungeons and raids
[Item][Aberrus] - Dragonfire Bomb Dispenser

Description of the bug

|T4624639:16|t|cffffd000|Hspell:408675|h[Dragonfire Bomb Dispenser]|h|r debuff exists but doesn't deal damage
Critital strike recharge doesn't work / not scripted yet

How to reproduce

How it should be

|T4624639:16|t|cffffd000|Hspell:408682|h[Dragonfire Bomb Dispenser]|h|r single target damage ID

|T237007:16|t|cffffd000|Hspell:408694|h[Dragonfire Bomb Dispenser]|h|r when target dies AoE damage ID. This damage should split evenly.
Damage should scale with Versatility

60 Critical Strikes should give 1 charge. Stacks shouldn't lost when you leave combat. Should count dots. Getting stack should have internal cd 740ms |T136243:16|t|cffffd000|Hspell:408667|h[Dragonfire Bomb Dispenser]|h|r (probably this, auracounter exists in game but its hidden in logs)
[Item][Dungeon] - Naraxas' Spiked Tongue

Description of the bug

|T134895:16|t|cffffd000|Hitem:137349::::::::120:::::|h[Naraxas' Spiked Tongue]|h|r damage always at its max value

How to reproduce

Get proc in melee
Get proc in range

How it should be

|T136007:16|t|cffffd000|Hspell:215405|h[Rancid Maw]|h|r damage should scale from distance between player and target.
Approximate values:
Max damage if range is &gt;= 20 yards. Max damage is same as tooltip damage.
Half damage if range ~10 yards
25% damage is range ~5 yards
Damage should decrease evenly ~5% decreasing per yard
[Item][VotI] - All-Totem of the Master

Description of the bug

|T4638565:16|t|cffffd000|Hitem:194306::::::::120:::::|h[AllTotem of the Master]|h|r stances proc randomly
All damage done is not affected by all damage increasing buffs (like |T1129695:16|t|cffffd000|Hspell:200851|h[Rage of the Sleeper]|h|r ) and Versatility
|T135816:16|t|cffffd000|Hspell:382133|h[Elemental Stance: Ice]|h|r heals 13k over 6 seconds (395 ilvl) 2285 per tick
|T1322283:16|t|cffffd000|Hspell:377458|h[Elemental Stance: Earth]|h|r gives 1900 armor (395 ilvl)
|T135816:16|t|cffffd000|Hspell:377461|h[Elemental Stance: Air]|h|r has always 3k damage difference on all ilvl compared to Ice and Fire on hit damage.

And i guess damage/healing amount scaling for ilvl is incorrect (don't think its only because of Versatility and other mods)

How to reproduce

Equip |T4638565:16|t|cffffd000|Hitem:194306::::::::120:::::|h[AllTotem of the Master]|h|r
.npc add temp 189617 (tanking dummy)
Let him hit you

How it should be

|T4638565:16|t|cffffd000|Hitem:194306::::::::120:::::|h[AllTotem of the Master]|h|r should have static rotation like Earth&gt;Fire&gt;Ice&gt;Air&gt;repeat.
Versatility and all damage/healing increasing buffs should increase damage/healing done by stances.
|T135816:16|t|cffffd000|Hspell:382133|h[Elemental Stance: Ice]|h|r should heal 13k each second for 6 seconds (395 ilvl) 13k per tick
|T1322283:16|t|cffffd000|Hspell:377458|h[Elemental Stance: Earth]|h|r should give 3659 armor (395 ilvl)

Overall ilvl scaling should be correct

Retail log
PTR log
[Item][VOTI] - Decoration of Flame

Description of the bug

|T1387353:16|t|cffffd000|Hitem:194299::::::::120:::::|h[Decoration of Flame]|h|r doesn't refresh shield after flames return

How it should be

After flames return shield should refresh its amount and its duration

Fs : Fs live
[Item] - Elementium Pocket Anvil

Equip: Sharpen your weapon with Elementium, giving your [melee damage dealer specialization's main class ability] a chance to deal 20727 additional Shadowflame damage onhit. Use: Strike your weapon against the anvil to strengthen it further, dealing 6597 Shadowflame damage to nearby enemies and increasing the onhit damage by 33% until shortly after leaving combat. Stacks 5 times. (1 Min Cooldown)

Description of the bug

The trinket doesnt work at all equiping it doesnt give you the |T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r proc on your abilities

and as for the on use part

Using it doesnt give you the stacks that increase the |T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r damage and doesnt damage anything nearby to the player

How to reproduce

.additem 202617
equip it go close to a dummy and use it
you will see that there is a visual around you but you dont get any buff nor do you deal damage to surrounding targets

How it should be

on equip the trinket should give one ability per class the chance to procs|T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r

this ability is different for every class and spec

death knight:

frost |T135771:16|t|cffffd000|Hspell:222024|h[Obliterate]|h|r unholy|T237530:16|t|cffffd000|Hspell:213795|h[Scourge Strike]|h|r and |T615099:16|t|cffffd000|Hspell:207311|h[Clawing Shadows]|h|r blood |T135675:16|t|cffffd000|Hspell:165760|h[Heart Strike]|h|r

druid :|T132135:16|t|cffffd000|Hspell:33917|h[Mangle]|h|r |T132136:16|t|cffffd000|Hspell:6807|h[Maul]|h|r and |T136231:16|t|cffffd000|Hspell:5221|h[Shred]|h|r

hunter:|T1376046:16|t|cffffd000|Hspell:186270|h[Raptor Strike]|h|r and |T1376044:16|t|cffffd000|Hspell:190928|h[Mongoose Bite]|h|r

monk windwalker/brewmaster: |T606551:16|t|cffffd000|Hspell:100780|h[Tiger Palm]|h|r

paladin:

retribution |T135891:16|t|cffffd000|Hspell:35395|h[Crusader Strike]|h|r |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r and |T1109508:16|t|cffffd000|Hspell:406646|h[Templar Strikes]|h|r

protection |T236253:16|t|cffffd000|Hspell:88263|h[Hammer of the Righteous]|h|r and |T535595:16|t|cffffd000|Hspell:204019|h[Blessed Hammer]|h|r

rogue:

subtlety:|T132090:16|t|cffffd000|Hspell:53|h[Backstab]|h|r and |T1035040:16|t|cffffd000|Hspell:200758|h[Gloomblade]|h|r

outlaw : |T136189:16|t|cffffd000|Hspell:193315|h[Sinister Strike]|h|r

assassination : |T132304:16|t|cffffd000|Hspell:1329|h[Mutilate]|h|r

enhancement shaman |T132314:16|t|cffffd000|Hspell:17364|h[Stormstrike]|h|r and |T1029585:16|t|cffffd000|Hspell:115356|h[Windstrike]|h|r

warrior:

protection|T134951:16|t|cffffd000|Hspell:23922|h[Shield Slam]|h|r

arms|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r

fury |T589119:16|t|cffffd000|Hspell:85288|h[Raging Blow]|h|r and |T4667426:16|t|cffffd000|Hspell:383916|h[Annihilator]|h|r

demon hunter:

havoc |T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r and |T1303275:16|t|cffffd000|Hspell:201427|h[Annihilation]|h|r

vengeance |T132447:16|t|cffffd000|Hitem:32348::::::::120:::::|h[Soul Cleaver]|h|r



Informations of the spell

|T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
[Item][Dungeon] - Mark of Dargrul

Description of the bug

|T1362634:16|t|cffffd000|Hitem:137357::::::::120:::::|h[Mark of Dargrul]|h|r doesn't increase damage per target struck and doesn't split damage

How to reproduce

Get proc in single target
Get proc in 2+ targets

How it should be

|T451165:16|t|cffffd000|Hspell:214397|h[Landslide]|h|r damage should increase by 15% per enemy struck. Up to 75% (main target + 5 additional targets). Damage should split evenly.
[Item][Dungeon] - Lingering Spore Pods

Description of the bug

|T656444:16|t|cffffd000|Hitem:159626::::::::120:::::|h[Lingering Sporepods]|h|r

When |T571319:16|t|cffffd000|Hspell:268062|h[Lingering Spore Pods]|h|r refreshed with another proc it doesn't blow up

How to reproduce

Equip trinket
.debug haste 1000 to increase proc chance
Get chain procs

How it should be

When |T571319:16|t|cffffd000|Hspell:268062|h[Lingering Spore Pods]|h|r refreshed it should also deal damage and heal you Damage and Buff
[Dragonriding] Player Phases When Dismounting

Sometimes, when player dismounts from a Dragonriding mount, it phases him into another phase.
[Item][Aberrus] - Ashkandur, Fall of the Brotherhood

Description of the bug

|T4732845:16|t|cffffd000|Hitem:202606::::::::120:::::|h[Ashkandur, Fall of the Brotherhood]|h|r doesn't work / not scripted yet

How to reproduce

Equip item
.debug haste 1000
Autoattack dummy

How it should be

|T4732845:16|t|cffffd000|Hspell:408790|h[Ashkandur, Fall of the Brotherhood]|h|r trigger
|T4732845:16|t|cffffd000|Hspell:408791|h[Ashkandur, Fall of the Brotherhood]|h|r proc damage id

Damage should scale with Versatility
[Item][Aberrus] - Djaruun, Pillar of the Elder Flame

Description of the bug

|T4823024:16|t|cffffd000|Hitem:202569::::::::120:::::|h[Djaruun, Pillar of the Elder Flame]|h|r doesn't work or not scripted

How to reproduce

Use Djaruun

How it should be

|T136243:16|t|cffffd000|Hspell:408815|h[Djaruun, Pillar of the Elder Flame]|h|r this ID deals damage in AoE after Cast
|T136243:16|t|cffffd000|Hspell:408836|h[Djaruun, Pillar of the Elder Flame]|h|r this ID deals damage with players auto attacks when you have |T4823024:16|t|cffffd000|Hspell:408835|h[Seething Rage]|h|r buff.

You should get |T4823024:16|t|cffffd000|Hspell:408835|h[Seething Rage]|h|r buff after use

Damage should scale with Versatility
[Item] - Neltharion's Call to Dominance

Description of the bug

You can not currently gain stacks of Domineering Arrogance no matter how long you attack

How to reproduce

.additem Neltharion's Call to Dominance
equip it and start attacking any dummy
you will be able to see that you will never get a stack of Domineering Arrogance

How it should be

Casting spells and abilities has a chance to grant you a stack of Domineering Arrogance up to 10.



using a major cooldown for any of the 4 classes consumes the stacks of Domineering Arrogance

Hunter:

|T132127:16|t|cffffd000|Hspell:19574|h[Bestial Wrath]|h|r for beast mastery |T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r for marksmanship

|T2065565:16|t|cffffd000|Hspell:266779|h[Coordinated Assault]|h|r for survival

monk:

|T620832:16|t|cffffd000|Hspell:123904|h[Invoke Xuen, the White Tiger]|h|r for windwalker |T608951:16|t|cffffd000|Hspell:132578|h[Invoke Niuzao, the Black Ox]|h|r for brewmaster |T574571:16|t|cffffd000|Hspell:322118|h[Invoke Yu'lon, the Jade Serpent]|h|r for mistweaver

warlock:

|T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|rfor affliction|T136219:16|t|cffffd000|Hspell:1122|h[Summon Infernal]|h|r for destruction

|T2065628:16|t|cffffd000|Hspell:265187|h[Summon Demonic Tyrant]|h|r for demonology

shaman:

|T538569:16|t|cffffd000|Hspell:108280|h[Healing Tide Totem]|h|r for restoration |T135790:16|t|cffffd000|Hspell:198067|h[Fire Elemental]|h|r or |T2065626:16|t|cffffd000|Hspell:192249|h[Storm Elemental]|h|r for elemental for enhancement|T1027879:16|t|cffffd000|Hspell:172752|h[Feral Spirit]|h|r



From wowhead :

Frequency of the Domineering Arrogance stacks seems highly variable
After testing, I was getting an average of one every 20 seconds. But I saw two stacks occur right on top of each other a couple of time. I also saw a 40 second span with no stacks on another test, so I don't know what to think.

Informations of the spell

https://www.wowhead.com/item=204202/neltharionscalltodominancecomments
[Item] Imbuements resetting Illusion

When you use any item imbuements such as |T4622275:16|t|cffffd000|Hitem:191940::::::::120:::::|h[Primal Whetstone]|h|r or |T134421:16|t|cffffd000|Hitem:194823::::::::120:::::|h[Buzzing Rune]|h|r , it starts to reset the illusion animation on your weapon.

Its annoying af :D
[General] Objective tracker

Description of the bug

Sometimes in some zones, all bonus objectives available from all expansions start to display, unable to turn them off.

How to reproduce

Sometimes this happens after logging in or relogging, sometimes gets fixed, sometimes does not.

Happens a lot in valdrakken and outside in other zones

How it should be

Objective tracker for bonus objectives should appear only when in area of one.

Idk if its linked somehow to the fix done to remembering % or completion of world quest

!image.png
[10.1][Item][Legendary] Nasz'uro, the Unbound Legacy

Description of the bug

Casting Empower Spells is not currently proccing Unbound Surge buff with legendary item equipped which should provide 500 primary stat & 600 speed.

How to reproduce

Equip legendary item

Keep attacking targets or Healing players with Empower spells

And you wont get any buff from legendary item

How it should be

Empower Spells should proc Unbound Surge buff.

A visual light orb should be next to player flying indicating he has Unbound Surge buff.

!WoWScrnShot_030224_210509.jpg

BUFF PRIORITY:

Evoker the wielder of legendary item DPS & Tanks players Healers players. Explanation how it works is below.

|T5098442:16|t|cffffd000|Hspell:403275|h[Unbound Surge]|h|rbuff highest priority is the Evoker the wielder of legendary weapon equipped. If Evoker the wielder of legendary item already have Unbound Surge buff then it should go to another random DPS or Tank player as next priority. Healers are always lowest priority to get this buff.

PVP MOD: Legendary item should have 70% in pvp

Informations of the spell

|T5098442:16|t|cffffd000|Hitem:204177::::::::120:::::|h[Nasz'uro, the Unbound Legacy]|h|r

|T5098442:16|t|cffffd000|Hspell:403275|h[Unbound Surge]|h|r

List of Empower spells that should proc Unbound Surge buff:
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
|T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[PvP] Der Controls

Description of the Bug:
Doesn't work fly time in pvp/ control to immunity

How to reproduce it:
1. Join arena
2. CC Enemy Player
3. Ask CC your enemy to you
4. Check fly Time

How it works on PTR:


How it works on Retail:
It shoudnt
[Evoker][all] twin guardian + rescue

Description of the bug

|T1029590:16|t|cffffd000|Hspell:370888|h[Twin Guardian]|h|r shield doesnt apply instantly on |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r cast , the shield is gained when you reach your target on firestorm

How to reproduce

pick |T1029590:16|t|cffffd000|Hspell:370888|h[Twin Guardian]|h|r
cast |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r on an ally

How it should be

both you and the ally target should get the shield instantly on cast

Informations of the spell

|T1029590:16|t|cffffd000|Hspell:370888|h[Twin Guardian]|h|r |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r

fs
[Evoker][preservation] spiritbloom + stasis

Description of the bug

stasis doesnt replicate spirit bloom

How to reproduce

cast stasis
use 2 living flames
use spiribloom
press stasis ( your spiritbloom will not be replicated)

How it should be

spirit bloom should be a spell that stasis can store and use when you press it

Informations of the spell

https://www.wowhead.com/spell=370537/stasiscomments

|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
[Evoker][ALL specs ] Hover vs chosen identity

Description of the bug

when you use |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r with your |T4622482:16|t|cffffd000|Hspell:360022|h[Chosen Identity]|h|r being the visage (human form) and you switch areas you will get transformed into a human while hover is active

How to reproduce

go in a border between areas
choose visage as your chosen identity
use hover and switch areas
most likely you will get transformed into a human

How it should be

while hover is used or is active you should always be in dracthyr form



Informations of the spell

|T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r |T4622482:16|t|cffffd000|Hspell:360022|h[Chosen Identity]|h|r
[VotI][Sennarth] P2 vs Icy Ground

In P2, after a few, the Icy Ground will despawn, making players not slide anymore

(icy ground gone already)
[VotI][Kurog] Earth Dominance Vs travel time

|T136023:16|t|cffffd000|Hspell:396068|h[Earth Dominance]|h|r has some issue regarding how it's getting applied onto players, currently it seems like earth dominance dot is getting applied either by travel time or by distance, still the dot should be applied simultaneously to all player in fight

PTR log:

RETAIL log:
[VotI][Terros] Awakened Earth Damage

|T1016245:16|t|cffffd000|Hspell:381315|h[Awakened Earth]|h|r ( ID: 381315) damage is wrong.

On PTR right now the damage is 18.7k



It should be instead 28.8k like on retail.
[VotI][Sennarth] Permafrost debuff stack apply

|T135833:16|t|cffffd000|Hspell:372736|h[Permafrost]|h|r debuff happens in the phase while Sennarth goes on the platform. Basically you get a stacking debuff(that causes damage) while you're not on the final platform. Right now on PTR you get a stack every second, while it should be a stack every 9 seconds.

PTR log:
Retail log:
[VotI][Terros] Rock Blast damage

https://www.wowhead.com/spell=380487/rockblast?dd=15&ddsize=30 damage is wrong.



At the moment on PTR it's doing 1 milion to each player inside the circle, no matter how many players are inside of it.

PTR logs:



Instead it should do a certain amount of damage(which scales with the amount on players in the raid) split equally between everyone in the circle.

Retail logs:
In this retail log it was a 30 man raid and the damage which is split between all people is 2.9 milion.

Another retail log:

In this 10m raid the damage was 960k split between everyone in the circle.
[Raszageth] 2nd intermission Mythic

Should spawn 3https://www.wowhead.com/npc=197145/colossalstormfiend on platform in total. Only 2 atm.
[Raszageth] Static charge Mythic

|T237587:16|t|cffffd000|Hspell:381615|h[Static Charge]|h|r should not be creating [Static Field] at the victim's location after blast on Mythic difficulty.



ptr:

live:
[HoV] Extra Fenryr

After defeating Fenryr, another one will spawn inside the cave
[Votl][The Primal Council] Earthen Pillars vs casters

|T1016245:16|t|cffffd000|Hspell:370991|h[Earthen Pillar]|h|r must allow players to cast skills through it.

live:
[Evoker][preservation] essence burst vs resonating sphere and emerald blossom

Description of the bug

temporal anomaly with resonating sphere talented will consume the essence burst proc (the echo application consumes essence burst ////.Field of dreams also consumes the essence burst when it procs even though it costs no essence when you get a proc otherwise

How to reproduce

temporal orb

get the |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r and|T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r talents
get proc of |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r
use |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r

emerald blossom

cast|T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r
get a proc of |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r
if your |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r



How it should be

temporal anomaly shouldnt consume |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r since it costs no essence

a field of dreams proc doesnt cost any essence and shouldnt consume |T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r

Informations of the spell

|T4630437:16|t|cffffd000|Hspell:369299|h[Essence Burst]|h|r|T4622457:16|t|cffffd000|Hspell:355913|h[Emerald Blossom]|h|r |T959795:16|t|cffffd000|Hspell:370062|h[Field of Dreams]|h|r

|T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r |T4630413:16|t|cffffd000|Hspell:376236|h[Resonating Sphere]|h|r

image refers to the spells that interact with essence burst while your spec is preservation
[Votl][Duirna] Adds aggro on spawn

On live adds seem to be afk until aggroed. On PTR they aggro on players immediately and rush to them.

live:
[Raszageth] Volatile Spark duplication on Mythic

https://www.wowhead.com/npc=194999/volatilespark splits in two after first cast on Mythic diff.

ptr mythic: 2nd spark stlits into two, makes 4 charges in total; should be only 3

ptr heroic: all good, 2 charges, mythic should be like this but 3 charges
[Item] - Shadowed Impact Buckler

Description of the bug

|T1068221:16|t|cffffd000|Hitem:205168::::::::120:::::|h[Shadowed Impact Buckler]|h|r

|T136243:16|t|cffffd000|Hspell:408392|h[Shadowed Impact Buckler]|h|r doesn't proc

How to reproduce

Equip shield
Take damage

How it should be

Retail log

|T1068221:16|t|cffffd000|Hspell:410228|h[Shadowed Impact Buckler]|h|r damage ID

|T1068221:16|t|cffffd000|Hspell:410226|h[Shadowed Immolation]|h|r stacks ID

After you get 5 stacks your next ability should activate trigger that make your stacks fade one by one period is smth like 30100ms. Each time stack fades it should deal damage. Damage should split evenly in 10 yards radius
[Item][Dungeon] - Heart of Thunder

Description of the bug

|T136099:16|t|cffffd000|Hitem:133246::::::::120:::::|h[Heart of Thunder]|h|r damage doesn't split

Proc ID |T136099:16|t|cffffd000|Hspell:413423|h[Thunderous Pulse]|h|r

How to reproduce

.npc add temp 189617 place 34 mobs
Equip trinket
Take damage and roll for proc
Check damage
Repeat with 1 mob

How it should be

Damage should split evenly between all mobs this trinket hits.
[warrior][all spec] beserker shout vs incapacitating effects

Description of bug

currently player cannot use beserker shout when they are already feared or under some incapacitating effects (fear, sap etc) which shouldnt be the case.



how to reproduce

create a warrior
copy talent tree string
make enemy target use fear on you
try to use beserker shout



how it should be

beserker shout should give player immunity from incapacitating effects (fear, sap, etc) and can be used when the player is under those effects



ps: it should also remove any incapacitating effects from the players allies but this is working fine so dont touch it



more information to the spell

|T136009:16|t|cffffd000|Hspell:384100|h[Berserker Shout]|h|r

ptr talent tree string:BkEAoonA2h02U1PVo4204nicFIIAAAAgkkQSCJtkSSSaFEBCISUSSUgASCNkkECQkAAAAAAAAJBAoUaAgA

ptr proof
[Item] - Undulating Sporecloak

Description of the bug

https://www.wowhead.com/spell=410230/undulatingsporecloak

https://www.wowhead.com/spell=410231/undulatingsporecloak heals you for 0 every 5 sec

On 30% hp you don't get shield https://www.wowhead.com/spell=410232/undulatingsporecloak

How to reproduce

Equip item
Take damage

How it should be

Should heal correct amount every 5 sec
When your health drops below 30% you should get shield https://www.wowhead.com/spell=410232/undulatingsporecloak . For that proc cooldown should be 2 mins.

Current ingame tooltip amounts both for healing and shield are correct.
[Evoker][all] static field totem vs deep breath

Description of the bug

static field totem is knocking you back into it if you use deep breath to escape it

How to reproduce

get an enhancement shaman
get him to use static field totem
use deep breath and collide with the wall of the totem
you will see you get knocked back

How it should be

on retail you should escape it with no problems (deep breath makes you immune to cc while you are in flight)

Informations of the spell

|T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r
|T1020304:16|t|cffffd000|Hspell:355580|h[Static Field Totem]|h|r

.
[Evoker][Spec] - Nullifying Shroud vs purge

Description of the bug

When https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby is dispelled by an enemy in pvp it removes all the stacks instead of one

How to reproduce

cast https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
have a shaman use purge on you
you will see that you will lose all 3 stacks

How it should be

a normal purge like |T136075:16|t|cffffd000|Hspell:370|h[Purge]|h|r |T136020:16|t|cffffd000|Hspell:19801|h[Tranquilizing Shot]|h|r |T136222:16|t|cffffd000|Hspell:28730|h[Arcane Torrent]|h|r |T136075:16|t|cffffd000|Hspell:19505|h[Devour Magic]|h|r should remove only 1 stack of https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby

while |T451166:16|t|cffffd000|Hspell:378773|h[Greater Purge]|h|r should only remove 2 out of 3 stacks of https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby







Informations of the spell

https://www.wowhead.com/spell=378464/nullifyingshroudmodifiedby
[Trading Post][Objective] Complete Weekly Crafting Quests

Description of the bug

Finishing any of the weekly crafting quests doesn't count towards https://www.wowhead.com/tradingpostactivity/completeweeklycraftingquests93

How to reproduce

Learn any 2 professions from trainer, Blacksmithing & Tailoring
.setskill 2822 100
.setskill 2831 100
Accept and complete weekly quests from trainers.

How it should be

Completing the weekly crafting quests should count.

Informations of the challenge

https://www.wowhead.com/tradingpostactivity/completeweeklycraftingquests93
[VotI][Sennarth] Enveloping webs damage

|T237430:16|t|cffffd000|Hspell:372082|h[Enveloping Webs]|h|r damage is wrong.

On PTR damage is between 18k and 23k

PTR log:



It should be instead be always 18k.

Retail Log:
[Uldaman][Bromach] Melee hits

https://www.wowhead.com/npc=184018/bromach melee swings should deal 110k damage

At the moment they deal 85k damage

Retail

PTR
[Item][Aberrus] - Rashok's Molten Heart

Description of the bug

The trinket procs but doesn't give any mana back, doesn't apply the HoT on allies player heals (therefore not giving the versa if it overheals).

How it should be

It should give mana back when triggered and apply a HoT to any ally the player heals. If the HoT overheals the target at any time, then it gives a versa buff for 12 sec.

Informations of the spell

https://www.wowhead.com/item=202614/rashoksmoltenheartcomments
[General] Bottled Essence Not Dropping

Currently the |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|r to create |T4693221:16|t|cffffd000|Hitem:190453::::::::120:::::|h[Spark of Ingenuity]|h|r should drop from Random Activites on the Dragon Isles once player has completed all 5 Chapters of its prequest requisites.

It does not drop at all more of the Bottled Essence as of right now.

The known Locations to drop those are:

Super Rare NPCs on Dragon Isles.

Dungeons And Raid.

World Quest Rewards

Dirt and Treasures.

It should have some low amount of Drop chance %. (Unknown how much exactly.)

|T4635197:16|t|cffffd000|Hspell:392584|h[Essence Detector]|h|r
[General][Dungeons] Low Level Healer vs Higher Level Players

Currently if a low level healer ques for Dungeon, and gets higher level players in the dungeon (20 levels higher for example), Healer is unable to keep healing the player, as the scaling is not working on higher/lower players.

How it should work: Lower level healer player should be able to heal higher level players with higher healing numbers.
[Primordial Stone] Shining Obsidian Stone

Description of the bug

Currently, the damage of the Shining Obsidian Stone is not getting split after it hit 5 enemies. 17 enemies hit 13k dmg to all of them.

How to reproduce

put a Shining Obsidian Stone in the ring.

How it should be

Damage should be split between all enemies hit.

|T135241:16|t|cffffd000|Hitem:204007::::::::120:::::|h[Shining Obsidian Stone]|h|r
[Valdrakken] Collision/Mount nullificator

add the auras on thoses creatures
[Valdrakken][PvP] Vendors

item upgrade MUST be tested correctly this time
[Uldaman][Talondras] Melee hits

https://www.wowhead.com/npc=184124 melee swings should deal 80k damage

At the moment they deal 62k

Retail

PTR
[Uldaman][Bromach] Stonevault Ambusher melee hits

https://www.wowhead.com/npc=186664/stonevaultambusher melee swings should deal 11k damage

At the moment they deal 35k damage

Retail

PTR
[Evoker][All Spec] - Rescue

Description of the bug

You should not fly through textures/walls if there is a path blocking
You wont be able to pick up player if you use rescue at any distance

How to reproduce

Be somewhere where there is wall to test this issue
Use Rescue on player and try fly with him any distance and will see you cant pick him up

How it should be

With Rescue you should fly around blocking pathing and not through textures/walls
You should always be able to pick up player and rescue them to marked location even at short notice

This shows how rescue works if there is a wall blocking and not flying through wall

PTR

PTR

Informations of the spell

|T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r
[Uldaman] Burly Rock-Thrower melee hits

https://www.wowhead.com/npc=184019/burlyrockthrower should not be able to land any melee hit

At the moment they can melee hit

Retail

PTR
[Uldaman][Lost Dwarves] Eric vs Dagger thrown/melee hits

1. https://www.wowhead.com/npc=184582/erictheswift 's
|T132324:16|t|cffffd000|Hspell:369781|h[Dagger Throw]|h|r should deal 40k damage.
At the moment it deals around 80k damage
Retail:

PTR:


2. https://www.wowhead.com/npc=184582/erictheswift melee hits should deal 40k damage.
At the moment his melee hits deal 80k damage
Retail:

PTR:
[Uldaman] Hulking Berserker melee hits

https://www.wowhead.com/npc=184020/hulkingberserker melee swings should deal around 81k damage

At the moment they deal around 66k damage

Retail


PTR
[Uldaman] Infinite Timereaver melee hits

https://www.wowhead.com/npc=184331/infinitetimereaver melee swings should deal 82k damage

At the moment they deal 63k damage

Retail


PTR
[Uldaman] Scavenging Leaper melee hits

https://www.wowhead.com/npc=184134/scavengingleaper melee swings should deal 33k damage

At the moment they deal 17k damage

Retail


PTR
[Uldaman] Skittering Crawler melee hits

https://www.wowhead.com/npc=184303/skitteringcrawler melee swings should deal 32k damage

At the moment they deal 50k

Retail


PTR
[Uldaman] Stonevault Geomancer melee hits

https://www.wowhead.com/npc=184022/stonevaultgeomancer (ID:184022) should not be able to deal melee hits

At the moment they can deal melee hits

Retail

PTR
[Uldaman] Earthen Weaver melee hits

https://www.wowhead.com/npc=186420 should not be able to land any melee hit

At the moment they can melee hit

Retail

PTR
[Item][Aberrus] - Zaqali Chaos Grapnel

Description of the bug

It doesn't deal any damage. The animation is correct and all though.

How it should be

It should deal split among up to 5 ennemies around impact

Informations of the spell

|T1269444:16|t|cffffd000|Hitem:202613::::::::120:::::|h[Zaqali Chaos Grapnel]|h|r
[Evoker][All spec] - Swoop Up

Description of the bug

You should not fly through textures/walls if there is a path blocking
You wont be able to pick up player if you use Swoop Up sometimes

How to reproduce

Be somewhere where there is wall to test this issue
Use Swoop Up on player and try fly with him and will see you cant pick him up

How it should be

With Swoop Up you should fly around blocking pathing and not through textures/walls
You should always be able to pick up player and Swoop Up them to marked location

This shows how rescue works if there is a wall blocking and not flying through wall

PTR

PTR

^ This works pretty much same as rescue but instead you use it on enemy player.

Informations of the spell

|T4622446:16|t|cffffd000|Hspell:370388|h[Swoop Up]|h|r
[Trading Post] - Monthly Reward

Description of the bug

Players reported 2 issues:

1. You can get the mount from the monthly reward sometimes at 850 before finishing. Mount only, the 100 they would still need to finish 1000.
2. You don't get the monthly reward (mount + final 100 tender) even after completing extra activities.

How to reproduce



How it should be

You should get the monthly reward at the end once you achieved 1000 points from doing activities.

Informations of the spell

https://www.wowhead.com/guide/tradingpost/overview
[Creation Catalyst][Quest] Revival Catalyst vs Primal Storms

Description of the bug

|T237283:16|t|cffffd000|Hitem:202000::::::::120:::::|h[Minor Renascence]|h|r drops from enemies affected by elemental storm. Can complete https://www.wowhead.com/quest=72528/revivalcatalystcomments:id=5533501 under 10 minutes.

How to reproduce

Accept https://www.wowhead.com/quest=72528/revivalcatalystcomments:id=5533501
Kill enemies in any elemental storm area.
Check loot.

How it should be

|T237283:16|t|cffffd000|Hitem:202000::::::::120:::::|h[Minor Renascence]|h|r drops from the rares https://www.wowhead.com/achievement=16461/stormedoff of the elemental storms

Informations of the quest

https://www.wowhead.com/quest=72528/revivalcatalystcomments:id=5533501
https://www.wowhead.com/achievement=16461/stormedoff
[Trading Post][Objective] Craft Items While Looking Good

Description of the bug

Crafting items while looking good (using |T3779053:16|t|cffffd000|Hitem:186091::::::::120:::::|h[Onyx GlareReducers]|h|r or |T133146:16|t|cffffd000|Hitem:4393::::::::120:::::|h[Craftsman's Monocle]|h|r ) doesn't count towards https://www.wowhead.com/tradingpostactivity/craftitemswhilelookinggood123

How to reproduce

.additem 186091 or 4393 and use
Learn any crafting profession from trainer.
Craft items

How it should be

Crafting items should counts toward https://www.wowhead.com/tradingpostactivity/craftitemswhilelookinggood123

Informations of the items

https://www.wowhead.com/tradingpostactivity/craftitemswhilelookinggood123
|T3779053:16|t|cffffd000|Hitem:186091::::::::120:::::|h[Onyx GlareReducers]|h|r
|T133146:16|t|cffffd000|Hitem:4393::::::::120:::::|h[Craftsman's Monocle]|h|r
[PvP] Open world PvP Bloody Token

Description of the bug

Currently you don't get any https://www.wowhead.com/currency=2123/bloodytokens when you kill players in open world PvP

How to reproduce

Kill a player of the opposite faction in open world with warmode on

How it should be

You should get 1 https://www.wowhead.com/currency=2123/bloodytokens per 1 kill.

Informations of the currency

https://www.wowhead.com/currency=2123/bloodytokenscomments:id=5484740
[Quest] Renown Campaign

Description of the bug

Renown Messengers such https://www.wowhead.com/npc=197627/roki,https://www.wowhead.com/npc=197478/heraldflaps ,https://www.wowhead.com/npc=196643/docnanners and https://www.wowhead.com/npc=197631/rowie don't show up for some people.

Seems like the people who reported it are alts who trying to o the quests a second time.

How to reproduce

Get renown 19 with https://www.wowhead.com/faction=2510/valdrakkenaccord on main
Complete the quests from messenger. (https://www.wowhead.com/quest=69093/anewmystery )
Get renown 19 with https://www.wowhead.com/faction=2510/valdrakkenaccord on alt
Check if NPC show up for you
Check if https://www.wowhead.com/npc=186869/naleidearivergleam offers https://www.wowhead.com/quest=66012/thesealeddoor

How it should be

They should show up once renown requirement is reached for mains / NPC gives quests to alts https://www.wowhead.com/npc=186869/naleidearivergleam and https://www.wowhead.com/npc=186955/merithra

Informations of the NPC

https://www.wowhead.com/npc=196643/docnanners
https://www.wowhead.com/npc=197627/roki
https://www.wowhead.com/npc=197478/heraldflaps
https://www.wowhead.com/npc=196643/docnanners
https://www.wowhead.com/npc=186955/merithra
https://www.wowhead.com/npc=186869/naleidearivergleam
[Trading Post][Objective] Defeat Grand Hunt Bosses

Description of the bug

Killing Grand Hunt bosses doesn't count towards https://www.wowhead.com/ptr/tradingpostactivity/defeatgrandhuntbosses109

How to reproduce

.mod rep 2503 2500 x5
Accept and turn in https://www.wowhead.com/quest=71231/callofthehunt
Find Grand hunt event and kill bosses.

How it should be

Grand hunt bosses should count, each 1 kill = 1

Informations of the challenge

https://www.wowhead.com/ptr/tradingpostactivity/defeatgrandhuntbosses109
[General] Renown visual bug

Description of the bug

Renown changes after you go to different instance.

If I'm not wrong, every continent is an instance on it own. Every dungeon is an instance on it own.
For testing, I did world quests to get my renown up to half way, then went through a portal, it changed. Some factions went down, while other went up.

If I do .tele valdrakken when I'm in azure, it won't changes. But if I do .tele sw , then it will changes. Going into a dungeons also changes it, I suspect LFR or DF might also causes it since it's teleporting into different instance.

Sometimes relogs fixes it and reset back to your normal real renown, but sometimes it doesn't show the real renown till a server restart. I tested first time on live, a relog didn't fix it, but server restart did. PTR tests, a relog fixed it every time.

How to reproduce

Get renowns up to any level. (4 of them just to be sure)
Go through a portal.
Check renown.

How it should be

Renown shouldn't changes when you go through portals.

Informations of the factions

https://www.wowhead.com/faction=2510/valdrakkenaccord
https://www.wowhead.com/faction=2503/maruukcentaur
https://www.wowhead.com/faction=2511/iskaaratuskarr
https://www.wowhead.com/faction=2507/dragonscaleexpedition
[General] Dragon Isles Supplies Objects

Description of the bug

Can't earn https://www.wowhead.com/currency=2003/dragonislessuppliescontainedinobject from objects.

How to reproduce

Loot any chest or dragon isles supplies such |T135263:16|t|cffffd000|Hitem:200694::::::::120:::::|h[River Bell Bulbs]|h|r, |T3610997:16|t|cffffd000|Hitem:200690::::::::120:::::|h[Ritherem Petals]|h|r, and |T656682:16|t|cffffd000|Hitem:200555::::::::120:::::|h[Inferno Seeds]|h|r

How it should be

Character Dragon Isles Supplies currency should increase when looting an that item that add more.

Informations of the object

https://www.wowhead.com/currency=2003/dragonislessuppliescontainedinobject
[Trading Post][Objective] Obtain Elemental Overflow

Description of the bug

Looting https://www.wowhead.com/currency=2118/elementaloverflow from enemies affected by the primal storm doesn't count

How to reproduce

loot https://www.wowhead.com/currency=2118/elementaloverflow in any primal storm

How it should be

Looting 500 https://www.wowhead.com/currency=2118/elementaloverflow from primal storm enemies should completes it

Informations of the challenge

https://www.wowhead.com/tradingpostactivity/obtainelementaloverflow104
https://www.wowhead.com/tradingpostactivity/obtainelementaloverflow247
[Item] - Beacon to the Beyond

After the cast, no damage is dealt to the target.

Informations of the spell

|T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
[Trading Post] Refund issues.

Description of the bug

Purchased items refund period gets canceled sometimes before the 2 hours run out. (by relog / exiting client, or simply doing other things)
Was able to fix it by buying another item, it it let me refund first one that had refund option bugged.
Using Refund causes error pop up and bugs the UI / refund feature.

In first video you can see I just bought the items but after logging refund period was gone.

How to reproduce

Buy 1 item
Exit rewards UI
Open and buy another.
Exit game.
Log and check if you can refund purchased items.

How it should be

Should be able to refund within 2 hours.
[Trading Post][Objective] Fish Up Items at Iskaara Tuskarr Fishing Holes

Description of the bug

Sometimes items fished don't count for https://www.wowhead.com/ptr/tradingpostactivity/fishupitemsatiskaaratuskarrfishingholes139

How to reproduce

.mod rep 2511 2500 x4 (renown 4)
Learn fishing from trainer.
Fish near https://www.wowhead.com/npc=194584/khuri

How it should be

Every time you fish an item from Iskaara Fishing Holes, it should count.

Informations of the challenge

https://www.wowhead.com/ptr/tradingpostactivity/fishupitemsatiskaaratuskarrfishingholes139
https://www.wowhead.com/guide/professions/fishing/iskaaratuskarrfishingholes
[Trading Post][Objective] Complete the Trial of the Flood

Description of the bug

Completing the trial doesn't count towards https://www.wowhead.com/tradingpostactivity/completethetrialoftheflood119

How to reproduce

Complete https://www.wowhead.com/object=381981/chestoftheflood trial

How it should be

Should counts after completing the trial.

Informations of the challenge

https://www.wowhead.com/tradingpostactivity/completethetrialoftheflood119
[Item] -Bivigosa's Blood Sausages

Description of the bug

|T134022:16|t|cffffd000|Hitem:201090::::::::120:::::|h[Bivigosa's Blood Sausages]|h|r buff |T134022:16|t|cffffd000|Hspell:394174|h[Bivigosa's Blood Sausage]|h|r didnt remove when player enters in dungeon



Player can use this by starting key to exit dungeon, click on item(get buff) and enter dungeon back get 10 % damage and hp increase

How it should be

|T134022:16|t|cffffd000|Hspell:394174|h[Bivigosa's Blood Sausage]|h|r should be remove when play enters in dungeon or raid
[Item] Empowered Snail

Description of the bug

A player reported to us that Empowered Snail is missing where it should be

How to reproduce



go in https://www.wowhead.com/npc=199010/empoweredsnail location

How it should be



We should be able to see the snail and be able to have the mount

Informations of the spell

https://www.wowhead.com/npc=199010/empoweredsnail
|T3996704:16|t|cffffd000|Hitem:192777::::::::120:::::|h[Magmashell]|h|r
[General][Item] Goblin Glider

Description of the Bug:
|T136243:16|t|cffffd000|Hspell:126392|h[Goblin Glider]|h|r works incorrect. When you press it you your Flight path is wrong.
Also if you use |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r and press |T136243:16|t|cffffd000|Hspell:126392|h[Goblin Glider]|h|r buff of |T237561:16|t|cffffd000|Hspell:48265|h[Death's Advance]|h|r are slowing your flying speed.

How to reproduce it:
1. Press Goblin Glider
2. Check your Flight path
3. Check your flying speed

How it works on PTR:



How it works on Retail:
[Item] - Neltharion's Call to Chaos

The equipped effect doesn't seem to ever proc.

Informations of the spell

|T4638551:16|t|cffffd000|Hitem:204201::::::::120:::::|h[Neltharion's Call to Chaos]|h|r
[VotI][Kurog] Frost Dominance Vs travel time

|T636332:16|t|cffffd000|Hspell:396072|h[Frost Dominance]|h|r has some issue regarding how it's getting applied onto players, currently it seems like earth dominance dot is getting applied either by travel time or by distance, still the dot should be applied simultaneously to all player in fight

PTR log:



RETAIL log:
[VotI][Council] Embar Firepath Vs melee

https://www.wowhead.com/npc=187767/embarfirepath melee hit (10player) is currently dealing 103k it should be 138k

PTR: log

Retail: log
[VotI][Raszageth] Falling Damage Intermission 1 and 2

When Raszageth knockbacks everyone off the main platform, to the side platfroms, players that land take almost deadly damage, sometimes, suriviving even on 1 health.

The max health that player shoul take is 20% off thier maximum health.

PTR Proof:
[VotI][Raszageth] Volatile Spark Spawn

Currently, it seems that some players, are not spawning Volatile spark from them, If there is more people in the raid group. The AoE stays on the players, but no spark spawns.

!image.png
[VotI][Diurna] Jouvenile Frost Proto- Dragon VS Rending Bite

https://www.wowhead.com/npc=191222/juvenilefrostprotodragon casts |T236305:16|t|cffffd000|Hspell:375475|h[Rending Bite]|h|r that is currently dealing 233k dmg, while it should be dealing 186k dmg

PTR log

Retail log
[VotI][Raszageth] Focused Charge

Once 2 players with the same debuff (either x2 |T135768:16|t|cffffd000|Hspell:394579|h[Negative Charge]|h|r , or x2 |T135769:16|t|cffffd000|Hspell:394576|h[Positive Charge]|h|r ) come into contact, they will gain|T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r.

