DF - Live Changelog
October 12, 2024
[DHT][Nightmare Abomination] Corruption Pool
Description of the bug
NPC https://www.wowhead.com/npc=109908/nightmareabomination ability |T236168:16|t|cffffd000|Hspell:218759|h[Corruption Pool]|h|r does not damage player correctly only in some places
How it should be
Players should take damage in all ability |T236168:16|t|cffffd000|Hspell:218759|h[Corruption Pool]|h|r animation zones
October 11, 2024
[Emerald][Quest] Fyrakk during "A Dream of Fields and Fire"
Description of the bug
https://www.wowhead.com/npc=210952/fyrakk missing "Throughout the questing" lines
How to reproduce
Accept https://www.wowhead.com/quest=76385/hazardoushorticulture and walk in the quest area, can also let your character die to him
How it should be
Says lines while questing in the area during the chapter
Fyrakk says: Your army is pathetic, Dragon Queen!
Fyrakk says: Where are your reinforcements, Alexstrasza?
Fyrakk says: What hope have you against my wrath?
Fyrakk says: I shall claim the tree. I shall claim Azeroth!
Informations of the quest
https://www.wowhead.com/quest=76385/hazardoushorticulture
different quest
different quest
[Emerald][Quest] Might of the Forest
Description of the bug
1. Interacting with https://www.wowhead.com/npc=208963/noxiousgermination doesn't give progress towards the quest
2. https://www.wowhead.com/npc=206225/umbraclawcub has no dialouge option "dinner time" to give progress towards the quest
How to reproduce
https://www.wowhead.com/quest=76335/mightoftheforestcomments and interact with https://www.wowhead.com/npc=206225/umbraclawcub and https://www.wowhead.com/npc=208963/noxiousgermination
How it should be
Clicking either https://www.wowhead.com/npc=206225/umbraclawcub or https://www.wowhead.com/npc=208963/noxiousgermination should give 5%
After clicking "dinner time" on the cubs, they should transform bigger and start attacking enemies near you
Informations of the quest
https://www.wowhead.com/quest=76335/mightoftheforestcomments
https://www.wowhead.com/npc=206225/umbraclawcub
https://www.wowhead.com/npc=208963/noxiousgermination
[Emerald][Quest] Triple Threat
Description of the bug
1. https://www.wowhead.com/npc=209047/galokwingslicer and https://www.wowhead.com/npc=209048/rydrascalegorger die
2. https://www.wowhead.com/npc=206478/theanvil missing 1 line after being defeated
How to reproduce
Accept https://www.wowhead.com/quest=76333/triplethreat and kill the targets
How it should be
1. At 10% https://www.wowhead.com/npc=209047/galokwingslicer say a line while the drake fly up, then Galok runs out of the area.
2. https://www.wowhead.com/npc=206478/theanvil says "The djaradin... will... rise!"
Informations of the quest
https://www.wowhead.com/quest=76333/triplethreat
October 10, 2024
[HOI] Primalist Geomancer x Earth Shield
Description of the bug
The NPC Primalist Geomancer (https://www.wowhead.com/npc=190345/primalistgeomancerabilities;mode:normal) is currently using the ability Earth Shield (https://www.wowhead.com/spell=374066/earthshieldscreenshots). However, this ability is not listed in the mob's expected abilities according to https://www.wowhead.com/npc=190345/primalistgeomancerabilities;mode:m and logs.
How to reproduce
1. Visit the HOI dungeon.
2. Engage in combat with the Primalist Geomancer.
3. Observe the mob during combat.
4. Wait for the NPC to use the Earth Shield ability.
How it should be
The Primalist Geomancer should not be using the Earth Shield ability.
Informations of the spell
https://www.wowhead.com/npc=190345/primalistgeomancerabilities;mode:m
https://www.wowhead.com/spell=374066/earthshieldscreenshots
[WM] NPC Base HP
Some NPCs have the wrong amount of HP:
https://www.wowhead.com/npc=131667/soulboundgoliath ptr 21 657 510 | retail 10 367 875
https://www.wowhead.com/npc=136330/soulthorns ptr 70 499 | retail 296 225
https://www.wowhead.com/npc=131863/raalthegluttonous ptr 10 071 684 | retail 9 331 088
https://www.wowhead.com/npc=131825/sisterbriar ptr 5 878 467 | retail 2 814 138
https://www.wowhead.com/npc=131823/sistermalady ptr 5 878 467 | retail 2 814 138
https://www.wowhead.com/npc=131824/sistersolena ptr 5 878 467 | retail 2 814 138
https://www.wowhead.com/npc=131864/goraktul ptr 19 688 030 | retail 9 331 088
https://www.wowhead.com/npc=135552/deathtouchedslaver ptr 767 818 | retail 518 394
https://www.wowhead.com/npc=137830/pallidgorger ptr 1 481 129 | retail 1 333 013
https://www.wowhead.com/npc=135474/thistleacolyte ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=131666/coventhornshaper ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=131587/bewitchedcaptain ptr 2 369 808 | retail 2 606 780
https://www.wowhead.com/npc=134041/infectedpeasant ptr 1 481 129 | retail 1 184 900
https://www.wowhead.com/npc=135234/diseasedmastiff ptr 888 678 | retail 740 563
https://www.wowhead.com/npc=131812/heartsbanesoulcharmer ptr 3 071 272 | retail 2 369 800
https://www.wowhead.com/npc=135365/matronalma ptr 4 606 908 | retail 3 554 700
https://www.wowhead.com/npc=135329/matronbryndle ptr 4 606 908 | retail 3 554 700
https://www.wowhead.com/npc=131818/markedsister ptr 1 919 545 | retail 1 184 900
https://www.wowhead.com/npc=131677/heartsbaneruneweaver ptr 3 071 272 | retail 2 369 800
https://www.wowhead.com/npc=131819/covendiviner ptr 1 727 590 | retail 1 333 013
https://www.wowhead.com/npc=131586/banquetsteward ptr 1 481 129 | retail 2 073 575
https://www.wowhead.com/npc=131685/runicdisciple ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=139269/gloomhorror ptr 1 481 129 | retail 1 184 900
https://www.wowhead.com/npc=131858/thornguard ptr 1 481 129 | retail 1 629 238
https://www.wowhead.com/npc=134024/devouringmaggot ptr 582 226 | retail 222 169
https://www.wowhead.com/npc=142587/devouringmaggot ptr 296 226 | retail 222 169
October 9, 2024
[EB][Ancient Protectors] Noxious Charge issues
Description of the bug
Currently on 10.2.7 PTR there's a couple issue with Duhlu:
Standing in close proximity to Duhlu is not making the boss move, canceling it's Noxious charge dmg.
PTR proof:
Noxious Discharge is only getting applied (after the Noxious charge) on tank.
PTR proof:
How it's should be
On Retail Duhlu:
Standing in close proximity to Duhlu shouldn't make the boss cancel its Noxious charge dmg, even if it's travel distance is 0.
Noxious Discharge, happening after the Noxious charge, should happen on all players.
[EB][Witherbark] Reset issue
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's reset, upon resetting the boss, it will just stand still, while doing energy related mechanics.
PTR proof:
How it's should be
On Retail upon resetting Witherbark it should make witherbark respawn and be as if he was already triggered by clearing Aqueous globules.
[EB][Witherbark] Agitated water VS phase 1
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's first phase not getting affected by Agitated water's cast;
It's only occurring during phase 2.
How it's should be
On Retail during Witherbark's encounter, Agitated water should occur during the whole fight, so in both phases.
[EB][Witherbark] Movement during p2
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's second phase, where the boss keeps following players.
PTR proof:
How it's should be
On Retail upon entering Witherbark's second phase, it should stop moving until gaining full energy again.
[EB][Witherbark] Unchecked growth mob despawning
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's second phase;
Unchecked growth's mobs spawned by globules hitting roots, doesn't engage in combat e despawn after a couple of seconds.
PTR proof:
How it's should be
On Retail Witherbark's Unchecked growth's mobs should behave like normal mobs upon getting spawned.
[EB][Witherbark] Acqueous globule VS cc
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's Second phase globule with 81638 ID, these mobs result CCable , grippable, knockable.
PTR proof:
How it's should be
On Retail they shouldn't.
October 8, 2024
[Emerald][Quest] Andu-falah-dor
Description of the bug
https://www.wowhead.com/npc=216309/alexstrasza missing "on complete" line
How to reproduce
Accept and complete https://www.wowhead.com/quest=76283/andufalahdor
How it should be
Should says "Amirdrassil is here and balance takes wing once more. Much of this is due to your tenacity and courage. thank you for your aid, my friend."
Informations of the quest
https://www.wowhead.com/quest=76283/andufalahdor
[Emerald][Quest] Something Worth Celebrating
Description of the bug
You get 1 stack only every time you click the table to take order / tray
How to reproduce
Accept https://www.wowhead.com/quest=76281/somethingworthcelebrating and click the food table, check your stacks after 1 click
How it should be
Clicking the food table gives you 3 stacks of |T3562479:16|t|cffffd000|Hspell:418317|h[Order Up!]|h|r / so 3 serving can be used on 3 tables
Informations of the quest
https://www.wowhead.com/quest=76281/somethingworthcelebrating
[Emerald][Quest] Defense of the Ancients
Description of the bug
If you accept https://www.wowhead.com/quest=76387/defenseoftheancients first, the roleplay and lines will start.
How to reproduce
Accept https://www.wowhead.com/quest=76387/defenseoftheancients and watch https://www.wowhead.com/npc=208552/tyrandewhisperwind
How it should be
The roleplay and lines start only after accepting both https://www.wowhead.com/quest=76436/ascrapofhope and https://www.wowhead.com/quest=76387/defenseoftheancients
Informations of the quest
https://www.wowhead.com/quest=76436/ascrapofhope https://www.wowhead.com/quest=76387/defenseoftheancients
(quest)
(he waited very long between quests)
[Emerald][Quest] Forward Unto Fire
Description of the bug
https://www.wowhead.com/npc=208553/vyranoth and https://www.wowhead.com/npc=208550/alexstraszathelifebinder are missing on approach lines
How to reproduce
Accept https://www.wowhead.com/quest=76416/forwarduntofire and go to turn in locations
How it should be
Vyranoth says : Fyrakk has entered the battle.
Alexstrasza says : Good. We want him as far from the temple as possible.
Informations of the quest
https://www.wowhead.com/quest=76416/forwarduntofire
October 7, 2024
[DHT][Rotheart Keeper] Corrupted Infusion
Description of the bug
NPC https://www.wowhead.com/npc=99359/rotheartkeeper ability |T1357812:16|t|cffffd000|Hspell:225497|h[Corrupted Infusion]|h|r didn't work
How it should be
NPC should have aura |T1357812:16|t|cffffd000|Hspell:225497|h[Corrupted Infusion]|h|r and heals nearby plant https://www.wowhead.com/npc=99360/vilethornblossom
[DHT][Shade of Xavius] Waking Nightmare
Description of the bug
Still have issue on boss https://www.wowhead.com/npc=99192/shadeofxavius ability |T1357795:16|t|cffffd000|Hspell:200243|h[Waking Nightmare]|h|r :
When two players with debuffs |T1357795:16|t|cffffd000|Hspell:200243|h[Waking Nightmare]|h|r stacks: when debuff remove on some player he get perma debuff |T1357814:16|t|cffffd000|Hspell:200273|h[Cowardice]|h|r
proof:
How to reproduce
Stack 2 charactesrs with debuff |T1357795:16|t|cffffd000|Hspell:200243|h[Waking Nightmare]|h|r
wait when debuff end in some characters check debuff
[DHT][Oakhearth] Strangling Roots issues
Description of the bug
Currently on 10.2.7 PTR Oakhearth is having couple of issues with Strangling Roots:
Roots on main target (Tank) isn't shown visually but it's counted for the amount of Strangling roots mob when the boss casts Uproot;
PTR proof:
(no roots were there, cause 1 was soaked, the one from tank wasn't)
"For example if 2 players are in combat, and he casts Strangling Roots 1 Strangling roots mob will be spawned under the dps, but when boss casts Uproot, 2 Vilethorn Saplings will spawn, that should be correct, but the fact that tank's root isn't interactable is a bug."
Strangling roots mob do not have Submerged buff on them.
(Note: Fire mages's ignite is the only case that can still hit submerged roots, cause technically it can be spread by proximity and it's ST dmg per each dot on them)
Whenever Strangling roots mob roots a player, cause he stood in one of them, they should have their Submerged buff removed, have a thorn coming up animation (probably made here on firestorm by spawning a new Strangling roots mob with a different model), issue comes with the fact that the new thorn counts as a different istance of Strangling roots mob.
PTR proof:
"For example if 2 thorns were spawned by the boss, (that will spawn 2 saplings later when uproot is casted), but a player get rooted by soaking the Strangling roots mob, 3 Vilethorn Saplings will spawn instead."
(Note: if the solution is still to spawn a fresh Strangling roots mob, after soaking the mob keep in mind it should spawn without Submerged buff)
How it's should be
On Retail:
Tank should have its root visible.
Roots should have Submerged
Roots spawned by soak, shouldn't increase sapling count
Sapling spawned from Uproot depends on how many Strangling roots mob are alive upon succesful cast.
[DHT] Vilethorn blossom not going underground
Description of the bug
Currently on 10.2.7 PTR Vilethorn Blossom aren't going underground unless they get resetted.
PTR proof:
How it's should be
On Retail Vilethorn Blossom should periodically go underground, unless them are patrolling mobs.
[DHT] Malfurion freeing animation missing
Description of the bug
Currently on 10.2.7 PTR Upon Xavious' death, malfurion is stuck in the air (still interactable.
PTR proof:
How it's should be
On Retail after Xavious' death, Malfurion should break out of roots, and jump next to the chest.
Retail proof:
[DHT] Dresaron - Nightmare Breath
As right now, Dresaron's Nightmare Breath frontal follows the tank, which shouldn't follow the tank. Frontal should be in one place baited by tanks and shouldn't do 360 angle.
[DHT] Festerhide Grizzlies VS Nightmare Abominations
Description of the bug
Currently on 10.2.7 PTR Festerhide Grizzlies will correctly spawn Nightmare Abominations, issue comes with 2 scenarios:
Nightmare Abominations do not die upon Festerhide Grizzlies's death, from the one that spawned them.
Corruption pools do not despawn uponNightmare Abominations's death.
How it's should be
On Retail:
Nightmare Abominations should die upon Festerhide Grizzlies's death, from the one that spawned them.
Corruption pools should despawn uponNightmare Abominations's death.
[DHT] Dreadsoul Ruiner Starfall sync
Description of the bug
Currently on 10.2.7 PTR Dreadsould ruiner isn't casting Star shower properly, causing stars to fall down at the same time.
PTR proof:
How it's should be
On Retail if Dreadsould ruiner casts Star shower stars will fall desynced as shown in the clip.
Retail proof:
[BRH] Soul Venom DMG VS Application
Description of the bug
In PTR 10.2.7 Soul Venom, applied from Rook Spinner and Rook Spiderling is not doing damage if it gets a new stack.
PTR proof:
How it should be
In retail the Soul Venom damage is applied even if the player gets a new stack.
[EB][Archmage Sol] Spore image issues
Description of the bug
Currently on 10.2.7 PTR there's some issues with Archmage Sol:
Spore image isn't visible during the fight
Spore image is present even on it's first channel
PTR proof:
How it's should be
On Retail Archmage Sol:
Spore image should be visible AFTER it's first channel of Cinderbolt Storm SO IT SHOULD ONLY SPAWN ONCE and CHANGE ITS CHANNELED SPELL ACCORDING TO BOSS ROTATION REPLICATING ITS LAST CHANNEL
[EB][Archmage Sol] Spatial Compression's pull missing
Description of the bug
Currently on 10.2.7 PTR there's an issues with Archmage Sol's Spatial Compression the traveling, targeting and dmging side of the spell is working properly, but it's not pulling players upon it's landing.
PTR proof:
How it's should be
On Retail Archmage Sol's Spatial Compression should target furthest player and upon it's landing, damage player in landing area and pulling all players toward it's landing point. (the grip will just pull players a bit, not dragging them all the way to the landing point.)
[EB] Mages regroup before Archmage Sol
Description of the bug
Currently on 10.2.7 PTR there are 3 mages:
Putryd Pyromancer
Infested Icecaller
Addled Arcanomancer
Pulling any of these 3 mobs isn't causing them to regroup nearby the first aggroed mob.
PTR proof:
How it's should be
On Retail if any of these mobs:
Putryd Pyromancer
Infested Icecaller
Addled Arcanomancer
Gets pulled, will make the other mages come to it's aid (during their travel time, the mages shouldn't be able to cast spell, until they come near the mage that got first in aggro).
[EB] Everbloom Naturalist issue
Description of the bug
Currently on 10.2.7 PTR there's some issues with Everbloom Naturalists:
Spell reflect is having an issue with Choking vines's cast, causing the mob to take the debuff with the initial dmg
Dancing Thorns is hitting any nearby enemy
PTR proof:
How it's should be
On Retail Everbloom Naturalists:
Spell reflect should only reflect Choking vines's initial dmg, the debuff should only be deflected.
Dancing Thorns should only hit the target with the most aggro (tank).
October 6, 2024
[BRH][Kur'talos Ravencrest] Stack increase missing
Description of the bug
Currently on 10.2.7 PTR there's an issue with Kur'talos Ravencrest:
Whenever he casts Unerring Shear, it's only able to apply 1 stack.
PTR proof:
How it's should be
On Retail Kur'talos Ravencrest:
Whenever he casts Unerring Shear the stack amount should get increased for every cast.
[BRH] Missing Fel Bat pups
Description of the bug
Currently on 10.2.7 PTR there's an issue with Fel bat pups not being there (unless seen dead with gm on).
PTR proof:
All these dead Fel bat pups can only be seen on gm on
How it's should be
On Retail, all Fel bat pups shown in previous images, should be alive.
[BRH] Unfearable Wyrmtongues
Description of the bug
Currently on 10.2.7 PTR there's an issue with mobs after second stairs with Boulder Crush:
There are a Wyrmtongue Scavanger and a Wyrmtongue Trickster that will enter fight upon getting in their proximity.
PTR proof:
How it's should be
On Retail after second stairs with Boulder Crush:
There are a Wyrmtongue Scavanger and a Wyrmtongue Trickster that are "throwing the boulders downstair" and when player make the Boulder Crush stop, by beaing close to the top of the stairs, those mobs should be running around in fear, unable to cast spells, nore melee players, these mobs if getting taunted or in aggro, won't follow the players, instead they should be running in circles close to their spawn point.
[BRH][Illysanna Ravencrest] Eye beam issues
Description of the bug
Currently on 10.2.7 PTR there's an issue with Illysanna Ravencrest, whenever she's casting Eye Beam, it's correctly leaving
Felblazed Ground below its path, issue comes witht the fact that player, aren't able to permanently jump over it to dodge dmg application.
PTR proof:
Also Eye Beam is targeting random players (tank included).
PTR proof:
How it's should be
On Retail, Illysanna Ravencrest should cast Eye Beam on random players, but should always prioritize ranged dps/healers, then melee DPS/Healers, then Tank as lasat option.
Also Felblazed Ground dmg is avoidable by spaming jump.
Retail proof:
[BRH] Lady Valendras Ravencrest Spell timers issue
Description of the bug
Currently on 10.2.7 PTR Lady Valendras Ravencrest is having wrong timers for its spells:
Glaive toss is getting casted every 6.6 seconds (begin cast).
PTR proof:
Strike down is getting casted every 8.5 sec (begin cast).
PTR proof:
How it's should be
On Retail Lady Valendras Ravencrest has the following timers
Glaive toss is getting casted every 14.5 seconds (Begin cast).
PTR proof:
Strike down is getting casted every 9.7 sec (begin cast).
PTR proof:
[TOTT] Gilgoblin Hunter VS jump
Description of the bug
Currently on 10.2.7 PTR there's an issue with Gilgoblin Hunters:
Whenever they cast their disengage ability, mob starts flying uncontrollably.
Video Proof:
How it's should be
On Retail Gilgoblin hunters disengage has a similar behaviour of Rockbound pelter's Retreat.
[TOTT] Faceless Watcher Clenching Tentacles VS LOS
Description of the bug
Currently on 10.2.7 PTR there's an issue with Faceless watcher:
Its Clenching grasp spell is grabbing player that are out of sight.
Video Proof:
How it's should be
On Retail Faceless watcher:
Should only grip players in line of sight upon succesfully casting Clenching grasp.
[TOTT][Lady Naz'jar] Naz'jar witch wrong level
Description of the bug
Currently on 10.2.7 PTR there's an issue during Lady Naz'jar phase 2 encounter:
During High tide intermission, Naz'jar Frost witches spawn as their level 35 version.
How it's should be
On Retail Lady Naz'jar phase 2 encounter:
During High tide intermission, Naz'jar Frost witches should spawn at level 70.
[TOTT] Vicious Snap Dragon VS Ravenous Pursuit
Description of the bug
When a Vicious Snap Dragon casts Ravenous Pursuit he walks to the target but it doesn't do any attacks
Video Proof:
How it's should be
When a Vicious Snap Dragon casts Ravenous Pursuit it walks to the target and attacks him
[TOTT] Naz'jar Ravager VS Meld
Description of the bug
If a player uses spell such as Shadowmeld while targeted by Naz'jar Ravager Acid Barrage it doesn't get hit
Video proof:
How it's should be
If a player uses spell such as Shadowmeld while targeted by Naz'jar Ravager Acid Barrage it should get damaged
[TOTT] Naz'jar Tempest Witch VS MC/DM
Description of the bug
When MC/DM Naz'jar Tempest Witch can cast Chain Lightning
How it's should be
When MC/DM Naz'jar Tempest Witch can cast only Lightining Bolt
[TOTT] Naz'jar Sentinel Crushing Depths VS Meld
Description of the bug
When a player use abilities like Shadowmeld while targeted by Naz'jar Sentinel Crushing Depths it cancels it
How it's should be
When a player use abilities like Shadowmeld while targeted by Naz'jar Sentinel Crushing Depths it should recast it on another random player
[TOTT] Naz'jar Oracle VS Healing Wave
Description of the bug
Naz'jar Oracle doesn't cast Healing Waveon herself
How it's should be
Naz'jar Oracle should be able to cast Healing Waveon herself
[TOTT] Naz'jar Oracle VS MC/DM
Description of the bug
When MC/DM Naz'jar Oracle can cast Healing Wave,Hex,Water Bolt
How it's should be
When MC/DM Naz'jar Oracle can cast only Water Bolt
[TOTT] Naz'jar Invader VS MC/DM
Description of the bug
Mind controlling any of these mob with spells such as Dominate Mind will allow them cast freely Thrash and Bubble Shield
Video Proof:
How it's should be
Naz'jar Invader when MC shoudn't cast any abilities, but do only melee hits
[TOTT] Naz'jar Invader VS attack
Description of the bug
In 10.2.7 PTR Naz'jar Invader are only casting Slithering Assault and don't move or do melee attacks at all
Video proof:
How it's should be
Naz'jar Invader should cast Slithering Assault and Thrash
October 5, 2024
[BRH] Illysanna Ravencrest - Dark Rush
Dark Rush deals damage 8 times in 1 cast.
Also it targets the tank, which shouldn't happen at all.
[BRH][Smashspite the hateful] Hateful charge issues
Description of the bug
Currently on 10.2.7 PTR there's a couple of issues while fighting Smashspite the Hateful:
Hateful Charge can be casted on tanks.
PTR proof:
Sometimes Hateful Charge can have an instant cast.
PTR proof:
How it's should be
On Retail:
Hateful Charge should prioritize DPS and healers, at random, even if they already have a stack on them.
Hateful Charge should never be instant.
[BRH][Smashspite the Hateful] Hateful Charge
Description of the bug
Boss ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r have issues:
www.wowhead.com/npc=98949/smashspitethehateful use ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r to the farthest player from him
if player dodge/parry ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r hit boss not apply debuff on player
How it should be
www.wowhead.com/npc=98949/smashspitethehateful should use ability |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r on random player
If player dodge/parry |T628134:16|t|cffffd000|Hspell:224188|h[Hateful Charge]|h|r hit debuff anyway should be applyed
October 4, 2024
[DOTI][Tyr] Radiant Barrier VS Absorb replenish
Each Temporal Essence that enters the Pillar is supposed to increase Radiant Barrier's absorb and it currently isn't which makes the mechanic almost irrelevant.
[EB] Twisted abomination debuff application
Description of the bug
Currently on 10.2.7 PTR there's an issue with Twisted abomination:
It's Poisonous Claws is only dealing initial dmg.
PTR proof:
How it's should be
On Retail Twisted abomination:
It's Poisonous Claws should deal initial dmg and apply Poisonous Claws poision debuff
[EB] Melded Berserkers's jump VS CCs
Description of the bug
Currently on 10.2.7 PTR there's an issue with Melded Berserker's cast:
If Bounding whirl is happening and the mob get's stunned during the jump, the mob will cast the spell anyway after the CC expires.
Preemptively stunning a cast of Bounding whirl while 3 more seconds were needed before the cast went off and for example stunning the mob for 4 sec isn't preventing the mob from casting the spell.
PTR proof:
How it's should be
On Retail Melded Berserker's cast:
Bounding whirl can be prevented if the mobs get's stunne during the jump.
Preemptively stunning a cast of Bounding whirl while 3 more seconds were needed before the cast went off and for example stunning the mob for 4 sec should prevent the mob from casting the spell.
[EB] Melded Berserker Vs MC/DM
Description of the bug
If Melded Berserker gets MC/DM it casts:
Bounding Whirl
Enrage
Vile Breath
PTR proof:
PTR proof:
How it's should be
MC/DM Melded Berserker should only do melee attacks
[EB] Enraged Growth target issue
Description of the bug
Currently on 10.2.7 PTR there's an issue with Everbloom Cultivator:
Enraged Growth is only getting casted on a single target
Enraged Growth is buffing any target
PTR proof:
How it's should be
On Retail Everbloom Cultivator:
Enraged Growth should buff all nearby in combat Dreadpetal in a 30 yard range
[EB] Rockpine Stinger debuff application
Description of the bug
Currently on 10.2.7 PTR there's an issue with Rockspine Stinger:
Venom burst is correctly making the wasp jump on the target but the Venom Burst debuff is getting applied on the mob, instead of the targeted player.
How it's should be
On Retail Rockspine Stinger:
Venom burst makes the mob jump on a player and apply Venom Burst debuff on such player hit.
[EB] Dominate mind/MC on Dreadpetal
Description of the bug
Currently on 10.2.7 PTR there's an issue with Dreadpetal:
Mind controlling any of these mob with spells such as Dominate Mind will make the Dreadpetal keep its Dreadpetal pollen chance of application (50% with 3 sec interal CD).
PTR proof:
How it's should be
On Retail Dreadpetal:
Mind controlling any of these mob with spells such as Dominate Mind will make the Dreadpetal have it's Dreadpetal pollen chance of application reduced to 0% as long as the mob is mind controlled.
[EB] Gnarlroot not scripted
Description of the bug
Currently on 10.2.7 PTR there's an issue with Gnarlroot:
It's not casting any spell
How it's should be
On Retail Gnarlroot:
Should cast Gnarled Root
Should cast Living Leaves
Note: with its correct spell que
[EB] Addition Everbloom mender
Description of the bug
Currently on 10.2.7 PTR there's an issue with an additional Everbloom Mender next to Everbloom Mender 1, next to g9.
PTR proof:
How it's should be
On Retail there should be only 1 mender in that spot.
[EB] Out of boundaries barrier issues
Description of the bug
Currently on 10.2.7 PTR there's some issues with out of boundaries barrier, preventing player to pull Rockspine Stinger or use Demonic Gateway for some particular skips.
How it's should be
On Retail Rockspine Stinger on the walls (close to out of bounds) are pullable by ranged spells and Demonic Gateway is usable to make some particular skips.
[BRH][Felspite Dominator] Doesn't cast Felfrenzy
When u pull the mob after some 3 seconds he should cast Felfrenzy. But he doesn't also u can see on the nameplate ability
[EB][Witherbark] Phase duration/energy consume
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's phase duration:
Beside the boss not scripted properly, the phase duration is too short.
PTR proof:
How it's should be
On Retail Witherbark's energy consumotion should be of 2 energy every second.
Retail proof:
[EB][Witherbark] Encounter conditions
Description of the bug
Currently on 10.2.7 PTR there's an issue with Witherbark's pull condition:
Freeing 1 Starting bossfight Aqueous Globule by killing nearby enemies, is activating boss in its second phase
(A theory of mine is that the freeable Aqueous Globule ID isn't correct) cause there's:
Starting boss fight Aqueous Globule with 81821 ID
Second phase globule with 81638 ID
PTR proof:
How it's should be
On Retail Witherbark's pull condition are to free all Starting boss fight Aqueous Globule, cause boss stays at 25% energy and 3 globules needs to be freed to activate boss.
[EB] Cold fusion not working
Description of the bug
Currently on 10.2.7 PTR there's an issue with Infested Icecaller, casting Cold Fusion will not spawn a ring of spheres merging towards the target location on the moment of a succesful cast.
How it's should be
On Retail Infested Icecaller, casting Cold Fusion should spawn a ring of spheres merging towards the target location on the moment of a succesful cast.
[EB] Pyroblast's target
Description of the bug
Currently on 10.2.7 PTR there's an issue with Putrid Pyromancer, casting Pyroblast only on the target with the most aggro/threat (tank).
PTR proof:
How it's should be
On Retail Putrid Pyromancer, should be casting Pyroblast at random players.
[EB] Spatial distruption missing dmg
Description of the bug
Currently on 10.2.7 PTR there's an issue with Addled Arcanomancer:
Spatial Disruption is correctly targeting the furthest player, and the animation of the orb landing on the player's spot is correct, but upon animation's end, the spell won't deal any dmg.
PTR proof:
How it's should be
On Retail Addled Arcanomancer:
Spatial Disruption should send an orb to the furthest enemy, and deal dmg upon it's landing.
[EB][Hapless Assistant] Fungal fist no cooldown
When you pull Hapless Assistant he perma casts without cd Fungal fist
should be 13 sec cd
[EB][Archmage Sol] Glacial Fusion not working
Description of the bug
Currently on 10.2.7 PTR there's an issues with Archmage Sol's Glacial Fusion not working.
PTR proof:
How it's should be
On Retail Archmage Sol's Glacial Fusion should spawn a ring of frozen spheres around 2 players that collaps inward.
Retail proof:
[EB] Melded Berserkers not patroling
Description of the bug
Currently on 10.2.7 PTR there's an issue with Melded Berserker cause they aren't patroling
How it's should be
On Retail Melded Berserker shouldn't stand still, instead should do their patrol routes.
October 3, 2024
[Emerald][Quest] Main Characters Phasing @ Central Encampment
https://www.wowhead.com/npc=206896/merithra
https://www.wowhead.com/npc=208503/alexstraszathelifebinder
https://www.wowhead.com/npc=208505/tyrandewhisperwind
These three should be visibile again at the Central Encampment after the final battle.
[Everbloom] Summon stone missing
Description of the bug
Dungeon summon stone is missing even with .gm on
How to reproduce
Check near dungeon enterance
How it should be
There should be summon stone to help summon players
Informations of the object
[Emerald][Quest] Emerald Welcome - flight stone
Description of the bug
https://www.wowhead.com/quest=76318/emeraldwelcome missing 10 https://www.wowhead.com/currency=2245/flightstones as a reward
How to reproduce
Accept and complete https://www.wowhead.com/quest=76318/emeraldwelcome
How it should be
Quest should reward https://www.wowhead.com/currency=2245/flightstones x10
and |T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r
Informations of the quest
https://www.wowhead.com/quest=76318/emeraldwelcome
[Emerald][item] Bag of Many Wonders
Description of the bug
Item give no loot
How to reproduce
Open https://www.wowhead.com/item=211373/bagofmanywonderscontains
How it should be
It should contain https://www.wowhead.com/item=211372/qonzusconsolationprizecomments
Informations of the item
https://www.wowhead.com/item=211373/bagofmanywonderscontains
https://www.wowhead.com/item=211372/qonzusconsolationprizecomments
[Emerald][Renown] Mean Green Infusion Machine
Description of the bug
Elianna doesn't offer the quest after finishing all required steps
How to reproduce
1. Reach renown 5 with https://www.wowhead.com/faction=2574/dreamwardens
2. Accept https://www.wowhead.com/quest=78386/emeraldreawakeningcomments
3. After completing check for https://www.wowhead.com/quest=78430/meangreeninfusionmachine
How it should be
Mean Green Infusion Machine should be after Emerald Reawakening
Informations of the quests
https://www.wowhead.com/npc=211209/elianna
https://www.wowhead.com/quest=78386/emeraldreawakening
https://www.wowhead.com/quest=78430/meangreeninfusionmachine
[Emerald][NPC] Kery'nael Thorngale
Description of the bug
npc health and level not correct
How to reproduce
Check https://www.wowhead.com/npc=210251/kerynaelthorngale health and level
How it should be
should be level 70
Informations of the npc
https://www.wowhead.com/npc=210251/kerynaelthorngale
[WM] Matron Bryndle missing spell
Description of the bug
Matron Bryndle spell Thorned Barrage is missing
How it's should be
Thorned Barrage should be casted on Matron's target
[WM] Coven Thornshaper wrong spells
Description of the bug
Coven Thornshaper is casting Effigy Reconstruction and Soul Fetish
PTR:
How it's should be
This two spells were removed for the S3 mythic+
Proof:
[WM] Thornguard missing spell
Description of the bug
Thornguard spell Tearing Strike is missing
How it's should be
Tearing Strike should be casted it's target
October 2, 2024
[Amirdrassil][Fyrak] Raging Flame's number of target
Description of the bug
Right now on 10.2.7 PTR Raging Flame is getting casted only on 2 players.
How it should work
On Retail Raging Flame should only be casted on 3 players.
[Amirdrassil][Fyrakk] Memories of Teldrassil
You can collect the 6 whisps needed for the achievement, but when fighting the boss he does not spawn the 6 extra adds required.
https://www.wowhead.com/achievement=19390/memoriesofteldrassil
[Amirdrassil][Fyrakk] Greater Firestorm targeting
Greater Firestorm in P2 should only target the 2 tanks, currently its random.
[Amirdrassil][Tindral] Scorching plume in 2nd intermission
The boss does not spawn Scorching plume (fire orbs) in 2nd intermission, only in the 1st one.
[Amirdrassil][Tindral] Fire Beam
Fire beam in p3 spawns on p1 platform. Thats why we dont see anything in p3 platform, but the one that does spawn on p1 platform just has the visual, doesnt spawn the lasers afterwards.
[Amirdrassil][Tindral] Scorching Plume vs hitbox
Description of the bug:
Scorching Plume hitbox does not match its visual model. Players are getting hit by it even while not going through it
How it should work
Scorching Plume hitbox should match its model
October 1, 2024
[DHT][Shade Of Xavius] Teleport out with Malfurion during bossfight
When you are fighting this boss you can teleport out by talking Malfurion Stormrage
[DHT] Oakheart - timers
boss has delayed abilities compared to bigwigs.
September 30, 2024
[Valdrakken[Subzone] The Ruby Feast
Missing emotes for https://www.wowhead.com/npc=192399/partyattendee (As well as some Dialogues between eachother, waypoints for https://www.wowhead.com/npc=192937/partyattendant ( As well as they should be carring some food in thier hand)
[Valdrakken][NPC] Auctioneer Antiqdormi
Missing sitting emote.
https://www.wowhead.com/npc=197911/auctioneerantiqdormi
[Leatherworking] Feral Hide Drums
|T4559221:16|t|cffffd000|Hitem:193470::::::::120:::::|h[Feral Hide Drums]|h|r currently do not cause the players in the party/raid to be affected by Exhausted Debuff for 10 minutes after using them.
Players should not be able to use this with Time Warp/Heroism/Bloodlust or any other simular Effects.
[Emerald][General] Flying While Dead
Currently, if you die in the Emerald Dream zone, You have to walk to your corpse. You should be able to fly instead.
[Valdrakken][Vendor] Chelnen
https://www.wowhead.com/npc=214060/chelnencomments npc is not spawned, should be phased accordingly.
[BRH] [Amalgam of Souls] Crash
Currently when you engage the boss, the team crashes.
Proof:
[TohT] Keystone Missing
We cant put key
[Everbloom] Keystone Missing
September 29, 2024
[DOTI][Morchie] More Problems
The boss goes invisible whenever u kill a clone during "More Problems" phase.
How to reproduce:
Damage morchie to around 23%
Wait for the Morchie clones (More Problems)
Kill the real clone.
The bossfight is still doable, cuz the boss uses clones abilities (friendly and morchie clones).
[DOTI] [Galakrond's Fall] Iridikron unfriendly after reset
Description of the bug
After resetting Iridikron he became unfriendly
Proof:
How it should work
The boss should be targetable after a reset.
[DOTI] [Galakrond's Fall] Infinite infiltrator spawn time
Description of the bug
[Infininte Infiltrator]() RP is too fast and can't be skipped during his flight
How it should work
It should be skippable if you all run as soon the group start runnning from the spawn trigger.
Retail proof:
[DOTI] [Galakrond's Fall] Position after charge spells
Description of the bug
After using a spell that charge and enemy the player is positioned away from the target
Proof:
How it should work
The player should be positioned in front of the target
[Fyralath Quest] To the Test: Rune of Shadowbinding
Description of the bug
The Attuned Rune of Shadowbinding grants 30 runes instead of 1 when used.
How to reproduce
1. Complete the quest "To the Test: Rune of Shadowbinding" (https://www.wowhead.com/quest=78154/tothetestruneofshadowbinding)
2. Obtain the Attuned Rune of Shadowbinding (|T4643988:16|t|cffffd000|Hitem:211397::::::::120:::::|h[Attuned Rune of Shadowbinding]|h|r)
3. Use the rune.
How it should be
The Attuned Rune of Shadowbinding should grant 1 rune when used.
Informations
https://www.wowhead.com/quest=78154/tothetestruneofshadowbinding |T4643988:16|t|cffffd000|Hitem:211397::::::::120:::::|h[Attuned Rune of Shadowbinding]|h|r
September 28, 2024
[DHT][Shade of Xavious] Nightmare Bolt target priority
Description of the bug
Currently on 10.2.7 PTR Shade of Xavious's Nightmare Bolt can be casted on tank even if there's a dps player avaible as a target.
PTR proof:
How it's should be
On Retail Shade of Xavious's Nightmare Bolt should always prioritize dps or healer, but it should still check for targets without the opposing effect as main priority, so if a player has Growing paranoia on it, it shouldn't be a seen as prioritized target.
[DHT][Shade of Xavious] Malfurion able to join the fight
Description of the bug
Currently on 10.2.7 PTR Shade of Xavious has a wrong interaction upon reaching P2;
Nightmare Bindings become attackble, and upon their death they free malfurion, like in normal/heroic/Mythic mode.
PTR proof:
How it's should be
On Retail during season 3 mythic +, Shade of Xavious doesn't inherit Malfurion interaction, so player aren't able to free it by attacking Nightmare Bindings, instead it gets freed upon Shade of Xavious's death, acting as an interactable NPC to teleportp players back to the entrance.
(Note: the teleport interaction is already scripted in the game)
[DHT][Shade of Xavious] Cowardice removal missing
Description of the bug
Currently on 10.2.7 PTR Shade of Xavious has an issue whenever he casts Nightmare Bolt and then Growing paranoia on the same target , issue comes with the fact that even if Growing paranoia's cast is correctly dispelling Waking Nightmare but Waking Nightmare isn't flagged as dispel condition for Cowardice.
Same issue occurs with basic Waking nightmare naturally expiring.
PTR proof:
PTR proof:
How it's should be
On Retail whenever Shade of Xavious casts Nightmare Bolt and then Growing paranoia on the same target, Waking Nightmare should be dispelled togheter with Cowardice, cause the dispel of Waking nightmare is the secondary trigger for Cowardice dispel (Beside player proximity).
Same dispel occurs with basic Waking nightmare naturally expiring.
[DHT] Bloodtainted Burster VS Blood Metamorphosis
Description of the bug
Currently on 10.2.7 PTR Bloodtainted Burster spawned by Bloodtainted Fury, will instantly start casting Blood Metamorphosis if there are no player in proximity.
PTR proof:
Otherwise if players are in proximity, they will try to melee the closest targets (before getting in aggro with the tank) and then start casting Bloodbolt, without casting Blood Metamorphosis.
How it's should be
On Retail Bloodtainted Burster should cast Blood Metamorphosis every 15 seconds.
Retail log:
(it's shown from the log Blood Metamorphosis isn't their first cast.)
[DHT][Any boss] Reset/Respawn timers
Description of the bug
Currently on 10.2.7 PTR any boss respawn timer upon reset or wipe is 28/29 seconds.
How it's should be
On Retail any boss respawn timer upon reset or wipe is of 14 seconds
[DHT] G22 Dryad patrol issue
Description of the bug
Currently on 10.2.7 PTR Rotheart Dryad from G22 should hop around the area with a patrol route, but on ptr is standing still.
PTR proof:
How it's should be
On Retail Rotheart Dryad from G22 should hop around the area with a patrol route.
[DHT] Festerhide Grizzlies texture
Description of the bug
Currently on 10.2.7 PTR Festerhide Grizzlies can have different skin/texture models, brown or white.
PTR proof example :
How it's should be
On Retail Festerhide Grizzlies should ALL be white.
[DHT] Vilethorn blossom aggro issue
Description of the bug
Currently on 10.2.7 PTR Vilethorn Blossom currently has an issue when it goes underground, making it stay underground but making him enter combat and starts attacking player aggroed by proximity as soon as it gets out of the ground.
PTR proof:
How it's should be
On Retail Vilethorn Blossom should not be able to enter in combat by proximity ti nearby player as long as it is underground.
[DHT] G10 Patrol issue
Description of the bug
Currently on 10.2.7 PTR G10 isn't following it's patrol route dictated by the Dreadsoul Ruiner in the middle of g10.
PTR proof:
How it's should be
On Retail G10 should be following it's patrol route dictated by the Dreadsoul Ruiner in the middle of g10
[AD] [Dazar'ai Confessor] Bwonsamdi's Mantle Vs buff lingers
Currently if a mob gets affected by Bwonsamdi's Mantle the buff persist even if the mobs exit the area of the spell and lingers until the Bwonsamdi's Mantle spell wears off.
Proof: video
How it should work:
If a mob exit the area of Bwonsamdi's Mantle it should lose the buff that prevents it from getting CCed
[AD] [Dazar'ai Augur] Fiery Enchant Vs multi Juggernaut
Currently if a Dazar'ai Augur casts Fiery Enchant on a nearby Dazar'ai Juggernaut when there are multiple Dazar'ai Juggernaut it will buff all of them instead of buffing the designed target.
Moreover if you interrupt the cast of Fiery Enchant it will stop only the Dazar'ai Juggernaut targeted by the Dazar'ai Augur while all the others Dazar'ai Juggernaut keep doing Fiery Enchant.
Proof: video
How it should work:
if a Dazar'ai Augur manages to complete a cast of Fiery Enchant on a nearby Dazar'ai Juggernaut only that mob should be enhanced.
The interrupt part works just fine
September 27, 2024
[Superblooms][Achievement] Super Duper Bloom
Description of the bug
Completing a Superbloom at epic bloom quality doesn't grant the achievement https://www.wowhead.com/achievement=19312/superduperbloomcomments
How to reproduce
Reach 8000/8000 in Superblooms and check achievement
How it should be
Getting 8000/8000 should grant you the achievement
Informations of the achievement
https://www.wowhead.com/achievement=19312/superduperbloomcomments
[Doti] [Iridikron] Earthsurge
Description of the bug
Earthsurge's ability "NOTICE THE HISTORY OF CHANGES" does not apply a debuff for each tick that increases damage from the next tick by 25% for 7 seconds. The effect stacks.
How to reproduce
1. Wait for the boss to use Earthsurge
2. Focus on Earthsurge
How it should be
after a few mechanics use the Earthsurge ability, surrounding himself with a shield and releasing stalactites at the players.
And most importantly, imposing a gradually stacking debuff from Earthsurge on the players for each tick.
Informations of the spell
Retail
Test
[Emerald Bounties][Achievement] I Dream of Seeds
Description of the bug
Completing seeds doesn't count toward the achievement https://www.wowhead.com/achievement=19013/idreamofseeds
How to reproduce
Complete any seed of any quality in any spot mentioned in https://www.wowhead.com/achievement=19013/idreamofseeds
How it should be
Each time you complete a seed / or very least contribute to a seed at these locations, it should count for the acihevement
Informations of the achievement
https://www.wowhead.com/achievement=19013/idreamofseeds
[Doti] Portal not actif Murozond's Rise
When i kill https://www.wowhead.com/fr/npc=202789/morchie or https://www.wowhead.com/npc=199001/timelostbattlefield i take portal and i go back to the midle and i dont have the portal to go in last mobs + boss
Link
https://www.wowhead.com/fr/npc=202789/morchie
https://www.wowhead.com/fr/guide/mythicplusdungeons/dawnoftheinfinitestrategy
https://www.wowhead.com/npc=199001/timelostbattlefield
September 26, 2024
[DHT] Trash
G10: patrol is not moving.
G13: has dreadsoul ruiner instead of dreadsoul poisoner, and movement is not correct.
G16: has 2 dreadshoul ruiner instead of dreadsoul poisoner.
G33&G35: patrols are not moving correctly.
[DHT][Shade of Xavius] Tanks vs induced paranoia
At this time tanks get Induced Paranoia they shouldn't get this debuff only dps/healers
Could be the issue that group was only 2 players (if this is the issuem feel free to move it to Invalid)
[DHT]Festerhide Grizzly - Festering Swipe
When you pull Festerhide grizzly/bear he shouldn't cast Festering Swipe in M+.
[DHT][Mindshattered screecher] Anti Magic Shell vs Unnerving Screech
When u have AMS buff and the mob cast on you Unnerving Screech you shouldn't get disoriented if u have ams buff up
[Havoc] - Lesser Soul Fragment on dead target
Description of the bug
Lesser Soul Fragment from Demonic Appetite cannot be picked up if the target is dead.
How to reproduce
Create Demon Hunter
Spec Havoc
Take Demonic Appetite talent
Use Chaos Strike on an ennemy target untill a Lesser Soul Fragment appears
Kill the ennemy target
Try to pick the Lesser Soul Fragment
How it should be
You should be able to pick the Lesser Soul Fragment if the enemy target is dead
Informations
TALENT TREE : BEkA3rMB9zxhmMyHM+LAkbk0KKBkQgkWSSiEpICAAAAAAgWSCOQLFSSKSi0QRSSSSSA
SPELLS IDs : |T2120320:16|t|cffffd000|Hspell:206478|h[Demonic Appetite]|h|r
|T136210:16|t|cffffd000|Hspell:215393|h[Lesser Soul Fragment]|h|r
|T1305152:16|t|cffffd000|Hspell:162794|h[Chaos Strike]|h|r
RETAIL PROOF :
Demonic Appetite RETAIL
PTR 10.1.7 PROOF :
Demonic Appetite PTR 10.1.7
[Achievement][Battlepet] Shiny Pet Charmer
https://www.wowhead.com/achievement=9712/shinypetcharmer
achievement don't validate
September 25, 2024
[Amirdrassil][Tindral] Fire Beam duration
Description of the bug
|T236216:16|t|cffffd000|Hspell:423649|h[Fire Beam]|h|r in p3 platform don't disappear (probably the same for other platforms as well)
proof:
How it should work
|T236216:16|t|cffffd000|Hspell:423649|h[Fire Beam]|h|r should disappear after a while
[Doti] Cant loot chest + missing pnj
Description of the bug
When i finish key the chest is already open and i cant loot + pnj for chang key is missing
How to reproduce
Finish key and see chest + pnj
How it should be
We cant use chest for get loot, gold, etc
And when we time key pnj is here for chang key
Proof: Live 10.2
[Emerald][Side] Mysterious Seeds
Description of the bug
Can't turn in the quest https://www.wowhead.com/quest=78172/mysteriousseedscomments:id=5728101 even with .gm on
How to reproduce
.additem 210050 or loot it
Try to turn in the quest
How it should be
should be able to turn it in
Informations of the quest
https://www.wowhead.com/quest=78172/mysteriousseeds
September 24, 2024
[Aberrus][Magmorax][Mythic] Catastrophic Eruption
Currently, Catastrophic Eruption |T135822:16|t|cffffd000|Hspell:408358|h[Catastrophic Eruption]|h|r is not casted by the boss, if he gains energy from the Magma Puddles. But if he reaches 100 energy by time, he will cast it.
[Aberrus][Magmorax] Magma Puddle Growth Speed
Currently, it seems that the Magma Puddles |T524794:16|t|cffffd000|Hspell:403103|h[Magma Puddle]|h|r grows faster by a little bit than on retail. This makes it difficult on Mythic to position the Puddles properly, as they did on retail. To save space and kill the boss before it enrages.
September 23, 2024
[DHT] Trash
Throughout the dungeon there are several group of trashmobs which are bugged in some ways:
G8: should be 2 bears instead of 1 random elite mob.
G9&G11: these packs has 2 poisoners. should be 1 for each pack and the other one should be a ruiner.
G13: the mobs are patrolling different ways and splits.
G15: should be 2 bears, it has only 1 right now.
G17: should be a patrol pack.
G23&G26: they are not moving together. (like g23 mobs are moving separate and g26 aswell)
G25: missing 2 mobs (should be 4 instead of 2)
G29: should be 1 stalker and 2 deadeye, right now its summoner and imp.
G30: too many mobs. should be 2 stalker, 1 imp, 1 summoner
G39: too many mobs. should be 2 imps, 1 stalker, 1 summoner.
[DHT] [Oakheart] Uproot
When there is a lot of Strangling Roots and boss casts uproot, all the traps should transform into uproot adds (traps should disappear after they transform)
[DHT] Oakheart-Strangling Roots vs Immunities
Strangling Roots should be removed when triggered with an immunity, currently it doesn't
[DHT][TRASH][Nightmare Dweller] Anti Magic Shell vs Tormeting Eye
When u have AMS buff and the mob cast on you Tormenting Eye you shouldn't get feared if u have ams buff up.
It was tested with bdk, but i guess all kind of these "defensives" should work.
[BRH][Risen Companion] Bloodthirsty Leap
Description of the bug
NPC https://www.wowhead.com/npc=101839/risencompanionabilities;mode:normal have new issues now with ability |T651439:16|t|cffffd000|Hspell:225963|h[Bloodthirsty Leap]|h|r use ability on players pets
[BRH]Commander Shemdah'sohn
Description of the bug
We have new issues now :
Players can crowdcontrol elite NPC https://www.wowhead.com/npc=98706/commandershemdahsohn
[BRH][Amalgam of souls]Phase 2
Description of the bug
Boss www.wowhead.com/npc=98542/amalgamofsouls bugged in 2 phase( 50%):
if players won't kill every https://www.wowhead.com/npc=99664/restlesssoul (one or more will reach the boss) boss will stop do any damage and any cast
How to reproduce
Start bossfight www.wowhead.com/npc=98542/amalgamofsouls
Check phase 2 don't kill https://www.wowhead.com/npc=99664/restlesssoul
[BRH] Rook Spinner - Soul Venom
The Rook Spinner should apply Soul Venom on his melee attacks, currently he dosn't
[BRH] [Illysanna Ravencrest] Vengeful Shear stacks but it shouldn't
Right now when ravencrest casts vengful shear the dot stacks but it shouldn't
video proof that it shouldnt stack:
video proof from ptr:
September 22, 2024
[Holy] - Veneration x Absorption
Description of the bug
Veneration doesn't proc when your Hammer of Wrath damage absorped
How to reproduce
Use Hammer of Wrath to enemy with absorption
How it should be
Veneration should heal no matter if damage was absorped or not.
Retail
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAAQLJgSJtkoIikEtESatSoBSSRSkkEHQAkIAgAAFgQSCC
Links
Veneration |T839106:16|t|cffffd000|Hspell:392938|h[Veneration]|h|r
[Amirdrassil][Fyrakk] Eternal Firestorm
In phase 3, the tanks are getting targeted by the tornadoes which shouldnt happen at all.
[Amirdrassil][Fyrakk] Eternal Firestorm targeting
This ability should not target tanks, while it does on PTR.
|T460698:16|t|cffffd000|Hspell:422935|h[Eternal Firestorm]|h|r
[Amirdrassil][Fyrakk] Cant drop seeds
The extra action button when carrying the seed should only change when boss is casting Apocalypse roar, curently it changes sooner so if you have a Blaze on you or a tornado it looses you a seed as seen in the video.
[Amirdrassil][Fyrakk] Dream Rend damage
Currently Dream Rend is ticking for 500k, and doesnt seem to be reduced with distance from boss. Probably the initial hit is wrong too but I couldnt record that.
https://www.wowhead.com/spell=417455/dreamrend?dd=14&ddsize=30
[Amirdrassil][Fyrakk] Fyr'alath Bite tauntswap
Boss casts Fyr'alath Bite on the tank. Other tank taunts midcast from the other side of the boss and both tanks gets damage from the frontal.
How it should work:
Only the targeted player (who the boss started the cast on) should get damaged by the frontal even if someone is taunting midcast.
[Amirdrassil][Larodar] Smoldering Suffocation vs Leech
Tank frontal in phase 2 applies the dot on the tank, but the leech part is not working.
[Amirdrassil][Larodar] Don't Let the Doe Hit You On The Way Out
The NPC required for the achievement is not spawned.
https://www.wowhead.com/achievement=19089/dontletthedoehityouonthewayout
[Emerald][Campaign] Fire Season
Description of the bug
When you arrive the spot, you can't see https://www.wowhead.com/npc=205068/shandrisfeathermoon and have to relog
How to reproduce
How it should work
Should be able to see the npc without relog
Informations of the quest
https://www.wowhead.com/quest=75918/fireseason
[10.2.7] Valdrakken to Emerald Dream Portal
Description of the bug
There is no portal to Emerald Dream from Valdrakken even with .gm on
Taking plains portal doesn't teleport you as well
How to reproduce
Complete https://www.wowhead.com/quest=76318/emeraldwelcome on 1 character
Check portal location on that character and alts
How it should be
Unlocking portal is account wide after completing https://www.wowhead.com/quest=76318/emeraldwelcome once
Also Ohn'ahran Plains portal should be useable after completing the quest once
https://www.wowhead.com/news/valdrakkenquicktravelportaltotheemeralddreamaccountwideunlock336012
September 21, 2024
[Emerald Bounties] Dreamseed Cache
Description of the bug
Dreamseed Cache give no loot
How to reproduce
plant Dreamseeds and wait for Dreamseed Cache to loot
How it should be
Chance to contain mats, pets, mount
Informations of the object
https://www.wowhead.com/object=406119/dreamseedcache
September 20, 2024
[DOTI] Soridormi's Recognition
Description of the bug
Bosses don't give any Soridormi's Recognition on Heroic difficulty
How to reproduce
Kill bosses in DOTI Heroic
How it should be
Each boss should give you 300 rep https://www.wowhead.com/currency=2645/soridormisrecognition
Retail proof
September 18, 2024
[HoI] Tailwind x Dominate Mind
Description of the bug
When i go in Normal Mode and i use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r on https://www.wowhead.com/npc=190348/primalistravagerabilities;mode:normal i got the buff |T463565:16|t|cffffd000|Hspell:374149|h[Tailwind]|h|r. After that i go out of the dungeon i make in Mythic Mode i put key and i have the buff.
Edit: You can go in another DG and you have it too
How it should work
We cant get the buff |T463565:16|t|cffffd000|Hspell:374149|h[Tailwind]|h|r when we put key
Proof :
Proof:
(Screen from the report close to DG Uldaman).
September 17, 2024
[Dungeons] M+ scaling above 20 lvl key
Description of the bug
Currently (possibly with the 10.1.7 content update) in keys above 20 we have the old hp/damage scaling, 10% for each key level instead of 8%.
How it should be
https://www.wowhead.com/news/mythichighkeysnerfedforrestofseason2334624
[WM][Heartsbane Triad] Soul Manipulation
Description of the bug
https://www.wowhead.com/npc=131824/sistersolena ability |T892448:16|t|cffffd000|Hspell:260907|h[Soul Manipulation]|h|r does not work correctly : players with debuff from ability |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r don't use ability
How to reproduce
Start Heartsbane Triad bossfight in Waycrest Manor
Check spell use on player whit debuff |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r
How it should be
players with debuff from ability |T892448:16|t|cffffd000|Hspell:260900|h[Soul Manipulation]|h|r should use ability
September 16, 2024
[WM] Thistle Acolyte
In the game, a mob is using a spell it shouldn't: Bone Splinter. Instead, it should be using two other spells: Drain Essence and Infected Thorn.
|T571321:16|t|cffffd000|Hspell:266036|h[Drain Essence]|h|r
|T136068:16|t|cffffd000|Hspell:264050|h[Infected Thorn]|h|r
|T1029749:16|t|cffffd000|Hspell:266035|h[Bone Splinter]|h|r
Ret log:
Fs log:
[AD] Base HP
Some npc have wrong HP amount, list of npc :
https://www.wowhead.com/npc=122967/priestessalunza PTR: 27 845 370 | Retail: 13 330 125
https://www.wowhead.com/npc=122968/yazma PTR: 24 132 654 | Retail: 11 849 000
https://www.wowhead.com/npc=122972/dazaraiaugur PTR: 1 919 545 | Retail: 1 333 013
https://www.wowhead.com/npc=122973/dazaraiconfessor PTR: 1 919 545 | Retail: 1 184 900
https://www.wowhead.com/npc=122969/zanchuliwitchdoctor PTR: 1 727 590 | Retail: 1 333 013
https://www.wowhead.com/npc=122970/shadowbladestalker PTR: 3 093 930 | Retail: 1 333 013
https://www.wowhead.com/npc=132126/gildedpriestess PTR: 3093930 | Retail: 1 481 125
[AD][Shadowblade Stalker] Fan of Knives
Description of the bug
Currently, https://www.wowhead.com/npc=122970/shadowbladestalkerabilities;mode:m never use |T236273:16|t|cffffd000|Hspell:427000|h[Fan of Knives]|h|r
He should use this ability with a 12sec cd, retail:
[AD][Shieldbearer of Zul] Bulwark of Juju
Description of the bug
If several npcs https://www.wowhead.com/npc=135989/shieldbearerofzulabilities use |T797509:16|t|cffffd000|Hspell:253721|h[Bulwark of Juju]|h|r shield around them in one place with a delay of e.g. 12sec, the debuff |T797509:16|t|cffffd000|Hspell:258653|h[Bulwark of Juju]|h|r is removed from all mobs in that area when the first mob finishes casting.
How to reproduce
Pull 23 https://www.wowhead.com/npc=135989/shieldbearerofzulabilities with a small delay
Let them cast |T797509:16|t|cffffd000|Hspell:253721|h[Bulwark of Juju]|h|r
Watch for the debuff when the first npc finishes casting.
How it should be
|T797509:16|t|cffffd000|Hspell:258653|h[Bulwark of Juju]|h|r should always be applied to all enemies in the area around these npcs while they cast |T797509:16|t|cffffd000|Hspell:253721|h[Bulwark of Juju]|h|r
[AD][Rezan] Devour vs NPC 129517
When the boss uses the ability 255421 against a player, the monsters 129517 become neutral to the player permanently
|T456563:16|t|cffffd000|Hspell:255421|h[Devour]|h|r
https://www.wowhead.com/npc=129517/reanimatedraptor
[WM][Gloom Horror] Shadow Claw
Description of the bug
NPC https://www.wowhead.com/npc=139269/gloomhorror use ability |T237564:16|t|cffffd000|Hspell:273653|h[Shadow Claw]|h|r
How it should be
NPC https://www.wowhead.com/npc=139269/gloomhorror should not use ability |T237564:16|t|cffffd000|Hspell:273653|h[Shadow Claw]|h|r
[WM][Soulbound Goliath] Soul Thorns
Description of the bug
In bossfight https://www.wowhead.com/npc=131667/soulboundgoliath have issues with https://www.wowhead.com/npc=136330/soulthorns
does not scale whit key lvl
How to reproduce
Start bossfight https://www.wowhead.com/npc=131667/soulboundgoliath
wait ability |T1016245:16|t|cffffd000|Hspell:260551|h[Soul Thorns]|h|r
check hp scale on https://www.wowhead.com/npc=136330/soulthorns
[WM][Soul Essence] Scar Soul
Description of the bug
NPC https://www.wowhead.com/npc=135240/soulessence ability |T895888:16|t|cffffd000|Hspell:267824|h[Scar Soul]|h|r target only player who hold agro
How it should be
Should target random player
[WM] Heartsbane Runeweaver
Description of the bug
Don't have npc https://www.wowhead.com/npc=131677/heartsbaneruneweaver spawning
NPC position
How it should be
Npc should spawn when player go on this location
Proof:
September 15, 2024
[Amirdrassil][Fyrak] Raging flame VS Tanks
Description of the bug
Right now on 10.2.7 PTR Raging flame casted from fyrak can be casted on all players "Tank included".
How it should work
On Retail Raging flame should only be casted on either healers or dps.
[Amirdrassil][Tindral] Spell queue breaking in third platform
Description of the bug
When the boss reaches the third platform, he stops the spellqueue (and just keeps melee attacking the tank) after his second cast of Flaming Germination (on that platform)
How it should work
The boss should keep casting his spells
[Amirdrassil][NPC] Tormented Ancient
https://www.wowhead.com/npc=210177/tormentedancient can only be healed via AoE heals, can't use any target heals.
[WotLK] [Achivment] Glory of the Raider
Achievement: https://www.wowhead.com/achievement=2148/denyinthescion10player / https://www.wowhead.com/achievement=2149/denyinthescion25player
Issue:
The achievement does not work at all when done correctly. While is a part of the https://www.wowhead.com/achievement=2137/gloryoftheraider10player /https://www.wowhead.com/achievement=2138/gloryoftheraider25player , it's the only thing that is missing to be completed and get the mount reward
Bugtracker Report;
[Zaralek Cavern][World Quest] Uncompletable world quest
There are few world quests that can be done , but after finishing them,there is no pop up showing that the wq is finished , nor giving reward ,
https://www.wowhead.com/quest=75343/allthatglitter
https://www.wowhead.com/quest=75162/conjuringelements
https://www.wowhead.com/quest=75661/curativecrystallinecollection
[Zaralek Cavern][World Quest] Crystal Cracker
Quest:https://www.wowhead.com/quest=75344/crystalcracker
Issue:
When the player clicks on https://www.wowhead.com/npc=204445/killcreditshineshardling , can click 1 more time before the npc dissapears to get 1 more credit
[Fury][Questline] Trough the Flames (10.2)
Quest: https://www.wowhead.com/quest=75921/throughtheflames
Issue:
Players are unable to finish the quest, that is a part to unlock the 10.2 quesline, but there is an option on the quest bar to select if they want to skip the questline to start the Emerald dream questline
[WM] Matron Bryndle x Splinter Spikes
The ability is not dealing any damage.
Vid Proof:
[WM] Lady and Lord Waycrest x Discordant Cadenza
Discordant Cadenza ability deals 0 damage.
Vid proof:
[WM] Gorak Tul - Deathtouched Slave x Death Lens
Deathtouched Slaver's ability called Death Lens scales with HP.
Vid Proof:
[WM] Gorak Tul x Alchemical Fire
The potion which you can use at Gorak Tul boss encounter is not making the corpses disappear.
Vid Proof:
[WM] Blight Toad
Blight Toad should disorient you and deal damage to you after the mob dies. As its spell says upon death
Video Proof:
[WM] Raal the Gluttonous - Bile Oozeling x Explosion
The Bile Oozeling's aoe explosion upon death doesnt deal damage.
Vid proof:
September 14, 2024
[FH] Trothak Shark x Zephyr
Description of the bug
Npc : https://www.wowhead.com/npc=126969/trothakabilities;mode:m when we start fight we need to stack and evoker use |T4630449:16|t|cffffd000|Hspell:374227|h[Zephyr]|h|r around 5 seconds before the boss spawn a Shark and it dissapear after 2 seconds and when he make another shark that doesn't do the mechanic for entire fight |T136225:16|t|cffffd000|Hspell:256494|h[Rearm]|h|r
How to reproduce
1. Go in Freehold
2. Take Evoker With Zephyr
3. Go in midle
4. Start fight
5. Use Zephyr Before the first Shark spawn
How it should be
When we start the fight of the boss and we use zephyr the first shark shouldn't dissapear and 2nd shark shouldn't move slow , they should keep switching
Informations of the spell
https://www.wowhead.com/npc=126969/trothak
|T622095:16|t|cffffd000|Hspell:256358|h[Shark Toss]|h|r
|T4630449:16|t|cffffd000|Hspell:374227|h[Zephyr]|h|r
Retail
10.2
September 13, 2024
[Fury][Quest] Raise the Alarm
Description of the bug
Issue on 10.2 only atm. can't turn in the quest. You talk to https://www.wowhead.com/npc=206041/captaindrine but no complete option
How to reproduce
Accept and complete https://www.wowhead.com/quest=75923/raisethealarm
Talk to https://www.wowhead.com/npc=206041/captaindrine
How it should be
https://www.wowhead.com/npc=206041/captaindrine should have complete option
Information of the quest
https://www.wowhead.com/quest=75923/raisethealarm
[Doti][10.2] Keystone Missing
we cant put key
September 12, 2024
[DHT] Archdruid Glaidalis-Primal Rampage
When the boss cast Primal Rampage the charge hit the players x5, it should hit one time only
[DHT][G41] Too many mobs
Using MDT on DHT, you can see that mob pack G41 should be composed with only 5 mobs Currently they are 8.
