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report : #ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits

Detalhes do report

Estado
Título : #ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
Estado : 6
Data de criação : April 30, 2016
última atualização : May 15, 2017 11:20:07
expanção :
categoria : Classes
subcategoria : Xamã
Suporte : - - -
prioridade : alta
pontuação :
3 0
Mr.Beamer
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
April 30, 2016 11:50:25

This ticket will include all bugs reported recently for the spell Feral Spirits

How its working now?
1- Feral Spirits can attack unattackable targets. Meaning they will attack each other if the shaman targeted one of the spirits. They can also attack unattackable enemies.
2- They dont change their target according to the shaman's target.
3- If feral spirits were summoned and their target was far away, they will FLY slowly to their target.
4- They can be affected by bosses AoE spells.
5- When they are summoned they will have http://www.wowhead.com/spell=58875/spirit-walk buff on them. Which was removed long time ago from the feral spirits.
6- They are not immune to movement impairing effects like freeze and slow.

How they should work?
1- Feral Spirits should only be able to attack targets which are enemies and attackable.
2- They should change their target according to the shaman's target (Like Searing Totem).
3- If they were summoned far away from their target, they shouldnt fly and they should be summoned on the ground.
4- They should be immune to Boss AoE effects just like all other pets and guardians.
5- They shouldn't have http://www.wowhead.com/spell=58875/spirit-walk buff on them at all.
6- They should be immune to all movement impairing effects at all times. But they can be stunned, feared...etc.
7- Their movement speed should be just like the owner's speed.

informações adicionais
Mr.Beamer
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
April 30, 2016 11:50:39

status alterado de novo report para Report confirmado

LasTeck
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 4, 2016 07:53:23

Some issue are the ticket should be fix
1- Feral Spirits should only be able to attack targets which are enemies and attackable.
5- They shouldn't have Spirit Walk buff on them at all.
6- They should be immune to all movement impairing effects at all times. But they can be stunned, feared...etc.

LasTeck
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 4, 2016 09:04:14

This part should be fix too :
2- They dont change their target according to the shaman's target.

LasTeck
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 4, 2016 09:28:16

status alterado de Report confirmado para correção precisa de teste

Mr.Beamer
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 4, 2016 16:00:18

1, 5, and 6 got fixed on PTR.
Regarding number 3, I found a spell which is related to Feral Spirits http://www.wowhead.com/spell=58867/spirit-leap which should be added instead of the flying wolves thing, or maybe its just bugged and should be fixed. (Spirit Leap is on the retail too)

Mr.Beamer
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 8, 2016 19:51:48

All parts got fixed now GG.
http://www.wowhead.com/spell=58867/spirit-leap Still has to be added to the wolves.

Mr.Beamer
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 8, 2016 19:52:07

status alterado de correção precisa de teste para a correção precisa de ser revista

#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 11, 2016 08:30:53

Please, fix the wolfs dying in raids by anything that the boss throws at them, its important

#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 7, 2017 15:20:48

status alterado de a correção precisa de ser revista para correção precisa de teste

Shadeveil
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 15, 2017 11:19:01

Closing this and creating a new one with the issues that remain only.

Shadeveil
#ID_Spell 51533. [Shaman] [Enhancement] Feral Spirits
May 15, 2017 11:20:07

status alterado de correção precisa de teste para inválido