After gaining |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r , the players are currently able to split, and be alone, and still keep |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r debuff

This should not occur, the only way to keep |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r debuff is by standing with at least 1 player who holds the same charge (either x2 positive, or 2 negative)
[VotI][Diurna] Broodkeeper's Bond vs Greatstaff

Every destroyed egg should remove 1 stack of|T4509429:16|t|cffffd000|Hspell:375809|h[Broodkeeper's Bond]|h|r

At the moment there's a weird interaction where if 2 beams from |T4543115:16|t|cffffd000|Hspell:375834|h[Greatstaff of the Broodkeeper]|h|r collide with the same egg, 2 stacks will be consumed.

This will eventually end up with the boss phasing to P2 with some eggs that are still intact
[VotI][Raszageth] Tank chasing

Currently, Raszageth ends up flying above ground while chasing the tank , or in general just flies while walking (mostly if the tank is a demon hunter)

Ras should stay grounded
[VotI][Raszageth] Fulminating Charge vs pets

|T839979:16|t|cffffd000|Hspell:377467|h[Fulminating Charge]|h|r (cant find the spellID for the damage, probably |T252174:16|t|cffffd000|Hspell:390911|h[Lingering Charge]|h|r ) , |T839977:16|t|cffffd000|Hspell:381613|h[Static Charge]|h|r , |T839977:16|t|cffffd000|Hspell:381958|h[Static Charge]|h|r are currently killing pets (damage doesnt seem to be mitigated by pets avoidance)

It might be occurring for other spells too
[VotI][Diurna] Adds vs CCs

The following adds should not be able to be CCd

At the moment they can be CCd

https://www.wowhead.com/npc=191230/dragonspawnflamebender
https://www.wowhead.com/npc=196679/frozenshroud
https://www.wowhead.com/npc=191222/juvenilefrostprotodragon
https://www.wowhead.com/npc=197298/nascentprotodragon
https://www.wowhead.com/npc=191225/tarasekearthreaver
https://www.wowhead.com/npc=191215/taraseklegionnaire

https://www.wowhead.com/npc=191206/primalistmage can instead be stunned, so it's correct
[VotI][Raszageth] Loot

Currently, You get both Personal and Group loot from Raszageth while in a group.

You should only get group loot.

(Someone opens the chest, sees group loot, others open the chest too, they get personal loot from it.)
[General] Dominate Mind vs Adds

Currently, Dominate Mind can affect the adds of different bosses such as Diurna and Raszageth, but it shouldn't happen.

https://www.wowhead.com/spell=205364?def=108683&rank=1
[VotI][Diurna] Mortal Stoneclaws (physical 378783)

https://www.wowhead.com/npc=190245/broodkeeperdiurna cast |T134294:16|t|cffffd000|Hspell:378783|h[Mortal Stoneclaws]|h|r that is currently dealing 450k dmg, while it should be dealing 350k dmg

PTR log

Retail log
[VotI][Kurog] P3 wipe

If the raid wipes in P3 (so when Kurog is enraged and applying stacks of |T643246:16|t|cffffd000|Hspell:396243|h[Primal Attunement]|h|r ), the moment they start the encounter again, Kurog will enrage right after 1st intermission phase
[VotI][Kurog] Stuck in Combat

Sometimes, It seems that dying in the intermission results in players getting stuck in combat, and boss not resetting.

!image.png
[VotI][Terros] Earthen Pillar vs Tank

Tanks should not be able to be targeted by |T1016245:16|t|cffffd000|Hspell:381315|h[Awakened Earth]|h|r debuff. Currently, they can be.
[VotI][Sennarth] loot

Currently, Sennarth is dropping the loot of Dathea.
[VotI][Sennarth] Permafrost

A player that is thrown away from the last platform will receive |T135833:16|t|cffffd000|Hspell:372736|h[Permafrost]|h|r , but if they make it back to the top of the last platform, they should lose that debuff

At the moment the debuff is kept
[VotI][Terros] Rock blast vs Earthen Pillar

A player debuffed with |T1044087:16|t|cffffd000|Hspell:386352|h[Rock Blast]|h|r should not be eligible to be debuffed with |T136025:16|t|cffffd000|Hspell:381253|h[Awakened Earth]|h|r at the same time

At the moment the same player can have both debuffs on them (big circle + pillar spawning underneath them)
[TNO][Nokhud Longbow] Rain of Arrows

Currently, The Rain of Arrows cast by the Nokhud Longbow doesn't seem to have travel time, and they hit instantly.

PTR proof:

Retail:

|T132204:16|t|cffffd000|Hspell:384476|h[Rain of Arrows]|h|r

https://www.wowhead.com/npc=192789/nokhudlongbow
[TNO] Dragonriding Unusable

Currently, players cannot mount up on a dragonrding mount, even though they have the skill/mount learned.

Video proof:
[VotI][Diurna] Drakonid Stormbringer Vs Ionizing Charge

https://www.wowhead.com/npc=191232/drakonidstormbringer |T1370984:16|t|cffffd000|Hspell:375634|h[Ionizing Charge]|h|r is currently dealing 12.5k dmg, it should deal 7k dmg

PTR log

Retail log
[VotI][Diurna] Tarasek Legionnarie VS Vicious Thrust

https://www.wowhead.com/npc=191215/taraseklegionnaire cast |T4189041:16|t|cffffd000|Hspell:388644|h[Vicious Thrust]|h|r that is currently doing 76k dmg, while it should be dealing 57k dmg

PTR log

Retail log
[The Nokhud Offensive] Final Boss

Attempt to fix an issue with Balakar Khan killing you if the 3 bosses are defeated
[VotI][Raszageth] Colossal Stormfiend vs Ball Lightning

https://www.wowhead.com/npc=197145/colossalstormfiend 's|T613397:16|t|cffffd000|Hspell:385068|h[Ball Lightning]|h|r should have a visual effect when the orbs are about to be shot, so that players can identify the location/pattern of the orbs, so to dodge them

PTR
Retail
[RLP][Thunderhead]Storm Breath

Description of the bug

Npc https://www.wowhead.com/npc=197698/thunderhead casting |T463562:16|t|cffffd000|Hspell:391726|h[Storm Breath]|h|r only on player who holds agro ,should be cast on random players

How to reproduce

enter the dungeon in mythic difficulty
go to npc https://www.wowhead.com/npc=197698/thunderhead
check cast |T463562:16|t|cffffd000|Hspell:391726|h[Storm Breath]|h|r
[TNO][Ukhel Deathspeaker] Chant of the Dead

Description of the bug

NPC https://www.wowhead.com/npc=195851/ukheldeathspeakerdrops;mode:normal ability |T2576093:16|t|cffffd000|Hspell:387614|h[Chant of the Dead]|h|r does not deal damage to players in 10yards

How to reproduce

Go to The Nokhud Offensive dungeon
Go to npc https://www.wowhead.com/npc=195851/ukheldeathspeakerdrops;mode:normal ,check ability |T2576093:16|t|cffffd000|Hspell:387614|h[Chant of the Dead]|h|r
[RLP][Flashfrost Earthshaper]Tectonic Slam vs cc

Description of the bug

When player use crowd control to npc http://www.wowhead.com/npc=187969/flashfrostearthshaper on cast |T463566:16|t|cffffd000|Hspell:372735|h[Tectonic Slam]|h|r npc recast instantly

How to reproduce



enter the dungeon in mythic difficulty
go to npc http://www.wowhead.com/npc=187969/flashfrostearthshaper
try to stop with any crowd control cast |T463566:16|t|cffffd000|Hspell:372735|h[Tectonic Slam]|h|r
[RLP][Flamegullet]Flame Breath

Description of the bug

Npc https://www.wowhead.com/npc=197697/flamegullet casting |T236216:16|t|cffffd000|Hspell:391724|h[Flame Breath]|h|r only on player who holds agro ,should be cast on random players

How to reproduce

enter the dungeon in mythic difficulty
go to npc https://www.wowhead.com/npc=197697/flamegullet
check cast |T236216:16|t|cffffd000|Hspell:391724|h[Flame Breath]|h|r
[AV] [Nullmagic Hornswog]Null Stomp

Description of the bug

Npchttps://www.wowhead.com/npc=187246/nullmagichornswog ability |T135739:16|t|cffffd000|Hspell:386526|h[Null Stomp]|h|r jump only on target who holds agro

How it should be

https://www.wowhead.com/npc=187246/nullmagichornswog ability |T135739:16|t|cffffd000|Hspell:386526|h[Null Stomp]|h|r should be jump on random target
[VotI][General] Dominate Mind vs Trash Mobs

|T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r should not be usable on any Trash mobs in the raid, Currently, you can Dominate mind of some adds in the raid (Example: The Adds before Council [The giants, not the elementals]).

This would lead to using adds in Boss fights.
[AA][Echo of Doragosa] dummy boss issues

description of bug

there is a high chance the boss turning into a dummy boss (boss will just stand in once place and do nothing) when the player tries to bring it to the exit of the room while the boss is casting |T1041234:16|t|cffffd000|Hspell:388822|h[Power Vacuum]|h|r

ptr proof

note: this is kinda hard to reproduce as it doesnt happen all the time but we tried it 2 times and it was succesfully bugging out am reporting it so that in future it wont cause a problem if we dont look into it right now

how to reproduce

engage boss in mythic difficulty
start moving the boss to the room exit when power vacuum is added into the spell queue
take it near the exit and wait for it to cast power vaccum and instantly move out
check if the boss turns into a dummy



how it should be

the boss should not turn into a dummy boss in any scenario
[VotI][Council] Conductive mark size

|T237587:16|t|cffffd000|Hspell:371624|h[Conductive Mark]|h|r circle is bigger than its visual effect, meaning it's transfering to players that are not inside of it

It should behave like the one from Dathea (the actual boss) when she applies it in her fight |T237587:16|t|cffffd000|Hspell:391686|h[Conductive Mark]|h|r (tested and on Dathea the circle hitbox is perfect)
[VotI][Diurna] Primalist Mage Vs Ice Barrage

https://www.wowhead.com/npc=191206/primalistmage |T135857:16|t|cffffd000|Hspell:375717|h[Ice Barrage]|h|r is currently dealing 57kdmg, it should deal increasing dmg every 0.5sec starting from 7.5k and adding the same amount every tic (so adding 7.5k dmg to previous tic)

PTR log

Retail log
[VotI][Terros] Shadowstep

A rogue using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r should make him appear in front of terros, rather than behind him
[VotI][Raszageth] Tempest Wing

|T4630450:16|t|cffffd000|Hspell:385574|h[Tempest Wing]|h|r(direct hit) is currently dealing 68k dmg while it should be dealing 72k dmg

|T1041235:16|t|cffffd000|Hspell:388659|h[Tempest Wing]|h|r(tic dmg) is currently dealing 18k dmg per tick while it should be dealing 23k dmg per tick
PTR: Direct hit
RETAIL: Direct hit

PTR: Tic dmg
RETAIL: Tic dmg
[VotI][Council] Bosses Flying

Bosses should be unable to fly, While trying to go over a Earthen Pillar. They should either walk around it, or though it.
[VotI][Raszageth] Static Field

|T1370984:16|t|cffffd000|Hspell:377662|h[Static Field]|h|r is currently dealing increasing dmg starting from 45k (first tic) then 1921k (second tic) and increasing by the same amount of the second tic every subsequent tic so 42k (third tic) and so on, while it should be dealing 6k without increasing
PTR
Retail
[VotI][Raszageth] Stormsurge

|T4630499:16|t|cffffd000|Hspell:387333|h[Stormsurge]|h|r first tic is 2k dmg while it should be dealing 2.7k dmg (dmg increase is working fine 200% for each
subsequent tic, its just base dmg that is too low)
PTR
Retail
[VotI][Raszageth] Electrified Jaws (physical)

|T839974:16|t|cffffd000|Hspell:393898|h[Electrified Jaws]|h|r is currently dealing 761k dmg while it should be dealing 600k dmg
PTR
Retail
[VotI][Diurna] Tarasek earthreaver VS Burrowing Strike

https://www.wowhead.com/npc=191225/tarasekearthreaver |T132363:16|t|cffffd000|Hspell:376272|h[Burrowing Strike]|h|r is currently dealing 243k, it should deal 180k dmg

PTR: log

Retail: log
[VotI][Raszageth] Crackling Energy

|T4622286:16|t|cffffd000|Hspell:391282|h[Crackling Energy]|h|r is currently dealing 6.3k dmg and 4.9k dmg on enha shamans while it should be dealing 7.2k dmg on everyone
PTR
Retail
[TNO] Winds of the Isles

a tornado doesn't throw a dragon into the air
ptr
[VotI][Eranog] Boss AFK

Currently, it seems that Eranog goes AFK after the first Molten Cleave after every Army of Flame interphase, timers seems good, but the boss isn't doing anything after that point until the next Army of Flame interphase.

FS log:

Retail:
[AV] Shrieking Whelp sight

https://www.wowhead.com/npc=188100/shriekingwhelpabilities;mode:normal circle is bigger than its visual, they can detect players that are still outside of the circle
This issue is mostly shown with https://www.wowhead.com/npc=188100/shriekingwhelpabilities;mode:normal that are standing still and their circle shrinks and expands like in the video:
[VotI][Terros] Seismic Assault Damage

|T524795:16|t|cffffd000|Hspell:381576|h[Seismic Assault]|h|r's ticking damage( ID: 382073) is wrong.



Atm on PTR the damage is around 1517k.

PTR log:



It should be instead around 25k( I took a 10m log to compare the same raid size of the testing one. This damage scales with the raid size).
Retail log 10m: 25k





Retail log 30m: 30k
[General][S1] Extra Raging

The NPCs in this list shouldn't receive Raging |T132117:16|t|cffffd000|Hspell:228318|h[Enrage]|h|r
[Ohn'Ahan][Quest] Omens on the Wind

Description of the bug

The totems are present before getting the quest ( unplaced outer glow), as well after completing the quest the npc did not stop doing the animation and dialouge missing

How to reproduce

Accept quest
Do the things that are requested to do
Before completing, dialogue is missing
Npc stays day and not moving (reloging fixes)

How it should be

After completing the ritual, npc should do a dialouge and then return to the place where the quest was taken

Informations of the spell

https://www.wowhead.com/quest=66848/omensonthewind
[General][S1] Extra affix rotations

This is the retail affix rotation (10 weeks rotation)

!image.png

At the moment we have 2 extra weeks (11 and 12), containing only Thundering affix which should not exist


!image.png
[TJS] Songbird Queen vs Vicious Peck

https://www.wowhead.com/npc=59553/thesongbirdqueen is casting |T656318:16|t|cffffd000|Hspell:396007|h[Vicious Peck]|h|r only 1 time

It should cast it aprox every 9.7s

PTR
[AzureSpan][NPC] Zon'Wogi

Description of the bug

https://www.wowhead.com/npc=190892/zonwogi should offer a Option after the player received
20 |T461132:16|t|cffffd000|Hitem:201422::::::::120:::::|h[Flash Frozen Meat]|h|r
20 |T1387645:16|t|cffffd000|Hitem:201421::::::::120:::::|h[Tuskarr Jerky]|h|r
20 |T351499:16|t|cffffd000|Hitem:201420::::::::120:::::|h[Gnolan's House Special]|h|r
to trade in the item |T4218760:16|t|cffffd000|Hitem:201454::::::::120:::::|h[Temperamental Skyclaw]|h|r

How to reproduce

Give yourself 20 of each listen above items
select the option &lt;Ask about the saddled slyvern.&gt;
no option will be under the large text

How it should be

After receiving 20 of each those 3 items, a option should appear to trade them in.
Video from retail:

Informations of the spell

https://www.wowhead.com/npc=190892/zonwogi
[Ohn'ashran][NPC] Frilled Coastling

Description of the bug

The creature https://www.wowhead.com/npc=185786/frilledcoastling got some strange movement.

How to reproduce

Step 1
Step 2
Step 3
Step 4

How it should be

xxx

Informations of the NPC

https://www.wowhead.com/npc=185786/frilledcoastling
[General] MM+ nerf

After checking multiple logs, it was made clear that the 25% increased stamina for players from 10.1 cannot withstand the 25% increased damage done by NPCs in dungeons. (In midhigh keys players will not be able to survive the healing output nor the damages themselves)

All NPCs in dungeons need their spell/melee hits damage decreased by 12%
[Quest] Curious Corruption

Description of the bug

This quest https://www.wowhead.com/quest=58991/curiouscorruption should be removed from the game.
Used to be given by players, who have received their first corrupted item.
In Dragonflight players get this quest added automatically.

How to reproduce

Create a char and visit Stormwind if Alliance or Orgrimmar if Horde
Get the quest into your questlog by visiting those areas

How it should be

Disabling this quest, so players do not receive this quest in the Dragonflight expansion.
This quest was marked obsolete by Blizzard and cannot be obtained or completed.

Informations of the spell

https://www.wowhead.com/quest=58991/curiouscorruption
[VotI][Diurna] Frozen Shroud

Currently, If you dispel |T1717108:16|t|cffffd000|Hspell:388918|h[Frozen Shroud]|h|r their visual stays there with HP, but they should disappear.
[VotI][Dathea] Zephyr Slam damage

|T1029596:16|t|cffffd000|Hspell:375580|h[Zephyr Slam]|h|r should deal 200k base dmg, right now it's dealing 304k

200k is not the accurate value, since for some reason the damages in retail logs are making no sense

Retail 1
Retail 2
Retail 3

PTR (304k)
[VotI][Terros] Concussive Slam

|T236316:16|t|cffffd000|Hspell:381781|h[Concussive Slam]|h|r is currently dealing 307k it should be dealing 220k

PTR: PTR LOG

Retail: RETAIL LOG
[VotI][Council] Opalfang VS Crush

Currently https://www.wowhead.com/npc=187772/opalfang 's |T132358:16|t|cffffd000|Hspell:372056|h[Crush]|h|r is dealing 304k dmg it should deal 240k dmg

PTR: log

Retail: log
[AV] Stoned adds

_Seems to be occurring in MM+ only, not m0_
All the pack of adds that are supposed to be in stoneform (so only awakened by |T132333:16|t|cffffd000|Hspell:370225|h[Shriek]|h|r from https://www.wowhead.com/npc=188100/shriekingwhelpabilities;mode:normal are not in a stoned state (even the skin is not gray).

If the |T132333:16|t|cffffd000|Hspell:370225|h[Shriek]|h|r goes through, these adds will not move but will be active and nontargetable



!image.png
[General] Bosses model size

Currently, seems to be an issue with the size of the bosses, this happens in 2 bosses (This doesn't seem to be affecting hitbox)

Sennarth:

Kurog: It happens when he goes out of the middle ring and gets buff by any of the elements.
[General][S1] MM+ HUD missing

The MM+ HUD (showing Bosskills, Enemy Forces% ..) is only showing up for the player who owns the key

The other 4 players are not able to see the HUD

!image.png
[VotI][Kurog] Primalist Infuser

Currently, The Primalist Infuser that is close to Kurog gets pulled when you are close to him, but you can't hit him, so it will hit forever.

PTR proof:

Retail:

https://www.wowhead.com/npc=198994/primalistinfuser
[VOTI] 10.1 buff

Currently, Vault of Incarnates bosses have the +25% increased damage buff from 10.1

It should be removed, since even though all classes have +25% stamina, the gear difference isn't enough to cover up for the extra healing required
[SBG][Nhallish] Void Eruption travel time

https://www.wowhead.com/npc=75829 s |T535592:16|t|cffffd000|Hspell:153067|h[Void Devastation]|h|r missile travel time is too short if players stack underneath the boss, they get instantly hit by it.

Travel time should be the same, no matter the distance of the missile that is shot to

PTR
(cast finishes at 06:44:096 , Rogalik gets hit and dies at 06:44:769 cause he was under the boss)
[VotI][Sennarth] Death's Advance vs Icy Ground

Death Knights should be able to benefit from Death's Advance and avoid slipping on Icy Ground

At the moment using Death's Advance doesn't let them avoid slipping
[VotI][Eranog] Molten Cleave Targeting

Boss should cast |T524795:16|t|cffffd000|Hspell:370615|h[Molten Cleave]|h|r on random targets, Instead of random direction. Currently, he seems to target Tank most of the time.

Tested on Closed PTR.
[AA][Crawth] play ball event issues

description of bug

while fighting this boss after one event has been completed (3 balls have been shot into a particular goal) the remaining ball and interaction button the ball on player ui does not disappear (if player is already holding a ball)



how to reproduce

engage the boss in mythic difficulty

wait for the play ball event to start

shoot 3 balls into 1 goal of your choice

check if the remaining 2 balls and the other zone has dispawned



how it should be

after one event is completed (3 balls shot in a goal) the remaining balls and zone should dispawn instantly and respawn after another play event has started
[VotI][Eranog] Moving corpses

During Army of Flame, the previously slain elementals corpses are traveling around the arena

All the corpses should despawn right before the next Army of Flame

Retail
[VotI][Eranog] Boss Checkpoint

Currenlty, We didnt had Checkpoint at Eranog, upon his defeat. Players kept reviving on start of the Instance.

Tested on Closed PTR.
[VotI][General] Bosses do not Drop Profession Recipes

[AV] Azureblade - Movement speed

Currently, Azureblade is going towards the middle to cast the spell |T4638533:16|t|cffffd000|Hspell:384132|h[Overwhelming Energy]|h|r the movement speed it has is way slower than retail.

PTR:

Retail: you can see how fast he moves to the middle.
[AV][Leymor] Explosive Brand

|T1033906:16|t|cffffd000|Hspell:374582|h[Explosive Brand]|h|r ID:374582 (the small 12 yards circle around Leymor) should only damage players that are inside of it (only the knowckback should hit everyone)

At the moment it damages everyone no matter what

Retail (the only damage taken is when |T135734:16|t|cffffd000|Hspell:374570|h[Explosive Brand]|h|r ID:374540, which takes place when the debuff expires

PTR (here there is also |T1033906:16|t|cffffd000|Hspell:374582|h[Explosive Brand]|h|r ID:374582 , which should only occur if players soak the circle inside the boss)
[AA][Echo of Doragosa] spell overlapping issues

Description of bug

boss idhttps://www.wowhead.com/npc=190609/echoofdoragosa

there is a overlapping issue with |T135735:16|t|cffffd000|Hspell:374350|h[Energy Bomb]|h|r and |T1041234:16|t|cffffd000|Hspell:388822|h[Power Vacuum]|h|r where the boss will immediately cast power vacuum after energy bomb making the boss extremely difficult to defeat



how to reproduce

engage the boss in mythic difficulty
wait for it to cast energy bomb
check if it casts power vacuum immediately



how it should be

there should be a delay of 56 seconds after every spell the boss casts or the overlapping will cause serious issues
[AA] Alpha Eagle vs Gust direction

https://www.wowhead.com/npc=192333/alphaeagle 's |T1029595:16|t|cffffd000|Hspell:377383|h[Gust]|h|r is sometimes offset, hitting players that are not in the frontal cone
[AA][Overgrown Ancient] Ancient branch vs healing touch cast

Description of bug

during encouter with this boss only the first spawned https://www.wowhead.com/npc=196548/ancientbranch casts |T136041:16|t|cffffd000|Hspell:396640|h[Healing Touch]|h|r. after which every future https://www.wowhead.com/npc=196548/ancientbranch the boss spawns will never cast |T136041:16|t|cffffd000|Hspell:396640|h[Healing Touch]|h|r

ptr proof

how to reproduce

enter the dungeon in mythic difficulty
engage overgrown ancient boss and wait for it to spawn the first ancient branch
check if this ancient branch casts healing touch if it does kill it
wait for the boss to spawn another ancient branch
check if this ancient branchs casts healing touch

how it should be

the spawned ancient branch should casts healing touch regardless of when it gets spawned



note that there is a delay after each cast of healing touch (arround 45 seconds)
[VotI][Raszageth] Lightning Breath targeting

|T839983:16|t|cffffd000|Hspell:377594|h[Lightning Breath]|h|r should be cast towards a random target (nontank)

At the moment it's always cast on the tank
[AA][Aggravated Skitterfly] Agitation

Description of the bug

Enrage |T132126:16|t|cffffd000|Hspell:390938|h[Agitation]|h|r doesnt remove from two https://www.wowhead.com/npc=197406/aggravatedskitterfly in g19 pack if u evade them

How to reproduce

1. Enter AA area
2. Start fight with https://www.wowhead.com/npc=197406/aggravatedskitterfly g19
3. W8 for cast |T132126:16|t|cffffd000|Hspell:390938|h[Agitation]|h|r
4. Evade them

How it should be

|T132126:16|t|cffffd000|Hspell:390938|h[Agitation]|h|r should removes if adds evaded

PTR proff:

!image.png
[AA] Territorial Eagle vs Peck

The packs of multiple https://www.wowhead.com/npc=192329/territorialeagle shouldn't have them cast |T133707:16|t|cffffd000|Hspell:377344|h[Peck]|h|r all at the same time, they should be delayed one after the other

At the moment all https://www.wowhead.com/npc=192329/territorialeagle cast |T133707:16|t|cffffd000|Hspell:377344|h[Peck]|h|r at the same time, likely killing the tank

Retail log
[VotI][Raszageth] CC vs adds

https://www.wowhead.com/npc=193760/surgingruiner fully CCable, should totally not be.

https://www.wowhead.com/npc=199549/flameswornherald |T1386549:16|t|cffffd000|Hspell:205364|h[Господство над разумом]|h|rable. I assume same goes for https://www.wowhead.com/npc=199547/frostforgedzealot.
[ULD] Chrono-Lord Deios VS Eternity Zone

Currently|T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r don't have a max size, they grow to infinite.

We have issue with the hitbox, staying on some |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r doesn't give you debuff.(Prob duo to the infinite growth too many overlap and they go in conflict?Since even big puddles when they don't overlap works fine)

If the |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r gets totally rewinded during |T609811:16|t|cffffd000|Hspell:376208|h[Rewind Timeflow]|h|r and you are on it, you keep the haste increase debuff |T1391783:16|t|cffffd000|Hspell:376333|h[Temporal Zone]|h|r from interphase permantly as if you still are on a |T796634:16|t|cffffd000|Hspell:376325|h[Eternity Zone]|h|r during |T609811:16|t|cffffd000|Hspell:376208|h[Rewind Timeflow]|h|r cast
[ULD] Earthen Warder VS Curse of Stone

Currently there is a visual bug with |T135723:16|t|cffffd000|Hspell:369365|h[Curse of Stone]|h|r .

The spell works correctly but you don't see the range of the explosion and the debuff that you are stunned after the first time.

Proof:

(after 1st application)
[Votl][The Primal Council] Conductive Mark madness

|T237587:16|t|cffffd000|Hspell:371624|h[Conductive Mark]|h|r spreads insanely fast compared to live. It should technically kill you on 4 stacks, so it should spread 1 at a time and at a time interval, like GCD or something.

Moreover, the stacking is multiplicative. The more people stacked=the more marks are being applied at the same time. This results in a crazy amount of stacks being applied in a second if people are dumb enough to spread it. We accidentaly dropped server multiple times while testing it. (At least I assume it was the reason.)

vid from PTR:

server lag
3 people

live:
[VotI][Diurna] Greatstaff stacks vs playercap

A single player can click the extra action button|T4543115:16|t|cffffd000|Hspell:375834|h[Greatstaff of the Broodkeeper]|h|ras many times as the amount of stacks Diurna's got (spawning more than 1 beam that chase him)

This shouldn't happen, 1 player should only have a maximum of 1 beam on them at once.
Mission Bring In the Expert

https://www.wowhead.com/object=378348/sunlightflower on questhttps://www.wowhead.com/quest=69901/bringintheexpert can be looted twice

Quest on PTR

Quest on retail
[Dungeons] Now properly scale ilvl/level depending your level

[VotI][Dathea] Aerial Slash damage

|T4643990:16|t|cffffd000|Hspell:385812|h[Aerial Slash]|h|r (cast by https://www.wowhead.com/npc=192934/volatileinfuser) should deal 201k damage

At the moment it's 263k



This issue belongs only to the https://www.wowhead.com/npc=192934/volatileinfuser that are in the main platform. The https://www.wowhead.com/npc=192934/volatileinfuser that are on the secondary platforms are ok

Retail | PTR
[Misc] Pandaren warlock now start at Exile's Reach

[Aberrus][Zaqali] Kagni's first land

Encounter starts
00:20 Kagni leaves the arena, hopping on the bird

When Kagni comes back and lands on the right side, he should have is aggro reset as well (just like with the leaps that got fixed here )

PTR
[Aberrus][Rashok] Lava waves vs Intermission

When boss enters intermission, Lava waves should stop shooting, all timers should be erased.
Next waves should shoot out 3seconds after he goes back to P1 (out of 3 puddles, not all of them)
Timers should go back to normal on the 1st Searing Slam

Retail: Boss entering Intermission, lava waves stop shooting Boss exits intermission, lava waves shoot after 2 seconds, then they resync with the next Searing Slam

PTR:
[Aberrus][Zaqali] Siege Fire amount

|T1373903:16|t|cffffd000|Hspell:406976|h[Arbalest Fire]|h|r (shot by NPC https://www.wowhead.com/npc=200289 ) should be x6 total, split between the 2 balconies

At the moment they are x4 total, split between the 2 balconies
[Aberrus][Rashok] Searing Slam vs Intermission

If boss leaps through the middle of the room with Searing Slam, he'll enter Intermission phase.
He shouldn't
[Aberrus][Rashok] Doom Flames vs Searing Slam

Doom Flames shouldn't spawn swirlies on top of Searing Slam puddles
[Aberrus][Rashok] Searing Slam vs Vanish

If the player targeted by Searing Slam uses Vanish before the boss finishes the cast, the boss will cancel the Searing Slam and consequentially will not spawn a Lava vortex.
[Aberrus][Zaqali] Missing spawns

https://www.wowhead.com/npc=200836/obsidianguard ,https://www.wowhead.com/npc=200840/flameboundhuntsman are not spawning on right side (north) , they only spawn on left side (south)

They should spawn on both sides
[Aberrus][Zaqali] Volcanic Shield targeting

|T4067370:16|t|cffffd000|Hspell:401866|h[Volcanic Shield]|h|r should be cast on a random player in a 60 yard radius from the add that casts it. At the moment on PTR the cast is always on the player with the aggro of the add(Obsidian Guard).
[Aberrus][Zskarn] Melee damage

Currently, the melee damage from the boss is less than it should be with 15man raid.

PTR (30K):

Retail (378K):
[Aberrus][Rashok] Overcharged Damage

|T4914675:16|t|cffffd000|Hspell:405827|h[Overcharged]|h|r damage over time should deal 16.3k every 1 second.

Right now it's hitting different players for different amounts.

Retail Log:

PTR Log:
[Aberrus][Zaqali] Obsidian Guard - Melee damage

Currently, the melee damage from the Obsidian Guard is less than it should be with 15man raid.

PTR (20K): has 2 swings one of 20k and other of 10k

Retail (160K): only 1 swing
[Aberrus][Zaqali] Mystic attackable

https://www.wowhead.com/npc=199703/magmamystic should be attackable the moment it's dropped off the bird

At the moment it only becomes attackable once he moves to his position to cast the Barrier
[Thaldraszus][NPC] Iridescent Peafowl

Description of the bug

No https://www.wowhead.com/npc=192550/iridescentpeafowldrops are spawned in the location given in wowhead. It's one of the enemies for the quest https://www.wowhead.com/quest=66944/peacockpigments

How to reproduce

Go to /way 2025 55.6 52.2

How it should be

https://www.wowhead.com/npc=192550/iridescentpeafowldrops should spawn there at this area /way 2025 55.6 52.2

Informations of the npc

https://www.wowhead.com/npc=192550/iridescentpeafowldrops
[Aberrus][Zaqali] Obsidian Guard - Volcanic Shield

https://www.wowhead.com/npc=200836/obsidianguard/heroicencounterjournal casts |T236216:16|t|cffffd000|Hspell:401867|h[Volcanic Shield]|h|r, which is a beam of lava that goes through its target and should do 190k damage to anyone in the line.

Currently even tho player are in the path they get 0 damage.

Proof:

Retail (log)
PTR
[Aberrus][Zskarn] Unstable ember visual

If a player affected by |T236215:16|t|cffffd000|Hspell:404404|h[Unstable Embers]|h|r removes it with an immunity(like cloak of shadow), even if the debuff is not on the player anymore , the visual(circle) still remains. It should be removed completely.

Video:
[Aberrus][Rashok] Searing Slam base damage

|T236289:16|t|cffffd000|Hspell:405822|h[Searing Slam]|h|r base damage is wrong on PTR. The first Searing slam should hit for 163k to each player. Every consecutive Searing slam should get a 20% bonus from base damage.

At the moment on PTR the first Searing slam hits for 158k.



Retail log:



PTR log:
[Aberrus][Rashok] Melee damage

Currently, the melee damage from the boss is less than it should be with 15man raid.

PTR (40K):

Retail (574K):
[Aberrus][Zskarn] Shrapnel Bombs VS Spawn location

When https://www.wowhead.com/npc=202375/zskarnabilities;mode:h casts https://www.wowhead.com/spell=404955/shrapnelbomb?dd=15&ddsize=30 , it should spawn 3 bombs at random position near https://www.wowhead.com/npc=202375/zskarnabilities;mode:h and not on top of active dragonfire traps.

Currently https://www.wowhead.com/spell=404955/shrapnelbomb?dd=15&ddsize=30 spawn position is random but it can go on top of dragonfire traps, which is wrong.
[Aberrus][Rashok] Lava wave Timers

When the boss casts |T236289:16|t|cffffd000|Hspell:405821|h[Searing Slam]|h|r and spawns a Lava Vortex, only one wave of |T451169:16|t|cffffd000|Hspell:403543|h[Lava Wave]|h|r comes until the next searing slam.

How it should work:

1st Searing Slam cast First Lava waves shot
6 seconds after 1st Searing Slam cast Second lava waves shot
18 seconds after Second lava waves shot Third lava waves shot

The next lava wave should come on the next Searing slam(and the timer resets again, so all the lava waves coming from the different Lava Vortex are synced).
[Aberrus][Zskarn] Dragonfire Golem

Current issues with https://www.wowhead.com/npc=203230/dragonfiregolem :

1. Interrupting/Stunning a https://www.wowhead.com/npc=203230/dragonfiregolem while they are casting |T4914673:16|t|cffffd000|Hspell:405886|h[Activate Dragonfire Trap]|h|r while cause them to target and move to a new trap.
They should instead keep trying to activate the same trap over and over.
2. https://www.wowhead.com/npc=203230/dragonfiregolem are currently set to prioritize targeting traps that are on the opposite side of where https://www.wowhead.com/npc=203230/dragonfiregolem spawns.
They should be able to target traps that are not exactly on the opposite edge.
Retail: (Golems are mainly walking at least for half of the room diameter, then they can already target a trap in their path, in this case the one in the middle of the room)
3. Pathing issues can occur for https://www.wowhead.com/npc=203230/dragonfiregolem on spawn

4. https://www.wowhead.com/npc=203230/dragonfiregolem have a chance to activate x2 traps at once, rather than 1. Not sure how to reproduce it yet, main thought is that it depends on golem location when it stops to channel |T4914673:16|t|cffffd000|Hspell:405886|h[Activate Dragonfire Trap]|h|r . Issue might appear when the golem is standing between 2 scales.

5. https://www.wowhead.com/npc=203230/dragonfiregolem can currently target an already activate trap, they shouldn't

6. (new issue) Golems are now activating traps that are in a different spot compared to where they stop to cast |T4914673:16|t|cffffd000|Hspell:405886|h[Activate Dragonfire Trap]|h|r
[Aberrus][Rashok] Boss idling

if boss is casting something else, ancient fury won't proc, doesnt go in a queue either, gert skipped and boss afk 100 energy

|T458971:16|t|cffffd000|Hspell:406172|h[Ancient Fury]|h|r doesn't seem to be cast if the boss reaches 100 energy during a cast such as |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r or |T4914680:16|t|cffffd000|Hspell:406333|h[Shadowlava Blast]|h|r . Meaning |T458971:16|t|cffffd000|Hspell:406172|h[Ancient Fury]|h|r is not being added to the queue, or is just skipped.

Boss will stay put at 100 energy, without casting anything, not even able to be placed in the inner ring to proc the |T3154546:16|t|cffffd000|Hspell:401419|h[Elder's Conduit]|h|r
[Aberrus][Rashok] Charged Smash vs Energy Gain

https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 is currently working as Mythic even in HC mode (the damage part is ok, but the energy gain is set to 50 rather than 15)

More importantly, the energy gain depending on the amount of players should work like this

Having at least 50% of the total players soak the https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 should prevent Rashok from gaining any energy from it

Example: 16 men raid
8 men soaking https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 , boss gains 0 energy
4 men soaking https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 , boss gains around 7 energy
2 men soaking https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 , boss gains around 12 energy
[Aberrus][Rashok] Ancient Fury timer

|T458971:16|t|cffffd000|Hspell:406172|h[Ancient Fury]|h|r should be cast the moment the boss reaches 100 energy

At the moment the spell is scripted on a timer, meaning the boss can end up casting it before reaching 100 energy
[Aberrus][Rashok] Lava waves amount

Retail Lava Waves behaviour:

On every Searing Slam hit, ALL Searing Slam puddles should shoot waves out
This is working fine in PTR
2nd and 3rd Lava Waves should instead be shot 3 random Searing Slam puddles, not all of them at once
In PTR all puddles shoot lava waves

Retail
(4 Puddles up, lava waves shooting out of 3 Puddles)

!image.png
[Aberrus][Experiments] Boss not spawning

Kazzara and Amalgamation Chamber defeated

Reached the top of the stairs of Forgotten Experiments, roleplay works fine, but after killing all the oozes, the trigger event to have the boss spawn doesn't start.

Tested 3 times in a row, procced every possible RP on the way


!image.png
[Aberrus][Rashok] Pre-immunity vs Searing Slam

Using Immunities(cloak of shadow, Bop, etc.) before the start of the cast of |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r might cause the boss to skip the cast(if the immuned player was gonna be the targeted guy).
How it should work: Even if a player has an immunity active on him, he should be able to be targeted by the boss with Searing Slam.
[Aberrus][Amalgamation] Umbral Detonation targeting

https://www.wowhead.com/spell=405016/umbraldetonation?dd=15&ddsize=30 should be applied to random players that are within https://www.wowhead.com/npc=201774/essenceofshadow range (i'm not sure about yards range, since no info anywhere) . If less than 3 players are found within range, it should be applied to random players, even if they are on the opposite side of the room, fighting https://www.wowhead.com/npc=201773/eternalblaze

At the moment, https://www.wowhead.com/spell=405016/umbraldetonation?dd=15&ddsize=30 is being applied to random players in all cases

Retail:
Retail:
PTR:
[Aberrus][Sarkareth] Emptiness Between Stars affected by outside effects

If players are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) while Sarkareth is phasing between phase 2 and 3 (winds will slide players across the room, and after he fully phases all players will get knocked), right now on PTR players in the void realm are affected by the same conditions as players outside.

On RETAIL players that are inside the void realm while the change of phase is occuring shouldn't be affected by the same conditions as players outside, in other words, if a player is in the void realm sliding and knockbacks effects shouldn't affect that player.
[Aberrus][Sarkareth] Emptiness Between Stars Vs Asteroids

If player are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) during phase 3, and asteroids have already been placed on the field, right know on PTR players in the void realm can get their path blocked by asteroids from sarkareth's side (even if they aren't visible by players while in void realm).

On RETAIL players that are inside the void realm shouldn't get their path (if a player walk in the corresponding location of an asteroid that have been placed on sarkareth's side he should walk though it without any issue) obstructed by asteroids from sarkareth's side.
[Aberrus][Sarkareth] Infinite duress vs going into Emptiness Between Stars

If a player affected by |T4914666:16|t|cffffd000|Hspell:404288|h[Infinite Duress]|h|r gets 10 stacks of Oblivion and goes into the Emptiness Between Stars realm, he should get his Infinite Duress debuff removed (and knock back all other players in normal realm).

Atm on PTR the player affected by Infinite Duress keeps his debuff if he goes into Emptiness Between Stars realm.
[Aberrus][Sarkareth] Embrace of Nothingness vs going into Emptiness Between Realms

If a player affected by |T1386548:16|t|cffffd000|Hspell:403517|h[Embrace of Nothingness]|h|r gets 10 stacks of Oblivion and goes into the Emptiness Between Stars realm, he should get his Infinite Embrace of Nothingness debuff removed (and spawn the big circle on the ground that destroys the pillars inside of it).



Atm on PTR the player affected by Infinit Embrace of Nothingness keeps his debuff if he goes into Emptiness Between Stars realm.
[Aberrus][Sarkareth] Immunity dispel vs Disintegrated debuff

On PTR at the moment if a player uses an immunity that removes magic effects (Cloak of Shadow, Ice Block, Divine Shield), the debuff |T4638528:16|t|cffffd000|Hspell:401718|h[Disintegrated]|h|r gets removed.
It should instead remain until the second cast of |T4630438:16|t|cffffd000|Hspell:401810|h[Glittering Surge]|h|r .
[Aberrus][Sarkareth] Desolate blossom

After each |T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r cast, Sarkareth should drop 2 https://www.wowhead.com/spell=404403/desolateblossomcomments (baited by players).
At the moment on PTR Sarkareth drops only 1 https://www.wowhead.com/spell=404403/desolateblossomcomments after each breath.
[Aberrus][Sarkareth] Sarkareth melee damage

Currently, the melee damage of Sarkareth is less than retail.

In a 15man raid:

PTR (31K):

Retail (768K):
[Aberrus][Sarkareth] Null Glimmer melee damage

Currently, the melee damage of Null Glimmer is less than retail.

In a 15man raid:

PTR (27K):

Retail (85k):
[Ohn'Ahran] Maruukai Ohn'a'roll Achievement

https://www.wowhead.com/storyline/maruukai1304 does not contribute to the achievement https://www.wowhead.com/achievement=15394/ohnaroll even tho all quest scripts are marked as true.
[VotI][Eranog] Magma Stripe missing

Intermission
When the Primal Flames are about to reach the outer edge of the encounter room, a stripe of magma should spawn, killing players within in

At the moment the magma stripe is missing
Retail:
PTR:
[SL][CN] Sludgefist Mythic no achievement

Killing Sludgefist on Mythic mode does not give the achievement https://www.wowhead.com/achievement=14363/mythicsludgefist
[Aberrus][Kazzara] Ray of Anguish amount

The amount of players targeted by |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r is correct, but too many |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r are spawning

example
Boss at 100% HP, meaning 3 players should get targeted by 1 |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r each
At the moment multiple rays will spawn all over the room, chasing those 3 players (the |T236216:16|t|cffffd000|Hspell:402253|h[Ray of Anguish]|h|r debuff is also stacking)
[Aberrus][Kazzara] Hellbeam vs Spellqueue

|T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r should have a base 36s cooldown, increasing by 9 seconds if |T574790:16|t|cffffd000|Hspell:401316|h[Hellsteel Carnage]|h|r is cast

At the moment the cooldown is not entirely matching, ending up with the boss canceling every single |T4914676:16|t|cffffd000|Hspell:406516|h[Dread Rifts]|h|r after the 4th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r because it's still channeling |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r

!image.png


Gathered a PTR log, boss kept at 100% HP so to not have any spelltimer rescheduled by |T574790:16|t|cffffd000|Hspell:401316|h[Hellsteel Carnage]|h|r
Pull 00:00
1st |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 00:31 correct
2nd |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 01:07 (+36s) correct
3rd |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 01:45 (+38s) should be 01:43 (+36s)
4th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 02:22 (+37s) should be 02:19 (+36s)
5th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 02:59 (+37s) should be 02:55 (+36s)
6th |T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r cast starts 03:36 (+37s) should be 03:31 (+36s)
.. and so on

Logs:
Retail | PTR
[Aberrus][Amalgamation] Gloom Conflagration pull

|T4914678:16|t|cffffd000|Hspell:405437|h[Gloom Conflagration]|h|r and https://www.wowhead.com/spell=403559/coalescingvoid?dd=15&ddsize=30 should pull players towards its center.