[DHT] Dresaron - Breath of Corruption Duration
The boss cancels Breath of Corruption midcast, if the tank moves.
[DHT] Oakheart - Uproot
Uproot Is not spawning adds.
[BRH] G6 pack
The pack is not moving. Should be a patrol.
[BRH] Felspite Dominator count
The 2nd and 4th Felspite Dominator "pack" should be alone, not doubles.
[BRH] G28 pack
The two mobs of the pack G28 are missing
[BRH] G27 pack
One Wyrmtongue Trickster is missing
September 11, 2024
[Amirdrassil][Fyrakk] Swirling Firestorm
Description of the bug
When Swirling Firestorm spawn it hits players instantly and the knockback from Swirling Firestorm is much stronger than it should be.
How it should work
Swirling Firestorm should not hit you instantly when it spawns and the knockback should be much weaker.
[Amirdrassil][Fyrakk] Seed "death"
When the seed gets hit by any mechanic it should "explode" and turn red, but here the seed continues to exist for a few seconds and there is 2 seeds on top of each other, the regular one and the red one. The regular one should just despawn sooner.
[Amirdrassil][Fyrakk] Shadowflame Devastation Visual Indicator
Description of the bug:
Shadowflame Devastation visual indicator remains after the boss pass and the
Screaming Souls spawn
How it should work
The visual indicator should despawn after the boss finish his breath attack
[Amirdrassil][Fyrakk] Flamefall Damage
Currently, the scaling damage of the |T237588:16|t|cffffd000|Hspell:419123|h[Flamefall]|h|r ability seems wrong,
Currently does around 9 million damage in the circle, and around 3 million outside of the visual circle.
The damage should be reduced. It is currently unsurvivable on Heroic Difficulty.
[Amirdrassil][Tindral] Seed of Flame vs immunities
Description of the bug
While in an immune state, if a player walks over a |T4554352:16|t|cffffd000|Hspell:430584|h[Seed of Flame]|h|r , this one will not be crushed
How it should work
While in an immune state, if a player walks over a |T4554352:16|t|cffffd000|Hspell:430584|h[Seed of Flame]|h|r , this one should be crushed and vanish
[Amirdrassil][Gnarlroot] Controled Burn targeting
This ability should not target healers, but as seen in the video it does.
https://www.wowhead.com/spell=421971/controlledburn?dd=14&ddsize=30
[DOTI][Blight of Galakrond] Corrosion
Description of the bug
The Rogue can remove Corrosion from himself with Cloak of Shadows.
at the same time, the rogue who removed "Corrosion" with the help of "Cloak of Shadows" ends up in control and hits bosses in control, not players as expected.
Which should not happen.
How to reproduce
1. Wait for the "Corrosion" effect to be applied to the rogue
2. Use "Cloak of Shadows"
3. Focus on the rogue
How it should be
Corrosion is not removed by any "immunity" The debuff should be applied even if the player is under "immunity"
also if a player removed the "Corrosion" debuff with the help of "Cloak of Shadows" and in control hits bosses and not other players, this should not be, the player who is in control should hit players because the bosses are friendly to him.
Informations of the spell
|T651086:16|t|cffffd000|Hspell:407406|h[Corrosion]|h|r spel
retail
Test
[DOTI][Tyr, the Infinite Keeper] ivent
Description of the bug
After killing the boss, in order to get to the next boss, you need to go through a minievent. The problem is that when going through "invisibility" and catching all the abilities of the mobs, the player is thrown back to the beginning of the event. And it shouldn't
How to reproduce
Kill Tyr, start the event, stand under the Chronal Burn of the Guardian of the Infinite Race.
Pay attention to player buffs.
How it should be
When taking damage from "Displacement Bolt" or "Chronal Burn" the player should not be teleported to the start of the event.
Informations of the spell
Retail
Test
https://www.wowhead.com/npc=205212/infinitekeeper adds
https://www.wowhead.com/npc=204658/infiniteprotectorabilities;mode adds
[10.2 Rare] Envoy of Winter
Description of the bug
After dying / losing combat the npc becomes "friendly" and can't be attacked again
How to reproduce
After it spawn let your character die
How it should be
Should be able to attack it again
Informations of the npc
https://www.wowhead.com/npc=209929/envoyofwinter
[Forbidden Reach][Item] Dull Crystal
Description of the bug
https://www.wowhead.com/item=203401/dullcrystalcomments doesn't drop,
It's needed for the enchanting rare.
How to reproduce
Kill random enemies in Forbidden Reach
How it should be
Should drop
Informations of the item
https://www.wowhead.com/item=203401/dullcrystalcomments
September 10, 2024
[Amirdrassil][Fyrakk] Dream Rend is not disappearing in P2
Description of the bug:
Dream Rend is not disappearing if boss phases to phase 2 and stays for full duration.
How it should work
Dream Rend should disappear if boss phases to P2.
[Amirdrassil][Fyrakk] Shadowflame orbs hitbox
Description of the bug
During the first interphase the boss casts Shadowflame Orbs, which must be soaked by players. At the moment the hitbox of the Shadowflame orb is too little, compared to its size.
How it should work
The hitbox of the Shadowflame Orb should match its size.
[Amirdrassil][General] Teleportation from raid
Description of the bug
If you exit to the "Character Selection Menu" and then log back in, your character is kicked out of "Amirdrassil"
How to reproduce
Exit the World while in a raid.
How it should be
If a player relogs in a raid, he should not be kicked out of the raid, he should end up at the point where he exited the world.
Informations of the spell
Test
[DT] Hatespawn Whelpling
Description of the bug
This mob has incorrect HP and LV scaling
Level 45
Informations of the spell
https://www.wowhead.com/npc=101074/hatespawnwhelpling
test
[BRHold][Ghostly Councilor] Dark Mending
Description of the bug
This ability should not be present on a mob in Dragonflight > darkmending
Informations of the spell
|T1445237:16|t|cffffd000|Hspell:225573|h[Dark Mending]|h|r
retail
September 9, 2024
[BRH][Kur'talos Ravencrest] elite vs knock
Description of the bug
Players can knock NPC https://www.wowhead.com/npc=98965/kurtalosravencrestl with any knock ability ( for example : |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r)
[BRH][Wyrmtongue Trickster] g27
Description of the bug
One NPC https://www.wowhead.com/npc=98900/wyrmtonguetricksterabilities;mode:normal from pull g27 do not pull whit other NPC from g27
Players can pull him only whit pet
[BRH]Latosius phase start
Description of the bug
https://www.wowhead.com/npc=98970/latosius players cant do damage on NCP when 2 phase start
Proof:
[BRH][Dantalionax] Stinging Swarm scale
Description of the bug
NPC https://www.wowhead.com/npc=101008/stingingswarm in bossfight https://www.wowhead.com/npc=99611/dantalionax does not scale whit keys lvl
[BRH][Amalgam of Souls] Swirling Scythe
Description of the bug
Boss https://www.wowhead.com/npc=98542/amalgamofsouls ability |T1060569:16|t|cffffd000|Hspell:195254|h[Swirling Scythe]|h|r have issue:
|T1060569:16|t|cffffd000|Hspell:195254|h[Swirling Scythe]|h|r dont do any damage to players
Have old animation
How it should be
ability animation and hitbox
[BRH][Risen Lancer] Raven's Dive
Description of the bug
NPC https://www.wowhead.com/npc=102095/risenlancer have issues whit ability |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r :
ability hitbox bigger than animation
can jump with ability on player pet
if players crowdcontrol npc when he jump with ability npc still hit and stun player in his position (proof:)
How to reproduce
Pull NPC https://www.wowhead.com/npc=102095/risenlancer
Check |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r hitbox
Check |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r ability target (sumon any pet)
Stun NPC while he jump whit ability |T645217:16|t|cffffd000|Hspell:214001|h[Raven's Dive]|h|r ( try to stay closer to npc)
How it should be
Ability hitbox should be same as animation
Ability target should be only player
When player CC NPC while he jump whit ability should not hit player with ability in crowdcontrol
[BRH][Wyrmtongue Scavenger] "Drink" Ancient Potion
Description of the bug
NPC https://www.wowhead.com/npc=98792/wyrmtonguescavenger have issues:
|T136124:16|t|cffffd000|Hspell:200913|h[Indigestion]|h|r does not do damage / npc casting ability and moves
|T538536:16|t|cffffd000|Hspell:201062|h[Bowled Over!]|h|r does not do damage
NPC ability |T135860:16|t|cffffd000|Hspell:201070|h[Dizzy]|h|r give players around buff |T538536:16|t|cffffd000|Hspell:201064|h[Hyperactive]|h|r
How to reproduce
Pull NPC https://www.wowhead.com/npc=98792/wyrmtonguescavenger
let him cast ability |T134788:16|t|cffffd000|Hspell:200784|h["Drink" Ancient Potion]|h|r
check ability |T135860:16|t|cffffd000|Hspell:201070|h[Dizzy]|h|r and |T136124:16|t|cffffd000|Hspell:200913|h[Indigestion]|h|r
How it should be
|T135860:16|t|cffffd000|Hspell:201070|h[Dizzy]|h|r should not give players buff
|T538536:16|t|cffffd000|Hspell:201062|h[Bowled Over!]|h|r should do damage
|T136124:16|t|cffffd000|Hspell:200913|h[Indigestion]|h|r should do damage in front and npc should not move while casting
[BRH][Wrathguard Bladelord]Enrage
Description of the bug
NPC https://www.wowhead.com/npc=98810/wrathguardbladelordabilities;mode:normal does not use ability |T136224:16|t|cffffd000|Hspell:8599|h[Enrage]|h|r
[BRH][Illysanna Ravencrest] pulling issue
Description of the bug
Players can pull boss https://www.wowhead.com/npc=98696/illysannaravencrest from lowground whit pets
Proof:
[BRH][Illysanna Ravencrest] evade issues
Description of the bug
Players can evade boss https://www.wowhead.com/npc=98696/illysannaravencrest in this position : blue and green tabels
[BRH][Felspite Dominator] Elite vs CC
Description of the bug
Players can crowdcontrol elite NPC https://www.wowhead.com/npc=102788/felspitedominator
[BRH][Lord Etheldrin Ravencrest] Elite vs CC
Description of the bug
Players can crowdcontrol elite npc https://www.wowhead.com/npc=98521/lordetheldrinravencrest and https://www.wowhead.com/npc=98538/ladyvelandrasravencrest with some ability (example: |T607853:16|t|cffffd000|Hspell:6789|h[Mortal Coil]|h|r /|T135834:16|t|cffffd000|Hspell:187650|h[Freezing Trap]|h|r)
How it should be
Elite npc https://www.wowhead.com/npc=98521/lordetheldrinravencrest and https://www.wowhead.com/npc=98538/ladyvelandrasravencrest should have full immunity for crowdcontrol
September 8, 2024
[Holy] - Saved by the Light x Absorb amount
Description of the bug
The Saved by Light ability is not calculating the damage shield correctly. It seems to use a coefficient of 4 instead of 6, and versatility is missing from the formula.
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFSUSJJKi0kQJhElmoBSSJBJJRkGQiAACAUACJJI
1. Cast Beacon of Light on an ally.
2. Damage the ally below 30% health.
3. Observe the amount of absorb.
How it should be
When an ally with your Beacon of Light is damaged below 30% health, they absorb the next [Spell power 6 (1 + Versatility)] damage.
Informations of the spell
|T1030102:16|t|cffffd000|Hspell:157047|h[Saved by the Light]|h|r
|T1030102:16|t|cffffd000|Hspell:157128|h[Saved by the Light]|h|r
[Holy] - Divine Favor x Healing increase
Description of the bug
The "Divine Favor" talent does not increase the healing of Holy Light and Flash of Light by 40% as stated in the talent
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAACQJJFClUSSpISTClESUKiGIJlEkkERaAJCAIAQBIkkgA
1. Cast the "Divine Favor" talent. (While the ID 210294 buff is active).
2. Cast Holy Light or Flash of Light on a target.
3. Observe the healing amount.
How it should be
The talent should increase the healing of Holy Light and Flash of Light by 40%.
Informations of the spell
|T135915:16|t|cffffd000|Hspell:210294|h[Divine Favor]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
|T135981:16|t|cffffd000|Hspell:82326|h[Holy Light]|h|r
Additional Information
The talent correctly reduces the cast time and mana cost of Holy Light and Flash of Light. The only issue is the lack of increased healing.
[Holy] - Greater Judgement Unworthy
Description of the bug
Currently, when using the talent Greater Judgement(|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r), the Unworthy buff (|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r) only refreshes its duration. On Retail, the buff stacks its absorb value.
How to reproduce
Talents BEEAomTTpSA9oX6huYLb5nP3rDAHAAABAEBAAAQLJNoUSLJtCSLBlkkQpJagkIJkkERaoRiAACAAIkIhA
1. Cast Judgment.
2. Reapply Judgment while the Unworthy buff is active.
3. Observe that the Unworthy buff only refreshes its duration instead of stacking its absorb value.
How it should be
The Unworthy buff should refresh its duration and stack its absorb value when reapplying Judgment while the Greater Judgement talent is active.
After the damage has been absorbed the debuff should disappear from target.
Informations of the spell
|T135959:16|t|cffffd000|Hspell:231644|h[Greater Judgment]|h|r
|T135959:16|t|cffffd000|Hspell:414022|h[Unworthy]|h|r
[Holy] - Power of the Silver Hand x verhealing
Description of the bug
The "Power of the Silver Hand" ability (|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r) is currently counting all healing done, including overhealing.
How to reproduce
Talents
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAIAlkUQKlUSSrh0kQJSCtmohIJEkkQcgCQiAACAUACJRI
1. Cast Flash of Light/Holy Light/Judgment until you receive the "Power of the Silver Hand" proc, which grants you buff ID 200656.
2. Cast Flash of Light on a target that is at full health.
3. You will receive buff ID 200657, which indicates additional healing from your next Holy Shock.
4. Observe that the additional healing value increases even when healing is not effective (i.e. the target is already at full HP).
How it should be
The ability should only count effective healing done (healing that actually restores HP).
Informations of the spell
|T236248:16|t|cffffd000|Hspell:200474|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200656|h[Power of the Silver Hand]|h|r
|T236248:16|t|cffffd000|Hspell:200657|h[Power of the Silver Hand]|h|r
|T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
|T135907:16|t|cffffd000|Hspell:19750|h[Flash of Light]|h|r
[ATDH][Fyrakk] Shadowflame Devastation
There is multiple issues with this ability:
1 Fyrakk walk in air instead of flying.
2 There is currently root spawned under portal you see before Fyrakk spawn (See screenshot)
3 Fyrakk should disappear when he reach his destination and not fly in spot in distance.
4 Screaming Soul should spawn one by one under Fyrakk when he fly above platform.
|T5342925:16|t|cffffd000|Hspell:422524|h[Shadowflame Devastation]|h|r
[DHT][Rotheart Dryad] Poison Spear / Throw Spear
Description of the bug
NPC https://www.wowhead.com/npc=99358/rotheartdryad target himself with ability |T132273:16|t|cffffd000|Hspell:198904|h[Poison Spear]|h|r and |T135124:16|t|cffffd000|Hspell:198723|h[Throw Spear]|h|r
How it should be
Should target random player
[DHT][Tormented Bloodseeker] Darksoul Bite
Description of the bug
NPC https://www.wowhead.com/npc=100526/tormentedbloodseeker ability |T132099:16|t|cffffd000|Hspell:201361|h[Darksoul Bite]|h|r target only player who hold agro
How it should be
Should target random player in mele
[DHT][Taintheart Summoner] Shadow Bolt
Description of the bug
NPC https://www.wowhead.com/npc=99366/taintheartsummoner target himself with ability |T136197:16|t|cffffd000|Hspell:201837|h[Shadow Bolt]|h|r
How it should be
Should target random player
[ATDH][Fyrakk] P1 transition vs spells
Fyrakk should not interrupt spells he is currently casting when he reach 70% hp. He should first finish them and then cast Incarnate spell (P1 to intermission transition)
|T135823:16|t|cffffd000|Hspell:420422|h[Wildfire]|h|r
|T5205711:16|t|cffffd000|Hspell:417431|h[Fyr'alath's Bite]|h|r
|T1357803:16|t|cffffd000|Hspell:417455|h[Dream Rend]|h|r
|T136186:16|t|cffffd000|Hspell:419506|h[Firestorm]|h|r
|T5319139:16|t|cffffd000|Hspell:412761|h[Incarnate]|h|r
[ATDH][Fyrakk] Heart of Amirdrassil frame
Health frame of Heart of Amirdrassil in phase 2 should also update together with Heart of Amirdrassil bar. Currently health frame is stuck in 62% hp.
[DHT][Dreadsoul Ruiner] Despair
Description of the bug
NPC https://www.wowhead.com/npc=95771/dreadsoulruiner ability |T1029009:16|t|cffffd000|Hspell:200642|h[Despair]|h|r have issues can cast ability on player's pet's
How it should be
NPC https://www.wowhead.com/npc=95771/dreadsoulruiner ability |T1029009:16|t|cffffd000|Hspell:200642|h[Despair]|h|r should never target players pets
[ATDH][Fyrakk] Seed of Amirdrassil / Blazing Seed
If Seed of Amirdrassil on the floor take damage from Blaze, Shadowflame Breath, Eternal Firestorm, Swirling Firestorm and Apocalypse Roar it should turn to Blazing Seed. Currently it doesnt.
|T4554352:16|t|cffffd000|Hspell:423598|h[Blazing Seed]|h|r
|T4554354:16|t|cffffd000|Hspell:423601|h[Seed of Amirdrassil]|h|r
|T134158:16|t|cffffd000|Hspell:422837|h[Apocalypse Roar]|h|r
|T460698:16|t|cffffd000|Hspell:422935|h[Eternal Firestorm]|h|r
|T4914672:16|t|cffffd000|Hspell:410223|h[Shadowflame Breath]|h|r
|T460952:16|t|cffffd000|Hspell:425530|h[Swirling Firestorm]|h|r
|T4914673:16|t|cffffd000|Hspell:421829|h[Blaze]|h|r
[DHT] Elite vs Crowdcontrol
Description of the bug
Players can knock (with any knock ability , example: |T839107:16|t|cffffd000|Hspell:116844|h[Ring of Peace]|h|r) Elite list of NPC :
https://www.wowhead.com/npc=95766/crazedrazorbeak
https://www.wowhead.com/npc=95779/festerhidegrizzly
https://www.wowhead.com/npc=100531/bloodtaintedfury
[Amirdrassil][Volcoross] Swog Champion
As I said, the frogs have no AI(cant be taunted, they just jitter in place) and when the boss is on 30 stack and dies it does not grant us the achievement.
https://www.wowhead.com/achievement=19321/swogchampion
[Amirdrassil][Smolderon] Living Flames dont spawn
Living Flames dont spawn at all and cant be collected.
https://www.wowhead.com/spell=423904/livingflame?dd=15&ddsize=30
[Amirdrassil][Igira] Searing Sparks from Marked for Torment
Description of the bug
Searing Sparks from Marked from Torment are hitting players before the animation hits the ground
Proof:
How it should work
The hit from the spell should match the animation
[Amirdrassil][Igira the Cruel] Searing sparks damage
The puddles on the ground part of the mechanic dont do any damage.
The second part of the mechanic "Each swing of her hammer inflicts 115923 Shadowflame damage to all players." is working fine.
https://www.wowhead.com/spell=426150/searingsparks?dd=14&ddsize=30
[Amirdrassil][Fyrakk] Wildfire Spread after First Cast
When boss is pulled, He currently casts (Visually) Wildfire Instantly. This is correct, However, the next Wildfire Cast, spawns 2 waves of Lines of Raging Flames. It should only spawn 1 Line, going fully across.
Video example from retail:
[Amirdrassil][Fyrakk] Shadowflame Devestation vs Screaming Soul Spawn
Currently, when Fyrakk sweeps across the platform with the Breath attack Shadowflame Devestation. He spawns Screaming Souls, However, they are missplaced most of the times. They should form a strict line, in middle of the path he flies by.
Currently, some of the Screaming Souls are places next to eachother, leaving no space between eachother, or they are too far away. The distance should always be the same.
[Amirdrassil] Heroic Mount Drop
On Heroic Difficulty, after slaying Fyrakk, Players should recive a quest for a Reward of a Skin for a Mount.
Quest currently missing.
Quest: https://www.wowhead.com/quest=78876/aglowingmemento
[Amirdrassil][Fyrakk] Predator in p2
The boss does not cast Predator(leap on tank if he goes too far away from him) in p2.
https://www.wowhead.com/spell=422137/predator?dd=15&ddsize=30
[Amirdrassil][Fyrakk][Heroic] Blaze
The Blaze mechanic is somewhat random when it comes to hitboxes and such. In some instances it doesnt hit you even thou you are inside of the line, but sometimes it does.
https://www.wowhead.com/spell=414186/blaze?dd=15&ddsize=30
[Amirdrassil][Fyrakk] Incarnate Cast vs Boss Moving
Boss should be unable to move while casting the |T5319139:16|t|cffffd000|Hspell:412761|h[Incarnate]|h|r.
Currently, he follows a tank with highest threat while casting the spell.
(I currently do not have the correct spell ID, But its the spell he uses while Spawning 2 Burning Colossals in Phase 2.)
[ATHD][Fyrakk] Seeds of Amirdrassil vs Burning Scales
When player pick up Seed of Amirdrassil from the floor in last phase, it instantly get transformed to Blazing Seed. I assume its because of Burning Scales that does damage every 2 secs which means taking damage shouldnt affect player's seed at all.
|T4554352:16|t|cffffd000|Hspell:423598|h[Blazing Seed]|h|r
|T4554354:16|t|cffffd000|Hspell:423601|h[Seed of Amirdrassil]|h|r
|T4631336:16|t|cffffd000|Hspell:423705|h[Burning Scales]|h|r
[Amirdrassil][General][Trash]
Throughout the instance (Until Igira and on left side(Volcoross and Larodar side)) several trashmobs have smaller issues.
Harbringer of Incineration Lunar Blaze is not doing anything.
Zaqali Steelshaper dont have abilities
Zaqali Juggernaut Charged Stomp range is bigger than 15 yards.
Ancient Core Hound dont have abilities
Firelands Destroyer Blistering Heat deals damage only once, while it should be an aura which deals damage repeatedly.
Vid proof for Harbringer of Incineration:
Vid proof for Zaqali Juggernaut:
September 7, 2024
[General] Crossfaction VS Cauldron inside instances
Description of the bug
Can't interact with cauldron summoned by another faction
How to reproduce
1. Have 2 different faction inside raid or dungeon
2. Use 1 faction to summon any cauldron
3. Try to use cauldron with 2nd faction
How it should be
Should be able to use cauldrons regardless of the faction inside instances
Information of the item
|T133782:16|t|cffffd000|Hitem:191485::::::::120:::::|h[Potion Cauldron of Ultimate Power]|h|r
|T133782:16|t|cffffd000|Hitem:191486::::::::120:::::|h[Potion Cauldron of Ultimate Power]|h|r
|T133782:16|t|cffffd000|Hitem:191487::::::::120:::::|h[Potion Cauldron of Ultimate Power]|h|r
|T967511:16|t|cffffd000|Hitem:204238::::::::120:::::|h[Draconic Phial Cauldron]|h|r
|T967511:16|t|cffffd000|Hitem:204679::::::::120:::::|h[Draconic Phial Cauldron]|h|r
|T967511:16|t|cffffd000|Hitem:204680::::::::120:::::|h[Draconic Phial Cauldron]|h|r
|T644380:16|t|cffffd000|Hitem:191488::::::::120:::::|h[Cauldron of the Pooka]|h|r
|T644380:16|t|cffffd000|Hitem:191489::::::::120:::::|h[Cauldron of the Pooka]|h|r
|T644380:16|t|cffffd000|Hitem:191490::::::::120:::::|h[Cauldron of the Pooka]|h|r
September 6, 2024
[DHT] g31 g40 number of npcs
Description of the bug
There are currently 6 https://www.wowhead.com/npc=100526/tormentedbloodseeker in g31 and 10 in g40.
PTR: g31 g40
How it should be
There should be 4 npcs each in g31 and g40 https://www.wowhead.com/npc=100526/tormentedbloodseeker
mdt:
vid:
[Evoker][Augmentation] - Prescience as a pet inheritable buff
Description of the bug
Prescience should be an inheritable buff from player to pet
How to reproduce
1. Take an evoker and any pet breeder (hunter, dk, warlock)
2. Use Prescience on the player and you will see that there is no inheritable buff for the pet
How it should be
The pet must have an inheritable buff Prescience from the player.
Retail proof:
Links
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Item][Time Rift] - Items Upgrade Path
Description of the bug
All Time Rift event trinkets miss upgrade path and exist as 415 ilvl without possibility to upgrade them
How to reproduce
Go to Time Rift area
Check vendors
How it should be
All trinkets should have base 402 ilvl Veteran 1/8 upgrade
This upgrade path should be up to 424 ilvl
Item list
|T5224622:16|t|cffffd000|Hitem:206983::::::::120:::::|h[Paracausal Fragment of Frostmourne]|h|r
|T5224626:16|t|cffffd000|Hitem:207005::::::::120:::::|h[Paracausal Fragment of Thunderfin, Humid Blade of the Tideseeker]|h|r
|T5224627:16|t|cffffd000|Hitem:206958::::::::120:::::|h[Paracausal Fragment of Val'anyr]|h|r
|T5224628:16|t|cffffd000|Hitem:206972::::::::120:::::|h[Paracausal Fragment of Azzinoth]|h|r
|T5224625:16|t|cffffd000|Hitem:206956::::::::120:::::|h[Paracausal Fragment of Sulfuras]|h|r
|T5224621:16|t|cffffd000|Hitem:206964::::::::120:::::|h[Paracausal Fragment of Doomhammer]|h|r
|T5224624:16|t|cffffd000|Hitem:207024::::::::120:::::|h[Paracausal Fragment of Shalamayne]|h|r
|T5224623:16|t|cffffd000|Hitem:206475::::::::120:::::|h[Paracausal Fragment of Seschenal]|h|r
[Evoker] Time Stop
Description of the bug
At the moment, the Time Stop ability is not working on the Live server.
How to reproduce
1) Use Time stop on (Live server)
Informations of the spell
Time Stop |T4631367:16|t|cffffd000|Hspell:378441|h[Time Stop]|h|r
[Amirdrassil][General][LFR] Incarnates Wake
The Seed of Life does not become interactable once players have defeated Igira in the first wing of LFR for Amirdrassil. Smolderon therefore cannot be reached.
[Amirdrassil][General][LFR] Fate of Amirdrassil Spawn Point
Players should spawn at Smolderons Corpse, (Visible) and then click on the Verdant Dreambreaker to fly up. Currently, they spawn on Tindrals Plaform directly.
[Amirdrassil][Fyrakk] Shadowflame Devastation Animation
Currently, Fyrakk is missing his Breath Animation for Shadowflame Devastation, He only flies by currently, without any Breath.
[Amirdrassil][Fyrakk] Spirits of Kaldorei Timers
Currently it seems that Spirits of Kaldorei spawn not correctly.
Sometimes they spawn directly into Fyrakks Flamefall Spell, which does not affect them, however, In that time, Healers cannot really reach them. They should spawn after Fyrakk Falls from Flamefall, and 12 seconds after that, they should spawn.
Video proof:
[Amirdrassil][Fyrakk] Icarnate Pushback
When players overdamage the shield of Fyrakk durning the Intermission after reaching 70% Health. The boss will pushback players. Currently, the Pushback is lasting way too long, Pushing players way futher than retail. (Strenght of the Pushback seems fine.)
[Amirdrassil][Fyrakk] Burning Colossus Not Spawning
If the raid does not have tank. The Burning Colossus will not spawn currently on Firestorm.
On retail, if there is only 1 tank (Or not even one.) DPS or Ranged DPS should be selected as a spawning target by the spell Greater Firestorm.
This is to avoid completly neglecting the mechanic.
[Amirdrassil][Gnarlroot] Doom Roots Amount
Currently, it seems there is more Doom roots than on retail (Probably sniff is from PTR?)
Attached Screenshot Showcases Missplaced Roots. There should be 3 roots in those places, we have 6. (Also, in one place, there is a root missing.)
Retail proof:
[Amirdrassil][Fyrakk] Spirits of the Kaldorei Spawning Emote
When the spirits of Kaldorei spawn, they should spawn in kneeling animation, then stand up and start walking.
Video example:
(On Firestorm, they spawn standing.)
[Amirdrassil][Fyrakk] Amirdrassil Health Drain on Heroic
On Heroic Difficulty, Amirdrassil Should drain its health 1%, every second. Currently, it seems to be 1% every 3 seconds, like on Normal.
Retail Video proof:
September 5, 2024
[DHT][G38] Mobs are not following the same path they should
Using MDT on DHT, you can see that the 3 mobs of patrol G38 should follow the same path. Currently, they are not.
[DHT][Archdruid Glaidalis] Primal-rampage
After using Knockback (198376), the boss uses ability 198386. Ability 198386 does not deal damage.
Fs proof:
198386 |T571585:16|t|cffffd000|Hspell:198386|h[Primal Rampage]|h|r
198376 |T571585:16|t|cffffd000|Hspell:198376|h[Primal Rampage]|h|r
Log Fs
Log ret
[DHT][Bloodstained Burster] Blood Metamorphosis
After defeating Bloodtainted Fury , 4 mobs spawn as intended. These adds should cast Blood Metamorphosis to create a new Bloodtainted Fury , but currently, they don't.
[Amirdrassil][Gnarlroot] Igira Intro
When players clear the room of enemy forces, and the Intro begins, Igira should jump behind the barrier (correctly does it right now), but she then should turn around towards the boss, and stay still untill she fully finishes her dialogue. Currently, she wanders off haflway though her dialogue.
Also, the roots that block the way to Smolderon, and Igira walks though, should not be there, untill Igira acually walks over to the Platform,. Once there, the roots should appear, blocking the way.
Also, the Enemy NPCs around the room should have some emotes, while outside of combat. Occasionally, they should use them. (Cheer, point, etc.)
[BRH] Wyrmtongue Scavenger "Drink" Ancient Potion
The spell Indigestion should only be cast when the mob is stationary. Currently, the mob is able to move while channeling, and if you move far enough away, the mob will stop channeling. Additionally, the cast does no damage.
[BRH] G22 pack
One Wyrmtongue Trickster is missing
[BRH] Pack shouldnt exist
There is an additional pack that shouldn't be there, on retail the room should be closed and no pack should be there.
But on the PTR currently the door is open and you can pull a pack of mobs that shouldn't be here.
[BRH] Bloodscent Felhound - Drain Life
Bloodscent Felhound should cast Drain Life , Currently he dosn't.
[BRH] G13-G14 packs
The two adds of the pack G13 should be near the entrance of the room, currently they are with the pack G14.
[BRH] G16 pack
The G16 patrol is currently staying on the same spot and are attached with G15
[Evoker][Augmentation] - Combat log of allies buffed by evoker
Description of the bug
The combat log currently does not log damage dealt by allies buffed by augmentation
1. Ebon might
2. Shifting Sands
3. Prescience
Proof:
How to reproduce
During a fight, an evoker buffs an ally with Prescience, Ebon might and Shifting Sands.
The damages dealt by the player from Prescience, Ebon might and Shifting Sands aren't displayed in combat log
How it should be
Damage dealt by allies originated by evoker buffs should appear in combat log
Retail proof:
Links
Ebon might: |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
Prescience: |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
Shifting Sands: |T5199633:16|t|cffffd000|Hspell:413984|h[Shifting Sands]|h|r
Proof of how evoker augmentation logs are recorded:
September 4, 2024
[DHT][G5] Desynchronized Mobs
Currently the 2 mobs of the patrol G5 on MDT are actually desynchronized so they are not walking next to each other as they should do.
September 3, 2024
[Amirdrassil][Fyrakk] Fyrakk Defeat Outro
Missing 1 Cinematic after defeating Fyrakk, There should be a cinematic which focuses on the Heart of Amirdrassil, and then a Cutscene, (Present)
Retail Video example:
Missing Dialogue from Vyranoth and Alexstrazsa After defeating Fyrakk and watching or skipping the Cinematics.
Missing Gossips for the NPCs (Ebyssian, Vyranoth, Alexstrasza, Kalecgos, Nozdormu and Merithra.)
Missing Final Cinematic when players speak with Alexstrasza (Also should have a red beam coming out of her).
Video example:
[Amirdrassil][Fyrakk] Falling off Platform
Falling of off the Platform, should result in player dying. Currently, he is falling Indefinetly.
[Amidrassil][Fyrakk] Portal Back to Raid Entrance
There should be a portal back to raid entrance, When players reach Fyrakk.
It should be there, before defeating Fyrakk, as well as after defeating him.
(The portal should dissapear upon pulling Fyrakk.)
(Sorry for the Bad Resolution of the Screenshot.)
[Evoker][Augmentation] - Allies x Ebon Might
Description of the bug
Ebon Might buff sometimes hangs on you and on your allies with different times as after pressing Ebon Might again the buff is no longer extended by abilities only for allies
Fs proof:
How to reproduce
1. Take evokers augmentation and any dps
2. Go to raid or keys, you can even deal damage to dummies
3. Extend Ebon Might until the next cooldown of this ability
4. Press Ebon Might again while you still have the buff from it and you will see that the ability extension does not happen to allies but only to you
How it should be
The uptime of everyone who is buffed Ebon Might by the Evoker should be the same if the allies were in the area of effect and did not die and should always be extended for both the Evoker and the allies
Links
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Logs(Evoker):
Logs(Allies):
September 2, 2024
[Assasination] - 2 piece set vs stealth
Description of the bug
|T1851453:16|t|cffffd000|Hspell:409483|h[Poisoned Edges]|h|r DoT ticks of |T132302:16|t|cffffd000|Hspell:1943|h[Rupture]|h|r (spellID 409483) pulls the rogue out of stealth
How to reproduce
Put on 2 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set and spec to assasination with any talent tree
Put rupture on an enemy target and leave combat whilst the rupture is still on the target
Go to stealth
rupture ticks will pull you out of stealth
How it should be
The poisoned edges ticks shouldnt pull you out of stealth
Informations of the spell
[DHT][Shade of Xavius]Growing Paranoia
Description of the bug
Boss https://www.wowhead.com/npc=99192/shadeofxavius ability |T460691:16|t|cffffd000|Hspell:200289|h[Growing Paranoia]|h|r have issue:
If player with debuff stand close to allies dont take damage from debuff and dont take fear
How it should be
If player with debuff |T460691:16|t|cffffd000|Hspell:200289|h[Growing Paranoia]|h|r stand close to allies should take damage and fear for 5 sec
[ATDH][Fyrakk] Heart of Amirdrassil Seed on reset
Heart of Amirdrassil (Big seed/flower behind fyrakk) should not be gone during reset.
September 1, 2024
[DHT][Crazed Razorbeak] Propelling Charge
Description of the bug
NPC https://www.wowhead.com/npc=95766/crazedrazorbeak have issue with ability |T929300:16|t|cffffd000|Hspell:200768|h[Propelling Charge]|h|r :
Charge with ability in to player
How it should be
NPC should charge whit ability in front ( not in to player)
[DHT][Taintheart Stalker] Dark Hunt
Description of the bug
NPC https://www.wowhead.com/npc=99365/taintheartstalker didn't use ability |T132303:16|t|cffffd000|Hspell:201564|h[Dark Hunt]|h|r
[DHT][Archdruid Glaidalis] Nightfall
Description of the bug
In bossfight https://www.wowhead.com/npc=96512/archdruidglaidalis we have issues :
When NPC https://www.wowhead.com/npc=102962/nightmareabomination spawning player get instantly hit from |T236168:16|t|cffffd000|Hspell:198408|h[Nightfall]|h|r
How it should be
When NPC https://www.wowhead.com/npc=102962/nightmareabomination spawn should be delaty on ability |T236168:16|t|cffffd000|Hspell:198408|h[Nightfall]|h|r
[DHT][Archdruid Glaidalis] Nightmare Abomination
Description of the bug
When player kill boss https://www.wowhead.com/npc=96512/archdruidglaidalis
NPC https://www.wowhead.com/npc=102962/nightmareabomination don't disappear
[DHT][Archdruid Glaidalis] Nightfall
Description of the bug
Boss https://www.wowhead.com/npc=96512 ability have issue with spelltimer on |T236168:16|t|cffffd000|Hspell:198401|h[Nightfall]|h|r
PTR : boss use ability first time in 21 sec after bossfight start and every 15 sec after : 21>36>50>etc
Cooldown on ability should be 22 sec and first time boss use ability on retail at 25 sec after bossfight start
Retail: first time 25 sec > 47>1.09>1.33>etc
[DHT][Rotheart Keeper] Vile Mushroom scale
Description of the bug
NPC https://www.wowhead.com/npc=100960/vilemushroom from ability |T1357812:16|t|cffffd000|Hspell:225497|h[Corrupted Infusion]|h|r does not scale with key lvl
[DHT][Bloodtainted Fury] Dispersion
Description of the bug
NPC https://www.wowhead.com/npc=100532/bloodtaintedburster didn't slace with key lvl
This NPC spawn when https://www.wowhead.com/npc=100531/bloodtaintedfury die with ability |T135862:16|t|cffffd000|Hspell:201250|h[Dispersion]|h|r
[DHT][Oakheart] Strangling Roots
Description of the bug
In bossfight https://www.wowhead.com/npc=103344/oakheart player can kill with aoe ability npc https://www.wowhead.com/npc=100991/stranglingroots aura |T451165:16|t|cffffd000|Hspell:220519|h[Submerged]|h|r didn't work
How it should be
|T451165:16|t|cffffd000|Hspell:220519|h[Submerged]|h|r should give Immune to area effect damage
[DHT][Oakheart] Evade zone
Description of the bug
Boss https://www.wowhead.com/npc=103344/oakheart dont have evade zone
[DHT][Oakheart] Uproot vs Shadowmeld
Description of the bug
If player who hold agro in bossfight https://www.wowhead.com/npc=103344/oakheart use |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r on cast |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r boss stop doing damage with mele hits
And it's also work if player who hold agro die when boss casting |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r
How to reproduce
Start bossfight https://www.wowhead.com/npc=103344/oakheart
Use |T132089:16|t|cffffd000|Hspell:58984|h[Shadowmeld]|h|r or die in cast |T960689:16|t|cffffd000|Hspell:212786|h[Uproot]|h|r
[DHT][Hatespawn Whelpling] Hatespawn Detonation
Description of the bug
NPC |T1357801:16|t|cffffd000|Hspell:212797|h[Hatespawn Detonation]|h|r have ability |T1357801:16|t|cffffd000|Hspell:212797|h[Hatespawn Detonation]|h|r after add die
How it should be
NPC https://www.wowhead.com/npc=101074/hatespawnwhelpling should dont have ability |T1357801:16|t|cffffd000|Hspell:212797|h[Hatespawn Detonation]|h|r
[DHT][Dresaron] Model position
Description of the bug
Boss https://www.wowhead.com/npc=99200/dresaron have issues with model position :
[DHT][Dresaron] Down Draft
Description of the bug
Boss https://www.wowhead.com/npc=99200/dresaron have issue with ability |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r after cast player have debuff |T1029595:16|t|cffffd000|Hspell:220855|h[Down Draft]|h|r">|T1029595:16|t|cffffd000|Hspell:220855|h[Down Draft]|h|r debuff didn't remove when boss end casting
How it should be
Debuff |T1029595:16|t|cffffd000|Hspell:220855|h[Down Draft]|h|r should be remove when boss end cast |T1029595:16|t|cffffd000|Hspell:199345|h[Down Draft]|h|r
[DHT][Dreadfire Imp] Dread Inferno
Description of the bug
https://www.wowhead.com/npc=100527/dreadfireimp have issue with ability |T525026:16|t|cffffd000|Hspell:201399|h[Dread Inferno]|h|r hitbox
How it should be
|T525026:16|t|cffffd000|Hspell:201399|h[Dread Inferno]|h|r hitbox should be same like animation
[DHT][Dreadfire Imp] Firebolt
Description of the bug
NPC https://www.wowhead.com/npc=100527/dreadfireimp can target players pet with ability |T135809:16|t|cffffd000|Hspell:201411|h[Firebolt]|h|r
How it should be
https://www.wowhead.com/npc=100527/dreadfireimp should cast |T135809:16|t|cffffd000|Hspell:201411|h[Firebolt]|h|r only on players
[DHT][Vilethorn Blossom] Root Burst
Description of the bug
NPC https://www.wowhead.com/npc=99360/vilethornblossom have issues with ability |T796637:16|t|cffffd000|Hspell:201123|h[Root Burst]|h|r :
Hitbox more than animation
Can target players pets
Have double animation on ability
How it should be
Hitbox should be same like animation
Should not target players pets
Should not have double animations
[DHT][Taintheart Deadeye] spell issues
Description of the bug
https://www.wowhead.com/npc=100539/taintheartdeadeye have issues with ability's:
didn't use ability |T135825:16|t|cffffd000|Hspell:201902|h[Scorching Shot]|h|r and |T132222:16|t|cffffd000|Hspell:201858|h[Shoot]|h|r
NPC www.wowhead.com/npc=102277/deadeyedecoy clone from ability |T136056:16|t|cffffd000|Hspell:201885|h[Shadow Decoy]|h|r didn't scale with key lvl
How it should be
should have ability |T135825:16|t|cffffd000|Hspell:201902|h[Scorching Shot]|h|r and |T132222:16|t|cffffd000|Hspell:201858|h[Shoot]|h|r
www.wowhead.com/npc=102277/deadeyedecoy should scale with key lvl
[DHT][Malfurion Stormrage] Dungeon start teleport
Description of the bug
NPC https://www.wowhead.com/npc=100652/malfurionstormrage context menu didn't work when players end dungeon
How to reproduce
End dungeon
Try to talk with npc https://www.wowhead.com/npc=100652/malfurionstormrage
How it should be
After players end dungeon should can talk with npc and teleport to dungeon start
[Amirdrassil][Council] Thundering Impact
Thundering Impact damage is not reduced by the amount of players standing in the charge.
Vidproof:
[Amirdrassil][Gnarlroot] Shadow scorched earth does no damage
Shadow scorched eart (fire puddle on the ground) does no damage. In the video its harder to notice but in the screenshots its not shown that we take damage from it.
https://www.wowhead.com/spell=422023/shadowscorchedearth?dd=14&ddsize=30changelog
Video:
[Amirdrassil][Igira the Cruel] Blistering Spears are CCable/displaceable
Description of the bug
You are currently able to cast CC/displace Blistering Spears making them move from their original position with Fear, Typhoon etc.
How it should work
Blistering Spears should not be affected by any form of cc or displace.
[Amirdrassil][Igira] Smashing Viscera jump speed
Description of the bug
Smashing Viscera jumps are too fast
Proof:
How it should work
The jump speed should be slower, The boss should wait 3 seconds before jumping again
Retail proof:
[Amirdrassil][Igira] Blistering Spear vs Cloak of Shadow
Description of the bug
If the targeted player of Blistering Spear uses Cloak of shadow after it gets hit by the spell, the player will just start floating around during the Cloak of shadow duration.
Video:
Furthermore, if a player uses Cloak of shadow before getting hit by Blistering Spear, it will just cancel it on that player.
Video:
How it should work
Cloak of shadow should just prevent the damage of the spell
[Amirdrassil][Larodar] Adds vs Rescue/Life grip
The healing adds cannot get Rescued/Griped.
[Amirdrassil][Council] Relentless Barrage vs Damage
The damage of the spell is wrong. The tooltip says 220k while it only does 50k on PTR
https://www.wowhead.com/spell=420937/relentlessbarrage?dd=15&ddsize=30
[Amirdrassil][Nymue] Lumbering Slam VS Surging Growth
Description of the bug
Currently in Heroic Cycle wardens spawned in Nymue's interpahse is correctly casting Lumbering Slam, issue comes with the fact that this cast isn't spawning 1 Surging Growth on the ground.
How it should work
On Retail Cycle wardens should spawn 1 Surging Growthon the ground per cast of Lumbering Slam.
[Amirdrassil][Nymue] Flowers
The flowers (Surging Growth) spawns below the boss, which shouldn't happen.
August 31, 2024
[Amirdrassil][Tindral] Fyrakk Intro/Outro
Currently, when players teleport and activate the Intro for Tindral, Fyrakk is already casting Dream Rend. He should not cast it in the Tindral Intro, Only once Tindral has been defeated, and he flies to the Tree, to open the tear to his Boss fight Room.
Additionally, the Dream Rend tear does not work, It does not teleport players to Fyrakks Boss fight arena.
[Dreamsurge][The Azure Span] Waking Dream Missing
Description of the bug
Waking Dream scenario doesn't start in The Azure Span
How to reproduce
Wait for Dreamshaping to start and check map for Waking Dream portal
How it should be
It should start every 30 minute when Dreamshaping start.
[Dreamsurge][Waking Shores] Waking Dream - Burning Root
Description of the bug
Can't interact with Burning Root during the Waking Dream scenario.
How to reproduce
Try to interact with Burning Root Burning Root during the Waking Dream scenario.
How it should be
Should be able to interact with it for progress bar.
[Dreamsurge][Dreamshaping] Naralex Voting
Description of the bug
Can't talk to the npc to vote for a buff, it just pick one on it own.
How to reproduce
Try to vote for a buff at https://www.wowhead.com/npc=207962/naralex
How it should be
Should be able to vote for 1 buff every 30 minute.
[Time Rifts] Final boss rotation
Description of the bug
Rotation might not be working properly, Got demons invader 3 times in a row before server crashed and got new set, but would still be one of the two on tooltip or just 1 every time. Then it went back to demons only.
Also when it was demons active, it didn't show "next" one. It was just 1 which is active. (look 2nd link)
How to reproduce
Attend multiple time rifts on live
How it should be
It should be on fixed rotation
Demons, Old gods, horde/alliance, mechagon, murlocs, titans, scourge.
[Time Rifts] Mechanized Cog
Description of the bug
The quest item https://www.wowhead.com/item=206602/mechanizedcogcomments doesn't drop from the sources, or the npc sources just disappearing / phasing too fast before you can loot it.
It's important for the achievement https://www.wowhead.com/achievement=18554/temporalacquisitionsspecialist
How to reproduce
Kill https://www.wowhead.com/npc=205428/peeved or https://www.wowhead.com/npc=206156/uran2swift during their tasks
How it should be
NPCs should stay for some time after dying in order for you to loot it
Information of the item
https://www.wowhead.com/item=206602/mechanizedcogcomments
https://www.wowhead.com/achievement=18554/temporalacquisitionsspecialistcomments:id=5646307
[Zaralek Cavern][Achievement] The Smell of Money
Description of the bug
Whether you get 1 or 100 |T646678:16|t|cffffd000|Hitem:204715::::::::120:::::|h[Unearthed Fragrant Coin]|h|r , it will only count as x1 for the achievement https://www.wowhead.com/achievement=17781/thesmellofmoney
How to reproduce
Complete zone activties in Zaralek
How it should be
It should counts the total coins earned each time, not how many time you looted it.
Informations of the achievement
https://www.wowhead.com/achievement=17781/thesmellofmoney
[Revendreth][Quest] The Looming Dark
Description of the bug
Some people reporting after completing the SL story, you don't get https://www.wowhead.com/quest=57877/theloomingdark or https://www.wowhead.com/quest=57878/choosingyourpurpose to start your covenant
On PTR, I was able to get same bug, uncertain what triggers it.
(character name on PTR is scaling)
How to reproduce
Complete https://www.wowhead.com/quest=59644/blindedbythelight
Complete https://www.wowhead.com/quest=58086/themasteroflies
Accept and Turn in https://www.wowhead.com/quest=57876/theendofthebeginning
How it should be
You should get the quest https://www.wowhead.com/quest=57877/theloomingdark
Informations of the quest
https://www.wowhead.com/quest=57878/choosingyourpurpose
https://www.wowhead.com/quest=57877/theloomingdark
https://www.wowhead.com/quest=57878/choosingyourpurpose
August 29, 2024
[Amirdrassil][Fyrakk] Firestorm
Currently, Firestorm have wrong spawning Pattern, Everything works fine, Untill the spell is suppose to spawn the burned ground (Raging Flames).
How it shoul work. Boss casts Firestorm, marks up to 3 players with a Circle, and once the Debuff expires, it should instantly spawn Raging Flames under the player. As of right now, it spawn a Visual, of the Circle falling again.
THIS visual should only occur, If player positions him self on top of a already Burned area with Raging Flames, At which point, it should jump to a new zone, nearby the Raging Flames. (Already Working)
Basically, only fix the Raging Flames spawning for Area that is not burned, and player is placing it there.
[Amirdrassil][Smolderon] Encroaching Destruction
Currently, the boss does |T133035:16|t|cffffd000|Hspell:426725|h[Encroaching Destruction]|h|r after 1st World in Flames.
On LFR, Normal difficulties, he should do it after 6th World in Flames.
on Heroic and Mythic Difficulties, he should do it after 4th World in Flames
How the ability should work:
Basically, it should create the Rings that are being created from the edges of the room, slowly going inwards. (Same rings as in World in Flames, however, in a full patern growing from Outside of the Arena, to the Middle.)
These rings should explode each time, and should not dissapear untill the boss is defeated, or all players die.
How the ability should start happening:
Lets take an example on Heroic, where it occurs after 4th World in Flames.
Boss Just finished casting World in Flames, and he should instantly, without any additional abilities, stay in Middle, and Start casting Encroaching Destruction.
I do not currently have any Video example to better explain it. Sorry.
[DOTI][Chronikar] Debuffs Stay after Boss Defeat
After defeating the boss, anyone still affected by either Chronoshear, or Sheared Lifespan, should get these debuffs removed. Currently, they stay even after boss is defeated.
Video proof:
(Check under his portrait of health, both of the debuffs vanish.)
[Amirdrassil][Council] Polymorph Bomb vs Cloak of Shadows
Description of the bug
When Pip casts Polymorph Bomb, the targeted players can cast immunities (Cloak of Shadow, Divine Shield, etc.) to prevent getting transofmred into a duck (QUACK!).
Video:
How it should work
Players should not be able to prevent getting transmuted into a duck (QUACK!)
[Evoker][Augmentation] - Ebon Might Targeting & Priority
Description of the bug
When used with multiple Ebon Might evoker augmentation,she it enhances the same people, regardless of where the dragons and the rest of the people are standing
How to reproduce
Invite more than 6 people to the raid and 23 augmentations, use Ebon Might in turn. You will see that the effect of all dragons will be on the same people.
How it should be
Ebon Might Targeting & Priority
Activating Ebon Might, either through Breath of Eons or by casting Ebon Might directly, follows a specific priority when choosing which targets to buff:
Extends Ebon Might on existing targets.
Applies Ebon Might to players with your Prescience active.
Applies Ebon Might to nearest DPS players with no active Ebon Might.
Applies Ebon Might to nearest nonDPS players with no active Ebon Might.
Applies Ebon Might to nearest DPS players.
Applies Ebon Might to nearest nonDPS players.
Links
Wowhead: https://www.wowhead.com/guide/classes/evoker/augmentation/supportbuffstargetselection
Logs:
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
August 28, 2024
[ATDH][Fyrakk] Spirit of the Kaldorei vs Fy'ralath's Bite
Spirit of the Kaldorei should take damage from Fyr'alath's Bite if player aim on them. Currently they do not take any damage from it.
|T5205711:16|t|cffffd000|Hspell:417431|h[Fyr'alath's Bite]|h|r
https://www.wowhead.com/npc=207800/spiritofthekaldorei
|T4914680:16|t|cffffd000|Hspell:425345|h[Fyr'alath's Flame]|h|r
[DHT][Hatespawn Slime] Dreadburst
Description of the bug
NPC https://www.wowhead.com/npc=100529/hatespawnslime dont have ability |T237569:16|t|cffffd000|Hspell:201191|h[Dreadburst]|h|r
How it should be
https://www.wowhead.com/npc=100529/hatespawnslime
Explodes upon death with ability |T237569:16|t|cffffd000|Hspell:201191|h[Dreadburst]|h|r
[ATDH][Fyrakk] P2 adds vs evoker rescue
Friendly adds in phase 2 should be able to get rescued by the evoker.
In the retail video on that time stamp you can see the evoker moving the big add.
[ATDH][Fyrakk] Predator charge vs Dream Rend
Fyrakk wont cast Dream Rend if you let him first use Predator charge (when you are far away from him) at same time he is about to cast Dream Rend.
He should probably delay his Predator and let Dream Rend have priority as first to cast.
|T1357803:16|t|cffffd000|Hspell:417455|h[Dream Rend]|h|r
|T4622453:16|t|cffffd000|Hspell:422137|h[Predator]|h|r
[ATDH][Fyrakk] Seed of Amirdrassil spawn
On heroic and mythic only 4 Seeds of Amirdrassil should spawn in last phase. Currently 6 spawn in last phase.
Retail proof:
|T4554354:16|t|cffffd000|Hspell:423601|h[Seed of Amirdrassil]|h|r
[DHT] NPC base HP
Some NPCs have the wrong amount of HP in m+:
https://www.wowhead.com/npc=96512/archdruidglaidalis ptr 12 764 974 | retail 10 367 875
https://www.wowhead.com/npc=102962/nightmareabomination ptr 355 471 | retail 325 848
https://www.wowhead.com/npc=99192/shadeofxavius ptr 15 356 360 | retail 11 849 000
https://www.wowhead.com/npc=100527/dreadfireimp ptr 1 151 727 | retail 888 675
https://www.wowhead.com/npc=99358/rotheartdryad ptr 1 535 636 | retail 1 184 900
https://www.wowhead.com/npc=99359/rotheartkeeper ptr 2 111 499 | retail 1 629 238
https://www.wowhead.com/npc=95779/festerhidegrizzly ptr 2 369 808 | retail 2 962 250
https://www.wowhead.com/npc=101679/dreadsoulpoisoner ptr 1 439 657 | retail 1 184 900
https://www.wowhead.com/npc=95771/dreadsoulruiner ptr 1 439 657 | retail 1 066 410
https://www.wowhead.com/npc=95772/frenziednightclaw ptr 2 475 144 | retail 1 184 900
https://www.wowhead.com/npc=99365/taintheartstalker ptr 1 599 620 | retail 1 184 900
https://www.wowhead.com/npc=99366/taintheartsummoner ptr 1 759 582 | retail 1 303 390
https://www.wowhead.com/npc=100539/taintheartdeadeye ptr 1 599 620 | retail 1 066 410
https://www.wowhead.com/npc=101991/nightmaredweller ptr 1 629 243 | retail 1 481 125
[DHT][Festerhide Grizzly] Festering swipe
Npc 95779 should not use spell 200589 in Mythic+.
https://www.wowhead.com/npc=95779/festerhidegrizzly
|T132143:16|t|cffffd000|Hspell:200589|h[Festering Swipe]|h|r
Fs
Ret
[Amirdrassil][Council of Dreams] Boss activation
Boss activation seems to be verry random and inconsistent, having it happend multiple times, the Pip clones rp and so on.
[Amirdrassil][Volcoross] Flood of the Firelands vs Soak
Upon reaching 100 energy the boss spawns 2 orbs to soak which need to be soaked by atleast 4 people each, and if they arent soaked they fill the whole room with lava. Regardless on how many people soak it instantly fills the whole room with lava. It should spawn lava that slowly expands. Damage from the soak seems to be correct.
https://www.wowhead.com/spell=420933/floodofthefirelands?dd=14&ddsize=30
Example on how it should look like:
[Amirdrassil][Volcoross] Charge type spells vs Boss
When charging the boss you charge under the floor and in lava killing you almost instantly. I presume this would happend with other similar abilites like Druids wild charge, DHs felblade and Rouges shadowstep.
[Amirdrassil][Council of Dreams] Blind Rage vs Polymorph bomb
[Amirdrassil][General] Friendly NPCs are getting overtuned healing
NPC's at the entrance are getting overtuned healing from healing abilities.
[Amirdrassil][Tindral] Flaming Germination
When boss does this mechanic it should spawn a few seeds on the ground which need to be stomped on, otherwise they would explode for high damage. Currently when the seeds spawn they flicker in and out of existance making it very hard to do the mechanic and you essentially need to guess where they were.
[Amirdrassil][Tindral] Fiery Growth/Scorching Ground hitbox
When the boss does Fiery Growth and the player is dispelled Scorching Ground (fire puddle on the ground) has a smaller hitbox then the visual might suggest.
[Amirdrassil][Tindral] Supernova orb
When finishing the intermission touching the big orb while boss is casting Supernova should instantly kill you as you can see in the youtube guide. Also the visual of the orb should be different.
[Amirdrassil][Larodar] Furious Charge
Furious Charge effect goes out, but doesnt deal any damage or do knockback.
It doesn't apply Nature's Fury on the targeted player aswell.
[Amirdrassil][Council of Dreams] Boss energy
Currently when Pip and Aerwynn do their ultimate ablities their enery does not reset and subsequent ultimates happend at very random times.
[Amirdrassil][Council of Dreams] Noxiuous Blossom stacks
When you clear all the flowers on the ground there seems to be some kind of int overflow that instead of giving you 0 stacks of Noxiuous Blossom loops back arround and gives you 255 stacks.
https://www.wowhead.com/spell=420671/noxiousblossom?dd=14&ddsize=30
[Amirdrassil][Council of Dreams] Looting
At the moment all 3 bosses can be looted and you get 3x the Flightstones.
[Amirdrassil][Larodar] Blazing Coalescence vs Damage
The damage from the dot is not there.
https://www.wowhead.com/spell=426242/blazingcoalescence?dd=15&ddsize=30
[Amirdrassil][Larodar] Healing on Fiery Treant
The numbers that the adds get healed are inflated.
as you can see on the video.
[Amirdrassil][Nymue] Weavers Burden
The ability does no damage to the primary target and anyone inside the 12y range.
https://www.wowhead.com/spell=426519/weaversburden?dd=14&ddsize=30
[Amirdrassil][Tindral] Falling star
There are 2 versions of the falling star mechanic, the blue circles arround every player and blue puddles on the ground. The former one was a retail PTR mecanic but was removed from live game. So only the small puddles should be there.
Additionally the puddles on the ground should be randomly spread across the whole platform but on our tests it was located next to player positions.
Look at changelog:
https://www.wowhead.com/spell=420236/fallingstar?dd=14&ddsize=30changelog
[Amirdrassil][Igira the Cruel] Smashing Viscera makes the boss afk
Sometimes after the boss does the ability he becomes a target dummy.
https://www.wowhead.com/spell=418533/smashingviscera?dd=14&ddsize=30
[Amirdrassil][Smolderon] Overheated vs Brand of Damnation
When the boss is pulled half of the raid should get the Overheated debuff and place them to the side while the other half of the raid soaks Brand of Damnation. Currently on PTR in a raid of 12 people only 3 got Overheated.
Also for the 2nd application of Overheated, the half of the raid that didnt get it should get it while the rest soaks the Brand of Damnation.
So at the end of the phase everyone would have soaked Brand of Damnation 1 time and got Overheated once.
Other parts of these mechanics like Searing aftermath and Flame weaves is working correctly.
https://www.wowhead.com/spell=421455/overheated?dd=15&ddsize=30
https://www.wowhead.com/spell=421343/brandofdamnation?dd=15&ddsize=30
[Amirdrassil][Smolderon] Intermission rings are too fast
The rings in intermission appear too fast.
You can compare retail video and PTR one.
[Amirdrassil][Tindral] Mass entaglement
When you get rooted and use any kind of CC remover the roots are still spawned and need to be killed, while they should despawn.
https://www.wowhead.com/spell=424495/massentanglement?dd=14&ddsize=30
https://www.wowhead.com/spell=424495/massentanglement?dd=14&ddsize=30
[Amirdrassil][Fyrakk][Heroic] Phase 2
Currently on heroic its impossible to do phase 2. The Heart of Amirdrassil is loosing HP too fast. If you do all add sets perfectly you still cant push out of p2.
[Amirdrassil][Larodar] Furious Charge damage reduction
The damage from the charge seems to be random and not being reduces by the distance to the boss. As you can see in the video, on the first charge I was all the way across the room from the boss and took 650k dmg, while on the second one i was under the boss and it did only 380k.
https://www.wowhead.com/spell=418637/furiouscharge?dd=14&ddsize=30
[The Vortex Pinnacle] Skyfall star cast desync
Description of the bug
Right now on PTR and live server Skyfall stars are casting Starlight simultaneously, whenever they get pulled.
PTR Proof:
Cast is occuring correctly every 1.5 sec, issue comes with the pack not split in 3 different cast delay groups.
PTR log:
Note: PTR log isn't usable for detecting cast, but from the clip is clearly shown that upon pulling the pack, the adds will cast simultaneously.
How it should work
On Retail Skyfall stars are casting Starlight with different delays:
First pack of 16 stars:
6 casts a 00.01.500
5 casts a 00:02:000 (+00:00:500)
5 casts a 00:02:500 (+00:00:500)
Then each mob will cast again the spell after 1.5 sec but still delayed giving players time to heal up.
Proof:
Same rule for adds before last boss but they are 13 adds that should be split in 3 groups with same 0.5sec delays between each group.
Second pack of 13 stars:
5 casts a 00.01.500
4 casts a 00:02:000 (+00:00:500)
4 casts a 00:02:500 (+00:00:500)
Retail proof:
Clip note: even if some adds are frozen by ring of frost, is clearly visible a delay in the star delayed cast
[HoI][Squallbringer Cyraz] Whirling Fury
Npc www.wowhead.com/npc=190370/squallbringercyraz start spaming ability |T132369:16|t|cffffd000|Hspell:375079|h[Whirling Fury]|h|r
How it's should be :
When npc www.wowhead.com/npc=190368/flamecalleraymi use ability on player |T136025:16|t|cffffd000|Hspell:374724|h[Molten Subduction]|h|r www.wowhead.com/npc=190370/squallbringercyraz should jump on this player and use ability |T132369:16|t|cffffd000|Hspell:375079|h[Whirling Fury]|h|r ( and not use this ability randomly)
[HoI] Aqua ragers spell cd vs stops
Description of the bug
Right now on live server Aqua ragers will correctly cast Tidal divergence upon reaching 20% hp, issue comes if that cast gets kicked or cced, causing the mob to istantly cast it as soon as he can.
PTR proof kick:
How it should work
On Retail Aqua ragers will correctly cast Tidal divergence upon reaching 20% hp, but if that cast is interrupted or cced they will have to wait 19 seconds before casting that spell again.
Retail proof stun:
Retail proof kick:
[Amirdrassil][Volcoross] Molten Venom stacks
Molten Venom debuff is doing damage as if it has only 1 stack regardless of how many stacks you have.
https://www.wowhead.com/spell=419056/moltenvenom?dd=14&ddsize=30
[Amirdrassil][Volcoross] Pets vs Lava
Pets are going into lava to reach the boss and are dying.
[AtSC][Flex] Magmorax vs Lava Ejection
The amount of Lava Ejections should be 20% of raidsize
20men Mythic default = x4 ejections
up to 14men (included) = x2 ejections
15men to 19men (included) = x3 ejections
|T237582:16|t|cffffd000|Hspell:413351|h[Lava Ejection]|h|r
[Amirdrassil][Council] Polymorph vs Target Amount
Description of the bug
|T134478:16|t|cffffd000|Hspell:418589|h[Polymorph Bomb]|h|r is being applied to x4 players per cast, it's not scaling with raidsize
How it should work
|T134478:16|t|cffffd000|Hspell:418589|h[Polymorph Bomb]|h|r should be applied to x2 players in 10men raid, scaling with raidsize
Retail:
[Amirdrassil][Fyrakk] Shadowlfame Orbs
Shadowflame Orbs, In First Intermission, Seem to have Mythic Mechanic, at which they are some Purple, and Some are Fire. This should be only a Mythic mechanic, on Heroic and below, they should be soakable by anyone.
On the lower difficulties, There should be only Fire Orbs going to Fyrakk.
[ATHD][Fyrakk] Boss position after breath
After breath boss just stands on the platform in his dragon form and hes not attackable, boss should not be there.
[ATHD][Fyrakk] Healing on adds
The adds in p2 are getting healed for millions.
[Amirdrassil][Fyrakk] Dream Rend Pull Strenght
Currently, the Pull from Dream Rend is way too strong, Regardless where player is positioned. It should pull him with much less strenght, the futher he is from the Dream Rend position.
[ATHD][Fyrakk] Firestorm/Raging flames
When you place the Firestorm in existing Raging Flames on the ground the new patch of raging flames should bounce out and "pollute" the clean area of the boss arena.
https://www.wowhead.com/spell=419506/firestorm?dd=14&ddsize=30
https://www.wowhead.com/spell=419066/ragingflames?dd=14&ddsize=30
How it should look like:
How it looks like:
[Amirdrassil][Tindral] Emerald Gale Vigor
Currently, flying though the Emerald Gale, does not generate 3 Vigor for anyone that fly though them.
(It also doesnt seem to give them a push forward when flown though.)
[Amirdrassil][Tindral] Phase timers vs HP phase tresholds
Boss should phase to p2 at either 70% or after 90 sec. Currently if you dont push to 70% in the 90 seconds, the boss will phase into p2, and then when you reach 70% hp in p2 it starts to phase into p3.
[Amirdrassil][Tindral] Scorching Plume Moving
From the first to second platform, the scorching Plumes should not be moving on any difficulty whatsoever. They should be stationary, On Firestorm currently, they are moving around on Heroic. They should be moving only from the second platform, to the Third one.
Video proof:
[Amirdrassil][Smolderon] Overheated Application
Smolderon currently applies Overheated instantly upon pulling the boss. The application therefore is 2x per Brand. Instead of 1x per Brand
(Seems to happen only once boss is pulled).
[Amirdrassil][Nymue] Phase 2
Trees dont use tank ability (Lumbering Slam).
Life Ward is not applied to Nymue, with 1 tree alive. (99% damage reduction to the boss)
Life Ward is not applying on the boss for the 2nd intermission.
Verdant Rend is not dealing increased damage, whenever the tree is pulled through thread. (damage is fine for the first pull through)
Radial Flourish is not happening.
[Amirdrassil][Council] Ducks In a Row
The achevement does not work.
How it should work:
When Pip puts out Polymorph Bomb on people those people normally need to eat the spores around the room. For this achievement everyone should stack under Sergeant Quackers and wait for the bombs to expire, which will briefly disorient everyone hit and turn you into ducks. While transformed someone needs to click on Sergeant Quackers to get him to join the fight and once he does you can kill the boss.
This does not happend.
https://www.wowhead.com/achievement=19193/ducksinarow
[Amirdrassil][Council] Urctos - Ursine Rage
Description of the bug
Ursine Rage buff is missing after finishing the cast of Blind Rage.
How it should work
Type here...
[Amirdrassil][Council] Barreling Charge Vs Hitbox
Description of the bug
Currently Barreling Charge hitbox is too big, hitting player behind and on the side.
Video:
How it should work
Barreling Charge should only hit player inside boss hitbox and on the path of the charge
[Amirdrassil][Council] Aerwynn Relentless Barrage
Description of the bug
Currently if Aerwynn complete the Constricting Thicket channeling it doesn't cast Relentless Barrage
Video
How it should work
Aerwynn should cast Relentless Barrage after he completes channeling Constricting Thicket.
The only way to interrupt this is if players manage to aim Urctos Barreling Charge at Aerwynn while he is casting Constricting Thicket
[Amirdrassil][Larodar] Raging Inferno
Raging Inferno is a permanent buff on the boss after the first cast, lasts until boss is killed.
(Vid is for Seed of Life, but check the combat logs, where we get tons of damage from the Raging Inferno)
[Amirdrassil][Larodar] Seed of life vs Phase 2
Description of the bug
Right now on PTR when https://www.wowhead.com/npc=208445/larodarkeeperoftheflame reaches phase 2, you are able to interact https://www.wowhead.com/npc=210690/seedoflife,
How it should work
On retail you shouldn't be able to interact nor use "seed of life" 's effects during second phase.
[Amirdrassil][Larodar] Falling embers - hitbox
Phase 2:
|T1035051:16|t|cffffd000|Hspell:427252|h[Falling Embers]|h|r hitbox is too small.
Video Proof:
[Amirdrassil][Larodar] Treants
Phase 1: The treants after being defeated, takes too much healing
Phase 2: The treants are not leaving burning ground upon killing them.
[Amirdrassil][Larodar] Seed of Life channeling, Fatigue debuff on HC
Description of the bug
Seed of Life channel fades instantly after clicking it making it unusable. In heroic Seed of Life gives no Dream Fatigue debuff to the player preventing them from using it again in next 4 minutes.
How it should work
After clicking on Seed of Life you should start a channel allowing you to clear surrounding area with a cone area of effect ability, and recieve Dream Fatigue debuff preventing you from interacting with it again for 4 minutes.
[Amirdrassil][Larodar] Blazing Coalascence debuff VS Soak
|T134337:16|t|cffffd000|Hspell:426249|h[Blazing Coalescence]|h|r when soaked by a player it gives a debuff that increase critical chance by 20% and prevents the player that soaked the orb to soak another orb in the same wave.
Currently on PTR its a buff, it should be a debuff.
Proof:
retail log
[Amirdrassil][Volcross] Flood of the Firelands
Currently, |T451169:16|t|cffffd000|Hspell:420934|h[Flood of the Firelands]|h|r if is soaked by less than 4 players, Does not expand onto the whole platfrom. It should expand at faster rate, and across the whole platform. (Only the soak that has been not soaked enough)
Cannot find a video example as of right now.
[Amirdrassil][Volcoross] Molten Venom vs Stacks
Molten venom is dealing a fixed ammount instead of it stacking up as it should, and the damage from Cataclysm Jaws is not stacked up correctly either as you can see in the video. From the dot the tank is gettin 8k hits, and from Cataclysm Jaws he is getting hit 1.6 mil with 650% dmg increase with stacks, while on wowhead it shows to be arround 1.2 mil baseline.
https://www.wowhead.com/spell=423117/cataclysmjaws?dd=14&ddsize=30
https://www.wowhead.com/spell=419054/moltenvenom?dd=14&ddsize=30
[Amirdrassil][Igira the Cruel] Blistering Spear grip
Description of the bug
|T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r U are still able to go outside the Torment zone once you go on another Torment zone from another player. From there you are able to move out freely
How it should work
When going outside the |T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r Torment zone it should always grip you back in
[Amirdrassil][Igira][Heroic] Vital Rupture
Whenever you heal the heal absorbs, the orbs are going into 1 direction, instead of going away from the player itself. Difficulty mode: Above Heroic
Vid Proof:
[Amirdrassil][Igira] Boss goes afk
I believe this issue is caused by the "weapon soaks" (Marked for torment) still being too fast. When the whole group is inside of the circle, it shrinks way too fast. This would make the boss think shes still in the intermission and she would just stand there. The only ability she would cast is Blistering spears. She wouldnt even do melee swings.
[Amirdrassil][Igira the Cruel] Twisting Blates no damage
Description of the bug
Currently [Twisting Blades] apply no damage
How it should work
Give the correct damage value when player gets hit
[Amirdrassil] [Larodar] Seed of Life
After clicking the Seed of Life (after charging it with the treants), you cant clear the fiery ground in the aoe range of the seed because you are losing the ability to run with the "seed". It is interrupted, and you can't go clear.
[Amirdrassil][Larodar] Searing Ash
In phase 2, Searing Ash damage is not doing correct damage with stacks applied to players. (99 stacks and 1934 damage feels kinda incorrect according to tooltips 98703)
[BRH] NPC base HP
Some NPCs have the wrong amount of HP in m+:
https://www.wowhead.com/npc=98696/illysannaravencrest ptr 19 182 366 | retail 9 775 425
https://www.wowhead.com/npc=98949/smashspitethehateful ptr 21 657 510 | retail 10 367 875
https://www.wowhead.com/npc=98275/risenarcher ptr 1 481 129 | retail 1 184 900
https://www.wowhead.com/npc=101839/risencompanion ptr 740 564 | retail 888 675
https://www.wowhead.com/npc=98691/risenscout ptr 1 481 129 | retail 1 333 013
https://www.wowhead.com/npc=98280/risenarcanist ptr 1 919 545 | retail 1 184 900
https://www.wowhead.com/npc=102788/felspitedominator ptr 1 925 469 | retail 2 369 800
https://www.wowhead.com/npc=98792/wyrmtonguescavenger ptr 1 629 243 | retail 1 184 900
https://www.wowhead.com/npc=98813/bloodscentfelhound ptr 1 184 904 | retail 1 036 788
https://www.wowhead.com/npc=98681/rookspinner ptr 1 481 129 | retail 2 369 800
https://www.wowhead.com/npc=98370/ghostlycouncilor ptr 1 919 545 | retail 1 333 013
https://www.wowhead.com/npc=101549/arcaneminionsounds ptr 296 226 | retail 370 281
August 27, 2024
[Time Rifts] Rotation display on map
Description of the bug
Currently during time rift, it shows next final boss at the top, and current boss at the bottom
How to reproduce
Wait for time rift to start
Check the order of the 2 bosses
How it should be
Current one should be at the top, next one should be at the bottom
[Time Rifts] Final boss hp scaling
Description of the bug
FInal boss hp doesn't scale properly with the number of players inside.
How to reproduce
Check boss heal with 15 player vs 5 players
How it should be
Should scale higher with the more people inside
[General] - AP -> SP convertation
Description of the bug
Attack Power converts to Spell Power without additional attack power from weapon without 6 x WDPS
How to reproduce
Example with Retribution Paladin
Cast World of Glory with weapon
Cast World of Glory without weapon
How it should be
Before convertation into Spell Power our Attack Power should include Attack Power and 6 x WDPS
Links
Spec aura |T236216:16|t|cffffd000|Hspell:137027|h[Retribution Paladin]|h|r
August 26, 2024
[Evoker] [augmentation] [ Unbound Abomination x spells]
Description of the bug
currently because of the shield on this boss |T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
and |T458243:16|t|cffffd000|Hspell:412774|h[Fate Mirror]|h|r
dont work at all
How to reproduce
go to the last boss of underrot as an evoker
press breath of eons and presciense
see they dont do any damage because of the absorbtion
How it should be
those spells calculate damage done and do damage based on it
damage going to a shield should still be considered damage
thus those spells should be doing normal damage to this boss
Informations of the spell
https://www.wowhead.com/npc=133007/unboundabomination
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
|T458243:16|t|cffffd000|Hspell:412774|h[Fate Mirror]|h|r
logs of retail
( to see fate mirror damage you need to open prescience )
[Evoker][Augmentation] Ebon Might x Inferno's Blessing
Description of the bug
Ebon Might's % increase does not work on Inferno's Blessing
Fs proof:
How to reproduce
1. Take the Inferno's Blessing talent
2. Press Ebon Might after Fire Breath and you will see that Inferno's Blessing deals damage as per the tooltip, although the damage should increase by 20% in the raid, outside the raid by 24%.
How it should be
The percentage increase from Ebon Might should work on everyone who has Inferno's Blessing on them
Retail proof:
Links
Ebon Might: |T5061347:16|t|cffffd000|Hspell:404269|h[Ebon Might]|h|r
Inferno's Blessing: |T5199632:16|t|cffffd000|Hspell:410261|h[Inferno's Blessing]|h|r
Fire Breath: |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
[Evoker][Augmentation] - Upheaval x Nasz'uro, the Unbound Legacy
Description of the bug
When using Upheaval with the legendary item Nasz'uro, the Unbound Legacy you can gain a buff every time you use it and cancel it after
Fs proof:
How to reproduce
1. Take the legendary Nasz'uro, the Unbound Legacy and the Upheaval talent
2. Find a target and press Upheaval, cancel it as many times as you want and you will see that you can give as many buffs as you want.
How it should be
When using Upheaval it shouldn't buff players immediately, but after the cast has passed and the spell has gone into cooldown
Links
Upheaval: |T5199647:16|t|cffffd000|Hspell:408092|h[Upheaval]|h|r
Nasz'uro, the Unbound Legacy: |T5098442:16|t|cffffd000|Hitem:204177::::::::120:::::|h[Nasz'uro, the Unbound Legacy]|h|r
August 25, 2024
[Amirdrassil][Nymue] Surging Growth vs Immunities
Description of the bug
If a player uses an immunity (Cloak of shadows, Divine Shield, etc.) when the boss spawns Surging Growth, the player doesn't get the stack(s) of debuff (and it stays like that even after the immunity ends).
How it should work
Immunities should not prevent the application of Surging Growth stacks
August 24, 2024
[Elemental] - Elemental Fury
Description of the bug
Elemental Fury multiplicatively increases your critical strike damage by 50% and as result you get 300% critical strike damage
How to reproduce
Cast non critical Lightning Bolt
Cast critical Lightning Bolt
Take Elemental Fury
Cast critical Lightning Bolt
How it should be
Elemental Fury should be additive mod. So your critical strike damage should be 250%.
Talents:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgUSpIJlkACShSUCJSCAAAAAgSAUSiSKASJJpgIQSEgA
Links
Elemetal Fury |T135830:16|t|cffffd000|Hspell:60188|h[Elemental Fury]|h|r
[Windwalker] Fury of Xuen
We have issues whit talent |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r:">|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
|T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r consume stack of the buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r even when didn't invoke Xuen
How to reproduce:
1. Take talent build
2. Get stack of buff |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r
3. Use |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r
How it's should be:
Stack |T606548:16|t|cffffd000|Hspell:396167|h[Fury of Xuen]|h|r should not be consume after |T627606:16|t|cffffd000|Hspell:113656|h[Fists of Fury]|h|r if didn't invoke Xuen
Talent build:
B0QAeJVyolP8xRXAFmS4CX44UBAAAAAAQSSSSSiUSCkAAAAgEAAJJJJSLSJJRSCtikEJgAAAANA
[Mistweaver] Sheilun's Gift targets pets
There are times Sheilun's Gift (with Legacy of Widsom) doesn't heal 5 players. I have suspected for a long time that it goes on pets.
Check this clip :
In it we see that everyone is close by, not LoSing me, but somehow after my cast, 2 of my allies don't get any healing from it (which was a huge 10 clouds Sheilun, so can't go unoticed). There's a BM Hunter, a UH DK and a shaman, they all have some sort of pets and it seems to happen consitently with them.
It should never heals pets over players. I added a screenshot of my Sheiluns healing events from logs. It healed a pet every single time, and never once a player was too far away.
[Frost][Blood] Raise dead issue
Description of the bug
Right now on live server if a Blood or Frost DK casts Raise Dead, it will spawn a ghoul as Guardian (different from unholy DK pet), issue comes with how he engages in a fight, if a DK targets an enemy, the ghoul will rush in a fight even if the DK didn't actually attack the target.
(this causes undesired pack to be pulled in m+ enviroment)
How to reproduce
Make Blood or Frost DK
Use Raise Dead
Go on an enemy/dummy and right click on the target or be already engaged in a fight and then target a NON in combat target
Check for Ghoul's actions
How it should be
On Retail if a Blood or Frost DK casts Raise Dead, it will spawn a ghoul as Guardian (different from unholy DK pet), that starts attacking the DK's Target only if the target has been attacked by DK's spells or meeles.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
Proof Retail:
Proof Firestorm:
[Unholy] Army of the dead's Leap
Description of the bug
Right now on live server spawning "Army of the dead" 's Ghouls either by casting Army of the dead or Apocalypse, will spawn the ghouls correctly, but after they complete their animation of getting out of the ground, they are missing their ability to leap to a target if they are at 15 yards from DK's target.
How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound or Army of the dead
Check the fact that ghouls will run to the target without leaping if at more than 15 yards
How it should be
On Retail if a DK spawns "Army of the dead" 's Ghouls either by casting Army of the dead or Apocalypse, they will complete their animation of getting out of the ground and then if they are at 15 yards fro mthe target they should be able to leap to the target.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
Retail Proof:
PTR Proof:
[FH][Captain Eudora] Boss resets when Barrel Smash is dodged
Some players are complaining that the 2nd boss, once Captain Eudora dies, Raoul would reset sometimes in their key for no obvious reason.
They caught it on video couple times :
They noticed that a lot of the time the boss resets when Captain Raoul cast Barrel Smash and the tank dodges the AoE. Whenever he tanks the damage it seems to work fine.
[Evoker][Augmentation] Breath of Eons not accounting for player's damage
Description of the bug
Breath of Eons is not accounting for the player's damage done in the time window.
Additionally, the Talent Chrono Ward should work on the player too (but it's probably the same issue)
Retail proof :
(When he resumes we see a hit for 148k hit when it runs out)
How to reproduce
Cast Breath of Eons alone on a dummy
Follow up with some damage spells
There shouldn't be even a hit at the end of Breath of Eons
How it should be
Breath of Eons should account for player's damage as well as his allies buffed with Ebon Might.
[Evoker][Augmentation] Seismic Slam not working
Description of the bug
Seismic Slam talent doesn't seem to work, it neither slams the target to the ground or applies the stun afterwards.
How to reproduce
Use Talent : BEcBsJu/D+01p9npZvkV+nWIkjUSaJJJahkkSCSSSDAAAAAEAAkEIkIECJJAAAAIJJtIJikABB
Cast Upheaval
Instantly cast Landslide
How it should be
Target should be slammed to the floow and stunned.
[Evoker][Augmentation] Breath of Eons doesn't get applied to enemies
Description of the bug
Temporal Wounds doesn't get applied anymore after hitting enemies with Breath of Eons.
[Evoker][augmentation] [ prescience macro]
Description of the bug
currenty if you make the macro
showtooltip Prescience(Bronze)
/cast [@mouseover,help,nodead][] Prescience(Bronze)
it will not go to the target your cursor hovers on but will be casted randomly
How to reproduce
be on a party as an aug evoker
try to use the macro on a target
see they dont always get the buff
How it should be
the target your cursor hovers upon should always be buffed by prescience
Informations of the spell
|T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Item][Time Rift] - Paracausal Fragment of Doomhammer
Description of the bug
Doomstrike doesn't proc on each Warstrikes hit (on use effect)
How to reproduce
Use trinket on dummy
How it should be
Each Warstrikes hit should proc Doomstrike
Retail log
Links
Item |T5224621:16|t|cffffd000|Hitem:206964::::::::120:::::|h[Paracausal Fragment of Doomhammer]|h|r
Doomstrike |T5224621:16|t|cffffd000|Hspell:414935|h[Doomstrike]|h|r
Warstrikes |T5224624:16|t|cffffd000|Hspell:414951|h[Warstrikes]|h|r
[Item][Time Rift] - Paracausal Fragment of Shalamayne
Description of the bug
Kingstrike doesn't proc on each Warstrikes hit (on use effect)
How to reproduce
Use trinket on dummy
How it should be
Each Warstrikes hit should proc Kingstrike
Retail log
Links
Item |T5224624:16|t|cffffd000|Hitem:207024::::::::120:::::|h[Paracausal Fragment of Shalamayne]|h|r
Kingstrike |T5224624:16|t|cffffd000|Hspell:414955|h[Kingstrike]|h|r
Warstrikes |T5224624:16|t|cffffd000|Hspell:414951|h[Warstrikes]|h|r
August 23, 2024
[General] Pet customization
Description of the bug
Pet customization does not work for on Valdrakken, when you change the appearance of these pets, they still look like the default.
How to reproduce
Try to customize any of the 4 pets
How it should be
After changing pet appearance, it should save after leaving barber and even relogs / exiting game.
Informations of the spells
|T4352493:16|t|cffffd000|Hspell:366222|h[Summon Sayaad]|h|r |T136218:16|t|cffffd000|Hspell:688|h[Summon Imp]|h|r |T136221:16|t|cffffd000|Hspell:697|h[Summon Voidwalker]|h|r |T136217:16|t|cffffd000|Hspell:691|h[Summon Felhunter]|h|r
[Amirdrassil][Council] Aerwynn Dying Mid Air
Aerwynn can currently die mid air, and lock the group from looting her while she is leaping.
(Proof in Attachement)
[The Vortex Pinnacle] [Grand Vizier Ertan] storm missing
Description of the bug
Right now on live server the area below Grand Vizied Ertan doesn't deal any dmg making players able to dodge almost every mechanic.
Note: the visual effect is there only the dmg part is missing.
PTR proof:
How it should work
On Retail Grand Vizied Ertan has an area below the boss that deals dmg preventing players to getting inside.
Retail proof:
Note: it seems in retail clip that the player isn't taking dmg, but only because it's not m+, so without proper scaling
[The Vortex Pinnacle] Turbulent Squall cast conditions
Description of the bug
Right now on PTR Turbulent Squall's Cloudburst cast is happening without any cast conditions.
How it should work
On Retail Storm Shield]([|T649816:16|t|cffffd000|Hspell:411743|h[Storm Shield]|h|r) shoud be the trigger for [Turbulent Squall's Cloudburst cast.
So whenever the add gets Stormshield, basically at 50% HP soon after the shield is applied on the Mob, it will start casting Cloudburst (so it should happen once).
Retail proof:
Another Retail proof:
[The Vortex Pinnacle] Young storm drake vs Healing well
Description of the bug
Right now on live server Young Storm Drake is casting Healing Well towards the player aggroing him, then it teleports on Healing Well location and resets its aggro, so it can get aggroed by dps by mistake causing undesired deaths.
PTR proof:
How it should work
On Retail Young Storm Drake should cast Healing Well immidiately after it gets pulled, under his spawn location and then behave as a normal mob without getting teleported to any location.
Retail proof:
My Retail proof:
[The Vortex Pinnacle] Altairus' Downburst target
Description of the bug
Right now on Live server/PTR Altairus is casting Downburst properly, but it has an issue with which tornadoes he is targeting, having a chance to target the middle tornado.
PTR proof:
How it should work
On Retail Right Altairus is able to cast Downburst only on the 4 tornadoes on the edge.
Retail proof:
(note: downburst isn't casted exactly on tornadoes, but that's not a big issue, the only issue is the downburst spawning from middle occasionaly. Also this one exemplary proof from Retail but any other youtube fight is able to show that the boss isn's able to cast downburst on middle tornado.)
[The Vortex Pinnacle] Temple adepts' target
Description of the bug
Right now on live server Tempe adepts are casting Holy smite only at main target (tank).
PTR proof:
How it should work
On Retail Tempe adepts should cast Holy smite on random players in range.
Proof:
Retail Proof:
[The Vortex Pinnacle] Minister of air VS greater invisibility
Description of the bug
Right now on PTR Minister of air cast: Lighting lash isn't dodgeable by a Mage's Greater invisibilty issue has 2 kind of scenarios:
1: The mob start casting lighting lash, the mage casts Greater invisibility, the mob won't stop its cast
2: The mob start casting lighting lash, the mage casts Greater invibility, then the mage cast another spell that will break his stealth, the Mob will still finish it cast and starts channeling lighting lash onto the mage
PTR proof:
How it should work
Right now on PTR Minister of air cast: Lighting lash should be interrupted if the targetd player is a mage casting Greater invisibilty.
1: The mob start casting lighting lash, the mage casts Greater invisibility, the mob should stop its cast, cause the mob loses his target (as most of spells where the player goes in stealth as with Vanish,shadowmeld etc.)
2: The mob start casting lighting lash, the mage casts Greater invibility, then the mage cast another spell that will break his stealth, this shouldn't keep the mob to be casting Lighting lash
[Time Rifts] [Item] Greater Encapsulated Destiny
Description of the bug
Clicking on the item |T1391675:16|t|cffffd000|Hitem:207027::::::::120:::::|h[Greater Encapsulated Destiny]|h|r does nothing
How to reproduce
Try to use |T1391675:16|t|cffffd000|Hitem:207027::::::::120:::::|h[Greater Encapsulated Destiny]|h|r
How it should be
Should grant you a mount or pet next time you complete timerift
Information of the item
|T1391675:16|t|cffffd000|Hitem:207027::::::::120:::::|h[Greater Encapsulated Destiny]|h|r
[Evoker][Augmentation] - Ebon Might
Description of the bug
Ebon Might does not stack on your allies when you try to extend the buff by clicking it
Fs proof:
How to reproduce
1. You need 2+ people to check this, press ebon might and extend the buff until the next cooldown
2. When the cooldown is over, click on the new Ebon Might and you will see that it was summed up only for you, but for your allies the buff was simply updated
How it should be
When using Ebon Might again, the buff should be extended for everyone, not just the evoker.
Links
Ebon Might: |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Logs(Evoker buff Ebon Might): (11:17.836 12:11.368)
Logs(Party buff Ebon Might): (11:17.836 12:11.368)
[Amirdrassil][Fyrakk] Intro Cinematic
When players are teleported to Fyrakks arena though the Dream Tear, there should be a cinematic.
Currently missing.
Video example:
[Amirdrassil][Igira] Instant Damage from Twisting Blade
Twisting Blade damage should not tick instantly when the blades spawn.
They should only deal damage once Igira sends them out from her self.
[Amirdrassil][General] Volcoross Door vs RP
The Doors blocking the way to Volcross and Council, should not open automatically after Igira is defeated, Only the Barrier should be dispelled (The green Barrier, infront of the doors) shortly after Tyrande and Merithra are done talking. The doors them selfs should be interactable by players. (Only once, then the door should remain opened even after server restart or crash.)
On the way to Volcross, once players open the door, Some Burning Treants should run out from the room, and then die infront of the door.
Video example:
[Amirdrassil][Smolderon] Fire Rain on Bridge Intro
The Fire Rain spell that Smolderon does on the Bridge before his Intro, should land all over the Bridge, Currently, it lands only on the sides of the bridge, making it extreamly easy to Dodge.
[Amirdrassil][Tindral] Boss Intro
Missing boss intro upon teleporting onto his boss fight platfrom, and then moving towards the boss.
Video example:
The intro should not trigger, untill players acually approach Tindral and Fyrakk. Untill then, they should be just flying there.
[Amirdrassil][Tindral] Falling Star Visual
When Tindral casts Falling Star spell, He instantly spawns the AoE swirlies on the ground, and the Visual for thier explosion is also Instant. What should acually happen, He summons a giant Star that lands on top of him, and 1 second later, after the Star visual lands, It should split into the damaging Swirlies on the ground.
Currently, its all instant.
Video example:
[Amirdrassil][Tindral] Takeoff into Typhoon for Intermission
When boss reaches 65%,40% health, or his timers run out, he should fly really fast to the edge of the platform and Start casting Typhoon.
Currently, his flying speed to fly twoards the edge of the platform is always waaaaay too slow.
Video example from retail:
Also, small Note, he should not cast, Incarnation Form: Owl. He should just transform, Currnetly, he seesm to cast it on FIrestorm for 2 seconds.
[Amirdrassil][Tindral] Verdant Dreambreaker
The Verdant Dreambreaker that is at Tindral, while outside of combat should take players back to Smolderon, if they interact with him. Currently, he takes them on a really long trip back across the map, and then back to Tindral.
Players should probably be teleported instead of flying the whole way across textures.
Also, the Verdant Dreambreaker at Smolderon, should be sitting on the ground, Currently, he is flying halfway though texture.
[Amirdrassil][Tindral] Spawning Scorching Plumes Animation Missing
When Tindral starts spawning Scorching Fire Plumes, he should do a long spin, untill the visuals stops coming out of him, Currently, he is just flying straight.
Video example: (Watch Tindral, He does a really fast spin as long as he is spanwing the Plumes.)
[The Vortex Pinnacle] Wild vortex's target
Description of the bug
Right now on live server Wind vortex are casting Wind bolt only on their main target (Tank).
PTR proof:
How it should work
On Retail Wind vortex should cast Wind bolt on random players in range.
Proof:
Retail Proof:
August 22, 2024
[Mistweaver] Uplifted Spirits and Invigorating Mist
While I was making the inventory on every interaction with Vivify and Invigorating Mist , I made numerous tickets about abilities that shouldn't interact with Invigorating Mist. Uplifted Spirits was one of them. But recently I stumbled upon a guide written by the best and most famous retail MW that said :
"Due to Uplifted Spirits giving us Revival cooldown reduction on Vivify cleaves along with direct hits, it means that we are able to utilize the crit buff from Shaohao's Lessons more effectively with Clouded Focus. In short: we want to be saving the critical strike buff for when we know we are going to be doing significant amounts of healing with Vivify."
article :
Section "How do I play" > "Shaohao's with Clouded Focus"
So I recklessly thought it was bugged but apparently it's just a very strong talent.
[DOTI][Iridikron] Pulverizing Exhalation VS Visual + damage
Pulverizing Exhalation doesn't seem to do any damage at all, also Visual often occurs behind the boss instead of the Front, because this is a Frontal Cone ability.
Proof:
[Amirdrassil][Smolderon] Outro Cinematic
Currently missing cinematic of defeating Smolderon.
Once the cinematic starts, Smolderon should change his model from Fire to Extinguished.
Also, the Model of Fyrakk above the battlefield (As well as the fires channeling into him) Should dissapear once Smolderon has been defeated.
Video example:
[Aberrus][Sarkareth] 10.1.5 Cracked Titan Gem badluck protection
Cracked Titan Gem should have badluck protection with 10.1.5 content release.
|T1379182:16|t|cffffd000|Hitem:204255::::::::120:::::|h[Cracked Titan Gem]|h|r
[Amirdrassil][Volcoross] Scorchtail Crash spawning away
Description of the bug
There's always 1 Scorchtail Crash that spawns away from players
Proof:
How it should work
The Scorchtail crash should always be towards a player
[Amirdrassil][Volcoross] Multiple Scorchtail Crash
Description of the bug
Multiple tentacles are spawning
Proof:
How it should work
There should spawn only 1 tentacle per cast
[Doti] [Blight of Galakrond] Blight reclamation not absorbing corrosion
Description of the bug
Blight Reclamation is not removing Corrosion if the player is standing on Blight Seep not sure if this is the only cause of this bug
Proof:
How it should work
Blight Reclamation should remove the Corrosion debuff pulling the player towrds the boss.
[Doti] [Millenia's Threshold Sand] Mobs not clearing sands
Description of the bug
Killing the mobs with the TimeDisplacement buff doesn't clear the sand on death
Proof:
How it should work
Killing the mobs with the TimeDisplacement buff should clear the sand on death
[Evoker][Augmentation] - Group role assignment
Description of the bug
Evoker augmentation has no role assignment, he is considered a tank and a healer and ranged/melee DPS, so all abilities that are not intended for his role hit him
How to reproduce
1. Create an aug
2. Go to m+ or raid where there are abilities that are assigned by role and you you will see that they will attack the augmentation evoker
How it should be
Evoker augmentation should have a group role as a ranged dps
[DOTI] [General] Time Flux vs Summons
|T4630413:16|t|cffffd000|Hspell:414090|h[Time Flux]|h|r should be removed once you accept a summon (if you're flying on the golden serpent across the platforms), it currently freezes you for awhile.
[Time Rifts][General] Getting teleported to starting zone
Description of the bug
During the event, some players get ahead of others. They are able to go inside and kill the boss, result is others reaching final stage later. If they use the portal, they will go back to the classic starting zone depending on their race. It also says "Transfer Aborted: instance is full.
Somehow 1 character made it inside the portal, the boss was alive even after 1 character had already killed it.
(tests done with 10 characters)
How to reproduce
Issue is more present with more players in the event
have at least 8 characters and do the event.
How it should be
All players inside the event should reach final stage together
[Time Rifts][General] Final stage players cap
Description of the bug
Final stage seems limited to 7 players only.
IF somehow a player gets inside, they will be alone in sperate instance, which is sometimes empty with no npcs / exit portal / bosses. sometimes it's normal with a 2nd boss.
If they slow, portal will simply disappear.
How to reproduce
Have 10 characters in the event and use the time rift portal for final stage.
How it should be
Limit should be way more than 7 ~ 10 players
[Time Rifts] No mounts area
Description of the bug
How to reproduce
1. Be on mount
2. Get near https://www.wowhead.com/npc=204450/soridormi and talk to her
3. After getting dismounted move far away
Ps: Might have to repeat couple times to reproduce
How it should be
Once you out of the area, you should be able to mount up again
[Time Rifts] [Toy] Minute Glass
Description of the bug
The action bar for the toy doesn't disappear after you use any of them.
The spells on the bar don't go on cooldown when you use them.
The buff |T648749:16|t|cffffd000|Hspell:417592|h[Minute Glass]|h|r doesn't disappear after using any.
You can spam them for 25 minute straight.
How to reproduce
Learn |T648749:16|t|cffffd000|Hitem:208058::::::::120:::::|h[Minute Glass]|h|r and use it
How it should be
After you click on any of the spells, the action bar for the toy should disappear
Information of the toy
|T648749:16|t|cffffd000|Hitem:208058::::::::120:::::|h[Minute Glass]|h|r
|T648749:16|t|cffffd000|Hspell:417592|h[Minute Glass]|h|r buff stays for 25 min
Action bar spells
1. |T1002590:16|t|cffffd000|Hspell:417618|h[One Minute Glass]|h|r
2. |T1002590:16|t|cffffd000|Hspell:417902|h[Two Minute Glass]|h|r
3. |T1002590:16|t|cffffd000|Hspell:417903|h[Five Minute Glass]|h|r
4. |T1002590:16|t|cffffd000|Hspell:417906|h[Ten Minute Glass]|h|r
5. |T1002590:16|t|cffffd000|Hspell:417912|h[Sixty Minute Glass]|h|r
[DOTI][Manifested Timeways] Object vs Projectile spells
The boss currently acts as an object and does not allow certain spells to go through which can be a challenge for some classes. For example: |T4630480:16|t|cffffd000|Hspell:373861|h[Temporal Anomaly]|h|r cannot pass through the boss on Firestorm, while it does on retail, this prevents the class to heal people effectively standing on the other side of the boss.
Retail proof:
Firestorm:
[DOTI][Generic] Boss respawn Timers are wrong
Idk if this is a Firestorm custom Feature or something, but every boss respawns in ~4 seconds instead of 30, making it possible to abuse Certain things like buff on Tyr.
[Amirdrassil][Gnarlroot] Boss Not Spawning
Managed to bug the boss intro, where i have killed all the enemy mobs in the Boss fight room (While being in combat with them), but boss didnt trigger his intro, and is still fighting Igira.
(Attachement)
Edit: Seems its a new bug, Repeating the same action, and boss does not activate.
August 21, 2024
[General] - Shadow dance + vanish interaction
Description of the bug
If you use |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r right before your |T236279:16|t|cffffd000|Hspell:185313|h[Shadow Dance]|h|r ends, the game doesn't allow you to use stealth spells untill your vanish buffs ends
How to reproduce
BQQAAWulQAmRd/c4Iy2r7VOUFAAAgQkEgDkkEJSSCkEJRikkkkECAAAAAAQ0CkUSCIRaBAAAA OUTLAW tree
use shadow dance
on the last second of your shadow dance use vanish
for the next 3 seconds you won't be allowed to use stealth abilities
How it should be
losing the shadow dance buff should not remove your stealth status whilst u'r in vanish
[Aberrus][Amalgamation] Blistering Twilight vs Targeting
Blistering Twilight ability is currently being targeted (Tested on Mythic at least)
on the same players over and over, untill they die, then, its being applied to different person.
It should be applied to different players each cast, (Except tanks.)
Edit: It doesnt even target ranged players. Only melee. (If they are far enough).
[Evoker][Augmentation] - Pupil of Alexstrasza
Description of the bug
Pupil of Alexstrasza procs on mobs outside of combat
Fs proof:
How to reproduce
1. Take the talent Pupil of Alexstrasza
2. Use Living Flame in the radius of cast near mobs outside of combat and you will see that the additional living flame from the talent Pupil of Alexstrasza flies to mobs outside of combat
How it should be
Living Flame from Pupil of Alexstrasza talent should not attack mobs outside of combat
Links
Pupil of Alexstrasza: |T5199640:16|t|cffffd000|Hspell:407814|h[Pupil of Alexstrasza]|h|r
Living Flame: |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
August 20, 2024
[Brewmaster] Blackout combo VS Purified Chi stacks
Description of the bug
Right now on live server having Blackout combo buff and casting Celestial Brew will give the monk a shield as if the absorb was increased by only 1 stack of Purified Chi, basically with a 20% increased absorb.
How to reproduce
Make Brewmaster Monk
Use Blackout kick on a target and gain Blackout combo buff
Use Celestial Brew
Check how much absorb shield is applied to the monk
Compare the absorb shield amount with the one with 3 stacks of Purified Chi
How it should be
On Retail if Monk casts Celestial Brew while having Blackout combo buff, the buff will be consumed and the absorb amount should be increased as if 3 stacks of Purified Chi were added to the formula.
Note: Purified Chi's stacks are still capped at 10, so if a monk currently has 7 8 9 or 10 stacks, and consume the Blackout combo buff with Celestial Brew the absorb amount should always be as if the monk had 10 stacks.
Useful info
Talent Tree: BwQAK5xc05YQdq4E+VOLrE2vpCAAAAAASAAAAgUyBKlkECJJlGBAAAIlElkISSSrgkWCASQi0SrkIA
BT report:
[Amirdrassil][Smolderon] 30% Health Remaining Dialogue
When boss reaches 30% health. He should have a dialogue with Fyrakk.
Smolderon: "Fyrakk, obliterate my enemies!"
Fyrakk: "Apologies, Firelord. I would rather watch you die."
Smolderon: "Deceiver! Once I destroy these vermin, you will know my vengeance!"
This dialogue should not be interruptable by any other Dialogues the boss does, untill the whole RP is done.
Currently, its missing.
Video proof:
[Amirdrassil][Smolderon] Boss Reset in Intro
If player is hit by Fire Rain from his intro that he drops on the bridge, he will aggro and instantly reset. He should not be pullable by getting hit by this ability.
[General][Amirdrassil] Tormented Ancient Speed Boost
When players save the Tormented Acient from the Zaqali, They should have about 40% Health.
When players heal them up. they should make a circle around them selfs, which if player crosses it, It should grand them speed buff outside of combat.
Also, When the Zaqali around the Ancient die, he should yell "Heal me, champions! I beg of you, end this torment!" or "My pain is unbearable! Please, heal me!"
When players heal them up, they should say, "Thank you, champions. May the Dream's energy smile upon you." or "You saved me, champions. Please, take this energy as a gift from the Dream.".
Currently, the ancient is always at 100% Health.
[Item] Nasz'uro, the Unbound Legacy buff spread to ally
Description of the bug
When an evoker wearing the legendary currently uses an empowered spell, there is currently no orb getting released to buff one of your ally
How to reproduce
Create an evoker, equip him with Nasz'uro and launch an empowered spell while being in party or raid.
Currently only the evoker himself gets buffed, but not any ally.
How it should be
When using an empowered spell, the evoker should get buffed first if he doesnt have the buff active on him. But if he casts an empowered spell while having the buff already active on him, another party member should get the buff (see attached pic)
Retail proof:
On the log we see that everytime the evoker gets buffed, someone else from his raid gets the buff too (after the orb reached this ally)
Initial trello report
Infos
Weapon: |T5098442:16|t|cffffd000|Hitem:204177::::::::120:::::|h[Nasz'uro, the Unbound Legacy]|h|r
Buff: |T5098442:16|t|cffffd000|Hspell:403275|h[Unbound Surge]|h|r
Additional reminder
BUFF PRIORITY:
Evoker the wielder of legendary item DPS & Tanks players Healers players. Explanation how it works is below.
Unbound Surge buff highest priority is the Evoker the wielder of legendary weapon equipped. If Evoker the wielder of legendary item already have Unbound Surge buff then it should go to another random DPS or Tank player as next priority. Healers are always lowest priority to get this buff.
PVP MOD: Legendary item should have 70% in pvp
[Evoker] [augmentation] [motes of possibility vs cooldown reduction]
Description of the bug
motes of possibilty currently increase the cooldown reduction of some class specific spells by 10 times and scales with other sources of cooldown reduction such as ursoc s guidence ,also pets can consume the orbs which shouldnt happen ( only players should be able to consume them)
How to reproduce
make a guardian druid with the talent |T3636839:16|t|cffffd000|Hspell:393414|h[Ursoc's Guidance]|h|r
pick up an orb from an evoker from https://www.wowhead.com/spell=409267/motesofpossibilitycomments
you will see that you will get 20 seconds of cooldown decrease on your
|T571586:16|t|cffffd000|Hspell:102558|h[Incarnation: Guardian of Ursoc]|h|r
How it should be
Motes of possibilty shouldnt increase the cooldown reduction of class specific spells by 10 times but only remove 10 seconds from the current cooldown of those spells ( it should also never change from 10 seconds no matter what other form of cooldown reduction you have
Informations of the spell
https://www.wowhead.com/spell=409267/motesofpossibilitycomments
[Item][World] - Magmaclaw Lure
Description of the bug
Magmaclaw Lure absorption can have a critical effect that doubles absorption amount
How to reproduce
Use item
How it should be
Absorption amount shouldn't get benefits from critical effect (it shouldn't crit)
List of spells
Item |T443393:16|t|cffffd000|Hitem:205262::::::::120:::::|h[Magmaclaw Lure]|h|r
Buff |T5008079:16|t|cffffd000|Hspell:409296|h[Magmaclaw Lure]|h|r
August 19, 2024
[Doti][Manifested Timeways] Bossmodel LoS
The boss is currently behaving as a structure, players are not able to cast spells through him
[Doti] [Manifested Timeways] Decaying Time tick interval
Description of the bug
Decaying Time is currently ticking every ~8 seconds
How it should work
Decaying Time should tick every 3 seconds
[Doti] [Hard mode][Chronikar] Eon Shatter
Description of the bug
Chronikar in hard mode cast Eon Shatter two times in a row
How it should work
In hard mode Eon Shatter should be cast three times
[Doti] [Chrono Lord Deios] Temporal Scar no damage
Description of the bug
There are patches created from Infinite Corruption on the ground where you don't get the debuff and damage from Temporal Scar
Proof:
How it should work
All the ground created by Infinite Corruption should apply the debuff
[Doti] [Iridikron] Pulverizing exhalation missing cast
Description of the bug
Boss doesn't cast Pulverizing Exhalation
Proof:
How it should work
Boss should cast the spell
[Doti] [Chrono Lord Deios] Flight after opening the two portals
Description of the bug
Chrono Lord Deios cast Infinite Corruption and lands after it while both of the last two Infinite Keeper summoned are still alive
Proof:
How it should work
Chrono Lord Deios should fly after summoning the last two Infinite Keeper and a cast of Temporal breath and land when the two last Infinite Keeper and after that condition he should cast
Infinite Corruption then land
Retail
[Doti] [Conflux minigame] Different Phase NPCs
Description of the bug
After chromie opens the door for the conflux minigame, it will reveal that the npcs belonging to the previous part of the dungeon (Nozdormu and Chromie) are still there, meaning there's x2 Chromie
How it should work
The NPC in the middle of the conflux minigame room should not be there
[Doti][Hardmode] Spelldamages tuning
Hardmode only
[Doti] Progress not saved
Description of the bug
Relogging inside the dungeon will have all progress be lost, all trash mobs and bosses will respawn, rp events will roll back again
I've noticed that it's also impossible to clear the InstanceID via gm command, it considers the ID as if it's not existing at all, even though it's shown in the raid info panel
Proof:
How it should work
Even if everyone in the group relogs or leaves the dungeon, progress should not be lost
[DOTI][Chronikar] Missing Out of Combat Emote
When Chronikar is activated, by players reaching her boss fight room, and she is in the middle of the Arena, she should have an emote, Currently she is without emote.
Emote screenshot in Attachements.
[DOTI][Iridikron] Pulverizing Exhalation range
Whenever the boss uses Pulverizing Exhalation (frontal cone), the range of the ability hits everyone around the whole room, making the boss impossible to kill with smaller damage dealers.
[Doti] Server restart closed first door
Description of the bug
After server restart the first door is closed because the dungeon is resetted, we were at Chronikar so we couldn't exit the dungeon
How it should work
The dungeon door should be open if the RP event is triggered
[HoI] Geomancer's jump speed
Description of the bug
Currently on PTR Primalist Geomancer are jumping too fast compared to retail when casting Seismic Slam.
PTR small jump:
PTR medium jump:
PTR Far jump:
How it should work
Here follows comparison proof:
Retail small jump:
Retail medium jump:
Retail Far jump:
(Note: it seems all jumps take the same time regardless of distance)
[Doti] G29-30-31 patrol
Description of the bug
G293031 are standing still
Map
How it should work
G293031 packs should patrol
Retail
[DOTI] RP towards the last Boss missing
RP once you kill all the previous bosses and start heading towards the Chrono Lord Deios is completely missing, there is just a bunch of double spawns and it looks messy.
Retail:
FS:
[HoI][General] Gauntlet Boundaries vs Reset
Description of the bug
Right now players are able to pull mobs in last corridor (before last boss) above the stairs, making the players able to fight mobs without getting affected by waves.
PTR proof:
How it should work
Mobs in that area should be resetted whenever they approach the stairs obliging the players to fight mobs downstair.
Retail Proof:
[Doti][Chronikar] Corpse floating
Chronikar's corpse will end up midair if killed while she's jumping
[Doti][Manifested Timeways] Chrono-faded vs tanks
Tanks should be last on the priority list for Chronofaded debuff applications
At the moment they're not
Retail:
PTR:
BT:
[Doti] [Iridikron] Chromie Timeline Protection
Description of the bug
Chromie doesn't cast Timeline Protection
Proof:
How it should work
Chromie should cast timeline protection
August 18, 2024
[DOTI] Full Dungeon HP Spreadsheet + SQL
Spreadsheet containing all available data for all NPCs within the dungeon on M0+HM, log used is linked and it was logged during 10.1.7.
[HoI] Refti Defender vs Disorient effects
Npc: https://www.wowhead.com/npc=190340/reftidefender doesnt take disorient
Proof: retail (Roar drood)
Proof: Blind
Proof: NPC in MDT
August 17, 2024
[Dreamsurge][Dreamshaping] Zone buffs
Description of the bug
1. Buffs stay on you visually after leaving the dreamsurge zone.
2. Can have more than 1 buff on you
How to reproduce
Go inside the dreamsurge zone and then leave, check your buffs.
How it should be
Should be only inside the zone.
Should have 1 buff which got voted
[Doti] Invisible unit keeping players in combat
Description of the bug
There is an invisible unit in the middle of the sands section that attacks player keeping them in combat
Proof:
How it should work
There shouldn't be
[Doti][Tyr][Hardmode] Radiant Barrier
in Hardmode |T1261455:16|t|cffffd000|Hspell:410249|h[Radiant Barrier]|h|r should amount to 3.064.274 absorb
At the moment it amounts to 1.021.426
Retail:
PTR:
[Doti] Boss Hp
HP values from heroic and hardmode
Hard mode values are taken from this logs :
[Emerald][Side] Memory of the Dreamer
Description of the bug
Missing lines from https://www.wowhead.com/npc=208713/alexstraszathelifebinder and https://www.wowhead.com/npc=208714/ysera after you wake up
How to reproduce
Accept https://www.wowhead.com/quest=77310/memoryofthedreamer and rest
How it should be
They should say 2 lines
Ysera says: It is not working, sister. Something is not right.
Alexstrasza the LifeBinder says: There is still one thing left to try. Over here, champion!
Informations of the quest
https://www.wowhead.com/quest=77310/memoryofthedreamer
[Emerald][NPC] Spirit Healer
Description of the bug
https://www.wowhead.com/npc=6491/spirithealer not implemented in Emerald Dream
You get teleported to old zones
How to reproduce
Let your character die inside Emerald Dream and release.
How it should be
There should be multiple spirit healers
Informations of the quest
https://www.wowhead.com/npc=6491/spirithealer
[Emerald][Quest] Disarm Specialist
Description of the bug
|T132858:16|t|cffffd000|Hitem:208184::::::::120:::::|h[Dreamy Dust]|h|r doesn't put enemies to sleep
How to reproduce
Accept https://www.wowhead.com/quest=76330/disarmspecialist and use |T132858:16|t|cffffd000|Hitem:208184::::::::120:::::|h[Dreamy Dust]|h|r on the quest enemies
How it should be
Should put them to sleep
Informations of the quest
[Emerald][Quest] Power, Eruption, and Lies - animation & line
Description of the bug
https://www.wowhead.com/npc=210117/vyranoth is missing lines and animation
after the kill, she just fades away on the spot
missing lines are "Near the caldera" and "Defeat her"
How to reproduce
Accept https://www.wowhead.com/quest=76347/powereruptionandlies and go to the quest location
After killing the target, watch https://www.wowhead.com/quest=76347/powereruptionandlies
How it should be
After arriving at the location, https://www.wowhead.com/npc=210117/vyranoth starts to freeze the top of the tower and say a line
After the kill, she say another line and flies away while fading
Informations of the quest
https://www.wowhead.com/quest=76347/powereruptionandlies
[Dreamsurge][Waking Shores] Waking Dream - Portals rewards
Description of the bug
Final boss always give 1 account bound item
How to reproduce
Kill final boss after opening the portal.
How it should be
Should be a chance to get it, not guaranteed.
https://www.wowhead.com/npc=207952/ashboundcaptaindrops
[Dreamsurge][General] Dreamsurge Coalescence mid air
Description of the bug
It takes more than 1 or 2 fly through to pick them up.
How to reproduce
Use your dragonriding mount to pick Dreamsurge Coalescence.
How it should be
Should get picked after first fly through.
[Dreamsurge][Quest] Shaping the Dreamsurge
Description of the bug
Missing https://www.wowhead.com/item=208153/dreamsurgechrysaliscurrencyfor from quest rewards
How to reproduce
Complete https://www.wowhead.com/quest=77251/shapingthedreamsurge and check rewards
How it should be
There should be https://www.wowhead.com/item=208153/dreamsurgechrysaliscurrencyfor with the crests
Information of the quest
https://www.wowhead.com/quest=77251/shapingthedreamsurge
[General] Healing friendly npcs
Description of the bug
There an issue with healing friendly npcs, causing Dracthyr getting stuck in starting zone at some quests.
1. Can't heal Dracthyr Talon npcs for the quest. You target them and use living flame, but it's healing yourself instead. https://www.wowhead.com/quest=64866/intothecauldron
2. Can't heal Injured Drakonid and Injured talon for the quest https://www.wowhead.com/quest=65307/mercyfirst
3. You also can't heal training dummies in Valdrakken (with any class) https://www.wowhead.com/npc=194646/trainingdummy
How to reproduce
1. Create Dracthyr
2. Complete 64864, 64863, 64865
3. Accept 64866
4. Target Dracthyr Talon in the quest area
5. Use Living Flame on them
How it should be
Should be able to heal them if you target them, using aoe heals, or using mouseover macro
Informations of the quest
https://www.wowhead.com/quest=64866/intothecauldron
https://www.wowhead.com/npc=187133/dracthyrtalon
https://www.wowhead.com/quest=65307/mercyfirst
https://www.wowhead.com/npc=187904/injureddrakonidhealed
https://www.wowhead.com/npc=182349/injuredtalon
https://www.wowhead.com/npc=194646/trainingdummy
August 16, 2024
[Doti] [Time-Lost Battlefield] Shockwave missing animation
Description of the bug
Shcokwave is missing is cast animation
How it should work
Shockwave should have an animation when the boss cast the spell
Retail:
[Doti] [Time-Lost Battlefield] Troops spreading
Description of the bug
Right now on PTR Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop are mostly focused on walking towards the middle part of TimeLost Battlefield arena.
How it should work
On Retail Right Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop; Should spawn and spread around the TimeLost Battlefield arena to engage opposing troops.
[Doti] [Time-Lost Battlefield] Troops' neutrality
Description of the bug
Right now on PTR Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop are hostile depending on which boss is currently active.
Since Anduin is active alliance troops are considered Hostile.
How it should work
On Retail Right Troops like Horde Axe thrower, Horde Warlock, Horde Grunt for horde troops;
and Alliance Conjuror, Alliance Footman, Alliance archer for alliance troop;
Should have their hostility working like this:
All mobs should have their portrait as if they would have been Unfriedly (orange nameplate and name colour) but they can still be targeted and damaged by players as if they were hostile or neutral, damaging these mobs will generate no threat to them;
Unless the damaged mobs are activated by FOR THE HORDE or FOR THE ALLIANCE, this will remove their "Unfrienly nameplate" making them as if they were Hostile and now aggro or threat can be generetad as normal by players taunting or damaging them.
Note: Troops will always fight opposing faction troops unless they get activated by the boss, currently there are hostile troops that can be threatened by player's damage or taunt, making them switch their focus onto players. (This shouldn't happen unless they get activated by boss).
Proof as photo.
[Doti] Not bound to InstanceID
Description of the bug
Players are not bound to InstanceID after killing a boss
How it should work
Bosses when killed should save dungeon id in m0
August 15, 2024
[All] - Primal Rage
Description of the bug
Primal Rage goes on cooldown without any effect
How to reproduce
Tame Ferocity pet
Use Primal Rage
How it should be
Should give Haste buff Primal Rage 264667 and Fatigued debuff 264689
Links
Primal Rage |T136224:16|t|cffffd000|Hspell:272678|h[Primal Rage]|h|r
Primal Rage (ferocity) |T136224:16|t|cffffd000|Hspell:357650|h[Primal Rage]|h|r
[Doti] [Hard mode] Mobs in sands section hp issue
Description of the bug
Mobs in the sands section doesnt have hp reduced by TimeDisplacement
How it should work
They should have their hp reduced
[Aberrus][General] Raid Skip
Currently, it is impossible to use the raid skip from the quest on any Difficulty.
The raid skip it self works, however, if it is used, Neltharion starts evading on being pulled.
BT Report:
[HoI][Containment Apparatus
Npc: https://www.wowhead.com/npc=190342/containmentapparatus when he cast |T525026:16|t|cffffd000|Hspell:374045|h[Expulse]|h|r and we use ability for disorient he doesnt take
Spell
|T134153:16|t|cffffd000|Hspell:31661|h[Dragon's Breath]|h|r
|T571553:16|t|cffffd000|Hspell:115750|h[Blinding Light]|h|r
Video
Ptr
PTR
[World Events][Reserachers Under Fire] Fallen Boulder
Description of the bug
https://www.wowhead.com/npc=204071/fallenboulder and https://www.wowhead.com/npc=204074/largefallenboulder becomes immune sometimes, and other times spawn "out of sight"
How to reproduce
Start Titan Lockdown and reach Cave Cracking
How it should be
Should be able to hit them
[Doti] [Manifested Timeways] Orbs too slow
Description of the bug
Fragments of Time in the slow sections of the arena are moving too slow
Proof:
How it should work
Fragments of Time should move faster in the slow sections
Proof:
[Doti][Chronikar] Withering Sandpool missing spellID
The initial damage from Withering Sandpool (ID:412944) is currently missing
The ticking dot (ID:401794) is working fine
In Hardmode Withering Sandpool should deal 277k damage
Retail:
PTR:
August 14, 2024
[Amirdrassil][Tindral] Scorching Plume
On normal difficulty, |T460698:16|t|cffffd000|Hspell:421939|h[Scorching Plume]|h|r should not be moving around. They should be stationary.
[DOTI][Iridikron] Post Kill Cinematic + RP Missing
After you Kill Iridikron Cinematic and RP are missing.
Retail Proof:
[Amirdrassil][Nymue] Cycle Wardens not Moving
In the boss fight, If the Cycle Warden is interrupted, it does not move after highest threat target. It should.
Also, One of the Wardens had 2 stacks of Damage Reduction, while the other had 0 from the start. They each should have 1. (Attachement.)
[Amirdrassil][Council] Noxious Blossoms Not Spawning
Currently, (Could be also the fact that i am alone in the raid while testing as of right now,) No Noxious Blossoms spawn durning the encounter (I had DPS spec). Making it impossible to gain stacks for Polymorph Bomb and remove the Polymorh on top of Urctos, while he is casting Blind Rage.
Noxious Blossons should probably spawn, Even while alone in the raid, (To make soloing the boss easier in later expacs?)
[Amirdrassil][Nymue] Verdant Matrix
Whenever you leave a thread, you get 1 stack of Verdant Matrix, which shouldn't happen.
[Doti] [Tyr] Tyr position
Description of the bug
Tyr is not on his throne
How it should work
Tyr should be on his throne before activating the fight by killing Lerai Valow and Spurlok
[Evoker][All Spec] - Source of Magic
Description of the bug
Source of Magic is not removed from the heal even if you remove the talent for it from the general Evoker tree. Also if you took a talent to improve Source of Magic called Potent Mana then it also does not disappear when you remove this talent
Fs proof:
How to reproduce
1. Take 2 talents Source of Magic and Potent Mana in the general tree of Evoker
2. Buff the healer with Source of Magic and then remove these 2 talents and you will see that nothing has changed
How it should be
With the Source of Magic healing buff and the following talent removal it should be reset from the heal
Links
Source of Magic: https://www.wowhead.com/spell=369459/sourceofmagicchangelog
Potent Mana: |T237551:16|t|cffffd000|Hspell:418101|h[Potent Mana]|h|r
[DOTI] [Manifested Timeways] VS Spawn Visual
Manifested Timeways visual is sometimes displayed as spawned when you enter the room even though it should be a sand puddle, as of yet there is no consistent way of reproducing the issue, but if you have 5 people, always at least 1 person or everyone is gonna see the boss spawned.
Proof:
VS
Retail:
[Doti[Blight of Galakrond Corrosion VS Mind Controlled Target
You shouldn't be able to transfer corrosion on enemy target.
How to reproduce: Let corrosion expire so target gets mind controlled, at that point they become hostile, then transfer corrosion onto them by walking over them.
The reason why this is bad is because you can kinda abuse it and just keep the corrosion on that target and ignore the mechanic.
Proof:
[DOTI][Blight of Galakrond Boss completion message issue
Blight of Galakrond encounter shows as completed after entering P3 @50%, it should show as completed after 2 dragons are dead, prolly caused after one of the phasing fixes.
Proof:
[Doti[Blight of Galakrond Loszkeleth VS Frame
Loszkeleth's (201790) frame remains even when encounter is completed and that shouldn't be the case.
Might annoy the healer because of next boss' mechanics.
Proof:
[DOTI] Skip to Last boss via Evoker
After killing Third boss you can skip to the last boss, idk if you can pull him with a DH or something, but if you do manage to pull him he will just be a dummy that you can kill.
Proof:
[DOTI] Post Blight of Galakrond RP is fully Missing
After killing Blight of Galakrond RP that is supposed to Occur is missing, also Evoker is able to carry someone over the wall located on the left and skip to the last boss which shouldn't be possible (Will be reported in separate card).
Retail Proof of how RP should look like:
Firestorm:
[DOTI][Tyr] Spark of Tyr wrong Script
Spark of Tyr, applies Aura and visual on 2 random players which is correct, but second part of the ability which pulsates damage every 2 sec is ALWAYS triggering on the target that has aggro of the boss.
How it should work: Spark of tyr is applied on random 2 players and within the radius of Spark player is radiating pulsing damage every 2 sec damaging himself or any allies that stand within the radius.
Firestorm:
Retail:
[Aberrus][Sarkareth] Drifting Embers
|T4622459:16|t|cffffd000|Hspell:402746|h[Drifting Embers]|h|r currently spawn only on top of players. They should spawn spread across the platform, or near players. But not only on top of them.
Also, the Drifting Embers should spawn each time |T135265:16|t|cffffd000|Hspell:401525|h[Scorching Detonation]|h|r occurs, Currently, they seem to spawn in random intervals, or not at all.
Retail Video proof:
[DOTI][Tyr] Mote of Temporal Essence completely broken
During Siphoned Oathstone starts releasing Temporal Essence , orbs that are spawned have 2 issues:
Issue 1: Orbs speed is way faster than retail making the encounter not doable at all, when they spawn they should barely move, once they start Approaching the inner circle of encounter platform, they should start moving faster.
Basically Orbs are gradually increasing speed as they approach the center.
Issue 2: Once orbs reach the pillar they should despawn with standard 0.5s animation, instead on Firestorm they bounce off the pillar and once again enter it and then despawn which just looks scuffed.
Firestorm Proof:
Retail Proof:
[DOTI] Post Tyr Challange Infinite Conflux missing spawns
After you kill Tyr, the challange room is missing few NPCs that make the room very easy to run through because you can just spring through the middle without getting hit and that's it.
FS 1: Protector (204658) missing at marked location
FS 2: Warder missing (205259)
FS 3: Warder missing
Retail Proof (m+ Run cuz you can see everything at once):
Retail proof 2 ( to see it was there in 10.1.5):
[Amirdrassil][Tindral] Dream Essence and Scorching Plume View Distance
The view distance of Dream Essences and |T460698:16|t|cffffd000|Hspell:421939|h[Scorching Plume]|h|r should be increased, they should be visible from across the platforms.
[Amirdrassil][Tindral] Blazing Supernova Form
When boss lands on a new platform, Tindral should cancel his Owl form, and go back into his humanoid form. Currently, he stays in Owl form.
[Amirdrassil][Tindral] Fire Beam
|T236216:16|t|cffffd000|Hspell:421398|h[Fire Beam]|h|r should spawn only 1 Blast near the boss on Normal and LFR difficulties, Currently, it always spawns 2, like on Heroic.
[Amirdrassil][Tindral] Verdant Dreambreaker
The Verdant Dreambreaker that offers a way back to Smolderon should phase out once the boss fight begins. Currently, he does not.
[Amirdrassil][Tindral] Fiery Vines
Currently, the Fiery Vines from the Mass Entaglement regenerate health over time. They should not.
[Amirdrassil][Council][LFR] Shared Health
On LFR Difficulty, the 3 bosses of Council should share health and damage they recieve.
(Attachement of Buff Screenshot).
Currently, they do not share health pool.
[DOTI][Deios] Dragons VS Player abilities
Dragons with following ids (205788,205787,205380,205786,205785) that help you on Deios are not supposed to benefit from spells like Mass Barrier and they currently are.
Retail Proof:
Firestorm:
[Amirdrassil][LFR] Molten Icursion Spawn Point
Currently, when players enter Molten Incursion LFR Wing, they spawn at start of the instance, instead of at Igiras Boss fight room.
Also, the repair NPC, Upgrade NPC, some sentinels and Tyrande/Merithra should be present in the room, along with Grateful Ancients which offer Speed Boost.
Also, all of the previous trash pack mobs should be phased out.
Additionally, the Door to Volcross boss is closed. It should be opened in this wing automatically.
[Amirdrassil][LFR] The Viridiant Weave Spawn Point
When players que for the Virdiant Weave LFR Wing, they should spawn at Igiras boss fight room, instead of start of the instance.
Also, the repair NPC, Upgrade NPC, some sentinels and Tyrande/Merithra should be present in the room, along with Grateful Ancients which offer Speed Boost.
Also, all of the previous trash pack mobs should be phased out.
Additionally, the Door to the Dream Council boss is closed. It should be opened in this wing automatically.
[DOTI][Deios] Infinite Keeper VS Cast sequence
Infinite Keeper is supposed to have a proper cast sequence ( Infinite Blast, Chronal Burn) instead of just spamming Infinite blast and barely casting Chronal Burn at all.
Sequence goes something like this based on logs and video provided:
1st Spawn always casts : x2 Infinite blast > Chronal Burn > 6 Infinite Blasts > Chronal Burn > 6 Infinite Blasts > Chronal Burn etc.
2nd Spawn 4th Seems to follow 1 of 2 patterns:
1) Chronal Burn > 6 Infinite Blasts > Chronal Burn >6 Infinite Blasts etc.
2) Infinite Blast > Chronal Burn > 6 Infinite Blasts > Chronal Burn
Log :
Video:
[Amirdrassil][Nymue] Cycle Warden bugs
Currently, the two Cycle Wardens infront of Nymue are not casting Life Ward. (Visual only, You can interrupt them, but there is no cast.) (Check Attached Screenshot)
Also, they keep the Damage Reduction of the boss even after Interrupted, Making them basically unkillable. (99% damage Reduction)
Additionally, When the raid wipes on the Cycle Wardens, The Wardens should move back to thier original positon, and start casting Life Ward again, Otherwise, if they stay on the lines, they will damage the raid constantly with Verdant Rend. (This is also missing on them Currently, They dont damage raid with Verdant Rend if they cross the lines.)
(All of this seems to also apply to the ones in the boss fight.)
August 13, 2024
[Balance] Solar Beam x Divine Ascension
Description of the bug
When i use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r vs one priest who have |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r he can use instead he is "counter"
How to reproduce
Creat druid
Make balance spec
Use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r
Say to priest to use |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
How it should be
When i press |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r vs priest he cant use |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
Spell
|T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
|T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r
[Feral] - Apex Predator's Craving x Frantic Momentum
Description of the bug
Frantic Momentum doesn't proc when you use Ferocious Bite with Apex Predator's Craving proc
How to reproduce
Spawn several dummies
Use Primal Wrath
Wait for proc
Use Ferocious Bite with 0 current combo points
How it should be
Ferocious Bite with Apex Predator's Craving should count as cast for 5 combo points.