At the moment no pull occurs
[Aberrus][Experiments] Violent Eruption

|T3033715:16|t|cffffd000|Hspell:407775|h[Violent Eruption]|h|r is triggering the explosion of previously slain Erratic Remnant

It should only trigger the explosion of Erratic Remnant that are still alive

PTR:
[Aberrus][Experiments] Temporal Anomaly absorb

If |T4630480:16|t|cffffd000|Hspell:407617|h[Temporal Anomaly]|h|r reaches https://www.wowhead.com/npc=200918 , it should apply an absorb shield to the boss, equal to 15% of their max hp

At the moment no absorb shield is applied

Retail | PTR
[World Event][Fyrakk Assault] Suffusion Camp

Quest:https://www.wowhead.com/quest=75888/suffusioncamp

Issue:

When the players uses the Wards on the specific items, first time they are consumed, but after that, it can be used with no charge. also if they do not have enough of them, it will just consume how much they have anway
[Aberrus][Amalgamation] Fiery Meteor missing

|T1033911:16|t|cffffd000|Hspell:404732|h[Fiery Meteor]|h|r is currently being cast, but nothing happens, the meteor doesn't show up anywhere, nor deals any damage
[Aberrus][Kazzara] Melee damage

Currently, the melee damage of Kazzara is way less than Retail.

PTR (36K):

Retail (513K):
[Aberrus][Amalgamation] Melee damage

Currently, the melee damage of the bosses is wrong with 15man raid.

Essence of shadow:

PTR (no damage):

Retail (365K):

Eternal Blaze:

PTR (no damage):

Retail (339K):

Shadowflame Amalgamation

PTR (30K):

Retail (370K):
[World Event][Fyrakk Assault] Bar not showing when player respawns at the event zone

When the player dies in the zone and releases there, the bar of the progression of the vent does not show up. Although the player will require to get out of the event and get back in to show it again.
[Aberrus][Kazzara] Hellbeam targeting

|T236302:16|t|cffffd000|Hspell:400430|h[Hellbeam]|h|r should be cast towards a random player

At the moment it's always cast towards the current player holding aggro
[Aberrus][Rashok] Boss resets when casting Searing Slam

When boss casts |T237582:16|t|cffffd000|Hspell:405819|h[Searing Slam]|h|r if the player targeted goes really close to one of the walls/corners of the room, the boss seems to go with half of his body out of the room and it resets. This should not happen. 2 video from PTR


1)
2)
[Aberrus][Zaqali] Devastating Leap vs Boss Aggro

When boss lands after he is done with the animation of |T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r , The boss should stand still for aprox 12 Seconds, so the tank can taunt him/pick up aggro.

Also, the boss should reset his Threat, and attack anyone close to him after the 12 where he is idle (Unless tank taunted him or picked up threat)

Currently, the boss runs back to the highest threat target he had before jumping onto the next platform, sometimes causing him to go back to previous platform at high speed.
[Aberrus][Sarkareth] Oppression Howl removal vs Immunities

On PTR at the moment if a player with |T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r gets hit by https://www.wowhead.com/spell=402050/searingbreath?dd=15&ddsize=30 / |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r while using an immunity (Cloak of Shadow, Bubble, Aspect of the turtle, etc.), he doesn't get the debuff removed.



How it should work: He should get his debuff removed and, based on the spell that hit him, get another debuff: |T2175503:16|t|cffffd000|Hspell:402052|h[Seared]|h|r if he gets hit by Searing breath, |T4638528:16|t|cffffd000|Hspell:401718|h[Disintegrated]|h|r if he gets hit by Mass Disintegrate
[Mage Tower][End of the Risen Threat] Flickering Eye

Description of the bug

Npc https://www.wowhead.com/npc=119475/flickeringeye ability |T1117883:16|t|cffffd000|Hspell:237401|h[Detonate]|h|r have issue :

|T1117883:16|t|cffffd000|Hspell:237401|h[Detonate]|h|r have cast time ( https://www.wowhead.com/npc=119475/flickeringeye must always cast this ability)
Player can stop |T1117883:16|t|cffffd000|Hspell:237401|h[Detonate]|h|r with any crowd control ability( https://www.wowhead.com/npc=119475/flickeringeye should cast ability even in control)
[CoS] Fel detonation vs dispel

https://www.wowhead.com/npc=104278/felboundenforcer 's |T1117883:16|t|cffffd000|Hspell:211464|h[Fel Detonation]|h|r can be manually dispelled by players

It should not be able to be dispelled

PTR video
[HoV] Thunderous Bolt targeting

https://www.wowhead.com/npc=95842/valarjarthundercaller s |T135990:16|t|cffffd000|Hspell:198595|h[Thunderous Bolt]|h|r should target random players

At the moment it's only targeting the tank
[Mage Tower][General] Vanish stops the fights

Using |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r in any of the mage tower fights completly stops the interaction and makes the boss dissapear



As you can see, the bosses should have sight which allows them to see stealthed players so the fight doesnt stop
[Mage Tower] [DroodTank] [Kruul]

Description of the bug

When we enter the fight the first orbs take time to spawn

How to reproduce



Creat Druid Tank
Start fight



How it should be

When we enter the fight the first orbs should spawn around 15 seconds later



Proof :
[Mage Tower][The Archmages Reckoning] - Frostbolt targeting

Description of the bug

Xylem targets only player when he casts |T135846:16|t|cffffd000|Hspell:242316|h[Frostbolt]|h|r

How to reproduce

Taunt Xylem with pet
Interupt his cast to confirm that he targets our pet
Wait for another Frostbolt

How it should be

Xylem should cast |T135846:16|t|cffffd000|Hspell:242316|h[Frostbolt]|h|r and |T135753:16|t|cffffd000|Hspell:232673|h[Arcane Barrage]|h|r to his target
[World event][Storm Fury] Completion of quests when defeating the end boss

Description of the bug

Defeating the end boss of the Storm Fury scenario doesnt complete the following quests:

The storms Fury (ID 74378) https://www.wowhead.com/quest=74378/thestormsfury
Resisting the Storm (ID 74437) https://www.wowhead.com/quest=74437/resistingthestorm
!image.png
[Mage Tower][The Archmages Reckoning] - Arcane Annihilation

Description of the bug

There is no NPC with Boss HP and casting |T429383:16|t|cffffd000|Hspell:234728|h[Arcane Annihilation]|h|r. So you don't know where to run.

How to reproduce

Get to |T429383:16|t|cffffd000|Hspell:234728|h[Arcane Annihilation]|h|r phase

How it should be

One of the npc should be real https://www.wowhead.com/npc=115244/archmagexylem with his hp left and casting |T429383:16|t|cffffd000|Hspell:234728|h[Arcane Annihilation]|h|r
[Mage Tower] [DroodBalance] [Raest]

Description of the bug

Sometimes 2 hands spawn for cast |T132102:16|t|cffffd000|Hspell:235578|h[Grasp from Beyond]|h|r

How to reproduce

Go in tower mage

Dps first boss and wait P2

How it should be

1 hand appear not 2 in same time

Proof :https://www.wowhead.com/guide/classes/druid/balance/magetowerdpschallengeraestmagespear
[Mage Tower][End of the Risen Threat] Damaged Soul

Description of the bug

NPC https://www.wowhead.com/npc=119470/damagedsoul immediately has full health and player can skip this phase

Should have 70% HP , player must heal them, and only after that he will be able to pass through the cage
[Mage Tower][End of the Risen Threat] Lord Erdris Thorn

Description of the bug

It is currently impossible to pass https://www.wowhead.com/npc=118488/lorderdristhornabilities .

https://www.wowhead.com/npc=118488/lorderdristhornabilities on 1 phase drag damaged npc faster than he should (player does not have time to heal them).
[Mage Tower][Tugar Bloodtotem] Bile Spitter

Description of the bug

Npc https://www.wowhead.com/npc=121460/bilespitter disappear immediately after spawn by https://www.wowhead.com/npc=121459/bilespittereggabilities ability |T236197:16|t|cffffd000|Hspell:242379|h[Summon Bile Spitter]|h|r .

https://www.wowhead.com/npc=121460/bilespitter should not disappear instantly and casting |T136007:16|t|cffffd000|Hspell:242468|h[Spit Bile]|h|r every 2 seconds.
[HoV] 4 kings activation

All 4 kings (https://www.wowhead.com/npc=97081/kingbjorn https://www.wowhead.com/npc=95843/kinghaldor https://www.wowhead.com/npc=97083/kingranulf https://www.wowhead.com/npc=97084/kingtor ) can be activated at the same time via having players interacting with the gossip of all 4 kings at the same time

only 1 gossip should be able to be interacted with in one go (except for the last 2 kings alive, which will activate together)
[Mage Tower][Tugar Bloodtotem] Jormog the Behemoth

Description of the bug

Corrently npchttps://www.wowhead.com/npc=117484/jormogthebehemoth have wrong moveset:

Follows player (should never move and stay on start position)
After Submerge https://www.wowhead.com/npc=117484/jormogthebehemoth appears near player (should also appear at starting position)
[Mage Tower][Tugar Bloodtotem] Earthquake

Description of the bug

Have issue with npc https://www.wowhead.com/npc=117230/tugarbloodtotem ability |T1016245:16|t|cffffd000|Hspell:237950|h[Earthquake]|h|r :

Stalactites on the ground will not spawn periodically
[Mage Tower][Tugar Bloodtotem] Jormog the Behemoth

Description of the bug

If https://www.wowhead.com/npc=117230/tugarbloodtotem dies https://www.wowhead.com/npc=117484/jormogthebehemoth dont stop doing submerge phase
[VotI][Diurna] Quest loot

|T1003591:16|t|cffffd000|Hitem:200225::::::::120:::::|h[Shard of the Greatstaff]|h|r item is not present in the bossloot

https://www.wowhead.com/quest=71018/vaultoftheincarnatesbreakafeweggs
[VotI][General] Flame Guardian hostile

https://www.wowhead.com/npc=192764/flameguardian can become hostile rather than enemy, so they're unattackable
[Mage Tower][Fel Totems Fall] - Fel Burst

Description of the bug

https://www.wowhead.com/npc=117230/tugarbloodtotem casts |T135794:16|t|cffffd000|Hspell:242733|h[Fel Burst]|h|r only at player

How to reproduce

Let only pets hit boss
He will change target to player when he casts Fel Burst

How it should be

Boss should cast |T135794:16|t|cffffd000|Hspell:242733|h[Fel Burst]|h|r to his current target
[Mage Tower][Fel Totems Fall] - Taunt

Descrition of the bug

https://www.wowhead.com/npc=117230/tugarbloodtotem and https://www.wowhead.com/npc=117484/jormogthebehemoth can't be taunted by pets

How to reproduce

Select passive mod for pets
Hit boss
Use pets Growl

How it should be

Both bosses should be affected by taunt effect
[Mage Tower][The Archmages Reckoning] - Xylem Afk

Description of the bug

When you dodge/immune Razor Ice cast with |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r for example boss becomes a dummy for entire fight

How to reproduce

As hunter use |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r before boss blinks and casts Razor Ice

How it should be

Boss shouldn't stay afk if you dodge his ability
[VotI][Council] Stuck at 1HP

This occurs on PTR too, I was assuming it was related to using .damage and deal too much damage at once to all 4 bosses

However, it's also occurring in Beta for some reason
[Mage Tower][The Archmages Reckoning] - Razor Ice Taunt

Description of the bug

https://www.wowhead.com/npc=116806/razorice can be taunted and it follows you/your pet follows throughout the arena.

How to reproduce

Taunt https://www.wowhead.com/npc=116806/razorice

How it should be

Object should be static/shouldn't be affected by taunt
[CoS] Minibosses vs release

If a player dies while any of the minibosses (https://www.wowhead.com/npc=104274/baalgarthewatchful https://www.wowhead.com/npc=104275/imacutya https://www.wowhead.com/npc=104273/jazshariu ) is engaged in combat, the player should not be able to release the spirit until the miniboss is defeated or group wipes
[P2] Tower mage Healer

Description of the bug

A player reported to us that when he enters Phase 2 he gets oneshotted and takes 9k (8k base HP~)

How to reproduce



Make restauration
Go in phase 2
Try to dps the eye
See how much dmg you take

How it should be

We shouldn't do oneshots

Informations of the spell





PTR
[SBG] Shadow Word: Frailty targeting

https://www.wowhead.com/npc=75713/shadowmoonbonemender 's |T237273:16|t|cffffd000|Hspell:152819|h[Shadow Word: Frailty]|h|r debuff should be applied to a random player

At the moment it is only being applied to the tank
[Aberrus][Rashok] Scorched flesh stacks application

|T236220:16|t|cffffd000|Hspell:408204|h[Scorched Flesh]|h|r stacks application is working in the wrong way. The boss should apply 1 stack of the debuff every time he hits with |T4914674:16|t|cffffd000|Hspell:404448|h[Scorching Heatwave]|h|r (every 1 and a half second). Right now on PTR the boss is applying a number of stacks equal to the total players in the raid every time scorching heatwave hits. (So for example if there are 15 people in the raid, he applies 15 stacks every time)
[Aberrus][Zskarn] Searing Claws

|T236290:16|t|cffffd000|Hspell:404942|h[Searing Claws]|h|r is currently doing less ticking dmg per stack of what it's supposed to do.

PTR: 9k ticking dmg per stack

Retail: 19k ticking dmg per stack
[Aberrus][Zskarn] Tactical Destruction Vs Position

Currently https://www.wowhead.com/spell=406678/tacticaldestructionchangelog activates the 3 closest dragon statues near

https://www.wowhead.com/npc=202375/zskarn, which is wrong.

It should activates the 3 closest dragon statues near the higher number of players, so people have to bait it by stacking in precise positions.
[Aberrus][Zskarn] Untargettable

Currently if https://www.wowhead.com/npc=202375/zskarn gets resetted a couple of times it becomes untargettable
[Aberrus][Zaqali] Flamebound Huntsman - Melee damage

Currently, the melee damage from the Flamebound Huntsman is less than it should be with 15man raid.

PTR (29K):

Retail (165K):
[Aberrus][Zaqali] Magma Mystic - Melee damage

Currently, the melee damage from the Magma Mystic is less than it should be with 15man raid.

PTR (27K):

Retail (115K):
[Aberrus][Zaqali] Warlord Kagni - Melee damage

Currently, the melee damage from the Warlord Kagni is less than it should be with 15man raid.

PTR (30K):

Retail (274K):
[Aberrus][Rashok] Conduit flare in heroic

In Heroic difficulty at the moment on PTR if players with https://www.wowhead.com/spell=405827/overcharged?dd=15&ddsize=30 debuff(the one that comes if you soak the ability https://www.wowhead.com/spell=400777/chargedsmash?dd=15&ddsize=30 ) go in the middle of the room, they get their Overcharged debuff removed and proc |T135815:16|t|cffffd000|Hspell:405828|h[Conduit Flare]|h|r damage to the whole raid.



This is a Mythic only mechanic, it should not happend in heroic
[Aberrus][Zskarn] Dragonfiretrap aoe

When https://www.wowhead.com/npc=202375/zskarnabilities;mode:h casts |T135824:16|t|cffffd000|Hspell:405736|h[Dragonfire Traps]|h|r the first time activates 5traps on the edges in addition to the 3 of every cast.

Those 5traps circles is too big, it should be smaller than the normal traps.

In addition currently is possible to deactivate those 5traps with the device that drops from killing https://www.wowhead.com/npc=203230/dragonfiregolem, which is wrong.

Those 5 traps shouldn't be deactivated in any way.
[Aberrus][Zskarn] Dragonfiretrap position

When https://www.wowhead.com/npc=202375/zskarnabilities;mode:lfr casts |T135824:16|t|cffffd000|Hspell:405736|h[Dragonfire Traps]|h|r it should activate the 2 closest traps near him and 1 random located trap.

Currently it activates the 3 closest traps near him.
[Aberrus][Rashok] Rashok moves while casting Flaming Slash and Earthen Crush

Rashok shouldn't be able to move while casting |T1016245:16|t|cffffd000|Hspell:407597|h[Earthen Crush]|h|r and |T524795:16|t|cffffd000|Hspell:407547|h[Flaming Slash]|h|r . Right now on PTR boss is able to move while casting those spells.
[Aberrus][Rashok] Energy Gain

Energy generation for Rashok is currently offset

Retail:
Boss gains 1 energy per second, but it's not linear, since every around 10 seconds or so, boss gains 1 energy per 2 seconds
Retail Log 1
Retail Log 2
Retail Log 3

PTR:
Boss gains 1 energy per second no matter what
PTR Log

In poor words, boss should hit 100 energy at 1m48s
[Mage Tower][The Archmages Reckoning] Creeping Shadows

Description of the bug

|T135752:16|t|cffffd000|Hspell:232672|h[Creeping Shadows]|h|r does damage instantly and damages player for around 50% hp. If you move over two instances of this aoe, you get instakilled.

Also, the Shadow boss moves too fast and has wrong pathfinding. Instead of slowly following you, like a normal mob, you cannot kite him, because he automatically chooses a spot and goes there, making it hard to stack those aoes to take least space you can.
[Aberrus][Zaqali] Wallclimbers spawn timers

1st wave of https://www.wowhead.com/npc=205617/zaqaliwallclimber should reach the top of the balcony at around 00:35 mark.
At the moment it's at 00:50 mark

Retail:
[Aberrus][Zaqali] Warlord Kagni - Devastating Leap VS reset

Currently if a player makes https://www.wowhead.com/npc=199659/warlordkagni/heroicencounterjournalleap through a pillar during https://www.wowhead.com/spell=398938/devastatingleap?dd=15&ddsize=30 it resets the boss.
[Aberrus][Zaqali] Zaqali Wallclimber VS bashing door

Currenty if https://www.wowhead.com/npc=199812/zaqaliwallclimber manages to reach the door, they will only hit it once and then move back and engage combat with players

Instead it should keep hitting the gate until its tagged by a player.
[Aberrus][Zaqali] Magma Mystic landing positions

https://www.wowhead.com/npc=199703/magmamystic spawn positions should be the following (they are mirrored between both balconies)

1st spawn position is correct

all following positions are supposed to be on the edge as shown in the picture

!image.png


Retail:
[TJS][Sha of Doubt] Figment of Doubt appearance place

Description of the bug

NPC https://www.wowhead.com/npc=56792/figmentofdoubt from https://www.wowhead.com/npc=56439/shaofdoubt bossfight have severial issue:

https://www.wowhead.com/npc=56792/figmentofdoubt dont appear behind player
https://www.wowhead.com/npc=56792/figmentofdoubt are not knocked and grip(vortex, typhoon and any knock ability)

Retail proof :
[Waking Shore][PvP][Quest] How to Train a Proto-Drake

Description of the Bug:
We dont have this quest https://www.wowhead.com/quest=67005/howtotrainaprotodrake , but we should.

How to reproduce it:

1.
2.
3.

How it works on PTR:

How it works on Retail:
[Thaldraszus][WQ] Fetid Threat

https://www.wowhead.com/quest=70224/fetidthreat



killing creatures have no effect on the quest progression
[World Event][Storm Fury] Map display

Currently you can't see if Portal are disabled or not on the map (cf. screenshot).

As you can see in the video, you should be able to:
[Waking Shore] - Hands-Off Operation

Description of the bug

|T1354169:16|t|cffffd000|Hitem:194519::::::::120:::::|h[Osoria's Assistance]|h|r doesn't turn you into a dragon. Just goes cooldown

How to reproduce

Takehttps://www.wowhead.com/quest=66449/handsoffoperation
Use |T1354169:16|t|cffffd000|Hitem:194519::::::::120:::::|h[Osoria's Assistance]|h|r within the Obsidian Citadel area

How it should be
[SBG][Sadana Bloodfury] Mele attacks

Description of the bug

https://www.wowhead.com/npc=75509/sadanabloodfury deals double mele attacks on player who hold agro



Proof :
[Aberrus][Sarkareth] Rescind buff on Null Glimmer

In Phase 2 and 3 every https://www.wowhead.com/npc=202971/nullglimmer should spawn with the |T4622474:16|t|cffffd000|Hspell:404705|h[Rescind]|h|r buff(which gets removed by making them step into Desolate Blossom).

At the moment on PTR some add spawn without the Rescind buff. I didn't find a way to reproduce it 100% of the times unfortunately. Sometimes all the adds spawn the the buff, sometimes 12 of them don't.
[Aberrus][Sarkareth] Boss idle in phase 2

When the boss start phasing into phase 2 he starts putting stacks of https://www.wowhead.com/spell=401951/oblivion?dd=15&ddsize=30 on the whole raid. When everybody reaches 10 stacks(so everybody goes in the Emptiness Between Stars) he should cast |T4067372:16|t|cffffd000|Hspell:410625|h[End Existence]|h|r .

At the moment in PTR he just stands still in the air doing nothing. Additionally when one player comes out of the Emptiness between stars, he just falls in the middle of the platform and stands still.
[AV][Azureblade] Arcane Cleave

Description of the bug

Boss https://www.wowhead.com/npc=186739/azureblade ability |T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r has a issue:

If player who hold agro moves the boss on cast |T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r will hit players who are standing behind https://www.wowhead.com/npc=186739/azureblade

How to reproduce

go to azure avault dungeon
go to https://www.wowhead.com/npc=186739/azureblade
Move him on cast |T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r
to check hitbox from ability

How it should be

|T134550:16|t|cffffd000|Hspell:372222|h[Arcane Cleave]|h|r It should only hit those players who are facing https://www.wowhead.com/npc=186739/azureblade
[Uldaman][Hulking Berserker] Reckless Rage

Description of the bug

NPChttps://www.wowhead.com/npc=184020/hulkingberserkerabilities;mode:lfr ability|T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r have issues:

do not icnrease damage taken by 20 %
debuff didnt stack ,proof:



How to reproduce

go to Uldaman dungeon
pull https://www.wowhead.com/npc=184020/hulkingberserkerabilities;mode:lfr
at 40 % NPC HP check damage taken whit buff |T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r



pull two https://www.wowhead.com/npc=184020/hulkingberserkerabilities;mode:lfr
check|T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r debuff stack

How it should be

|T132344:16|t|cffffd000|Hspell:369806|h[Reckless Rage]|h|r should increase damage taken by 20 % and stack
[BH][Rotchanting Totem]HP issue

Description of the bug

https://www.wowhead.com/npc=193799/rotchantingtotem restores his HP (They shouldn't get any healing)

proof :
[BH][Decatriarch Wratheye] Choking Rotcloud

Description of the bug

Boss https://www.wowhead.com/npc=186121/decatriarchwratheye ability have issue|T348565:16|t|cffffd000|Hspell:376170|h[Choking Rotcloud]|h|r have wrong animation (sometime cloud animation stay in one position, sometime animation teleporting,sometime spawn 2 cloud)
[BH][Filth Caller] Rotting Surge

Description of the bug

https://www.wowhead.com/npc=185656 have issues:
deals damage to himself in aoe zones from ability |T136134:16|t|cffffd000|Hspell:383385|h[Rotting Surge]|h|r
have wrong moveset , if player kick cast npc didnt move (should move whit player who hold agro)
[BH][Wilted Oak] Necrotic Breath

Description of the bug

https://www.wowhead.com/npc=186229 have issues whit cast |T135798:16|t|cffffd000|Hspell:382805|h[Necrotic Breath]|h|r only on player who hold agro (should cast on random player )
NPC debuff himself whit this ability (only visually)
[BH][Rotbow Ranger] Pack Tactics

Description of the bug

if playerd evade NPC https://www.wowhead.com/npc=186208/rotbowrangerabilities;mode:normal aura |T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r on him remove
[BH][Decay Totem] hp issue

Description of the bug

https://www.wowhead.com/npc=190426 restores his HP (They shouldn't get any healing)
[BH][Rira Hackclaw] Bladestorm

Description of the bug

https://www.wowhead.com/npc=186122/rirahackclaw ability |T132369:16|t|cffffd000|Hspell:377827|h[Bladestorm]|h|r have wrong hit box (more than spell animation)
[Uldaman][Infinite Timereaver] Stolen Time

Description of the bug

Players cannot LOS NPC https://www.wowhead.com/npc=184331/infinitetimereaver for remove |T1391676:16|t|cffffd000|Hspell:377511|h[Stolen Time]|h|r stacks

Retail proof :
[Uldaman][Bromach] spell hitbox

Description of the bug

Boss https://www.wowhead.com/npc=184018/bromachabilities;mode:normal ability have issues:

|T132314:16|t|cffffd000|Hspell:369703|h[Thundering Slam]|h|r have wrong hitbox , more than spell animation
https://www.wowhead.com/npc=186696/quakingtotemabilities;mode:normal ability |T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r have wrong hitbox , more than spell animation
[Uldaman][Stonevault Geomancer] interrupt school lock

Description of the bug

On bossfight https://www.wowhead.com/npc=184018/bromachabilities;mode:normal NPC https://www.wowhead.com/npc=186658/stonevaultgeomancer didnt get school lock after players interrupts if player kick |T136015:16|t|cffffd000|Hspell:369675|h[Chain Lightning]|h|r add's immediately start other cast |T1044087:16|t|cffffd000|Hspell:369674|h[Stone Spike]|h|r

How to reproduce

Go to https://www.wowhead.com/npc=184018/bromachabilities;mode:normal
interrupt any https://www.wowhead.com/npc=186658/stonevaultgeomancer cast

How it should be

https://www.wowhead.com/npc=186658/stonevaultgeomancer should get school lock after interrupt
[Neltharus][Qalashi Lavabearer] Throw Lava

Description of the bug

NPC https://www.wowhead.com/npc=189472/qalashilavabearer have issues:

Ability |T236290:16|t|cffffd000|Hspell:379410|h[Throw Lava]|h|r didnt create aoe zones , proof how it's should be :
NPC buff |T133779:16|t|cffffd000|Hspell:372211|h[Lava Drip]|h|r didnt work , didnt spawn aoe zones after mele attack
|T133779:16|t|cffffd000|Hspell:372213|h[Lava Spill]|h|r didnt work ,when NPC die didnt spawn aoe zone

How to reproduce

Go to Neltharus
pull NPC
check ability's
[BH][Decatriarch Wratheye]Rotburst Totem

Description of the bug

Boss https://www.wowhead.com/npc=186121/decatriarchwratheyeability |T136008:16|t|cffffd000|Hspell:373942|h[Rotburst Totem]|h|r have issue : totem from ability spawning always in 2 same position (should spawn in opposite boss direction) https://www.wowhead.com/npc=186121/decatriarchwratheye
[Neltharus]g31

Description of the bug

Add's in g31 pull staying on one position

!image.png
[Neltharus][Warlord Sargha]evade zone

Description of the bug

Boss https://www.wowhead.com/npc=189901/warlordsargha dont have evade zone

How to reproduce

go to Neltharus
pull https://www.wowhead.com/npc=189901/warlordsargha
check evade zone
[Neltharus][Chargath] Fiery Focus

Description of the bug

On bossfight https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal if player didnt break all spear's( boss didnt get debuff |T136091:16|t|cffffd000|Hspell:388523|h[Fetter]|h|r ) on cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r boss staying on one positiong after and didnt use any ability

Proof:

How to reproduce

Pull https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal
wait |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r cast
didnt break chains on boss cast |T135826:16|t|cffffd000|Hspell:375055|h[Fiery Focus]|h|r
[Neltharus][Chargath] Grounding Spear

Description of the bug

Boss https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal ability |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r has incorrect target priority , corrently they always have chanse cast on tank and healer .If ur 3 dps alive should always pick dps players
[Neltharus][Chargath, Bane of Scales] Grounding Spear vs Shadowmeld

Description of the bug

on bossfight https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal if player use |T132089:16|t|cffffd000|Hspell:135201|h[Shadowmeld]|h|r on last second |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r boss do not apply |T132508:16|t|cffffd000|Hspell:374482|h[Grounding Chain]|h|r on player

proof:

How to reproduce

wait cast |T135134:16|t|cffffd000|Hspell:373424|h[Grounding Spear]|h|r
use |T132089:16|t|cffffd000|Hspell:135201|h[Shadowmeld]|h|r on last cast second
[Neltharus][Chargath] Grounding Chain
[Neltharus][Ore Elemental] Molten Vulnerability

Description of the bug

https://www.wowhead.com/npc=192781 apply debuff on himself |T2175503:16|t|cffffd000|Hspell:378221|h[Molten Vulnerability]|h|r
proof:

How to reproduce

Go to the dungeon Neltharus
pull https://www.wowhead.com/npc=192781
check debuff on him

How it should be

this add should apply this debuffs on players if https://www.wowhead.com/npc=192788 will apply |T135819:16|t|cffffd000|Hspell:378282|h[Molten Core]|h|r
[Neltharus] [Qalashi Thaumaturge] Ability issue

Description of the bug

https://www.wowhead.com/npc=192788 didnt use ability |T135819:16|t|cffffd000|Hspell:378282|h[Molten Core]|h|r and |T451169:16|t|cffffd000|Hspell:378818|h[Magma Conflagration]|h|r

How to reproduce

go to the Neltharus dungeon
pull https://www.wowhead.com/npc=192788
check ability |T135819:16|t|cffffd000|Hspell:378282|h[Molten Core]|h|r and |T451169:16|t|cffffd000|Hspell:378818|h[Magma Conflagration]|h|r
[BH][Decatriarch Wratheye]Withering Rot

Description of the bug

|T458735:16|t|cffffd000|Hspell:373896|h[Withering Rot]|h|r debuff didnt remove when players evade boss https://www.wowhead.com/npc=186121/decatriarchwratheye
[BH]Crowdcontrol vs elite NPC

Description of the bug

Player can crowdcontrol NPC's:

https://www.wowhead.com/npc=186191
https://www.wowhead.com/npc=186227
https://www.wowhead.com/npc=186208
[VotI][Eranog] Demonic Gateway behaviour

Demonic Gateway seems to put players in an immune state while they're traveling, which makes mechanics such as Eranog's Incinerate able to be skipped
[BH][Tricktotem] Greater Healing Rapids

Description of the bug

https://www.wowhead.com/npc=186125/tricktotem when player kick cast |T1385912:16|t|cffffd000|Hspell:377950|h[Greater Healing Rapids]|h|r still visually continues to cast
[BH][Gutshot] Huntleader's Tactics

Description of the bug

Boss https://www.wowhead.com/npc=186116 aura |T236149:16|t|cffffd000|Hspell:387890|h[Huntleader's Tactics]|h|r didnt reduces cooldowns by 25%
[The Waking Shores][quest] The Skytop Observatory

Description of the bug

Players reporting https://www.wowhead.com/quest=68796/theskytopobservatory can't be completed. Some said nothing happens after talking to Celormu, others said no credit after finishing the race, and some said no rings during race.

Ps: |T134376:16|t|cffffd000|Hspell:369968|h[Racing]|h|r stays on them. immunity to all damage

How to reproduce

Accept https://www.wowhead.com/quest=68796/theskytopobservatory and try to finish it

How it should be

once race is completed, quest objective should also be completed

Informations of the quest

https://www.wowhead.com/quest=68796/theskytopobservatory
[Zskera Vault][Object] Stone Encasement

Description of the bug

Stone Encasement animation keep repeating. Units ID 201723 , 202618

How to reproduce

Don't click them and keep watching Stone Encasement animation

How it should be

Stone should be there before interaction with it

Informations of the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6545.145508 Y: 2312.232666 Z: 54.403675 Orientation: 5.912232
grid[44,27]cell[2,5] InstanceID: 0
ZoneX: 30.291580 ZoneY: 54.655518
GroundZ: 107.342781 FloorZ: 54.404583 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404583 GetHover 0.000000 GetPositionZH 54.403675
[Zskera Vault][Object] Doors phasing

Description of the bug

Doors and objects phase when you turn in the quest https://www.wowhead.com/quest=72953/zskeravaultaz inside the vault

How to reproduce

Complete and turn in https://www.wowhead.com/quest=72953/zskeravaultaz

How it should be

Doors shouldn't phase

Informations of the object
https://www.wowhead.com/quest=72953/zskeravaultaz

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6463.911133 Y: 2263.830322 Z: 55.212650 Orientation: 2.350631
grid[44,27]cell[0,6] InstanceID: 0
ZoneX: 29.228275 ZoneY: 57.331730
GroundZ: 171.144775 FloorZ: 55.212650 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 55.212650 GetHover 0.000000 GetPositionZH 55.212650
[HoI][Infused Mushroom] Cleansing Spores

Description of the bug

https://www.wowhead.com/npc=197654/infusedmushroom didnt give buff |T1029746:16|t|cffffd000|Hspell:391471|h[Cleansing Spores]|h|r if player talk whit add

How to reproduce

take df herbalism level 25
go to https://www.wowhead.com/npc=197654/infusedmushroom
check buff |T1029746:16|t|cffffd000|Hspell:391471|h[Cleansing Spores]|h|r

How it should be

|T1029746:16|t|cffffd000|Hspell:391471|h[Cleansing Spores]|h|r should cures one application of Poison or Disease effects every 15 sec.
[VotI][General][10.1] Flightstones from Bosses

When 10.1 releases, 45 flightstones should be awarded fro each Defeated boss in Vault of the Incarnates.

70 From Last two bosses. (Diurna and Raszageth)

https://www.wowhead.com/currency=2245/flightstones
[VotI][Raszageth] Loot not Arriving in Players Inventory

Multiple reports on bugtracker indicate, that there is something wrong with loot rolls from Raszageth, Loot does sometimes not arrive at the winners inventory, regardless if it has bag space.
[VotI][Sennarth] Dead spiders

Those spiders that you need to kill to spawn Sennarth are always dragging their corpses following players on pull.
[Aberrus][Kazzara] Lava Damage

Currently, Lava Pools near Kazzra does not deal damage at all. Players can swim in the lava, without taking damage.
[Zskera Vault][Object] Experimental Formula

Description of the bug

https://www.wowhead.com/object=386614/experimentalformulacomments doesn't provide any buff

How to reproduce

click https://www.wowhead.com/object=386614/experimentalformulacomments

How it should be

Should provide 1 buff every time you click it, can have 2 buffs at the same time

Informations of the object
https://www.wowhead.com/object=386614/experimentalformulacomments

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6457.325195 Y: 2337.647705 Z: 54.403446 Orientation: 4.212097
grid[44,27]cell[0,4] InstanceID: 0
ZoneX: 30.849892 ZoneY: 57.548702
GroundZ: 121.505531 FloorZ: 54.404716 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404716 GetHover 0.000000 GetPositionZH 54.403446
[Aberrus][Amalgamation] Umbral Detonation vs Server crash

Server crashes on 1st cast of Umbral Detonation

Could be related to not having enough players in the raid (started the encounter with 2 men)
[Ohn'ahran Plains][World Quest] Wind Breaker - Missing Enemies

Description of the bug

https://www.wowhead.com/quest=70638/windbreakercomments enemies are not spawned. https://www.wowhead.com/npc=195846/unleashedstorm , https://www.wowhead.com/npc=195844/windfiend, and https://www.wowhead.com/npc=195854/unboundwindscourge are missing from the area.

How to reproduce

Go to 74,35 71,83 The Carving Winds

How it should be

The enemies should be there at all time even if the world quest is not active.

Informations of the quest

https://www.wowhead.com/quest=70638/windbreaker
(the end)
[Aberrus][Echo of Neltharion] Boss Reset

Currently, the reset area around the doors is slightly bigger than inteded. Making it possible to reset the boss while dragging him along side the door.

It should not be possible to reset him like this, unless he is dragged completly out of the room.
[BH][Fetid Rotsinger] Pack Tactics

Description of the bug

NPC https://www.wowhead.com/npc=186226/fetidrotsingerabilities aura |T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r remove after evade

Proof :
[Aberrus][Magmorax] Incinerating Maws DoT missing

When Magmorax casts |T135789:16|t|cffffd000|Hspell:408966|h[Incinerating Maws]|h|r, he should put a debuff on the target that acts like a DoT
Right now on PTR the debuff is put on the target, but the DoT is missing.
[Aberrus][Magmorax] Magma Puddle

Once |T135810:16|t|cffffd000|Hspell:411417|h[Molten Spittle]|h|r (ticking dot) expires and triggers the explosion (|T135810:16|t|cffffd000|Hspell:411417|h[Molten Spittle]|h|r) , a magma puddle spawns on the ground

Any players standing on that magma puddle should only take damage by |T236220:16|t|cffffd000|Hspell:411400|h[Searing Heat]|h|r dots

At the moment players standing in the magma puddle are receiving damage from
https://www.wowhead.com/spell=403105/magmapuddle?dd=15&ddsize=30. This spell should not exist

Retail


PTR
[Aberrus][Echo of Neltharion] Ebon Destruction

|T1354169:16|t|cffffd000|Hspell:407917|h[Ebon Destruction]|h|r currently destroys all Sunder Reality Portals, regardless if player is standing inside the Portal Pool, or not.
[Noblegarden] Noblegarden Vendor

Description of the bug

2 toys are missing at the noblegarden vendors.
https://www.wowhead.com/npc=32836/noblegardenvendor
https://www.wowhead.com/npc=32837/noblegardenmerchant
Added to patch 9.1.5 |T413571:16|t|cffffd000|Hitem:188694::::::::120:::::|h[Spring Florist's Pouch]|h|r
Added to patch 10.0.7 |T237287:16|t|cffffd000|Hitem:204675::::::::120:::::|h[A Drake's Big Basket of Eggs]|h|r

How to reproduce

.npc add temp 32836 sells 22/24 items
.npc add temp 32837 sells 22/24 items

How it should be

the 2 toys should be added

Informations of the spell

https://www.wowhead.com/npc=32837/noblegardenmerchant
https://www.wowhead.com/npc=32836/noblegardenvendor
|T413571:16|t|cffffd000|Hitem:188694::::::::120:::::|h[Spring Florist's Pouch]|h|r
|T237287:16|t|cffffd000|Hitem:204675::::::::120:::::|h[A Drake's Big Basket of Eggs]|h|r
[Darkmoon Faire] Darkmoon Faire Event missing

Description of the bug

The Darkmoon Faire is missing in the calender and will never show up until it's added back.

How to reproduce

Check Calender and events table

How it should be

Is should be shown in the calender and appear when the time is up

Informations of the spell

https://www.wowhead.com/event=479/darkmoonfaire
[World Event][Fyrakk Assault] Achievement - Still Standing in the Fire

Getting killed by Firakk is currently not giving you the following achievement: https://www.wowhead.com/achievement=17506/stillstandinginthefire
[S2] Sanguine affix

The https://www.wowhead.com/affix=8/sanguine affix should last 12 seconds after the add is killed

At the moment, it is lasting 20 seconds

Retail:
PTR:
[BH][Gutshot] Ensnaring Trap

Description of the bug

Traps in bossfight https://www.wowhead.com/npc=186116 from ability |T132309:16|t|cffffd000|Hspell:384148|h[Ensnaring Trap]|h|r didnt work correct , traps nonstop disapear.They often didn't work on players and hyenas
[BH][Gashtooth] Decayed Senses

Description of the bug

https://www.wowhead.com/npc=186124/gashtooth use ability |T136175:16|t|cffffd000|Hspell:381387|h[Decayed Senses]|h|r on random target (should use only on player who hold agro)
[BH][Treemouth] Grasping Vines

Description of the bug

https://www.wowhead.com/npc=186120/treemouth have issues whit ability |T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r :

have wrong castsequence on ability |T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r , boss use on random timing and it's break all castsequence
https://www.wowhead.com/npc=186120/treemouth ability|T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r have wrong hitbox ( more than should be )
https://www.wowhead.com/npc=186120/treemouth ability |T136100:16|t|cffffd000|Hspell:376933|h[Grasping Vines]|h|r apply debuff |T136007:16|t|cffffd000|Hspell:383875|h[Partially Digested]|h|ronly on one random target ( should apply debuff on all targets who get hit by this ability)
[BH][Brackenhide Shaper] Summon Lashers

Description of the bug

https://www.wowhead.com/npc=186220 and https://www.wowhead.com/npc=189531 summon only 1 frendly add https://www.wowhead.com/npc=208994/infectedlasher for players whit ability |T464030:16|t|cffffd000|Hspell:373024|h[Summon Lashers]|h|r (should summon 2 npc and https://www.wowhead.com/npc=208994/infectedlasher should be enemy for players)
[BH][Gutshot ] Rotfang Hyena

Description of the bug

NPC https://www.wowhead.com/npc=194745 dont have ability |T132127:16|t|cffffd000|Hspell:384577|h[Crippling Bite]|h|r
[HoI][Watcher Irideus] cast vs phase 2 start

Description of the bug

if players bring boss https://www.wowhead.com/npc=189719 up to 15 % HP on cast's |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r and |T135906:16|t|cffffd000|Hspell:384524|h[Titanic Fist]|h|r boss will be stay afk (didnt use any ability)

How to reproduce

go to https://www.wowhead.com/npc=189719 and pull
bring boss https://www.wowhead.com/npc=189719 up to 15 % HP on cast's |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r and |T135906:16|t|cffffd000|Hspell:384524|h[Titanic Fist]|h|r
[AV][Umbrelskul] Boss afk

Boss did not cast Arcane Eruption after reaching 100% energy, and it stopped the entire spellqueue
[Neltharus][Magmatusk] Evade zone

Description of the bug

Boss https://www.wowhead.com/npc=181861 dont have evade zone

How to reproduce

Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
try to evade
[HoI][Aqua Rager] Tidal Divergence

Description of the bug

https://www.wowhead.com/npc=190407 ability |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r didnt work , add should divide itself into 4 Aqualings

How to reproduce

go to https://www.wowhead.com/npc=190407 and pull
check ability |T135862:16|t|cffffd000|Hspell:377341|h[Tidal Divergence]|h|r
[HoI][Gulping Goliath] Gulp

Description of the bug

https://www.wowhead.com/npc=189722 can knock player in to textures whit ability |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r

Proof :
[Neltharus] Check point

Description of the bug

First spawn check point have worng position. It's throw you out of the dungeon after release
proof:

How to reproduce

go to the dungeon Neltharus
die and release
[Aberrus][Sarkareth] Embrace of Nothingness vs Astral Formation

Issues with |T1022950:16|t|cffffd000|Hspell:403497|h[Astral Formation]|h|r :

1. Destroying pillars (|T1022950:16|t|cffffd000|Hspell:403497|h[Astral Formation]|h|r ) in P3 with |T1386548:16|t|cffffd000|Hspell:405340|h[Embrace of Nothingness]|h|r will have them instead turn invisible, and can easily get stuck walking over them
2. The pillars in general are giving casters the LoS issue, so they are not able to cast spells towards the boss if pillars are in the way
3. The puddles around the pillars should also apply |T4914670:16|t|cffffd000|Hspell:401951|h[Oblivion]|h|r stacks every 2 seconds to players that are standing on them
At the moment they don't apply any |T4914670:16|t|cffffd000|Hspell:401951|h[Oblivion]|h|r stack
[Aberrus][Sarkareth]Emptiness Between Stars Vs Asteroid knock

If players are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) during phase 3, players can get knocked by the asteroids spawning, even if they won't be able to see the asteroid's spawning location. On RETAIL players that are inside the void realm shouldn't get knocked by mechanics happening in sarkareth's side.
[Aberrus][Sarkareth] Oblivion Stacks Vs Abyssal Breath

Right now while a player stands on top of |T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r you get oblivion's stacks applied to yourself, if u starts walking on top of the puddles, the ratio of stack's application seems to be increased. On RETAIL, whether you walk or stand on top of the Abyssal's breath puddle, the ratio of stack's application remains unchanged.