Should work with Frantic Momentum aswell
Retail logs
Talents:
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJt0Ogokkkk0UgSSSikAAAAAAoBgkAARSSSikItEQCAAAAAAkAAA
Links
Ferocious Bite |T132127:16|t|cffffd000|Hspell:22568|h[Ferocious Bite]|h|r
Apex Predator's Craving |T132139:16|t|cffffd000|Hspell:391881|h[Apex Predator's Craving]|h|r
Frantic Momentum |T1033484:16|t|cffffd000|Hspell:391875|h[Frantic Momentum]|h|r
Sudden Ambush |T132167:16|t|cffffd000|Hspell:384667|h[Sudden Ambush]|h|r
[Balance] Waning Twilight Heal PvP
Description of the bug
When I take talent |T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r and I put 3 dots heal the talent does not appear it only works for dps
How to reproduce
1. Creat druid
2. Make balance spec
3. Take |T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r talent
4. Use 3 dots of heal
5. Check your buff
How it should be
When I take talent |T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r and use the 3 healing dots I should have a buff that increases my healing and damage by 10%
Informations of the spell
|T136223:16|t|cffffd000|Hspell:393956|h[Waning Twilight]|h|r
Talent: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCAJJSCJJAJRSyBSDaIJJJaJpJEClkSSkIKAAAC
Retail
[Doti] [Blight Of Galakrond] Blight Seep deals dmg only under the boss
Description of the bug
Blight Seep deals damage only under the boss
Proof:
How it should work
All the ground patches left from the boss should deal Blight Seep damage
[Doti] Millennia's Threshold Murozond Rise Invisible enitity
Description of the bug
Manifested Timeways is present in the sand room and pushes players away
Proof:
How it should work
The middle of the room shoudn't have invisible entities pushing the players
[Doti] Spurlok vs AMS
Description of the bug
Right now on PTR Spurlok is currently casting Binding grasp on a player.
If that player is a DK that has casted Anti magic shell before the Binding grasp's cast started, Spurlok will keep channeling the spell without CCing the DK, but remaining inside the Shrouding Sandstorm.
Proof:
How it should work
On retail when Spurlok casts Binding grasp on a player.
If that player is a DK that has casted Anti magic shell before the Binding grasp's cast started, Spurlok will stop channeling the cast and he will work as if the cast has been interrupted.
[Doti] [Time-Lost Battlefield] Infinite Infiltrator RP
Description of the bug
Infinite Infiltrator is should fly into his correct spot in the room after Manifested Timeways
How it should work
Retail proof:
[Amirdrassil][Larodar] Encounter is not activating
Whenever you enter the room, the boss event starts, but after the event the boss is immune to everything (except AOE things like Flamestrike>Ignite, or Divine Toll>Glimmer)
[Item] - Demonbane tretiary stat
Description of the bug
Demonbane tretiary stat does not scripted
How it should be
Equip item
Deal damage to any Demon enemy type
How it should be
Warchief's Rend 419261 main PPM. Should scale with Haste.
Warchief's Rend 419262 dot and damage ID.
DoT interval is 1000 ms.
Should scale with Versatility.
Retail log
Links
Item |T1068953:16|t|cffffd000|Hitem:208193::::::::120:::::|h[Gorehowl, Might of the Warchief]|h|r
PPM ID |T135726:16|t|cffffd000|Hspell:419261|h[Warchief's Rend]|h|r
Debuff (DoT) and damage ID |T135726:16|t|cffffd000|Hspell:419262|h[Warchief's Rend]|h|r
[Amirdrassil][Volcoross] Knockback vs Respawn
Description of the bug
When Volcoross spawns after the initial roleplay, he is supposed to do a knockback on all the players on the platform. Right now it happens even when the boss respawns after resetting him.
How it should work
The boss should do the knockback only after the initial roleplay.
[DotI] Npc abilities vs pets
Currently some mob/boss abilities affect pets, but shouldn't:
Npc https://www.wowhead.com/npc=198995/chronikar: ability |T796634:16|t|cffffd000|Hspell:401794|h[Withering Sandpool]|h|r
Npc https://www.wowhead.com/npc=207639/blightofgalakrond: ability |T4914672:16|t|cffffd000|Hspell:408177|h[Incinerating Blightbreath]|h|r and |T132108:16|t|cffffd000|Hspell:407147|h[Blight Seep]|h|r
Npc https://www.wowhead.com/npc=198998/tyrtheinfinitekeeper: ability |T1122562:16|t|cffffd000|Hspell:400597|h[Infinite Annihilation]|h|r
Npc https://www.wowhead.com/npc=205804/risendragon: ability |T134437:16|t|cffffd000|Hspell:412810|h[Blight Spew]|h|r
Npc https://www.wowhead.com/npc=205158/spurloktimeswornsentinel: ability |T796638:16|t|cffffd000|Hspell:414922|h[Shrouding Sandstorm]|h|r
Npc https://www.wowhead.com/npc=205363/timelostwaveshaper: ability |T512902:16|t|cffffd000|Hspell:411610|h[Bubbly Barrage]|h|r
[PvP] Precognition x Silence
Description of the bug
When I'm in an arena or in wild PvP and a person uses their silence I have my precog which casts whereas normally only CounterSpells proc the |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r
How to reproduce
1. Creat |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r
2. Tell to death knight to use |T136214:16|t|cffffd000|Hspell:47476|h[Strangulate]|h|r or others class with controls
How it should be
When I have my precog and a class uses a "controls" my |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r is not set to proc
Informations of the spell
|T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r
|T134899:16|t|cffffd000|Hitem:205115::::::::120:::::|h[Statuette of Foreseen Power]|h|r
August 12, 2024
[Arms] Avatar vs Rend bleed damage
Description of the bug
We have the same issue that happend with Deep Wounds, the bleed damage of Rend does not increase when we use Avatar.
How to reproduce
Make Arms warrior
Take Avatar talent
Use Rend on enemy target
Then use Avatar and check the damage of Rend
How it should be
The damage of Rend bleed should be increased by Avatar for 20% increased damage.
Information about the spell
|T132155:16|t|cffffd000|Hspell:772|h[Rend]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAgSikEJJRSalSSAAAAABRINkERRkAhkkEIRIAQIAAAAAAAAgSSiACJFA
Video proof:
[DOTI] Manifested Timeways VS Boss Model Pushback
Issue 1
Manifested Timeways Boss' model pushback is too large compared to Retail which will create issues for classes that have Charge Abilities.
Retail Proof:
You can see on Retail SS where the warrior is standing, this isn't possible on FS.
Firestorm Comparison:
Issue 2
Boss Pushback should be removed when he is killed and players should be able to walk through his corpse.
Retail Proof:
[Evoker][Augmentation] - Hoarded Power
Description of the bug
If talent 375796 triggers and does not absorb stack 392268, then it does not apply buff 408005.
How to reproduce
1) Use 362969
2. Take buff 392268
4. Use 395160
How it should be
If talent 375796 has triggered and did not absorb stack 392268, then you should receive buff 408005.
Ret:
Informations of the spell
408005 |T612099:16|t|cffffd000|Hspell:408005|h[Momentum Shift]|h|r
395160 |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
362969 |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r
392268 |T4630437:16|t|cffffd000|Hspell:392268|h[Essence Burst]|h|r
375796 |T4630455:16|t|cffffd000|Hspell:375796|h[Hoarded Power]|h|r
408004 |T612099:16|t|cffffd000|Hspell:408004|h[Momentum Shift]|h|r
[Evoker][Devastation] - Spellweaver's Dominance
Description of the bug
Spellweaver's Dominance grants you 2.6 crit mod instead of 2.3
How to reproduce
1. Create an Evoker with the Devastation spec and take the Spellweaver's Dominance talent
2. Use any ability and wait for crit and you will see that instead of 230% there will be 260% crit
How it should be
Spellweaver's Dominance shouldn't give you 2.6 crit mod
Links
Spellweaver's Dominance: |T1020305:16|t|cffffd000|Hspell:370845|h[Spellweaver's Dominance]|h|r
[Doti] [Deios] Time-Displacement not working on Time-Displaced Trooper
Description of the bug
TimeDisplacement doesn't reduce the health of TimeDisplaced Trooper
How it should work
TimeDisplaced Trooper should be at 20% of total health when spawning because of the TimeDisplacement debuff
[Doti] [Time-Lost Battlefield] Battle senses conditions
Description of the bug
Right now while fighting Anduin during timelost battlefield, Battle sense's stacks are increasing even when he isn't casting harmful spells that should dmg troops.
How it should work
On Retail Anduin during timelost battlefield, gains Battle sense's only if troops are killed by either Bladestorm or Shockwave.
[Doti] Hard mode deathless buff
Description of the bug
When leaving the dungeon the players mantain the Defender of True Timeline buff
How it should work
It should be removed if you exit the dungeon
[DOTI] Chronikar VS Reset/Evade Position
When you Evade/Reset Chronikar he Respawns in wrong position.
FS Proof:
Retail:
[DOTI][Manifested Timeways] Timeways Conflux VS Wipe/Evade
Every time you wipe/reset Manifested Timeways the Floor mechanic starts rotating 1 more time than intended, the more time you wipe the more broken it gets and rotations of Decaying Time + Accelerating Time are impossible to follow which is the core mechanic of the Fight.
Retail Proof:
Firestorm First pull Floor (no issues):
Firestorm pull after wipes/resets (Floor completely broken):
[DOTI][Blight of Galakrond] Boss Phases VS HP %
Blight of Galakrond when pushing phases Boss' HP should remain the same and Fight just continues, on FS the boss just heals to 80% back from whatever HP % he had while he was phasing.
Example: When you push to P2 100%>80% and you deal damage to the boss while he is casting Malignant Transferal and you get him down to 70%, when he turns into a Dragon his hp should still be 70%.
Retail Proof that boss doesn't restore HP:
FS Proof that he does:
[DOTI][Deios] Time Displaced Troopers VS Spawn HP %
Trooper based on logs and YT videos is supposed to spawn with varying HP % from 10%23%(Highest found) instead they always spawn at 100% which would make the encounter very hard.
Aura text seems to be correct though.
FS:
Retail:
Log:
[DOTI][Blight of Galakrond] Phase 3 Transition VS invulnerability
When Blight of Galakrond enters P3 @50% HP 2 blobs are supposed to be attackable and already start to share HP + HP should remain the same once they exit the blob form because fight just continues, on FS they are invulnerable.
Retail Proof that they are attackable:
Video:
FS proof that they aren't attackable nor targetable:
[DOTI][Blight of Galakrond] P3 Necrofrost VS Movement
Necrofrost can be moved which causes major Player position desync, it seems to be occuring when player is mid dash, at that point Necrofrost can be taunted by Tank and it will start chasing the tank all over the room while player will just float around on other player's screens.
Proof:
[DOTI][Blight of Galakrond] Phase 3 VS Incinerating Blightbreath Hitbox
Incinerating Blightbreath hitbox is wrong and seems to be hitting the tank regardless of Boss facing direction.
How it should work: Boss leaps behind a random player, faces player's back and then casts a frontal breath in the direction he is facing.
Proof that it doesn't work:
Retail Proof:
[DOTI][Iridikron] Encounter Start VS Chromie Frame missing
When you start the encounter with Iridikron Chromie's Frame should appear on the right side of the screen under his frame. This is currently missing, it should be added so healers have easier time targetting the npc and healing her.
Firestorm:
Retail:
[DOTI][Tyr] Titanic Blow VS Cast Position
Titanic Blow is supposed to be casted and animated from the boss position towards the tank position.
On firestorm it is casted and animated from tank position onwards which is wrong.
Retail Proof:
Firestorm Proof:
[DOTI][Tyr] Tyr VS Encounter Boundary
Tyr can be started out of bounds which shouldn't be possible, he should reset when pulled out of the central platform.
Don't make the boundary too agressive but only slightly larger than the encounter platform because M+ strat is to tank him next to Boundary wall.
Proof:
[DOTI][Morchie] Temporal Backlash not working.
Temporal Backlash doesn't work at all.
How it should work: If you enter or NPC spawned by Familiar Faces enter Time Trap then Temporal Backlash is triggered which deals arcane damage to all players within 100yd, lack of this mechanic makes the fight a lot easier.
FS:
Retail:
[DOTI][Grommash/Anduin] FOR THE HORDE/FOR THE ALLIANCE not working at all
For the Horde and For The Alliance don't work at all.
How it should work : 1 mob of each class is supposed to get rallied and their size increases + they lose the golden appearance and they switch focus to Players instead of NPCs.
Horde mobs that are supposed to get rallied:
203837 Warlock
203799 Axe Thrower
203688 Grunt
Alliance mobs that are supposed to get rallied:
206352 Archer
206351 Conjuror
203673 Footman
Note: Once again it is supposed to be 1 of each class of enemy faction.
FS:
Retail:
[evoker] [all specs] empowered spells have no cd
Description of the bug
empowered spells have no cd if you let the empowerment bar to reach full
How to reproduce
cast any empowered spell in any spec of evoker
wait untill the bar goes to full
see you that you casted the spell and it didnt go on cd
How it should be
Those spells shouldnt go in cooldown only if you cancel the cast
reaching full bar should result in the spell being casted and it also going into cooldown
Informations of the spell
|T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
|T4622454:16|t|cffffd000|Hspell:355936|h[Dream Breath]|h|r
|T4622476:16|t|cffffd000|Hspell:367226|h[Spiritbloom]|h|r
|T5199647:16|t|cffffd000|Hspell:396286|h[Upheaval]|h|r
August 11, 2024
[ATDH][Fyrakk] Firestorm / Raging Flame
If player with Firestorm drop Raging Flame inside already existing Raging Flame pool, new Raging Flame from Firestorm should instead drop Raging Flame infront of existing Raging Flame. Currently you drop Raging Flame inside already existing one and it wont do anything.
Retail Proof: you can see player with Firestorm circle on the left dropping one inside Raging Flame pools and new orange swirlie spawn to drop that Raging Flame.
|T4914676:16|t|cffffd000|Hspell:432070|h[Raging Flames]|h|r
|T136186:16|t|cffffd000|Hspell:419506|h[Firestorm]|h|r
[ATDH][Fyrakk] Falling Ashes
Currently your screen will be stuck with falling ashes (No idea what ID it is) until you relog but I assume it comes from Firestorm and Shadowflame Devastation spells and the last phase when whole sky change to red. Falling Ashes should be there only during when whole sky is red and once sky is back to normal falling ashes should disappear from your screen.
[ATDH][Fyrakk] Boss dialogues
Most of his dialogues are wrong when using abilities or using 2 different dialogues at same time.
He use "A wasted effort, maggots." on Corrupt spell which is wrong.
"Scatter, little embers!" on Dream Rend spell which is wrong.
Below in tasks I made which dialogue he is suppose to use on abilities with wowhead link to sound audio.
[ATHD][Fyrakk] Shadowflame Orbs / Raging Flame vs Corrupt
All Shadowflame Orbs & Raging Flame pools should despawn when Fyrakk's Corrupt shield is broken. Currently they keep spawning and moving towards Fyrakk.
|T4914679:16|t|cffffd000|Hspell:421937|h[Shadowflame Orbs]|h|r
[ATHD][Fyrakk] Orbs speed in intermission
Shadowflame orbs that spawn from Raging Flame pools in intermission should move more slowly. Currently they are slighty too fast.
Retail proof:
PTR proof:
|T4914679:16|t|cffffd000|Hspell:421937|h[Shadowflame Orbs]|h|r
[ATHD][Fyrakk] Intermission pushback
After breaking Fyrakk's shield in intermission and he flies up he should also pushback players away with his wings. Currently pushback is missing.
Retail proof:
August 10, 2024
[Windwalker] - Strike of the Windlord
Description of the bug
Strike of the Windlord (main hand and off hand) does same damage to all targets
How to reproduce
Cast Strike of the Windlord to 1 target
Cast Strike of the Windlord to several targets
How it should be
According to logs and simcraft Strike of the Windlord should deal reduced damage to secondary targets this damage should be [Main damage] / [Total targets amount].
Total targets amount includes main target.
Should work same with clones damage.
Talents:
B0QAK5xc05YQdq4E+VOLrE2vpCAAAAAAASkkEUikECAAAASkkQEBSkk0iISEJRrIJplcg0kwBAAAA
Links
Strike of the Windlord |T1282595:16|t|cffffd000|Hspell:392983|h[Strike of the Windlord]|h|r
[Legion][Quest] DH - The Invasion Begins
Description of the bug
The banner can't be seen to interact with and finish the quest. Demonhunters are stuck in that zone.
How to reproduce
Create DemonHunter and try to complete first quest https://www.wowhead.com/quest=40077/theinvasionbegins
How it should be
There should be a banner to interact with
Informations of the quest
https://www.wowhead.com/quest=40077/theinvasionbegins
[Amirdrassil][Volcoross] Scorchtail Crash outside of Combat
The Scorchtail Crash that occurs while players are clearing the trash mobs on the platform, is occuring way too often, unlike on retail.
Also, the tail should not spawn, if there is no player on the platform. Currently, it can spawn even while everyone is off the platform of the boss.
[Amirdrassil][Volcoross] Boss Hitbox vs Charge Abilities
Currently, charging the boss as a warrior, or any class that uses simular ability, results in falling under texture.
The player should be able to charge on the platform, without falling into the lava, or under texture.
[Amirdrassil][Volcoross] Intro Knockback
After volcross has respawned from a wipe/boss fight reset. he should not knockback players off the platform each time he respawns.
This should only occur once when he spawns initially from the intro.
[Amirdrassil][Larodar] Boss Model Sometimes Missing
It appears that after killing the trash mobs in the boss fight room, the Model of the boss sometimes vanishes untill he is reseted.
[Amirdrassil][Smolderon] Boss Reset
It is currently impossible to reset the boss by dragging him outside of the arena.
If the boss is dragged behind the gate (Which is also missing as of right now,) He should reset
[Amirdrassil][Lorodar] Teleport Back to Igira Boss Fight Room
After players defeat Lorodar, and click the Seed of Life, The portal that is located behind the boss, should open, and when players approach the portal, they should be teleported to Igiras room, on the corresponding side, where they killed the boss.
[Amirdrassil][Coucil] Pip vs Visibility
When the bosses are present in the arena, and are ready to be fought, Pip (Neutral one) also appears. He should not be there anymore. (GM mode was off)
(Attachements)
[Amirdrassil][Council] Boss Intro vs Dialogue Clipping
When players enter the boss fight room, an Intro is playeed by the bosses (Dialogue). Currently, Pip talks over Aerwynn, and starts the Roleplay sooner than she is finished.
Also, When player click on all Pip copies, and the Stalwart Bristlebruin adds spawn, They should instantly aggro on players. Currently, they are standing still untill engaged.
[Doti] [Chrono Lord Deios] Infinite Keeper moving
Description of the bug
Right now on PTR Infinite Keeper are moving after they get engaged in a fight with players.
How it should work
On Retail Infinite Keeper should not be able to move after they reach their destination (in front of their portal spot).
[Doti] [Manifested Timeways] Timeline marauder vs Schism
Description of the bug
Right now on PTR Timeline Maurauder is currently casting Infinite Schism without causing any pulsing dmg to players.
How it should work
On Retail Timeline Maurauder while it's casting Infinite Schism it should deal ticking dmg every 1 second for 4 seconds.
[Doti] [Murozond's rise] Infinite time bender Millenium aid's target on Chromie
Description of the bug
Infinite Timebender cast Millenium Aid on Chromie
Proof:
How it should work
Infinite Timebender can't cast Millenium Aid on Chromie
[Item][Dungeon] - The Infinite Hand
Description of the bug
Infinite Domain 419421 damage proc part doesn't work
How to reproduce
Equip item
Deal damage with abilities
How it should be
Infinite Domain should deal damage on proc:
PPM Infinite Domain 419421. Shouldn't scale with Haste.
Damage ID Infinite Domain 419423. Should scale with Versatility.
Retail log
Links
Item |T5061837:16|t|cffffd000|Hitem:208391::::::::120:::::|h[The Infinite Hand]|h|r
PPM |T5061837:16|t|cffffd000|Hspell:419421|h[Infinite Domain]|h|r
Damage ID |T5061837:16|t|cffffd000|Hspell:419423|h[Infinite Domain]|h|r
[Item] - Scourgebane tretiary stat
Description of the bug
Scourgebane tretiary stat does not scripted
How to reproduce
Equip item
Deal damage to Undead enemy type
How it should be
Lion's Light 419267 main PPM. Should scale with Haste.
Lion's Light 419268 damage ID. Should scale with Versatility.
Retail log
Links
Item |T135306:16|t|cffffd000|Hitem:207994::::::::120:::::|h[Quel'Zaram, High Blade of the Lion]|h|r
PPM ID |T535593:16|t|cffffd000|Hspell:419267|h[Lion's Light]|h|r
Damage ID |T535593:16|t|cffffd000|Hspell:419268|h[Lion's Light]|h|r
[Item] - Timestrike tretiary stat
Description of the bug
Timestrike treriary stat does not scripted
How to reproduce
Equip item
Deal damage to an enemy
How it should be
When spell does damage there should be a ~10% chance to apply Timestrike 420144 debuff to the target.
Debuff stack 10% of damage done which procced this debuff.
Upon expiration this debuff deals damage with Timestrike 419737.
This damage should have stacking rule as Explosive Shot: when you refresh debuff with new effect previous effect should save its current timer and deal damage upon its expiration.
Retail log
Links
Debuff on target |T237585:16|t|cffffd000|Hspell:420144|h[Timestrike]|h|r
Damage ID |T237585:16|t|cffffd000|Hspell:419737|h[Timestrike]|h|r
Item list
Glaive |T4902122:16|t|cffffd000|Hitem:207991::::::::120:::::|h[Double Time]|h|r
Dagger |T4871404:16|t|cffffd000|Hitem:207996::::::::120:::::|h[Nick of Time]|h|r
Gun |T4734381:16|t|cffffd000|Hitem:207986::::::::120:::::|h[Traveler's Timesplitter]|h|r
Polearm (staff) |T4867741:16|t|cffffd000|Hitem:207987::::::::120:::::|h[Borrowed Time]|h|r
[Amirdrassil][Igira] Marked for Torment Area Shrink
The shrinking animation could use some tweaking, It looks like right now, it is "Stuttering" each time it ticks a soak.
It should have a smooth animation of shrinking slowly.
Retail video example:
Also, (Just in case this is not scripted yet) The Speed at which the zone should shrink dephends on raid size, and how many players soak the circles.
It currently seems that 1 person is enough to soak the circle alone and make it in time, before Flesh Mortification is applied (Heroic)
August 9, 2024
[Holy] Divine Ascension x Divine Hymn
Description of the bug
When you use Divine Ascension and you use Divine Hymn and when you are close to the ground the Divine Hymn spell stops casting
How to reproduce
Creat priest
Make holy spec
take |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
Use it wait you are close to the ground and use |T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r
How it should be
When you use |T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r and you use |T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r and you are close to the ground its not cut the cast
Spell
|T237540:16|t|cffffd000|Hspell:64843|h[Divine Hymn]|h|r
|T1345176:16|t|cffffd000|Hspell:328530|h[Divine Ascension]|h|r
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
PTR
Retail
[Doti] [Murozond's Rise] Deviation without Time displacement
Description of the bug
Temporal Deviation spawned by riftmage's portals aren't spawning Time displacement buff on them.
How it should work
Temporal Deviation spawned by riftmage's portals should spawn with Time displacement buff on them.
[Doti] [Murozond's Rise] Millenia's Threshold Temporal Deviation respawn
Description of the bug
Temporal Deviation are not respawning
How it should work
Temporal Deviation spawn periodically from riftameges and run back to the position of one of the dead Temporal Deviation, upon killing all the riftmages, Temporal Deviation will stop respawning.
Retail proof:
August 8, 2024
[Arms] Unhinged vs Bladestorm
Description of the bug
Currently on Firestorm if you have |T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r and you use the cancelaura macro on Bladestorm , it will stop the Bladestorm and immediately cast 2 Mortal Strikes on enemy target.
How to reproduce
Make Arms warrior
Take Unhinged talent
Make cancelaura macro
showtooltip Bladestorm
/stopcasting
/cancelaura Bladestorm
/cast Bladestorm
Cast Bladestorm and then use cancelaura macro
Check if you casted 2 Mortal Strikes after Bladestorm ended
How it should be
The talent |T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r should only work while the Bladestorm is active and it shouldn't cast 2 Mortal Strikes if we cancel the Bladestorm.
Information about the spell
|T132355:16|t|cffffd000|Hspell:335282|h[Unhinged]|h|r
|T236303:16|t|cffffd000|Hspell:227847|h[Bladestorm]|h|r
|T132355:16|t|cffffd000|Hspell:12294|h[Mortal Strike]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAIlSiERCJJatSkAAAAABRIKkAFRASIJhiEhAEOQkAAAAAAAAQiSCCIEFEA
Video proof:
[Feral] - Frantic Momentum
Description of the bug
Frantic Momentum has chance to proc per target hit
How to reproduce
Spawn 10 dummies
Use Primal Wrath on 1 CP
How it should be
Frantic Momentum should proc on ability cast per combo point spent
Talents:
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJNNiSSSSSLFkWSSikAAAAAAoBgkAARSSSikItEQCAAAAAAkAAA
Links
Frantic Momentum |T1033484:16|t|cffffd000|Hspell:391875|h[Frantic Momentum]|h|r
Primal Wrath |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
[Feral] - Sudden Ambush
Description of the bug
Sudden Ambush has chance to proc per target hit
How to reproduce
Spawn 10 dummies
Use Primal Wrath on 1 CP
How it should be
Sudden Ambush should proc on ability cast per combo point spent
Talents:
BcGACG4EgN+c3/TAgq/XoBdcwAAAAAAAIJNNiSSSSSLFkWSSikAAAAAAoBgkAARSSSikItEQCAAAAAAkAAA
Links
Sudden Ambush |T132167:16|t|cffffd000|Hspell:384667|h[Sudden Ambush]|h|r
Primal Wrath |T1392547:16|t|cffffd000|Hspell:285381|h[Primal Wrath]|h|r
[Restoration] Nature Swiftness x Regrowth
Description of the bug
When you use 3 |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r and you use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r in same time than you use |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r x2
How to reproduce
1. Creat Druid
2. Take Restoration
3. Use |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r x3
4. Use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
5. Spam |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r in same time
How it should be
When we use |T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r we can only use one |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
Spell
Talent:
BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSimUiAJlopokEAAAAAAAAAAAAoAIJCJIJAJhkINSahDAAAAAAEBAAE
|T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
|T136076:16|t|cffffd000|Hspell:132158|h[Nature's Swiftness]|h|r
Live
Live
[Doti] [Time-Lost Battlefield] Adds on reset boss
Description of the bug
When resetting the boss fight any npc activated with FOR THE HORDE and FOR THE ALLIANCE are still active
Proof:
How it should work
When resetting the fight any active npc should despawn
[Amirdrassil][Gnarlroot] Boss Pullable in Intro/While Unattackable
Currently, its possible to pull the boss with some AoE spells while the boss is Unattackable or Invunerable.
It should not be possible.
[Amirdrassil][Gnarlroot] Controlled Burn/Shadow-Scorched Earth
Currently, the Controlled Burn explosion does not awaken every lasher in the area of the AoE around the player.
It only awakens Lashers in a really small area around the player that matches currently the Shadw Scorhced Earth AoE on the ground that is left behind by the Explosion.
Also, the Shadow Scorched Earth AoE Size should match that of the AoE around the player. Currently, its way smaller.
[PvP][Battlegrounds] Mount Mercenary
Description of the Bug:
When you use lightforged Draenei, dark iron dwarf Kultiran Mechagnome and you are in party with horde and you que in mercenary you dont have mount
How to reproduce it:
Creat race lightforged...
Make groupe with horde
Take lead with your race lightforged draenei
Que with mercenary
Proof : PTR FS.
[Amirdrassil][General] Life Beam on Players instead of Seed of Life
Merithra and Tyrande currently can cast the Life Beam onto players, (.instead of onto the Seed of Life,)when they are closer to them, than the seed when they start channeling the spell. Its not anything urgent, just annoying visual.
[Doti] Random teleport at the beginning of the dungeon
Description of the bug
After entering the dungeon i get teleported
Proof:
The issue is related to the area of the mobs from the Infinite conflux minigame triggering in the first phase of the dungeon.
How it should work
I should be able to progress the dungeon normally
[Doti] [Infinite Conflux Minigame] mobs outside the zone
Description of the bug
There are mobs outside the portal for the minigame
How it should work
They should be in the places marked by the raid makers in the attached screen
Retail proof:
[Doti] [Time-Lost Battlefield] For the Horde/For the Alliance mob activate outside the map
Description of the bug
FOR THE HORDE and FOR THE ALLIANCE activate NPC's outside the map
How it should work
FOR THE HORDE and FOR THE ALLIANCE should activate only mobs in the arena
[Doti] [Time-Lost Battlefield] Adds on boss' death
Description of the bug
Right now on PTR killing Anduin during Timelost battle field fight will not make the spawn of new troops (both horde and alliance) stop spawning.
How it should work
On Retail killing Anduin should make all the Troops in timelost battle field despawn and it should also stop their respawn from the platforms above the boss' arena.
[Doti] Portal to Chrono Lord Deios
Description of the bug
The portal to Chrono lord Deios is active even with time lost battlefield and morchie undefeated
How it should work
The portal should only open when both bosses are defeated
[Evoker][All Spec] - Zephyr
Description of the bug
When lifting an ally into the air, Zephyr can interrupt the cast, and when the player descends, he can interrupt the cast.
Fs proof:
How to reproduce
1. Take the talent "Zephyr" in the general tree of evokers
2. Invite someone to the party and let him start casting spells at this moment press Zephyr (most often shadow priests complain about this, that their stream spells are knocked down) also wait until Zephyr's buff wears off and you will see that the spell cast is knocked down
How it should be
Zephyr should not interrupt your allies' skill casts
Links
Zephyr: |T4630449:16|t|cffffd000|Hspell:374229|h[Zephyr]|h|r
[Doti] [Morchie]'s casting familiar faces during cc
Description of the bug
When Familiar Faces are CCed by players they don't get freed by Morchie's cast of Familiar Faces.
How it should work
When Familiar Faces are CCed by players they should get freed by Morchie cast of Familiar Faces.
[Doti] [Morchie] Familiar faces grip into time trap
Description of the bug
Currently if a DK grips a Familiar Faces on a Time Trap the mob gets time stasis but he keeps following the targeted player instead of being suspended in time (stunned)
How it should work
When a DK grips a Familiar Faces on a Time Trap the mob gets time stasis and it get stun on the Trap location.
[Doti] [Time-Lost Battlefield] Battle senses VS NPCs
Description of the bug
Right now while fighting Anduin during timelost battlefield, whenever he consumes Battle sense stacks the boss will also dmg other NPCs in the area, that upon death will grant again other stacks.
How it should work
Right now while fighting Anduin during timelost battlefield, whenever he consumes Battle sense the boss should only deal dmg to players.
[Doti] [Morchie] Morchie RP
Description of the bug
Morchie Rp doesn't trigger and the boss remain unfriendly
Proof:
How it should work
Getting closer to Morchie should activate Chromie RP and then activate the boss fight
[Doti] [Time-Lost Battlefield] Bladestorm
Description of the bug
Bladestorm doesn't do anything
Proof:
How it should work
The boss should leap at the targeted player and then cast Bladestorm
Proof:
[Doti] [Blight of Galakrond] Corrosive Expulsions swirlies
Description of the bug
There are too many swirlies casted by corrosive expulsion
Proof:
How it should work
There should be fewer swirilies
Retail proof:
[Doti] Timelost waveshaper
Description of the bug
Right now on PTR Timelost Waveshaper](ttps://www.wowhead.com/npc=205363/timelostwaveshaper) is currently casting [Bubbly barrage on the mob's location.
How it should work
On Retail Timelost Waveshaper](ttps://www.wowhead.com/npc=205363/timelostwaveshaper) should be casting [Bubbly Barrage at random nearby locations.
[Evoker][Devastation] - Eternity Surge
Description of the bug
If you press Eternity Surge while the target is dying, it will go into cooldown without causing damage
How to reproduce
1. In the devastation evoker specialization, take the Eternity Surge talent
2. Make it so that the target dies during the cast of Eternity Surge and you will see that it goes will go on cooldown without causing damage
How it should be
When tagret dies and you use Eternal Surge it shouldn't go on cooldown and shouldn't deal damage
Links
Eternity Surge: |T4630444:16|t|cffffd000|Hspell:359073|h[Eternity Surge]|h|r
[Evoker][Augmentation] - Temporal Wound
Description of the bug
There is no damage counter for Temporal Wound.
Fs proof:
How to reproduce
Use Breath of Eons on target and you will see that there is no counter of accumulated damage from players
How it should be
When using Breath of Eons, a Temporal Wound damage counter should appear
Retail proof:
Retail video proof:
Links
Temporal Wound: https://www.wowhead.com/spell=409560/temporalwoundtriggeredby
Breath of Eons: |T5199622:16|t|cffffd000|Hspell:403755|h[Breath of Eons]|h|r
[Evoker] [augmentation] draconic attunement & aspects favor
Description of the bug
|T5199626:16|t|cffffd000|Hspell:403208|h[Draconic Attunements]|h|r this aura stacks multiple times if more than 1 evoker is pressent and while both evokers have the same aura you can stack multiple buffs from aspects favor
How to reproduce
have 2 augmentation evokers in a party
get draconic attunment talent
click black attunement or bronze attunement
see that you have 2 aura buffs ( even the same aura )
get aspects favor with both evokers
press obsidian scales while both evokers have black attunement
see you get 2 instances of the same buff
How it should be
you shouldnt have 2 of the same buffs from either draconic attunement or aspects favor at the same time
|T5199626:16|t|cffffd000|Hspell:403208|h[Draconic Attunements]|h|r
|T5199615:16|t|cffffd000|Hspell:407243|h[Aspects' Favor]|h|r
[Evoker][augmentation] ebon might not going to dps
Description of the bug
ebon might might apply to healers and tanks in a raid( this doesnt mean that it should never go to healers and tanks )
How to reproduce
get a raid group
press ebon might
see it goes to healers and tanks
How it should be
it should prioritize dps players over tanks and healers when it is allowed
Informations of the spell
|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
[Doti][Time-Lost Battlefield] Alliance/Horde Destroyer vs Dwarven Bombers
Description of the bug
No bombers are spawning during the fight
How it should work
Dwaven Bombers should spawn when boss casts Deploy Goblin Sappers / Deploy Dwarven Bombers
August 7, 2024
[All] - BL in solo shuffle PvP
Description of the bug
When you go in solo shuffle in Marksmanship and you summons scorpion before start of a round you press bl dismiss your pet and we have 40 sec bl for a round
How to reproduce
1. Creat Hunter
2. Make Marksmanship Spec
3. Take https://www.wowhead.com/pet=20/scorpide
4. Go in solo shuffle
5. Sum your scorpion before start
6. Use bl
7. Dismiss your scorpion
How it should be
When you are in solo shuffle "Marksmanship" you cant use BL
Informations of the spell
https://www.wowhead.com/pet=20/scorpide
|T136224:16|t|cffffd000|Hspell:264667|h[Primal Rage]|h|r
[All] Sunfire PvP
Description of the bug
When you use |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r on Shaman totems with high hp and |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r Monk heal statue you can oneshot them
How to reproduce
1. Creat Druid
2. Make Balance spec
3. Take |T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
4. Use Totem Shaman, Use |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r
How it should be
You cant oneshot Shaman totem's with hight HP and |T620831:16|t|cffffd000|Hspell:115313|h[Summon Jade Serpent Statue]|h|r too
Links
|T236216:16|t|cffffd000|Hspell:93402|h[Sunfire]|h|r
Live
Talent: BYGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAAAAAAAgCAJJSCJJEkDEJJHAolQEJRECJJJtEJRSCAUQAC
[Guardian] - Infected Wounds x Raze
Description of the bug
Infected Wounds doesn't get applied to targets that are outside your melee range
How to reproduce
1. Create a Guardian Druid
2. Target dummies and stand a bit outside meele range and press raze and you will see that raze does the dmg while infected wounds doesnt get applied to the targets.
How it should be
Infected wounds should be applied to the targets hit when raze, mangle or maul do damage to the targets and isnt range dependent
Links
Infected Wounds: |T236158:16|t|cffffd000|Hspell:345208|h[Infected Wounds]|h|r
[Evoker][Augmentation] Prescience
Description of the bug
Skill 409311 cannot be used if an enemy is targeted.
Additionally, the skill should prioritize DPS without the buff 410089. Currently, it refreshes the buff on the same player without considering the second damage dealer who does not have the buff 410089.
Proof:
How to reproduce
1) Use 409311 vs enemy
How it should be
1) If an enemy is targeted, the skill will be used as if you have no target selected.
2) The skill should prioritize the damage dealer without the buff 410089.
Proof:
Informations of the spell
410089 |T5199639:16|t|cffffd000|Hspell:410089|h[Prescience]|h|r
409311 |T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
[Evoker][Augmentation] - Molten Blood
Description of the bug
Molten Blood does not provide any absorption on full HP and when losing health it provides very little absorption
Proof Fs:
How to reproduce
1. Take the Molten Blood talent
2. Use Blistering Scales on yourself or a friendly target when you are at full HP and you will see that there will be 0 absorption
3. Use Blistering Scales when a friendly target has lost HP and you will see Molten Blood have a tiny absorption boost
How it should be
On 10.1.7 Molten Blood should have the following description: "When cast, Blistering Scales grants the target a shield that absorbs up to [Spell power 18 (1 + Versatility) 1] damage for 30 sec based on their missing health. Lower health targets gain a larger shield"
The maximum amount of absorption is achieved with insufficient HP
Links
Blistering Scales: |T5199621:16|t|cffffd000|Hspell:360827|h[Blistering Scales]|h|r
Molten Blood: |T971079:16|t|cffffd000|Hspell:410643|h[Molten Blood]|h|r
[Doti][Time-Lost Battlefield] For the Horde / For the Alliance
Description of the bug
FOR THE HORDE and FOR THE ALLIANCE doesn't activate any NPCs
How it should work
FOR THE HORDE and FOR THE ALLIANCE should activate the nearest 3 horde or alliance npcs (depending on the spell)
[Doti][Time-Lost Battlefield] Anduin/Grommash vs Shockwave/Bladestorm
Description of the bug
1. Anduin is casting Shockwave towards the target in aggro for all 3 hits
2. Shockwave/Bladestorm doesn't hit horde npcs caught in the cone
How it should work
1. Anduin should turn to a different target on each Shockwave hit
2. Shockwave / Bladestorm should be able to hit the horde npcs as well
[Doti] [Infinite conflux minigame] Infinite Warden Displacement Strike hitbox
Description of the bug
Currently the hitbox of Displacement Strike casted by Infinite Warder is smaller than the animation.
How it should work
the animation and real hitbox should match
[Doti] Alliance/Horde Destroyer Volatile Mortar
Description of the bug
Volatile Mortar does not shoot any projectiles
Proof:
How it should work
Volatile Mortar should spawn swirlies around the targeted player and after the explosion it should cast Shrapnel Shell on the same location
Proof:
[Doti] [Infinite conflux minigame] Area below mobs doesn't port you back
Description of the bug
Currently the area beneath both Infinite Warder and Infinite Protector is not teleporting the player back to the entrance of the minigame.
Added a photo to make it clear
How it should work
Player touching the area beneath Infinite Warder and Infinite Protector are teleported back to the entrance of the minigame.
[Doti][Time-Lost Battlefield] Alliance/Horde Destroyer vs Volatile Mortar
Description of the bug
Volatile Mortar is targeting x2 players, and is not shooting any cannonballs
How it should work
Volatile Mortar should only target x1 player, and shoot cannonballs
[Evoker] Free rename after char customisation at barber
Description of the bug
When using the Visage of True Self and changing the character's physique/any parameter, the character receives a free rename. Works only on Evoker.
Fs proof:
[Time Rifts][NPC] Plagued Grain
Description of the bug
Clicking npcs twice real fast will give double credit
How to reproduce
During the task The Call to Cull click fast on same Plagued Grain
How it should be
Should count 1 time only
Information of the npc
https://www.wowhead.com/object=404717/plaguedgrain
[Doti] Infinite infiltrator missing
Description of the bug
Infinite Infiltrator is missing in the room after Manifested Timeways
How it should work
Mod should be present
Retail proof:
[Doti] [Blight of Galakrond] Ahnzon pools on the ground
Description of the bug
After the first cast of Necrotic Wind Blight Seep is no longer generated under the boss Ahnzon
Proof:
How it should work
The boss in all phases should generated Blight Seep under it
[Doti][Blight of Galakrond] Necrofrost
Description of the bug
Currently when Necrofrost gets hit by any form of cc it frees the player rooted and the mob remains
How it should work
Necrofrost should only get affected by fears and not by other forms of cc.
Additionally Necrofrost should disappear only if it gets hit by a fear or if the player affected gets any movement freeing effect
[Doti][Time-Lost Battlefield] Adds idle
Description of the bug
Alliance and horde archer/footman/conjuror are stacked in 2 spots, idle
How it should work
Alliance and horde archer/footman/conjuror should be fighting each other
Retail
[Doti] Loosetime Overlap
Description of the bug
Currently there is a "Loosetime's orbs" overlap between Locus of Eternity from Galakrond Fall and Murozond's Rise, that causes player being able to interact with Loosetime of either part even though they're invisible.
PTR:
How it should work
Players should be able to interact only with Loosetimes and mobs of the part their currently in.
[Doti] Portals landing
Description of the bug
The sand drakes are currently carrying the players too far ahead, making them pull mobs
Proof
How it should work
Sand drake should stop and drop the player close to the portal
Retail
[Time Rifts][Task] Cursed Visions
Description of the bug
Clicking npcs twice real fast will give double credit, so can click 3 of them instead of 6
How to reproduce
During Cursed Visions spam clicks on https://www.wowhead.com/npc=208458/dragonscaleexpeditionexplorer
How it should be
Should count once per npc
Information of the npc
https://www.wowhead.com/npc=208458/dragonscaleexpeditionexplorer
[Time Rifts][npc] Minion of Deathwingurlugull
Description of the bug
https://www.wowhead.com/npc=205037/minionofdeathwingurlugull is invisible and attacking you during Void Prisons task. Can't even see it with GM on
How to reproduce
During Void go near imprisoned dracthyr
How it should be
Shouldn't be there at all during that task
Information of the npc
https://www.wowhead.com/npc=208305/imprisoneddracthyr
[Time Rifts][NPC] Aqir Eggs
Description of the bug
You can get the task completed with 1 https://www.wowhead.com/npc=208467/aqireggs if you click fast, or macro a clicker on it to spam clicks with no delay.
How to reproduce
During the task click fast on same https://www.wowhead.com/npc=208467/aqireggs
How it should be
Should count 1 time only
Information of the npc
https://www.wowhead.com/npc=208467/aqireggs
[Item][Aberrus] - Enduring Dreadplate target cap
Description of the bug
Ray of Anguish doesn't have target cap
How to reproduce
Spawn several tank dummies
Use trinket
Take damage
How it should be
Ray of Anguish should be capped for 5 targets hit per beam
Links
Enduring Dreadplate |T4622283:16|t|cffffd000|Hitem:202616::::::::120:::::|h[Enduring Dreadplate]|h|r
Ray of Anguish |T136243:16|t|cffffd000|Hspell:406550|h[Ray of Anguish]|h|r
August 6, 2024
[Unholy] Magus of the dead's delay
Description of the bug
Right now on live server spawning Magi of the dead by having "Magus of the dead" Talent and by casting either Apocalypse or Army of the dead will correctly spawn the magus, but there will be a short delay of 0.5 sec between the magus' spawn and the moment it starts casting its spells.
How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound or Army of the dead
Check for how much time passes between its spawn and his first cast
How it should be
On Retail Magi of the dead should immidiately starts casting their spells as soon they get spawned by the cast of either Apocalypse or Army of the dead.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
BT report:
[Unholy] Magus of the dead's cooldown
Description of the bug
Right now on live server Magi of the dead spawned by having "Magus of the dead" Talent and by casting either Apocalypse or Army of the dead have an issue consisting in a stutter that makes the magus stop casting for a second every couple of spells.
How to reproduce
Make Unholy DK
Use Apocalypse on a target with more than 1 Festering Wound or Army of the dead
Check for "stop cast" instances during magus uptime
How it should be
On Retail Magi of the dead should always be casting spells without any break between spells.
Useful info
Talent Tree: BwPA/gf1fDREKLfAcG9Z2HkF/BAiQSicgISERiEhgkIRCAAAAAAAAAKkkDEJSSKAAEJEJJJSyBA
BT report:
[Doti] [Chronikar] Sheared lifespan dispel
Description of the bug
Sheared Lifespan dispells automatically after Chronoshear healing absorb is removed
Proof:
How it should work
Sheared Lifespan should be only dispelled after the healing absorb is removed by a magic dispell
Proof:
For the debuff duration that's a season 3 change for M+
[Evoker] [augmentation] fate mirror vs non class damage
Description of the bug
Prescience grants the ally a chance for their spells and abilities to echo their damage or healing, dealing 15% of the amount again. however in FS it works with the chains in Neltharus ( not class damage)
How to reproduce
go to neltharus pull a big pack use prescience
and then use the chains and colide with the mobs
How it should be
Prescience grants the ally a chance for their spells and abilities to echo their damage , not damage that doesnt originate from them
Informations of the spell
|T5199639:16|t|cffffd000|Hspell:409311|h[Prescience]|h|r
|T458243:16|t|cffffd000|Hspell:412774|h[Fate Mirror]|h|r
|T1282282:16|t|cffffd000|Hspell:371966|h[Burning Chain]|h|r
[Doti] [Chrono Lord Deios] Infinite Keeper vs CC
Description of the bug
Infinite Keeper can be CC and gripped.
Proof:
How it should work
Infinite Keeper should be immune to CC
[Doti] Time for Millenia's threshold RP
Description of the bug
Right now on PTR in "Millenia's threshold"'s area, 5 RP events will occur, the first 2 where they open the first 2 portals will play out fine, the second 2 portal opening animations take too much time to unfold.
(note: Last RP event work fine, and it happens after all mobs in the portal's area gets defeated.)
Time needed on PTR: 50sec
Proof:
How it should work
On Retail the second portal opening should happen in 30 sec instead
Proof:
[Doti][Blight of Galakrond] Corrosive expulsion
Description of the bug
Right now of PTR Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
The issue comes with Corrosive Infusion in second and third phase:
If Ahnzon in second phase or Loszkeleth in third phase casts Corrosive Infusion no Corrosive expulsion will be ejected from boss like during Phase 1 with Blight of Galakrond.
How it should work
On Retail Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
If Ahnzon in second phase or Loszkeleth in third phase casts Corrosive Infusion, Corrosive expulsion will be ejected from boss like during Phase 1 with Blight of Galakrond.
(Note: in the first phase Corrosive expulsion is getting casted correctly)
[Doti][Blight of Galakrond] Corrosive Expulsion transmission
Description of the bug
Currently when players are passing Corrosion to eachother are causing the boss to cast CorrosiveExpulsion everytime they pass the debuff.
Proof:
How it should work
The boss should cast CorrosiveExpulsion only after Corrosive Infusion.
[Doti] Checkpoint
Description of the bug
After killing Iridikron, the checkpoint is still set in the balls minigame room.
How to reproduce it:
1. Kill Iridikron and be teleported to the next section of the dungeon
2. Exit the dungeon via portal behind you
3. Enter the dungeon again and you'll spawn in the wrong checkpoint
How it should work
The checkpoint should instead be at the start of the new section of the dungeon
[Doti] Server crash after server restart
Description of the bug
If a player is in Dawn of the Infinite and the server is restarted the server crash when those players login
not confirmed, might wanna have a look at crashlogs
How it should work
Server should not crash
[Doti] [Murozond's rise] Infinite time bender Millenium aid's target
Description of the bug
Infinite Timebender cast Millenium Aid on himself
How it should work
Infinite Timebender can't cast Millenium Aid on himself but only on other mobs.
[Doti] [Tyr] Titanic Empowerment
Description of the bug
Right now on PTR Tyr the infinite keeper is casting Dividing strike properly, but it is not applying Titanic Empowerment whenever less than 2 players are soaking the spell.
How it should work
On Retail If less than 2 players ( 1 or no players) soaks Dividing strike then the boss will get Titanic Empowerment.
[Doti][Time Lost Battlefield] Wall of the arena
Description of the bug
You can't pass throught the walls to the arena
How it should work
You should be able to pass throught at reduced movement speed and should despawn after the boss is killed
Retail proof:
[Doti][Blight of Galakrond] Corrosion transfer
Description of the bug
Right now of PTR Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
The issue comes with Corrosion's way of transfering:
Right now if a player (A) is affected by Corrosion and it touches another player (B) it will instantly transfer the Corrosion to player (B).
Proof:
How it should work
On Retail Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
If a player (A) affected by Corrosion touches another player (B),
will grant the removal of the Corrosion debuff from player (A) without triggering the mind control, and it will put a Corrosion debuff on player (B) at full duration.
But there should also by a jumping animation rapresenting the dot's transfer from A to B, giving the players a delay so that they can use defensives, or by granting them a chance to get away from the player B freshly affected by Corrosion, so that the players won't chain transfer the dot.
Proof:
[Doti] [Manifested Timeways] Chronofaded cast time
Description of the bug
ChronoFaded is missing cast time
How it should work
ChronoFaded should have a 1.5 second of cast time
[Doti] [Blight of Galakrond] Corrosive application
Description of the bug
Boss Corrosive is applying too many times on players
Proof:
How it should work
The boss should apply Corrosive only one time at the player when casted
[Doti] Spurlok jump damage
Description of the bug
When Spurlok casts Shrouding Sandstorm does no dmg in his path
How it should work
When Spurlok casts Shrouding Sandstorm should damage every player in his path
[Doti] Missing RP event after tyr
Description of the bug
After Tyr's defeat approaching the door to Infinite conflux minigame doesn't trigger an RP where Timeline Marauder](/https://www.wowhead.com/npc=199748/timelinemarauder) is riding [Infinite Watchkeeper flying in front od the door.
How it should work
Walking towards the door should trigger the RP event
Retail proof:
[Doti] infinite diversionist and infinite saboteur not spawning
Description of the bug
Right now on PTR after Tyr's fight, after entering Millenia's Threshold area, in Murozond rise's side of Dawn of infinite, there isn't a point that when crossed by a player should make 2 mobs to be spawned: Infinite Diversionist and Infinite Saboteur. (This mobs are relevant because their death allows player to continue the dungeon leading to either Morchie or Timelost Battlefield)
How it should work
On Retail after Tyr's fight, after entering Millenia's Threshold area, in Murozond rise's side of Dawn of infinite, there should be a point that when crossed by a player should make 2 mobs spawned: Infinite Diversionist and Infinite Saboteur. (This mobs are relevant because their death allows player to continue the dungeon leading to either Morchie or Timelost Battlefield)
[Doti] [Infinite Conflux Minigame] Chronikar respawned
Description of the bug
Chronikar respawned in the Infinite Conflux Minigame.
How it should work
The section should be another instance of the dungeon and we shoudn't be able to see the first part of the dungeon.
[Doti] [Time-Lost Battlefield] Kill credit
Description of the bug
Killing the boss doesn't give kill credit
How it should work
Killing the boss should give kill credit
[Doti] [Time-Lost Battlefield] Mortal Strike debuff
Description of the bug
Right now on PTR while fighting Lothar he will cast Mortal Strike but it won't apply Mortal Wounds to its target.
How it should work
On Retail whenever Lothar casts Mortal Strike it will apply Mortal Wounds to its target.
[Doti] [Manifested Timeways] Can't release
Description of the bug
After defeating manifested timeways the kill is not counted, we are not in combat but the flag is still as we are in boss battle and cannot release
How it should work
The boss should be counted as killed and the release button should be available
August 5, 2024
[Evoker] [All] Fire breath
Description of the bug
fire breath doesnt do reduced damage beyond five targets
How to reproduce
spawn 6 target dummies and 1 target dummy ( not in the same location)
press fire breath on both
see that the damage of fire breath never changes
How it should be
fire breath should do reduced damage beyond 5 targets
Informations of the spell
|T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
[Evoker][Augmentation] - Leaping Flames + Pupil of Alexstrasza
Description of the bug
Pupil of Alexa procs from each Living Flame additional strikes provided by Leaping Flames
Proof:
How to reproduce
Cast empowered Fire Breath (you can use Tip the Scales)
Cast Living Flame
How it should be
Pupil of Alexstrasza should only proc when Living Flame hits the main target
That is, if we have 6 targets and you have 4 stacks of Leaping Flames, your Living Flame should only hit 6 targets
Retail proof:
Logs:
Links
Pupil of Alexstrasza: |T5199640:16|t|cffffd000|Hspell:407814|h[Pupil of Alexstrasza]|h|r
Leaping Flames: |T135815:16|t|cffffd000|Hspell:369939|h[Leaping Flames]|h|r
Living Flame: |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
[Evoker][Augmentation] - Aspect's Favor
Description of the bug
Attunements do not change automatically when using Hover and Obsidian Scales abilities.
Fs proof:
How to reproduce
1. Take the talent Aspect's Favor for Aug
2. Select Black Attunement and press Hover and we will see that does not change to Bronze Attunement
3. Select Bronze Attunement and press Obsidian Scales and we will see that does not change to Black Attunement
How it should be
1. Obsidian Scales activates Black Attunement and amplifies it, increasing your maximum health even if Bronze Attunement is active.
2. Hover activates Bronze Attunement and amplifies it, increasing movement speed even if Black Attunement is active.
Retail proof:
Links
Aspect's Favor: |T5199615:16|t|cffffd000|Hspell:407243|h[Aspects' Favor]|h|r
Black Attunement: |T5199619:16|t|cffffd000|Hspell:403295|h[Black Attunement]|h|r
Bronze Attunement: |T5199623:16|t|cffffd000|Hspell:403296|h[Bronze Attunement]|h|r
Hover: |T4622463:16|t|cffffd000|Hspell:358267|h[Hover]|h|r
Obsidian Scales: |T1394891:16|t|cffffd000|Hspell:363916|h[Obsidian Scales]|h|r
[Evoker][Augmentation] Overlord
Description of the bug
When using skill 403631 with the learned talent 410260, the next three applications of 395160 absorb stacks of the buff 392268.
Fs proof:
How to reproduce
1) Use 362969
2) Stack 392268 2
3) Use 403631
How it should be
When using skill 403631 with the learned talent 410260, the next three applications of 395160 should not absorb the buffs 392268.
Ret proof:
Informations of the spell
Talent: BEcBsJu/D+01p9npZvkV+nWIkHJlkWEJkIJplESkUAAAAAABAAJBJkISIRSCAAAAkkgkISiAC
362969 |T4622447:16|t|cffffd000|Hspell:362969|h[Azure Strike]|h|r
403631 |T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
395160 |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
410260 |T5199637:16|t|cffffd000|Hspell:410260|h[Overlord]|h|r
392268 |T4630437:16|t|cffffd000|Hspell:392268|h[Essence Burst]|h|r
August 4, 2024
[Doti][Tyr, the Infinite Keeper] Titanic Blow + Consecrated Ground
Description of the bug
The puddle that remains after Titanic Blow does not work
How to reproduce
1. Start a boss fight
2. Wait for Titanic Blow
3. Go to "Consecrated Ground" which comes from "Titanic Blow"
4. Pay attention to debuffs.
How it should be
Informations of the spell
|T5061837:16|t|cffffd000|Hspell:401248|h[Titanic Blow]|h|r
|T538768:16|t|cffffd000|Hspell:403724|h[Consecrated Ground]|h|r
https://www.wowhead.com/npc=198998/tyrtheinfinitekeeper
Test FS
[Doti][Blight of Galakrond] Boss is not active
Description of the bug
The boss is not active, not rendered
How to reproduce
1. Kill trash from the boss or just run to the boss himself
2. Pull the boss (get closer to him)
3. Focus on the boss
How it should be
Informations of the spell
https://www.wowhead.com/npc=207639/blightofgalakronddrops;mode:heroic
Test FS
[Doti][Manifested Timeways] boss moves
Description of the bug
The boss must not leave the center
How to reproduce
1. Start the boss fight from a distance
2. Pay attention to the boss's movement
How it should be
Informations of the spell
Test FS
https://www.wowhead.com/npc=206238/manifestedtimewaysdrops;mode:heroic
August 3, 2024
[Discipline] Atonement Healing x Spell Dps
Description of the bug
When you get Atonement in your buff and you dps for getting your healing, this healing is low and mastery doesnt work
How to reproduce
1. Creat Priest
2. Use Discipline Spec
3. Use shield or one heal to get Atonement
4. Make you low hp
5. Dps dummy with smite, Purge the wicked
6. Check healing
How it should be
When you get |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|rcomments in your buff and you use dps spell its give you hp back
Spell
Talent: BAQAF4jLNlAYRY0qGSgGSGuyBDBolSCBSiUISrkSSSEJAAAAAAAAAAAQTLFikcgARKSCQatUEJBAA
|T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
|T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r
|T135924:16|t|cffffd000|Hspell:585|h[Smite]|h|r
|T237545:16|t|cffffd000|Hspell:241466|h[Penance]|h|r
Disci set + Mastery Live
[Evoker][Augmentation] Inferno's Blessing
Description of the bug
For some reason, the buff 410263 is not being applied to the Evoker.
Proof:
How to reproduce
Use 395152
Use 357208
Check buff 410263
How it should be
The buff 410263 should be applied to the Evoker.
Proof:
Informations of the spell
357208 |T4622458:16|t|cffffd000|Hspell:357208|h[Fire Breath]|h|r
395152 |T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
Talent |T5199632:16|t|cffffd000|Hspell:410261|h[Inferno's Blessing]|h|r
Buff 410263 |T5199632:16|t|cffffd000|Hspell:410263|h[Inferno's Blessing]|h|r
[Doti] Pack before last boss missing
Description of the bug
The pack before Chrono Lord Deios consisting in two Timeline Marauder and one Infinite Slayer is missing
How it should work
The mob pack should be present
[Evoker] [Augmentation] breath of eons vs pets
Description of the bug
pets dont contribute damage to breath of eons
How to reproduce
get a bm hunter who does big dps
cast ebon might and breath of eons on a target
see that upon detonation breath of eons doesnt do the damage it should
How it should be
breath of eons should do store damage from pets and guardians
Informations of the spell
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
[Doti] [Time Lost battlefield] Shockwave targeting
Description of the bug
Shockwave follows the targeted player
Proof:
How it should work
Shockwave should not follow the target
Proof:
August 2, 2024
[Guardian] - Layered Mane double hits
Description of the bug
When Layered Mane procs your Thorns of Iron does damage 2 times
How to reproduce
.mod rage 10000000
Cast Iron Fur until Layered Mane procs
How it should be
When Layered Mane procs Thorns of Iron should deal damage one time
Retail logs
Talents
BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQikkQJBCkoIxBSSLKASigkkEIJJBJHIQAAAAAAAiASIAA
Links
Iron Fur |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
Layered Mane |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r
Thorns of Iron |T1769008:16|t|cffffd000|Hspell:400222|h[Thorns of Iron]|h|r
[Evoker] [All specs] double spec talents
Description of the bug
You can have both devastation and preservation specs on evoker
How to reproduce
start out as a healer speced evoker and que skermish as a dps
( cancel the role prefference before you accept the pop up)
accept the pop up and enter the arena
you will see that you have no spec but you have all the abilities of a healer
then ALT F4 out of the skermish
now after the skermish is over que for a battleground as a dps
after you load inside the bg choose to be a devastation evoker
now you have all the spells and passives from both specs
How it should be
You should never have both specs spells and passives .Maybe make it so the game changes specs for you automatically when you enter a skermish or a bg
Example with aug:
Informations of the spell
N/A
[Aberrus][Flexible][Zskarn] Unstable Embers target prio
Unstable Embers targetlist should not include players with Elimination Protocol debuff
[Whelp Daycare][Daily] Scanning the Stacks
[Whelp Daycare] Whelptender's Wisdom
[Whelp Daycare][Daily] Fowl Runic Scribblings
[Whelp Daycare][Daily] Off the Page
[Time Rifts][Task] Power Down The Alpha Pylon
Description of the bug
Can't interact with https://www.wowhead.com/npc=205049/alphapylon if you cancel channeling. relog doesn't fix it.
How to reproduce
During Power Down The Alpha Pylon task start channeling and then cancel it or let character die
How it should be
Should be able to interact with it and start channeling again
Information of the npc
https://www.wowhead.com/npc=205049/alphapylon
[Time Rifts] visible npcs and objects
Description of the bug
Enemies and objects stay visible even after completing the task.
For example before task all hidden. A task says kill an npc, it will keep that npc visible / respawn even after you complete the task. Same for objects and so on, also visible for other players. It means at the end everyone will be able to see everything that spawned during the event.
How to reproduce
Complete tasks during time rift
How it should be
Should be visible if you have the task for it
[Time Rifts][task] Void Prisons
Description of the bug
Clicking npcs twice real fast will give double credit
How to reproduce
During Void Prisons task click fast on same imprisoned dracthyr
How it should be
Should count 1 time only
Information of the npc
https://www.wowhead.com/npc=208305/imprisoneddracthyr
[Time Rifts][NPC] Malfunctioning Robotic Cauldron
Description of the bug
Clicking npcs twice real fast will give double credit
How to reproduce
During the task What's Cooking click fast on same robotic cauldron
How it should be
Should count 1 time only
Information of the npc
https://www.wowhead.com/npc=207111/malfunctioningroboticcauldron
[Doti] Timestream anomaly's Bloom dot application delay
Description of the bug
Right now on PTR [Timestream anomaly]]https://www.wowhead.com/npc=199749/timestreamanomaly after it finishes casting [Bloom]|T463487:16|t|cffffd000|Hspell:413544|h[Bloom]|h|r it applies the 2 dots at the same time (on main target and on random target)
How it should work
On RETAIL after Timestream anomaly finishes casting Bloom there should be a delay between the first dot application (on the main target) and the second dot application (random player).
This will let an healer have 0.5sec time to dispel the dot from the tank, so that the second dot application won't be happening.
Same would happen if a DK is the main target of Bloom and he has Anti magic shell on, that will prevent the dk to get affected by the dot, avoiding the second dot application.
Retail log:
[Doti][Chronikar] Eon Fragment hitbox
Description of the bug
Eon Fragments currently have an offset hitbox (players getting hit even while dodging the missiles)
Proof:
How it should work
Eon Fragments hitbox should match the visual missile
[Evoker][Augmentation] - Time Skip cooldown abuse
Description of the bug
Cooldown rollback due to time Skip Talent
Fs proof:
How to reproduce
Create an evoker with aug
Take talent Time Skip
Use all abilities with cooldown, then exit combat and while exiting the game press Time Skip (you need to have VIP status)
When you enter the game you will see that you have no cooldowns on your abilities.
How it should be
When leaving the game with (VIP status) and using Time Skip, cooldowns should not be rolled back
Links
Time Skip: |T5201905:16|t|cffffd000|Hspell:404977|h[Time Skip]|h|r
[Doti] Chronikar Chronoshear dot issue
Description of the bug
Sheared Lifespan is missing after Chronoshear absorb is removed
How it should work
Sheared Lifespan Should be cast on the target after the heal absorb from Chronoshear is removed
[Doti] Irikridon Tank soak Spawn
Description of the bug
Right now on PTR Irikridon is currently casting Exctintion Blast on a random player.
Issue comes when the player targeted by the spell is standing far away from the boss, because when Chromie tries to relocate close to the player she will only be able to choose a spot preemptively assigned, that will be close to Irikridon's starting spawn point (This info is just for reference, there's no issue with how chromie is working).
The tank soak spot is spawned depending on the "Targeted player current location" when the Exctintion Blast started, as shown on the clip.
How it should work
On Retail when Irikridon casts Exctintion Blast on a random player.
Chromie's position will be taken in consideration for the "tank soak spot", because it will always spawn between chromie and Irikridon.
(Note: As shown in the video Irikridon should also reposition itself before casting Stonecracker Barrage.)
Retail proof:
[Doti] Blight of Galakrond's incinerating Blightbreath following
Description of the bug
Right now of PTR Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, in this phase Dazhak will cast Incinerating Blightbreath, issue comes with the fact that the spell channel is following the targeted player, making the player unable to dodge the attack.
Proof:
How it should work
On Retail Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, there will be Dazhak casting Incinerating Blightbreath, he will move close to the position of the targeted player (this side of the spell is happening correctly on PTR) and the should lock on the target position and channel the spell in front of the drake.
Retail:
[Doti] Blight of Galakrond's Incinerating Blightbreath
Description of the bug
Right now of PTR Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, in this phase Dazhak will cast Incinerating Blightbreath, issue comes with his targeting priority, it seems that Dazhak will always cast Incinerating Blightbreath on the tank (or the target wit hthe most aggro).