Proof:
[Aberrus][Sarkareth] Emptiness Between Stars Vs Abyssal Breath

If players are in the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r (aka void realm) during phase 2, players can walk in a spot where the |T4914668:16|t|cffffd000|Hspell:410243|h[Abyssal Breath]|h|r has been placed, that makes them get affected by the ticking dmg

On RETAIL players that are inside the void realm shouldn't get any dmg from area effects happening on sarkareth's side.
[Aberrus][Sarkareth] Hurtling Barrage Animation

|T2992370:16|t|cffffd000|Hspell:411997|h[Hurtling Barrage]|h|r is only showing the animation of the meteor, while not showing any animation when the barrage is fired towards the player (the dmg affects players properly).

Retail:

PTR:
[AV][Leymor] Boss afk

https://www.wowhead.com/npc=186644/leymor after each |T135735:16|t|cffffd000|Hspell:374720|h[Consuming Stomp]|h|r has a chance to make him idle (not moving, nor melee attacking, nor casting |T135858:16|t|cffffd000|Hspell:374788|h[Infused Strikes]|h|r ) , the boss will stay in the same place until next |T135735:16|t|cffffd000|Hspell:374720|h[Consuming Stomp]|h|r ,where it has a chance to unlock
[Aberrus][Sarkareth] Emptiness Between Stars VS Threat

if a player enters |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r while having threat they maintain it.

On Retail players that enters |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r lose all threat.
[Neltharus][Magmatusk] Enegry issue

Description of the bug

boss https://www.wowhead.com/npc=181861 accumulates a full "Magma" in 25 seconds (should in 30 proof: ) "smartCardinline")

How to reproduce

Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
check energy accumulation on boss
[Aberrus][Sarkareth] Oblivion Stacks Vs Vanish

When sarkareth starts to cast the spell for intermission between phase 1 and phase 2 if a player casts |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r or similar abilities, they won't get enough stacks of oblivion and the player won't be phased to the Void realm. On RETAIL players can't use vanish or similar abilities to dodge the Oblivion's stack application during the intermission. (modificato)
[AV][Crystal Thrasher] Splintering Shards

Currently, Splintering Shards is being cast by Crystal Thrasher, but it shouldn't, it got changed on January 17 of 2023. https://www.wowhead.com/news/dragonflighthotfixesforjanuary17th2023mythichealthnerfsandexplosive331024?webhook

PTR log:

Retail log:
[HoI][Gulping Goliath] Evade zone

Description of the bug

https://www.wowhead.com/npc=189722 dont have evade zone , player cant evade boss and can bug him in some textures. For example, on the stairs

How to reproduce

go to https://www.wowhead.com/npc=189722
try evade boss
[TNO][Balakar Khan] Phase bug

Description of the bug

If boss https://www.wowhead.com/npc=186151/balakarkhan reach 60%hp(should move to phase) while casting |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r he will broke and will start just follow the tank

Ptr proof:

How to reproduce

1. Go to https://www.wowhead.com/npc=186151/balakarkhan
2. Wait for |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r
3. Dmg boss to 60% or below while he castinng |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r

How it should be

Boss shouldnt breaks if reach 60% while casting |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r
[HoI][Gulping Goliath] Belly Slam

Description of the bug

https://www.wowhead.com/npc=189722 have wrong hitbox on ability |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r ( more than spell animation zone)

How to reproduce

pull https://www.wowhead.com/npc=189722
check |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r hitbox

How it should be

https://www.wowhead.com/npc=189722 ability |T136089:16|t|cffffd000|Hspell:385531|h[Belly Slam]|h|r should have hitbox same like animation
[HoI][Primalist Icecaller] Refreshing Tides

Description of the bug

https://www.wowhead.com/npc=190377 healing whit ability |T136037:16|t|cffffd000|Hspell:376171|h[Refreshing Tides]|h|r only himself
[HoI][Watcher Irideus] Titanic Fist

Description of the bug

https://www.wowhead.com/npc=189719/watcherirideus ability have wrong hitbox |T135906:16|t|cffffd000|Hspell:384524|h[Titanic Fist]|h|r (bigger than animation)
[HoI][Gulping Goliath] Gulp Swog Toxin

Description of the bug

when boss https://www.wowhead.com/npc=189722 cast |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r DOT |T538440:16|t|cffffd000|Hspell:374389|h[Gulp Swog Toxin]|h|r didnt stack whit https://www.wowhead.com/npc=195399 DOT (this add's cast same DOT)

!image.png

How to reproduce

start https://www.wowhead.com/npc=189722 bossfight
wait https://www.wowhead.com/npc=195399 spawn
take boss cast |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r whit DOT from add

How it's should be



DOT|T538440:16|t|cffffd000|Hspell:374389|h[Gulp Swog Toxin]|h|r should stack from https://www.wowhead.com/npc=195399 and |T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
[HoI][Watcher Irideus] Power Overload aoe zone

Description of the bug

https://www.wowhead.com/npc=189719 ability |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r aoe zone didnt hit players

How to reproduce

go tohttps://www.wowhead.com/npc=189719
wait ability |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r
when cast debuff remove , spawn aoe zone
step on aoe zone , check damage taken

How it should be

Aoe zone from ability |T839977:16|t|cffffd000|Hspell:389179|h[Power Overload]|h|r should hit players
[HoI][Watcher Irideus] Nullifying Pulse

Description of the bug

NPC https://www.wowhead.com/npc=196712 on phase 2 bossfight https://www.wowhead.com/npc=189719 start casting |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r on wrong HP % and moveing in this cast

How to reproduce

Start https://www.wowhead.com/npc=189719 bossfight
bring him to 15 % hp to start phase
check ability |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r

How it's should be

Should start casting |T632352:16|t|cffffd000|Hspell:389446|h[Nullifying Pulse]|h|r only on 1 % HP and stop moveing
[Neltharus][Qalashi Plunderer] Explosive Concoction

Description of the bug

https://www.wowhead.com/npc=192786 have wrong cooldown on ability |T967523:16|t|cffffd000|Hspell:378827|h[Explosive Concoction]|h|r shoulde be 18 sec . Sometimes animation bugged It is displayed without a cast , and disappears after a second
proof:

How to reproduce

go to the dungeon Neltharus
pull https://www.wowhead.com/npc=192786
check ability |T967523:16|t|cffffd000|Hspell:378827|h[Explosive Concoction]|h|r

How it should be

https://www.wowhead.com/npc=192786 should have cooldown 18 sec on ability |T967523:16|t|cffffd000|Hspell:378827|h[Explosive Concoction]|h|r

proof :

!image.png
[Neltharus][Magmatusk] Lava Spray

Description of the bug

boss https://www.wowhead.com/npc=181861 moveing in cast |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r (if player who hold agro moveing)

proof:

How to reproduce

Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
move boss in cast |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r

How it's should be

boss https://www.wowhead.com/npc=181861 souldn move in cast |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r (if player who hold agro moveing)
[BH][Treemouth] Decaying Slime

Description of the bug

NPC https://www.wowhead.com/npc=192481/decayingslime in https://www.wowhead.com/npc=186120/treemouth bossfight have issues:

didnt use ability |T136030:16|t|cffffd000|Hspell:381770|h[Gushing Ooze]|h|r
when adds die |T132108:16|t|cffffd000|Hspell:378057|h[Burst]|h|r didnt spawn aoe zone
[Neltharus][Forgewrought Monstrosity] Blazing Detonation

Description of the bug

NPChttps://www.wowhead.com/npc=194816/forgewroughtmonstrosityabilities;mode:normal start casting ability |T525026:16|t|cffffd000|Hspell:376200|h[Blazing Detonation]|h|rat 20 seconds after pull

How to reproduce

Go to Neltharus
pull NPChttps://www.wowhead.com/npc=194816/forgewroughtmonstrosityabilities;mode:normal
Check ability |T525026:16|t|cffffd000|Hspell:376200|h[Blazing Detonation]|h|r

How it should be

https://www.wowhead.com/npc=194816/forgewroughtmonstrosityabilities;mode:normal should start casting |T525026:16|t|cffffd000|Hspell:376200|h[Blazing Detonation]|h|r at 20 % NPC HP
[BH][Treemouth] Decay Spray

Description of the bug

boss https://www.wowhead.com/npc=186120/treemouth ability |T132104:16|t|cffffd000|Hspell:376811|h[Decay Spray]|h|r spawn adds always on player who hold agro should spawn on ability target
[BH][Decaying Slime] Burst

Description of the bug

https://www.wowhead.com/npc=189299/decayingslime when add die spell |T132108:16|t|cffffd000|Hspell:375614|h[Burst]|h|r dont do any damage on players
[BH][Claw Fighter] Vicious Clawmangle

Description of the bug

https://www.wowhead.com/npc=185508 have issues :

when he cast |T1392547:16|t|cffffd000|Hspell:384150|h[Vicious Clawmangle]|h|rdidnt fixates on target
dont have ability |T132131:16|t|cffffd000|Hspell:367481|h[Bloody Bite]|h|r
[BH][Bonebolt Hunter] moveset issue

Description of the bug

https://www.wowhead.com/npc=185534 have wrong moveset, if players los this add didnt move
[BH][Bracken Warscourge]

Description of the bug

https://www.wowhead.com/npc=185529 npc have issues :

aura |T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r on npc https://www.wowhead.com/npc=185529 disapeare after evade
|T236149:16|t|cffffd000|Hspell:367510|h[Pack Tactics]|h|r aura work not correct buff disappears randomly from the allies (should buff npc allies whit |T132117:16|t|cffffd000|Hspell:367511|h[Pack Tactics]|h|r )
https://www.wowhead.com/npc=185529 can fear player into textures whit ability |T1033476:16|t|cffffd000|Hspell:367500|h[Hideous Cackle]|h|r
[Neltharus][Warlord Sargha] The Dragon's Kiln

Description of the bug

Boss https://www.wowhead.com/npc=189901/warlordsargha ability |T236216:16|t|cffffd000|Hspell:377204|h[The Dragon's Kiln]|h|r have wrong hitbox

slightly to left than the animation, proof :

How to reproduce

Go to Neltharus dungeon
go to https://www.wowhead.com/npc=189901/warlordsargha
test ability |T236216:16|t|cffffd000|Hspell:377204|h[The Dragon's Kiln]|h|r
[Neltharus][Apex Blazewing] Scalding Chomp

Description of the bug

NPC https://www.wowhead.com/npc=193291/apexblazewingabilities;mode:normal casting ability |T526578:16|t|cffffd000|Hspell:382002|h[Scalding Chomp]|h|r

How it should be

https://www.wowhead.com/npc=193291/apexblazewingabilities;mode:normal should never cast ability |T526578:16|t|cffffd000|Hspell:382002|h[Scalding Chomp]|h|r
[Neltharus][Qalashi Lavamancer] Molten Barrier

Description of the bug

NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal ability |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r have issue:

casting |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r on random target , should cast at 50 % NPC HP proof:
|T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r does not give npc prevents interruption.

How to reproduce

go to Neltharus dungeon
pull NPC https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal
check |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r cast timing
try to kick cast when npc have buff |T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r
[Neltharus][Warlord Sargha] Raging Ember

Description of the bug

NPC http://www.wowhead.com/npc=192464/ragingember in https://www.wowhead.com/npc=189901/warlordsargha bossfight do not spawn aoe zone when moves

Retail proof :

How to reproduce

Go to Neltharus dungeon
go to https://www.wowhead.com/npc=189901/warlordsargha
wait when http://www.wowhead.com/npc=192464/ragingember spawn
move add , check aoe zones
[Neltharus][Forgemaster Gorek] Heated Swings

Description of the bug

Ability |T4374708:16|t|cffffd000|Hspell:374533|h[Heated Swings]|h|r didnt work correct , boss jumping back , not on player who hold agro

proof:

How it should be

How this ability work on retail:
[Neltharus][Irontorch Commander] Scorching Fusillade

Description of the bug

NPC https://www.wowhead.com/npc=189466/irontorchcommander ability |T133035:16|t|cffffd000|Hspell:373089|h[Scorching Fusillade]|h|r didnt hit main target (only players are nearby)

proof: all players take damage from this ability every 23 second
[Neltharus][Magmatusk] Lava Empowerment

Description of the bug

https://www.wowhead.com/npc=181861 does not receive a buff |T135819:16|t|cffffd000|Hspell:391457|h[Lava Empowerment]|h|r from all aoe zones
proof: u can see here we moveing boss , sometime he have buff sometimes not

How to reproduce

Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
move https://www.wowhead.com/npc=181861 in any aoe zone's
check buff |T135819:16|t|cffffd000|Hspell:391457|h[Lava Empowerment]|h|r on him

How it's should be

https://www.wowhead.com/npc=181861 should get buff |T135819:16|t|cffffd000|Hspell:391457|h[Lava Empowerment]|h|r on every aoe zones
[Neltharus][Chargath] Erupted Ground

Description of the bug

Boss https://www.wowhead.com/npc=189340/chargathbaneofscalesabilities;mode:normal aoe zone |T3163617:16|t|cffffd000|Hspell:374854|h[Erupted Ground]|h|r have wrong hitbox

Proof:
[Neltharus][Qalashi Irontorch] Mote of Combustion

Description of the bug

NPC https://www.wowhead.com/npc=189464/qalashiirontorchabilities ability |T132839:16|t|cffffd000|Hspell:384161|h[Mote of Combustion]|h|r have issue:

When this effect expire didnt do aoe damage on players within 50 yards.

How to reproduce

Go to Neltharus dungeon
Pull https://www.wowhead.com/npc=189464/qalashiirontorchabilities
check ability , take debuff wait when DOT expire
[Neltharus][Qalashi Hunter] Binding Spear

Description of the bug

Npc https://www.wowhead.com/npc=189227/qalashihunter ability |T135134:16|t|cffffd000|Hspell:372561|h[Binding Spear]|h|r didnt root player

How to reproduce

go to Neltharus dungeon
check ability |T135134:16|t|cffffd000|Hspell:372561|h[Binding Spear]|h|r
[Neltharus][Qalashi Hunter] NPC vs Crowdcontrol

Description of the bug

After any crowdcontrol NPC https://www.wowhead.com/npc=189227/qalashihunter staying in one position and didnt hit player's

How to reproduce

go to Neltharus dungeon
use any crowdcontrol on NPC https://www.wowhead.com/npc=189227/qalashihunter
[Neltharus][Overseer Lahar] Burning Roar

Description of the bug

NPC https://www.wowhead.com/npc=189235/overseerlahar ability |T135818:16|t|cffffd000|Hspell:395427|h[Burning Roar]|h|r have wrong hitbox ( more than spell animation)
[Neltharus][Magmatusk] Volatile Mutation

Description of the bug

https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normal after cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r accumulates the wrong number of stacks |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r

How to reproduce

Go to Neltharus dungeon
Pull https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normal
wait full energy and cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r
check |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r stack's on him

How it should be

Should always generate one |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r stack after cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r
[Neltharus][Tamed Phoenix] Ember Reach

Description of the bug

NPC https://www.wowhead.com/npc=189247/tamedphoenix casting |T135815:16|t|cffffd000|Hspell:372615|h[Ember Reach]|h|r

How it should be

https://www.wowhead.com/npc=189247/tamedphoenix should never casting ability |T135815:16|t|cffffd000|Hspell:372615|h[Ember Reach]|h|r
[Neltharus][Lava Tentacles] Magma Lob

Description of the bug

https://www.wowhead.com/npc=190630/lavatentacles and https://www.wowhead.com/npc=190023/lavatentaclesabilities;mode:normal from https://www.wowhead.com/npc=181861/magmatusk bossfight have wrong cooldown on ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r ,they cast every 5 seconds

Retail log proof :

This 2 Tentacles which are on him at start



Each has a cooldown on ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r 32.5 sec

This 3 which he appears after cast |T524796:16|t|cffffd000|Hspell:374365|h[Volatile Mutation]|h|r



Each has a cooldown on ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r 32.5 sec

How it should be

1. From the start of the boss fight, the first tentacle https://www.wowhead.com/npc=190023/lavatentaclesabilities;mode:normal starts to cast in 13sec, the second tentacle 13sec after the first.
2. After mutation tentacle https://www.wowhead.com/npc=190630/lavatentacles appears and its first cast should be in 5sec.
3. https://www.wowhead.com/npc=190630/lavatentacles and https://www.wowhead.com/npc=190023/lavatentaclesabilities;mode:normal should have cooldown 32.5 sec on ability after their first cast.
[Neltharus][Magmatusk] Liquid Hot Magma

Description of the bug

In bossfight https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normaltentacles spawning aoe zone whit ability |T525023:16|t|cffffd000|Hspell:375068|h[Magma Lob]|h|r , this aoe zone have 2 issue :

debuff |T524794:16|t|cffffd000|Hspell:375204|h[Liquid Hot Magma]|h|r from aoe zones may overlap on players

!image.png

after this overlap sometimes debuffs didnt remove from player (even if he leaves aoe zone)

How to reproduce

Go to Neltharus dungeon
pull https://www.wowhead.com/npc=181861/magmatuskabilities;mode:normal
stack aoe zone in one place ,step on them
check debuffs

How it should be

|T524794:16|t|cffffd000|Hspell:375204|h[Liquid Hot Magma]|h|r debuff should not stack on player , even if player is standing in several aoe zones
[Neltharus][Magmatusk] Magma Tentacle vs Lava Wave

Description of the bug

Stacks |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r didnt affect how much "Lava Wave" will be spawn after ability |T135822:16|t|cffffd000|Hspell:375449|h[Blazing Charge]|h|r
proof: u can see here 2 stack of |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r and 4 wave coming after |T135822:16|t|cffffd000|Hspell:375449|h[Blazing Charge]|h|r

How to reproduce

Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
wait |T135822:16|t|cffffd000|Hspell:375449|h[Blazing Charge]|h|r
check how much lava wave spawn

How it's should be

|T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r stacks should afftec how much Lava Wave will be spawn
[Neltharus][Magmatusk] Lava Tentacles

Description of the bug

When boss https://www.wowhead.com/npc=181861 accumulates 5 stacks |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r next 100% boss energy(Magma) summoning add https://www.wowhead.com/npc=190630/lavatentacles
add's should not spawn
retail proof : boss have 5 stacks , accumulates energy and add's didnt spawn

How to reproduce

Go to Neltharus dungeon
go to https://www.wowhead.com/npc=181861
pull https://www.wowhead.com/npc=181861
get him stack |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r
check his next 100% energy ( u can see npc https://www.wowhead.com/npc=190630/lavatentaclesafter)

How it's should be

https://www.wowhead.com/npc=190630/lavatentacles should not spawn at all
[Event][Love is in the Air] Dungeon Crown Chemical Co.

The Crown Chemical Co. dungeon in Shadowfang Keep are now working correctly. The mount |T135450]:16|t|cffffd000|Hitem:50250::::::::120:::::|h[X45 Heartbreaker]|h|r can drop at 1% chance for the first dungeon of day per character.
[AA][Vexamus] Corrupted mana

Description of the bug

|T132860:16|t|cffffd000|Hspell:386201|h[Corrupted Mana]|h|r dmg scales with lvl of key and tyra affix

How to reproduce

1. Enter AA area
2. Go to Vexamus
3. Check |T132860:16|t|cffffd000|Hspell:386201|h[Corrupted Mana]|h|r dmg

How it should be

|T132860:16|t|cffffd000|Hspell:386201|h[Corrupted Mana]|h|r dmg shouldnt scales with lvl of key and tyrannical affix

Retail 27key forti:

Retail 20key tyra:
[Dragonglyph] Glyph without gravity

They now properly have gravity enabled
[VotI][Mythic Kurog] Seismic Rupture Damage

Damage of |T136025:16|t|cffffd000|Hspell:374705|h[Seismic Rupture]|h|r is wrong. It should hit for between 280k and 300k damage. On PTR atm it's hitting for 360k380k.

PTR log:

Retail log:
[VotI][Mythic Kurog] Flame Bolt Damage

Damage of |T135808:16|t|cffffd000|Hspell:376063|h[Flame Bolt]|h|r is wrong. It should hit for damage between 100k and 107k. On PTR at the moment it's hitting for damage between 124k and 135k.



PTR log:

Retail Log:
[VotI][Kurog] Absolute zero vs Frost Bite / Frozen Solid

1. Soaking |T135852:16|t|cffffd000|Hspell:372458|h[Absolute Zero]|h|r should apply x1 stack of|T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r to each player inside the circle.
Currently it seems to be applying x1 stack per player soaking, to everyone in the circle
Ex: 5 players soaking 1 circle, x5 stacks to each player (it should always be x1 stack per player)
2. If a player gets x2 stacks (via soaking 2 |T135852:16|t|cffffd000|Hspell:372458|h[Absolute Zero]|h|r circles at once) they would get |T236208:16|t|cffffd000|Hspell:372517|h[Frozen Solid]|h|r . The issue is that |T236208:16|t|cffffd000|Hspell:372517|h[Frozen Solid]|h|r is being refreshed infinitely, while it should only last 10 seconds
PTR
[Aberrus][Zaqali] Boss Transition into Intermission Timer

Currently, it takes the boss too long to transition into intermission, He should leap onto Ignara once the first group of Mystics reach the ground,

Video proof: , Just listen to him saying his dialogue line, that means, he transitioned. Ignara, Time to feast!
[VotI][Kurog] Erupting Bedrock

https://www.wowhead.com/npc=197595/earthwroughtsmasher s |T451165:16|t|cffffd000|Hspell:395893|h[Erupting Bedrock]|h|r should behave the same way as Kurog's |T451165:16|t|cffffd000|Hspell:395893|h[Erupting Bedrock]|h|r

At the moment only the first circle appears, the other circles expanding outwards are not occurring

PTR
[HoV][Fenryr] Unnerving howl

Description of the bug

Fixed: If wolves spawned by |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|ron 2nd phase (after 60%) appear close to https://www.wowhead.com/npc=96608/ebonclawworg they pull them too

New issue: https://www.wowhead.com/npc=99868/fenryrdrops;mode:normal casts |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|r only first time and all others did with out cast
Ptr proof:

How to reproduce

Enter HoV area
Go to fenryr(2nd phase)
Stay close to https://www.wowhead.com/npc=96608/ebonclawworg and wait for cast |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|r

How it should be

Should always use |T1033494:16|t|cffffd000|Hspell:196543|h[Unnerving Howl]|h|r with cast
[CoS] Discarded Junk

https://www.wowhead.com/npc=105215/discardedjunkcomments is currently killing the minibosses.
It should instead deal 10% of their HP + increased their dmg taken by 25% when they walk over it

!image.png
[SBG][Nhallish] Soul Shred

Soul Shred is not scaling with Challenger's Might and Tyrannical affix
PTR MM+2 (Fortified)
PTR MM+10 (Tyrannical)

Retail MM+10 (Fortified)
[SBG] Void spawns before last boss

The 2 https://www.wowhead.com/npc=75652/voidspawn right before the last boss at the moment have their spells synced(they both cast the same spells at the same time). Instead the same spells cast by both adds should have 5 seconds of delay
[VotI][Mythic][Diurna] Add Spawn Timers and positions

I watched through Retail VOD from Mythic Duirna kill and wrote down all the timers. I divided the state of adds in which they are interactable but not moving or attacking, and default one when they behave just normal. Also wrote down the PTR/Retail difference.



All the timers below are timers from Retail, and my comments are in square brackets.

(double adds)0:32 mobs are aggroable/beatable/dotable/attackable 0:33 mobs start attacking players [works good]
0:46 attackable 0:47 mobs start attacking [mobs attacking 0:48 on PTR, 1 sec too late]
1:32 attackable 1:35 mobs start attacking [on PTR mobs attack players on 1:33, two seconds too soon.]
1:46 mobs attackable 1:50 mobs start attack [random protodrake spawns at 1:43. mobs attack 1,5 seconds too soon.]
2:32 mobs are attackable 2:33 mobs start attack [works good]
02:47 mobs attackable 02:50 mobs attack players [random protodragons spawn again; on PTR mobs are attackeble 1 sec sooner and attack players 1 sec sooner]
03:32 mobs are attackable 03:35 mobs attack players [random protodrake at 03:27; mobs attackable 2 seconds soon, and attack player 2 seconds too soon.]
03:46 attackable 03:50 mobs attack players [on PTR mobs attark 2 seconds too soon.]
04:30 mobs attackable 04:32 mobs attack players [works good]
04:47 mobs attackable 04:51 mobs attack player [no adds]

PTR:
Retail:

!image.png

!image.png
[VotI][Mythic Kurog] Flame Dominance Damage

Damage of |T135817:16|t|cffffd000|Hspell:396056|h[Flame Dominance]|h|r is wrong. Damage should be 59.4k at the first tick of damage, and then increase the subsequent ones by 5k each.

_First tick: 59.4k_
_Second tick(after 4 seconds): 64.4k_
_Third tick ( after another 4 seconds): 59.4k_
and so on

On PTR at the moment the damage of the tick is too low.

PTR Log:

Retail log:
[VotI][Kurog] Ground Crusher targeting

https://www.wowhead.com/npc=190588/tectoniccrusher should apply |T451165:16|t|cffffd000|Hspell:374427|h[Ground Shatter]|h|r to the 3 closest players to himself

At the moment he applies them to random players
[VotI][Mythic Kurog] Magma Pool Damage

Damage of |T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r is wrong. It whould deal 70k damage for every second that the player is inside the magma pool. Instead on PTR it is dealing between 77k and 88k.

PTR Log :



Retail log:
[VotI][Mythic Kurog] Earth Dominance Damage

Damage of |T136023:16|t|cffffd000|Hspell:396068|h[Earth Dominance]|h|r is wrong. Damage should be 70.6k at the first tick of damage, and then increase the subsequent ones by 5.8k each.

_First tick: 70.6k_
_Second tick(after 4 seconds): 76.4k_
_Third tick ( after another 4 seconds): 82.2k_
and so on

On PTR at the moment the damage of the tick is too low.

PTR Log:

Retail log:
[VotI][Kurog] Unable to cancel Summon

If kurog is about to enter Intermission phase (leaping to the middle of the room), he should cancel all types of cast and leap.

At the moment if he's casting for example |T135790:16|t|cffffd000|Hspell:393314|h[Flamewrought Eradicator]|h|r |T4572524:16|t|cffffd000|Hspell:393295|h[Icewrought Dominator]|h|r |T2065626:16|t|cffffd000|Hspell:393459|h[Stormwrought Despoiler]|h|r |T136024:16|t|cffffd000|Hspell:392098|h[Ironwrought Smasher]|h|r , he will put the leap in queue, and do it right after the cast has finished
[VotI][Kurog] Thunder Strike positions/amount

Intermission phase

https://www.wowhead.com/npc=190690/thunderingravager should cast |T252174:16|t|cffffd000|Hspell:374217|h[Thunder Strike]|h|r and spawn 6 puddles in this specific locations, every single time

At the moment the puddles are spawning around https://www.wowhead.com/npc=190690/thunderingravager, and also don't seem to be 6

Retail

!image.png

PTR

!image.png
[VotI][Kurog] Seismic Rupture

Intermission phase
https://www.wowhead.com/npc=190588/tectoniccrusher s |T136025:16|t|cffffd000|Hspell:374705|h[Seismic Rupture]|h|r puddles are currently dealing no damage to players, and are not spawning any https://www.wowhead.com/npc=190586/earthbreaker

Kurog's |T136025:16|t|cffffd000|Hspell:374705|h[Seismic Rupture]|h|r is working fine instead
[VotI][Kurog] Frigid Torrent

https://www.wowhead.com/npc=198308 s |T464484:16|t|cffffd000|Hspell:391019|h[Frigid Torrent]|h|r should behave the same as Kurog's |T464484:16|t|cffffd000|Hspell:391019|h[Frigid Torrent]|h|r

At the moment it's not shooting the frozen orbs.
(Kurog's |T464484:16|t|cffffd000|Hspell:391019|h[Frigid Torrent]|h|r works instead)

PTR:
HoV - PvE (Quacking vs Skoval Shield)

Description of the bug

|T136025:16|t|cffffd000|Hspell:240447|h[Quake]|h|r (affix mm+) deals full damage during the |T134952:16|t|cffffd000|Hspell:193983|h[Aegis of Aggramar]|h|r damage reduction buff. In the fight against https://www.wowhead.com/npc=95675/godkingskovaldabilities;mode:m

Firestorm clip video:

How to reproduce

Go into skoval boss in Halls of valor and use the shield of agramar while quacking is active.

How it should be

During channeling, and if you are inside the shiedl (with the buff). You should not take damage from any source.

Retail video:

Informations of the spell

https://www.wowhead.com/npc=95675/godkingskovaldabilities;mode:m
|T134952:16|t|cffffd000|Hspell:193983|h[Aegis of Aggramar]|h|r
|T136025:16|t|cffffd000|Hspell:240447|h[Quake]|h|r
[CoS][Patrol Captain Gerdo] Streetsweeper

Description of the bug

Beems https://www.wowhead.com/spell=219498/streetsweeperchangelog used by https://www.wowhead.com/npc=104215/patrolcaptaingerdo sometimes have wrong hitbox

How to reproduce

1. Go to https://www.wowhead.com/npc=104215/patrolcaptaingerdo
2. Check https://www.wowhead.com/spell=219498/streetsweeperchangelog hitbox

How it should be

https://www.wowhead.com/spell=219498/streetsweeperchangelog should always have a hitbox as it displayed
[HoV][Skovald] Aegis of Aggramar vs Thundering

If a player gets hit by Thundering affix blue zones while under the protection of |T134952:16|t|cffffd000|Hspell:193765|h[Aegis of Aggramar]|h|r , they should not receive full damage, and the player using |T134952:16|t|cffffd000|Hspell:193765|h[Aegis of Aggramar]|h|r should not get stunned

At the moment they take full damage, and the player holding |T134952:16|t|cffffd000|Hspell:193765|h[Aegis of Aggramar]|h|r gets stunned and loses the cast, leading to a full wipe
[Zuldazar][quest] The Treasury Heist ~ Make the Swap

Description of the bug

At the final stage, after defeating enemies, the dialogue option at https://www.wowhead.com/npc=146775/mastermathiasshaw to switch out the scepter doesn't work. Can't complete final objective.

How to reproduce

Accept https://www.wowhead.com/quest=54169/thetreasuryheist
Finish the scenario
Talk to https://www.wowhead.com/npc=146775/mastermathiasshaw
Click Take the fake scepter.

How it should be

After clicking Take the fake scepter., there is a cutscene then should be teleported out of the scenario zone to turn in the quest.

Informations of the quest

https://www.wowhead.com/quest=54169/thetreasuryheist
[Profession][Quest] Catch and Release

Description of the bug

1 Catch and Release quests don't award any reputation with https://www.wowhead.com/faction=2511/iskaaratuskarr. Quest keeps consuming your fish but no rewards.

2https://www.wowhead.com/npc=196840/youngquickhands does not offer any Catch and Release quests.

How to reproduce

Get renown 4 with https://www.wowhead.com/faction=2511/iskaaratuskarr
Go to https://www.wowhead.com/npc=197645/daringfisher , https://www.wowhead.com/npc=194584/khuri , and https://www.wowhead.com/npc=196840/youngquickhands
Turn in each of the catch and release quests.
Watch the rewards in chat.

How it should be

Awards 100 https://www.wowhead.com/faction=2511/iskaaratuskarr the first time you turn each of the 20x Fish of any Dragonflight type except |T4554376:16|t|cffffd000|Hitem:194970::::::::120:::::|h[Islefin Dorado]|h|r , which awards 200 https://www.wowhead.com/faction=2511/iskaaratuskarr for a first turnin. This will give you up to 700 rep per week base
All quests resets weekly However you can keep handing in fish, but will only get 5 reputation until next reset.

All turn ins also |T236572:16|t|cffffd000|Hspell:384012|h[Restock Fish]|h|r by 10, except |T4554376:16|t|cffffd000|Hitem:194970::::::::120:::::|h[Islefin Dorado]|h|r restock by 20.

Informations of the quest

https://www.wowhead.com/guide/professions/fishing/iskaaratuskarrfishingholesrestockingfishingholes
https://www.wowhead.com/quest=70199/catchandreleasescalebellymackerel
https://www.wowhead.com/quest=70200/catchandreleasethousandbitepiranha
https://www.wowhead.com/quest=70201/catchandreleaseaileronseamoth
https://www.wowhead.com/quest=70202/catchandreleaseceruleanspinefish
https://www.wowhead.com/quest=70203/catchandreleasetemporaldragonhead
https://www.wowhead.com/quest=70935/catchandreleaseislefindorado
[VotI][Diurna] Phase 2

Phase 2 should start at 5:00 time mark or when all eggs are broken (MM, HC)

5:00, 5:00, HC

MM

and seems like 5:30 is for NM:

5:19 eggs broken

4:11 eggs broken

5:30 timer

5:18 eggs

5:20 eggs
[BH] Low agro range

Description of the bug

Npc in Brackenhide Hollow have low agro range, u almost able to move through them
[RLP][Quest] Relic Recovery: Ruby Life Pools

Description of the bug

|T1518093:16|t|cffffd000|Hitem:193397::::::::120:::::|h[Kyrakka's Fangs]|h|r has 25.29% chance to drop from https://www.wowhead.com/npc=190484/kyrakka but when I tested, got none

How to reproduce

Keep killing https://www.wowhead.com/npc=190484/kyrakka
Check loot

How it should be

|T1518093:16|t|cffffd000|Hitem:193397::::::::120:::::|h[Kyrakka's Fangs]|h|r should be 25% chance to drop from https://www.wowhead.com/npc=190484/kyrakka

Informations of the quest

https://www.wowhead.com/quest=66862/relicrecoveryrubylifepools
[VotI][Diurna] Stoneslam Detonation

P2
Boss is chain casting |T136025:16|t|cffffd000|Hspell:396265|h[Stoneslam Detonation]|h|r on the tank, one after the other.

It should be every 50s

Retail

PTR
[VotI][Raszageth] Inversion

|T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r mechanic is missing (it may actually be implemented but not working properly, since one player is losing their charge forever when Inversion should take place)
[VotI][Mythic Raszageth] Typhoon Strike Damage

|T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r damage is incorrect. It should hit the target for around 440/460k damage. At the moment on PTR it hits for around 260k damage.

Retail
PTR
[VotI][Diurna] Storm fissure missing

|T136111:16|t|cffffd000|Hspell:396779|h[Storm Fissure]|h|r cast is occurring, but no puddles are spawning

When the cast occurs, |T136111:16|t|cffffd000|Hspell:396779|h[Storm Fissure]|h|r should appear in all paths where the Greatstaff was previously used by players

Retail
[VotI][Diurna] Add Spawn Animations

When adds come from the sides, The 3 Opened space Areas (Storm Side) where there are holes in the walls should carry the Humanoid Adds on top of dragons,(And the dragon adds should fly there as well, instead of just appearing, and where there are 3 Doorways (Flame side) should open a flame portal, and jump from the sides of the arena, down to the arena.

Video example: (Storm Side)

Video example: (Fire Side)
[VotI][Raszageth] Transition P1.5 to P2

P1.5
You can currently use the pedestal and move on to P2 platform by defeating https://www.wowhead.com/npc=193760/surgingruiner only

Instead, you should only be able to cross if all mobs in your platform are defeated
[VotI][Diurna] Rending Bite

|T236305:16|t|cffffd000|Hspell:375475|h[Rending Bite]|h|r currently cannot be mitigated by players

Retail
PTR
[VotI][Mythic Raszageth] Fulminating Charge damage missing

At the moment on PTR |T839979:16|t|cffffd000|Hspell:377881|h[Fulminating Charge]|h|r is doing no damage.
[VotI][Mythic Raszageth] Stormsurge Damage

|T4630499:16|t|cffffd000|Hspell:387333|h[Stormsurge]|h|r damage is incorrect. The first instance of damage should be 4497 to every single player and then increase by 200% each second. At the moment on PTR the damage is different to every player, someone gets less than 4497, someone more(carrying this error in the successive seconds).
The damage should be consistent to everyone.

Retail
PTR
[VotI][Kurog] Absolute Zero targeting

|T135852:16|t|cffffd000|Hspell:372456|h[Absolute Zero]|h|r should always be applied to players that are not affected by any |T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r .

In case everyone is, it will then be on a random target

At the moment it can be applied to players that are already affected by |T236209:16|t|cffffd000|Hspell:372514|h[Frost Bite]|h|r
[Voti][Diurna] Detonating Stoneslam

|T1016245:16|t|cffffd000|Hspell:396264|h[Detonating Stoneslam]|h|r (ticking dot) doesn't seem to be able to be mitigated by the player

It should

Retail
PTR
[VotI][Diurna] Empowered Greatstaff count

P2
|T136099:16|t|cffffd000|Hspell:380483|h[Empowered Greatstaff's Wrath]|h|r should target x5 casters/ranged players and fire a beam towards them.

At the moment only x2 players are being targeted (like N/HC)
Retail
[Neltharus] Low agro range

Description of the bug

Npc in Neltharus have low agro range, u almost able to move through them
[VotI][Diurna] Ionizing Charge

|T1370984:16|t|cffffd000|Hspell:375634|h[Ionizing Charge]|h|r unmitigated damage isn't showing the correct amount, so i'm not sure if it's dealing too low damage or if it's being mitigated in the background

Retail
PTR
[VotI][Diurna] Lingering Gaze

Diurna's |T255344:16|t|cffffd000|Hspell:392193|h[Lingering Gaze]|h|r should only be applied during P1 (so before Diurna gains |T132345:16|t|cffffd000|Hspell:375879|h[Broodkeeper's Fury]|h|r )

At the moment it's applied during P2 as well
PTR
[VotI][Diurna] Cauterizing Flashflames

|T236290:16|t|cffffd000|Hspell:375487|h[Cauterizing Flashflames]|h|r is currently healing 6k to the adds, while it should heal 200% of dmg done to them over 9 seconds
Retail
PTR
[Ohn'Ahan][Quest] And Yet So Far

Description of the bug

Merithra doesn't offer https://www.wowhead.com/quest=66191/andyetsofar after finishing https://www.wowhead.com/quest=66190/soclose .

How to reproduce

Finish https://www.wowhead.com/quest=66190/soclose
Talk to https://www.wowhead.com/npc=187561/merithra



How it should be

https://www.wowhead.com/npc=187561/merithra should give you the next quest in chain https://www.wowhead.com/quest=66191/andyetsofar

Informations of the quest

https://www.wowhead.com/quest=66191/andyetsofar
[VotI][Diurna] P1 Greatstaff stacks

In P1, when |T4543115:16|t|cffffd000|Hspell:375834|h[Greatstaff of the Broodkeeper]|h|r is cast, Diurna should gain x3 stacks of |T136099:16|t|cffffd000|Hspell:398443|h[Greatstaff's Wrath]|h|r

At the moment it still gains x2 stick like N/HC, meaning players cannot break x3 eggs but only x2
[Thaldraszus][NPC] Alexstrasza ~ complete options.

Description of the bug

Basically https://www.wowhead.com/npc=187678/alexstraszathelifebinder does not show any complete options for any of her quests, and does not give any quests.

1https://www.wowhead.com/npc=187678/alexstraszathelifebinder does not offer option to complete the https://www.wowhead.com/quest=66244/tovaldrakken and turn it in.

2If GM rewards https://www.wowhead.com/quest=66244/tovaldrakken , players can't see https://www.wowhead.com/npc=187678/alexstraszathelifebinder to accept next one https://www.wowhead.com/quest=66159/amessagemostdire.

3https://www.wowhead.com/npc=187678/alexstraszathelifebinder also doesn't offer option to complete https://www.wowhead.com/quest=66221/movingon.

4Players can't turn in https://www.wowhead.com/quest=68794/allyofdragons.

5They can't accept https://www.wowhead.com/quest=71232/renownofthedragonisles after finishing

How to reproduce

Accept https://www.wowhead.com/quest=66244/tovaldrakken
Try to turn in the quest. ( 1)
Try to accept https://www.wowhead.com/quest=66159/amessagemostdire ( 2)
Accept https://www.wowhead.com/quest=66221/movingon
Try to turn it in. ( 3)
Try to accept https://www.wowhead.com/quest=71232/renownofthedragonisles (5)
Get renown 12 with https://www.wowhead.com/faction=2510/valdrakkenaccord.
Accept https://www.wowhead.com/quest=68794/allyofdragonsand try to turn it in. ( 4)

How it should be

https://www.wowhead.com/npc=187678/alexstraszathelifebinder should have the option to complete the following quests : https://www.wowhead.com/quest=66244/tovaldrakken , https://www.wowhead.com/quest=66221/movingon , and https://www.wowhead.com/quest=68794/allyofdragons.
Should start https://www.wowhead.com/quest=66159/amessagemostdire andhttps://www.wowhead.com/quest=71232/renownofthedragonisles

Informations of the quest

https://www.wowhead.com/quest=66244/tovaldrakken
https://www.wowhead.com/quest=66159/amessagemostdire
https://www.wowhead.com/quest=66221/movingon
https://www.wowhead.com/quest=68794/allyofdragons
https://www.wowhead.com/quest=71232/renownofthedragonisles
[VotI][Kurog] Raging Inferno

Current issues with |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r

1. When https://www.wowhead.com/npc=198311 finishes casting |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r , it should shoot out a missile that lands on top of a magma pool (1 missile per magma pool), activating it. .
At the moment it shoots out a massive amount of missiles, causing fps
drops

2. |T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r that are affected by |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r should shrink via soaking
At the moment they are not shrinking

3. After those 15s, if the |T524794:16|t|cffffd000|Hspell:394416|h[Raging Inferno]|h|r pool isn't soaked, a https://www.wowhead.com/npc=191510/smolderinghellion should spawn, and the |T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r should disappear.
At the moment the|T524794:16|t|cffffd000|Hspell:374554|h[Magma Pool]|h|r isn't disappearing after the add spawned
[VotI][Kurog] Smoldering Hellions vs Flame bolt

https://www.wowhead.com/npc=191510/smolderinghellion don't seem to be casting |T135808:16|t|cffffd000|Hspell:376063|h[Flame Bolt]|h|r
[Uldaman] Low agro range

Description of the bug

Npc in uldaman have low agro range, u almost able to move through them
[HoI] Low agro range

Description of the bug

Npc in Halls of Infusion have low agro range, u almost able to move through them
[Profession][Quest] Icy Ink

Description of the bug

|T132852:16|t|cffffd000|Hitem:194451::::::::120:::::|h[Icy Excrement]|h|r doesn't drop even from enemies that supposed to have high drop rate.

How to reproduce

Kill https://www.wowhead.com/npc=193765/frigidpeltcub
Kill https://www.wowhead.com/npc=193062/prowlingfrigidpelt

How it should be

In the video below, the player finished the quest in almost 2 minutes in that area.

Informations of the quest

https://www.wowhead.com/quest=66945/icyink
|T132852:16|t|cffffd000|Hitem:194451::::::::120:::::|h[Icy Excrement]|h|r
[Neltharus][Quest] Relic Recovery: Neltharus

Description of the bug

I did few runs in both Normal and Heroic, |T133648:16|t|cffffd000|Hitem:193396::::::::120:::::|h[Spellbound MuskenHide Satchel]|h|r is supposed to be 9% chance from https://www.wowhead.com/npc=189901/warlordsargha but I got 0 out of around 16 run or so.

How to reproduce

Keep killing https://www.wowhead.com/npc=189901/warlordsargha
Check loot

How it should be

|T133648:16|t|cffffd000|Hitem:193396::::::::120:::::|h[Spellbound MuskenHide Satchel]|h|r should drop from https://www.wowhead.com/npc=189901/warlordsargha

Informations of the quest

https://www.wowhead.com/quest=66861/relicrecoveryneltharus
[VotI][Raszageth] Hurricane Wing duration

Everytime Rasz casts |T4640499:16|t|cffffd000|Hspell:377612|h[Hurricane Wing]|h|r , the duration of it should increase by +0.5s.

At the moment the debuff duration is increasing, but the actual effect isn't.

(Hurricane Wing with boss already having x4 stacks, so +2seconds duration)
[AV] Adds vs Interrupt School Lock

Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.

The school lock doesn't work in the following adds/spells:

https://www.wowhead.com/npc=186741/arcaneelemental
|T136090:16|t|cffffd000|Hspell:386546|h[Waking Bane]|h|r
|T135753:16|t|cffffd000|Hspell:371306|h[Arcane Bolt]|h|r
https://www.wowhead.com/npc=187155/runesealkeeper
|T135786:16|t|cffffd000|Hspell:377503|h[Condensed Frost]|h|r
|T135834:16|t|cffffd000|Hspell:377488|h[Icy Bindings]|h|r
[VotI][Raszageth] Electric Lash vs Phase 3

Currently, Electric Lash is not doing damage in Phase 3 at all.

Live proof:

Retail proof:
[Ohn'Ahran][Quest] For Food and Rivalry

https://www.wowhead.com/npc=187960/sunhidestomphoofhttps://www.wowhead.com/npc=187938/plainswalkermammoth https://www.wowhead.com/npc=187939/plainswalkercalf missing in spot. Meat can only be obtained from https://www.wowhead.com/npc=187975/fleecepeltargali. This causes problems during completing and on release, players can get stuck here for a long time.
[VotI][LFR] bosses drop one piece of loot

bosses drop one piece of loot with full LFR group

!image.png
[Waking Shore] Troubled Waters vs Net Income

If you have quest https://www.wowhead.com/quest=66411/troubledwaters , it is only completable when https://www.wowhead.com/quest=66896/netincome world quest is up.

Withouth https://www.wowhead.com/quest=66896/netincome world quest, |T2159817:16|t|cffffd000|Hitem:192191::::::::120:::::|h[Tuskarr Fishing Net]|h|r does not work, says not ready yet.
[SBG][Bonemaw] Inhale vs Thundering

If a player is debuffed with seasonal affix Thundering, they should not be pulled during |T463565:16|t|cffffd000|Hspell:153804|h[Inhale]|h|r

Currently they get pulled in

Thundering not preventing pull
[RLP] Adds vs Interrupt School Lock

Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.

The school lock doesn't work in the following adds/spells:

https://www.wowhead.com/npc=188067/flashfrostchillweaverabilities;mode:normal
|T135855:16|t|cffffd000|Hspell:371984|h[Icebolt]|h|r
|T236209:16|t|cffffd000|Hspell:372743|h[Ice Shield]|h|r
https://www.wowhead.com/npc=189886/blazeboundfirestorm
|T135812:16|t|cffffd000|Hspell:373017|h[Roaring Blaze]|h|r
|T460698:16|t|cffffd000|Hspell:384823|h[Inferno]|h|r
https://www.wowhead.com/npc=198047/tempestchanneler
|T463562:16|t|cffffd000|Hspell:392576|h[Thunder Bolt]|h|r
|T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r
|T252174:16|t|cffffd000|Hspell:392574|h[Summon Primal Thundercloud]|h|r
https://www.wowhead.com/npc=197535/highchannelerryvati
|T136099:16|t|cffffd000|Hspell:392924|h[Shock Blast]|h|r
|T237589:16|t|cffffd000|Hspell:392486|h[Lightning Storm]|h|r
|T252174:16|t|cffffd000|Hspell:392574|h[Summon Primal Thundercloud]|h|r
|T4632783:16|t|cffffd000|Hspell:391050|h[Tempest Stormshield]|h|r
[AA] Linking packs

Description of the bug

Packs g19, g20, g21, g22, g23 are linked. If u pull any of this pack close to others pack, then other pack will pull aswell.

How to reproduce

1. Enter AA area
2. Pull any of this packs close to others
3. Check if other pack pulled aswell

How it should be

Any of this packs shouldnt be linked
[SBG][Nhallish] Possessed Soul

Currently, the Possesed Soul summoned by Nhallish has 1 issue

The HP is not correct to what it was in retail, it changes depending if the player is a tank, dps or healer.

In a +20 key fortified, these are the values they have for tank, dps and healer.

Tank: 152.4k

DPS: 203.3K

Healer: 61K

I tried in PTR and the HP they have in any spec is always the same: 360.6K
[AA] Adds vs Interrupt School Lock

Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.

The school lock doesn't work in the following adds/spells:

https://www.wowhead.com/npc=196045/corruptedmanafiendabilities;mode:normal
|T135731:16|t|cffffd000|Hspell:388862|h[Surge]|h|r
|T1717108:16|t|cffffd000|Hspell:388863|h[Mana Void]|h|r
https://www.wowhead.com/npc=196202/spectralinvokerabilities;mode:m
|T136096:16|t|cffffd000|Hspell:387975|h[Arcane Missiles]|h|r
|T1041232:16|t|cffffd000|Hspell:387843|h[Astral Bomb]|h|r
[TNO] Adds vs Interrupt School Lock

Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.

The school lock doesn't work in the following adds/spells:

https://www.wowhead.com/npc=192800/nokhudlancemasterabilities;mode:m
|T132333:16|t|cffffd000|Hspell:384365|h[Disruptive Shout]|h|r
|T132368:16|t|cffffd000|Hspell:384336|h[War Stomp]|h|r
https://www.wowhead.com/npc=195696/primalistthunderbeastabilities;mode:m
|T135990:16|t|cffffd000|Hspell:387125|h[Thunderstrike]|h|r
|T136105:16|t|cffffd000|Hspell:386028|h[Thunder Clap]|h|r
|T136015:16|t|cffffd000|Hspell:387127|h[Chain Lightning]|h|r
https://www.wowhead.com/npc=194894/primaliststormspeakerabilities;mode:normal
|T4554454:16|t|cffffd000|Hspell:386015|h[Summon Squall]|h|r
|T136048:16|t|cffffd000|Hspell:386012|h[Stormbolt]|h|r
|T237589:16|t|cffffd000|Hspell:386024|h[Tempest]|h|r
https://www.wowhead.com/npc=195929/soulharvestertumenabilities;mode:m
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195927/soulharvestergaltmaa
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195930/soulharvestermandakh
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195928/soulharvesterduuren
|T2576097:16|t|cffffd000|Hspell:387411|h[Death Bolt Volley]|h|r
|T136212:16|t|cffffd000|Hspell:395035|h[Shatter Soul]|h|r
https://www.wowhead.com/npc=195842/ukhelcorruptorabilities;mode:normal
|T2576097:16|t|cffffd000|Hspell:387613|h[Death Bolt]|h|r
|T2576092:16|t|cffffd000|Hspell:387608|h[Necrotic Eruption]|h|r
https://www.wowhead.com/npc=193373/nokhudthunderfistabilities;mode:normal
|T1370984:16|t|cffffd000|Hspell:397394|h[Deadly Thunder]|h|r
|T252174:16|t|cffffd000|Hspell:381530|h[Storm Shock]|h|r
[VotI][Raszageth] Storm's Spite

Currently, the damage of Storm's Spite doesn't increase so you can stand on it forever and never die.

Live: it is always 4.9k

Retail: damage increases, stacks increase every time you enter.
[HoI] Adds vs Interrupt School Lock

Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.

The school lock doesn't work in the following adds/spells:

https://www.wowhead.com/npc=190340/reftidefenderabilities;mode:normal
|T132147:16|t|cffffd000|Hspell:393432|h[Spear Flurry]|h|r
|T132366:16|t|cffffd000|Hspell:374339|h[Demoralizing Shout]|h|r
https://www.wowhead.com/npc=190342/containmentapparatusabilities;mode:normal
|T4038101:16|t|cffffd000|Hspell:374020|h[Containment Beam]|h|r
|T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r
https://www.wowhead.com/npc=190368/flamecalleraymiabilities;mode:normal
|T429590:16|t|cffffd000|Hspell:374699|h[Cauterize]|h|r
|T135821:16|t|cffffd000|Hspell:374735|h[Magma Crush]|h|r
|T136025:16|t|cffffd000|Hspell:374724|h[Molten Subduction]|h|r
|T135809:16|t|cffffd000|Hspell:374706|h[Pyretic Burst]|h|r
https://www.wowhead.com/npc=190377/primalisticecaller
|T136037:16|t|cffffd000|Hspell:376171|h[Refreshing Tides]|h|r
|T135846:16|t|cffffd000|Hspell:375950|h[Ice Shard]|h|r
https://www.wowhead.com/npc=190373/primalistgalesingerabilities;mode:normal
|T237589:16|t|cffffd000|Hspell:385141|h[Thunderstorm]|h|r
|T1020384:16|t|cffffd000|Hspell:385036|h[Wind Buffet]|h|r
https://www.wowhead.com/npc=190405/infusersariyaabilities;mode:normal
|T1698701:16|t|cffffd000|Hspell:390290|h[Flash Flood]|h|r
|T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r
|T135846:16|t|cffffd000|Hspell:388882|h[Inundate]|h|r
[ULD] Adds vs Interrupt School Lock

Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.

The school lock doesn't work in the following adds/spells:

https://www.wowhead.com/npc=184022/stonevaultgeomancerabilities;mode:normal
|T1044087:16|t|cffffd000|Hspell:369674|h[Stone Spike]|h|r
|T136015:16|t|cffffd000|Hspell:369675|h[Chain Lightning]|h|r
https://www.wowhead.com/npc=186420/earthenweaver
|T962047:16|t|cffffd000|Hspell:369399|h[Stone Bolt]|h|r
|T1044087:16|t|cffffd000|Hspell:369465|h[Hail of Stone]|h|r
https://www.wowhead.com/npc=184132/earthenwarderdrops;mode:normal
|T962047:16|t|cffffd000|Hspell:369399|h[Stone Bolt]|h|r
|T135723:16|t|cffffd000|Hspell:369365|h[Curse of Stone]|h|r
|T237580:16|t|cffffd000|Hspell:369400|h[Earthen Ward]|h|r
[Neltharus] Adds vs Interrupt School Lock

Currently, adds that cast different spells from the same school aren't getting the Interrupt School Lock, which makes them cast the following spell instantly after getting interrupted.

The school lock doesn't work in the following adds/spells:

https://www.wowhead.com/npc=189235/overseerlahar
|T1396971:16|t|cffffd000|Hspell:376186|h[Eruptive Crush]|h|r
|T135818:16|t|cffffd000|Hspell:395427|h[Burning Roar]|h|r
https://www.wowhead.com/npc=189464/qalashiirontorch
|T132839:16|t|cffffd000|Hspell:384161|h[Mote of Combustion]|h|r
|T615339:16|t|cffffd000|Hspell:372201|h[Scorching Breath]|h|r
https://www.wowhead.com/npc=193944/qalashilavamancerabilities;mode:normal
|T135808:16|t|cffffd000|Hspell:383231|h[Lava Bolt]|h|r
|T132221:16|t|cffffd000|Hspell:382791|h[Molten Barrier]|h|r
|T135819:16|t|cffffd000|Hspell:383651|h[Molten Army]|h|r
[AV][Azurblade] Draconic Image

Description of the bug

Add https://www.wowhead.com/npc=190187/draconicimage spawned by |T1387356:16|t|cffffd000|Hspell:384223|h[Summon Draconic Image]|h|r instantly casts |T135989:16|t|cffffd000|Hspell:373932|h[Illusionary Bolt]|h|r while spawn animation not ended.

How to reproduce

1. Enter AV area
2. Go to Azureblade
3. Check spawned add

How it should be

https://www.wowhead.com/npc=190187/draconicimage should have an delay like ~0.71s between animation of spawn and first cast |T135989:16|t|cffffd000|Hspell:373932|h[Illusionary Bolt]|h|r
[Thaldraszus][Quest] Time-Locked Timewalkers

Quest:https://www.wowhead.com/quest=65947/timelockedtimewalkers

Issue:

When the player uses the |T1958553:16|t|cffffd000|Hitem:191113::::::::120:::::|h[Timewalker Staff]|h|r on the npcs to be freed, it can be spammed in order to quickly complete the quest
[Raids] Vantus runes

The vantus runes are not working.

https://www.wowhead.com/items/consumables/name:Vantus+Rune?filter=166;10;0

trhis is the list of all possible buff per encounter/item quality

https://www.wowhead.com/spells/name:Vantus+Rune?filter=16;10;0
[VotI][Terros] Mythic Explosive Reaction damage

Damage of |T236305:16|t|cffffd000|Hspell:391322|h[Explosive Reaction]|h|r is wrong. Atm on PTR It's hitting for 14.7k damage, while it should hit for 31k damage.



PTR log:

Retail log:
[Valdrakken] [Quest] The World Awaits

Description of the bug

You should be able to get the reward to the NPC https://www.wowhead.com/npc=199526/kazra when you finish to complete 10 World Quests in the Dragon Isles.

How to reproduce

Take the quest https://www.wowhead.com/quest=72728/theworldawaits
Complete 10 World Quests in the Dragon Isles
Talk to the NPC https://www.wowhead.com/npc=199526/kazra

How it should be

Normally, When you complete the quest, just talk to the NPC https://www.wowhead.com/npc=199526/kazra to return the quest and get the reward.

Information

_Works fine on PTR_
[VotI][Sennarth] Gusting Rime + Icy Ground

|T464484:16|t|cffffd000|Hspell:396795|h[Gusting Rime]|h|r is currently missing from all of the staircases, same goes for |T612394:16|t|cffffd000|Hspell:372055|h[Icy Ground]|h|r

Retail
PTR:
[Zskera Vault][Object] Primordial Earth Cache (Runic Ward) runes

Description of the bug

Chest's runes respawn after looting it once

How to reproduce

Loot the chest and wait
How it should be

Runes shouldn't spawn again.

Information about the object

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6526.338379 Y: 2326.912354 Z: 12.735349 Orientation: 5.269340
grid[44,27]cell[1,5] InstanceID: 0
ZoneX: 30.614059 ZoneY: 55.275108
GroundZ: 109.074562 FloorZ: 12.735838 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.735838 GetHover 0.000000 GetPositionZH 12.735349
[VotI][Raszageth] Adds pathfinding/aggro (1st intermission)

on spawn adds prefer to chase the tank on the other platform instead of players near them.

Not sure if thats correct, given that they have to walk on air the whole time. Suggestion is to make them prefer attack targets in range of their platform over tank on the other platform.

Upd: Adds are afk until you come close and also aggro radius is very low.
[VotI][Diurna] Respawn

Currently, when players reset Diurna due to pulling her out of the room, she will respawn where she was reseted, instead of spawning in middle of the room.
[AV][Quest] Relic Recovery: The Azure Vault

Description of the bug

|T132778:16|t|cffffd000|Hitem:193403::::::::120:::::|h[Crystalline Focus]|h|r doesn't drop from https://www.wowhead.com/npc=186738/umbrelskul

How to reproduce

Keep killing https://www.wowhead.com/npc=186738/umbrelskul
Check loot

How it should be

|T132778:16|t|cffffd000|Hitem:193403::::::::120:::::|h[Crystalline Focus]|h|r should has 8.9% chance drop from https://www.wowhead.com/npc=186738/umbrelskul

Informations of the quest

https://www.wowhead.com/quest=66865/relicrecoverytheazurevault
[TotJS][Minion of Doubt] Dark Claw

Description of the bug

https://www.wowhead.com/npc=57109/minionofdoubtabilities;mode:normal casts |T132102:16|t|cffffd000|Hspell:397931|h[Dark Claw]|h|r every 78

How to reproduce

1. Go to https://www.wowhead.com/npc=57109/minionofdoubtabilities;mode:normal
2. Check cd for |T132102:16|t|cffffd000|Hspell:397931|h[Dark Claw]|h|r

How it should be

|T132102:16|t|cffffd000|Hspell:397931|h[Dark Claw]|h|r should have a 12sec cd
[The Waking Shores][quest] A Cataloger's Paradise

Description of the bug

1 https://www.wowhead.com/quest=69869/acatalogersparadise unlocks with https://www.wowhead.com/faction=2510/valdrakkenaccord renown 8

(Ps: the next quest in the chain is fine)

2 Also discovered that if you turn in https://www.wowhead.com/quest=69869/acatalogersparadise before you hit renown 8 with https://www.wowhead.com/faction=2507/dragonscaleexpedition , you won't be able to pick up next quest https://www.wowhead.com/quest=72525/basiccataloginggear

How to reproduce

Get renown 8 with https://www.wowhead.com/faction=2510/valdrakkenaccord
Talk with https://www.wowhead.com/npc=196643/docnanners (issue 1)
Accept https://www.wowhead.com/quest=69869/acatalogersparadise and turn it in.
Get renown 8 with https://www.wowhead.com/faction=2507/dragonscaleexpedition
Talk to https://www.wowhead.com/npc=187707/catalogercoralie (issue 2)

How it should be

https://www.wowhead.com/npc=196643/docnanners should give youhttps://www.wowhead.com/quest=69869/acatalogersparadise at renown 8 with https://www.wowhead.com/faction=2507/dragonscaleexpedition

Informations of the quest

https://www.wowhead.com/quest=69869/acatalogersparadisecomments:id=5452470
[The Waking Shores][quest] A Climber's Calling

Description of the bug

https://www.wowhead.com/quest=69855/aclimberscalling unlocks with https://www.wowhead.com/faction=2510/valdrakkenaccord renown 6



(Ps: the next quest in the chain is at the correct faction)

How to reproduce

Get renown 6 with https://www.wowhead.com/faction=2510/valdrakkenaccord
Talk with https://www.wowhead.com/npc=196643/docnanners

How it should be

https://www.wowhead.com/npc=196643/docnanners should give youhttps://www.wowhead.com/quest=69855/aclimberscalling at renown 6 with https://www.wowhead.com/faction=2507/dragonscaleexpedition

Informations of the quest

https://www.wowhead.com/quest=69855/aclimberscallingcomments:id=5538597
[The Waking Shores][quest] Lofty Goals

Description of the bug

1quest area is missing some obstacles, looks like electrified puddles.



2cliff before |T1020377:16|t|cffffd000|Hitem:192524::::::::120:::::|h[Orb of Primal Gales]|h|r is missing some kind of gale wind to throw you off to the other side and loot the orb.

How to reproduce

Accept https://www.wowhead.com/quest=66438/loftygoals
Try to reach |T1020377:16|t|cffffd000|Hitem:192524::::::::120:::::|h[Orb of Primal Gales]|h|r

How it should be

1 In attachment 0:8 vs retail 1:13. electrified puddles should makes it harder.

2In attachment 0:40 vs retail 2:12. gale wind to throw you off to the other side

Informations of the quest

https://www.wowhead.com/quest=66438/loftygoals
1:13
2:12
[Profession][Quest] Tremendous Tools

Description of the bug

|T133045:16|t|cffffd000|Hitem:194435::::::::120:::::|h[Large Tool]|h|r doesn't drop in all 3 spots. I kept killing for around 20 minute, none drop.

How to reproduce

Accept https://www.wowhead.com/quest=66941/tremendoustools
Go to any of the 3 spots.
Kill enemies and check loot.

How it should be

|T133045:16|t|cffffd000|Hitem:194435::::::::120:::::|h[Large Tool]|h|r should have average drop rate, the player in the video below done the quest in 4 minute.

Informations of the quest

https://www.wowhead.com/quest=66941/tremendoustools
|T133045:16|t|cffffd000|Hitem:194435::::::::120:::::|h[Large Tool]|h|r
[Ohn'ahran Plains][quest] Taken By Storm

Description of the bug

If you take either https://www.wowhead.com/quest=70195/takenbystorm or https://www.wowhead.com/quest=66225/totingtotems and go complete it then turn it in, you won't be able to take the other quest and continue the campaign.

How to reproduce

Take https://www.wowhead.com/quest=66225/totingtotems only.
Finish the quest and turn it in.
Try to take https://www.wowhead.com/quest=70195/takenbystorm

How it should be

Should be able to do 1 quest, complete, turn in, then take the other quest.

Informations of the quest

https://www.wowhead.com/quest=70195/takenbystorm
https://www.wowhead.com/quest=66225/totingtotems
[General] Tier set tokens drop chance

Currently, The tier set tokens aren't dropping at all.

It should drop 1 per 10 players.

The bosses that should drop it are: Sennarth, Dathea, Kurog, Diurna and Raszageth.



https://www.wowhead.com/guide/raids/vaultoftheincarnates/loot:~:text=Tier%20Set%20pieces%20drop%20at,raiding%2C%20Mythic%2B%2C%20and%20PvP.
[HoV][Kings] Spell cd's

Description of the bug

https://www.wowhead.com/npc=97081/kingbjorn https://www.wowhead.com/npc=119691/kinghaldor https://www.wowhead.com/npc=97083/kingranulf https://www.wowhead.com/npc=97084/kingtorabilities;mode:normal have wrong spells cooldowns.

How to reproduce

1. Go to kings
2. Check his spells cd's

How it should be

Every king should has same cd's for every spells even if he get this spell from dead king.

|T237375:16|t|cffffd000|Hspell:200969|h[Call Ancestor]|h|r should have 20s cd
|T132351:16|t|cffffd000|Hspell:199726|h[Unruly Yell]|h|r should have 20s cd
|T132215:16|t|cffffd000|Hspell:199652|h[Sever]|h|r should have 10s cd
|T132324:16|t|cffffd000|Hspell:199674|h[Wicked Dagger]|h|r should have 12s cd
[VotI][Raszageth][Quest] Vault of the Incarnates: Fury of the Storm-Eater

|T4643981:16|t|cffffd000|Hitem:197921::::::::120:::::|h[Primal Infusion]|h|r is missing as quest reward for https://www.wowhead.com/quest=66847/vaultoftheincarnatesfuryofthestormeater.
[Cos] Walk in invisible door

Description of the bug

An invisible wall that can be used to get buffs or go to the second boss (the problem was already present on Legion)

How to reproduce

Go in wall and jump

How it should be

Normally we shouldn't be able to go up





Key live
[VotI][Raszageth] Static Field damage

Currently, Static Field damage is getting accumulated to the following ones, so at one moment you can reach 80k damage per sec. When you go out of the zone the damage should reset, and start from the initial damage again.

Live proof:

Retail proof: You can see how he gets damage until 00:47 then goes in again at 1:09 and damage becomes 5k again.
[Votl] Flame Guardian interrupt

Description of the bug

When https://www.wowhead.com/npc=192764/flameguardianabilities;mode:lfr appear we cannot interrupt |T135808:16|t|cffffd000|Hspell:393307|h[Firebolt]|h|r and |T1387354:16|t|cffffd000|Hspell:393780|h[Pyroblast]|h|r

How to reproduce

Kill first boss , go for 3rd entrance (right one), try to interrupt

How it should be

You can interrupt Firebolt and Pyroblast from Flame guardian

Retail:
Our PTR:
[Azure Span][Quest] A Lost Tribe

Description of the bug

https://www.wowhead.com/npc=197631/rowie doesn't offer you https://www.wowhead.com/quest=68863/alosttribe once you hit renown 11 with https://www.wowhead.com/faction=2511/iskaaratuskarr

How to reproduce

Get renown 11 with https://www.wowhead.com/faction=2511/iskaaratuskarr
Talk with https://www.wowhead.com/npc=197631/rowie

How it should be

Rowie should give you https://www.wowhead.com/quest=68863/alosttribe when reach Renown Level 11

Informations of the Quest

https://www.wowhead.com/quest=68863/alosttribe
_Proof_
[VotI][Raszageth] Raszageth vs Reset

Currently, if you wipe during 1st intermission the boss doesn't reset.

Live proof:

Same is happening in 2nd intermission:
[Valdrakken][Quest] Fueling the Engine

If you use the |T986482:16|t|cffffd000|Hitem:199197::::::::120:::::|h[Bottled Essence]|h|r before taking the quest, then it becomes impossible to complete the quest
[Votl][Primal Council] 100 energy

Description of the bug

On heroic difficulty we had a problem with the rest of the bosses from https://www.wowhead.com/npc=187771/kadrosicewrath/heroicencounterjournal , only 1 (https://www.wowhead.com/spell=371836/primalblizzard?dd=15&ddsize=30 ) out of 4 cast their skills upon reaching 100%

How to reproduce

Kill first boss then choose a path where Primal Council is . Look at his ability on heroic

How it should be

Upon reaching 100% energy, all bosses must cast their unique skills



Our PTR: (heroic)

Retail:
[TNO][Teera and Maruuk] Spell timers

Description of the bug

https://www.wowhead.com/npc=195723/teera and https://www.wowhead.com/npc=186338/maruuk/normalgu%C3%ADademazmorras/mythicencounterjournal has a wrong spell timers compare to retail

How to reproduce

1. Go to TNO area
2. Start fight with Teera an Maruuk
3. Check their spell timers

How it should be

There is gsheets with spell timers on fs and retail
[VotI][Raszageth] Cinematic vs Loot

It seems the players that kill raszageth, and watch the cinematic, Anyone who loots the chest before they are finished watching the cinematic, and afterwards is teleported to the chest, does not acually become ellegible for loot. He cannot see the loot rolls, or roll for them, etc.

Prolly should teleport player before watching the cinematic?.
[Dracthyr Intro] The Ebon Scales

Description of the bug

Accepting https://www.wowhead.com/quest=65052/theebonscales then pulling the 2 groups of enemies to stay in combat, will make them follow you even after deleting quest.
Can multiply them indefinitely.

People can use bots to farm gold off these enemies, Dracthyr has access to 3 AOE abilities at that point; |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r , |T4622450:16|t|cffffd000|Hspell:357210|h[Deep Breath]|h|r, and |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r .

Enemies spawned that way also stay for long time, which can be troublesome for new player going through that spot to do the quest.

How to reproduce

Accept https://www.wowhead.com/quest=65052/theebonscales
Move to 80.47 60.96 to pull first group.
Move to 80.24 60.03 to pull second group.
Delete https://www.wowhead.com/quest=65052/theebonscales
Repeat

How it should be



Informations of the quest

https://www.wowhead.com/quest=65052/theebonscales
[TJS] The Crybaby Hozen

|T877482:16|t|cffffd000|Hspell:396010|h[Tears of Pain]|h|r lands and damages player even without the effect, making it impossible to dodge
[Dungeons][General] Resurrection vs AOE

Currently, when a player dies in an aoe spell that stays in the ground, he gets resurrected and revives he instantly dies again.



It might be generic, meaning it can occur in raids too
HoV - Bridge speed buff

Currently, when you go to skovald and get the buff of the bridge this one doesn't get cancelled after you are in the boss platform, and it is impossible to remove so you can't use any spell unless you get damage. The same happens if you wipe in the adds, Skovald or Odyn so it is hard to complete the key.

Live proof:
[VotI][Raszageth] Storm Eater

P3

If a https://www.wowhead.com/npc=198992/stormenergy comes in contact with Raszageth, it should heal them by 5% and increase damage done by 20%

At the moment the damage done buff seems missing |T4630418:16|t|cffffd000|Hspell:395818|h[StormEater]|h|r
[SBG][Bonemaw] Shadowstep problems

Description of the bug

When using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on https://www.wowhead.com/npc=75452/bonemaw While being on the groud. You get teleported in front of the boss BUT you still get the |T136198:16|t|cffffd000|Hspell:158061|h[Blessed Waters of Purity]|h|r as if you was put into the water
When using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on https://www.wowhead.com/npc=76057/carrionworm you get teleported at thier location and fly into the water. You should be teleported in front of them as with https://www.wowhead.com/npc=75452/bonemaw
When using |T132303:16|t|cffffd000|Hspell:36554|h[Shadowstep]|h|r on https://www.wowhead.com/npc=75452/bonemaw whilst being in the water, you will get teleported under the platform (whilst its not in its original location)

using shadowstep on bonemaw and Worms while on the ground

Using shadowstep on bonemaw while in water
[AV][Crystal Thrasher] Crystalline Rupture

Description of the bug

Npc https://www.wowhead.com/npc=187139/crystalthrasher ability |T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r has wrong hitbox ( more than spell animation)

How to reproduce

Go to azure vault dungeon
go to https://www.wowhead.com/npc=187139/crystalthrasher
check |T237561:16|t|cffffd000|Hspell:370766|h[Crystalline Rupture]|h|r hitbox

How it should be

Hitbox should be same as animation.
[Taldraszus][Quest] Making Time

Quest https://www.wowhead.com/quest=66031/makingtimevideos:id=238584



Description of the bug

The NCPS supposed to help you in this quest are not here, and when you spawn the Evoker with the extra button, he is currently doing nothing.
[Thaldraszus][Quest] Cracks in Time - missing interaction

Description of the bug:

Both kill credits are missing (we can use the item on crystals, but nothing is happening):

https://www.wowhead.com/npc=189916/killcreditq03crystalpulledfromtimewest

https://www.wowhead.com/npc=192084/killcreditq03crystalpulledfromtimeeast

and without them is impossible to finish (or test) 3rd part of the quest with collecting 100 Taempotal Evergy.



Quest Link: https://www.wowhead.com/quest=65948/cracksintime
[Thaldraszus][Quest] The Once and Future Team - different phase

Description of the bug:

https://www.wowhead.com/npc=189844/killcreditq04doorbubblepopped is missing.

We can use the item: |T4523292:16|t|cffffd000|Hspell:372959|h[Temporal Destabilizing Beam]|h|r only without .GM ON, but at the same time we can see all mobs only with .GM ON, but even when we click the spell nothing is happening.



Quest Link: https://www.wowhead.com/quest=65938/theonceandfutureteam
[Thaldraszus][Quest] Chromie Time

Description of the bug:

Can't use |T133240:16|t|cffffd000|Hitem:192749::::::::120:::::|h[Chrono Crystal]|h|r on |T133240:16|t|cffffd000|Hitem:192749::::::::120:::::|h[Chrono Crystal]|h|r to complete the quest criteria for Temporal Position Fixed.



Quest Link: https://www.wowhead.com/quest=66039/chromietime
[Thaldraszus][NPC] Valdrakken Citizen

https://www.wowhead.com/npc=189895/valdrakkencitizen the gossip should be avaliable only durting the quest https://www.wowhead.com/quest=66163/nowheretohide
[Thaldraszus][Sidequest] Prime Planning

Description of the bug

NPC to turn back the quest is currently missing. (This issue wasnt present when we checked on ptr few month ago)



Quest: https://www.wowhead.com/quest=66471/primeplanning
[Thaldraszus][Quest] Moving On

Description of the bug:

There is no option to interact with https://www.wowhead.com/npc=187678/alexstraszathelifebinder to complete the quest.



Quest Link: https://www.wowhead.com/quest=66221/movingon
[Ohn'Ahran][Sidequest] Stealing its Thunder

Quest https://www.wowhead.com/quest=65711/stealingitsthunder

Description of the bug

There are no https://www.wowhead.com/npc=190011/stormextractor to kill to resue https://www.wowhead.com/npc=190009/lizi
They don't respawn after they were killed

How it should be
[Thaldraszus][Quest] Race through time death

Quest https://www.wowhead.com/quest=66038/racethroughtime



Description of the bug

If you die during this quest or the next one in nyalotha, you are currently respawning in Gnomeregang making it impossible to go back to the quest again



abandonning the quests teleports you back there
[Thaldraszus][NPC] Primal Stone

NPC ID 195815



Description of the bug

Primal Stones NPCs are currently attacking you, but you are unable to hit them (name appears in orange)
[World Events][Storms Fury] Stormed Primalist Cache

|T1394945:16|t|cffffd000|Hitem:203681::::::::120:::::|h[Stormed Primalist Cache]|h|r is currently empty, no items and currency are inside cache,

Its sold by https://www.wowhead.com/npc=199425/brendormi
[RLP] [Kyrakka] Phase 1 timers

Currently, Kyrakka is not using any spell during phase 1.

PTR proof:



Roaring Firebreath

When the boss is about to cast Roaring Firebreath, he should go to the ground and do it like this:

Retail log:

25:15 start of the fight.

25:20 1st Roaring Firebreath (+5s)

25:42 2nd Roaring Firebreath (+22s)

26:04 3rd Roaring Firebreath (+22s)

26:26 4th Roaring Firebreath (+22s)

26:48 5th Roaring Firebreath (+22s)

|T460698:16|t|cffffd000|Hspell:381525|h[Roaring Firebreath]|h|r



Flamespit

Retail Log:

25:15 start of the fight.

25:34 1st Flamespit (+19s)

25:56 2nd Flamespit (+22s)

26:18 3rd Flamespit (+22s)

26:40 4th Flamespit (+22s)

|T135809:16|t|cffffd000|Hspell:381602|h[Flamespit]|h|r
[Quest] THIS OLD STONE

Description of the bug

You should be able to interact with the stone behind Thaelin Darkanvil once you take the quest This old stone but current you cant

How to reproduce

Complete the quest https://www.wowhead.com/quest=66582/powerprocurement
Followed by https://www.wowhead.com/quest=66595/dormantdiscovery and take the next quest which would be https://www.wowhead.com/quest=66597/thisoldstone
Try to interact with stone behind Thaelin Darkanvil

How it should be

You should be able to interact with the stone behind the NPC like it is shown in the youtube video

Information's of the spell

https://www.wowhead.com/quest=66597/thisoldstone https://www.wowhead.com/quest=66595/dormantdiscovery https://www.wowhead.com/quest=66582/powerprocurement
PTR Proof
Retail Quest Video
[RLP][Infused Whelp] Primal Chill

Description of the bug

if you get 8 stacks |T135864:16|t|cffffd000|Hspell:372682|h[Primal Chill]|h|r then no |T517161:16|t|cffffd000|Hspell:373593|h[Frozen Solid]|h|r when you get 10 stacks of |T135864:16|t|cffffd000|Hspell:372682|h[Primal Chill]|h|r , a |T517161:16|t|cffffd000|Hspell:373593|h[Frozen Solid]|h|r appears

How to reproduce

Engage in battle with the dragons.
Get 810 stacks
When getting 8 stacks, there is no stun debuff
When getting 10 stacks, there is a stun debuff

How it should be

Upon reaching 8 applications, the player's body is overloaded with primal frost energy and Frozen Solid.

Informations of the spell


Mobs https://www.wowhead.com/npc=189893/infusedwhelp https://www.wowhead.com/npc=187894/infusedwhelp
ability |T236227:16|t|cffffd000|Hspell:373803|h[Cold Claws]|h|r &gt; |T135864:16|t|cffffd000|Hspell:372682|h[Primal Chill]|h|r &gt; |T517161:16|t|cffffd000|Hspell:373593|h[Frozen Solid]|h|r
[RLP][Melidrussa Chillworn] Chillstorm

Description of the bug

|T136213:16|t|cffffd000|Hspell:372851|h[Chillstorm]|h|r ability has no animation

How to reproduce

Start a boss fight
Get the Chillstorm debuff

How it should be

Melidrussa summons a growing storm of frost at a player's location that pulls players towards the center. Every 1 sec, the storm inflicts 11081 Frost damage to all players and an additional 55406 Frost damage to players standing within it. After 6 sec the storm explodes, inflicting 44324 Frost damage to all players and pushing them away.

Informations of the spell


04:06 04:20
https://www.wowhead.com/npc=188252/melidrussachillworn &gt; |T136213:16|t|cffffd000|Hspell:372851|h[Chillstorm]|h|r
[Ohn'Ahran] Field of Ferocity quests reset

Description of the bug

If you go out of the field of ferocity arena while in combat, the mob disappears and you will not be able to interact with the goblin https://www.wowhead.com/npc=188868/gurgthock anymore to start the fight again

Even if you abandon the quest and take it back, there is no option anymore to start the fight again and continue the questline



Note: in my case I tested this behavior here: https://www.wowhead.com/quest=66461/thefieldofferocityfoefromthevolcano
[TNO][Balakar Khan]

https://www.wowhead.com/npc=186151/balakarkhan should put |T451165:16|t|cffffd000|Hspell:393421|h[Quake]|h|r around everyplayer while casting |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r , right now it doesn't. Additionally the |T1016245:16|t|cffffd000|Hspell:375943|h[Upheaval]|h|r hitbox is bigger than the displayed one.
Video:
When https://www.wowhead.com/npc=186151/balakarkhan casts |T136111:16|t|cffffd000|Hspell:376892|h[Crackling Upheaval]|h|r it should leave |T136050:16|t|cffffd000|Hspell:376899|h[Crackling Cloud]|h|r on player's location only when the cast ends, right now it places one at the start and one at the end.
Video:
If the targetted player by either https://www.wowhead.com/npc=186151/balakarkhan 's |T135130:16|t|cffffd000|Hspell:376634|h[Iron Spear]|h|r or |T135127:16|t|cffffd000|Hspell:376864|h[Static Spear]|h|r uses |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r (works the same with feign death, shadowmeld, greater invisibility and similar effects) when the boss is casting the spell, he stops the cast and stands still like a dummy.
Video:
When you pull https://www.wowhead.com/npc=186151/balakarkhan while https://www.wowhead.com/npc=193457/balara and https://www.wowhead.com/it/npc=193462/batak are still alive, they should be pulled with the boss, but at the moment it's not happening.
Video:
[VoTI][Sennarth] Sticky Webbing 2

If players overlap |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r on top of eachother, or it grows over eachother, The Amount of stacks player gets per tick increases. It should always apply only 1 tick of a stack per second. Regardless of how many |T136113:16|t|cffffd000|Hspell:372030|h[Sticky Webbing]|h|r are overlaping in that place.
[VotI][Sennerath] Falling into Void

In both LFR and Normal (oddly), getting dragged into the pit by Gossamer Burst is not lethal: instead, you will respawn at the bottom of the pit, stunned for 10 seconds, and have to make your way back to the fight. You get a 50% speed boost to help you make your way back up too.
[VotI][General] Crazy BoEs dropping

When a player loots BoEs, he actually gets all 9 of them at once.
[VotI][General] Ancient Vault Artifact

https://www.wowhead.com/item=201412/ancientvaultartifactcomments should drop only Once per Week, from any mob.

Meaning, That if you clear Normal Raid difficulty, and loot all https://www.wowhead.com/item=201412/ancientvaultartifactcomments , you should not be able to loot the https://www.wowhead.com/item=201412/ancientvaultartifactcomments from the same mobs again on LFR/Heroic/Mythic.

Example: Killed https://www.wowhead.com/npc=199029/cyclas on Normal Difficulty, Should not drop again that week from LFR/HC/Mythic again from the mob.

(These items should be delivered to Mail if not picked up.)

ADDITIONALLY!

This item should not be Group Loot rolled, Currently it is, It should be personal loot.
[VotI][Mythic Raszageth] Hurricane Wing vs Aspect of the turtle

Interaction between |T4640499:16|t|cffffd000|Hspell:377612|h[Hurricane Wing]|h|r and |T132199:16|t|cffffd000|Hspell:186265|h[Aspect of the Turtle]|h|r is wrong. If you use Aspect of the turtle before the cast of Hurricane wing is finished, the hunter should not get the knockback, since it's related to the debuff that Hurricane wing puts on the player. On PTR atm instead even if the hunter uses Aspect of the turtle and avoids getting the debuff, the pushback still happens.

PTR video:

Retail video:

As you can see from the video, the hunter uses aspect of the turtle for just 1 second to avoid getting the debuff, so he skipped the pushback that way. In PTR video instead, even if I didn't get te debuff, I still got the pushback
[Thaldrazsus][Quest] Firefighter

https://www.wowhead.com/npc=189538/magmatalon is spawn multiple time
[Thaldraszus][Quest] Time-Locked Timewalkers - different phase

Description of the bug:

https://www.wowhead.com/npc=186346/killcreditnpcpulledfromtime are invisible and the only one way to see and interact with them is using .GM ON command.



Quest Link: https://www.wowhead.com/quest=65947/timelockedtimewalkers
[Thaldraszus][Quest] Catching Up to Chromie - different phase

Description of the bug:

https://www.wowhead.com/npc=186711/chromie and most of the NPCs in this area are in different phase and we can see or interact with them. The only one way to do it is using .GM ON command.



Quest Link: https://www.wowhead.com/quest=65935/catchinguptochromie
[Thaldrazsus][Area] Tyrhold Reservoir

place is empty
Hands Off My Booty!

Description of the bug

https://www.wowhead.com/npc=131220/vigilhillcannon is missing. Appears only after relog with active quest.