How it should work
On Retail Blight of Galakrond upon reaching "Dazhak & Loszkeleth" 's phase, there will be Dazhak casting Incinerating Blightbreath on random players, NOT ONLY ON the tank (or the target wit hthe most aggro).
[Doti] Iridikron's creation's target
Description of the bug
Right now on PTR Iridikron's Creation's cast: Stonebolt is always casted on the main target (Tank).
How it should work
On Retail Iridikron's Creation's cast: Stonebolt should target a random player.
[Doti] [Tyr] Dividing Strike location
Description of the bug
Currently when Tyr the infinite keeper casts Dividing Strike the zone in created around the current Tyr the infinite keepertarget
How it should work
When Tyr the infinite keeper casts Dividing Strikethe zone should be created under Tyr the infinite keeper
[Doti][Morchie] More Problems VS CCs
Description of the bug
Right now on PTR Morchie will occasionally cast More Problems spawning copies of her that will cast dragon's breath.
Issue comes with the fact that those copies can be affected by CCs.
And if you CC the "real copy" of Morchie the Dragon's breath will instantly be casted.
Proof:
How it should work
On Retail Morchie will occasionally cast More Problems spawning copies of her that will cast dragon's breath, these copies aren't affected by any CC.
[Neltharus][Magmatusk] Magma Tentacle vs Lava Spray
Description of the bug
Boss https://www.wowhead.com/npc=181861/magmatusk
His buff |T237582:16|t|cffffd000|Hspell:374410|h[Magma Tentacle]|h|r incorrectly increases damage for the ability |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r
PTR:
First line with .unaura 374410, base damage with no stacks, it is correct, 7103 hit.
Bottom lines with 2,2,4,5 stacks.
2 stacks 63927 hit, damage increases by 800% instead of 200%
3 stacks no cast, wrong timer.
4 stacks 177575 hit, damage increases by 2400% instead of 400%.
5 stacks 255708 hit, damage increases by 3500% instead of 500%.
How it should be
The boss starts the fight with 2 stacks (+200%), each new stack increases damage by 100%, up to 5 stacks.
[Whelp Daycare][Daily] Hoard Behavior
August 1, 2024
[Doti] [Paladin of the Silver Hand] Consecration
Description of the bug
Paladin of the Silver hand Consecration
Deals damage to both enemies and allies (should be enemies only)
Proof:
How it should work
It should do damage only to players
[Doti] [Morchie] Familiar faces aura while stunned
Description of the bug
When Familiar Faces get stunned into a Time Trap after being reactivated by Morchie's cast of Familiar Faces before getting a new target to focus the Anachronistic Decay effect persist.
How it should work
When Familiar Faces get stunned into a Time Trap after being reactivated by Morchie's cast of Familiar Faces the Anachronistic Decay effect doesn't persist during the cc duration.
Moreover the Familiar Faces doesn't lose his target while is suspended in time by a Time Trap
[Bastion][quest] The Archon's Answer ~ vs evoker
Description of the bug
No The Archon's Answer for evokers, which blocking them from finishing the campaign.
How to reproduce
Start https://www.wowhead.com/storyline/theaspirantscrucible1055.
Finish https://www.wowhead.com/quest=57266/thefirstcleansing.
Talk to https://www.wowhead.com/npc=158862/kleia.
How it should be
The quest is supposed to give evoker |T3601566:16|t|cffffd000|Hspell:387169|h[Boon of the Covenants]|h|r and also allow them to keep going with the story.
The other covenants quests are working as indented.
Informations of the quest
https://www.wowhead.com/npc=158862/kleiastarts
https://www.wowhead.com/search?q=The+Archon%27s+Answer
[BFA][Quest] Paid in Blood - Hunter's Hati
Description of the bug
When you get to Silithus, you can't see https://www.wowhead.com/npc=149896/grifwildheart to start the quest objective
How to reproduce
Accept https://www.wowhead.com/quest=54917/paidinblood
Go to Silithus and find https://www.wowhead.com/npc=149896/grifwildheart
How it should be
https://www.wowhead.com/npc=149896/grifwildheart and other npcs related to this quest should be present when you get there.
Informations of the quest
https://www.wowhead.com/quest=54917/paidinblood
[Bastion][Quest] Building the Base ~ Phaestus
Description of the bug
When you talk to https://www.wowhead.com/npc=160280/mikanikos , he doesn't offer you option to take Phaestus to do the quest objective.
How to reproduce
Accept https://www.wowhead.com/quest=58181/buildingthebase
Try to take Phaestus from https://www.wowhead.com/npc=160280/mikanikos
How it should be
https://www.wowhead.com/npc=160280/mikanikos should give you Phaestus during https://www.wowhead.com/quest=58181/buildingthebase to repair the crest and complete the quest.
Informations of the quest
https://www.wowhead.com/quest=58181/buildingthebase
[Zereth Mortis][Quest] Scour the Sands
Description of the bug
When you get to first zone, the roleplay and dialogue doesn't start, no credit for the quest to move on to next objective.
How to reproduce
Accept https://www.wowhead.com/quest=64796/scourthesands
How it should be
dialogue between the 2 npcs https://www.wowhead.com/npc=181797/dreadlordcommander and first quest objective marked completed
Informations of the quest
https://www.wowhead.com/quest=64796/scourthesands
[Zereth Mortis][Quest] Sounds of Healing
Description of the bug
https://www.wowhead.com/npc=183962/oleamanu doesn't show any option to complete https://www.wowhead.com/quest=66579/soundsofhealing
How to reproduce
Unlock https://www.wowhead.com/orderadvancement=1902/altonianunderstanding on console.
Complete mini chain https://www.wowhead.com/quest=65219/jirotohero
.additem |T1526019:16|t|cffffd000|Hitem:192444::::::::120:::::|h[Resonating Disc]|h|r
Try to turn in https://www.wowhead.com/quest=66579/soundsofhealing
How it should be
Should be able to turn in https://www.wowhead.com/quest=66579/soundsofhealing at https://www.wowhead.com/npc=183962/oleamanu
Informations of the quest
https://www.wowhead.com/quest=66579/soundsofhealing
https://www.wowhead.com/npc=183962/oleamanu
Take the High Ground
https://www.wowhead.com/quest=58268/takethehighground
in order for all the scripts to work properly you need to makes ure that quest NPC is near you the whole time. It won't TP to you if you get too far away from it, just slowly follow you.
If you press any quest bomb while NPC is away, you will HAVE to restart the quest from the very beginning.
[Korthia] Finding one's true purpose
Description of the bug
https://www.wowhead.com/quest=63737/findingonestruepurposeguides does not enable action button with lodestaff to begin the ritual.
How to reproduce
Accept https://www.wowhead.com/quest=63737/findingonestruepurpose.
Stand in the quest spot to interact with the staff.
How it should be
After standing inside the blue circle, |T237476:16|t|cffffd000|Hspell:353188|h[Attune the Lodestaff]|h|r should show up as extra button to use.
Informations of the quest
https://www.wowhead.com/quest=63737/findingonestruepurpose
|T237476:16|t|cffffd000|Hspell:353188|h[Attune the Lodestaff]|h|r
[Drustvar][Quest] Waycrest Manor: The Fallen Mother
Description of the bug
https://www.wowhead.com/npc=129642/lucillewaycrest is phased out and can't turn in the quest [https://www.wowhead.com/quest=50149/aweathereyecomments] https://www.wowhead.com/quest=50639/waycrestmanorthefallenmother
How to reproduce
Accept https://www.wowhead.com/quest=50639/waycrestmanorthefallenmothercomments:id=2569064:reply=1115729
Complete the quest.
Try to turn it at Arom's Stand https://www.wowhead.com/npc=129642/lucillewaycrest
How it should be
https://www.wowhead.com/npc=129642/lucillewaycrest should be at Arom's Stand to turn in the quest.
Informations of the quest
https://www.wowhead.com/quest=50639/waycrestmanorthefallenmothercomments:id=2569064:reply=1115729
[Dragonriding] Races with no rings vs tutorial quests
Description of the bug
Characters that haven't done quests 66114 ~ 65133 can't see the rings in some races (might also be affecting other races)
Same issue for boosted characters
How to reproduce
Try to do Tyrhold Trial race before completing quests 66114 ~ 65133
How it should be
Rings should be visible
Informations of the quest
[Amirdrassil][Smolderon] Formation Seed not Working
Currently, once players have completed the skip quest, or killed each end boss of the wings, (Or are on LFR,) The Formation seed is not interactable, it does nothing.
[Doti] [Murozond's rise] Sand despawning after rp
Description of the bug
Right now on PTR on Mythic difficulty, whenever all the Infinite riftmage gets killed, the sand in the area will completely despawn.
How it should work
On Retail killing all the Infinite riftmage will cause the sand despawn, only if the setted difficulty for the dungeon is HEROIC.
[Doti] [Murozond's rise] Infinite time bender Millenium aid dmg
Description of the bug
When Infinite Timebender cast Millenium Aid does no damage around his target
How it should work
When Infinite Timebender cast Millenium Aid the channel target inflicts Arcane damage to enemies within 12 yards of their location every 1 sec.
[Doti] [Morchie] Timetraps VS AMS
Description of the bug
Currently when a DK walks over a Time Trap with AMS it consumes the Time Trap but he gets rooted.
How it should work
When a DK walks over a Time Trap with AMS it consumes the Time Trap and he doesn't get rooted.
[Doti] [Morchie] Dragon's breath dot missing
Description of the bug
Right now on PTR after Morchie splits by casting More Problems, the "true" morchie will cast Dragon's breath correctly.
Issue comes with Dragon's breath not applying Sand buffeted's dot to players hit by the spell.
How it should work
On Retail players hit by Dragon's breath take the dmg and they recieve Sand buffeted's dot.
[Item][World] - Suspended Sulfuric Droplet
Description of the bug
Sulfuric Burning 406744 applied to player
How to reproduce
Equip item on hunter for example
Cast spells
How it should be
Sulfuric Burning should be applied to enemy
List of spells
Item |T645888:16|t|cffffd000|Hitem:204805::::::::120:::::|h[Suspended Sulfuric Droplet]|h|r
Damage and debuff |T645888:16|t|cffffd000|Hspell:406744|h[Sulfuric Burning]|h|r
[Doti] [Morchie] Timetraps Spawn location
Description of the bug
Currently Time Traps are spawning on the edge of the boss fight zone
How it should work
Time Traps don't spawn on the edge of the boss fight zone
[Aberrus][Flexible][Zaqali] Molten Barrier tuning
|T134337:16|t|cffffd000|Hspell:397383|h[Molten Barrier]|h|r absorb should lower by 5% per missing player
[Aberrus][Flexible][Sarkareth] Echoing Howl tuning
|T607852:16|t|cffffd000|Hspell:410247|h[Echoing Howl]|h|r damage should increase by 10% per missing player
[Doti] Deathwalls during the portal transitions
Description of the bug
Characters dies during the fly with the dragon on the portals.
i managed to reproduce it in:
Portal after manifested timeways
Portal to reach the entrace for blight of galakrond
Portal after timelost battlefield
Portal after Morchie
Didn't test the portal to chrono lord deios but it may be bugged as well
Proof:
How it should work
Player should not die during the flight
[Doti] Tyr's vanguard g2 RP issue
Description of the bug
Right on PTR Tyr's Vanguard from g2, more precisely Tyr's vanguard 4 and 21 are currently performing an animation that makes them walk down from a ramp to their proper location, this action is correctly triggered by player's presence.
Issue comes when they get in aggro with a player, because those mobs will remain stuck in place, and they will go back to their spot assigne by the RP even if they get forcefully moved by spells like knockback or CCs.
How it should work
On Retail Tyr's Vanguard from g2, more precisely Tyr's vanguard 4 and 21 should be able to move without any issue whenever they get in aggro during of after their RP.
[Doti] [Paladin of the Silver Hand] Consecration dmging pets
Description of the bug
Right now on PTR Paladin of the Silver hand's Consacration is dealing dmg to pets,companions and guardians.
Proof:
How it should work
On Retail Paladin of the Silver hand's Consacration should do damage only to players
[Doti][Blight of Galakrond] Spawn conditions
Description of the bug
Right now of PTR the conditions required to let Blight of Galakrond spawn, are to kill all 4 Risen dragons before the boss.
How it should work
On retail the conditions required to let Blight of Galakrond spawn, are to kill only the 2 Risen dragons inside the boss "arena".
Retail:
[Whelp Daycare] Home Sweet Dirt
July 31, 2024
[Arms] Storm Wall vs Parry
Description of the bug
Currently on Firestorm the talent |T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r only procs from ability |T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r
How to reproduce
Make Arms warrior
Take both talents Storm Wall + Die by the sword
Parry the enemy target and check if the Storm Wall healed you
Use the Die by the sword and then parry the enemy target then check if Storm Wall healed you
How it should be
The |T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r should proc the heal whenever you parry not only with |T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r
Information of the spell
|T132336:16|t|cffffd000|Hspell:118038|h[Die by the Sword]|h|r
|T796638:16|t|cffffd000|Hspell:388807|h[Storm Wall]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAIlSiERCJJatSkAAAAABRIKkAFRASIJhiEhAEOQkAAAAAAAAQiWCCIEFEA
Video proof:
[Holy] Prayer of Mending
Description of the bug
If you have 14 stacks of |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r and take damage one time when it jumps to another player he only gets 10 stacks even if he already had stacks of prayer of mending on him
How to reproduce
Creat Priest
Take Holy spec
take someone in your group
Use |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r 14 stacks
Check |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r of your friend
How it should be
When i have |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r 14 stacks
and one ennemy dps me and its swap to my friend he need to get 14 stacks of |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
Links
FS
|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r
Retail
[Holy] Holy Word: Sanctify
Description of the bug
Reduction cooldown of Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) from Prayer of Healing (|T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r) dont work properly.
How it should be: "Cooldown reduced by 6 sec when you cast Prayer of Healing".
Its work like this: Cooldown reduced by random numbers from 6 to 12 seconds after cast (mostly 1011 second
How to reproduce
1. Spec Holy priest.
2. Take Prayer of Healing |T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r.
3. Be sure your Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) is on cooldown.
4. Spam Prayer of Healing and watch how it randomly reset cooldown of Holy Word: Sanctify by 612 seconds (mostly 10).
How it should be
When you use Prayer of healing its reduc 6 secondes of Holy word Sanctify
Link
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r)
|T135943:16|t|cffffd000|Hspell:596|h[Prayer of Healing]|h|r)
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
[Discipline] Purge the Wicked x Twilight Equilibrium
Description of the bug
Buffing Purge the Wicked via Twilight Equilibrium causes the entire DoT to be buffed by 15%. If you spread this buffed dot via Penance, you spread the buffed version of the DoT. Refreshing the DoT without the Twilight Equilibrium buff will overwrite it with a normal, nonbuffed version.
How to reproduce
1. Creat Priest
2. Make Discipline
3. Take |T4226157:16|t|cffffd000|Hspell:390705|h[Twilight Equilibrium]|h|r
4. Cast Purge of the Wicked with Twilight Equilibrium buff
5. Spread it with Penance (you will have 3 buffed dots)
6. Use another Purge of the Wicked WITHOUT Twilight Equilibrium and it updates ALL other active Purges to regular versions, which shouldn't be the case
How it should be
If you spread this buffed dot via Penance, you spread the buffed version of the DoT. Refreshing the DoT without the Twilight Equilibrium buff will overwrite it with a normal, nonbuffed version.
Spell
|T4226157:16|t|cffffd000|Hspell:390705|h[Twilight Equilibrium]|h|r
|T236216:16|t|cffffd000|Hspell:204197|h[Purge the Wicked]|h|r
Retail (Result: You should have 3 buffed dots and 1 regular one)
FS (Result: You have 4 regular Purges of the Wicked)
Talent: BAQAF4jLNlAYRY0qGSgGSGuyBDBolSIBSiUCSTKJJRIBAAAAAAAAAAA0SDSyBEpQKSCikSJSkEQA
[Doti] Infinite Riftmage's spell target
Description of the bug
Right now on PTR Infinite riftmage is currently casting Temporal blast correctly to the tank (or the main target); the issue comes with Infinite burn's cast that only targets the Tank (or the main target).
How it should work
On Retail Infinite riftmage should cast Temporal blast on the tank (or the main target);
But it should cast Infinite burn to random players instead of only the main target.
[Amirdrassil][Igira] Meleeing Without Weapon
Currently, when Igira forges a new weapon with the Torment cast, after she is done with that weapon, she starts melee attacking with her hands, instead of the Hammer again, untill she forges again a new weapon.
[Amirdrassil][General] Igiras Defeat vs Mobs in the Instance
When Igira is defeated in the Encounter by the players, all Enemy NPCs in the instance before Gnarlroot should phase out.
Also, Once Igira is defeated, Two Grateful Ancients should spawn along with Tyrande, Merithra, and rest of the NPCs, and go to preset destination, offering speed boost already once they arrived at the spot. (No need to heal them.)
(Screenshot in Attachements)
[Amirdrassil][Igira] Twisting Blade Spread
On Heroic,Normal and LFR Difficulties, the Twisting Blade should be closer to eachother, than they are right now, before she fires them off from her.
(Screenshot from Retail)
[Amirdrassil][Igira] Marked for Torment Weapons Repeating
It seems that Igira as of right now repeats the weapon that players choose first.
I went to pick up the Axe first, then Sword second, and then when Torment finished the second time, she had crafted and was using Axe Skill again (Umbral Destruction)
It should be impossible for the boss to repeat the same weapon in a single encounter.
[Amirdrassil][Igira] Gathering Torment
As of right now, |T4914675:16|t|cffffd000|Hspell:414367|h[Gathering Torment]|h|r soak Circles on the Weapons grow way too small, Making them difficult to soak, They should only grow smaller halfway, before dissapearing, They should not completly shrink.
Video example:
[Amirdrassil][Igira] Smashing Viscera
Currently, Smashing Viscera fixatrss the AoE on the player, It should only mark the ground under the player and then She leaps to that location.
It should not be fixated AoE on a player.
Also, Igira should leap twoards the most futher player from the boss. Currently, its random.
[Doti] Fall out of the map
Description of the bug
You don't die if you fall down the map in Tyr thge infinite keeper's area.
Proof:
How it should work
Players falling off the map Tyr thge infinite keeper's area should die
[Doti] [Blight of Galakrond] Anzhon necrotic wind
Description of the bug
Boss moves when casting Necrotic Winds
How it should work
Boss should stay still during the channel of Necrotic Winds
[Aberrus][Flexible][Echo] Corruption amount
|T136129:16|t|cffffd000|Hspell:410972|h[Corruption]|h|r debuff application per cast (default x3 applications in Mythic mode) should be the following
10 to 16 men (included) = x2 applications
17 to 20 men = x3 applications
[Aberrus][Sarkareth] Void-Touched Curio Untradable
Currently, the https://www.wowhead.com/item=206046/voidtouchedcuriocomments is untradable. It should be tradable between players that kiled the boss for the Trading period.
[Aberrus][Flexible][Echo] Hidden in void tuning
When raidsize <= 16 , |T1386549:16|t|cffffd000|Hspell:407036|h[Hidden in Void]|h|r should equal to 372k absorb (due to having x2 player affected by Corruption rather than x3)
[Doti] [Tyr] Spark of Tyr vs Pets
Description of the bug
Right now on PTR Tyr the infinite keeper is currently able to affect pets, minions or guardians after casting Spark of Tyr.
How it should work
On retail only players can be affected by Spark of Tyr.
[Doti] [Time-lost battlefield] Boss not losing stacks
Description of the bug
Anduin Lothar is not losing Battle senses stacks after attacking
Proof:
How it should work
Boss should lose one stack after every succesful melee attack
[Doti][Blight of Galakrond] Boss healing on phase change
Description of the bug
Boss is healing on phase change
How it should work
Boss should not heal
[Doti] Timestream anomaly patrol
Description of the bug
Timestream anomaly in pack g19 and g23 are not following their patrolling route
How it should work
The should follow the patrolling route attached
[Doti] [Infinite conflux minigame] Fast Forward reapplication
Description of the bug
Right now on PTR after opening the checkpoint portal after the Infinite conflux minigame players are able to come back before the minigame area to grant themselves the Fast forward's buff, then using the portal gain to keep the buff for the rest of the dungeon's duration.
(Note: right now the only way to remove that buff is by crossing the portal at the end of the minigame)
How it should work
On Retail players should only be able to get the Fast forward's buff only by starting the minigame, and shoulnd't be able to keep the buff outside the minigame's area.
[NL][Dargrul] Magma Sculptor
Description of the bug
The boss must spawn NPCs always under the boss's left hand
Sometimes the mob is summoned right in the center of the boss model
And also on the 4th summoning of a mob, only 2 crystals appear instead of 3, in high keys this is critical because the elemental will need to be killed for 2 crystals
How to reproduce
1. The boss uses mob summoning
2. The mob should spawn under the left hand
How it should be
Informations of the spell
https://www.wowhead.com/npc=91007/dargrul
|T1016245:16|t|cffffd000|Hspell:200637|h[Magma Sculptor]|h|r
|T132780:16|t|cffffd000|Hspell:200551|h[Crystal Spikes]|h|r
Retail
July 30, 2024
[Guardian] - Layered Mane
Description of the bug
Old issues is back.
Player can get more that 2 stack |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r whit talent |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r
Proof
How to reproduce
Take talent |T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r
Spam |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r
check how much stack do u get
How it should be
|T1378702:16|t|cffffd000|Hspell:384721|h[Layered Mane]|h|r Should give |T1378702:16|t|cffffd000|Hspell:192081|h[Ironfur]|h|r a 10% chance to apply two stacks
July 29, 2024
[Shadow] - Idol of C'Thun + Void Torrent
Description of the bug
Void Torrent should have a 100% chance of summoning 1 to 3 tentacles
With us, Void Torrent summons them 100% from the start of the battle and calls the next ones randomly (sometimes he calls, sometimes he doesn't call at all)
How to reproduce
1. choose a talent and use Void Torrent 100 times
2. pay attention to tentacle procs
How it should be
Idol of C'Thun:
Mind Flay, Mind Spike, and Void Torrent have a chance to spawn a Void Tendril that channels Mind Flay or Void Lasher that channels Mind Sear at your target.
Void Torrent:
Channel a torrent of void energy into the target, dealing (483.861% of Spell power) Shadow damage over 3 sec.
Informations of the spell
Retail + timer 0:54. 1:22. 2:12. 3:07. 3:38. 4:21. 5:08. 5:42(3 tentacles). 7:38. and so on in the video you can see
retail
FS
Talent:
|T237569:16|t|cffffd000|Hspell:377357|h[Idol of C'Thun]|h|r
|T1386551:16|t|cffffd000|Hspell:263165|h[Void Torrent]|h|r
Tentacles:
https://www.wowhead.com/npc=192337/voidtendril solo
https://www.wowhead.com/npc=198757/voidlasher aoe
[Shadow] Idol of Yogg-Saron x Mind smooth
Description of the bug
A player reported that when he uses |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r and he has his |T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r with him and the pack with the mind soothe gets pulled even though he has not attacked
How to reproduce
1. Wait 24 stacks of |T298654:16|t|cffffd000|Hspell:373273|h[Idol of YoggSaron]|h|r
2. Use last for get |T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r proc
3. Use |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r
4. See your pet dps the pack with Mind Soothe
How it should be
When we have our |T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r" and we use |T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r our pet should not add the adds that we have just put under
Informations of the spell
Ptr
Live
Talent: BIQAKVNHBYFUG61hTBXiMbcYGSIRAAAAAAAAAAAAAikiEhUCSSSSkIINSSSSKRKACpViQCAJA
|T135933:16|t|cffffd000|Hspell:453|h[Mind Soothe]|h|r
|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r>|T254090:16|t|cffffd000|Hspell:373277|h[Thing from Beyond]|h|r
|T298654:16|t|cffffd000|Hspell:373273|h[Idol of YoggSaron]|h|r
[General] - Damage per hit limit
Description of the bug
Currently we have damage limit per one hit. It's 999999 (or 1kk).
Because of that Arms warrior talent Fatality doesn't deal damage when you have many stacks
How to reproduce
Use commands to increase your damage up to 999999 for your abilities
For Arms warrior:
Use Mortal Strike to stack Fatal Mark
Stack enought to get near 1kk damage
Use Execute below <30%
How it should be
Damage limit should be increased or removed.
Warrior talents:
BcEAoonA2h02U1PVo4204nicFAQplIRkQOQiSrkEAAAAQQESpQAFRAJCJhmEhAESIAAAAAAAAkEkkACRDB
Links
Fatality |T236364:16|t|cffffd000|Hspell:383703|h[Fatality]|h|r
[Amirdrassil][Gnarlroot] Doom Roots not Vanishing
When players burn one section of Doom Roots (One branch of the roots going out of the boss) The roots should dissapear, making it easier to acess the remaining branch roots that are yet to be burned.
Currently, the roots only vanish, once ALL of the Doom roots are burning.
Video example:
You can see that section of the Branch is already gone, and another one vanishes once its fully burns.
[Amirdrassil][Gnarlroot] Splintering Charcoal Spawn Positions
Currently, the Splintering Charcoal AoEs appear in completly random locations in the room.
How it should be: The Splinters should land always 1 between each area of a space between a root (Not always exactly the same location, but somewhat close by.)
(Screenshot is from FS)
Retail video:
[Amirdrassil][Gnarlroot] Controlled Burn
Currently, |T429590:16|t|cffffd000|Hspell:421971|h[Controlled Burn]|h|r does not tick every 1 second for 6 seconds around the players. It sometimes ticks only 12 times, and sometimes not at all.
[Amirdrassil][Gnarlroot] Uprooted Agony
When players burn all the Roots in intermission, and boss recieves the 100% damage taken increase debuff, Players should also recive the |T4914675:16|t|cffffd000|Hspell:421840|h[Uprooted Agony]|h|r debuff, however, it should apply a dot to them, not the 100% damage increase.
Video proof:
(Check his debuffs)
(Spell ID in Attachment Screenshot)
[Amirdrassil][Gnarlroot] Flaming Pestilence
Currently, if you place the boss to close to the edges of the room, or to the entrance, he will attempt to spawn the Lashers Behind the textures, or under the platform.
The way that this is done on retail is, That he will spawn multiple swirlies Underneath him (Still trying to form a line, however, they are all stacked up at the wall, due to them not being able to traverse the terrain.)
As for the lashers, they currently spawn behind the Entrance wall, if the boss is kept near it. They should spawn stacked up on top of eachother, if any of the Flaming Pestilence Lines are unable to fully spread.
[Doti][Time-Lost Battlefield] Sandswall missing
Description of the bug
The wall of sand before and after TimeLost Battlefield boss is missing
How it should work
Right before and after TimeLost Battlefield boss, there should be a wall of sand
Retail
[Doti] More Problems! vs Defeat
Description of the bug
Killing any of the echoes of Morchie during More Problems! will pop "Morchie has been defeated" in the middle of the screen
How it should work
Boss should not count as defeated by killing any of Morchie's echoes
[Doti] Chromie vs Temporal Loophole (Murozond's Rise)
Description of the bug
Chromie is currently idle, and she doesn't spawn the Temporal Loopholes
How it should work
2 riftmages are channeling towards a portal. when any of these die, chromie will spawn a portal from A (stairs) to B (riftmage's corpse), and when the other dies, chromie will spawn a portal from B (close to previous riftmage's corpse) to C (new riftmage's corpse)
[Doti][Deios] Aspects joining the fight
Description of the bug
At the moment only Nozdormu joins the fight
How it should work
when Chrono lord reaches 15%, Nozdormu should join the fight
When Chrono Lord reaches 8%, all remaining aspects will join the fight.
July 28, 2024
[Doti] [Morchie] Familiar faces on boss respawn
Description of the bug
Currently when resetting the boss or wiping the adds spawned from
Familiar faces are still spawned and unfriendly to the player.
How it should work
The adds should despawn of wipe or boss reset.
[Doti] Tyr's vanguard Rending cleave range issue
Description of the bug
Right on PTR Tyr's Vanguard are currently casting Rending Cleave too far, hitting players up until 910 yards from the mob.
How it should work
On Retail Tyr's Vanguard while casting Rending Cleave should only be able to reach players up to 8 yards.
[Doti] Lerai's Orb of contemplation range issue
Description of the bug
The travel range of the Orb of contemplation is too short
Proof:
How it should work
Travel range should be 50 yard going forward and another 50 yard going back.
Retail proof:
[Doti] Interval's Death
Description of the bug
Right now on PTR Interval is casting Temporal Detonation properly at 30% making the Interval mob die after the casts end.
Issue comes when the target reaches 0 hp, the cast get's interrupted cause the add died.
Another issue comes when the Temporal Detonation gets interrupted, without causing the Mob's death.
How it should work
On Retail when Interval reaches 30% hp it starts casting Temporal Detonation, if a player tries to deal dmg to the Interval , the mob will remain at 1 hp until either he finishes the cast or the cast gets interrupted.
The only way to kill the mob is by either interrupting the cast or letting the cast end.
Note: If the interval get's silenced by spells like Sigil of silence , the mob will still remain at 1 hp until the silence wears off, then the mob will start casting the Temporal Detonation , giving the mob the conditions that make it able to get killed.
[Doti] [Blight of Galakrond] Loszkeleth and Dazhak
Description of the bug
At 50% hp the boss phase and activate Loszkeleth and Dazhak with both at 33% health they don't have the buff Essence Connection
How it should work
When boss phase in p3 the two dragons should be at 50% with shared health Essence Connection
Proof:
[Doti] Timestream anomaly's Bloom dot (and VS AMS)
Description of the bug
Right now on PTR https://www.wowhead.com/npc=199749/timestreamanomaly after it finishes casting |T463487:16|t|cffffd000|Hspell:413544|h[Bloom]|h|r it's only applying the spell's dot to the main target.
How it should work
On Retail if https://www.wowhead.com/npc=199749/timestreamanomaly finishes casting |T463487:16|t|cffffd000|Hspell:413544|h[Bloom]|h|r it should apply the dot to the main target and onto another random player (Rather than only on main target).
Note: (If the main target is a DK that casts |T136120:16|t|cffffd000|Hspell:311975|h[AntiMagic Shell]|h|r preventively, the dot won't be applied on the DK and it won't also be applied to a random player, cancelling the dot's application completely)
[Doti] Leray's Orb of contemplation vertical movement
Description of the bug
Right now on PTR during Lerai's Orb of contemplation travel, if the orbs for example travels out of Tyr's boss area, the orb will move diagonally.
Proof:
How it should work
On retail during Lerai's Orb of contemplation travel, if the orbs for example travels out of Tyr's boss area, the orbs will just move orizzontally without being affected by vertical movements.
[Doti] Blight of Galakrond VS Corrosive infusion share
Description of the bug
Right now of PTR Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
The issue comes with how Corrosion works:
Right now if a player (A) is affected by Corrosion and it touches another player (B) nothing will happen.
How it should work
On Retail Blight of Galakrond and his other phases (Ahnzon in second phase and the 2 bosses Dazhak & Loszkeleth during third phase) will cast Corrosive Infusion on random players, giving them Corrosion's debuff.
If a player (A) affected by Corrosion touches another player (B),
will grant the removal of the Corrosion debuff from player (A) without triggering the mind control, and it will put a Corrosion debuff on player (B) at full duration.
[Doti] [Iridikron] Pulverizing Exhalation
Description of the bug
Pulverizing Exhalation is missing the damaging circle around the boss
Proof
How it should work
The should be also a circle around the boss with a damaging zone
Retail:
[Doti] Infinite Saboteur spells
Description of the bug
Infinite Saboteur doesn't cast any spells
How it should work
Infinite Saboteur he should cast Bronze Exhalation tank only frontal cone and Timeless Curse
[Doti] Lerai's Orb of contemplation VS Pets
Description of the bug
Right now on PTR during Lerai's Orb of contemplation travel, all pets,guardians or minions can be stunned by the orb.
Proof:
How it should work
On Retail only NON LIEUTENANTS mobs or players can be stunned by Orb of contemplation, the spell shouldn't affect pets,guardians nor minions.
[Doti] Valow Spurolok Lerai respawn
Description of the bug
If wipe or reset the mobs return channeling the middle pillar in the same position the wipe or the reset happen.
Proof:
How it should work
The mobs should return to their original position
[Doti][Time-Lost Battlefield] Paladin of the Silver Hand vs Holy Light
Description of the bug
Paladin of the Silver Hand is spamcasting Holy light when he gets low HP
Also, a single Holy Light refills his HP to 100% (not sure if it's supposed to do so)
How it should work
Paladin of the Silver Hand should not spamcast Holy Light
[Doti] Infinite Timebender portals
Description of the bug
Before the Morchie fight the Infinite Timebender has no portals near that spawns murlocs
How it should work
There should be portals that spawn murlocs.
Retail proof:
[Doti][Time-Lost Battlefield] Boss reset
Description of the bug
When boss is reset, it won't spawn back anymore (tested with Anduin)
How it should work
Boss should respawn if reset
[Doti] [Morchie] More problems
Description of the bug
Morchie copies have 100% health during the spell More problems
How it should work
Morchie clones should have the same health the boss currently has.
Retail :
[Doti] Lerai's Orb of contemplation targeting issue
Description of the bug
Orb of contemplation is currently targeting only the tank
Proof:
How it should work
Orb of contemplation should target a random player
[Doti] Infinite Saboteur vs CC
Description of the bug
[Infinite Saboterur]( https://www.wowhead.com/npc=208438/infinitesaboteur) can be cc
How it should work
[Infinite Saboterur]( https://www.wowhead.com/npc=208438/infinitesaboteur) is a liutenant type of mob and cannot be cc'd
[Doti][Manifested Timeways] Accelerating/Decaying time
Description of the bug
Missing visual cones on the ground for Accelerating time and Decaying time (the spell works fine though)
Proof
How it should work
Rotating visual cones for Accelerating time and Decaying time should be showing on the ground
[Doti] Sands missing (Murozond's Rise)
Description of the bug
There currently are no sands covering the ground after the minigame room
Proof
How it should work
The room ahead of the balls' minigame room should be entirely covered in sands
Retail
[Doti] Spurlok Shrouding Sandstorm ending too soon
Description of the bug
Right now on PTR Spurlok is currently casting Shrouding Sandstorm and then
Binding grasp on a player.
Issue comes with the duration of the Shrouding Sandstorm, being lower that what the visual effects show, this means that a player outside the Shrouding Sandstorm can interrupt the channel without walking inside the Shrouding Sandstorm if they wait 4.6 second from when the Binding grasp's cast starts.
(Note: this also mean that players can dmg the add sooner that when they should.)
Proof.
How it should work
On retail when Spurlok casts Shrouding Sandstorm and then
Binding grasp on a player, if a teammate wants to interrupt Spurlok's channel, the only way to do it is by either waiting for the full duration of the channel to end, or by kicking the mob after walking inside the Shrouding Sandstorm.
[Doti] Infinite timebender Millenium Aid
Description of the bug
Infinite Timebender Millenium aid is moving while casting and he is not providing the buff on his target.
Proof moving:
Proof no buff:
How it should work
The mob should stay still during the channel and provide the buff to his target
[Evoker][augmentation] Timewalker going on the same target
Description of the bug
The timewalker passive is going to the same dps over and over and it doesnt prioritize dps players without the buff
How to reproduce
get a group of 3 players 2 dps and 1 aug evoker
cast your empowered abilities
see that the buff isnt consistantly going to players without the buff
How it should be
timewalker should prioritize players dps without the buff
Informations of the spell
|T5199633:16|t|cffffd000|Hspell:406380|h[Mastery: Timewalker]|h|r
[Evoker][All spec] Kharnalex, The First Light
Description of the bug
Kharnalex, The First Light can be swap during the boss fight
Proof:
How to reproduce
start a fight without Kharnalex, The First Light
switch weapon to Kharnalex, The First Light during the fight
use weapon ability
switch to another weapon
How it should be
Cant swap Kharnalex, The First Light during combat
Retail proof:
Links
Kharnalex, The First Light: tps://www.wowhead.com/item=195519/kharnalexthefirstlightcomments
Patch notes for evoker:
[Evoker] [augmentation] Chrono ward
Description of the bug
chrono ward gives a shield base on the damage you do while the target you attack is affected by temporal wounds
How to reproduce
use breath of eons
do damage to the target
How it should be
chrono ward needs to apply a shield after the targets temporal wounds debuff expires not with every attack while they are effected by it
Informations of the spell
|T4630413:16|t|cffffd000|Hspell:409676|h[Chrono Ward]|h|r
[Doti] Infinite Twilight Magus spell school
Description of the bug
Right now on PTR Infinite Twilight magi will cast Epoch bolt properly but if a player interrupts this cast with a kick and the next spell that should be casted by the Magus is Corroding Volley, the cast goes on as if the magic school of the 2 spells was different.
Proof:
How it should work
On Retail if a Infinite Twilight magi will cast Epoch bolt but a player interrupts the cast with a kick and the next spell that should be casted by the Magus is Corroding Volley, will result in a scenario where Corroding Volley's cast will be delayed by 3 sec, because Corroding Volley and Epoch bolt shares the same type of magic school (arcane) . (Since 3 sec is the amount of time locked for that specific Magic school interrupted; for example Kick)
[AtSC][Rashok] Shadowlava Blast offset
|T4914680:16|t|cffffd000|Hspell:406333|h[Shadowlava Blast]|h|r is currently aimed towards a different direction compared to its visual effect
1m43s
[Doti] [Morchie] Morchie reset untargetable
Description of the bug
After resetting the boss during a boss pattern (for example More problems or Familiar Faces the boss is untargetable
How it should work
The boss should be targetable
[BRH] Warscourge movement
Right now on live server https://www.wowhead.com/npc=195135/brackenwarscourgeabilities;mode:m is able to move while he is casting |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r, then gets slowed and starts channeling |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r until the channel end or the enrage buff gets soothed.
On retail https://www.wowhead.com/npc=195135/brackenwarscourgeabilities;mode:m should stop moving when he starts casting |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r, and he will move again after the cast is completed, then he will be able to move while slowed while channeling |T132366:16|t|cffffd000|Hspell:382555|h[Ragestorm]|h|r until the channel end or the enrage buff gets soothed.
[UR] crash test 1
Description of the bug
After the restart, a mob that should have been dead was resurrected
How to reproduce
1. Kill the first trash and the first boss
2. Restart
3. Attention to the mob
How it should be
The screenshot was taken after the restart, the mob should not be alive
Informations of the spell
https://www.wowhead.com/npc=133685/befouledspiritdrops;mode:normal
[BH] crash test 1
Description of the bug
The 1st boss and 2nd boss were killed.
But after killing the 3rd boss Gutshot, the server was restarted and the gate leading to the last boss was closed
How to reproduce
1. Kill the first boss Warscourge of Savagery
2. Kill the second boss Treemouth
3. Kill the third boss Gutshot
4. Restart the server
5. Pay attention to the gate that leads to the last boss
How it should be
The gate should not be closed if the first 3 bosses are killed after the restart
Informations of the spell
https://www.wowhead.com/npc=186122/rirahackclaw 1 boss
https://www.wowhead.com/npc=186120/treemouth 2 boss
https://www.wowhead.com/npc=186116/gutshot 3 boss
[FH] crash test
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
TEST timer 28:25 31:55
[UR] crash test 2
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
[BH] crash test 2
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
Pay attention to the screenshot.
The character was thrown into the ocean
[Aberrus][Sarkareth][Mythic] Oblivion damage
|T4914670:16|t|cffffd000|Hspell:401952|h[Oblivion]|h|r dmg is 6021 per stack on retail it is 10619 per stack
Retail log
PTR log
[Aberrus][Sarkareth][Mythic] Dread damage
|T4914667:16|t|cffffd000|Hspell:404300|h[Dread]|h|r dmg is currently 240k, on retail it is 212387
PTR log
Retail log
[Aberrus][Sarkareth][Mythic] Burning Claws damage
|T4643995:16|t|cffffd000|Hspell:401327|h[Burning Claws]|h|r damage is currently 1.9milion, on retail it is 1486711
Retail
PTR
[Aberrus][Sarkareth][Mythic] Embrace of Nothingness damage
|T1386548:16|t|cffffd000|Hspell:405340|h[Embrace of Nothingness]|h|r is currently 4.8mil total damage divided evenly for every player that soaks it.
It should be 4.6mil total dmg divided evenly for every player that soaks it.
PTR log
Retail log
[AtSC][General] Trash mobs
https://www.wowhead.com/npc=203825/voraciousmagmaworm 's |T1035051:16|t|cffffd000|Hspell:409476|h[Lava Purge]|h|r travel time should be the same for all puddles
At the moment he is instantly exploding the ones that are in melee range
PTR:
https://www.wowhead.com/npc=201736/sunderedarcanist 's |T1391678:16|t|cffffd000|Hspell:406860|h[Arcane Chaos]|h|r travel time should the same for all puddles
At the moment he is instantly exploding the ones that are in melee range
PTR:
https://www.wowhead.com/npc=205651/bubblingslime 's |T132108:16|t|cffffd000|Hspell:411813|h[Slime Ejection]|h|r should only hit the players that are inside of the circle
At the moment it's hitting everyone
PTR:
[BRH] Claw fighter vs grip
Right now on live server https://www.wowhead.com/npc=185508/clawfighter can be affected by |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r, but if he is casting |T1392547:16|t|cffffd000|Hspell:367484|h[Vicious Clawmangle]|h|r the cast will not be interrupted.
(Note: if the cast went off and the channeled part of the spell is going on, gripping the mob won't cause the interruption of the channel)
On retail if you cast |T237532:16|t|cffffd000|Hspell:49576|h[Death Grip]|h|r on a https://www.wowhead.com/npc=185508/clawfighter while he is casting |T1392547:16|t|cffffd000|Hspell:367484|h[Vicious Clawmangle]|h|r, its cast should be interrupted.
[AtSC][Rashok] Tank combo
Tank combo should be one of these patterns, chosen randomly on each combo
Flaming Slash Earthen Crush Flaming Slash
Flaming Slash Flaming Slash Earthen Crush
Flaming Slash Earthen Crush Earthen Crush
Earthen Crush Flaming Slash Earthen Crush
Earthen Crush Earthen Crush Flaming Slash
Earthen Crush Flaming Slash Flaming Slash
At the moment it's always
Flaming Slash Earthen Crush Flaming Slash
Retail:
[Aberrus][Sarkareth] hit range
The melee hit range seems to be too short, melee classes need to be too close to the boss to be able to hit it
[VP][Altairus] Boss reset
Resetting Altairus can end up with the boss respawning in textures instead of his respawn spot
When this occurs, the boss cannot be pulled anymore
[Aberrus][Sarkareth] Loss of Aggro after Breath
After boss does Abyssal Breath, the boss loses aggro for a bit, and slaps a random melee/close target for alot of damage.
The boss should not lose aggro after finishing the spell, He should remain on the tank.
[Aberrus][Sarkareth] Combat after Bossfight End
Some spell seems to bug out sarkareth, that makes the boss stuck in a fight, even while he is defeated, He continues casting spells, but he is unattackable on the floor.
Screenshot attached.
[AtSC][Zaqali][Mythic] Blazing Spear targeting
Each https://www.wowhead.com/npc=200840/flameboundhuntsman should apply https://www.wowhead.com/npc=200840/flameboundhuntsman to 3 targets
At the moment he's applying it to everyone in the raid
Retail:
PTR:
[BH] Bloodthirsty Cub's adds
Description of the bug
NPCs called out/summoned by Bloodthirsty Cub don't go back to their orgrinal location after group wipe (or if someone used stealth to lose aggro)
Tested same npcs IDs through the dungeons and it was fine, issue seems to be the ones only summoned by Bloodthirsty Cub ambush / trap
sometimes they all stack in 1 location near the enterance after boss (see screenshot). It can cause trouble if big pull fail and group decide to do small ones (video). If you do it right and stack them far, you can totally skip them which would save some time in M+
How to reproduce
Trigger Bloodthirsty Cub ambush and pull enemies to different locations then let your character die.
How it should be
They should reset back to original spawn point after losing aggro or group wipe
Informations of the npcs
https://www.wowhead.com/npc=194256/bloodthirstycub
https://www.wowhead.com/npc=194273/witherling
https://www.wowhead.com/npc=186226/fetidrotsinger
https://www.wowhead.com/npc=185656/filthcaller
https://www.wowhead.com/npc=185529/brackenwarscourge
https://www.wowhead.com/npc=187231/witherbiter
https://www.wowhead.com/npc=187315/diseaseslasher
Map: 2520 (Brackenhide Hollow) Zone: 13991 (Brackenhide Hollow) Area: 14445 (Den of Decay) Phase: 1
X: 3406.482910 Y: 3715.193604 Z: 114.877266 Orientation: 1.923738
grid[25,38]cell[4,7] InstanceID: 4
ZoneX: 76.602844 ZoneY: 55.305981
GroundZ: 173.157104 FloorZ: 114.877014 Have height data (Map: 1 VMap: 1)
Diffyculty 23 spawnmode 23 vmapZ 114.877014 GetHover 0.000000 GetPositionZH 114.877266
[AtSC][Zaqali] Weakened Vitality
Boss should apply Weakened Vitality to all players soaking the Catastrophic Slam
At the moment it's also applying to every player caught in the leap trajectory from boss to the door
[AtSC][Rashok][Mythic] Overcharged vs Conduit dispel animation
Dispelling the |T4914675:16|t|cffffd000|Hspell:405827|h[Overcharged]|h|r debuff via entering the conduit does not show any animation for the players
[AtSC][Zskarn][Mythic] Tactical Destruction vs amount
Tactical Destruction in mythic is currently behaving like heroic, meaning with each Tactical Destruction cast, there will be an additional statue shooting flames
example:
1st tactical destruction = 3 statues shooting
2nd tactical destruction = 4 statues shooting
In mythic, it should not increase the amount of statues, it should always be x3
[AtSC][Zskarn][Mythic] Dragonfire traps timers
We're currently having extra Dragonfire traps casts
PTR:
Except first 2 trap casts, boss is now casting traps x4 times before a Tactical Destruction, it should be x2 times
Retail:
[AtSC][Rashok][Mythic] Shadowflame Energy missing casts
Rashok is currently skipping some of the Shadowflame Energy casts
Retail:
PTR:
[AD][Rezan] Devour vs Breath of Eons
If you use skill 403631 during the boss's cast of ability 255421, you will become stuck on the boss.
Proof:
|T456563:16|t|cffffd000|Hspell:255421|h[Devour]|h|r
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
July 27, 2024
[Arms] Avatar vs Deep Wounds
Description of the bug
Currently on Firestorm the Deep Wounds damage is not getting increased by Avatar.Same issue as it is with Odyn's Fury
How to reproduce
Make Arms warrior
Use Cleave or Mortal Strike to get Deep Wounds check damage
Use Cleave or Mortal Strike with Avatar and then check the damage of Deep Wounds
How it should be
The damage of Deep Wounds should be increased by 20% when Avatar is active
Information about the spell
|T132090:16|t|cffffd000|Hspell:262115|h[Deep Wounds]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Talent tree: BcEAoonA2h02U1PVo4204nicFAIkIJRSSkkWpkEAAAAQQESDJEFRCESSSoIRIAQIAAAAAAAAgSSiACJFA
Video proof:
[Fury] Avatar vs Odyn's Fury Bleed
Description of the bug
Currently on Firestorm the Avatar talent doesn't increase the bleed damage of the Odyn's Fury.
How to reproduce
Make Fury warrior
Cast the Odyn's Fury and check the damage of the bleed
Cast Avatar then Odyn's Fury and then check if bleed damage is increased
How it should be
The bleed damage of Odyn's Fury should be increased by 20% when Avatar is active
Information about the spell
|T1278409:16|t|cffffd000|Hspell:385062|h[Odyn's Fury]|h|r
|T613534:16|t|cffffd000|Hspell:107574|h[Avatar]|h|r
Talent tree: BgEAoonA2h02U1PVo4204nicFEAAAAAAAAAACBCKBBRQICEFIhIQkESSaJRSEAJJJRKpFgkkEAAAEQQA
Video proof:
[Emerald][Side-Quest] Bound to You
Quest: https://www.wowhead.com/quest=77665/boundtoyou
Issue:
When the player uses the vile (extra action button) on the stone, it does not show the bar that is being done, instead it causing the realm to crash
[AD][Yazma] Soulfeast
Debuff |T1386547:16|t|cffffd000|Hspell:256577|h[Soulfeast]|h|r in bossfight https://www.wowhead.com/npc=122968/yazma have issue: damage doesn't increase whit stack of the debuff ( always do same damage like it's 1 stack)
[AD][Yazma] Wracking Pain
Players can interrupt ability cast |T236300:16|t|cffffd000|Hspell:250096|h[Wracking Pain]|h|r in bossfight https://www.wowhead.com/npc=122968/yazma
Cast |T236300:16|t|cffffd000|Hspell:250096|h[Wracking Pain]|h|r should be uninterrupted
[AD][Yazma] Soul link
Atm we miss ability www.wowhead.com/spell=249929/soullink damage in bossfight https://www.wowhead.com/npc=122968/yazma
[AD][Yazma] Soulrend scaling
Players soul from ability |T1354410:16|t|cffffd000|Hspell:249923|h[Soulrend]|h|r in bossfight https://www.wowhead.com/npc=122968/yazma dont scale whit keys lvl and tyrannical affix
[BH][Bonebolt Hunter] Toxic Trap vs evade
NPC https://www.wowhead.com/npc=185534/bonebolthunter have issue whit ability |T959799:16|t|cffffd000|Hspell:368287|h[Toxic Trap]|h|r : when player get damage from trap and pulling on this player , npc should not pull
Proof:
How to reproduce :
pull add
wait when add use trap
evade add whit https://www.wowhead.com/spell=589984 ( or other evade ability)
go into trap
[BH][Gashtooth] Gash Frenzy
https://www.wowhead.com/npc=186124/gashtooth ability |T236277:16|t|cffffd000|Hspell:378020|h[Gash Frenzy]|h|r have issues whit tick damage :
currently boss alway do hit damage whit this ability
FS PTR:
Retail:
[AD][Vol'kaal] Reanimation Totem
https://www.wowhead.com/npc=125977/reanimationtotem in bossfight https://www.wowhead.com/npc=122965/volkaal don't scale whit key lvl
[AD][Priestess Alun'za] Corrupted Gold debuff
Debuff |T1129419:16|t|cffffd000|Hspell:277072|h[Corrupted Gold]|h|r from https://www.wowhead.com/npc=130738/corruptedgold in bossfight https://www.wowhead.com/npc=122967/priestessalunza have issue: if players take debuff 2 time players will have 2 debuff
Debuff should just refresh uptime if player take orb second time
Proof:
[AD][Priestess Alun'za] Corrupted Gold
https://www.wowhead.com/npc=130738/corruptedgold in bossfight https://www.wowhead.com/npc=122967/priestessalunza have wrong hitbox(more than animation)
Proof:
[AD][Dazar'ai Juggernaut] Merciless assault
NPC https://www.wowhead.com/npc=122971/dazaraijuggernaut have whit ability |T999952:16|t|cffffd000|Hspell:253239|h[Merciless Assault]|h|r add bouncing high
Proof:
July 26, 2024
[Time Rifts] 1 task player skips the others
Description of the bug
Sometimes completing 1 task can make the other players tasks complete. Even essence bar counts for each player affected and gets add +30 to the bar.
How to reproduce
Complete 1 task on 1 character while other players registered and in the event area
How it should be
Completing 1 task should complete the player task only, or others that share same task.
[Time Rifts][NPC] Azmourne's Corrupted Ashbringer
Description of the bug
https://www.wowhead.com/npc=208328/azmournescorruptedashbringer can be found randomly on the floor without killing the required npc
You can accept and turn in the quest for rewards.
How to reproduce
Search for it at the spawn location during time rift
How it should be
Should spawn only after you kill https://www.wowhead.com/npc=207386/handofthelichkingcomments
Information of the npc
https://www.wowhead.com/npc=207386/handofthelichkingcomments
https://www.wowhead.com/npc=208328/azmournescorruptedashbringer
[Misc] Nearby targetting system
Issue:
Currently the nearby targetting system is faulty ( including 8y spread range abilities used on a single target as trigger point ) with calculating radius of 4y x 2 from that main target.
How it should be:
It should include all targets within 8 yards ( not just 4y ) from that target's edge of the hitbox ( to also properly check for bigger ones ).
Ex: Ph Flames, Ignite, Conflagration fire mage
Explosive Shot hunter
Attached retail example 7:04
July 25, 2024
[All] - Log out without pet
Description of the bug
When you log out without pet next time you will enter world with pet
How to reproduce
Dismiss pet
Log out
Enter world
How it should be
If you log out without pet next time you enter world you should be without pet
If you log out with pet next time you enter world you should be with pet
[ATDH][Fyrakk] Spirit of the Kaldorei
When Spirit of the Kaldorei reach 0 hp or die they should transform to Screaming Soul and start casting Searing Screams spell. Currently they just die.
https://www.wowhead.com/npc=207800/spiritofthekaldorei
https://www.wowhead.com/npc=214608/screamingsoul
[ATDH][Fyrakk] Death Achievement
If you get killed by Fyrakk during encounter you should get this achievement https://www.wowhead.com/achievement=17506/stillstandinginthefire
[ATDH][Fyrakk] Screaming Soul
Screaming Soul corpses in phase 2 should disappear after a few secs.
https://www.wowhead.com/npc=214608/screamingsoul
[ATDH][Fyrakk] Predator
Fyrakk keep using Predator even if you are very close to him and seems to not have any cooldown. Unfortunately I have no idea about minimal range when he should start using it but in wowhead there is something "Effect jump charge 6 yards" so maybe its that and I have no idea about cooldown but I dont think he should keep spamming this spell.
We had similar issue with Denathrius in shadowlands not sure how it was solved.
|T4622453:16|t|cffffd000|Hspell:422137|h[Predator]|h|r
[Item][Aberrus] - Djaruun, Pillar of the Elder Flame
Description of the bug
Djaruun, Pillar of the Elder Flame 408836 is missing damage increased per target struck.
How to reproduce
Login guardian druid for example
Place 2 dummies
Use Djaruun
Use Trash/Mangle/Maul
Compare with simcraft for 1 and 2 targets
How it should be
Djaruun should have increased damage by 15% per target struck. Up to 75% increased damage in total
Log
Links
Djaruun |T461112:16|t|cffffd000|Hitem:202569::::::::120:::::|h[Djaruun, Pillar of the Elder Flame]|h|r
Damage ID |T136243:16|t|cffffd000|Hspell:408836|h[Djaruun, Pillar of the Elder Flame]|h|r
[Evoker] [Augmentation] Timewalker
Description of the bug
|T5199633:16|t|cffffd000|Hspell:406380|h[Mastery: Timewalker]|h|r
this passive should prefer to buff dps players currently it doesnt
How to reproduce
get on a group with 3 ppl 1 dps 1 aug evoker and 1 healer
use empowered abilities
see that the person who gets buffed is random
How it should be
DPS players should be chosen over healers and tanks
Informations of the spell
|T5199633:16|t|cffffd000|Hspell:406380|h[Mastery: Timewalker]|h|r
[Evoker] [Augmentation] bestow weyrnstone
Description of the bug
|T5199618:16|t|cffffd000|Hspell:408233|h[Bestow Weyrnstone]|h|r
if you cast the spell on an ally and then you respec removing the talent both people will keep the item generated untill they log out
How to reproduce
get in a party
cast bestow weyrnstone
unspec it
see that both players keep the item generated
How it should be
if you unspec the talent both you should be able to use the item
Informations of the spell
|T5199618:16|t|cffffd000|Hspell:408233|h[Bestow Weyrnstone]|h|r
[ATHD][Fyrakk] Darkflame Shades
On Mythic Darkflame Shades should not spawn in phase 2 anymore when Fyrakk cast Fyr'alath's Bite spell. Currently they still keep spawning.
|T236297:16|t|cffffd000|Hspell:428954|h[Darkflame Shades]|h|r
[ATHD][Fyrakk] Darnassian Ancient
On Mythic when Darnassian Ancient reach 0 hp or die it should transform to Burning Ancient and attack players.
https://www.wowhead.com/npc=214900/burningancient
https://www.wowhead.com/npc=212420/darnassianancient
July 24, 2024
[ATDH][Fyrakk] Raging Flames
On pull only first wave of Raging Flames should spawn. Currently its 2 waves of Raging Flames spawning.
Retail Proof:
|T4914676:16|t|cffffd000|Hspell:432070|h[Raging Flames]|h|r
[ATDH][Fyrakk] Corrupt
Fyrakk currently is not creating any shield on Corrupt in intermission, shield amount should be % of his max hp depending on difficulty and he should interrupt his Corrupt spell when shield is broken to start phase 2.
|T532284:16|t|cffffd000|Hspell:421922|h[Corrupt]|h|r
[ATDH][Fyrakk] Molten Eruption
Burning Colossus should not cast Molten Eruption on heroic and lower difficulties. This is Mythic only ability.
|T5199630:16|t|cffffd000|Hspell:428988|h[Molten Eruption]|h|r
[ATDH][Fyrakk] Incarnate
Fyrakk should disappear after Incarnate spell finish cast. Currently hes "gone" visually but you can still damage him, it should not happen. PTR proof is in screenshot.
Retail proof:
|T5319139:16|t|cffffd000|Hspell:412761|h[Incarnate]|h|r
[ATDH][Fyrakk] Amidrassil hp in intermission
When Fyrakk finish Corrupt and Amidrassil burns in intermission, hp bar of Amidrassil should be on 0% hp. Currently it stays at 61% hp.
[ATDH][Fyrakk] 3rd Greater Firestorm phase 2
Fyrakk should not cast 3rd Greater Firestorm spell in phase 2 before he starts phase 3.
|T1035051:16|t|cffffd000|Hspell:422519|h[Greater Firestorm]|h|r
[ATDH][Fyrakk] Burning Scales in phase 2
Fyrakk should not apply Burning Scales aura on himself when he transform to dragon during Shadowflame Devastation spell in phase 2, he will keep Burning Scales for remainder of phase 2 which is wrong.
|T4631336:16|t|cffffd000|Hspell:423705|h[Burning Scales]|h|r
|T5342925:16|t|cffffd000|Hspell:422524|h[Shadowflame Devastation]|h|r
[ATHD][Fyrakk] Swirling Firestorm
Swirling Firestorm moves clockwise only once then stay in spot for remainder of the fight.
It should keep moving clockwise until end of the encounter.
|T460952:16|t|cffffd000|Hspell:425530|h[Swirling Firestorm]|h|r
[ATHD][Fyrakk] Raging Flames clear in intermission
When Fyrakk is about to start intermission and absorb Raging Flame pools from phase 1, he is doing it only under him. He should be doing it even when there are near him. I dont know exactly how big radius but posted video from retail to show it.
Retail proof:
[Darkmoon Faire] NPCs missing
Description of the bug
NPCs are phased / missing on live only, fine on PTR.
How to reproduce
Go to Darkmoon Faire on live
How it should be
NPCs should be visible
[Bastion][quest] The Last Labor
Description of the bug
https://www.wowhead.com/npc=165412/xandria disappears after flying you up to Necropolis.
https://www.wowhead.com/npc=165675/baronessantolyte can't be seen to kill, makes the quest impossible to finish.
How to reproduce
Accept https://www.wowhead.com/quest=59700/thelastlabor
Fly with https://www.wowhead.com/npc=165412/xandria up to Necropolis.
How it should be
After reaching Necropolis, https://www.wowhead.com/npc=165412/xandria should help you kill https://www.wowhead.com/npc=165675/baronessantolyte .
At the end, https://www.wowhead.com/npc=165412/xandria should be there to give you next quest and fly you to next objective.
Informations of the quest
https://www.wowhead.com/quest=59700/thelastlabor
[Bastion] An Inspired Moral Inventory button
https://www.wowhead.com/quest=57444/aninspiredmoralinventory does not show |T1361323:16|t|cffffd000|Hspell:307531|h[Introspection]|h|r button to make killing easier.
[Bastion][quest] Clear as Crystal
Description of the bug
1 Currently, you have to take and finish both https://www.wowhead.com/quest=60053/clearascrystal and https://www.wowhead.com/quest=60052/doubletap in order to see https://www.wowhead.com/npc=167428/mikanikos and https://www.wowhead.com/npc=167423/thanikos respectively.
2 Second issue, the progress bar auto fills to max and confuses players that the quest is bugged. They still have to collect the crystals in order to complete.
How to reproduce
Take https://www.wowhead.com/quest=60053/clearascrystal only.
Watch progress bar (issue 2)
Collect crystals till https://www.wowhead.com/quest=60053/clearascrystal is completed.
Go to https://www.wowhead.com/npc=167428/mikanikos (issue 1)
How it should be
Should be able to pick up, complete and turn in https://www.wowhead.com/quest=60053/clearascrystal only without https://www.wowhead.com/quest=60052/doubletap being completed.
Progress bar should fill only with using crystals.
(Ps: the video below is made 1 month ago, the player took 1 quest only and can see the other quest is still available to pick up, he made a separate video)
Informations of the quest
https://www.wowhead.com/quest=60053/clearascrystal
(Nov 4th, 2023)
(Nov 4th, 2023)
[Bastion][quest] Double Tap
Description of the bug
1 You have to take and finish both https://www.wowhead.com/quest=60053/clearascrystal and https://www.wowhead.com/quest=60052/doubletap in order to see https://www.wowhead.com/npc=167428/mikanikos and https://www.wowhead.com/npc=167423/thanikos respectively.
2 If your target dies with 1 hit and without being in combat with it, using the item on it won't count towards the quest. It can be an issue for any level 70 (whether boosted from shop or normal way)
How to reproduce
Take https://www.wowhead.com/quest=60052/doubletap only
Kill enemies with 1 hit without getting in combat with them.
(GM commands or be level 70 with items)
Use |T2060147:16|t|cffffd000|Hitem:178140::::::::120:::::|h[Archonic Resonator]|h|r near them. (issue 2)
Kill enemies while being in combat to complete https://www.wowhead.com/quest=60052/doubletap
Go to https://www.wowhead.com/npc=167423/thanikos (issue 1)
How it should be
Should be able to pick up, complete and turn in https://www.wowhead.com/quest=60052/doubletap only without https://www.wowhead.com/quest=60053/clearascrystal being completed.
Enemies dying 1 shot without getting in combat should count towards the quest
(Ps: the video below is a level 70 hunter, the player is shown killing some of them 1 hit without getting in combat)
Informations of the quest
https://www.wowhead.com/quest=60052/doubletap
[Profession][Fishing] Fishing in Legion
Description of the bug
Can't loot from fishing in legion zones. Loot frame opens but can't click to loot.
How to reproduce
Fish and loot any item from legion zone
How it should be
Should be able to loot
[Profession][Fishing] Fishing in Zaralek Cavern
Description of the bug
Can't loot from fishing in Zaralek pools. Loot frame opens but empty.
How to reproduce
Fish and loot any item in Zaralek
How it should be
Should be able to loot
[Zereth Mortis][Quest] Match Made in Zereth Mortis
Description of the bug
Can't ascend to Secundus Locus. Keeps getting error "no direct path"
How to reproduce
Accepthttps://www.wowhead.com/quest=64889/matchmadeinzerethmortis and charge energy to max. Try to finish the quest.
How it should be
Should be able to teleport out of Primus Locus to any other Locus unlocked
Informations of the quest
https://www.wowhead.com/quest=64889/matchmadeinzerethmortis
July 23, 2024
[Outlaw] - Soulrip vs self-damage
Description of the bug
|T4896762:16|t|cffffd000|Hspell:409604|h[Soulrip]|h|r applies to your character when getting hit by self harminig abilities like |T4497577:16|t|cffffd000|Hitem:191329::::::::120:::::|h[Iced Phial of Corrupting Rage]|h|r and |T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r
How to reproduce
wear 4 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave
have neltharion trinket equiped and phial of corrupting rage used on you
attack enemy target untill either your trinket or phial proc
whenever you get selfharm damage while attacking the enemy target you will get the soulrip dot on yourself
How it should be
self harm should not apply soulrip to your character
[MM] - Heavy Ammo x Rapid Fire
Description of the bug
Heavy Ammo calculates 70% of base damage and mods it with x1.25
How to reproduce
Use MultiShot
Use Rapid Fire
How it should be
Rapid Fire cleave damage should be increased by flat 25% 95% in total
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRKhQSESIoAAAAAA
Links
Heavy Ammo |T249174:16|t|cffffd000|Hspell:378910|h[Heavy Ammo]|h|r
Rapid Fire |T461115:16|t|cffffd000|Hspell:257044|h[Rapid Fire]|h|r
[SV] - Fury of the Eagle range
Description of the bug
Fury of the Eagle missing aoe around player
Also it has less range than on retail
How to reproduce
Use Fury of the Eagle when Dummy behind you
While casting move closer to Dummy
Doesn't matter if its dummy or not
How it should be
Need to adjust its aoe range:
Should be added aoe around player its range should be ~1.5 yards
Cone angle should be increased slightly
Links
Fury of the Eagle |T1239829:16|t|cffffd000|Hspell:203415|h[Fury of the Eagle]|h|r
[Maldraxxus][quest] Straight to the Heart
Description of the bug
If someone dies and get out of combat with https://www.wowhead.com/npc=163431/morbitan , the boss gets bugged and evade all hits.
Deleting the quest and taking it again doesn't fix it.
Quest gets bugged for everyone else.
How to reproduce
Start https://www.wowhead.com/quest=59025/straighttotheheart
Interact and summon https://www.wowhead.com/npc=163431/morbitan
Die and go back to https://www.wowhead.com/npc=163431/morbitan.
How it should be
Should be able to attack https://www.wowhead.com/npc=163431/morbitan again after you die and revive.
Informations of the quest
https://www.wowhead.com/quest=59025/straighttotheheart
[Doti] Unlocked portals animation
Description of the bug
Portals that are unlocked are currently missing their swirlying animation
Proof
How it should work
Unlocked portals' animations should be there
Retail
[Doti] Lerai VS CCs
Description of the bug
Right now on PTR Lerai Timesworn Maiden is being affected by every kind as CCs.
How it should work
On Retail Lerai Timesworn Maiden is a lieutenant type of mob, so it can't be CCed by any spell.
[Doti] Infinite Watchkeeper vs CC
Description of the bug
Infinite Watchkeeper can be CC's
How it should work
Infinite Watchkeeper should be a liutenant type of mob and so immune to all CC's
[Doti] Timeline Marauder vs cc
Description of the bug
Timeline Marauder can be cced
How it should work
Timeline Marauder shouldn't be cced
https://www.wowhead.com/npc=199748/timelinemarauder
[Doti] Spurlok VS CCs
Description of the bug
Right now on PTR Spurlok is being affected by every kind of CCs.
How it should work
On Retail Spurlok is a lieutenant type of mob, so it can't be CCed by any spell.
[Doti] Portals already active (Murozond's Rise)
Description of the bug
The portals in this room are already active
Proof
How it should work
Portals should only activate when all Infinite Riftmages are killed
[Amirdrassil][Igira the Cruel] Blistering Spear vs stealth
If you use |T132220:16|t|cffffd000|Hspell:66|h[Invisibility]|h|r when targetted by https://www.wowhead.com/spell=414425/blisteringspear?dd=15&ddsize=30, you won't get the circle on the ground and the spear won't appear
PTR example:
[Amirdrassil][Igira the Cruel] Smashing Viscera tracking
Description of the bug
The player targeted by Smashing Viscera is not able to move out of the circle, because the spell is following them
How it should work
Smashing Viscera should be cast on player's position, and it should not track player's movement (meaning the player should be able to bait and move out of the circle)
[world quest] Cataloguing's Raft
Description of the bug
1 Can't interact / ride Cataloguing's Raft in world quests.
The issue is when the raft shows up before world quest, you can't use it.
If you keep trying and if the raft shows up with or after accepting the world quest, then you can use it. I included all tests of not being able to use and when / how I was able to.
(Ps: the Azure Span only one that seems to work perfect. worked 99% of the times cause the raft was always useable before the world quest got accepted)
How to reproduce
Go to any Cataloguing world quest.
Try to use it.
How it should be
The Raft should become useable once the world quest is accepted.
Informations of the quest
https://www.wowhead.com/quest=70632/catalogingthewakingshores
https://www.wowhead.com/quest=70075/catalogingthewakingshores
https://www.wowhead.com/quest=70659/catalogingtheohnahranplains
https://www.wowhead.com/quest=70079/catalogingtheohnahranplains
https://www.wowhead.com/quest=70100/catalogingtheazurespan
https://www.wowhead.com/quest=70699/catalogingthaldraszus
https://www.wowhead.com/quest=70110/catalogingthaldraszus
[Evoker][Augmentation] Breath of Eons vs Ebon Might
Description of the bug
When casting Breath of Eons without an active Ebon Might buff, we don't get Ebon Might applied. If we have an active Ebon Might, it gets extended.
How it should be
Casting Breath of Eons should apply Ebon Might at the end of the cast if the player doesn't have it already active.
[Evoker][All] Obsidian Scales
Description of the bug
When using spell 363916, 2 skill charges are consumed.
How to reproduce
Use 363916
How it should be
When using spell 363916, there should be a 500 ms delay before it can be used again.
Informations of the spell
363916 |T1394891:16|t|cffffd000|Hspell:363916|h[Obsidian Scales]|h|r
[Amirdrassil][General] Dream's Blessing vs combat
Description of the bug
Dreams Blessing is not being removed if the player is in combat
How it should work
Dreams Blessing debuff (applied by Tormented Ancient) should be removed the moment the player enters combat state
[Fury][Quest] Fire Season
Quest https://www.wowhead.com/quest=75918/fireseason
Issue
When you arrive at the location, npc https://www.wowhead.com/npc=205068/shandrisfeathermoon is not there, even if you try to get into the fog to see the npc, it does not work at all
[Doti] Valow VS CCs
Description of the bug
Right now on PTR Valow is being affected by every kind as CCs.
How it should work
On Retail Valow is a lieutenant type of mob, so it can't be CCed by any spell.
July 21, 2024
[Evoker] Mail Gear 5% Int bonus
It seems that |T132639:16|t|cffffd000|Hspell:366522|h[Armor Skills]|h|r is active even when not wearing full mail set.
Bug demo:
Character is naked yet he gains 5% extra int.
FS bugreport:
[evoker][augmentation] -motes of possibility
Description of the bug
motes of possibility has a seperate chance to spawn an orb from each dmg instance of the essence ability
How to reproduce
pick the talent
go to a place with a lot of mobs
start spamming eruption
see that you generate infinite orbs
How it should be
motes of possibility should have 15% chance to spawn an orb regardless of pack size
Informations of the spell
|T5199634:16|t|cffffd000|Hspell:409267|h[Motes of Possibility]|h|r
[Doti] Missing nameplates
Description of the bug
Most of the NPCs such as Coalesced Moment, Temporal Fusion, Temporal Deviation have no nameplate showing above their model
Proof
How it should work
Nameplates should be showing
[Doti] Infinite Riftmage vs casts
Description of the bug
Infinite Riftmage is not casting any spell
How it should work
Infinite Riftmage should cast spells such as Infinite Burn, Temporal Blast, Temporal Loophole
[Doti] Infinite Saboteur/Diversionist/Watchkeeper
Description of the bug
Infinite Saboteur , Infinite Diversionist, Infinite Watchkeeper are not casting any spell
How it should work
They should instead cast spells such as Infinite Fury, Timeless Curse
[Doti] Minigame vs Movement speed / Stealth
Description of the bug
Movement speed buff after enabling the Balls minigame event is missing. Additionally if a player goes invisible, the add will not target him to throw the balls.
How it should work
When the minigame starts, all players get a huge movement speed buff and should be targeted by the adds even if in stealth
Retail
[Doti] Chronikar VS Vanish
Description of the bug
Right now on PTR while fighting https://www.wowhead.com/it/npc=198995/cronikar and it starts casting |T796638:16|t|cffffd000|Hspell:401421|h[Sand Stomp]|h|r, if a player casts |T132089:16|t|cffffd000|Hspell:135201|h[Shadowmeld]|h|r , |T575584:16|t|cffffd000|Hspell:110959|h[Greater Invisibility]|h|r or |T132331:16|t|cffffd000|Hspell:1856|h[Vanish]|h|r before "sand stomp" casts end, no sand pool will be spawned on the ground.
How it should work
On retail invisibility spells shouldn't affect in any way the dropping of sand stomp pools on the ground.
[Time Rifts][Item] Warmonger's Leather Equipment Bag
Description of the bug
https://www.wowhead.com/item=207069/warmongersleatherequipmentbagcontains can drop for alliance characters from final boss
How to reproduce
Kill final boss in Time Rift
How it should be
https://www.wowhead.com/item=207069/warmongersleatherequipmentbagcontains should be for horde
Information of the item
https://www.wowhead.com/item=207069/warmongersleatherequipmentbagcontains
[Time Rifts][Task] Clogged
Description of the bug
Clogging the cannon doesn't count. After clicking, it just disappear without completing.
How to reproduce
Try to complete Clogged task by clogging the Fel Cannon https://www.wowhead.com/npc=208176/legiondevastatorcannon
How it should be
Should count for the task
Information of the npc
https://www.wowhead.com/npc=208176/legiondevastatorcannon
[Time Rifts][NPC] Hand of the Lich King
Description of the bug
https://www.wowhead.com/npc=207386/handofthelichkingcomments can't be attacked
How to reproduce
Try to complete Frozen Time Rift Investigated.
How it should be
Should be attackable
Information of the npc
https://www.wowhead.com/npc=207386/handofthelichkingcomments
[Time Rifts][NPC] Val'kyr Shadowguard
Description of the bug
https://www.wowhead.com/npc=208380/valkyrshadowguard summoned by https://www.wowhead.com/spell=417303/callvalkyrseealsoother is missing hovering animation.
They can also spawn and idle without attacking anyone with |T636335:16|t|cffffd000|Hspell:417310|h[Spirit Bolt]|h|r
How to reproduce
Go into Azmourne andlet https://www.wowhead.com/npc=205305/fracturedcausality cast https://www.wowhead.com/spell=417303/callvalkyrseealsoother
How it should be
Should be hovering and attack nearby players
Information of the npc
https://www.wowhead.com/npc=208380/valkyrshadowguard
July 20, 2024
[Elemental] - 4p Maelstrom generation
Description of the bug
With current tier equipped spells dont genereate 50% more maelstrom for 8sec after using Stormkeeper(191634) except lava burst.
Lightning bolt 188196 should generate 15 currently generates 10
Icefury 210714 should generate 38 generates 25
Frost shock 196840 with aura 210714 on player shoudl generate 21 generates 14
Lava burst works correctly without buff 12 and with 18
shaman elemental 4p aura 405566
aura handling damage and maelstrom increase for 8sec after use of stormkeeper Primal fracture 410018
How to reproduce
use stormkeeper stacks
use mentioned spells
watch maelstrom generated
How it should be
Spells should generate increased amount of malestrom for 8sec after using stormkeeper buff as mentioned above
[MM] - Serpentstalker's Trickery
Description of the bug
Aimed Shot casts Serpent Sting on hit
How to reproduce
Use Aimed Shot on long distance
How it should be
Serpent Sting should be casted on Aimed Shot cast same time
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRkmQSESIoAAAAAA
Links
Serpentstalker's Trickery |T132209:16|t|cffffd000|Hspell:378888|h[Serpentstalker's Trickery]|h|r
[MM] - Wailing Arrow
Description of the bug
Wailing Arrow deals increased damage to main target it is summ of main target damage and additional target damage
How to reproduce
Use Wailing Arrow to 1 target
Use Wailing Arrow to 2 targets
How it should be
Additional target damage shouldn't be applied to main target
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRKhQSESIoAAAAAA
Links
Wailing Arrow |T132323:16|t|cffffd000|Hspell:392060|h[Wailing Arrow]|h|r
[Evoker][Devastation] Iridescence + Titanic Wrath
Description of the bug
As of now, if you get both buffs Iridescence and Titanic Wrath both get consumed but only one increases the damage of the spell.
How to reproduce
Iridescence : .aura 386353
Titanic Wrath : .aura 359618
Use on Pyre
Test damage with one
Test damage with the other
Test damage with both
How it should be
The damage amplification should be cumulated
[Aberrus][Neltharion] Rushing Darkness + Volcanic heart
Players targeted by |T4914668:16|t|cffffd000|Hspell:407221|h[Rushing Darkness]|h|r should not be able to be targeted by the |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r that comes right after it.
At the moment on PTR and Live realm it is happening
[Doti] [Iridikron] Timeline acceleration
Description of the bug
After Chromie survives Stonecracker barrage the boss gains Timeline Acceleration
Proof:
How it should work
The boss should not get the buff it should only be applied to players
[Aberrus][Neltharion] Corruption after the third add shield is broken
In the Echo of Neltharion fight, during the phase 2 the boss puts the https://www.wowhead.com/spell=410972/corruption?dd=15&ddsize=30 on players to make them able to attack the https://www.wowhead.com/npc=203812/voicefrombeyond . After the shield of the last Add gets removed, the boss should stop putting Corruption on the players. On live and PTR instead this happens.
[Aberrus][Mythic Neltharion] Volcanic Heart vs targeting
|T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r should be cast always on 5 players every time in mythic difficulty. At the moment on phase 2 of the boss the boss can cast from 2 to 5 people randomly. It should always be 5(excluding always the tanks).
This could be related to the prevention from rushing darkness, but I'm not so sure.
FS log
[AtSC][Echo] Wall vs Sunder Shadow
P2
Most of the times, having the Sunder Shadow hit walls, will not have it actually breaking them (sometimes it would only break 1, some others 0)
Might be related to players being able to kill the echo spawning from the tank, not sure
[Aberrus][Neltharion] Twisted Earth respawning too soon after being broken with Shadow Strike
In phase 2 of Echo of Neltharion the walls (Twisted Earth) broken by https://www.wowhead.com/ptr/spell=407856/shadowstrike?dd=15&ddsize=30 gets recreated almost instantly, while there should be 11 seconds before the wall gets recreated.
Retail proof:
Start at 3.16 where the wall gets broken, it gets recreated at 3,27
[Aberrus][Magmorax][Mythic] Lava ejections vs death
If a player soaking a lava ejection dies from that hit, it will not count as soaked and it will also damage the entire raid
It should instead count for a soak
[AtSC][Magmorax][Mythic] Explosive Magma size
The size of the Magma puddle spawning from Explosive Magma should depend on the amount of players soaking the impact
At the moment the Magma puddle spawns at max size in all case
to be confirmed
[Aberrus][Magmorax][Mythic] Lava ejections
Lava ejections (4 puddles that require 1 player to soak each of them), spawning from Igniting Roar, currently have a bigger hitbox, and they are also currently overlapping
The hitbox should match the visual red circle
They should not spawn overlapped
The lava ejections should not spawn on top of the chains surrounding the platform
(player dying due to soaking both even though he was only soaking x1, and also they are overlapping)
[AtSC][Magmorax] Magma Puddle max size
Magma Puddles (the ones that expand overtime) should have a max size
At the moment they keep expanding infinitely
[Aberrus][Neltharion] Rushing Darkness silence
|T4914668:16|t|cffffd000|Hspell:407221|h[Rushing Darkness]|h|r should silence only the players in the trajectory between the boss and the targeted player. At the moment on PTR and Live it silences the targeted players as well.
PTR video:
Retail Video:
[Aberrus][Neltharion] Volcanic Heart damage
When the |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r debuff explodes, it should deal 780k to every player inside the big red circle(and then a dot for 15 seconds), while the person with the debuff should only get 105k damage and then a dot for 15 seconds.
At the moment on PTR the player with the Volcanic Heart debuff gets 780k instead of 105k(but the damage of the dot he gets right after is correct).
Retail log:
As you can see the targeted guy (Darkminato) gets 105k and then 109k every 15 seconds.
[Time Rifts][NPC] Fractured Causality - Azmourne
Description of the bug
https://www.wowhead.com/npc=205305/fracturedcausality in Azmourne stay standing after dying
How to reproduce
kill https://www.wowhead.com/npc=205305/fracturedcausality
How it should be
Should falls on the ground
Information of the npc
[General] - Level bonus stamina amount
Description of the bug
Currently we missing ~386 stamina in level bonus
How it should be
Stamina level bonus should be 3848 for each class
Links
Simcraft changes
[Tiragarde Sound][Quest] Face Your Enemy
Description of the bug
Using |T135144:16|t|cffffd000|Hitem:165702::::::::120:::::|h[Shard of Vesara]|h|r on targets give error you have no target and doesn't count for the quest.
How to reproduce
Accept https://www.wowhead.com/quest=54175/faceyourenemy.
Use |T135144:16|t|cffffd000|Hitem:165702::::::::120:::::|h[Shard of Vesara]|h|r on targets.
Check quest credit.
How it should be
After using |T135144:16|t|cffffd000|Hitem:165702::::::::120:::::|h[Shard of Vesara]|h|r on targets, it should counts towards the quest.
Informations of the quest
https://www.wowhead.com/quest=54175/faceyourenemy
[Tiragarde Sound][Quest] We Have Him Cornered
Description of the bug
2 players reported issue with the questhttps://www.wowhead.com/quest=52260/wehavehimcornered , after https://www.wowhead.com/npc=140770/tradeprincegallywix loses enough health, it doesn't count towards the quest and completes it.
How to reproduce
Unable to reproduce on PTR
How it should be
Once https://www.wowhead.com/npc=140770/tradeprincegallywix health is low, quest should gets completed.
Informations of the quest
https://www.wowhead.com/quest=52260/wehavehimcornered
[Tiragarde Sound][Quest] Fairwind's "Friends" ~ landing spot
Description of the bug
At the end after objective is completed, gryphon takes you back to turn quest in. Right after landing, you get teleported into the sea.
You die and revive in different zone.
How to reproduce
Accept https://www.wowhead.com/quest=49404/fairwindsfriends
Finish objective.
Wait for the gryphon to take you.
How it should be
Should stay where you land, no teleports happens after landing.
Informations of the quest
https://www.wowhead.com/quest=49404/fairwindsfriends
[Time Rifts] No rewards
Description of the bug
No rewards given after completing time rifts
How to reproduce
Complete any time rift
How it should be
Should get
https://www.wowhead.com/currency=2594/paracausalflakes x150
Soridormi reputation x250
|T5062624:16|t|cffffd000|Hitem:204076::::::::120:::::|h[Drake's Shadowflame Crest Fragment]|h|r x10
https://www.wowhead.com/currency=2245/flightstones x8
|T2026009:16|t|cffffd000|Hitem:207030::::::::120:::::|h[Dilated Time Capsule]|h|r x1
Information of the event
[Time Rifts] Final boss double rewards
Description of the bug
Final boss gives double rewards sometimes
How to reproduce
Kill final boss multiple times
How it should be
Should be one time
[Time Rifts][NPC] Pureblooded Mammoth
Description of the bug
Wasn't able to find https://www.wowhead.com/npc=205681/purebloodedmammoth but found it later on another character, during different task, and wrong spot.
How to reproduce
Try to complete this task and find the npc
How it should be
Should be spawned for the task at the spot for it
Information of the npc
https://www.wowhead.com/npc=205681/purebloodedmammoth
[Time Rifts][Task] Frozen Heart sent home
Description of the bug
Kicking the frozen heart into the time rift doesn't count for the task.
The heart disappear and then spawn again, repeating the process doesn't count.
How to reproduce
Try to complete this task by kicking the frozen heart into the time rift
How it should be
Should count for the task
Information of the npc
https://www.wowhead.com/npc=208155/frozenheart
https://www.wowhead.com/npc=208153/timerift
[Dominate mind] Impenetrable sphere
Description of the bug
We have issues whit npc https://www.wowhead.com/npc=41795/idrakessmistress :
Priest can control add whit |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r and buff other players whit ability |T134122:16|t|cffffd000|Hspell:77841|h[Impenetrable Sphere]|h|r
it's give player 45 % damage reduction for all time
Players can abuse this on raid and m+ as the buff stays on players
July 19, 2024
[SV] - Quick Shot
Description of the bug
Quick Shot doesn't proc when you refresh Flanker's Advantage
How to reproduce
.learn 270332 (it will be in general tab in spell book)
.cheat all and .debug haste 1000
Spam Kill Command and uptime Pheromone Bomb debuff
How it should be
Quick Shot should proc also when you refresh Flanker's Advantage
Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEIBKBBJJJplkIiDkQEJAAAAAABRTgIJSCxBSkCAAAAA
Links
Quick Shot |T464604:16|t|cffffd000|Hspell:378940|h[Quick Shot]|h|r
Pheromone Bomb (debuff) |T2065635:16|t|cffffd000|Hspell:270332|h[Pheromone Bomb]|h|r
[SV] - Spearhead
Description of the bug
Spearhead DoT damage deals incorrect damage it has wrong calculation and doesn't stack
How to reproduce
Cast Spearhead
Cast Raptor Strike / Mongoose Bite
How it should be
DoT should deal 35% of damage done. If Raptor Strike / Mongoose Bite does critical damage DoT should be 35% of this critical damage.
Should have stacking rule as Master Marksmanship
Links
Spearhead |T4667416:16|t|cffffd000|Hspell:360966|h[Spearhead]|h|r
Spearhead DoT |T4667416:16|t|cffffd000|Hspell:389881|h[Spearhead]|h|r
[SV] - Deadly Duo
Description of the bug
Kill Command reset doesn't always extend Spearhead duration
Might be an issue with Flanker's Advantage refresh doesn't count as Kill Command reset
How to reproduce
.learn 270332 (it will be in general tab in spell book)
.cheat all and .debug haste 1000
Cast Spearhead
Spam Kill Command and uptime Pheromone Bomb debuff
How it should be
Kill Command reset should always extend Spearhead duration
Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEIBKBBJSSaJhIkQkkkAAAAAABRTgIJSCxBSkCAAAAA
Links
Spearhead |T4667416:16|t|cffffd000|Hspell:360966|h[Spearhead]|h|r
Deadly Duo |T236202:16|t|cffffd000|Hspell:378962|h[Deadly Duo]|h|r
Flanker's Advantage |T461120:16|t|cffffd000|Hspell:259285|h[Flanker's Advantage]|h|r
Pheromone Bomb (debuff) |T2065635:16|t|cffffd000|Hspell:270332|h[Pheromone Bomb]|h|r
[SV] - Bombardier
Description of the bug
Bombardier resets only one Wildfire Bomb and doesn't save current cooldown (the issue with half of actual cooldown)
How to reproduce
Cast all Wildfire Bombs
Cast Coordinated Assault
How it should be
Bombardier should reset all charges.
Should save current cooldown.
Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEiEoEEkIJplEiQCpFJCAAAAAEENBikIJEHIRKAAAAAA
Links
Bombardier |T2115301:16|t|cffffd000|Hspell:389880|h[Bombardier]|h|r
Wildfire Bomb |T2065634:16|t|cffffd000|Hspell:259495|h[Wildfire Bomb]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
[MM] - Readiness
Description of the bug
Wailing Arrow resets charges on hit
How to reproduce
Use Aimed Shot / Rapid Fire
Use Wailing Arrow
How it should be
Wailing Arrow should reset charges on cast
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y1SgSAQKIIAAAAARSEJJRiDkER0CHQRERRKhQSESIoAAAAAA
Links
Readiness |T132206:16|t|cffffd000|Hspell:389865|h[Readiness]|h|r
Wailing Arrow |T132323:16|t|cffffd000|Hspell:392060|h[Wailing Arrow]|h|r
[Frost] - Enduring Strength
Description of the bug
Enguring Strength counts every Obliterate critical hit for duration extension
How it should be
.debug critical 100
Use Death and Decay
Use Pillar of Frost
Use Obliterate
How it should be
Only one critical hit should be counted for duration extenstion
Talents:
BsPA/gf1fDREKLfAcG9Z2HkF/JCgIkkIHItIBkIJhgIJRSSkAHgkERSSSSKJBAAAAAAAAAAAA
Links
Enduring Strength |T136213:16|t|cffffd000|Hspell:377190|h[Enduring Strength]|h|r
Pillar of Frost |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
Obliterate |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
[Frost] - Icecap
Description of the bug
Every Obliterate critical hit reduces cooldown by 2 seconds. So with Death and Decay you can reduce cooldown by 6 seconds per cast
How to reproduce
.debug critical 100
Use Death and Decay
Use Pillar of Frost
Use Obliterate
How it should be
Only one critical hit should be counted for cooldown reduction
Talents:
BsPA/gf1fDREKLfAcG9Z2HkF/JCgIkkIHItIBkIJhgIJRSSkAHgkERSSSSKJBAAAAAAAAAAAA
Links
Icecap |T134212:16|t|cffffd000|Hspell:207126|h[Icecap]|h|r
Pillar of Frost |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
Obliterate |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
July 18, 2024
[All] Bleeds vs Ularogg Cragshaper adds
Description of the bug
Currently on Firestorm when you encounter the Ularogg Cragshaper's adds and you use abilities like: Cleave,Dragon Roar,Rend they don't apply bleed effect on the mobs.
How to reproduce
Create Arms Warrior
Take talent's: Dragon Roar,Rend,Cleave
Use the same abilities on the mobs of Ularogg Cragshaper
Check the bleed effect's not getting applied on the mobs
How it should be
The talents:Dragon Roar,Rend,Cleave should apply bleed effect's on the mobs of Ularogg Cragshaper
Information of the spell
Retail proof:
Firestorm proof:
Talents tree: BcEAoonA2h02U1PVo4204nicFAQplQkkQSiSrEJBAAAABRIKkERREQiABSECCHgDkWCAAAAAAAAJpkgACBEA
[Shadow] - Mastery: Shadow Weaving x non-Priest spells
Description of the bug
Mastery: Shadow Weaving affects nonPriest damage trinkets, enchants, embellishments etc
Just combatlog
How to reproduce
Equip Beacon to the Beyond for example
.debug mastery 100
Spam it
How it should be
Mastery: Shadow Weaving should affect only family priest spells.
It shouldn't affect other damage sources attached simcraft results for gear like in video in description.
Links
Mastery |T136195:16|t|cffffd000|Hspell:343690|h[Mastery: Shadow Weaving]|h|r
Beacon |T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
[MM] - Chimaera Shot
Description of the bug
Chimaera Shot 344121 frost damage part is missing damage modifiers
How to reproduce
Cast Chimaera Shot
.debug mastery 1000 and .debug versatility 10000
Cast Chimaera Shot again
How it should be
Chimaera Shot frost damage should be amplified by same modifiers as is nature part damage.
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5YJBKBApggAAAAAEJJRSkIOQSERLBNREFpECJRIhgCAAAAA
Links
Chimaera Shot (nature) |T236176:16|t|cffffd000|Hspell:344120|h[Chimaera Shot]|h|r
Chimaera Shot (frost) |T236176:16|t|cffffd000|Hspell:344121|h[Chimaera Shot]|h|r
[SV] - Violent Reaction
Description of the bug
Violent Reaction procs from any bomb
How to reproduce
Apply Serpent Sting to several targets
Use Shrapnel/Pheromone bombs
How it should be
Violent Reaction should proc only when you hit target with Volatile Bomb
Talents:
B8PAI6Hz82/AvTZSB0bPjW+5YBoEIBKBBJJJplEiIJERIAAAAAQQ0EISikQcgEpAAAAAA
Links
Violent Reaction |T915544:16|t|cffffd000|Hspell:260231|h[Violent Reaction]|h|r
Volatile Bomb |T2065636:16|t|cffffd000|Hspell:271045|h[Volatile Bomb]|h|r
Shrapnel Bomb |T2065637:16|t|cffffd000|Hspell:270335|h[Shrapnel Bomb]|h|r
Pheromone Bomb |T2065635:16|t|cffffd000|Hspell:270323|h[Pheromone Bomb]|h|r
[Doti][Deios] Collapsing Time Rift
Description of the bug
When an Infinite Keeper is slain, the boss is not losing 20% HP from Collapsing Time Rift
How it should work
When an Infinite Keeper is slain, the boss should lose 20% HP
[Evoker] [augmentation][terror of the skies]
HOW IT SHOULD WORK
with the talent terror of the skies your breath of eons should stun all targets hit
currerntly it doesnt work at all
How to replicate
pick the talent terror of the skies
cast breath of eons
see that the targets dont get stunned
|T4622477:16|t|cffffd000|Hspell:371032|h[Terror of the Skies]|h|r
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
[Doti][Blight of Galakron] Invisible
Description of the bug
When both Risen Dragons are killed, Blight of Galakron will instantly spawn, engage in combat and be invisible and untargettable
Proof
How it should work
When both Risen Dragons are killed, there should be a long roleplay before the Blight of Galakron spawns and engages in combat.
Also, the boss should not invisible nor untargettable
Retail
[Doti] Interval NPC
Description of the bug
Npc are not body pulled and are not casting Temporal Detonation
How it should work
Interval]([Coalesced Time Should be body pulled and when under 30% hp they should cast Temporal Detonation
[Doti][Deios] Boss not moving
Description of the bug
When boss reaches last phase, it won't move anymore
How it should work
Boss should always follow the tank
[Doti][Deios] Portals vs addspawn
Description of the bug
Adds are not spawning from the rift portals (Summon Infinite Keeper)
How it should work
As long as portals are open, adds should spawn from them
[Doti][Deios] Infinite Corruption swirlie
Description of the bug
Puddles from Infinite Corruption don't have a preanimation showing where the puddles are going to spawn, making it impossible for players to move out in time
How it should work
Infinite Corruption puddles should show a swirlie for a few seconds before the actual puddle spawns
Retail
[Doti][Deios] Chronal Burn missing
Description of the bug
Chronal Burn cast is missing
How it should work
Chronal Burn cast should not be missing
[Aberrus][Sarkareth] Motes of Oblivion Hitbox
We tried to understand exactly what was going on, but it's not 100% clear. We are getting too many stacks of Oblivion in P3, it seems to be a Mote of Oblivion hitbox issue (maybe some are invisible?) since it's the only mechanic that gives 5 stacks.
Recording :
If you look at the players stacks on my raid frame, their positions we see that they all get 5 stacks (which would indicate they got hit by a swirlie) at the exact moment the circled Mote landed. But then they get 5 more shortly later but it doesn't seem to match any Mote landing.
[Doti] Timestream Anomaly VS CC
Description of the bug
Right now on PTR Timestram Anomaly is currently being affected by any kind of CC.
How it should work
Timestram Anomaly shouldn't be able to be affected by CCs since they are considered "liutenants" kind of mobs.
[Item][Dungeon] - Rainsong x Adaptive Swarm
Description of the bug
Rippling Anthem 413426 procs on enemies with Adaptive Swarm
How to reproduce
.aura 91143
Uptime Adaptive Swarm on enemies and some healing effect on yourself
Roll for proc
How it should be
Rippling Anthem shouldn't proc on enemies with Adaptive Swarm
List of spells
Item |T132844:16|t|cffffd000|Hitem:133252::::::::120:::::|h[Rainsong]|h|r
Owner buff |T132844:16|t|cffffd000|Hspell:91143|h[Flowing Anthem]|h|r
Ally buff |T132844:16|t|cffffd000|Hspell:413426|h[Rippling Anthem]|h|r
[Doti] Interval vs engage
Description of the bug
Interval can be hit by any AoE spell, and get them in combat (untargettable)
How it should work
Interval should only engage in combat if they are hit by Chronoburst
[Doti] Infinite Timeslicer temposlice
Description of the bug
Infinite Timeslicer Temposlice is cast twice in a row everytime the mob cast the spell. Also if the boss get stunned or dispelled the boss waits the end of the seconds remaning for the channel before casting the spell again.
Also Infinite Timeslicer from group 5 Timeslicers number 7 and 8 are applying twice the stacks with Temposlice
How it should work
Temposlice shouldn't be casted twice in a row
[Doti] Epoch ripper VS Timerip jump
Description of the bug
Right now on PTR when https://www.wowhead.com/npc=205435/epochripper jumped to a random player by casting |T4622479:16|t|cffffd000|Hspell:412063|h[Timerip]|h|r and the main target of the add hasn't moved during the "timerip" 's channel, the mob won't move until another "timerip" is casted and the main target (tank most of the times) moves.
How it should work
On retail https://www.wowhead.com/npc=205435/epochripper shoul be able to move pack to the tank after the cast of |T4622479:16|t|cffffd000|Hspell:412063|h[Timerip]|h|r without any issue.
[Doti] Infinite Timeslicer VS Death grip
Description of the bug
Right now on PTR https://www.wowhead.com/npc=205408/infinitetimeslicer is currently casting |T4622478:16|t|cffffd000|Hspell:412012|h[Temposlice]|h|r and if a death knight is casting |T237532:16|t|cffffd000|Hspell:311977|h[Death Grip]|h|r the mob will change position without interrupting its cast.
How it should work
On retail when https://www.wowhead.com/npc=205408/infinitetimeslicer is casting |T4622478:16|t|cffffd000|Hspell:412012|h[Temposlice]|h|r and it get's gripped by |T237532:16|t|cffffd000|Hspell:311977|h[Death Grip]|h|r should interrupt its cast.
[Doti] Epoch Ripper VS CC
Description of the bug
Right now on PTR https://www.wowhead.com/npc=205435/epochripper is currently being affected by any kind of CC.
How it should work
https://www.wowhead.com/npc=205435/epochripper shouldn't be able to be affected by CCs since they are considered "liutenants" kind of mobs.
[Evoker][Devastation] - Mastery: Giantkiller x non-Evoker spells
Description of the bug
Mastery: Giantkiller affects nonEvoker damage trinkets, enchants, embellishments etc
Just combatlog
How to reproduce
Equip Beacon to the Beyond for example
.debug mastery 100
Spam it
How it should be
Mastery: Giantkiller should affect only family evoker spells.
It shouldn't affect other damage sources attached simcraft results for gear like in video in description.
Links
Mastery |T4622465:16|t|cffffd000|Hspell:362980|h[Mastery: Giantkiller]|h|r
Beacon |T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
[Doti] Coalesced Time VS CC
Description of the bug
Right now on PTR Coalesced Time is currently being affected by any kind of CC.
How it should work
Coalesced Time shouldn't be able to be affected by CCs since they are considered "liutenants" kind of mobs.
July 16, 2024
[Holy] Epiphany
Description of the bug
When u have the talent |T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r "Your Holy Words have a 25% chance to reset the cooldown of Prayer of Mending".
And its work like this in live Each target healed or damaged by Holy Words have a 25% chance to reset the cooldown of Prayer of Mending.
So it is almost 100% chance to reset cooldown if you heal 6 targets with Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r). But the chance to reset cooldown of Prayer of Mending (|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r) should be 25% no matter how many targets Sanctify heals.
How to reproduce
1. Creat Priest Holy
2. Take talent Epiphany |T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r
3. Use Holy Word: Sanctify (|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) on 6 targets while Prayer of Mending (|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r) on cooldown
How it should be
When we take |T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r and we use holy words we need to get proc of |T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r)
Spell
|T236225:16|t|cffffd000|Hspell:414553|h[Epiphany]|h|r
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r)
|T135944:16|t|cffffd000|Hspell:33076|h[Prayer of Mending]|h|r)
Live
Retail
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
[All] Inspiration
Description of the bug
When you take and you use crit with healing spell its doesnt give you "Reduces your target's physical damage taken by 5% for 15 sec"
How to reproduce
1. Make Priest
2. Take |T135928:16|t|cffffd000|Hspell:390676|h[Inspiration]|h|r talent
3. Use heal
4. check your buff
How it should be
When we crit with healing we need to get buff of |T135928:16|t|cffffd000|Hspell:390676|h[Inspiration]|h|r
Link
|T135928:16|t|cffffd000|Hspell:390676|h[Inspiration]|h|r
|T135913:16|t|cffffd000|Hspell:2060|h[Heal]|h|r
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBTBAAAAAAAoQOQRRSSkIgkkWUSoEAAAAQJShUSSARIkIkSJIBSJA
[Holy] Holy Word: Salvation
Description of the bug
When i use |T458225:16|t|cffffd000|Hspell:265202|h[Holy Word: Salvation]|h|r) And i use |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) + |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r) its reduc 1min when he should 30 secs. And Talent Light of Naaru |T1100172:16|t|cffffd000|Hspell:196985|h[Light of the Naaru]|h|r does not affect on reduction cooldown. Should be 33 seconds with 1st rank and 36 seconds with 2nd rank.
How to reproduce
Creat Priest Holy
Take |T458225:16|t|cffffd000|Hspell:265202|h[Holy Word: Salvation]|h|r) + |T1100172:16|t|cffffd000|Hspell:196985|h[Light of the Naaru]|h|r
Use |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) + |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r)
How it should be
When i use |T458225:16|t|cffffd000|Hspell:265202|h[Holy Word: Salvation]|h|r) and after i use |T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r) + |T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r) its reduc 30 sec Salvation not 1 min
Links
Talent: BEQAF4jLNlAYRY0qGSgGSGuyBDAAAAAAAgSQTTSSkQKJRSKUSiWAAAAAlIFSJJBEhQiQKlgEIlAA
Live
Retail
|T458225:16|t|cffffd000|Hspell:265202|h[Holy Word: Salvation]|h|r)
|T237541:16|t|cffffd000|Hspell:34861|h[Holy Word: Sanctify]|h|r)
|T135937:16|t|cffffd000|Hspell:2050|h[Holy Word: Serenity]|h|r)
|T1100172:16|t|cffffd000|Hspell:196985|h[Light of the Naaru]|h|r
[Amirdrassil][Igira] Smashing Viscera - Devastation
The Devastation AoEs should try to form a Star around the impact zone, Currently, all the AoEs from the Leap are spawned randomly around the impact zone.
(Screenshot from retail in Attachement).
[BFA] Chamber of the Heart inaccessible
Currently the Chamber of the Heart cannot be accessed . Meaning people won't be available to do the legendary cloac questline from 8.3 , nor getting into the visions of Nzoth
[Aberrus][Flexible] Groupsoaks scaling
to be set with 5% damage per player missing (down from 20men) :
catastrophic slam, gloom conflagration, charged smash
[Aberrus][Flexible] Overall adjustments
Amalgamation Chamber (Telegril)
1. Gloom Conflagration : In mythic, requirement is at least 5 player soaking. Needs to be adjusted to 2 men up until 10 men raidsize, 3men for 1115 raidsize, 4men 1519 raidsize
Assault of the Zaqali (Shampoo)
1. Catastrophic Slam players requirement to avoid Barrier Backfire. 10men in Mythic, needs to be adjusted too in HC, meaning half of the raid team (half 1 if odd number)
Rashok (Shampoo)
1. Doom Flames amount (x7 in Mythic) , should be set to 1/3 of the raid group, e.g. 12men raid = 4 Doom Flames , 10men raid = 3 Doom Flames , 30men raid = 10 Doom Flames
2. Charged Smash player requirement to prevent the boss from gaining energy. Minimum of x15 players in Mythic, (each player reduces energy gain by 3.3). Minimum should be set to 3/4 of Raidsize. Each player soaking will reduce energy gain by (50 / 75%RaidSize) energy. e.g 12men raid. 75%Raidsize = 9players. Each player will reduce energy gain by 5.5
Echo of Neltharion (Telegril)
1. Volcanic Heart . This is a hard one. In mythic x5 Hearts are applied. We can't lower the application amounts too much, otherwise it would be too easy. I'm suggesting a minimum of x3 Hearts up until 12men raids. x4 Hearts to 1319men raidsize. Standard x5 Hearts to 20men
2. Sunder Reality . Boss should break a wall and spawn a portal for each player in the raid. 10men = 10 portals
This is probably currently hardcoded to 20 portals
Sarkareth (Shampoo)
Leave it as it is until server first, then i'll figure it out
[Item][Aberrus] - Screaming Black Dragonscale (on-use)
Description of the bug
The onuse is wrong for now, you can cast it all the time and it doesn't do anything if you are on the ground. If you're in the air you go upward a lot and then fall without taking fall damage.
How it should be
You shouldn't be able to cast it while in the air (the comment on wowhead mentions it) and you should crash on the ground. I can't test the damage since it goes upward but you should only deal damage if you traveled at least 15 yds. All enemies hit should take the full damage (not splitting).
Proc rate and stats are correct for the passive effect.
Informations of the spell
https://www.wowhead.com/item=202612/screamingblackdragonscalecomments
[Item] Volcanic Sculptor VS Tinkers Items
Description of the bug
Can't use |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r) on tinkers items from Engineering
How to reproduce
Craft a tinker item, for example |T4291722:16|t|cffffd000|Hitem:198327::::::::120:::::|h[Needlessly Complex Wristguards]|h|r
Try and use |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r) from weekly's vault or Prismatic Socket Upgrade from the shop
How it should be
Should be able to socket the tinker items using |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)
Informations of the item
|T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)
Goggles:
|T4741994:16|t|cffffd000|Hitem:198326::::::::120:::::|h[BattleReady Binoculars]|h|r
|T4741994:16|t|cffffd000|Hitem:198323::::::::120:::::|h[Lightweight Ocular Lenses]|h|r
|T4741994:16|t|cffffd000|Hitem:198325::::::::120:::::|h[Oscillating Wilderness Opticals]|h|r
|T4741994:16|t|cffffd000|Hitem:198324::::::::120:::::|h[Peripheral Vision Projectors]|h|r
Armor:
|T4185385:16|t|cffffd000|Hitem:198332::::::::120:::::|h[Complicated Cuffs]|h|r
|T4079319:16|t|cffffd000|Hitem:198333::::::::120:::::|h[Difficult Wrist Protectors]|h|r
|T4291722:16|t|cffffd000|Hitem:198327::::::::120:::::|h[Needlessly Complex Wristguards]|h|r
|T4073845:16|t|cffffd000|Hitem:198322::::::::120:::::|h[Overengineered Sleeve Extenders]|h|r
[Item] Volcanic Sculptor VS S1 recrafted items
Description of the bug
Can't use |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r) to socket old recrafted items from season 1 after being recrafted into season 2 with shadowflame spark
How to reproduce
1. Have old crafted item with spark of ingenuity (Helms, Necks, Bracers, Belts, or Rings.)
2. Recraft using shadowflame spark
3. Try to socket it with |T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)
How it should be
Should be able to socket the season 2 item if it's crafted with shadowflame spark
Informations of the item
|T2000852:16|t|cffffd000|Hitem:205999::::::::120:::::|h[Volcanic Sculptor]|h|r)
[Profession] Gathering Minimap tracking
Description of the bug
Some nodes don't show up on minimap, like the "ore"/ "rock" icon doesn't show for that node. It only shows an arrow of altitude (up or down) when you are far from the node. If you get close to it, the arrow would disappear. So if you get near that node, you will have to search for it with the naked eye that can be very hard to see among other visuals.
How to reproduce
Search for rich / seam, or elemental herb nodes while looking at mini map.
How it should be
All nodes should show icons, "rock" for ore, "leaf" for herbs/
[Valdrakken][NPC] Tithris <Innkeeper>
Description of the bug
On Valdrakken realm the npc doesn't show option / dialogue to sell items
How to reproduce
Log in Valdrakken realm and talk to https://www.wowhead.com/npc=185562/tithris
How it should be
Should have items to sell
Informations of the npc
https://www.wowhead.com/npc=185562/tithrissells
[Valdrakken][NPC] Erugosa <Cooking Trainer>
Description of the bug
On Valdrakken realm the npc doesn't show option / dialogue to sell items
How to reproduce
Log in Valdrakken realm and talk to https://www.wowhead.com/npc=185556/erugosa
How it should be
Should have items to sell
Informations of the npc
https://www.wowhead.com/npc=185556/erugosasells
July 15, 2024
[Arms] - Fatality x other warriors
Description of the bug
One Arms warrior procs Fatality for another Arms warrior
How to reproduce
Get 2 arms warriors
Stack Fatality for each
Use Execute below 30% hp on one of them
How it should be
Fatality should proc only from its owner
Talents:
BcEAoonA2h02U1PVo4204nicFAAJSSkQSSalSSAAAAABRINkQUEJQIJJhiEhAAhAAAAAAAAQSkICIEFEA
Links
Fatality |T236364:16|t|cffffd000|Hspell:383703|h[Fatality]|h|r
[General] - Void Tendrils vs Creatures
Description of the bug
|T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r does not root and roots are considered enemies.
PTR img
RETAIL img
Talents:
BIQA0Hr2WRGgVq7/s2iQ2HhjlAicABAAAAAAAAAAAAgoIpkk0ShkkkwBIINSiEpRKkISkSLtQSQBJB
How to reproduce
Search some enemies/creatures that can be rooted
Cast |T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r
You will see that it generate roots that are enemies + dont root.
How it should be
After casting |T537022:16|t|cffffd000|Hspell:108920|h[Void Tendrils]|h|r Summons shadowy tendrils, rooting all enemies within 8 yards for 20 sec or until the tendril is killed.
This roots for the priest should be friendly target.
[Balance] Precog vs Beam
Description of the bug
When you use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r and if the ennemy dont cast |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r doesnt proc
How to reproduce
Make druid
Take Balance spec
Duel someone with |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r and tell him to dont cast and use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r
How it should be
When you use |T252188:16|t|cffffd000|Hspell:78675|h[Solar Beam]|h|r and if someone dont cast |T136035:16|t|cffffd000|Hspell:377360|h[Precognition]|h|r doesnt proc
Informations of the spell
Kick
No Kick Cast
Kick Cast
[Item][10.1.5] - Paracausal Fragment of Seschenal
Description of the bug
Sapling of Life 206328 doesn't heal.
How to reproduce
Equip trinket
Use healing spells until sapling appears
How it should be
Sapling of life should heal with Gift of the Sapling of Life 418783
Healing should split evenly.
Logs
Links
Trinket |T5224623:16|t|cffffd000|Hitem:206475::::::::120:::::|h[Paracausal Fragment of Seschenal]|h|r
[Item][10.1.5] - Echoing Tyrstone
Description of the bug
Healing doesn't stack.
Healing effect doesn't trigger when somebody drops below 35% hp.
How to rerpoduce
Activate trinket
Use healing spells
Drop below 35% hp
How it should be
Aura that allows you to stack healing (or that track your healing) 417939
Aura that stacks healing 417967
When somebody drops below 35% all group should be healed for stacked amount. Healing should split evenly. Healing ID 417957. This healing should be increased for 25% per ally up to 100%
Haste buff that should be triggered when anybody drops below 35% hp 418080
For 417967:
Healing should stack from direct healing and hot
Healing should also stack from overheal
When you change location (start key) stacked healing should be saved
Should fade upon death
Logs
Links
Item |T1360762:16|t|cffffd000|Hitem:207552::::::::120:::::|h[Echoing Tyrstone]|h|r
[Item][10.1.5] - Paracausal Fragment of Thunderfin
Description of the bug
Not scripted yet
How it should be
On proc it should launch a thunder that follows target you had when it was summoned.
Thunder should deal damage with Tideseeker's Cataclysm 415395. Damage should split evenly.
Enemies inside Thunder should get debuff Lightning Conduit 415403
When you hit enemies with this debuff you should have a chance to deal additional damage with Tideseeker's Thunder 415412. This proc should deal damage max to 4 targets. This damage also should split evenly.
Logs
Links
Trinket |T5224626:16|t|cffffd000|Hitem:207005::::::::120:::::|h[Paracausal Fragment of Thunderfin, Humid Blade of the Tideseeker]|h|r
[Amirdrassil][Igira] Interactable NPCs after Outro
Any NPC that can be interacted with, stops midway while moving to Igiras boss fight arena, and stands there where player interacted with them. The NPCs should be interactable, however, they should be unable to stop untill they arrived at their destination,
[Amirdrassil][Igira the Cruel] Smashing Viscera is making the boss go idle
Description of the bug
Currently boss doesn't leap and stop attacking after |T645226:16|t|cffffd000|Hspell:418533|h[Smashing Viscera]|h|r
Proof:
How it should work
Boss should jump on the farthest player position and after not go idle after
[Amirdrassil][Igira] Blocking Roots
There are currently roots missing, blocking the way to the Final boss Encounters (Even though they dont work, the roots should be blocking the way untill the respective bosses have been defeated.)
[Amirdrassil][Igira] Energy Bar Missing
Igira is currently missing Energy bar.
[Amirdrassil][Igira the Cruel] Blistering Spears healing
Description of the bug
Blistering Spears are healing overtime
|T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r
How it should work
The Blistering Spears shouldn't heal overtime
|T4914678:16|t|cffffd000|Hspell:414425|h[Blistering Spear]|h|r
Retail proof :
July 14, 2024
[Professions] PVP crests vs recraft order
Description of the bug
Can't use the pvp crests in recraft order
How to reproduce
Craft any item without pvp crest
Make recraft order with pvp crest in it
How it should be
Should let you recraft with pvp crest
Information of the item
|T236475:16|t|cffffd000|Hitem:204191::::::::120:::::|h[Lesser Obsidian Crest of Honor]|h|r
|T236322:16|t|cffffd000|Hitem:204188::::::::120:::::|h[Lesser Obsidian Trophy of Conquest]|h|r
|T236477:16|t|cffffd000|Hitem:204189::::::::120:::::|h[Greater Obsidian Crest of Honor]|h|r
|T236320:16|t|cffffd000|Hitem:204186::::::::120:::::|h[Greater Obsidian Trophy of Conquest]|h|r
[World Event][Fyrakk Assault] Forgemaster Kraglin
Description of the bug
NPC have copies spawning on same path. It causes fps drop followed by a client disconnect if you are anywhere near that area.
How to reproduce
Go to Fyrakk Assault location
How it should be
Shouldn't have duplicate spawn of same npc on same path
Informations of the quest
https://www.wowhead.com/npc=201625/forgemasterkraglin
July 12, 2024
[Aberrus][Sarkareth] Astral Formation vs people downstairs
Astral Formation is able to target people downstairs. It should only target people upstairs. So if only 1 person is upstairs, only he spawns an Astral Formation.
FS :
Retail :
[Item][10.1.5] - Paracausal Fragment of Val'anyr
Description of the bug
Fragment of Val'anyr's Touch 414875 grants 0 absorption
How to reproduce
Equip trinket
Use healing spells
How it should be
Absorption buff should have correct amount.
Should scale with Versatility.
Logs
Links
Trinket |T5224627:16|t|cffffd000|Hitem:206958::::::::120:::::|h[Paracausal Fragment of Val'anyr]|h|r
[Item][10.1.5] - Paracausal Fragment of Sulfuras
Description of the bug
Sulfuras Crash 414865 damage doesn't split evenly between all targets
How to reproduce
Equip trinket
Spawn some dummies
Use harmful abilities
How it should be
Sulfuras Crash damage should split evenly.
Logs
Links
Trinket |T5224625:16|t|cffffd000|Hitem:206956::::::::120:::::|h[Paracausal Fragment of Sulfuras]|h|r
[Item][10.1.5] - Paracausal Fragment of Doomhammer
Description of the bug
Doomhammer doesn't deal damage with procs from autoattacks and with cast.
How to reproduce
Equip trinket
Hit with autoattacks
Use trinket
How it should be
Autoattacks should proc for Doomstrike 414935
On use after cast it should deal damage with Warstrikes 414951
Damage should scale with Versatility
Logs
Links
Trinket |T5224621:16|t|cffffd000|Hitem:206964::::::::120:::::|h[Paracausal Fragment of Doomhammer]|h|r
[Item][10.1.5] - Paracausal Fragment of Shalamayne
Description of the bug
Shalamayne doesn't deal damage with procs from autoattacks and with cast.
How to reproduce
Equip trinket
Hit with autoattacks
Use trinket
How it should be
Autoattacks should proc for Kingstrike 414955
On use after cast it should deal damage with Warstrikes 414951
Damage should scale with Versatility
Logs
Links
Trinket |T5224624:16|t|cffffd000|Hitem:207024::::::::120:::::|h[Paracausal Fragment of Shalamayne]|h|r
[Item][10.1.5] - Time-Thief's Gambit
Description of the bug
Killing mobs doesn't extend duration of the debuff Paradox 417543
Killing bosses doesn't remove this debuff.
When this debuff expires you don't get stun.
How to reproduce
Use trinket
Kill mobs/bosses
Wait it expires
How it should be
Killing normal mobs should extend Paradox 417543 duration by 15 seconds. Killing should count also when you group/raid mates kill mobs.
Killing boss should remove this debuff.
This debuff should fade upon death.
Effects like Divine Shield shouldn't remove this debuff.
Using trinket again while you already have the debuff shouldn't affect your current debuff timer.
Logs
List of spells
Trinket |T922527:16|t|cffffd000|Hitem:207579::::::::120:::::|h[TimeThief's Gambit]|h|r
Paradox debuff |T922527:16|t|cffffd000|Hspell:417543|h[Paradox]|h|r
[Item][10.1.5] - Paracausal Fragment of Azzinoth
Description of the bug
Elemental doesn't deal any damage
Rage of Azzinoth 414976 grants 0 Haste
How to reproduce
Equip trinket
Proc it with damaging abilities
How it should be
Rage of Azzinoth should grant correct Haste amount
Elemental should hit with Fires of Azzinoth 414977. Interval is 2000ms
This damage should scale with Versatility.
Logs
Links
Trinket |T136243:16|t|cffffd000|Hspell:414968|h[Paracausal Fragment of Azzinoth]|h|r
Damage |T5224628:16|t|cffffd000|Hspell:414976|h[Rage of Azzinoth]|h|r
[Amirdrassil][Gnarlroot] Boss Outro
When players defeat Gnarlroot, some NPCs should come forward to the stairs infront of the First boss. (Mainly Tyrande, the Merithra, The repair and gear upgrade NPCs, and some Priestess of the Moon.
(More in Attachements)
[Amirdrassil][Gnarlroot] Ember-Charred
Each soak of Splintering Charcoal in the Intermission should apply 5 stacks of EmberCharred to the player. Currently, it only applies 1 each soak.
[Amirdrassil][Gnarlroot] Doom Cultivation vs Shadow Scorched Earth
When boss transitions into Intermission, Any Shadow Scorched Earth pools on the ground should dissapear already once he starts moving to the middle of the room. Currently, they vanish only once he completes casting Doom Cultivation.
[Doti] Iridikron vanish interaction
Description of the bug
If you vanish Exctition Blast or use immunities, invisibility you cancel the spell but after it the boss will only autoattacks
Proof:
How it should work
The boss should resume his normal spell patterns if the spell get interrupted by immunities or target removal
[Doti][Tyr] Teleport
Description of the bug
When fighting Tyr, there is a spot where if a player steps on it, they get teleported to Sunstrider Isle (happens with all races, it doesn't seem to be just the hearthstone location)
Proof
How it should work
There should be no spots that teleport you away
July 11, 2024
[Retribution] - Divine Purpose vs Tempest of the Lightbringer
Description of the bug
The Divine Storm casted by Tempest of the Lightbringer talent is consuming the Divine Purpose buff.
ptr proof Start the video in 1:18min, the next cast will be Divine Storm and for one moment you will see the Divine Purpose appear and disappear.
Adding more info, I recorded logs from another combat reproducing this issue.
Here we can check how the Divine Purpose appear and disappear in the same timestamp, 01.33.992.
If we check the casts events, and looking for the same timestamp, we cast Divine Storm at 01:33.942. Then at 01:33.991 we proc the Divine Purpose buff, and in 01:33.992 the Divine Storm from Tempest of the Lightbringer get casts.
How to reproduce
Create a Paladin and select Retribution spec
Copy talent tree code
Generate Holy Power to cast Divine Storm and try to proc Divine Purpose with it. Repeat the process until you proc Divine Purpose with Divine Storm.
Check if after proc Divine Purpose with Divine Storm, Divine Purpose doesn't consume by Tempest of the Lightbringer Divine Storm.
How it should be
Tempest of the Lightbringer Divine Storm shouldn't consume the Divine Purpose buff.
retail proof Start the video at 0:41, the next cast will be the Divine Storm that proc Divine Purpose. We can see how the Tempest of the Lightbringer Divine Storm doesn't consume the Divine Purpose.
Informations of the spell
Wowhead link
Tempest of the Lightbringer (talent) |T876916:16|t|cffffd000|Hspell:383396|h[Tempest of the Lightbringer]|h|r
Divine Purpose (talent) |T135897:16|t|cffffd000|Hspell:408459|h[Divine Purpose]|h|r
Divine Purpose (buff) |T135897:16|t|cffffd000|Hspell:408458|h[Divine Purpose]|h|r
Divine Storm |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
Divine Storm (from Tempest of the Lightbringer) |T236250:16|t|cffffd000|Hspell:224239|h[Divine Storm]|h|r
Talents link: BYEAomTTpSA9oX6huYLb5nP3rDAAAQAgIaKtSSr0Ia5AJpJBAAAAAAEQSCBSIRKRIJkiWiGJSCJo0oFAA
talent tree proof
[Holy] - Divine Resonance x Glimmer of Light
Description of the bug
Holy Shock from Divine Resonance triggers Glimmer of Light and all active Glimmer of Light refreshed after that.
How to reproduce
Use Divine Toll
Wait for Holy Shock
How it should be
Holy Shock from Divine Resonance shouldn't trigger Glimmer of Light
It should only refresh Glimmer of Light on the target it hits.
Retail
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAAQJJgSJtkoIikEtESatSiGIJFJRSScABQiAACAUACJCC
Links
Divine Resonance |T656322:16|t|cffffd000|Hspell:386738|h[Divine Resonance]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
[MM] - Surging Shots
Description of the bug
Surging Shots resets Rapid Fire cooldown on Aimed Shot hit
How to reproduce
Cast Rapid Fire
Cast Aimed Shot
How it should be
It should reset cooldown on cast
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEAkCCCAAAAQkkEJJJCyBERLRKERUkimQSESIoAAAAAA
Links
Surging Shots |T461120:16|t|cffffd000|Hspell:391559|h[Surging Shots]|h|r
[MM] - Deathblow
Description of the bug
Deathblow procs on Aimed Shot hit
How to reproduce
Cast Aimed Shot
How it should be
Deathblow should proc on cast
Talents:
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEAkCCCAAAAQkkEJJJCyBERLRKERUkimQSESIoAAAAAA
Links
Deathblow |T132208:16|t|cffffd000|Hspell:378769|h[Deathblow]|h|r
[BM] - Cobra Sting
Description of the bug
Cobra Sting procs when Cobra Shot hits your target
How to reproduce
Use Cobra Shot on long distance
How it should be
Cobra Sting proc should be rolled on Cobra Shot cast
Logs
Talents:
B0PA5ZKiUcehijAKxoiI1CP3gyBQkAgGBAAAAAAAAAAASoIolEJHIhISkm4ApFtkEhkkQEJJ
Links
Cobra Sting |T461114:16|t|cffffd000|Hspell:378750|h[Cobra Sting]|h|r
[Vengeance] - 4p tracking
Description of the bug
When you proc Vengeance DH 4p tier set, you should get buff |T1344647:16|t|cffffd000|Hspell:409877|h[Recrimination]|h|r, which makes your Shear and Fracture apply Fiery Brand.
The mechanic currently works fine, but there should be this buff, so people can track the proc rate.
How to reproduce
Consume 20 soul shards, see no buff before applying Fiery Brand with Shear or Fracture
How it should be
You should get |T1344647:16|t|cffffd000|Hspell:409877|h[Recrimination]|h|r buff when you are ready to apply Fiery Brand with Shear or Fracture
Informations of the spell
|T1344647:16|t|cffffd000|Hspell:409877|h[Recrimination]|h|r
[Doti][Morchie] Familiar Faces
Description of the bug
Players' echoes spawning from Familiar Faces are slowly walking
How it should work
Players' echoes should run, not walk
Retail
[Doti] Iridikron's Creation spawn circle
Description of the bug
After using Pulverizing Exhalation boss spawns adds Pulverizing Creatons that should have a circle that deals damage to players within 5 yards. The circles doesn't spawn right now
Proof:
How it should work
Before spawing players should have a circle indicating the spawn of the add
Retail proof:
[Doti] Iridikron knockback
Description of the bug
When boss cast Stonecracker Barrage it should spawn two circles a little one that Tank should soak and a bigger one on Chrome that the other 4 players should soak. The big circle at the moment knockbacks the player, it shouldn't.
Proof:
How it should work
The small circle that the tank soaks should knoback the tank now it's the other way around.
Retail:
[Doti][Morchie] Dragon's Breath
Description of the bug
Nothing happens after Dragon's Breath cast is completed
Proof
How it should work
When Dragon's Breath is completed, the real Morchie should hit all players in front of her in a cone with Dragon's Breath , and all her echoes should vanish
Retail
[Doti][Morchie] More problems!
Description of the bug
Morchie's echoes spawning from More Problems! don't have a hat
How it should work
All Morchie's echoes spawning from More Problems! should wear a different hat (except the real Morchie, she should have no hat)
[Doti][Tyr] Temporal Essence
Description of the bug
Temporal Essence cannot be soaked, they go through the player's model
How it should work
Temporal Essence should not go through the player's model
[Doti][Morchie] Invisible
Description of the bug
Morchie goes invisible after More Problems! phase
Proof
How it should work
Morchie should not go invisible
[Doti][Tyr] Boss reset
Description of the bug
If Tyr is reset, he will spawn back on his chair (preroleplay) , and cannot be pulled
Proof
How it should work
If reset, Tyr should spawn back standing and able to be pulled
[Doti] Minigame vs Temporal Rift
Description of the bug
Temporal Rift is not charging up when players channel into it
Proof
How it should work
Temporal Rift % should increase with players channeling
[Doti] Teleport 2
Description of the bug
On the platform right ahead of the minigame room there seems to be a few spots where if a player steps on them, they will teleport him back
Proof
How it should work
There should not be any teleporting spots
[Doti] Spurlok vs Shrouding Sandstorm + Binding Grasp
Description of the bug
Players can interrupt Binding Grasp and attack the add without entering Shrouding Sandstorm
Players entering Shrouding Sandstorm cannot interrupt Binding Grasp and cannot attack the add (mechanic is working the opposite way)
How it should work
When the boss casts Shrouding Sandstorm and Binding Grasp , the only way to interrupt the Binding Grasp (and to attack him) is via entering the Shrouding Sandstorm.
[Doti] Spurlok vs Binding Grasp
Description of the bug
The player caught by Binding Grasp keeps getting pulled in the Shrouding Sandstorm puddle until the cast is over (not even after it's interrupted, just like if the pull keeps going for the whole duration of the spell)
Proof
How it should work
When Binding Grasp is interrupted, the player should not longer be gripped inside the puddle
[Amirdrassil][Igira] Server Crash after Boss Defeat
July 10, 2024
[Subtlety] - Secret Technique damage
Description of the bug
Secrete Technique is lacking damage. the reason is that on our server we do not have a bug that existed on retail where Secret Technique was double dipping from shadow damage increase benifits.
How it should be
Since we don't like implementing bugs into the server we should add the 12% damage increase that was added in 10.2 that was given to secret technique because of the bug being fixed
[Holy] - Veneration smart healing
Description of the bug
Veneration always heals 5 targets. So healing splits always between all 5.
Scales with Versatility.
How to reproduce
Also can be checked on dummies
Heal dummies to 100% hp
Use Hammer of Wrath
How it should be
Veneration should heal only injured allies. Healing should split evenly only between these injured allies.
Shouldn't scale with versatility.
Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISSUSIp1KoBSikQSSEBakIAgAANggkIC
Links
Talent |T839106:16|t|cffffd000|Hspell:392938|h[Veneration]|h|r
Hammer |T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
[Holy] - Daybreak
Description of the bug
1) Daybreak 414170 activates all Glimmer of Light with more than 200% value for healing
2) And for 300% value for damage
Damage part also splits between enemies that had Glimmer of Light (glimmers on allies don't affect that)
How to reproduce
Use Holy Shock
Use Daybreak
How it should be
Daybreak should activate all glimmers with 200% value.
Healing and damage from activated glimmers shouldn't be increased by their amount and shouldn't split they all absorbed that means like we have single glimmer.
Retail:
200% value
Same only 200% of default value for several targets
Links
Daybreak |T237537:16|t|cffffd000|Hspell:414170|h[Daybreak]|h|r
Glimmer of Light |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
[Havoc] - Imprison + Sigil of Misery diminish PvP
Description of the bug
|T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r diminishes in PvP with |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r which it should not. It should be Full |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r duration, after that if you place |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r , it should have full duration too, not only 1 second.
How to reproduce
Talent |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r
Use |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r on pvp target, after it ends use |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r , see sigils reduced duration.
How it should be
It should be Full |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r duration, after that if you place |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r , it should have full duration too, not only 1 second.
Informations of the spell
Wowhead link |T1380368:16|t|cffffd000|Hspell:217832|h[Imprison]|h|r |T1418287:16|t|cffffd000|Hspell:389813|h[Sigil of Misery]|h|r
[Havoc] Glimpse + Rain from Above
Description of the bug
When you use |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r with |T1348401:16|t|cffffd000|Hspell:354489|h[Glimpse]|h|r, and you use |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r and press |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r at near time, you wont get flying up in the air, because it counts |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r as loss of control effect, even when its your own.
How to reproduce
get |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r + |T1348401:16|t|cffffd000|Hspell:354489|h[Glimpse]|h|r talents
use |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r and while airborne, use |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r
see that you cannot do this
How it should be
You should be able to press |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r in |T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r air with |T1348401:16|t|cffffd000|Hspell:354489|h[Glimpse]|h|r, providing you with immunity to loss of control effects and reducing damage taken by 35% UNTIL YOU LAND with |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r down.