Links
https://www.wowhead.com/quest=49738/handsoffmybooty
[VotI][Raszageth] Inversion vs Polarity

Whenever |T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r is applied to a player, this one should instantly gain |T3528275:16|t|cffffd000|Hspell:394582|h[Focused Charge]|h|r and lose |T135768:16|t|cffffd000|Hspell:394579|h[Negative Charge]|h|r / |T135769:16|t|cffffd000|Hspell:394576|h[Positive Charge]|h|r for the entire duration of |T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r


At the moment, when |T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r is applied, the player keeps their charge polarity (it should vanish) until Inversion expires (at which point the polarity debuff will be assigned)

(Inversion applied, charge debuff still there)
[RLP][Melidrussa] Chillstorm tick missing

|T136213:16|t|cffffd000|Hspell:397077|h[Chillstorm]|h|r (ID:397077) is currently missing

It should deal 7.2k base damage (Retail 6.6k 1,1)

Retail
PTR
[AV] Shrieking Whelp desync

these specific 3 https://www.wowhead.com/npc=188100/shriekingwhelp detecting circles should all be synced

At the moment x1 of them isn't synced
[RLP][Kokia] Molten Boulder travel direction

The Molten Boulder from Kokia has a high chance to be shot in another direction instead of where the boss is facing


Both issues occurred in the same try
[AV][Leymor] Consuming Stomp

Currently, Consuming Stomp is being cast instantly after Explosive Brand, but it should be 14s after.

Retail proof:
[VotI][Raszageth] Flamesworn Herald Blazing Roar vs Interrupt

https://www.wowhead.com/npc=199549/flameswornherald (intermission add) is casting |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r while shielded by |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r .

This shield prevents the player to interrupt blazing roar's cast until its up.

So player must break the shield before kicking the mob, currently the cast becomes interruptable only for a splitsecond like 0.05sec and then its again not interruptable.

How it should work:

https://www.wowhead.com/npc=199549/flameswornherald starts cast |T134153:16|t|cffffd000|Hspell:397468|h[Blazing Roar]|h|r while shielded by |T132221:16|t|cffffd000|Hspell:397387|h[Flame Shield]|h|r , if players break the shield before the cast ends it should become interruptable and stay interruptable for the remaining cast time.

Proof:

PTR

Retail
[VotI][Mythic Raszageth] Magnetic Charge damage

|T896468:16|t|cffffd000|Hspell:399711|h[Magnetic Charge]|h|r damage is incorrect. It should scale with distance as follows:



!image.png
[Drustvar] Deeper into the Woods

Cant be Completed

Area trigger doesn't work. Quest doesn't advance

https://www.wowhead.com/quest=50370/deeperintothewoods
[General] Scouting Map

Description of the bug

Nothing happens when you interact https://www.wowhead.com/npc=139522/scoutingmap in Boralus and https://www.wowhead.com/npc=135775/scoutingmap in Dazar'alor. So you can't continue default quest leveling in BFA.

How it should be
https://www.wowhead.com/npc=139522/scoutingmapand https://www.wowhead.com/npc=135775/scoutingmap should show you tactical map, where you can choose zone and get start quest for this zone.
[General][Misc] Inn's

all inn's don't apply rested
[VotI][Raszageth] Raging Storm visual

P3

When Rasz casts |T136032:16|t|cffffd000|Hspell:377322|h[Raging Storm]|h|r , the whole platform weather should change and darken

At the moment this effect is missing

PTR
Retail
[Thaldraszus][Quest] Clear the Sky - Missing interaction

Quest https://www.wowhead.com/quest=66249/clearthesky



Description of the bug

It is currently impossible to do this quest as you can't click on the Siege Scorpion to interact with them (even in gm mode it doesnt work).

The Quest Objective/NPC ID is different: Right now in PTR we have this one: https://www.wowhead.com/npc=195475/siegescorpion (ID 195475) and it should be this one: https://www.wowhead.com/npc=194416/siegescorpion (ID: 194416)
[Ohn'Ahan][Quest] Oh No, Ohn'ahra!

Description of the bug:

https://www.wowhead.com/npc=187809/initiateboku (ID 187809) is invisible without GM ON.
https://www.wowhead.com/npc=189646/initiateboku (ID 189646) is disappearing when he reach first location for the quest.
Primalist Binding Stone visual effects on https://www.wowhead.com/npc=187940/ohnahra are missing.
We have 3 spawns on https://www.wowhead.com/npc=189646/initiateboku (ID 189646)



Quest ID: https://www.wowhead.com/quest=66258/ohnoohnahra

Proof:
Best In Show

Description of the bug

1. When you jump the fence you often doesn't get stack of |T461790:16|t|cffffd000|Hspell:253498|h[Style]|h|r so you can't get extra points for kills
2. https://www.wowhead.com/npc=127708/paperzeppelin spawns randomly. You can get from 1 to 5 per try. So quest depends of random.

How to reproduce

Try to do questhttps://www.wowhead.com/quest=49036/bestinshow

How it should be

1. Each jump the fence should give you |T461790:16|t|cffffd000|Hspell:253498|h[Style]|h|r stack
2. Zeppelins should spawn ~each 20 seconds. So you 100% get 3 https://www.wowhead.com/npc=127708/paperzeppelin

Links

Retail
Mending Body and Soul

Description of the bug

Dialogue between the npcs is bit too fast.

How to reproduce

Start Quest
Speak to Joul
Dialogue goes too quick

How it should be

Speed of the dialogue needs to be bit slower

Informations of the spell

https://www.wowhead.com/quest=51677/mendingbodyandsoul
[VotI][Raszageth] Lightning Devastation behaviour

|T4640481:16|t|cffffd000|Hspell:388115|h[Lightning Devastation]|h|r should target the largest clump of players position of about 15yards


Important
In 2nd Intermission, Raszageth should always start breathing and travel towards players from the opposite side of the room, meaning if players are on the edge, raszageth will always start the path from the opposite edge
City of Gold

City of Gold
The adds don't get hit at all or get actual low damage.
(Sometimes it counts and sometimes it doesn't so you have to keep trying to do the quest)

!image.png
Dreadtick Combustion

Description of the bug

Giving double credit instead of just 1

How to reproduce

Get near a Dreadtick Leacher
Use the scroll
Gives credit when used
Gives another credit when npc is about to disappear

How it should be

Should only give credit when the npc is about to disappear

Informations of the Quest

https://www.wowhead.com/quest=49071/dreadtickcombustion
(Retail)
[Dracthyr][Quest] Caldera of the Menders - Phased NPC

Quest https://www.wowhead.com/quest=65060/calderaofthemenders

Description of the bug

At the last step of the quest, when you have to turn in the quest, the NPC is phased, making it impossible to turn back in the quest.

You can only see the NPC while being GM on



NPC ID: 184214 Scalecommander Cindrethresh

!image.png
[Valdrakken][Npc] Sorotis ~ account wide titan relic

Description of the bug

Can't turn change the account bound version of https://www.wowhead.com/item=200450/titanrelicobjectiveof to https://www.wowhead.com/npc=195768/sorotis for renown.

How to reproduce

Get renown 2.
Add item 200450 https://www.wowhead.com/item=200450/titanrelicobjectiveof
Go to https://www.wowhead.com/npc=195768/sorotis in Valdrakken.

How it should be

Should be offered 2 quests depending on the amount of https://www.wowhead.com/item=200450/titanrelicobjectiveof you have in inventory.

Informations of the quest

https://www.wowhead.com/item=200450/titanrelicobjectiveof
https://www.wowhead.com/quest=71042/atitanrelic
https://www.wowhead.com/quest=71043/moretitanrelics
Negative Blood

Description of the bug

Damaged Scroll of Fate's Hand is not correctly phased

How to reproduce

Get Quest
Get to the location of the damaged scroll
Not there
Going Gm mode
The scroll appears

How it should be

Should be up when players picks up the quest

Informations of the Quest



https://www.wowhead.com/quest=49125/negativeblood / |T463531:16|t|cffffd000|Hitem:156568::::::::120:::::|h[Damaged Scroll of Fate's Hand]|h|r
[Thaldraszus][Quest] Tying Things together - Missing interaction

Quest https://www.wowhead.com/quest=66248/tyingthingstogether



Description of the bug

It is currently impossible to do the quest, because you can't click on the Coil of Heavy Rope to collect it.

Only being in GM mode makes it possible to click
Assessing Your Spirit

Quest:https://www.wowhead.com/quest=57714/assessingyourspirit

Issue:

After defeating https://www.wowhead.com/npc=158891/athanos , the npc follows the player, but a relog removed him
[Grand Hunts] Think of the Children

Clicking https://www.wowhead.com/npc=195724/derangedhuntertrap does not add credit towards Think of the Children objective of Grand Hunt in Ohnahran.
[VotI][Mythic Raszageth] Thunderous Energy damage

|T136158:16|t|cffffd000|Hspell:390817|h[Thunderous Energy]|h|r damage is incorrect. Its damage should be calculated on the effective damange the tank took from |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r (so not the Unmitigated)

The effective damage taken from the tank from |T4630364:16|t|cffffd000|Hspell:389313|h[Thunderous Blast]|h|r should become the Unmitigated damage for |T136158:16|t|cffffd000|Hspell:390817|h[Thunderous Energy]|h|r
[VotI][Kurog] Kurog's Erupting Bedrock timers

Kurog's |T451165:16|t|cffffd000|Hspell:395894|h[Erupting Bedrock]|h|r Timers

Retail
00:00 Boss enters Earth altar
00:22 Boss casts 1st Erupting Bedrock (+22s)
01:06 Boss casts 2nd Erupting Bedrock (+44s)
01:52 Boss casts 3rd Erupting bedrock (+46s)

PTR
00:00 Boss enters Earth altar
00:23 Boss casts 1st Erupting Bedrock (+23s)
01:08 Boss casts 2nd Erupting Bedrock (+46s)
01:54 Boss casts 3rd Erupting Bedrock (+48s)
[HoV][God-King Skovald] Felblaze Rush

|T1096201:16|t|cffffd000|Hspell:193660|h[Felblaze Rush]|h|r doesn't apply Felblaze Rush debuff to players if they move during the cast or use movement spells like |T135736:16|t|cffffd000|Hspell:1953|h[Blink]|h|r

PTR proof, player moves during the jump and he doesn't get said debuff

PTR proof, player blinks during the jump and doesn't get said debuff
[Raid][Boss] Vault of the Incarnates

A player told us that when he dies he can relog and come back to life
[VotI][Dathea] Zephyr Slam timers

Retail

1st cast STARTS: 00:15 (+15s)
2nd cast STARTS: 00:32 (+17s)
3rd cast STARTS: 00:53 (+21s)
4th cast STARTS: 01:10 (+17s)
5th cast STARTS: 01:42 (+32s)
6th cast STARTS: 02:00 (+18s)
7th cast STARTS: 02:20 (+20s)
8th cast STARTS: 02:37 (+17s)
9th cast STARTS: 03:10 (+33s)
10th cast STARTS: 03:27 (+17s)
11th cast STARTS: 03:47 (+20s)
12th cast STARTS: 04:04 (+17s)
13th cast STARTS: 04:36 (+32s)
14th cast STARTS: 04:54 (+18s)
15th cast STARTS: 05:14 (+20s)
16th cast STARTS: 05:31 (+17s)
17th cast STARTS: 06:04 (+33s)
18th cast STARTS: 06:21 (+17s)
19th cast STARTS: 06:40 (+19s)
20th cast STARTS: 06:57 (+17s)

PTR

1st cast STARTS: 00:15 OK
2nd cast STARTS: 00:31 (+16s)
3rd cast STARTS: 00:50 (+19s(
4th cast STARTS: 01:06 (+16s)
5th cast STARTS: 01:29 (+23s)
6th cast STARTS: 01:46 (+17s)
7th cast STARTS: 02:05 (+19s)
8th cast STARTS: 02:21 (+16s)
9th cast STARTS: 02:56 (+35s)
10th cast STARTS: 03:12 (+16s)
11th cast STARTS: 03:32 (+20s)
12th cast STARTS: 03:48 (+18s)
13th cast STARTS: 04:22 (+34s)
14th cast STARTS: 04:39 (+17s)
15th cast STARTS: 04:58 (+19s)
16th cast STARTS: 05:14 (+16s)
17th cast STARTS: 05:49 (+35s)
18th cast STARTS: 06:06 (+17s)
19th cast STARTS: 06:25 (+19s)
20th cast STARTS: 06:41 (+16s)
21th cast STARTS: 07:16 (+35s)
22th cast STARTS: 07:32 (+16s)
23th cast STARTS: 07:52 (+20s)
[VotI][Dathea] Coalescing Storm timers

|T4554454:16|t|cffffd000|Hspell:387849|h[Coalescing Storm]|h|r timers are offset

Retail

1st cast STARTS: 01:12 (+72s)
2nd cast STARTS: 02:40 (+88s)
3rd cast STARTS: 04:06 (+86s)
4th cast STARTS: 05:34 (+88s)
5th cast STARTS: 07:00 (+86s)

PTR

1st cast STARTS: 01:09 (+79s)
2nd cast STARTS: 02:36 (+85s)
3rd cast STARTS: 04:03 (+87s)
4th cast STARTS: 05:30 (+87s)
5th cast STARTS: 06:56 (+86s)
[VotI][Diurna] Adds vs Aggro

Currently, it is very difficult for tanks to gain aggro on adds, Most of the times, they even ignore direct Taunt spells.
[Shadowmoon][Sadana Bloodfury] - Dark Communion

Description of the bug

cast turn evil on the npc with 30% hp summoned by the boss doesnt kill the npc.

How to reproduce

Go to the Sadana Bloodfury boss with a paladin and wait for boss to cast dark communion, lower the life of the summoned npc to 30% or less and paladin cast turn evil on that npc.

How it should be

cast turn evil on the npc with 30% hp summoned by the boss, he should die instantly.

Informations of the spell

Dark Communion Spell World of Warcraft (wowhead.com)
Sadana Bloodfury NPC World of Warcraft (wowhead.com)
[VotI][Dathea] Cyclone timers

|T511543:16|t|cffffd000|Hspell:376943|h[Cyclone]|h|r timers are currently offset

Retail

1st cast STARTS: 00:37 (+37s)
2nd cast STARTS: 02:04 (+87s)
3rd cast STARTS: 03:31 (+87s)
4th cast STARTS: 04:58 (+87s)
5th cast STARTS: 06:25 (+87s)

PTR

1st cast STARTS: 00:35 (+35s)
2nd cast STARTS: 01:50 (+75s)
3rd cast STARTS: 03:15 (+85s)
4th cast STARTS: 04:42 (+87s)
5th cast STARTS: 06:09 (+87s)
[VotI][Dathea] Crosswinds timers

|T4555542:16|t|cffffd000|Hspell:388410|h[Crosswinds]|h|r timers are currently offset

Retail

1st cast STARTS: 00:25 (+25s)
2nd cast STARTS: 01:00 (+35s)
3rd cast STARTS: 01:52 (+52s)
4th cast STARTS: 02:28 (+26s)
5th cast STARTS: 03:20 (+52s)
6th cast STARTS: 03:55 (+35s)
7th cast STARTS: 04:46 (+51s)
8th cast STARTS: 05:22 (+44s)
9th cast STARTS: 06:14 (+52s)
10th cast STARTS: 06:49 (+35s)

..

PTR

1st cast STARTS: 00:25 (+25s) OK
2nd cast STARTS: 01:00 (+35s) OK
3rd cast STARTS: 01:40 (+40s)
4th cast STARTS: 02:13 (+33s)
5th cast STARTS: 03:06 (+53s)
6th cast STARTS: 03:39 (+33s)
7th cast STARTS: 04:33 (+54s)
8th cast STARTS: 05:06 (+33s)
9th cast STARTS: 06:00 (+54s)
10th cast STARTS: 06:37 (+37s)

..
[VotI][Raszageth] Electrified Colossal Stormfiend

Intermission 2.5

x2 https://www.wowhead.com/npc=197145 + x1 https://www.wowhead.com/npc=200943 should spawn
At the moment it's x3 https://www.wowhead.com/npc=197145
(The only difference betwen the 2 NPCs is that https://www.wowhead.com/npc=200943 doesn't cast |T136018:16|t|cffffd000|Hspell:391732|h[Typhoon Strike]|h|r)

Spawn location (it's basically the one that when Tps, doesn't swap with any other Colossal)

!image.png
[VotI][Sennarth] Deaths vs teleport

Whenever a player dies (either from damage or from falling off), their corpse should be teleported to the top of the current checkpoint platform (in sennarth there are 3 checkpoints, 1 at the very start; 1 in the middle, where the new sets of spiders spawns, 1 at the very end)

At the moment the corpse doesn't get teleported anywhere (and if it's a death from falling, the corpse stays at the bottom in textures)

The corpse should continuously get teleported whenever the encounter reaches another checkpoint, so to have the chance to battle ress
[VotI][Dathea][Mythic] Volatile Infuser Missing

Currently, One Volatile Infuser is missing, There should be 5 on the floor. Currently, there are only 4.

!image.png

!image.png
[VotI][Diurna] Empower Greatstaff targeting

P2
|T136099:16|t|cffffd000|Hspell:380483|h[Empowered Greatstaff's Wrath]|h|r is being cast on 10 players

It should be cast on 5 ranged/casters

PTR
[VotI][Dathea] Zephyr Slam knockback

Knockback strength scaling for Zephyr Slam is stronger than it's supposed to be
[Votl][General] Vantus rune
[VotI][Diurna] Add Spawn Timers

On pictures are correct timers for adds on normal and heroic modes. Currently on PTR spawn timers are delayed anythere from 5 to 60 seconds for each add group, and i believe 4:50 adds are missing.

!image.png

!image.png
[VotI][Sennarth] Web Blast timers

|T651091:16|t|cffffd000|Hspell:372129|h[Web Blast]|h|r should not be spamcast, in retail it does not have a specific pattern but it has a few seconds interval one another.

At the moment it's being spamcast
Retail
PTR
[VotI][Kurog] Seismic Rupture vs Earth Breakers

P1 (not intermission)

Whenever Kurog casts Seismic Rupture, he should place x4 swirlies and each of them should spawn x1 Earth Breaker

At the moment only x1 swirly, x1 add spawns

(In intermission, the Seismic Rupture cast by the Tectonic Crusher is working fine, x4 swirlies x4 adds)

Retail
[VotI][Kurog] Earthbrought Smasher's Erupting Bedrock timers

Earthbrought Smasher |T451165:16|t|cffffd000|Hspell:395894|h[Erupting Bedrock]|h|r Timers

Retail
00:00 Earthbrought Smasher spawns
00:28 Earthbrought Smasher casts 1st Erupting Bedrock (+28s)
01:03 Earthbrought Smasher casts 2nd Erupting Bedrock (+35s)

PTR
00:00 Earthbrought Smasher spawns
00:31 Earthbrought Smasher casts 1st Erupting Bedrock (+31s)
01:31 Earthbrought Smasher casts 2nd Erupting Bedrock (+60s)
[VotI][Kurog] Mythic adds - Melee damage

Currently, the damage of the Mythic adds is lower than intended.

PTR (23k):

Retail (315K):

All of them do the same melee damage.

https://www.wowhead.com/npc=197595/earthwroughtsmasher

https://www.wowhead.com/npc=198311/flamewroughteradicator

https://www.wowhead.com/npc=198308/frostwroughtdominator

https://www.wowhead.com/npc=198326/stormwroughtdespoiler
[VotI][Raszageth] Stormsurge vs Inversion occurrence

|T612099:16|t|cffffd000|Hspell:394584|h[Inversion]|h|r should be cast this way times (+8s from Stormsurge cast, +6s from previous Inversion cast, and then always +6s til Stormsurge cast ends or breaks)
Retail Stormsurge cast
Retail Inversion cast

!image.png

At the moment it's only cast once per Stormsurge

!image.png

PTR
[VotI][Mythic Raszageth] Electrified Jaws Damage

Damage of |T839974:16|t|cffffd000|Hspell:393898|h[Electrified Jaws]|h|r is incorrect, both the physical part and the magical part ( the DoT is fine tho).

As you can see from this retail log the base physical damage should be 642k, while on PTR at the moment is between 450 and 520 as you can see from this log It then should be increased by 100% for each stack of the debuff on the tank.
________________________________________________

About the magic damage: Damage on retail is 321k, while on PTR at the moment is 303k.
Retail:

PTR:
[VotI][Mythic Raszageth] Tempest Wing ticking timer

|T1041235:16|t|cffffd000|Hspell:388876|h[Tempest Wing]|h|r ticking timer should be every 0.5 seconds. At the moment on PTR it's hitting every 0,2 seconds.

Retail
PTR
[Votl][Diurna] Eggs' line of sight

While staying behind an egg from Diurna's encounter, you're not able to cast spells to targets in front of the eggs. (a similar bug that was present with pillars from Primal Council)

PTR
[VotI][Diurna] P2 Greatstaff stacks

Once P2 triggers, Diurna should lose all previous stacks of |T136099:16|t|cffffd000|Hspell:390710|h[Greatstaff's Wrath]|h|r gained in P1

At the moment they don't vanish
A Temple in Need

Quest:https://www.wowhead.com/quest=57977/atempleinneed

Issue:

Aiding Disciple Lykaste does not give credit to advance the quest/complete.
[HoV] Adds/Boss HP

Adds/Boss base HP mm0, last build S1
[HoV][Hymdall] Ball Lightning

Description of the bug

incorrect appearance of the |T839974:16|t|cffffd000|Hspell:188395|h[Ball Lightning]|h|r
The video from the retail shows how lightning should appear, we have it incorrectly

How to reproduce

start a boss fight
wait for his ability

How it should be

Static Field creates a series of electrified tornados that radiate out. Touching a tornado inflicts 73874 Nature damage.

Informations of the spell

https://www.wowhead.com/npc=94960/hymdall &gt; |T134229:16|t|cffffd000|Hspell:191284|h[Horn of Valor]|h|r &gt; https://www.wowhead.com/npc=99891/stormdrake &gt; |T136050:16|t|cffffd000|Hspell:193260|h[Static Field]|h|r &gt; |T839974:16|t|cffffd000|Hspell:188395|h[Ball Lightning]|h|r
03:5505:10
00:2000:33
[HoV] Mug of Mead

Description of the bug

"https://www.wowhead.com/npc=102423/mugofmead " does not work quite correctly for us When a debuff passes on mobs, they will immediately aggro on the party of players.

How to reproduce

Pick up Mug of Honey
Use on a group of mobs

How it should be

Throws a mug of ale at the target location causing all vrykul hit to begin a brawl and become distracted for 20 sec. Too busy fighting to pay attention to you. 20 seconds remaining

Informations of the spell

https://www.wowhead.com/npc=102423/mugofmead&gt; |T132792:16|t|cffffd000|Hspell:202298|h[Mug of Mead]|h|r
08:3509:30
01:3502:25
[Azure Span] Orientation - Iskaara

https://www.wowhead.com/quest=72435/orientationiskaara seems bugged on characters that have not completed the storyline.

I do not see half npcs in Iskaara.



!image.png
[HoV][Hyrja] Mystic Empowerment: Thunder

Description of the bug

Incorrect range of |T135990:16|t|cffffd000|Hspell:192132|h[Mystic Empowerment: Thunder]|h|r that buff Hyrja

How to reproduce

Start a boss fight
Incorrect ability range

How it should be

While in range of Solsten, Hyrja is empowered with thunderous power enabling her to cast Eye of the Storm and Arcing Bolt. Every 4 sec Solsten further empowers Hyrja increasing the damage of both abilities by 10%.

Informations of the spell

https://www.wowhead.com/npc=95833/hyrja &gt; |T135990:16|t|cffffd000|Hspell:192132|h[Mystic Empowerment: Thunder]|h|r
14:0817:00
07:5009:10
14:1816:35
[HoV][Hyrja] Mystic Empowerment: Holy

Description of the bug

Incorrect range of |T237537:16|t|cffffd000|Hspell:192133|h[Mystic Empowerment: Holy]|h|r that buff Hyrja

How to reproduce

Start a boss fight
Incorrect ability range

How it should be

While in range of Olmyr the Enlightened, Hyrja is empowered with holy light enabling her to cast Sanctify and Expel Light. Every 4 sec Olmyr further empowers Hyrja increasing the damage of both abilities by 10%.

Informations of the spell

https://www.wowhead.com/npc=95833/hyrja &gt; |T237537:16|t|cffffd000|Hspell:192133|h[Mystic Empowerment: Holy]|h|r
14:0817:00
07:5009:10
14:1816:35
[Vol'Dun] Wrath of The Tiger

https://www.wowhead.com/quest=47576/wrathofthetiger does not work correctly.

After you talk with the npc, you fly down, but you are not transformed into Tiger (vehicle) to kill npcs using abilites.
[VotI][Sennerth] Boss Movement

While boss is moving from platform to platform, In first stage, She seems to distance her self from the platfrom way too far than it does on retail, making it almost impossible to hit her at that point, She should always be near the platform.
[HoV][Valarjar Aspirant] no immunity to control

Description of the bug

We have these mobs get any control.

The mob must be immune to control.

How to reproduce

Start a fight with a mob
Use control ability
The mob will take control

Informations of the spell

https://www.wowhead.com/npc=101637/valarjaraspirant
5:556:20
10:4012:20
[HoV][mobs] no immunity

Description of the bug

The arena where the boss Skovald and Odin are located. You can start a fight with mobs on the viranda. This simplifies the progress of mobs in m+ Mob immunity to attacks not working

How to reproduce

Reach the boss room Skovald+One
Spool mobs with a ranged spell
Spool mobs with a pet

Informations of the spell

23:5027:05
[Thaldraszus][Sidequest] The Forward Push

Quest https://www.wowhead.com/quest=66470/theforwardpush



Description of the bug

|T1990984:16|t|cffffd000|Hitem:200670::::::::120:::::|h[Misttouched Gateway Stone]|h|r is currently not dropping from https://www.wowhead.com/npc=189243/aloramistbreeze making it impossible to progress through the questline
[TJS][Figment of Doubt] Critical hits

Description of the bug

NPC https://www.wowhead.com/npc=56792/figmentofdoubt from https://www.wowhead.com/npc=56439/shaofdoubt bossfight , has a chanse to deal a critical hits

How to reproduce

Go to Temple of the Jade Serpent dung
Go to bossfight https://www.wowhead.com/npc=56439/shaofdoubt
check NPChttps://www.wowhead.com/npc=56792/figmentofdoubt mele attacks damage

How it should be

NPC https://www.wowhead.com/npc=56792/figmentofdoubt should not do mele critical hits
[VotI][Diurna] Cauterizing Flashflames

|T236290:16|t|cffffd000|Hspell:375485|h[Cauterizing Flashflames]|h|r (cast by https://www.wowhead.com/npc=191230/dragonspawnflamebender ) should apply a magic buff on both enemies and players (so that it can be dispelled to avoid enemies to heal up)

At the moment enemies are not receiving the buff, but they are healing no matter what. Unable to be purged
[VotI][Raszageth] Volatile Sparks vs High Explosive trap

Raszageth Volatile sparks created when he casts |T136099:16|t|cffffd000|Hspell:388643|h[Volatile Current]|h|r should be able to get affected by |T135826:16|t|cffffd000|Hspell:236776|h[High Explosive Trap]|h|r . Right now on PTR it's not happening.

Video:
[VotI][Raszageth] Shattering Shroud vs players death

If a player affected by |T134155:16|t|cffffd000|Hspell:397384|h[Shattered Shroud]|h|r dies, they should not trigger the debuff effect, so they should not explode

At the moment if a player holding the debuff dies, they will trigger the explosion as if the shield wasn't healed in time
[CoS] Guardian Construct

https://www.wowhead.com/npc=104270/guardianconstruct |T651088:16|t|cffffd000|Hspell:209495|h[Charged Smash]|h|r should deal 107k damage (86k 1,25)
At the moment it deals 125k damage
Retail | PTR
|T651088:16|t|cffffd000|Hspell:224572|h[Disrupting Energy]|h|r should deal 60k per tick (48k 1,25)
At the moment it deals 148k per tick
Retail | PTR
|T135732:16|t|cffffd000|Hspell:209413|h[Suppress]|h|r should deal 33k per tick (26.5k 1,25)
At the moment it deals 37k per tick
Retail | PTR
[BFA] Ny'alotha Mythic mode closed

Currently, Ny'alotha, the Waking City raid on Mythic mode is closed. On the beta version of the realm the raid was available on that difficulty, but it was not well downgraded to be finished
[Zuldazar][Object] Sithilus portal

Description of the bug

No portal in Zuldazar for the horde to go to Sithilus.

How to reproduce

Finish the intro to Zuldazar to unlock portals.
Try to go to Sithilus.

How it should be

There should be a portal to Sithilus.

Informations of the object
[VotI][Raszageth] P1 to P1.5 phasing

P1
Bringing the boss to 65% (triggering P2) while Raszageth is casting/channeling Lightnight Breath will have the boss idle midair forever and never start P2

(Might wanna check for Hurricane Wing casts too)
[Bastion][quest] Where a Soul Belongs

Description of the bug

https://www.wowhead.com/npc=162542/kleia doesn't have the option/dialogue to complete https://www.wowhead.com/quest=58792/whereasoulbelongs

How to reproduce

Start https://www.wowhead.com/quest=58792/whereasoulbelongs
Talk to https://www.wowhead.com/npc=162542/kleia to complete

How it should be

https://www.wowhead.com/npc=162542/kleia should have option to complete https://www.wowhead.com/quest=58792/whereasoulbelongs

Informations of the quest

https://www.wowhead.com/quest=58792/whereasoulbelongs
[VotI][Mythic Raszageth] Static Charge damage

|T839977:16|t|cffffd000|Hspell:381613|h[Static Charge]|h|r damage is incorrect, it should scale with the player distance. The damage should be:

!image.png

Beyond 60 yards it should deal always 48k
(MAW Scaling)

Quest line:
https://www.wowhead.com/storyline/ritualforthedamned1062

Issue:

MAW npcs related to this quest line have wrong scaling(level wise they have the correct level)
But they dont take the currect damage/Deal the currect damage.
Also due to scaling most player attacks just miss the mobs
[VotI][Dathea] Conductive Mark timers

|T237587:16|t|cffffd000|Hspell:391600|h[Conductive Mark]|h|r timers are currently offset

Retail

1st Conductive Mark cast : 00:04 (+4s)
2nd Conductive Mark cast : 00:30 (+26s)
3rd Conductive Mark cast : 00:55 (+25s)
4th Conductive Mark cast : 01:32 (+37s)
5th Conductive Mark cast : 01:57 (+25s)
6th Conductive Mark cast : 02:23 (+26s)
7th Conductive Mark cast : 02:59 (+26s)
8th Conductive Mark cast : 03:25 (+26s)
9th Conductive Mark cast : 03:51 (+26s)
10th Conductive Mark cast : 04:25 (+34s)
11th Conductive Mark cast : 04:51 (+26s)
12th Conductive Mark cast : 05:16 (+25s)
13th Conductive Mark cast : 05:53 (+36s)
14th Conductive Mark cast : 06:18 (+25s)
15th Conductive Mark cast : 06:45 (+27s)
16th Conductive Mark cast : 07:19 (+34s)
17th Conductive Mark cast : 07:46 (+27s)

you can set all following cast with +26s

PTR

1st cast 00:04 OK
2nd cast 00:30 OK
3rd cast 00:57 should be 00:55
4th cast 01:23 should be 01:32
5th cast 01:49 should be 01:57
6th cast 02:18 should be 02:23
7th cast 02:44 should be 02:59
8th cast 03:12 should be 03:25
9th cast 03:38 should be 03:51
10th cast 04:08 should be 04:25
11th cast 04:38 should be 4:51
12th cast 05:05 should be 05:16
13th cast 05:35 should be 05:53
14th cast 06:05 should be 06:18
15th cast 06:31 should be 06:45
16th cast 07:02 should be 07:19
17th cast 07:32 should be 07:46
[VotI][Diurna] P2 Storm fissure

P2

|T136111:16|t|cffffd000|Hspell:396624|h[Storm Fissure]|h|r should not take in consideration the trails made with |T136099:16|t|cffffd000|Hspell:380483|h[Empowered Greatstaff's Wrath]|h|r . Meaning in P2 everytime |T136111:16|t|cffffd000|Hspell:396624|h[Storm Fissure]|h|r is cast, only the staff trails made in P1 via |T136099:16|t|cffffd000|Hspell:375889|h[Greatstaff's Wrath]|h|r should light up

At the moment |T136111:16|t|cffffd000|Hspell:396624|h[Storm Fissure]|h|r is lighting up all trails made in P1 and P2. (should only the zones from P1)

video Retail

video PTR
[Thaldraszus][NPC] Usodormu

Npc not spawned

https://www.wowhead.com/npc=198470

April 8, 2024

[ALL] - Avatar talent vs Roots and Snares

Description of the bug

Currently on Firestorm if you get rooted/snared and you use you don't remove root/snare.

How to reproduce

Make Warrior
Get rooted/snared by other player or druid with ()
Use

How it should be

If you get rooted/snared and you use you should remove all root's/snares on you.

Informations of the spell


Talents for Fury warrior: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAAQggSCQEEiIJRBSICEOQIJplEJRCCRSSkSASikEAAAEQQA
Video proof:
[Mage Tower][Imp Mother] Fight Start

Currently, Agatha does not engage the player untill the player engages her, or is too close to her. She should start the fight and instantly engage the player once her roleplay is done.

(Tried on Retail my self.)
[Aberrus][Rashok] Charged Smash vs Boss Energy

If boss reaches 100 energy, before acual timer for his ultimate reaches 0 on DBM, he will not cast his Ultimate ability.

He should cast his Ultimate ability (Ancient Fury) When he reaches 100 Energy, regardless if DBM says otherwise, if players have not soaked |T4914677:16|t|cffffd000|Hspell:400777|h[Charged Smash]|h|r enough, which causes him to gain Energy based on how many players have not soaked.
[Trading Post] Dismounting Players Near Trading Post

Players that approach Trading Post, should be dismounted from thier mounts of too close to it.

!image.png
[Aberrus][Zskarn] Dragonfire Golems

Currently, the Dragonfire Golems move way too fast.

Second issue, when they activate one trap, they start attacking highest threat target. Instead, they should continuesly search for more traps to activate.
[Aberrus][Zskarn] Dragonfire Traps

In a hotfix, to prevent keeping boss in the corners of the room, These traps were added in order to prevent that abuse. But on FS, these are currently inactive. They should activate all 6 Traps in the corners of the room after boss casts First Dragonfire Traps.

Second issue, When boss spawns Dragonfire Traps, it should spawn 6 Small traps in the corners (Only once per fight) and 3 Big traps near the boss.)

Currently, he only spawns 1 Big Trap

!image.png

Video proof:
[Aberrus][Sarkareth] Dazzled vs Void Fracture

In Phase 1 to Phase 2 transition if player have Dazzled debuff from phase 1 and Sarkareth apply Void Fracture to him, it will remove player's Dazzled debuff.

It shouldnt remove Dazzled debuff from the player if Sarkareth apply to him Void Fracture debuff, Dazzled should be on him until debuff expire.

|T631519:16|t|cffffd000|Hspell:410642|h[Void Fracture]|h|r

|T1379242:16|t|cffffd000|Hspell:401905|h[Dazzled]|h|r
[Aberrus][Zaqali] Base hp

[Aberrus][Rashok] Base hp

[Aberrus][Zskarn] Base hp

[Aberrus][Sarkareth] Oppressing Howl vs other debuffs (Mythic)

On mythic you shouldnt be able to clear twice Opressing Howl with same spells.

If player already have Seared debuff and cleared Oppressing Howl with Searing Breath spell from boss then he shouldnt be able clear Oppresing Howl again with that boss spell.

Same goes for Disintegrate if you already have debuff then you shouldnt be clear Oppresing Howl again with that boss spell.

Currently you can do like Searing breath &gt; Searing Breath and both Oppresing Howls stacks are cleared without interacting with Disintegrate.

|T4638528:16|t|cffffd000|Hspell:401718|h[Disintegrated]|h|r

|T2175503:16|t|cffffd000|Hspell:402052|h[Seared]|h|r

|T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r
[Aberrus][Sarkareth] Engulfing Void (Berserk)

Sarkareth at 9 mins on LFR, Normal & Heroic should use Engulfing Void to buff himself (its his own berserk) this buff he has now will damage every single player in the raid and apply 20% damage taken increase debuff to players that stacks up.

On Mythic Sarkareth should use Engulfing Void at 8 mins.

Also when Sarkareth use Engulfing Void he should yell: This is my destiny! The cosmos now flows through me!

|T4913233:16|t|cffffd000|Hspell:405934|h[Engulfing Void]|h|r
[Aberrus][General] Conduit Guardian vs Eradicate

Conduit Guardians (ID: 205478) should aim the spell Eradicate towards random players direction, currently, they only face it towards tanks.
[Aberrus][Zaqali] Magma Mystics Spawn Timer

The Zaqali Mystics should already be spawned when timer for Molten Barrier on DBM is done. Currently, they spawn when DBM says Molten Barrier is being cast. By the time Timer reaches 0 on Molten Barrier, they should already be in a Spot, and casting Molten Barrier.

Retail Video proof:

Also, they should run quickly to the side, not just drop down, and stand still. They should move bit to the edge (So multiple Mystics do not overlap, if players are too slow).
[Aberrus][Sarkareth] Black Hole Sun Trigger

The Black Hole Sun trigger (ID: 203640) should be visible from far away. Currently, the mirror appears only once players jump into the boss fight arena.
[ZC][Dragonriding] Bronze Timekeeper Assistant

Clicking on any of gossips Bronze Timekeeper Assistant have, is not showing you race spots in Zaralek Cavern with little red flag on the map. Nothing happens when you click on it.

https://www.wowhead.com/npc=203001/bronzetimekeeperassistant
[Aberrus][Sarkareth] Boss spells after 4th Scouring Eternity

On Heroic (I guess its same for other difficulties) After 4th Scouring Eternity cast, Sarkareth is not using any spells anymore and just auto attacks. (I guess it ran out of timers)

I found some log on heroic with 19 mins fight where he still use spells in phase 3 if it helps.
[Aberrus][Sarkareth] Black Star

When Sarkareth destroy wall in Phase 2 to Phase 3 transition it should be replaced by big black hole/star. Currently its missing.

Proof:
[Aberrus][Zskarn] Berserk

Zskarn should berserk in 8:30 mins on all difficulties. Currently he is not using it.
[Aberrus][Amalgamation] Swirling Flame

Tested on Heroic:

When boss casts |T451169:16|t|cffffd000|Hspell:404896|h[Swirling Flame]|h|r , it spawns 5 Swirlies going outward. It should be only 3 on All difficulties, up to Mythic, where there should be 5.

FS Proof:

!image.png
[Aberrus][Amalgamation] Shadowflame Contamination Debuff Stays

The Debuff |T4914675:16|t|cffffd000|Hspell:406780|h[Shadowflame Contamination]|h|r seems to stay after even boss defeat. (I noticed this after a while of leaving the boss)

The debuff should disappear once the boss is dead/reset.

FS proof:

!image.png
[Aberrus][Kazzara] Boss Intro

The intro for spawning Kazzara in the boss room should be already playing when players engage the last pack Before the boss. Currently, it plays after slaying them all.

!image.png

Video proof: (Sorry for bad angle and quality, but its the best i could find right now.)
[Aberrus][Kazzara] Riftburn

If player is standing in |T4914676:16|t|cffffd000|Hspell:407200|h[Dread Rifts]|h|r , while |T236216:16|t|cffffd000|Hspell:407069|h[Rays of Anguish]|h|r is chasing him, After the Rays are soaked by Dread Rift, He will keep the |T4914680:16|t|cffffd000|Hspell:406530|h[Riftburn]|h|r damage debuff for the rest of the fight, even though he is not in the AoE pool.

FS Proof:

!image.png
[Aberrus][Zaqali] Boss Intro Dialogue

Missing intro dialogue for the boss, Once players kill the adds inside his room, and the boss spawns, He should yell: Zaqali, take the wall!
[Aberrus][Zaqali] Boss Sitting Animation after Dismouting

Currently, after boss dismounts from Ignara and lands on a platform, he appears to be Sitting emote for a second or two, He should have standing emote after he lands.
[Aberrus][Zaqali] Boss Jumping Onto Ignara

When timer hits, and boss is suppose to transition from Phase 1 into intermission, where adds are coming, he should wait untill Ignara arrives near him (Infront of the platform), and then leap onto her. Currently, she teleports and he leaps onto her instantly.

Video proof:
[Aberrus][Zskarn] Boss Outro

When players defeat the Boss, there should be a dialogue from Neltharion and Wrathion/Sebelian. Currently, Sebelian moves, and Wrathion doesnt, (He should too). And the Dialogue is missing.
[Aberrus][General] Respawn Checkpoint

After players defeat Kazzra, and pass the gate behind her, there should now be a checkpoint that allows the players to respawn near Sebellian, Wrathion and Echo of Neltharion. Currently, players respawn always at the start of the instance, even when Kazzara is defeated.
[Aberrus][Amalgamation] Fiery Meteor

|T1033911:16|t|cffffd000|Hspell:404732|h[Fiery Meteor]|h|r currently has no indication of where it is landing, or where it is to be soaked.

When boss casts the spell, it just explodes, but there is no swirlie on the ground.

FS Proof:

!image.png
[Aberrus][Amalgamation] Gloom Conflagration

Same issue as Fiery Meteor, when the spell occurs, there is no indication of where to soak the falling orb. The visual is missing. The second part of the spell, the orb that pulls you in, However, works.

!image.png
[Aberrus][Sarkareth] Falling off the platform

If player falls off the boss platform, he should be insta killed and teleport his corpse in the middle of boss platform. Currently you are not insta killed by falling off the platform.
[Waking Shore][PvP][Quest] Overcoming A Mountain: Krolkoth

Description of the Bug:
We dont have this quest https://www.wowhead.com/quest=72008/overcomingamountainkrolkoth , but we should.

How to reproduce it:

1.
2.
3.

How it works on PTR:

How it works on Retail:
[Aberrus][Sarkareth] P2 to P3 transition missing pushbacks

In Phase 2 to Phase 3 transition, Sarkareth will start with weak pushbacks when he is in air but once he destroy wall strong wind should come up from boss to push players away then drag them back which push players to the front.

Currently its missing.

Retail proof:

PS: If player is in Between Stars realm during transition he shouldnt get any pushbacks.
[Aberrus][Sarkareth] Motes of Oblivion & Scouring Eternity

Motes of Oblivion should not spawn during when Sarkareth is casting Scouring Eternity spell. Currently they keep spawning but under boss.

Retail proof:

|T132843:16|t|cffffd000|Hspell:406428|h[Motes of Oblivion]|h|r

|T4914669:16|t|cffffd000|Hspell:403625|h[Scouring Eternity]|h|r
[Aberrus][Zaqali] Door to Boss

When i have restarted the server, after slaying the first boss of the raid, and heading to Zaqali, Then pulling the boss, and restarting the server, the Gate to the boss was closed.

!image.png
[Aberrus][Zaqali] Arbalest Fire

|T1373903:16|t|cffffd000|Hspell:406976|h[Arbalest Fire]|h|r currently spawns directly on top of players, instead of nearby of thier positions, or randomly on the boss fight area.

|T1373903:16|t|cffffd000|Hspell:406976|h[Arbalest Fire]|h|r should spawn randomly on the boss fight platform, not on top of players.