Informations of the spell
Wowhead link |T1380371:16|t|cffffd000|Hspell:206803|h[Rain from Above]|h|r |T1348401:16|t|cffffd000|Hspell:354489|h[Glimpse]|h|r
|T1348401:16|t|cffffd000|Hspell:198793|h[Vengeful Retreat]|h|r
[Doti] Coalesced Time vs Chronoburst
Description of the bug
Coalesced Time is not casting Chornoburst
How it should work
Coalesced Time should cast Chornoburst
[Doti][Iridikron] Chromie immunity
Description of the bug
Chromie is not taking any damage from Iridikron
How it should work
Chromie should take damage from Iridikron, and reset the encounter if her HP reaches 0
[Zereth Mortis][Quest] A Mutual Exchange
Description of the bug
No extra button to open the doors, impossible to complete the quest https://www.wowhead.com/quest=64950/amutualexchange
How to reproduce
Accept https://www.wowhead.com/quest=64950/amutualexchange
Go near the door and try to open it.
How it should be
https://www.wowhead.com/quest=64950/amutualexchange should provide an extra button spell when you get near the door to open it.
Informations of the quest
https://www.wowhead.com/quest=64950/amutualexchange
[Evoker questline] Server Announcement
After completing quest https://www.wowhead.com/quest=74924/naszurotheunboundlegacy there should be serverside announcement that everyone on the server should see even in instanced content (Dungeons, Raids), dragon isles, Outland, Kalimdor etc. pretty much everywhere that someone obtained Evoker legendary weapon.
Serverside announcement message should be: "A triumphant roar echoes from atop the Seat of the Aspects as Nasz'uro, the Unbound Legacy is formed."
[Evoker questline] Nozdormu dialogue
After getting Cracking Titan Gem item in your bags, Nozdormu talking head should pop saying "You have recovered a vital part of Neltharion's legacy. The time has come to act upon it."
Currently its missing.
Proof: you can see he get the item and nozdormu dialogue at the bottom of his screen.
|T1379182:16|t|cffffd000|Hitem:204255::::::::120:::::|h[Cracked Titan Gem]|h|r
[Doti][Iridikron] Iridikron's Creation
Description of the bug
https://www.wowhead.com/npc=205691/iridikronscreation are friendly
How it should work
https://www.wowhead.com/npc=205691/iridikronscreation should be enemies
[Doti][Iridikron] Stonecracker Barrage
Description of the bug
Stonecracker Barrage small circle is not spawning
Proof
How it should work
Stonecracker Barrage should also spawn a smaller circle (inbetween boss and the big circle), that tanks are supposed to soak
Retail
[Doti][Iridikron] Extinction Blast Chromie protection
Description of the bug
After resetting the boss Chromie doesn't cast |T2026009:16|t|cffffd000|Hspell:414330|h[Timeline Protection]|h|r to reduce the damage from the |T136025:16|t|cffffd000|Hspell:409261|h[Extinction Blast]|h|r
How it should work
Chromie should always cast timeline protection when exctition blast is casted
[Doti][Iridikron] Earthsurge
Description of the bug
Earthsurge |T136026:16|t|cffffd000|Hspell:409456|h[Earthsurge]|h|r should shield Iridikron and keeps pulsing AoE damage untill the shield is broken. The shield is not present and event after doing enough damage to the boss the AoE still occurs
How it should work
Boss should shield himself and stop the AoE after the shield is broken
[Doti] Epoc Ripper vs Timerip
Description of the bug
Players that are slightly outside of the Timerip circle are still getting hit
At this distance they get hit
How it should work
Timerip range should match the visual circle
[Item] - Frozen Devotion
Description of the bug
1) Frozen Devotion enchant damage 390350 doesn't split evenly. Instead it splits somehow for 7+ targets.
2) Damage doesn't increased per enemy struck.
3) When enchanted on both weapons (warriordhrogue) on proc it does x2 hits like each enchant procs separately.
How to reproduce
Enchant it on weapon
Place several dummies
Autoattack
How it should be
Damage should split evenly.
Damage should be increased by 15% per additional enemy up to 75% (5 enemies)
For both weapons on proc should hit once.
Links
Frozen Devotion https://www.wowhead.com/item=200056/enchantweaponfrozendevotionseealso
[Doti][Chronikar] Eon Residue missing
Description of the bug
Eon Residue is currently not spawning
Proof:
How it should work
After each Eon Shatter, Eon Residue should spawn inside of it
Retail:
Questline: Some Wicked Things
July 9, 2024
[Unholy] - Rotten Touch
Description of the bug
|T840190:16|t|cffffd000|Hspell:390275|h[Rotten Touch]|h|r procs on every death coil, not just those empowered by |T136181:16|t|cffffd000|Hspell:49530|h[Sudden Doom]|h|r
[Item][PvP] Infurious Warboots of Impunity
Description of the Bug:
https://www.wowhead.com/item=191985/infuriouswarbootsofimpunity?bonus=8809&class=6&spec=252 shows incorrect value. It shold be 340 pve and 398 in pvp. And it wrong bonus in PvP just 340, but it should be 398
How to reproduce it:
1.
2.
3.
How it works on PTR:
How it works on Retail:
https://www.wowhead.com/item=191985/infuriouswarbootsofimpunity?bonus=8809&class=6&spec=252
[Aberrus][Zaqali] Catastrophic Slam
Currently, it takes about more than a half players in the raid to soak |T136025:16|t|cffffd000|Hspell:410535|h[Catastrophic Slam]|h|r without triggering |T1391783:16|t|cffffd000|Hspell:404687|h[Barrier Backfire]|h|r.
The boss should deleplete his energy, if only about 1/3rd of the raid is in the soak, Not half.
This should apply on LFR, Normal and Heroic Difficulties.
[Amirdrassil][Igira] Boss Reset
Boss cannot be currently reseted by dragging her outside of the Arena.
[Amirdrassil][Igira] Twisting Blade
Currently, on Heroic and Below Difficulties, Igira spawns 5 Twisted Blades infront of her.
It should be only 3 on HC and Below Difficulties.
July 8, 2024
[Retribution] Divine toll
Description of the bug
When player use Divine Toll and you use Burst you take damage (if you are in valdraken too wm OFF)
How to reproduce
Use Divine toll + burst ret
go with someone low gear
check his hp
How it should be
You cant kill someone if you are in valdrakken, etc
List of spells
|T3565448:16|t|cffffd000|Hspell:304971|h[Divine Toll]|h|r
LIVE
[All] Dark Simulacrum
Description of the bug
When an opposing player uses a spell (polymorph, fear, hex, Freedom) and we use before https://www.wowhead.com/spell=77606/darksimulacrumcomments we do not have the spell that the opponent has to use
How to reproduce
Creat Death Knight
Duel someone
Use https://www.wowhead.com/spell=77606/darksimulacrumcomments
Tell to ennemy to use polymorph, fear, hex, cyclone
check your bar with https://www.wowhead.com/spell=77606/darksimulacrumcomments
How it should be
When we use it to ennemy we need to get the last spell he use it
Spell:
https://www.wowhead.com/spell=77606/darksimulacrumcomments
Talents:
BwPA/gf1fDREKLfAcG9Z2HkF/BASSCiDARIJJJRSkEJJRAAAAAAAAAgCgkgkCAESiUSSSSSSC
Proof: (Cyclone + Polymorph)
[Emerald][Quest] A New Brute
Description of the bug
1. https://www.wowhead.com/npc=208547/merithra missing "On accept:" line
1. All Emerald Preserver missing lines after getting imbued
How to reproduce
Accept https://www.wowhead.com/quest=76328/anewbrute and check Merithra
Imbue Emerald Preserver one by one
How it should be
After accepting, there is one line for https://www.wowhead.com/npc=208547/merithra
1 line for each Emerald Preserver (5 in total)
Informations of the quest
https://www.wowhead.com/quest=76328/anewbrute
https://www.wowhead.com/npc=208547/merithra
https://www.wowhead.com/npc=210704/emeraldpreserver
https://www.wowhead.com/npc=210703/emeraldpreserver
https://www.wowhead.com/npc=210702/emeraldpreserver
https://www.wowhead.com/npc=210701/emeraldpreserver
https://www.wowhead.com/npc=206480/emeraldpreserver
[Emerald][Quest] Power, Eruption, and Lies - Lethka
Description of the bug
https://www.wowhead.com/npc=208740/lethkaabilities;mode:lfr ability |T1032476:16|t|cffffd000|Hspell:423410|h[Lava Rush]|h|r target random enemy sometimes on the side. After charge, enemies can kill Lethka and you get credit
How to reproduce
Accept https://www.wowhead.com/quest=76347/powereruptionandlies and
How it should be
|T1032476:16|t|cffffd000|Hspell:423410|h[Lava Rush]|h|r should target the player with aggro only
Informations of the quest
https://www.wowhead.com/quest=76347/powereruptionandlies
https://www.wowhead.com/npc=208740/lethkaabilities;mode:lfr
(more than 1 cast)
[Emerald][Quest] Primalist Directive - double credit
Description of the bug
You can click again fast on same npc to get credit for the quest https://www.wowhead.com/quest=76344/primalistdirective
Even if the npc turns hostile and can't be clicked, it would still count.
How to reproduce
Accept https://www.wowhead.com/quest=76344/primalistdirective and double click the npcs fast
How it should be
After clicking once and get credit, the npc fades away
Informations of the quest
https://www.wowhead.com/quest=76344/primalistdirective
July 7, 2024
[General] - Subterfuge keeps you in stealth
Description of the bug
For the duration of |T571317:16|t|cffffd000|Hspell:108208|h[Subterfuge]|h|r your character stays in stealth
How to reproduce
BUQAAWulQAmRd/c4Iy2r7VOUFAAAQAAAAAAAEJBJJiQASkkkEJJRQSESSSLJkQCSSoEAAAA Tree for subtlety spec
Go into stealth
Use any ability that will put you out of stealth (BESIDES THE STEALTH ABILITY) like |T1375677:16|t|cffffd000|Hspell:197835|h[Shuriken Storm]|h|r
For the next 3 seconds your character will stay in stealth and can attack enemies while stealthed
How it should be
Subterfuge should let you use stealth abilities but not keep you in stealth
[Evoker][Augmentation] Accretion
Description of the bug
Currently, talent 407876 reduces the cooldown of ability 396286 for each target hit by ability 395160.
How to reproduce
1) Use 396286
2) Use 395160 vs 5+ targerts
How it should be
Talent 407876 reduces the cooldown of 396286 for a maximum of 1 hit of ability 395160.
Retail:
Informations of the spell
|T5199647:16|t|cffffd000|Hspell:396286|h[Upheaval]|h|r
|T5199614:16|t|cffffd000|Hspell:407876|h[Accretion]|h|r
|T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
[Evoker][Augmentation] Ebon Might
Description of the bug
When using ability 395152 again while having buff 395296, the buff 395152 is removed from allies at the start of the cast of ability 395152.
Additionally, buff 395152 should be refreshed every second based on the intelligence of the person who applied this buff (not implemented).
How to reproduce
1)Use 395152
2).cool
3)Use 395152
4)Check aura 395125 on friendly taget
How it should be
Ability 395152 should not remove buff 395152 at the start of its cast.
Retail:
The buff 395152 should update the amount of intelligence it provides every second.
Informations of the spell
|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
|T5061347:16|t|cffffd000|Hspell:395296|h[Ebon Might]|h|r
July 6, 2024
[Holy] - Denounce (PVP) x Awakening
Description of the bug
Denounce procs 2 stacks of Awakening 1 stack on cast and 1 stack on hit
How to reproduce
Use Denounce when you far from target
How it should be
Denounce should proc Awakening stack only on cast
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDABAABAEBAAAQJJgSJtkoIikEtESatSiGIJFJRSScABQiAACAUACJCC
Don't forget to take Denounce in PvP talents.
Links
Denounce |T135950:16|t|cffffd000|Hspell:2812|h[Denounce]|h|r
Awakening |T898454:16|t|cffffd000|Hspell:414195|h[Awakening]|h|r
[Feral] Combo Points vs Amalgamation Chamber
Description of the bug
When we kill the mini bosses and we have combo points and Amalgamation Chamber spawn we lose our CP
How to reproduce
Make CP with Eternal blaze or Essence of Shadow
Wait Amalgamtion Chamber coming
Check your CP
How it should be
We dont loose CP when Amalgamation Chamber is spawn
Proof
Retail
PTR FS
[Frost] - Tier Set 4p
Description of the bug
Lingering Chill increases critical damage by 40% in other words your critical hits deal 280% damage
How to reproduce
Equip 4p
Deal some critical hits with Obliterate or some other abilities
Use Frostwyrm's Fury
Deal critical hits again
How it should be
This debuff should increase damage taken from critical hits by 20%.
Links
Lingering Chill |T4674846:16|t|cffffd000|Hspell:410879|h[Lingering Chill]|h|r
[Emerald][Quest] The Looming Cinder
Description of the bug
Missing "On accept" lines
How to reproduce
accept https://www.wowhead.com/quest=76443/theloomingcinder
How it should be
She should say couple lines after accepting the quest
Informations of the quest
[Emerald][Quest] Emerald Welcome
Description of the bug
https://www.wowhead.com/quest=76318/emeraldwelcome doesn't have |T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r as a reward upon completion
How to reproduce
Accept and complete https://www.wowhead.com/quest=76318/emeraldwelcome
How it should be
|T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r should be a reward for completing the quest
Informations of the quest
https://www.wowhead.com/quest=76318/emeraldwelcome
|T5390426:16|t|cffffd000|Hitem:210412::::::::120:::::|h[Flourishing Whimsydrake]|h|r
[HoI][Gulping Goliath] Gulp + Hangry
Description of the bug
Now if a player exits Gulp, the boss does not receive a stack of the Hangry buff.
How to reproduce
1. Wait for the boss to use Gulp's abilities
2. The player needs to exit Gulp
3. You can try leaving the toads there (he will eat them)
4. Hatch or kill all the little toads
5. The boss does not receive the Hangry buff
How it should be
The Gulping Goliath becomes very mad when hungry, increasing Physical damage done by 50% for 1 min. This effect stacks.
Informations of the spell
|T237553:16|t|cffffd000|Hspell:385743|h[Hangry]|h|r
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
TEST FS
[Dragonriding Races] Challenge & Reverse Challenge
July 5, 2024
[Holy] - Denounce (PVP)
Description of the bug
Denounce doesn't have cast time
Denounce does damage in melee only
Denounce does damage as Shield of the Righteous
Vid
How to reproduce
Enable Warmode
Use Denounce
How it should be
Denounce should have a cast time base 1.5. Scaling with Haste.
Its max range should be 40 yards.
Should deal damage as Denounce.
Links
Denounce |T135950:16|t|cffffd000|Hspell:2812|h[Denounce]|h|r
[Holy] - Avenging Crusader smart healing
Description of the bug
Avenging Crusader always heals 5 targets. So healing splits always between all 5.
Also spell doesn't scale with Mastery.
How to reproduce
Also can be checked on dummies
Heal dummies to 100% hp
Use wings
Use Judgement
How it should be
Avenging Crusader should heal only injured allies. Healing should split evenly only between these injured allies.
Should scale with Mastery.
Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISS0SIp1KoBSikQSSEBakIAgAANggkIC
Links
Talent |T589117:16|t|cffffd000|Hspell:216331|h[Avenging Crusader]|h|r
[Holy] - Awakening x Empyrean Legacy
Description of the bug
When you consume Empyrean Legacy 387187 you get only 1 stack of Awakening 414196
How to reproduce
Use Judgement
Use Word of Glory
How it should be
You should get 2 stacks since Light of Dawn from Empyrean Legacy also counts as Holy Power spender
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISS0SIp1KoBSikQSSEBakIAgAQAIIJiA
Links
Awakening talent |T898454:16|t|cffffd000|Hspell:414195|h[Awakening]|h|r
Empyrean Legacy talent |T1519263:16|t|cffffd000|Hspell:387170|h[Empyrean Legacy]|h|r
[Amirdrassil][Gnarlroot] Boss Dialogue
Boss currently yells directly "You are targeted with Controlled Burn"
It should not be yelled by the boss.
[Amirdrassil][Gnarlroot] Flaming Pestilence Safe Spot under Boss
There should be a small area under the boss, where players can stand, being safe from the AoEs around the boss.
Currently, boss spawns the Pestilence AoEs directly under him, making it difficult to stay directly under the boss.
[Amirdrassil][Gnarlroot] Boss Spell Timers
Currently, it seems that the boss sometimes casts abilities (Such as Tortured Scream) In short period of time, refreshing the buff, and even sometimes making the spell reapplied on the players, making it 2 stacks.
Also, 1617 seconds before the Intermission Begins, the boss does not cast any abilities, such as Dreadfire Barrage (Which is also being casted only once per Fight.)
[Amirdrassil][General] Igira Dialogue missing
When players apporoach the Boss fight arena, Igira should yell "Burn their guardians! Our strength only grows with their agony!"
https://www.wowhead.com/sound=233820/vo102igirathecruel247067
The aproximate area of trigger is on the following screenshot in Attachments.
(This should also trigger if players go the other way, instead of Left side.)
[Amirdrassil][General] Jumping off Boss Platform
At the shown location (In Attachments), player can currently jump off the platform, and are unable to get back up.
On retail, the players are grabbed by whisps (Screenshot in Attachements), and are flown back to the platform, from where they jumped.
July 4, 2024
[Shadow] - Tier Set 4P
Description of the bug
Currently Darkflame Shroud 410871 increases damage only for Shadow Apparitions that were summoned during this buff. So this amplification saved for Shadow Apparitions that still flying towards to target when Darkflame Shroud already expired.
How to reproduce
How it should be
Actually spell description is incorrect.
Darkflame Shroud should increase damage for all Shadow Apparitions no matter when they were summoned.
Also when Darkflame Shround fades all summoned Shadow Apparitions should lose damage increasing effect.
So we should have damage increasing for all ghosts while buff is active.
Retail
Talents:
BIQAF4jLNlAYRY0qGSgGSGuyBDRyBCAAAAAAAAAAAAASKJpkk0ShkkkEASjkEJpEpQSiEpViQCAC
Links
Darkflame Shround buff |T3163626:16|t|cffffd000|Hspell:410871|h[Darkflame Shroud]|h|r
Tier Set 4P |T136243:16|t|cffffd000|Hspell:405558|h[Priest Shadow 10.1 Class Set 4pc]|h|r
[Holy] - Afterimage x Light of Dawn
Description of the bug
Afterimage 400745 doesn't count Light of Dawn as Holy Power spender
How to reproduce
Spam Light of Dawn
How it should be
Light of Dawn should count into Afterimage
Light of Dawn from Empyrean Legacy shouldn't
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBpUSLJKiIJRLRS0KoBSikQSSEBakIAgAQAIIiI
Links
Afterimage talent |T237537:16|t|cffffd000|Hspell:385414|h[Afterimage]|h|r
Light of Dawn |T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
[Holy] - Holy Shock without combat
Description of the bug
When you use Holy Shock to target in combat you still stay out of combat
How to reproduce
Can be reproduce on dummies with 2 chars
Make one char hit dummies
Use Holy Shock to this char
Vid
How it should be
You should enter combat if your target in combat
Links
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
[Holy] - Glimmer of Light split rule
Description of the bug
Glimmer of Light counts different targets for healing and damage:
For damage split it counts only glimmer on foes
For healing split it counts only glimmer on allies
For example:
In fight 5 players vs 1 mob if there are 5 glimmers on players and 1 glimmer on mob mob gets full damage as single glimmer should deal but increased by 6% per each active glimmer including allies increased by 30%
How to reproduce
Use Holy Shock on one enemy
Check Glimmer of Light damage with another Holy Shock
Use Holy Shock additionaly on some ally dummies
Check Glimmer of Light damage
How it should be
Glimmer of Light should split its damage and heal at the same time between targets amount no matter enemy or ally:
If 2 targets allies and 3 targets foes we split healing as for 5 targets and split damage as for 5 targets.
Example for 1 enemy and 1 ally
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBpUSLJKiIJRLhEKiGIJSCJJREoRiAACAUACSiI
Links
Glimmer of Light |T1360764:16|t|cffffd000|Hspell:287269|h[Glimmer of Light]|h|r
Holy Shock |T135972:16|t|cffffd000|Hspell:20473|h[Holy Shock]|h|r
[Aberrus][Sarkareth] Destabilize applied even when downstairs
Whenever a player goes down it should apply 1 stack of Destabilize to everyone who is outside, but currently when we start the intermission, everyone is going downstairs at the same time and 20 stacks of the debuff are applied to everyone in the raid. It can be due to the debuff being applied too early or it can be due to the fact that it applies even to people downstairs.
Proof :
Retail :
We should not get any stack of Destabilize while affected by Emptiness Between Stars only people without it should.
[HoI][Infuser Sariya] Aqueous Barrier
NPC www.wowhead.com/npc=190405/infusersariya have issues:
1. |T893777:16|t|cffffd000|Hspell:377402|h[Aqueous Barrier]|h|r does not scale whit key lvl
2. |T1698701:16|t|cffffd000|Hspell:390290|h[Flash Flood]|h|r have issues hitbox ( more than animation)
[HoI][Curious Swoglet] Fixate
NPC https://www.wowhead.com/npc=190366/curiousswoglet ability |T841383:16|t|cffffd000|Hspell:374610|h[Fixate]|h|r doesn't work properly:
NPC not always fixeted on ability target , and hiting random player
[Uldaman][Refti Custodian] npc vs slow ability
Players can not slow NPC https://www.wowhead.com/npc=184319/refticustodian whit any slow ability
[BH]Decaying Cauldron
https://www.wowhead.com/npc=194675/decayingcauldron does not give buff |T3566842:16|t|cffffd000|Hspell:374288|h[Cleansed Rot]|h|r
[NL][Blightshard Shaper] Stone Bolt
Npc www.wowhead.com/npc=90998 use ability |T348539:16|t|cffffd000|Hspell:186269|h[Stone Bolt]|h|r only on player who hold agro should cast on random player
Proof:
July 3, 2024
[Retribution] - Crusading Strikes + Ashkandur
Description of the bug
Crusading Strikes have more than x2 chance to proc Ashkandur
How to reproduce
Tested several times both with and without talent with 50% Haste just hitting dummy for 10 minutes
How it should be
Crusading Strikes should proc Ashkandur with same chance as default Melee Attacks
Links
Crusading Strikes |T135891:16|t|cffffd000|Hspell:408385|h[Crusading Strikes]|h|r
Ashkandur |T4732845:16|t|cffffd000|Hitem:202606::::::::120:::::|h[Ashkandur, Fall of the Brotherhood]|h|r
[Aberrus][Zaqali] Boss Aggro after Dismounting from Ignara
When boss dismounts from Ignara after start of the fight, the boss will instantly rush to the other tank on the other side of the platform. The boss should reset his aggro, and come after the closest tank available.
Something like we have when he does the Devestating leap.
[Aberrus][Amalgamation] Shadowflame Burst
Boss no longer casts Shadowflame Burst on tank target.
[Aberrus][Sarkareth] Oblivion Stacks Wont Dissapear
If players cross multiple Desolate Blossoms, or Abyssal Breath AoEs in second phase, the Oblivion stacks will bug out, and keep stacking on played indefinetly untill player dies, or Boss resets.
Proof:
[Aberrus][Sarkareth][LFR] Null Glimmer in Phase 2
Currently, No Null Glimmer adds spawn from Abyssal Breath on LFR difficulty, but they should. There should be 5 of the on the Difficulty.
[Aberrus][Zaqali] Elite Add Spawn Spread
The Wallclimbers are currently working correctly, climbing each in different position, however, Elite adds such as Hunters and Guards currently seems to climb mostly in preset positions, and on top of eachother.
They should each climb a different spot.
[Aberrus][Zaqali] Mystics Teleporting
Currently, for unknown reason, (Possibly due to charging the mobs, or trying to slow them,stun them, etc,) makes them teleport to random spots on the platform, instead of intended spots.
More in attached screenshot.
July 2, 2024
[Arms] In for the Kill talent haste
Description of the bug
Currently on Firestorm if you have the Talent' Colosuss Smash and In For The Kill the haste buff from the talent In For The Kill is only visualy,when you use Colossus Smash you should gain the buff In For The Kill that increases the Haste by 10% but it seems that it only changes the visual numbers of the stats and not the real value
How to reproduce
Make Arms warrior
Take both talents Colossus Smash and In For The Kill
Use Colossus Smash on enemy target and check the buff
Check the stats if it changed the real value of the haste
How it Should be
The haste that you get from the talent should change the value and visual of the haste stat
Information of the spell
Firestorm proof:
Talent tree: BcEAoonA2h02U1PVo4204nicFAQrlkkkkIRSUKJJBAAAABRiUaERUE5AFkkEAEhECBhAAAAAAAAQQyBAARDA
[Restoration] Verdant Infusion x Convoke
Description of the bug
When we put rejuv, regrowth, lifebloom, wild growth, and we use Swiftmend and we use convoke of the spirit we have the buffs which up until 3mins
How to reproduce
Use rejuv, regrowth, libebloom, wild growth
Use swiftmend
Use convoke
check your buffs
How it should be
We cant get 3 mins buff healing
Spell
|T3636839:16|t|cffffd000|Hspell:391528|h[Convoke the Spirits]|h|r
|T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r
|T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
|T136081:16|t|cffffd000|Hspell:774|h[Récupération]|h|r
|T236153:16|t|cffffd000|Hspell:408120|h[Wild Growth]|h|r
|T134914:16|t|cffffd000|Hspell:18562|h[Swiftmend]|h|r
Proof
PTR
PTR
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSim0iAJlopokEAAAAAAAAAAAAoAIJCJIJAJhkINSahDAAAAAAEBAAE
[General] Pet Customization Issue
Warlock Pet customization didn't get saved properly before, in theory zhel fixed it and now its working. If there is still problems/issues with it, contact Zhel on Discord, or type it here.
[Aberrus][Sarkareth] Boss' hitbox during P3 too small
The hitbox of the boss should increase by a lot when he transforms in P3. He doesn't get a bigger hitbox and melees struggle a lot to stay in range.
comparison :
FS :
Retail :
On the retail clip, we see melees attacking the boss from the edge of his circle, but on the FS clip we see I can't use melee spells even being well into his circle.
[Aberrus][Sarkareth] Desolate Blossom doesn't gives stacks of Oblivion
Whenever players go inside of Desolate Blossom they only get one Oblivion stack. Staying in it doesn't give any additional ones.
FS :
Retail :
Note that you get stacks even quicker standing in 2 blossoms as we see on the retail PoV
[Item][10.1.5] - Accelerating Sandglass
Description of the bug
Not scripted yet
How it should be
417449 main rppm effect. Doesn't scale with Haste.
417452 buff ID. Should stack and increase Haste per stack. On 8 stacks your next damaging (offensive) ability should deal damage with 417458. Damage should be 8 times more than in tooltip.
417456 buff after stacking timer expires.
List of spells
Trinket |T1391676:16|t|cffffd000|Hitem:207566::::::::120:::::|h[Accelerating Sandglass]|h|r
Haste stacking buff |T1391676:16|t|cffffd000|Hspell:417452|h[Accelerating Sandglass]|h|r
Damage |T1391676:16|t|cffffd000|Hspell:417458|h[Accelerating Sandglass]|h|r
[Item][10.1.5] - Prophetic Stonescales
Description of the bug
Not scripted yet
How it should be
Fatal damage absoprtion ID 417050
Buff and damage taken absorption ID during 1.5 sec window after trinket procs 417290
Healing ID after 1.5 sec absorption window 417049. You should be healed up to tooltip amount HP lost during last 10 seconds.
Haste buff and absorption for 20% of damage taken 417139
Debuff for 8 mins after fatal damage 417069. Applied after 417290 fades.
Logs
Links
Trinket |T1526618:16|t|cffffd000|Hitem:207528::::::::120:::::|h[Prophetic Stonescales]|h|r
[Evoker][all] [tip the scales]
Description of the bug
tip the scales is supposed to make empowered abilities instant cast but it requires you not to move to cast them
How to reproduce
cast tip the scales
run around
try to cast an empowered spell
the game will tell you that you need to be standing still to cast
How it should be
you should be able to run around and cast the empowered spell
Informations of the spell
|T4622480:16|t|cffffd000|Hspell:370553|h[Tip the Scales]|h|r
[Evoker][Preservation] Emerald blossom
Description of the bug
emerald blossom heals everyone not just 3 targets or 5 with boutiful bloom talent
How to reproduce
cast emerald blossom in a raid
see that it heals all targets
How it should be
it should just heal 3 injured targets on the image you can see it healed the whole raid
Informations of the spell
https://www.wowhead.com/spell=355913/emeraldblossomseealsoability
|T4622457:16|t|cffffd000|Hspell:370886|h[Bountiful Bloom]|h|r
[Evoker][devastation] [titanic wrath]
Description of the bug
|T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r
the talent says it should increase the damage of an affected ability by 8 or 15% , however it doesnt increase the cast of the ability that consumes essence burst ,but it buffs the cast after that
How to reproduce
get essence burst
cast disintegrate
cast disintegrate again
see the second cast deals more dmg
How it should be
titanic wrath should buff the damage of the spell that consumes essence burst
Informations of the spell
|T135832:16|t|cffffd000|Hspell:386272|h[Titanic Wrath]|h|r
[Evoker][augmentation] [plot the futute]
Description of the bug
plot the future is supposed to give you 15 seconds of fury of the aspects after you cast breath of eons , if you already have fury of the aspects buff on you and you cast breath of eons you get 2 fury of the aspects buffs
How to reproduce
cast fury of the aspects
cast breath of eons
see you have 2 seperate buffs
How it should be
the duration of fury of the aspects should extend by 15 secons instead of having 2 buffs
Informations of the spell
|T5199638:16|t|cffffd000|Hspell:407866|h[Plot the Future]|h|r
[Zaralek Cavern][Zone Event] Glimmerfish Before It's Gone
Description of the bug
1. The quest get removed from your tracker if you move far from the fish to pick up the scales that fell far. The scales loot frame will show empty, or you can't even interact with the objects.
2. as of week 2 of 10.1 collecting scales don't count towards the event, impossible to complete the event.
How to reproduce
1. Let scale fall and wait for the fish to go farther a bit, then go loot the scales after quest is removed from tracker
2. collect scales near the fish and watch progress bar stays at 0%
How it should be
1. you can see in the retail video below the player got slowed down while collecting 3 scales, that distance on Firestorm makes the quest disappear, it shouldn't
2. collecting scales should counts towards the progress bar
Informations of the quest
https://www.wowhead.com/quest=75611/glimmerfishbeforeitsgone
[Zaralek Cavern][Zone Event] Mortar Warfare
Description of the bug
If you move too far from Ballista, the quest gets removed from tracker. It makes you unable to pick up some orbs and also using the extra button ability would not do damage to the ballista.
How to reproduce
Move to the lava spot shown in video and try to pick up the orb.
Pick up orb and move to the lava spot, then use the extra button ability.
How it should be
The objective shouldn't get removed from your log when you try to interact with any of the objects required and should be able to pick the orbs up near the lava.
Informations of the event
https://www.wowhead.com/quest=75454/mortarwarfare
[Zaralek Cavern][Zone Event] Cascades Calling
Description of the bug
Area radius is smaller than it should be, can't interact with some objects to summon the rare. Every time you reach out to them, the bonus objective gets removed from tracker.
How to reproduce
Try to interact with the objects shown in the video
How it should be
The objective shouldn't get removed from your log when you try to interact with any of the objects required.
The retail video shows the player staying for a long period of time on top of the cliff without the quest getting removed from tracker.
Informations of the event
https://www.wowhead.com/quest=75612/cascadescallingcomments
different quest near it, you can see when / where it start to trigger the area and stays on tracker
July 1, 2024
[Retribution] - Empyrean Power x Divine Purpose
Description of the bug
When you have both buffs active same time Empyrean Power 326733 and Divine Purpose 408458 your Divine Storm consumes both
How to reproduce
Get 2 procs
Use Divine Storm
How it should be
Divine Storm should consume Empyrean Power first
Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAIAgAlSpk0KtIaSSKEAAAAAAQa4AJJlkESSyBcAAJokWSpRSERANaBAA
Links
Divine Storm |T236250:16|t|cffffd000|Hspell:53385|h[Divine Storm]|h|r
Divine Purpose talent |T135897:16|t|cffffd000|Hspell:408459|h[Divine Purpose]|h|r
Empyrean Power talent |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r
[Holy] - Empyrean Legacy x Shield of the Righteous
Description of the bug
Shield of the Righteous triggers Light of Dawn when Empyrean Legacy is active
How to reproduce
Use Judgement
Use Shield
How it should be
Only World of Glory should trigger Light of Dawn
Talents:
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBpUSLJKiIJRLRSaKoBSikQSSEBakIAgAQAIIiI
Links
Empyrean Power |T236263:16|t|cffffd000|Hspell:326732|h[Empyrean Power]|h|r
Light of Dawn |T461859:16|t|cffffd000|Hspell:85222|h[Light of Dawn]|h|r
[Retribution] - Vanguard's Momentum
Description of the bug
Retribution version of Vanguard's Momentum id 383314 doesn't increase Holy Power by 1 for targets below 20%
How to reproduce
Use Hammer of Wrath to targets with <20% hp
How it should be
Hammer of Wrath should give 2 Holy Power
Talents:
BYEAomTTpSA9oX6huYLb5nP3rDAAAIAgAlSpk0KtIaSSKEAAAAAAQa4AJJlkESSyBcAAJokWSpRSERANaBAA
Links
Vanguard's Momentum |T571558:16|t|cffffd000|Hspell:383314|h[Vanguard's Momentum]|h|r
[BM] - Kill Command x Procs
Description of the bug
After damage source was changed Kill Command no longer proc Hunter's Prey talent and S1 tier set 2p
How to reproduce
Spam Kill Command
How it should be
Need to adjust these talents with new Kill Command behavior
Talents:
B0PAI6Hz82/AvTZSB0bPjW+5Y5AgWCAKEAAAAAAAAAAAaEhEkIJkIRSoISESikFkEhGJE
Links
Tier Set |T136243:16|t|cffffd000|Hspell:393646|h[Hunter Beast Mastery Class Set 2pc]|h|r
Hunter's Prey |T236173:16|t|cffffd000|Hspell:378210|h[Hunter's Prey]|h|r
[Uldaman][Emberon] Vault Keeper
Description of the bug
Now mobs that spawn in the second phase can be stunned by players
How to reproduce
1. Start the boss fight.
2. Wait for the second stage
3. Approach the active mob and use Stun/Fear/Blind/Death Grip DK (group with DK is crucial)
How it should be
Mobs should not be controlled by players
Informations of the spell
https://www.wowhead.com/npc=184422/emberon boss
https://www.wowhead.com/npc=186107/vaultkeeper Adds
[Item][Embellishment] - Armor Spikes
Description of the bug
Armor Spikes embellishment doesn't work
How to reproduce
Craft item with Armor Spikes
Take damage
How it should be
When you take damage from melee attack you should have a chance to deal tooltip damage. As its physical damage it should be reduced by armor. Should scale with Versatility.
Links
All tiers https://www.wowhead.com/item=191872/armorspikesseealso
June 30, 2024
[All] - Pet aggro generation
Description of the bug
Pets abilities (including Kill Cleave and Beast Cleave) don't have aggro generation
How to reproduce
Pick BM
Use Multishot in pack
Use Kill Command
Mobs still hit you
How it should be
Pets abilities should generate aggro to pets
[Aberrus][Rashok] Shattered Conduit
Description of the bug
Now if Shattered Conduit is broken, people with the Overcharged debuff can still remove them if they enter a broken Shattered Conduit
How to reproduce
1. Start the fight with Rashok in Mythic mode
2. Completely break Shattered Conduit
3. Get a stack of Overcharged
4. Cleanse yourself in Shattered Conduit
5. Pay attention to stacks
How it should be
When Shattered Conduit absorbs Rashok's Fury for the second time it should break and become "useless" and should not remove stacks
Informations of the spell
|T5088829:16|t|cffffd000|Hspell:410690|h[Shattered Conduit]|h|r
|T4914675:16|t|cffffd000|Hspell:405827|h[Overcharged]|h|r
Retail
[Item][Raid] - Rashok's Molten Heart x HoT
Description of the bug
Molten Radiance 401186 doesn't proc from HoTs.
How to reproduce
Create resto druid
Equip Rashok's Molten Heart
After you get Molten Radiance 409898
Try to get Molten Radiance 401186 on allies using Wild Growth of Rejuvenation
How it should
HoT also should proc Molten Radiance 401186
List of spells
Trinket |T971290:16|t|cffffd000|Hitem:202614::::::::120:::::|h[Rashok's Molten Heart]|h|r
Aura |T4548883:16|t|cffffd000|Hspell:401186|h[Molten Radiance]|h|r
June 29, 2024
[Guardian] Overrun PvP Talent
Description of the bug
When you use |T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r in 2 targets the first target didnt get knock only the 2nd
How to reproduce
1. Creat druid
2. Make Guardian
3. Take |T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r PvP Talent
4. Use it vs 2 players
How it should be
When you use |T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r only the 2nd target is bump
Proof
Talent: BgGACG4EgN+c3/TAgq/XoBdcwAAAAAAAAAAAAAQiIJJFRhkIJKESShCAJCCSgkkkkkIFoFOAAAAAAgIgARA
|T1408833:16|t|cffffd000|Hspell:202246|h[Overrun]|h|r
June 28, 2024
[Evoker][preservation] LIFEFORCE MENDER TALENT
Description of the bug
LIFEFORCE MENDER provides rank 2 benefits while its only rank 1
How to reproduce
put 1 point into lifeforce mender
cast living flame
put 2 points into lifeforce mender
cast living flame
the amount healed will be the same
How it should be
the rank 1 talent shouldnt heal you for the amount rank 2 would
Informations of the spell
|T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r
[evoker] [augmentation] breath of eons
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r should always critacally strike based on tooltip ,currently it does not
how to reproduce :
get an ally in your group
cast ebon might
cast breath of eons
wait for the debuff to end
spell
|T5199622:16|t|cffffd000|Hspell:403631|h[Breath of Eons]|h|r
[BH][Monstrous Decay] Burst
https://www.wowhead.com/npc=186227/monstrousdecay use |T132108:16|t|cffffd000|Hspell:374569|h[Burst]|h|r ability on 1 hp should use on 20 % hp
[BH] [Hackclaw's War-Band] Prey on the Weak
In bossfight ''Hackclaw's WarBand'' bosses aura |T136170:16|t|cffffd000|Hspell:389788|h[Prey on the Weak]|h|r have issues :
Atm stacks dont work correct at all sometimes bosses get stack if player die sometimes not . Sometimes boss get stacks if players not in full hp in 12 sec and stack disapeare ( but players dont get any heal )
[Uldaman][Bromach] Quaking Totem
In bossfight https://www.wowhead.com/npc=184018/bromach https://www.wowhead.com/npc=186696/quakingtotem apply |T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r debuff on boss for + damage taken
|T451165:16|t|cffffd000|Hspell:369660|h[Tremor]|h|r should only stun https://www.wowhead.com/npc=184018/bromach do not increase boss damage taken ( only for other npc from boss )
[Neltharus][Magmatusk] Lava Spray vs Targets
Description of the bug
Currently https://www.wowhead.com/npc=181861/magmatuskabilities;mode:m does not select a tank as a random target with the |T451169:16|t|cffffd000|Hspell:375251|h[Lava Spray]|h|r ability, only dps/healer players.
Tank should be a target for this ability too.
retail:
5:35
[NL][Angry Crowd] Hurling rocks
2 other npc https://www.wowhead.com/npc=109137/angrycrowd in bossfight https://www.wowhead.com/npc=91005/naraxas can use ability |T962047:16|t|cffffd000|Hspell:217011|h[Hurling Rocks]|h|r on same target should not cast on same player
[FH[Captain Raoul]Blackout Barrel
https://www.wowhead.com/npc=126847/captainraoul ability |T132620:16|t|cffffd000|Hspell:258337|h[Blackout Barrel]|h|r have issues with the target display targets a different player than one he's using ability on
[FH][Harlan Sweete] G64 skip
Atm players cant skip g64 pulls in Freehold when pulling boss https://www.wowhead.com/npc=129440/harlansweete
[FH] Rescue skip
Atm with Evoker ability |T4622460:16|t|cffffd000|Hspell:370665|h[Rescue]|h|r It's not possible to skip packs after first boss and before last boss in Freehold
How it's should be :
After first boss :
Befor last boss:
[Item][Dungeon] - Treemouth's Festering Splinter
Description of the bug
Treemouth's Festering Splinter 395175 total absorption is almost half of its actual (displayed) amount.
Buffs
Absorption
Probably some issue in "50% of damage taken". This 50% could be also applied to total amount.
How to reproduce
Equip trinket
Use in pack of mobs
Take damage
How it should be
Total absorption amount displayed in aura tooltip.
List of spells
Trinket |T4635241:16|t|cffffd000|Hitem:193652::::::::120:::::|h[Treemouth's Festering Splinter]|h|r
Absorption |T4635241:16|t|cffffd000|Hspell:395175|h[Treemouth's Festering Splinter]|h|r
[Item][Embellishment] - Potion Absorption Inhibitor
Description of the bug
Potion Absorption Inhibitor doesn't work
How to reproduce
Craft item with this embellishment
Use any potion
How it should be
Every potion duration should be increased by 50%
Links
Embellishment tiers https://www.wowhead.com/item=191533/potionabsorptioninhibitorseealso
June 27, 2024
[Holy] - Vanguard's Momentum
Description of the bug
Vanguard's Momentum doesn't increase Holy Power generation by 1 for targets below 20%
How to reproduce
Use Hammer of Wrath on targets with 20% hp or less
How it should be
Hammer of Wrath should generate 2 Holy Power on targets below 20% hp
Talents
BEEAomTTpSA9oX6huYLb5nP3rDAAAQAARAAAAUSSBKl0SiiISSUSIp1KoBSikQSSEBakIAgAQAIIJiA
Links
Talents |T571558:16|t|cffffd000|Hspell:416869|h[Vanguard's Momentum]|h|r
Hammer |T613533:16|t|cffffd000|Hspell:24275|h[Hammer of Wrath]|h|r
[Fire] - Incendiary Eruptions disabling
Description of the bug
Blessing of Protection removes Incendiary Eruptions
How to reproduce
Use BoP
.aura list
How it should be
BoP shouldn't remove any talents
Links
BoP |T135964:16|t|cffffd000|Hspell:1022|h[Blessing of Protection]|h|r
Incendiary Eruptions |T135822:16|t|cffffd000|Hspell:383665|h[Incendiary Eruptions]|h|r
[Aberrus][Sarkareth] Infinite Duress applies to 2 players.
Infinite Duress is cast on 2 players instead of 1 in P2, it's only for P3.
[Item] - Undulating Sporecloak
Description of the bug
Absorption 410232 automaticly fades when you get more than 70% hp
Healing 410231 doesn't fade when you have less than 70%
How to reproduce
Proc absorption below 30% hp
Heal yourself to 70+%
How it should be
Absorption shouldn't fade because you get 70%+ hp
Healing effect should be active only above 70% hp
List of spells
Absorption https://www.wowhead.com/spell=410232/undulatingsporecloak
Healing https://www.wowhead.com/spell=410231/undulatingsporecloak
June 26, 2024
Pet customization vs Barber
Description of the bug
Currently, when you complete the 10.1.5 warlock questline and you try to change the appearance of the demons in the barber they don't get saved.
How to reproduce
Complete the 10.1.5 warlock questline
Go to the barber
Try to change any demon appearance
Check if it gets saved
How it should be
When you change the appearance of the demons they should get saved and stay forever until you change them.
[Vengeance] - Soulcrush + Void Reaver
Description of the bug
When you have both |T237561:16|t|cffffd000|Hspell:268175|h[Void Reaver]|h|r and |T1097742:16|t|cffffd000|Hspell:389985|h[Soulcrush]|h|r, your |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r spell should apply 2 stacks of |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r.
Currently applies only 1 stack.
How to reproduce
get both |T237561:16|t|cffffd000|Hspell:268175|h[Void Reaver]|h|r and |T1097742:16|t|cffffd000|Hspell:389985|h[Soulcrush]|h|r talents, use |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r, see only 1 stack applied.
How it should be
When you have both |T237561:16|t|cffffd000|Hspell:268175|h[Void Reaver]|h|r and |T1097742:16|t|cffffd000|Hspell:389985|h[Soulcrush]|h|r, your |T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r spell should apply 2 stacks of |T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r.
Informations of the spell
|T237561:16|t|cffffd000|Hspell:268175|h[Void Reaver]|h|r
|T1097742:16|t|cffffd000|Hspell:389985|h[Soulcrush]|h|r
|T1344653:16|t|cffffd000|Hspell:228477|h[Soul Cleave]|h|r
|T1097742:16|t|cffffd000|Hspell:247456|h[Frailty]|h|r
[Item] Shadowflame-Tempered Armor Patch
Description of the bug
you get more than 1 stack of |T4914680:16|t|cffffd000|Hspell:406887|h[Roused Shadowflame]|h|r per proc
How to reproduce
Craft an item with |T5088848:16|t|cffffd000|Hitem:204710::::::::120:::::|h[ShadowflameTempered Armor Patch]|h|r and hit a dummy till it proc
check the |T4914680:16|t|cffffd000|Hspell:406887|h[Roused Shadowflame]|h|r stacks %
How it should be
Should be 1 stack / 20% per proc, with 3 sec cd between procs
Information of the item
|T4914680:16|t|cffffd000|Hspell:406887|h[Roused Shadowflame]|h|r
|T4914674:16|t|cffffd000|Hspell:412547|h[Roiling Shadowflame]|h|r
|T5088848:16|t|cffffd000|Hitem:204710::::::::120:::::|h[ShadowflameTempered Armor Patch]|h|r
June 25, 2024
[Assasination] - 4 piece set vs crimson tempest
Description of the bug
|T464079:16|t|cffffd000|Hspell:121411|h[Crimson Tempest]|h|r damage of the initial cast and the DoT effect is getting increased by |T1851453:16|t|cffffd000|Hspell:409587|h[Poisoned Edges]|h|r
How to reproduce
Equip 4 pieces of https://www.wowhead.com/itemset=1549/lurkingspectersshadeweave set
BMQAAWulQAmRd/c4Iy2r7VOUFIFJJJkkElEAAAAAAAJBQiAAAAAAAQjkQJJkkkkWKJiEkQkA
Use crimson tempest on an enemy target and check it's damage
Use |T4667421:16|t|cffffd000|Hspell:360194|h[Deathmark]|h|r on a target and wait for it to wear of for you to get the poisoned edges buff
Use crimson tempest again and check it's damage
How it should be
Poisoned edges buff should only increase your nature damage
[Shadow] - Mana Regen
Description of the bug
Mana Regen is actually set to 6% per second (20000 every 5s)
How to reproduce
Create a priest
Spec to Shadow
Look the mana regen
How it should be
Mana Regen should be set to 1% per second (12500 every 5s)
[Restoration] 4P Strands of the Autumn Blaze
Description of the bug
The problem with 4p is that Flourishing increases the speed of your healing effects over time by 26% for 16 seconds after it expires except that when I lose the 4set buff
compare the seconds between my rejuv also its the same but it should be 26% faster and you get the buff in your aura but it doesn't do anything i checked for any external haste buffs at that moment just in case, because haste affects the tick rate of hots but no haste buffs were present at the time
How to reproduce
1. Obtain |T611426:16|t|cffffd000|Hspell:408546|h[Tenacious Flourishing]|h|r from your 4set
2. Record the tick rate of your heal over time effects
3. And compare it to tick rate of your heal over time effects without the buff
How it should be
When you get |T611426:16|t|cffffd000|Hspell:408546|h[Tenacious Flourishing]|h|r you need to heal more
Informations of the spell
|T136243:16|t|cffffd000|Hspell:405517|h[Druid Restoration 10.1 Class Set 4pc]|h|r
Log
|T611426:16|t|cffffd000|Hspell:408546|h[Tenacious Flourishing]|h|r
|T538743:16|t|cffffd000|Hspell:197721|h[Flourish]|h|r
[Restoration] Luxuriant soil and germination
Description of the bug
procs refresh same hot almost all the time
Happens both for Rejuvenation and Rejivenation (Germination) hots.
How to reproduce
Test only with players (dummies don't get second hot proc)
.debug haste 1000
Use
twice on ally
How it should be
logic should be like
manual cast:
If target doesn't have hots cast
If target has
it casts
which converts to
If target has both hots it should refresh hot with lower duration.
Also it should proc on targets without hots in prio.
If one player has 2 hots, second player has 1 hot and third 0 hots
should proc to player with 0 hot, then it should proc to players with 1 hot, then procs should check duration.
Proof
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRTSSSKhIhQDaRSAAAAAAAAAAAAAQIJJASCBJhkIFkWiDAAAAAAEBgGAB
[Item][Raid] - Elementium Pocket Anvil x Obliterate
Desription of the bug
Elementium Pocket Anvil doesn't proc for twohanded Obliterate 325461
How to reproduce
Create Frost DK
Equip any 2handed weapon
Use Obliterate
How it should be
Need to add Obliterate 325461 to trinkets list of spells
List of spells
Obliterate |T135771:16|t|cffffd000|Hspell:325461|h[Obliterate]|h|r
Anvil |T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
[Dragonriding] Race Times
When player is near within a race stater NPC, Buff should appear such as (Example for Ruby Lifeshrine Loop)
|T237538:16|t|cffffd000|Hspell:415541|h[Race Times: Ruby Lifeshrine Loop]|h|r
Currently, this buff is not displayed.
[Dragonriding] Dragonrider's Compassion
Description of the bug
|T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r gets stacks while mounted & on ground.
How to reproduce
Spend talent into |T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r.
Get on Dragonriding mount & check your buffs.
How it should be
|T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r should give you stacks only while in air.
Informations of the spell
|T4640480:16|t|cffffd000|Hspell:388380|h[Dragonrider's Compassion]|h|r
[Racial][Worgen] Calm the wolf
Since 10.1 blizzard added a way to auto change form when player is out of combat
|T5077726:16|t|cffffd000|Hspell:406087|h[Calm the Wolf]|h|r
[Uldaman][Baelog] Heavy Arrow
Description of the bug
The Heavy Arrow ability should fly in the direction the player was in, if the player moved to the side, the boss should not follow him while using the Heavy Arrow ability
How to reproduce
1. Start a boss fight
2. Wait for the boss to use Heavy Arrow
3. When using Heavy Arrow, move to the left or right
4. The boss will turn in your direction
5. The boss should not turn while using Heavy Arrow
How it should be
The boss must aim in one direction if using Heavy Arrow
Informations of the spell
Retail
https://www.wowhead.com/npc=191912/baelog Boss
|T133576:16|t|cffffd000|Hspell:369573|h[Heavy Arrow]|h|r
June 24, 2024
[All] Profane Bargain
Description of the bug
|T1778226:16|t|cffffd000|Hspell:389576|h[Profane Bargain]|h|r does not work for |T607854:16|t|cffffd000|Hspell:108415|h[Soul Link]|h|r , after 35% hp your pet still only takes 10% damage instead of you.
How it should be
With the |T1778226:16|t|cffffd000|Hspell:389576|h[Profane Bargain]|h|r talent, the effectiveness of |T607854:16|t|cffffd000|Hspell:108415|h[Soul Link]|h|r increases by an additional 5%/10% (rank 1, rank 2) after 35% hp, meaning your primary pet will take 15%/20% damage instead of you.
June 22, 2024
[MW] - Clouded Focus stacks
Description of the bug
With Clouded Focus, using a spell during Soothing Mist gives a stack. But it appears that the Soothing Mist itself gives a stack and therefore you start with a stack before even casting a single spell.
Secondly, with talent Invigorating Mist, for each ally with Renewing Mist, you gain an extra stack of Clouded focus after casting Vivify. Since it's capped at 3, it gets fully stacked with a single Vivify.
How to reproduce
Take Clouded Focus talent.
Use Soothing Mist alone and check if you have 1 stack on the buff (you shouldn't)
Cast Renewing Mist on allies and cast Vivify with Soothing Mist and check the buff's stack. You should receive only 1 per Vivify cast.
Informations of the spell
|T606550:16|t|cffffd000|Hspell:388047|h[Clouded Focus]|h|r
|T1360980:16|t|cffffd000|Hspell:274586|h[Invigorating Mists]|h|r
https://www.wowhead.com/spell=116670/vivifychangelog
[Fire] - 4p x direct non-mage damage
Description of the bug
4p stacks from nonmage direct damage
How to reproduce
Equip 4p
Use Phoenix Flames
Use Manic Grieftorch or ShadowPempered Armor Patch crafted item
How it should be
4p should stack from direct mage only spells
Retail
List of spells
4p |T136243:16|t|cffffd000|Hspell:405535|h[Mage Fire 10.1 Class Set 4pc]|h|r
Manic Grieftorch |T650636:16|t|cffffd000|Hitem:194308::::::::120:::::|h[Manic Grieftorch]|h|r
Shadowtempered Armor Patch |T5088848:16|t|cffffd000|Hitem:204710::::::::120:::::|h[ShadowflameTempered Armor Patch]|h|r
[All] - Growl autocast toggle
Description of the bug
Pets |T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r autocast stays turned on when you enter any dungeon
How to reproduce
Turn on |T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r autocast
Enter any dungeon
How it should be
|T132270:16|t|cffffd000|Hspell:2649|h[Growl]|h|r autocast should automatically turn off when you enter dungeon.
And should automatically turn back on when you leave dungeon
https://www.wowhead.com/guide/battleforazerothhunterpetguide6136
[Balance] Owlkin Frenzy
Description of the bug
When a lot of enemies are on you and they attack you you have a chance to get a buff that allows you to use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r without having to allow it to be cast except that sometimes it doesn't work and when we have a proc we cast Starfire
How to reproduce
Creat druid
Go in Mythic Dungeon
Take a lot of ennemy
Wait proc of |T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r
Use |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
How it should be
When we get prof of |T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r we can use instant |T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
Informations of the spell
|T236163:16|t|cffffd000|Hspell:157228|h[Owlkin Frenzy]|h|r
|T135753:16|t|cffffd000|Hspell:194153|h[Starfire]|h|r
Video
Live
PTR
[Halls of Infusion] Wather Iridieus' adds undisplaceable
Containment Apparatus and Refti Defender are currently undisplaceable () and should be ()
June 21, 2024
[NL][Emberhusk Dominator] Crystal Spike
https://www.wowhead.com/npc=102295/emberhuskdominator use ability |T1003593:16|t|cffffd000|Hspell:201953|h[Crystal Spike]|h|r every 3,9 sec
Should use ability every 11,049 sec
Retail:
FSptr:
June 20, 2024
Nether Ward vs DH interrupt
Description of the bug
https://www.wowhead.com/spell=212295/netherwardchangelog pvp talent does not reflect Demon Hunter interrupt ability |T1305153:16|t|cffffd000|Hspell:183752|h[Disrupt]|h|r
PTR:
How it shoud be
Should be reflected
[Shadow] - Shadowy Insight vs Mind Blast cast
Description of the bug
Sometimes Shadowy Insight doesn't make Mind Blast cast instant and it works like you didn't get the proc at all.
Live proof:
How to reproduce
1. Put shadow word: pain in an enemy
2. Get Shadowy Insight Proc
3. Check if the cast of Mind Blast is instant
How it should be
Shadowy Insight should make Mind Blast instant.
Informations of the spell
|T136183:16|t|cffffd000|Hspell:375888|h[Shadowy Insight]|h|r)
Talents used:BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAioIRSSDSSSScACSjkcgEpR4AJiQKSLkEUQSA
[Unholy] Dark Transformation
Description of the Bug:
When you use |T342913:16|t|cffffd000|Hspell:325554|h[Dark Transformation]|h|r the summon get buff |T136187:16|t|cffffd000|Hspell:91838|h[Huddle]|h|r but it shouldnt.
And your pet do nothing.
|T342913:16|t|cffffd000|Hspell:63560|h[Dark Transformation]|h|r
|T342913:16|t|cffffd000|Hspell:325554|h[Dark Transformation]|h|r
How to reproduce it:
1. Use |T342913:16|t|cffffd000|Hspell:325554|h[Dark Transformation]|h|r
2. Check |T136187:16|t|cffffd000|Hspell:91838|h[Huddle]|h|r on your summon
How it works on PTR:
How it works on Retail:
It shouldnt
[BH][Skulking Gutstabber]
This type of NPC moves if it is affected by CC effects.
Fs proof:
https://www.wowhead.com/npc=186242/skulkinggutstabber
[BH][Bonebolt Hunter] Toxic Trap
This spell has an exaggerated range.
Fs proof:
|T959799:16|t|cffffd000|Hspell:368297|h[Toxic Trap]|h|r
|T959799:16|t|cffffd000|Hspell:368299|h[Toxic Trap]|h|r
https://www.wowhead.com/npc=185534/bonebolthunter
[Zaralek Cavern][Object] Moth-Pilfered Pouch
Description of the bug
The moth isn't reacting at all.
How to reproduce
get near the moth
How it should be
To trigger the treasure you have to stay near Struggling Mothling to get 5x stacks of Fly High!.
Informations of the object
https://www.wowhead.com/object=396339/mothpilferedpouchcomments
Map: 2454 (Zaralek Cavern) Zone: 14022 (Zaralek Cavern) Area: 14683 (Shimmering Towers) Phase: 1
X: 32.271378 Y: 1901.013672 Z: 83.832184 Orientation: 5.460946
grid[31,35]cell[7,4] InstanceID: 0
ZoneX: 57.370613 ZoneY: 48.752266
GroundZ: 83.417381 FloorZ: 83.417381 Have height data (Map: 1 VMap: 1)
Diffyculty 0 spawnmode 0 vmapZ 83.417381 GetHover 0.000000 GetPositionZH 83.832184
14683
June 19, 2024
[FH][Irontide Officer] Painful Motivation
This mob does not have the Painful Motivation ability.
https://www.wowhead.com/npc=127106/irontideofficerabilities;mode:normal
|T135936:16|t|cffffd000|Hspell:257899|h[Painful Motivation]|h|r
Considering this report only affects two random mobs
[NL][Stoneclaw Grubmaster] Worm Call
Description of the bug
Stoneclaw Grubmaster should only summon one worm and not two
How to reproduce
How it should be
Informations of the spell
https://www.wowhead.com/npc=102404/stoneclawgrubmasterabilities;mode:m
|T236197:16|t|cffffd000|Hspell:183548|h[Worm Call]|h|r
Retail
[NL][Rockback Gnasher] Stone Gaze
Description of the bug
The mob should not use Stone Gaze.
This is a Legion ability, it shouldn't be in DF.
How to reproduce
How it should be
Informations of the spell
https://www.wowhead.com/npc=91006/rockbackgnasher
|T433446:16|t|cffffd000|Hspell:202181|h[Stone Gaze]|h|r
Retail
[UR][Fallen Deathspeaker] Wicked Frenzy
Description of the bug
If the Death Knight tames the Fallen Deathspeaker.
He should be able to use his Wicked Frenzy ability on allied players
How to reproduce
1. Tame a mob
2. Attention to the mob and the table of abilities, they are not there
How it should be
Informations of the spell
Test FS
Retail
https://www.wowhead.com/npc=134284/fallendeathspeakerabilities;mode:m mob
|T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r abiliti
|T236295:16|t|cffffd000|Hspell:266265|h[Wicked Embrace]|h|r abiliti
[BH][Treemouth] Decaying Slime
Description of the bug
Mobs are currently appearing faster than expected
How to reproduce
1. Start a boss fight
2. Wait for Decay Spray to cast
3. Attention to the appearance of Decaying Slime
4. Attention to the video from Retail and the appearance of Decaying Slime there
How it should be
Decaying Slime these mobs should only spawn when the Decay Spray lands on the ground
Informations of the spell
TEST
retail 17:00 17:20
https://www.wowhead.com/npc=186120/treemouth boss
|T132104:16|t|cffffd000|Hspell:376811|h[Decay Spray]|h|r ability
https://www.wowhead.com/npc=199916/decayingslime adds
June 18, 2024
[Arms] 4p Tier set low damage
Information fo the bug
Currently on Firestorm it seems that the damage of the 4p tier set is doing lower damage than it should. It seems that the stacking buff of Crushing Advance at 3 stacks is not doing the correct damage i think that it does the same damage as if it has only 1 stack of Crushing Advance.
How to reproduce
Make Arms warrior
Equip 4p tier set from Abberus
Get 1 stack of Crushing Advance then use Mortal Strike and check the damage of Crushing Advance with 1 stack
Get 3 stacks of Crushing Advance then use again Mortal Strike and check the damage of Crushing Advance
How it should be
The damage of the Crushing Advance should icncrease with the numbers of the stacks it has. For example with 1 stack it should do 5k damage and with 3 stacks it should do 15k to 1 target. And 15k reduced by 30% of armor reduction should be 10.500.
Information of the spell
Retail Warcraftlogs:
4p Tier set buff: |T136025:16|t|cffffd000|Hspell:410138|h[Crushing Advance]|h|r
Talents tree:
BcEAoonA2h02U1PVo4204nicFAIlWiERCJJatSkAAAAABRIKkAFRASIJhiEhAEOQkAAAAAAAAQiWCCIEFEA
[All] Barbershop vs Lunarwing form
Description of the bug
A player reported to us that when he goes to the Barbershop he cannot change his travel mog even though he has several
How to reproduce
Make a druid with Lunarwing Form
Go in barbershop
You cant chang it
How it should be
We can choose to be able to take any form of trip to the barbershop
Informations of the spell
https://www.wowhead.com/spell=231437/archdruidslunarwingformcomments
Screen Video
PTR TEST
[Guardian] Tooth and Claw
Description of the bug
Spell |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r does not increase damage by 40%
How to reproduce
Creat druid
Take talent |T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r
Use it
How it should be
It must increase our damage by 40% as it was written "An empowered cast of Maul or Raze deals 40% increased damage, costs 100% less rage, and reduces the target's damage to you by 15% for 6 sec."
Informations of the spell
|T134298:16|t|cffffd000|Hspell:135288|h[Tooth and Claw]|h|r
Proof
Standard damage: 5426 ()
I proc'd the talent and got a buff: ().
The spell book shows increased damage: 7597 ()
But when dealing damage from Maul, the damage is still standard: 5430 ()
[Balance] Incarnation: Chosen of Elune Morph
Description of the bug
A player reported to us that when he uses |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r in Kul Tiran form he has the morph of the incarnation of the horde even though he is alliance.
How to reproduce
Creat Kul Tiran Druid
Use |T571586:16|t|cffffd000|Hspell:390414|h[Incarnation: Chosen of Elune]|h|r
How it should be
Normally it should have its own morph
Informations of the spell
PTR Test
PTR TEST Incarn
https://www.wowhead.com/guide/druidformscustomizationcoloroptionsmoonkinformsnightelf
https://www.wowhead.com/guide/druidformscustomizationcoloroptionsmoonkinformsnightelf
[Restoration] Regrowth x Clearcasting
Description of the bug
When you use Lifebloom in 2 target you get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r(You get chance to get x2 Regrowth without use mana) And you when you cast Regrowth its use 2 instead of one
How to reproduce
Use x2 |T134206:16|t|cffffd000|Hspell:33763|h[Lifebloom]|h|r in 2 different target
Wait to get |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r x2
Use Regrowth
How it should be
When we get 2 buffs of Clearcasting and we use 1 regrowth it should be use one buff
Informations of the spell
Talent: BkGACG4EgN+c3/TAgq/XoBdcw0IJRDJJpItkIIFaaRSAAAAAAAAAAAAABBJJhAIhkEJJSBphDAAAAAAEBAAJB
Spell: |T136085:16|t|cffffd000|Hspell:8936|h[Regrowth]|h|r
Spell |T136170:16|t|cffffd000|Hspell:16870|h[Clearcasting]|h|r
Video: Retail
Video: FS PTR
[Item][S2] Enchant Weapon - Shadowflame Wreathe Rank 3
Description of the bug
Rank 3 doing lower damage than rank 1 and rank 2
How to reproduce
Enchant a weapon with |T463531:16|t|cffffd000|Hitem:204623::::::::120:::::|h[Enchant Weapon Shadowflame Wreathe]|h|r and hit a target
How it should be
Damge to enemy 31932 over 12 sec 2661 instant to yourself
Information of the item
|T463531:16|t|cffffd000|Hitem:204623::::::::120:::::|h[Enchant Weapon Shadowflame Wreathe]|h|r
June 17, 2024
[Restoration] Healing surge mana cost
Description of the bug
Currently https://www.wowhead.com/spell=8004/healingsurgechangelog consumes 20k mana instead of 12k in Restoration Spec. On tooltip it shows the right amount(12k) but when it comes to successful cast events it consumes 20k mana.
How to reproduce
1. Pick Restoration shaman spec level 70
2. get shaman to 0 mana
3. try to cast Healing surge at 12k mana
4. see that your cast will fail since you didn't have 20k mana
5. Now try again once you regenerate 20k mana
6. See that the cast will be successful
How it should be
It should consumed 12k (250k x 0.048) mana as it can be seen in spell change long for resto shaman.
FS report:
[Elemental] Surge of power
Description of the bug
Currently |T136088:16|t|cffffd000|Hspell:262303|h[Surge of Power]|h|r has following bugs:
1. It should proc |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r buff upon successful cast event of |T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r and not upon landing a hit.
2. In PvP when casting |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r while under |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r buff, it should only give you one proc of |T136048:16|t|cffffd000|Hspell:45284|h[Lightning Bolt Overload]|h|r instead of 2.
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAASpIJlkINJINaRJkICAAAAAgSAUSiSKASJJpgIQSEgA
How to reproduce
1. Use build from above
2. Cast |T651244:16|t|cffffd000|Hspell:117014|h[Elemental Blast]|h|r
3. See that you gain |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r upon landing a hit instead of successful cast event
4. Cast |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r while having |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r buff in PvP
5. See that you get 2x of |T136048:16|t|cffffd000|Hspell:45284|h[Lightning Bolt Overload]|h|r instead of 1.
How it should be
1. You should gain |T136088:16|t|cffffd000|Hspell:285514|h[Surge of Power]|h|r upon a cast not hit.
2. You should only get one extra proc proc of |T136048:16|t|cffffd000|Hspell:45284|h[Lightning Bolt Overload]|h|r in PvP instead of 2.
Retail notes: (shaman_talent)
FS report:
[Retribution] - Execution Sentence
Description of the bug
Execution Sentence 343527 stacks all paladins damage including trinkets, potions etc.
How to reproduce
Equip Beacon to the Beyond
Use Execution Sentence
Use Beacon
How it should be
Execution Sentence should stack damage only from paladins abilities. All other sources should be ignored.
Retail Logs:
List of spells
Execution Sentence |T613954:16|t|cffffd000|Hspell:343527|h[Execution Sentence]|h|r
Beacon to the Beyond |T4914670:16|t|cffffd000|Hitem:203963::::::::120:::::|h[Beacon to the Beyond]|h|r
Talents
BYEAomTTpSA9oX6huYLb5nP3rDAAAIAgAlSpk0KtkoJJpQAAAAAAAphDkkQSIJEHApQCKploRSERANaBAA
[Mistweaver] Peaceweaver vs Cyclone
Description of the bug
Currently |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r debuff bypasses |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r buff aura.
How to reproduce
1. .aura 353319 yourself
2. ask druid to cast cyclone on you while you are under |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r buff
3. See that you will get Cyclone regardless the immunity to it.
How it should be
You should be immune to Nature magic during |T1020466:16|t|cffffd000|Hspell:353319|h[Peaceweaver]|h|r. Cyclone is nature magic.
FS report:
[Balance] - Denizen of the Dream
Description of the bug
Fey Missile 188046 doesn't scale with damage mods and doesn't crit
How to reproduce
.debug critical 100
Use Moonfire and Sunfire
Check Fey Missle damage
Activate Eclipse
Check damage again
How it should be
Fey Missile should scale with all mods damage mods Balance druid has. These mods can be taken from Starsurge 78674. Except mods that increases only Starsurge damage ofc.
Fey Missile should have a chance to deal critical damage.
List of spells
Talent |T1675028:16|t|cffffd000|Hspell:394076|h[Denizen of the Dream]|h|r
NPC https://www.wowhead.com/npc=198489/denizenofthedream
Fey Missile |T236205:16|t|cffffd000|Hspell:188046|h[Fey Missile]|h|r
Starsurge |T135730:16|t|cffffd000|Hspell:78674|h[Starsurge]|h|r
[Frost] Icecap
Description of the bug
When ability 49020 is used twice in a row with buff 51124, talent 207126 will not reduce the cooldown of 51271.
How to reproduce
1) Stack buff 51124 2
2) Use spell 49020 2
3) Check cd on spell 51271
How it should be
The Talent 207126 should activate on the second use of ability 49020 when buff 51124 is present.
Reteil:
Informations of the spell
51124 |T135305:16|t|cffffd000|Hspell:51124|h[Killing Machine]|h|r
51271 |T458718:16|t|cffffd000|Hspell:51271|h[Pillar of Frost]|h|r
49020 |T135771:16|t|cffffd000|Hspell:49020|h[Obliterate]|h|r
207126 |T134212:16|t|cffffd000|Hspell:207126|h[Icecap]|h|r
[Nl][Dargrul] Crystal Spikes
Currently, it is impossible to use healing abilities or control the affix while behind an Crystal Spikes
|T132780:16|t|cffffd000|Hspell:200551|h[Crystal Spikes]|h|r
[VP][Altairus] Spell timer
Boss https://www.wowhead.com/npc=43873/altairus in vortex pinnacle have spell timer issues whit ability :
1. |T135833:16|t|cffffd000|Hspell:88244|h[Call the Wind]|h|r atm change direction every 15 sec should change every 20
How it's should be :
First time wind direction should change at 20 seconds after start of the bossfight , second time at 40 seconds ,third once at 60 etc
Proof:
2. |T135836:16|t|cffffd000|Hspell:88308|h[Chilling Breath]|h|r atm boss start casting ability first time at 10sec of the bossfight
Should start castin on 12 sec proof: and after every 21 sec(on 12sec > 33sec>54sec etc)
[Uldaman][Emberon] Unstable Embers
Boss https://www.wowhead.com/npc=184422/emberon in Uldaman dungeon have issue whit ability cast timer |T132093:16|t|cffffd000|Hspell:369110|h[Unstable Embers]|h|r
Currently cast first time on 11 sec after bossfight start shouldcast on 12 sec
Boss use ability 3 time per phase should use 2 becouse of this issue
FS ptr PoV
1 cast on 11 sec after bossfight start
2 cast on 23 sec
3 cast on 35 sec
Retail PoV
1 cast on 12 sec bossfight start
2 cast on 23 sec
and only 2 times per phase
[NL][Dargrul] Mele hits attack speed
Currentle boss https://www.wowhead.com/npc=91007/dargrul in Neltharion lair dungeon do mele hits every 0,918 sec , should do mele hits every 1,994 sec
Fs PTR proof :
Retail proof:
[Evoker][Preservation] Call of Ysera on damage
Description of the bug
Currently https://www.wowhead.com/spell=373835/callofysera buff aura gets consumed on a hostile cast of |T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r
BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkSgEJBJcgSIEAASSikkCikEQAAAAtkkg0kkkAAA
How to reproduce
1. Pick build from above
2. .aura 373835 on yourself
3. Cast living flame on an enemy
4. See that the callofysera buff gets removed upon damage
How it should be
|T4622464:16|t|cffffd000|Hspell:361469|h[Living Flame]|h|r shouldn't remove https://www.wowhead.com/spell=373835/callofysera aura unless it has been used to heal a friendly unit.
Retail demo: 5:21
[Evoker questline] Ancient Elementium Fragment
While on quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact
|T348542:16|t|cffffd000|Hitem:204857::::::::120:::::|h[Ancient Elementium Fragment]|h|r is currently not dropping from raid bosses in Aberrus. It should drop on all difficulties.
https://www.wowhead.com/npc=201261/kazzarathehellforged
https://www.wowhead.com/npc=201934/shadowflameamalgamation
https://www.wowhead.com/npc=200918/rionthus
https://www.wowhead.com/npc=199659/warlordkagni
https://www.wowhead.com/npc=201320/rashok
https://www.wowhead.com/npc=202637/zskarn
https://www.wowhead.com/npc=201579/magmorax
https://www.wowhead.com/npc=201668/neltharion
https://www.wowhead.com/npc=201754/sarkareth he drops https://www.wowhead.com/object=401814/voidtouchedchest when he is defeated for loot
[HoI][Khajin] Ice Boulder
Currently, it is impossible to use healing abilities or control the Afflicted affix while behind an ice boulder.
[Aberrus][Magmorax] Searing Heat Stacks
Currently, sometimes if you move into the AoEs of the boss, and move out, the stacks will be constantly going up regardless.
Proof:
[AtSC][Amalgamation][Mythic] Shadowflame burst
|T4914677:16|t|cffffd000|Hspell:406783|h[Shadowflame Burst]|h|r
1. It's hitting players that are not caught in the cone, radius seems wider than the cone (could be due to issue n.2)
3. Taunt swapping midcast still has a high chance for it to be cast on the previous tank (might be related to but not sure)
[AtSC][Kazzara] Rift/Ray vs Tanks
Tanks should be last prio when it comes to being targeted by Rifts and Rays
At the moment they can be debuffed with it while other roles are eligible (tanks should only be targeted if they is no one else to apply Rift/Ray to)
[Neltharus] [Chargath, Bane of Scales] Fetter x Healer
In fight vs https://www.wowhead.com/npc=189340/chargathbaneofscales healer 99% get spell |T136091:16|t|cffffd000|Hspell:389080|h[Fetter]|h|r but in retail its all time dps not healer
Proof:
June 16, 2024
[UR][Fallen Deathspeaker] Wicked Frenzy VS Control Undead
NPC https://www.wowhead.com/npc=134284/fallendeathspeaker have interaction issues whit DK spell |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r :
1. Aura |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r give wrong haste and movespeed % ( atm 100%). Should give 15 % proof :
2. Cooldown on ability should be 25 sec (atm 5sec) proof:
How to reproduce:
Create DK
Learn |T237273:16|t|cffffd000|Hspell:111673|h[Control Undead]|h|r
use on NPC https://www.wowhead.com/npc=134284/fallendeathspeaker
use NPC ability |T136224:16|t|cffffd000|Hspell:266209|h[Wicked Frenzy]|h|r
Check how much % increase aura given
Check ability cooldown
[VP][Grand Vizier Ertan] Storm's Edge
If a player is outside the circle of tornadoes, they should take damage. However, at the moment, this is not working.
|T136050:16|t|cffffd000|Hspell:86309|h[Storm's Edge]|h|r
retail:
June 15, 2024
[Uldaman][Emberon] boss 10%
Description of the bug
When the boss has 10% HP left, he should not go into the phase even if 100 units of energy have been collected
How to reproduce
1. Start a boss fight
2. Bring the boss to 10% HP or below
3. Focus on the boss
How it should be
The boss should not go into a phase if HP is 10% or lower
Informations of the spell
Retail
https://www.wowhead.com/npc=184422/emberon
[Evoker questline] Fleeting Glowspores for non-evoker
Description of the bug
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r can drop for everyone including nonevokers.
How to reproduce
Complete digsite or any activity that can drop |T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r
How it should be
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r should drop for evokers only with quest https://www.wowhead.com/quest=74923/ittakesavillagetomakeanartifact
Informations of the item
|T5041801:16|t|cffffd000|Hitem:205260::::::::120:::::|h[Fleeting Glowspores]|h|r
[Uldaman][Chrono-Lord Deios] Timers
Currently, there is a problem with the order of spells which is making the fight harder than intended.
The current order is like this:
start of the fight
eternity orb (+2s)
time sink (+2s)
wing buffet (+5s)
eternity orb (+2s)
sand breath (+2s)
eternity orb (+8s)
time sink (+1s)
sand breath (+3s)
wing buffet (+3s)
eternity orb (+1s)
rewind timeflow (+4s)
time sink (+14s)
sand breath (+1s)
wing buffet (+3s)
eternity orb (+4s)
eternity orb (+8s)
sand breath (+3s)
eternity orb (+5s)
time sink (+1s)
wing buffet (+2s)
eternity orb (+5s)
Sand breath (+5s)
eternity orb (+5s)
rewind timeflow (+1s)
time sink (+14s)
sand breath (+1s)
wing buffet (+4s)
eternity orb (+3s)
eternity orb (+8s)
sand breath (+3s)
eternity orb (+5s)
time sink (+1s)
wing buffet (+3s)
eternity orb (+4s)
sand breath (+5s)
eternity orb (+5s)
rewind timeflow 1 (+1s)
The time sink and wing buffet is where it makes the fight harder than intended because all the players have to use hard deffensive in order to survive which is impossible to have them in every rotation in high keys.
this is how it is in retail:
Start of fight
eternity orb (+2s)
time sink (+2s)
wing buffet (+3s)
eternity orb (+4s)
sand breath (+2s)
eternity orb (+5s)
time sink (+9s)
eternity orb (+1s)
wing buffet (+2s)
sand breath (+4s)
eternity orb (+1s)
rewind timeflow (+3s)
sand breath (+14s)
wind buffet (+4s)
time sink (+4s)
eternity orb (+0s)
eternity orb (+7s)
sand breath (+4s)
eternity orb (+3s)
wing buffet (+5s)
time sink (+4s)
eternity orb (+0s)
sand breath (+6s)
eternity orb (+3s)
rewind timeflow (+3s)
sand breath (+14s)
wing buffet (+4s)
time sink (+4s)
eternity orb (+0s)
eternity orb (+7s)
sand breath (+4s)
eternity orb (+3s)
wing buffet (+5s)
time sink (+4s)
eternity orb (+0s)
sand breath (+6s)
eternity orb (+4s)
rewind timeflow (+2s)
As you can see after the first Rewind Timeflow the timers are the same in all the round and Wing Buffet is always before Time Sink.
[General] Incorporeal
After using spell 408805, the hitbox of bosses decreases even though it shouldn't.
Fs proof:
|T298642:16|t|cffffd000|Hspell:408805|h[ДеÑтабилизациÑ]|h|r
[Sniffenseeking] Vertical Anomaly
Description of the bug
Transit Bubble accessed objective doesn't count completed.
The final chest gives no loot and can't complete the dig
How to reproduce
Try to complete https://www.wowhead.com/quest=75390/verticalanomaly
Some cases reported they had to leave the map and get back in after getting the key, which make them unable to interact with the small chest
How it should be
After getting in the big water bubble around the big chest, Transit Bubble accessed objective should be completed
Informations of the quest
https://www.wowhead.com/quest=75390/verticalanomaly
[Zskera Vault][NPC] Recipe Rat
Description of the bug
You don't get anything when you try to interact with https://www.wowhead.com/npc=202982/reciperat
Recipe is |T4509424:16|t|cffffd000|Hspell:403018|h[Deviously Deviled Eggs]|h|r which grants primary stat
How to reproduce
Click on https://www.wowhead.com/npc=202982/reciperat
How it should be
You get |T515993:16|t|cffffd000|Hitem:202252::::::::120:::::|h[Recipe Rat]|h|r in your bag after interacting with the rat first time, then you use the item with |T133945:16|t|cffffd000|Hitem:3927::::::::120:::::|h[Fine Aged Cheddar]|h|r to create |T134266:16|t|cffffd000|Hitem:204340::::::::120:::::|h[Torn Recipe Scrap]|h|r
Informations of the npc
https://www.wowhead.com/item=204073/ratcipedeviouslydeviledeggscomments:id=5553012
June 14, 2024
[Demonology] Legion Strike damage
Description of the bug
Felguard's ability https://www.wowhead.com/spell=30213/legionstrikemodifiedby has the wrong base formula and damage is unaffected by the second mod 18% from spec aura |T236216:16|t|cffffd000|Hspell:137044|h[Demonology Warlock]|h|r
How it works now:
0.941x(spell power x0.5)x mastery x1.18
How it should be
0.816x(spell power x0.5)x mastery x1.18x1.18 with the second pet mod from spec aura
[Demonology] Felstorm damage
Description of the bug
Felguard's ability |T236303:16|t|cffffd000|Hspell:89751|h[Felstorm]|h|r has 2 mastery modifiers and is missing the second mod 18% from spec aura |T236216:16|t|cffffd000|Hspell:137044|h[Demonology Warlock]|h|r
How it works now:
0.33 x (Spell power 0.5) x mastery x mastery x 1.18 spec aura pet mod
How it should be
0.33 x (Spell power x 0.5) x mastery x1.18 x1.18, without the second mastery, but with the second 18% spec aura mod
Soul Shard regen after combat
Description of the bug
After combat, if you have 0 https://www.wowhead.com/spell=246985/soulshardscomments left, passive shard regen to the standard 3 shards starts after about 30sec.
PTR:
How it should be
After leaving combat, if you have 0 soul shards left, passive shard regen to the base amount of 3 shards should start the same as if you had less or more than 3 shards, after about 10 seconds.
Retail timecode:
[Uldaman][Chrono-Lord Deios] Time Sink timer
Currently, the timer of Time Sink is way off of retail making spells overlap when it shouldn't.
The timer for the spell here is always 1617s while in retail it changes to 23 and 35s
The timer should be like this:
28:01 Start of the fight
28:05.956 Cast Time Sink (+4s)
28:27.016 Cast Time Sink (+23s)
29:02.195 Cast Time Sink (+35s)
29:25.256 Cast Time Sink (+23s)
29:59.237 Cast Time Sink (+34s)
30:22.285 Cast Time Sink (+23s)
30:56.258 Cast Time Sink (+34s)
31:19.279 Cast Time Sink (+23s)
31:53.296 Cast Time Sink (+34s)
32:16.361 Cast Time Sink (+23s)
32:50.307 Cast Time Sink (+34s)
[NL][Dargrul] Magma Wave Timer
Currently, the timer of Magma Wave is a bit off which makes some of the Crystal Spike to not be cast
PTR:
00:19 Start of the fight
01:19 Magma Wave (+60s)
02:21 Magma Wave (+61s)
03:23 Magma Wave (+62s)
04:26 Magma Wave (+63s) (this is where it overlaps and Crystal Spike is not cast.
05:27 Magma Wave (+61s)
06:31 Magma Wave (+64s)
07:35 Magma Wave (+64s)
Retail:
24:29 Start of the fight
25:30 Magma Wave (+61s)
26:33 Magma Wave (+63s)
27:36 Magma Wave (+63s)
28:41 Magma Wave (+65s)
June 13, 2024
[HoI][Infuser Sariya] Flash Flood
390290 This spell has an exaggerated range.
Fs proof:
|T1698701:16|t|cffffd000|Hspell:390290|h[Flash Flood]|h|r
[VP][Grand Vizier Ertan] Ertan's Vortex
Currently, the vortex animation 46007 on the boss is broken.
https://www.wowhead.com/npc=46007/ertansvortex
[VP][Grand Vizier Ertan] Lightning Bolt
The current priority target for spell 86331 is the tank. The target for spell 86331 should be chosen randomly.
Reteil proof:
|T136048:16|t|cffffd000|Hspell:86331|h[Lightning Bolt]|h|r
[NL][Naraxas] Boss abilities vs pets
Description of the bug
Boss https://www.wowhead.com/npc=91005/naraxas/mythicencounterjournal
His abilities |T236271:16|t|cffffd000|Hspell:198963|h[Putrid Skies]|h|r and |T136007:16|t|cffffd000|Hspell:188492|h[Rancid Maw]|h|r (debuff id |T136007:16|t|cffffd000|Hspell:188494|h[Rancid Maw]|h|r) deal damage to pets.
Should not deal damage to pets.
ptr:
June 12, 2024
[Guardian] - Tier Set S2
Description of the bug
When Furious Regeneration refreshed its healing amount decreases for healed amount.
How to reproduce
Take damage
Wait for 2 healing ticks
Take damage again
Calculate new healing
Easy to reproduce that in duel where you can see difference in healing if you deal damage 2 times without delay and 2 times with delay in 4 seconds
How it should be
Healing should be calculated for last 8 seconds of damage taken. Healing ticks done within this period shouldn't be excluded after next refresh.
This healing should decrease only for the part of damage taken that goes beyond 8 seconds period.
List of spells
Tier Set |T136243:16|t|cffffd000|Hspell:405514|h[Druid Guardian 10.1 Class Set 2pc]|h|r
Healing |T1033485:16|t|cffffd000|Hspell:408504|h[Furious Regeneration]|h|r
[Item][Aberrus] - Rashok's Molten Heart
Description of the bug
Every Rashok's Molten Heart effect doesn't proc from HoT effects.
How to reproduce
Pick Restoration Druid
Equip trinket
Uptime Rejuvenation/Lifebloom for several minutes
Then use Regrowth/Swiftmend you get insta proc
How it should be
Rashok's Molten Heart all effects should proc also from HoT effects.
Casts
Trinket buff
From logs you can see that nothing was casted when druid got trinket buff.
So:
Molten Radiance 409898 should proc from any healing effect (not only from straight healing)
Molten Radiance 401186 also should proc from any healing effect.
List of spells
Item |T971290:16|t|cffffd000|Hitem:202614::::::::120:::::|h[Rashok's Molten Heart]|h|r
Owner buff |T971290:16|t|cffffd000|Hspell:409898|h[Molten Radiance]|h|r
Healing buff |T4548883:16|t|cffffd000|Hspell:401186|h[Molten Radiance]|h|r
[Aberrus][Rashok] Reset boss
The boss's reset is broken
Or is it because of the Searing Slam ability when it hits the player behind the room
1. Start a boss fight
2. the tank remains inside the boss room
3. other people should be outside the room
4. The boss jumps Searing Slam at the player and does not reset
|T236289:16|t|cffffd000|Hspell:405822|h[Searing Slam]|h|r
[General] Affix Incorporeal x Dominate Mind
When https://www.wowhead.com/affix=136/incorporeal spawn and Priest use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r its pull all mob around
Reproduct
Take first pull with 2 packs
Add Affix
Use |T1386549:16|t|cffffd000|Hspell:205364|h[Dominate Mind]|h|r
June 11, 2024
[Frost] Tier set 2p Shattered Ice delisted
Issues:
In most instanced content like m+ the bonus proc from Flurry does not proc
Range of the proc might be off as well.
How it should work:
Proc should follow up regardless of content and range should work similar to Ph Flames from fire ( following the nearby criteria aoe ).
|T136243:16|t|cffffd000|Hspell:405536|h[Mage Frost 10.1 Class Set 2pc]|h|r
|T1506795:16|t|cffffd000|Hspell:408763|h[Shattered Ice]|h|r
[All] Energized Barriers & snares
Issue:
Currently casting Mass Barrier while using this talent does not remove snares.
How it should work:
Should remove snare effects ( slows and ground area roots ) when one of the 3 barriers is used or Mass Barriers.
Should work only for the mage when used with Mass Barrier.
|T610472:16|t|cffffd000|Hspell:386828|h[Energized Barriers]|h|r
[Item][Dungeon] - Spoils of Neltharus
Description of the bug
Player are not able to reorder the treasure before pulls as they should (cf. comment section.
After testing it doesn't seem to be a out of combat / in combat issue but rather that the player needs to damage an enemy to trigger it.
Tested with a mage, casting Slow Fall on himself and also tried in combat with Slow Fall but also Spell Steal on an enemy, only damaging triggers the effect
How it should be
Players should be able to reorder the treasure out of combat by casting spells such as Levitate, Slow Fall, etc.. but also toys such as Lost Compass or Chatterstone.
Informations of the spell
Spoils of Neltharus
[Item] Box to update
June 10, 2024
[Shadow] Shadowy Insight vs Haste
Description of the bug
|T136183:16|t|cffffd000|Hspell:375888|h[Shadowy Insight]|h|r talent is not scalling with haste
FS: 70 applications in 26:20 which is around 2.4ppm (2p tier set + haste), the base ppm is 2.4 which means that it isn't gettting increased at all by haste.
Retail: 130 applications in 26:20 which is around 4.9ppm (2p tier set + haste)
How to reproduce
1. Use Shadow Word: Pain in a target
2. Check if Shadowy Insight proc is affected by haste
How it should be
Shadowy Insight ppm should increase with haste
Informations of the spell
|T136183:16|t|cffffd000|Hspell:375888|h[Shadowy Insight]|h|r
Talents used: BIQAF4jLNlAYRY0qGSgGSGuyBHSiQAAAAAAAAAAAAAioIRSSDSSSScACSjkcgEpR4AJiQKSLkEUQSA
[Shadow] Unfurling Darkness PVP Mod
|T1386547:16|t|cffffd000|Hspell:341273|h[Unfurling Darkness]|h|r Causes your next VT to deal instant damage on application: this damage should have a 0.75 PVP mod which currently is missing on FS
[Discipline] - Atonement vs damage taken
Atonement healing should not scale from target's damage reduction. Heal should always be the same:
Retail Proof: 4:15 min.
Firestorm Proof:
Spell IDs:
Atonement: |T458720:16|t|cffffd000|Hspell:81749|h[Atonement]|h|r
From Details:
Atonement: |T135887:16|t|cffffd000|Hspell:81751|h[Atonement]|h|r
Atonement Crit: |T135887:16|t|cffffd000|Hspell:94472|h[Atonement]|h|r
[Fire] Scorch into Hot Streak Pyroblast spellque delay
Issue:
Currently under moderate latency when the caster uses critting Scorches to chain up Pyros while benefiting from huge values of haste, when attempting to spellque Pyro by the end of a Scorch cast creating a Hot Streak, the Pyroblast does not launch.
might be linked to gcdlag vs haste OR delay in Heating up converting to Hot Streak vs spellque
How it should be:
When following the given sequence Pyroblasts should launch without issues:
Under combustion or low hp target to guarantee Scorch crits back to back:
1. Cast Scorch
2. Cast 2nd Scorch
3. By the last 0.3s of the 2nd Scorch, try to spellque Pyroblast
Notice that sometimes upon spamming the Pyro hotkey in that short spellque window and preparing to go into 3rd Scorch, the Pyroblast will not launch.
|T135827:16|t|cffffd000|Hspell:2948|h[Scorch]|h|r
|T135808:16|t|cffffd000|Hspell:11366|h[Pyroblast]|h|r
|T236218:16|t|cffffd000|Hspell:195283|h[Hot Streak]|h|r
[Feral] Ashamane's Guidance Incarnation
Description of the bug
When a player uses |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r after a while the spell is reduced to 6 seconds because of the talent |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r
How to reproduce
Take this talent to proc a burst, do a relog, go to the dummies, and before hitting, press burst, start hitting and almost immediately proc the talent for 6 seconds and reset your 30 second burst and only 6 seconds of your burst remain
How it should be
When we use incarnation, the 6 second Incarnation duration will overwrite the 30 seconds of Incarnation, effectively erasing up to 24 seconds of burst
List of spells
Talent |T571586:16|t|cffffd000|Hspell:391548|h[Ashamane's Guidance]|h|r
Talent |T571586:16|t|cffffd000|Hspell:102543|h[Incarnation: Avatar of Ashamane]|h|r
[FH] Irontide Ravager - Painful Motivation
Currently, Painful Motivation is affecting all enemies but it should affect only 2 random enemies around him.
[Aberrus][Magmorax][Mythic] Explosive Magma missing splitdmg
The explosive Magma (talking about the small circle added as mythic mechanic that requires a lot of players soaking it), currently is not splitting the damage between players hit, meaning it is currently killing everyone that soak it
This missed split dmg might also be the reason why the circle spawns with a huge size even with 16men soaking the impact
[Aberrus][Zaqali] Arbalest Fire Targeting
Currently, the Arbalest Fire spears fired from distant adds in the backround target players.
The targeting should be completly random on the whole platform, it should not prioritize players.
Proof:
[Aberrus][Zskarn] Dragonfire Traps vs Shrapnel Bomb Timers
Currently, it seems that Shrapnel Bombs spawn 1 2 seconds, before nearby Dragonfire Traps activate near the boss, meaning that most of the times, the Sharpnel Bombs end up in the Fire, where its extreamly deadly to go into at higher difficulties.
The timers for Shrapnel Bombs needs to be adjusted.
It seems from videos, that Shrapnel bombs spawn 10 seconds AFTER Dragonfire Traps cast has gone off.
Video proof: Check his timers next to the Quest Log.
[Aberrus][Rashok] Searing Slam Distance vs Boss
When Rashok does Searing Slam, on Firestorm, he always leaps directly on top of the player, with the Searing Slam. On retail, He acually, leaps slightly behind or front of the Searing slam, making it possible to melee keep DPSing him, without needing to go into the Searing Slam lava.
Video proof from retail:
June 9, 2024
[Holy][PVP] Ray of hope
Description of the bug
We are currently missing |T631503:16|t|cffffd000|Hspell:232708|h[Ray of Hope]|h|r buff aura replacement for |T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r/rayofhope">|T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r when the cached damage > cached healing.
How to reproduce
1. .learn 197268 on holy priest
2. cast |T1445239:16|t|cffffd000|Hspell:197268|h[Ray of Hope]|h|r on yourself
3. come to any enemy that can inflict damage on you
4. you will see that |T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r aura doesn't chave over to |T631503:16|t|cffffd000|Hspell:232708|h[Ray of Hope]|h|r.
How it should be
If cached damage > cached healing then
|T631503:16|t|cffffd000|Hspell:232708|h[Ray of Hope]|h|r buff
else
|T612098:16|t|cffffd000|Hspell:232707|h[Ray of Hope]|h|r buff
Also these should be buffs not debuffs like it currently is on our server.
Retail demo: 4:41
FS bugtracker:
[Holy][PVP] Cleanse of the weak overtune
Description of the bug
Curretnly PvP talent |T135949:16|t|cffffd000|Hspell:199330|h[Cleanse the Weak]|h|r dispells way more than it should
How to reproduce
1. pick pvp talent |T135949:16|t|cffffd000|Hspell:199330|h[Cleanse the Weak]|h|r
2. Use any holy paladin build. You can use default one.
3. You would need two players in your party/raid for this to get tested
4. apply two debuffs on yourself and your party member via gm macro:
.aura 589
.aura 34914
5. use |T135949:16|t|cffffd000|Hspell:4987|h[Cleanse]|h|r on yourself or your party member
6. you will see that 2x debuffs get removed from you and him
How it should be
Right now it removes all debuffs that cleanse has power to on unit that you use it directly on which is correct. However, the party member that gets a passive dispel should only get dispelled of 1 effect that was most recent on that unit and was also on the unit that had the original direct cleanse on.
So lets say:
If UnitDebuff("player",{Debuff1,Debuff2})
and UnitDebuff("party1",{Debuff1,Debuff2}) then
CleanseUsed("party1)
return UnitDebuff("party1",{~~Debuff1,Debuff2~~}) and UnitDebuff("player",{Debuff1,~~,Debuff2~~})
end
Retail demo :
00:02 here you can see that priest("party1) gets displed from magic debuffs while paladin("player") only gets dispelled from |T136207:16|t|cffffd000|Hspell:589|h[Shadow Word: Pain]|h|r.
Marking as HIGH PRIORITY due to its potential to compeltely negate some of the teams.
FS bugtracker:
[Unholy] Dark Simulanctrum non-mana spells
Description of the bug
Currently |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r works on non mana costing spells like |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r for example.
BwPA/gf1fDREKLfAcG9Z2HkF/BASkwBC0kESkIRSiEJSSCAAAAAAAAAaQSCiEAQikItkkkESC
How to reproduce
1. Pick |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r pvp talent
2. Duel a paladin or any other calss with similar no mana costing abilities
3. Cast |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r on paladin
4. tell paladin to use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
5. Now as a dk your |T135888:16|t|cffffd000|Hspell:77606|h[Dark Simulacrum]|h|r turned in to |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r
How it should be
You should not be able to copy spells that don't cost any mana. Says so in discription of the spell.
[Evoker][Preservation] Lifeforce Mender scaling
Description of the bug
Currently |T4622453:16|t|cffffd000|Hspell:376179|h[Lifeforce Mender]|h|r has two issues
1. Added healing/damage via Lifefoce Mender doesn't scale with any mods. Like Mastery(for healing) x Versa x PvP mod x Other mods
2. Also it seems like if you 2 points in to the talent the healing/damage output stays the same as if you spent only 1 point.
What we currently have:
(SP x 2.3(Living flame mod) x 1.05(Preservation spec aura) x Mastery(if healing) x Versa x Other mods) + (MaxHPx 0.02(Lifebender))
BwbBsJu/D+01p9npZvkV+nWIkDAAAAASSSkSSSSkEIwB4AAAASQiWSSSCJJBAAAIJhEwBSSSAQA
How to reproduce
1. Pick the build from above
2. You can use 1 or 2 points in Lifeforce mender doesn't seem to affect the maths. (still needs to get fixed though)
3. Use our current formula on a naked dracthyr and you will see that is what we currently have: (SP x 2.3(Living flame mod) x 1.05(Preservation spec aura) x Mastery(if healing) x Versa x Other mods) + (MaxHPx 0.02(Lifebender))
How it should be
Instead of adding the (MaxHP x Lifeforce mod) value on top it should be moded by all of the mods that affect Living Flame. Well all besides the main the main spell mod.
Formula should be:
(SP x Spell Mod + (MaxHPx 0.02(Lifebender))) x 1.05 x Mastery x Versa x Other mods
Retail breakdown:
Build: (MaxHP x 0.02)
Stats: (SP 5331 Mast 16% Versa 11% MaxHP 350120)
If we youse the fomula from above:
(5331 x 2.76(10.2 spell mod) + 350120 x 0.02) x 1.05 x 1.16 x 1.11 = 29,358
retail values ~29,400
Marking as high priority since it is a large chunk of healing that presevation evoker is losing.
FS report:
[Item][Effect] Blue Dragon Soles effect
Currently |T1506795:16|t|cffffd000|Hspell:383201|h[Charged Soles]|h|r aura effect from item |T136243:16|t|cffffd000|Hspell:383200|h[Blue Dragon Soles]|h|r gets consumed upon enemy hit on you.
This isn't class specific bug. This is an item effect bug.
It should get consumed by your own spells and not enemy spells.
FS bug demo:
June 8, 2024
[Holy] Divine Protection pvp mod
Issue:
Currently the 0.5 pvp mod is applied to Holy.
Should be applied only to Retribution.
How it should be:
|T524353:16|t|cffffd000|Hspell:498|h[Divine Protection]|h|r
[Item] - Beacon to the Beyond
Description of the bug
The damage amplification on AoE of the trinket doesn't work, it should increase by about 15% for each additional target struck up to 5 targets (75%).
How to reproduce
Use the trinket on 1 target and check the damage
Use the trinket on 6 targets and check the damage
Informations of the spell
Beacon to the beyond
[VP] [Turbulent Squall] Storm Shield
NPC https://www.wowhead.com/npc=45924/turbulentsquall ability |T649816:16|t|cffffd000|Hspell:411744|h[Storm Shield]|h|r have issues : players can't purge shields from ability
[HoI][Primalist Earthshaker] Rumbling Earth
NPC https://www.wowhead.com/npc=190371/primalistearthshaker ability |T451165:16|t|cffffd000|Hspell:375384|h[Rumbling Earth]|h|r have problem whit spell animation (animation is not displayed) seems it's related to where NPC staying
Proof
[Item][Aberrus] - Elementium Pocket Anvil
Description of the bug
Echoed Flare 401324 does incorrect damage. Tooltip is fine but actual damage is not reduced.
How to reproduce
Equip trinket
Deal damage with listed abilities
Compare damage with SimCraft
How it should be
Echoed Flare damage should be reduced by 40% its damage should have x0.6 mod.
Tooltip damage is correct should be like that.
List of spells
Item |T2356069:16|t|cffffd000|Hitem:202617::::::::120:::::|h[Elementium Pocket Anvil]|h|r
Damage ID |T4914678:16|t|cffffd000|Hspell:401324|h[Echoed Flare]|h|r
[Item][Embellishment] - Azureweave Vestments
Description of the bug
Azureweave Vestments 388061 gives 2 times less main stat. For both 447 ilvl items it gives 262 int.
How to reproduce
Equip set
Proc it
Compare with SimCraft
How it should be
Azureweave Vestments should give correct main stat amount. For both 447 ilvl items it should be 524.
List of spells
Main stat buff |T134155:16|t|cffffd000|Hspell:388061|h[Azureweave Vestment]|h|r
Main effect |T2026009:16|t|cffffd000|Hspell:393987|h[Azureweave Vestments]|h|r
June 7, 2024
[Frost] Frostwyrm's Fury
Description of the bug
Spell 279302 deals damage 1 to 3 times in a row to the same target depending on the distance between the character and the target.
Fs proof:
How to reproduce
Use 279302
How it should be
Spell 279302 deals damage to 1 target regardless of the distance between the character and the target.
Informations of the spell
279302 |T341980:16|t|cffffd000|Hspell:279302|h[Frostwyrm's Fury]|h|r
[Item][Aberrus] - Neltharion's call to Suffering
Description of the bug
Neltharion's Call To Suffering should not be triggered when out of combat (cf. comment section.
Since rogue's stealth can trigger it and the damage breaks the stealth for 8s it is very annoying to them.
How to reproduce
Use spells out of combat
It should end up proccing (sometimes it's very long but it'll come)
Tested with Crimson Vial on rogue while out of combat.
How it should be
It should not be able to proc when out of combat.
Information of the item
|T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r
[General][Aberrus] Aggro issues
Most of the bosses seem to have some aggro issues (boss randomly turning away from the tank, and slapping a random player)
I'm assuming this is a generic issue, I can confirm it's occurring for bosses such as
Kazzara: mostly when tanks are taunt swapping, the boss will hit a random player before turning to the 2nd tank
Zaqali: Boss every now and then turns away from the current tank and slaps a dps
Sarkareth
[AtSC][Mythic][Experiments] Temporal Anomaly 1st cast
|T4630480:16|t|cffffd000|Hspell:407617|h[Temporal Anomaly]|h|r 1st cast should be 12seconds after Rionthus engages, at the moment it's 33seconds after he engages.
All other casts are ok but delayed due to the 1st cast issue
Retail:
01:33 engage
01:45 1st temporal orb (+12s)
02:40 2nd temporal orb (+55s)
03:35 3rd temporal orb (+55s)
PTR:
01:10 engage
01:43 1st temporal orb (+33s)
02:38 2nd temporal orb (+55s)
04:33 3rd temporal orb (+55s)
Retail log:
PTR log:
[Evoker questline] Frosty Soul
Its currently impossible to get Frosty Soul item from Awakened Revenants that are in the Azure span zone. Its not possible to use |T4548849:16|t|cffffd000|Hitem:199414::::::::120:::::|h[Zapthrottle Soul Inhaler]|h|r on Awakened Revenants with Empty Soul Cage in bag since it says "Invalid Target".
This part is blocking progress on Evoker legendary. This issues seems more on profession / mob in zone part thats not working.
|T4548849:16|t|cffffd000|Hitem:199414::::::::120:::::|h[Zapthrottle Soul Inhaler]|h|r
|T4644005:16|t|cffffd000|Hitem:200938::::::::120:::::|h[Empty Soul Cage]|h|r
https://www.wowhead.com/npc=191129/awakenedrevenant
[Aberrus][Kazzara][Mythic] Loss of Aggro
When boss does some sort of spell, or tanks taunt durning a special spell, it seems that the boss loses aggro, and slaps a nearby melee target.
Warcraft logs:
June 6, 2024
[Evoker][Augmentation] Blistering Scales
Description of the bug
Buff 360827 has no delay in removing stacks.
How to reproduce
Use 360827
How it should be
Buff 360827 should have a 2second delay after removing one of its stacks.
Reteil log:
Informations of the spell
360827 |T5199621:16|t|cffffd000|Hspell:360827|h[Blistering Scales]|h|r
[Evoker][Augmentation] Ignition Rush
Description of the bug
Talent 408775 dont work.
In the presence of the 392268 buff, the casting speed of the 359160 skill is not increased by 40%.
How to reproduce
Use 359160 if you have 392268 buff
How it should be
In the presence of the 392268 buff, the casting speed of the 359160 skill should be increased by 40%.
Informations of the spell
408775 |T135817:16|t|cffffd000|Hspell:408775|h[Ignition Rush]|h|r
359160 |T5199630:16|t|cffffd000|Hspell:395160|h[Eruption]|h|r
392268 |T4630437:16|t|cffffd000|Hspell:392268|h[Essence Burst]|h|r
[AtSC][Zaqali][Mythic] Lag spike
P1
When boss is leaping away for the first time, there always occurs a few lag spikes
[Item] Blue Silken Lining stack
Currently, when you have two embelishments of Blue Silken Lining it doesn't stack and only gives the value of one stack instead of 2.
|T4549278:16|t|cffffd000|Hitem:193944::::::::120:::::|h[Blue Silken Lining]|h|r
|T4549250:16|t|cffffd000|Hspell:387336|h[Zone of Focus]|h|r
[Item][Aberrus] - Neltharion's Call to Dominance and Affliction Warlock
Description of the bug
Trinket |T4638549:16|t|cffffd000|Hitem:204202::::::::120:::::|h[Neltharion's Call to Dominance]|h|r does not work for Affliction Warlock. You accumulate stacks with id 411661, but don't get 403380 when using |T1416161:16|t|cffffd000|Hspell:205180|h[Summon Darkglare]|h|r
June 5, 2024
[General] -Spells proccing combat buffs
Description of the bug
Casting |T132320:16|t|cffffd000|Hspell:1784|h[Stealth]|h|r (AND ANY SPELL OUTSIDE OF COMBAT) can proc trinkets/item buffs that should only be procable in combat (like |T463531:16|t|cffffd000|Hitem:200054::::::::120:::::|h[Enchant Weapon Sophic Devotion]|h|r and |T4638550:16|t|cffffd000|Hitem:204211::::::::120:::::|h[Neltharion's Call to Suffering]|h|r )
How to reproduce
.additem 200054 and use it on one of your weapons
.additem 204211 and put it on
Reapetedly go in and out of stealth (or cast any spell without going into combat)
Your sophic devotion enchant and your trinket will proc thier buffs eventualy
How it should be
The buffs should only be able to proc whilst you're in combat
Informations of the spell
[Item][World] - Pocket Darkened Elemental Core
Description of the bug
Trinket doesn't work
How to reproduce
Use trinket
How it should be
Trinket should deal damage with Darkened Elemental Core Explosion 405167
Damage should split evenly
List of spells
Item |T4914679:16|t|cffffd000|Hitem:204386::::::::120:::::|h[Pocket Darkened Elemental Core]|h|r
Damage ID |T4914679:16|t|cffffd000|Hspell:405167|h[Darkened Elemental Core Explosion]|h|r
[Aberrus][Sarkareth] Release Checkpoint on Normal/Heroic
When player defeat Neltharion on Normal or Heroic Difficulty, they unlock a checkpoint at Sarkareth when they release, just like on LFR, however, this should not be the case on these 2 difficulties (And Mythic). Player should release at the repair/Ugrade NPC upstairs, after Kazzra
[Aberrus][LFR] Zskarn Not Acessible
After defeating Rashok in Fury of the Giants, Door to Zskarn is not opened to acess the boss.
[Aberrus][Rashok] Depleted Conduit Re-Usable
Currently, players can use the Depleted Conduit, even if it is already destroyed from using it 2 times.
It should not be usable again after it is shattered.
FS Proof:
[Aberrus][Experiments] Temporal Anomaly Knockback Direction
Temportal Anomaly should be knockbackable from any direction, to any direction, Meaning if you colide from side of the orb, while it is traveling to the boss, It should be knocked to the side, not only forward, or backwards. (This is determined how the player touches the Orb, if from side, or if its touched from behind/front while it is traveling to Boss.
This makes it easier, if players want to knockback the orb out of the way, when Boss does Deep Breath, which is traveling directly in the line.
Retail video proof:
[AtSC][Amalgamation][Mythic] Volatile Shadowflame triggering
Once a player holding Blazing Heat debuff collides with a player with Corrupting Shadow debuff, they both should get x1 Volatile Shadowflame damage
The same should happen if a player is affected by both Blazing Heat and Corrupting Shadow, colliding with a player holding the same 2 debuffs, they should explode and receive x1 Volatile Shadow damage
At the moment this volatile shadow explosion seems to be hitting multiple times after 2 players collide
Retail:
PTR:
[AtSC][Zaqali][Mythic] Waves
The waves timers currently are off
As for the platform that's close to the entrance, there's a high downtime, where no waves spawn, and a high uptime where 3 waves all spawn at once, overwhelming the raid
The other platform seems in a better shape, less adds, and constant uptime, but waves timer could possibly be offset there too
[HoI][Khajin the Unyielding] Glacial Surge
If players kill boss https://www.wowhead.com/npc=189727/khajintheunyielding in cast |T612394:16|t|cffffd000|Hspell:386559|h[Glacial Surge]|h|r they will still take damage after death of the boss
Proof:
[VP][Asaad] hain-lightning
|T136015:16|t|cffffd000|Hspell:87622|h[Chain Lightning]|h|r The range of this spell is greatly exaggerated.
[NL][Naraxas] Rancid Maw
In boss https://www.wowhead.com/npc=91005/naraxas ability |T136007:16|t|cffffd000|Hspell:205609|h[Rancid Maw]|h|r have issues:
1. when player get debuff |T136007:16|t|cffffd000|Hspell:205609|h[Rancid Maw]|h|r should be delay for taken damage from ability aoe zone proof:
2. |T136007:16|t|cffffd000|Hspell:205609|h[Rancid Maw]|h|r dont have target priorityshould target range specs players with a priority over a mele specs players
[BH][Stinkbreath] Violent whirlwind
www.wowhead.com/npc=187033/stinkbreath ability |T999952:16|t|cffffd000|Hspell:388046|h[Violent Whirlwind]|h|r have wrong hitbox more than ability animation
proof:
[BH][Wilted Oak] Infected Lasher vs Storming Affix
Npc https://www.wowhead.com/npc=186229/wiltedoak ability |T136144:16|t|cffffd000|Hspell:375259|h[Essence of Decay]|h|r spawning add's https://www.wowhead.com/npc=208994/infectedlasher : issues is https://www.wowhead.com/npc=208994/infectedlasher trigger Storming affix
Should not trigger Stroming
[Tiragarde Sound][Quest] The Nation of Kul Tiras
Description of the bug
After teleporting to Tiragarde Sound, you can't see the npc to turn in the quest. You can't move anywhere and get teleported / stuck in 1 spot
Ps: without this quest / BFA, the alliance can't get to level 60 through questing. There is another major issue at the end of SL questline.
How to reproduce
Accept https://www.wowhead.com/quest=46728/thenationofkultiras and try to finish it
How it should be
Jaina should be on ship to turn in the quest to her.
Informations of the quest
https://www.wowhead.com/quest=46728/thenationofkultiras
June 4, 2024
[Elemental] Stormkeeper second buff stack consumption
Description of the bug
Currently |T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r 2nd stack doesn't increase the damage of |T136048:16|t|cffffd000|Hspell:188196|h[Lightning Bolt]|h|r
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAgUSpIJlkACShWUCJSCAAAAAgSAUSiSKASJJpgIQSEgA
How to reproduce
1. Use build from above
2. Cast Stormkeeper
3. Cast Lighing bolt first time
4. Check that the damage got increased
5. Cast Lighing bolt second time
6. Check that the damage wasn't incread
Bugged FS values demo:
How it should be
Single stack of stormkeeper should incrase the damage Lighting Bolt like it does when there are 2 stacks of them.
FS report:
[Frost] Shattered Ice
Frost's 2P effect https://www.wowhead.com/spell=408763/shatteredicechangelog doesn't proc on shielded enemies:
can we also double check shattered ice range? Some players reported that nearby enemies dont always get hit by shattered ice but I wasn't able to reproduce this issue
[Evoker][preservation] grace period
Description of the bug
grace period doesnt increase the healing from reversion itself
How to reproduce
put a point into grace period
cast reversion on you
put 2 points into grace period
cast reversion
unspec grace period
cast reversion
notice that the healing done stays the same
How it should be
reversion should increase its healing done if you spec grace period
Informations of the spell
https://www.wowhead.com/spell=376239/graceperiodmodifies
|T4630469:16|t|cffffd000|Hspell:367364|h[Reversion]|h|r
[Uldaman] crash test 3
Description of the bug
After killing the third boss Sentinel Talondras.
The doors closed on the boss.
But it was possible to get through them pay attention to the video
How to reproduce
1. Kill the third boss
2. restart the server
3. go through the door
How it should be
Informations of the spell
TEST 28:45 33:03
[AtSC][Echo of Neltharion] Corruption vs Healers
Corruption can currently be placed on healers, while it shouldn't
PTR:
Mistweaver monk being affected by Corruption
Holy Paladin with Mind Control
[AtSC][Echo] Corruption amount
The amount of players that get debuff with Corruption should depends on raid size
(x1 Corruption debuff every 6 players)
Meaning in an 18men raid, there should be x3 players affected by Corruption per cast
At the moment it's always x2 players receiving Corruption, no matter the raidsize
[AtSC][Echo] Corruption vs Volcanic Heart
Players with |T136129:16|t|cffffd000|Hspell:410972|h[Corruption]|h|r debuff should not be eligible to receive |T514018:16|t|cffffd000|Hspell:410953|h[Volcanic Heart]|h|r debuff
At the moment they can receive it
[AtSC][Echo] Corruption vs Umbral Annihilation
Players affected by |T136129:16|t|cffffd000|Hspell:410972|h[Corruption]|h|r debuff should not be taking any damage by |T4914667:16|t|cffffd000|Hspell:405433|h[Umbral Annihilation]|h|r
Retail: (player is corrupted, but no damage taken by annihilation)
At the moment players with Corruption get hit by it
[HoI] crash test 2
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon or at the respawn point
Informations of the spell
TEST 10:00 12:50
[HoI] crash test 1
Description of the bug
After killing the second boss, Gulping Goliath, the server was restarted.
Problems started with the gate leading to the second boss, pay attention to the video
How to reproduce
1. Kill the first boss
2. Kill the second boss
3. Restart the server
4. Check the first gate, second gate and third gate
How it should be
The gate should be opened after a server reboot depending on which path the players chose, first or second.
The third gate should be opened if 2 mobs Squall Bringer Cyraz + Flame Summoner Aimi were defeated in front of the gate.
Informations of the spell
TEST FS timer 0:00 0:40
Mobs that stand in front of the third gate:
https://www.wowhead.com/npc=190368/flamecalleraymi npc
https://www.wowhead.com/npc=190370/squallbringercyraz npc
[Neltharus] crash test 2
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
TEST 32:45 35:25
[Neltharus] crash test 1
Description of the bug
After killing the first, second and third boss, the lava wall that leads to the last boss opened.
We made a restart.
A wall of lava blocked the passage to the final boss
How to reproduce
1. Kill the first boss Magmatusk
2. Kill the second boss Chargath, Bane of Scales
3. Kill the third boss Forgemaster Gorek
4. Restart the server
5. Attention to the video the path to the last boss was blocked by a lava wall
How it should be
After restarting the server, the "Lava Wall" should no longer appear.
Informations of the spell
TEST timer 26:05 30:33
[Uldaman] crash test 4
Description of the bug
After successfully completing the dungeon, a restart was made.
The character is thrown somewhere into the textures
How to reproduce
1. Kill all dungeon bosses
2. Kill mobs for 100% progress
3. Restart the server
4. Have a nice flight in textures :)
How it should be
The character must appear at the beginning of the dungeon
Informations of the spell
TEST 41:35 44:58
[Uldaman] crash test 2
Description of the bug
After killing the second boss Bromach, doors opened that lead to the third boss.
We made a restart.
The gates closed
How to reproduce
1. Kill the second boss
2. Wait until the doors open
3. Server restart
4. Come in and pay attention to the gate
How it should be
The gate must be open after the restart if the second boss is killed
Informations of the spell
TEST timer 17:35 23:15
[Evoker][augmentation] - ebon might
Description of the bug
ebon might doesnt buff your allies if you dont target over an ally while you cast it
How to reproduce
get a group with 1 person
cast ebon might without targeting them
see that you have the buff while they dont
How it should be
you should give the buff to your allies even while not targeting them or targeting an enemy
Informations of the spell
|T5061347:16|t|cffffd000|Hspell:395152|h[Ebon Might]|h|r
time 0.26 see when he casts ebon might it buffs his allies currently in fs i would buff only my self
[HOI] [Khajin the Unyielding] Polar Winds x Divine Shield
Description of the bug
Boss : https://www.wowhead.com/npc=189727/khajintheunyielding make |T135833:16|t|cffffd000|Hspell:386741|h[Polar Winds]|h|r aoe And when you use |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r you no longer have the debuff
How it should be
After using |T524354:16|t|cffffd000|Hspell:642|h[Divine Shield]|h|r we must have the debuff
Video retail: 2:01
[HoI][Gulping Goliath] Gulp - Distance
Description of the bug
The ability has an increased trigger radius for NPC toads that appear at the boss
How to reproduce
1. Start a boss fight
2. Wait for the little toads to appear.
3. Place a little outside the Gulp radius and focus on the toads
How it should be
The Goliath attempts to gulp down players and creatures within 10 yards for 2 sec, inflicting 195564 Nature damage every 2 sec for its duration. While inside the Goliath's gullet, the target also gains 3 stacks of Gulp Swog Toxin.
If the Goliath does not find a player to gulp, he will become Hangry.
Informations of the spell
https://www.wowhead.com/npc=189722/gulpinggoliath
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
https://www.wowhead.com/npc=195399/curiousswoglet
TEST
[HoI] pet damage
Description of the bug
Pets of Hunters, Death Knights, Warlocks at the beginning of inst have AFK or sometimes cause little damage
This problem is only on this first part of the platforms until the first boss
How to reproduce
1. Enter the dungeon
2. Summon pets of a hunt, dk or lock
3. Tank pulls mobs
4. Click on pet abilities.
5. Pay attention to the damage your pets do and what they do during the fight
Informations of the spell
Test FS
[Aberrus][Amalgamation][Achievement] Ill Make My Own Shadowflame
Currently impossible to complete the achievement, The Speciment tank does not change color/break and spawn an add once fully empowered and hit by corresponding spells.
[AtSC][Magmorax][Achievement] Me Want Bite
Magmorax should have a 12% dropchance for |T4554379:16|t|cffffd000|Hitem:205684::::::::120:::::|h[Forbidden Flounder]|h|r (personal loot, so 12% per player)
At the moment |T4554379:16|t|cffffd000|Hitem:205684::::::::120:::::|h[Forbidden Flounder]|h|r doesn't seem to be present in the loot table
https://www.wowhead.com/achievement=17878/mewantbite achievement doesn't seem to be awarded either after eating the |T4554379:16|t|cffffd000|Hitem:205684::::::::120:::::|h[Forbidden Flounder]|h|r
[HoI][Gulping Goliath] Gulp 2
Description of the bug
Does not work: When the boss uses "Gulp" and if there are small toads and anyone other than a tank nearby, then the boss will eat the player but will not damage him
Works: hangs stacks of toxins
How to reproduce
1. Need a tank, heal, DPS
2. Tank holds the boss
3. Healers/DPS lead small toads into Gulp's range
4. The tank leaves the Gulp range
5. Healing or DPS remains in Gulp's area of effect
6. The boss will eat the healer or DPS but will not deal damage to them, only stacks of Toxin
How it should be
The Goliath attempts to gulp down players and creatures within 10 yards for 2 sec,
inflicting 195564 Nature damage every 2 sec for its duration. While inside the Goliath's gullet, the target also gains 3 stacks of Gulp Swog Toxin.
If the Goliath does not find a player to gulp, he will become Hangry.
Informations of the spell
|T132127:16|t|cffffd000|Hspell:385555|h[Gulp]|h|r
https://www.wowhead.com/npc=189722/gulpinggoliath BOSS
[Zaralek Cavern][Object] Nal ks'kol Reliquary
Description of the bug
1. Object disappear with loot if you loot 1 item only and close the loot frame.
2. Puzzle isn't working. You can see the puzzle aura but no puzzle.
3. Can open the chest without completing the puzzle.
How to reproduce
1. Try to do the puzzle.
2. Open the chest.
3. Click on any item in the loot frame and close it.
4. Watch the chest disappear.
How it should be
The chest should be locked behind a puzzle. If you loot 1 item only, the chest shouldn't disappear.
Informations of the quest
https://www.wowhead.com/object=401828/nalkskolreliquary
[EonFringe] Compose Yourself
Description of the bug
The npc to turn in the quest is phased
How to reproduce
Try to finish the quest
How it should be
NPC should be there
Informations of the quest
https://www.wowhead.com/quest=75966/composeyourself
[BH][Decatriarch Wratheye] Rotburst Totem
Description of the bug
Boss https://www.wowhead.com/npc=186121/decatriarchwratheye, his ability |T136008:16|t|cffffd000|Hspell:373942|h[Rotburst Totem]|h|r
1. Totem casts |T1357813:16|t|cffffd000|Hspell:373939|h[Rotting Burst]|h|r instantly when spawned.
PTR log
3. Totem is not immune to CC.
How it should be
1. Totem has a delay of 2.1sec before the first cast.
2. Totem is immune to CC
Retail:
28:21.720 Decatriarch Wratheye begins casting Rotburst Totem
28:23.723 Decatriarch Wratheye casts Rotburst Totem
28:25.229 Decatriarch Wratheye summons Rotburst Totem 1 with Rotburst Totem
28:27.396 Rotburst Totem 1 begins casting Rotting Burst
[Uldaman] crash test 1
Description of the bug
After killing the first boss of The Lost Dwarves, the server was restarted.
The boss was ready to fight again
How to reproduce
1. Kill the first trash and the first boss
2. Restart the server
3. Reach the third boss
4. Attention to the boss he is alive again and cannot be killed
How it should be
The boss should not be hostile after the server restart
Informations of the spell
https://www.wowhead.com/npc=6906/baelog
test timer 4:07 15:40
June 3, 2024
[Elemental] - 2p set resets on combat exit
Description of the bug
For elemental 2p states that you get stormkeeper every 50seconds, currently you get stormkeeper proc regardless of the timer when you enter new combat.
Elemental talents:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAoVSSJJRLSLJFElAJCAAAAAgSARJJKpJAtkkWAaJJCBC
2p bonus |T136243:16|t|cffffd000|Hspell:405565|h[Shaman Elemental 10.1 Class Set 2pc]|h|r
Stormkeeper
|T839977:16|t|cffffd000|Hspell:191634|h[Stormkeeper]|h|r
Retail entering combat while stormkeeper tracker says ~30sec until next stormkeeper (blue bar bottom leftside above his webcam)
doesnt get the buf on combat enter
FS same tracker used on every combat enter you get proc
How to reproduce
elemental shaman, talents provided above, equit 2p set
enter combat use up stormkeeper charges, exit combat
enter new combat, watch buff
How it should be
Timer should be set to 50sec, no matter what happens
[Aberrus][General][LFR] Neltharions Shadow Wing
First issue: When players spawn in the instance for Neltharions Shadow Wing, they should be spawned infront of Magmorax. Currently, they spawn at the start of the Instance.
Second Issue: The adds should spawn, when apporached, and the whole Script for spawning the boss should occur, However, it is currently impossible to spawn the boss, in the wing, since the Trash is not appearing.
Also, if players die, they should spawn above Magmorax again, where they spawned when teleported into the wing.
(Also, Same phasing should occur for rest of the instance, where the first wing boss trash and RP NPCs should not be present.)
Video of where the players should spawn:
[Aberrus][LFR][Sarkareth] Respawning at Start of Instance
Currently, when players die on Sarkareth on LFR difficulty, they respawn at first boss room, instead of at the final boss, making it impossible to reach back.
[World Boss][Zaqali Elders] World Quest Description
Currently, the world quest on the map says these two objectives:
!image.png
It should show to Defeat the Zaqali Elders on the map Objective, There should be no Gholna there.
However, when player enters the area of the world quest, and Quest appears in thier Quest Window, It should say to slay Gholna and Vakan Both.
Retail:
!image.png
[World Boss][Zaqali Elders] World Quest Reward
Possibly missing reputation reward upon slaying the World Boss, and completing the world quest. It should reward Loamm Niffen Commendation that awards 150 Reputation with them.
[HoI][Squallbringer Cyraz] Whirling Fury vs Pets
Description of the bug
Npc https://www.wowhead.com/npc=190370/squallbringercyraz, ability |T132369:16|t|cffffd000|Hspell:375079|h[Whirling Fury]|h|r deals damage to pets
[HoI][Primal Tsunami] Infused Globules vs Pets
Description of the bug
Boss https://www.wowhead.com/npc=189729/primaltsunamiabilities;mode:, ability |T132852:16|t|cffffd000|Hspell:387559|h[Infused Globules]|h|r deals damage to pets
[Item] Draconic Mark of Mastery
Description of the bug
Draconic Mark of Mastery allows to buy only PvP gear and not PvE gear from its NPC Norzko.
[Aberrus][General][LFR] Fury of the Giants Wing
If players die on trash or bosses, They are respawned at the start of the instance, instead of at the start where the Wing begins. Making it impossible to procceed, since there is an invisible wall.
[Aberrus][General] Animation Fluid, Crawling Goo Trash Packs
Currently, The Acid pool left by Animation Fluid adds in the raid stacks multiple times, (It shouldnt), And it sometimes stays after player leaves the AoE.
For Crawling Goo, same issue as Animation Fluid, The pool they leave behind after being defeated is staying on player when he leaves the pool.
[EonFringe] Grime Lies Where You're Killing Slimes
Description of the bug
Can't see any piles even with gm on
How to reproduce
Accept https://www.wowhead.com/quest=74942/grimelieswhereyourekillingslimes and try to find piles to collect for the quest
How it should be
Piles should be spawned
Informations of the quest
https://www.wowhead.com/quest=74942/grimelieswhereyourekillingslimes
[EonFringe] Downbeat Data
Description of the bug
https://www.wowhead.com/npc=204990/mellyteletone and https://www.wowhead.com/npc=204987/pedgi phase out before you can borrow sunglasses for next objective of the quest
How to reproduce
Accept https://www.wowhead.com/quest=75949/downbeatdata and watch Pedgi
How it should be
Both npcs shouldn't phase
Informations of the quest
https://www.wowhead.com/quest=75949/downbeatdata
https://www.wowhead.com/npc=204987/pedgi
https://www.wowhead.com/npc=204990/mellyteletone
[World Event][Fyrakk Assault] No wards drop
Description of the bug
|T133261:16|t|cffffd000|Hitem:203430::::::::120:::::|h[Ward of Igira]|h|r and |T133266:16|t|cffffd000|Hitem:203683::::::::120:::::|h[Ward of Fyrakk]|h|r don't drop if you don't have the quest https://www.wowhead.com/quest=75888/suffusioncamp
How to reproduce
Kill enemies during Fyrakk Assault and check loot
How it should be
Wards should drop even without quest
Informations of the items
|T133261:16|t|cffffd000|Hitem:203430::::::::120:::::|h[Ward of Igira]|h|r |T133266:16|t|cffffd000|Hitem:203683::::::::120:::::|h[Ward of Fyrakk]|h|r https://www.wowhead.com/quest=75888/suffusioncamp
June 2, 2024
[All] - Hex variants
Description of the bug
Hex(ID51514) got moved to talent tree in DF. Currently if you use any of the variants listed below you can cast them without taking Hex talents.
Ele no hex talents:
BYQAu3fz4tp2ZikXIAdNeR+oLAAAAAAAoVSSJJRLSLJFElAJCAAAAAgSARJJKpJAtkkWAaJJCBC
How to reproduce
shaman spec ele, talents above
learn hex variant eg. with |T134544:16|t|cffffd000|Hitem:136938::::::::120:::::|h[Tome of Hex: Compy]|h|r
try to cast hex variant without having hex
How it should be
Obviously if you dont talent hex you shouldnt be able to cast it
Informations of the spell
hex variants list https://www.wowhead.com/spell=51514/hexseealsoability (scroll down)
[Marksman] - Calling the shots
Description of the bug
Talent states that every 50 focus spent removes 2.5sec coodlown from Trueshot. Currently every forcus spender ability removes 1 sec from Trueshot per hit.
FS
talents
B4PAI6Hz82/AvTZSB0bPjW+5Y5ARoEASKIIAAAAARSSkkECCJRJRKERUkimQSESIoAAAAAA
How to reproduce
hunter, spec marksman, talents above
use trueshot
use multishot/aimed shot or any focus spender
watch trueshot cooldown
How it should be
Every 50 focus spent removes 2.5sec coodlown from Trueshot.
Informations of the spell
|T236173:16|t|cffffd000|Hspell:260404|h[Calling the Shots]|h|r
|T132329:16|t|cffffd000|Hspell:288613|h[Trueshot]|h|r
[All] Anti-Magic Shell vs Cyclone
Description of the bug
If you use spell 48707, you can be affected by the 33786 skill even while the 48707 buff is still active on you.
How to reproduce
1)Use 48707
2)Druid use 33786
How it should be
If you use spell 48707, for the duration of the skill's effect, you cannot be affected by the Cyclone skill.
Reteil proof:
1)
2)
3)
Informations of the spell
48707 |T136120:16|t|cffffd000|Hspell:48707|h[AntiMagic Shell]|h|r
33786 |T136022:16|t|cffffd000|Hspell:33786|h[Cyclone]|h|r
[Aberrus][Sarkareth] Double Glittering Surge
When players keep the boss, before reaching 65%, He will cast Glittering Surge.
If players reach both 65% and the timer at the same time, The boss will cast Glittering Surge again, one after another. He should always cast only one when the timer is up, or he reaches 65% heath.
So, first Glittering Surge at start of fight, and then couple of minutes later, in the fight, or when he reaches 65% health remaing, Second Glittering Surge.
[HoI][Primal Tsunami]Infused Globule
Boss https://www.wowhead.com/npc=189729/primaltsunami ability |T132852:16|t|cffffd000|Hspell:387363|h[Infused Globule]|h|r have wrong hitbox ( much biger than animation )