Video proof:
[Aberrus][Zaqali] Heavy Cudgel vs Boss Movement

Boss should be unable to move/follow player while casting |T4622272:16|t|cffffd000|Hspell:401258|h[Heavy Cudgel]|h|r .

He should be able to only turn after the main threat target.
[Aberrus][Zaqali] Flamebound Huntsman

https://www.wowhead.com/npc=200840/flameboundhuntsman should not have the ability Volcanic Shield Abillity, Instead, this should be added to https://www.wowhead.com/npc=200836/obsidianguard on Heroic and Mythic Difficulties.
[Aberrus][Zaqali] Boss Dismount vs Instant Leap

When boss transitions into intermission, where the adds are climbing the walls, The boss dismounts correctly from Ignara on the correct platform, however, he instantly leaps onto the opposite platform. He should not do that untill the Leap Timer is up.

FS proof:
[Aberrus][Zaqali] Zaqali Wallclimber

Zaqali Wallclimbers should not have the Aura that displays where the NPCs are climbing. The Climbers are the only NPCs that should not have it.

NPCs such as Obsidian Guard, or the Hunters should. (Works Correctly)

Video proof:

Check the Edges, the Climbers spawn, but there was no indication of where they are climbing.
[Aberrus][Zaqali] Mystic Out of Line of Sight

The Mystics spawning on the Futher side of the plafrom is currently spawning inside the platform (Visually he is fine, but you get an Error saying he is not in Line of Sight) so players cannot hit/attack them.

!image.png
[Aberrus][Zaqali] Devastating Leap

|T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r currently damages everyone in the raid, even the ones who are not standing in the AoE, or the lines.

Also, the boss currently leaps from platform to platform, regardless of where he is, Meaning, if you take him behind pillar, he will leap from behind a texture. Instead, he should rush to the edge of the platform, and then start casting |T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r

Video proof:
[Aberrus][Zaqali] Magma Mystic

When boss transitions into the last phase, any Magma Mystics should stop casting the Molten Barrier spell, and come to players, and attack them with spells.

Currently, they stay still with the shield up.
[Aberrus][Zaqali] Adds vs CCs

Currently, all the adds in the fight are CCable. Only the https://www.wowhead.com/npc=205617/zaqaliwallclimber should be fully CCable.

Rest of the adds spawning in the fight should not. (Mystic, Hunter,Guard)
[Waking Shore] - Setting Your Very Own Net

Description of the bug

There is no https://www.wowhead.com/object=377953/setfishingnet object

How to reproduce

Take https://www.wowhead.com/quest=72584/settingyourveryownnet
Come to the spot

How it should be
[Aberrus][Sarkareth] Blasting Scream cast time

Null Glimmer's Blasting Scream cast time is 10 secs, it should be 5 secs on all difficulties.

|T1058933:16|t|cffffd000|Hspell:404754|h[Blasting Scream]|h|r

https://www.wowhead.com/npc=202971/nullglimmer
[Aberrus][Sarkareth] Void Bomb vs Between Stars realm

Void Bomb is currently visible and can damage you inside Between Stars realm, it shouldnt be possible.

|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r

|T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r
[Aberrus][Sarkareth] Astral Formation vs Between Stars realm

Astral Formation can currently damage you inside Between Stars realm and rock shouldnt be visible inside Between Stars realm.

|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r

|T1022950:16|t|cffffd000|Hspell:403497|h[Astral Formation]|h|r
[Aberrus][Amalgamation] Molten Eruption

It seems that most of the time, all 3 |T524305:16|t|cffffd000|Hspell:403101|h[Molten Eruption]|h|r AoE pools spawn near eachother, that they are almost always soakable at least 2 pools by single person. On retail, they seem to be more spread out from eachother.
[Aberrus][Sarkareth] Oblivion stacks during transition P1-P2

In phase 1 to phase 2 transition after you get out of Between Stars realm, you still get Oblivion Stacks from Sarkareth, he should not apply Oblivion stacks to players anymore. He should apply 10 stacks of Oblivion before players enter Between Stars and thats it.

PTR:
[Aberrus][Sarkareth] Dimensional Puncture

Dimensional Puncture currently works on Sarkareth and any other npc like Null Glimmer & Empty Recollection. It shouldnt work on them, only players.

|T3610499:16|t|cffffd000|Hspell:409939|h[Dimensional Puncture]|h|r
[Aberrus][Sarkareth] Base hp

[Aberrus][Sarkareth] Scouring Eternity cast animation

Sarkareth should also raise his left hand showing him casting the spell. Currently its missing.

Retail proof:
[Aberrus][Sarkareth] Missing wall

During the fight it shouldnt be possible to use leap, deep breath etc. to get out of the boss platform. Also boss doesnt reset if this happens.

On retail it just say no path available.
[Thaldraszus][quest] Precious Baby

Description of the bug

1First objective Find the baby sometimes get completed right next to the https://www.wowhead.com/npc=194812/elzara

2Ifhttps://www.wowhead.com/npc=196194/baby spawns next to https://www.wowhead.com/npc=194812/elzara, https://www.wowhead.com/npc=196194/baby gets stuck and you will have to keep going back and forth till it moves.

How to reproduce

Accept https://www.wowhead.com/quest=70743/preciousbaby.
Watch https://www.wowhead.com/npc=196194/baby spawns next to https://www.wowhead.com/npc=194812/elzara.
Watch first objective gets completed.
Go to second objective spot.
https://www.wowhead.com/npc=196194/baby will stay behind.
Go back to https://www.wowhead.com/npc=196194/baby near https://www.wowhead.com/npc=194812/elzara
Watchhttps://www.wowhead.com/npc=196194/baby fly over to next spot.

How it should be

After accepting https://www.wowhead.com/quest=70743/preciousbaby , you fly down to first objective, finding https://www.wowhead.com/npc=196194/baby. Then wait for the roleplay part, and you interact with it to finish the second objective.

Informations of the quest

https://www.wowhead.com/quest=70743/preciousbaby
[World Events][Grand Hunt] Interacting with objects

Description of the bug

Some Grand Hunt stages stopped working. Will make a list here.
Trying to do objectives won't count. Seems like mostly interact stages.

How to reproduce

Try to complete the stages mentioned on the list below.

How it should be

Interacting with the targets should count towards the progress for this stage.
[World Events][Community Feast] Tasks getting stuck sometimes.

Description of the bug

Some tasks get stuck after you throw items in and can't progress to next task, and you also don't get reputation for it.

How to reproduce

Keep doing tasks till it's stuck.

How it should be

Shouldn't get stuck and progress to next to do next task till the event is over.

Informations of the event

https://www.wowhead.com/quest=70893/communityfeast
[World Event][Trial Of Storms] Charged Drake

Description of the bug

https://www.wowhead.com/npc=201796/chargeddrake becomes unattackable if you leave combat with it.

How to reproduce

Get in combat with https://www.wowhead.com/npc=201796/chargeddrake
Walk down the hill far from the spot the rare in.
Go back and try to attack again.

How it should be

Should be able to attack it again.

Informations of the npc

https://www.wowhead.com/npc=201796/chargeddrake
[Sniffenseeking] Brand New Digs

Description of the bug

Can't see objects inside https://www.wowhead.com/quest=75459/brandnewdigs makes it impossible to complete.

How to reproduce

Accept https://www.wowhead.com/quest=74876/thebuddysystem
Go to the dig site

How it should be

Should be able to see objects to complete the dig.

Informations of the quest

https://www.wowhead.com/quest=74876/thebuddysystem
https://www.wowhead.com/quest=75459/brandnewdigscomments
[Sniffenseeking] Scratch and Sniff

Description of the bug

1. |T132845:16|t|cffffd000|Hspell:410814|h[Choking]|h|r Causes Myrrit's bar to disappear, won't show up again even after carrying Myrrit again or /relog .

How to reproduce

1. Walk into Choking cloud while carrying Myrrit

How it should be

1. Bar should appear again when you carry Myrrit.

Informations of the minigame

https://www.wowhead.com/quest=75234/scratchandsniff
[Sniffenseeking] Phasing issue

Description of the bug

_There is a phasing / tracking issue with these minigames. The common thing between them all is the area they take place in. It happens when you move out of the center area and towards the hall, you lose the objective and phase you._



https://www.wowhead.com/quest=76014/livingstatue and https://www.wowhead.com/quest=76084/frostfirefinesse are impossible to complete.
https://www.wowhead.com/quest=76015/heartofiron is doable but only if you kill the rare _inside the center area while objective is tracked, or it won't drop the key._
https://www.wowhead.com/quest=75393/makingscents is doable. You only notice this issue if you get knocked away by the enemy near the air orb console, objective disappears.
https://www.wowhead.com/quest=75620/liarsinlight and https://www.wowhead.com/quest=76081/liarsofspirit are doable without this issue being noticed. Everything needed to do is inside the center area.

How to reproduce

.debug sniffenseeking startdig 76084 https://www.wowhead.com/quest=76084/frostfirefinesse
Check your tracker for the objective.
Try to interact with the fire and frost crystals
Move to the center of the area.
Try to interact with the fire and frost crystals again.
Escape once done with this mini game
.debug sniffenseeking startdig 76014 https://www.wowhead.com/quest=76014/livingstatue
Try to collect all keys.
Check your tracker for the objective every time you go towards the hall.
Do the same for the other minigames mentioned.

How it should be

Once you teleported in the minigame area, you shouldn't lose the objective nor it should phase you and causes any reset issue.

Informations of the minigames

https://www.wowhead.com/quest=76084/frostfirefinesse

https://www.wowhead.com/quest=76014/livingstatue

https://www.wowhead.com/quest=76015/heartofiron

https://www.wowhead.com/quest=75393/makingscents

https://www.wowhead.com/quest=75620/liarsinlight

https://www.wowhead.com/quest=76081/liarsofspirit
[Zaralek Cavern][Side] A Tower Yonder

Description of the bug

Can't interact with the corpse to complete Investigate the Corpse objective. The mouse cursor doesn't change.

Quest can't be completed.

How to reproduce

Accept https://www.wowhead.com/quest=73042/atoweryonder
Try to interact with the corpse.

How it should be

Should be able to interact with the corpse to complete the objective and the quest.

Informations of the quest

https://www.wowhead.com/quest=73042/atoweryonder
[VotI][Raszageth] Renewed Proto-Drake: Embodiment of the Storm-Eater Tradable

https://www.wowhead.com/item=201790/renewedprotodrakeembodimentofthestormeatercomments should be still a personal loot, However, The item it self should be tradable for the 4 hours period after recieveing the item to the people that have been there durning the kill of Raszageth.

!image.png
[World Event][Fyrakk Assault] Falling Ashes Aura

Currently, the Ashes (No idea what ID it is) aura stays after person uses Heartstone or .vip valdrakken command.

The aura should dissapear once player leaves Fyrakk Assault.

!image.png
[Aberrus][Kazzara] Dread Rift After Boss Defeat

The Effect of the Dread Rift seems to stay after boss defeat, if anyone had the Debuff on them, and then defeated the boss before it expired on them, dropping it after boss died, and it is there now permanently.

!image.png
[Aberrus][Zaqali] Mystic Spawn Amount

The First spawns of Mystics is correct, (When boss Jumps onto Ignara).

However, each subsequent spawn should result in only 1 Mystic spawning on one side, not both.

Should be as follows: First 2 Mystics on Both Sides (Works)

Second wave should be 1 Mystic at South Platform.

Third wave should be 1 Mystic at North Platform.

Repeat, from second wave.

Retail proof:
[Mage Tower] Drums

Players cannot currently use Drums in any of the Mage Tower Challanges. They should be usable.
[Mage Tower][Imp Mother] Agatha Melee Damage

Agatha currently deals 1 damage per melee attack.
[World Boss][Zaqali Elders] Gholnas Might

Currently, getting |T135817:16|t|cffffd000|Hspell:402824|h[Searing Touch]|h|r applied on a player, does Dispell the Blistering Cyclone on the ground, however, Haste buff is not applied to the player for 10 seconds, and the debuff is not removed.

|T429590:16|t|cffffd000|Hspell:404645|h[Gholna's Might]|h|r
[Aberrus][Magmorax] Burning Chains

Missing effect around the 4 chains in the room. They should deal damage when near them.

Spell ID: 411633

Retail proof:

!image.png
[World Boss][Zaqali Elders] Magma Buster Adds

Totally unrelated to the boss fight, but in the vicinity of the bosses, there are multiple unattackable adds that can be pulled and attack players.

NPC ID: 200801.

They should not move from the lava, by any means, (Knockback, Taunting, etc.)

!image.png
[Aberrus][General] Missing Dialogue After Kazzara, On the Way to Zaqali Assault

When players take the right path after Kazzara, And engage the first pack of mobs, The following dialogue should occur from Neltharion and Sebellian.

!image.png

This dialogue is currently missing.
[Aberrus][Forgotten Experiments] Temporal Anomaly

Description of the bug

absorbing shield is currently equal to 0% of the boss's health.

How to reproduce

Start a fight with Riontius
wait for Temporal Anomaly ability
Attention to the absorbing shield on the boss

How it should be

Riontius periodically creates a ball that slowly moves towards him. If the ball reaches the boss, the latter will receive an absorbing shield equal to 10% of his health.

Informations of the spell

https://www.wowhead.com/npc=200918/rionthus/normalencounterjournal &gt; https://www.wowhead.com/spell=407617/temporalanomaly?dd=14&ddsize=30
retail timer 1:40 2:00
TEST FS
[Aberrus][General] Trashes to Zaqali Assault

Description of the bug

mobs should not be in the same place (screen of where MOBS are)

How to reproduce

Go to the boss ttack Zakali
Pay attention to the mobs in front of the boss.

How it should be

group 1:
1 Djaradin Dragonhunter + 2 Molten Hound patrol the stairs (screen 1)
group 2:
1 Djaradin Lavamancer + 2 Djaradin Skullcrusher + 1 jaradin Dragonhunter These mobs should appear on the right side of the stairs. (screen 2)
group 3:
3 Primal Lava Elemental + 1 Djaradin Lavamancer + 1 Djaradin Commander is in front of the boss (screen 3)

Informations of the spell

https://www.wowhead.com/npc=202109/djaradincommander https://www.wowhead.com/npc=205611/moltenhound https://www.wowhead.com/npc=202256/djaradinlavamancer https://www.wowhead.com/npc=202108/djaradindragonhunter https://www.wowhead.com/npc=202258/djaradinskullcrusher https://www.wowhead.com/npc=202264/primallavaelemental

retail 41:5543:35
[Aberrus][Zskarn] Shrapnel Bomb

Description of the bug

The shrapnel bomb disappears after 30 seconds and does no damage

How to reproduce

Start a boss fight
Wait for Shrapnel Bomb
Wait 30 seconds for the bomb to expire
pay attention to debuffs, there are none

How it should be

After 30 seconds Shrapnel Bomb detonates inflicting 177108 Physical damage and an additional 44277 Physical damage every 1 sec for 10 sec to all players.

Informations of the spell

https://www.wowhead.com/npc=202637/zskarn &gt; https://www.wowhead.com/spell=404955/shrapnelbomb?dd=14&ddsize=30
retail 8:559:05
Test FS 21:4021:50
[Aberrus][Zskarn] Boss Reset

Description of the bug

Currently, the boss cannot be restarted when it leaves the room.

How to reproduce

Start a boss fight
kick the boss out of the room
attention to the boss

How it should be

The boss must reboot when he leaves the room

Informations of the spell

https://www.wowhead.com/npc=202637/zskarn
test FS 22:4023:10
[World Boss][Zaqali Elders] Lava Geyser

Currently, |T451169:16|t|cffffd000|Hspell:403367|h[Lava Geyser]|h|r deal damage, and spawns a pool of Lava sooner than the animation lands (Instant). It should travel for a bit, and then spawn a lava pool after couple of seconds.
[Aberrus][Zaqali] Visual Ballista Bombardment

When players are infront of the boss, while outside of combat, there should be ballistas shooting projectiles at the walls of the arena.

This is purely visual, it does no damage to the players, it even doesnt have the AoE swirlies around them.

Video proof:
[Aberrus][Zaqali] Cave Rubble Out of Range Error

!image.png

Sometimes, It seems that throwing rocks is impossible, due to some Out of Range error, even when i am close to the edge, and near a climbing add.
[Aberrus][Zaqali] Ignara after Boss Defeat

After Warlord Kagni is defeated, and the boss fight ends, Small Ignara should be flying around the Hole in the middle of the Boss fight arena.

This has no purpose at all, its just decoration detail.

NPC ID: 205921

!image.png
[Aberrus] Edge of the Void LFR (4th wing)

LFR issues:

1. Sarkareth is phased out (You can see him only in .gm on)
2. You are not getting teleported in front of pool in LFR like in this video Proof (Currently it teleport you at the start of raid)
3. The door behind you should be closed to Echo of Neltharion boss room
[Aberrus][General] Shadowflame Crest Fragments Drop

Currently, every Difficulty rewards the same Crest Fragments (Per Boss, once a Week.)

LFR should reward 10 |T5062636:16|t|cffffd000|Hitem:204075::::::::120:::::|h[Whelpling's Shadowflame Crest Fragment]|h|r (Works)

Normal should reward 10 |T5062624:16|t|cffffd000|Hitem:204076::::::::120:::::|h[Drake's Shadowflame Crest Fragment]|h|r

(Currently rewards LFR ones,)

Heroic should reward 10 |T5062642:16|t|cffffd000|Hitem:204077::::::::120:::::|h[Wyrm's Shadowflame Crest Fragment]|h|r

(Currently rewards LFR ones.)

Mythic should reward 10 |T5062612:16|t|cffffd000|Hitem:204078::::::::120:::::|h[Aspect's Shadowflame Crest Fragment]|h|r

(Currently rewards LFR ones.)
[Aberrus][Sarkareth] Sarkareths Defeat Outro

When players successfully stop Sarkareth, The Mirrior in the wall should vanish, there should be only void in the distance.

FS:

!image.png

Retail:
[Aberrus][Zaqali] Big Adds Spawn Locations

When DBM says for example Big Adds North It should spawn all big incoming adds (Not Wallclimbers) on the North platfrorm.

Same goes for South, If DBM says Adds are coming on South, It should spawn all mobs on the South Platform.

Currently, this seems completely random where Big adds are coming, they sometimes spawn on opposite side of what DBM says, and sometimes, they spawn on Both platforms at the same time.

Retail proof:
[Aberrus][Zaqali] Climbers Aura

Currently, the Aura which visualizes where the Mobs (Aside from Wallclimbers) Are climbing, is applied directly to the mobs, instead of the spot they are climbing to at the edges of the platform.

This makes it hard to spot them, and throw rocks down the line, to kill them before they climb up.

Video proof:

Also, Most of the times, the Aura does not vanish untill end of the fight, making it harder to spot climbing enemies.
[VotI][Dathea][Mythic] Platform Spawns Indication

When Dathea is spawning the adds, and is casting the Coalescing Storm spell, When she is already casting it, there should be a storm on the platform that is gonna have the adds on it. Currently, we do not have this.

It should be present on HC and Mythic difficulties.

Video example:
[Aberrus][Zaqali] Devastating Leap vs Phase 2 Transition

If the boss is casting |T236171:16|t|cffffd000|Hspell:398938|h[Devastating Leap]|h|r , He should not be able to transition into phase 2 (25% Health) untill he lands on the other side.

Currently, he cancels the cast, sometimes even while being in midair, and starts flying.

(Dont have any video, but i managed to see it on retail few days ago.)
[Aberrus][Zskarn] Intro Dialogue

Missing Intro Dialogue when player approach Zskarn boss fight arena after both previous wing bosses have been defeated.

!image.png
[Aberrus][General] Flightstones From Bosses

Each defeated boss in Aberrus should reward 45 Flightstones.

Last two bosses (Neltharion and Sarkareth) should reward 70 Flightstones.

Currently, they are not rewarded.

https://www.wowhead.com/currency=2245/flightstones
[Aberrus][General] Focus Crystal Teleport/Gossip

Missing Gossip for the Focus Crystal after Kazzara where it should teleport players to Zkarn (After Both Experiments and Rashok has been defeated.)

Currently only says Greetings &lt;name&gt;.

Second issue, It does not offer teleport to Zkarn after Both previous wing bosses have been defeated.

Retail:

!image.png
[Aberrus][General] Whisper in the Dark

Description of the bug

mob ability does not reduce hast by 65%

How to reproduce

Mobs are in front of Sarkaret
start a fight with a mob
wait for the debuff Dark Bindings
pay attention to the speed, it's not visual

How it should be

The caster charges several players with darkness for 5 sec. Upon expiration, the player inflict 206626 Shadow damage to players within 12 yards and reduces their haste by 65% for 8 sec.

Informations of the spell

https://www.wowhead.com/npc=203806/whisperinthedarkabilities;mode:n &gt; |T132095:16|t|cffffd000|Hspell:409578|h[Dark Bindings]|h|r?dd=14&ddsize=30
FS Test 48:55
[Aberrus][Rashok] Shattered Conduit

Description of the bug

The |T3154546:16|t|cffffd000|Hspell:401419|h[Elder's Conduit]|h|r broke when the boss was taken into the Elder's Conduit 2 times instead of 3.
In normal mode it should break at 3

How to reproduce

Start a boss fight
bring the boss to the center 2 times
Pay attention to the platform, it's broken

How it should be

After draining Rashok's energy 3 times, the conduit shatters, inflicting 147590 Shadowflame damage to all players within 20 yards and becomes unusable.

Informations of the spell

https://www.wowhead.com/npc=201320/rashok/normalencounterjournal &gt; |T3154546:16|t|cffffd000|Hspell:401419|h[Elder's Conduit]|h|r?dd=14&ddsize=30 &gt; https://www.wowhead.com/spell=410690/shatteredconduit?dd=14&ddsize=30
Retail timer 1:55
Test Fs timer 8:40 9:15
[VotI][Diurna] Tasarek Earthreaver Tremors

https://www.wowhead.com/npc=191225/tarasekearthreaver cast |T451165:16|t|cffffd000|Hspell:376257|h[Tremors]|h|r most of the times correctly, in a way they display.

But mainly on mythic, where they dont die as fast, When tank is moving away from them, they sometimes change direction of |T451165:16|t|cffffd000|Hspell:376257|h[Tremors]|h|r midway of the cast. and kill multiple melees that were not even in the line.

Video proof:
[VotI][Diurna] Wildfire Spread

On Mythic difficulty, If player is struct by Wildfire AoE, he should spawn another Wildfire pool nearby.

Currently, this is missing

!image.png
[Mage Tower][Imp Mother] Imps vs Grip

Sometimes, when player uses grip as a death knight, the Imps will fall under texture.
[Aberrus] Fury of Giants LFR (2nd wing)

LFR issues:

1. There is missing Flame wall after you teleport in LFR which should block access to 1st wing (left one) Proof
2. Warlord Kagni and Rashok bosses are phased out (you can see them only in gm on)
[Aberrus][Kazzara] Boss Reset

Boss can not be currently reset by dragging her out of her room. Once she passes the door, she should reset.

!image.png
[World Boss][Zaqali Elders] Damage Reductions

Gholna seems to keep her Damage Reduction spells even after a wipe, and she respawns.

!image.png
[Aberrus][Sarkareth] Abyssal Breath

|T4914668:16|t|cffffd000|Hspell:404456|h[Abyssal Breath]|h|r should make the boss travel some distance before he stops. Currently, he targets a location beneath the player, and only Leaps like 1 yard if he is under the boss. He should traverse some distance, unless he is aimed at the edge of the platform.
[Aberrus][Sarkareth] Void Bomb Amount

There should always be only 2 |T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r per cast, regardless of raid size. Currently, there are always 3.
[Aberrus][Sarkareth] End Existence

Sarkareth should not be visible or interactable with inside the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r phase. Currently, he is visible there.

Also, Sarkareth should begin casting the spell End Existence only after ALL players have accumulated 10 stacks of |T4914670:16|t|cffffd000|Hspell:401951|h[Oblivion]|h|r and enter the |T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r phase. Currently, he starts casting it much sooner.
[VotI][Terros] Reveberating Boulder

The Minable ore that drops from Terros after his defeat is completly empty.

https://www.wowhead.com/object=384944/reverberatingboulder Should have some ores in it when mined, and it should dissapear after first person mines it.

(Take in mind, not all the ores in Wowhead showed should be there, only some :P)
[World Boss][Zaqali Elders] Dragonslayers Sight

When player enters the Zaqali Caldera Subzone of Zaralek Caverns, They should get a debuff that stacks every second, up to 10 stacks, If they are on a dragonriding mount (And in the air, not on ground.) at which point, they should get dismounted. This debuff is removed every second when player is not in the air, with a dragonriding Mount.

!image.png
[Aberrus][Kazzara] Base hp

Boss hp was wrong on some of difficulties.

https://www.wowhead.com/npc=201261/kazzarathehellforged
[Aberrus][Sarkareth] Between Stars vs Encounter

Players inside Between Stars realm should be insta killed and boss encounter reset, if there is no one alive outside of between stars realm. Currently encounter still keep going and boss & adds attack you while you are inside between stars realm.

Encounter reset and player insta killing should not happen during Phase 1 to Phase 2 transition only.
[Aberrus][Sarkareth] Dimensional Puncture vs Void Fracture/Void Surge

On mythic when Void Fracture debuff expire inside Between Stars realm it should spawn Dimensional Puncture puddle under the player. Currently its not spawning.

PS: maybe it can be also related to Void Surge since I see on a few videos explosion animation from the player and it spawns Dimensional Puncture puddle.

Retail proof:

|T3610499:16|t|cffffd000|Hspell:409939|h[Dimensional Puncture]|h|r

|T631519:16|t|cffffd000|Hspell:410642|h[Void Fracture]|h|r

|T425955:16|t|cffffd000|Hspell:404154|h[Void Surge]|h|r
[Aberrus][General] Trash Mobs to Zaqali

Missing Waypoints for NPCs (ID: 201288 and 198870)

Missing Waypoints for NPCs: (ID: 201753, 198869, 198870) These ones are futher ahead, from the first giant pack, Before the first Zaqali Giants.

Missing NPCs Drajaradin Skullcrusher (ID: 202258) And 2x Djaradin Wallclimber (ID: 202259) on the way to the Zaqali.

The Djaradin Skullcrusher should yell For the Elder! When players approach him.

!image.png

Missing NPC Blazing Dreadsquall (ID: 202262)

After playrers enter the Defiant Ramparts subzone (The open Space one, not the Inside of the Hallway), they should be bombarded sometimes by the Balistas in the backround, untill they have reached the Boss Arena, and killed the final trash pack. Then the Balistas should stop, untill the boss fight has begun.
[Aberrus][Sarkareth] Outro

1. Cutscene is currently playing immediately after Sarkareth is defeated, it should not happen. Instead you have talk to Wrathion to play cutscene for everyone in the raid.

Retail:

!WoWScrnShot_030524_194208.jpg

2. Sabellian should offer teleport to the entrance of Aberrus.

Retail:

!WoWScrnShot_030524_194205.jpg

3. Currently Wrathion is not on the boss platform with Dezran and Sabellian.
[Aberrus][Sarkareth] Defeat dialogue

When Sarkareth is defeated he should always yell: It... was... mine... dialogue.

Currently he randomly yell either Thus falls Dragonkind or This is my destiny! The cosmos now flows through me!
[Aberrus][Kazzara] Invisible Wall after Defeating Boss

After recent fix to prevent players from skipping the first boss with invisible wall, The wall now is there permanently.

(Could be also caused by a crash/server reboot after i have slain the boss.)

Proof:
[Aberrus] Discarded Works LFR (1st wing)

LFR issues:

1. Bosses & Trash mobs from 2nd, 3rd and last wing are spawned while in Discarded Works (1st wing)
2. The Amalgamation Chamber bosses are phased out (you can see them only in gm on)
3. The Forgotten Experiments bosses are phased out (you can see them only in gm on)
4. There is missing flame wall after Kazzara the first boss which should block access to 2nd wing (right one) in LFR Retail Proof
5. The spiky gate (next to big chain) after you kill The Forgotten Experiments should not open in LFR.

https://www.wowhead.com/npc=201774/essenceofshadow
https://www.wowhead.com/npc=201773/eternalblaze

https://www.wowhead.com/npc=201934/shadowflameamalgamation

https://www.wowhead.com/npc=200912/neldris

https://www.wowhead.com/npc=200913/thadrion

https://www.wowhead.com/npc=200918/rionthus
[Aberrus][Amalgamation] no loot

Description of the bug

There is no loot when killing the boss

How to reproduce

`Start a boss battle`
`kill the boss`
`attention to the boss`
`no loot`

How it should be

There must be loot listed on Wowhead

Informations of the spell

https://www.wowhead.com/npc=201774/essenceofshadow/normalencounterjournal
timer 4:30 retail
timer 34:50 FS test
[Aberrus][Kazzara] no loot

Description of the bug

There is no loot when killing the boss

How to reproduce

`Start a boss battle`
`kill the boss`
`attention to the boss`
`no loot`

How it should be

There must be loot listed on Wowhead

Informations of the spell

https://www.wowhead.com/npc=201261/kazzarathehellforged
timer 3:40 retail
timer 12:25 FS test
[Aberrus][Forgotten Experiments] Massive Slam + Bellowing Roar

Description of the bug

if you taunt the boss while using the |T305703:16|t|cffffd000|Hspell:404472|h[Massive Slam]|h|r |T4622466:16|t|cffffd000|Hspell:404713|h[Bellowing Roar]|h|r , he becomes afk for 56 seconds

How to reproduce

Start a boss fight
wait for one of the abilities to be used
Use the tank's taunt ability
attention to the boss

How it should be

boss shouldn't be AFK

Informations of the spell

https://www.wowhead.com/npc=200912/neldris &gt; |T305703:16|t|cffffd000|Hspell:404472|h[Massive Slam]|h|r +|T4622466:16|t|cffffd000|Hspell:404713|h[Bellowing Roar]|h|r
Retail timer 00:30 1:00
FS test timer 44:50 45:40
[Aberrus][Forgotten Experiments] no loot

Description of the bug

There is no loot when killing the boss

How to reproduce

`Start a boss battle`
`kill the boss`
`attention to the boss`
`no loot`

How it should be

There must be loot listed on Wowhead

Informations of the spell

https://www.wowhead.com/npc=200912/neldris/normalencounterjournal https://www.wowhead.com/zone=14663/aberrustheshadowedcrucible
[Aberrus][Forgotten Experiments] Unstable Essence

Description of the bug

After the dispel, the |T1041232:16|t|cffffd000|Hspell:405077|h[Unstable Essence]|h|r should spread to the nearest player it does not spread

How to reproduce

start a boss fight
Wait for the Unstable Essence ability
Use dispel
No new debuffs

How it should be

While Phase 2 lasts, the number of active debuffs will increase. They will disappear after Tadrion's death.

Informations of the spell

https://www.wowhead.com/npc=200913/thadrion &gt; |T1041232:16|t|cffffd000|Hspell:405077|h[Unstable Essence]|h|r
retail timer 1:00 1:20
FS test timer 58:25
[Aberrus][Forgotten Experiments] Infused Strikes

Description of the bug

Basic attacks of all three bosses apply a stacking debuff that does not go away

How to reproduce

Start a fight with Neldris, Thadrion, Rionthus
Place a debuff on two tanks
Tanks come running to reset the debuff
Attention to debuff

How it should be

All three bosses' basic attacks apply a stacking debuff
Touching another tank/player who also has this debuff should remove both

Informations of the spell

https://www.wowhead.com/npc=200912/neldris/normalencounterjournal https://www.wowhead.com/npc=200913/thadrion/normalencounterjournal https://www.wowhead.com/npc=200918/rionthus/normalencounterjournal &gt; https://www.wowhead.com/spell=406305/infusedstrikes?dd=14&ddsize=30
Retail timer 0:15 0:30
FS test timer 42:30
[Aberrus][Amalgamation] Shadowflame Contamination

Description of the bug

after killing the boss the debuff does not go away |T4914675:16|t|cffffd000|Hspell:406780|h[Shadowflame Contamination]|h|r and continues to deal damage over time

How to reproduce

get debuff
Kill the boss before the debuff wears off
pay attention to debuffs

How it should be

the debuff should disappear after killing the boss

Informations of the spell

https://www.wowhead.com/npc=201774/essenceofshadow &gt; |T4914675:16|t|cffffd000|Hspell:406780|h[Shadowflame Contamination]|h|r
timer 30:05 FS test
[Aberrus][General] Sundered Flame Banner

Description of the bug

the flag falls under the texture
visual model above

How to reproduce

Step 1
Step 2
Step 3
Step 4

How it should be

xxx

Informations of the spell

https://www.wowhead.com/npc=205638/sunderedflamebannerabilities
timer 21:30 retail (screenshot 1)
timer 15:18 test FS
[Aberrus][Amalgamation] Boss reset

Description of the bug

Currently, the boss cannot be restarted when it leaves the room.

How to reproduce

Start a boss fight
kick the boss out of the room
attention to the boss

How it should be

The boss must reboot when he leaves the room

Informations of the spell

https://www.wowhead.com/npc=201774/essenceofshadow/normalencounterjournal
timer 20:04 FS Test
[Aberrus][Magmorax] Igniting Roar vs Instance Lag

Igniting Roar currently lags the server for 12 seconds after the boss finishes casting the spell it seems, You can cast abilities, but they are delayed.

This happens always when he casts Igniting Roar
[Aberrus][Magmorax] Coiled Rope

Coiled Rope (ID: 204543) Currently does not leap the player out of the arena.

The animation is there, but the leap is not.
[Aberrrus][Magmorax] Magma Puddle vs Searing Heat Stacks

When player is soaking Magma Puddle, (Single one, not multiple overlayed,) He reicives 2 stacks per tick of the Puddle, It should be 1 stack per Puddle under the player.
[Aberrus][General] Crawling Goo

Description of the bug

the debuff remains after the puddle disappears

How to reproduce

Kill a mob
get a debuff when the puddle disappears
Attention to debuff

How it should be

On death, the slime explodes leaving behind a pool that pacifies within it. Additionally, the bile reduces the player to slime.

Informations of the spell

https://www.wowhead.com/npc=205820/crawlinggooabilities;mode:lfr &gt; |T3459799:16|t|cffffd000|Hspell:412498|h[Stagnating Pool]|h|r
timer 41:00 FS test
[World Boss][Zaqali Elders] Vakan vs Scorching Eclipse

Currently, when the boss reaches 100 energy, He should start casting Scorching Eclipse 4x after one another. Currently, he casts it only 2x and then becomes a dummy for a few seconds, standing still, doing nothing.
[World Boss][Zaqali Elders] Vakans and Gholna Energy Bar

Currently, Gholan starts the fight with 100 Energy. (She seems to generate Energy while outside of combat. She shouldnt.)

Also, Vakans energy bar should be Purple, not Yellow.
[Aberrus][Zaqali] Falling off Boss Fight Arena

If player falls off a Platform of the boss fight arena, He should be killed by trigger after falling few yards. Also his corpse then should be teleported to the side of the platform he fell off.

Currently, falling off does not kill the player by trigger, but by falling damage.
[Aberrus][Amalgamation] Boss not Spawning

Cleared every pack of mobs in the room, boss did not spawn.

!image.png
[BH][Gutshot] Melee hits

https://www.wowhead.com/npc=186116/gutshot melee hits should deal 95k damage

At the moment they deal 80k damage
Retail | PTR
[Quest] Professions Weekly Quests

Description of the bug

If you accept and complete 2 quests at the same time, then turn in one of them, the other quest will get deleted. Thus restarting the progress again.
For example if a quest ask you to gather 10 items, another quest ask you to do 3 work orders. If you turn in 1, the other is deleted and need to do it again.

How to reproduce

Accept any 2 quests from the NPCs below.
Complete the quests.
Turn in 1 of them.

How it should be

Should be able to take more than 1 quest and complete them without any issue.

Informations of the quest

https://www.wowhead.com/npc=194026/azley
https://www.wowhead.com/npc=191001/gnoklinquirkcoil
https://www.wowhead.com/npc=191000/dothenosstarts
https://www.wowhead.com/npc=191002/dhurrel
https://www.wowhead.com/npc=191004/temnaayu
[Ohn'Ahran][Quest] Delicacy in the Dark

Description of the bug

On https://www.wowhead.com/quest=66711/delicacyinthedark missing objectshttps://www.wowhead.com/object=377055/submergedbasket from which to extract shellfish

How to reproduce

We take the quest, we fly to the gathering place. The warmod is not important.

!image.png
[Ohn'Ahran][Quest] Counting Argali

Description of the bug

When you talk https://www.wowhead.com/quest=66698/countingargali and take a sheep to take it back, there is no place to take it

How to reproduce

We take the quest, we fly to the gathering place

!image.png
[VotI][Diurna] Wrong Eggs Debuff Amount

Currenlty on Open Beta, Diruna has wrong amount of eggs in her debuff. It only says 14, out of 24.

Also, sometimes, she targeted wrong eggs, instead of the closest ones to hatch.

!image.png
[The Waking Shores][Quest] Exeunt, Triumphant

Description of the bug

Multiple reports from players being unable to see https://www.wowhead.com/npc=187278/majordomoselistra to turn in the quest https://www.wowhead.com/quest=66124/exeunttriumphant

I was unable to reproduce it on PTR and on live. I was able to see the NPC with alt picking waking shores as first area to quest, also when I picked different zone (Thaldraszus) from adventure map. Most cases seem to be an alt

How to reproduce

Accept https://www.wowhead.com/quest=66124/exeunttriumphant
Turn it in..

How it should be

https://www.wowhead.com/npc=187278/majordomoselistra should arrive once you reach the spot, then you are able to turn in the quest after a cutscene.

Informations of the quest

https://www.wowhead.com/quest=66124/exeunttriumphant
https://www.wowhead.com/npc=187278/majordomoselistra
[Bastion][quest] Lakeshire's Last Stand

Description of the bug

No ghouls spawn during https://www.wowhead.com/quest=58951/lakeshireslaststand Fight the Scourge stage. First ghoul spawns dead.

How to reproduce

Start https://www.wowhead.com/quest=58951/lakeshireslaststand
Do first 3 objectives
Wait for ghouls to spawn.

How it should be

Ghouls should start spawning in waves

Informations of the quest

https://www.wowhead.com/quest=58951/lakeshireslaststand
[Zereth Mortis][Quest] Long Lost Firim

Description of the bug

Can't interact with |T3950377:16|t|cffffd000|Hitem:187845::::::::120:::::|h[Quadrangular Object]|h|r and |T3950369:16|t|cffffd000|Hitem:187846::::::::120:::::|h[Triangular Object]|h|r for the quest https://www.wowhead.com/quest=65456/longlostfirim

How to reproduce

Accept https://www.wowhead.com/quest=65456/longlostfirim
Try to interact with |T3950369:16|t|cffffd000|Hitem:187846::::::::120:::::|h[Triangular Object]|h|r
Try to interact with |T3950377:16|t|cffffd000|Hitem:187845::::::::120:::::|h[Quadrangular Object]|h|r

How it should be

You should be able to interact with both quest objects and loot |T3950377:16|t|cffffd000|Hitem:187845::::::::120:::::|h[Quadrangular Object]|h|r and |T3950369:16|t|cffffd000|Hitem:187846::::::::120:::::|h[Triangular Object]|h|r

Informations of the spell

https://www.wowhead.com/quest=65456/longlostfirim
[Drustvar][Quest] What Remains of Marshal M. Valentine

Description of the bug

Can't interact and pick up |T133740:16|t|cffffd000|Hitem:160939::::::::120:::::|h[Valentine's Log]|h|r

How to reproduce

Accept https://www.wowhead.com/quest=51789/whatremainsofmarshalmvalentine
Finish the objectives up to the log.
Try to loot |T133740:16|t|cffffd000|Hitem:160939::::::::120:::::|h[Valentine's Log]|h|r

How it should be

Should be able to loot |T133740:16|t|cffffd000|Hitem:160939::::::::120:::::|h[Valentine's Log]|h|r

Informations of the quest

https://www.wowhead.com/quest=51789/whatremainsofmarshalmvalentine
[Zuldazar][quest] Crumbling Apart

Description of the bug

Can't attack / interact with https://www.wowhead.com/npc=128447/stormboundconqueror to kill them, which makes the quest hard to complete.

How to reproduce

Accept https://www.wowhead.com/quest=49148/crumblingapart
Try to attack https://www.wowhead.com/npc=128447/stormboundconqueror in the area

How it should be

Should be able to attack https://www.wowhead.com/npc=128447/stormboundconqueror

Informations of the quest

https://www.wowhead.com/quest=49148/crumblingapartcomments:id=2573330
[Revendreth][quest] The Accuser's Secret

Description of the bug

https://www.wowhead.com/npc=157080/lordchamberlain kills https://www.wowhead.com/npc=157064/theaccuser and the quest get stuck. Impossible to complete. You can even literally afk the entire time and same thing would happen.

How to reproduce

Accept https://www.wowhead.com/quest=57180/theaccuserssecret.
Watch https://www.wowhead.com/npc=157064/theaccuser health.

How it should be

https://www.wowhead.com/npc=157080/lordchamberlain should stop when https://www.wowhead.com/npc=157064/theaccuser is around 10% health, then capture and put https://www.wowhead.com/npc=157064/theaccuser into the cage.

Informations of the quest

https://www.wowhead.com/quest=57180/theaccuserssecret
https://www.wowhead.com/npc=157064/theaccuser
https://www.wowhead.com/npc=157080/lordchamberlain
[Tiragarde Sound][quest] Safety First

Description of the bug

Some |T1499541:16|t|cffffd000|Hitem:152847::::::::120:::::|h[Durable Seashell]|h|r are

missing and making the quest impossible to finish. Currently only 7 can be collected: 6 can be seen with naked eye, 7th you have to be lucky. 7th one is under rock and can only be discovered if you hover over it.

How to reproduce

Accept https://www.wowhead.com/quest=48899/safetyfirst
Try to collect 8 |T1499541:16|t|cffffd000|Hitem:152847::::::::120:::::|h[Durable Seashell]|h|r

How it should be

There should be more than 8 available on the ground. I could count 14 in one of the videos below (video is made 1 year ago)

Informations of the quest

https://www.wowhead.com/quest=48899/safetyfirst
|T1499541:16|t|cffffd000|Hitem:152847::::::::120:::::|h[Durable Seashell]|h|r

(1 year ago)
[Bastion][Quest] Dismantling the Opposition

Description of the bug

Can't turn in https://www.wowhead.com/quest=58182/dismantlingtheopposition after you complete the quest.

How to reproduce

Accept https://www.wowhead.com/quest=58182/dismantlingtheopposition
Finish objectives
Wait.
Leave https://www.wowhead.com/npc=161204/dntvehiclekillcredit

How it should be

After https://www.wowhead.com/quest=58182/dismantlingtheopposition objectives are completed, the player should be teleported to https://www.wowhead.com/npc=160280/mikanikos and able to turn in the quest.

Informations of the quest

https://www.wowhead.com/quest=58182/dismantlingtheopposition
[The Waking Shores][quest] Tomes Of Trust

Description of the bug

Can't pick up both |T1411833:16|t|cffffd000|Hitem:201925::::::::120:::::|h[Obsidian Genealogy]|h|r for the quest https://www.wowhead.com/quest=72456/tomesoftrust. Giving error That is already being used

How to reproduce

Take the quest https://www.wowhead.com/quest=72456/tomesoftrust
Attempt to loot |T1411833:16|t|cffffd000|Hitem:201925::::::::120:::::|h[Obsidian Genealogy]|h|r

How it should be

Should be able to loot 2 |T1411833:16|t|cffffd000|Hitem:201925::::::::120:::::|h[Obsidian Genealogy]|h|r

Informations of the quest

https://www.wowhead.com/quest=72456/tomesoftrust
[Revendreth][quest] The Big Squeeze ~ Or Else

Description of the bug

The option for https://www.wowhead.com/npc=179413/killcreditorelse in this quest https://www.wowhead.com/quest=64090/thebigsqueeze isn't working. Can't finish the quest without it.

How to reproduce

Start https://www.wowhead.com/quest=64090/thebigsqueeze
Get to the Or Else objective.
Try to complete it.

How it should be

After https://www.wowhead.com/npc=179439/killcredittalktocudgelfacecredit you should complete Or Else and there should be |T132356:16|t|cffffd000|Hspell:354445|h[Or Else!]|h|r extra button to click after.

Informations of the quest

https://www.wowhead.com/quest=64090/thebigsqueeze
[Revendreth][quest] A Perfect Circle

Description of the bug

Can't interact with any chest for this quest to loot it. Impossible to complete the quest.

How to reproduce

Accept https://www.wowhead.com/quest=58600/aperfectcircle
Try to open any chest.

How it should be

Should be able to open chest and loot the quest items.

Informations of the quest

https://www.wowhead.com/quest=58600/aperfectcircle
[Ohn'Ahran][Quest] Return Yennu's Toy Boat

Description of the bug

After receiving |T1126431:16|t|cffffd000|Hitem:200876::::::::120:::::|h[Yennu's Toy Boat]|h|r , you need to fly to the point and pass the quest. There is no https://www.wowhead.com/npc=195252/yennu at the point

How it should be

There should be https://www.wowhead.com/npc=195252/yennu .
[Thaldraszus][NPC] Watcher Koranos

Description of the bug

https://www.wowhead.com/npc=191369/watcherkoranos does not show back in Valdrakken if you start and finish any quest from this chain https://www.wowhead.com/storyline/thesilverpurpose1325

It might causes issues with https://www.wowhead.com/quest=72360/revivingthemachine when revival catalyst is released, they won't be able to see the npc to unlock it.

How to reproduce

Accept https://www.wowhead.com/quest=72192/hallsofinfusionentropytoorder
Get renown 12 with https://www.wowhead.com/faction=2510/valdrakkenaccord
Start https://www.wowhead.com/quest=68794/allyofdragons and follow up to https://www.wowhead.com/quest=70703/thelegacyoftyrhold
Check for https://www.wowhead.com/npc=191369/watcherkoranos after every quest from chain is completed.
Finish the entire chain.
Check for https://www.wowhead.com/npc=191369/watcherkoranos in Valdrakken again.

How it should be

https://www.wowhead.com/npc=191369/watcherkoranos should show back in Valdrakken after https://www.wowhead.com/storyline/thesilverpurpose1325 is completed.
Most comments says after https://www.wowhead.com/quest=67076/asparkofdiscovery is completed.

Informations of the npc

https://www.wowhead.com/npc=191369/watcherkoranoscomments:id=5534884
https://www.wowhead.com/quest=72192/hallsofinfusionentropytoordercomments:id=5619815
[RLP] Primalist Flamedancer - Blaze of Glory hitbox

Currently, the hitbox of the Blaze of Glory cast by Primalist Flamedancer is bigger than the visual effect

PTR proof:

|T514016:16|t|cffffd000|Hspell:373972|h[Blaze of Glory]|h|r
[TNO] Dungeon Intro Dialogue

Missing into dialogue from Khan Matra when player enters the dungeon/starts a key.
[TNO] Stormcallers Do Not Dismount Player

If player approach Last boss of the dungeon on a Dragonriding mount, and while in air, they should dismount the player, and safely storm them down to the ground. Currentl,y you can fly in the last boss zone.
[HoV] save spot vs wolves leap

Description of the bug

Save spot for |T136168:16|t|cffffd000|Hspell:199179|h[Leap for the Throat]|h|r from https://www.wowhead.com/npc=96608/ebonclawworg doesn't work

Ptr proof:

How to reproduce

1. Enter HoV area
2. Go to save spot
3. Check if wolves leap to u

How it should be

Wolves shouldn't use |T136168:16|t|cffffd000|Hspell:199179|h[Leap for the Throat]|h|r if the furthest player is in the save spot.

Retail proof:

Second save spot:
[VotI][Raszageth] Drakewatcher Manuscript

|T254288:16|t|cffffd000|Hitem:201790::::::::120:::::|h[Renewed ProtoDrake: Embodiment of the StormEater]|h|r can drop multiples times

l_Chance variable seem unused in code and not personal loot
[VotI][Kurog][Mythic] Molten Rupture

On Mythic Difficulty, Kurog should spawn 5 Lines of Molten Rupture from him self. Currently, still spawns only 4 from Normal/HC.

Video proof:
[World event][Storm Fury][NPC] Glakis, Winter's Wrath

Description of the bug

At around 29%, after the usual 2nd |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r, he keeps casting it after you kill https://www.wowhead.com/npc=200399/wintersaegisand spawn them again. Making him immune every time and can't be killed.

How to reproduce

Hit https://www.wowhead.com/npc=199502/glakiswinterswrathabilities;mode:lfr slowly
Trigger 1st |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
kill https://www.wowhead.com/npc=200399/wintersaegis
Hit till health drops down to 29% to trigger 2nd |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
kill https://www.wowhead.com/npc=200399/wintersaegis
Watch https://www.wowhead.com/npc=199502/glakiswinterswrathabilities;mode:lfr casts |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r again.
Kill https://www.wowhead.com/npc=200399/wintersaegis again
Watch |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r

How it should be

There should be 2 casts only for |T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r

Informations of the npc

https://www.wowhead.com/npc=199502/glakiswinterswrathabilities;mode:lfr
|T135842:16|t|cffffd000|Hspell:399793|h[Winter's Primacy]|h|r
[World event][Storm Fury][NPC] Nimbulatus, Storm's Wrath

Description of the bug

1. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r stuns / damages you only if you are in melee range with https://www.wowhead.com/npc=199667/nimbulatusstormswrath.
2. |T839974:16|t|cffffd000|Hspell:398750|h[Ball Lightning]|h|r deals damage to you if you are in melee range with https://www.wowhead.com/npc=199667/nimbulatusstormswrath.
3. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r stun part happens instantly, no time to move out of area.
4. |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|rcomments stays on you if you leave the barrier area, after https://www.wowhead.com/npc=199667/nimbulatusstormswrath finishes channeling |T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r, and even after boss dies.

How to reproduce

Stay in melee range with https://www.wowhead.com/npc=199667/nimbulatusstormswrath
Get hit by |T839974:16|t|cffffd000|Hspell:398750|h[Ball Lightning]|h|r&|T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r
Try to move out of |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r area (issue 3)
Move far to over 10~15 yards far. hunter / mage range.
Get hit by |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r & |T839974:16|t|cffffd000|Hspell:398750|h[Ball Lightning]|h|r(issue 1 2)
Check stun and damage.
When boss health is 23%, it will cast |T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r
Get inside barrier area to get |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r
Move out of area and check |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r during and after storm, and after boss dies. (issue 4)

How it should be

1. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r should deals damage to you and stun you even if you are far from the boss.
2. |T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r stun only happens after small period of time to allow the player to avoid damage and stun.
3. |T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r should gets removed out of barrier / after channeling |T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r is over and after boss is dead.

(retail video below shows everything mentioned above)

Informations of the npc

https://www.wowhead.com/npc=199667/nimbulatusstormswrath
|T839974:16|t|cffffd000|Hspell:188395|h[Ball Lightning]|h|r
|T136050:16|t|cffffd000|Hspell:398477|h[Galvanic Onslaught]|h|r
|T4630367:16|t|cffffd000|Hspell:398807|h[Relentless Storm]|h|r
|T136051:16|t|cffffd000|Hspell:398816|h[Relentless Barrier]|h|r
[VotI][Council][Mythic] Quaking Pulse

Opalfang spawns Earthen Pillars, and each of these active pillars should radiate damage to the whole raid group.

Currently, the damage from Quaking Pulse is missing.
[TNO][Teera and Maruuk] Guardian Wind push back

Description of the bug

After interrupting |T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r channeled from Teera, the push back should end Live example

How to reproduce

Interrupt |T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r and check if you get pushed back even after interrupting the channel

How it should be

Interrupting |T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r should end the push back

Informations of the spell

|T1029595:16|t|cffffd000|Hspell:384808|h[Guardian Wind]|h|r
[VotI][Diurna] Frozen Shroud

|T1717108:16|t|cffffd000|Hspell:388918|h[Frozen Shroud]|h|r cast that spawns the Ice blocks on people currently, heals over time passively.

The Ice block should not be able to heal in any way.

Also, if player uses dispell, or any Movement imparing removing ability, there is a chance the NPC that imprisons the player will be meleeing the player for rest of the fight, invisible, and unkillable.
[VotI][Terros][Mythic] Not Casting Abilities

Yesterday (22.01.2024) After mythic release, Our Mythic Terros bugged out at last Pizza slice, where he spawned pillars, did few spells, but then there was no frontals, No soaks, or any Annihilation at 100 Energy.

Sadly, do not have any video of this, only warcraftlog.
[Ohn'Ahran][Quest] Try Again, Taivan!

Description of the bug

There is no https://www.wowhead.com/npc=192621/healerselbekh to complete quest

How it should be

There will be a https://www.wowhead.com/npc=192621/healerselbekh



https://www.wowhead.com/quest=68083/tryagaintaivan
[HoV] [Hymdall] Storm drake - Static Field damage

Currently, the Static Field damage is not scaling with keylv compared to Retail.

PTR (70K):

Retail (317K):

|T136050:16|t|cffffd000|Hspell:193260|h[Static Field]|h|r
[Aberrus][Sarkareth] Phase 3 dialogue

When phase 3 starts Sarkareth should yell: Stars fall upon you!

Currently he is missing this dialogue.
[Waking Shores][World Boss] Basrikron loot

Description of the bug

When you loot a https://www.wowhead.com/npc=193535/basrikron , it drops things that are not of your class (If you are cloth, then chain mail may drop)

How to reproduce

Get party or solo it, kill boss , loot it.

How it should be

After looting, either an item should fall on your class or things like rings, necklaces, trinkets
[General] Ruby Lifeshrine - No Fly Zone

Description of the bug

You get dismounted while flying over Ruby Lifeshrine. Impossible to complete https://www.wowhead.com/quest=70410/dragonriderracingflashfrostflyover

How to reproduce

Fly over Ruby Lifeshrine

How it should be

Shouldn't dismount you.

Informations of the quest

https://www.wowhead.com/quest=70410/dragonriderracingflashfrostflyover
[General] Ruby Lifeshrine - No Fly Zone

Description of the bug

You get dismounted while flying over Ruby Lifeshrine. Impossible to complete https://www.wowhead.com/quest=70410/dragonriderracingflashfrostflyover

How to reproduce

Fly over Ruby Lifeshrine

How it should be

Shouldn't dismount you.

Informations of the quest

https://www.wowhead.com/quest=70410/dragonriderracingflashfrostflyover
[Zskera Vault][Object] Primordial Earth Cache (Runic Ward)

Description of the bug

Chest respawn after looting it once but can't be looted

How to reproduce

Loot the chest and wait
How it should be

After looting once, chest should disappear.

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 1
X: 6526.338379 Y: 2326.912354 Z: 12.735349 Orientation: 5.269340
grid[44,27]cell[1,5] InstanceID: 0
ZoneX: 30.614059 ZoneY: 55.275108
GroundZ: 109.074562 FloorZ: 12.735838 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 12.735838 GetHover 0.000000 GetPositionZH 12.735349
[Zskera Vault][Object] Empty Vial

Description of the bug

Some bottles can't be looted again, happened after a crash.

How to reproduce

Loot Empty Vials
How it should be

After looting once, bottles disappear and respawn after 30 sec.

Map: 2444 (Dragon Isles) Zone: 14433 (The Forbidden Reach) Area: 14619 (Zskera Vaults) Phase: 4294967295
X: 6463.264648 Y: 2337.286377 Z: 54.405064 Orientation: 4.739486
grid[44,27]cell[0,4] InstanceID: 0
ZoneX: 30.841959 ZoneY: 57.353031
GroundZ: 125.646507 FloorZ: 54.404697 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 54.404697 GetHover 0.000000 GetPositionZH 54.405064
[VotI][Raszageth] Lightning Strikes Spawning Order

Durning Phase 1, Phase two Phase 3 and Intermission 2, where |T135990:16|t|cffffd000|Hspell:376126|h[Lightning Strikes]|h|r occur, The Lightning Strikes shoul appear from Middle of the platform, to the Edges of the Platform, Spawning first in Middle, and then going outrward. Currently ,they spawn in completly random order.

Retail Example:
[AA] Overgrown Ancient vs Server restart/crash

Currently, after the server crashes while the Overgrown Ancient roleplay is going out, the boss is unattackable.

https://www.wowhead.com/npc=196482/overgrownancient

The issue happens in all difficulties.
[RLP][Kyrakka] - Infernocore

Description of the bug

https://www.wowhead.com/npc=199790/kyrakka Ability |T236220:16|t|cffffd000|Hspell:384494|h[Infernocore]|h|r when debuff remove explode invisible to allies aoe zones (begin to be visible after some time) .
[Cos][Patrol Captain Gerdo]Evade issue

Description of the bug

https://www.wowhead.com/npc=104215/patrolcaptaingerdo Have 2 problems:

Players cant evade him (should be evadable on the bridge)
When https://www.wowhead.com/npc=104215/patrolcaptaingerdo patrolling animation not according his real location

How to reproduce

go to Court of stars dungeon
go to https://www.wowhead.com/npc=104215/patrolcaptaingerdo boss place
check his patrol animation , try to pull him
check evade zone
[COS][Duskwatch Guard] Quelling Strike vs CC

Description of the bug

Npc https://www.wowhead.com/npc=111563/duskwatchguard cast |T135734:16|t|cffffd000|Hspell:209027|h[Quelling Strike]|h|r work not correcntly. If players use any CC on npc cast, they recast |T135734:16|t|cffffd000|Hspell:209027|h[Quelling Strike]|h|rinstantly.
[SBG][Defiled Spirit] npc vs knock

Description of the bug

Npc https://www.wowhead.com/npc=75966/defiledspirit (from https://www.wowhead.com/npc=75509/sadanabloodfury bossfight) cant be affected by knock with any player ability (for example : https://www.wowhead.com/spell=116844/ringofpeacecomments, |T236170:16|t|cffffd000|Hspell:132469|h[Typhoon]|h|r )
[VotI][Terros] Concussive Slam vs Parry

A player parrying |T236316:16|t|cffffd000|Hspell:381781|h[Concussive Slam]|h|r should still have them receive the debuff (|T236316:16|t|cffffd000|Hspell:376276|h[Concussive Slam]|h|r )

At the moment parrying the Slam will also have the player not receive the debuff
[Thaldraszus][Quest] Cache and Release

Quest: https://www.wowhead.com/quest=66465/cacheandrelease

It is currently impossible to interact with one of the Poisoned Spear Cache, making the quest undoable.

!image.png

Bugtracker Report:
[Ohn'ahran] Missing spawn

[Herbalism][Quest] Get Their Bark Before They Bite

Description of the bug

The NPC does not accept our grass in https://www.wowhead.com/quest=70613/gettheirbarkbeforetheybite , writes that there are no items

How to reproduce

We take the quest, we get the necessary amount of grass, we hand over the quest

!image.png
[TNO] Granyth vs Server restart/crash

Currently, if the server crashes/restart during the roleplay of Granyth it doesn't get activated.

https://www.wowhead.com/npc=186616/granyth

The issue happens in all difficulties.
[Herbalism][Quest] Animated Infusion

Description of the bug

The NPC does not accept the https://www.wowhead.com/quest=72427/animatedinfusion , writes that we do not have items

How to reproduce

We take the quest, fly to the place, get the right topics (they do not fly into the bag, but just go into the quest).
[Herbalism][Quest] Bubble Craze

Description of the bug

The NPC does not accept themes, although they are available

How it should be

After gather him 8 herb(|T4530943:16|t|cffffd000|Hitem:191468::::::::120:::::|h[Bubble Poppy]|h|r ) he must complete quest.

https://www.wowhead.com/quest=70614/bubblecraze

!image.png
[VotI][Eranog] LFR hp

Currently boss, tarasek and primal flame has wrong hp in LFR.

Checklist is hp they should have with 25 players in LFR
[Alchemy][Quest] Aiding the Raiding

Description of the bug

The NPC does not accept themes, although they are available

How it should be

After 10 potion craft , this quest should be completed

https://www.wowhead.com/quest=70532/aidingtheraiding

!image.png

!image.png
[Ohn'Ahran][Quest] Teeth for a Tooth

Description of the bug

On https://www.wowhead.com/quest=65792/teethforatooth There is no Sutaan to be killed on a mission.

How to reproduce

We take the quest, we fly to the gathering place. The warmod is not important.

!image.png
[Thaldraszus] [Quest] The Gift of Silver

Description of the bug

The object required by the quest is not usable

How to reproduce

We take the quest, fly up the tower, talk to the dragon

https://www.wowhead.com/quest=67074/thegiftofsilver


!image.png
[Voti][Dathea] Thunder Caller - Melee hits

Currently, the melee damage of the Thunder Caller is way more than it is in Retail.

PTR (58K):

Retail (29K):
[Voti][Terros] Melee hits

Currently, the melee damage from Terros is way more than Retail.

PTR (952K):

Retail (524K):
[Voti][Sennarth] Sennarth - Melee hits

Currently, the melee damage of Sennarth is way more than Retail.

PTR (587K):

Retail (185K):
[VotI][Eranog] Flamescale Captain - Melee hits

Currently, the melee damage from the Flamescale Captain is way less than Retail.

PTR (5p):

Retail (234K):
[VotI][Sennarth] Frostbreath Arachnid - Melee hits

Currently, the melee damage from the Frostbreath Arachnid is way more than Retail.

PTR (144K):

Retail (114K):
[TJS][Peril/Strife] Intensity

Fixed:

Currently, spells that hit main target + an additional target will have the additional target gain |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r stack

Example:
Rogue spell |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|rwith |T237532:16|t|cffffd000|Hspell:382506|h[Replicating Shadows]|h|rtalent has the 2nd target gain |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r stack

Only main target should gain |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r



New issue:

|T236407:16|t|cffffd000|Hspell:377349|h[Idol of C'Thun]|h|r s spawns of Void Tendril are scripted in a way to attack the main target all of the duration. Casts are affecting boss stack's of |T237553:16|t|cffffd000|Hspell:113315|h[Intensity]|h|r , making one of them Immune to damage for 15s.
[Votl] Flame Guardian

Description of the bug

If you spawn 2x https://www.wowhead.com/npc=192764/flameguardian , they will only spawn in GM mode

How to reproduce

Kill first boss ; go right entrance; try to evade 2x flame guardians

How it should be

After evade they should spawn in the same place

Our PTR:
[VotI][Kurog][Mythic] Raging Inferno Soak

Currently, it seems the Raging Inferno soak from Flamewrought Eradicator on the Flame phase is getting smaller while soaking faster than on retail.

Retail pov:

(Also, the hitbox of the Soaks is always the same, regardless if the pool is shrunk or not.). The hitbox should adjust with the pool getting smaller.
[Aberrus][Sarkareth] Between Stars realm dialogue

Everytime player enter Between Stars realm, Sarkareth should whisper to that player that entered realm either:

Darkness hides such delicious knowledge!

Gaze into the endless dark, and despair.

or Your bodies will linger in the nothing beyond stars!

Currently he is missing these dialogues during encounter.

|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
[Aberrus][Sarkareth] Mass Disintegrate Line Visual

The line that fires from |T135785:16|t|cffffd000|Hspell:401642|h[Mass Disintegrate]|h|r (Not to confuse with the Arrow) after it finishes casting, currently fires where the player that is marked is looking, instead of where the Arrow is pointing most of the times.
[Aberrus][Sarkareth] Hurtling Barrage vs Between Stars realm
[Aberrus][Sarkareth] Scouring Eternity vs Between Stars realm

Players inside Emptiness Between Stars realm shouldnt get damage and knockback from Scouring Eternity. It should pretty much ignore them.
[Aberrus][Sarkareth] Echoing Howl

Echoing Howl is not getting triggered when player with Oppresing Howl debuff get removed via Searing Breath or Mass Disintegrate.

|T4622466:16|t|cffffd000|Hspell:401383|h[Oppressing Howl]|h|r

|T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r
[Aberrus][Sarkareth] Scorching Bomb Priority target

Scorching Bomb should always spawn on ranged and healers. Currently it spawns even on melee players if ranged and healers are still alive.

Prio should be ranged & Healers (not melee healers like holy paladin or mistweaver monk) &gt; melee &gt; rest of the group

If all ranged and healers are dead then it should spawn on melee etc.

|T135819:16|t|cffffd000|Hspell:401500|h[Scorching Bomb]|h|r

Retail proof:

You can see it always spawn on ranged & healers
[Aberrus][Sarkareth] Desolate Blossom priority target

Desolate Blossom should mainly spawn on melee players, not ranged and healer players. Currently it can spawn even on ranged players even if melee players are still alive.

If all melee are dead then it should spawn on ranged & healers etc.

Melee &gt; ranged &gt; rest of the group

Retail proof:

You can see Desolate Blossoms all of them spawned in melee near boss.
[Aberrus][Sarkareth] Void Bomb priority target

Void Bomb should always spawn on rangeds and healers (not melee healers like mw monk or holy paladin).

It should ignore melees unless all of rangeds and healers are dead.

So it should be like Ranged & Healers &gt; melee &gt; rest of the group

|T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r

Retail proof:

Void Bombs spawns only on rangeds and healers.
[Aberrus][Sarkareth] Searing Breath priority target

Boss should turn around and cast Searing Breath on random one of melee players. Currently it seems he casting towards ranged players as well with melee player still alive.

Searing Breath should always prefer to cast it on melee players, if no melee players left then it will be casted to ranged etc.

|T135822:16|t|cffffd000|Hspell:402050|h[Searing Breath]|h|r
[Aberrus][Sarkareth] Mind Fragments

After collecting all 3 Mind Fragments, Mind Fragment debuff should be removed.

|T636335:16|t|cffffd000|Hspell:403997|h[Mind Fragment]|h|r
[Aberrus][Sarkareth] Void Claws/Void Blast

At 3 secs left of Void Claws debuff 20 yards purple circle around player should show up which is indicating Void Blast radius explode.

Retail proof:

|T4914671:16|t|cffffd000|Hspell:411236|h[Void Claws]|h|r

|T1728724:16|t|cffffd000|Hspell:408457|h[Void Blast]|h|r
[Aberrus][Sarkareth] P1 to P2 transition missing pushbacks

There is missing pushbacks during P1 to P2 transition when Sarkareth is in air and gives to the whole raid Oblivion stacks. When player enter Between Stars realm then player shouldnt get any pushbacks from Sarkareth anymore.

Retail proof:
[Aberrus][Sarkareth] Void Bomb/Void Surge explosion

Void Surge explosion is not triggering upon expiration Void Facture on the player or when it is on the ground.

|T425955:16|t|cffffd000|Hspell:404154|h[Void Surge]|h|r

|T631519:16|t|cffffd000|Hspell:410642|h[Void Fracture]|h|r

|T132886:16|t|cffffd000|Hspell:404027|h[Void Bomb]|h|r
[Aberrus][Sarkareth] Motes of Oblivion

Motes of Oblivion in phase 3 should give 5 stacks of Oblivion debuff. Currently they give only 1.

|T132843:16|t|cffffd000|Hspell:406428|h[Motes of Oblivion]|h|r
[Aberrus][Sarkareth] Desolate Blossom vs Oblivion

Desolate Blossom should give a stack of Oblivion each tick.

Retail proof:

You can watch his Oblivion stacks go up standing inside Desolate Blossom.
[Aberrus][Sarkareth] Desolate Blossom vs Between Stars realm

Desolate Blossom can currently gives you healing absorb debuff and its visible inside Between Stars realm.

|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r

|T136201:16|t|cffffd000|Hspell:404403|h[Desolate Blossom]|h|r
[Aberrus][Sarkareth] Cosmic Ascension vs Between Stars realm

Cosmic Ascension can currently still knock back you inside Between Stars realm. (Cosmic Ascension should be still visible)

|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r

|T608955:16|t|cffffd000|Hspell:403771|h[Cosmic Ascension]|h|r
[Aberrus][Sarkareth] Oppresing Howl vs Searing Breath

When player remove his Oppresing Howl debuff via Searing Breath its triggering Dazzled damage (you wont get any debuff but in combat log you will keep getting damage from it.)

|T1379242:16|t|cffffd000|Hspell:401905|h[Dazzled]|h|r
[Aberrus][Sarkareth] Mind Fragments spawn

Mind Fragments should spawn in triangle form. 1 in front of player and bottom left and bottom right behind the player. Currently they seems to spawn randomly.

|T636335:16|t|cffffd000|Hspell:403997|h[Mind Fragment]|h|r
[Aberrus][Sarkareth] Null Glimmer vs Between Stars realm

Null Glimmers shouldnt be visible inside Between Stars realm.

|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r

https://www.wowhead.com/npc=202971/nullglimmer
[Aberrus][Sarkareth] Dazzled vs Glittering Surge

Dazzled is not doing any damage if you get Oppresing Howl debuff removed by Glittering Surge. Stun part of Dazzled is working just no damage.

|T1379242:16|t|cffffd000|Hspell:401905|h[Dazzled]|h|r

|T4630438:16|t|cffffd000|Hspell:401819|h[Glittering Surge]|h|r
[Aberrus][Sarkareth] Abyssal Breath pool vs Between Stars realm

Abyssal Breath pools is currently visible and can damage you inside Between Stars realm.

|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r

|T4914668:16|t|cffffd000|Hspell:404499|h[Abyssal Breath]|h|r
[Aberrus][Sarkareth] Other players in Between Stars realm

You should not be able to see other players inside Between Stars realm.

|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
[Aberrus][Sarkareth] Between Stars realm vs mechanics

Players inside Between Stars realm shouldnt be targeted by any mechanics. (Void Bomb, Infinite Duress etc.) Sarkareth should ignore them until they are out of Between Stars realm.

|T4913234:16|t|cffffd000|Hspell:401215|h[Emptiness Between Stars]|h|r
[Aberrus][Kazzara] Rays of Anguish

|T236216:16|t|cffffd000|Hspell:407069|h[Rays of Anguish]|h|r currently stop before the player, Meaning, that if you stand still, after kiting it for a bit, the beam will stop outside of the hitbox of the player, not damaging him. The beam should follow the player fully into the hitbox of the player. (This is reproducable by getting inside the hitbox of the Beam,and then moving slightly outside of it. The beam will then not follow.)

Second issue, the Beam following player is not smooth, it should do smooth turns, and always follow the player, however, the VMapping sometimes makes the beam go different direction than player is at. making sharp turns, etc.
[Aberrus][Kazzara] Hellsteel Carnage

|T574790:16|t|cffffd000|Hspell:401316|h[Hellsteel Carnage]|h|r cast at 80, 60 and 40% health should not interrupt her other spells that she is already casting/channeling. Currently, it does.

She should cast this spell after she finishes casting the current spell.

Video proof:
[Aberrus][Zaqali] Obsidian Guard Floating

Some of the Obsidian Guards do not seem to follow the ground, and instead, walk on air to reach the other side of platform.

!image.png
[Aberrus][Rashok] Intro Visual Missplaced

There is currently a missplaced visual behind the boss, of his intro, It should be only on top of him, not behind him (See Screenshot).

!image.png
[Aberrus][Sarkareth] Early Phase 2

If the boss is brought to 65% before phase 2, He should instantly cast (Without canceling any currently casting spells, he should que up Glittering Surge) |T4630438:16|t|cffffd000|Hspell:401810|h[Glittering Surge]|h|r .

Video proof:
[Aberrus][Sarkareth] Scorching Bomb Orb Visual

Missing orb visualization for |T135819:16|t|cffffd000|Hspell:401500|h[Scorching Bomb]|h|r when it lands, after the big AoE is displayed. Currently, there is only a Aftershock of waves displayed, but there is no orb to visualize where the Bomb is, untill it explodes.

!image.png
[Aberrus][Sarkareth] Null Glimmers

https://www.wowhead.com/npc=202971/nullglimmer currently do not cast |T1058933:16|t|cffffd000|Hspell:404754|h[Blasting Scream]|h|r at all.
[Aberrus][Sarkareth] Intermission boss speed

After last Glittering Surge in Phase 1 and Phase 2 Sarkareth should move in light of speed to the spot for transition (intermission).

Currently he is slow and he leap to the spot.



Retail proof:
[Aberrus][Kazzara] Boss Intro 2

!image.png

The Dialogue played by Seballian and Wrathion when player enters the raid should not be played anymore after a server crash and the boss is already present.
[Aberrus][Sarkareth] Pull dialogue

Currently Sarkareth always yell: His powers are mine to command! on pull

He should randomly yell either: My reign begins with your annihilation.

The Sundered Flame will never serve!

and His powers are mine to command! he is currently using.
[Aberrus][Sarkareth] 1st Intermission boss animation

Sarkareth is currently missing animation in 1st intermission (after last Glittering Surge) where he put his hands in front of him when he is in air like in screenshot below.

Proof:
[Aberrus][Sarkareth] Phase 2 dialogue

When Phase 2 starts Sarkareth should yell: Within the scale of the universe, you are nothing.
[Aberrus][Sarkareth] Scorching Bomb

Only 2 scorching bombs should spawn in heroic and below. On mythic 3 scorching bombs should spawn.

|T135819:16|t|cffffd000|Hspell:401500|h[Scorching Bomb]|h|r
[Aberrus][Sarkareth] Ebon Might

Sarkareth is getting stacks of Ebon Might in phase 2. Sarkareth shouldnt get any stacks in phase 2 only Null Glimmers he spawn from Abyssal Breath should be getting stacks.

|T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
[Aberrus][Sarkareth] Drifting Embers

On heroic and mythic Drifting Embers keep spawning whole fight. Should be only in phase 1.

|T4622459:16|t|cffffd000|Hspell:402746|h[Drifting Embers]|h|r
[Aberrus][Sarkareth] Null Glimmer with Ebon Might

Null Glimmers with 5 stacks of Ebon Might should be immune to CCs. Currently its still possible to CC them with 5 stacks.

|T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
[Aberrus][General] Colossal Draconic Golem

The mobs (ID: 203826) Are missing waypoints.
[VotI][Raszageth] Lighting Breath Hitbox

It seems that sometimes (Mostly 3rd Lightning Breath), It sometimes aims at different area, and hits in acually different spot than intended. Wiping people standing outside of the beam.
[Aberrus][Zaqali] Boss Movement

Currently, the boss Warlord Kagni (ID: 199659) moves too slowly while following the highest threat target.

He should move faster.
[Aberrus][Zaqali] Boss Reset

Boss does not currently reset when dragged out of his arena.

!image.png
[Aberrus][Zaqali] First Heavy Cudgel vs Cave Rubble

The first cast of the fight from the boss |T4622272:16|t|cffffd000|Hspell:401258|h[Heavy Cudgel]|h|r should not spawn |T4554437:16|t|cffffd000|Hspell:400450|h[Cave Rubble]|h|r .

Only while he is in the intermission, where he is jumping from platform to platform, he should spawn rubble.
[Aberrus][Zaqali] Wall Climbers

Some of the Wall Climbers are going way too high, before jumping onto the platform. (See all the way in the back, one is above ground.)

!image.png
[Aberrus][Sarkareth] Hurtling Barrage arrow

Hurtling Barrage arrow that show in what direction meteor will move is currently under the platform. When you jump during it you can see arrow for a sec.

|T2992370:16|t|cffffd000|Hspell:405022|h[Hurtling Barrage]|h|r
[Aberrus][Sarkareth] Phase 2 model

Sarkareth model should change from Phase 1 to Phase 2 during transition when he is in air. Currently his model is not changing at all. Screenshot below is the model he should have.
[Aberrus][Sarkareth] Scouring Eternity

Scouring Eternity is not knocking back players at all if players are not hiding behind rock.

|T4914669:16|t|cffffd000|Hspell:403625|h[Scouring Eternity]|h|r
[Aberrus][Rashok] Boss Reset

Boss Currently cannot be reset, while dragging him outside of the boss fight arena.

Second issue: The wrong door closes, It should be the one inner to the Boss fight arena, not the outside one, that the players unlocked by defeating previous boss.
[Aberrus][Sarkareth] Abyssal Breath pools

All Abyssal Breath pools on the ground should despawn when Phase 3 starts.

|T4914668:16|t|cffffd000|Hspell:404499|h[Abyssal Breath]|h|r

Retail proof:
[Aberrus][Sarkareth] Desolate Blossom in P3

All Desolate Blossoms from Phase 2 should despawn when Phase 3 starts.

|T136201:16|t|cffffd000|Hspell:404403|h[Desolate Blossom]|h|r

Retail proof:
[Aberrus][Sarkareth] P1 to P2 transition dialogue

Sarkareth should randomly yell either Such potent energy here, for those strong enough to seize it! or The Darkness bends to me!

Currently he is using everytime The Darkness bends to me! dialogue
[Aberrus][Sarkareth] Infinite Duress/Dread knock back up

When Infinite Duress get dispelled or expire, the player with Infinite Duress debuff should get knock back up in air but stay in spot. Currently its missing.

Retail proof:

If you watch closely on Dragon guy with Infinite Duress debuff he will get knock back up in air but he stay in spot where he was dispelled.

|T4914667:16|t|cffffd000|Hspell:404300|h[Dread]|h|r

|T4914666:16|t|cffffd000|Hspell:404288|h[Infinite Duress]|h|r
[Aberrus][Sarkareth] P3 transition

Boss should transition to phase 3 when he reach 40% hp during phase 2 if players dps him fast enough. Also he should cancel spell currently that he is casting when reach 40% hp.

Retail proof:

Under raid frames on the left is Sarkareth % hp, you can see him move to the spot for Phase 2 to Phase 3 transition at 40% hp while dbm timer still say stage in 50 secs.
[Aberrus][Sarkareth] Void Bomb/Void Fracture duration

Duration of Void Fracture from Void Bomb when you pick it up seems too short. According to dungeon journal it should start with 20 secs which seems to be correct when you let it stay on the ground but when the player pick up even instantly after spawning it starts with 10 secs duration.



Retail proof

On the right under Enter Void text you can see Void Fracture duration is more than 10 secs.
[Aberrus][Sarkareth] Abyssal Breath dialogue

When Sarkareth is casting Abyssal Breath in phase 2 he should yell: The abyss beckons.

Currently he is not saying anything.
[Aberrus][Sarkareth] Mind Fragment

If you wipe during phase you are inside Between Stars realm and you didnt collect any Mind Fragments, they will keep spawned even after wipe.

|T636335:16|t|cffffd000|Hspell:403997|h[Mind Fragment]|h|r
[Aberrus][Sarkareth] Desolate Blossom

Sarkareth should be immune to Desolate Blossom in phase 2. Currently he is also getting healing absorb debuff from it.

|T136201:16|t|cffffd000|Hspell:404403|h[Desolate Blossom]|h|r
[VotI][Diurna] Dragonspawn Flamebender Flame Sentry

https://www.wowhead.com/npc=191230/dragonspawnflamebender cast |T134337:16|t|cffffd000|Hspell:375575|h[Flame Sentry]|h|r correctly, however:

The middle ball of the flame sentry hits instantly when it spawns, instead of after a while when it spawns, just like the line spinning around the orb does.

On mythic, this can be deadly, as multiple can spawn near eachother, killing players instantly.
[VotI][Raszageth][Achievement] The Ol Raszle Daszle

The Consetrated Essence orbs do not despawn after players are knocked back from the Phase 1 Platforms to Intermission 1 Side Plaforms. The point of the achievement is to send 2 people on the side platforms BEFORE she does the knockback, and interact with them in time.

Currently, the orbs are there pernamently.

Video guide:
[Aberrus][Zaqali] Flaming Cudgel

|T4622273:16|t|cffffd000|Hspell:410351|h[Flaming Cudgel]|h|r currently targets players with AoE as it is being cast, instead of after the cast is done.

Retail video proof:
[Aberrus][Rashok] Boss Intro

Missing Intro for Rashok, Once Players defeat the previous boss, Neltharion and Sebellian go into the boss room, Raskok should say I will be free!

Then some dialogue between Sebellian and Neltharion should happen.

Video proof:

Edit: This seems to happen after engaging the Conduit Guardians, instead of after they arrive.
[BH][Decatriarch Wratheye] Melee hits

https://www.wowhead.com/npc=186121/decatriarchwratheye melee hits should deal 113k damage

At the moment they deal 84k damage

Retail | PTR
[Aberrus][Echo of Neltharion] Invisible Twisted Earth

Most of the times after shattering a Twisted Earth wall, this one will simply turn invisible, not letting players walk through

PTR:
[Aberrus][Magmorax] Melee damage

Currently, the melee damage of Magmorax is less than retail.
PTR (310K):
Retail (430K):
[Valdrakken][NPC] Gryffin

https://www.wowhead.com/npc=197781/gryffin is currently missing Gossip.
[VotI][Diurna] Wildfire vs Distant Players

Durning the fight in phase 1, Players that are over 50 yards away from Boss, should not be targeted by Wildfire,

Currently, they are targeted, but do not spawn any Wildfire.
[Thaldraszus][Quest] Back to the Future

Quest: https://www.wowhead.com/quest=66040/backtothefuture

Currently, some of the mobs evade, and are unkillable, if player has not enough damage. They will regenerate health constantly.
[Dracthyr Intro] The Prize Inside

After player sees the cinematic, he appears dead, Due to Raszageth appearing right on top of the player, and killing him while he sees the cinematic, The player should be probably moved few feet away.
[Neltharus] Dungeon Entrance

Currently, when you try to go out of the dungeon you get teleported inside again, so it is impossible to go out from it.

PTR proof:
[Dungeons][Affixes] Quaking Timer

Currently, the timer of Quaking is always 20s, but it should be random between 20, 40 and 60 seconds.

https://www.wowhead.com/spell=240447/quakechangelog

Retail proof: You can see how the 20s mark goes off and quaking didn't go off
[Dungeons][General] Mythic + Rating S1

Currently, when you complete a key overtime it still gives points which it shouldn't. For example, if I do an Azure Vault in 2 hours, I will get the same rating as if I finished the key after 5 mins of the deplete timer.

As you can see, if you complete a key 140% slower, it should give 0 points, the other rules seem to not be working too, the +5 for being 40% faster and the 5 for being 40% slower.

You can find the calculation there and the code at the bottom if it is helpful.
[AA][Vexamus] Arcane Fissure

Vexamuses |T429383:16|t|cffffd000|Hspell:388537|h[Arcane Fissure]|h|r currently has bigger hitbox than show, Making player dies from others/them selfs. The explosion radius should be bit reduced.
[CoS] Duskwatch Sentry vs Activated Arcane Beacon

Currently, Duskwatch Sentires run towards a closest Untouched (Beacon that has not been activated by Player) Arcane Beacon, In fact, The sentries should run towards the closest Beacon, Regardless if it has been activated or not.

Video proof:
[CoS][Melandrus] Enveloping Winds vs AMS/IBS

Enveloping winds, created by last boss in Court of Stars cannot be soaked while under the effect of Anti Magic Shell/Ice Bound Fortitude.
How it Should be: When a DK, that is under the effect of IBF/AMS walks through Enveloping Winds, they should disappear and the DK shouldn't get stunned.
Retail proof:

Spells: |T237525:16|t|cffffd000|Hspell:48792|h[Icebound Fortitude]|h|r

|T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r
[RLP] Unable to Mount Up

While player is on the upper layer of the dungeon, he is unable to mount up.

He should be able to.

!image.png
[Dungeons][General] Dungeons wrong loot tables

Currently SBG has wrong loot table items like these should not drop at all these are examples of legacy content loottable scaled to current loottable



all reworked dungeons from previous expansions should be probably checked loot tables are changed compared to original ones.

SBG:

Halls of Valor:

Temple of Jade Serpent:

Court of Stars:
[Valdrakken][NPC] Valdrakken Citizen

Doublespawned Valdrakken Citizens at this location of the map.

There should be only 2 of them, Currently, there are 4 at this location.
[Valdrakken][Object] Odd Statue

Object: https://www.wowhead.com/npc=189827/oddstatuecomments

Interacting with the Statue with emotes, Results in working correctly, However, once one player uses the Statue, it vanishes untill server restart. (Or some period of time). it should stay there.
[AzureSpan] Tome-Ward Bound

Quest: https://www.wowhead.com/quest=65848/tomewardbound

Player can currently fly on the book mount while doing the quest.

Player should be unable to fly with this mount.

Video proof:
[World Events][Community Feast] Event Never Starts

Currently, on the Closed PTR Realm, the Community feast reaches 0 timer, and it refreshes the timer, but the Feast event never happens.

Also, while we are at this, the event should happen at specified times. (Assuming its EU based.) which should happen every 1.5 Hours, reduced from previous 3,5 hours.

Some Weakauras should be able to track this, but currently, its missalighnted.

This weakaura for example:
[HoV][Skovald] Aegis of Aggramar

Currently, when Tank picks up the Aegis, Player will not have the extra action button to save them selfs durning Ragnarok,

Seems to be fine after boss reset/wipe.
[VotI][Diurna] Rapid Incubation

Diruna no longer casts Rapid Incubation in phase 1, Making some eggs hatch after certain period of Time.

Tested on Closed PTR, on Normal.
[VotI][Raszageth] Volatile spark spawn position

On live https://www.wowhead.com/npc=194999/volatilespark always spawn right in front of the players:

Ptr: spawn on their first position.
[VotI][Kurog] Tectonic Crusher - Ground Shatter

Tectonic Crusher Ground Shatter is placed currently on everyone, even though only few players are Marked.

It should mark only several players. Not all.
[TJS] Strife and Peril vs Server restart/crash

Currently, if the server crash/restart during the roleplay of Strife and Peril, the book respawn while the bosses are there and if you get close to them they get engaged, but you can't hit them.

Issue happening in M+
[TJS] Liu Flameheart vs reset

Currently, you can drag the boss over the dungeon, and it doesn't reset.